/// <reference path="./internal_*.d.ts" />
declare namespace de.keksuccino.fancymenu.util.resource {
    interface Resource extends Internal.Closeable {
        abstract open(): Internal.InputStream;
        abstract isLoadingCompleted(): any;
        waitForReady(arg0: number): any;
        abstract close(): any;
        abstract isLoadingFailed(): any;
        abstract isClosed(): any;
        waitForLoadingCompletedOrFailed(arg0: number): any;
        abstract isReady(): any;
    }
    type Resource_ = Resource;
}
declare namespace Internal {
    interface PlayerRideableJumping extends Internal.PlayerRideable {
        abstract handleStopJump(): any;
        abstract onPlayerJump(arg0: number): any;
        abstract handleStartJump(arg0: number): any;
        getJumpCooldown(): number;
        abstract canJump(): any;
        get jumpCooldown(): number
    }
    type PlayerRideableJumping_ = PlayerRideableJumping;
    class CarpetBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        createAdditionalObjects(): any;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        texture(texture: string): this;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: any): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: any): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): any;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: any): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): any;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): any;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: any): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: any): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any, scale16: any): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): any;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): any;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): any;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): any;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: any): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: any): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: any): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: any): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): any;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: any)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): any
    }
    type CarpetBlockBuilder_ = CarpetBlockBuilder;
    class ClientboundGameEventPacket$Type {
        constructor(arg0: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type ClientboundGameEventPacket$Type_ = ClientboundGameEventPacket$Type;
    class VegetationPatchFeature extends Internal.Feature<Internal.VegetationPatchConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.VegetationPatchConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        place(arg0: Internal.VegetationPatchConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        place(arg0: Internal.FeaturePlaceContext_<Internal.VegetationPatchConfiguration>): any;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.VegetationPatchConfiguration, Internal.Feature<Internal.VegetationPatchConfiguration>>>;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type VegetationPatchFeature_ = VegetationPatchFeature;
    class LivingEntityDropsEventJS extends Internal.LivingEntityEventJS {
        constructor(e: Internal.LivingDropsEvent_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        getDrops(): Internal.List<Internal.ItemEntity>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLootingLevel(): number;
        getLevel(): Internal.Level;
        addDrop(stack: Internal.ItemStack_): Internal.ItemEntity;
        getPlayer(): Internal.Player;
        toString(): string;
        addDrop(stack: Internal.ItemStack_, chance: number): Internal.ItemEntity;
        notifyAll(): any;
        getSource(): DamageSource;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        isRecentlyHit(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get drops(): Internal.List<Internal.ItemEntity>
        get lootingLevel(): number
        get level(): Internal.Level
        get player(): Internal.Player
        get source(): DamageSource
        get entity(): Internal.Entity
        get server(): Internal.MinecraftServer
        eventDrops: Internal.List<Internal.ItemEntity>;
    }
    type LivingEntityDropsEventJS_ = LivingEntityDropsEventJS;
    class LightMatrix implements Internal.IVertexOperation {
        constructor()
        getClass(): typeof any;
        operate(arg0: Internal.CCRenderState_): any;
        toString(): string;
        notifyAll(): any;
        locate(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_): any;
        sideSample(arg0: number): any;
        brightness(arg0: number): number[];
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static interpAO(arg0: number, arg1: number, arg2: number, arg3: number): number;
        static registerOperation(): number;
        static operationCount(): number;
        hashCode(): number;
        ao(arg0: number): number[];
        static interpBrightness(arg0: number, arg1: number, arg2: number, arg3: number): number;
        operationID(): number;
        wait(): any;
        load(arg0: Internal.CCRenderState_): any;
        wait(arg0: number): any;
        sample(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        access: Internal.BlockAndTintGetter;
        computed: number;
        pos: BlockPos;
        brightness: number[][];
        static readonly qsamplem: number[][];
        static readonly sideao: number[];
        static readonly operationIndex: (7) & (number);
        ao: number[][];
        static readonly ssamplem: number[][];
    }
    type LightMatrix_ = LightMatrix;
    class Long2ObjectLinkedOpenHashMap <V> extends Internal.AbstractLong2ObjectSortedMap<V> implements Internal.Cloneable, Internal.Hash, Internal.Serializable {
        constructor(arg0: Internal.Long2ObjectMap_<V>)
        constructor()
        constructor(arg0: Internal.Map_<any, V>)
        constructor(arg0: number[], arg1: V[], arg2: number)
        constructor(arg0: Internal.Map_<any, V>, arg1: number)
        constructor(arg0: number)
        constructor(arg0: number[], arg1: V[])
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.Long2ObjectMap_<V>, arg1: number)
        "replace(java.lang.Long,java.lang.Object,java.lang.Object)"(arg0: any, arg1: V, arg2: V): any;
        subMap(arg0: number, arg1: number): Internal.Long2ObjectSortedMap<V>;
        "subMap(long,long)"(arg0: number, arg1: number): Internal.Long2ObjectSortedMap<V>;
        "computeIfPresent(java.lang.Long,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        "merge(long,java.lang.Object,java.util.function.BiFunction)"(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        containsValue(arg0: any): any;
        remove(arg0: number): V;
        "apply(java.lang.Long)"(arg0: any): V;
        trim(arg0: number): any;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "subMap(java.lang.Long,java.lang.Long)"(arg0: any, arg1: any): Internal.Long2ObjectSortedMap<V>;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2ObjectFunction<V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        "computeIfAbsent(long,it.unimi.dsi.fastutil.longs.Long2ObjectFunction)"(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Long2ObjectFunction<T>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Long2LongFunction;
        "computeIfAbsent(java.lang.Long,java.util.function.Function)"(arg0: any, arg1: Internal.Function_<any, V>): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        "computeIfPresent(long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Long2FloatFunction;
        values(): Internal.Collection<any>;
        composeLong(arg0: Internal.Long2LongFunction_): Internal.Long2ObjectFunction<V>;
        trim(): any;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Long2ShortFunction;
        long2ObjectEntrySet(): Internal.ObjectSet<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        "get(long)"(arg0: number): V;
        "replace(java.lang.Long,java.lang.Object)"(arg0: any, arg1: V): V;
        getAndMoveToLast(arg0: number): V;
        /**
         * @deprecated
        */
        firstKey(): any;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        abstract defaultReturnValue(): V;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        tailMap(arg0: number): Internal.Long2ObjectSortedMap<V>;
        getClass(): typeof any;
