/// <reference path="./internal_*.d.ts" />
declare namespace net.minecraft.util {
    class Unit extends Internal.Enum<net.minecraft.util.Unit> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof net.minecraft.util.Unit;
        static values(): net.minecraft.util.Unit[];
        name(): string;
        hashCode(): number;
        compareTo(arg0: net.minecraft.util.Unit_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<net.minecraft.util.Unit>>;
        ordinal(): number;
        wait(): any;
        "compareTo(net.minecraft.util.Unit)"(arg0: net.minecraft.util.Unit_): number;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        static valueOf(arg0: string): net.minecraft.util.Unit;
        get class(): typeof any
        get declaringClass(): typeof net.minecraft.util.Unit
        static readonly INSTANCE: (net.minecraft.util.Unit) & (net.minecraft.util.Unit);
    }
    type Unit_ = "instance" | Unit;
}
declare namespace Internal {
    class QuantumBoots extends Internal.QuantumArmorBase {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        setUpgradeValue(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: number): any;
        getTick(arg0: any): any;
        isFireResistant(): any;
        setFilter(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.List_<Internal.GenericStack>): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        isPerspectiveAware(): any;
        tickUpgrades(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        isUpgradeEnabled(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        isUpgradePowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Level_): any;
        setMaxStackSize(arg0: number): any;
        static upgradeAvailableFor(arg0: Internal.UpgradeType_): Internal.List<Internal.QuantumArmorBase>;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        setUpgradeExtra(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: any): any;
        setAnimData<D>(arg0: Internal.Entity_, arg1: number, arg2: Internal.SerializableDataTicket_<D>, arg3: D): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        "triggerAnim(net.minecraft.world.entity.Entity,long,java.lang.String,java.lang.String)"<D>(arg0: Internal.Entity_, arg1: number, arg2: string, arg3: string): any;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        openFromEquipmentSlot(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): any;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        getFilter(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): Internal.List<Internal.GenericStack>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        removeUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getAECurrentPower(arg0: Internal.ItemStack_): any;
        toggleUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        isFoil(arg0: Internal.ItemStack_): any;
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_): Internal.IGrid;
        isDamageable(arg0: Internal.ItemStack_): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): any;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        setDigSpeed(speed: number): any;
        getUpgradeValue(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: number): number;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        triggerAnim<D>(arg0: Internal.Entity_, arg1: number, arg2: string, arg3: string): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        triggerAnim<D>(arg0: number, arg1: string, arg2: string, arg3: Internal.PacketDistributor$PacketTarget_): any;
        toggleUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Player_): any;
        animatableCacheOverride(): Internal.AnimatableInstanceCache;
        "consumeEnergy(net.minecraft.world.entity.player.Player,net.minecraft.world.item.ItemStack,net.pedroksl.advanced_ae.common.items.upgrades.UpgradeType)"(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.UpgradeType_): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        static registerSyncedAnimatable(arg0: Internal.GeoAnimatable_): any;
        setFireResistant(arg0: any): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getBoneResetTime(): any;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getPassiveUpgrades(arg0: Internal.ItemStack_): Internal.List<Internal.UpgradeType>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        syncAnimData<D>(arg0: number, arg1: Internal.SerializableDataTicket_<D>, arg2: D, arg3: Internal.PacketDistributor$PacketTarget_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        static getOrAssignId(arg0: Internal.ItemStack_, arg1: Internal.ServerLevel_): number;
        getUpgradeExtra(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: any): any;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        static "getId(net.minecraft.world.item.Item)"(arg0: Internal.Item_): number;
        registerControllers(arg0: Internal.AnimatableManager$ControllerRegistrar_): any;
        equals(arg0: any): any;
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): Internal.IGrid;
        "triggerAnim(long,java.lang.String,java.lang.String,net.minecraftforge.network.PacketDistributor$PacketTarget)"<D>(arg0: number, arg1: string, arg2: string, arg3: Internal.PacketDistributor$PacketTarget_): any;
        setRarity(arg0: Internal.Rarity_): any;
        getType(): Internal.ArmorItem$Type;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        isUpgradeEnabledAndPowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        "consumeEnergy(net.minecraft.world.entity.player.Player,net.minecraft.world.item.ItemStack,int)"(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getAEMaxPower(arg0: Internal.ItemStack_): any;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        updateStatus(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        openFromEquipmentSlot(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: any): any;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        getLinkedPosition(arg0: Internal.ItemStack_): Internal.GlobalPos;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        getPowerFlow(arg0: Internal.ItemStack_): Internal.AccessRestriction;
        applyUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        getAnimatableInstanceCache(): Internal.AnimatableInstanceCache;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getAnimData<D>(arg0: number, arg1: Internal.SerializableDataTicket_<D>): D;
        shouldPlayAnimsWhileGamePaused(): any;
        setAttackDamage(attackDamage: any): any;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        static getId(arg0: Internal.ItemStack_): number;
        consumeEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.UpgradeType_): any;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        hasUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        isEnchantable(arg0: Internal.ItemStack_): any;
        static "getId(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        notify(): any;
        getChargeRate(arg0: Internal.ItemStack_): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        isUpgradeEnabledAndPowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Level_): any;
        getMenuHost(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: BlockPos_): Internal.ItemMenuHost;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$ItemDisplayParameters_, arg1: Internal.CreativeModeTab$Output_): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        isUpgradePowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        getPossibleUpgrades(): Internal.List<Internal.UpgradeType>;
        canBeDepleted(): any;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): any;
        consumeEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): any;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        isUpgradeAllowed(arg0: Internal.UpgradeType_): any;
        getTypeItemStackKey(): Internal.ItemStackKey;
        extractAEPower(arg0: Internal.ItemStack_, arg1: any, arg2: Internal.Actionable_): any;
        getAppliedUpgrades(arg0: Internal.ItemStack_): Internal.List<Internal.UpgradeType>;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        injectAEPower(arg0: Internal.ItemStack_, arg1: any, arg2: Internal.Actionable_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        get drinkingSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get boneResetTime(): any
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        get animatableInstanceCache(): Internal.AnimatableInstanceCache
        set attackDamage(attackDamage: any)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get possibleUpgrades(): Internal.List<Internal.UpgradeType>
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type QuantumBoots_ = QuantumBoots;
    interface IInsertResponseUpgrade {
        abstract onBeforeInsert(arg0: Internal.IItemHandlerSimpleInserter_, arg1: number, arg2: Internal.ItemStack_, arg3: any): Internal.ItemStack;
        abstract onAfterInsert(arg0: Internal.IItemHandlerSimpleInserter_, arg1: number): any;
    }
    type IInsertResponseUpgrade_ = IInsertResponseUpgrade;
    interface IForgeBakedModel {
        getRenderPasses(arg0: Internal.ItemStack_, arg1: any): Internal.List<Internal.BakedModel>;
        getModelData(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ModelData_): Internal.ModelData;
        getRenderTypes(arg0: Internal.BlockState_, arg1: Internal.RandomSource_, arg2: Internal.ModelData_): Internal.ChunkRenderTypeSet;
        applyTransform(arg0: Internal.ItemDisplayContext_, arg1: Internal.PoseStack_, arg2: any): Internal.BakedModel;
        getParticleIcon(arg0: Internal.ModelData_): Internal.TextureAtlasSprite;
        useAmbientOcclusion(arg0: Internal.BlockState_): any;
        useAmbientOcclusion(arg0: Internal.BlockState_, arg1: Internal.RenderType_): any;
        getRenderTypes(arg0: Internal.ItemStack_, arg1: any): Internal.List<Internal.RenderType>;
        getQuads(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.RandomSource_, arg3: Internal.ModelData_, arg4: Internal.RenderType_): Internal.List<Internal.BakedQuad>;
    }
    type IForgeBakedModel_ = IForgeBakedModel;
    class DuctNetHandler implements Internal.IHazardParticleContainer {
        constructor(arg0: Internal.DuctPipeNet_, arg1: Internal.DuctPipeBlockEntity_, arg2: Internal.Direction_)
        getClass(): typeof any;
        toString(): string;
        changeHazard(arg0: MedicalCondition_, arg1: number): number;
        notifyAll(): any;
        addHazard(arg0: MedicalCondition_, arg1: number): number;
        notify(): any;
        static emitPollutionParticles(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        wait(arg0: number, arg1: number): any;
        getHazardStored(arg0: MedicalCondition_): number;
        updateNetwork(arg0: Internal.DuctPipeNet_): any;
        outputsHazard(arg0: Internal.Direction_, arg1: MedicalCondition_): any;
        hashCode(): number;
        removeHazard(arg0: MedicalCondition_, arg1: number): number;
        wait(): any;
        getNet(): Internal.DuctPipeNet;
        wait(arg0: number): any;
        getHazardCapacity(arg0: MedicalCondition_): number;
        inputsHazard(arg0: Internal.Direction_, arg1: MedicalCondition_): any;
        equals(arg0: any): any;
        getHazardCanBeInserted(arg0: MedicalCondition_): number;
        get class(): typeof any
        get net(): Internal.DuctPipeNet
    }
    type DuctNetHandler_ = DuctNetHandler;
    class ServerComputer implements Internal.ComputerEnvironment, Internal.InputHandler {
        constructor(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number, arg3: string, arg4: Internal.ComputerFamily_, arg5: number, arg6: number, arg7: any_)
        getClass(): typeof any;
        getInstanceUUID(): Internal.UUID;
        getPosition(): BlockPos;
        getLevel(): Internal.ServerLevel;
        getState(): Internal.ComputerState;
        getInstanceID(): number;
        getLabel(): string;
        checkUsable(arg0: Internal.Player_): any;
        reboot(): any;
        getRedstoneOutput(arg0: Internal.ComputerSide_): number;
        getMainThreadMonitor(): Internal.WorkMonitor;
        mouseScroll(arg0: number, arg1: number, arg2: number): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        queueEvent(arg0: string, arg1: any[]): any;
        setBundledRedstoneInput(arg0: Internal.ComputerSide_, arg1: number): any;
        turnOn(): any;
        register(): Internal.UUID;
        getBundledRedstoneOutput(arg0: Internal.ComputerSide_): number;
        toString(): string;
        mouseDrag(arg0: number, arg1: number, arg2: number): any;
        notifyAll(): any;
        getFamily(): Internal.ComputerFamily;
        getPeripheral(arg0: Internal.ComputerSide_): Internal.IPeripheral;
        queueEvent(arg0: string): any;
        setRedstoneInput(arg0: Internal.ComputerSide_, arg1: number): any;
        isOn(): any;
        createRootMount(): Internal.WritableMount;
        setPeripheral(arg0: Internal.ComputerSide_, arg1: Internal.IPeripheral_): any;
        keyUp(arg0: number): any;
        shutdown(): any;
        getTerminalState(): Internal.TerminalState;
        hashCode(): number;
        keepAlive(): any;
        getMetrics(): Internal.MetricsObserver;
        mouseUp(arg0: number, arg1: number, arg2: number): any;
        wait(): any;
        close(): any;
        setLabel(arg0: string): any;
        wait(arg0: number): any;
        getDay(): number;
        equals(arg0: any): any;
        pollAndResetChanges(): number;
        mouseClick(arg0: number, arg1: number, arg2: number): any;
        keyDown(arg0: number, arg1: any): any;
        getID(): number;
        getTimeOfDay(): any;
        setPosition(arg0: Internal.ServerLevel_, arg1: BlockPos_): any;
        get class(): typeof any
        get instanceUUID(): Internal.UUID
        get position(): BlockPos
        get level(): Internal.ServerLevel
        get state(): Internal.ComputerState
        get instanceID(): number
        get label(): string
        get mainThreadMonitor(): Internal.WorkMonitor
        get family(): Internal.ComputerFamily
        get terminalState(): Internal.TerminalState
        get metrics(): Internal.MetricsObserver
        set label(arg0: string)
        get day(): number
        get ID(): number
        get timeOfDay(): any
    }
    type ServerComputer_ = ServerComputer;
    class ServerboundUseItemOnPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.InteractionHand_, arg1: Internal.BlockHitResult_, arg2: number)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        handle(arg0: Internal.ServerGamePacketListener_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): any;
        hashCode(): number;
        wait(): any;
        getSequence(): number;
        getHand(): Internal.InteractionHand;
        wait(arg0: number): any;
        getHitResult(): Internal.BlockHitResult;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get sequence(): number
        get hand(): Internal.InteractionHand
        get hitResult(): Internal.BlockHitResult
    }
    type ServerboundUseItemOnPacket_ = ServerboundUseItemOnPacket;
    class BaseBlockItem$InteractionFeedback extends Internal.Enum<Internal.BaseBlockItem$InteractionFeedback> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.BaseBlockItem$InteractionFeedback[];
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BaseBlockItem$InteractionFeedback>>;
        toString(): string;
        "compareTo(com.supermartijn642.core.item.BaseBlockItem$InteractionFeedback)"(arg0: Internal.BaseBlockItem$InteractionFeedback_): number;
        notifyAll(): any;
        static valueOf(name: string): Internal.BaseBlockItem$InteractionFeedback;
        getDeclaringClass(): typeof Internal.BaseBlockItem$InteractionFeedback;
        compareTo(arg0: Internal.BaseBlockItem$InteractionFeedback_): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        /**
         * @deprecated
        */
        static fromUnderlying(interactionResult: Internal.InteractionResult_): Internal.BaseBlockItem$InteractionFeedback;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.BaseBlockItem$InteractionFeedback
        static readonly PASS: (Internal.BaseBlockItem$InteractionFeedback) & (Internal.BaseBlockItem$InteractionFeedback);
        static readonly SUCCESS: (Internal.BaseBlockItem$InteractionFeedback) & (Internal.BaseBlockItem$InteractionFeedback);
        static readonly CONSUME: (Internal.BaseBlockItem$InteractionFeedback) & (Internal.BaseBlockItem$InteractionFeedback);
    }
    type BaseBlockItem$InteractionFeedback_ = BaseBlockItem$InteractionFeedback | "pass" | "consume" | "success";
    class SoulNetwork implements Internal.INBTSerializable<Internal.CompoundTag> {
        getClass(): typeof any;
        /**
         * @deprecated
        */
        "syphon(int)"(arg0: number): number;
        /**
         * @deprecated
        */
        causeNauseaToPlayer(): any;
        add(arg0: Internal.SoulTicket_, arg1: number): number;
        static newEmpty(arg0: Internal.UUID_): Internal.SoulNetwork;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        notify(): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        wait(arg0: number, arg1: number): any;
        "add(wayoftime.bloodmagic.core.data.SoulTicket,int)"(arg0: Internal.SoulTicket_, arg1: number): number;
        setParent(arg0: Internal.BMWorldSavedData_): this;
        syphonAndDamage(arg0: Internal.Player_, arg1: Internal.SoulTicket_): Internal.BooleanResult<any>;
        /**
         * @deprecated
        */
        "add(int,int)"(arg0: number, arg1: number): number;
        getParent(): Internal.BMWorldSavedData;
        getPlayerId(): Internal.UUID;
        /**
         * @deprecated
        */
        syphonAndDamage(arg0: Internal.Player_, arg1: number): any;
        syphon(arg0: Internal.SoulTicket_): number;
        getPlayer(): Internal.Player;
        "syphon(wayoftime.bloodmagic.core.data.SoulTicket)"(arg0: Internal.SoulTicket_): number;
        causeNausea(): any;
        /**
         * @deprecated
        */
        "syphonAndDamage(net.minecraft.world.entity.player.Player,int)"(arg0: Internal.Player_, arg1: number): any;
        deserializeNBT(arg0: Internal.Tag_): any;
        static fromNBT(arg0: Internal.CompoundTag_): Internal.SoulNetwork;
        toString(): string;
        getOrbTier(): number;
        /**
         * @deprecated
        */
        syphon(arg0: number): number;
        notifyAll(): any;
        getCachedPlayer(): Internal.Player;
        syphon(arg0: Internal.SoulTicket_, arg1: any): number;
        serializeNBT(): Internal.CompoundTag;
        hurtPlayer(arg0: Internal.Player_, arg1: number): any;
        "syphonAndDamage(net.minecraft.world.entity.player.Player,wayoftime.bloodmagic.core.data.SoulTicket)"(arg0: Internal.Player_, arg1: Internal.SoulTicket_): Internal.BooleanResult<any>;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        hashCode(): number;
        wait(): any;
        clear(): any;
        getTicketHistory(): Internal.List<Internal.SoulTicket>;
        wait(arg0: number): any;
        setCurrentEssence(arg0: number): this;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        addLifeEssence(arg0: number, arg1: number): number;
        setOrbTier(arg0: number): this;
        getCurrentEssence(): number;
        equals(arg0: any): any;
        get class(): typeof any
        set parent(arg0: Internal.BMWorldSavedData_)
        get parent(): Internal.BMWorldSavedData
        get playerId(): Internal.UUID
        get player(): Internal.Player
        get orbTier(): number
        get cachedPlayer(): Internal.Player
        get ticketHistory(): Internal.List<Internal.SoulTicket>
        set currentEssence(arg0: number)
        set orbTier(arg0: number)
        get currentEssence(): number
    }
    type SoulNetwork_ = SoulNetwork;
    interface OptionInstance$CycleableValueSet <T> extends Internal.OptionInstance$ValueSet<T> {
        abstract validateValue(arg0: T): Internal.Optional<T>;
        abstract codec(): Internal.Codec<T>;
        createButton(arg0: Internal.OptionInstance$TooltipSupplier_<T>, arg1: Internal.Options_, arg2: number, arg3: number, arg4: number, arg5: Internal.Consumer_<T>): Internal.Function<Internal.OptionInstance<T>, Internal.AbstractWidget>;
        valueSetter(): Internal.OptionInstance$CycleableValueSet$ValueSetter<T>;
        abstract valueListSupplier(): Internal.CycleButton$ValueListSupplier<T>;
    }
    type OptionInstance$CycleableValueSet_<T> = OptionInstance$CycleableValueSet<T>;
    class InventoryPartitioner {
        constructor(arg0: Internal.CompoundTag_, arg1: Internal.InventoryHandler_, arg2: Internal.Supplier_<any>)
        isInfinite(arg0: number): any;
        getClass(): typeof any;
        isFilterItem(arg0: Internal.Item_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        serializeNBT(): Internal.CompoundTag;
        removeInventoryPart(arg0: number): any;
        addInventoryPart(arg0: number, arg1: number, arg2: Internal.IInventoryPartHandler_): any;
        getNoSortSlots(): Internal.Set<any>;
        getPartBySlot(arg0: number): Internal.IInventoryPartHandler;
        hashCode(): number;
        getFilterItems(): Internal.Map<Internal.Item, Internal.Set<any>>;
        wait(): any;
        onInit(): any;
        wait(arg0: number): any;
        onSlotLimitChange(): any;
        getNoItemIcon(arg0: number): com.mojang.datafixers.util.Pair<ResourceLocation, ResourceLocation>;
        equals(arg0: any): any;
        getFirstSpace(arg0: number): Internal.Optional<Internal.SlotRange>;
        get class(): typeof any
        get noSortSlots(): Internal.Set<any>
        get filterItems(): Internal.Map<Internal.Item, Internal.Set<any>>
    }
    type InventoryPartitioner_ = InventoryPartitioner;
    interface Function19 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES> {
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): Internal.Function19<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES_MAPPED>;
        constL(arg0: A, arg1: B): Internal.Function17<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): org.zeith.hammerlib.util.java_.functions.Function12<H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R, arg18: S): RES;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): org.zeith.hammerlib.util.java_.functions.Function13<G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: S): Internal.Function18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O): Internal.Function4<P, Q, R, S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): org.zeith.hammerlib.util.java_.functions.Function11<I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: O, arg1: P, arg2: Q, arg3: R, arg4: S): org.zeith.hammerlib.util.java_.functions.Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function7<M, N, O, P, Q, R, S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function8<L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M, arg9: N, arg10: O, arg11: P, arg12: Q, arg13: R, arg14: S): Internal.Function4<A, B, C, D, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M, arg12: N, arg13: O, arg14: P, arg15: Q, arg16: R, arg17: S): Internal.Function1<A, RES>;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function16<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: K, arg1: L, arg2: M, arg3: N, arg4: O, arg5: P, arg6: Q, arg7: R, arg8: S): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M, arg4: N, arg5: O, arg6: P, arg7: Q, arg8: R, arg9: S): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constR(arg0: N, arg1: O, arg2: P, arg3: Q, arg4: R, arg5: S): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        ignoreResult(): Internal.Consumer19<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): Internal.Function5<O, P, Q, R, S, RES>;
        constL(arg0: A): Internal.Function18<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R): Internal.Function1<S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): Internal.Function6<N, O, P, Q, R, S, RES>;
        constR(arg0: Q, arg1: R, arg2: S): org.zeith.hammerlib.util.java_.functions.Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constR(arg0: R, arg1: S): Internal.Function17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M, arg11: N, arg12: O, arg13: P, arg14: Q, arg15: R, arg16: S): Internal.Function2<A, B, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): org.zeith.hammerlib.util.java_.functions.Function10<J, K, L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M, arg7: N, arg8: O, arg9: P, arg10: Q, arg11: R, arg12: S): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M, arg6: N, arg7: O, arg8: P, arg9: Q, arg10: R, arg11: S): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S): Internal.Function3<A, B, C, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function9<K, L, M, N, O, P, Q, R, S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): org.zeith.hammerlib.util.java_.functions.Function14<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M, arg8: N, arg9: O, arg10: P, arg11: Q, arg12: R, arg13: S): Internal.Function5<A, B, C, D, E, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q): Internal.Function2<R, S, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): org.zeith.hammerlib.util.java_.functions.Function15<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>;
        constR(arg0: L, arg1: M, arg2: N, arg3: O, arg4: P, arg5: Q, arg6: R, arg7: S): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        constR(arg0: P, arg1: Q, arg2: R, arg3: S): org.zeith.hammerlib.util.java_.functions.Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P): Internal.Function3<Q, R, S, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R, arg18: S): RES;
    }
    type Function19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES> = Function19<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES> | ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R, arg18: S)=> RES);
    abstract class AbstractSkullBlock extends Internal.BaseEntityBlock implements Internal.Equipable {
        constructor(arg0: Internal.SkullBlock$Type_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getType(): Internal.SkullBlock$Type;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        getEquipmentSlot(): Internal.EquipmentSlot;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get type(): Internal.SkullBlock$Type
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        get equipmentSlot(): Internal.EquipmentSlot
