/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    abstract class AbstractStringBuilder implements Internal.CharSequence, Internal.Appendable {
        reverse(): this;
        "append(int)"(arg0: number): this;
        append(arg0: any): this;
        codePointAt(arg0: number): number;
        insert(arg0: number, arg1: string): this;
        append(arg0: number): this;
        append(arg0: any): this;
        append(arg0: any): this;
        lastIndexOf(arg0: string): number;
        notify(): any;
        "append(java.lang.Object)"(arg0: any): this;
        insert(arg0: number, arg1: number): this;
        getChars(arg0: number, arg1: number, arg2: any[], arg3: number): any;
        indexOf(arg0: string): number;
        append(arg0: number): this;
        lastIndexOf(arg0: string, arg1: number): number;
        "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        insert(arg0: number, arg1: any): this;
        charAt(arg0: number): any;
        "insert(int,int)"(arg0: number, arg1: number): this;
        length(): number;
        "insert(int,char[],int,int)"(arg0: number, arg1: any[], arg2: number, arg3: number): this;
        replace(arg0: number, arg1: number, arg2: string): this;
        trimToSize(): any;
        insert(arg0: number, arg1: number): this;
        "insert(int,boolean)"(arg0: number, arg1: any): this;
        append(arg0: string): this;
        "delete"(arg0: number, arg1: number): this;
        static compare(arg0: Internal.CharSequence_, arg1: Internal.CharSequence_): number;
        indexOf(arg0: string, arg1: number): number;
        chars(): Internal.IntStream;
        ensureCapacity(arg0: number): any;
        wait(): any;
        insert(arg0: number, arg1: Internal.CharSequence_): this;
        insert(arg0: number, arg1: any): this;
        insert(arg0: number, arg1: any): this;
        append(arg0: number): this;
        "insert(int,java.lang.CharSequence)"(arg0: number, arg1: Internal.CharSequence_): this;
        getClass(): typeof any;
        "insert(int,char[])"(arg0: number, arg1: any[]): this;
        "append(char)"(arg0: any): this;
        capacity(): number;
        append(arg0: any[]): this;
        codePointCount(arg0: number, arg1: number): number;
        substring(arg0: number): string;
        setCharAt(arg0: number, arg1: any): any;
        "insert(int,java.lang.CharSequence,int,int)"(arg0: number, arg1: Internal.CharSequence_, arg2: number, arg3: number): this;
        setLength(arg0: number): any;
        "insert(int,double)"(arg0: number, arg1: any): this;
        isEmpty(): any;
        wait(arg0: number, arg1: number): any;
        codePointBefore(arg0: number): number;
        append(arg0: any[], arg1: number, arg2: number): this;
        "append(java.lang.CharSequence,int,int)"(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        deleteCharAt(arg0: number): this;
        append(arg0: Internal.StringBuffer_): this;
        subSequence(arg0: number, arg1: number): Internal.CharSequence;
        append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        "append(boolean)"(arg0: any): this;
        appendCodePoint(arg0: number): this;
        "append(char[])"(arg0: any[]): this;
        "append(double)"(arg0: any): this;
        substring(arg0: number, arg1: number): string;
        "insert(int,java.lang.Object)"(arg0: number, arg1: any): this;
        "append(float)"(arg0: number): this;
        "append(char[],int,int)"(arg0: any[], arg1: number, arg2: number): this;
        abstract toString(): string;
        insert(arg0: number, arg1: any): this;
        "append(java.lang.StringBuffer)"(arg0: Internal.StringBuffer_): this;
        notifyAll(): any;
        insert(arg0: number, arg1: Internal.CharSequence_, arg2: number, arg3: number): this;
        "insert(int,char)"(arg0: number, arg1: any): this;
        "append(java.lang.String)"(arg0: string): this;
        "insert(int,float)"(arg0: number, arg1: number): this;
        hashCode(): number;
        insert(arg0: number, arg1: number): this;
        wait(arg0: number): any;
        insert(arg0: number, arg1: any[], arg2: number, arg3: number): this;
        offsetByCodePoints(arg0: number, arg1: number): number;
        "append(long)"(arg0: number): this;
        append(arg0: any): this;
        insert(arg0: number, arg1: any[]): this;
        equals(arg0: any): any;
        "insert(int,long)"(arg0: number, arg1: number): this;
        append(arg0: Internal.CharSequence_): this;
        "insert(int,java.lang.String)"(arg0: number, arg1: string): this;
        codePoints(): Internal.IntStream;
        get class(): typeof any
        set length(arg0: number)
    }
    type AbstractStringBuilder_ = AbstractStringBuilder;
    class ItemFurnace extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_, arg2: number)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        puzzleslib$setBlock(arg0: Internal.Block_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemFurnace_ = ItemFurnace;
    class Mergeable$Dummy implements Internal.Mergeable<Internal.Mergeable$Dummy> {
        getClass(): typeof any;
        copy(): Internal.Mergeable<any>;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        mergeWith(arg0: Internal.Mergeable$Dummy_): this;
        wait(): any;
        wait(arg0: number): any;
        mergeWith(arg0: Internal.Mergeable_<any>): Internal.Mergeable<any>;
        "mergeWith(dev.gigaherz.graph3.Mergeable)"(arg0: Internal.Mergeable_<any>): Internal.Mergeable<any>;
        equals(arg0: any): any;
        "mergeWith(dev.gigaherz.graph3.Mergeable$Dummy)"(arg0: Internal.Mergeable$Dummy_): this;
        get class(): typeof any
    }
    type Mergeable$Dummy_ = Mergeable$Dummy;
    class PlayerEvent$ItemSmeltedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getSmelting(): Internal.ItemStack;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        getEntity(): Internal.Entity;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get smelting(): Internal.ItemStack
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type PlayerEvent$ItemSmeltedEvent_ = PlayerEvent$ItemSmeltedEvent;
    class IStashStorageItem$StashResult extends Internal.Enum<Internal.IStashStorageItem$StashResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.IStashStorageItem$StashResult;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.IStashStorageItem$StashResult;
        toString(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IStashStorageItem$StashResult>>;
        notifyAll(): any;
        static values(): Internal.IStashStorageItem$StashResult[];
        notify(): any;
        "compareTo(net.p3pp3rf1y.sophisticatedcore.api.IStashStorageItem$StashResult)"(arg0: Internal.IStashStorageItem$StashResult_): number;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        compareTo(arg0: Internal.IStashStorageItem$StashResult_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get declaringClass(): typeof Internal.IStashStorageItem$StashResult
        get class(): typeof any
        static readonly SPACE: (Internal.IStashStorageItem$StashResult) & (Internal.IStashStorageItem$StashResult);
        static readonly MATCH_AND_SPACE: (Internal.IStashStorageItem$StashResult) & (Internal.IStashStorageItem$StashResult);
        static readonly NO_SPACE: (Internal.IStashStorageItem$StashResult) & (Internal.IStashStorageItem$StashResult);
    }
    type IStashStorageItem$StashResult_ = IStashStorageItem$StashResult | "space" | "match_and_space" | "no_space";
    class EnumTooltipEngine extends Internal.Enum<Internal.EnumTooltipEngine> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.EnumTooltipEngine;
        toString(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EnumTooltipEngine>>;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        isInstalled(): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.EnumTooltipEngine[];
        ordinal(): number;
        wait(): any;
        compareTo(arg0: Internal.EnumTooltipEngine_): number;
        wait(arg0: number): any;
        "compareTo(org.zeith.hammerlib.tiles.tooltip.EnumTooltipEngine)"(arg0: Internal.EnumTooltipEngine_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        getDeclaringClass(): typeof Internal.EnumTooltipEngine;
        get class(): typeof any
        get declaringClass(): typeof Internal.EnumTooltipEngine
        readonly modid: string;
        static readonly WAILA: (Internal.EnumTooltipEngine) & (Internal.EnumTooltipEngine);
        static readonly HAMMER_LIB: (Internal.EnumTooltipEngine) & (Internal.EnumTooltipEngine);
        static readonly THEONEPROBE: (Internal.EnumTooltipEngine) & (Internal.EnumTooltipEngine);
    }
    type EnumTooltipEngine_ = "hammer_lib" | "waila" | "theoneprobe" | EnumTooltipEngine;
    class StructureMode extends Internal.Enum<Internal.StructureMode> implements Internal.StringRepresentable {
        static values(): Internal.StructureMode[];
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        compareTo(arg0: Internal.StructureMode_): number;
        notify(): any;
        "compareTo(net.minecraft.world.level.block.state.properties.StructureMode)"(arg0: Internal.StructureMode_): number;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.StructureMode;
        toString(): string;
        notifyAll(): any;
        static valueOf(arg0: string): Internal.StructureMode;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.StructureMode>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.StructureMode
        static readonly SAVE: (Internal.StructureMode) & (Internal.StructureMode);
        static readonly CORNER: (Internal.StructureMode) & (Internal.StructureMode);
        static readonly LOAD: (Internal.StructureMode) & (Internal.StructureMode);
        static readonly DATA: (Internal.StructureMode) & (Internal.StructureMode);
    }
    type StructureMode_ = "load" | StructureMode | "save" | "data" | "corner";
    interface IPlantable {
        abstract getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        (arg0: Internal.BlockGetter, arg1: BlockPos): Internal.BlockState_;
    }
    type IPlantable_ = ((arg0: Internal.BlockGetter, arg1: BlockPos)=> Internal.BlockState_) | IPlantable;
    class ItemUpgradeVibranium extends ironfurnaces.items.upgrades.ItemUpgrade {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemUpgradeVibranium_ = ItemUpgradeVibranium;
    interface SignedMessageValidator {
        abstract updateAndValidate(arg0: Internal.PlayerChatMessage_): any;
        (arg0: Internal.PlayerChatMessage): any;
        readonly ACCEPT_UNSIGNED: Internal.SignedMessageValidator;
        readonly REJECT_ALL: Internal.SignedMessageValidator;
    }
    type SignedMessageValidator_ = ((arg0: Internal.PlayerChatMessage)=> any) | SignedMessageValidator;
    class CommandBlock extends Internal.BaseEntityBlock implements Internal.GameMasterBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: any)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly CONDITIONAL: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CommandBlock_ = CommandBlock;
    class ClientboundContainerSetDataPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        toString(): string;
        notifyAll(): any;
        getContainerId(): number;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        handle(arg0: Internal.ClientGamePacketListener_): any;
        wait(arg0: number): any;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): any;
        getValue(): number;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        getId(): number;
        get class(): typeof any
        get containerId(): number
        get value(): number
        get id(): number
    }
    type ClientboundContainerSetDataPacket_ = ClientboundContainerSetDataPacket;
    class BitSet implements Internal.Cloneable, Internal.Serializable {
        constructor()
        constructor(arg0: number)
        clone(): any;
        getClass(): typeof any;
        set(arg0: number): any;
        cardinality(): number;
        xor(arg0: Internal.BitSet_): any;
        isEmpty(): any;
        set(arg0: number, arg1: number, arg2: any): any;
        "set(int,int)"(arg0: number, arg1: number): any;
        intersects(arg0: Internal.BitSet_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get(arg0: number, arg1: number): this;
        set(arg0: number, arg1: any): any;
        static valueOf(arg0: any[]): Internal.BitSet;
        previousSetBit(arg0: number): number;
        or(arg0: Internal.BitSet_): any;
        static "valueOf(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.BitSet;
        get(arg0: number): any;
        set(arg0: number, arg1: number): any;
        andNot(arg0: Internal.BitSet_): any;
        and(arg0: Internal.BitSet_): any;
        stream(): Internal.IntStream;
        length(): number;
        toString(): string;
        notifyAll(): any;
        static valueOf(arg0: Internal.LongBuffer_): Internal.BitSet;
        clear(arg0: number, arg1: number): any;
        clear(arg0: number): any;
        flip(arg0: number): any;
        flip(arg0: number, arg1: number): any;
        static "valueOf(java.nio.LongBuffer)"(arg0: Internal.LongBuffer_): Internal.BitSet;
        nextClearBit(arg0: number): number;
        "set(int,boolean)"(arg0: number, arg1: any): any;
        static valueOf(arg0: number[]): Internal.BitSet;
        static valueOf(arg0: Internal.ByteBuffer_): Internal.BitSet;
        previousClearBit(arg0: number): number;
        static "valueOf(byte[])"(arg0: any[]): Internal.BitSet;
        toByteArray(): any[];
        nextSetBit(arg0: number): number;
        hashCode(): number;
        size(): number;
        toLongArray(): number[];
        wait(): any;
        static "valueOf(long[])"(arg0: number[]): Internal.BitSet;
        clear(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type BitSet_ = BitSet;
    class ChunkRenderDispatcher {
        constructor(arg0: Internal.ClientLevel_, arg1: Internal.LevelRenderer_, arg2: Internal.Executor_, arg3: any, arg4: Internal.ChunkBufferBuilderPack_)
        constructor(arg0: Internal.ClientLevel_, arg1: Internal.LevelRenderer_, arg2: Internal.Executor_, arg3: any, arg4: Internal.ChunkBufferBuilderPack_, arg5: number)
        getClass(): typeof any;
        getFreeBufferCount(): number;
        toString(): string;
        setCamera(arg0: Vec3d_): any;
        rebuildChunkSync(arg0: Internal.ChunkRenderDispatcher$RenderChunk_, arg1: Internal.RenderRegionCache_): any;
        notifyAll(): any;
        notify(): any;
        getCameraPosition(): Vec3d;
        wait(arg0: number, arg1: number): any;
        schedule(arg0: Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_): any;
        uploadAllPendingUploads(): any;
        hashCode(): number;
        wait(): any;
        getToUpload(): number;
        getToBatchCount(): number;
        wait(arg0: number): any;
        dispose(): any;
        blockUntilClear(): any;
        isQueueEmpty(): any;
        getStats(): string;
        equals(arg0: any): any;
        setLevel(arg0: Internal.ClientLevel_): any;
        uploadChunkLayer(arg0: Internal.BufferBuilder$RenderedBuffer_, arg1: Internal.VertexBuffer_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get freeBufferCount(): number
        set camera(arg0: Vec3d_)
        get cameraPosition(): Vec3d
        get toUpload(): number
        get toBatchCount(): number
        get stats(): string
        set level(arg0: Internal.ClientLevel_)
    }
    type ChunkRenderDispatcher_ = ChunkRenderDispatcher;
    class MinerPipeBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static SHAPE: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
    }
    type MinerPipeBlock_ = MinerPipeBlock;
    interface FlowMessage extends org.apache.logging.log4j.message.Message {
        abstract getFormattedMessage(): string;
        abstract getParameters(): any[];
        abstract getFormat(): string;
        abstract getMessage(): org.apache.logging.log4j.message.Message;
        abstract getText(): string;
        abstract getThrowable(): Internal.Throwable;
        get formattedMessage(): string
        get parameters(): any[]
        get format(): string
        get message(): org.apache.logging.log4j.message.Message
        get text(): string
        get throwable(): Internal.Throwable
    }
    type FlowMessage_ = FlowMessage;
    abstract class ThrowableItemProjectile extends Internal.ThrowableProjectile implements Internal.ItemSupplier {
        constructor(arg0: Internal.EntityType_<Internal.ThrowableItemProjectile>, arg1: Internal.LivingEntity_, arg2: Internal.Level_)
        constructor(arg0: Internal.EntityType_<Internal.ThrowableItemProjectile>, arg1: Internal.Level_)
        constructor(arg0: Internal.EntityType_<Internal.ThrowableItemProjectile>, arg1: any, arg2: any, arg3: any, arg4: Internal.Level_)
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        isSuppressingBounce(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        isOnFire(): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): any;
        alwaysAccepts(): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        isVisuallyCrawling(): any;
        checkBelowWorld(): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        getBlockY(): number;
        isSpectator(): any;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getRandomZ(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        canUpdate(arg0: any): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): any;
        "getItem()"(): Internal.ItemStack;
        canSprint(): any;
        blockPosition(): BlockPos;
        isSteppingCarefully(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: any): any;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        getEyeY(): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        isDescending(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        getYHeadRot(): number;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setOwner(arg0: Internal.Entity_): any;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): any;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        getMyRidingOffset(): any;
        canStartSwimming(): any;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): any;
        isLiving(): any;
        isGlowing(): any;
        getX(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        isVehicle(): any;
        getLeashOffset(): Vec3d;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        isAttackable(): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        isUnderWater(): any;
        stopRiding(): any;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: any): any;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        shoot(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        hasPassenger(arg0: Internal.Entity_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): any;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        markFusionRecomputeModels(): any;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        setYaw(arg0: number): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        getPickRadius(): number;
        notify(): any;
        getFirstTick(): any;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        getStringUuid(): string;
        isRemoved(): any;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        refreshDimensions(): any;
        self(): Internal.Entity;
        isSprinting(): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): any;
        canCollideWith(arg0: Internal.Entity_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): any;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: any): any;
        checkLeftOwner(): any;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): any;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getMotionZ(): any;
        removeVehicle(): any;
        isInvisible(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        is(arg0: Internal.Entity_): any;
        handler$cgb000$adastra$getGravity(cir: Internal.CallbackInfoReturnable_<any>): any;
        setZ(z: any): any;
        ejectPassengers(): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: any): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        setItem(arg0: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        position(): Vec3d;
        displayFireAnimation(): any;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        setY(y: any): any;
        lavaHurt(): any;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: any): any;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): any;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: any): any;
        isSwimming(): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setSprinting(arg0: any): any;
        setPortalCooldown(): any;
        setX(x: any): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        getBlockStateOn(): Internal.BlockState;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getPortalWaitTime(): number;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): any;
        isNoGravity(): any;
        getStepHeight(): number;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        setOldPosAndRot(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: any, arg1: any, arg2: any): any;
        updateSwimming(): any;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        wait(): any;
        getUuid(): Internal.UUID;
        spawn(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        setSilent(arg0: any): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): any;
        isOnPortalCooldown(): any;
        animateHurt(arg0: number): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): any;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        isAlive(): any;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): any;
        getRandomY(): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        setPose(arg0: Internal.Pose_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        notifyAll(): any;
        getPassengersRidingOffset(): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): any;
        discard(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        onClientRemoval(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setNoGravity(arg0: any): any;
        getEffectSource(): Internal.Entity;
        setRotation(yaw: number, pitch: number): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        static same(arg0: any, arg1: any): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        checkDespawn(): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        static getViewScale(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        isDiscrete(): any;
        setNbt(nbt: Internal.CompoundTag_): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        extinguish(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        isFullyFrozen(): any;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: any): any;
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get pitch(): number
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get "item()"(): Internal.ItemStack
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: any)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): any
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): any
        set deltaMovement(arg0: Vec3d_)
        get x(): any
        get leashOffset(): Vec3d
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get dimensionChangingDelay(): number
        set onGround(arg0: any)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): any
        get vehicle(): Internal.Entity
        get stringUuid(): string
        set swimming(arg0: any)
        get rotationVector(): Internal.Vec2
        get motionY(): any
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): any
        set z(z: any)
        get y(): any
        get profile(): Internal.GameProfile
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set item(arg0: Internal.ItemStack_)
        get airSupply(): number
        get motionDirection(): Internal.Direction
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: any)
        set x(x: any)
        get nameTagOffsetY(): number
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: any)
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get passengersRidingOffset(): any
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set noGravity(arg0: any)
        get effectSource(): Internal.Entity
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get viewScale(): any
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set sharedFlagOnFire(arg0: any)
    }
    type ThrowableItemProjectile_ = ThrowableItemProjectile;
    interface LevelRendererAccessor {
        abstract getSkyBuffer(): Internal.VertexBuffer;
        abstract invokeDoesMobEffectBlockSky(arg0: Internal.Camera_): any;
        abstract getTicks(): number;
        get skyBuffer(): Internal.VertexBuffer
        get ticks(): number
    }
    type LevelRendererAccessor_ = LevelRendererAccessor;
    class UnicodeSet extends Internal.UnicodeFilter implements Internal.Iterable<string>, Internal.Freezable<Internal.UnicodeSet>, Internal.Comparable<Internal.UnicodeSet> {
        constructor(arg0: string, arg1: number)
        constructor()
        constructor(arg0: string, arg1: Internal.ParsePosition_, arg2: Internal.SymbolTable_, arg3: number)
        constructor(arg0: string, arg1: Internal.ParsePosition_, arg2: Internal.SymbolTable_)
        constructor(arg0: number, arg1: number)
        constructor(arg0: string, arg1: any)
        constructor(...arg0: number[])
        constructor(arg0: string)
        constructor(arg0: Internal.UnicodeSet_)
        /**
         * @deprecated
        */
        addBridges(arg0: Internal.UnicodeSet_): this;
        "contains(int)"(arg0: number): any;
        /**
         * @deprecated
        */
        static compare<T extends Internal.Comparable<T>>(arg0: Internal.Iterator_<T>, arg1: Internal.Iterator_<T>): number;
        addAllTo<T extends Internal.Collection<string>>(arg0: T): T;
        compareTo(arg0: Internal.UnicodeSet_): number;
        getRangeStart(arg0: number): number;
        compareTo(arg0: Internal.UnicodeSet_, arg1: Internal.UnicodeSet$ComparisonStyle_): number;
        "containsNone(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): any;
        matches(arg0: Internal.Replaceable_, arg1: number[], arg2: number, arg3: any): number;
        containsSome(arg0: Internal.UnicodeSet_): any;
        static compare<T extends Internal.Comparable<T>>(arg0: Internal.Collection_<T>, arg1: Internal.Collection_<T>, arg2: Internal.UnicodeSet$ComparisonStyle_): number;
        complement(arg0: number, arg1: number): this;
        "remove(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        static fromAll(arg0: Internal.CharSequence_): Internal.UnicodeSet;
        add(arg0: number, arg1: number): this;
        addAll(arg0: Internal.CharSequence_): this;
        static "compare(java.lang.CharSequence,int)"(arg0: Internal.CharSequence_, arg1: number): number;
        static from(arg0: Internal.CharSequence_): Internal.UnicodeSet;
        containsSome(arg0: Internal.CharSequence_): any;
        static resemblesPattern(arg0: string, arg1: number): any;
        "containsNone(java.lang.CharSequence)"(arg0: Internal.CharSequence_): any;
        cloneAsThawed(): this;
        "complement(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        addAll(arg0: Internal.UnicodeSet_): this;
        ranges(): Internal.Iterable<Internal.UnicodeSet$EntryRange>;
        /**
         * @deprecated
        */
        static setDefaultXSymbolTable(arg0: Internal.UnicodeSet$XSymbolTable_): any;
        applyIntPropertyValue(arg0: number, arg1: number): this;
        "compareTo(java.lang.Iterable)"(arg0: Internal.Iterable_<string>): number;
        charAt(arg0: number): number;
        addMatchSetTo(arg0: Internal.UnicodeSet_): any;
        static addAllTo<T, U extends Internal.Collection<T>>(arg0: Internal.Iterable_<T>, arg1: U): U;
        "addAll(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): this;
        containsSome<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): any;
        spanBack(arg0: Internal.CharSequence_, arg1: Internal.UnicodeSet$SpanCondition_): number;
        _generatePattern(arg0: Internal.StringBuffer_, arg1: any, arg2: any): Internal.StringBuffer;
        "applyPattern(java.lang.String,boolean)"(arg0: string, arg1: any): this;
        "compareTo(java.lang.Object)"(arg0: any): number;
        clone(): any;
        getClass(): typeof any;
        strings(): Internal.Collection<string>;
        spliterator(): Internal.Spliterator<string>;
        containsNone(arg0: Internal.UnicodeSet_): any;
        removeAllStrings(): this;
        spanBack(arg0: Internal.CharSequence_, arg1: number, arg2: Internal.UnicodeSet$SpanCondition_): number;
        "addAll(java.lang.Iterable)"(arg0: Internal.Iterable_<any>): this;
        span(arg0: Internal.CharSequence_, arg1: number, arg2: Internal.UnicodeSet$SpanCondition_): number;
        retain(arg0: number): this;
        addAll<T extends Internal.CharSequence>(...arg0: T[]): this;
        "containsAll(java.lang.String)"(arg0: string): any;
        _generatePattern(arg0: Internal.StringBuffer_, arg1: any): Internal.StringBuffer;
        "retainAll(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        toPattern(arg0: any): string;
        static "compare(java.lang.Iterable,java.lang.Iterable)"<T extends Internal.Comparable<T>>(arg0: Internal.Iterable_<T>, arg1: Internal.Iterable_<T>): number;
        set(arg0: Internal.UnicodeSet_): this;
        matchesIndexValue(arg0: number): any;
        /**
         * @deprecated
        */