        compute(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        "getOrDefault(long,java.lang.Object)"(arg0: number, arg1: V): V;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2ObjectFunction<V>;
        static of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        "compute(java.lang.Long,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        headMap(arg0: number): Internal.Long2ObjectSortedMap<V>;
        /**
         * @deprecated
        */
        tailMap(arg0: any): Internal.Long2ObjectSortedMap<V>;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Long2ByteFunction;
        "tailMap(long)"(arg0: number): Internal.Long2ObjectSortedMap<V>;
        put(arg0: number, arg1: V): V;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2ObjectFunction<V>;
        compute(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        "headMap(long)"(arg0: number): Internal.Long2ObjectSortedMap<V>;
        comparator(): Internal.LongComparator;
        /**
         * @deprecated
        */
        "headMap(java.lang.Long)"(arg0: any): Internal.Long2ObjectSortedMap<V>;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(long)"(arg0: number): V;
        toString(): string;
        clone(): this;
        lastLongKey(): number;
        notifyAll(): any;
        getAndMoveToFirst(arg0: number): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        "merge(java.lang.Long,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        remove(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        merge(arg0: any, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        "computeIfAbsent(long,java.util.function.LongFunction)"(arg0: number, arg1: Internal.LongFunction_<V>): V;
        size(): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, any>): Internal.Function<T, V>;
        "remove(long,java.lang.Object)"(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        "tailMap(java.lang.Object)"(arg0: any): Internal.SortedMap<any, any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): any;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSortedSet<Internal.Map$Entry<any, V>>;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2ObjectFunction<V>;
        wait(arg0: number): any;
        replace(arg0: number, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Long2ReferenceFunction<T>;
        replace(arg0: any, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<any, V>;
        "putIfAbsent(java.lang.Long,java.lang.Object)"(arg0: any, arg1: V): V;
        "replace(long,java.lang.Object,java.lang.Object)"(arg0: number, arg1: V, arg2: V): any;
        removeLast(): V;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2ObjectFunction<V>;
        /**
         * @deprecated
        */
        "headMap(java.lang.Object)"(arg0: any): Internal.SortedMap<any, any>;
        notify(): any;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "apply(long)"(arg0: number): V;
        /**
         * @deprecated
        */
        lastKey(): any;
        "putIfAbsent(long,java.lang.Object)"(arg0: number, arg1: V): V;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: V): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Long2IntFunction;
        "compute(long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<any, V, V>): V;
        putAndMoveToFirst(arg0: number, arg1: V): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        computeIfAbsent(arg0: number, arg1: Internal.LongFunction_<V>): V;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        subMap(arg0: any, arg1: any): Internal.SortedMap<any, any>;
        computeIfPresent(arg0: any, arg1: Internal.BiFunction_<any, V, V>): V;
        apply(arg0: any): V;
        putAll(arg0: Internal.Map_<any, V>): any;
        containsKey(arg0: number): any;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        "replace(long,java.lang.Object)"(arg0: number, arg1: V): V;
        firstLongKey(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        headMap(arg0: any): Internal.Long2ObjectSortedMap<V>;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2ObjectFunction<V>;
        wait(): any;
        putIfAbsent(arg0: number, arg1: V): V;
        getOrDefault(arg0: number, arg1: V): V;
        static identity<T>(): Internal.Function<T, T>;
        remove(arg0: number, arg1: any): any;
        abstract defaultReturnValue(arg0: V): any;
        forEach(arg0: Internal.BiConsumer_<any, V>): any;
        "put(long,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "tailMap(java.lang.Long)"(arg0: any): Internal.Long2ObjectSortedMap<V>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        "containsKey(long)"(arg0: number): any;
        replace(arg0: number, arg1: V, arg2: V): any;
        computeIfAbsent(arg0: any, arg1: Internal.Function_<any, V>): V;
        isEmpty(): any;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): any;
        keySet(): Internal.LongSet;
        replace(arg0: any, arg1: V, arg2: V): any;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        computeIfAbsent(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        apply(arg0: number): V;
        replaceAll(arg0: Internal.BiFunction_<any, V, V>): any;
        removeFirst(): V;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        "subMap(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): Internal.SortedMap<any, any>;
        /**
         * @deprecated
        */
        subMap(arg0: any, arg1: any): Internal.Long2ObjectSortedMap<V>;
        /**
         * @deprecated
        */
        tailMap(arg0: any): Internal.SortedMap<any, any>;
        putAndMoveToLast(arg0: number, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        headMap(arg0: any): Internal.SortedMap<any, any>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Long2DoubleFunction;
        get(arg0: number): V;
        hashCode(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        equals(arg0: any): any;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Long2CharFunction;
        putIfAbsent(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        get class(): typeof any
    }
    type Long2ObjectLinkedOpenHashMap_<V> = Long2ObjectLinkedOpenHashMap<V>;
    interface UserApiService {
        abstract isBlockedPlayer(arg0: Internal.UUID_): any;
        abstract reportAbuse(arg0: Internal.AbuseReportRequest_): any;
        abstract canSendReports(): any;
        abstract getAbuseReportLimits(): Internal.AbuseReportLimits;
        abstract properties(): Internal.UserApiService$UserProperties;
        abstract newTelemetrySession(arg0: Internal.Executor_): Internal.TelemetrySession;
        abstract getKeyPair(): Internal.KeyPairResponse;
        abstract refreshBlockList(): any;
        get abuseReportLimits(): Internal.AbuseReportLimits
        get keyPair(): Internal.KeyPairResponse
        readonly OFFLINE: Internal.UserApiService;
        readonly OFFLINE_PROPERTIES: (Internal.UserApiService$UserProperties) & (Internal.UserApiService$UserProperties);
    }
    type UserApiService_ = UserApiService;
    class LargeDripstoneConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: number, arg1: Internal.IntProvider_, arg2: Internal.FloatProvider_, arg3: number, arg4: Internal.FloatProvider_, arg5: Internal.FloatProvider_, arg6: Internal.FloatProvider_, arg7: number, arg8: number)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly floorToCeilingSearchRange: number;
        readonly columnRadius: Internal.IntProvider;
        readonly stalactiteBluntness: Internal.FloatProvider;
        readonly minBluntnessForWind: number;
        static readonly CODEC: Internal.Codec<Internal.LargeDripstoneConfiguration>;
        readonly minRadiusForWind: number;
        readonly heightScale: Internal.FloatProvider;
        readonly windSpeed: Internal.FloatProvider;
        readonly maxColumnRadiusToCaveHeightRatio: number;
        readonly stalagmiteBluntness: Internal.FloatProvider;
    }
    type LargeDripstoneConfiguration_ = LargeDripstoneConfiguration;