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get equipSound(): Internal.SoundEvent
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type AbstractSkullBlock_ = AbstractSkullBlock;
    interface Function17 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES> {
        constL(arg0: A, arg1: B, arg2: C, arg3: D): org.zeith.hammerlib.util.java_.functions.Function13<E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        constR(arg0: K, arg1: L, arg2: M, arg3: N, arg4: O, arg5: P, arg6: Q): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M, arg12: N, arg13: O, arg14: P, arg15: Q): Internal.Function1<A, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function9<I, J, K, L, M, N, O, P, Q, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M, arg11: N, arg12: O, arg13: P, arg14: Q): Internal.Function2<A, B, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): org.zeith.hammerlib.util.java_.functions.Function10<H, I, J, K, L, M, N, O, P, Q, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M, arg8: N, arg9: O, arg10: P, arg11: Q): Internal.Function5<A, B, C, D, E, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P): Internal.Function1<Q, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): org.zeith.hammerlib.util.java_.functions.Function12<F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q): RES;
        constR(arg0: O, arg1: P, arg2: Q): org.zeith.hammerlib.util.java_.functions.Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constR(arg0: P, arg1: Q): org.zeith.hammerlib.util.java_.functions.Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q): Internal.Function3<A, B, C, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): Internal.Function3<O, P, Q, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O): Internal.Function2<P, Q, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M, arg9: N, arg10: O, arg11: P, arg12: Q): Internal.Function4<A, B, C, D, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M, arg6: N, arg7: O, arg8: P, arg9: Q): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function6<L, M, N, O, P, Q, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function15<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function16<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M, arg7: N, arg8: O, arg9: P, arg10: Q): Internal.Function6<A, B, C, D, E, F, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function5<M, N, O, P, Q, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M, arg4: N, arg5: O, arg6: P, arg7: Q): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constR(arg0: N, arg1: O, arg2: P, arg3: Q): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function8<J, K, L, M, N, O, P, Q, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): Internal.Function4<N, O, P, Q, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): Internal.Function17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES_MAPPED>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function7<K, L, M, N, O, P, Q, RES>;
        constR(arg0: Q): org.zeith.hammerlib.util.java_.functions.Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function14<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): org.zeith.hammerlib.util.java_.functions.Function11<G, H, I, J, K, L, M, N, O, P, Q, RES>;
        ignoreResult(): Internal.Consumer17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>;
        constR(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        constR(arg0: L, arg1: M, arg2: N, arg3: O, arg4: P, arg5: Q): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q): RES;
    }
    type Function17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES> = ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q)=> RES) | Function17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
    interface Function18 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES> {
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O): Internal.Function3<P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function6<M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): Internal.Function5<N, O, P, Q, R, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M, arg6: N, arg7: O, arg8: P, arg9: Q, arg10: R): Internal.Function7<A, B, C, D, E, F, G, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): Internal.Function18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES_MAPPED>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M, arg9: N, arg10: O, arg11: P, arg12: Q, arg13: R): Internal.Function4<A, B, C, D, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): Internal.Function4<O, P, Q, R, RES>;
        constR(arg0: K, arg1: L, arg2: M, arg3: N, arg4: O, arg5: P, arg6: Q, arg7: R): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M, arg8: N, arg9: O, arg10: P, arg11: Q, arg12: R): Internal.Function5<A, B, C, D, E, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constR(arg0: P, arg1: Q, arg2: R): org.zeith.hammerlib.util.java_.functions.Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): org.zeith.hammerlib.util.java_.functions.Function14<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constR(arg0: Q, arg1: R): org.zeith.hammerlib.util.java_.functions.Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constR(arg0: R): Internal.Function17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function8<K, L, M, N, O, P, Q, R, RES>;
        constR(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): org.zeith.hammerlib.util.java_.functions.Function13<F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M, arg7: N, arg8: O, arg9: P, arg10: Q, arg11: R): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: L, arg1: M, arg2: N, arg3: O, arg4: P, arg5: Q, arg6: R): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function9<J, K, L, M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q): Internal.Function1<R, RES>;
        constL(arg0: A): Internal.Function17<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M, arg11: N, arg12: O, arg13: P, arg14: Q, arg15: R): Internal.Function2<A, B, RES>;
        constR(arg0: N, arg1: O, arg2: P, arg3: Q, arg4: R): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        ignoreResult(): Internal.Consumer18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): org.zeith.hammerlib.util.java_.functions.Function12<G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): org.zeith.hammerlib.util.java_.functions.Function10<I, J, K, L, M, N, O, P, Q, R, RES>;
        constR(arg0: O, arg1: P, arg2: Q, arg3: R): org.zeith.hammerlib.util.java_.functions.Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function15<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function16<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function7<L, M, N, O, P, Q, R, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P): Internal.Function2<Q, R, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M, arg4: N, arg5: O, arg6: P, arg7: Q, arg8: R): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): org.zeith.hammerlib.util.java_.functions.Function11<H, I, J, K, L, M, N, O, P, Q, R, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R): RES;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M, arg12: N, arg13: O, arg14: P, arg15: Q, arg16: R): Internal.Function1<A, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R): Internal.Function3<A, B, C, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R): RES;
    }
    type Function18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES> = ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R)=> RES) | Function18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>;
    class UseOnContext {
        constructor(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_)
        constructor(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.ItemStack_, arg4: Internal.BlockHitResult_)
        getClass(): typeof any;
        getClickedFace(): Internal.Direction;
        toString(): string;
        notifyAll(): any;
        getHorizontalDirection(): Internal.Direction;
        getItemInHand(): Internal.ItemStack;
        getRotation(): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLevel(): Internal.Level;
        hashCode(): number;
        getClickLocation(): Vec3d;
        isSecondaryUseActive(): any;
        wait(): any;
        getHand(): Internal.InteractionHand;
        getClickedPos(): BlockPos;
        wait(arg0: number): any;
        getHitResult(): Internal.BlockHitResult;
        getPlayer(): Internal.Player;
        isInside(): any;
        equals(arg0: any): any;
        get class(): typeof any
        get clickedFace(): Internal.Direction
        get horizontalDirection(): Internal.Direction
        get itemInHand(): Internal.ItemStack
        get rotation(): number
        get level(): Internal.Level
        get clickLocation(): Vec3d
        get hand(): Internal.InteractionHand
        get clickedPos(): BlockPos
        get hitResult(): Internal.BlockHitResult
        get player(): Internal.Player
    }
    type UseOnContext_ = UseOnContext;
    class CookingUpgradeConfig {
        constructor(arg0: Internal.ForgeConfigSpec$Builder_, arg1: string, arg2: string)
        getClass(): typeof any;
        hashCode(): number;
        static getInstance(arg0: Internal.ForgeConfigSpec$Builder_, arg1: string, arg2: string): Internal.CookingUpgradeConfig;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        readonly cookingSpeedMultiplier: Internal.ForgeConfigSpec$DoubleValue;
        readonly fuelEfficiencyMultiplier: Internal.ForgeConfigSpec$DoubleValue;
    }
    type CookingUpgradeConfig_ = CookingUpgradeConfig;
    interface Long2FloatFunction extends it.unimi.dsi.fastutil.Function<any, number>, Internal.LongToDoubleFunction {
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, number>;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2FloatFunction;
        defaultReturnValue(arg0: number): any;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2FloatFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "getOrDefault(long,float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        "put(long,float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<any, T>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Long2CharFunction;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Long2IntFunction;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2FloatFunction;
        abstract get(arg0: number): number;
        containsKey(arg0: number): any;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Long2DoubleFunction;
        composeLong(arg0: Internal.Long2LongFunction_): this;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Long2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: number): number;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2FloatFunction;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Long2LongFunction;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        apply(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "containsKey(long)"(arg0: number): any;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Long2ShortFunction;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Long2ByteFunction;
        abstract "get(long)"(arg0: number): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Float)"(arg0: any, arg1: number): number;
        "remove(long)"(arg0: number): number;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2FloatFunction<T>;
        put(arg0: number, arg1: number): number;
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Long2ObjectFunction<T>;
        applyAsDouble(arg0: number): any;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2FloatFunction<T>;
        size(): number;
        clear(): any;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2FloatFunction;
        getOrDefault(arg0: number, arg1: number): number;
    }
    type Long2FloatFunction_ = Long2FloatFunction;
    class AlwaysTrueTest extends Internal.RuleTest {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        test(arg0: Internal.BlockState_, arg1: Internal.RandomSource_): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.AlwaysTrueTest>;
        static readonly INSTANCE: (Internal.AlwaysTrueTest) & (Internal.AlwaysTrueTest);
    }
    type AlwaysTrueTest_ = AlwaysTrueTest;
    interface Ingredient$Value {
        abstract serialize(): Internal.JsonObject;
        abstract getItems(): Internal.Collection<Internal.ItemStack>;
        get items(): Internal.Collection<Internal.ItemStack>
    }
    type Ingredient$Value_ = Ingredient$Value;
    class SlabBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        createAdditionalObjects(): any;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any): Internal.BlockBuilder;
        notify(): any;
        get(): Internal.Block;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: any): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: any): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any, scale16: any): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        wait(): any;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: any): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: any): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): any;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        toString(): string;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: any): Internal.BlockBuilder;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): any;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: any): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: any): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: any): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: any): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): any;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): any;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: any)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): any
    }
    type SlabBlockBuilder_ = SlabBlockBuilder;
    class BaseShinyItem extends Internal.BaseItem {
        constructor()
        constructor(arg0: Internal.Function_<Internal.Item$Properties, Internal.Item$Properties>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BaseShinyItem_ = BaseShinyItem;
    interface SpectatorMenuCategory {
        abstract getPrompt(): net.minecraft.network.chat.Component;
        abstract getItems(): Internal.List<Internal.SpectatorMenuItem>;
        get prompt(): net.minecraft.network.chat.Component
        get items(): Internal.List<Internal.SpectatorMenuItem>
    }
    type SpectatorMenuCategory_ = SpectatorMenuCategory;
    class SculkSpreader {
        constructor(arg0: any, arg1: Internal.TagKey_<Internal.Block>, arg2: number, arg3: number, arg4: number, arg5: number)
        static createWorldGenSpreader(): Internal.SculkSpreader;
        getClass(): typeof any;
        toString(): string;
        growthSpawnCost(): number;
        notifyAll(): any;
        replaceableBlocks(): Internal.TagKey<Internal.Block>;
        chargeDecayRate(): number;
        additionalDecayRate(): number;
        updateCursors(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_, arg3: any): any;
        getCursors(): Internal.List<Internal.SculkSpreader$ChargeCursor>;
        notify(): any;
        save(arg0: Internal.CompoundTag_): any;
        wait(arg0: number, arg1: number): any;
        addCursors(arg0: BlockPos_, arg1: number): any;
        hashCode(): number;
        load(arg0: Internal.CompoundTag_): any;
        isWorldGeneration(): any;
        wait(): any;
        clear(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        noGrowthRadius(): number;
        static createLevelSpreader(): Internal.SculkSpreader;
        get class(): typeof any
        get cursors(): Internal.List<Internal.SculkSpreader$ChargeCursor>
        static readonly MAX_GROWTH_RATE_RADIUS: (24) & (number);
        static readonly MAX_DECAY_FACTOR: (0.5) & (number);
        static readonly SHRIEKER_PLACEMENT_RATE: (11) & (number);
        static readonly MAX_CHARGE: (1000) & (number);
    }
    type SculkSpreader_ = SculkSpreader;
    class TwistingVinesConfig extends Internal.Record implements Internal.FeatureConfiguration {
        constructor(arg0: number, arg1: number, arg2: number)
        getClass(): typeof any;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        notifyAll(): any;
        spreadHeight(): number;
        maxHeight(): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        spreadWidth(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.TwistingVinesConfig>;
    }
    type TwistingVinesConfig_ = TwistingVinesConfig;
    interface Remapper {
        getMappedClass(from: typeof any): string;
        getUnmappedClass(from: string): string;
        getMappedField(from: typeof any, field: Internal.Field_): string;
        getTypeName(type: string): string;
        getMappedMethod(from: typeof any, method: Internal.Method_): string;
    }
    type Remapper_ = Remapper;
    class Climate$Sampler extends Internal.Record {
        constructor(arg0: Internal.DensityFunction_, arg1: Internal.DensityFunction_, arg2: Internal.DensityFunction_, arg3: Internal.DensityFunction_, arg4: Internal.DensityFunction_, arg5: Internal.DensityFunction_, arg6: Internal.List_<Internal.Climate$ParameterPoint>)
        getClass(): typeof any;
        findSpawnPosition(): BlockPos;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        continentalness(): Internal.DensityFunction;
        wait(arg0: number, arg1: number): any;
        spawnTarget(): Internal.List<Internal.Climate$ParameterPoint>;
        hashCode(): number;
        sample(arg0: number, arg1: number, arg2: number): Internal.Climate$TargetPoint;
        temperature(): Internal.DensityFunction;
        humidity(): Internal.DensityFunction;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        weirdness(): Internal.DensityFunction;
        depth(): Internal.DensityFunction;
        erosion(): Internal.DensityFunction;
        get class(): typeof any
    }
    type Climate$Sampler_ = Climate$Sampler;
    class PackRepository {
        constructor(...arg0: Internal.RepositorySource_[])
        isAvailable(arg0: string): any;
        getClass(): typeof any;
        reload(): any;
        openAllSelected(): Internal.List<Internal.PackResources>;
        getSelectedPacks(): Internal.Collection<Internal.Pack>;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getAvailableIds(): Internal.Collection<string>;
        addPackFinder(arg0: Internal.RepositorySource_): any;
        setSelected(arg0: Internal.Collection_<string>): any;
        hashCode(): number;
        removePack(arg0: string): any;
        getSelectedIds(): Internal.Collection<string>;
        wait(): any;
        wait(arg0: number): any;
        getPack(arg0: string): Internal.Pack;
        equals(arg0: any): any;
        addPack(arg0: string): any;
        getRequestedFeatureFlags(): Internal.FeatureFlagSet;
        getAvailablePacks(): Internal.Collection<Internal.Pack>;
        get class(): typeof any
        get selectedPacks(): Internal.Collection<Internal.Pack>
        get availableIds(): Internal.Collection<string>
        set selected(arg0: Internal.Collection_<string>)
        get selectedIds(): Internal.Collection<string>
        get requestedFeatureFlags(): Internal.FeatureFlagSet
        get availablePacks(): Internal.Collection<Internal.Pack>
        sources: Internal.Set<Internal.RepositorySource>;
    }
    type PackRepository_ = PackRepository;
    class SnowGolem extends Internal.AbstractGolem implements Internal.Shearable, Internal.IForgeShearable, Internal.RangedAttackMob {
        constructor(arg0: Internal.EntityType_<Internal.SnowGolem>, arg1: Internal.Level_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        shear(arg0: Internal.SoundSource_): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        getLeashOffset(): Vec3d;
        removeAllEffects(): any;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        performRangedAttack(arg0: Internal.LivingEntity_, arg1: number): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        setBaby(arg0: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        readyForShearing(): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        hasPumpkin(): any;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): any;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        setPumpkin(arg0: any): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set pumpkin(arg0: any)
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
    }
    type SnowGolem_ = SnowGolem;
    class DensityFunctions$TwoArgumentSimpleFunction$Type extends Internal.Enum<Internal.DensityFunctions$TwoArgumentSimpleFunction$Type> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        notifyAll(): any;
        "compareTo(net.minecraft.world.level.levelgen.DensityFunctions$TwoArgumentSimpleFunction$Type)"(arg0: Internal.DensityFunctions$TwoArgumentSimpleFunction$Type_): number;
        notify(): any;
        static values(): Internal.DensityFunctions$TwoArgumentSimpleFunction$Type[];
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        getDeclaringClass(): typeof Internal.DensityFunctions$TwoArgumentSimpleFunction$Type;
        compareTo(arg0: Internal.DensityFunctions$TwoArgumentSimpleFunction$Type_): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DensityFunctions$TwoArgumentSimpleFunction$Type>>;
        static valueOf(arg0: string): Internal.DensityFunctions$TwoArgumentSimpleFunction$Type;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.DensityFunctions$TwoArgumentSimpleFunction$Type
        static readonly MUL: (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type) & (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type);
        static readonly MAX: (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type) & (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type);
        static readonly ADD: (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type) & (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type);
        static readonly MIN: (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type) & (Internal.DensityFunctions$TwoArgumentSimpleFunction$Type);
    }
    type DensityFunctions$TwoArgumentSimpleFunction$Type_ = "min" | "mul" | "max" | DensityFunctions$TwoArgumentSimpleFunction$Type | "add";
    class DeltaFeature extends Internal.Feature<Internal.DeltaFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.DeltaFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        place(arg0: Internal.DeltaFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.DeltaFeatureConfiguration>): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.DeltaFeatureConfiguration, Internal.Feature<Internal.DeltaFeatureConfiguration>>>;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type DeltaFeature_ = DeltaFeature;
    interface Float2ReferenceFunction <V> extends Internal.DoubleFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        "apply(java.lang.Float)"(arg0: number): V;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2ReferenceFunction<V>;
        andThenReference<T>(arg0: Internal.Reference2ReferenceFunction_<V, T>): Internal.Float2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: V): V;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2ReferenceFunction<V>;
        "getOrDefault(float,java.lang.Object)"(arg0: number, arg1: V): V;
        "containsKey(float)"(arg0: number): any;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        remove(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2ReferenceFunction<V>;
        andThenFloat(arg0: Internal.Reference2FloatFunction_<V>): Internal.Float2FloatFunction;
        abstract get(arg0: number): V;
        andThenByte(arg0: Internal.Reference2ByteFunction_<V>): Internal.Float2ByteFunction;
        apply(arg0: number): V;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2ReferenceFunction<V>;
        andThenObject<T>(arg0: Internal.Reference2ObjectFunction_<V, T>): Internal.Float2ObjectFunction<T>;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        defaultReturnValue(): V;
        andThenDouble(arg0: Internal.Reference2DoubleFunction_<V>): Internal.Float2DoubleFunction;
        put(arg0: number, arg1: V): V;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2ReferenceFunction<T, V>;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): any;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2ReferenceFunction<T, V>;
        /**
         * @deprecated
        */
        "apply(double)"(arg0: any): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        containsKey(arg0: number): any;
        andThenLong(arg0: Internal.Reference2LongFunction_<V>): Internal.Float2LongFunction;
        /**
         * @deprecated
        */
        apply(arg0: any): V;
        andThenInt(arg0: Internal.Reference2IntFunction_<V>): Internal.Float2IntFunction;
        "put(float,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Object)"(arg0: number, arg1: V): V;
        abstract "get(float)"(arg0: number): V;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2ReferenceFunction<V>;
        andThenShort(arg0: Internal.Reference2ShortFunction_<V>): Internal.Float2ShortFunction;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2ReferenceFunction<V>;
        size(): number;
        "remove(float)"(arg0: number): V;
        clear(): any;
        andThenChar(arg0: Internal.Reference2CharFunction_<V>): Internal.Float2CharFunction;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Float2ReferenceFunction_<V> = Float2ReferenceFunction<V>;
    class ClientboundSetTimePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number, arg1: number, arg2: any)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        handle(arg0: Internal.ClientGamePacketListener_): any;
        wait(arg0: number): any;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): any;
        getGameTime(): number;
        equals(arg0: any): any;
        getDayTime(): number;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get gameTime(): number
        get dayTime(): number
    }
    type ClientboundSetTimePacket_ = ClientboundSetTimePacket;
    class DetectorBlock$Builder extends Internal.BlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        createAdditionalObjects(): any;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Texture the block on all sides with the same texture.
