/// <reference path="./internal_*.d.ts" />
declare namespace codechicken.lib.gui.modular.lib.geometry {
    interface Position {
        get(arg0: Internal.Axis_): any;
        create(arg0: Internal.GuiParent_<any>): this;
        create(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>): this;
        "create(java.util.function.Supplier,java.util.function.Supplier)"(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>): this;
        offset(arg0: any, arg1: any): this;
        "create(double,double)"(arg0: any, arg1: any): this;
        abstract y(): any;
        create(arg0: any, arg1: any): this;
        abstract x(): any;
    }
    type Position_ = Position;
}
declare namespace Internal {
    class MutableInt extends number implements Internal.Mutable<number>, Internal.Comparable<Internal.MutableInt> {
        constructor()
        constructor(arg0: number)
        constructor(arg0: number)
        constructor(arg0: string)
        decrementAndGet(): number;
        "getAndAdd(int)"(arg0: number): number;
        doubleValue(): any;
        getAndAdd(arg0: number): number;
        increment(): any;
        compareTo(arg0: Internal.MutableInt_): number;
        add(arg0: number): any;
        notify(): any;
        "setValue(java.lang.Object)"(arg0: any): any;
        compareTo(arg0: any): number;
        "add(int)"(arg0: number): any;
        setValue(arg0: any): any;
        subtract(arg0: number): any;
        getAndDecrement(): number;
        longValue(): number;
        "addAndGet(java.lang.Number)"(arg0: number): number;
        toInteger(): any;
        incrementAndGet(): number;
        "subtract(java.lang.Number)"(arg0: number): any;
        getValue(): any;
        shortValue(): any;
        getAndIncrement(): number;
        wait(): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        addAndGet(arg0: number): number;
        setValue(arg0: number): any;
        getClass(): typeof any;
        floatValue(): number;
        add(arg0: number): any;
        "setValue(int)"(arg0: number): any;
        wait(arg0: number, arg1: number): any;
        addAndGet(arg0: number): number;
        getAndAdd(arg0: number): number;
        intValue(): number;
        decrement(): any;
        "getAndAdd(java.lang.Number)"(arg0: number): number;
        toString(): string;
        "subtract(int)"(arg0: number): any;
        notifyAll(): any;
        "add(java.lang.Number)"(arg0: number): any;
        subtract(arg0: number): any;
        "setValue(java.lang.Number)"(arg0: number): any;
        "compareTo(org.apache.commons.lang3.mutable.MutableInt)"(arg0: Internal.MutableInt_): number;
        hashCode(): number;
        "addAndGet(int)"(arg0: number): number;
        wait(arg0: number): any;
        equals(arg0: any): any;
        setValue(arg0: number): any;
        byteValue(): any;
        set "value(java.lang.Object)"(arg0: any)
        set value(arg0: any)
        get andDecrement(): number
        get value(): any
        get andIncrement(): number
        set value(arg0: number)
        get class(): typeof any
        set "value(int)"(arg0: number)
        set "value(java.lang.Number)"(arg0: number)
        set value(arg0: number)
    }
    type MutableInt_ = MutableInt;
    class BakedGlyph {
        constructor(arg0: any_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number)
        getClass(): typeof any;
        handler$zpk000$render(italic: any, x: number, y: number, matrix: Matrix4f_, vertexConsumer: Internal.VertexConsumer_, red: number, green: number, blue: number, alpha: number, light: number, ci: Internal.CallbackInfo_): any;
        renderType(arg0: Internal.Font$DisplayMode_): Internal.RenderType;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        renderEffect(arg0: Internal.BakedGlyph$Effect_, arg1: Matrix4f_, arg2: Internal.VertexConsumer_, arg3: number): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        render(arg0: any, arg1: number, arg2: number, arg3: Matrix4f_, arg4: Internal.VertexConsumer_, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): any;
        get class(): typeof any
    }
    type BakedGlyph_ = BakedGlyph;
    interface VertexBufferHelper {
        abstract restoreBinding(): any;
        abstract saveBinding(): any;
    }
    type VertexBufferHelper_ = VertexBufferHelper;
    abstract class BaseScreen extends Internal.Panel {
        constructor()
        getScrollStep(): any;
        static getClipboardString(): string;
        mousePressed(button: Internal.MouseButton_): any;
        getY(): number;
        closeGui(openPrevScreen: any): any;
        scrollPanel(scroll: any): any;
        getTheme(): Internal.Theme;
        mouseDragged(button: number, dragX: any, dragY: any): any;
        add(widget: Internal.Widget_): any;
        drawDefaultBackground(graphics: Internal.GuiGraphics_): any;
        isDefaultScrollVertical(): any;
        setPos(x: number, y: number): any;
        keyPressed(key: dev.ftb.mods.ftblibrary.ui.input.Key_): any;
        isGhostIngredientTarget(ingredient: any): any;
        getPartialTicks(): number;
        setScrollX(scroll: any): any;
        openContextMenu(menuItems: Internal.List_<Internal.ContextMenuItem>): dev.ftb.mods.ftblibrary.ui.ContextMenu;
        getWidth(): number;
        getDrawLayer(): Internal.Widget$DrawLayer;
        getContextMenu(): Internal.Optional<Internal.ModalPanel>;
        closeModalPanel(panel: Internal.ModalPanel_): any;
        isMouseOverAnyWidget(): any;
        keyReleased(key: dev.ftb.mods.ftblibrary.ui.input.Key_): any;
        onPostInit(): any;
        getMouseX(): number;
        "compareTo(dev.ftb.mods.ftblibrary.ui.Widget)"(widget: Internal.Widget_): number;
        static isShiftKeyDown(): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static setClipboardString(string: string): any;
        shouldCloseOnEsc(): any;
        getClass(): typeof any;
        setScrollStep(s: any): any;
        handleClick(scheme: string, path: string): any;
        getX(): number;
        getParent(): Internal.Panel;
        run(): any;
        updateMouseOver(mouseX: number, mouseY: number): any;
        getPosY(): number;
        static isMouseButtonDown(button: Internal.MouseButton_): any;
        setOnlyRenderWidgetsInside(value: any): any;
        popModalPanel(): Internal.ModalPanel;
        setScrollY(scroll: any): any;
        getWidget(index: number): Internal.Widget;
        setPosAndSize(x: number, y: number, w: number, h: number): Internal.Widget;
        setWidth(v: number): any;
        getHeight(): number;
        openYesNoFull(title: net.minecraft.network.chat.Component_, desc: net.minecraft.network.chat.Component_, callback: Internal.BooleanConsumer_): any;
        charTyped(c: any, modifiers: Internal.KeyModifiers_): any;
        getContentHeight(): number;
        toString(): string;
        setSize(w: number, h: number): any;
        getCursor(): Internal.CursorType;
        isOffset(): any;
        notifyAll(): any;
        mouseReleased(button: Internal.MouseButton_): any;
        collidesWith(x: number, y: number, w: number, h: number): any;
        openGuiLater(): any;
        getScrollX(): any;
        getPrevScreen(): Internal.Screen;
        getOnlyInteractWithWidgetsInside(): any;
        checkMouseOver(mouseX: number, mouseY: number): any;
        isMouseOver(x: number, y: number, w: number, h: number): any;
        getScreen(): com.mojang.blaze3d.platform.Window;
        doesGuiPauseGame(): any;
        openYesNo(title: net.minecraft.network.chat.Component_, desc: net.minecraft.network.chat.Component_, callback: Internal.Runnable_): any;
        drawWidget(graphics: Internal.GuiGraphics_, theme: Internal.Theme_, widget: Internal.Widget_, x: number, y: number, w: number, h: number): any;
        openContextMenu(newContextMenu: dev.ftb.mods.ftblibrary.ui.ContextMenu_): any;
        handleClick(click: string): any;
        wait(arg0: number): any;
        setHeight(v: number): any;
        addMouseOverText(list: Internal.TooltipList_): any;
        shouldDraw(): any;
        compareTo(widget: Internal.Widget_): number;
        "openContextMenu(java.util.List)"(menuItems: Internal.List_<Internal.ContextMenuItem>): dev.ftb.mods.ftblibrary.ui.ContextMenu;
        updateGui(mx: number, my: number, pt: number): any;
        notify(): any;
        compareTo(arg0: any): number;
        getWidgets(): Internal.List<Internal.Widget>;
        getPosX(): number;
        closeGui(): any;
        openGui(): any;
        "openContextMenu(dev.ftb.mods.ftblibrary.ui.ContextMenu)"(newContextMenu: dev.ftb.mods.ftblibrary.ui.ContextMenu_): any;
        getWidgetType(): Internal.WidgetType;
        alignWidgets(): any;
        setX(v: number): any;
        clearWidgets(): any;
        setOnlyInteractWithWidgetsInside(value: any): any;
        anyModalPanelOpen(): any;
        getScrollY(): any;
        setFocusedWidget(widget: Internal.Widget_): any;
        onInit(): any;
        getGui(): this;
        tick(): any;
        pushModalPanel(modalPanel: Internal.ModalPanel_): any;
        onClosedByKey(key: dev.ftb.mods.ftblibrary.ui.input.Key_): any;
        wait(): any;
        refreshWidgets(): any;
        getTitle(): net.minecraft.network.chat.Component;
        openAfter(runnable: Internal.Runnable_): Internal.Runnable;
        draw(graphics: Internal.GuiGraphics_, theme: Internal.Theme_, x: number, y: number, w: number, h: number): any;
        getContentWidth(): number;
        drawBackground(graphics: Internal.GuiGraphics_, theme: Internal.Theme_, x: number, y: number, w: number, h: number): any;
        closeContextMenu(): any;
        mouseScrolled(scroll: any): any;
        shouldAddMouseOverText(): any;
        getIngredientUnderMouse(): Internal.Optional<Internal.PositionedIngredient>;
        wait(arg0: number, arg1: number): any;
        isEnabled(): any;
        setOffset(flag: any): any;
        movePanelScroll(dx: any, dy: any): any;
        setY(v: number): any;
        static isKeyDown(key: number): any;
        static isCtrlKeyDown(): any;
        abstract addWidgets(): any;
        isMouseOver(): any;
        playClickSound(): any;
        mouseDoubleClicked(button: Internal.MouseButton_): any;
        onClosed(): any;
        acceptGhostIngredient(ingredient: any): any;
        getMouseY(): number;
        drawOffsetBackground(graphics: Internal.GuiGraphics_, theme: Internal.Theme_, x: number, y: number, w: number, h: number): any;
        isMouseOver(widget: Internal.Widget_): any;
        hashCode(): number;
        getOnlyRenderWidgetsInside(): any;
        setDrawLayer(drawLayer: Internal.Widget$DrawLayer_): any;
        drawForeground(graphics: Internal.GuiGraphics_, theme: Internal.Theme_, x: number, y: number, w: number, h: number): any;
        addAll(list: Internal.Iterable_<Internal.Widget>): any;
        initGui(): any;
        align(layout: Internal.WidgetLayout_): number;
        onBack(): any;
        equals(arg0: any): any;
        get scrollStep(): any
        get clipboardString(): string
        get y(): number
        get theme(): Internal.Theme
        get partialTicks(): number
        set scrollX(scroll: any)
        get width(): number
        get drawLayer(): Internal.Widget$DrawLayer
        get contextMenu(): Internal.Optional<Internal.ModalPanel>
        get mouseX(): number
        set clipboardString(string: string)
        get class(): typeof any
        set scrollStep(s: any)
        get x(): number
        get parent(): Internal.Panel
        get posY(): number
        set onlyRenderWidgetsInside(value: any)
        set scrollY(scroll: any)
        set width(v: number)
        get height(): number
        get contentHeight(): number
        get cursor(): Internal.CursorType
        get scrollX(): any
        get prevScreen(): Internal.Screen
        get onlyInteractWithWidgetsInside(): any
        get screen(): com.mojang.blaze3d.platform.Window
        set height(v: number)
        get widgets(): Internal.List<Internal.Widget>
        get posX(): number
        get widgetType(): Internal.WidgetType
        set x(v: number)
        set onlyInteractWithWidgetsInside(value: any)
        get scrollY(): any
        set focusedWidget(widget: Internal.Widget_)
        get gui(): Internal.BaseScreen
        get title(): net.minecraft.network.chat.Component
        get contentWidth(): number
        get ingredientUnderMouse(): Internal.Optional<Internal.PositionedIngredient>
        set offset(flag: any)
        set y(v: number)
        get mouseY(): number
        get onlyRenderWidgetsInside(): any
        set drawLayer(drawLayer: Internal.Widget$DrawLayer_)
    }
    type BaseScreen_ = BaseScreen;
    class IntTag extends Internal.NumericTag {
        getClass(): typeof any;
        static checkSpecialEquality(o: any, o1: any, shallow: any): any;
        "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): any;
        sizeInBytes(): number;
        getAsFloat(): number;
        getAsLong(): number;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): any;
        write(arg0: Internal.DataOutput_): any;
        getId(): any;
        copy(): this;
        toString(): string;
        notifyAll(): any;
        specialEquals(o: any, shallow: any): any;
        static valueOf(arg0: number): Internal.IntTag;
        getAsDouble(): any;
        getType(): Internal.TagType<Internal.IntTag>;
        accept(arg0: Internal.TagVisitor_): any;
        hashCode(): number;
        getAsInt(): number;
        getAsString(): string;
        getAsByte(): any;
        getAsNumber(): number;
        wait(): any;
        wait(arg0: number): any;
        getAsShort(): any;
        equals(arg0: any): any;
        accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        get class(): typeof any
        get asFloat(): number
        get asLong(): number
        get id(): any
        get asDouble(): any
        get type(): Internal.TagType<Internal.IntTag>
        get asInt(): number
        get asString(): string
        get asByte(): any
        get asNumber(): number
        get asShort(): any
        static readonly TYPE: Internal.TagType<Internal.IntTag>;
    }
    type IntTag_ = IntTag;
    interface GenerationProperties {
        abstract getFeatures(arg0: Internal.GenerationStep$Decoration_): Internal.Iterable<Internal.Holder<Internal.PlacedFeature>>;
        abstract getCarvers(arg0: Internal.GenerationStep$Carving_): Internal.Iterable<Internal.Holder<Internal.ConfiguredWorldCarver<any>>>;
        abstract getFeatures(): Internal.List<Internal.Iterable<Internal.Holder<Internal.PlacedFeature>>>;
        get features(): Internal.List<Internal.Iterable<Internal.Holder<Internal.PlacedFeature>>>
    }
    type GenerationProperties_ = GenerationProperties;
    abstract class AbstractLong2ObjectMap <V> extends Internal.AbstractLong2ObjectFunction<V> implements Internal.Serializable, Internal.Long2ObjectMap<V> {
        "replace(java.lang.Long,java.lang.Object,java.lang.Object)"(arg0: any, arg1: V, arg2: V): any;
        "computeIfPresent(java.lang.Long,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        "merge(long,java.lang.Object,java.util.function.BiFunction)"(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        containsValue(arg0: any): any;
        remove(arg0: number): V;
        "apply(java.lang.Long)"(arg0: any): V;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2ObjectFunction<V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        "computeIfAbsent(long,it.unimi.dsi.fastutil.longs.Long2ObjectFunction)"(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Long2ObjectFunction<T>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Long2LongFunction;
        "computeIfAbsent(java.lang.Long,java.util.function.Function)"(arg0: any, arg1: Internal.Function_<any, V>): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        "computeIfPresent(long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Long2FloatFunction;
        composeLong(arg0: Internal.Long2LongFunction_): Internal.Long2ObjectFunction<V>;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Long2ShortFunction;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        abstract "get(long)"(arg0: number): V;
        "replace(java.lang.Long,java.lang.Object)"(arg0: any, arg1: V): V;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        abstract defaultReturnValue(): V;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        getClass(): typeof any;
        compute(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        "getOrDefault(long,java.lang.Object)"(arg0: number, arg1: V): V;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2ObjectFunction<V>;
        static of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        "compute(java.lang.Long,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Long2ByteFunction;
        put(arg0: number, arg1: V): V;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2ObjectFunction<V>;
        compute(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(long)"(arg0: number): V;
        toString(): string;
        notifyAll(): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        "merge(java.lang.Long,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        remove(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        merge(arg0: any, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        "computeIfAbsent(long,java.util.function.LongFunction)"(arg0: number, arg1: Internal.LongFunction_<V>): V;
        abstract size(): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, V>;
        "remove(long,java.lang.Object)"(arg0: number, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): any;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2ObjectFunction<V>;
        wait(arg0: number): any;
        replace(arg0: number, arg1: V): V;
        abstract long2ObjectEntrySet(): Internal.ObjectSet<Internal.Long2ObjectMap$Entry<V>>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Long2ReferenceFunction<T>;
        replace(arg0: any, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<any, V>;
        "putIfAbsent(java.lang.Long,java.lang.Object)"(arg0: any, arg1: V): V;
        "replace(long,java.lang.Object,java.lang.Object)"(arg0: number, arg1: V, arg2: V): any;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2ObjectFunction<V>;
        notify(): any;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "apply(long)"(arg0: number): V;
        keySet(): Internal.Set<any>;
        "putIfAbsent(long,java.lang.Object)"(arg0: number, arg1: V): V;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: V): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Long2IntFunction;
        "compute(long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        computeIfAbsent(arg0: number, arg1: Internal.LongFunction_<V>): V;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Object)"(arg0: any, arg1: V): V;
        computeIfPresent(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        apply(arg0: any): V;
        putAll(arg0: Internal.Map_<any, V>): any;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<any, V>>;
        containsKey(arg0: number): any;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        "replace(long,java.lang.Object)"(arg0: number, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2ObjectFunction<V>;
        wait(): any;
        putIfAbsent(arg0: number, arg1: V): V;
        getOrDefault(arg0: number, arg1: V): V;
        static identity<T>(): Internal.Function<T, T>;
        remove(arg0: number, arg1: any): any;
        abstract defaultReturnValue(arg0: V): any;
        forEach(arg0: Internal.BiConsumer_<any, V>): any;
        "put(long,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        "containsKey(long)"(arg0: number): any;
        replace(arg0: number, arg1: V, arg2: V): any;
        computeIfAbsent(arg0: any, arg1: Internal.Function_<any, V>): V;
        isEmpty(): any;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): any;
        replace(arg0: any, arg1: V, arg2: V): any;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        computeIfAbsent(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        apply(arg0: number): V;
        replaceAll(arg0: Internal.BiFunction_<any, V, V>): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Long2DoubleFunction;
        values(): Internal.ObjectCollection<V>;
        abstract get(arg0: number): V;
        hashCode(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        equals(arg0: any): any;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Long2CharFunction;
        putIfAbsent(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        get class(): typeof any
    }
    type AbstractLong2ObjectMap_<V> = AbstractLong2ObjectMap<V>;
    interface IMouseWheelItem {
        abstract onWheel(arg0: Internal.ItemStack_, arg1: any): any;
        (arg0: Internal.ItemStack, arg1: any): any;