    class GadgetBuilding extends Internal.BaseGadget {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        rotateModes(arg0: Internal.ItemStack_): ResourceLocation;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        static getHitPos(arg0: Internal.ItemActionContext_): BlockPos;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        gadgetTarget(): Internal.GadgetTarget;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        getEnergyMax(): number;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        undo(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        canUndo(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        bindToInventory(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_, arg3: Internal.BlockHitResult_): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEnergyCost(): number;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        static getGadget(arg0: Internal.Player_): Internal.ItemStack;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get energyMax(): number
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        get energyCost(): number
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type GadgetBuilding_ = GadgetBuilding;
    interface Matrix4x3dc {
        abstract get4x4(arg0: number[]): number[];
        abstract mapnYXnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapXZnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract orthoSymmetricLH(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "cofactor3x3(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract "getUnnormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract rotateTranslation(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract ortho2DLH(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract translateLocal(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapZnYnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract transform(arg0: Internal.Vector4d_): Internal.Vector4d;
        abstract "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m20(): any;
        abstract "getTransposed(double[])"(arg0: any[]): any[];
        abstract "getNormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        abstract "shadow(org.joml.Vector4dc,double,double,double,double,org.joml.Matrix4x3d)"(arg0: Internal.Vector4dc_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnZXY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getUnnormalizedRotation(arg0: Quaternionf_): Quaternionf;
        abstract origin(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract negateY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "scale(double,org.joml.Matrix4x3d)"(arg0: any, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "rotate(double,org.joml.Vector3fc,org.joml.Matrix4x3d)"(arg0: any, arg1: Internal.Vector3fc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract fma(arg0: Internal.Matrix4x3dc_, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract translateLocal(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotateYXZ(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract transformDirection(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract ortho(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnZnYnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "translate(org.joml.Vector3dc,org.joml.Matrix4x3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(double[])"(arg0: any[]): any[];
        abstract getNormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract normal(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnXZY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "scale(org.joml.Vector3dc,org.joml.Matrix4x3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract scale(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract positiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract arcball(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract m31(): any;
        abstract getTranslation(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract scaleLocal(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract normal(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract "normal(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract mapYXnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "rotate(double,org.joml.Vector3dc,org.joml.Matrix4x3d)"(arg0: any, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract ortho(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract lookAt(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYnXnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract reflect(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "cofactor3x3(org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract normalize3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract rotate(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mulTranslation(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract normalize3x3(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "translate(org.joml.Vector3fc,org.joml.Matrix4x3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get4x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract rotateAround(arg0: Internal.Quaterniondc_, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotateX(arg0: any, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get4x4(arg0: number[], arg1: number): number[];
        abstract "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract scale(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract negateZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract scaleAround(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnYnXnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract transform(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract rotate(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapZXY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "mulTranslation(org.joml.Matrix4x3dc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mul(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "rotateLocal(org.joml.Quaterniondc,org.joml.Matrix4x3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract obliqueZ(arg0: any, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract reflect(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract positiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract m30(): any;
        abstract transformAab(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_, arg3: Internal.Vector3d_): Internal.Matrix4x3d;
        abstract "rotate(org.joml.Quaternionfc,org.joml.Matrix4x3d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get4x4(double[])"(arg0: any[]): any[];
        abstract mapnXnZY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "getTransposed(double[],int)"(arg0: any[], arg1: number): any[];
        abstract get(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get4x4(arg0: any[]): any[];
        abstract orthoSymmetricLH(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYnXZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract cofactor3x3(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotate(arg0: any, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract transpose3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract reflect(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "mulTranslation(org.joml.Matrix4x3fc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract translate(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract isFinite(): any;
        abstract mapXnZY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapXnZnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotateY(arg0: any, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getToAddress(arg0: number): this;
        abstract add(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract ortho2D(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get4x4(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract rotateTowards(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYZX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract lerp(arg0: Internal.Matrix4x3dc_, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mapnYZnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract scaleXY(arg0: any, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnXnZnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract lookAlong(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get4x4(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "add(org.joml.Matrix4x3dc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract mapnZYX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "sub(org.joml.Matrix4x3fc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapZnXY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "translateLocal(org.joml.Vector3dc,org.joml.Matrix4x3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnXZnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract reflect(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnYXZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: any[], arg1: number): any[];