        */
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        detectorId(id: string): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: any): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: any): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        createObject(): Internal.Block;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): any;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: any): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): any;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): any;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: any): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: any): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any, scale16: any): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): any;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): any;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): any;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): any;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: any): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: any): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: any): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: any): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): any;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: any)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): any
    }
    type DetectorBlock$Builder_ = DetectorBlock$Builder;
    class SurfaceAllocator {
        constructor(context: Internal.ImmediateContext_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        isInstantiationFailed(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        curOp(): number;
        hashCode(): number;
        simulate(): any;
        wait(): any;
        wait(arg0: number): any;
        reset(): any;
        addInterval(proxy: Internal.SurfaceProxy_, start: number, end: number, actualUse: any): any;
        incOps(): any;
        allocate(): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type SurfaceAllocator_ = SurfaceAllocator;
    class IdMappingEvent$ModRemapping {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        readonly oldId: number;
        readonly registry: ResourceLocation;
        readonly newId: number;
        readonly key: ResourceLocation;
    }
    type IdMappingEvent$ModRemapping_ = IdMappingEvent$ModRemapping;
    interface SpriteContentsFrameInfoAccessor {
        abstract getTime(): number;
        abstract getIndex(): number;
        get time(): number
        get index(): number
    }
    type SpriteContentsFrameInfoAccessor_ = SpriteContentsFrameInfoAccessor;
    class NameMap <E> implements Internal.Iterable<E> {
        getClass(): typeof any;
        static "of(java.lang.Object,java.lang.Object[])"<T>(defaultValue: T, values: T[]): Internal.NameMap$Builder<T>;
        get(index: number): E;
        getDisplayName(value: E): net.minecraft.network.chat.Component;
        getIndex(e: E): number;
        getNullable(s: string): E;
        "get(java.lang.String)"(s: string): E;
        read(data: Internal.FriendlyByteBuf_): E;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        offset(value: E, index: number): E;
        static "of(java.lang.Object,java.util.List)"<T>(defaultValue: T, values: Internal.List_<T>): Internal.NameMap$Builder<T>;
        static of<T>(defaultValue: T, values: Internal.List_<T>): Internal.NameMap$Builder<T>;
        "get(int)"(index: number): E;
        getIcon(v: E): Internal.Icon;
        getName(value: E): string;
        getColor(value: E): Internal.Color4I;
        getPrevious(value: E): E;
        getNext(value: E): E;
        toString(): string;
        forEach(arg0: Internal.Consumer_<E>): any;
        notifyAll(): any;
        write(data: Internal.FriendlyByteBuf_, object: E): any;
        iterator(): Internal.Iterator<E>;
        size(): number;
        static of<T>(defaultValue: T, values: T[]): Internal.NameMap$Builder<T>;
        hashCode(): number;
        get(s: string): E;
        wait(): any;
        wait(arg0: number): any;
        spliterator(): Internal.Spliterator<E>;
        withDefault(def: E): this;
        equals(arg0: any): any;
        getRandom(rand: Internal.Random_): E;
        getStringIndex(s: string): number;
        get class(): typeof any
        readonly keys: Internal.List<string>;
        readonly values: Internal.List<E>;
        readonly map: Internal.Map<string, E>;
        readonly defaultValue: E;
    }
    type NameMap_<E> = NameMap<E>;
    class Date implements Internal.Cloneable, Internal.Comparable<Internal.Date>, Internal.Serializable {
        constructor()
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number)
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: number)
        constructor(arg0: string)
        clone(): any;
        getClass(): typeof any;
        /**
         * @deprecated
        */
        getHours(): number;
        toInstant(): Internal.Instant;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        /**
         * @deprecated
        */
        setDate(arg0: number): any;
        /**
         * @deprecated
        */
        getMonth(): number;
        /**
         * @deprecated
        */
        static parse(arg0: string): number;
        /**
         * @deprecated
        */
        getTimezoneOffset(): number;
        before(arg0: Internal.Date_): any;
        /**
         * @deprecated
        */
        setMonth(arg0: number): any;
        compareTo(arg0: Internal.Date_): number;
        "compareTo(java.util.Date)"(arg0: Internal.Date_): number;
        /**
         * @deprecated
        */
        getSeconds(): number;
        /**
         * @deprecated
        */
        getMinutes(): number;
        toString(): string;
        notifyAll(): any;
        /**
         * @deprecated
        */
        setYear(arg0: number): any;
        getTime(): number;
        /**
         * @deprecated
        */
        setHours(arg0: number): any;
        /**
         * @deprecated
        */
        setMinutes(arg0: number): any;
        /**
         * @deprecated
        */
        setSeconds(arg0: number): any;
        static from(arg0: Internal.Instant_): Internal.Date;
        /**
         * @deprecated
        */
        getYear(): number;
        hashCode(): number;
        /**
         * @deprecated
        */
        toGMTString(): string;
        after(arg0: Internal.Date_): any;
        wait(): any;
        /**
         * @deprecated
        */
        toLocaleString(): string;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getDate(): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getDay(): number;
        /**
         * @deprecated
        */
        static UTC(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): number;
        setTime(arg0: number): any;
        get class(): typeof any
        /**
         * @deprecated
        */
        get hours(): number
        /**
         * @deprecated
        */
        set date(arg0: number)
        /**
         * @deprecated
        */
        get month(): number
        /**
         * @deprecated
        */
        get timezoneOffset(): number
        /**
         * @deprecated
        */
        set month(arg0: number)
        /**
         * @deprecated
        */
        get seconds(): number
        /**
         * @deprecated
        */
        get minutes(): number
        /**
         * @deprecated
        */
        set year(arg0: number)
        get time(): number
        /**
         * @deprecated
        */
        set hours(arg0: number)
        /**
         * @deprecated
        */
        set minutes(arg0: number)
        /**
         * @deprecated
        */
        set seconds(arg0: number)
        /**
         * @deprecated
        */
        get year(): number
        /**
         * @deprecated
        */
        get date(): number
        /**
         * @deprecated
        */
        get day(): number
        set time(arg0: number)
    }
    type Date_ = Date;
    interface IForgePlayer {
        canReach(arg0: Internal.Entity_, arg1: any): any;
        canReach(arg0: Vec3d_, arg1: any): any;
        isCloseEnough(arg0: Internal.Entity_, arg1: any): any;
        "canReach(net.minecraft.world.phys.Vec3,double)"(arg0: Vec3d_, arg1: any): any;
        getEntityReach(): any;
        "canReach(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: any): any;
        canReach(arg0: BlockPos_, arg1: any): any;
        getBlockReach(): any;
        "canReach(net.minecraft.core.BlockPos,double)"(arg0: BlockPos_, arg1: any): any;
        get entityReach(): any
        get blockReach(): any
    }
    type IForgePlayer_ = IForgePlayer;
    class Random implements Internal.RandomGenerator, Internal.Serializable {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        ints(arg0: number, arg1: number): Internal.IntStream;
        nextFloat(arg0: number): number;
        static getDefault(): Internal.RandomGenerator;
        nextLong(): number;
        nextDouble(): any;
        nextLong(arg0: number, arg1: number): number;
        notify(): any;
        nextGaussian(): any;
        wait(arg0: number, arg1: number): any;
        doubles(arg0: number, arg1: any, arg2: any): Internal.DoubleStream;
        nextDouble(arg0: any): any;
        nextInt(arg0: number): number;
        nextFloat(): number;
        nextLong(arg0: number): number;
        ints(arg0: number, arg1: number, arg2: number): Internal.IntStream;
        nextFloat(arg0: number, arg1: number): number;
        static of(arg0: string): Internal.RandomGenerator;
        doubles(): Internal.DoubleStream;
        nextInt(): number;
        nextBytes(arg0: any[]): any;
        longs(arg0: number): Internal.LongStream;
        longs(arg0: number, arg1: number, arg2: number): Internal.LongStream;
        toString(): string;
        nextBoolean(): any;
        notifyAll(): any;
        nextDouble(arg0: any, arg1: any): any;
        setSeed(arg0: number): any;
        nextExponential(): any;
        longs(arg0: number, arg1: number): Internal.LongStream;
        nextInt(arg0: number, arg1: number): number;
        longs(): Internal.LongStream;
        isDeprecated(): any;
        doubles(arg0: number): Internal.DoubleStream;
        nextGaussian(arg0: any, arg1: any): any;
        ints(): Internal.IntStream;
        ints(arg0: number): Internal.IntStream;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        doubles(arg0: any, arg1: any): Internal.DoubleStream;
        equals(arg0: any): any;
        get class(): typeof any
        get "default"(): Internal.RandomGenerator
        set seed(arg0: number)
    }
    type Random_ = Random;
    class EtrionicCapacitorItem extends Internal.Item implements Internal.BotariumEnergyItem<any> {
        constructor(properties: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.Level_, tooltipComponents: Internal.List_<net.minecraft.network.chat.Component>, isAdvanced: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(stack: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(stack: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        static active(stack: Internal.ItemStack_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        getEnergyStorage(arg0: Internal.ItemStack_): Internal.EnergyContainer;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        static toggleMode(stack: Internal.ItemStack_): Internal.DistributionMode;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(level: Internal.Level_, player: Internal.Player_, usedHand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(stack: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        static toggleActive(stack: Internal.ItemStack_): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        static mode(stack: Internal.ItemStack_): Internal.DistributionMode;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        distributeSequential(from: Internal.ItemStackHolder_, maxExtract: number, inventory: Internal.Inventory_): any;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, slotId: number, isSelected: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        distributeRoundRobin(from: Internal.ItemStackHolder_, maxExtract: number, inventory: Internal.Inventory_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_, slotChanged: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly ACTIVE_TAG: ("Active") & (string);
        static readonly MODE_TAG: ("Mode") & (string);
    }
    type EtrionicCapacitorItem_ = EtrionicCapacitorItem;
    interface ServerPlayerAccessor {
        abstract callInitMenu(arg0: Internal.AbstractContainerMenu_): any;
        abstract getContainerCounter(): number;
        abstract callNextContainerCounter(): any;
        get containerCounter(): number
    }
    type ServerPlayerAccessor_ = ServerPlayerAccessor;
    interface IOverflowResponseUpgrade {
        abstract worksInGui(): any;
        abstract onOverflow(arg0: Internal.ItemStack_): Internal.ItemStack;
        abstract stackMatchesFilter(arg0: Internal.ItemStack_): any;
        stackMatchesFilterStack(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        abstract getFilterLogic(): Internal.FilterLogic;
        get filterLogic(): Internal.FilterLogic
    }
    type IOverflowResponseUpgrade_ = IOverflowResponseUpgrade;
    interface IIngredientRenderer <T> {
        getFontRenderer(arg0: Internal.Minecraft_, arg1: T): net.minecraft.client.gui.Font;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract getTooltip(arg0: T, arg1: Internal.TooltipFlag_): Internal.List<net.minecraft.network.chat.Component>;
        getWidth(): number;
        renderBatch(arg0: Internal.GuiGraphics_, arg1: Internal.List_<Internal.BatchRenderElement<T>>): any;
        abstract render(arg0: Internal.GuiGraphics_, arg1: T): any;
        getTooltip(arg0: Internal.ITooltipBuilder_, arg1: T, arg2: Internal.TooltipFlag_): any;
        getHeight(): number;
        render(arg0: Internal.GuiGraphics_, arg1: T, arg2: number, arg3: number): any;
        get width(): number
        get height(): number
    }
    type IIngredientRenderer_<T> = IIngredientRenderer<T>;
    interface RegistrateGenericProvider$Generator {
        abstract generate(arg0: Internal.RegistrateGenericProvider$GeneratorData_): Internal.DataProvider;
        (arg0: Internal.RegistrateGenericProvider$GeneratorData): Internal.DataProvider_;
    }
    type RegistrateGenericProvider$Generator_ = ((arg0: Internal.RegistrateGenericProvider$GeneratorData)=> Internal.DataProvider_) | RegistrateGenericProvider$Generator;
    interface FloatSpliterator extends Internal.Spliterator$OfPrimitive<number, Internal.FloatConsumer, Internal.FloatSpliterator> {
        "forEachRemaining(it.unimi.dsi.fastutil.floats.FloatConsumer)"(arg0: Internal.FloatConsumer_): any;
        /**
         * @deprecated
        */
        tryAdvance(arg0: Internal.Consumer_<number>): any;
        getComparator(): Internal.Comparator<any>;
        forEachRemaining(arg0: Internal.FloatConsumer_): any;
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): any;
        hasCharacteristics(arg0: number): any;
        abstract "tryAdvance(it.unimi.dsi.fastutil.floats.FloatConsumer)"(arg0: Internal.FloatConsumer_): any;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): any;
        skip(arg0: number): number;
        /**
         * @deprecated
        */
        "tryAdvance(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): any;
        abstract estimateSize(): number;
        trySplit(): Internal.Spliterator$OfPrimitive<any, any, any>;
        getExactSizeIfKnown(): number;
        abstract tryAdvance(arg0: Internal.FloatConsumer_): any;
        abstract characteristics(): number;
        get comparator(): Internal.Comparator<any>
        get exactSizeIfKnown(): number
    }
    type FloatSpliterator_ = FloatSpliterator;
    class CrucibleRecipe extends Internal.SingleIngredientRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.RecipeType_<any>, arg2: Internal.Ingredient_, arg3: Internal.FluidStack_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getIngredient(): Internal.Ingredient;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getResult(): Internal.FluidStack;
        /**
         * @deprecated
        */
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get ingredient(): Internal.Ingredient
        get mod(): string
        get result(): Internal.FluidStack
        /**
         * @deprecated
        */
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
    }
    type CrucibleRecipe_ = CrucibleRecipe;
    class SoulBindingRecipe$Serializer implements Internal.RecipeSerializer<Internal.SoulBindingRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.SoulBindingRecipe;
        notifyAll(): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.SoulBindingRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notify(): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.SoulBindingRecipe_): any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.SoulBindingRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,com.enderio.machines.common.recipe.SoulBindingRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.SoulBindingRecipe_): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): any;
        wait(arg0: number): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.SoulBindingRecipe;
        equals(arg0: any): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.SoulBindingRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type SoulBindingRecipe$Serializer_ = SoulBindingRecipe$Serializer;
    class SoundEventBuilder extends Internal.BuilderBase<Internal.SoundEvent> {
        constructor(i: ResourceLocation_)
        getClass(): typeof any;
        createAdditionalObjects(): any;
        createObject(): any;
        getTranslationKeyGroup(): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.SoundEvent>;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.SoundEvent>;
        toString(): string;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.SoundEvent>;
        get(): Internal.SoundEvent;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.SoundEvent>;
        notifyAll(): any;
        transformObject(obj: Internal.SoundEvent_): Internal.SoundEvent;
        getBuilderTranslationKey(): string;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.SoundEvent>;
        generateLang(lang: Internal.LangEventJS_): any;
        equals(arg0: any): any;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type SoundEventBuilder_ = SoundEventBuilder;
    interface ContainerData {
        abstract getCount(): number;
        abstract get(arg0: number): number;
        abstract set(arg0: number, arg1: number): any;
        get count(): number
    }
    type ContainerData_ = ContainerData;
    class ZipEntry implements Internal.Cloneable, Internal.ZipConstants {
        constructor(arg0: Internal.ZipEntry_)
        constructor(arg0: string)
        clone(): any;
        getClass(): typeof any;
        setCompressedSize(arg0: number): any;
        setComment(arg0: string): any;
        isDirectory(): any;
        notify(): any;
        getLastAccessTime(): Internal.FileTime;
        wait(arg0: number, arg1: number): any;
        getCrc(): number;
        getMethod(): number;
        getName(): string;
        getSize(): number;
        getTimeLocal(): Internal.LocalDateTime;
        setCrc(arg0: number): any;
        setExtra(arg0: any[]): any;
        getCreationTime(): Internal.FileTime;
        setLastAccessTime(arg0: Internal.FileTime_): this;
        setTimeLocal(arg0: Internal.LocalDateTime_): any;
        getCompressedSize(): number;
        toString(): string;
        getComment(): string;
        notifyAll(): any;
        getTime(): number;
        getLastModifiedTime(): Internal.FileTime;
        setLastModifiedTime(arg0: Internal.FileTime_): this;
        setCreationTime(arg0: Internal.FileTime_): this;
        getExtra(): any[];
        hashCode(): number;
        setSize(arg0: number): any;
        wait(): any;
        wait(arg0: number): any;
        setMethod(arg0: number): any;
        equals(arg0: any): any;
        setTime(arg0: number): any;
        get class(): typeof any
        set compressedSize(arg0: number)
        set comment(arg0: string)
        get lastAccessTime(): Internal.FileTime
        get crc(): number
        get method(): number
        get name(): string
        get size(): number
        get timeLocal(): Internal.LocalDateTime
        set crc(arg0: number)
        set extra(arg0: any[])
        get creationTime(): Internal.FileTime
        set lastAccessTime(arg0: Internal.FileTime_)
        set timeLocal(arg0: Internal.LocalDateTime_)
        get compressedSize(): number
        get comment(): string
        get time(): number
        get lastModifiedTime(): Internal.FileTime
        set lastModifiedTime(arg0: Internal.FileTime_)
        set creationTime(arg0: Internal.FileTime_)
        get extra(): any[]
        set size(arg0: number)
        set method(arg0: number)
        set time(arg0: number)
        static readonly STORED: (0) & (number);
        static readonly DEFLATED: (8) & (number);
    }
    type ZipEntry_ = ZipEntry;
    class Clipboard {
        constructor(arg0: string)
        getClass(): typeof any;
        toString(): string;
        getData(arg0: Internal.DataFlavor_): any;
        notifyAll(): any;
        getAvailableDataFlavors(): Internal.DataFlavor[];
        notify(): any;
        wait(arg0: number, arg1: number): any;
        setContents(arg0: Internal.Transferable_, arg1: Internal.ClipboardOwner_): any;
        hashCode(): number;
        removeFlavorListener(arg0: Internal.FlavorListener_): any;
        getContents(arg0: any): Internal.Transferable;
        wait(): any;
        getName(): string;
        isDataFlavorAvailable(arg0: Internal.DataFlavor_): any;
        wait(arg0: number): any;
        addFlavorListener(arg0: Internal.FlavorListener_): any;
        equals(arg0: any): any;
        getFlavorListeners(): Internal.FlavorListener[];
        get class(): typeof any
        get availableDataFlavors(): Internal.DataFlavor[]
        get name(): string
        get flavorListeners(): Internal.FlavorListener[]
    }
    type Clipboard_ = Clipboard;
    interface ISlotLimitUpgrade {
        abstract getSlotLimit(): number;
        get slotLimit(): number
        (): number;
    }
    type ISlotLimitUpgrade_ = ISlotLimitUpgrade | (()=> number);
    class BlockPathTypes extends Internal.Enum<Internal.BlockPathTypes> implements Internal.IExtensibleEnum {
        getClass(): typeof any;
        "compareTo(net.minecraft.world.level.pathfinder.BlockPathTypes)"(arg0: Internal.BlockPathTypes_): number;
        static create(arg0: string, arg1: number): Internal.BlockPathTypes;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        static values(): Internal.BlockPathTypes[];
        getDanger(): this;
        compareTo(arg0: Internal.BlockPathTypes_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BlockPathTypes>>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static valueOf(arg0: string): Internal.BlockPathTypes;
        static createCodecForExtensibleEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, E>): Internal.Codec<E>;
        toString(): string;
        /**
         * @deprecated
        */
        init(): any;
        notifyAll(): any;
        getMalus(): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        getDeclaringClass(): typeof Internal.BlockPathTypes;
        get class(): typeof any
        get danger(): Internal.BlockPathTypes
        get malus(): number
        get declaringClass(): typeof Internal.BlockPathTypes
        static readonly STICKY_HONEY: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly WALKABLE: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly WATER_BORDER: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly LAVA: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly TRAPDOOR: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DAMAGE_CAUTIOUS: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly FENCE: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly OPEN: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly UNPASSABLE_RAIL: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly BLOCKED: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly LEAVES: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DANGER_OTHER: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DANGER_POWDER_SNOW: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DOOR_WOOD_CLOSED: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DOOR_IRON_CLOSED: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly BREACH: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly COCOA: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DAMAGE_OTHER: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DAMAGE_FIRE: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly WALKABLE_DOOR: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly RAIL: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly POWDER_SNOW: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DANGER_FIRE: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly DOOR_OPEN: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