    }
    type IMouseWheelItem_ = ((arg0: Internal.ItemStack, arg1: any)=> any) | IMouseWheelItem;
    class SinglePoolElement extends Internal.StructurePoolElement implements Internal.SinglePoolElementAccessor {
        constructor(arg0: Internal.Either_<ResourceLocation, Internal.StructureTemplate>, arg1: Internal.Holder_<Internal.StructureProcessorList>, arg2: Internal.StructureTemplatePool$Projection_)
        getBoundingBox(arg0: Internal.StructureTemplateManager_, arg1: BlockPos_, arg2: Internal.Rotation_): Internal.BoundingBox;
        getClass(): typeof any;
        notify(): any;
        getGroundLevelDelta(): number;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.StructureTemplateManager_, arg1: Internal.WorldGenLevel_, arg2: Internal.StructureManager_, arg3: Internal.ChunkGenerator_, arg4: BlockPos_, arg5: BlockPos_, arg6: Internal.Rotation_, arg7: Internal.BoundingBox_, arg8: Internal.RandomSource_, arg9: any): any;
        callGetTemplate(arg0: Internal.StructureTemplateManager_): Internal.StructureTemplate;
        getDataMarkers(arg0: Internal.StructureTemplateManager_, arg1: BlockPos_, arg2: Internal.Rotation_, arg3: any): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        getProjection(): Internal.StructureTemplatePool$Projection;
        static empty(): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.EmptyPoolElement>;
        static list(arg0: Internal.List_<Internal.Function<Internal.StructureTemplatePool$Projection, Internal.StructurePoolElement>>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.ListPoolElement>;
        static legacy(arg0: string, arg1: Internal.Holder_<Internal.StructureProcessorList>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.LegacySinglePoolElement>;
        getType(): Internal.StructurePoolElementType<any>;
        toString(): string;
        getShuffledJigsawBlocks(arg0: Internal.StructureTemplateManager_, arg1: BlockPos_, arg2: Internal.Rotation_, arg3: Internal.RandomSource_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        static single(arg0: string): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.SinglePoolElement>;
        notifyAll(): any;
        handleDataMarker(arg0: Internal.LevelAccessor_, arg1: Internal.StructureTemplate$StructureBlockInfo_, arg2: BlockPos_, arg3: Internal.Rotation_, arg4: Internal.RandomSource_, arg5: Internal.BoundingBox_): any;
        getSize(arg0: Internal.StructureTemplateManager_, arg1: Internal.Rotation_): Vec3i;
        setProjection(arg0: Internal.StructureTemplatePool$Projection_): Internal.StructurePoolElement;
        hashCode(): number;
        static legacy(arg0: string): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.LegacySinglePoolElement>;
        wait(): any;
        wait(arg0: number): any;
        static single(arg0: string, arg1: Internal.Holder_<Internal.StructureProcessorList>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.SinglePoolElement>;
        equals(arg0: any): any;
        static feature(arg0: Internal.Holder_<Internal.PlacedFeature>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.FeaturePoolElement>;
        get class(): typeof any
        get groundLevelDelta(): number
        get projection(): Internal.StructureTemplatePool$Projection
        get type(): Internal.StructurePoolElementType<any>
        set projection(arg0: Internal.StructureTemplatePool$Projection_)
        static readonly CODEC: Internal.Codec<Internal.SinglePoolElement>;
    }
    type SinglePoolElement_ = SinglePoolElement;
    class TaggedChoice$TaggedChoiceType <K> extends com.mojang.datafixers.types.Type<com.mojang.datafixers.util.Pair<K, any>> {
        constructor(arg0: string, arg1: com.mojang.datafixers.types.Type_<K>, arg2: Internal.Object2ObjectMap_<K, com.mojang.datafixers.types.Type<any>>)
        getKeyType(): com.mojang.datafixers.types.Type<K>;
        getSetType<FT, FR>(arg0: Internal.OpticFinder_<FT>, arg1: com.mojang.datafixers.types.Type_<FR>): com.mojang.datafixers.types.Type<any>;
        ifSame<B>(arg0: com.mojang.datafixers.types.Type_<B>, arg1: B): Internal.Optional<com.mojang.datafixers.util.Pair<K, any>>;
        static elementResult<K, FT, FR>(arg0: K, arg1: Internal.TaggedChoice$TaggedChoiceType_<K>, arg2: Internal.RewriteResult_<FT, FR>): Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, com.mojang.datafixers.util.Pair<K, any>>;
        codec(): Internal.Codec<com.mojang.datafixers.util.Pair<K, any>>;
        notify(): any;
        readTyped<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<com.mojang.datafixers.util.Pair<Internal.Typed<com.mojang.datafixers.util.Pair<K, any>>, T>>;
        findTypeInChildren<FT, FR>(arg0: com.mojang.datafixers.types.Type_<FT>, arg1: com.mojang.datafixers.types.Type_<FR>, arg2: Internal.Type$TypeMatcher_<FT, FR>, arg3: any): Internal.Either<Internal.TypedOptic<com.mojang.datafixers.util.Pair<K, any>, any, FT, FR>, Internal.Type$FieldNotFoundException>;
        ifSame<B>(arg0: Internal.Typed_<B>): Internal.Optional<com.mojang.datafixers.util.Pair<K, any>>;
        static unbox<A>(arg0: Internal.App_<Internal.Type$Mu, A>): com.mojang.datafixers.types.Type<A>;
        findTypeCached<FT, FR>(arg0: com.mojang.datafixers.types.Type_<FT>, arg1: com.mojang.datafixers.types.Type_<FR>, arg2: Internal.Type$TypeMatcher_<FT, FR>, arg3: any): Internal.Either<Internal.TypedOptic<com.mojang.datafixers.util.Pair<K, any>, any, FT, FR>, Internal.Type$FieldNotFoundException>;
        "ifSame(com.mojang.datafixers.types.Type,com.mojang.datafixers.RewriteResult)"<B>(arg0: com.mojang.datafixers.types.Type_<B>, arg1: Internal.RewriteResult_<B, any>): Internal.Optional<Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>>;
        rewrite(arg0: Internal.TypeRewriteRule_, arg1: Internal.PointFreeRule_): Internal.Optional<Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>>;
        read<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.TypeRewriteRule_, arg2: Internal.PointFreeRule_, arg3: T): Internal.DataResult<com.mojang.datafixers.util.Pair<Internal.Optional<any>, T>>;
        write<T>(arg0: Internal.DynamicOps_<T>, arg1: com.mojang.datafixers.util.Pair_<K, any>): Internal.DataResult<T>;
        pointTyped(arg0: Internal.DynamicOps_<any>): Internal.Optional<Internal.Typed<com.mojang.datafixers.util.Pair<K, any>>>;
        rewriteOrNop(arg0: Internal.TypeRewriteRule_): Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>;
        ifSame<B>(arg0: com.mojang.datafixers.types.Type_<B>, arg1: Internal.RewriteResult_<B, any>): Internal.Optional<Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>>;
        wait(): any;
        point(arg0: Internal.DynamicOps_<any>, arg1: K, arg2: any): Internal.Optional<Internal.Typed<com.mojang.datafixers.util.Pair<K, any>>>;
        readTyped<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<com.mojang.datafixers.util.Pair<Internal.Typed<com.mojang.datafixers.util.Pair<K, any>>, T>>;
        buildTemplate(): Internal.TypeTemplate;
        getClass(): typeof any;
        findChoiceType(arg0: string, arg1: number): Internal.Optional<Internal.TaggedChoice$TaggedChoiceType<any>>;
        read<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<com.mojang.datafixers.util.Pair<com.mojang.datafixers.util.Pair<K, any>, Internal.Dynamic<T>>>;
        all(arg0: Internal.TypeRewriteRule_, arg1: any, arg2: any): Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>;
        wait(arg0: number, arg1: number): any;
        readAndWrite<T>(arg0: Internal.DynamicOps_<T>, arg1: com.mojang.datafixers.types.Type_<any>, arg2: Internal.TypeRewriteRule_, arg3: Internal.PointFreeRule_, arg4: T): Internal.DataResult<T>;
        findField(arg0: string): Internal.OpticFinder<any>;
        getName(): string;
        equals(arg0: any, arg1: any, arg2: any): any;
        "ifSame(com.mojang.datafixers.types.Type,java.lang.Object)"<B>(arg0: com.mojang.datafixers.types.Type_<B>, arg1: B): Internal.Optional<com.mojang.datafixers.util.Pair<K, any>>;
        writeDynamic<T>(arg0: Internal.DynamicOps_<T>, arg1: com.mojang.datafixers.util.Pair_<K, any>): Internal.DataResult<Internal.Dynamic<T>>;
        static opticView<S, T, A, B>(arg0: com.mojang.datafixers.types.Type_<S>, arg1: Internal.RewriteResult_<A, B>, arg2: Internal.TypedOptic_<S, T, A, B>): Internal.RewriteResult<S, T>;
        finder(): Internal.OpticFinder<com.mojang.datafixers.util.Pair<K, any>>;
        toString(): string;
        everywhere(arg0: Internal.TypeRewriteRule_, arg1: Internal.PointFreeRule_, arg2: any, arg3: any): Internal.Optional<Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>>;
        notifyAll(): any;
        findCheckedType(arg0: number): Internal.Optional<com.mojang.datafixers.types.Type<any>>;
        point(arg0: Internal.DynamicOps_<any>): Internal.Optional<com.mojang.datafixers.util.Pair<K, any>>;
        hasType(arg0: K): any;
        hashCode(): number;
        findFieldTypeOpt(arg0: string): Internal.Optional<com.mojang.datafixers.types.Type<any>>;
        findType<FT, FR>(arg0: com.mojang.datafixers.types.Type_<FT>, arg1: com.mojang.datafixers.types.Type_<FR>, arg2: Internal.Type$TypeMatcher_<FT, FR>, arg3: any): Internal.Either<Internal.TypedOptic<com.mojang.datafixers.util.Pair<K, any>, any, FT, FR>, Internal.Type$FieldNotFoundException>;
        findFieldType(arg0: string): com.mojang.datafixers.types.Type<any>;
        wait(arg0: number): any;
        types(): Internal.Map<K, com.mojang.datafixers.types.Type<any>>;
        one(arg0: Internal.TypeRewriteRule_): Internal.Optional<Internal.RewriteResult<com.mojang.datafixers.util.Pair<K, any>, any>>;
        equals(arg0: any): any;
        updateMu(arg0: Internal.RecursiveTypeFamily_): com.mojang.datafixers.types.Type<any>;
        template(): Internal.TypeTemplate;
        get keyType(): com.mojang.datafixers.types.Type<K>
        get class(): typeof any
        get name(): string
    }
    type TaggedChoice$TaggedChoiceType_<K> = TaggedChoice$TaggedChoiceType<K>;
    class CarvingMaskPlacement extends Internal.PlacementModifier {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        static forStep(arg0: Internal.GenerationStep$Carving_): Internal.CarvingMaskPlacement;
        wait(): any;
        type(): Internal.PlacementModifierType<any>;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.CarvingMaskPlacement>;
    }
    type CarvingMaskPlacement_ = CarvingMaskPlacement;
    class ColourRGBA extends Internal.Colour {
        constructor(arg0: Internal.ColourRGBA_)
        constructor(arg0: any, arg1: any, arg2: any, arg3: any)
        constructor(arg0: number[])
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        constructor(arg0: number)
        rF(arg0: number): Internal.Colour;
        "set(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): Internal.Colour;
        static flipABGR(arg0: number): number;
        equals(arg0: Internal.Colour_): any;
        multiply(arg0: Internal.Colour_): Internal.Colour;
        sub(arg0: Internal.Colour_): Internal.Colour;
        rF(): number;
        invert(): Internal.Colour;
        notify(): any;
        gF(arg0: number): Internal.Colour;
        "bF(float)"(arg0: number): Internal.Colour;
        static packARGB(arg0: any, arg1: any, arg2: any, arg3: any): number;
        "gF(int)"(arg0: number): Internal.Colour;
        static pack(arg0: Internal.Colour_): number;
        aF(arg0: number): Internal.Colour;
        "equals(java.lang.Object)"(arg0: any): any;
        static packRGBA(arg0: any, arg1: any, arg2: any, arg3: any): number;
        copy(): Internal.Colour;
        static packARGB(arg0: number[]): number;
        "set(int)"(arg0: number): Internal.Colour;
        rgba(): number;
        "aF(int)"(arg0: number): Internal.Colour;
        argb(): number;
        "gF(float)"(arg0: number): Internal.Colour;
        "set(float[])"(arg0: number[]): Internal.Colour;
        getARGB(): number[];
        static packARGB(arg0: any, arg1: any, arg2: any, arg3: any): number;
        "rF(int)"(arg0: number): Internal.Colour;
        static packRGBA(arg0: number[]): number;
        a(): number;
        g(): number;
        "equals(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_): any;
        wait(): any;
        multiplyC(arg0: any): Internal.Colour;
        bF(arg0: number): Internal.Colour;
        static packARGB(arg0: number, arg1: number, arg2: number, arg3: number): number;
        set(arg0: number[]): Internal.Colour;
        gF(arg0: number): Internal.Colour;
        getClass(): typeof any;
        "set(float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number): Internal.Colour;
        pack(): number;
        aF(): number;
        static multiply(arg0: number, arg1: number): number;
        "set(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_): Internal.Colour;
        wait(arg0: number, arg1: number): any;
        set(arg0: number, arg1: number, arg2: number, arg3: number): Internal.Colour;
        static "packRGBA(byte,byte,byte,byte)"(arg0: any, arg1: any, arg2: any, arg3: any): number;
        static "packRGBA(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        static "packARGB(double,double,double,double)"(arg0: any, arg1: any, arg2: any, arg3: any): number;
        getRGBA(): number[];
        set(arg0: number): Internal.Colour;
        static "packARGB(byte,byte,byte,byte)"(arg0: any, arg1: any, arg2: any, arg3: any): number;
        aF(arg0: number): Internal.Colour;
        static "pack(int[])"(arg0: number[]): number;
        static "packRGBA(double,double,double,double)"(arg0: any, arg1: any, arg2: any, arg3: any): number;
        set(arg0: number, arg1: number, arg2: number, arg3: number): Internal.Colour;
        set(arg0: Internal.Colour_): Internal.Colour;
        static unpack(arg0: number): number[];
        static "packARGB(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        "set(double,double,double,double)"(arg0: any, arg1: any, arg2: any, arg3: any): Internal.Colour;
        static "pack(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_): number;
        "bF(int)"(arg0: number): Internal.Colour;
        packArray(): number[];
        rgb(): number;
        add(arg0: Internal.Colour_): Internal.Colour;
        bF(): number;
        toString(): string;
        static packRGBA(arg0: any, arg1: any, arg2: any, arg3: any): number;
        notifyAll(): any;
        "set(double[])"(arg0: any[]): Internal.Colour;
        static packRGBA(arg0: number, arg1: number, arg2: number, arg3: number): number;
        static pack(arg0: number[]): number;
        b(): number;
        rF(arg0: number): Internal.Colour;
        hashCode(): number;
        scale(arg0: any): Internal.Colour;
        "aF(float)"(arg0: number): Internal.Colour;
        "rF(float)"(arg0: number): Internal.Colour;
        gF(): number;
        wait(arg0: number): any;
        set(arg0: any[]): Internal.Colour;
        bF(arg0: number): Internal.Colour;
        equals(arg0: any): any;
        set(arg0: any, arg1: any, arg2: any, arg3: any): Internal.Colour;
        r(): number;
        interpolate(arg0: Internal.Colour_, arg1: any): Internal.Colour;
        static multiplyC(arg0: number, arg1: number): number;
        set "(int)"(arg0: number)
        set "(float[])"(arg0: number[])
        get ARGB(): number[]
        get class(): typeof any
        set "(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_)
        get RGBA(): number[]
        set "(double[])"(arg0: any[])
    }
    type ColourRGBA_ = ColourRGBA;
    class Direction8 extends Internal.Enum<Internal.Direction8> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.Direction8_): number;
        "compareTo(net.minecraft.core.Direction8)"(arg0: Internal.Direction8_): number;
        notifyAll(): any;
        static valueOf(arg0: string): Internal.Direction8;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Direction8>>;
        name(): string;
        getDirections(): Internal.Set<Internal.Direction>;
        hashCode(): number;
        getStepX(): number;
        getStepZ(): number;
        getDeclaringClass(): typeof Internal.Direction8;
        ordinal(): number;
        wait(): any;
        static values(): Internal.Direction8[];
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get directions(): Internal.Set<Internal.Direction>
        get stepX(): number
        get stepZ(): number
        get declaringClass(): typeof Internal.Direction8
        static readonly NORTH_EAST: (Internal.Direction8) & (Internal.Direction8);
        static readonly EAST: (Internal.Direction8) & (Internal.Direction8);
        static readonly NORTH_WEST: (Internal.Direction8) & (Internal.Direction8);
        static readonly SOUTH_EAST: (Internal.Direction8) & (Internal.Direction8);
        static readonly SOUTH_WEST: (Internal.Direction8) & (Internal.Direction8);
        static readonly NORTH: (Internal.Direction8) & (Internal.Direction8);
        static readonly SOUTH: (Internal.Direction8) & (Internal.Direction8);
        static readonly WEST: (Internal.Direction8) & (Internal.Direction8);
    }
    type Direction8_ = "north_west" | "west" | "north_east" | "east" | "south_west" | "south" | "north" | Direction8 | "south_east";
    class BookCategory extends Internal.AbstractReadStateHolder implements Internal.Comparable<Internal.BookCategory> {
        constructor(arg0: Internal.JsonObject_, arg1: ResourceLocation_, arg2: Internal.Book_)
        getClass(): typeof any;
        addEntry(arg0: Internal.BookEntry_): any;
        build(arg0: Internal.BookContentsBuilder_): any;
        getDescription(): string;
        isSecret(): any;
        markReadStateDirty(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        canAdd(): any;
        addChildCategory(arg0: Internal.BookCategory_): any;
        getId(): ResourceLocation;
        isRootCategory(): any;
        getName(): Internal.MutableComponent;
        "compareTo(vazkii.patchouli.client.book.BookCategory)"(arg0: Internal.BookCategory_): number;
        updateLockStatus(arg0: any): any;
        toString(): string;
        compareTo(arg0: Internal.BookCategory_): number;
        notifyAll(): any;
        shouldHide(): any;
        getEntries(): Internal.List<Internal.BookEntry>;
        getBook(): Internal.Book;
        getIcon(): Internal.BookIcon;
        isLocked(): any;
        getParentCategory(): this;
        hashCode(): number;
        wait(): any;
        getReadState(): Internal.EntryDisplayState;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        static mostImportantState(arg0: Internal.Stream_<Internal.EntryDisplayState>): Internal.EntryDisplayState;
        get class(): typeof any
        get description(): string
        get id(): ResourceLocation
        get name(): Internal.MutableComponent
        get entries(): Internal.List<Internal.BookEntry>
        get book(): Internal.Book
        get icon(): Internal.BookIcon
        get parentCategory(): Internal.BookCategory
        get readState(): Internal.EntryDisplayState
    }
    type BookCategory_ = BookCategory;
    class XORFilterItem extends Internal.InventoryFilterItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getDisplayItemStacks(filter: Internal.ItemStack_, list: Internal.List_<Internal.ItemStack>): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        addSlots(filter: Internal.ItemStack_, list: Internal.List_<Internal.InventoryFilterItem$FilterSlot>): any;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getInventorySize(filter: Internal.ItemStack_): number;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(world: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        filterItem(filter: Internal.ItemStack_, item: Internal.Item_): any;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        addInfo(filter: Internal.ItemStack_, info: Internal.FilterInfo_, expanded: any): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        static getInventory(stack: Internal.ItemStack_): Internal.ItemInventory;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        resetFilterData(filter: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        filter(filter: Internal.ItemStack_, stack: Internal.ItemStack_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, i: number, bl: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        clearFilterCache(filter: Internal.ItemStack_): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type XORFilterItem_ = XORFilterItem;
    abstract class AbstractPortableCell extends Internal.AEBasePoweredItem implements Internal.IMenuItem, Internal.DyeableLeatherItem, Internal.AEToolItem, Internal.ICellWorkbenchItem {