        static getSingleCodePoint(arg0: Internal.CharSequence_): number;
        "retainAll(java.lang.Iterable)"<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): this;
        addAll(arg0: Internal.Iterable_<any>): this;
        applyPattern(arg0: string): this;
        containsNone<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): any;
        "retainAll(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): this;
        toString(): string;
        closeOver(arg0: number): this;
        notifyAll(): any;
        remove(arg0: number, arg1: number): this;
        "complementAll(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        addAll(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        spanAndCount(arg0: Internal.CharSequence_, arg1: number, arg2: Internal.UnicodeSet$SpanCondition_, arg3: Internal.OutputInt_): number;
        "add(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        size(): number;
        "applyPattern(java.lang.String,int)"(arg0: string, arg1: number): this;
        contains(arg0: number, arg1: number): any;
        static addAllTo<T>(arg0: Internal.Iterable_<T>, arg1: T[]): T[];
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getRegexEquivalent(): string;
        addAllTo(arg0: string[]): string[];
        containsAll(arg0: string): any;
        applyPropertyAlias(arg0: string, arg1: string, arg2: Internal.SymbolTable_): this;
        "removeAll(java.lang.Iterable)"<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): this;
        static compare<T extends Internal.Comparable<T>>(arg0: Internal.Iterable_<T>, arg1: Internal.Iterable_<T>): number;
        "retain(int)"(arg0: number): this;
        /**
         * @deprecated
        */
        applyPattern(arg0: string, arg1: Internal.ParsePosition_, arg2: Internal.SymbolTable_, arg3: number): this;
        static "addAllTo(java.lang.Iterable,java.lang.Object[])"<T>(arg0: Internal.Iterable_<T>, arg1: T[]): T[];
        complement(arg0: number): this;
        retainAll<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): this;
        forEach(arg0: Internal.Consumer_<string>): any;
        complementAll(arg0: Internal.UnicodeSet_): this;
        contains(arg0: number): any;
        containsAll<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): any;
        notify(): any;
        isFrozen(): any;
        containsNone(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        "addAll(java.lang.CharSequence[])"<T extends Internal.CharSequence>(...arg0: T[]): this;
        remove(arg0: Internal.CharSequence_): this;
        set(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        findLastIn(arg0: Internal.CharSequence_, arg1: number, arg2: any): number;
        /**
         * @deprecated
        */
        findIn(arg0: Internal.CharSequence_, arg1: number, arg2: any): number;
        removeAll<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): this;
        retainAll(arg0: Internal.UnicodeSet_): this;
        containsAll(arg0: Internal.UnicodeSet_): any;
        "add(int)"(arg0: number): this;
        complementAll(arg0: Internal.CharSequence_): this;
        add(arg0: Internal.Iterable_<any>): this;
        hasStrings(): any;
        "contains(java.lang.CharSequence)"(arg0: Internal.CharSequence_): any;
        static toArray(arg0: Internal.UnicodeSet_): string[];
        add(arg0: number): this;
        getRangeCount(): number;
        /**
         * @deprecated
        */
        stripFrom(arg0: Internal.CharSequence_, arg1: any): string;
        /**
         * @deprecated
        */
        static "compare(java.util.Iterator,java.util.Iterator)"<T extends Internal.Comparable<T>>(arg0: Internal.Iterator_<T>, arg1: Internal.Iterator_<T>): number;
        indexOf(arg0: number): number;
        "removeAll(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): this;
        retainAll(arg0: Internal.CharSequence_): this;
        getRangeEnd(arg0: number): number;
        /**
         * @deprecated
        */
        matchesAt(arg0: Internal.CharSequence_, arg1: number): number;
        "containsSome(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): any;
        static "addAllTo(java.lang.Iterable,java.util.Collection)"<T, U extends Internal.Collection<T>>(arg0: Internal.Iterable_<T>, arg1: U): U;
        removeAll(arg0: Internal.UnicodeSet_): this;
        applyPropertyAlias(arg0: string, arg1: string): this;
        clear(): this;
        span(arg0: Internal.CharSequence_, arg1: Internal.UnicodeSet$SpanCondition_): number;
        "complementAll(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): this;
        "complement(int)"(arg0: number): this;
        wait(): any;
        "addAllTo(java.util.Collection)"<T extends Internal.Collection<string>>(arg0: T): T;
        "containsAll(java.lang.Iterable)"<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): any;
        retain(arg0: Internal.CharSequence_): this;
        complement(arg0: Internal.CharSequence_): this;
        "retain(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        static compare(arg0: Internal.CharSequence_, arg1: number): number;
        "removeAll(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        static compare(arg0: number, arg1: Internal.CharSequence_): number;
        "containsAll(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): any;
        removeAll(arg0: Internal.CharSequence_): this;
        compact(): this;
        containsSome(arg0: number, arg1: number): any;
        applyPattern(arg0: string, arg1: any): this;
        retain(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        static getDefaultXSymbolTable(): Internal.UnicodeSet$XSymbolTable;
        "addAll(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        isEmpty(): any;
        applyPattern(arg0: string, arg1: number): this;
        add(arg0: Internal.CharSequence_): this;
        wait(arg0: number, arg1: number): any;
        freeze(): any;
        compareTo(arg0: Internal.Iterable_<string>): number;
        "remove(int)"(arg0: number): this;
        containsNone(arg0: Internal.CharSequence_): any;
        "containsSome(java.lang.Iterable)"<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): any;
        iterator(): Internal.Iterator<string>;
        contains(arg0: Internal.CharSequence_): any;
        static "compare(int,java.lang.CharSequence)"(arg0: number, arg1: Internal.CharSequence_): number;
        "containsNone(java.lang.Iterable)"<T extends Internal.CharSequence>(arg0: Internal.Iterable_<T>): any;
        remove(arg0: number): this;
        "addAllTo(java.lang.String[])"(arg0: string[]): string[];
        hashCode(): number;
        "add(java.lang.Iterable)"(arg0: Internal.Iterable_<any>): this;
        equals(arg0: any): any;
        complement(): this;
        "compareTo(com.ibm.icu.text.UnicodeSet)"(arg0: Internal.UnicodeSet_): number;
        "containsSome(java.lang.CharSequence)"(arg0: Internal.CharSequence_): any;
        /**
         * @deprecated
        */
        set defaultXSymbolTable(arg0: Internal.UnicodeSet$XSymbolTable_)
        get class(): typeof any
        /**
         * @deprecated
        */
        get regexEquivalent(): string
        get rangeCount(): number
        /**
         * @deprecated
        */
        get defaultXSymbolTable(): Internal.UnicodeSet$XSymbolTable
        static readonly MAX_VALUE: (1114111) & (number);
        static readonly IGNORE_SPACE: (1) & (number);
        static readonly EMPTY: (Internal.UnicodeSet) & (Internal.UnicodeSet);
        static readonly CASE_INSENSITIVE: (2) & (number);
        static readonly MIN_VALUE: (0) & (number);
        static readonly ADD_CASE_MAPPINGS: (4) & (number);
        static readonly ALL_CODE_POINTS: (Internal.UnicodeSet) & (Internal.UnicodeSet);
        static readonly CASE: (2) & (number);
    }
    type UnicodeSet_ = UnicodeSet;
    class CustomShapedRecipe extends Internal.ShapedRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.ShapedRecipeSpec_)
        static callKeyFromJson_$md$cec016$8(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callShrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson_$md$cec016$0(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static bookshelf$patternFromJson_$md$cec016$2(arg0: Internal.JsonArray_): string[];
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        notify(): any;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static callShrink_$md$cec016$b(...arg0: string[]): string[];
        getId(): ResourceLocation;
        static callDissolvePattern_$md$cec016$a(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static bookshelf$dissolvePattern_$md$cec016$3(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeGetPattern(arg0: Internal.JsonArray_): string[];
        isSpecial(): any;
        static invokeCreatePatternMatrix(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        getWidth(): number;
        static invokeRemovePadding_$md$cec016$6(...arg0: string[]): string[];
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static setCraftingSize(arg0: number, arg1: number): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        static serialiser<T extends Internal.CustomShapedRecipe>(arg0: Internal.CustomShapedRecipe$Factory_<T>): Internal.RecipeSerializer<T>;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        static itemStackFromJson(arg0: Internal.JsonObject_): Internal.ItemStack;
        getType(): ResourceLocation;
        static dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeReadSymbols(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static callKeyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        wait(): any;
        toSpec(): Internal.ShapedRecipeSpec;
        static callPatternFromJson_$md$cec016$9(arg0: Internal.JsonArray_): string[];
        isIncomplete(): any;
        static validatingSerialiser<T extends Internal.CustomShapedRecipe>(arg0: Internal.CustomShapedRecipe$Factory_<Internal.DataResult<T>>): Internal.RecipeSerializer<T>;
        static callDissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: number, arg2: number, arg3: any): any;
        getClass(): typeof any;
        static keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        getSchema(): Internal.RecipeSchema;
        static invokeCreatePatternMatrix_$md$cec016$7(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): any;
        getSerializer(): Internal.RecipeSerializer<Internal.CustomShapedRecipe>;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static bookshelf$shrink_$md$cec016$1(...arg0: string[]): string[];
        getHeight(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getRecipeWidth(): number;
        static invokeGetPattern_$md$cec016$5(arg0: Internal.JsonArray_): string[];
        notifyAll(): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static patternFromJson(arg0: Internal.JsonArray_): string[];
        static shrink(...arg0: string[]): string[];
        setGroup(group: string): any;
        getResult(): Internal.ItemStack;
        static itemFromJson(arg0: Internal.JsonObject_): Internal.Item;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        hashCode(): number;
        getRecipeHeight(): number;
        static invokeRemovePadding(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        static invokeReadSymbols_$md$cec016$4(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callPatternFromJson(arg0: Internal.JsonArray_): string[];
        equals(arg0: any): any;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get id(): ResourceLocation
        get width(): number
        get type(): ResourceLocation
        get class(): typeof any
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<Internal.CustomShapedRecipe>
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get recipeWidth(): number
        set group(group: string)
        get result(): Internal.ItemStack
        get recipeHeight(): number
        get orCreateId(): ResourceLocation
    }
    type CustomShapedRecipe_ = CustomShapedRecipe;
    interface BlockEntityCallback {
        abstract accept(arg0: Internal.BlockEntityJS_): any;
        (arg0: Internal.BlockEntityJS): any;
    }
    type BlockEntityCallback_ = BlockEntityCallback | ((arg0: Internal.BlockEntityJS)=> any);
    interface IAutoSyncBlockEntity extends Internal.IManagedBlockEntity {
        readCustomSyncData(tag: Internal.CompoundTag_): any;
        getNonLazyFields(): Internal.IRef[];
        getSelf(): Internal.BlockEntity;
        getSyncTag(): string;
        syncNow(force: any): any;
        getBlockEntityType(): Internal.BlockEntityType<any>;
        writeCustomSyncData(tag: Internal.CompoundTag_): any;
        defaultServerTick(): any;
        getCurrentPos(): BlockPos;
        abstract getRootStorage(): Internal.IManagedStorage;
        get nonLazyFields(): Internal.IRef[]
        get self(): Internal.BlockEntity
        get syncTag(): string
        get blockEntityType(): Internal.BlockEntityType<any>
        get currentPos(): BlockPos
        get rootStorage(): Internal.IManagedStorage
        (): Internal.IManagedStorage_;
    }
    type IAutoSyncBlockEntity_ = (()=> Internal.IManagedStorage_) | IAutoSyncBlockEntity;
    interface IJeiKeyMapping {
        abstract isUnbound(): any;
        abstract getTranslatedKeyMessage(): net.minecraft.network.chat.Component;
        abstract isActiveAndMatches(arg0: Internal.InputConstants$Key_): any;
        get translatedKeyMessage(): net.minecraft.network.chat.Component
    }
    type IJeiKeyMapping_ = IJeiKeyMapping;
    class ServerboundResourcePackPacket$Action extends Internal.Enum<Internal.ServerboundResourcePackPacket$Action> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(arg0: string): Internal.ServerboundResourcePackPacket$Action;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ServerboundResourcePackPacket$Action>>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        getDeclaringClass(): typeof Internal.ServerboundResourcePackPacket$Action;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.ServerboundResourcePackPacket$Action[];
        equals(arg0: any): any;
        compareTo(arg0: Internal.ServerboundResourcePackPacket$Action_): number;
        "compareTo(net.minecraft.network.protocol.game.ServerboundResourcePackPacket$Action)"(arg0: Internal.ServerboundResourcePackPacket$Action_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.ServerboundResourcePackPacket$Action
        static readonly SUCCESSFULLY_LOADED: (Internal.ServerboundResourcePackPacket$Action) & (Internal.ServerboundResourcePackPacket$Action);
        static readonly FAILED_DOWNLOAD: (Internal.ServerboundResourcePackPacket$Action) & (Internal.ServerboundResourcePackPacket$Action);
        static readonly ACCEPTED: (Internal.ServerboundResourcePackPacket$Action) & (Internal.ServerboundResourcePackPacket$Action);
        static readonly DECLINED: (Internal.ServerboundResourcePackPacket$Action) & (Internal.ServerboundResourcePackPacket$Action);
    }
    type ServerboundResourcePackPacket$Action_ = "declined" | "failed_download" | "successfully_loaded" | ServerboundResourcePackPacket$Action | "accepted";
    class SearchRegistry$Key <T> {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type SearchRegistry$Key_<T> = SearchRegistry$Key<T>;
    interface IForgeMinecraft {
        popGuiLayer(): any;
        getLocale(): Internal.Locale;
        pushGuiLayer(arg0: Internal.Screen_): any;
        get locale(): Internal.Locale
    }
    type IForgeMinecraft_ = IForgeMinecraft;
    abstract class PathNavigation {
        constructor(arg0: Internal.Mob_, arg1: Internal.Level_)
        getClass(): typeof any;
        "createPath(net.minecraft.world.entity.Entity,int)"(arg0: Internal.Entity_, arg1: number): net.minecraft.world.level.pathfinder.Path;
        createPath(arg0: Internal.Stream_<BlockPos>, arg1: number): net.minecraft.world.level.pathfinder.Path;
        moveTo(arg0: Internal.Entity_, arg1: any): any;
        createPath(arg0: Internal.Entity_, arg1: number): net.minecraft.world.level.pathfinder.Path;
        canFloat(): any;
        recomputePath(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "createPath(java.util.Set,int)"(arg0: Internal.Set_<BlockPos>, arg1: number): net.minecraft.world.level.pathfinder.Path;
        createPath(arg0: any, arg1: any, arg2: any, arg3: number): net.minecraft.world.level.pathfinder.Path;
        setCanFloat(arg0: any): any;
        createPath(arg0: BlockPos_, arg1: number, arg2: number): net.minecraft.world.level.pathfinder.Path;
        isInProgress(): any;
        getTargetPos(): BlockPos;
        isStuck(): any;
        getPath(): net.minecraft.world.level.pathfinder.Path;
        resetMaxVisitedNodesMultiplier(): any;
        getNodeEvaluator(): Internal.NodeEvaluator;
        moveTo(arg0: any, arg1: any, arg2: any, arg3: any): any;
        moveTo(arg0: net.minecraft.world.level.pathfinder.Path_, arg1: any): any;
        toString(): string;
        "createPath(java.util.stream.Stream,int)"(arg0: Internal.Stream_<BlockPos>, arg1: number): net.minecraft.world.level.pathfinder.Path;
        "moveTo(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: any): any;
        notifyAll(): any;
        setSpeedModifier(arg0: any): any;
        shouldRecomputePath(arg0: BlockPos_): any;
        isDone(): any;
        getMaxDistanceToWaypoint(): number;
        tick(): any;
        setMaxVisitedNodesMultiplier(arg0: number): any;
        hashCode(): number;
        createPath(arg0: BlockPos_, arg1: number): net.minecraft.world.level.pathfinder.Path;
        wait(): any;
        stop(): any;
        wait(arg0: number): any;
        canCutCorner(arg0: Internal.BlockPathTypes_): any;
        equals(arg0: any): any;
        createPath(arg0: Internal.Set_<BlockPos>, arg1: number): net.minecraft.world.level.pathfinder.Path;
        "createPath(net.minecraft.core.BlockPos,int)"(arg0: BlockPos_, arg1: number): net.minecraft.world.level.pathfinder.Path;
        isStableDestination(arg0: BlockPos_): any;
        "moveTo(net.minecraft.world.level.pathfinder.Path,double)"(arg0: net.minecraft.world.level.pathfinder.Path_, arg1: any): any;
        get class(): typeof any
        set canFloat(arg0: any)
        get targetPos(): BlockPos
        get path(): net.minecraft.world.level.pathfinder.Path
        get nodeEvaluator(): Internal.NodeEvaluator
        set speedModifier(arg0: any)
        get maxDistanceToWaypoint(): number
        set maxVisitedNodesMultiplier(arg0: number)
    }
    type PathNavigation_ = PathNavigation;
    interface PhasedParticleEngine {
        abstract setParticleRenderingPhase(arg0: Internal.ParticleRenderingPhase_): any;
        set particleRenderingPhase(arg0: Internal.ParticleRenderingPhase_)
        (arg0: Internal.ParticleRenderingPhase): any;
    }
    type PhasedParticleEngine_ = ((arg0: Internal.ParticleRenderingPhase)=> any) | PhasedParticleEngine;
    class ModularPickaxe extends Internal.PickaxeItem implements Internal.IModularMiningTool, Internal.IDraconicMelee {
        constructor(arg0: Internal.DETier_, arg1: any_)
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDrinkingSound(): Internal.SoundEvent;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        asItem(): Internal.Item;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        getMiningArea(arg0: BlockPos_, arg1: Internal.Player_, arg2: number, arg3: number): com.brandon3055.brandonscore.lib.Pair<BlockPos, BlockPos>;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getBaseEfficiency(): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_, arg2: com.brandon3055.brandonscore.capability.MultiCapabilityProvider_): any;
        isFoil(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        damageBarVisible(arg0: Internal.ItemStack_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        setDigSpeed(speed: number): any;
        getAttackDamage(arg0: Internal.ModuleHost_, arg1: Internal.ItemStack_): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        damageBarColour(arg0: Internal.ItemStack_): number;
        transferIngredientData(arg0: Internal.ItemStack_, arg1: Internal.IFusionInventory_): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        createOPStorage(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_): Internal.ModularOPStorage;
        breakAOEBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: number, arg5: Internal.InventoryDynamic_, arg6: any): any;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        setNameKey(arg0: string): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getDamageMultiplier(): any;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        createHost(arg0: Internal.ItemStack_): Internal.ModuleHostImpl;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        damageBarWidth(arg0: Internal.ItemStack_): number;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        setRarity(arg0: Internal.Rarity_): any;
        getTechLevel(): Internal.TechLevel;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        breakAOEBlocks(arg0: Internal.ModuleHost_, arg1: Internal.ItemStack_, arg2: BlockPos_, arg3: number, arg4: number, arg5: Internal.Player_, arg6: any): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        extractEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        addModularItemInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isEquipped(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: any): any;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setAttackDamage(attackDamage: any): any;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        getItemTier(): Internal.DETier;
        abstract isRepairable(arg0: Internal.ItemStack_): any;
        static blockStrength(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.Level_, arg3: BlockPos_): number;
        puzzleslib$setRenderProperties(arg0: any): any;
        getAttackDamage(): number;
        notify(): any;
        handleTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.EquipmentSlot_, arg3: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getSwingSpeedMultiplier(): any;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): any;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        get drinkingSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get baseEfficiency(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get damageMultiplier(): any
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get techLevel(): Internal.TechLevel
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: any)
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get itemTier(): Internal.DETier
        get attackDamage(): number
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get swingSpeedMultiplier(): any
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ModularPickaxe_ = ModularPickaxe;
    class EventPriority extends Internal.Enum<Internal.EventPriority> implements Internal.IEventListener {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        invoke(arg0: net.minecraftforge.eventbus.api.Event_): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EventPriority>>;
        getDeclaringClass(): typeof Internal.EventPriority;
        toString(): string;
        static values(): Internal.EventPriority[];
        notifyAll(): any;
        "compareTo(net.minecraftforge.eventbus.api.EventPriority)"(arg0: Internal.EventPriority_): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.EventPriority_): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.EventPriority;
        equals(arg0: any): any;
        listenerName(): string;
        get class(): typeof any
        get declaringClass(): typeof Internal.EventPriority
        static readonly NORMAL: (Internal.EventPriority) & (Internal.EventPriority);
        static readonly LOWEST: (Internal.EventPriority) & (Internal.EventPriority);
        static readonly LOW: (Internal.EventPriority) & (Internal.EventPriority);
        static readonly HIGH: (Internal.EventPriority) & (Internal.EventPriority);
        static readonly HIGHEST: (Internal.EventPriority) & (Internal.EventPriority);
    }
    type EventPriority_ = "normal" | "high" | "low" | "lowest" | "highest" | EventPriority;
    class FramingSawRecipeSerializer implements Internal.RecipeSerializer<Internal.FramingSawRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notifyAll(): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.FramingSawRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notify(): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.FramingSawRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.FramingSawRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,xfacthd.framedblocks.common.crafting.FramingSawRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FramingSawRecipe_): any;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FramingSawRecipe_): any;
        wait(): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.FramingSawRecipe;
        wait(arg0: number): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.FramingSawRecipe;
        equals(arg0: any): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type FramingSawRecipeSerializer_ = FramingSawRecipeSerializer;
    class LightLayer extends Internal.Enum<Internal.LightLayer> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.LightLayer_): number;
        toString(): string;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.LightLayer>>;
        "compareTo(net.minecraft.world.level.LightLayer)"(arg0: Internal.LightLayer_): number;
        notify(): any;
        static values(): Internal.LightLayer[];
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        getDeclaringClass(): typeof Internal.LightLayer;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.LightLayer;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.LightLayer
        static readonly BLOCK: (Internal.LightLayer) & (Internal.LightLayer);
        static readonly SKY: (Internal.LightLayer) & (Internal.LightLayer);
    }
    type LightLayer_ = "block" | LightLayer | "sky";
    class TickTask implements Internal.Runnable {
        constructor(arg0: number, arg1: Internal.Runnable_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        run(): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getTick(): number;
        get class(): typeof any
        get tick(): number
    }
    type TickTask_ = TickTask;
    class FireCraftingRecipe$Serializer implements Internal.RecipeSerializer<Internal.FireCraftingRecipe> {
        constructor()
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FireCraftingRecipe_): any;
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notifyAll(): any;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,com.enderio.base.common.recipe.FireCraftingRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FireCraftingRecipe_): any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notify(): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.FireCraftingRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.FireCraftingRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.FireCraftingRecipe;
        wait(): any;
        wait(arg0: number): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.FireCraftingRecipe;
        equals(arg0: any): any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.FireCraftingRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type FireCraftingRecipe$Serializer_ = FireCraftingRecipe$Serializer;
    class FireworkRocketRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        notify(): any;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): any;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
    }
    type FireworkRocketRecipe_ = FireworkRocketRecipe;
    class RandomSpreadStructurePlacement extends Internal.StructurePlacement {
        constructor(arg0: number, arg1: number, arg2: Internal.RandomSpreadType_, arg3: number)
        constructor(arg0: Vec3i_, arg1: any_, arg2: number, arg3: number, arg4: Internal.Optional_<any>, arg5: number, arg6: number, arg7: Internal.RandomSpreadType_)
        getClass(): typeof any;
        toString(): string;
        spacing(): number;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        spreadType(): Internal.RandomSpreadType;
        isStructureChunk(arg0: Internal.ChunkGeneratorStructureState_, arg1: number, arg2: number): any;
        hashCode(): number;
        getPotentialStructureChunk(arg0: number, arg1: number, arg2: number): Internal.ChunkPos;
        getLocatePos(arg0: Internal.ChunkPos_): BlockPos;
        wait(): any;
        wait(arg0: number): any;
        separation(): number;
        equals(arg0: any): any;
        type(): Internal.StructurePlacementType<any>;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.RandomSpreadStructurePlacement>;
    }
    type RandomSpreadStructurePlacement_ = RandomSpreadStructurePlacement;
    class Horse extends Internal.AbstractHorse implements Internal.VariantHolder<Internal.Variant> {
        constructor(arg0: Internal.EntityType_<Internal.Horse>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getOwner(): Internal.LivingEntity;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isEating(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        invalidateCaps(): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        fedFood(arg0: Internal.Player_, arg1: Internal.ItemStack_): Internal.InteractionResult;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        setStanding(arg0: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): any;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): any;
        setNoActionTime(arg0: number): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        setIsJumping(arg0: any): any;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): any;