        abstract rotateTranslation(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract negateX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract m02(): any;
        abstract rotateZ(arg0: any, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "transpose3x3(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract "mul(org.joml.Matrix4x3dc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(double[],int)"(arg0: any[], arg1: number): any[];
        abstract get4x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        abstract lookAt(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract invertOrtho(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract transformPosition(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract mapZYnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "normal(org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get4x4(arg0: any[], arg1: number): any[];
        abstract getNormalizedRotation(arg0: Quaternionf_): Quaternionf;
        abstract mapXZY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract sub(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract orthoLH(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract shadow(arg0: Internal.Vector4dc_, arg1: Internal.Matrix4x3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnXYnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get4x4(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract arcball(arg0: any, arg1: Internal.Vector3dc_, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYnZnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnZnYX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnXnYnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "fma(org.joml.Matrix4x3fc,double,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3fc_, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "translateLocal(org.joml.Vector3fc,org.joml.Matrix4x3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotate(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract scale(arg0: any, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract lookAtLH(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnYnZnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get4x4(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "reflect(org.joml.Quaterniondc,org.joml.Vector3dc,org.joml.Matrix4x3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mapnYnZX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract m01(): any;
        abstract mapnZnXY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapZXnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "getNormalizedRotation(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract rotate(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract orthoSymmetric(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract shadow(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3dc_, arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get4x4(float[])"(arg0: number[]): number[];
        abstract mul(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: number[]): number[];
        abstract mapXnYnZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYZnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnZXnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m12(): any;
        abstract get(arg0: number[], arg1: number): number[];
        abstract "normalize3x3(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract rotate(arg0: any, arg1: Internal.Vector3fc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get4x4(double[],int)"(arg0: any[], arg1: number): any[];
        abstract "rotateTranslation(org.joml.Quaternionfc,org.joml.Matrix4x3d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get4x4(float[],int)"(arg0: number[], arg1: number): number[];
        abstract getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "rotateLocal(org.joml.Quaternionfc,org.joml.Matrix4x3d)"(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract m00(): any;
        abstract mul3x3(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "get(org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract equals(arg0: Internal.Matrix4x3dc_, arg1: any): any;
        abstract rotateLocal(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "rotate(org.joml.Quaterniondc,org.joml.Matrix4x3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: any[]): any[];
        abstract determinant(): any;
        abstract properties(): number;
        abstract "get4x4(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract invert(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract translateLocal(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract normalizedPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateLocal(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getTransposed(arg0: any[], arg1: number): any[];
        abstract getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getEulerAnglesZYX(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract scaleAround(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getColumn(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "rotateTranslation(org.joml.Quaterniondc,org.joml.Matrix4x3d)"(arg0: Internal.Quaterniondc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract transformDirection(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract m11(): any;
        abstract translate(arg0: Internal.Vector3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get4x4(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mulOrtho(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getTransposed(arg0: any[]): any[];
        abstract "fma(org.joml.Matrix4x3dc,double,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3dc_, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract cofactor3x3(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract mapnYZX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract transformAab(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Vector3d_, arg7: Internal.Vector3d_): Internal.Matrix4x3d;
        abstract getRow(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract transpose3x3(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mulTranslation(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "rotate(org.joml.AxisAngle4d,org.joml.Matrix4x3d)"(arg0: Internal.AxisAngle4d_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m22(): any;
        abstract rotateLocal(arg0: Internal.Quaternionfc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotateZYX(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYXZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "shadow(double,double,double,double,org.joml.Matrix4x3dc,org.joml.Matrix4x3d)"(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3dc_, arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mapZnXnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "normalize3x3(org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract normalizedPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mulComponentWise(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "rotate(org.joml.AxisAngle4f,org.joml.Matrix4x3d)"(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getScale(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract shadow(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract sub(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract shadow(arg0: Internal.Vector4dc_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract m10(): any;
        abstract "get(float[],int)"(arg0: number[], arg1: number): number[];
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract lookAtLH(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract translate(arg0: Internal.Vector3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "reflect(org.joml.Vector3dc,org.joml.Vector3dc,org.joml.Matrix4x3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "mul(org.joml.Matrix4x3fc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnYnXZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapYnZX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "transpose3x3(org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getEulerAnglesXYZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(float[])"(arg0: number[]): number[];
        abstract orthoLH(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract m21(): any;
        abstract frustumPlane(arg0: number, arg1: Internal.Vector4d_): Internal.Vector4d;