        static readonly WATER: (Internal.BlockPathTypes) & (Internal.BlockPathTypes);
    }
    type BlockPathTypes_ = "breach" | "lava" | "danger_powder_snow" | BlockPathTypes | "unpassable_rail" | "leaves" | "cocoa" | "rail" | "fence" | "trapdoor" | "danger_fire" | "blocked" | "walkable" | "open" | "door_iron_closed" | "walkable_door" | "powder_snow" | "damage_other" | "damage_cautious" | "door_wood_closed" | "door_open" | "danger_other" | "water" | "damage_fire" | "water_border" | "sticky_honey";
    class Property$Value <T extends Internal.Comparable<T>> extends Internal.Record {
        constructor(arg0: Internal.Property_<T>, arg1: T)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        property(): Internal.Property<T>;
        equals(arg0: any): any;
        value(): T;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type Property$Value_<T extends Internal.Comparable<T>> = Property$Value<T>;
    interface IModularMelee extends Internal.IModularTieredItem, Internal.IDraconicMelee {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        abstract getItemTier(): Internal.DETier;
        abstract isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        abstract getTechLevel(): Internal.TechLevel;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        damageBarVisible(arg0: Internal.ItemStack_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        dealAOEDamage(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: any): any;
        getAttackDamage(arg0: Internal.ModuleHost_, arg1: Internal.ItemStack_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        handleTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.EquipmentSlot_, arg3: any): any;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        extractEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        damageBarColour(arg0: Internal.ItemStack_): number;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        addModularItemInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        transferIngredientData(arg0: Internal.ItemStack_, arg1: Internal.IFusionInventory_): any;
        abstract getSwingSpeedMultiplier(): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        getDamage(arg0: Internal.ItemStack_): number;
        abstract createOPStorage(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_): Internal.ModularOPStorage;
        isEquipped(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: any): any;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        abstract getDamageMultiplier(): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        m_8102_(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        getBaseEfficiency(): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        abstract createHost(arg0: Internal.ItemStack_): Internal.ModuleHostImpl;
        damageBarWidth(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_, arg2: com.brandon3055.brandonscore.capability.MultiCapabilityProvider_): any;
        get itemTier(): Internal.DETier
        get techLevel(): Internal.TechLevel
        get swingSpeedMultiplier(): any
        get damageMultiplier(): any
        get baseEfficiency(): number
    }
    type IModularMelee_ = IModularMelee;
    abstract class Reference <T> {
        getClass(): typeof any;
        refersTo(arg0: T): any;
        static reachabilityFence(arg0: any): any;
        toString(): string;
        enqueue(): any;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        /**
         * @deprecated
        */
        isEnqueued(): any;
        wait(): any;
        clear(): any;
        wait(arg0: number): any;
        get(): T;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type Reference_<T> = Reference<T>;
    interface ComposableEntryContainer {
        and(arg0: Internal.ComposableEntryContainer_): this;
        or(arg0: Internal.ComposableEntryContainer_): this;
        abstract expand(arg0: Internal.LootContext_, arg1: Internal.Consumer_<Internal.LootPoolEntry>): any;
        (arg0: Internal.LootContext, arg1: Internal.Consumer<Internal.LootPoolEntry>): any;
        readonly ALWAYS_TRUE: Internal.ComposableEntryContainer;
        readonly ALWAYS_FALSE: Internal.ComposableEntryContainer;
    }
    type ComposableEntryContainer_ = ((arg0: Internal.LootContext, arg1: Internal.Consumer<Internal.LootPoolEntry>)=> any) | ComposableEntryContainer;
    interface ByteConsumer extends Internal.Consumer<number>, Internal.IntConsumer {
        "andThen(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): Internal.IntConsumer;
        andThen(arg0: Internal.ByteConsumer_): this;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): Internal.Consumer<number>;
        /**
         * @deprecated
        */
        accept(arg0: any): any;
        /**
         * @deprecated
        */
        andThen(arg0: Internal.Consumer_<number>): Internal.Consumer<number>;
        andThen(arg0: Internal.IntConsumer_): Internal.IntConsumer;
        /**
         * @deprecated
        */
        "accept(int)"(arg0: number): any;
        abstract accept(arg0: any): any;
        abstract "accept(byte)"(arg0: any): any;
        /**
         * @deprecated
        */
        "accept(java.lang.Byte)"(arg0: number): any;
        /**
         * @deprecated
        */
        accept(arg0: number): any;
        /**
         * @deprecated
        */
        accept(arg0: number): any;
        /**
         * @deprecated
        */
        "accept(java.lang.Object)"(arg0: any): any;
        "andThen(it.unimi.dsi.fastutil.bytes.ByteConsumer)"(arg0: Internal.ByteConsumer_): this;
    }
    type ByteConsumer_ = ByteConsumer;
    interface IToolGridHighlight {
        sideTips(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Set_<GTToolType>, arg4: Internal.Direction_): ResourceTexture;
        shouldRenderGrid(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ItemStack_, arg4: Internal.Set_<GTToolType>): any;
    }
    type IToolGridHighlight_ = IToolGridHighlight;
    class ClientChatReceivedEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ChatType$Bound_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.UUID_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        isSystem(): any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        getBoundChatType(): Internal.ChatType$Bound;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getSender(): Internal.UUID;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        getMessage(): net.minecraft.network.chat.Component;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        setMessage(arg0: net.minecraft.network.chat.Component_): any;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get boundChatType(): Internal.ChatType$Bound
        get sender(): Internal.UUID
        set result(arg0: Internal.Event$Result_)
        get message(): net.minecraft.network.chat.Component
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        set message(arg0: net.minecraft.network.chat.Component_)
    }
    type ClientChatReceivedEvent_ = ClientChatReceivedEvent;
    interface LevelAccessor extends Internal.CommonLevelAccessor, Internal.LevelTimeAccess {
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        dayTime(): number;
        abstract getShade(arg0: Internal.Direction_, arg1: any): number;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): any;
        getMaxSection(): number;
        abstract getLevelData(): Internal.LevelData;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        getSectionYFromSectionIndex(arg0: number): number;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: any, arg3: any, arg4: any): Internal.Player;
        abstract players(): Internal.List<Internal.Player>;
        abstract getBiomeManager(): Internal.BiomeManager;
        abstract getRandom(): Internal.RandomSource;
        isEmptyBlock(arg0: BlockPos_): any;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        abstract removeBlock(arg0: BlockPos_, arg1: any): any;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_): any;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        isOutsideBuildHeight(arg0: BlockPos_): any;
        getTimeOfDay(arg0: number): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): any;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        blockUpdated(arg0: BlockPos_, arg1: Internal.Block_): any;
        abstract setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number, arg3: number): any;
        abstract isClientSide(): any;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        abstract getBlockTicks(): Internal.LevelTickAccess<Internal.Block>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): any;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        abstract dimensionType(): Internal.DimensionType;
        abstract getSkyDarken(): number;
        getMinBuildHeight(): number;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): any;
        abstract "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Player;
        abstract destroyBlock(arg0: BlockPos_, arg1: any, arg2: Internal.Entity_, arg3: number): any;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): any;
        /**
         * @deprecated
        */
        abstract getSeaLevel(): number;
        abstract getFluidTicks(): Internal.LevelTickAccess<Internal.Fluid>;
        getSectionIndex(arg0: number): number;
        getDirectSignalTo(arg0: BlockPos_): number;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: any, arg2: any, arg3: any): Internal.Player;
        getMaxBuildHeight(): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): any;
        destroyBlock(arg0: BlockPos_, arg1: any): any;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): any;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        getChunk(arg0: number, arg1: number): Internal.ChunkAccess;
        addFreshEntity(arg0: Internal.Entity_): any;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): any;
        "isOutsideBuildHeight(int)"(arg0: number): any;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        destroyBlock(arg0: BlockPos_, arg1: any, arg2: Internal.Entity_): any;
        getHeight(): number;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        abstract isFluidAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.FluidState>): any;
        abstract getWorldBorder(): Internal.WorldBorder;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): any;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): any;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): any;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): any;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: any): Internal.Player;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): any;
        hasNearbyAlivePlayer(arg0: any, arg1: any, arg2: any, arg3: any): any;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): any;
        abstract gameEvent(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): any;
        abstract "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: any, arg3: any, arg4: any): Internal.Player;
        neighborShapeChanged(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_, arg4: number, arg5: number): any;
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: any): number;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: any, arg4: any, arg5: any): Internal.Optional<Vec3d>;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        abstract playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        getNearestPlayer(arg0: Internal.Entity_, arg1: any): Internal.Player;
        hasNeighborSignal(arg0: BlockPos_): any;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): any;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getShade(arg0: number, arg1: number, arg2: number, arg3: any): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): any;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): any;
        abstract addParticle(arg0: Internal.ParticleOptions_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any): any;
        abstract getCurrentDifficultyAt(arg0: BlockPos_): Internal.DifficultyInstance;
        getDifficulty(): Internal.Difficulty;
        canSeeSky(arg0: BlockPos_): any;
        abstract enabledFeatures(): Internal.FeatureFlagSet;
        getMoonPhase(): number;
        isUnobstructed(arg0: Internal.Entity_): any;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: any, arg4: any, arg5: any): T;
        abstract getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        abstract getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        canSeeSkyFromBelowWater(arg0: BlockPos_): any;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        abstract getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        abstract isStateAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.BlockState>): any;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        getSectionIndexFromSectionY(arg0: number): number;
        abstract getServer(): Internal.MinecraftServer;
        abstract levelEvent(arg0: Internal.Player_, arg1: number, arg2: BlockPos_, arg3: number): any;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): any;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        noCollision(arg0: Internal.Entity_): any;
        abstract getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getBestNeighborSignal(arg0: BlockPos_): number;
        hasChunk(arg0: number, arg1: number): any;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Player;
        getMoonBrightness(): number;
        noCollision(arg0: Internal.AABB_): any;
        isWaterAt(arg0: BlockPos_): any;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        abstract getLightEngine(): Internal.LevelLightEngine;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): any;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): any;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        gameEvent(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): any;
        getModelDataManager(): Internal.ModelDataManager;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): any;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): any;
        isOutsideBuildHeight(arg0: number): any;
        getNearestPlayer(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): any;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): any;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        abstract getChunkSource(): Internal.ChunkSource;
        abstract getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: any): Internal.ChunkAccess;
        abstract registryAccess(): Internal.RegistryAccess;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): any;
        levelEvent(arg0: number, arg1: BlockPos_, arg2: number): any;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        abstract nextSubTickCount(): number;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): any;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        containsAnyLiquid(arg0: Internal.AABB_): any;
        getMaxLightLevel(): number;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: any, arg4: any, arg5: any, arg6: Internal.AABB_): T;
        isAreaLoaded(arg0: BlockPos_, arg1: number): any;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get maxSection(): number
        get levelData(): Internal.LevelData
        get biomeManager(): Internal.BiomeManager
        get random(): Internal.RandomSource
        get blockTicks(): Internal.LevelTickAccess<Internal.Block>
        get skyDarken(): number
        get minBuildHeight(): number
        /**
         * @deprecated
        */
        get seaLevel(): number
        get fluidTicks(): Internal.LevelTickAccess<Internal.Fluid>
        get maxBuildHeight(): number
        get height(): number
        get worldBorder(): Internal.WorldBorder
        get minSection(): number
        get difficulty(): Internal.Difficulty
        get moonPhase(): number
        get sectionsCount(): number
        get server(): Internal.MinecraftServer
        get moonBrightness(): number
        get lightEngine(): Internal.LevelLightEngine
        get modelDataManager(): Internal.ModelDataManager
        get chunkSource(): Internal.ChunkSource
        get maxLightLevel(): number
    }
    type LevelAccessor_ = LevelAccessor;
    interface Char2DoubleFunction extends Internal.IntToDoubleFunction, it.unimi.dsi.fastutil.Function<any, any> {
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, any>;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number): any;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        remove(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Double)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: any): any;
        andThenLong(arg0: Internal.Double2LongFunction_): Internal.Char2LongFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        defaultReturnValue(arg0: any): any;
        apply(arg0: any): any;
        andThenDouble(arg0: Internal.Double2DoubleFunction_): this;
        composeDouble(arg0: Internal.Double2CharFunction_): Internal.Double2DoubleFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract get(arg0: any): any;
        composeByte(arg0: Internal.Byte2CharFunction_): Internal.Byte2DoubleFunction;
        abstract "get(char)"(arg0: any): any;
        composeInt(arg0: Internal.Int2CharFunction_): Internal.Int2DoubleFunction;
        defaultReturnValue(): any;
        composeShort(arg0: Internal.Short2CharFunction_): Internal.Short2DoubleFunction;
        andThenFloat(arg0: Internal.Double2FloatFunction_): Internal.Char2FloatFunction;
        "put(char,double)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        "containsKey(char)"(arg0: any): any;
        "getOrDefault(char,double)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Character,java.lang.Double)"(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Double2ShortFunction_): Internal.Char2ShortFunction;
        composeObject<T>(arg0: Internal.Object2CharFunction_<T>): Internal.Object2DoubleFunction<T>;
        put(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2CharFunction_<T>): Internal.Reference2DoubleFunction<T>;
        andThenByte(arg0: Internal.Double2ByteFunction_): Internal.Char2ByteFunction;
        composeLong(arg0: Internal.Long2CharFunction_): Internal.Long2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenInt(arg0: Internal.Double2IntFunction_): Internal.Char2IntFunction;
        "remove(char)"(arg0: any): any;
        andThenReference<T>(arg0: Internal.Double2ReferenceFunction_<T>): Internal.Char2ReferenceFunction<T>;
        getOrDefault(arg0: any, arg1: any): any;
        composeFloat(arg0: Internal.Float2CharFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
        size(): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<any, T>): Internal.Function<any, T>;
        clear(): any;
        andThenChar(arg0: Internal.Double2CharFunction_): Internal.Char2CharFunction;
        andThenObject<T>(arg0: Internal.Double2ObjectFunction_<T>): Internal.Char2ObjectFunction<T>;
        composeChar(arg0: Internal.Char2CharFunction_): this;
    }
    type Char2DoubleFunction_ = Char2DoubleFunction;
    class GameRules$BooleanValue extends Internal.GameRules$Value<Internal.GameRules$BooleanValue> {
        constructor(arg0: Internal.GameRules$Type_<Internal.GameRules$BooleanValue>, arg1: any)
        getClass(): typeof any;
        setFromArgument(arg0: Internal.CommandContext_<Internal.CommandSourceStack>, arg1: string): any;
        onChanged(arg0: Internal.MinecraftServer_): any;
        getCommandResult(): number;
        set(arg0: any, arg1: Internal.MinecraftServer_): any;
        toString(): string;
        notifyAll(): any;
        "setFrom(net.minecraft.world.level.GameRules$Value,net.minecraft.server.MinecraftServer)"(arg0: Internal.GameRules$Value_<any>, arg1: Internal.MinecraftServer_): any;
        notify(): any;
        static create(arg0: any, arg1: Internal.BiConsumer_<Internal.MinecraftServer, Internal.GameRules$BooleanValue>): Internal.GameRules$Type<Internal.GameRules$BooleanValue>;
        get(): any;
        wait(arg0: number, arg1: number): any;
        setFrom(arg0: Internal.GameRules$BooleanValue_, arg1: Internal.MinecraftServer_): any;
        setFrom(arg0: Internal.GameRules$Value_<any>, arg1: Internal.MinecraftServer_): any;
        hashCode(): number;
        serialize(): string;
        "setFrom(net.minecraft.world.level.GameRules$BooleanValue,net.minecraft.server.MinecraftServer)"(arg0: Internal.GameRules$BooleanValue_, arg1: Internal.MinecraftServer_): any;
        wait(): any;
        abstract deserialize(arg0: string): any;
        static create(arg0: any): Internal.GameRules$Type<Internal.GameRules$BooleanValue>;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get commandResult(): number
    }
    type GameRules$BooleanValue_ = GameRules$BooleanValue;
    interface CommandSource {
        abstract shouldInformAdmins(): any;
        abstract acceptsFailure(): any;
        alwaysAccepts(): any;
        abstract sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        abstract acceptsSuccess(): any;
        readonly NULL: Internal.CommandSource;
    }
    type CommandSource_ = CommandSource;
    abstract class EntityEventJS extends Internal.LevelEventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        abstract getEntity(): Internal.Entity;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type EntityEventJS_ = EntityEventJS;
    class RootSystemFeature extends Internal.Feature<Internal.RootSystemConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.RootSystemConfiguration>)
        getClass(): typeof any;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.RootSystemConfiguration, Internal.Feature<Internal.RootSystemConfiguration>>>;
        toString(): string;
        place(arg0: Internal.RootSystemConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.RootSystemConfiguration>): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type RootSystemFeature_ = RootSystemFeature;
    interface Cancellable {
        abstract isCancellable(): any;
        abstract cancel(): any;
        abstract isCancelled(): any;
    }
    type Cancellable_ = Cancellable;
    class UnifyConfig extends Internal.Config {
        constructor(modPriorities: Internal.List_<string>, stoneStrata: Internal.List_<string>, unbakedTags: Internal.List_<string>, materials: Internal.List_<string>, priorityOverrides: Internal.Map_<ResourceLocation, string>, customTags: Internal.Map_<ResourceLocation, Internal.Set<ResourceLocation>>, tagOwnerships: Internal.Map_<ResourceLocation, Internal.Set<ResourceLocation>>, itemTagInheritanceMode: Internal.Enum_<any>, itemTagInheritance: Internal.Map_<ResourceLocation, Internal.Set<Internal.Pattern>>, blockTagInheritanceMode: Internal.Enum_<any>, blockTagInheritance: Internal.Map_<ResourceLocation, Internal.Set<Internal.Pattern>>, ignoredTags: Internal.Set_<Internal.UnifyTag<Internal.Item>>, ignoredItems: Internal.Set_<Internal.Pattern>, ignoredRecipeTypes: Internal.Set_<Internal.Pattern>, ignoredRecipes: Internal.Set_<Internal.Pattern>, hideJeiRei: any)
        getClass(): typeof any;
        getModPriorities(): Internal.List<string>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        includeItem(item: ResourceLocation_): any;
        shouldInheritBlockTag(itemTag: Internal.UnifyTag_<Internal.Block>, dominantTags: Internal.Set_<Internal.UnifyTag<Internal.Item>>): any;
        getStoneStrata(): Internal.List<string>;
        clearCache(): any;
        getCustomTags(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>;
        static load<T extends Internal.Config>(name: string, serializer: Internal.Config$Serializer_<T>): T;
        includeRecipe(recipe: ResourceLocation_): any;
        getTagOwnerships(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>;
        toString(): string;
        static save<T extends Internal.Config>(p: Internal.Path_, config: T, serializer: Internal.Config$Serializer_<T>): any;
        bakeTags(): Internal.Set<Internal.UnifyTag<Internal.Item>>;
        getPriorityOverrides(): Internal.Map<ResourceLocation, string>;
        notifyAll(): any;
        includeRecipeType(type: ResourceLocation_): any;
        reiOrJeiDisabled(): any;
        hashCode(): number;
        wait(): any;
        bakeAndValidateTags(tags: Internal.Map_<ResourceLocation, Internal.Collection<Internal.Holder<Internal.Item>>>): Internal.Set<Internal.UnifyTag<Internal.Item>>;
        wait(arg0: number): any;
        getMaterials(): Internal.List<string>;
        equals(arg0: any): any;