        setInLoveTime(arg0: number): any;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        setOwnerUUID(arg0: Internal.UUID_): any;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createBaseHorseAttributes(): Internal.AttributeSupplier$Builder;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        canEatGrass(): any;
        setSilent(arg0: any): any;
        openCustomInventoryScreen(arg0: Internal.Player_): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        onPlayerJump(arg0: number): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        canMate(arg0: Internal.Animal_): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getVariant(): any;
        ageUp(arg0: number, arg1: any): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        canWearArmor(): any;
        "isJumping()"(): any;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        getAmbientStandSound(): Internal.SoundEvent;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setBred(arg0: any): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): any;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        getCustomJump(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        canBreed(): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        setVariant(arg0: any): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        getMaxTemper(): number;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        isWearingArmor(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        isFood(arg0: Internal.ItemStack_): any;
        setBaby(arg0: any): any;
        getTemper(): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        tameWithName(arg0: Internal.Player_): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getFlag(arg0: number): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        makeMad(): any;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        isSaddled(): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getAmbientStandInterval(): number;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): any;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        getStandAnim(arg0: number): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        isArmor(arg0: Internal.ItemStack_): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        setTemper(arg0: number): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        getArmor(): Internal.ItemStack;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        getMarkings(): Internal.Markings;
        isRemoved(): any;
        handleStopJump(): any;
        getEatAnim(arg0: number): number;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        standIfPossible(): any;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        isTamed(): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): any;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        eating(): any;
        isBred(): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        getJumpCooldown(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        setAge(arg0: number): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        isInLove(): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        handleStartJump(arg0: number): any;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        getMouthAnim(arg0: number): number;
        resetLove(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): any;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        setEating(arg0: any): any;
        revive(): any;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        setTamed(arg0: any): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        canJump(): any;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        "setVariant(java.lang.Object)"(arg0: any): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        hasInventoryChanged(arg0: net.minecraft.world.Container_): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        setVariant(arg0: Internal.Variant_): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        "setVariant(net.minecraft.world.entity.animal.horse.Variant)"(arg0: Internal.Variant_): any;
        isMonster(): any;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        equipArmor(arg0: Internal.Player_, arg1: Internal.ItemStack_): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): any;
        modifyTemper(arg0: number): number;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        containerChanged(arg0: net.minecraft.world.Container_): any;
        runCommand(command: string): number;
        isStanding(): any;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get saddleSoundEvent(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set standing(arg0: any)
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        set isJumping(arg0: any)
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set inLoveTime(arg0: number)
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get variant(): any
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get ambientStandSound(): Internal.SoundEvent
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set bred(arg0: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get customJump(): any
        get chestArmorItem(): Internal.ItemStack
        set variant(arg0: any)
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get maxTemper(): number
        get age(): number
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get temper(): number
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get ambientStandInterval(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set temper(arg0: number)
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get armor(): Internal.ItemStack
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get markings(): Internal.Markings
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get jumpCooldown(): number
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        set eating(arg0: any)
        get bbWidth(): number
        set tamed(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        set "variant(java.lang.Object)"(arg0: any)
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set variant(arg0: Internal.Variant_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        set "variant(net.minecraft.world.entity.animal.horse.Variant)"(arg0: Internal.Variant_)
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
        static readonly DATA_ID_TYPE_VARIANT: Internal.EntityDataAccessor<any>;
    }
    type Horse_ = Horse;
    class SpriteContents implements Internal.Stitcher$Entry, me.jellysquid.mods.sodium.mixin.features.textures.animations.upload.SpriteContentsAccessor, Internal.SpriteContentsAccessor, Internal.SpriteContentsExtension, Internal.SpriteContentsExtended, Internal.AutoCloseable, Internal.SpriteContentsInvoker, net.irisshaders.iris.texture.SpriteContentsExtension {
        constructor(arg0: ResourceLocation_, arg1: Internal.FrameSize_, arg2: Internal.NativeImage_, arg3: Internal.AnimationMetadataSection_)
        constructor(arg0: ResourceLocation_, arg1: Internal.FrameSize_, arg2: Internal.NativeImage_, arg3: Internal.AnimationMetadataSection_, arg4: Internal.ForgeTextureMetadata_)
        getClass(): typeof any;
        getOriginalImage(): Internal.NativeImage;
        getOrCreatePBRHolder(): Internal.PBRSpriteHolder;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        upload(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.NativeImage_[]): any;
        getImages(): Internal.NativeImage[];
        sodium$hasAnimation(): any;
        getUniqueFrames(): Internal.IntStream;
        name(): ResourceLocation;
        getAnimatedTexture(): Internal.SpriteContents$AnimatedTexture;
        isTransparent(arg0: number, arg1: number, arg2: number): any;
        toString(): string;
        getCreatedTicker(): Internal.SpriteContents$Ticker;
        uploadFirstFrame(arg0: number, arg1: number): any;
        notifyAll(): any;
        sodium$isActive(): any;
        height(): number;
        increaseMipLevel(arg0: number): any;
        hashCode(): number;
        invokeUpload(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.NativeImage_[]): any;
        wait(): any;
        close(): any;
        wait(arg0: number): any;
        getPBRHolder(): Internal.PBRSpriteHolder;
        sodium$setActive(arg0: any): any;
        width(): number;
        equals(arg0: any): any;
        createTicker(): Internal.SpriteTicker;
        get class(): typeof any
        get originalImage(): Internal.NativeImage
        get orCreatePBRHolder(): Internal.PBRSpriteHolder
        get images(): Internal.NativeImage[]
        get uniqueFrames(): Internal.IntStream
        get animatedTexture(): Internal.SpriteContents$AnimatedTexture
        get createdTicker(): Internal.SpriteContents$Ticker
        get PBRHolder(): Internal.PBRSpriteHolder
        originalImage: Internal.NativeImage;
        readonly forgeMeta: Internal.ForgeTextureMetadata;
        byMipLevel: Internal.NativeImage[];
        animatedTexture: Internal.SpriteContents$AnimatedTexture;
    }
    type SpriteContents_ = SpriteContents;
    class SwiftSneakEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): any;
        isTradeable(): any;
        isTreasureOnly(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMaxCost(arg0: number): number;
        isDiscoverable(): any;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        notifyAll(): any;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): any;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): any;
        wait(): any;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        wait(arg0: number): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): any;
        equals(arg0: any): any;
        canEnchant(arg0: Internal.ItemStack_): any;
        isAllowedOnBooks(): any;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
    }
    type SwiftSneakEnchantment_ = SwiftSneakEnchantment;
    interface CustomJavaToJsWrapper {
        abstract convertJavaToJs(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: typeof any): Internal.Scriptable;
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: typeof any): Internal.Scriptable_;
    }
    type CustomJavaToJsWrapper_ = ((arg0: Internal.Context, arg1: Internal.Scriptable, arg2: typeof any)=> Internal.Scriptable_) | CustomJavaToJsWrapper;
    class LegacyRandomSource implements Internal.BitRandomSource {
        constructor(arg0: number)
        getClass(): typeof any;
        static create(arg0: number): Internal.RandomSource;
        static create(): Internal.RandomSource;
        nextLong(): number;
        nextDouble(): any;
        notify(): any;
        nextGaussian(): any;
        wait(arg0: number, arg1: number): any;
        static createNewThreadLocalInstance(): Internal.RandomSource;
        forkPositional(): Internal.PositionalRandomFactory;
        consumeCount(arg0: number): any;
        nextInt(arg0: number): number;
        nextFloat(): number;
        nextInt(): number;
        next(arg0: number): number;
        toString(): string;
        fork(): Internal.RandomSource;
        nextBoolean(): any;
        notifyAll(): any;
        setSeed(arg0: number): any;
        nextInt(arg0: number, arg1: number): number;
        hashCode(): number;
        triangle(arg0: any, arg1: any): any;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        static createThreadSafe(): Internal.RandomSource;
        nextIntBetweenInclusive(arg0: number, arg1: number): number;
        get class(): typeof any
        set seed(arg0: number)
    }
    type LegacyRandomSource_ = LegacyRandomSource;
    class BotariumFluidType extends Internal.FluidType {
        canSwim(arg0: Internal.Entity_): any;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): any;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): any;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): any;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        static of(fluidProperties: Internal.FluidProperties_): Internal.BotariumFluidType;
        notify(): any;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        canExtinguish(arg0: Internal.Entity_): any;
        canConvertToSource(arg0: Internal.FluidStack_): any;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): any;
        getTemperature(arg0: Internal.FluidStack_): number;
        getDescriptionId(): string;
        getRarity(): Internal.Rarity;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        static create(information: Internal.FluidInformation_): Internal.BotariumFluidType;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): any;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): any;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): any;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): any;
        wait(): any;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        getDescription(): net.minecraft.network.chat.Component;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getViscosity(): number;
        getClass(): typeof any;
        motionScale(arg0: Internal.Entity_): any;
        isVanilla(): any;
        getRenderPropertiesInternal(): any;
        getLightLevel(arg0: Internal.FluidStack_): number;
        isAir(): any;
        initializeClient(consumer: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): any;
        canDrownIn(arg0: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        getDensity(arg0: Internal.FluidStack_): number;
        canPushEntity(arg0: Internal.Entity_): any;
        isLighterThanAir(): any;
        toString(): string;
        canHydrate(arg0: Internal.Entity_): any;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): any;
        supportsBoating(arg0: Internal.Boat_): any;
        getLightLevel(): number;
        notifyAll(): any;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: any): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): any;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: any): any;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): any;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        canHydrate(arg0: Internal.FluidStack_): any;
        hashCode(): number;
        wait(arg0: number): any;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): any;
        get density(): number
        get descriptionId(): string
        get rarity(): Internal.Rarity
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get renderPropertiesInternal(): any
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type BotariumFluidType_ = BotariumFluidType;
    interface IJeiHelpers {
        abstract getAllRecipeTypes(): Internal.Stream<mezz.jei.api.recipe.RecipeType<any>>;
        abstract getIngredientVisibility(): Internal.IIngredientVisibility;
        abstract getStackHelper(): Internal.IStackHelper;
        abstract getModIdHelper(): Internal.IModIdHelper;
        abstract getColorHelper(): Internal.IColorHelper;
        abstract getVanillaRecipeFactory(): Internal.IVanillaRecipeFactory;
        abstract getFocusFactory(): Internal.IFocusFactory;
        abstract getGuiHelper(): Internal.IGuiHelper;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract getRecipeType(arg0: ResourceLocation_): Internal.Optional<mezz.jei.api.recipe.RecipeType<any>>;
        abstract getRecipeType<T>(arg0: ResourceLocation_, arg1: T): Internal.Optional<mezz.jei.api.recipe.RecipeType<T>>;
        abstract getPlatformFluidHelper(): Internal.IPlatformFluidHelper<any>;
        abstract getIngredientManager(): Internal.IIngredientManager;
        get allRecipeTypes(): Internal.Stream<mezz.jei.api.recipe.RecipeType<any>>
        get ingredientVisibility(): Internal.IIngredientVisibility
        get stackHelper(): Internal.IStackHelper
        get modIdHelper(): Internal.IModIdHelper
        get colorHelper(): Internal.IColorHelper
        get vanillaRecipeFactory(): Internal.IVanillaRecipeFactory
        get focusFactory(): Internal.IFocusFactory
        get guiHelper(): Internal.IGuiHelper
        get platformFluidHelper(): Internal.IPlatformFluidHelper<any>
        get ingredientManager(): Internal.IIngredientManager
    }
    type IJeiHelpers_ = IJeiHelpers;
    abstract class Display extends Internal.Entity {
        constructor(arg0: Internal.EntityType_<any>, arg1: Internal.Level_)
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        isSuppressingBounce(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        isOnFire(): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): any;
        alwaysAccepts(): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        isVisuallyCrawling(): any;
        checkBelowWorld(): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        getBlockY(): number;
        isSpectator(): any;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getRandomZ(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        canUpdate(arg0: any): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isSteppingCarefully(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: any): any;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        getEyeY(): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        isDescending(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        getYHeadRot(): number;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): any;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        getMyRidingOffset(): any;
        canStartSwimming(): any;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): any;
        isLiving(): any;
        isGlowing(): any;
        getX(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        isVehicle(): any;
        getLeashOffset(): Vec3d;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        isAttackable(): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        isUnderWater(): any;
        stopRiding(): any;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: any): any;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        hasPassenger(arg0: Internal.Entity_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): any;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        markFusionRecomputeModels(): any;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        setYaw(arg0: number): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        getPickRadius(): number;
        notify(): any;
        getFirstTick(): any;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        getStringUuid(): string;
        isRemoved(): any;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        refreshDimensions(): any;
        self(): Internal.Entity;
        isSprinting(): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): any;
        canCollideWith(arg0: Internal.Entity_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: any): any;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): any;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getMotionZ(): any;
        removeVehicle(): any;
        isInvisible(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        is(arg0: Internal.Entity_): any;
        orientation(): Quaternionf;
        setZ(z: any): any;
        ejectPassengers(): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: any): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        position(): Vec3d;
        displayFireAnimation(): any;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        setY(y: any): any;
        lavaHurt(): any;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): any;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: any): any;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        setX(x: any): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        getBlockStateOn(): Internal.BlockState;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getPortalWaitTime(): number;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        setAirSupply(arg0: number): any;
        renderState(): Internal.Display$RenderState;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): any;
        isNoGravity(): any;
        getStepHeight(): number;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        setOldPosAndRot(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: any, arg1: any, arg2: any): any;
        updateSwimming(): any;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        wait(): any;
        getUuid(): Internal.UUID;
        spawn(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        setSilent(arg0: any): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): any;
        isOnPortalCooldown(): any;
        animateHurt(arg0: number): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): any;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        isAlive(): any;
        getBbHeight(): number;
        getUsername(): string;
        calculateInterpolationProgress(arg0: number): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): any;
        getRandomY(): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        setPose(arg0: Internal.Pose_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        notifyAll(): any;
        getPassengersRidingOffset(): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): any;
        discard(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        onClientRemoval(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setNoGravity(arg0: any): any;
        setRotation(yaw: number, pitch: number): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        static same(arg0: any, arg1: any): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        checkDespawn(): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        static getViewScale(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        isDiscrete(): any;
        setNbt(nbt: Internal.CompoundTag_): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        extinguish(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        isFullyFrozen(): any;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: any): any;
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get pitch(): number
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: any)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): any
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): any
        set deltaMovement(arg0: Vec3d_)
        get x(): any
        get leashOffset(): Vec3d
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get dimensionChangingDelay(): number
        set onGround(arg0: any)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): any
        get vehicle(): Internal.Entity
        get stringUuid(): string
        set swimming(arg0: any)
        get rotationVector(): Internal.Vec2
        get motionY(): any
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): any
        set z(z: any)
        get y(): any
        get profile(): Internal.GameProfile
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get airSupply(): number
        get motionDirection(): Internal.Direction
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: any)
        set x(x: any)
        get nameTagOffsetY(): number
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: any)
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get passengersRidingOffset(): any
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set noGravity(arg0: any)
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get viewScale(): any
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set sharedFlagOnFire(arg0: any)
        static readonly TAG_WIDTH: ("width") & (string);
        static readonly TAG_BILLBOARD: ("billboard") & (string);
        static readonly TAG_TRANSFORMATION: ("transformation") & (string);
        static readonly NO_BRIGHTNESS_OVERRIDE: (-1) & (number);
        static readonly TAG_START_INTERPOLATION: ("start_interpolation") & (string);
        static readonly TAG_HEIGHT: ("height") & (string);
        static readonly TAG_GLOW_COLOR_OVERRIDE: ("glow_color_override") & (string);
        static readonly TAG_BRIGHTNESS: ("brightness") & (string);
        static readonly TAG_SHADOW_RADIUS: ("shadow_radius") & (string);
        static readonly TAG_SHADOW_STRENGTH: ("shadow_strength") & (string);
        static readonly TAG_INTERPOLATION_DURATION: ("interpolation_duration") & (string);
        static readonly TAG_VIEW_RANGE: ("view_range") & (string);
    }
    type Display_ = Display;
    class BoneSnapshot {
        constructor(arg0: Internal.CoreGeoBone_)
        getLastResetScaleTick(): any;
        getClass(): typeof any;
        isRotAnimInProgress(): any;
        startRotAnim(): any;
        updateScale(arg0: number, arg1: number, arg2: number): any;
        getOffsetX(): number;
        getOffsetY(): number;
        getOffsetZ(): number;
        isPosAnimInProgress(): any;
        getBone(): Internal.CoreGeoBone;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getRotZ(): number;
        getLastResetRotationTick(): any;
        getRotX(): number;
        getRotY(): number;
        static copy(arg0: Internal.BoneSnapshot_): Internal.BoneSnapshot;
        isScaleAnimInProgress(): any;
        getLastResetPositionTick(): any;
        toString(): string;
        updateRotation(arg0: number, arg1: number, arg2: number): any;
        notifyAll(): any;
        stopRotAnim(arg0: any): any;
        startScaleAnim(): any;
        updateOffset(arg0: number, arg1: number, arg2: number): any;
        hashCode(): number;
        stopPosAnim(arg0: any): any;
        wait(): any;
        startPosAnim(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getScaleY(): number;
        stopScaleAnim(arg0: any): any;
        getScaleZ(): number;
        getScaleX(): number;
        get lastResetScaleTick(): any
        get class(): typeof any
        get offsetX(): number
        get offsetY(): number
        get offsetZ(): number
        get bone(): Internal.CoreGeoBone
        get rotZ(): number
        get lastResetRotationTick(): any
        get rotX(): number
        get rotY(): number
        get lastResetPositionTick(): any
        get scaleY(): number
        get scaleZ(): number
        get scaleX(): number
    }
    type BoneSnapshot_ = BoneSnapshot;
    interface SignalGetter extends Internal.BlockGetter {
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: any): number;
        getMinSection(): number;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        getBestNeighborSignal(arg0: BlockPos_): number;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        getSectionIndex(arg0: number): number;
        getDirectSignalTo(arg0: BlockPos_): number;
        getMaxSection(): number;
        getMaxBuildHeight(): number;
        hasNeighborSignal(arg0: BlockPos_): any;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): any;
        getSectionYFromSectionIndex(arg0: number): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): any;
        "isOutsideBuildHeight(int)"(arg0: number): any;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): any;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        abstract getHeight(): number;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        isOutsideBuildHeight(arg0: BlockPos_): any;
        getModelDataManager(): Internal.ModelDataManager;
        isOutsideBuildHeight(arg0: number): any;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getSectionsCount(): number;
        abstract getMinBuildHeight(): number;
        getMaxLightLevel(): number;
        getSectionIndexFromSectionY(arg0: number): number;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get minSection(): number
        get maxSection(): number
        get maxBuildHeight(): number
        get height(): number
        get modelDataManager(): Internal.ModelDataManager
        get sectionsCount(): number
        get minBuildHeight(): number
        get maxLightLevel(): number
        readonly DIRECTIONS: Internal.Direction[];
    }
    type SignalGetter_ = SignalGetter;
    class FoodBuilder {
        constructor()
        constructor(properties: Internal.FoodProperties_)
        getClass(): typeof any;
        /**
         * Sets the hunger restored.
        */
        hunger(h: number): this;
        toString(): string;
        /**
         * Sets the saturation modifier. Note that the saturation restored is hunger * saturation.
        */
        saturation(s: number): this;
        notifyAll(): any;
        build(): Internal.FoodProperties;
        effect(mobEffectId: Special.MobEffect, duration: number, amplifier: number, probability: number): this;
        /**
         * Sets whether the food is meat.
        */
        meat(flag: any): this;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Sets whether the food is fast to eat (having half of the eating time).
        */
        fastToEat(flag: any): this;
        hashCode(): number;
        /**
         * Sets whether the food is always edible.
        */
        alwaysEdible(flag: any): this;
        wait(): any;
        wait(arg0: number): any;
        /**
         * Sets the food is always edible.
        */
        alwaysEdible(): this;
        equals(arg0: any): any;
        /**
         * Sets the food is meat.
        */
        meat(): this;
        /**
         * Sets a callback that is called when the food is eaten.
         * 
         * Note: This is currently not having effect in `ItemEvents.modification`,
         * as firing this callback requires an `ItemBuilder` instance in the `Item`.
        */
        eaten(e: Internal.Consumer_<Internal.FoodEatenEventJS>): this;
        /**
         * Removes an effect from the food.
        */
        removeEffect(mobEffect: Internal.MobEffect_): this;
        /**
         * Sets the food is fast to eat (having half of the eating time).