        abstract mapZnYX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "sub(org.joml.Matrix4x3dc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract add(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract orthoSymmetric(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getUnnormalizedRotation(arg0: Internal.Quaterniond_): Internal.Quaterniond;
        abstract mapnZYnX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract "add(org.joml.Matrix4x3fc,org.joml.Matrix4x3d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract pick(arg0: any, arg1: any, arg2: any, arg3: any, arg4: number[], arg5: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnXnYZ(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotateTowards(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotate(arg0: Internal.AxisAngle4f_, arg1: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract getFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract normalizedPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract transformPosition(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "getUnnormalizedRotation(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        abstract rotateXYZ(arg0: any, arg1: any, arg2: any, arg3: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract positiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract m32(): any;
        abstract fma(arg0: Internal.Matrix4x3fc_, arg1: any, arg2: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapZYX(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract mapnZnXnY(arg0: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        abstract rotateTranslation(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Matrix4x3d_): Internal.Matrix4x3d;
        readonly PLANE_PX: (1) & (number);
        readonly PLANE_NY: (2) & (number);
        readonly PLANE_NZ: (4) & (number);
        readonly PLANE_PY: (3) & (number);
        readonly PLANE_NX: (0) & (number);
        readonly PLANE_PZ: (5) & (number);
        readonly PROPERTY_TRANSLATION: (8) & (any);
        readonly PROPERTY_IDENTITY: (4) & (any);
        readonly PROPERTY_ORTHONORMAL: (16) & (any);
    }
    type Matrix4x3dc_ = Matrix4x3dc;
    class KeyCompressor <T> {
        constructor(arg0: Internal.DynamicOps_<T>, arg1: Internal.Stream_<T>)
        getClass(): typeof any;
        compress(arg0: T): number;
        decompress(arg0: number): T;
        toString(): string;
        notifyAll(): any;
        compress(arg0: string): number;
        "compress(java.lang.String)"(arg0: string): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        size(): number;
        hashCode(): number;
        "compress(java.lang.Object)"(arg0: T): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type KeyCompressor_<T> = KeyCompressor<T>;
    class WallBlockBuilder extends Internal.MultipartShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        createAdditionalObjects(): any;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any): Internal.BlockBuilder;
        notify(): any;
        get(): Internal.Block;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: any): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: any): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any, scale16: any): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        wait(): any;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: any): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: any): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): any;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        toString(): string;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: any): Internal.BlockBuilder;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): any;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: any): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: any): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: any): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: any): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): any;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): any;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: any)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): any
    }
    type WallBlockBuilder_ = WallBlockBuilder;
    class WorldGenerationContext {
        constructor(arg0: Internal.ChunkGenerator_, arg1: Internal.LevelHeightAccessor_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        getMinGenY(): number;
        getGenDepth(): number;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get minGenY(): number
        get genDepth(): number
    }
    type WorldGenerationContext_ = WorldGenerationContext;
    abstract class SurfaceProxy extends Internal.RefCnt {
        static move<T extends Internal.RefCounted>(sp: T): T;
        notify(): any;
        getTaskTargetCount(): number;
        abstract getSampleCount(): number;
        unref(): any;
        setIsDeferredListTarget(): any;
        isExact(): any;
        abstract getBackingHeight(): number;
        unique(): any;
        isBudgeted(): any;
        getMemorySize(): number;
        asRenderTargetProxy(): Internal.RenderTargetProxy;
        abstract getBackingWidth(): number;
        getWidth(): number;
        getGpuImage(): icyllis.arc3d.engine.Image;
        ref(): any;
        getGpuRenderTarget(): Internal.GpuRenderTarget;
        abstract instantiate(arg0: icyllis.arc3d.engine.ResourceProvider_): any;
        isDeferredListTarget(): any;
        getRefCnt(): number;
        asImageProxy(): Internal.ImageViewProxy;
        wait(): any;
        wrapsVkSecondaryCB(): any;
        isReadOnly(): any;
        isUsedAsTaskTarget(): any;
        static create<T extends Internal.RefCounted>(that: T): T;
        getClass(): typeof any;
        abstract isBackingWrapped(): any;
        abstract isInstantiated(): any;
        wait(arg0: number, arg1: number): any;
        getUniqueID(): Internal.UniqueID;
        isManualMSAAResolve(): any;
        static move<T extends Internal.RefCounted>(sp: T, that: T): T;
        abstract getBackingUniqueID(): Internal.UniqueID;
        abstract getGpuSurface(): Internal.GpuSurface;
        abstract doLazyInstantiation(arg0: icyllis.arc3d.engine.ResourceProvider_): any;
        getHeight(): number;
        abstract shouldSkipAllocator(): any;
        isUserExact(): any;
        toString(): string;
        abstract isLazy(): any;
        getRefCntAcquire(): number;
        notifyAll(): any;
        getBackendFormat(): Internal.BackendFormat;
        static create<T extends Internal.RefCounted>(sp: T, that: T): T;
        getRefCntVolatile(): number;
        isLazyMost(): any;
        hashCode(): number;
        getUniqueKey(): Internal.IUniqueKey;
        wrapsGLDefaultFB(): any;
        abstract clear(): any;
        isProtected(): any;
        wait(arg0: number): any;
        equals(o: any): any;
        get taskTargetCount(): number
        get sampleCount(): number
        get backingHeight(): number
        get memorySize(): number
        get backingWidth(): number
        get width(): number
        get gpuImage(): icyllis.arc3d.engine.Image
        get gpuRenderTarget(): Internal.GpuRenderTarget
        get refCnt(): number
        get class(): typeof any
        get uniqueID(): Internal.UniqueID
        get backingUniqueID(): Internal.UniqueID
        get gpuSurface(): Internal.GpuSurface
        get height(): number
        get refCntAcquire(): number
        get backendFormat(): Internal.BackendFormat
        get refCntVolatile(): number
        get uniqueKey(): Internal.IUniqueKey
    }
    type SurfaceProxy_ = SurfaceProxy;
    interface SortedSet <E> extends Internal.Set<E> {
        abstract subSet(arg0: E, arg1: E): this;
        abstract add(arg0: E): any;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): any;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): any;
        abstract containsAll(arg0: Internal.Collection_<any>): any;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract comparator(): Internal.Comparator<E>;
        of<E>(arg0: E, arg1: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        abstract contains(arg0: any): any;
        abstract addAll(arg0: Internal.Collection_<E>): any;
        abstract last(): E;
        abstract tailSet(arg0: E): this;
        "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        forEach(arg0: Internal.Consumer_<E>): any;
        abstract toArray<T>(arg0: T[]): T[];