        constructor(arg0: Internal.MenuType_<any>, arg1: Internal.Item$Properties_, arg2: number)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isFireResistant(): any;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getAEMaxPower(arg0: Internal.ItemStack_): any;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        abstract asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        hasCustomColor(arg0: Internal.ItemStack_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        abstract setFuzzyMode(arg0: Internal.ItemStack_, arg1: Internal.FuzzyMode_): any;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        openFromInventory(arg0: Internal.Player_, arg1: number): any;
        getPowerFlow(arg0: Internal.ItemStack_): Internal.AccessRestriction;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        static getColor(arg0: Internal.ItemStack_, arg1: number): number;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        isEditable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        getAECurrentPower(arg0: Internal.ItemStack_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        onUpgradesChanged(arg0: Internal.ItemStack_, arg1: Internal.IUpgradeInventory_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        abstract getChargeRate(arg0: Internal.ItemStack_): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        static dyeArmor(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.DyeItem>): Internal.ItemStack;
        setColor(arg0: Internal.ItemStack_, arg1: number): any;
        getMenuHost(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: BlockPos_): Internal.ItemMenuHost;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        getConfigInventory(arg0: Internal.ItemStack_): Internal.ConfigInventory;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        getColor(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        abstract getRecipeId(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        abstract getFuzzyMode(arg0: Internal.ItemStack_): Internal.FuzzyMode;
        extractAEPower(arg0: Internal.ItemStack_, arg1: any, arg2: Internal.Actionable_): any;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        injectAEPower(arg0: Internal.ItemStack_, arg1: any, arg2: Internal.Actionable_): any;
        static getId(arg0: Internal.Item_): number;
        insert(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.AEKey_, arg3: Internal.AEKeyType_, arg4: number, arg5: Internal.Actionable_): number;
        getUpgrades(arg0: Internal.ItemStack_): Internal.IUpgradeInventory;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        clearColor(arg0: Internal.ItemStack_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getRegistryName(): ResourceLocation;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get recipeId(): ResourceLocation
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        get registryName(): ResourceLocation
    }
    type AbstractPortableCell_ = AbstractPortableCell;
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    interface IScrollGridWidgetFactory <R> extends Internal.ISlottedWidgetFactory<R> {
        abstract getArea(): Internal.ScreenRectangle;
        abstract setPosition(arg0: number, arg1: number): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract createWidgetForSlots(arg0: Internal.IRecipeExtrasBuilder_, arg1: R, arg2: Internal.List_<Internal.IRecipeSlotDrawable>): any;
        get area(): Internal.ScreenRectangle
    }
    type IScrollGridWidgetFactory_<R> = IScrollGridWidgetFactory<R>;
    abstract class AbstractByteBufAllocator implements Internal.ByteBufAllocator {
        compositeDirectBuffer(arg0: number): Internal.CompositeByteBuf;
        getClass(): typeof any;
        compositeHeapBuffer(arg0: number): Internal.CompositeByteBuf;
        compositeBuffer(): Internal.CompositeByteBuf;
        ioBuffer(): Internal.ByteBuf;
        heapBuffer(arg0: number): Internal.ByteBuf;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        calculateNewCapacity(arg0: number, arg1: number): number;
        directBuffer(arg0: number, arg1: number): Internal.ByteBuf;
        buffer(): Internal.ByteBuf;
        toString(): string;
        compositeDirectBuffer(): Internal.CompositeByteBuf;
        heapBuffer(arg0: number, arg1: number): Internal.ByteBuf;
        notifyAll(): any;
        heapBuffer(): Internal.ByteBuf;
        ioBuffer(arg0: number): Internal.ByteBuf;
        compositeBuffer(arg0: number): Internal.CompositeByteBuf;
        directBuffer(): Internal.ByteBuf;
        abstract isDirectBufferPooled(): any;
        hashCode(): number;
        directBuffer(arg0: number): Internal.ByteBuf;
        buffer(arg0: number, arg1: number): Internal.ByteBuf;
        ioBuffer(arg0: number, arg1: number): Internal.ByteBuf;
        wait(): any;
        wait(arg0: number): any;
        compositeHeapBuffer(): Internal.CompositeByteBuf;
        equals(arg0: any): any;
        buffer(arg0: number): Internal.ByteBuf;
        get class(): typeof any
    }
    type AbstractByteBufAllocator_ = AbstractByteBufAllocator;
    interface DoubleToIntFunction {
        abstract applyAsInt(arg0: any): number;
        (arg0: any): number;
    }
    type DoubleToIntFunction_ = ((arg0: any)=> number) | DoubleToIntFunction;
    class RenderContext implements Internal.Cloneable {
        constructor(arg0: Internal.AffineTransform_, arg1: Internal.Shape_)
        constructor(arg0: Internal.AffineTransform_)
        constructor(arg0: Internal.AffineTransform_, arg1: Internal.RenderingHints_)
        constructor(arg0: Internal.AffineTransform_, arg1: Internal.Shape_, arg2: Internal.RenderingHints_)
        clone(): any;
        getClass(): typeof any;
        toString(): string;
        preConcatenateTransform(arg0: Internal.AffineTransform_): any;
        concatenateTransform(arg0: Internal.AffineTransform_): any;
        /**
         * @deprecated
        */
        concetenateTransform(arg0: Internal.AffineTransform_): any;
        setAreaOfInterest(arg0: Internal.Shape_): any;
        notifyAll(): any;
        getTransform(): Internal.AffineTransform;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        setTransform(arg0: Internal.AffineTransform_): any;
        /**
         * @deprecated
        */
        preConcetenateTransform(arg0: Internal.AffineTransform_): any;
        getAreaOfInterest(): Internal.Shape;
        hashCode(): number;
        setRenderingHints(arg0: Internal.RenderingHints_): any;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getRenderingHints(): Internal.RenderingHints;
        get class(): typeof any
        set areaOfInterest(arg0: Internal.Shape_)
        get transform(): Internal.AffineTransform
        set transform(arg0: Internal.AffineTransform_)
        get areaOfInterest(): Internal.Shape
        set renderingHints(arg0: Internal.RenderingHints_)
        get renderingHints(): Internal.RenderingHints
    }
    type RenderContext_ = RenderContext;
    interface ITurtleUpgrade extends Internal.UpgradeBase {
        abstract getType(): Internal.TurtleUpgradeType;
        getPersistedData(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        abstract getUpgradeID(): ResourceLocation;
        useTool(arg0: Internal.ITurtleAccess_, arg1: Internal.TurtleSide_, arg2: Internal.TurtleVerb_, arg3: Internal.Direction_): Internal.TurtleCommandResult;
        abstract getCraftingItem(): Internal.ItemStack;
        getUpgradeData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDefaultAdjective(arg0: ResourceLocation_): string;
        createPeripheral(arg0: Internal.ITurtleAccess_, arg1: Internal.TurtleSide_): Internal.IPeripheral;
        update(arg0: Internal.ITurtleAccess_, arg1: Internal.TurtleSide_): any;
        getUpgradeItem(arg0: Internal.CompoundTag_): Internal.ItemStack;
        isItemSuitable(arg0: Internal.ItemStack_): any;
        abstract getUnlocalisedAdjective(): string;
        get type(): Internal.TurtleUpgradeType
        get upgradeID(): ResourceLocation
        get craftingItem(): Internal.ItemStack
        get unlocalisedAdjective(): string
    }
    type ITurtleUpgrade_ = ITurtleUpgrade;
    class CustomShapelessRecipe$Serialiser <T extends Internal.CustomShapelessRecipe> extends Internal.Record implements Internal.RecipeSerializer<T> {
        getClass(): typeof any;
        factory(): Internal.CustomShapelessRecipe$Factory<Internal.DataResult<T>>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notifyAll(): any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notify(): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,dan200.computercraft.shared.recipe.CustomShapelessRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: T): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        wait(arg0: number): any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: T): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): T;
        equals(arg0: any): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type CustomShapelessRecipe$Serialiser_<T extends Internal.CustomShapelessRecipe> = CustomShapelessRecipe$Serialiser<T>;
    abstract class ViewportEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.GameRenderer_, arg1: Internal.Camera_, arg2: any)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        getRenderer(): Internal.GameRenderer;
        notifyAll(): any;
        getCamera(): Internal.Camera;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        getPartialTick(): any;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get renderer(): Internal.GameRenderer
        get camera(): Internal.Camera
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get partialTick(): any
    }
    type ViewportEvent_ = ViewportEvent;
    interface Paint extends Internal.Transparency {
        abstract createContext(arg0: Internal.ColorModel_, arg1: Internal.Rectangle_, arg2: Internal.Rectangle2D_, arg3: Internal.AffineTransform_, arg4: Internal.RenderingHints_): Internal.PaintContext;
        abstract getTransparency(): number;
        get transparency(): number
    }
    type Paint_ = Paint;
    class ScatteredOreFeature extends Internal.Feature<Internal.OreConfiguration> {
        getClass(): typeof any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.OreConfiguration>): any;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.OreConfiguration, Internal.Feature<Internal.OreConfiguration>>>;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        place(arg0: Internal.OreConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type ScatteredOreFeature_ = ScatteredOreFeature;
    interface FileNotFoundAction {
        copyData(arg0: Internal.InputStream_): this;
        "copyData(java.nio.file.Path)"(arg0: Internal.Path_): this;
        "copyData(java.io.File)"(arg0: Internal.File_): this;
        "copyData(java.net.URL)"(arg0: Internal.URL_): this;
        copyData(arg0: Internal.URL_): this;
        abstract run(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<any>): any;
        copyData(arg0: Internal.File_): this;
        copyResource(arg0: string): this;
        "copyData(java.io.InputStream)"(arg0: Internal.InputStream_): this;
        copyData(arg0: Internal.Path_): this;
        (arg0: Internal.Path, arg1: Internal.ConfigFormat<any>): any;
        readonly THROW_ERROR: Internal.FileNotFoundAction;
        readonly READ_NOTHING: Internal.FileNotFoundAction;
        readonly CREATE_EMPTY: Internal.FileNotFoundAction;
    }
    type FileNotFoundAction_ = ((arg0: Internal.Path, arg1: Internal.ConfigFormat<any>)=> any) | FileNotFoundAction;
    interface VerticalAnchor {
        aboveBottom(arg0: number): this;
        absolute(arg0: number): this;
        belowTop(arg0: number): this;
        bottom(): this;
        top(): this;
        abstract resolveY(arg0: Internal.WorldGenerationContext_): number;
        (arg0: Internal.WorldGenerationContext): number;
        readonly BOTTOM: (Internal.VerticalAnchor$AboveBottom) & (Internal.VerticalAnchor);
        readonly CODEC: Internal.Codec<Internal.VerticalAnchor>;
        readonly TOP: (Internal.VerticalAnchor$BelowTop) & (Internal.VerticalAnchor);
    }
    type VerticalAnchor_ = ((arg0: Internal.WorldGenerationContext)=> number) | VerticalAnchor;
    class AnimationController$State extends Internal.Enum<Internal.AnimationController$State> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.AnimationController$State[];
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.AnimationController$State>>;
        getDeclaringClass(): typeof Internal.AnimationController$State;
        static valueOf(arg0: string): Internal.AnimationController$State;
        compareTo(arg0: Internal.AnimationController$State_): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(software.bernie.geckolib.core.animation.AnimationController$State)"(arg0: Internal.AnimationController$State_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.AnimationController$State
        static readonly TRANSITIONING: (Internal.AnimationController$State) & (Internal.AnimationController$State);
        static readonly PAUSED: (Internal.AnimationController$State) & (Internal.AnimationController$State);
        static readonly RUNNING: (Internal.AnimationController$State) & (Internal.AnimationController$State);
        static readonly STOPPED: (Internal.AnimationController$State) & (Internal.AnimationController$State);
    }
    type AnimationController$State_ = "transitioning" | "paused" | AnimationController$State | "stopped" | "running";
    abstract class Toolkit {
        getMenuShortcutKeyMaskEx(): number;
        getSystemSelection(): Internal.Clipboard;
        abstract "getImage(java.lang.String)"(arg0: string): Internal.Image;
        static getProperty(arg0: string, arg1: string): string;
        notify(): any;
        "createImage(byte[])"(arg0: any[]): Internal.Image;
        abstract mapInputMethodHighlight(arg0: Internal.InputMethodHighlight_): Internal.Map<Internal.TextAttribute, any>;
        createCustomCursor(arg0: Internal.Image_, arg1: Internal.Point_, arg2: string): Internal.Cursor;
        isDynamicLayoutActive(): any;
        getBestCursorSize(arg0: number, arg1: number): Internal.Dimension;
        abstract "createImage(java.lang.String)"(arg0: string): Internal.Image;
        getPropertyChangeListeners(): Internal.PropertyChangeListener[];
        abstract createImage(arg0: any[], arg1: number, arg2: number): Internal.Image;
        isAlwaysOnTopSupported(): any;
        abstract createImage(arg0: Internal.ImageProducer_): Internal.Image;
        areExtraMouseButtonsEnabled(): any;
        abstract "getImage(java.net.URL)"(arg0: Internal.URL_): Internal.Image;
        getLockingKeyState(arg0: number): any;
        abstract checkImage(arg0: Internal.Image_, arg1: number, arg2: number, arg3: Internal.ImageObserver_): number;
        setLockingKeyState(arg0: number, arg1: any): any;
        createImage(arg0: any[]): Internal.Image;
        removeAWTEventListener(arg0: Internal.AWTEventListener_): any;
        wait(): any;
        abstract createImage(arg0: string): Internal.Image;
        getScreenInsets(arg0: Internal.GraphicsConfiguration_): Internal.Insets;
        getClass(): typeof any;
        removePropertyChangeListener(arg0: string, arg1: Internal.PropertyChangeListener_): any;
        abstract getImage(arg0: Internal.URL_): Internal.Image;
        abstract "createImage(java.net.URL)"(arg0: Internal.URL_): Internal.Image;
        abstract createImage(arg0: Internal.URL_): Internal.Image;
        abstract getImage(arg0: string): Internal.Image;
        getMaximumCursorColors(): number;
        wait(arg0: number, arg1: number): any;
        /**
         * @deprecated
        */
        abstract getFontMetrics(arg0: Internal.Font_): Internal.FontMetrics;
        getDesktopProperty(arg0: string): any;
        getAWTEventListeners(): Internal.AWTEventListener[];
        addPropertyChangeListener(arg0: string, arg1: Internal.PropertyChangeListener_): any;
        /**
         * @deprecated
        */
        abstract getFontList(): string[];
        abstract getColorModel(): Internal.ColorModel;
        getSystemEventQueue(): Internal.EventQueue;
        abstract isModalExclusionTypeSupported(arg0: Internal.Dialog$ModalExclusionType_): any;
        abstract sync(): any;
        getAWTEventListeners(arg0: number): Internal.AWTEventListener[];
        abstract getPrintJob(arg0: Internal.Frame_, arg1: string, arg2: Internal.Properties_): Internal.PrintJob;
        abstract isModalityTypeSupported(arg0: Internal.Dialog$ModalityType_): any;
        getPropertyChangeListeners(arg0: string): Internal.PropertyChangeListener[];
        toString(): string;
        abstract getScreenResolution(): number;
        isFrameStateSupported(arg0: number): any;
        notifyAll(): any;
        addAWTEventListener(arg0: Internal.AWTEventListener_, arg1: number): any;
        createDragGestureRecognizer<T extends Internal.DragGestureRecognizer>(arg0: T, arg1: Internal.DragSource_, arg2: Internal.Component_, arg3: number, arg4: Internal.DragGestureListener_): T;
        abstract beep(): any;
        abstract getScreenSize(): Internal.Dimension;
        /**
         * @deprecated
        */
        getMenuShortcutKeyMask(): number;
        static getDefaultToolkit(): Internal.Toolkit;
        hashCode(): number;
        setDynamicLayout(arg0: any): any;
        getPrintJob(arg0: Internal.Frame_, arg1: string, arg2: Internal.JobAttributes_, arg3: Internal.PageAttributes_): Internal.PrintJob;
        abstract prepareImage(arg0: Internal.Image_, arg1: number, arg2: number, arg3: Internal.ImageObserver_): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        abstract "createImage(java.awt.image.ImageProducer)"(arg0: Internal.ImageProducer_): Internal.Image;
        abstract getSystemClipboard(): Internal.Clipboard;
        get menuShortcutKeyMaskEx(): number
        get systemSelection(): Internal.Clipboard
        get propertyChangeListeners(): Internal.PropertyChangeListener[]
        get class(): typeof any
        get maximumCursorColors(): number
        get AWTEventListeners(): Internal.AWTEventListener[]
        /**
         * @deprecated
        */
        get fontList(): string[]
        get colorModel(): Internal.ColorModel
        get systemEventQueue(): Internal.EventQueue
        get screenResolution(): number
        get screenSize(): Internal.Dimension
        /**
         * @deprecated
        */
        get menuShortcutKeyMask(): number
        get defaultToolkit(): Internal.Toolkit
        set dynamicLayout(arg0: any)
        get systemClipboard(): Internal.Clipboard
    }
    type Toolkit_ = Toolkit;
    class FramedBlueprintItem extends Internal.FramedToolItem {
        constructor(arg0: Internal.FramedToolType_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static getTargetBlock(arg0: Internal.ItemStack_): Internal.Block;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        static getCamoContainers(arg0: Internal.BlockItem_, arg1: Internal.CompoundTag_): Internal.Set<Internal.CamoContainer>;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        static lockRegistration(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        static registerBehaviour(arg0: Internal.BlueprintCopyBehaviour_, ...arg1: Internal.Block_[]): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getType(): Internal.FramedToolType;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        get type(): Internal.FramedToolType
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TRUE: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly CAMO_BLOCK: ("desc.framedblocks.blueprint_camo") & (string);
        static readonly IS_ILLUMINATED: ("desc.framedblocks.blueprint_illuminated") & (string);
        static readonly BLOCK_INVALID: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly CANT_COPY: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly MISSING_MATERIALS: ("desc.framedblocks.blueprint_missing_materials") & (string);
        static readonly BLOCK_NONE: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly IS_REINFORCED: ("desc.framedblocks.blueprint_reinforced") & (string);
        static readonly FALSE: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly CANT_PLACE_FLUID_CAMO: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly IS_INTANGIBLE: ("desc.framedblocks.blueprint_intangible") & (string);
        static readonly CONTAINED_BLOCK: ("desc.framedblocks.blueprint_block") & (string);
    }
    type FramedBlueprintItem_ = FramedBlueprintItem;
    interface IForgeRegistry$ValidateCallback <V> {
        abstract onValidate(arg0: Internal.IForgeRegistryInternal_<V>, arg1: Internal.RegistryManager_, arg2: number, arg3: ResourceLocation_, arg4: V): any;
        (arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager, arg2: number, arg3: ResourceLocation, arg4: V): any;
    }
    type IForgeRegistry$ValidateCallback_<V> = IForgeRegistry$ValidateCallback<V> | ((arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager, arg2: number, arg3: ResourceLocation, arg4: V)=> any);
    class CratersDensityFunction extends Internal.BlendedNoise {
        constructor(scale: any)