        */
        fastToEat(): this;
        get class(): typeof any
        eaten: Internal.Consumer<Internal.FoodEatenEventJS>;
    }
    type FoodBuilder_ = FoodBuilder;
    class ConfigPanel$Tab {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        static createTab(icon: ResourceTexture_, tooltip: net.minecraft.network.chat.Component_, configurable: Internal.Consumer_<Internal.ConfiguratorGroup>): Internal.ConfigPanel$Tab;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static createTab(icon: ResourceTexture_, tooltip: net.minecraft.network.chat.Component_): Internal.ConfigPanel$Tab;
        get class(): typeof any
        readonly icon: ResourceTexture;
        static readonly WIDGET: (Internal.ConfigPanel$Tab) & (Internal.ConfigPanel$Tab);
        static readonly RESOURCE: (Internal.ConfigPanel$Tab) & (Internal.ConfigPanel$Tab);
        readonly configurable: Internal.Consumer<Internal.ConfiguratorGroup>;
        readonly tooltip: net.minecraft.network.chat.Component;
    }
    type ConfigPanel$Tab_ = ConfigPanel$Tab;
    abstract class ModelProvider <T extends Internal.ModelBuilder<T>> implements Internal.DataProvider {
        constructor(arg0: Internal.PackOutput_, arg1: string, arg2: string, arg3: Internal.BiFunction_<ResourceLocation, Internal.ExistingFileHelper, T>, arg4: Internal.ExistingFileHelper_)
        constructor(arg0: Internal.PackOutput_, arg1: string, arg2: string, arg3: Internal.Function_<ResourceLocation, T>, arg4: Internal.ExistingFileHelper_)
        fenceGate(arg0: string, arg1: ResourceLocation_): T;
        doorTopLeftOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        getBuilder(arg0: string): T;
        static saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        slab(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        notify(): any;
        paneSideAlt(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        fenceGateWallOpen(arg0: string, arg1: ResourceLocation_): T;
        trapdoorOrientableOpen(arg0: string, arg1: ResourceLocation_): T;
        trapdoorOrientableBottom(arg0: string, arg1: ResourceLocation_): T;
        pressurePlate(arg0: string, arg1: ResourceLocation_): T;
        fenceGateOpen(arg0: string, arg1: ResourceLocation_): T;
        slabTop(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        doorBottomRight(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        stairs(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        fencePost(arg0: string, arg1: ResourceLocation_): T;
        withExistingParent(arg0: string, arg1: string): T;
        modLoc(arg0: string): ResourceLocation;
        singleTexture(arg0: string, arg1: ResourceLocation_, arg2: string, arg3: ResourceLocation_): T;
        stairsInner(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        mcLoc(arg0: string): ResourceLocation;
        fenceInventory(arg0: string, arg1: ResourceLocation_): T;
        cross(arg0: string, arg1: ResourceLocation_): T;
        stairsOuter(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        leaves(arg0: string, arg1: ResourceLocation_): T;
        wait(): any;
        getExistingFile(arg0: ResourceLocation_): Internal.ModelFile$ExistingModelFile;
        paneSide(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        doorBottomRightOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        wallPost(arg0: string, arg1: ResourceLocation_): T;
        paneNoSideAlt(arg0: string, arg1: ResourceLocation_): T;
        cubeBottomTop(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        getClass(): typeof any;
        withExistingParent(arg0: string, arg1: ResourceLocation_): T;
        doorBottomLeftOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        orientableWithBottom(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_, arg4: ResourceLocation_): T;
        wallSide(arg0: string, arg1: ResourceLocation_): T;
        "withExistingParent(java.lang.String,net.minecraft.resources.ResourceLocation)"(arg0: string, arg1: ResourceLocation_): T;
        button(arg0: string, arg1: ResourceLocation_): T;
        orientableVertical(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        wait(arg0: number, arg1: number): any;
        nested(): T;
        buttonInventory(arg0: string, arg1: ResourceLocation_): T;
        paneNoSide(arg0: string, arg1: ResourceLocation_): T;
        doorTopRightOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        doorTopLeft(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        sign(arg0: string, arg1: ResourceLocation_): T;
        crop(arg0: string, arg1: ResourceLocation_): T;
        fenceSide(arg0: string, arg1: ResourceLocation_): T;
        torch(arg0: string, arg1: ResourceLocation_): T;
        abstract getName(): string;
        cubeColumn(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        orientable(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): T;
        "withExistingParent(java.lang.String,java.lang.String)"(arg0: string, arg1: string): T;
        doorTopRight(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        wallInventory(arg0: string, arg1: ResourceLocation_): T;
        torchWall(arg0: string, arg1: ResourceLocation_): T;
        doorBottomLeft(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        toString(): string;
        cube(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_, arg4: ResourceLocation_, arg5: ResourceLocation_, arg6: ResourceLocation_): T;
        carpet(arg0: string, arg1: ResourceLocation_): T;
        notifyAll(): any;
        singleTexture(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        trapdoorOpen(arg0: string, arg1: ResourceLocation_): T;
        cubeColumnHorizontal(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        buttonPressed(arg0: string, arg1: ResourceLocation_): T;
        panePost(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        wallSideTall(arg0: string, arg1: ResourceLocation_): T;
        cubeAll(arg0: string, arg1: ResourceLocation_): T;
        run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        trapdoorTop(arg0: string, arg1: ResourceLocation_): T;
        hashCode(): number;
        pressurePlateDown(arg0: string, arg1: ResourceLocation_): T;
        wait(arg0: number): any;
        cubeTop(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): T;
        trapdoorBottom(arg0: string, arg1: ResourceLocation_): T;
        trapdoorOrientableTop(arg0: string, arg1: ResourceLocation_): T;
        fenceGateWall(arg0: string, arg1: ResourceLocation_): T;
        equals(arg0: any): any;
        get class(): typeof any
        get name(): string
        static readonly ITEM_FOLDER: ("item") & (string);
        static readonly BLOCK_FOLDER: ("block") & (string);
        readonly existingFileHelper: Internal.ExistingFileHelper;
        readonly generatedModels: Internal.Map<ResourceLocation, T>;
    }
    type ModelProvider_<T extends Internal.ModelBuilder<T>> = ModelProvider<T>;
    class Climate$ParameterList <T> {
        constructor(arg0: Internal.List_<com.mojang.datafixers.util.Pair<Internal.Climate$ParameterPoint, T>>)
        getClass(): typeof any;
        toString(): string;
        values(): Internal.List<com.mojang.datafixers.util.Pair<Internal.Climate$ParameterPoint, T>>;
        notifyAll(): any;
        findValueIndex(arg0: Internal.Climate$TargetPoint_): T;
        notify(): any;
        findValueBruteForce(arg0: Internal.Climate$TargetPoint_): T;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        static codec<T>(arg0: Internal.MapCodec_<T>): Internal.Codec<Internal.Climate$ParameterList<T>>;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        findValue(arg0: Internal.Climate$TargetPoint_): T;
        get class(): typeof any
    }
    type Climate$ParameterList_<T> = Climate$ParameterList<T>;
    class Rarity extends Internal.Enum<Internal.Rarity> implements Internal.IExtensibleEnum {
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Rarity>>;
        getClass(): typeof any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.Rarity_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static "create(java.lang.String,java.util.function.UnaryOperator)"(arg0: string, arg1: Internal.UnaryOperator_<Internal.Style>): Internal.Rarity;
        static createCodecForExtensibleEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, E>): Internal.Codec<E>;
        toString(): string;
        /**
         * @deprecated
        */
        init(): any;
        notifyAll(): any;
        static create(arg0: string, arg1: Internal.ChatFormatting_): Internal.Rarity;
        "compareTo(net.minecraft.world.item.Rarity)"(arg0: Internal.Rarity_): number;
        static values(): Internal.Rarity[];
        name(): string;
        getStyleModifier(): Internal.UnaryOperator<Internal.Style>;
        hashCode(): number;
        static create(arg0: string, arg1: Internal.UnaryOperator_<Internal.Style>): Internal.Rarity;
        static valueOf(arg0: string): Internal.Rarity;
        ordinal(): number;
        wait(): any;
        getDeclaringClass(): typeof Internal.Rarity;
        wait(arg0: number): any;
        static "create(java.lang.String,net.minecraft.ChatFormatting)"(arg0: string, arg1: Internal.ChatFormatting_): Internal.Rarity;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get styleModifier(): Internal.UnaryOperator<Internal.Style>
        get declaringClass(): typeof Internal.Rarity
        static readonly COMMON: (Internal.Rarity) & (Internal.Rarity);
        /**
         * @deprecated
        */
        readonly color: Internal.ChatFormatting;
        static readonly UNCOMMON: (Internal.Rarity) & (Internal.Rarity);
        static readonly EPIC: (Internal.Rarity) & (Internal.Rarity);
        static readonly RARE: (Internal.Rarity) & (Internal.Rarity);
    }
    type Rarity_ = Rarity | "cosmic" | "uncommon" | "epic" | "rare" | "common" | "legend";
    interface ChatEvent$ChatComponent {
        abstract get(): net.minecraft.network.chat.Component;
        abstract set(arg0: net.minecraft.network.chat.Component_): any;
    }
    type ChatEvent$ChatComponent_ = ChatEvent$ChatComponent;
    interface ProfileResults {
        abstract saveResults(arg0: Internal.Path_): any;
        abstract getTimes(arg0: string): Internal.List<Internal.ResultField>;
        getNanoDuration(): number;
        abstract getStartTimeTicks(): number;
        getTickDuration(): number;
        abstract getEndTimeNano(): number;
        abstract getEndTimeTicks(): number;
        abstract getStartTimeNano(): number;
        abstract getProfilerResults(): string;
        demanglePath(arg0: string): string;
        get nanoDuration(): number
        get startTimeTicks(): number
        get tickDuration(): number
        get endTimeNano(): number
        get endTimeTicks(): number
        get startTimeNano(): number
        get profilerResults(): string
        readonly PATH_SEPARATOR: ("\u001e") & (any);
    }
    type ProfileResults_ = ProfileResults;
    interface ModuleData <D extends Internal.ModuleData<D>> {
        round(arg0: any, arg1: any): any;
        addInformation(arg0: Internal.Map_<net.minecraft.network.chat.Component, net.minecraft.network.chat.Component>, arg1: Internal.ModuleContext_): any;
        formatNumber(arg0: number): string;
        abstract combine(arg0: D): D;
        /**
         * @deprecated
        */
        addInformation(arg0: Internal.Map_<net.minecraft.network.chat.Component, net.minecraft.network.chat.Component>, arg1: Internal.ModuleContext_, arg2: any): any;
        addHostHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        (arg0: D): D;
    }
    type ModuleData_<D extends Internal.ModuleData<D>> = ((arg0: D)=> D) | ModuleData<D>;
    class CarvingContext extends Internal.WorldGenerationContext {
        constructor(arg0: any_, arg1: Internal.RegistryAccess_, arg2: Internal.LevelHeightAccessor_, arg3: Internal.NoiseChunk_, arg4: Internal.RandomState_, arg5: Internal.SurfaceRules$RuleSource_)
        getClass(): typeof any;
        toString(): string;
        /**
         * @deprecated
        */
        topMaterial(arg0: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg1: Internal.ChunkAccess_, arg2: BlockPos_, arg3: any): Internal.Optional<Internal.BlockState>;
        getGenDepth(): number;
        notifyAll(): any;
        /**
         * @deprecated
        */
        registryAccess(): Internal.RegistryAccess;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        randomState(): Internal.RandomState;
        hashCode(): number;
        wait(): any;
        getMinGenY(): number;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get genDepth(): number
        get minGenY(): number
    }
    type CarvingContext_ = CarvingContext;
    class CandleBlock extends Internal.AbstractCandleBlock implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        static isLit(arg0: Internal.BlockState_): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        static extinguish(arg0: Internal.Player_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        static canLight(arg0: Internal.BlockState_): any;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly MAX_CANDLES: (4) & (number);
        static readonly CANDLES: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly MIN_CANDLES: (1) & (number);
        static readonly LIT: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly LIGHT_EMISSION: Internal.ToIntFunction<Internal.BlockState>;
    }
    type CandleBlock_ = CandleBlock;
    interface ListBuilder <T> {
        build(arg0: Internal.DataResult_<T>): Internal.DataResult<T>;
        abstract "build(java.lang.Object)"(arg0: T): Internal.DataResult<T>;
        abstract "add(com.mojang.serialization.DataResult)"(arg0: Internal.DataResult_<T>): this;
        abstract add(arg0: Internal.DataResult_<T>): this;
        abstract build(arg0: T): Internal.DataResult<T>;
        abstract mapError(arg0: Internal.UnaryOperator_<string>): this;
        "build(com.mojang.serialization.DataResult)"(arg0: Internal.DataResult_<T>): Internal.DataResult<T>;
        abstract add(arg0: T): this;
        abstract withErrorsFrom(arg0: Internal.DataResult_<any>): this;
        abstract ops(): Internal.DynamicOps<T>;
        abstract "add(java.lang.Object)"(arg0: T): this;
        add<E>(arg0: E, arg1: Internal.Encoder_<E>): this;
        addAll<E>(arg0: Internal.Iterable_<E>, arg1: Internal.Encoder_<E>): this;
    }
    type ListBuilder_<T> = ListBuilder<T>;
    class OreProperty implements Internal.IMaterialProperty {
        constructor()
        constructor(arg0: number, arg1: number)
        constructor(arg0: number, arg1: number, arg2: any)
        getClass(): typeof any;
        isEmissive(): any;
        setOreMultiplier(arg0: number): any;
        setWashedIn(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_, arg1: number): any;
        getByProductMultiplier(): number;
        setEmissive(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getOreByProduct(arg0: number): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        getDirectSmeltResult(): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        getOreMultiplier(): number;
        setSeparatedInto(...arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_[]): any;
        setWashedIn(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_): any;
        toString(): string;
        notifyAll(): any;
        verifyProperty(arg0: Internal.MaterialProperties_): any;
        getWashedIn(): com.mojang.datafixers.util.Pair<com.gregtechceu.gtceu.api.data.chemical.material.Material, any>;
        hashCode(): number;
        setOreByProducts(...arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_[]): any;
        setDirectSmeltResult(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_): any;
        wait(): any;
        wait(arg0: number): any;
        getOreByProducts(): Internal.List<com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        getOreByProduct(arg0: number, arg1: com.gregtechceu.gtceu.api.data.chemical.material.Material_): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        getSeparatedInto(): Internal.List<com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        setByProductMultiplier(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        set oreMultiplier(arg0: number)
        get byProductMultiplier(): number
        set emissive(arg0: any)
        get directSmeltResult(): com.gregtechceu.gtceu.api.data.chemical.material.Material
        get oreMultiplier(): number
        set separatedInto(...arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_[])
        set washedIn(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_)
        get washedIn(): com.mojang.datafixers.util.Pair<com.gregtechceu.gtceu.api.data.chemical.material.Material, any>
        set oreByProducts(...arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_[])
        set directSmeltResult(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_)
        get oreByProducts(): Internal.List<com.gregtechceu.gtceu.api.data.chemical.material.Material>
        get separatedInto(): Internal.List<com.gregtechceu.gtceu.api.data.chemical.material.Material>
        set byProductMultiplier(arg0: number)
    }
    type OreProperty_ = OreProperty;
    interface Float2ByteFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleToIntFunction {
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        andThenShort(arg0: Internal.Byte2ShortFunction_): Internal.Float2ShortFunction;
        "put(float,byte)"(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "getOrDefault(float,byte)"(arg0: number, arg1: any): any;
        defaultReturnValue(arg0: any): any;
        andThenFloat(arg0: Internal.Byte2FloatFunction_): Internal.Float2FloatFunction;
        apply(arg0: number): number;
        "containsKey(float)"(arg0: number): any;
        andThenByte(arg0: Internal.Byte2ByteFunction_): this;
        andThenObject<T>(arg0: Internal.Byte2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2ByteFunction;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        getOrDefault(arg0: number, arg1: any): any;
        defaultReturnValue(): any;
        remove(arg0: number): any;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Byte)"(arg0: number, arg1: number): number;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2ByteFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2ByteFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        andThenInt(arg0: Internal.Byte2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        andThenChar(arg0: Internal.Byte2CharFunction_): Internal.Float2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Byte)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2ByteFunction;
        put(arg0: number, arg1: any): any;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2ByteFunction<T>;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2ByteFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        abstract "get(float)"(arg0: number): any;
        "remove(float)"(arg0: number): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: number): any;
        andThenReference<T>(arg0: Internal.Byte2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2ByteFunction<T>;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2ByteFunction;
        size(): number;
        clear(): any;
        andThenLong(arg0: Internal.Byte2LongFunction_): Internal.Float2LongFunction;
        abstract get(arg0: number): any;
        andThenDouble(arg0: Internal.Byte2DoubleFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        applyAsInt(arg0: any): number;
    }
    type Float2ByteFunction_ = Float2ByteFunction;
    class LightBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        static setLightOnStack(arg0: Internal.ItemStack_, arg1: number): Internal.ItemStack;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly MAX_LEVEL: (15) & (number);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly LIGHT_EMISSION: Internal.ToIntFunction<Internal.BlockState>;
        static readonly LEVEL: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type LightBlock_ = LightBlock;
    class ArgumentCommandNode <S, T> extends Internal.CommandNode<S> {
        constructor(arg0: string, arg1: Internal.ArgumentType_<T>, arg2: Internal.Command_<S>, arg3: Internal.Predicate_<S>, arg4: Internal.CommandNode_<S>, arg5: Internal.RedirectModifier_<S>, arg6: any, arg7: Internal.SuggestionProvider_<S>)
        getClass(): typeof any;
        getRelevantNodes(arg0: Internal.StringReader_): Internal.Collection<Internal.CommandNode<S>>;
        parse(arg0: Internal.StringReader_, arg1: Internal.CommandContextBuilder_<S>): any;
        canUse(arg0: S): any;
        listSuggestions(arg0: Internal.CommandContext_<S>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "compareTo(com.mojang.brigadier.tree.CommandNode)"(arg0: Internal.CommandNode_<S>): number;
        compareTo(arg0: any): number;
        getRedirectModifier(): Internal.RedirectModifier<S>;
        getType(): Internal.ArgumentType<T>;
        isValidInput(arg0: string): any;
        getRequirement(): Internal.Predicate<S>;
        getExamples(): Internal.Collection<string>;
        addChild(arg0: Internal.CommandNode_<S>): any;
        getName(): string;
        createBuilder(): Internal.ArgumentBuilder<any, any>;
        getRedirect(): Internal.CommandNode<S>;
        findAmbiguities(arg0: Internal.AmbiguityConsumer_<S>): any;
        getChildren(): Internal.Collection<Internal.CommandNode<S>>;
        toString(): string;
        notifyAll(): any;
        getUsageText(): string;
        hashCode(): number;
        wait(): any;
        compareTo(arg0: Internal.CommandNode_<S>): number;
        wait(arg0: number): any;
        getChild(arg0: string): Internal.CommandNode<S>;
        isFork(): any;
        getCustomSuggestions(): Internal.SuggestionProvider<S>;
        getCommand(): Internal.Command<S>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get redirectModifier(): Internal.RedirectModifier<S>
        get type(): Internal.ArgumentType<T>
        get requirement(): Internal.Predicate<S>
        get examples(): Internal.Collection<string>
        get name(): string
        get redirect(): Internal.CommandNode<S>
        get children(): Internal.Collection<Internal.CommandNode<S>>
        get usageText(): string
        get customSuggestions(): Internal.SuggestionProvider<S>
        get command(): Internal.Command<S>
    }
    type ArgumentCommandNode_<S, T> = ArgumentCommandNode<S, T>;
    interface Object2LongFunction <K> extends it.unimi.dsi.fastutil.Function<K, any>, Internal.ToLongFunction<K> {
        andThenLong(arg0: Internal.Long2LongFunction_): this;
        andThenFloat(arg0: Internal.Long2FloatFunction_): Internal.Object2FloatFunction<K>;
        andThenByte(arg0: Internal.Long2ByteFunction_): Internal.Object2ByteFunction<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        removeLong(arg0: any): number;
        put(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<any, T>): Internal.Function<K, T>;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2LongFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: any): any;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2LongFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, any>;
        abstract getLong(arg0: any): number;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2LongFunction;
        andThenDouble(arg0: Internal.Long2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2LongFunction<T>;
        andThenChar(arg0: Internal.Long2CharFunction_): Internal.Object2CharFunction<K>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2LongFunction;
        applyAsLong(arg0: K): number;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2LongFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Long)"(arg0: K, arg1: any): any;
        defaultReturnValue(): number;
        andThenInt(arg0: Internal.Long2IntFunction_): Internal.Object2IntFunction<K>;
        apply(arg0: K): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2LongFunction;
        getOrDefault(arg0: any, arg1: number): number;
        andThenReference<T>(arg0: Internal.Long2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2LongFunction<T>;
        andThenShort(arg0: Internal.Long2ShortFunction_): Internal.Object2ShortFunction<K>;
        clear(): any;
        "getOrDefault(java.lang.Object,long)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Long)"(arg0: any, arg1: any): any;
        "put(java.lang.Object,long)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        andThenObject<T>(arg0: Internal.Long2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: number): any;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: any): any;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2LongFunction;
        (arg0: any): number;
    }
    type Object2LongFunction_<K> = ((arg0: any)=> number) | Object2LongFunction<K>;
    class ModuleEntity <T extends Internal.ModuleData<T>> {
        constructor(arg0: com.brandon3055.draconicevolution.api.modules.Module_<T>)
        getClass(): typeof any;
        getEntityProperties(): Internal.Collection<Internal.ConfigProperty>;
        sendMessageToServer(arg0: Internal.Consumer_<Internal.MCDataOutput>): any;
        getGridY(): number;
        getGridX(): number;
        intersects(arg0: Internal.ModuleEntity_<any>): any;
        writeToNBT(arg0: Internal.CompoundTag_): any;
        getMaxGridX(): number;
        notify(): any;
        moduleClicked(arg0: Internal.Player_, arg1: any, arg2: any, arg3: number, arg4: Internal.ClickType_): any;
        getMaxGridY(): number;
        wait(arg0: number, arg1: number): any;
        tick(arg0: Internal.ModuleContext_): any;
        onRemoved(arg0: Internal.ModuleContext_): any;
        readFromItemStack(arg0: Internal.ItemStack_, arg1: Internal.ModuleContext_): any;
        handleClientMessage(arg0: Internal.MCDataInput_): any;
        setPos(arg0: number, arg1: number): any;
        static drawBackgroundString(arg0: Internal.GuiRender_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: any, arg8: any): any;
        clientModuleClicked(arg0: Internal.GuiElement_<any>, arg1: Internal.Player_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: any, arg7: any, arg8: number): any;
        getHeight(): number;
        isPosValid(arg0: number, arg1: number): any;
        addHostHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        setGridX(arg0: number): any;
        checkPos(arg0: number, arg1: number): any;
        setGridY(arg0: number): any;
        getModule(): com.brandon3055.draconicevolution.api.modules.Module<T>;
        renderModuleOverlay(arg0: Internal.GuiElement_<any>, arg1: Internal.ModuleContext_, arg2: Internal.GuiRender_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: any, arg8: any, arg9: number, arg10: number): any;
        readFromNBT(arg0: Internal.CompoundTag_): any;
        toString(): string;
        getWidth(): number;
        notifyAll(): any;
        clearCaches(): any;
        hashCode(): number;
        contains(arg0: number, arg1: number): any;
        renderModule(arg0: Internal.GuiElement_<any>, arg1: Internal.GuiRender_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: any, arg7: any, arg8: any, arg9: number): any;
        addToolTip(arg0: Internal.List_<net.minecraft.network.chat.Component>): any;
        wait(): any;