        abstract headSet(arg0: E): this;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): any;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        abstract iterator(): Internal.Iterator<E>;
        abstract hashCode(): number;
        abstract size(): number;
        of<E>(arg0: E): Internal.Set<E>;
        of<E>(...arg0: E[]): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        of<E>(): Internal.Set<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): any;
        abstract first(): E;
        abstract clear(): any;
        removeIf(arg0: Internal.Predicate_<E>): any;
        spliterator(): Internal.Spliterator<E>;
        abstract equals(arg0: any): any;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
    }
    type SortedSet_<E> = SortedSet<E>;
    class RecordCodecBuilder$Instance <O> implements Internal.Applicative<Internal.RecordCodecBuilder$Mu<O>, any> {
        constructor()
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T14>): Internal.Products$P14<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>;
        apply2<A, B, R>(arg0: Internal.BiFunction_<A, B, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, A>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, B>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        notify(): any;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>): Internal.Products$P10<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>;
        group<T1, T2>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>): Internal.Products$P2<Internal.RecordCodecBuilder$Mu<O>, T1, T2>;
        lift8<T1, T2, T3, T4, T5, T6, T7, T8, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function8<T1, T2, T3, T4, T5, T6, T7, T8, R>>): com.mojang.datafixers.util.Function8<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T4>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T5>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T6>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T7>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T8>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        ap4<T1, T2, T3, T4, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function4<T1, T2, T3, T4, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        lift9<T1, T2, T3, T4, T5, T6, T7, T8, T9, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, R>>): com.mojang.datafixers.util.Function9<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T4>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T5>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T6>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T7>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T8>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T9>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        ap3<T1, T2, T3, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function3<T1, T2, T3, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        lift2<A, B, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.BiFunction<A, B, R>>): Internal.BiFunction<Internal.App<Internal.RecordCodecBuilder$Mu<O>, A>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, B>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T14>, arg14: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T15>): Internal.Products$P15<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>;
        apply4<T1, T2, T3, T4, R>(arg0: com.mojang.datafixers.util.Function4_<T1, T2, T3, T4, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>): Internal.Products$P11<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>;
        apply8<T1, T2, T3, T4, T5, T6, T7, T8, R>(arg0: com.mojang.datafixers.util.Function8_<T1, T2, T3, T4, T5, T6, T7, T8, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        ap5<T1, T2, T3, T4, T5, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function5<T1, T2, T3, T4, T5, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        apply9<T1, T2, T3, T4, T5, T6, T7, T8, T9, R>(arg0: com.mojang.datafixers.util.Function9_<T1, T2, T3, T4, T5, T6, T7, T8, T9, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        lift6<T1, T2, T3, T4, T5, T6, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function6<T1, T2, T3, T4, T5, T6, R>>): com.mojang.datafixers.util.Function6<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T4>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T5>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T6>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        ap6<T1, T2, T3, T4, T5, T6, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function6<T1, T2, T3, T4, T5, T6, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        ap16<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function16<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>, arg14: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T14>, arg15: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T15>, arg16: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T16>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        ap11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1, T2, T3>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>): Internal.Products$P3<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3>;
        static unbox<F extends Internal.K1, Mu extends Internal.Applicative$Mu>(arg0: Internal.App_<Mu, F>): Internal.Applicative<F, Mu>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>): Internal.Products$P9<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9>;
        ap9<T1, T2, T3, T4, T5, T6, T7, T8, T9, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        wait(): any;
        apply5<T1, T2, T3, T4, T5, R>(arg0: com.mojang.datafixers.util.Function5_<T1, T2, T3, T4, T5, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1, T2, T3, T4, T5, T6, T7>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>): Internal.Products$P7<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7>;
        ap13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        ap14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>, arg14: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T14>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        getClass(): typeof any;
        ap12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        point<A>(arg0: A): Internal.App<Internal.RecordCodecBuilder$Mu<O>, A>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>): Internal.Products$P13<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>;
        group<T1, T2, T3, T4, T5>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>): Internal.Products$P5<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5>;
        "ap(java.util.function.Function,com.mojang.datafixers.kinds.App)"<A, R>(arg0: Internal.Function_<A, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, A>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        wait(arg0: number, arg1: number): any;
        lift1<A, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function<A, R>>): Internal.Function<Internal.App<Internal.RecordCodecBuilder$Mu<O>, A>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        apply3<T1, T2, T3, R>(arg0: com.mojang.datafixers.util.Function3_<T1, T2, T3, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1, T2, T3, T4>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>): Internal.Products$P4<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4>;
        deprecated<A>(arg0: A, arg1: number): Internal.App<Internal.RecordCodecBuilder$Mu<O>, A>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T14>, arg14: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T15>, arg15: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T16>): Internal.Products$P16<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16>;
        ap7<T1, T2, T3, T4, T5, T6, T7, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function7<T1, T2, T3, T4, T5, T6, T7, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        stable<A>(arg0: A): Internal.App<Internal.RecordCodecBuilder$Mu<O>, A>;
        ap8<T1, T2, T3, T4, T5, T6, T7, T8, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function8<T1, T2, T3, T4, T5, T6, T7, T8, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        ap<A, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function<A, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, A>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        lift4<T1, T2, T3, T4, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function4<T1, T2, T3, T4, R>>): com.mojang.datafixers.util.Function4<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T4>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        point<A>(arg0: A, arg1: Internal.Lifecycle_): Internal.App<Internal.RecordCodecBuilder$Mu<O>, A>;