        constructor(randomSource: Internal.RandomSource_, scale: any)
        getClass(): typeof any;
        abs(): Internal.DensityFunction;
        withNewRandom(random: Internal.RandomSource_): Internal.BlendedNoise;
        compute(context: Internal.DensityFunction$FunctionContext_): any;
        squeeze(): Internal.DensityFunction;
        static createUnseeded(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.BlendedNoise;
        notify(): any;
        square(): Internal.DensityFunction;
        wait(arg0: number, arg1: number): any;
        parityConfigString(arg0: Internal.StringBuilder_): any;
        mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: any, arg1: any): Internal.DensityFunction;
        quarterNegative(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        fillArray(arg0: any[], arg1: Internal.DensityFunction$ContextProvider_): any;
        halfNegative(): Internal.DensityFunction;
        toString(): string;
        maxValue(): any;
        notifyAll(): any;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        minValue(): any;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly CODEC: Internal.KeyDispatchDataCodec<Internal.CratersDensityFunction>;
    }
    type CratersDensityFunction_ = CratersDensityFunction;
    class ClickData {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        writeToBuf(buf: Internal.FriendlyByteBuf_): any;
        equals(arg0: any): any;
        notify(): any;
        static readFromBuf(buf: Internal.FriendlyByteBuf_): Internal.ClickData;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        readonly isRemote: any;
        readonly button: number;
        readonly isCtrlClick: any;
        readonly isShiftClick: any;
    }
    type ClickData_ = ClickData;
    class WandUpgradesSelectable <T extends Internal.IWandUpgrade> extends Internal.WandUpgrades<T> implements Internal.IOption<T> {
        constructor(arg0: Internal.CompoundTag_, arg1: string, arg2: T)
        getClass(): typeof any;
        getUpgrades(): Internal.ArrayList<T>;
        getKey(): string;
        set(arg0: any): any;
        getValueTranslation(): string;
        getDescTranslation(): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        isEnabled(): any;
        addUpgrade(arg0: T): any;
        "set(java.lang.Object)"(arg0: any): any;
        getValueString(): string;
        next(): T;
        get(): T;
        set(arg0: T): any;
        getKeyTranslation(): string;
        "set(thetadev.constructionwand.api.IWandUpgrade)"(arg0: T): any;
        toString(): string;
        notifyAll(): any;
        hasUpgrade(arg0: T): any;
        next(arg0: any): T;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        setValueString(arg0: string): any;
        get class(): typeof any
        get upgrades(): Internal.ArrayList<T>
        get key(): string
        get valueTranslation(): string
        get descTranslation(): string
        set "(java.lang.Object)"(arg0: any)
        get valueString(): string
        get keyTranslation(): string
        set "(thetadev.constructionwand.api.IWandUpgrade)"(arg0: T)
        set valueString(arg0: string)
    }
    type WandUpgradesSelectable_<T extends Internal.IWandUpgrade> = WandUpgradesSelectable<T>;
    class ServerOpListEntry extends Internal.StoredUserEntry<Internal.GameProfile> {
        constructor(arg0: Internal.GameProfile_, arg1: number, arg2: any)
        constructor(arg0: Internal.JsonObject_)
        getClass(): typeof any;
        getLevel(): number;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getBypassesPlayerLimit(): any;
        get class(): typeof any
        get level(): number
        get bypassesPlayerLimit(): any
    }
    type ServerOpListEntry_ = ServerOpListEntry;
    abstract class FieldNamingPolicy extends Internal.Enum<Internal.FieldNamingPolicy> implements Internal.FieldNamingStrategy {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        abstract translateName(arg0: Internal.Field_): string;
        getDeclaringClass(): typeof Internal.FieldNamingPolicy;
        toString(): string;
        compareTo(arg0: Internal.FieldNamingPolicy_): number;
        notifyAll(): any;
        static values(): Internal.FieldNamingPolicy[];
        "compareTo(com.google.gson.FieldNamingPolicy)"(arg0: Internal.FieldNamingPolicy_): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.FieldNamingPolicy;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.FieldNamingPolicy>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.FieldNamingPolicy
        static readonly UPPER_CASE_WITH_UNDERSCORES: Internal.FieldNamingPolicy;
        static readonly IDENTITY: Internal.FieldNamingPolicy;
        static readonly UPPER_CAMEL_CASE: Internal.FieldNamingPolicy;
        static readonly LOWER_CASE_WITH_UNDERSCORES: Internal.FieldNamingPolicy;
        static readonly LOWER_CASE_WITH_DASHES: Internal.FieldNamingPolicy;
        static readonly UPPER_CAMEL_CASE_WITH_SPACES: Internal.FieldNamingPolicy;
        static readonly LOWER_CASE_WITH_DOTS: Internal.FieldNamingPolicy;
    }
    type FieldNamingPolicy_ = "lower_case_with_underscores" | "lower_case_with_dashes" | "identity" | "upper_camel_case_with_spaces" | "lower_case_with_dots" | "upper_case_with_underscores" | FieldNamingPolicy | "upper_camel_case";
    interface ItemTintFunction {
        abstract getColor(arg0: Internal.ItemStack_, arg1: number): dev.latvian.mods.rhino.mod.util.color.Color;
        of(cx: Internal.Context_, o: any): this;
        (arg0: Internal.ItemStack, arg1: number): dev.latvian.mods.rhino.mod.util.color.Color_;
        readonly POTION: Internal.ItemTintFunction;
        readonly DISPLAY_COLOR_NBT: Internal.ItemTintFunction;
        readonly BLOCK: Internal.ItemTintFunction;
        readonly MAP: Internal.ItemTintFunction;
    }
    type ItemTintFunction_ = ((arg0: Internal.ItemStack, arg1: number)=> dev.latvian.mods.rhino.mod.util.color.Color_) | ItemTintFunction;
    class SnowAndFreezeFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type SnowAndFreezeFeature_ = SnowAndFreezeFeature;
    class IntConfig extends Internal.NumberConfig<any> {
        constructor(mn: number, mx: number)
        getValue(): any;
        setCanEdit(e: any): Internal.ConfigValue<any>;
        scrollValue(currentValue: any, forward: any): Internal.Optional<any>;
        onClicked(clicked: Internal.Widget_, button: Internal.MouseButton_, callback: Internal.ConfigCallback_): any;
        getTooltip(): string;
        notify(): any;
        compareTo(arg0: any): number;
        setNameKey(key: string): Internal.ConfigValue<any>;
        setIcon(i: Internal.Icon_): Internal.ConfigValue<any>;
        "getColor(java.lang.Object)"(arg0: any): Internal.Color4I;
        "compareTo(dev.ftb.mods.ftblibrary.config.ConfigValue)"(o: Internal.ConfigValue_<any>): number;
        getStringForGUI(v: any): net.minecraft.network.chat.Component;
        "getStringForGUI(java.lang.Integer)"(v: any): net.minecraft.network.chat.Component;
        copy(value: any): any;
        getStringForGUI(): net.minecraft.network.chat.Component;
        scrollValue(arg0: any, arg1: any): Internal.Optional<any>;
        applyValue(): any;
        setOrder(o: number): Internal.ConfigValue<any>;
        canScroll(): any;
        fader(v: any): Internal.NumberConfig<any>;
        getColor(arg0: any): Internal.Color4I;
        parse(callback: Internal.Consumer_<any>, string: string): any;
        "scrollValue(java.lang.Integer,boolean)"(currentValue: any, forward: any): Internal.Optional<any>;
        wait(): any;
        getNameKey(): string;
        getStringFromValue(v: any): string;
        "compareTo(java.lang.Object)"(arg0: any): number;
        getClass(): typeof any;
        setCurrentValue(v: any): any;
        getIcon(v: any): Internal.Icon;
        withScrollIncrement(increment: any): Internal.NumberConfig<any>;
        addInfo(list: Internal.TooltipList_): any;
        wait(arg0: number, arg1: number): any;
        setValue(value: any): any;
        setDefaultValue(defaultValue: any): any;
        isEqual(v1: any, v2: any): any;
        getIcon(): Internal.Icon;
        getName(): string;
        getGroup(): Internal.ConfigGroup;
        getStringForGUI(arg0: any): net.minecraft.network.chat.Component;
        getColor(): Internal.Color4I;
        "getStringForGUI(java.lang.Object)"(arg0: any): net.minecraft.network.chat.Component;
        getColor(v: any): Internal.Color4I;
        getPath(): string;
        "scrollValue(java.lang.Object,boolean)"(arg0: any, arg1: any): Internal.Optional<any>;
        "getColor(java.lang.Integer)"(v: any): Internal.Color4I;
        toString(): string;
        init(group: Internal.ConfigGroup_, id: string, value: any, setter: Internal.Consumer_<any>, defaultValue: any): Internal.ConfigValue<any>;
        notifyAll(): any;
        static info(key: string, value: any): net.minecraft.network.chat.Component;
        getDefaultValue(): any;
        hashCode(): number;
        compareTo(o: Internal.ConfigValue_<any>): number;
        wait(arg0: number): any;
        getCanEdit(): any;
        equals(arg0: any): any;
        get value(): any
        set canEdit(e: any)
        get tooltip(): string
        set nameKey(key: string)
        set icon(i: Internal.Icon_)
        get stringForGUI(): net.minecraft.network.chat.Component
        set order(o: number)
        get nameKey(): string
        get class(): typeof any
        set currentValue(v: any)
        set value(value: any)
        set defaultValue(defaultValue: any)
        get icon(): Internal.Icon
        get name(): string
        get group(): Internal.ConfigGroup
        get color(): Internal.Color4I
        get path(): string
        get defaultValue(): any
        get canEdit(): any
    }
    type IntConfig_ = IntConfig;
    class PrintStream extends Internal.FilterOutputStream implements Internal.Closeable, Internal.Appendable {
        constructor(arg0: Internal.File_)
        constructor(arg0: Internal.OutputStream_, arg1: any)
        constructor(arg0: Internal.OutputStream_)
        constructor(arg0: string, arg1: string)
        constructor(arg0: string, arg1: Internal.Charset_)
        constructor(arg0: Internal.File_, arg1: Internal.Charset_)
        constructor(arg0: Internal.OutputStream_, arg1: any, arg2: Internal.Charset_)
        constructor(arg0: string)
        constructor(arg0: Internal.OutputStream_, arg1: any, arg2: string)
        constructor(arg0: Internal.File_, arg1: string)
        print(arg0: string): any;
        "println(int)"(arg0: number): any;
        "println(java.lang.Object)"(arg0: any): any;
        printf(arg0: string, ...arg1: any[]): this;
        append(arg0: Internal.CharSequence_, arg1: number, arg2: number): Internal.Appendable;
        notify(): any;
        println(arg0: string): any;
        write(arg0: number): any;
        print(arg0: number): any;
        "print(float)"(arg0: number): any;
        print(arg0: any): any;
        "append(char)"(arg0: any): Internal.Appendable;
        "println(long)"(arg0: number): any;
        println(arg0: any): any;
        append(arg0: Internal.CharSequence_): Internal.Appendable;
        "println(java.lang.String)"(arg0: string): any;
        "println(char)"(arg0: any): any;
        println(arg0: number): any;
        checkError(): any;
        print(arg0: any): any;
        static nullOutputStream(): Internal.OutputStream;
        print(arg0: any): any;
        wait(): any;
        println(arg0: any): any;
        "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): Internal.Appendable;
        getClass(): typeof any;
        println(arg0: number): any;
        "write(byte[])"(arg0: any[]): any;
        println(): any;
        "print(int)"(arg0: number): any;
        format(arg0: Internal.Locale_, arg1: string, ...arg2: any[]): this;
        println(arg0: any): any;
        write(arg0: any[]): any;
        append(arg0: any): Internal.Appendable;
        wait(arg0: number, arg1: number): any;
        "print(java.lang.String)"(arg0: string): any;
        print(arg0: number): any;
        flush(): any;
        "print(char[])"(arg0: any[]): any;
        write(arg0: any[], arg1: number, arg2: number): any;
        format(arg0: string, ...arg1: any[]): this;
        print(arg0: number): any;
        "println(float)"(arg0: number): any;
        "println(double)"(arg0: any): any;
        "println(boolean)"(arg0: any): any;
        toString(): string;
        println(arg0: any[]): any;
        println(arg0: any): any;
        printf(arg0: Internal.Locale_, arg1: string, ...arg2: any[]): this;
        notifyAll(): any;
        "println(char[])"(arg0: any[]): any;
        "print(long)"(arg0: number): any;
        "print(java.lang.Object)"(arg0: any): any;
        "print(double)"(arg0: any): any;
        hashCode(): number;
        println(arg0: number): any;
        print(arg0: any[]): any;
        "print(char)"(arg0: any): any;
        "print(boolean)"(arg0: any): any;
        close(): any;
        wait(arg0: number): any;
        writeBytes(arg0: any[]): any;
        print(arg0: any): any;
        equals(arg0: any): any;
        "write(int)"(arg0: number): any;
        get class(): typeof any
    }
    type PrintStream_ = PrintStream;
    interface IEnergyStorageUpgradeWrapper {
        abstract wrapStorage(arg0: Internal.IEnergyStorage_): Internal.IEnergyStorage;
        (arg0: Internal.IEnergyStorage): Internal.IEnergyStorage_;
    }
    type IEnergyStorageUpgradeWrapper_ = IEnergyStorageUpgradeWrapper | ((arg0: Internal.IEnergyStorage)=> Internal.IEnergyStorage_);
    interface AbstractContainerMenuInvoker {
        abstract _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: any): any;
        (arg0: Internal.ItemStack, arg1: number, arg2: number, arg3: any): any;
    }
    type AbstractContainerMenuInvoker_ = AbstractContainerMenuInvoker | ((arg0: Internal.ItemStack, arg1: number, arg2: number, arg3: any)=> any);
    /**
     * Invoked when a player right clicks on an entity.
    */
    class ItemEntityInteractedEventJS extends Internal.PlayerEventJS {
        constructor(player: Internal.Player_, entity: Internal.Entity_, hand: Internal.InteractionHand_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLevel(): Internal.Level;
        /**
         * The entity that was interacted with.
        */
        getTarget(): Internal.Entity;
        /**
         * The hand that was used to interact with the entity.
        */
        getHand(): Internal.InteractionHand;
        getPlayer(): Internal.Player;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): any;
        toString(): string;
        /**
         * The item that was used to interact with the entity.
        */
        getItem(): Internal.ItemStack;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * The player that interacted with the entity.
        */
        getEntity(): Internal.Entity;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        /**
         * The entity that was interacted with.
        */
        get target(): Internal.Entity
        /**
         * The hand that was used to interact with the entity.
        */
        get hand(): Internal.InteractionHand
        get player(): Internal.Player
        /**
         * The item that was used to interact with the entity.
        */
        get item(): Internal.ItemStack
        /**
         * The player that interacted with the entity.
        */
        get entity(): Internal.Entity
        get server(): Internal.MinecraftServer
    }
    type ItemEntityInteractedEventJS_ = ItemEntityInteractedEventJS;
    class ModuleDescriptor$Builder {
        version(arg0: string): this;
        getClass(): typeof any;
        requires(arg0: Internal.ModuleDescriptor$Requires_): this;
        "opens(java.lang.module.ModuleDescriptor$Opens)"(arg0: Internal.ModuleDescriptor$Opens_): this;
        requires(arg0: string): this;
        provides(arg0: string, arg1: Internal.List_<string>): this;
        "version(java.lang.String)"(arg0: string): this;
        notify(): any;
        opens(arg0: string): this;
        wait(arg0: number, arg1: number): any;
        opens(arg0: Internal.ModuleDescriptor$Opens_): this;
        build(): Internal.ModuleDescriptor;
        provides(arg0: Internal.ModuleDescriptor$Provides_): this;
        uses(arg0: string): this;
        exports(arg0: Internal.Set_<Internal.ModuleDescriptor$Exports$Modifier>, arg1: string, arg2: Internal.Set_<string>): this;
        exports(arg0: string): this;
        exports(arg0: Internal.Set_<Internal.ModuleDescriptor$Exports$Modifier>, arg1: string): this;
        "requires(java.lang.String)"(arg0: string): this;
        opens(arg0: Internal.Set_<Internal.ModuleDescriptor$Opens$Modifier>, arg1: string, arg2: Internal.Set_<string>): this;
        requires(arg0: Internal.Set_<Internal.ModuleDescriptor$Requires$Modifier>, arg1: string): this;
        version(arg0: Internal.ModuleDescriptor$Version_): this;
        toString(): string;
        "exports(java.util.Set,java.lang.String)"(arg0: Internal.Set_<Internal.ModuleDescriptor$Exports$Modifier>, arg1: string): this;
        notifyAll(): any;
        opens(arg0: Internal.Set_<Internal.ModuleDescriptor$Opens$Modifier>, arg1: string): this;
        mainClass(arg0: string): this;
        packages(arg0: Internal.Set_<string>): this;
        "exports(java.lang.String,java.util.Set)"(arg0: string, arg1: Internal.Set_<string>): this;
        "exports(java.lang.module.ModuleDescriptor$Exports)"(arg0: Internal.ModuleDescriptor$Exports_): this;
        exports(arg0: Internal.ModuleDescriptor$Exports_): this;
        opens(arg0: string, arg1: Internal.Set_<string>): this;
        requires(arg0: Internal.Set_<Internal.ModuleDescriptor$Requires$Modifier>, arg1: string, arg2: Internal.ModuleDescriptor$Version_): this;
        "version(java.lang.module.ModuleDescriptor$Version)"(arg0: Internal.ModuleDescriptor$Version_): this;
        "exports(java.lang.String)"(arg0: string): this;
        hashCode(): number;
        "opens(java.lang.String,java.util.Set)"(arg0: string, arg1: Internal.Set_<string>): this;
        wait(): any;
        "opens(java.lang.String)"(arg0: string): this;
        wait(arg0: number): any;
        "requires(java.lang.module.ModuleDescriptor$Requires)"(arg0: Internal.ModuleDescriptor$Requires_): this;
        equals(arg0: any): any;
        exports(arg0: string, arg1: Internal.Set_<string>): this;
        "opens(java.util.Set,java.lang.String)"(arg0: Internal.Set_<Internal.ModuleDescriptor$Opens$Modifier>, arg1: string): this;
        get class(): typeof any
    }
    type ModuleDescriptor$Builder_ = ModuleDescriptor$Builder;
    interface BiomeProperties {
        abstract getEffectsProperties(): Internal.EffectsProperties;
        abstract getClimateProperties(): Internal.ClimateProperties;
        abstract getGenerationProperties(): Internal.GenerationProperties;
        abstract getSpawnProperties(): Internal.SpawnProperties;
        get effectsProperties(): Internal.EffectsProperties
        get climateProperties(): Internal.ClimateProperties
        get generationProperties(): Internal.GenerationProperties
        get spawnProperties(): Internal.SpawnProperties
    }
    type BiomeProperties_ = BiomeProperties;
    class CropBlockBuilder extends Internal.BlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        createAdditionalObjects(): any;
        /**
         * Set if the crop should drop seeds when harvested.
        */
        dropSeed(dropSeed: any): this;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Texture the block on all sides with the same texture.
        */
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the age of the crop and the shape of the crop at that age.
        */
        age(age: number, builder: Internal.Consumer_<Internal.CropBlockBuilder$ShapeBuilder>): this;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the age of the crop. Note that the box will be the same for all ages (A full block size).
        */
        age(age: number): this;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: any): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: any): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        createObject(): Internal.Block;
        transformObject(arg0: any): any;
        /**
         * Add a crop output with a 100% chance.
        */
        crop(output: any): this;
        bonemeal(bonemealCallback: Internal.ToIntFunction_<Internal.RandomTickCallbackJS>): this;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): any;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: any): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): any;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): any;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: any): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: any): Internal.BlockBuilder;
        /**
         * Add a crop output with a specific chance.