        writeToItemStack(arg0: Internal.ItemStack_, arg1: Internal.ModuleContext_): any;
        wait(arg0: number): any;
        setHost(arg0: Internal.ModuleHost_): any;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.Multimap_<Internal.Attribute, Internal.AttributeModifier>): any;
        equals(arg0: any): any;
        onInstalled(arg0: Internal.ModuleContext_): any;
        addProperty(arg0: Internal.ConfigProperty_): Internal.ConfigProperty;
        get class(): typeof any
        get entityProperties(): Internal.Collection<Internal.ConfigProperty>
        get gridY(): number
        get gridX(): number
        get maxGridX(): number
        get maxGridY(): number
        get height(): number
        set gridX(arg0: number)
        set gridY(arg0: number)
        get module(): com.brandon3055.draconicevolution.api.modules.Module<T>
        get width(): number
        set host(arg0: Internal.ModuleHost_)
    }
    type ModuleEntity_<T extends Internal.ModuleData<T>> = ModuleEntity<T>;
    abstract class ResourceBundle {
        constructor()
        getClass(): typeof any;
        containsKey(arg0: string): any;
        keySet(): Internal.Set<string>;
        static getBundle(arg0: string, arg1: Internal.Locale_, arg2: Internal.ClassLoader_): Internal.ResourceBundle;
        static "getBundle(java.lang.String,java.lang.Module)"(arg0: string, arg1: Internal.Module_): Internal.ResourceBundle;
        static "getBundle(java.lang.String,java.util.Locale,java.lang.Module)"(arg0: string, arg1: Internal.Locale_, arg2: Internal.Module_): Internal.ResourceBundle;
        static getBundle(arg0: string, arg1: Internal.Locale_): Internal.ResourceBundle;
        notify(): any;
        abstract getKeys(): Internal.Enumeration<string>;
        wait(arg0: number, arg1: number): any;
        static "getBundle(java.lang.String,java.util.Locale)"(arg0: string, arg1: Internal.Locale_): Internal.ResourceBundle;
        static getBundle(arg0: string, arg1: Internal.Locale_, arg2: Internal.Module_): Internal.ResourceBundle;
        static getBundle(arg0: string, arg1: Internal.Module_): Internal.ResourceBundle;
        static clearCache(): any;
        static getBundle(arg0: string, arg1: Internal.Locale_, arg2: Internal.ResourceBundle$Control_): Internal.ResourceBundle;
        toString(): string;
        static "getBundle(java.lang.String,java.util.Locale,java.util.ResourceBundle$Control)"(arg0: string, arg1: Internal.Locale_, arg2: Internal.ResourceBundle$Control_): Internal.ResourceBundle;
        notifyAll(): any;
        static "getBundle(java.lang.String,java.util.Locale,java.lang.ClassLoader)"(arg0: string, arg1: Internal.Locale_, arg2: Internal.ClassLoader_): Internal.ResourceBundle;
        getBaseBundleName(): string;
        hashCode(): number;
        static getBundle(arg0: string, arg1: Internal.Locale_, arg2: Internal.ClassLoader_, arg3: Internal.ResourceBundle$Control_): Internal.ResourceBundle;
        getObject(arg0: string): any;
        getLocale(): Internal.Locale;
        wait(): any;
        getString(arg0: string): string;
        static clearCache(arg0: Internal.ClassLoader_): any;
        wait(arg0: number): any;
        static getBundle(arg0: string): Internal.ResourceBundle;
        getStringArray(arg0: string): string[];
        equals(arg0: any): any;
        static "getBundle(java.lang.String,java.util.ResourceBundle$Control)"(arg0: string, arg1: Internal.ResourceBundle$Control_): Internal.ResourceBundle;
        static getBundle(arg0: string, arg1: Internal.ResourceBundle$Control_): Internal.ResourceBundle;
        get class(): typeof any
        get keys(): Internal.Enumeration<string>
        get baseBundleName(): string
        get locale(): Internal.Locale
    }
    type ResourceBundle_ = ResourceBundle;
    class Stray extends Internal.AbstractSkeleton {
        constructor(arg0: Internal.EntityType_<Internal.Stray>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        isShaking(): any;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        static checkStraySpawnRules(arg0: Internal.EntityType_<Internal.Stray>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        reassessWeaponGoal(): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        performRangedAttack(arg0: Internal.LivingEntity_, arg1: number): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        setBaby(arg0: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
    }
    type Stray_ = Stray;
    interface ByteList extends Internal.Comparable<Internal.List<number>>, Internal.List<number>, Internal.ByteCollection {
        abstract "retainAll(it.unimi.dsi.fastutil.bytes.ByteCollection)"(arg0: Internal.ByteCollection_): any;
        /**
         * @deprecated
        */
        "replaceAll(java.util.function.UnaryOperator)"(arg0: Internal.UnaryOperator_<number>): any;
        abstract "indexOf(byte)"(arg0: any): number;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        abstract addElements(arg0: number, arg1: any[]): any;
        /**
         * @deprecated
        */
        "remove(int)"(arg0: number): any;
        addAll(arg0: Internal.ByteList_): any;
        of<E>(arg0: E): Internal.List<E>;
        "replaceAll(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): any;
        intStream(): Internal.IntStream;
        abstract rem(arg0: any): any;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract addElements(arg0: number, arg1: any[], arg2: number, arg3: number): any;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): any;
        removeIf(arg0: Internal.IntPredicate_): any;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        sort(arg0: Internal.Comparator_<number>): any;
        of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        /**
         * @deprecated
        */
        indexOf(arg0: any): number;
        "of(byte)"(arg0: any): this;
        /**
         * @deprecated
        */
        "set(int,java.lang.Byte)"(arg0: number, arg1: number): number;
        abstract toArray<T>(arg0: T[]): T[];
        abstract getByte(arg0: number): any;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        abstract "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        forEach(arg0: Internal.ByteConsumer_): any;
        /**
         * @deprecated
        */
        add(arg0: any): any;
        abstract addAll(arg0: Internal.Collection_<number>): any;
        "addAll(it.unimi.dsi.fastutil.bytes.ByteList)"(arg0: Internal.ByteList_): any;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: number): number;
        of(): this;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        abstract "removeAll(it.unimi.dsi.fastutil.bytes.ByteCollection)"(arg0: Internal.ByteCollection_): any;
        /**
         * @deprecated
        */
        replaceAll(arg0: Internal.UnaryOperator_<number>): any;
        abstract lastIndexOf(arg0: any): number;
        "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        abstract "add(int,byte)"(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        toByteArray(arg0: any[]): any[];
        /**
         * @deprecated
        */
        lastIndexOf(arg0: any): number;
        abstract containsAll(arg0: Internal.ByteCollection_): any;
        abstract subList(arg0: number, arg1: number): this;
        "of(byte,byte)"(arg0: any, arg1: any): this;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "indexOf(java.lang.Object)"(arg0: any): number;
        forEach(arg0: Internal.IntConsumer_): any;
        abstract "addAll(java.util.Collection)"(arg0: Internal.Collection_<number>): any;
        listIterator(arg0: number): Internal.ListIterator<any>;
        "of(java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E): Internal.List<E>;
        setElements(arg0: number, arg1: any[]): any;
        abstract compareTo(arg0: Internal.List_<number>): number;
        abstract "addAll(it.unimi.dsi.fastutil.bytes.ByteCollection)"(arg0: Internal.ByteCollection_): any;
        abstract toArray(arg0: any[]): any[];
        "replaceAll(it.unimi.dsi.fastutil.bytes.ByteUnaryOperator)"(arg0: Internal.ByteUnaryOperator_): any;
        /**
         * @deprecated
        */
        contains(arg0: any): any;
        abstract add(arg0: number, arg1: any): any;
        abstract contains(arg0: any): any;
        abstract set(arg0: number, arg1: any): any;
        sort(arg0: Internal.ByteComparator_): any;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<number>;
        setElements(arg0: number, arg1: any[], arg2: number, arg3: number): any;
        replaceAll(arg0: Internal.IntUnaryOperator_): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        /**
         * @deprecated
        */
        "add(int,java.lang.Byte)"(arg0: number, arg1: number): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        /**
         * @deprecated
        */
        get(arg0: number): any;
        /**
         * @deprecated
        */
        "unstableSort(java.util.Comparator)"(arg0: Internal.Comparator_<number>): any;
        of(arg0: any, arg1: any): this;
        abstract size(): number;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: number): any;
        abstract addAll(arg0: Internal.ByteCollection_): any;
        abstract clear(): any;
        "of(byte,byte,byte)"(arg0: any, arg1: any, arg2: any): this;
        "removeIf(it.unimi.dsi.fastutil.bytes.BytePredicate)"(arg0: Internal.BytePredicate_): any;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        /**
         * @deprecated
        */
        stream(): Internal.Stream<number>;
        /**
         * @deprecated
        */
        "add(int,java.lang.Object)"(arg0: number, arg1: any): any;
        abstract retainAll(arg0: Internal.ByteCollection_): any;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: any): any;
        abstract "addAll(int,java.util.Collection)"(arg0: number, arg1: Internal.Collection_<number>): any;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): any;
        addAll(arg0: number, arg1: Internal.ByteList_): any;
        abstract getElements(arg0: number, arg1: any[], arg2: number, arg3: number): any;
        abstract retainAll(arg0: Internal.Collection_<any>): any;
        abstract "set(int,byte)"(arg0: number, arg1: any): any;
        replaceAll(arg0: Internal.ByteUnaryOperator_): any;
        removeIf(arg0: Internal.BytePredicate_): any;
        abstract "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        intParallelStream(): Internal.IntStream;
        abstract "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        intIterator(): Internal.IntIterator;
        listIterator(): Internal.ListIterator<any>;
        abstract size(arg0: number): any;
        abstract removeByte(arg0: number): any;
        abstract removeAll(arg0: Internal.ByteCollection_): any;
        "of(byte[])"(...arg0: any[]): this;
        /**
         * @deprecated
        */
        "sort(java.util.Comparator)"(arg0: Internal.Comparator_<number>): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        abstract toByteArray(): any[];
        of<E>(arg0: E, arg1: E): Internal.List<E>;
        spliterator(): Internal.Spliterator<any>;
        abstract removeAll(arg0: Internal.Collection_<any>): any;
        of(...arg0: any[]): this;
        "forEach(it.unimi.dsi.fastutil.bytes.ByteConsumer)"(arg0: Internal.ByteConsumer_): any;
        abstract add(arg0: any): any;
        abstract "containsAll(it.unimi.dsi.fastutil.bytes.ByteCollection)"(arg0: Internal.ByteCollection_): any;
        abstract addAll(arg0: number, arg1: Internal.Collection_<number>): any;
        "sort(it.unimi.dsi.fastutil.bytes.ByteComparator)"(arg0: Internal.ByteComparator_): any;
        abstract removeElements(arg0: number, arg1: number): any;
        /**
         * @deprecated
        */
        remove(arg0: number): any;
        /**
         * @deprecated
        */
        unstableSort(arg0: Internal.Comparator_<number>): any;
        setElements(arg0: any[]): any;
        abstract indexOf(arg0: any): number;
        /**
         * @deprecated
        */
        "add(java.lang.Byte)"(arg0: number): any;
        abstract isEmpty(): any;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): any;
        of(arg0: any, arg1: any, arg2: any): this;
        abstract "contains(byte)"(arg0: any): any;
        of<E>(...arg0: E[]): Internal.List<E>;
        abstract "add(byte)"(arg0: any): any;
        abstract containsAll(arg0: Internal.Collection_<any>): any;
        /**
         * @deprecated
        */
        add(arg0: number): any;
        unstableSort(arg0: Internal.ByteComparator_): any;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): any;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<number>): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "lastIndexOf(java.lang.Object)"(arg0: any): number;
        abstract "lastIndexOf(byte)"(arg0: any): number;
        iterator(): Internal.Iterator<any>;
        abstract "toArray(byte[])"(arg0: any[]): any[];
        "removeIf(java.util.function.IntPredicate)"(arg0: Internal.IntPredicate_): any;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract toArray(): any[];
        abstract addAll(arg0: number, arg1: Internal.ByteCollection_): any;
        intSpliterator(): Internal.IntSpliterator;
        abstract hashCode(): number;
        "addAll(int,it.unimi.dsi.fastutil.bytes.ByteList)"(arg0: number, arg1: Internal.ByteList_): any;
        of(arg0: any): this;
        abstract "addAll(int,it.unimi.dsi.fastutil.bytes.ByteCollection)"(arg0: number, arg1: Internal.ByteCollection_): any;
        "unstableSort(it.unimi.dsi.fastutil.bytes.ByteComparator)"(arg0: Internal.ByteComparator_): any;
        "of(java.lang.Object,java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        abstract equals(arg0: any): any;
        set elements(arg0: any[])
    }
    type ByteList_ = ByteList;
    interface FloatStack extends it.unimi.dsi.fastutil.Stack<number> {
        abstract push(arg0: number): any;
        /**
         * @deprecated
        */
        top(): any;
        /**
         * @deprecated
        */
        pop(): any;
        /**
         * @deprecated
        */
        "push(java.lang.Float)"(arg0: number): any;
        abstract isEmpty(): any;
        abstract popFloat(): number;
        abstract topFloat(): number;
        abstract "push(float)"(arg0: number): any;
        /**
         * @deprecated
        */
        peek(arg0: number): any;
        /**
         * @deprecated
        */
        "push(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        push(arg0: number): any;
        /**
         * @deprecated
        */
        push(arg0: any): any;
        abstract peekFloat(arg0: number): number;
    }
    type FloatStack_ = FloatStack;
    class TreeNode <T, K> {
        constructor(dimension: number, key: T)
        getClass(): typeof any;
        getContent(): K;
        toString(): string;
        notifyAll(): any;
        getChild(key: T): this;
        getKey(): T;
        addContent(key: T, content: K): any;
        notify(): any;
        removeChild(key: T): any;
        wait(arg0: number, arg1: number): any;
        getOrCreateChild(childKey: T): this;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        isLeaf(): any;
        equals(arg0: any): any;
        getChildren(): Internal.List<Internal.TreeNode<T, K>>;
        setValid(valid: Internal.Predicate_<Internal.TreeNode<T, K>>): this;
        createChild(childKey: T): this;
        get class(): typeof any
        get content(): K
        get key(): T
        get children(): Internal.List<Internal.TreeNode<T, K>>
        set valid(valid: Internal.Predicate_<Internal.TreeNode<T, K>>)
        readonly dimension: number;
    }
    type TreeNode_<T, K> = TreeNode<T, K>;
    class ProgressionMode extends Internal.Enum<Internal.ProgressionMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(name: string): Internal.ProgressionMode;
        toString(): string;
        static values(): Internal.ProgressionMode[];
        notifyAll(): any;
        getId(): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.ProgressionMode;
        name(): string;
        compareTo(arg0: Internal.ProgressionMode_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ProgressionMode>>;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        "compareTo(dev.ftb.mods.ftbquests.quest.ProgressionMode)"(arg0: Internal.ProgressionMode_): number;
        get class(): typeof any
        get id(): string
        get declaringClass(): typeof Internal.ProgressionMode
        static readonly LINEAR: (Internal.ProgressionMode) & (Internal.ProgressionMode);
        static readonly NAME_MAP: Internal.NameMap<Internal.ProgressionMode>;
        static readonly NAME_MAP_NO_DEFAULT: Internal.NameMap<Internal.ProgressionMode>;
        static readonly FLEXIBLE: (Internal.ProgressionMode) & (Internal.ProgressionMode);
        static readonly DEFAULT: (Internal.ProgressionMode) & (Internal.ProgressionMode);
    }
    type ProgressionMode_ = ProgressionMode | "flexible" | "linear" | "default";
    class IngredientActionFilter {
        constructor()
        getClass(): typeof any;
        static filterOf(o: any): Internal.IngredientActionFilter;
        hashCode(): number;
        toString(): string;
        copyFrom(filter: Internal.IngredientActionFilter_): any;
        checkFilter(index: number, stack: Internal.ItemStack_): any;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        filterIngredient: Internal.Ingredient;
        filterIndex: number;
    }
    type IngredientActionFilter_ = number | Internal.Ingredient_ | {item: Internal.Ingredient_, index: number} | IngredientActionFilter | {item: Internal.Ingredient_, index?: number};
    class ServicesKeyType extends Internal.Enum<Internal.ServicesKeyType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ServicesKeyType>>;
        compareTo(arg0: Internal.ServicesKeyType_): number;
        toString(): string;
        getDeclaringClass(): typeof Internal.ServicesKeyType;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        static values(): Internal.ServicesKeyType[];
        "compareTo(com.mojang.authlib.yggdrasil.ServicesKeyType)"(arg0: Internal.ServicesKeyType_): number;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.ServicesKeyType;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.ServicesKeyType
        static readonly PROFILE_KEY: (Internal.ServicesKeyType) & (Internal.ServicesKeyType);
        static readonly PROFILE_PROPERTY: (Internal.ServicesKeyType) & (Internal.ServicesKeyType);
    }
    type ServicesKeyType_ = ServicesKeyType | "profile_property" | "profile_key";
    class Tuple24$Mutable24 <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X> extends Internal.Tuple24<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X> {
        constructor(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L, arg12: M, arg13: N, arg14: O, arg15: P, arg16: Q, arg17: R, arg18: S, arg19: T, arg20: U, arg21: V, arg22: W, arg23: X)
        setJ(arg0: J): this;
        e(): E;
        applyR<RES>(arg0: Internal.Function4_<U, V, W, X, RES>): RES;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        acceptR(arg0: Internal.Consumer23_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        strip14L(): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function9)"<RES>(arg0: Internal.Function9_<A, B, C, D, E, F, G, H, I, RES>): RES;
        strip23L(): Internal.Tuple1$Mutable1<X>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<W, X>): any;
        strip18R(): Internal.Tuple6<any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function11)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<A, B, C, D, E, F, G, H, I, J, K, RES>): RES;
        m(): M;
        "applyL(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        applyL<RES>(arg0: Internal.Function1_<A, RES>): RES;
        strip7R(): Internal.Tuple17$Mutable17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer8)"(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): any;
        strip17R(): Internal.Tuple7<any, any, any, any, any, any, any>;
        setI(arg0: I): this;
        u(): U;
        strip22L(): Internal.Tuple2$Mutable2<W, X>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer22)"(arg0: Internal.Consumer22_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function19)"<RES>(arg0: Internal.Function19_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        applyL<RES>(arg0: Internal.Function9_<A, B, C, D, E, F, G, H, I, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer15)"(arg0: Internal.Consumer15_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyL<RES>(arg0: Internal.Function17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>): RES;
        applyR<RES>(arg0: Internal.Function8_<Q, R, S, T, U, V, W, X, RES>): RES;
        acceptR(arg0: Internal.Consumer8_<Q, R, S, T, U, V, W, X>): any;
        apply<RES>(arg0: Internal.Function24_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        acceptR(arg0: Internal.Consumer6_<S, T, U, V, W, X>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function8)"<RES>(arg0: Internal.Function8_<Q, R, S, T, U, V, W, X, RES>): RES;
        applyR<RES>(arg0: Internal.Function6_<S, T, U, V, W, X, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer23)"(arg0: Internal.Consumer23_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function22)"<RES>(arg0: Internal.Function22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, RES>): RES;
        immutable(): Internal.Tuple24<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer19)"(arg0: Internal.Consumer19_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        getClass(): typeof any;
        setX(arg0: X): this;
        setH(arg0: H): this;
        strip4R(): Internal.Tuple20$Mutable20<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>;
        d(): D;
        "applyL(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function11)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip6R(): Internal.Tuple18<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<A, B>): any;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<A, B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<A, B, C, D, E, F, G, H, I, J, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): any;
        applyL<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        acceptR(arg0: Internal.Consumer1_<X>): any;
        acceptL(arg0: Internal.Consumer20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>): any;
        acceptR(arg0: Internal.Consumer14_<K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        strip2L(): Internal.Tuple22$Mutable22<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        l(): L;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer15)"(arg0: Internal.Consumer15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>): any;
        acceptL(arg0: Internal.Consumer3_<A, B, C>): any;
        strip13R(): Internal.Tuple11<any, any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function14)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, RES>): RES;
        applyL<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        applyL<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        setW(arg0: W): this;
        setG(arg0: G): this;
        acceptL(arg0: Internal.Consumer13_<A, B, C, D, E, F, G, H, I, J, K, L, M>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function21)"<RES>(arg0: Internal.Function21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, RES>): RES;
        t(): T;
        applyR<RES>(arg0: Internal.Function3_<V, W, X, RES>): RES;
        acceptR(arg0: Internal.Consumer11_<N, O, P, Q, R, S, T, U, V, W, X>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer12)"(arg0: Internal.Consumer12_<M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyR<RES>(arg0: Internal.Function18_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer19)"(arg0: Internal.Consumer19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<U, V, W, X>): any;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer13)"(arg0: Internal.Consumer13_<A, B, C, D, E, F, G, H, I, J, K, L, M>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function18)"<RES>(arg0: Internal.Function18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>): RES;
        wait(arg0: number): any;
        strip18L(): Internal.Tuple6$Mutable6<S, T, U, V, W, X>;
        applyR<RES>(arg0: Internal.Function7_<R, S, T, U, V, W, X, RES>): RES;
        setF(arg0: F): this;
        setV(arg0: V): this;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<A>): any;
        c(): C;
        "applyR(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<S, T, U, V, W, X, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer23)"(arg0: Internal.Consumer23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): any;
        strip16R(): Internal.Tuple8$Mutable8<A, B, C, D, E, F, G, H>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<W, X, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function17)"<RES>(arg0: Internal.Function17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer17)"(arg0: Internal.Consumer17_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        strip8L(): Internal.Tuple16$Mutable16<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function20)"<RES>(arg0: Internal.Function20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, RES>): RES;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<R, S, T, U, V, W, X>): any;
        k(): K;
        acceptL(arg0: Internal.Consumer19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>): any;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function14)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function14_<K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        acceptL(arg0: Internal.Consumer5_<A, B, C, D, E>): any;
        setE(arg0: E): this;
        setU(arg0: U): this;
        s(): S;
        acceptR(arg0: Internal.Consumer22_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip17L(): Internal.Tuple7<any, any, any, any, any, any, any>;
        strip8R(): Internal.Tuple16<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer12_<A, B, C, D, E, F, G, H, I, J, K, L>): any;
        strip19L(): Internal.Tuple5<any, any, any, any, any>;
        add<Y, Z>(arg0: Y, arg1: Z): Internal.Tuple26$Mutable26<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z>;
        strip16L(): Internal.Tuple8<any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer9)"(arg0: Internal.Consumer9_<A, B, C, D, E, F, G, H, I>): any;
        wait(): any;
        acceptL(arg0: Internal.Consumer15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>): any;
        strip12L(): Internal.Tuple12<any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<A, B, C, D, E>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer20)"(arg0: Internal.Consumer20_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        strip23R(): Internal.Tuple1<any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<V, W, X>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function20)"<RES>(arg0: Internal.Function20_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer16)"(arg0: Internal.Consumer16_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        acceptR(arg0: Internal.Consumer18_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        b(): B;
        setD(arg0: D): this;
        setT(arg0: T): this;
        "applyL(org.zeith.hammerlib.util.java.functions.Function13)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<S, T, U, V, W, X>): any;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<A, B, C, D>): any;