        ap15<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function15<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg12: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>, arg13: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T13>, arg14: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T14>, arg15: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T15>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T11>, arg11: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T12>): Internal.Products$P12<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>;
        ap<A, R>(arg0: Internal.Function_<A, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, A>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1, T2, T3, T4, T5, T6, T7, T8>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>): Internal.Products$P8<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6, T7, T8>;
        toString(): string;
        lift5<T1, T2, T3, T4, T5, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function5<T1, T2, T3, T4, T5, R>>): com.mojang.datafixers.util.Function5<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T4>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T5>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        notifyAll(): any;
        lift7<T1, T2, T3, T4, T5, T6, T7, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function7<T1, T2, T3, T4, T5, T6, T7, R>>): com.mojang.datafixers.util.Function7<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T4>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T5>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T6>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T7>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        ap10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>, arg8: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T8>, arg9: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T9>, arg10: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T10>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        map<T, R>(arg0: Internal.Function_<T, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        hashCode(): number;
        apply7<T1, T2, T3, T4, T5, T6, T7, R>(arg0: com.mojang.datafixers.util.Function7_<T1, T2, T3, T4, T5, T6, T7, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>, arg7: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T7>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        lift3<T1, T2, T3, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, com.mojang.datafixers.util.Function3<T1, T2, T3, R>>): com.mojang.datafixers.util.Function3<Internal.App<Internal.RecordCodecBuilder$Mu<O>, T1>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T2>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, T3>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>>;
        wait(arg0: number): any;
        group<T1, T2, T3, T4, T5, T6>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>): Internal.Products$P6<Internal.RecordCodecBuilder$Mu<O>, T1, T2, T3, T4, T5, T6>;
        apply6<T1, T2, T3, T4, T5, T6, R>(arg0: com.mojang.datafixers.util.Function6_<T1, T2, T3, T4, T5, T6, R>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T2>, arg3: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T3>, arg4: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T4>, arg5: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T5>, arg6: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T6>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        equals(arg0: any): any;
        "ap(com.mojang.datafixers.kinds.App,com.mojang.datafixers.kinds.App)"<A, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.Function<A, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, A>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        ap2<A, B, R>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, Internal.BiFunction<A, B, R>>, arg1: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, A>, arg2: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, B>): Internal.App<Internal.RecordCodecBuilder$Mu<O>, R>;
        group<T1>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, T1>): Internal.Products$P1<Internal.RecordCodecBuilder$Mu<O>, T1>;
        get class(): typeof any
    }
    type RecordCodecBuilder$Instance_<O> = RecordCodecBuilder$Instance<O>;
    class PiecesContainer extends Internal.Record {
        constructor(arg0: Internal.List_<Internal.StructurePiece>)
        pieces(): Internal.List<Internal.StructurePiece>;
        getClass(): typeof any;
        static load(arg0: Internal.ListTag_, arg1: Internal.StructurePieceSerializationContext_): Internal.PiecesContainer;
        toString(): string;
        notifyAll(): any;
        save(arg0: Internal.StructurePieceSerializationContext_): Internal.Tag;
        isEmpty(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        isInsidePiece(arg0: BlockPos_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        calculateBoundingBox(): Internal.BoundingBox;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type PiecesContainer_ = PiecesContainer;
    interface ITagManager <V> extends Internal.Iterable<Internal.ITag<V>> {
        abstract getTagNames(): Internal.Stream<Internal.TagKey<V>>;
        abstract getReverseTag(arg0: V): Internal.Optional<Internal.IReverseTag<V>>;
        spliterator(): Internal.Spliterator<Internal.ITag<V>>;
        abstract addOptionalTagDefaults(arg0: Internal.TagKey_<V>, arg1: Internal.Set_<Internal.Supplier<V>>): any;
        abstract iterator(): Internal.Iterator<Internal.ITag<V>>;
        abstract createOptionalTagKey(arg0: ResourceLocation_, arg1: Internal.Set_<Internal.Supplier<V>>): Internal.TagKey<V>;
        forEach(arg0: Internal.Consumer_<Internal.ITag<V>>): any;
        abstract getTag(arg0: Internal.TagKey_<V>): Internal.ITag<V>;
        abstract isKnownTagName(arg0: Internal.TagKey_<V>): any;
        abstract createTagKey(arg0: ResourceLocation_): Internal.TagKey<V>;
        abstract stream(): Internal.Stream<Internal.ITag<V>>;
        get tagNames(): Internal.Stream<Internal.TagKey<V>>
    }
    type ITagManager_<V> = ITagManager<V>;
    class LootBuilderPool implements Internal.FunctionContainer, Internal.ConditionContainer {
        constructor()
        getClass(): typeof any;
        setUniformRolls(min: number, max: number): any;
        addFunction(arg0: Internal.JsonObject_): Internal.FunctionContainer;
        randomChanceWithLooting(chance: any, multiplier: any): Internal.ConditionContainer;
        name(name: net.minecraft.network.chat.Component_, entity: Internal.LootContext$EntityTarget_): Internal.FunctionContainer;
        notify(): any;
        toJson(): Internal.JsonObject;
        damage(damage: Internal.NumberProvider_): Internal.FunctionContainer;
        wait(arg0: number, arg1: number): any;
        count(count: Internal.NumberProvider_): Internal.FunctionContainer;
        survivesExplosion(): Internal.ConditionContainer;
        addTag(tag: string, expand: any): Internal.LootTableEntry;
        addItem(item: Internal.ItemStack_, weight: number, count: Internal.NumberProvider_): Internal.LootTableEntry;
        copyName(source: Internal.CopyNameFunction$NameSource_): Internal.FunctionContainer;
        addCondition(arg0: Internal.JsonObject_): Internal.ConditionContainer;
        lootTable(table: ResourceLocation_, seed: number): Internal.FunctionContainer;
        addItem(item: Internal.ItemStack_): Internal.LootTableEntry;
        enchantWithLevels(levels: Internal.NumberProvider_, treasure: any): Internal.FunctionContainer;
        toString(): string;
        enchantRandomly(enchantments: ResourceLocation_[]): Internal.FunctionContainer;
        addEntry(json: Internal.JsonObject_): Internal.LootTableEntry;
        furnaceSmelt(): Internal.FunctionContainer;
        entityProperties(entity: Internal.LootContext$EntityTarget_, properties: Internal.JsonObject_): Internal.ConditionContainer;
        lootingEnchant(count: Internal.NumberProvider_, limit: number): Internal.FunctionContainer;
        notifyAll(): any;
        addEmpty(weight: number): Internal.LootTableEntry;
        addConditionalFunction(func: Internal.Consumer_<Internal.ConditionalFunction>): Internal.FunctionContainer;