        */
        crop(output: any, chance: any): this;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any, scale16: any): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): any;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): any;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): any;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): any;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: any): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: any): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: any): Internal.BlockBuilder;
        survive(surviveCallback: Internal.CropBlockBuilder$SurviveCallback_): this;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: any): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        growTick(growSpeedCallback: Internal.ToDoubleFunction_<Internal.RandomTickCallbackJS>): this;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): any;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: any)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): any
    }
    type CropBlockBuilder_ = CropBlockBuilder;
    interface CommandBuildContext {
        abstract holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        configurable(arg0: Internal.RegistryAccess_, arg1: Internal.FeatureFlagSet_): Internal.CommandBuildContext$Configurable;
        simple(arg0: Internal.HolderLookup$Provider_, arg1: Internal.FeatureFlagSet_): this;
        (arg0: Internal.ResourceKey<Internal.Registry<T>>): Internal.HolderLookup_<T>;
    }
    type CommandBuildContext_ = CommandBuildContext | ((arg0: Internal.ResourceKey<Internal.Registry<T>>)=> Internal.HolderLookup_<T>);
    class Tesselator {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getBuilder(): Internal.BufferBuilder;
        end(): any;
        wait(): any;
        static getInstance(): Internal.Tesselator;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get builder(): Internal.BufferBuilder
        get instance(): Internal.Tesselator
    }
    type Tesselator_ = Tesselator;
    abstract class AbstractHorse extends Internal.Animal implements Internal.HasCustomInventoryScreen, Internal.Saddleable, Internal.OwnableEntity, net.minecraft.world.ContainerListener, Internal.PlayerRideableJumping {
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getOwner(): Internal.LivingEntity;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isEating(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        invalidateCaps(): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        fedFood(arg0: Internal.Player_, arg1: Internal.ItemStack_): Internal.InteractionResult;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        setStanding(arg0: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): any;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): any;
        setNoActionTime(arg0: number): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        setIsJumping(arg0: any): any;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): any;
        setInLoveTime(arg0: number): any;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        setOwnerUUID(arg0: Internal.UUID_): any;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createBaseHorseAttributes(): Internal.AttributeSupplier$Builder;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        canEatGrass(): any;
        setSilent(arg0: any): any;
        openCustomInventoryScreen(arg0: Internal.Player_): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        onPlayerJump(arg0: number): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        canMate(arg0: Internal.Animal_): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number, arg1: any): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        canWearArmor(): any;
        "isJumping()"(): any;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        getAmbientStandSound(): Internal.SoundEvent;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setBred(arg0: any): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): any;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        getCustomJump(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        canBreed(): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        getMaxTemper(): number;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        isWearingArmor(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        isFood(arg0: Internal.ItemStack_): any;
        setBaby(arg0: any): any;
        getTemper(): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        tameWithName(arg0: Internal.Player_): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getFlag(arg0: number): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        makeMad(): any;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        isSaddled(): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getAmbientStandInterval(): number;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): any;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        getStandAnim(arg0: number): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        isArmor(arg0: Internal.ItemStack_): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        setTemper(arg0: number): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        handleStopJump(): any;
        getEatAnim(arg0: number): number;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        standIfPossible(): any;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        isTamed(): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): any;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        eating(): any;
        isBred(): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        getJumpCooldown(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        setAge(arg0: number): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        isInLove(): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        handleStartJump(arg0: number): any;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        getMouthAnim(arg0: number): number;
        resetLove(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): any;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        setEating(arg0: any): any;
        revive(): any;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        setTamed(arg0: any): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        canJump(): any;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        hasInventoryChanged(arg0: net.minecraft.world.Container_): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        equipArmor(arg0: Internal.Player_, arg1: Internal.ItemStack_): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        modifyTemper(arg0: number): number;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        containerChanged(arg0: net.minecraft.world.Container_): any;
        runCommand(command: string): number;
        isStanding(): any;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get saddleSoundEvent(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set standing(arg0: any)
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        set isJumping(arg0: any)
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set inLoveTime(arg0: number)
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get ambientStandSound(): Internal.SoundEvent
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set bred(arg0: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get customJump(): any
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get maxTemper(): number
        get age(): number
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get temper(): number
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get ambientStandInterval(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set temper(arg0: number)
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get jumpCooldown(): number
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        set eating(arg0: any)
        get bbWidth(): number
        set tamed(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
        static readonly MAX_JUMP_STRENGTH: (1.0) & (number);
        sprintCounter: number;
        static readonly BREEDING_CROSS_FACTOR: (0.15) & (any);
        static readonly CHEST_SLOT_OFFSET: (499) & (number);
        static readonly INVENTORY_SLOT_OFFSET: (500) & (number);
        tailCounter: number;
        static readonly INV_BASE_COUNT: (2) & (number);
        static readonly INV_SLOT_SADDLE: (0) & (number);
        static readonly MAX_MOVEMENT_SPEED: (0.3375) & (number);
        static readonly EQUIPMENT_SLOT_OFFSET: (400) & (number);
        static readonly INV_SLOT_ARMOR: (1) & (number);
    }
    type AbstractHorse_ = AbstractHorse;
    abstract class ScreenMouseEvent$Click extends Internal.ScreenMouseEvent {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: any, arg2: any, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        getButton(): number;
        setPhase(arg0: Internal.EventPriority_): any;
        getScreen(): Internal.Screen;
        getMouseX(): any;
        notifyAll(): any;
        getMouseY(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        get button(): number
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        get mouseX(): any
        get mouseY(): any
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenMouseEvent$Click_ = ScreenMouseEvent$Click;
    abstract class ChunkRenderDispatcher$RenderChunk$ChunkCompileTask implements Internal.Comparable<Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask> {
        constructor(arg0: Internal.ChunkRenderDispatcher$RenderChunk_, arg1: Internal.ChunkPos_, arg2: any, arg3: any)
        constructor(arg0: Internal.ChunkRenderDispatcher$RenderChunk_, arg1: any, arg2: any)
        getClass(): typeof any;
        toString(): string;
        "compareTo(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask)"(arg0: Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_): number;
        notifyAll(): any;
        abstract cancel(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        hashCode(): number;
        getModelData(arg0: BlockPos_): Internal.ModelData;
        wait(): any;
        compareTo(arg0: Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_): number;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract doTask(arg0: Internal.ChunkBufferBuilderPack_): Internal.CompletableFuture<Internal.ChunkRenderDispatcher$ChunkTaskResult>;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_ = ChunkRenderDispatcher$RenderChunk$ChunkCompileTask;
    class RealmsDataFetcher {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        readonly newsManager: Internal.RealmsNewsManager;
        readonly serverListUpdateTask: Internal.DataFetcher$Task<Internal.List<Internal.RealmsServer>>;
        readonly notificationsTask: Internal.DataFetcher$Task<Internal.List<Internal.RealmsNotification>>;
        readonly newsTask: Internal.DataFetcher$Task<Internal.RealmsNews>;
        readonly dataFetcher: Internal.DataFetcher;
        readonly liveStatsTask: Internal.DataFetcher$Task<Internal.RealmsServerPlayerLists>;
        readonly trialAvailabilityTask: Internal.DataFetcher$Task<any>;
        readonly pendingInvitesTask: Internal.DataFetcher$Task<any>;
    }
    type RealmsDataFetcher_ = RealmsDataFetcher;
    interface ChunkTracker$ChunkEventHandler {
        abstract apply(arg0: number, arg1: number): any;
        (arg0: number, arg1: number): any;
    }
    type ChunkTracker$ChunkEventHandler_ = ((arg0: number, arg1: number)=> any) | ChunkTracker$ChunkEventHandler;
    class MissingMappingsEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ResourceKey_<Internal.Registry<any>>, arg1: Internal.IForgeRegistry_<any>, arg2: Internal.Collection_<Internal.MissingMappingsEvent$Mapping<any>>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        getRegistry(): Internal.IForgeRegistry<any>;
        getAllMappings<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.List<Internal.MissingMappingsEvent$Mapping<T>>;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        getKey(): Internal.ResourceKey<Internal.Registry<any>>;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        getMappings<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>, arg1: string): Internal.List<Internal.MissingMappingsEvent$Mapping<T>>;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get registry(): Internal.IForgeRegistry<any>
        get listenerList(): Internal.ListenerList
        get key(): Internal.ResourceKey<Internal.Registry<any>>
        get phase(): Internal.EventPriority
    }
    type MissingMappingsEvent_ = MissingMappingsEvent;
    interface FocusListener extends Internal.EventListener {
        abstract focusGained(arg0: Internal.FocusEvent_): any;
        abstract focusLost(arg0: Internal.FocusEvent_): any;
    }
    type FocusListener_ = FocusListener;
    class TagsUpdatedEvent$UpdateCause extends Internal.Enum<Internal.TagsUpdatedEvent$UpdateCause> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.TagsUpdatedEvent$UpdateCause_): number;
        toString(): string;
        static valueOf(arg0: string): Internal.TagsUpdatedEvent$UpdateCause;
        notifyAll(): any;
        getDeclaringClass(): typeof Internal.TagsUpdatedEvent$UpdateCause;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.TagsUpdatedEvent$UpdateCause[];
        hashCode(): number;
        "compareTo(net.minecraftforge.event.TagsUpdatedEvent$UpdateCause)"(arg0: Internal.TagsUpdatedEvent$UpdateCause_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TagsUpdatedEvent$UpdateCause>>;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.TagsUpdatedEvent$UpdateCause
        static readonly CLIENT_PACKET_RECEIVED: (Internal.TagsUpdatedEvent$UpdateCause) & (Internal.TagsUpdatedEvent$UpdateCause);
        static readonly SERVER_DATA_LOAD: (Internal.TagsUpdatedEvent$UpdateCause) & (Internal.TagsUpdatedEvent$UpdateCause);
    }
    type TagsUpdatedEvent$UpdateCause_ = "client_packet_received" | TagsUpdatedEvent$UpdateCause | "server_data_load";
    interface IModularArmor extends Internal.IModularItem, Internal.ElytraEnabledItem {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        abstract isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        abstract getTechLevel(): Internal.TechLevel;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        damageBarVisible(arg0: Internal.ItemStack_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        handleTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.EquipmentSlot_, arg3: any): any;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        canElytraFlyBC(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        elytraFlightTickBC(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        extractEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        damageBarColour(arg0: Internal.ItemStack_): number;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        addModularItemInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        transferIngredientData(arg0: Internal.ItemStack_, arg1: Internal.IFusionInventory_): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        getDamage(arg0: Internal.ItemStack_): number;
        abstract createOPStorage(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_): Internal.ModularOPStorage;
        isEquipped(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: any): any;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        getArmor(arg0: Internal.LivingEntity_): Internal.ItemStack;
        m_8102_(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        getBaseEfficiency(): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        abstract createHost(arg0: Internal.ItemStack_): Internal.ModuleHostImpl;
        damageBarWidth(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_, arg2: com.brandon3055.brandonscore.capability.MultiCapabilityProvider_): any;
        get techLevel(): Internal.TechLevel
        get baseEfficiency(): number
    }
    type IModularArmor_ = IModularArmor;
    class MessageSignatureCache {
        constructor(arg0: number)
        static createDefault(): Internal.MessageSignatureCache;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        unpack(arg0: number): Internal.MessageSignature;
        hashCode(): number;
        wait(): any;
        pack(arg0: Internal.MessageSignature_): number;
        wait(arg0: number): any;
        push(arg0: Internal.PlayerChatMessage_): any;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly NOT_FOUND: (-1) & (number);
    }
    type MessageSignatureCache_ = MessageSignatureCache;
    class Direction$AxisDirection extends Internal.Enum<Internal.Direction$AxisDirection> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        getStep(): number;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Direction$AxisDirection>>;
        "compareTo(net.minecraft.core.Direction$AxisDirection)"(arg0: Internal.Direction$AxisDirection_): number;
        getDeclaringClass(): typeof Internal.Direction$AxisDirection;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        opposite(): this;
        hashCode(): number;
        static values(): Internal.Direction$AxisDirection[];
        ordinal(): number;
        wait(): any;
        getName(): string;
        compareTo(arg0: Internal.Direction$AxisDirection_): number;
        wait(arg0: number): any;
        static valueOf(arg0: string): Internal.Direction$AxisDirection;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get step(): number
        get declaringClass(): typeof Internal.Direction$AxisDirection
        get name(): string
        static readonly POSITIVE: (Internal.Direction$AxisDirection) & (Internal.Direction$AxisDirection);
        static readonly NEGATIVE: (Internal.Direction$AxisDirection) & (Internal.Direction$AxisDirection);
    }
    type Direction$AxisDirection_ = "negative" | "positive" | Direction$AxisDirection;
    interface ToNumberStrategy {
        abstract readNumber(arg0: Internal.JsonReader_): number;
        (arg0: Internal.JsonReader): number;
    }
    type ToNumberStrategy_ = ToNumberStrategy | ((arg0: Internal.JsonReader)=> number);
    abstract class GeoModel <T extends Internal.GeoAnimatable> implements Internal.CoreGeoModel<T> {
        constructor()
        getClass(): typeof any;
        applyMolangQueries(arg0: T, arg1: any): any;
        getBone(arg0: string): Internal.Optional<Internal.GeoBone>;
        addAdditionalStateData(arg0: T, arg1: number, arg2: Internal.BiConsumer_<Internal.DataTicket<T>, T>): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract getModelResource(arg0: T): ResourceLocation;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract getTextureResource(arg0: T): ResourceLocation;
        getAnimationProcessor(): Internal.AnimationProcessor<T>;
        abstract getAnimationResource(arg0: T): ResourceLocation;
        getAnimationResourceFallbacks(arg0: T): ResourceLocation[];
        handleAnimations(arg0: T, arg1: number, arg2: software.bernie.geckolib.core.animation.AnimationState_<T>): any;
        setCustomAnimations(arg0: T, arg1: number, arg2: software.bernie.geckolib.core.animation.AnimationState_<T>): any;
        toString(): string;
        notifyAll(): any;
        getRenderType(arg0: T, arg1: ResourceLocation_): Internal.RenderType;
        hashCode(): number;
        getBakedGeoModel(arg0: string): Internal.BakedGeoModel;
        getModelResource(arg0: T, arg1: Internal.GeoRenderer_<T>): ResourceLocation;
        wait(): any;
        crashIfBoneMissing(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getTextureResource(arg0: T, arg1: Internal.GeoRenderer_<T>): ResourceLocation;
        getAnimation(arg0: T, arg1: string): software.bernie.geckolib.core.animation.Animation;
        getBakedModel(arg0: ResourceLocation_): Internal.BakedGeoModel;
        get class(): typeof any
        get animationProcessor(): Internal.AnimationProcessor<T>
    }
    type GeoModel_<T extends Internal.GeoAnimatable> = GeoModel<T>;
    class AllOfCondition$Builder extends Internal.CompositeLootItemCondition$Builder {
        constructor(...arg0: Internal.LootItemCondition$Builder_[])
        getClass(): typeof any;
        toString(): string;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        and(arg0: Internal.LootItemCondition$Builder_): this;
        build(): Internal.LootItemCondition;
        hashCode(): number;
        addTerm(arg0: Internal.LootItemCondition$Builder_): any;
        invert(): Internal.LootItemCondition$Builder;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type AllOfCondition$Builder_ = AllOfCondition$Builder;
    class ShulkerBullet extends Internal.Projectile {
        constructor(arg0: Internal.EntityType_<Internal.ShulkerBullet>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.Entity_, arg3: Internal.Direction$Axis_)
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        isSuppressingBounce(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        isOnFire(): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): any;
        alwaysAccepts(): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        isVisuallyCrawling(): any;
        checkBelowWorld(): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        getBlockY(): number;
        isSpectator(): any;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getRandomZ(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        canUpdate(arg0: any): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isSteppingCarefully(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: any): any;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        getEyeY(): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        isDescending(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        getYHeadRot(): number;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setOwner(arg0: Internal.Entity_): any;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): any;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        getMyRidingOffset(): any;
        canStartSwimming(): any;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): any;
        isLiving(): any;
        isGlowing(): any;
        getX(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        isVehicle(): any;
        getLeashOffset(): Vec3d;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        isAttackable(): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        isUnderWater(): any;
        stopRiding(): any;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: any): any;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        shoot(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        hasPassenger(arg0: Internal.Entity_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): any;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        markFusionRecomputeModels(): any;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        setYaw(arg0: number): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        getPickRadius(): number;
        notify(): any;
        getFirstTick(): any;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        getStringUuid(): string;
        isRemoved(): any;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        refreshDimensions(): any;
        self(): Internal.Entity;
        isSprinting(): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): any;
        canCollideWith(arg0: Internal.Entity_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): any;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: any): any;
        checkLeftOwner(): any;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): any;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getMotionZ(): any;
        removeVehicle(): any;
        isInvisible(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        is(arg0: Internal.Entity_): any;
        setZ(z: any): any;
        ejectPassengers(): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: any): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        position(): Vec3d;
        displayFireAnimation(): any;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        setY(y: any): any;
        lavaHurt(): any;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: any): any;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): any;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: any): any;
        isSwimming(): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setSprinting(arg0: any): any;
        setPortalCooldown(): any;
        setX(x: any): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        getBlockStateOn(): Internal.BlockState;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getPortalWaitTime(): number;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): any;
        isNoGravity(): any;
        getStepHeight(): number;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        setOldPosAndRot(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: any, arg1: any, arg2: any): any;
        updateSwimming(): any;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        wait(): any;
        getUuid(): Internal.UUID;
        spawn(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        setSilent(arg0: any): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): any;
        isOnPortalCooldown(): any;
        animateHurt(arg0: number): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): any;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        isAlive(): any;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): any;
        getRandomY(): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        setPose(arg0: Internal.Pose_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        notifyAll(): any;
        getPassengersRidingOffset(): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): any;
        discard(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        onClientRemoval(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setNoGravity(arg0: any): any;
        getEffectSource(): Internal.Entity;
        setRotation(yaw: number, pitch: number): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        static same(arg0: any, arg1: any): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        checkDespawn(): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        static getViewScale(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        isDiscrete(): any;
        setNbt(nbt: Internal.CompoundTag_): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        extinguish(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        isFullyFrozen(): any;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: any): any;
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get pitch(): number
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: any)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): any
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): any
        set deltaMovement(arg0: Vec3d_)
        get x(): any
        get leashOffset(): Vec3d
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get dimensionChangingDelay(): number
        set onGround(arg0: any)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): any
        get vehicle(): Internal.Entity
        get stringUuid(): string
        set swimming(arg0: any)
        get rotationVector(): Internal.Vec2
        get motionY(): any
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): any