        shouldInheritItemTag(itemTag: Internal.UnifyTag_<Internal.Item>, dominantTags: Internal.Set_<Internal.UnifyTag<Internal.Item>>): any;
        get class(): typeof any
        get modPriorities(): Internal.List<string>
        get stoneStrata(): Internal.List<string>
        get customTags(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>
        get tagOwnerships(): Internal.Map<ResourceLocation, Internal.Set<ResourceLocation>>
        get priorityOverrides(): Internal.Map<ResourceLocation, string>
        get materials(): Internal.List<string>
        static readonly NAME: ("unify") & (string);
    }
    type UnifyConfig_ = UnifyConfig;
    class Translation extends codechicken.lib.vec.Transformation {
        constructor(arg0: Vec3i_)
        constructor(arg0: any, arg1: any, arg2: any)
        constructor(arg0: codechicken.lib.vec.Vector3_)
        constructor(arg0: Internal.Translation_)
        getClass(): typeof any;
        apply(arg0: codechicken.lib.vec.Vector3_): any;
        operate(arg0: Internal.CCRenderState_): any;
        "with(codechicken.lib.vec.ITransformation)"(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        apply(arg0: Internal.Matrix4_): any;
        "with"(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        "apply(codechicken.lib.vec.Vector3)"(arg0: codechicken.lib.vec.Vector3_): any;
        isRedundant(): any;
        notify(): any;
        "at(codechicken.lib.vec.Vector3)"(arg0: codechicken.lib.vec.Vector3_): codechicken.lib.vec.Transformation;
        inverse(): codechicken.lib.vec.Transformation;
        wait(arg0: number, arg1: number): any;
        static registerOperation(): number;
        copy(): any;
        "merge(codechicken.lib.vec.Transformation)"(arg0: codechicken.lib.vec.Transformation_): codechicken.lib.vec.Transformation;
        static operationCount(): number;
        "with"(arg0: codechicken.lib.vec.Transformation_): Internal.TransformationList;
        merge(arg0: codechicken.lib.vec.Transformation_): codechicken.lib.vec.Transformation;
        load(arg0: Internal.CCRenderState_): any;
        merge(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        toString(): string;
        apply(arg0: any): any;
        notifyAll(): any;
        at(arg0: any): Internal.ITransformation<any, any>;
        "at(java.lang.Object)"(arg0: any): Internal.ITransformation<any, any>;
        hashCode(): number;
        $plus$plus(arg0: codechicken.lib.vec.Transformation_): codechicken.lib.vec.Transformation;
        "merge(codechicken.lib.vec.ITransformation)"(arg0: Internal.ITransformation_<any, any>): Internal.ITransformation<any, any>;
        operationID(): number;
        wait(): any;
        applyN(arg0: codechicken.lib.vec.Vector3_): any;
        wait(arg0: number): any;
        at(arg0: codechicken.lib.vec.Vector3_): codechicken.lib.vec.Transformation;
        "apply(java.lang.Object)"(arg0: any): any;
        "with(codechicken.lib.vec.Transformation)"(arg0: codechicken.lib.vec.Transformation_): Internal.TransformationList;
        equals(arg0: any): any;
        "apply(codechicken.lib.vec.Matrix4)"(arg0: Internal.Matrix4_): any;
        get class(): typeof any
        static readonly CENTER: (Internal.Translation) & (Internal.Translation);
        vec: codechicken.lib.vec.Vector3;
    }
    type Translation_ = Translation;
    class BlendInfo {
        constructor(equation: any, srcFactor: any, dstFactor: any, colorWrite: any)
        getClass(): typeof any;
        static blendCoeffRefsSrc(factor: any): any;
        toString(): string;
        notifyAll(): any;
        static getSimpleBlendInfo(mode: Internal.BlendMode_): Internal.BlendInfo;
        static blendModifiesDst(equation: any, srcFactor: any, dstFactor: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static blendCoeffsUseSrcColor(srcFactor: any, dstFactor: any): any;
        static blendCoeffRefsSrc1(factor: any): any;
        hashCode(): number;
        wait(): any;
        static blendCoeffRefsDst(factor: any): any;
        wait(arg0: number): any;
        blendShouldDisable(): any;
        equals(arg0: any): any;
        static blendCoeffsUseDstColor(srcFactor: any, dstFactor: any, srcColorIsOpaque: any): any;
        get class(): typeof any
        static readonly FACTOR_SRC1_COLOR: (15) & (any);
        static readonly FACTOR_UNKNOWN: (-1) & (any);
        static readonly EQUATION_UNKNOWN: (-1) & (any);
        static readonly BLEND_MINUS: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly EQUATION_SCREEN: (4) & (any);
        static readonly FACTOR_CONSTANT_ALPHA: (12) & (any);
        static readonly EQUATION_DARKEN: (6) & (any);
        static readonly BLEND_DST_IN: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_SRC_OVER: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_SRC_OUT: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_PLUS: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_DST_OVER: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_XOR: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_SRC1_ALPHA: (17) & (any);
        static readonly FACTOR_SRC_ALPHA_SATURATE: (14) & (any);
        static readonly BLEND_SRC: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_CLEAR: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_DST_COLOR: (4) & (any);
        static readonly BLEND_SRC_IN: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly BLEND_MODULATE: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_SRC_COLOR: (2) & (any);
        static readonly EQUATION_SUBTRACT: (1) & (any);
        static readonly EQUATION_LIGHTEN: (7) & (any);
        static readonly EQUATION_COLORDODGE: (8) & (any);
        readonly mEquation: any;
        static readonly EQUATION_HARDLIGHT: (10) & (any);
        readonly mColorWrite: any;
        static readonly EQUATION_COLORBURN: (9) & (any);
        readonly mDstFactor: any;
        static readonly EQUATION_DIFFERENCE: (12) & (any);
        static readonly FACTOR_ZERO: (0) & (any);
        static readonly FACTOR_ONE_MINUS_CONSTANT_COLOR: (11) & (any);
        static readonly BLEND_SCREEN: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_ONE_MINUS_SRC1_COLOR: (16) & (any);
        static readonly EQUATION_HSL_SATURATION: (15) & (any);
        static readonly EQUATION_OVERLAY: (5) & (any);
        static readonly FACTOR_ONE_MINUS_SRC_COLOR: (3) & (any);
        readonly mSrcFactor: any;
        static readonly BLEND_SRC_ATOP: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_ONE_MINUS_SRC1_ALPHA: (18) & (any);
        static readonly EQUATION_HSL_HUE: (14) & (any);
        static readonly FACTOR_ONE: (1) & (any);
        static readonly FACTOR_ONE_MINUS_DST_ALPHA: (9) & (any);
        static readonly BLEND_DST_ATOP: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly FACTOR_ONE_MINUS_CONSTANT_ALPHA: (13) & (any);
        static readonly FACTOR_SRC_ALPHA: (6) & (any);
        static readonly FACTOR_DST_ALPHA: (8) & (any);
        static readonly BLEND_DST_OUT: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly EQUATION_HSL_COLOR: (16) & (any);
        static readonly FACTOR_ONE_MINUS_DST_COLOR: (5) & (any);
        static readonly FACTOR_CONSTANT_COLOR: (10) & (any);
        static readonly EQUATION_ADD: (0) & (any);
        static readonly EQUATION_MULTIPLY: (3) & (any);
        static readonly BLEND_DST: (Internal.BlendInfo) & (Internal.BlendInfo);
        static readonly EQUATION_SOFTLIGHT: (11) & (any);
        static readonly EQUATION_EXCLUSION: (13) & (any);
        static readonly EQUATION_HSL_LUMINOSITY: (17) & (any);
        static readonly FACTOR_ONE_MINUS_SRC_ALPHA: (7) & (any);
        static readonly EQUATION_REVERSE_SUBTRACT: (2) & (any);
    }
    type BlendInfo_ = BlendInfo;
    interface IHandlerContext {
        abstract getLevel(): Internal.Level;
        abstract isClient(): any;
        abstract getContext(): any;
        abstract getServer(): Internal.MinecraftServer;
        abstract getPlayer(): Internal.ServerPlayer;
        get level(): Internal.Level
        get context(): any
        get server(): Internal.MinecraftServer
        get player(): Internal.ServerPlayer
    }
    type IHandlerContext_ = IHandlerContext;
    class TrueBlockPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): any;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): any;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        type(): Internal.BlockPredicateType<any>;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): any;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): any;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): any;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(net.minecraft.world.level.WorldGenLevel,net.minecraft.core.BlockPos)"(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): any;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): any;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): any;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): any;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        static INSTANCE: Internal.TrueBlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.TrueBlockPredicate>;
    }
    type TrueBlockPredicate_ = TrueBlockPredicate;
    class STBTTFontinfo$Buffer extends Internal.StructBuffer<Internal.STBTTFontinfo, Internal.STBTTFontinfo$Buffer> implements Internal.NativeResource {
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.ByteBuffer_)
        compact(): this;
        limit(): number;
        "put(org.lwjgl.stb.STBTTFontinfo$Buffer)"(arg0: Internal.STBTTFontinfo$Buffer_): this;
        notify(): any;
        parallelStream(): Internal.Stream<Internal.STBTTFontinfo>;
        reset(): this;
        clear(): this;
        abstract free(): any;
        position(arg0: number): this;
        position(): number;
        address(arg0: number): number;
        duplicate(): this;
        sizeof(): number;
        rewind(): this;
        wait(): any;
        "get(int)"(arg0: number): Internal.STBTTFontinfo;
        mark(): this;
        getClass(): typeof any;
        forEach(arg0: Internal.Consumer_<Internal.STBTTFontinfo>): any;
        capacity(): number;
        get(arg0: number, arg1: Internal.STBTTFontinfo_): this;
        slice(): this;
        spliterator(): Internal.Spliterator<Internal.STBTTFontinfo>;
        limit(arg0: number): this;
        "put(org.lwjgl.stb.STBTTFontinfo)"(arg0: Internal.STBTTFontinfo_): this;
        slice(arg0: number, arg1: number): this;
        get(arg0: Internal.STBTTFontinfo_): this;
        iterator(): Internal.Iterator<Internal.STBTTFontinfo>;
        put(arg0: number, arg1: Internal.STBTTFontinfo_): this;
        wait(arg0: number, arg1: number): any;
        get(arg0: number): Internal.STBTTFontinfo;
        put(arg0: Internal.STBTTFontinfo$Buffer_): this;
        "get(org.lwjgl.stb.STBTTFontinfo)"(arg0: Internal.STBTTFontinfo_): this;
        apply(arg0: number, arg1: Internal.Consumer_<Internal.STBTTFontinfo>): this;
        apply(arg0: Internal.Consumer_<Internal.STBTTFontinfo>): this;
        address(): number;
        toString(): string;
        remaining(): number;
        flip(): this;
        notifyAll(): any;
        get(): Internal.STBTTFontinfo;
        put(arg0: Internal.STBTTFontinfo_): this;
        hashCode(): number;
        address0(): number;
        hasRemaining(): any;
        close(): any;
        wait(arg0: number): any;
        stream(): Internal.Stream<Internal.STBTTFontinfo>;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type STBTTFontinfo$Buffer_ = STBTTFontinfo$Buffer;
    class ModuleDescriptor implements Internal.Comparable<Internal.ModuleDescriptor> {
        modifiers(): Internal.Set<Internal.ModuleDescriptor$Modifier>;
        getClass(): typeof any;
        static "read(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ModuleDescriptor;
        uses(): Internal.Set<string>;
        static read(arg0: Internal.ByteBuffer_): Internal.ModuleDescriptor;
        static read(arg0: Internal.InputStream_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        exports(): Internal.Set<Internal.ModuleDescriptor$Exports>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        toNameAndVersion(): string;
        "compareTo(java.lang.module.ModuleDescriptor)"(arg0: Internal.ModuleDescriptor_): number;
        static newModule(arg0: string, arg1: Internal.Set_<Internal.ModuleDescriptor$Modifier>): Internal.ModuleDescriptor$Builder;
        isOpen(): any;
        static read(arg0: Internal.InputStream_): Internal.ModuleDescriptor;
        static "read(java.io.InputStream)"(arg0: Internal.InputStream_): Internal.ModuleDescriptor;
        static "read(java.io.InputStream,java.util.function.Supplier)"(arg0: Internal.InputStream_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        rawVersion(): Internal.Optional<string>;
        static read(arg0: Internal.ByteBuffer_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        static "read(java.nio.ByteBuffer,java.util.function.Supplier)"(arg0: Internal.ByteBuffer_, arg1: Internal.Supplier_<Internal.Set<string>>): Internal.ModuleDescriptor;
        toString(): string;
        notifyAll(): any;
        isAutomatic(): any;
        static newOpenModule(arg0: string): Internal.ModuleDescriptor$Builder;
        requires(): Internal.Set<Internal.ModuleDescriptor$Requires>;
        name(): string;
        provides(): Internal.Set<Internal.ModuleDescriptor$Provides>;
        hashCode(): number;
        opens(): Internal.Set<Internal.ModuleDescriptor$Opens>;
        compareTo(arg0: Internal.ModuleDescriptor_): number;
        version(): Internal.Optional<Internal.ModuleDescriptor$Version>;
        wait(): any;
        mainClass(): Internal.Optional<string>;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        static newAutomaticModule(arg0: string): Internal.ModuleDescriptor$Builder;
        packages(): Internal.Set<string>;
        static newModule(arg0: string): Internal.ModuleDescriptor$Builder;
        get class(): typeof any
    }
    type ModuleDescriptor_ = ModuleDescriptor;
    interface AttributeSet$FontAttribute {
    }
    type AttributeSet$FontAttribute_ = AttributeSet$FontAttribute;
    abstract class AbstractIntCollection extends Internal.AbstractCollection<any> implements Internal.IntCollection {
        /**
         * @deprecated
        */
        stream(): Internal.Stream<any>;
        "contains(int)"(arg0: number): any;
        addAll(arg0: Internal.Collection_<any>): any;
        contains(arg0: number): any;
        notify(): any;
        retainAll(arg0: Internal.Collection_<any>): any;
        intStream(): Internal.IntStream;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        intParallelStream(): Internal.IntStream;
        removeAll(arg0: Internal.IntCollection_): any;
        "removeAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): any;
        "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        intIterator(): Internal.IntIterator;
        "add(int)"(arg0: number): any;
        removeIf(arg0: Internal.IntPredicate_): any;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): any;
        addAll(arg0: Internal.IntCollection_): any;
        retainAll(arg0: Internal.IntCollection_): any;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<any>): any;
        add(arg0: number): any;
        toArray<T>(arg0: T[]): T[];
        "toArray(int[])"(arg0: number[]): number[];
        containsAll(arg0: Internal.IntCollection_): any;
        /**
         * @deprecated
        */
        toIntArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        /**
         * @deprecated
        */
        add(arg0: any): any;
        /**
         * @deprecated
        */
        "add(java.lang.Integer)"(arg0: any): any;
        removeAll(arg0: Internal.Collection_<any>): any;
        spliterator(): Internal.Spliterator<any>;
        wait(): any;
        getClass(): typeof any;
        "retainAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): any;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<any>): any;
        /**
         * @deprecated
        */
        add(arg0: any): any;
        isEmpty(): any;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): any;
        toIntArray(): number[];
        forEach(arg0: Internal.IntConsumer_): any;
        wait(arg0: number, arg1: number): any;
        containsAll(arg0: Internal.Collection_<any>): any;
        toArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        contains(arg0: any): any;
        "addAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): any;
        toString(): string;
        iterator(): Internal.Iterator<any>;
        forEach(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): any;
        "forEach(it.unimi.dsi.fastutil.ints.IntConsumer)"(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): any;
        "removeIf(it.unimi.dsi.fastutil.ints.IntPredicate)"(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): any;
        notifyAll(): any;
        "removeIf(java.util.function.IntPredicate)"(arg0: Internal.IntPredicate_): any;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<any>): any;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<any>;
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<any>): any;
        removeIf(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): any;
        toArray(): any[];
        intSpliterator(): Internal.IntSpliterator;
        abstract size(): number;
        abstract hashCode(): number;
        "addAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        rem(arg0: number): any;
        clear(): any;
        wait(arg0: number): any;
        "containsAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): any;
        abstract equals(arg0: any): any;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): any;
        get class(): typeof any
    }
    type AbstractIntCollection_ = AbstractIntCollection;
    class ItemInventory implements net.minecraft.world.Container {
        constructor(is: Internal.ItemStack_)
        stopOpen(arg0: Internal.Player_): any;
        static tryClear(arg0: any): any;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): any;
        notify(): any;
        clear(ingredient: Internal.Ingredient_): any;
        getItems(): Internal.List<Internal.ItemStack>;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): any;
        removeItem(index: number, count: number): Internal.ItemStack;
        getSlots(): number;
        setChanged(): any;
        getContainerSize(): number;
        setItem(index: number, stack: Internal.ItemStack_): any;
        "setChanged()"(): any;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        "isEmpty()"(): any;
        removeItemNoUpdate(index: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): any;
        wait(): any;
        getItem(index: number): Internal.ItemStack;
        isItemValid(slot: number, stack: Internal.ItemStack_): any;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): any;
        wait(arg0: number, arg1: number): any;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): any;
        startOpen(arg0: Internal.Player_): any;
        extractItem(slot: number, amount: number, simulate: any): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): any;
        getStackInSlot(slot: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        toString(): string;
        notifyAll(): any;
        getAllItems(): Internal.List<Internal.ItemStack>;
        save(): any;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): any;
        insertItem(stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        stillValid(player: Internal.Player_): any;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        hashCode(): number;
        clear(): any;
        isMutable(): any;
        wait(arg0: number): any;
        find(ingredient: Internal.Ingredient_): number;
        equals(arg0: any): any;
        clearContent(): any;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get items(): Internal.List<Internal.ItemStack>
        get slots(): number
        get containerSize(): number
        get width(): number
        get maxStackSize(): number
        get class(): typeof any
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        readonly filter: Internal.ItemStack;
        readonly filterItem: Internal.InventoryFilterItem;
    }
    type ItemInventory_ = ItemInventory;
    interface LootPoolEntry {
        abstract getWeight(arg0: number): number;
        abstract createItemStack(arg0: Internal.Consumer_<Internal.ItemStack>, arg1: Internal.LootContext_): any;
    }
    type LootPoolEntry_ = LootPoolEntry;
    class ItemSigilToggleable extends Internal.ItemSigil implements Internal.IActivatable {
        constructor(arg0: Internal.Item$Properties_, arg1: number)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        getLpUsed(): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        isUnusable(arg0: Internal.ItemStack_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        onSigilUpdate(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: any): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        onSigilUse(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Level_, arg3: BlockPos_, arg4: Internal.Direction_, arg5: Vec3d_): any;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        performArrayEffect(arg0: Internal.Level_, arg1: BlockPos_): any;
        onBind(arg0: Internal.Player_, arg1: Internal.ItemStack_): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        setUnusable(arg0: Internal.ItemStack_, arg1: any): Internal.ItemStack;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        hasArrayEffect(): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        setActivatedState(arg0: Internal.ItemStack_, arg1: any): Internal.ItemStack;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        getActivated(arg0: Internal.ItemStack_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        getBinding(arg0: Internal.ItemStack_): Internal.Binding;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get lpUsed(): number
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemSigilToggleable_ = ItemSigilToggleable;
    class Align extends Internal.Enum<Internal.Align> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.Align_): number;
        toString(): string;
        notifyAll(): any;
        static valueOf(name: string): Internal.Align;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        "compareTo(com.lowdragmc.lowdraglib.gui.widget.layout.Align)"(arg0: Internal.Align_): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.Align[];
        ordinal(): number;
        wait(): any;
        getDeclaringClass(): typeof Internal.Align;
        wait(arg0: number): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Align>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.Align
        static readonly NONE: (Internal.Align) & (Internal.Align);
        static readonly TOP_CENTER: (Internal.Align) & (Internal.Align);
        static readonly TOP_RIGHT: (Internal.Align) & (Internal.Align);
        static readonly RIGHT_CENTER: (Internal.Align) & (Internal.Align);
        static readonly BOTTOM_LEFT: (Internal.Align) & (Internal.Align);
        static readonly BOTTOM_CENTER: (Internal.Align) & (Internal.Align);
        static readonly BOTTOM_RIGHT: (Internal.Align) & (Internal.Align);
        static readonly LEFT_CENTER: (Internal.Align) & (Internal.Align);
        static readonly TOP_LEFT: (Internal.Align) & (Internal.Align);
        static readonly CENTER: (Internal.Align) & (Internal.Align);
    }
    type Align_ = "bottom_right" | "top_left" | Align | "top_right" | "right_center" | "center" | "top_center" | "bottom_center" | "left_center" | "bottom_left" | "none";
    class IcicleConfiguration implements Internal.FeatureConfiguration {
        constructor(p_191281_: number, p_191282_: number, p_191283_: number, p_191284_: number, block: Internal.BlockStateProvider_, block2: Internal.BlockStateProvider_)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.IcicleConfiguration>;
        readonly chanceOfTallerDripstone: number;
        readonly base_stone_provider: Internal.BlockStateProvider;
        readonly chanceOfSpreadRadius2: number;
        readonly stone_provider: Internal.BlockStateProvider;
        readonly chanceOfSpreadRadius3: number;
        readonly chanceOfDirectionalSpread: number;
    }
    type IcicleConfiguration_ = IcicleConfiguration;
    class ItemPatternModifier extends Internal.AEBaseItem implements Internal.IMenuItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        getMenuHost(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: BlockPos_): Internal.ItemMenuHost;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getRegistryName(): ResourceLocation;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        get registryName(): ResourceLocation
    }
    type ItemPatternModifier_ = ItemPatternModifier;
    /**
     * Invoked when an entity eats food.