        acceptL(arg0: Internal.Consumer22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function10)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<A, B, C, D, E, F, G, H, I, J, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function21)"<RES>(arg0: Internal.Function21_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip21R(): Internal.Tuple3<any, any, any>;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        insert(arg0: any): Internal.Tuple25<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        j(): J;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>): RES;
        acceptR(arg0: Internal.Consumer9_<P, Q, R, S, T, U, V, W, X>): any;
        strip13L(): Internal.Tuple11<any, any, any, any, any, any, any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function16)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function23)"<RES>(arg0: Internal.Function23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        strip10L(): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer18)"(arg0: Internal.Consumer18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>): any;
        setC(arg0: C): this;
        setS(arg0: S): this;
        strip1R(): Internal.Tuple23$Mutable23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        acceptR(arg0: Internal.Consumer12_<M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        r(): R;
        applyL<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer11)"(arg0: Internal.Consumer11_<A, B, C, D, E, F, G, H, I, J, K>): any;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer17)"(arg0: Internal.Consumer17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>): any;
        applyR<RES>(arg0: Internal.Function9_<P, Q, R, S, T, U, V, W, X, RES>): RES;
        acceptR(arg0: Internal.Consumer2_<W, X>): any;
        stream(): Internal.Stream<any>;
        equals(arg0: any): any;
        acceptL(arg0: Internal.Consumer16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>): any;
        a(): A;
        strip3R(): Internal.Tuple21$Mutable21<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer21)"(arg0: Internal.Consumer21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>): any;
        setB(arg0: B): this;
        setR(arg0: R): this;
        applyR<RES>(arg0: Internal.Function1_<X, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function12)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip11R(): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<A, RES>): RES;
        acceptL(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): any;
        applyL<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        acceptL(arg0: Internal.Consumer1_<A>): any;
        i(): I;
        applyL<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function9)"<RES>(arg0: Internal.Function9_<P, Q, R, S, T, U, V, W, X, RES>): RES;
        applyR<RES>(arg0: Internal.Function23_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<X>): any;
        q(): Q;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer13)"(arg0: Internal.Consumer13_<L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyL<RES>(arg0: Internal.Function20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, RES>): RES;
        setA(arg0: A): this;
        setQ(arg0: Q): this;
        acceptL(arg0: Internal.Consumer18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>): any;
        strip12R(): Internal.Tuple12<any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptR(arg0: Internal.Consumer19_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        acceptL(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): any;
        strip20L(): Internal.Tuple4<any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function15)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, RES>): RES;
        strip15R(): Internal.Tuple9$Mutable9<A, B, C, D, E, F, G, H, I>;
        strip21L(): Internal.Tuple3<any, any, any>;
        applyR<RES>(arg0: Internal.Function20_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        acceptR(arg0: Internal.Consumer10_<O, P, Q, R, S, T, U, V, W, X>): any;
        setP(arg0: P): this;
        acceptR(arg0: Internal.Consumer16_<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        acceptR(arg0: Internal.Consumer15_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        strip10R(): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function19)"<RES>(arg0: Internal.Function19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>): RES;
        h(): H;
        acceptR(arg0: Internal.Consumer7_<R, S, T, U, V, W, X>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<R, S, T, U, V, W, X, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<U, V, W, X, RES>): RES;
        copy(): this;
        strip19R(): Internal.Tuple5$Mutable5<A, B, C, D, E>;
        applyL<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function13)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        p(): P;
        applyR<RES>(arg0: Internal.Function19_<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip2R(): Internal.Tuple22<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        setO(arg0: O): this;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function13_<A, B, C, D, E, F, G, H, I, J, K, L, M, RES>): RES;
        strip22R(): Internal.Tuple2$Mutable2<A, B>;
        toString(): string;
        acceptR(arg0: Internal.Consumer20_<E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        acceptL(arg0: Internal.Consumer10_<A, B, C, D, E, F, G, H, I, J>): any;
        notifyAll(): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function10)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        acceptL(arg0: Internal.Consumer4_<A, B, C, D>): any;
        acceptR(arg0: Internal.Consumer5_<T, U, V, W, X>): any;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer14)"(arg0: Internal.Consumer14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N>): any;
        x(): X;
        applyR<RES>(arg0: Internal.Function21_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<A, B, C>): any;
        applyL<RES>(arg0: Internal.Function22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<A, B, C, D, E, F, G, H, I, J, K, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer18)"(arg0: Internal.Consumer18_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        insert<Y, Z>(arg0: Y, arg1: Z): Internal.Tuple26$Mutable26<Y, Z, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function8)"<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function16)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, RES>): RES;
        setN(arg0: N): this;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer14)"(arg0: Internal.Consumer14_<K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        acceptR(arg0: Internal.Consumer21_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function12)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<A, B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        g(): G;
        "applyR(org.zeith.hammerlib.util.java.functions.Function17)"<RES>(arg0: Internal.Function17_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer11)"(arg0: Internal.Consumer11_<N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyR<RES>(arg0: Internal.Function2_<W, X, RES>): RES;
        notify(): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer8)"(arg0: Internal.Consumer8_<Q, R, S, T, U, V, W, X>): any;
        acceptL(arg0: Internal.Consumer21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>): any;
        strip15L(): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer17_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>): any;
        applyL<RES>(arg0: Internal.Function21_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, RES>): RES;
        applyL<RES>(arg0: Internal.Function19_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function15)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function15_<J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip6L(): Internal.Tuple18$Mutable18<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        o(): O;
        "applyR(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<X, RES>): RES;
        setM(arg0: M): this;
        acceptR(arg0: Internal.Consumer17_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        acceptR(arg0: Internal.Consumer4_<U, V, W, X>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        acceptR(arg0: Internal.Consumer13_<L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyR<RES>(arg0: Internal.Function22_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        w(): W;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer10)"(arg0: Internal.Consumer10_<A, B, C, D, E, F, G, H, I, J>): any;
        acceptL(arg0: Internal.Consumer2_<A, B>): any;
        accept(arg0: Internal.Consumer24_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer12)"(arg0: Internal.Consumer12_<A, B, C, D, E, F, G, H, I, J, K, L>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer9)"(arg0: Internal.Consumer9_<P, Q, R, S, T, U, V, W, X>): any;
        acceptL(arg0: Internal.Consumer14_<A, B, C, D, E, F, G, H, I, J, K, L, M, N>): any;
        strip7L(): Internal.Tuple17$Mutable17<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        strip4L(): Internal.Tuple20<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer20)"(arg0: Internal.Consumer20_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>): any;
        acceptR(arg0: Internal.Consumer3_<V, W, X>): any;
        strip11L(): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip20R(): Internal.Tuple4<any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<V, W, X, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<T, U, V, W, X>): any;
        acceptL(arg0: Internal.Consumer6_<A, B, C, D, E, F>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function23)"<RES>(arg0: Internal.Function23_<B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer22)"(arg0: Internal.Consumer22_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>): any;
        setL(arg0: L): this;
        strip5L(): Internal.Tuple19$Mutable19<F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        f(): F;
        acceptL(arg0: Internal.Consumer9_<A, B, C, D, E, F, G, H, I>): any;
        wait(arg0: number, arg1: number): any;
        acceptL(arg0: Internal.Consumer11_<A, B, C, D, E, F, G, H, I, J, K>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function18)"<RES>(arg0: Internal.Function18_<G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        strip9L(): Internal.Tuple15<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        n(): N;
        acceptL(arg0: Internal.Consumer23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>): any;
        strip3L(): Internal.Tuple21<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function22)"<RES>(arg0: Internal.Function22_<C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        setK(arg0: K): this;
        applyL<RES>(arg0: Internal.Function18_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer10)"(arg0: Internal.Consumer10_<O, P, Q, R, S, T, U, V, W, X>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        strip14R(): Internal.Tuple10$Mutable10<A, B, C, D, E, F, G, H, I, J>;
        strip1L(): Internal.Tuple23<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        v(): V;
        applyR<RES>(arg0: Internal.Function17_<H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, RES>): RES;
        arity(): number;
        applyR<RES>(arg0: Internal.Function5_<T, U, V, W, X, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<T, U, V, W, X, RES>): RES;
        hashCode(): number;
        applyL<RES>(arg0: Internal.Function23_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<A, B, C, D, E, F>): any;
        strip5R(): Internal.Tuple19<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer21)"(arg0: Internal.Consumer21_<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>): any;
        mutable(): this;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer16)"(arg0: Internal.Consumer16_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>): any;
        add(arg0: any): Internal.Tuple25<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip9R(): Internal.Tuple15$Mutable15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>;
        set j(arg0: J)
        set i(arg0: I)
        get class(): typeof any
        set x(arg0: X)
        set h(arg0: H)
        set w(arg0: W)
        set g(arg0: G)
        set f(arg0: F)
        set v(arg0: V)
        set e(arg0: E)
        set u(arg0: U)
        set d(arg0: D)
        set t(arg0: T)
        set c(arg0: C)
        set s(arg0: S)
        set b(arg0: B)
        set r(arg0: R)
        set a(arg0: A)
        set q(arg0: Q)
        set p(arg0: P)
        set o(arg0: O)
        set n(arg0: N)
        set m(arg0: M)
        set l(arg0: L)
        set k(arg0: K)
    }
    type Tuple24$Mutable24_<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X> = Tuple24$Mutable24<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
    interface LongStream extends Internal.BaseStream<any, Internal.LongStream> {
        abstract allMatch(arg0: Internal.LongPredicate_): any;
        abstract isParallel(): any;
        abstract sum(): number;
        abstract toArray(): number[];
        abstract forEach(arg0: Internal.LongConsumer_): any;
        abstract max(): Internal.OptionalLong;
        abstract count(): number;
        iterate(arg0: number, arg1: Internal.LongUnaryOperator_): this;
        of(arg0: number): this;
        empty(): this;
        abstract distinct(): this;
        abstract flatMap(arg0: Internal.LongFunction_<Internal.LongStream>): this;
        abstract min(): Internal.OptionalLong;
        spliterator(): Internal.Spliterator<any>;
        abstract mapToDouble(arg0: Internal.LongToDoubleFunction_): Internal.DoubleStream;
        abstract findFirst(): Internal.OptionalLong;
        abstract reduce(arg0: Internal.LongBinaryOperator_): Internal.OptionalLong;
        abstract boxed(): Internal.Stream<any>;
        abstract reduce(arg0: number, arg1: Internal.LongBinaryOperator_): number;
        generate(arg0: Internal.LongSupplier_): this;
        builder(): Internal.LongStream$Builder;
        abstract limit(arg0: number): this;
        mapMulti(arg0: Internal.LongStream$LongMapMultiConsumer_): this;
        "of(long[])"(...arg0: number[]): this;
        "of(long)"(arg0: number): this;
        abstract mapToObj<U>(arg0: Internal.LongFunction_<U>): Internal.Stream<U>;
        range(arg0: number, arg1: number): this;
        rangeClosed(arg0: number, arg1: number): this;
        abstract onClose(arg0: Internal.Runnable_): this;
        sequential(): Internal.BaseStream<any, any>;
        abstract peek(arg0: Internal.LongConsumer_): this;
        abstract sorted(): this;
        abstract summaryStatistics(): Internal.LongSummaryStatistics;
        of(...arg0: number[]): this;
        abstract anyMatch(arg0: Internal.LongPredicate_): any;
        iterator(): Internal.Iterator<any>;
        abstract findAny(): Internal.OptionalLong;
        abstract skip(arg0: number): this;
        abstract map(arg0: Internal.LongUnaryOperator_): this;
        takeWhile(arg0: Internal.LongPredicate_): this;
        abstract asDoubleStream(): Internal.DoubleStream;
        iterate(arg0: number, arg1: Internal.LongPredicate_, arg2: Internal.LongUnaryOperator_): this;
        abstract filter(arg0: Internal.LongPredicate_): this;
        abstract unordered(): this;
        abstract forEachOrdered(arg0: Internal.LongConsumer_): any;
        abstract close(): any;
        dropWhile(arg0: Internal.LongPredicate_): this;
        abstract mapToInt(arg0: Internal.LongToIntFunction_): Internal.IntStream;
        abstract noneMatch(arg0: Internal.LongPredicate_): any;
        concat(arg0: Internal.LongStream_, arg1: Internal.LongStream_): this;
        abstract average(): Internal.OptionalDouble;
        parallel(): Internal.BaseStream<any, any>;
        abstract collect<R>(arg0: Internal.Supplier_<R>, arg1: Internal.ObjLongConsumer_<R>, arg2: Internal.BiConsumer_<R, R>): R;
    }
    type LongStream_ = LongStream;
    class Properties extends Internal.Hashtable<any, any> {
        constructor()
        constructor(arg0: number)
        constructor(arg0: Internal.Properties_)
        "list(java.io.PrintWriter)"(arg0: Internal.PrintWriter_): any;
        stringPropertyNames(): Internal.Set<string>;
        containsValue(arg0: any): any;
        putAll(arg0: Internal.Map_<any, any>): any;
        getProperty(arg0: string, arg1: string): string;
        notify(): any;
        "storeToXML(java.io.OutputStream,java.lang.String,java.nio.charset.Charset)"(arg0: Internal.OutputStream_, arg1: string, arg2: Internal.Charset_): any;
        keys(): Internal.Enumeration<any>;
        keySet(): Internal.Set<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        setProperty(arg0: string, arg1: string): any;
        replace(arg0: any, arg1: any, arg2: any): any;
        put(arg0: any, arg1: any): any;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        "load(java.io.Reader)"(arg0: Internal.Reader_): any;
        values(): Internal.Collection<any>;
        "list(java.io.PrintStream)"(arg0: Internal.PrintStream_): any;
        computeIfAbsent(arg0: any, arg1: Internal.Function_<any, any>): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        propertyNames(): Internal.Enumeration<any>;
        "load(java.io.InputStream)"(arg0: Internal.InputStream_): any;
        "store(java.io.OutputStream,java.lang.String)"(arg0: Internal.OutputStream_, arg1: string): any;
        list(arg0: Internal.PrintStream_): any;
        forEach(arg0: Internal.BiConsumer_<any, any>): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        wait(): any;
        getProperty(arg0: string): string;
        remove(arg0: any): any;
        compute(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        putIfAbsent(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        clone(): any;
        store(arg0: Internal.OutputStream_, arg1: string): any;
        getClass(): typeof any;
        "storeToXML(java.io.OutputStream,java.lang.String,java.lang.String)"(arg0: Internal.OutputStream_, arg1: string, arg2: string): any;
        /**
         * @deprecated
        */
        save(arg0: Internal.OutputStream_, arg1: string): any;
        storeToXML(arg0: Internal.OutputStream_, arg1: string, arg2: Internal.Charset_): any;
        storeToXML(arg0: Internal.OutputStream_, arg1: string): any;
        getOrDefault(arg0: any, arg1: any): any;
        static of<K, V>(): Internal.Map<K, V>;
        list(arg0: Internal.PrintWriter_): any;
        isEmpty(): any;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): any;
        containsKey(arg0: any): any;
        replaceAll(arg0: Internal.BiFunction_<any, any, any>): any;
        store(arg0: Internal.Writer_, arg1: string): any;
        contains(arg0: any): any;
        load(arg0: Internal.Reader_): any;
        load(arg0: Internal.InputStream_): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        toString(): string;
        loadFromXML(arg0: Internal.InputStream_): any;
        notifyAll(): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        hashCode(): number;
        size(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        entrySet(): Internal.Set<Internal.Map$Entry<any, any>>;
        elements(): Internal.Enumeration<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): any;
        wait(arg0: number): any;
        replace(arg0: any, arg1: any): any;
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        "store(java.io.Writer,java.lang.String)"(arg0: Internal.Writer_, arg1: string): any;
        equals(arg0: any): any;
        get(arg0: any): any;
        storeToXML(arg0: Internal.OutputStream_, arg1: string, arg2: string): any;
        computeIfPresent(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        get class(): typeof any
    }
    type Properties_ = Properties;
    abstract class AbstractDragonSittingPhase extends Internal.AbstractDragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): any;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): any;
        abstract getPhase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>;
        begin(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        isSitting(): any;
        end(): any;
        wait(): any;
        getTurnSpeed(): number;
        wait(arg0: number): any;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): any;
        doServerTick(): any;
        equals(arg0: any): any;
        get class(): typeof any
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>
        get turnSpeed(): number
    }
    type AbstractDragonSittingPhase_ = AbstractDragonSittingPhase;
    interface ByteProcessor {
        abstract process(arg0: any): any;
        (arg0: any): any;
        readonly FIND_NUL: (Internal.ByteProcessor$IndexOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_LINEAR_WHITESPACE: Internal.ByteProcessor;
        readonly FIND_CRLF: Internal.ByteProcessor;
        readonly FIND_SEMI_COLON: (Internal.ByteProcessor$IndexOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_NON_CR: (Internal.ByteProcessor$IndexNotOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_LF: (Internal.ByteProcessor$IndexOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_CR: (Internal.ByteProcessor$IndexOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_NON_LF: (Internal.ByteProcessor$IndexNotOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_NON_NUL: (Internal.ByteProcessor$IndexNotOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_ASCII_SPACE: (Internal.ByteProcessor$IndexOfProcessor) & (Internal.ByteProcessor);
        readonly FIND_NON_LINEAR_WHITESPACE: Internal.ByteProcessor;
        readonly FIND_NON_CRLF: Internal.ByteProcessor;
        readonly FIND_COMMA: (Internal.ByteProcessor$IndexOfProcessor) & (Internal.ByteProcessor);
    }
    type ByteProcessor_ = ByteProcessor | ((arg0: any)=> any);
    class SculkCatalystBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly PULSE: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type SculkCatalystBlock_ = SculkCatalystBlock;
    class AttributeChangedValueEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: Internal.AttributeInstance_, arg2: any, arg3: any)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        getOldValue(): any;
        setPhase(arg0: Internal.EventPriority_): any;
        getEntity(): Internal.LivingEntity;
        notifyAll(): any;
        isCanceled(): any;
        getNewValue(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getAttributeInstance(): Internal.AttributeInstance;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        get oldValue(): any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get newValue(): any
        get attributeInstance(): Internal.AttributeInstance
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type AttributeChangedValueEvent_ = AttributeChangedValueEvent;
    interface ISoundLists {
        readonly muffledSounds: ({}) & (Internal.Map<ResourceLocation, any>);
        readonly anchorList: ([Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor, Internal.Anchor]) & (Internal.List<Internal.Anchor>);
        readonly forbiddenSounds: Internal.Set<string>;
        readonly soundsList: ([]) & (Internal.List<ResourceLocation>);
        readonly recentSoundsList: ([ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation]) & (Internal.List<ResourceLocation>);
    }
    type ISoundLists_ = ISoundLists;
    class DistributionMode extends Internal.Enum<Internal.DistributionMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(name: string): Internal.DistributionMode;
        notifyAll(): any;
        "compareTo(earth.terrarium.adastra.common.utils.DistributionMode)"(arg0: Internal.DistributionMode_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DistributionMode>>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.DistributionMode;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.DistributionMode[];
        equals(arg0: any): any;
        compareTo(arg0: Internal.DistributionMode_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.DistributionMode
        static readonly SEQUENTIAL: (Internal.DistributionMode) & (Internal.DistributionMode);
        static readonly ROUND_ROBIN: (Internal.DistributionMode) & (Internal.DistributionMode);
    }
    type DistributionMode_ = "round_robin" | DistributionMode | "sequential";
    class SynchedEntityData {
        constructor(arg0: Internal.Entity_)
        getClass(): typeof any;
        assignValues(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        get<T>(arg0: Internal.EntityDataAccessor_<T>): T;
        set<T>(arg0: Internal.EntityDataAccessor_<T>, arg1: T): any;
        toString(): string;
        notifyAll(): any;
        static defineId<T>(arg0: typeof Internal.Entity, arg1: Internal.EntityDataSerializer_<T>): Internal.EntityDataAccessor<T>;
        packDirty(): Internal.List<Internal.SynchedEntityData$DataValue<any>>;
        getNonDefaultValues(): Internal.List<Internal.SynchedEntityData$DataValue<any>>;
        isDirty(): any;
        isEmpty(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        set<T>(arg0: Internal.EntityDataAccessor_<T>, arg1: T, arg2: any): any;
        hasItem<T>(arg0: Internal.EntityDataAccessor_<T>): any;
        equals(arg0: any): any;
        define<T>(arg0: Internal.EntityDataAccessor_<T>, arg1: T): any;
        get class(): typeof any
        get nonDefaultValues(): Internal.List<Internal.SynchedEntityData$DataValue<any>>
    }
    type SynchedEntityData_ = SynchedEntityData;
    class ChronoUnit extends Internal.Enum<Internal.ChronoUnit> implements Internal.TemporalUnit {
        getClass(): typeof any;
        isDurationEstimated(): any;
        getDeclaringClass(): typeof Internal.ChronoUnit;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        isTimeBased(): any;
        static valueOf(arg0: string): Internal.ChronoUnit;
        isDateBased(): any;
        static values(): Internal.ChronoUnit[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): any;
        isSupportedBy(arg0: Internal.Temporal_): any;
        "compareTo(java.time.temporal.ChronoUnit)"(arg0: Internal.ChronoUnit_): number;
        between(arg0: Internal.Temporal_, arg1: Internal.Temporal_): number;
        name(): string;
        addTo<R extends Internal.Temporal>(arg0: R, arg1: number): R;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChronoUnit>>;
        ordinal(): number;
        wait(): any;
        getDuration(): Duration;
        compareTo(arg0: Internal.ChronoUnit_): number;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.ChronoUnit
        get duration(): Duration
        static readonly NANOS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly ERAS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly MINUTES: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly HOURS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly MONTHS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly HALF_DAYS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly MILLIS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly DAYS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly SECONDS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly WEEKS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly MILLENNIA: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly DECADES: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly MICROS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly FOREVER: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly CENTURIES: (Internal.ChronoUnit) & (Internal.ChronoUnit);