        set z(z: any)
        get y(): any
        get profile(): Internal.GameProfile
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get airSupply(): number
        get motionDirection(): Internal.Direction
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: any)
        set x(x: any)
        get nameTagOffsetY(): number
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: any)
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get passengersRidingOffset(): any
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set noGravity(arg0: any)
        get effectSource(): Internal.Entity
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get viewScale(): any
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set sharedFlagOnFire(arg0: any)
    }
    type ShulkerBullet_ = ShulkerBullet;
    class IEditModeConfig$HideMode extends Internal.Enum<Internal.IEditModeConfig$HideMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.IEditModeConfig$HideMode;
        toString(): string;
        compareTo(arg0: Internal.IEditModeConfig$HideMode_): number;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IEditModeConfig$HideMode>>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        "compareTo(mezz.jei.api.runtime.IEditModeConfig$HideMode)"(arg0: Internal.IEditModeConfig$HideMode_): number;
        static values(): Internal.IEditModeConfig$HideMode[];
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        static valueOf(arg0: string): Internal.IEditModeConfig$HideMode;
        get class(): typeof any
        get declaringClass(): typeof Internal.IEditModeConfig$HideMode
        static readonly SINGLE: (Internal.IEditModeConfig$HideMode) & (Internal.IEditModeConfig$HideMode);
        static readonly WILDCARD: (Internal.IEditModeConfig$HideMode) & (Internal.IEditModeConfig$HideMode);
    }
    type IEditModeConfig$HideMode_ = "wildcard" | IEditModeConfig$HideMode | "single";
    interface ISlotChangeResponseUpgrade {
        abstract onSlotChange(arg0: Internal.IItemHandler_, arg1: number): any;
        (arg0: Internal.IItemHandler, arg1: number): any;
    }
    type ISlotChangeResponseUpgrade_ = ISlotChangeResponseUpgrade | ((arg0: Internal.IItemHandler, arg1: number)=> any);
    class EmptyFluid extends Internal.Fluid {
        constructor()
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): any;
        isSource(arg0: Internal.FluidState_): any;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): any;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        notifyAll(): any;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: any): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): any;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: any): any;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): any;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): any;
        wait(): any;
        wait(arg0: number): any;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): any;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get bucket(): Internal.Item
    }
    type EmptyFluid_ = EmptyFluid;
    interface Rect2ic {
        abstract "contains(int,int)"(arg0: number, arg1: number): any;
        abstract isSorted(): any;
        abstract store(arg0: Internal.Rect2f_): any;
        abstract y(): number;
        abstract store(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract bottom(): number;
        abstract x(): number;
        abstract height(): number;
        abstract isEmpty(): any;
        abstract intersects(arg0: Internal.Rect2ic_): any;
        abstract contains(arg0: number, arg1: number): any;
        abstract "contains(icyllis.arc3d.core.Rect2ic)"(arg0: Internal.Rect2ic_): any;
        abstract "contains(float,float)"(arg0: number, arg1: number): any;
        abstract "store(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): any;
        abstract "store(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract contains(arg0: number, arg1: number): any;
        abstract right(): number;
        abstract top(): number;
        abstract width(): number;
        abstract contains(arg0: Internal.Rect2ic_): any;
        abstract contains(arg0: Internal.Rect2fc_): any;
        abstract "contains(icyllis.arc3d.core.Rect2fc)"(arg0: Internal.Rect2fc_): any;
        abstract left(): number;
    }
    type Rect2ic_ = Rect2ic;
    interface ElementEvents {
        charTyped(arg0: any, arg1: number): any;
        keyPressed(arg0: number, arg1: number, arg2: number, arg3: any): any;
        abstract getChildren(): Internal.List<Internal.GuiElement<any>>;
        mouseReleased(arg0: any, arg1: any, arg2: number): any;
        keyReleased(arg0: number, arg1: number, arg2: number): any;
        mouseClicked(arg0: any, arg1: any, arg2: number): any;
        mouseScrolled(arg0: any, arg1: any, arg2: any): any;
        mouseScrolled(arg0: any, arg1: any, arg2: any, arg3: any): any;
        keyPressed(arg0: number, arg1: number, arg2: number): any;
        mouseReleased(arg0: any, arg1: any, arg2: number, arg3: any): any;
        charTyped(arg0: any, arg1: number, arg2: any): any;
        mouseClicked(arg0: any, arg1: any, arg2: number, arg3: any): any;
        keyReleased(arg0: number, arg1: number, arg2: number, arg3: any): any;
        blockMouseEvents(): any;
        mouseMoved(arg0: any, arg1: any): any;
        get children(): Internal.List<Internal.GuiElement<any>>
        (): Internal.List_<Internal.GuiElement<any>>;
    }
    type ElementEvents_ = ElementEvents | (()=> Internal.List_<Internal.GuiElement<any>>);
    class CombatTracker {
        constructor(arg0: Internal.LivingEntity_)
        getClass(): typeof any;
        recordDamage(arg0: DamageSource_, arg1: number): any;
        toString(): string;
        notifyAll(): any;
        recheckStatus(): any;
        notify(): any;
        getCombatDuration(): number;
        wait(arg0: number, arg1: number): any;
        getDeathMessage(): net.minecraft.network.chat.Component;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get combatDuration(): number
        get deathMessage(): net.minecraft.network.chat.Component
        static readonly RESET_COMBAT_STATUS_TIME: (300) & (number);
        static readonly RESET_DAMAGE_STATUS_TIME: (100) & (number);
    }
    type CombatTracker_ = CombatTracker;
    class DeferredWorkQueue {
        constructor(arg0: Internal.ModLoadingStage_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        "enqueueWork(net.minecraftforge.fml.ModContainer,java.util.function.Supplier)"<T>(arg0: Internal.ModContainer_, arg1: Internal.Supplier_<T>): Internal.CompletableFuture<T>;
        runTasks(): any;
        enqueueWork(arg0: Internal.ModContainer_, arg1: Internal.Runnable_): Internal.CompletableFuture<void>;
        wait(arg0: number): any;
        static lookup(arg0: Internal.Optional_<Internal.ModLoadingStage>): Internal.Optional<Internal.DeferredWorkQueue>;
        "enqueueWork(net.minecraftforge.fml.ModContainer,java.lang.Runnable)"(arg0: Internal.ModContainer_, arg1: Internal.Runnable_): Internal.CompletableFuture<void>;
        equals(arg0: any): any;
        enqueueWork<T>(arg0: Internal.ModContainer_, arg1: Internal.Supplier_<T>): Internal.CompletableFuture<T>;
        get class(): typeof any
    }
    type DeferredWorkQueue_ = DeferredWorkQueue;
    interface Merchant {
        abstract notifyTradeUpdated(arg0: Internal.ItemStack_): any;
        abstract notifyTrade(arg0: Internal.MerchantOffer_): any;
        abstract setTradingPlayer(arg0: Internal.Player_): any;
        abstract isClientSide(): any;
        abstract getTradingPlayer(): Internal.Player;
        canRestock(): any;
        abstract getOffers(): Internal.MerchantOffers;
        openTradingScreen(arg0: Internal.Player_, arg1: net.minecraft.network.chat.Component_, arg2: number): any;
        abstract getNotifyTradeSound(): Internal.SoundEvent;
        abstract overrideXp(arg0: number): any;
        abstract overrideOffers(arg0: Internal.MerchantOffers_): any;
        abstract showProgressBar(): any;
        abstract getVillagerXp(): number;
        set tradingPlayer(arg0: Internal.Player_)
        get tradingPlayer(): Internal.Player
        get offers(): Internal.MerchantOffers
        get notifyTradeSound(): Internal.SoundEvent
        get villagerXp(): number
    }
    type Merchant_ = Merchant;
    interface ISceneBlockRenderHook {
        applyVertexConsumerWrapper(world: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, wrapperBuffer: Internal.WorldSceneRenderer$VertexConsumerWrapper_, layer: Internal.RenderType_, partialTicks: number): any;
        apply(isTESR: any, layer: Internal.RenderType_): any;
        applyBESR(world: Internal.Level_, pos: BlockPos_, blockEntity: Internal.BlockEntity_, poseStack: Internal.PoseStack_, partialTicks: number): any;
    }
    type ISceneBlockRenderHook_ = ISceneBlockRenderHook;
    class GraniteDevice extends icyllis.arc3d.core.Device {
        static make(rc: Internal.RecordingContext_, targetView: Internal.ImageViewProxy_, deviceInfo: Internal.ImageInfo_, initialLoadOp: any, trackDevice: any): Internal.GraniteDevice;
        drawChord(cx: number, cy: number, radius: number, startAngle: number, sweepAngle: number, paint: icyllis.arc3d.core.Paint_): any;
        getReadView(): Internal.ImageViewProxy;
        isClipWideOpen(): any;
        getGlobalToDevice(): Internal.Matrix4c;
        static move<T extends Internal.RefCounted>(sp: T): T;
        drawVertices(vertices: Internal.Vertices_, blender: icyllis.arc3d.core.Blender_, paint: icyllis.arc3d.core.Paint_): any;
        notify(): any;
        drawPie(cx: number, cy: number, radius: number, startAngle: number, sweepAngle: number, paint: icyllis.arc3d.core.Paint_): any;
        unref(): any;
        makeImageCopy(subset: Internal.Rect2ic_, budgeted: any, mipmapped: any, approxFit: any): Internal.GraniteImage;
        getClipBounds(bounds: icyllis.arc3d.core.Rect2i_): any;
        unique(): any;
        isClipEmpty(): any;
        drawLine(x0: number, y0: number, x1: number, y1: number, cap: number, width: number, paint: icyllis.arc3d.core.Paint_): any;
        clipRect(rect: Internal.Rect2fc_, clipOp: number, doAA: any): any;
        getWidth(): number;
        drawPaint(paint: icyllis.arc3d.core.Paint_): any;
        getBounds(bounds: icyllis.arc3d.core.Rect2i_): any;
        getDeviceToGlobal(): Internal.Matrix4c;
        ref(): any;
        discardRC(): any;
        isClipRect(): any;
        getRefCnt(): number;
        setLocalToDevice(localToDevice: Internal.Matrix4c_): any;
        wait(): any;
        static create<T extends Internal.RefCounted>(that: T): T;
        drawAtlasSubRun(subRun: Internal.SubRunContainer$AtlasSubRun_, originX: number, originY: number, paint: icyllis.arc3d.core.Paint_): any;
        drawClipShape(draw: Internal.Draw_, inverseFill: any): any;
        drawArc(cx: number, cy: number, radius: number, startAngle: number, sweepAngle: number, cap: number, width: number, paint: icyllis.arc3d.core.Paint_): any;
        getClass(): typeof any;
        isClipAA(): any;
        getClipStack(): Internal.ClipStack;
        drawImageRect(image: icyllis.arc3d.core.Image_, src: Internal.Rect2fc_, dst: Internal.Rect2fc_, sampling: Internal.SamplingOptions_, paint: icyllis.arc3d.core.Paint_, constraint: number): any;
        isPixelAlignedToGlobal(): any;
        getBounds(): Internal.Rect2ic;
        drawGlyphRunList(canvas: Internal.Canvas_, glyphRunList: Internal.GlyphRunList_, paint: icyllis.arc3d.core.Paint_): any;
        wait(arg0: number, arg1: number): any;
        static move<T extends Internal.RefCounted>(sp: T, that: T): T;
        getGlobalBounds(bounds: icyllis.arc3d.core.Rect2i_): any;
        flushPendingWork(): any;
        getImageInfo(): Internal.ImageInfo;
        getLocalToDevice33(): Internal.Matrixc;
        getHeight(): number;
        getLocalToDevice(): Internal.Matrix4c;
        static make(rc: Internal.RecordingContext_, deviceInfo: Internal.ImageInfo_, surfaceFlags: number, origin: number, initialLoadOp: any, label: string, trackDevice: any): Internal.GraniteDevice;
        drawPoints(mode: number, pts: number[], offset: number, count: number, paint: icyllis.arc3d.core.Paint_): any;
        toString(): string;
        drawCircle(cx: number, cy: number, radius: number, paint: icyllis.arc3d.core.Paint_): any;
        getRefCntAcquire(): number;
        notifyAll(): any;
        popClipStack(): any;
        getRecordingContext(): Internal.RecordingContext;
        static create<T extends Internal.RefCounted>(sp: T, that: T): T;
        getRefCntVolatile(): number;
        pushClipStack(): any;
        drawRoundRect(rr: Internal.RoundRect_, paint: icyllis.arc3d.core.Paint_): any;
        getRelativeTransform(device: icyllis.arc3d.core.Device_, dest: icyllis.arc3d.core.Matrix4_): any;
        setImmutable(): any;
        hashCode(): number;
        drawGeometry<GEO>(localToDevice: Internal.Matrixc_, geometry: GEO, boundsFn: Internal.BiConsumer_<GEO, Internal.Rect2f>, paint: icyllis.arc3d.core.Paint_, renderer: Internal.GeometryRenderer_, primitiveBlender: icyllis.arc3d.core.Blender_): any;
        setGlobalCTM(ctm: Internal.Matrix4c_): any;
        drawRect(r: Internal.Rect2fc_, paint: icyllis.arc3d.core.Paint_): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get readView(): Internal.ImageViewProxy
        get globalToDevice(): Internal.Matrix4c
        get width(): number
        get deviceToGlobal(): Internal.Matrix4c
        get refCnt(): number
        set localToDevice(localToDevice: Internal.Matrix4c_)
        get class(): typeof any
        get clipStack(): Internal.ClipStack
        get bounds(): Internal.Rect2ic
        get imageInfo(): Internal.ImageInfo
        get localToDevice33(): Internal.Matrixc
        get height(): number
        get localToDevice(): Internal.Matrix4c
        get refCntAcquire(): number
        get recordingContext(): Internal.RecordingContext
        get refCntVolatile(): number
        set globalCTM(ctm: Internal.Matrix4c_)
    }
    type GraniteDevice_ = GraniteDevice;
    interface TraceableEntity {
        abstract getOwner(): Internal.Entity;
        get owner(): Internal.Entity
        (): Internal.Entity_;
    }
    type TraceableEntity_ = TraceableEntity | (()=> Internal.Entity_);
    class IdMapper <T> implements Internal.IdMap<T> {
        constructor()
        constructor(arg0: number)
        byId(arg0: number): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        spliterator(): Internal.Spliterator<T>;
        contains(arg0: number): any;
        byIdOrThrow(arg0: number): T;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        iterator(): Internal.Iterator<T>;
        getId(arg0: T): number;
        forEach(arg0: Internal.Consumer_<T>): any;
        size(): number;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        addMapping(arg0: T, arg1: number): any;
        add(arg0: T): any;
        get class(): typeof any
    }
    type IdMapper_<T> = IdMapper<T>;
    class WorldOptions {
        constructor(arg0: number, arg1: any, arg2: any)
        getClass(): typeof any;
        withStructures(arg0: any): this;
        generateBonusChest(): any;
        toString(): string;
        seed(): number;
        static randomSeed(): number;
        withSeed(arg0: Internal.OptionalLong_): this;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static defaultWithRandomSeed(): Internal.WorldOptions;
        hashCode(): number;
        static parseSeed(arg0: string): Internal.OptionalLong;
        wait(): any;
        withBonusChest(arg0: any): this;
        wait(arg0: number): any;
        isOldCustomizedWorld(): any;
        equals(arg0: any): any;
        generateStructures(): any;
        get class(): typeof any
        static readonly CODEC: Internal.MapCodec<Internal.WorldOptions>;
        static readonly DEMO_OPTIONS: (Internal.WorldOptions) & (Internal.WorldOptions);
    }
    type WorldOptions_ = WorldOptions;
    class RegisterCapabilitiesEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        register<T>(arg0: T): any;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type RegisterCapabilitiesEvent_ = RegisterCapabilitiesEvent;
    class Creeper extends Internal.Monster implements Internal.PowerableMob {
        constructor(arg0: Internal.EntityType_<Internal.Creeper>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        increaseDroppedSkulls(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        canDropMobsSkull(): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        getSwellDir(): number;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        isIgnited(): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        setBaby(arg0: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        setSwellDir(arg0: number): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        isPowered(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        ignite(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        getSwelling(arg0: number): number;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get swellDir(): number
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        set swellDir(arg0: number)
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
        static readonly DATA_IS_POWERED: Internal.EntityDataAccessor<any>;
    }
    type Creeper_ = Creeper;
    class SoilInfo extends Internal.RecipeData {
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_, arg2: Internal.BlockState_, arg3: number)
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_, arg2: Internal.FluidState_, arg3: number)
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_, arg2: ResourceLocation_, arg3: number)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        assemble(arg0: Internal.Inventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "assemble(net.minecraft.world.entity.player.Inventory,net.minecraft.core.RegistryAccess)"(arg0: Internal.Inventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        getTickModifier(): number;
        isValidTag(arg0: string): any;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getMod(): string;
        "matches(net.minecraft.world.entity.player.Inventory,net.minecraft.world.level.Level)"(arg0: Internal.Inventory_, arg1: Internal.Level_): any;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        matches(arg0: Internal.Inventory_, arg1: Internal.Level_): any;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        getRemainingItems(arg0: Internal.Inventory_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number): any;
        addTag(arg0: string): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get tickModifier(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        tags: Internal.Set<string>;
        ingredient: Internal.Ingredient;
        soilTexture: ResourceLocation;
        tickModifier: number;
        soilType: Internal.SoilInfo$SoilType;
        blockState: Internal.BlockState;
        fluidState: Internal.FluidState;
    }
    type SoilInfo_ = SoilInfo;
    class MachineTankLayout {
        getClass(): typeof any;
        toString(): string;
        static builder(): Internal.MachineTankLayout$Builder;
        notifyAll(): any;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): any;
        getTankCapacity(arg0: number): number;
        createTanks(): Internal.List<Internal.MachineFluidTank>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        getTankCount(): number;
        canInsert(arg0: number): any;
        equals(arg0: any): any;
        canExtract(arg0: number): any;
        get class(): typeof any
        get tankCount(): number
    }
    type MachineTankLayout_ = MachineTankLayout;
    interface Int2CharFunction extends it.unimi.dsi.fastutil.Function<any, any>, Internal.IntUnaryOperator {
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Int2IntFunction;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, any>;
        containsKey(arg0: number): any;
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Character)"(arg0: any, arg1: any): any;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "remove(int)"(arg0: number): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Int2ObjectFunction<T>;
        "getOrDefault(int,char)"(arg0: number, arg1: any): any;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2CharFunction;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2CharFunction<T>;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Int2ByteFunction;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2CharFunction;
        "containsKey(int)"(arg0: number): any;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<any, T>): Internal.Function<any, T>;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<any, T>): Internal.Function<any, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        remove(arg0: number): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, any>;
        defaultReturnValue(): any;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2CharFunction;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Int2ShortFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2CharFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: any): any;
        defaultReturnValue(arg0: any): any;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Int2FloatFunction;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        apply(arg0: any): any;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Int2ReferenceFunction<T>;
        "put(int,char)"(arg0: number, arg1: any): any;
        abstract get(arg0: number): any;
        abstract "get(int)"(arg0: number): any;
        put(arg0: number, arg1: any): any;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Int2DoubleFunction;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2CharFunction;
        size(): number;
        clear(): any;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Int2LongFunction;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2CharFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Character)"(arg0: any, arg1: any): any;
    }
    type Int2CharFunction_ = Int2CharFunction;
    abstract class Enchantment implements Internal.IForgeEnchantment {
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): any;
        isTradeable(): any;
        isTreasureOnly(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMaxCost(arg0: number): number;
        isDiscoverable(): any;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        notifyAll(): any;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): any;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): any;
        wait(): any;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        wait(arg0: number): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): any;
        equals(arg0: any): any;
        canEnchant(arg0: Internal.ItemStack_): any;
        isAllowedOnBooks(): any;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        readonly category: Internal.EnchantmentCategory;
    }
    type Enchantment_ = Special.Enchantment | Enchantment;
    class RegistryEvent$Register <T> extends Internal.RegistryEvent<T> {
        constructor()
        constructor(arg0: T, arg1: Internal.IForgeRegistry_<T>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        getName(): ResourceLocation;
        isCanceled(): any;
        getForgeRegistry(): Internal.IForgeRegistry<T>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        setResult(arg0: Internal.Event$Result_): any;
        hasResult(): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        getRegistry(): Internal.RegistryEvent$RegistryWrapper<T>;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        getGenericType(): Internal.Type;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get name(): ResourceLocation
        get forgeRegistry(): Internal.IForgeRegistry<T>
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get registry(): Internal.RegistryEvent$RegistryWrapper<T>
        get phase(): Internal.EventPriority
        get genericType(): Internal.Type
    }
    type RegistryEvent$Register_<T> = RegistryEvent$Register<T>;
    class BlockEntityBotanyPot extends Internal.WorldlyInventoryBlockEntity<Internal.BotanyPotContainer> {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): any;
        requestModelDataUpdate(): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        clear(ingredient: Internal.Ingredient_): any;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): any;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): any;
        load(arg0: Internal.CompoundTag_): any;
        setChanged(): any;
        isHopper(): any;
        saveWithoutMetadata(): Internal.CompoundTag;
        createInventory(): Internal.BotanyPotContainer;
        "setChanged()"(): any;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        resetGrowth(): any;
        markDirty(): any;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        setRemoved(): any;
        "isEmpty()"(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isGrowing(): any;
        hasCustomName(): any;
        getType(): Internal.BlockEntityType<any>;
        getItem(arg0: number): Internal.ItemStack;
        getComparatorLevel(): number;
        isItemValid(slot: number, stack: Internal.ItemStack_): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        countItem(arg0: Internal.Item_): number;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        onChunkUnloaded(): any;
        saveToItem(arg0: Internal.ItemStack_): any;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): any;
        startOpen(arg0: Internal.Player_): any;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        areGrowthConditionsMet(): any;
        clearRemoved(): any;
        canPlaceItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): any;
        getHeight(): number;
        handler$bbc000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): any;
        countNonEmpty(): number;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): any;
        hasLevel(): any;
        notifyAll(): any;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): any;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        attemptAutoHarvest(): any;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): any;
        clear(): any;
        wait(arg0: number): any;
        handler$zca000$getCapability(arg0: Internal.Capability_<any>, arg1: Internal.Direction_, arg2: Internal.CallbackInfoReturnable_<any>): any;
        m_6555_(arg0: number, arg1: Internal.Inventory_): Internal.AbstractContainerMenu;
        clearContent(): any;
        reviveCaps(): any;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        static tickPot(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockEntityBotanyPot_): any;
        static tryClear(arg0: any): any;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): any;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): any;
        setLevel(arg0: Internal.Level_): any;
        notify(): any;
        readInventory(arg0: Internal.CompoundTag_): any;
        getSlots(): number;
        getBlockPos(): BlockPos;
        isRemoved(): any;
        onLoad(): any;
        getContainerSize(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        getSlotsForFace(arg0: Internal.Direction_): number[];
        setItem(arg0: number, arg1: Internal.ItemStack_): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        getCrop(): Internal.Crop;
        refreshRandom(): any;