    */
    class FoodEatenEventJS extends Internal.EntityEventJS {
        constructor(e: Internal.LivingEntity_, is: Internal.ItemStack_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * The food that was eaten.
        */
        getItem(): Internal.ItemStack;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * The entity that ate the food.
        */
        getEntity(): Internal.Entity;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        /**
         * The food that was eaten.
        */
        get item(): Internal.ItemStack
        get level(): Internal.Level
        /**
         * The entity that ate the food.
        */
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type FoodEatenEventJS_ = FoodEatenEventJS;
    class PaintingTextureManager extends Internal.TextureAtlasHolder {
        constructor(arg0: Internal.TextureManager_)
        getClass(): typeof any;
        toString(): string;
        get(arg0: Internal.PaintingVariant_): Internal.TextureAtlasSprite;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        close(): any;
        getName(): string;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getBackSprite(): Internal.TextureAtlasSprite;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
        get backSprite(): Internal.TextureAtlasSprite
    }
    type PaintingTextureManager_ = PaintingTextureManager;
    interface ViewModelStoreOwner {
        abstract getViewModelStore(): Internal.ViewModelStore;
        getDefaultViewModelProviderFactory(): Internal.ViewModelProvider$Factory;
        get viewModelStore(): Internal.ViewModelStore
        get defaultViewModelProviderFactory(): Internal.ViewModelProvider$Factory
        (): Internal.ViewModelStore_;
    }
    type ViewModelStoreOwner_ = ViewModelStoreOwner | (()=> Internal.ViewModelStore_);
    interface IPatternDetails {
        pushInputsToExternalInventory(arg0: Internal.KeyCounter_[], arg1: Internal.IPatternDetails$PatternInputSink_): any;
        abstract getDefinition(): Internal.AEItemKey;
        getPrimaryOutput(): Internal.GenericStack;
        abstract getInputs(): any[];
        supportsPushInputsToExternalInventory(): any;
        abstract getOutputs(): Internal.GenericStack[];
        get definition(): Internal.AEItemKey
        get primaryOutput(): Internal.GenericStack
        get inputs(): any[]
        get outputs(): Internal.GenericStack[]
    }
    type IPatternDetails_ = IPatternDetails;
    class RailBlock extends Internal.BaseRailBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        isFlexibleRail(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getShapeProperty(): Internal.Property<Internal.RailShape>;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static isRail(arg0: Internal.Level_, arg1: BlockPos_): any;
        setIsRandomlyTicking(arg0: any): any;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        getRailDirection(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): Internal.RailShape;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onMinecartPass(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        isValidRailShape(arg0: Internal.RailShape_): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        canMakeSlopes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isRail(arg0: Internal.BlockState_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isStraight(): any;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRailMaxSpeed(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): number;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get shapeProperty(): Internal.Property<Internal.RailShape>
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly SHAPE: Internal.EnumProperty<Internal.RailShape>;
    }
    type RailBlock_ = RailBlock;
    class ServerStoppingEvent extends Internal.ServerLifecycleEvent {
        constructor()
        constructor(arg0: Internal.MinecraftServer_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        getServer(): Internal.MinecraftServer;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get server(): Internal.MinecraftServer
    }
    type ServerStoppingEvent_ = ServerStoppingEvent;
    class LayerLightSectionStorage$SectionType extends Internal.Enum<Internal.LayerLightSectionStorage$SectionType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.LayerLightSectionStorage$SectionType[];
        "compareTo(net.minecraft.world.level.lighting.LayerLightSectionStorage$SectionType)"(arg0: Internal.LayerLightSectionStorage$SectionType_): number;
        display(): string;
        toString(): string;
        compareTo(arg0: Internal.LayerLightSectionStorage$SectionType_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.LayerLightSectionStorage$SectionType>>;
        notifyAll(): any;
        static valueOf(arg0: string): Internal.LayerLightSectionStorage$SectionType;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        getDeclaringClass(): typeof Internal.LayerLightSectionStorage$SectionType;
        get class(): typeof any
        get declaringClass(): typeof Internal.LayerLightSectionStorage$SectionType
        static readonly LIGHT_AND_DATA: (Internal.LayerLightSectionStorage$SectionType) & (Internal.LayerLightSectionStorage$SectionType);
        static readonly LIGHT_ONLY: (Internal.LayerLightSectionStorage$SectionType) & (Internal.LayerLightSectionStorage$SectionType);
        static readonly EMPTY: (Internal.LayerLightSectionStorage$SectionType) & (Internal.LayerLightSectionStorage$SectionType);
    }
    type LayerLightSectionStorage$SectionType_ = LayerLightSectionStorage$SectionType | "light_and_data" | "empty" | "light_only";
    class StrictShapedRecipe extends Internal.ShapedRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: number, arg4: number, arg5: Internal.NonNullList_<Internal.Ingredient>, arg6: Internal.ItemStack_)
        static callKeyFromJson_$md$cec016$8(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callShrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson_$md$cec016$0(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static bookshelf$patternFromJson_$md$cec016$2(arg0: Internal.JsonArray_): string[];
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        notify(): any;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static callShrink_$md$cec016$b(...arg0: string[]): string[];
        getId(): ResourceLocation;
        static callDissolvePattern_$md$cec016$a(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static bookshelf$dissolvePattern_$md$cec016$3(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeGetPattern(arg0: Internal.JsonArray_): string[];
        isSpecial(): any;
        static invokeCreatePatternMatrix(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        getWidth(): number;
        static invokeRemovePadding_$md$cec016$6(...arg0: string[]): string[];
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static setCraftingSize(arg0: number, arg1: number): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        static itemStackFromJson(arg0: Internal.JsonObject_): Internal.ItemStack;
        getType(): ResourceLocation;
        static dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeReadSymbols(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static callKeyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        wait(): any;
        static callPatternFromJson_$md$cec016$9(arg0: Internal.JsonArray_): string[];
        isIncomplete(): any;
        static callDissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: number, arg2: number, arg3: any): any;
        getClass(): typeof any;
        static keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        getSchema(): Internal.RecipeSchema;
        static invokeCreatePatternMatrix_$md$cec016$7(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): any;
        category(): Internal.CraftingBookCategory;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static bookshelf$shrink_$md$cec016$1(...arg0: string[]): string[];
        getHeight(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getRecipeWidth(): number;
        static invokeGetPattern_$md$cec016$5(arg0: Internal.JsonArray_): string[];
        notifyAll(): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static patternFromJson(arg0: Internal.JsonArray_): string[];
        static shrink(...arg0: string[]): string[];
        setGroup(group: string): any;
        getResult(): Internal.ItemStack;
        static itemFromJson(arg0: Internal.JsonObject_): Internal.Item;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        hashCode(): number;
        getRecipeHeight(): number;
        static invokeRemovePadding(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        static invokeReadSymbols_$md$cec016$4(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callPatternFromJson(arg0: Internal.JsonArray_): string[];
        equals(arg0: any): any;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get id(): ResourceLocation
        get width(): number
        get type(): ResourceLocation
        get class(): typeof any
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get recipeWidth(): number
        set group(group: string)
        get result(): Internal.ItemStack
        get recipeHeight(): number
        get orCreateId(): ResourceLocation
        static readonly SERIALIZER: (Internal.StrictShapedRecipe$Serializer) & (Internal.RecipeSerializer<Internal.StrictShapedRecipe>);
    }
    type StrictShapedRecipe_ = StrictShapedRecipe;
    class BlockEntityEntry <T extends Internal.BlockEntity> extends Internal.RegistryEntry<Internal.BlockEntityType<T>> {
        constructor(arg0: Internal.AbstractRegistrate_<any>, arg1: Internal.RegistryObject_<Internal.BlockEntityType<T>>)
        getClass(): typeof any;
        stream(): Internal.Stream<Internal.BlockEntityType<T>>;
        orElseGet(arg0: Internal.Supplier_<Internal.BlockEntityType<T>>): Internal.BlockEntityType<T>;
        "is(net.minecraft.world.level.block.entity.BlockEntity)"(arg0: Internal.BlockEntity_): any;
        lazyMap<U>(arg0: Internal.Function_<Internal.BlockEntityType<T>, U>): Internal.Supplier<U>;
        flatMap<U>(arg0: Internal.Function_<Internal.BlockEntityType<T>, Internal.Optional<U>>): Internal.Optional<U>;
        getSibling<R, E extends R>(arg0: Internal.ResourceKey_<Internal.Registry<R>>): Internal.RegistryEntry<E>;
        getHolder(): Internal.Optional<Internal.Holder<Internal.BlockEntityType<T>>>;
        static of<T>(arg0: Internal.Supplier_<T>, arg1: com.tterrag.registrate.util.nullness.NonNullSupplier_<string>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        "getSibling(net.minecraft.resources.ResourceKey)"<R, E extends R>(arg0: Internal.ResourceKey_<Internal.Registry<R>>): Internal.RegistryEntry<E>;
        getSibling<R, E extends R>(arg0: Internal.IForgeRegistry_<R>): Internal.RegistryEntry<E>;
        getKey(): Internal.ResourceKey<Internal.BlockEntityType<T>>;
        is<R>(arg0: R): any;
        notify(): any;
        "getSibling(net.minecraftforge.registries.IForgeRegistry)"<R, E extends R>(arg0: Internal.IForgeRegistry_<R>): Internal.RegistryEntry<E>;
        static empty<T>(): Internal.RegistryEntry<T>;
        wait(arg0: number, arg1: number): any;
        map<U>(arg0: Internal.Function_<Internal.BlockEntityType<T>, U>): Internal.Optional<U>;
        filter(arg0: Internal.Predicate_<Internal.BlockEntityType<T>>): Internal.RegistryEntry<Internal.BlockEntityType<T>>;
        is(arg0: Internal.BlockEntity_): any;
        isPresent(): any;
        getId(): ResourceLocation;
        "updateReference(net.minecraftforge.registries.RegisterEvent)"(arg0: Internal.RegisterEvent_): any;
        orElse(arg0: Internal.BlockEntityType_<T>): Internal.BlockEntityType<T>;
        updateReference(arg0: Internal.RegisterEvent_): any;
        toString(): string;
        static cast<T extends Internal.BlockEntity>(arg0: Internal.RegistryEntry_<Internal.BlockEntityType<T>>): Internal.BlockEntityEntry<T>;
        notifyAll(): any;
        static of<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        lazy(): com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.BlockEntityType<T>>;
        create(arg0: BlockPos_, arg1: Internal.BlockState_): T;
        static lazy<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        getNullable(arg0: Internal.BlockGetter_, arg1: BlockPos_): T;
        get(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<T>;
        hashCode(): number;
        /**
         * @deprecated
        */
        updateReference(arg0: Internal.IForgeRegistry_<Internal.BlockEntityType<T>>): any;
        get(): Internal.BlockEntityType<T>;
        /**
         * @deprecated
        */
        "updateReference(net.minecraftforge.registries.IForgeRegistry)"(arg0: Internal.IForgeRegistry_<Internal.BlockEntityType<T>>): any;
        wait(): any;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): Internal.BlockEntityType<T>;
        wait(arg0: number): any;
        ifPresent(arg0: Internal.Consumer_<Internal.BlockEntityType<T>>): any;
        equals(arg0: any): any;
        getUnchecked(): Internal.BlockEntityType<T>;
        "is(java.lang.Object)"<R>(arg0: R): any;
        get class(): typeof any
        get holder(): Internal.Optional<Internal.Holder<Internal.BlockEntityType<T>>>
        get key(): Internal.ResourceKey<Internal.BlockEntityType<T>>
        get id(): ResourceLocation
        get unchecked(): Internal.BlockEntityType<T>
    }
    type BlockEntityEntry_<T extends Internal.BlockEntity> = BlockEntityEntry<T>;
    abstract class MenuComponent implements Internal.Serializable {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        setFont(arg0: Internal.Font_): any;
        getAccessibleContext(): Internal.AccessibleContext;
        notify(): any;
        dispatchEvent(arg0: Internal.AWTEvent_): any;
        wait(arg0: number, arg1: number): any;
        getFont(): Internal.Font;
        getParent(): Internal.MenuContainer;
        hashCode(): number;
        removeNotify(): any;
        setName(arg0: string): any;
        wait(): any;
        getName(): string;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        postEvent(arg0: Internal.Event_): any;
        equals(arg0: any): any;
        get class(): typeof any
        set font(arg0: Internal.Font_)
        get accessibleContext(): Internal.AccessibleContext
        get font(): Internal.Font
        get parent(): Internal.MenuContainer
        set name(arg0: string)
        get name(): string
    }
    type MenuComponent_ = MenuComponent;
    class ScreenEvent$MouseScrolled$Pre extends Internal.ScreenEvent$MouseScrolled {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: any, arg2: any, arg3: any)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        getMouseX(): any;
        getScreen(): Internal.Screen;
        notifyAll(): any;
        getMouseY(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        getScrollDelta(): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get mouseX(): any
        get screen(): Internal.Screen
        get mouseY(): any
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get scrollDelta(): any
    }
    type ScreenEvent$MouseScrolled$Pre_ = ScreenEvent$MouseScrolled$Pre;
    interface Cache <K, V> {
        abstract get(arg0: K, arg1: Internal.Callable_<V>): V;
        abstract asMap(): Internal.ConcurrentMap<K, V>;
        abstract invalidateAll(arg0: Internal.Iterable_<any>): any;
        abstract getAllPresent(arg0: Internal.Iterable_<any>): Internal.ImmutableMap<K, V>;
        abstract invalidateAll(): any;
        abstract getIfPresent(arg0: any): V;
        abstract stats(): Internal.CacheStats;
        abstract cleanUp(): any;
        abstract invalidate(arg0: any): any;
        abstract size(): number;
        abstract putAll(arg0: Internal.Map_<K, V>): any;
        abstract put(arg0: K, arg1: V): any;
    }
    type Cache_<K, V> = Cache<K, V>;
    class GlyphStrike {
        constructor(desc: Internal.StrikeDesc_)
        getClass(): typeof any;
        getStrikeDesc(): Internal.StrikeDesc;
        hashCode(): number;
        toString(): string;
        getGlyph(glyphID: number): icyllis.arc3d.granite.BakedGlyph;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get strikeDesc(): Internal.StrikeDesc
    }
    type GlyphStrike_ = GlyphStrike;
    interface RecipeComponentWithParent <T> extends Internal.RecipeComponent<T> {
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<T, O>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<T>;
        abstract parentComponent(): Internal.RecipeComponent<T>;
        isOutput(recipe: Internal.RecipeJS_, value: T, match: Internal.ReplacementMatch_): any;
        key(name: string): Internal.RecipeKey<T>;
        read(recipe: Internal.RecipeJS_, from: any): T;
        orSelf(): Internal.RecipeComponent<T>;
        checkEmpty(key: Internal.RecipeKey_<T>, value: T): string;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<T>;
        replaceInput(recipe: Internal.RecipeJS_, original: T, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): T;
        checkValueHasChanged(oldValue: T, newValue: T): any;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, json: Internal.JsonObject_): any;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        builder(): Internal.RecipeComponentBuilder;
        hasPriority(recipe: Internal.RecipeJS_, from: any): any;
        replaceOutput(recipe: Internal.RecipeJS_, original: T, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): T;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<T>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<T>;
        isInput(recipe: Internal.RecipeJS_, value: T, match: Internal.ReplacementMatch_): any;
        builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<T>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, T>>;
        asArray(): Internal.ArrayRecipeComponent<T>;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<any, T>>;
        write(recipe: Internal.RecipeJS_, value: T): Internal.JsonElement;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, json: Internal.JsonObject_): any;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, map: Internal.Map_<any, any>): any;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<T, O>;
        (): Internal.RecipeComponent_<T>;
    }
    type RecipeComponentWithParent_<T> = RecipeComponentWithParent<T> | (()=> Internal.RecipeComponent_<T>);
    interface MapLike <T> {
        abstract get(arg0: string): T;
        abstract "get(java.lang.String)"(arg0: string): T;
        forMap<T>(arg0: Internal.Map_<T, T>, arg1: Internal.DynamicOps_<T>): this;
        abstract get(arg0: T): T;
        abstract entries(): Internal.Stream<com.mojang.datafixers.util.Pair<T, T>>;
        abstract "get(java.lang.Object)"(arg0: T): T;
    }
    type MapLike_<T> = MapLike<T>;
    class ShearsItemBuilder extends Internal.ItemBuilder {
        constructor(i: ResourceLocation_)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): any;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): any;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        static isCustomShears(stack: Internal.ItemStack_): any;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): any;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: any): Internal.ItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        createItemProperties(): Internal.Item$Properties;
        createObject(): Internal.Item;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: any): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): any;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): any;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        equals(arg0: any): any;
        speedBaseline(f: number): this;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        static readonly TAG: (ResourceLocation) & (ResourceLocation);
    }
    type ShearsItemBuilder_ = ShearsItemBuilder;
    class ForgeConfigSpec extends Internal.UnmodifiableConfigWrapper<Internal.UnmodifiableConfig> implements Internal.IConfigSpec<Internal.ForgeConfigSpec> {
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getLongOrElse(java.util.List,long)"(arg0: Internal.List_<string>, arg1: number): number;
        "get(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        "getByteOrElse(java.util.List,byte)"(arg0: Internal.List_<string>, arg1: any): any;
        getInt(arg0: Internal.List_<string>): number;
        getByteOrElse(arg0: string, arg1: any): any;
        getShortOrElse(arg0: string, arg1: any): any;
        "getChar(java.lang.String)"(arg0: string): any;
        "getOptional(java.lang.String)"<T>(arg0: string): Internal.Optional<T>;
        "apply(java.lang.String)"<T>(arg0: string): T;
        getShortOrElse(arg0: Internal.List_<string>, arg1: any): any;
        "getEnumOrElse(java.util.List,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getEnumOrElse(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        isCorrecting(): any;
        "getRaw(java.lang.String)"<T>(arg0: string): T;
        getIntOrElse(arg0: Internal.List_<string>, arg1: number): number;
        getRaw<T>(arg0: Internal.List_<string>): T;
        "getEnumOrElse(java.lang.String,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getOptionalLong(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalLong;
        "getOptionalInt(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalInt;
        "getCharOrElse(java.util.List,char)"(arg0: Internal.List_<string>, arg1: any): any;
        getOptionalLong(arg0: string): Internal.OptionalLong;
        "getIntOrElse(java.lang.String,java.util.function.IntSupplier)"(arg0: string, arg1: Internal.IntSupplier_): number;
        "getRaw(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getIntOrElse(java.util.List,java.util.function.IntSupplier)"(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getOptionalEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        setConfig(arg0: Internal.CommentedConfig_): any;
        "getShort(java.lang.String)"(arg0: string): any;
        correct(arg0: Internal.CommentedConfig_, arg1: Internal.ConfigSpec$CorrectionListener_, arg2: Internal.ConfigSpec$CorrectionListener_): number;
        "getOptionalEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        "contains(java.lang.String)"(arg0: string): any;
        "getLongOrElse(java.util.List,java.util.function.LongSupplier)"(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getOptionalLong(arg0: Internal.List_<string>): Internal.OptionalLong;
        getClass(): typeof any;
        contains(arg0: Internal.List_<string>): any;