        static readonly YEARS: (Internal.ChronoUnit) & (Internal.ChronoUnit);
    }
    type ChronoUnit_ = "minutes" | "years" | "weeks" | "decades" | "eras" | "half_days" | "centuries" | "hours" | "forever" | "months" | "millennia" | "micros" | "nanos" | "seconds" | "days" | "millis" | ChronoUnit;
    class TickEvent$RenderTickEvent extends Internal.TickEvent {
        constructor()
        constructor(arg0: Internal.TickEvent$Phase_, arg1: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        readonly renderTickTime: number;
    }
    type TickEvent$RenderTickEvent_ = TickEvent$RenderTickEvent;
    class EventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type EventJS_ = EventJS;
    class TreasureDiskItem extends Internal.Item implements Internal.IMedia {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        createDataMount(arg0: Internal.ItemStack_, arg1: Internal.ServerLevel_): Internal.Mount;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        static create(arg0: string, arg1: number): Internal.ItemStack;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getAudioTitle(arg0: Internal.ItemStack_): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getLabel(arg0: Internal.ItemStack_): string;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getAudio(arg0: Internal.ItemStack_): Internal.SoundEvent;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setLabel(arg0: Internal.ItemStack_, arg1: string): any;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        static getColour(arg0: Internal.ItemStack_): number;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type TreasureDiskItem_ = TreasureDiskItem;
    class ElderGuardian extends Internal.Guardian {
        constructor(arg0: Internal.EntityType_<Internal.ElderGuardian>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        static "createAttributes()"(): Internal.AttributeSupplier$Builder;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        canBreatheUnderwater(): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        getAttackDuration(): number;
        gtceu$setFireImmune(arg0: any): any;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        isMoving(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        getAttackAnimationScale(arg0: number): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        getActiveAttackTarget(): Internal.LivingEntity;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        setBaby(arg0: any): any;
        getTailAnimation(arg0: number): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        static checkGuardianSpawnRules(arg0: Internal.EntityType_<Internal.Guardian>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        getClientSideAttackTime(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        hasActiveAttackTarget(): any;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        getSpikesAnimation(arg0: number): number;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get attackDuration(): number
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get activeAttackTarget(): Internal.LivingEntity
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get clientSideAttackTime(): number
        get navigation(): Internal.PathNavigation
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
        static readonly ELDER_SIZE_SCALE: (2.35) & (number);
    }
    type ElderGuardian_ = ElderGuardian;
    interface SpecialEquality {
        checkSpecialEquality(o: any, o1: any, shallow: any): any;
        specialEquals(o: any, shallow: any): any;
    }
    type SpecialEquality_ = SpecialEquality;
    class ShapelessDurabilityRecipe$Serializer implements Internal.RecipeSerializer<Internal.ShapelessDurabilityRecipe> {
        constructor()
        getClass(): typeof any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ShapelessDurabilityRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapelessDurabilityRecipe_): any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notifyAll(): any;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.darkhax.bookshelf.impl.data.recipes.crafting.ShapelessDurabilityRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapelessDurabilityRecipe_): any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ShapelessDurabilityRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notify(): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ShapelessDurabilityRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ShapelessDurabilityRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ShapelessDurabilityRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type ShapelessDurabilityRecipe$Serializer_ = ShapelessDurabilityRecipe$Serializer;
    interface ItemBuilder$ReleaseUsingCallback {
        abstract releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        (arg0: Internal.ItemStack, arg1: Internal.Level, arg2: Internal.LivingEntity, arg3: number): any;
    }
    type ItemBuilder$ReleaseUsingCallback_ = ((arg0: Internal.ItemStack, arg1: Internal.Level, arg2: Internal.LivingEntity, arg3: number)=> any) | ItemBuilder$ReleaseUsingCallback;
    abstract class BackendImage {
        getClass(): typeof any;
        abstract isSameImage(arg0: Internal.BackendImage_): any;
        getMutableState(): Internal.ImageMutableState;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMipLevelCount(): number;
        isMipmapped(): any;
        getHeight(): number;
        getDesc(): Internal.ImageDesc;
        getDepth(): number;
        getArraySize(): number;
        toString(): string;
        getWidth(): number;
        notifyAll(): any;
        abstract getBackendFormat(): Internal.BackendFormat;
        abstract isExternal(): any;
        setVkQueueFamilyIndex(queueFamilyIndex: number): any;
        getImageType(): number;
        hashCode(): number;
        wait(): any;
        abstract isProtected(): any;
        wait(arg0: number): any;
        setVkImageLayout(layout: number): any;
        abstract getBackend(): number;
        equals(arg0: any): any;
        glTextureParametersModified(): any;
        get class(): typeof any
        get mutableState(): Internal.ImageMutableState
        get mipLevelCount(): number
        get height(): number
        get desc(): Internal.ImageDesc
        get depth(): number
        get arraySize(): number
        get width(): number
        get backendFormat(): Internal.BackendFormat
        set vkQueueFamilyIndex(queueFamilyIndex: number)
        get imageType(): number
        set vkImageLayout(layout: number)
        get backend(): number
    }
    type BackendImage_ = BackendImage;
    class Formatter implements Internal.Closeable, Internal.Flushable {
        constructor(arg0: Internal.OutputStream_, arg1: string, arg2: Internal.Locale_)
        constructor()
        constructor(arg0: Internal.File_)
        constructor(arg0: Internal.OutputStream_, arg1: string)
        constructor(arg0: Internal.OutputStream_)
        constructor(arg0: Internal.File_, arg1: string, arg2: Internal.Locale_)
        constructor(arg0: Internal.Appendable_, arg1: Internal.Locale_)
        constructor(arg0: string, arg1: string)
        constructor(arg0: Internal.Appendable_)
        constructor(arg0: string, arg1: string, arg2: Internal.Locale_)
        constructor(arg0: Internal.OutputStream_, arg1: Internal.Charset_, arg2: Internal.Locale_)
        constructor(arg0: Internal.Locale_)
        constructor(arg0: Internal.File_, arg1: Internal.Charset_, arg2: Internal.Locale_)
        constructor(arg0: Internal.PrintStream_)
        constructor(arg0: Internal.File_, arg1: string)
        constructor(arg0: string, arg1: Internal.Charset_, arg2: Internal.Locale_)
        constructor(arg0: string)
        ioException(): Internal.IOException;
        getClass(): typeof any;
        toString(): string;
        format(arg0: Internal.Locale_, arg1: string, ...arg2: any[]): this;
        notifyAll(): any;
        format(arg0: string, ...arg1: any[]): this;
        locale(): Internal.Locale;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        flush(): any;
        out(): Internal.Appendable;
        hashCode(): number;
        wait(): any;
        close(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type Formatter_ = Formatter;
    interface WatchKey {
        abstract isValid(): any;
        abstract pollEvents(): Internal.List<Internal.WatchEvent<any>>;
        abstract watchable(): Internal.Watchable;
        abstract reset(): any;
        abstract cancel(): any;
    }
    type WatchKey_ = WatchKey;
    interface ServerPlayerKJS extends Internal.PlayerKJS {
        getDistance(pos: BlockPos_): any;
        isFake(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        getStats(): Internal.PlayerStatsJS;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        getSpawnLocation(): Internal.BlockContainerJS;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): any;
        addFood(f: number, m: number): any;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        setSpawnLocation(c: Internal.BlockContainerJS_): any;
        captureInventory(autoRestore: any): net.minecraft.world.Container;
        swing(): any;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        isPlayer(): any;
        isAnimal(): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        setY(y: any): any;
        getXpLevel(): number;
        openGUI(gui: Internal.Consumer_<Internal.KubeJSGUI>): any;
        setSelectedSlot(index: number): any;
        isLiving(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isOp(): any;
        kick(): any;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): any;
        paint(renderer: Internal.CompoundTag_): any;
        damageHeldItem(): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionZ(z: any): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): any;
        getFoodLevel(): number;
        openChestGUI(title: net.minecraft.network.chat.Component_, rows: number, gui: Internal.Consumer_<Internal.ChestMenuData>): any;
        notify(title: net.minecraft.network.chat.Component_, text: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        setXpLevel(l: number): any;
        getCraftingGrid(): Internal.InventoryKJS;
        setFoodLevel(foodLevel: number): any;
        setSaturation(saturation: number): any;
        addXPLevels(l: number): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getReachDistance(): any;
        getMotionX(): any;
        isWaterCreature(): any;
        getPersistentData(): Internal.CompoundTag;
        sendData(channel: string): any;
        getItem(): Internal.ItemStack;
        setX(x: any): any;
        getSelectedSlot(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        getOpenInventory(): Internal.AbstractContainerMenu;
        getXp(): number;
        isFrame(): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        playSound(id: Internal.SoundEvent_): any;
        foodEaten(is: Internal.ItemStack_): any;
        setXp(xp: number): any;
        setCreativeMode(mode: any): any;
        getDefaultMovementSpeed(): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        swing(hand: Internal.InteractionHand_): any;
        getDistance(x: any, y: any, z: any): any;
        isMiningBlock(): any;
        setMotionY(y: any): any;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        isPeacefulCreature(): any;
        isUndead(): any;
        setRotation(yaw: number, pitch: number): any;
        isAmbientCreature(): any;
        notify(builder: Notification_): any;
        getInventoryChangeListener(): Internal.KubeJSInventoryListener;
        isMonster(): any;
        getType(): string;
        setChestArmorItem(item: Internal.ItemStack_): any;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        getMotionY(): any;
        getStages(): Internal.Stages;
        getName(): net.minecraft.network.chat.Component;
        boostElytraFlight(): any;
        addExhaustion(exhaustion: number): any;
        getPassengers(): Internal.EntityArrayList;
        giveInHand(item: Internal.ItemStack_): any;
        setMouseItem(item: Internal.ItemStack_): any;
        setTotalMovementSpeedMultiplier(speed: any): any;
        ban(banner: string, reason: string, expiresInMillis: number): any;
        sendData(channel: string, data: Internal.CompoundTag_): any;
        addXP(xp: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        getInventory(): Internal.InventoryKJS;
        give(item: Internal.ItemStack_): any;
        revokeAdvancement(id: ResourceLocation_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): any;
        setDefaultMovementSpeed(speed: any): any;
        spawn(): any;
        getMainHandItem(): Internal.ItemStack;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: any): any;
        self(): Internal.Player;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        setNbt(nbt: Internal.CompoundTag_): any;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: any): any;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        setPositionAndRotation(x: any, y: any, z: any, yaw: number, pitch: number): any;
        kick(reason: net.minecraft.network.chat.Component_): any;
        isAdvancementDone(id: ResourceLocation_): any;
        sendInventoryUpdate(): any;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        getMotionZ(): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        unlockAdvancement(id: ResourceLocation_): any;
        getMouseItem(): Internal.ItemStack;
        setZ(z: any): any;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getDistanceSq(pos: BlockPos_): any;
        abstract getData(): Internal.AttachedData<Internal.Player>;
        openInventoryGUI(inventory: Internal.InventoryKJS_, title: net.minecraft.network.chat.Component_): any;
        getProfile(): Internal.GameProfile;
        getSaturation(): number;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        getAttributeBaseValue(attribute: Internal.Attribute_): any;
        runCommand(command: string): number;
        addItemCooldown(item: Internal.Item_, ticks: number): any;
        get stats(): Internal.PlayerStatsJS
        set defaultMovementSpeedMultiplier(speed: any)
        get spawnLocation(): Internal.BlockContainerJS
        get offHandItem(): Internal.ItemStack
        set spawnLocation(c: Internal.BlockContainerJS_)
        set y(y: any)
        get xpLevel(): number
        set selectedSlot(index: number)
        get totalMovementSpeed(): any
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: any)
        set position(block: Internal.BlockContainerJS_)
        get foodLevel(): number
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set xpLevel(l: number)
        get craftingGrid(): Internal.InventoryKJS
        set foodLevel(foodLevel: number)
        set saturation(saturation: number)
        set mainHandItem(item: Internal.ItemStack_)
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): any
        get motionX(): any
        get persistentData(): Internal.CompoundTag
        get item(): Internal.ItemStack
        set x(x: any)
        get selectedSlot(): number
        get potionEffects(): Internal.EntityPotionEffectsJS
        get openInventory(): Internal.AbstractContainerMenu
        get xp(): number
        set legsArmorItem(item: Internal.ItemStack_)
        set xp(xp: number)
        set creativeMode(mode: any)
        get defaultMovementSpeed(): any
        set motionY(y: any)
        get inventoryChangeListener(): Internal.KubeJSInventoryListener
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): any
        get stages(): Internal.Stages
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set mouseItem(item: Internal.ItemStack_)
        set totalMovementSpeedMultiplier(speed: any)
        get inventory(): Internal.InventoryKJS
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: any)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: any)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: any)
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): any
        get mouseItem(): Internal.ItemStack
        set z(z: any)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get data(): Internal.AttachedData<Internal.Player>
        get profile(): Internal.GameProfile
        get saturation(): number
        set headArmorItem(item: Internal.ItemStack_)
        (): Internal.AttachedData_<Internal.Player>;
    }
    type ServerPlayerKJS_ = ServerPlayerKJS | (()=> Internal.AttachedData_<Internal.Player>);
    interface IIngredientManager {
        abstract removeIngredientsAtRuntime<V>(arg0: Internal.IIngredientType_<V>, arg1: Internal.Collection_<V>): any;
        abstract getIngredientTypeChecked<V>(arg0: V): Internal.Optional<Internal.IIngredientType<V>>;
        abstract normalizeTypedIngredient<V>(arg0: Internal.ITypedIngredient_<V>): Internal.ITypedIngredient<V>;
        abstract createTypedIngredient<V>(arg0: Internal.IIngredientType_<V>, arg1: V): Internal.Optional<Internal.ITypedIngredient<V>>;
        createTypedIngredient<V>(arg0: V): Internal.Optional<Internal.ITypedIngredient<V>>;
        abstract "getIngredientHelper(java.lang.Object)"<V>(arg0: V): Internal.IIngredientHelper<V>;
        abstract "getIngredientTypeChecked(java.lang.Object)"<V>(arg0: V): Internal.Optional<Internal.IIngredientType<V>>;
        abstract getIngredientHelper<V>(arg0: V): Internal.IIngredientHelper<V>;
        abstract getTypedIngredientByUid<V>(arg0: Internal.IIngredientType_<V>, arg1: string): Internal.Optional<Internal.ITypedIngredient<V>>;
        abstract getIngredientTypeWithSubtypesFromBase<B, I>(arg0: B): Internal.Optional<Internal.IIngredientTypeWithSubtypes<B, I>>;
        abstract "getIngredientRenderer(java.lang.Object)"<V>(arg0: V): Internal.IIngredientRenderer<V>;
        abstract "getIngredientTypeChecked(java.lang.Class)"<V>(arg0: V): Internal.Optional<Internal.IIngredientType<V>>;
        abstract getIngredientAliases(arg0: Internal.ITypedIngredient_<any>): Internal.Collection<string>;
        abstract getIngredientRenderer<V>(arg0: Internal.IIngredientType_<V>): Internal.IIngredientRenderer<V>;
        abstract registerIngredientListener(arg0: Internal.IIngredientManager$IIngredientListener_): any;
        abstract getIngredientTypeForUid(arg0: string): Internal.Optional<Internal.IIngredientType<any>>;
        abstract getIngredientHelper<V>(arg0: Internal.IIngredientType_<V>): Internal.IIngredientHelper<V>;
        abstract createClickableIngredient<V>(arg0: Internal.IIngredientType_<V>, arg1: V, arg2: Internal.Rect2i_, arg3: any): Internal.Optional<Internal.IClickableIngredient<V>>;
        abstract "getIngredientRenderer(mezz.jei.api.ingredients.IIngredientType)"<V>(arg0: Internal.IIngredientType_<V>): Internal.IIngredientRenderer<V>;
        abstract "getIngredientHelper(mezz.jei.api.ingredients.IIngredientType)"<V>(arg0: Internal.IIngredientType_<V>): Internal.IIngredientHelper<V>;
        getAllItemStacks(): Internal.Collection<Internal.ItemStack>;
        createClickableIngredient<V>(arg0: V, arg1: Internal.Rect2i_, arg2: any): Internal.Optional<Internal.IClickableIngredient<V>>;
        abstract getIngredientTypeChecked<V>(arg0: V): Internal.Optional<Internal.IIngredientType<V>>;
        abstract addIngredientsAtRuntime<V>(arg0: Internal.IIngredientType_<V>, arg1: Internal.Collection_<V>): any;
        /**
         * @deprecated
        */
        abstract getIngredientByUid<V>(arg0: Internal.IIngredientType_<V>, arg1: string): Internal.Optional<V>;
        abstract getAllIngredients<V>(arg0: Internal.IIngredientType_<V>): Internal.Collection<V>;
        abstract getRegisteredIngredientTypes(): Internal.Collection<Internal.IIngredientType<any>>;
        abstract getIngredientRenderer<V>(arg0: V): Internal.IIngredientRenderer<V>;
        get allItemStacks(): Internal.Collection<Internal.ItemStack>
        get registeredIngredientTypes(): Internal.Collection<Internal.IIngredientType<any>>
    }
    type IIngredientManager_ = IIngredientManager;
    class ServerStatus extends Internal.Record {
        constructor(description: net.minecraft.network.chat.Component_, players: Internal.Optional_<Internal.ServerStatus$Players>, version: Internal.Optional_<Internal.ServerStatus$Version>, favicon: Internal.Optional_<Internal.ServerStatus$Favicon>, enforcesSecureChat: any, forgeData: Internal.Optional_<Internal.ServerStatusPing>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        favicon(): Internal.Optional<Internal.ServerStatus$Favicon>;
        version(): Internal.Optional<Internal.ServerStatus$Version>;
        players(): Internal.Optional<Internal.ServerStatus$Players>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        description(): net.minecraft.network.chat.Component;
        hashCode(): number;
        enforcesSecureChat(): any;
        wait(): any;
        wait(arg0: number): any;
        forgeData(): Internal.Optional<Internal.ServerStatusPing>;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ServerStatus>;
    }
    type ServerStatus_ = ServerStatus;
    class LivingAttackEvent extends Internal.LivingEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        getEntity(): Internal.LivingEntity;
        notifyAll(): any;
        isCanceled(): any;
        getSource(): DamageSource;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        getAmount(): number;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get source(): DamageSource
        set result(arg0: Internal.Event$Result_)
        get amount(): number
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LivingAttackEvent_ = LivingAttackEvent;
    interface FlushInfo$FinishedCallback {
        abstract onFinished(arg0: any): any;
        (arg0: any): any;
    }
    type FlushInfo$FinishedCallback_ = FlushInfo$FinishedCallback | ((arg0: any)=> any);
    interface IRecipeCategoriesLookup {
        abstract includeHidden(): this;
        abstract limitTypes(arg0: Internal.Collection_<mezz.jei.api.recipe.RecipeType<any>>): this;
        abstract limitFocus(arg0: Internal.Collection_<Internal.IFocus<any>>): this;
        abstract get(): Internal.Stream<Internal.IRecipeCategory<any>>;
    }
    type IRecipeCategoriesLookup_ = IRecipeCategoriesLookup;
    interface PocketHolder {
        abstract isValid(arg0: Internal.ServerComputer_): any;
        abstract level(): Internal.ServerLevel;
        abstract blockPos(): BlockPos;
        abstract setChanged(): any;
        abstract pos(): Vec3d;
    }
    type PocketHolder_ = PocketHolder;
    class ItemPipeType extends Internal.Enum<Internal.ItemPipeType> implements Internal.IMaterialPipeType<Internal.ItemPipeProperties> {
        getClass(): typeof any;
        isPaintable(): any;
        modifyProperties(arg0: any): any;
        isRestrictive(): any;
        getRateMultiplier(): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        getThickness(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ItemPipeType>>;
        "modifyProperties(com.gregtechceu.gtceu.api.data.chemical.material.properties.ItemPipeProperties)"(arg0: Internal.ItemPipeProperties_): Internal.ItemPipeProperties;
        compareTo(arg0: Internal.ItemPipeType_): number;
        static values(): Internal.ItemPipeType[];
        getName(): string;
        type(): ResourceLocation;
        "modifyProperties(java.lang.Object)"(arg0: any): any;
        static valueOf(arg0: string): Internal.ItemPipeType;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        createPipeModel(arg0: com.gregtechceu.gtceu.api.data.chemical.material.Material_): Internal.PipeModel;
        "compareTo(com.gregtechceu.gtceu.common.pipelike.item.ItemPipeType)"(arg0: Internal.ItemPipeType_): number;
        notifyAll(): any;
        modifyProperties(arg0: Internal.ItemPipeProperties_): Internal.ItemPipeProperties;
        getSizeForTexture(): string;
        getDeclaringClass(): typeof Internal.ItemPipeType;
        name(): string;
        hashCode(): number;
        getTagPrefix(): TagPrefix;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get rateMultiplier(): number
        get thickness(): number
        get name(): string
        get sizeForTexture(): string
        get declaringClass(): typeof Internal.ItemPipeType
        get tagPrefix(): TagPrefix
        readonly name: string;
        static readonly NORMAL: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly LARGE: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly RESTRICTIVE_LARGE: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly TYPE_ID: (ResourceLocation) & (ResourceLocation);
        static readonly HUGE: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly RESTRICTIVE_HUGE: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly SMALL: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly RESTRICTIVE_SMALL: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly RESTRICTIVE_NORMAL: (Internal.ItemPipeType) & (Internal.ItemPipeType);
        static readonly VALUES: Internal.ItemPipeType[];
    }
    type ItemPipeType_ = "restrictive_small" | "huge" | "normal" | "restrictive_large" | "large" | ItemPipeType | "small" | "restrictive_normal" | "restrictive_huge";
    interface FileAttributeView extends Internal.AttributeView {
        abstract name(): string;
        (): string;
    }
    type FileAttributeView_ = (()=> string) | FileAttributeView;
    interface DensityFunction$FunctionContext {
        abstract blockX(): number;
        getBlender(): Internal.Blender;
        abstract blockZ(): number;
        abstract blockY(): number;
        get blender(): Internal.Blender
    }
    type DensityFunction$FunctionContext_ = DensityFunction$FunctionContext;
    interface FragmentOnAttachListener {
        abstract onAttachFragment(arg0: Internal.FragmentManager_, arg1: Internal.Fragment_): any;
        (arg0: Internal.FragmentManager, arg1: Internal.Fragment): any;
    }
    type FragmentOnAttachListener_ = FragmentOnAttachListener | ((arg0: Internal.FragmentManager, arg1: Internal.Fragment)=> any);
    class NopProcessor extends Internal.StructureProcessor {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): any;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.NopProcessor>;
        static readonly INSTANCE: (Internal.NopProcessor) & (Internal.NopProcessor);
    }
    type NopProcessor_ = NopProcessor;
    class RandomTickCallbackJS {
        constructor(containerJS: Internal.BlockContainerJS_, random: Internal.RandomSource_)
        getLevel(): Internal.Level;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getServer(): Internal.MinecraftServer;
        get level(): Internal.Level
        get class(): typeof any
        get server(): Internal.MinecraftServer
        block: Internal.BlockContainerJS;
        random: Internal.RandomSource;
    }
    type RandomTickCallbackJS_ = RandomTickCallbackJS;
    /**
     * Invoked after all items are registered to modify them.
    */
    class ItemModificationEventJS extends Internal.EventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): any;
        /**
         * Modifies items matching the given ingredient.
         * 
         * **NOTE**: tag ingredients are not supported at this time.