        getBlockState(): Internal.BlockState;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): any;
        addGrowth(arg0: number): any;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): any;
        m_183515_(arg0: Internal.CompoundTag_): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        canTakeItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): any;
        isCropHarvestable(): any;
        count(ingredient: Internal.Ingredient_): number;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        saveWithId(): Internal.CompoundTag;
        isEmpty(): any;
        wait(arg0: number, arg1: number): any;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): any;
        extractItem(slot: number, amount: number, simulate: any): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): any;
        getStackInSlot(slot: number): Internal.ItemStack;
        handler$bbc000$setRemoved(arg0: Internal.CallbackInfo_): any;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        saveInventory(): Internal.CompoundTag;
        asContainer(): net.minecraft.world.Container;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): any;
        deserializeNBT(arg0: Internal.Tag_): any;
        getSoil(): Internal.Soil;
        getLightLevel(): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        isValidSoil(arg0: Internal.ItemStack_): any;
        dropContents(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        insertItem(stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        isValidSeed(arg0: Internal.ItemStack_): any;
        stillValid(arg0: Internal.Player_): any;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        hashCode(): number;
        getInventory(): Internal.BotanyPotContainer;
        static canUnlock(arg0: Internal.Player_, arg1: Internal.LockCode_, arg2: net.minecraft.network.chat.Component_): any;
        getModelData(): Internal.ModelData;
        isMutable(): any;
        find(ingredient: Internal.Ingredient_): number;
        getGrowthTime(): number;
        canOpen(arg0: Internal.Player_): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get width(): number
        get type(): Internal.BlockEntityType<any>
        get comparatorLevel(): number
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set customName(arg0: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get height(): number
        get persistentData(): Internal.CompoundTag
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get slots(): number
        get blockPos(): BlockPos
        get containerSize(): number
        get name(): net.minecraft.network.chat.Component
        get crop(): Internal.Crop
        get blockState(): Internal.BlockState
        get maxStackSize(): number
        get level(): Internal.Level
        get soil(): Internal.Soil
        get lightLevel(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get inventory(): Internal.BotanyPotContainer
        get modelData(): Internal.ModelData
        get growthTime(): number
        static readonly POT_TYPE: Internal.CachedSupplier<Internal.BlockEntityType<Internal.BlockEntityBotanyPot>>;
    }
    type BlockEntityBotanyPot_ = BlockEntityBotanyPot;
    class GrassBlock extends Internal.SpreadingSnowyDirtBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: any): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type GrassBlock_ = GrassBlock;
    class BrewingStandBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly HAS_BOTTLE: Internal.BooleanProperty[];
    }
    type BrewingStandBlock_ = BrewingStandBlock;
    class ShapedExtremeCraftingRecipe implements committee.nova.mods.avaritia.api.common.crafting.ISpecialRecipe {
        constructor(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: Internal.NonNullList_<Internal.Ingredient>, arg4: Internal.ItemStack_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        matches(arg0: Internal.IItemHandler_, arg1: number, arg2: number): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        assemble(arg0: Internal.IItemHandler_): Internal.ItemStack;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        setTransformers(arg0: committee.nova.mods.avaritia.util.java_.TriFunction_<any, any, Internal.ItemStack, Internal.ItemStack>): any;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getHeight(): number;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        "getRemainingItems(net.minecraftforge.items.IItemHandler)"(arg0: Internal.IItemHandler_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getWidth(): number;
        notifyAll(): any;
        matches(arg0: Internal.IItemHandler_): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        "getRemainingItems(net.minecraft.world.Container)"(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        getRemainingItems(arg0: Internal.IItemHandler_): Internal.NonNullList<Internal.ItemStack>;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        set transformers(arg0: committee.nova.mods.avaritia.util.java_.TriFunction_<any, any, Internal.ItemStack, Internal.ItemStack>)
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get width(): number
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
    }
    type ShapedExtremeCraftingRecipe_ = ShapedExtremeCraftingRecipe;
    abstract class RuleTest {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        abstract test(arg0: Internal.BlockState_, arg1: Internal.RandomSource_): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.RuleTest>;
    }
    type RuleTest_ = Internal.CompoundTag_ | RuleTest | BlockStatePredicate_;
    class ContentJS <T> extends Internal.Record implements Internal.RecipeComponent<Internal.Content> {
        constructor(baseComponent: Internal.RecipeComponent_<T>, capability: RecipeCapability_<any>, isOutput: any)
        capability(): RecipeCapability<any>;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Content>, map: Internal.Map_<any, any>): any;
        notify(): any;
        isInput(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_): any;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.Content>>;
        isOutput(): any;
        replaceOutput(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): Internal.Content;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): any;
        hasPriority(recipe: Internal.RecipeJS_, from: any): any;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Content>, json: Internal.JsonObject_): any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,com.gregtechceu.gtceu.api.recipe.content.Content)"(arg0: Internal.RecipeJS_, arg1: Internal.Content_): Internal.JsonElement;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.gregtechceu.gtceu.api.recipe.content.Content,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): Internal.Content;
        read(arg0: Internal.RecipeJS_, arg1: any): any;
        key(name: string): Internal.RecipeKey<Internal.Content>;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.gregtechceu.gtceu.api.recipe.content.Content,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): Internal.Content;
        replaceInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        wait(): any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): any;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.Content, O>;
        checkEmpty(key: Internal.RecipeKey_<Internal.Content>, value: Internal.Content_): string;
        write(arg0: Internal.RecipeJS_, arg1: Internal.Content_): Internal.JsonElement;
        replaceOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        getClass(): typeof any;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.gregtechceu.gtceu.api.recipe.content.Content,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_): any;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.Content>;
        "replaceOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.OutputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Content>, json: Internal.JsonObject_): any;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): any;
        baseComponent(): Internal.RecipeComponent<T>;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.Content, O>;
        isOutput(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_): any;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,com.gregtechceu.gtceu.api.recipe.content.Content,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_): any;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.Content>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.Content>;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<any, Internal.Content>>;
        checkValueHasChanged(oldValue: Internal.Content_, newValue: Internal.Content_): any;
        notifyAll(): any;
        replaceInput(arg0: Internal.RecipeJS_, arg1: Internal.Content_, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): Internal.Content;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        orSelf(): Internal.RecipeComponent<Internal.Content>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.Content>;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): any;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.Content>;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): any;
        asArray(): Internal.ArrayRecipeComponent<Internal.Content>;
        wait(arg0: number): any;
        equals(arg0: any): any;
        "replaceInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch,dev.latvian.mods.kubejs.recipe.InputReplacement)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        get class(): typeof any
    }
    type ContentJS_<T> = ContentJS<T>;
    class LivingEntityUseItemEvent$Finish extends Internal.LivingEntityUseItemEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: Internal.ItemStack_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        getEntity(): Internal.LivingEntity;
        getItem(): Internal.ItemStack;
        notifyAll(): any;
        isCanceled(): any;
        getResultStack(): Internal.ItemStack;
        setResultStack(arg0: Internal.ItemStack_): any;
        setDuration(arg0: number): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        getDuration(): number;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get item(): Internal.ItemStack
        get resultStack(): Internal.ItemStack
        set resultStack(arg0: Internal.ItemStack_)
        set duration(arg0: number)
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get duration(): number
    }
    type LivingEntityUseItemEvent$Finish_ = LivingEntityUseItemEvent$Finish;
    interface ParticleProvider$Sprite <T extends Internal.ParticleOptions> {
        abstract createParticle(arg0: T, arg1: Internal.ClientLevel_, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): Internal.TextureSheetParticle;
        (arg0: T, arg1: Internal.ClientLevel, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): Internal.TextureSheetParticle_;
    }
    type ParticleProvider$Sprite_<T extends Internal.ParticleOptions> = ((arg0: T, arg1: Internal.ClientLevel, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any)=> Internal.TextureSheetParticle_) | ParticleProvider$Sprite<T>;
    class Attributes$Name {
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        /**
         * @deprecated
        */
        static readonly IMPLEMENTATION_VENDOR_ID: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly IMPLEMENTATION_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SPECIFICATION_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        /**
         * @deprecated
        */
        static readonly IMPLEMENTATION_URL: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly EXTENSION_LIST: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SIGNATURE_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly IMPLEMENTATION_TITLE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SPECIFICATION_VENDOR: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly MAIN_CLASS: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly IMPLEMENTATION_VENDOR: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly CLASS_PATH: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SPECIFICATION_TITLE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly MANIFEST_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly CONTENT_TYPE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        /**
         * @deprecated
        */
        static readonly EXTENSION_INSTALLATION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly EXTENSION_NAME: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SEALED: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly MULTI_RELEASE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
    }
    type Attributes$Name_ = Attributes$Name;
    interface ICrystalBinder {
        readonly BINDER_TAG: ("draconicevolution:binder") & (string);
    }
    type ICrystalBinder_ = ICrystalBinder;
    interface AccessorItem {
        abstract bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        (arg0: Internal.Item): any;
    }
    type AccessorItem_ = AccessorItem | ((arg0: Internal.Item)=> any);
    abstract class AbstractSoundInstance implements Internal.SoundInstance {
        getClass(): typeof any;
        getSource(): Internal.SoundSource;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        canPlaySound(): any;
        getPitch(): number;
        getSound(): Internal.Sound;
        static createUnseededRandom(): Internal.RandomSource;
        getAttenuation(): Internal.SoundInstance$Attenuation;
        getLocation(): ResourceLocation;
        toString(): string;
        resolve(arg0: Internal.SoundManager_): Internal.WeighedSoundEvents;
        canStartSilent(): any;
        notifyAll(): any;
        getStream(arg0: Internal.SoundBufferLibrary_, arg1: Internal.Sound_, arg2: any): Internal.CompletableFuture<Internal.AudioStream>;
        getDelay(): number;
        getX(): any;
        getVolume(): number;
        isLooping(): any;
        getY(): any;
        getZ(): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        isRelative(): any;
        equals(arg0: any): any;
        get class(): typeof any
        get source(): Internal.SoundSource
        get pitch(): number
        get sound(): Internal.Sound
        get attenuation(): Internal.SoundInstance$Attenuation
        get location(): ResourceLocation
        get delay(): number
        get x(): any
        get volume(): number
        get y(): any
        get z(): any
    }
    type AbstractSoundInstance_ = AbstractSoundInstance;
    interface PositionSource {
        abstract getType(): Internal.PositionSourceType<any>;
        abstract getPosition(arg0: Internal.Level_): Internal.Optional<Vec3d>;
        get type(): Internal.PositionSourceType<any>
        readonly CODEC: Internal.Codec<Internal.PositionSource>;
    }
    type PositionSource_ = PositionSource;
    class ItemRitualReader extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setBlockPos(arg0: Internal.ItemStack_, arg1: BlockPos_): Internal.ItemStack;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        getState(arg0: Internal.ItemStack_): Internal.EnumRitualReaderState;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        setMasterBlockPos(arg0: Internal.ItemStack_, arg1: BlockPos_): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        getBlockPos(arg0: Internal.ItemStack_): BlockPos;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getCurrentBlockRange(arg0: Internal.ItemStack_): string;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getMasterBlockPos(arg0: Internal.ItemStack_): BlockPos;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        notifyPlayerOfStateChange(arg0: Internal.EnumRitualReaderState_, arg1: Internal.Player_): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        cycleReader(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        setCurrentBlockRange(arg0: Internal.ItemStack_, arg1: string): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        setState(arg0: Internal.ItemStack_, arg1: Internal.EnumRitualReaderState_): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly tooltipBase: ("tooltip.bloodmagic.ritualReader.") & (string);
    }
    type ItemRitualReader_ = ItemRitualReader;
    abstract class VarHandle implements Internal.Constable {
        weakCompareAndSet(...arg0: any[]): any;
        getAndBitwiseXor(...arg0: any[]): any;
        compareAndExchangeAcquire(...arg0: any[]): any;
        getAndSet(...arg0: any[]): any;
        notify(): any;
        hasInvokeExactBehavior(): any;
        getAndBitwiseXorAcquire(...arg0: any[]): any;
        setVolatile(...arg0: any[]): any;
        getAndAdd(...arg0: any[]): any;
        getAndBitwiseOrAcquire(...arg0: any[]): any;
        coordinateTypes(): Internal.List<typeof any>;
        static storeStoreFence(): any;
        toMethodHandle(arg0: Internal.VarHandle$AccessMode_): Internal.MethodHandle;
        setOpaque(...arg0: any[]): any;
        compareAndExchange(...arg0: any[]): any;
        getAndBitwiseAndAcquire(...arg0: any[]): any;
        varType(): typeof any;
        get(...arg0: any[]): any;
        getAndSetAcquire(...arg0: any[]): any;
        wait(): any;
        describeConstable(): Internal.Optional<Internal.VarHandle$VarHandleDesc>;
        static acquireFence(): any;
        getAndSetRelease(...arg0: any[]): any;
        weakCompareAndSetAcquire(...arg0: any[]): any;
        weakCompareAndSetRelease(...arg0: any[]): any;
        static loadLoadFence(): any;
        getAndBitwiseAnd(...arg0: any[]): any;
        getClass(): typeof any;
        set(...arg0: any[]): any;
        compareAndSet(...arg0: any[]): any;
        accessModeType(arg0: Internal.VarHandle$AccessMode_): Internal.MethodType;
        getAndBitwiseAndRelease(...arg0: any[]): any;
        wait(arg0: number, arg1: number): any;
        weakCompareAndSetPlain(...arg0: any[]): any;
        getAndBitwiseXorRelease(...arg0: any[]): any;
        getAndAddAcquire(...arg0: any[]): any;
        getAndAddRelease(...arg0: any[]): any;
        getAndBitwiseOr(...arg0: any[]): any;
        getAndBitwiseOrRelease(...arg0: any[]): any;
        static releaseFence(): any;
        static fullFence(): any;
        getAcquire(...arg0: any[]): any;
        getOpaque(...arg0: any[]): any;
        toString(): string;
        notifyAll(): any;
        compareAndExchangeRelease(...arg0: any[]): any;
        getVolatile(...arg0: any[]): any;
        abstract withInvokeBehavior(): this;
        hashCode(): number;
        wait(arg0: number): any;
        equals(arg0: any): any;
        abstract withInvokeExactBehavior(): this;
        setRelease(...arg0: any[]): any;
        isAccessModeSupported(arg0: Internal.VarHandle$AccessMode_): any;
        set "volatile"(...arg0: any[])
        set opaque(...arg0: any[])
        get class(): typeof any
        set release(...arg0: any[])
    }
    type VarHandle_ = VarHandle;
    class DepthStencilSettings$Face {
        constructor(failOp: any, passOp: any, depthFailOp: any, compareOp: any, reference: number, compareMask: number, writeMask: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(o: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        readonly mReference: number;
        readonly mWriteMask: number;
        readonly mDepthFailOp: any;
        readonly mCompareOp: any;
        readonly mPassOp: any;
        readonly mFailOp: any;
        readonly mCompareMask: number;
    }
    type DepthStencilSettings$Face_ = DepthStencilSettings$Face;
    class EntityAnchorArgument$Anchor extends Internal.Enum<Internal.EntityAnchorArgument$Anchor> {
        static getByName(arg0: string): Internal.EntityAnchorArgument$Anchor;
        getClass(): typeof any;
        static values(): Internal.EntityAnchorArgument$Anchor[];
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EntityAnchorArgument$Anchor>>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.EntityAnchorArgument$Anchor;
        apply(arg0: Internal.Entity_): Vec3d;
        "apply(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): Vec3d;
        static valueOf(arg0: string): Internal.EntityAnchorArgument$Anchor;
        "compareTo(net.minecraft.commands.arguments.EntityAnchorArgument$Anchor)"(arg0: Internal.EntityAnchorArgument$Anchor_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): any;
        "apply(net.minecraft.commands.CommandSourceStack)"(arg0: Internal.CommandSourceStack_): Vec3d;
        name(): string;
        compareTo(arg0: Internal.EntityAnchorArgument$Anchor_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        apply(arg0: Internal.CommandSourceStack_): Vec3d;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.EntityAnchorArgument$Anchor
        static readonly FEET: (Internal.EntityAnchorArgument$Anchor) & (Internal.EntityAnchorArgument$Anchor);
        static readonly EYES: (Internal.EntityAnchorArgument$Anchor) & (Internal.EntityAnchorArgument$Anchor);
    }
    type EntityAnchorArgument$Anchor_ = "eyes" | "feet" | EntityAnchorArgument$Anchor;
    class TimerQuery$FrameProfile {
        getClass(): typeof any;
        get(): number;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        cancel(): any;
        isDone(): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type TimerQuery$FrameProfile_ = TimerQuery$FrameProfile;
    interface MenuContainer {
        abstract remove(arg0: Internal.MenuComponent_): any;
        /**
         * @deprecated
        */
        abstract postEvent(arg0: Internal.Event_): any;
        abstract getFont(): Internal.Font;
        get font(): Internal.Font
    }
    type MenuContainer_ = MenuContainer;
    interface GuiEventListener extends Internal.TabOrderedElement {
        charTyped(arg0: any, arg1: number): any;
        abstract isFocused(): any;
        abstract setFocused(arg0: any): any;
        mouseReleased(arg0: any, arg1: any, arg2: number): any;
        getTabOrderGroup(): number;
        mouseScrolled(arg0: any, arg1: any, arg2: any): any;
        mouseClicked(arg0: any, arg1: any, arg2: number): any;
        keyReleased(arg0: number, arg1: number, arg2: number): any;
        keyPressed(arg0: number, arg1: number, arg2: number): any;
        getCurrentFocusPath(): Internal.ComponentPath;
        mouseDragged(arg0: any, arg1: any, arg2: number, arg3: any, arg4: any): any;
        mouseMoved(arg0: any, arg1: any): any;
        getRectangle(): Internal.ScreenRectangle;
        isMouseOver(arg0: any, arg1: any): any;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        set focused(arg0: any)
        get tabOrderGroup(): number
        get currentFocusPath(): Internal.ComponentPath
        get rectangle(): Internal.ScreenRectangle
        readonly DOUBLE_CLICK_THRESHOLD_MS: (250) & (number);
    }
    type GuiEventListener_ = GuiEventListener;
    class CaveVinesBlock extends Internal.GrowingPlantHeadBlock implements Internal.CaveVines, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        isMaxAge(arg0: Internal.BlockState_): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        static use(arg0: Internal.Entity_, arg1: Internal.BlockState_, arg2: Internal.Level_, arg3: BlockPos_): Internal.InteractionResult;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        static hasGlowBerries(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: any): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        static emission(arg0: number): Internal.ToIntFunction<Internal.BlockState>;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type CaveVinesBlock_ = CaveVinesBlock;
    class SnowyDirtBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly SNOWY: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type SnowyDirtBlock_ = SnowyDirtBlock;
    class Display$ItemDisplay$ItemRenderState extends Internal.Record {
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemDisplayContext_)
        getClass(): typeof any;
        hashCode(): number;
        itemTransform(): Internal.ItemDisplayContext;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        itemStack(): Internal.ItemStack;
        get class(): typeof any
    }
    type Display$ItemDisplay$ItemRenderState_ = Display$ItemDisplay$ItemRenderState;
    interface Rect2fc {
        abstract "intersects(icyllis.arc3d.core.Rect2fc)"(arg0: Internal.Rect2fc_): any;
        abstract bottom(): number;
        abstract store(arg0: Internal.Rect2f_): any;
        abstract width(): number;
        abstract roundOut(arg0: Internal.Rect2f_): any;
        abstract intersects(arg0: Internal.Rect2fc_): any;
        abstract height(): number;
        abstract roundIn(arg0: Internal.Rect2f_): any;
        abstract isEmpty(): any;
        abstract "roundIn(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): any;
        abstract intersects(arg0: Internal.Rect2ic_): any;
        abstract isFinite(): any;
        abstract "round(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): any;
        abstract round(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract left(): number;
        abstract contains(arg0: Internal.Rect2ic_): any;
        abstract contains(arg0: Internal.Rect2fc_): any;
        abstract centerX(): number;
        abstract "contains(icyllis.arc3d.core.Rect2fc)"(arg0: Internal.Rect2fc_): any;
        abstract centerY(): number;
        abstract y(): number;
        abstract "roundOut(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract x(): number;
        abstract isSorted(): any;
        abstract "round(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract store(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract top(): number;
        abstract roundOut(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract contains(arg0: number, arg1: number): any;
        abstract "contains(icyllis.arc3d.core.Rect2ic)"(arg0: Internal.Rect2ic_): any;
        abstract "roundIn(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract intersects(arg0: number, arg1: number, arg2: number, arg3: number): any;
        abstract round(arg0: Internal.Rect2f_): any;
        abstract "store(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): any;
        abstract right(): number;
        abstract "store(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract roundIn(arg0: icyllis.arc3d.core.Rect2i_): any;
        abstract "roundOut(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): any;
        abstract contains(arg0: number, arg1: number, arg2: number, arg3: number): any;
        abstract "intersects(icyllis.arc3d.core.Rect2ic)"(arg0: Internal.Rect2ic_): any;
    }
    type Rect2fc_ = Rect2fc;
    class AttackEntityEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        getTarget(): Internal.Entity;
        hashCode(): number;
        isCancelable(): any;
        getEntity(): Internal.Entity;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get target(): Internal.Entity
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type AttackEntityEvent_ = AttackEntityEvent;
    class SPIRVVersion extends Internal.Enum<Internal.SPIRVVersion> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        isAtLeast(other: Internal.SPIRVVersion_): any;
        static valueOf(name: string): Internal.SPIRVVersion;
        toString(): string;
        compareTo(arg0: Internal.SPIRVVersion_): number;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SPIRVVersion>>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        "compareTo(icyllis.arc3d.compiler.SPIRVVersion)"(arg0: Internal.SPIRVVersion_): number;
        isBefore(other: Internal.SPIRVVersion_): any;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.SPIRVVersion;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.SPIRVVersion[];