        get<T>(arg0: string): T;
        getLong(arg0: Internal.List_<string>): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        apply<T>(arg0: Internal.List_<string>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getInt(arg0: string): number;
        isLoaded(): any;
        isCorrect(arg0: Internal.CommentedConfig_): any;
        getLevelTranslationKey(arg0: Internal.List_<string>): string;
        "getOptional(java.util.List)"<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        correct(arg0: Internal.CommentedConfig_, arg1: Internal.ConfigSpec$CorrectionListener_): number;
        getRaw<T>(arg0: string): T;
        getIntOrElse(arg0: string, arg1: Internal.IntSupplier_): number;
        "getOrElse(java.util.List,java.util.function.Supplier)"<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        isNull(arg0: string): any;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        "getLong(java.lang.String)"(arg0: string): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getByteOrElse(arg0: Internal.List_<string>, arg1: any): any;
        getLongOrElse(arg0: string, arg1: number): number;
        toString(): string;
        getOptionalInt(arg0: string): Internal.OptionalInt;
        self(): this;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        notifyAll(): any;
        "getEnumOrElse(java.util.List,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        getIntOrElse(arg0: string, arg1: number): number;
        save(): any;
        correct(arg0: Internal.CommentedConfig_): number;
        getOptionalInt(arg0: Internal.List_<string>): Internal.OptionalInt;
        acceptConfig(arg0: Internal.CommentedConfig_): any;
        "getEnumOrElse(java.lang.String,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        size(): number;
        "getShortOrElse(java.util.List,short)"(arg0: Internal.List_<string>, arg1: any): any;
        valueMap(): Internal.Map<string, any>;
        "get(java.lang.String)"<T>(arg0: string): T;
        wait(arg0: number): any;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        getSpec(): Internal.UnmodifiableConfig;
        "getByte(java.lang.String)"(arg0: string): any;
        "getEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        apply<T>(arg0: string): T;
        getOrElse<T>(arg0: string, arg1: T): T;
        "getLongOrElse(java.lang.String,long)"(arg0: string, arg1: number): number;
        "getChar(java.util.List)"(arg0: Internal.List_<string>): any;
        "getLong(java.util.List)"(arg0: Internal.List_<string>): number;
        "getEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLong(arg0: string): number;
        "getOptionalLong(java.lang.String)"(arg0: string): Internal.OptionalLong;
        getLevelComment(arg0: Internal.List_<string>): string;
        get<T>(arg0: Internal.List_<string>): T;
        getCharOrElse(arg0: string, arg1: any): any;
        notify(): any;
        contains(arg0: string): any;
        "getShort(java.util.List)"(arg0: Internal.List_<string>): any;
        getShort(arg0: Internal.List_<string>): any;
        isNull(arg0: Internal.List_<string>): any;
        "contains(java.util.List)"(arg0: Internal.List_<string>): any;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        "getOrElse(java.util.List,java.lang.Object)"<T>(arg0: Internal.List_<string>, arg1: T): T;
        getOptional<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        "getLongOrElse(java.lang.String,java.util.function.LongSupplier)"(arg0: string, arg1: Internal.LongSupplier_): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        getOptional<T>(arg0: string): Internal.Optional<T>;
        "getByte(java.util.List)"(arg0: Internal.List_<string>): any;
        getShort(arg0: string): any;
        getOrElse<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        entrySet(): Internal.Set<Internal.UnmodifiableConfig$Entry>;
        "getEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        wait(): any;
        "getInt(java.util.List)"(arg0: Internal.List_<string>): number;
        "getByteOrElse(java.lang.String,byte)"(arg0: string, arg1: any): any;
        getChar(arg0: string): any;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: T): T;
        getChar(arg0: Internal.List_<string>): any;
        getValues(): Internal.UnmodifiableConfig;
        afterReload(): any;
        "getEnumOrElse(java.lang.String,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getIntOrElse(java.util.List,int)"(arg0: Internal.List_<string>, arg1: number): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getOrElse(java.lang.String,java.lang.Object)"<T>(arg0: string, arg1: T): T;
        isEmpty(): any;
        "getOptionalInt(java.lang.String)"(arg0: string): Internal.OptionalInt;
        wait(arg0: number, arg1: number): any;
        getIntOrElse(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getInt(java.lang.String)"(arg0: string): number;
        "getEnumOrElse(java.util.List,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getOrElse(java.lang.String,java.util.function.Supplier)"<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getCharOrElse(arg0: Internal.List_<string>, arg1: any): any;
        getByte(arg0: Internal.List_<string>): any;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        getLongOrElse(arg0: string, arg1: Internal.LongSupplier_): number;
        "isNull(java.lang.String)"(arg0: string): any;
        "getIntOrElse(java.lang.String,int)"(arg0: string, arg1: number): number;
        getByte(arg0: string): any;
        "getCharOrElse(java.lang.String,char)"(arg0: string, arg1: any): any;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "apply(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        configFormat(): Internal.ConfigFormat<any>;
        hashCode(): number;
        "isNull(java.util.List)"(arg0: Internal.List_<string>): any;
        "getShortOrElse(java.lang.String,short)"(arg0: string, arg1: any): any;
        "getEnumOrElse(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        equals(arg0: any): any;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        set config(arg0: Internal.CommentedConfig_)
        get class(): typeof any
        get spec(): Internal.UnmodifiableConfig
        get values(): Internal.UnmodifiableConfig
    }
    type ForgeConfigSpec_ = ForgeConfigSpec;
    interface IntBinaryOperator {
        abstract applyAsInt(arg0: number, arg1: number): number;
        (arg0: number, arg1: number): number;
    }
    type IntBinaryOperator_ = ((arg0: number, arg1: number)=> number) | IntBinaryOperator;
    interface IColorHelper {
        abstract getColors(arg0: Internal.ItemStack_, arg1: number): Internal.List<any>;
        abstract getClosestColorName(arg0: number): string;
        abstract getColors(arg0: Internal.TextureAtlasSprite_, arg1: number, arg2: number): Internal.List<any>;
    }
    type IColorHelper_ = IColorHelper;
    interface MenuConstructor {
        abstract createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        (arg0: number, arg1: Internal.Inventory, arg2: Internal.Player): Internal.AbstractContainerMenu_;
    }
    type MenuConstructor_ = ((arg0: number, arg1: Internal.Inventory, arg2: Internal.Player)=> Internal.AbstractContainerMenu_) | MenuConstructor;
    interface RegistrateTagsProvider <T> extends Internal.RegistrateProvider {
        abstract addTag(arg0: Internal.TagKey_<T>): Internal.TagsProvider$TagAppender<T>;
        abstract run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        abstract getName(): string;
        abstract getSide(): Internal.LogicalSide;
        saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        get name(): string
        get side(): Internal.LogicalSide
    }
    type RegistrateTagsProvider_<T> = RegistrateTagsProvider<T>;
    class ConduitNode$IOState extends Internal.Record {
        constructor(insert: Internal.Optional_<Internal.ColorControl>, extract: Internal.Optional_<Internal.ColorControl>, control: Internal.RedstoneControl_, redstoneChannel: Internal.ColorControl_)
        getClass(): typeof any;
        extract(): Internal.Optional<Internal.ColorControl>;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        redstoneChannel(): Internal.ColorControl;
        control(): Internal.RedstoneControl;
        isInsert(): any;
        wait(): any;
        wait(arg0: number): any;
        isExtract(): any;
        equals(arg0: any): any;
        insert(): Internal.Optional<Internal.ColorControl>;
        static of(arg0: Internal.ColorControl_, arg1: Internal.ColorControl_, arg2: Internal.RedstoneControl_, arg3: Internal.ColorControl_): Internal.ConduitNode$IOState;
        get class(): typeof any
    }
    type ConduitNode$IOState_ = ConduitNode$IOState;
    class PorcelainMilkBucket extends Internal.MilkBucketItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type PorcelainMilkBucket_ = PorcelainMilkBucket;
    class UV implements Internal.Copyable<Internal.UV> {
        constructor(arg0: Internal.UV_)
        constructor()
        constructor(arg0: any, arg1: any, arg2: number)
        constructor(arg0: any, arg1: any)
        getClass(): typeof any;
        "set(codechicken.lib.vec.uv.UV)"(arg0: Internal.UV_): this;
        toString(): string;
        apply(arg0: Internal.UVTransformation_): this;
        set(arg0: number[]): this;
        copy(): this;
        notifyAll(): any;
        add(arg0: Internal.UV_): this;
        multiply(arg0: any): this;
        "set(float[])"(arg0: number[]): this;
        set(arg0: Internal.UV_): this;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "set(double[])"(arg0: any[]): this;
        set(arg0: any, arg1: any): this;
        set(arg0: any, arg1: any, arg2: number): this;
        hashCode(): number;
        set(arg0: any[]): this;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        set "(codechicken.lib.vec.uv.UV)"(arg0: Internal.UV_)
        set "(float[])"(arg0: number[])
        set "(double[])"(arg0: any[])
        u: any;
        v: any;
        tex: number;
    }
    type UV_ = UV;
    class DataOutputStream extends Internal.FilterOutputStream implements Internal.DataOutput {
        constructor(arg0: Internal.OutputStream_)
        getClass(): typeof any;
        writeLong(arg0: number): any;
        abstract "write(byte[])"(arg0: any[]): any;
        writeChar(arg0: number): any;
        abstract write(arg0: any[]): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        flush(): any;
        write(arg0: number): any;
        writeInt(arg0: number): any;
        writeBytes(arg0: string): any;
        writeByte(arg0: number): any;
        write(arg0: any[], arg1: number, arg2: number): any;
        writeDouble(arg0: any): any;
        writeShort(arg0: number): any;
        writeBoolean(arg0: any): any;
        writeUTF(arg0: string): any;
        writeChars(arg0: string): any;
        toString(): string;
        notifyAll(): any;
        writeFloat(arg0: number): any;
        size(): number;
        hashCode(): number;
        static nullOutputStream(): Internal.OutputStream;
        wait(): any;
        close(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        "write(int)"(arg0: number): any;
        get class(): typeof any
    }
    type DataOutputStream_ = DataOutputStream;
    class MemberType extends Internal.Enum<Internal.MemberType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        static values(): Internal.MemberType[];
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.MemberType;
        "compareTo(dev.latvian.mods.rhino.MemberType)"(arg0: Internal.MemberType_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MemberType>>;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        compareTo(arg0: Internal.MemberType_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static get(value: any, cx: Internal.Context_): Internal.MemberType;
        equals(arg0: any): any;
        static valueOf(name: string): Internal.MemberType;
        get class(): typeof any
        get declaringClass(): typeof Internal.MemberType
        static readonly OBJECT: (Internal.MemberType) & (Internal.MemberType);
        static readonly BOOLEAN: (Internal.MemberType) & (Internal.MemberType);
        static readonly FUNCTION: (Internal.MemberType) & (Internal.MemberType);
        static readonly STRING: (Internal.MemberType) & (Internal.MemberType);
        static readonly SYMBOL: (Internal.MemberType) & (Internal.MemberType);
        static readonly NUMBER: (Internal.MemberType) & (Internal.MemberType);
        static readonly UNDEFINED: (Internal.MemberType) & (Internal.MemberType);
    }
    type MemberType_ = "string" | "boolean" | MemberType | "symbol" | "function" | "undefined" | "object" | "number";
    abstract class AbstractBannerBlock extends Internal.BaseEntityBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        getColor(): Internal.DyeColor;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get color(): Internal.DyeColor
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type AbstractBannerBlock_ = AbstractBannerBlock;
    class PackOutput$PathProvider {
        json(arg0: ResourceLocation_): Internal.Path;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        file(arg0: ResourceLocation_, arg1: string): Internal.Path;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type PackOutput$PathProvider_ = PackOutput$PathProvider;
    class BlockBlobFeature extends Internal.Feature<Internal.BlockStateConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.BlockStateConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.BlockStateConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.BlockStateConfiguration, Internal.Feature<Internal.BlockStateConfiguration>>>;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        place(arg0: Internal.FeaturePlaceContext_<Internal.BlockStateConfiguration>): any;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type BlockBlobFeature_ = BlockBlobFeature;
    class PatternProviderReturnInventory extends Internal.GenericStackInv {
        constructor(arg0: Internal.Runnable_)
        canInsert(): any;
        "insert(appeng.api.stacks.AEKey,long,appeng.api.config.Actionable,appeng.api.networking.security.IActionSource)"(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        notify(): any;
        endBatch(): any;
        writeToChildTag(arg0: Internal.CompoundTag_, arg1: string): any;
        createMenuWrapper(): Internal.ConfigMenuInventory;
        readFromTag(arg0: Internal.ListTag_): any;
        setDescription(arg0: net.minecraft.network.chat.Component_): any;
        setCapacity(arg0: Internal.AEKeyType_, arg1: number): any;
        readFromChildTag(arg0: Internal.CompoundTag_, arg1: string): any;
        getMode(): Internal.GenericStackInv$Mode;
        getAvailableStacks(): Internal.KeyCounter;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeToTag(): Internal.ListTag;
        "isAllowed(appeng.api.stacks.GenericStack)"(arg0: Internal.GenericStack_): any;
        canExtract(): any;
        "isAllowed(appeng.api.stacks.AEKey)"(arg0: Internal.AEKey_): any;
        wait(): any;
        getStack(arg0: number): Internal.GenericStack;
        "extract(appeng.api.stacks.AEKey,long,appeng.api.config.Actionable,appeng.api.networking.security.IActionSource)"(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        getDescription(): net.minecraft.network.chat.Component;
        injectIntoNetwork(arg0: Internal.MEStorage_, arg1: Internal.IActionSource_, arg2: Internal.Consumer_<Internal.GenericStack>): any;
        getClass(): typeof any;
        useRegisteredCapacities(): any;
        insert(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        extract(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        getFilter(): Internal.AEKeyFilter;
        beginBatch(): any;
        endBatchSuppressed(): any;
        isEmpty(): any;
        wait(arg0: number, arg1: number): any;
        isAllowed(arg0: Internal.GenericStack_): any;
        onChange(): any;
        static checkPreconditions(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): any;
        addDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.Level_, arg2: BlockPos_): any;
        getMaxAmount(arg0: Internal.AEKey_): number;
        "extract(int,appeng.api.stacks.AEKey,long,appeng.api.config.Actionable)"(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        getAmount(arg0: number): number;
        isAllowed(arg0: Internal.AEKey_): any;
        getListener(): Internal.Runnable;
        isPreferredStorageFor(arg0: Internal.AEKey_, arg1: Internal.IActionSource_): any;
        toString(): string;
        setStack(arg0: number, arg1: Internal.GenericStack_): any;
        getKey(arg0: number): Internal.AEKey;
        notifyAll(): any;
        getCapacity(arg0: Internal.AEKeyType_): number;
        getAvailableStacks(arg0: Internal.KeyCounter_): any;
        setListener(arg0: Internal.Runnable_): any;
        size(): number;
        hashCode(): number;
        clear(): any;
        wait(arg0: number): any;
        insert(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        equals(arg0: any): any;
        extract(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        "insert(int,appeng.api.stacks.AEKey,long,appeng.api.config.Actionable)"(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        set description(arg0: net.minecraft.network.chat.Component_)
        get mode(): Internal.GenericStackInv$Mode
        get availableStacks(): Internal.KeyCounter
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get filter(): Internal.AEKeyFilter
        get listener(): Internal.Runnable
        set listener(arg0: Internal.Runnable_)
        static NUMBER_OF_SLOTS: (9) & (number);
    }
    type PatternProviderReturnInventory_ = PatternProviderReturnInventory;
    interface IStorageFluidHandler extends Internal.IFluidHandlerItem {
        abstract drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_, arg2: any): Internal.FluidStack;
        abstract getFluidInTank(arg0: number): Internal.FluidStack;
        abstract drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        fill(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number, arg2: Internal.Fluid_, arg3: Internal.IFluidHandler$FluidAction_): number;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_, arg2: any): Internal.FluidStack;
        abstract isFluidValid(arg0: number, arg1: Internal.FluidStack_): any;
        abstract getTankCapacity(arg0: number): number;
        abstract drain(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number, arg2: Internal.IFluidHandler$FluidAction_, arg3: any): Internal.FluidStack;
        abstract "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        fill(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number, arg2: Internal.Fluid_, arg3: Internal.IFluidHandler$FluidAction_, arg4: any): number;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_, arg2: any): number;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction,boolean)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_, arg2: any): Internal.FluidStack;
        abstract getTanks(): number;
        abstract "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction,boolean)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_, arg2: any): Internal.FluidStack;
        abstract getContainer(): Internal.ItemStack;
        abstract "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        get tanks(): number
        get container(): Internal.ItemStack
    }
    type IStorageFluidHandler_ = IStorageFluidHandler;
    class NetherForestVegetationConfig extends Internal.BlockPileConfiguration {
        constructor(arg0: Internal.BlockStateProvider_, arg1: number, arg2: number)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.NetherForestVegetationConfig>;
        readonly spreadWidth: number;
        readonly spreadHeight: number;
    }
    type NetherForestVegetationConfig_ = NetherForestVegetationConfig;
    class ClientRecipeBook extends Internal.RecipeBook {
        constructor()
        getClass(): typeof any;
        copyOverData(arg0: Internal.RecipeBook_): any;
        contains(arg0: ResourceLocation_): any;
        getCollections(): Internal.List<Internal.RecipeCollection>;
        removeHighlight(arg0: Internal.Recipe_<any>): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        willHighlight(arg0: Internal.Recipe_<any>): any;
        "isFiltering(net.minecraft.world.inventory.RecipeBookType)"(arg0: Internal.RecipeBookType_): any;
        handler$bda000$onSetup(iterable: Internal.Iterable_<any>, registryAccess: Internal.RegistryAccess_, ci: Internal.CallbackInfo_): any;
        contains(arg0: Internal.Recipe_<any>): any;
        setupCollections(arg0: Internal.Iterable_<Internal.Recipe<any>>, arg1: Internal.RegistryAccess_): any;
        handler$bcm000$onCopy(pOther: Internal.RecipeBook_, ci: Internal.CallbackInfo_): any;
        toString(): string;
        "contains(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): any;
        isOpen(arg0: Internal.RecipeBookType_): any;
        remove(arg0: Internal.Recipe_<any>): any;
        notifyAll(): any;
        add(arg0: Internal.Recipe_<any>): any;
        "contains(net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.Recipe_<any>): any;
        addHighlight(arg0: Internal.Recipe_<any>): any;
        setOpen(arg0: Internal.RecipeBookType_, arg1: any): any;
        hashCode(): number;
        "isFiltering(net.minecraft.world.inventory.RecipeBookMenu)"(arg0: Internal.RecipeBookMenu_<any>): any;
        getCollection(arg0: Internal.RecipeBookCategories_): Internal.List<Internal.RecipeCollection>;
        isFiltering(arg0: Internal.RecipeBookType_): any;
        wait(): any;
        isFiltering(arg0: Internal.RecipeBookMenu_<any>): any;
        setFiltering(arg0: Internal.RecipeBookType_, arg1: any): any;
        wait(arg0: number): any;
        getBookSettings(): Internal.RecipeBookSettings;
        setBookSetting(arg0: Internal.RecipeBookType_, arg1: any, arg2: any): any;
        setBookSettings(arg0: Internal.RecipeBookSettings_): any;
        equals(arg0: any): any;
        get class(): typeof any
        get collections(): Internal.List<Internal.RecipeCollection>
        get bookSettings(): Internal.RecipeBookSettings
        set bookSettings(arg0: Internal.RecipeBookSettings_)
    }
    type ClientRecipeBook_ = ClientRecipeBook;
}
declare namespace net.blay09.mods.balm.mixin {
    interface AbstractContainerScreenAccessor {
        abstract callIsHovering(arg0: Internal.Slot_, arg1: any, arg2: any): any;
        abstract getImageHeight(): number;