        */
        modify(in_: Internal.Ingredient_, c: Internal.Consumer_<Internal.Item>): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type ItemModificationEventJS_ = ItemModificationEventJS;
    class ModularChestpiece extends Internal.ArmorItem implements Internal.IModularArmor, Internal.EquippedModelItem, Internal.IDEEquipment {
        constructor(arg0: any_)
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDrinkingSound(): Internal.SoundEvent;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        elytraFlightTickBC(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        static setPartVisibility(arg0: Internal.HumanoidModel_<any>, arg1: Internal.EquipmentSlot_): any;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        equipmentTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getTagsTooltip(arg0: Internal.ItemStack_, arg1: Internal.List_<net.minecraft.network.chat.Component>): Internal.List<net.minecraft.network.chat.Component>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        static getArmor(arg0: Internal.LivingEntity_): Internal.ItemStack;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getBaseEfficiency(): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_, arg2: com.brandon3055.brandonscore.capability.MultiCapabilityProvider_): any;
        isFoil(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): any;
        getMaterial(): Internal.ArmorMaterial;
        damageBarVisible(arg0: Internal.ItemStack_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        "canEquip(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.LivingEntity,java.lang.String)"(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: string): any;
        setAttackSpeed(attackSpeed: any): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        shouldRenderInSlot(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.EquipmentSlot_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        damageBarColour(arg0: Internal.ItemStack_): number;
        transferIngredientData(arg0: Internal.ItemStack_, arg1: Internal.IFusionInventory_): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        createOPStorage(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_): Internal.ModularOPStorage;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        setNameKey(arg0: string): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        createHost(arg0: Internal.ItemStack_): Internal.ModuleHostImpl;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        damageBarWidth(arg0: Internal.ItemStack_): number;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        setRarity(arg0: Internal.Rarity_): any;
        getTechLevel(): Internal.TechLevel;
        getType(): Internal.ArmorItem$Type;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        canElytraFlyBC(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        extractEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        addModularItemInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isEquipped(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: any): any;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setAttackDamage(attackDamage: any): any;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        getExtendedModel(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.EquipmentSlot_, arg3: Internal.HumanoidModel_<any>, arg4: any): Internal.EquippedItemModel;
        notify(): any;
        handleTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.EquipmentSlot_, arg3: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): any;
        canRightClickEquip(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: string): any;
        getMod(): string;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: string): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        "canEquip(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.entity.Entity)"(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        get drinkingSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get baseEfficiency(): number
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get techLevel(): Internal.TechLevel
        get type(): Internal.ArmorItem$Type
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: any)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ModularChestpiece_ = ModularChestpiece;
    class Dimension extends Internal.Dimension2D implements Internal.Serializable {
        constructor()
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.Dimension_)
        getHeight(): any;
        clone(): any;
        getClass(): typeof any;
        toString(): string;
        setSize(arg0: number, arg1: number): any;
        notifyAll(): any;
        setSize(arg0: Internal.Dimension2D_): any;
        "setSize(double,double)"(arg0: any, arg1: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        setSize(arg0: Internal.Dimension_): any;
        getSize(): this;
        getWidth(): any;
        hashCode(): number;
        wait(): any;
        "setSize(java.awt.geom.Dimension2D)"(arg0: Internal.Dimension2D_): any;
        "setSize(int,int)"(arg0: number, arg1: number): any;
        setSize(arg0: any, arg1: any): any;
        wait(arg0: number): any;
        "setSize(java.awt.Dimension)"(arg0: Internal.Dimension_): any;
        equals(arg0: any): any;
        get height(): any
        get class(): typeof any
        set size(arg0: Internal.Dimension2D_)
        set size(arg0: Internal.Dimension_)
        get size(): Internal.Dimension
        get width(): any
        set "size(java.awt.geom.Dimension2D)"(arg0: Internal.Dimension2D_)
        set "size(java.awt.Dimension)"(arg0: Internal.Dimension_)
        width: number;
        height: number;
    }
    type Dimension_ = Dimension;
    class BloodAltarRecipeSerializer <RECIPE extends Internal.RecipeBloodAltar> implements Internal.RecipeSerializer<RECIPE> {
        constructor(arg0: any_<RECIPE>)
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notifyAll(): any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): RECIPE;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): any;
        notify(): any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): RECIPE;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: RECIPE): any;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): RECIPE;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): RECIPE;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,wayoftime.bloodmagic.recipe.RecipeBloodAltar)"(arg0: Internal.FriendlyByteBuf_, arg1: RECIPE): any;
        wait(): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): RECIPE;
        wait(arg0: number): any;
        equals(arg0: any): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type BloodAltarRecipeSerializer_<RECIPE extends Internal.RecipeBloodAltar> = BloodAltarRecipeSerializer<RECIPE>;
    interface IOPStorage extends Internal.IEnergyStorage {
        receiveEnergy(arg0: number, arg1: any): number;
        getMaxEnergyStored(): number;
        getEnergyStored(): number;
        extractOP(arg0: number, arg1: any): number;
        getMaxOPStored(): number;
        receiveOP(arg0: number, arg1: any): number;
        extractEnergy(arg0: number, arg1: any): number;
        abstract canReceive(): any;
        getOPStored(): number;
        abstract canExtract(): any;
        maxReceive(): number;
        getIOInfo(): Internal.IOInfo;
        maxExtract(): number;
        abstract modifyEnergyStored(arg0: number): number;
        get maxEnergyStored(): number
        get energyStored(): number
        get maxOPStored(): number
        get OPStored(): number
        get IOInfo(): Internal.IOInfo
    }
    type IOPStorage_ = IOPStorage;
    class EnumSortType extends Internal.Enum<Internal.EnumSortType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(com.lothrazar.storagenetwork.api.EnumSortType)"(arg0: Internal.EnumSortType_): number;
        toString(): string;
        notifyAll(): any;
        next(): this;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EnumSortType>>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static values(): Internal.EnumSortType[];
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.EnumSortType;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        static valueOf(arg0: string): Internal.EnumSortType;
        compareTo(arg0: Internal.EnumSortType_): number;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.EnumSortType
        static readonly NAME: (Internal.EnumSortType) & (Internal.EnumSortType);
        static readonly AMOUNT: (Internal.EnumSortType) & (Internal.EnumSortType);
        static readonly MOD: (Internal.EnumSortType) & (Internal.EnumSortType);
    }
    type EnumSortType_ = "mod" | "name" | EnumSortType | "amount";
    class InfinityCatalystCraftRecipe implements committee.nova.mods.avaritia.api.common.crafting.ISpecialRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.NonNullList_<Internal.Ingredient>)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        matches(arg0: Internal.IItemHandler_, arg1: number, arg2: number): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        assemble(arg0: Internal.IItemHandler_): Internal.ItemStack;
        setTransformers(arg0: Internal.BiFunction_<any, Internal.ItemStack, Internal.ItemStack>): any;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        "getRemainingItems(net.minecraftforge.items.IItemHandler)"(arg0: Internal.IItemHandler_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): any;
        matches(arg0: Internal.IItemHandler_): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        "getRemainingItems(net.minecraft.world.Container)"(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        getRemainingItems(arg0: Internal.IItemHandler_): Internal.NonNullList<Internal.ItemStack>;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        set transformers(arg0: Internal.BiFunction_<any, Internal.ItemStack, Internal.ItemStack>)
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        inputs: Internal.NonNullList<Internal.Ingredient>;
    }
    type InfinityCatalystCraftRecipe_ = InfinityCatalystCraftRecipe;
    interface SortedMap <K, V> extends Internal.Map<K, V> {
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        replace(arg0: K, arg1: V): V;
        abstract containsValue(arg0: any): any;
        of<K, V>(): Internal.Map<K, V>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        getOrDefault(arg0: any, arg1: V): V;
        abstract tailMap(arg0: K): this;
        abstract isEmpty(): any;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        abstract containsKey(arg0: any): any;
        abstract comparator(): Internal.Comparator<K>;
        abstract put(arg0: K, arg1: V): V;
        abstract headMap(arg0: K): this;
        abstract get(arg0: any): V;
        abstract remove(arg0: any): V;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        abstract keySet(): Internal.Set<K>;
        abstract subMap(arg0: K, arg1: K): this;
        putIfAbsent(arg0: K, arg1: V): V;
        forEach(arg0: Internal.BiConsumer_<K, V>): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        abstract values(): Internal.Collection<V>;
        abstract entrySet(): Internal.Set<Internal.Map$Entry<K, V>>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): any;
        abstract putAll(arg0: Internal.Map_<K, V>): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        abstract lastKey(): K;
        abstract hashCode(): number;
        abstract size(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        abstract clear(): any;
        replace(arg0: K, arg1: V, arg2: V): any;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        abstract equals(arg0: any): any;
        abstract firstKey(): K;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
    }
    type SortedMap_<K, V> = SortedMap<K, V>;
    interface QuestFile {
        abstract "getOrCreateTeamData(java.util.UUID)"(arg0: Internal.UUID_): Internal.TeamData;
        abstract forAllQuests(arg0: Internal.Consumer_<Internal.Quest>): any;
        abstract forAllQuestLinks(arg0: Internal.Consumer_<Internal.QuestLink>): any;
        abstract getAllTeamData(): Internal.Collection<Internal.TeamData>;
        abstract getOrCreateTeamData(arg0: Internal.Entity_): Internal.TeamData;
        abstract isServerSide(): any;
        abstract "getOrCreateTeamData(dev.ftb.mods.ftbteams.api.Team)"(arg0: dev.ftb.mods.ftbteams.api.Team_): Internal.TeamData;
        abstract getOrCreateTeamData(arg0: dev.ftb.mods.ftbteams.api.Team_): Internal.TeamData;
        abstract getOrCreateTeamData(arg0: Internal.UUID_): Internal.TeamData;
        abstract "getOrCreateTeamData(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): Internal.TeamData;
        abstract canEdit(): any;
        abstract getNullableTeamData(arg0: Internal.UUID_): Internal.TeamData;
        abstract forAllChapters(arg0: Internal.Consumer_<Internal.Chapter>): any;
        get allTeamData(): Internal.Collection<Internal.TeamData>
    }
    type QuestFile_ = QuestFile;
    class StainedGlassPaneBlock extends Internal.IronBarsBlock implements Internal.BeaconBeamBlock {
        constructor(arg0: Internal.DyeColor_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        attachsTo(arg0: Internal.BlockState_, arg1: any): any;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        getColor(): Internal.DyeColor;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get color(): Internal.DyeColor
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type StainedGlassPaneBlock_ = StainedGlassPaneBlock;
    class Redprint extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type Redprint_ = Redprint;
    class PageAttributes$PrintQualityType extends Internal.AttributeValue {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly DRAFT: (Internal.PageAttributes$PrintQualityType) & (Internal.PageAttributes$PrintQualityType);
        static readonly HIGH: (Internal.PageAttributes$PrintQualityType) & (Internal.PageAttributes$PrintQualityType);
        static readonly NORMAL: (Internal.PageAttributes$PrintQualityType) & (Internal.PageAttributes$PrintQualityType);
    }
    type PageAttributes$PrintQualityType_ = PageAttributes$PrintQualityType;
    interface LongList extends Internal.LongCollection, Internal.Comparable<Internal.List<any>>, Internal.List<any> {
        abstract removeLong(arg0: number): number;
        /**
         * @deprecated
        */
        stream(): Internal.Stream<any>;
        addAll(arg0: Internal.LongList_): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: any): any;
        of(...arg0: number[]): this;
        /**
         * @deprecated
        */
        "remove(int)"(arg0: number): any;
        of<E>(arg0: E): Internal.List<E>;
        abstract "indexOf(long)"(arg0: number): number;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        replaceAll(arg0: Internal.LongUnaryOperator_): any;
        "of(long)"(arg0: number): this;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): any;
        abstract addAll(arg0: Internal.LongCollection_): any;
        of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        /**
         * @deprecated
        */
        indexOf(arg0: any): number;
        abstract toArray<T>(arg0: T[]): T[];
        replaceAll(arg0: it.unimi.dsi.fastutil.longs.LongUnaryOperator_): any;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        abstract "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        /**
         * @deprecated
        */
        "add(int,java.lang.Long)"(arg0: number, arg1: any): any;
        abstract compareTo(arg0: Internal.List_<any>): number;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<any>): any;
        /**
         * @deprecated
        */
        add(arg0: any): any;
        "removeIf(it.unimi.dsi.fastutil.longs.LongPredicate)"(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): any;
        /**
         * @deprecated
        */
        replaceAll(arg0: Internal.UnaryOperator_<any>): any;
        /**
         * @deprecated
        */
        "replaceAll(java.util.function.UnaryOperator)"(arg0: Internal.UnaryOperator_<any>): any;
        "replaceAll(java.util.function.LongUnaryOperator)"(arg0: Internal.LongUnaryOperator_): any;
        sort(arg0: Internal.LongComparator_): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        /**
         * @deprecated
        */
        add(arg0: any): any;
        longSpliterator(): Internal.LongSpliterator;
        unstableSort(arg0: Internal.LongComparator_): any;
        /**
         * @deprecated
        */
        sort(arg0: Internal.Comparator_<any>): any;
        "forEach(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): any;
        "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        lastIndexOf(arg0: any): number;
        setElements(arg0: number[]): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        longIterator(): Internal.LongIterator;
        /**
         * @deprecated
        */
        "indexOf(java.lang.Object)"(arg0: any): number;
        abstract "contains(long)"(arg0: number): any;
        of(arg0: number): this;
        /**
         * @deprecated
        */
        toLongArray(arg0: number[]): number[];
        abstract toArray(arg0: number[]): number[];
        listIterator(arg0: number): Internal.ListIterator<any>;
        abstract "set(int,long)"(arg0: number, arg1: number): number;
        "of(java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "sort(java.util.Comparator)"(arg0: Internal.Comparator_<any>): any;
        /**
         * @deprecated
        */
        contains(arg0: any): any;
        abstract "add(long)"(arg0: number): any;
        "of(long,long)"(arg0: number, arg1: number): this;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract rem(arg0: number): any;
        subList(arg0: number, arg1: number): Internal.List<any>;
        abstract "addAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        abstract size(): number;
        abstract toLongArray(): number[];
        /**
         * @deprecated
        */
        "unstableSort(java.util.Comparator)"(arg0: Internal.Comparator_<any>): any;
        longParallelStream(): Internal.LongStream;
        abstract set(arg0: number, arg1: number): number;
        abstract clear(): any;
        abstract addElements(arg0: number, arg1: number[], arg2: number, arg3: number): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<any>): any;
        /**
         * @deprecated
        */
        "add(int,java.lang.Object)"(arg0: number, arg1: any): any;
        "removeIf(java.util.function.LongPredicate)"(arg0: Internal.LongPredicate_): any;
        /**
         * @deprecated
        */
        get(arg0: number): any;
        removeIf(arg0: Internal.LongPredicate_): any;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: any): any;
        addAll(arg0: number, arg1: Internal.LongList_): any;
        abstract retainAll(arg0: Internal.Collection_<any>): any;
        abstract "addAll(int,java.util.Collection)"(arg0: number, arg1: Internal.Collection_<any>): any;
        abstract "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        "sort(it.unimi.dsi.fastutil.longs.LongComparator)"(arg0: Internal.LongComparator_): any;
        abstract retainAll(arg0: Internal.LongCollection_): any;
        abstract "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): any;
        listIterator(): Internal.ListIterator<any>;
        forEach(arg0: Internal.LongConsumer_): any;
        abstract size(arg0: number): any;
        abstract add(arg0: number, arg1: number): any;
        "addAll(it.unimi.dsi.fastutil.longs.LongList)"(arg0: Internal.LongList_): any;
        abstract addAll(arg0: number, arg1: Internal.LongCollection_): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        unstableSort(arg0: Internal.Comparator_<any>): any;
        abstract addAll(arg0: number, arg1: Internal.Collection_<any>): any;
        spliterator(): Internal.LongSpliterator;
        forEach(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): any;
        of<E>(arg0: E, arg1: E): Internal.List<E>;
        abstract removeAll(arg0: Internal.LongCollection_): any;
        abstract containsAll(arg0: Internal.LongCollection_): any;
        abstract removeAll(arg0: Internal.Collection_<any>): any;
        abstract getLong(arg0: number): number;
        of(arg0: number, arg1: number): this;
        abstract "addAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): any;
        "replaceAll(it.unimi.dsi.fastutil.longs.LongUnaryOperator)"(arg0: it.unimi.dsi.fastutil.longs.LongUnaryOperator_): any;
        abstract addElements(arg0: number, arg1: number[]): any;
        abstract indexOf(arg0: number): number;
        abstract "lastIndexOf(long)"(arg0: number): number;
        abstract removeElements(arg0: number, arg1: number): any;
        "addAll(int,it.unimi.dsi.fastutil.longs.LongList)"(arg0: number, arg1: Internal.LongList_): any;
        /**
         * @deprecated
        */
        remove(arg0: number): any;
        abstract "toArray(long[])"(arg0: number[]): number[];
        abstract "removeAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): any;
        abstract add(arg0: number): any;
        setElements(arg0: number, arg1: number[], arg2: number, arg3: number): any;
        abstract isEmpty(): any;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): any;
        setElements(arg0: number, arg1: number[]): any;
        abstract addAll(arg0: Internal.Collection_<any>): any;
        abstract "retainAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): any;
        of<E>(...arg0: E[]): Internal.List<E>;
        /**
         * @deprecated
        */
        "add(java.lang.Long)"(arg0: any): any;
        abstract containsAll(arg0: Internal.Collection_<any>): any;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<any>): any;
        abstract lastIndexOf(arg0: number): number;
        "of(long,long,long)"(arg0: number, arg1: number, arg2: number): this;
        "unstableSort(it.unimi.dsi.fastutil.longs.LongComparator)"(arg0: Internal.LongComparator_): any;
        abstract "addAll(int,it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: number, arg1: Internal.LongCollection_): any;
        of(arg0: number, arg1: number, arg2: number): this;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<any>;
        abstract "containsAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        abstract getElements(arg0: number, arg1: number[], arg2: number, arg3: number): any;
        /**
         * @deprecated
        */
        "lastIndexOf(java.lang.Object)"(arg0: any): number;
        iterator(): Internal.Iterator<any>;
        abstract contains(arg0: number): any;
        abstract "add(int,long)"(arg0: number, arg1: number): any;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<any>): any;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract toArray(): any[];
        "forEach(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): any;
        abstract hashCode(): number;
        longStream(): Internal.LongStream;
        /**
         * @deprecated
        */
        "set(int,java.lang.Long)"(arg0: number, arg1: any): any;
        "of(java.lang.Object,java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        abstract equals(arg0: any): any;
        "of(long[])"(...arg0: number[]): this;
        removeIf(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): any;
        of(): this;
        set elements(arg0: number[])
    }
    type LongList_ = LongList;
    class PlayerDeathEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Death_, arg1: Internal.ServerPlayer_, arg2: DamageSource_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        getSource(): DamageSource;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getPlayer(): Internal.ServerPlayer;
        removeDrops(): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        storeDeath(): any;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        getDeath(): Internal.Death;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get source(): DamageSource
        get player(): Internal.ServerPlayer
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get death(): Internal.Death
    }
    type PlayerDeathEvent_ = PlayerDeathEvent;
    interface Double2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<any, V>, Internal.DoubleFunction<V> {
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Double2ObjectFunction<T>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Double2LongFunction;
        remove(arg0: any): V;
        composeDouble(arg0: Internal.Double2DoubleFunction_): this;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "put(double,java.lang.Object)"(arg0: any, arg1: V): V;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Double2CharFunction;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeByte(arg0: Internal.Byte2DoubleFunction_): Internal.Byte2ObjectFunction<V>;
        composeShort(arg0: Internal.Short2DoubleFunction_): Internal.Short2ObjectFunction<V>;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, V>;
        "apply(java.lang.Double)"(arg0: any): V;
        containsKey(arg0: any): any;
        getOrDefault(arg0: any, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Double2ReferenceFunction<T>;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Double2IntFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<any, V>;
        defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): any;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        "containsKey(double)"(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        composeInt(arg0: Internal.Int2DoubleFunction_): Internal.Int2ObjectFunction<V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Double2DoubleFunction;
        "apply(double)"(arg0: any): V;
        composeReference<T>(arg0: Internal.Reference2DoubleFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        put(arg0: any, arg1: V): V;
        composeLong(arg0: Internal.Long2DoubleFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Double,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Double2ByteFunction;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Double2ShortFunction;
        abstract "get(double)"(arg0: any): V;
        apply(arg0: any): V;
        apply(arg0: any): V;
        "getOrDefault(double,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: V): V;
        composeObject<T>(arg0: Internal.Object2DoubleFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        abstract get(arg0: any): V;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Double2FloatFunction;
        composeChar(arg0: Internal.Char2DoubleFunction_): Internal.Char2ObjectFunction<V>;
        size(): number;
        clear(): any;
        composeFloat(arg0: Internal.Float2DoubleFunction_): Internal.Float2ObjectFunction<V>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        "remove(double)"(arg0: any): V;
    }
    type Double2ObjectFunction_<V> = Double2ObjectFunction<V>;
    class AtomicReference <V> implements Internal.Serializable {
        constructor()
        constructor(arg0: V)
        getClass(): typeof any;
        weakCompareAndSetPlain(arg0: V, arg1: V): any;
        updateAndGet(arg0: Internal.UnaryOperator_<V>): V;
        getAndSet(arg0: V): V;
        setPlain(arg0: V): any;
        weakCompareAndSetAcquire(arg0: V, arg1: V): any;
        getAndUpdate(arg0: Internal.UnaryOperator_<V>): V;
        compareAndExchangeAcquire(arg0: V, arg1: V): V;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        lazySet(arg0: V): any;
        get(): V;
        setRelease(arg0: V): any;
        compareAndSet(arg0: V, arg1: V): any;
        /**
         * @deprecated
        */
        weakCompareAndSet(arg0: V, arg1: V): any;
        getPlain(): V;
        set(arg0: V): any;
        getAndAccumulate(arg0: V, arg1: Internal.BinaryOperator_<V>): V;
        weakCompareAndSetRelease(arg0: V, arg1: V): any;
        toString(): string;
        getOpaque(): V;
        getAcquire(): V;
        notifyAll(): any;
        weakCompareAndSetVolatile(arg0: V, arg1: V): any;
        hashCode(): number;
        compareAndExchangeRelease(arg0: V, arg1: V): V;
        wait(): any;
        wait(arg0: number): any;
        setOpaque(arg0: V): any;
        compareAndExchange(arg0: V, arg1: V): V;
        accumulateAndGet(arg0: V, arg1: Internal.BinaryOperator_<V>): V;
        equals(arg0: any): any;
        get class(): typeof any
        set plain(arg0: V)
        set release(arg0: V)
        get plain(): V
        get opaque(): V
        get acquire(): V
        set opaque(arg0: V)
    }
    type AtomicReference_<V> = AtomicReference<V>;
    class SerializerType <T> {
        constructor(arg0: Internal.Serializer_<T>)
        getSerializer(): Internal.Serializer<T>;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get serializer(): Internal.Serializer<T>
        get class(): typeof any
    }
    type SerializerType_<T> = SerializerType<T>;
    class BlockRenderDispatcher implements Internal.ResourceManagerReloadListener {
        constructor(arg0: Internal.BlockModelShaper_, arg1: Internal.BlockEntityWithoutLevelRenderer_, arg2: Internal.BlockColors_)
        getClass(): typeof any;
        /**
         * @deprecated
        */
        renderSingleBlock(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource_, arg3: number, arg4: number): any;
        toString(): string;
        renderBreakingTexture(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.BlockAndTintGetter_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_, arg5: Internal.ModelData_): any;
        notifyAll(): any;
        onResourceManagerReload(arg0: Internal.ResourceManager_): any;
        getBlockModelShaper(): Internal.BlockModelShaper;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        getModelRenderer(): Internal.ModelBlockRenderer;
        getBlockModel(arg0: Internal.BlockState_): Internal.BakedModel;
        renderSingleBlock(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource_, arg3: number, arg4: number, arg5: Internal.ModelData_, arg6: Internal.RenderType_): any;
        wait(): any;
        getName(): string;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        renderBreakingTexture(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.BlockAndTintGetter_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_): any;
        /**
         * @deprecated
        */
        renderBatched(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.BlockAndTintGetter_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_, arg5: any, arg6: Internal.RandomSource_): any;
        equals(arg0: any): any;
        renderLiquid(arg0: BlockPos_, arg1: Internal.BlockAndTintGetter_, arg2: Internal.VertexConsumer_, arg3: Internal.BlockState_, arg4: Internal.FluidState_): any;
        renderBatched(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.BlockAndTintGetter_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_, arg5: any, arg6: Internal.RandomSource_, arg7: Internal.ModelData_, arg8: Internal.RenderType_): any;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get blockModelShaper(): Internal.BlockModelShaper
        get modelRenderer(): Internal.ModelBlockRenderer
        get name(): string
        modelRenderer: Internal.ModelBlockRenderer;
        liquidBlockRenderer: Internal.LiquidBlockRenderer;
        readonly blockEntityRenderer: Internal.BlockEntityWithoutLevelRenderer;
    }
    type BlockRenderDispatcher_ = BlockRenderDispatcher;
    class BlueIceFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type BlueIceFeature_ = BlueIceFeature;
    class JEISubtypesEventJS extends Internal.EventJS {
        constructor(r: any_)
        getClass(): typeof any;
        useNBTKey(items: Internal.Ingredient_, key: string): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        registerInterpreter(item: Internal.Item_, interpreter: Internal.JEISubtypesEventJS$Interpreter_): any;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        useNBT(items: Internal.Ingredient_): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type JEISubtypesEventJS_ = JEISubtypesEventJS;
    class ClipContext {
        constructor(arg0: Vec3d_, arg1: Vec3d_, arg2: any_, arg3: Internal.ClipContext$Fluid_, arg4: Internal.Entity_)
        getClass(): typeof any;
        toString(): string;
        getTo(): Vec3d;
        notifyAll(): any;
        getBlockShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getFluidShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getFrom(): Vec3d;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get to(): Vec3d
        get from(): Vec3d
    }
    type ClipContext_ = ClipContext;
    class WorldBorder {
        constructor()
        "isWithinBounds(net.minecraft.world.level.ChunkPos)"(arg0: Internal.ChunkPos_): any;
        getLerpSpeed(): any;
        isWithinBounds(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getCollisionShape(): Internal.VoxelShape;
        setDamageSafeZone(arg0: any): any;
        "isWithinBounds(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): any;
        getMinX(): any;
        createSettings(): Internal.WorldBorder$Settings;
        getWarningBlocks(): number;
        isWithinBounds(arg0: Internal.AABB_): any;
        getMinZ(): any;
        addListener(arg0: Internal.BorderChangeListener_): any;
        getDistanceToBorder(arg0: Internal.Entity_): any;
        getDamageSafeZone(): any;
        lerpSizeBetween(arg0: any, arg1: any, arg2: number): any;
        tick(): any;
        "isWithinBounds(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        wait(): any;
        setAbsoluteMaxSize(arg0: number): any;
        isWithinBounds(arg0: BlockPos_): any;
        setWarningBlocks(arg0: number): any;
        getClass(): typeof any;
        getDamagePerBlock(): any;
        getLerpRemainingTime(): number;
        getMaxZ(): any;
        removeListener(arg0: Internal.BorderChangeListener_): any;
        clampToBounds(arg0: any, arg1: any, arg2: any): BlockPos;
        getMaxX(): any;
        getAbsoluteMaxSize(): number;
        getCenterZ(): any;
        getCenterX(): any;
        wait(arg0: number, arg1: number): any;
        setWarningTime(arg0: number): any;
        setCenter(arg0: any, arg1: any): any;
        getStatus(): Internal.BorderStatus;
        getWarningTime(): number;
        setSize(arg0: any): any;
        applySettings(arg0: Internal.WorldBorder$Settings_): any;
        toString(): string;
        notifyAll(): any;
        getSize(): any;
        setDamagePerBlock(arg0: any): any;
        getLerpTarget(): any;
        hashCode(): number;
        getDistanceToBorder(arg0: any, arg1: any): any;
        wait(arg0: number): any;
        isInsideCloseToBorder(arg0: Internal.Entity_, arg1: Internal.AABB_): any;
        isWithinBounds(arg0: any, arg1: any): any;
        equals(arg0: any): any;
        isWithinBounds(arg0: Internal.ChunkPos_): any;
        get lerpSpeed(): any
        get collisionShape(): Internal.VoxelShape
        set damageSafeZone(arg0: any)
        get minX(): any
        get warningBlocks(): number
        get minZ(): any
        get damageSafeZone(): any
        set absoluteMaxSize(arg0: number)
        set warningBlocks(arg0: number)
        get class(): typeof any
        get damagePerBlock(): any
        get lerpRemainingTime(): number
        get maxZ(): any
        get maxX(): any
        get absoluteMaxSize(): number
        get centerZ(): any
        get centerX(): any
        set warningTime(arg0: number)
        get status(): Internal.BorderStatus
        get warningTime(): number
        set size(arg0: any)
        get size(): any
        set damagePerBlock(arg0: any)
        get lerpTarget(): any
        static readonly MAX_CENTER_COORDINATE: (2.9999984E7) & (any);
        static readonly MAX_SIZE: (5.9999968E7) & (any);
        static readonly DEFAULT_SETTINGS: (Internal.WorldBorder$Settings) & (Internal.WorldBorder$Settings);
    }
    type WorldBorder_ = WorldBorder;
    class TrapezoidHeight extends Internal.HeightProvider {
        getClass(): typeof any;
        static of(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_): Internal.TrapezoidHeight;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        static of(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_, arg2: number): Internal.TrapezoidHeight;
        wait(): any;
        wait(arg0: number): any;
        sample(arg0: Internal.RandomSource_, arg1: Internal.WorldGenerationContext_): number;
        equals(arg0: any): any;
        getType(): Internal.HeightProviderType<any>;
        get class(): typeof any
        get type(): Internal.HeightProviderType<any>
        static readonly CODEC: Internal.Codec<Internal.TrapezoidHeight>;
    }
    type TrapezoidHeight_ = TrapezoidHeight;
}