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.SPIRVVersion
        static readonly SPIRV_1_4: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        static readonly SPIRV_1_3: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        static readonly SPIRV_1_0: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        readonly mVersionNumber: number;
        static readonly SPIRV_1_6: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        static readonly SPIRV_1_5: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
    }
    type SPIRVVersion_ = "spirv_1_3" | "spirv_1_5" | "spirv_1_4" | "spirv_1_6" | SPIRVVersion | "spirv_1_0";
    interface RenderLayerParent <T extends Internal.Entity, M extends Internal.EntityModel<T>> {
        abstract getModel(): M;
        abstract getTextureLocation(arg0: T): ResourceLocation;
        get model(): M
    }
    type RenderLayerParent_<T extends Internal.Entity, M extends Internal.EntityModel<T>> = RenderLayerParent<T, M>;
    class FluidComponents$1 implements Internal.RecipeComponent<Internal.InputFluid> {
        isInput(recipe: Internal.RecipeJS_, value: Internal.InputFluid_, match: Internal.ReplacementMatch_): any;
        getClass(): typeof any;
        write(recipe: Internal.RecipeJS_, value: Internal.InputFluid_): Internal.JsonElement;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.InputFluid, O>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.InputFluid>>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.InputFluid>, json: Internal.JsonObject_): any;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.InputFluid_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.InputFluid;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.fluid.InputFluid,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.InputFluid_, match: Internal.ReplacementMatch_): any;
        role(): Internal.ComponentRole;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.InputFluid>;
        notify(): any;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): any;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<any, Internal.InputFluid>>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        read(recipe: Internal.RecipeJS_, from: any): Internal.InputFluid;
        checkEmpty(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        checkEmpty(key: Internal.RecipeKey_<Internal.InputFluid>, value: Internal.InputFluid_): string;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        orSelf(): Internal.RecipeComponent<Internal.InputFluid>;
        hasPriority(recipe: Internal.RecipeJS_, from: any): any;
        notifyAll(): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.InputFluid>;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.InputFluid, O>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        checkValueHasChanged(oldValue: Internal.InputFluid_, newValue: Internal.InputFluid_): any;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.InputFluid_, match: Internal.ReplacementMatch_): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.InputFluid>;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,java.lang.Object)"(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,dev.latvian.mods.kubejs.fluid.InputFluid)"(key: Internal.RecipeKey_<Internal.InputFluid>, value: Internal.InputFluid_): string;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): any;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.InputFluid>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.InputFluid>;
        wait(): any;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.InputFluid_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.InputFluid;
        wait(arg0: number): any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        asArray(): Internal.ArrayRecipeComponent<Internal.InputFluid>;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.InputFluid>, map: Internal.Map_<any, any>): any;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.InputFluid>, json: Internal.JsonObject_): any;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): any;
        key(name: string): Internal.RecipeKey<Internal.InputFluid>;
        equals(arg0: any): any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.fluid.InputFluid)"(recipe: Internal.RecipeJS_, value: Internal.InputFluid_): Internal.JsonElement;
        get class(): typeof any
    }
    type FluidComponents$1_ = FluidComponents$1;
    class LlamaSpit extends Internal.Projectile {
        constructor(arg0: Internal.EntityType_<Internal.LlamaSpit>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.Llama_)
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        isSuppressingBounce(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        isOnFire(): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): any;
        alwaysAccepts(): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        isVisuallyCrawling(): any;
        checkBelowWorld(): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        getBlockY(): number;
        isSpectator(): any;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getRandomZ(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        canUpdate(arg0: any): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isSteppingCarefully(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: any): any;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        getEyeY(): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        isDescending(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        getYHeadRot(): number;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setOwner(arg0: Internal.Entity_): any;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): any;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        getMyRidingOffset(): any;
        canStartSwimming(): any;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): any;
        isLiving(): any;
        isGlowing(): any;
        getX(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        isVehicle(): any;
        getLeashOffset(): Vec3d;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        isAttackable(): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        isUnderWater(): any;
        stopRiding(): any;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: any): any;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        shoot(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        hasPassenger(arg0: Internal.Entity_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): any;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        markFusionRecomputeModels(): any;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        setYaw(arg0: number): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        getPickRadius(): number;
        notify(): any;
        getFirstTick(): any;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        getStringUuid(): string;
        isRemoved(): any;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        refreshDimensions(): any;
        self(): Internal.Entity;
        isSprinting(): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): any;
        canCollideWith(arg0: Internal.Entity_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): any;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: any): any;
        checkLeftOwner(): any;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): any;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getMotionZ(): any;
        removeVehicle(): any;
        isInvisible(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        is(arg0: Internal.Entity_): any;
        setZ(z: any): any;
        ejectPassengers(): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: any): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        position(): Vec3d;
        displayFireAnimation(): any;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        setY(y: any): any;
        lavaHurt(): any;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: any): any;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): any;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: any): any;
        isSwimming(): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setSprinting(arg0: any): any;
        setPortalCooldown(): any;
        setX(x: any): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        getBlockStateOn(): Internal.BlockState;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getPortalWaitTime(): number;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): any;
        isNoGravity(): any;
        getStepHeight(): number;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        setOldPosAndRot(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: any, arg1: any, arg2: any): any;
        updateSwimming(): any;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        wait(): any;
        getUuid(): Internal.UUID;
        spawn(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        setSilent(arg0: any): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): any;
        isOnPortalCooldown(): any;
        animateHurt(arg0: number): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): any;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        isAlive(): any;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): any;
        getRandomY(): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        setPose(arg0: Internal.Pose_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        notifyAll(): any;
        getPassengersRidingOffset(): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): any;
        discard(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        onClientRemoval(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setNoGravity(arg0: any): any;
        getEffectSource(): Internal.Entity;
        setRotation(yaw: number, pitch: number): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        static same(arg0: any, arg1: any): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        checkDespawn(): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        static getViewScale(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        isDiscrete(): any;
        setNbt(nbt: Internal.CompoundTag_): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        extinguish(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        isFullyFrozen(): any;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: any): any;
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get pitch(): number
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: any)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): any
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): any
        set deltaMovement(arg0: Vec3d_)
        get x(): any
        get leashOffset(): Vec3d
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get dimensionChangingDelay(): number
        set onGround(arg0: any)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): any
        get vehicle(): Internal.Entity
        get stringUuid(): string
        set swimming(arg0: any)
        get rotationVector(): Internal.Vec2
        get motionY(): any
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): any
        set z(z: any)
        get y(): any
        get profile(): Internal.GameProfile
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get airSupply(): number
        get motionDirection(): Internal.Direction
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: any)
        set x(x: any)
        get nameTagOffsetY(): number
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: any)
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get passengersRidingOffset(): any
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set noGravity(arg0: any)
        get effectSource(): Internal.Entity
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get viewScale(): any
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set sharedFlagOnFire(arg0: any)
    }
    type LlamaSpit_ = LlamaSpit;
    interface PoolSubpageMetric {
        abstract elementSize(): number;
        abstract numAvailable(): number;
        abstract pageSize(): number;
        abstract maxNumElements(): number;
    }
    type PoolSubpageMetric_ = PoolSubpageMetric;
    class InSquarePlacement extends Internal.PlacementModifier {
        constructor()
        getClass(): typeof any;
        static spread(): Internal.InSquarePlacement;
        hashCode(): number;
        toString(): string;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        wait(): any;
        type(): Internal.PlacementModifierType<any>;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.InSquarePlacement>;
    }
    type InSquarePlacement_ = InSquarePlacement;
    interface Boolean2LongFunction extends it.unimi.dsi.fastutil.Function<any, any> {
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2LongFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<any, T>): Internal.Function<any, T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2LongFunction;
        andThenByte(arg0: Internal.Long2ByteFunction_): Internal.Boolean2ByteFunction;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2LongFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Long2DoubleFunction_): Internal.Boolean2DoubleFunction;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2LongFunction;
        andThenReference<T>(arg0: Internal.Long2ReferenceFunction_<T>): Internal.Boolean2ReferenceFunction<T>;
        andThenFloat(arg0: Internal.Long2FloatFunction_): Internal.Boolean2FloatFunction;
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2LongFunction;
        andThenInt(arg0: Internal.Long2IntFunction_): Internal.Boolean2IntFunction;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2LongFunction;
        abstract "get(boolean)"(arg0: any): number;
        andThenLong(arg0: Internal.Long2LongFunction_): this;
        apply(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Long)"(arg0: any, arg1: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract get(arg0: any): number;
        "remove(boolean)"(arg0: any): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Long2CharFunction_): Internal.Boolean2CharFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, any>;
        "containsKey(boolean)"(arg0: any): any;
        "getOrDefault(boolean,long)"(arg0: any, arg1: number): number;
        defaultReturnValue(): number;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2LongFunction<T>;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2LongFunction;
        containsKey(arg0: any): any;
        andThenShort(arg0: Internal.Long2ShortFunction_): Internal.Boolean2ShortFunction;
        size(): number;
        andThenObject<T>(arg0: Internal.Long2ObjectFunction_<T>): Internal.Boolean2ObjectFunction<T>;
        clear(): any;
        "put(boolean,long)"(arg0: any, arg1: number): number;
        put(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Long)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2LongFunction<T>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        defaultReturnValue(arg0: number): any;
    }
    type Boolean2LongFunction_ = Boolean2LongFunction;
    class ScaffoldingBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        puzzleslib$setBlock(arg0: Internal.Block_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ScaffoldingBlockItem_ = ScaffoldingBlockItem;
    class MenuType <T extends Internal.AbstractContainerMenu> implements Internal.FeatureElement, Internal.IForgeMenuType<T> {
        constructor(arg0: Internal.MenuType$MenuSupplier_<T>, arg1: Internal.FeatureFlagSet_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        create(arg0: number, arg1: Internal.Inventory_): T;
        static create<T extends Internal.AbstractContainerMenu>(arg0: Internal.IContainerFactory_<T>): Internal.MenuType<T>;
        create(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_): any;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly SMOKER: Internal.MenuType<Internal.SmokerMenu>;
        static readonly GENERIC_9x6: Internal.MenuType<Internal.ChestMenu>;
        static readonly ANVIL: Internal.MenuType<Internal.AnvilMenu>;
        static readonly GENERIC_9x4: Internal.MenuType<Internal.ChestMenu>;
        static readonly LOOM: Internal.MenuType<Internal.LoomMenu>;
        static readonly STONECUTTER: Internal.MenuType<Internal.StonecutterMenu>;
        static readonly LECTERN: Internal.MenuType<Internal.LecternMenu>;
        static readonly SHULKER_BOX: Internal.MenuType<Internal.ShulkerBoxMenu>;
        static readonly CRAFTING: Internal.MenuType<Internal.CraftingMenu>;
        static readonly SMITHING: Internal.MenuType<Internal.SmithingMenu>;
        static readonly ENCHANTMENT: Internal.MenuType<Internal.EnchantmentMenu>;
        readonly "constructor": Internal.MenuType$MenuSupplier<T>;
        static readonly GENERIC_9x2: Internal.MenuType<Internal.ChestMenu>;
        static readonly GENERIC_3x3: Internal.MenuType<Internal.DispenserMenu>;
        static readonly FURNACE: Internal.MenuType<Internal.FurnaceMenu>;
        static readonly GRINDSTONE: Internal.MenuType<Internal.GrindstoneMenu>;
        static readonly MERCHANT: Internal.MenuType<Internal.MerchantMenu>;
        static readonly CARTOGRAPHY_TABLE: Internal.MenuType<Internal.CartographyTableMenu>;
        static readonly BEACON: Internal.MenuType<Internal.BeaconMenu>;
        static readonly GENERIC_9x5: Internal.MenuType<Internal.ChestMenu>;
        static readonly GENERIC_9x3: Internal.MenuType<Internal.ChestMenu>;
        static readonly GENERIC_9x1: Internal.MenuType<Internal.ChestMenu>;
        static readonly BREWING_STAND: Internal.MenuType<Internal.BrewingStandMenu>;
        static readonly HOPPER: Internal.MenuType<Internal.HopperMenu>;
        static readonly BLAST_FURNACE: Internal.MenuType<Internal.BlastFurnaceMenu>;
    }
    type MenuType_<T extends Internal.AbstractContainerMenu> = Special.Menu | MenuType<T>;
    class LivingEntity$Fallsounds extends Internal.Record {
        constructor(small: Internal.SoundEvent_, big: Internal.SoundEvent_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        small(): Internal.SoundEvent;
        equals(arg0: any): any;
        big(): Internal.SoundEvent;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type LivingEntity$Fallsounds_ = LivingEntity$Fallsounds;
    interface Reference2FloatFunction <K> extends it.unimi.dsi.fastutil.Function<K, number>, Internal.ToDoubleFunction<K> {
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2FloatFunction;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Reference2DoubleFunction<K>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Reference2CharFunction<K>;
        removeFloat(arg0: any): number;
        defaultReturnValue(arg0: number): any;
        getOrDefault(arg0: any, arg1: number): number;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2FloatFunction;
        apply(arg0: K): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2FloatFunction;
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2FloatFunction<T>;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2FloatFunction;
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        "getOrDefault(java.lang.Object,float)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2FloatFunction;
        applyAsDouble(arg0: K): any;
        put(arg0: K, arg1: number): number;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        abstract getFloat(arg0: any): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Reference2IntFunction<K>;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Reference2LongFunction<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        size(): number;
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2FloatFunction<T>;
        "put(java.lang.Object,float)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        clear(): any;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Reference2ByteFunction<K>;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2FloatFunction;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Reference2ShortFunction<K>;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        identity<T>(): Internal.Function<T, T>;
        (arg0: any): number;
    }
    type Reference2FloatFunction_<K> = Reference2FloatFunction<K> | ((arg0: any)=> number);
    class QuantumInfusionFluid$Source extends Internal.QuantumInfusionFluid {
        constructor()
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): any;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        isSource(arg0: Internal.FluidState_): any;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): any;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        getSource(arg0: any): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): any;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: any): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): any;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: any): any;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): any;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): any;
        wait(): any;
        getFlowing(arg0: number, arg1: any): Internal.FluidState;
        wait(arg0: number): any;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): any;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
    }
    type QuantumInfusionFluid$Source_ = QuantumInfusionFluid$Source;
    interface ICraftingPlan {
        abstract emittedItems(): Internal.KeyCounter;
        abstract patternTimes(): Internal.Map<Internal.IPatternDetails, any>;
        abstract bytes(): number;
        abstract simulation(): any;
        abstract multiplePaths(): any;
        abstract usedItems(): Internal.KeyCounter;
        abstract finalOutput(): Internal.GenericStack;
        abstract missingItems(): Internal.KeyCounter;
    }
    type ICraftingPlan_ = ICraftingPlan;
    class VillageSectionsDebugRenderer implements Internal.DebugRenderer$SimpleDebugRenderer {
        setNotVillageSection(arg0: Internal.SectionPos_): any;
        getClass(): typeof any;
        setVillageSection(arg0: Internal.SectionPos_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: any, arg3: any, arg4: any): any;
        wait(): any;
        clear(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        set notVillageSection(arg0: Internal.SectionPos_)
        get class(): typeof any
        set villageSection(arg0: Internal.SectionPos_)
    }
    type VillageSectionsDebugRenderer_ = VillageSectionsDebugRenderer;
    class VillagerTypeBuilder extends Internal.BuilderBase<Internal.VillagerType> {
        constructor(i: ResourceLocation_)
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.VillagerType>;
        getClass(): typeof any;
        createAdditionalObjects(): any;
        createObject(): any;
        getTranslationKeyGroup(): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        get(): Internal.VillagerType;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.VillagerType>;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.VillagerType>;
        toString(): string;
        notifyAll(): any;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.VillagerType>;
        getBuilderTranslationKey(): string;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.VillagerType>;
        generateLang(lang: Internal.LangEventJS_): any;
        transformObject(obj: Internal.VillagerType_): Internal.VillagerType;
        equals(arg0: any): any;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type VillagerTypeBuilder_ = VillagerTypeBuilder;
    interface ByteIterable extends Internal.Iterable<number> {
        iterator(): Internal.Iterator<any>;
        spliterator(): Internal.Spliterator<any>;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): any;
        "forEach(it.unimi.dsi.fastutil.bytes.ByteConsumer)"(arg0: Internal.ByteConsumer_): any;
        forEach(arg0: Internal.ByteConsumer_): any;
        forEach(arg0: Internal.IntConsumer_): any;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): any;
        intIterator(): Internal.IntIterator;
        intSpliterator(): Internal.IntSpliterator;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): any;
    }
    type ByteIterable_ = ByteIterable;
}
declare namespace net.pedroksl.advanced_ae.recipes {
    class IngredientStack$Item extends Internal.IngredientStack<Internal.Ingredient, Internal.ItemStack> {
        constructor(arg0: Internal.Ingredient_, arg1: number)
        getClass(): typeof any;
        "setStackAmount(net.minecraft.world.item.ItemStack,int)"(arg0: Internal.ItemStack_, arg1: number): any;
        "getStackAmount(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): number;
        sample(): this;
        setStackAmount(arg0: Internal.ItemStack_, arg1: number): any;
        "test(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): any;
        "getStackAmount(java.lang.Object)"(arg0: any): number;
        isEmpty(): any;
        notify(): any;
        toJson(): Internal.JsonElement;
        wait(arg0: number, arg1: number): any;
        test(arg0: any): any;
        consume(arg0: Internal.ItemStack_): any;
        "test(java.lang.Object)"(arg0: any): any;
        getAmount(): number;
        getIngredient(): Internal.Ingredient;
        static fromJson(arg0: Internal.JsonElement_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        static of(arg0: Internal.ItemStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        setStackAmount(arg0: any, arg1: number): any;
        toString(): string;
        "setStackAmount(java.lang.Object,int)"(arg0: any, arg1: number): any;
        notifyAll(): any;
        getStackAmount(arg0: Internal.ItemStack_): number;
        getStackAmount(arg0: any): number;
        static of(arg0: Internal.FluidStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Fluid;
        toNetwork(arg0: Internal.FriendlyByteBuf_): any;
        static "of(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Fluid;
        hashCode(): number;
        checkType(arg0: any): any;
        wait(): any;
        test(arg0: Internal.ItemStack_): any;
        wait(arg0: number): any;
        static "of(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        static of(arg0: Internal.Ingredient_, arg1: number): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        equals(arg0: any): any;
        get class(): typeof any
        get amount(): number
        get ingredient(): Internal.Ingredient
        static readonly CODEC: Internal.Codec<net.pedroksl.advanced_ae.recipes.IngredientStack$Item>;
    }
    type IngredientStack$Item_ = IngredientStack$Item;
}
declare namespace net.irisshaders.iris.mixin.rendertype {
    interface RenderStateShardAccessor {
        abstract getName(): string;
        getTranslucentTransparency(): Internal.RenderStateShard$TransparencyStateShard;
        get name(): string
        get translucentTransparency(): Internal.RenderStateShard$TransparencyStateShard
        (): string;
    }
    type RenderStateShardAccessor_ = RenderStateShardAccessor | (()=> string);
}
declare namespace net.irisshaders.iris.texture {
    interface SpriteContentsExtension {
        abstract getCreatedTicker(): Internal.SpriteContents$Ticker;
        get createdTicker(): Internal.SpriteContents$Ticker
        (): Internal.SpriteContents$Ticker_;
    }
    type SpriteContentsExtension_ = SpriteContentsExtension | (()=> Internal.SpriteContents$Ticker_);
}