        abstract getHoveredSlot(): Internal.Slot;
        abstract getTopPos(): number;
        abstract callRenderSlot(arg0: Internal.GuiGraphics_, arg1: Internal.Slot_): any;
        abstract getImageWidth(): number;
        abstract getLeftPos(): number;
        get imageHeight(): number
        get hoveredSlot(): Internal.Slot
        get topPos(): number
        get imageWidth(): number
        get leftPos(): number
    }
    type AbstractContainerScreenAccessor_ = AbstractContainerScreenAccessor;
}
declare namespace com.glodblock.github.extendedae.recipe.util {
    abstract class IngredientStack <T> {
        constructor(arg0: Internal.Predicate_<T>, arg1: number)
        getClass(): typeof any;
        abstract getStackAmount(arg0: T): number;
        static ofItem(arg0: Internal.JsonObject_): Internal.IngredientStack$Item;
        isEmpty(): any;
        abstract sample(): this;
        notify(): any;
        abstract toJson(): Internal.JsonElement;
        wait(arg0: number, arg1: number): any;
        abstract setStackAmount(arg0: T, arg1: number): any;
        static "of(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): Internal.IngredientStack$Fluid;
        static "ofFluid(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): Internal.IngredientStack$Fluid;
        static of(arg0: Internal.FluidStack_): Internal.IngredientStack$Fluid;
        getAmount(): number;
        static of(arg0: com.glodblock.github.extendedae.recipe.util.FluidIngredient_, arg1: number): Internal.IngredientStack$Fluid;
        static of(arg0: Internal.ItemStack_): Internal.IngredientStack$Item;
        getIngredient(): Internal.Predicate<T>;
        toString(): string;
        static of(arg0: Internal.Ingredient_, arg1: number): Internal.IngredientStack$Item;
        static "ofItem(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): Internal.IngredientStack$Item;
        static ofFluid(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Fluid;
        static "of(net.minecraft.world.item.crafting.Ingredient,int)"(arg0: Internal.Ingredient_, arg1: number): Internal.IngredientStack$Item;
        notifyAll(): any;
        abstract to(arg0: Internal.FriendlyByteBuf_): any;
        static ofItem(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Item;
        hashCode(): number;
        static "ofFluid(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Fluid;
        abstract checkType(arg0: any): any;
        wait(): any;
        static "ofItem(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.IngredientStack$Item;
        wait(arg0: number): any;
        consume(arg0: any): any;
        static ofFluid(arg0: Internal.JsonObject_): Internal.IngredientStack$Fluid;
        equals(arg0: any): any;
        static "of(com.glodblock.github.extendedae.recipe.util.FluidIngredient,int)"(arg0: com.glodblock.github.extendedae.recipe.util.FluidIngredient_, arg1: number): Internal.IngredientStack$Fluid;
        static "of(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.IngredientStack$Item;
        get class(): typeof any
        get amount(): number
        get ingredient(): Internal.Predicate<T>
    }
    type IngredientStack_<T> = IngredientStack<T>;
}
declare namespace org.zeith.hammerlib.util.java_.functions {
    interface Function15 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES> {
        constR(arg0: N, arg1: O): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function8<H, I, J, K, L, M, N, O, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M, arg11: N, arg12: O): Internal.Function2<A, B, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M, arg9: N, arg10: O): Internal.Function4<A, B, C, D, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): Internal.Function9<G, H, I, J, K, L, M, N, O, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M, arg6: N, arg7: O): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function12<D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O): RES;
        constR(arg0: M, arg1: N, arg2: O): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function7<I, J, K, L, M, N, O, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function13<C, D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function14<B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): org.zeith.hammerlib.util.java_.functions.Function10<F, G, H, I, J, K, L, M, N, O, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function4<L, M, N, O, RES>;
        ignoreResult(): Internal.Consumer15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function5<K, L, M, N, O, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES_MAPPED>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function3<M, N, O, RES>;
        constR(arg0: O): org.zeith.hammerlib.util.java_.functions.Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function6<J, K, L, M, N, O, RES>;
        constR(arg0: L, arg1: M, arg2: N, arg3: O): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M, arg8: N, arg9: O): Internal.Function5<A, B, C, D, E, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): org.zeith.hammerlib.util.java_.functions.Function11<E, F, G, H, I, J, K, L, M, N, O, RES>;
        constR(arg0: K, arg1: L, arg2: M, arg3: N, arg4: O): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O): Internal.Function3<A, B, C, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M, arg4: N, arg5: O): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M, arg7: N, arg8: O): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M, arg12: N, arg13: O): Internal.Function1<A, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): Internal.Function2<N, O, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): Internal.Function1<O, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O): RES;
    }
    type Function15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES> = Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES> | ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O)=> RES);
    interface Function16 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES> {
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O): Internal.Function1<P, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P): Internal.Function3<A, B, C, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M, arg8: N, arg9: O, arg10: P): Internal.Function5<A, B, C, D, E, RES>;
        ignoreResult(): Internal.Consumer16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>;
        constR(arg0: P): org.zeith.hammerlib.util.java_.functions.Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>;
        constR(arg0: K, arg1: L, arg2: M, arg3: N, arg4: O, arg5: P): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES_MAPPED>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): Internal.Function3<N, O, P, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M, arg9: N, arg10: O, arg11: P): Internal.Function4<A, B, C, D, RES>;
        constR(arg0: M, arg1: N, arg2: O, arg3: P): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function6<K, L, M, N, O, P, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): org.zeith.hammerlib.util.java_.functions.Function12<E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function5<L, M, N, O, P, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): org.zeith.hammerlib.util.java_.functions.Function10<G, H, I, J, K, L, M, N, O, P, RES>;
        constR(arg0: L, arg1: M, arg2: N, arg3: O, arg4: P): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M, arg4: N, arg5: O, arg6: P): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function9<H, I, J, K, L, M, N, O, P, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P): RES;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M, arg11: N, arg12: O, arg13: P): Internal.Function2<A, B, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M, arg7: N, arg8: O, arg9: P): Internal.Function6<A, B, C, D, E, F, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function7<J, K, L, M, N, O, P, RES>;
        constR(arg0: N, arg1: O, arg2: P): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function13<D, E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M, arg6: N, arg7: O, arg8: P): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function4<M, N, O, P, RES>;
        constR(arg0: O, arg1: P): org.zeith.hammerlib.util.java_.functions.Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): Internal.Function2<O, P, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M, arg12: N, arg13: O, arg14: P): Internal.Function1<A, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function14<C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function15<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function8<I, J, K, L, M, N, O, P, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): org.zeith.hammerlib.util.java_.functions.Function11<F, G, H, I, J, K, L, M, N, O, P, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P): RES;
    }
    type Function16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES> = Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES> | ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P)=> RES);
    interface Function13 <A, B, C, D, E, F, G, H, I, J, K, L, M, RES> {
        constR(arg0: K, arg1: L, arg2: M): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES_MAPPED>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function3<K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function4<J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function1<M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function6<H, I, J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function5<I, J, K, L, M, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M): Internal.Function5<A, B, C, D, E, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function2<L, M, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function11<C, D, E, F, G, H, I, J, K, L, M, RES>;
        constR(arg0: L, arg1: M): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): Internal.Function9<E, F, G, H, I, J, K, L, M, RES>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function12<B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        ignoreResult(): Internal.Consumer13<A, B, C, D, E, F, G, H, I, J, K, L, M>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M): Internal.Function1<A, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M): Internal.Function2<A, B, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constR(arg0: M): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M): Internal.Function3<A, B, C, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M): Internal.Function4<A, B, C, D, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): RES;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function10<D, E, F, G, H, I, J, K, L, M, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): Internal.Function8<F, G, H, I, J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): Internal.Function7<G, H, I, J, K, L, M, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): RES;
    }
    type Function13_<A, B, C, D, E, F, G, H, I, J, K, L, M, RES> = ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M)=> RES) | Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
    interface Function14 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES> {
        constL(arg0: A, arg1: B, arg2: C, arg3: D): org.zeith.hammerlib.util.java_.functions.Function10<E, F, G, H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function7<H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function12<C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): Internal.Function8<G, H, I, J, K, L, M, N, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L, arg5: M, arg6: N): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function3<L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): Internal.Function9<F, G, H, I, J, K, L, M, N, RES>;
        constR(arg0: L, arg1: M, arg2: N): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        ignoreResult(): Internal.Consumer14<A, B, C, D, E, F, G, H, I, J, K, L, M, N>;
        constL(arg0: A, arg1: B, arg2: C): org.zeith.hammerlib.util.java_.functions.Function11<D, E, F, G, H, I, J, K, L, M, N, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): RES;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES_MAPPED>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function5<J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): Internal.Function2<M, N, RES>;
        constR(arg0: N): org.zeith.hammerlib.util.java_.functions.Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function6<I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M): Internal.Function1<N, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L, arg8: M, arg9: N): Internal.Function4<A, B, C, D, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L, arg6: M, arg7: N): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N): Internal.Function3<A, B, C, RES>;
        constR(arg0: J, arg1: K, arg2: L, arg3: M, arg4: N): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L, arg11: M, arg12: N): Internal.Function1<A, RES>;
        constR(arg0: K, arg1: L, arg2: M, arg3: N): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function13<B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function4<K, L, M, N, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L, arg10: M, arg11: N): Internal.Function2<A, B, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L, arg7: M, arg8: N): Internal.Function5<A, B, C, D, E, RES>;
        constR(arg0: M, arg1: N): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N): RES;
    }
    type Function14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES> = ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N)=> RES) | Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>;
    interface Function11 <A, B, C, D, E, F, G, H, I, J, K, RES> {
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K): Internal.Function4<A, B, C, D, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function3<I, J, K, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): Internal.Function5<G, H, I, J, K, RES>;
        constR(arg0: I, arg1: J, arg2: K): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): Internal.Function6<F, G, H, I, J, K, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K): Internal.Function3<A, B, C, RES>;
        constL(arg0: A, arg1: B, arg2: C): Internal.Function8<D, E, F, G, H, I, J, K, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): Internal.Function7<E, F, G, H, I, J, K, RES>;
        constR(arg0: J, arg1: K): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function2<J, K, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function1<K, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES_MAPPED>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function4<H, I, J, K, RES>;
        constR(arg0: K): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K): Internal.Function1<A, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): RES;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K): Internal.Function5<A, B, C, D, E, RES>;
        constL(arg0: A, arg1: B): Internal.Function9<C, D, E, F, G, H, I, J, K, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K): Internal.Function2<A, B, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K): Internal.Function7<A, B, C, D, E, F, G, RES>;
        ignoreResult(): Internal.Consumer11<A, B, C, D, E, F, G, H, I, J, K>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function10<B, C, D, E, F, G, H, I, J, K, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): RES;
    }
    type Function11_<A, B, C, D, E, F, G, H, I, J, K, RES> = Function11<A, B, C, D, E, F, G, H, I, J, K, RES> | ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K)=> RES);
    interface Function12 <A, B, C, D, E, F, G, H, I, J, K, L, RES> {
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K): Internal.Function1<L, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J, arg4: K, arg5: L): Internal.Function6<A, B, C, D, E, F, RES>;
        constR(arg0: L): org.zeith.hammerlib.util.java_.functions.Function11<A, B, C, D, E, F, G, H, I, J, K, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function3<J, K, L, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): Internal.Function2<K, L, RES>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J, arg9: K, arg10: L): Internal.Function1<A, RES>;
        ignoreResult(): Internal.Consumer12<A, B, C, D, E, F, G, H, I, J, K, L>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function5<H, I, J, K, L, RES>;
        constL(arg0: A, arg1: B): org.zeith.hammerlib.util.java_.functions.Function10<C, D, E, F, G, H, I, J, K, L, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): RES;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): Internal.Function7<F, G, H, I, J, K, L, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES_MAPPED>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J, arg8: K, arg9: L): Internal.Function2<A, B, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J, arg5: K, arg6: L): Internal.Function5<A, B, C, D, E, RES>;
        constR(arg0: H, arg1: I, arg2: J, arg3: K, arg4: L): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): Internal.Function8<E, F, G, H, I, J, K, L, RES>;
        constL(arg0: A, arg1: B, arg2: C): Internal.Function9<D, E, F, G, H, I, J, K, L, RES>;
        constR(arg0: J, arg1: K, arg2: L): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constL(arg0: A): org.zeith.hammerlib.util.java_.functions.Function11<B, C, D, E, F, G, H, I, J, K, L, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function4<I, J, K, L, RES>;
        constR(arg0: K, arg1: L): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: I, arg1: J, arg2: K, arg3: L): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L): Internal.Function3<A, B, C, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J, arg6: K, arg7: L): Internal.Function4<A, B, C, D, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): Internal.Function6<G, H, I, J, K, L, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L): RES;
    }
    type Function12_<A, B, C, D, E, F, G, H, I, J, K, L, RES> = ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L)=> RES) | Function12<A, B, C, D, E, F, G, H, I, J, K, L, RES>;
    interface Function10 <A, B, C, D, E, F, G, H, I, J, RES> {
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H): Internal.Function2<I, J, RES>;
        constR(arg0: F, arg1: G, arg2: H, arg3: I, arg4: J): Internal.Function5<A, B, C, D, E, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D): Internal.Function6<E, F, G, H, I, J, RES>;
        constR(arg0: J): Internal.Function9<A, B, C, D, E, F, G, H, I, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E): Internal.Function5<F, G, H, I, J, RES>;
        abstract apply(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): RES;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G): Internal.Function3<H, I, J, RES>;
        constL(arg0: A, arg1: B): Internal.Function8<C, D, E, F, G, H, I, J, RES>;
        constR(arg0: C, arg1: D, arg2: E, arg3: F, arg4: G, arg5: H, arg6: I, arg7: J): Internal.Function2<A, B, RES>;
        map<RES_MAPPED>(arg0: Internal.Function_<RES, RES_MAPPED>): org.zeith.hammerlib.util.java_.functions.Function10<A, B, C, D, E, F, G, H, I, J, RES_MAPPED>;
        constR(arg0: B, arg1: C, arg2: D, arg3: E, arg4: F, arg5: G, arg6: H, arg7: I, arg8: J): Internal.Function1<A, RES>;
        ignoreResult(): Internal.Consumer10<A, B, C, D, E, F, G, H, I, J>;
        constR(arg0: I, arg1: J): Internal.Function8<A, B, C, D, E, F, G, H, RES>;
        constR(arg0: H, arg1: I, arg2: J): Internal.Function7<A, B, C, D, E, F, G, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F): Internal.Function4<G, H, I, J, RES>;
        constL(arg0: A): Internal.Function9<B, C, D, E, F, G, H, I, J, RES>;
        constR(arg0: G, arg1: H, arg2: I, arg3: J): Internal.Function6<A, B, C, D, E, F, RES>;
        constL(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I): Internal.Function1<J, RES>;
        constR(arg0: E, arg1: F, arg2: G, arg3: H, arg4: I, arg5: J): Internal.Function4<A, B, C, D, RES>;
        constR(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J): Internal.Function3<A, B, C, RES>;
        constL(arg0: A, arg1: B, arg2: C): Internal.Function7<D, E, F, G, H, I, J, RES>;
        (arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J): RES;
    }
    type Function10_<A, B, C, D, E, F, G, H, I, J, RES> = Function10<A, B, C, D, E, F, G, H, I, J, RES> | ((arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J)=> RES);
}
declare namespace com.tterrag.registrate.util.nullness {
    interface NonNullConsumer <T> extends Internal.Consumer<T> {
        andThen(arg0: com.tterrag.registrate.util.nullness.NonNullConsumer_<T>): this;
        andThen(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        noop<T>(): this;
        "andThen(com.tterrag.registrate.util.nullness.NonNullConsumer)"(arg0: com.tterrag.registrate.util.nullness.NonNullConsumer_<T>): this;
        "andThen(java.util.function.Consumer)"(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        abstract accept(arg0: T): any;
        (arg0: T): any;
    }
    type NonNullConsumer_<T> = ((arg0: T)=> any) | NonNullConsumer<T>;
}
declare namespace icyllis.arc3d.compiler {
    class Context {
        getClass(): typeof any;
        getKind(): Internal.ShaderKind;
        enterScope(): any;
        isActive(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getErrorHandler(): Internal.ErrorHandler;
        setErrorHandler(errorHandler: Internal.ErrorHandler_): any;
        error(start: number, end: number, msg: string): any;
        getSymbolTable(): icyllis.arc3d.compiler.SymbolTable;
        isBuiltin(): any;
        warning(start: number, end: number, msg: string): any;
        warning(position: number, msg: string): any;
        toString(): string;
        getOptions(): Internal.CompileOptions;
        notifyAll(): any;
        convertIdentifier(position: number, name: string): Internal.Expression;
        leaveScope(): any;
        hashCode(): number;
        isModule(): any;
        error(position: number, msg: string): any;
        wait(): any;
        wait(arg0: number): any;
        getTypes(): Internal.BuiltinTypes;
        equals(arg0: any): any;
        get class(): typeof any
        get kind(): Internal.ShaderKind
        get errorHandler(): Internal.ErrorHandler
        set errorHandler(errorHandler: Internal.ErrorHandler_)
        get symbolTable(): icyllis.arc3d.compiler.SymbolTable
        get options(): Internal.CompileOptions
        get types(): Internal.BuiltinTypes
    }
    type Context_ = Context;
}