        randomChance(chance: any): Internal.ConditionContainer;
        addLootTable(table: ResourceLocation_): Internal.LootTableEntry;
        setBinomialRolls(n: number, p: number): any;
        killedByPlayer(): Internal.ConditionContainer;
        nbt(tag: Internal.CompoundTag_): Internal.FunctionContainer;
        entityScores(entity: Internal.LootContext$EntityTarget_, scores: Internal.Map_<string, any>): Internal.ConditionContainer;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        addItem(item: Internal.ItemStack_, weight: number): Internal.LootTableEntry;
        equals(arg0: any): any;
        name(name: net.minecraft.network.chat.Component_): Internal.FunctionContainer;
        get class(): typeof any
        rolls: Internal.NumberProvider;
        readonly entries: Internal.JsonArray;
        readonly conditions: Internal.JsonArray;
        bonusRolls: Internal.NumberProvider;
        readonly functions: Internal.JsonArray;
    }
    type LootBuilderPool_ = LootBuilderPool;
    class Tuple3$Mutable3 <A, B, C> extends Internal.Tuple3<A, B, C> {
        constructor(arg0: A, arg1: B, arg2: C)
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<A>): any;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): Internal.Tuple11<any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any): Internal.Tuple20<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        c(): C;
        acceptR(arg0: Internal.Consumer2_<B, C>): any;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S): Internal.Tuple19$Mutable19<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>;
        acceptR(arg0: Internal.Consumer1_<C>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<B, C>): any;
        add(arg0: any, arg1: any): Internal.Tuple5<any, any, any, any, any>;
        insert(arg0: any): Internal.Tuple4<any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<A, RES>): RES;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T): Internal.Tuple20$Mutable20<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>;
        notify(): any;
        applyL<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        acceptL(arg0: Internal.Consumer1_<A>): any;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T, arg17: U): Internal.Tuple21$Mutable21<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T, arg17: U, arg18: V, arg19: W, arg20: X): Internal.Tuple24$Mutable24<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        applyL<RES>(arg0: Internal.Function1_<A, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Tuple8<any, any, any, any, any, any, any, any>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R): Internal.Tuple18$Mutable18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>;
        setB(arg0: B): this;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any): Internal.Tuple12<any, any, any, any, any, any, any, any, any, any, any, any>;
        apply<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        insert(arg0: any, arg1: any): Internal.Tuple5<any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer2_<A, B>): any;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T, arg17: U, arg18: V, arg19: W, arg20: X, arg21: Y): Internal.Tuple25$Mutable25<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): Internal.Tuple11<any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any): Internal.Tuple12<any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any): Internal.Tuple17<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        wait(): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any): Internal.Tuple7<any, any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function2_<B, C, RES>): RES;
        mutable(): this;
        setC(arg0: C): this;
        b(): B;
        getClass(): typeof any;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T, arg17: U, arg18: V, arg19: W): Internal.Tuple23$Mutable23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        applyR<RES>(arg0: Internal.Function1_<C, RES>): RES;
        add(arg0: any, arg1: any, arg2: any, arg3: any): Internal.Tuple7<any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any): Internal.Tuple6<any, any, any, any, any, any>;
        strip2L(): Internal.Tuple1<any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<A, B>): any;
        strip2R(): Internal.Tuple1<any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any, arg18: any, arg19: any): Internal.Tuple23<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any): Internal.Tuple18<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip1R(): Internal.Tuple2<any, any>;
        wait(arg0: number, arg1: number): any;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q): Internal.Tuple17$Mutable17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>;
        copy(): this;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any): Internal.Tuple15<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any): Internal.Tuple19<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any, arg18: any, arg19: any, arg20: any): Internal.Tuple24<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P): Internal.Tuple16$Mutable16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any, arg18: any, arg19: any, arg20: any, arg21: any, arg22: any): Internal.Tuple26<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any): Internal.Tuple21<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        toString(): string;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any, arg18: any): Internal.Tuple22<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        immutable(): Internal.Tuple3<A, B, C>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        accept(arg0: Internal.Consumer3_<A, B, C>): any;
        notifyAll(): any;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T, arg17: U, arg18: V): Internal.Tuple22$Mutable22<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any): Internal.Tuple15<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add(arg0: any, arg1: any, arg2: any): Internal.Tuple6<any, any, any, any, any, any>;
        arity(): number;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<C>): any;
        add<D>(arg0: D): Internal.Tuple4$Mutable4<A, B, C, D>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        hashCode(): number;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Tuple8<any, any, any, any, any, any, any, any>;
        add<D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z>(arg0: D, arg1: E, arg2: F, arg3: G, arg4: H, arg5: I, arg6: J, arg7: K, arg8: L, arg9: M, arg10: N, arg11: O, arg12: P, arg13: Q, arg14: R, arg15: S, arg16: T, arg17: U, arg18: V, arg19: W, arg20: X, arg21: Y, arg22: Z): Internal.Tuple26$Mutable26<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any, arg18: any, arg19: any, arg20: any, arg21: any): Internal.Tuple25<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<C, RES>): RES;
        wait(arg0: number): any;
        stream(): Internal.Stream<any>;
        strip1L(): Internal.Tuple2$Mutable2<B, C>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<B, C, RES>): RES;
        equals(arg0: any): any;
        a(): A;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any): Internal.Tuple16<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        setA(arg0: A): this;
        set b(arg0: B)
        set c(arg0: C)
        get class(): typeof any
        set a(arg0: A)
    }
    type Tuple3$Mutable3_<A, B, C> = Tuple3$Mutable3<A, B, C>;
    class DragonChargePlayerPhase extends Internal.AbstractDragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): any;
        getClass(): typeof any;
        getPhase(): Internal.EnderDragonPhase<Internal.DragonChargePlayerPhase>;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        setTarget(arg0: Vec3d_): any;
        notifyAll(): any;
        begin(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        isSitting(): any;
        end(): any;
        wait(): any;
        getTurnSpeed(): number;
        wait(arg0: number): any;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): any;
        doServerTick(): any;
        equals(arg0: any): any;
        get class(): typeof any
        get phase(): Internal.EnderDragonPhase<Internal.DragonChargePlayerPhase>
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        set target(arg0: Vec3d_)
        get turnSpeed(): number
    }
    type DragonChargePlayerPhase_ = DragonChargePlayerPhase;
    class Paint$Join extends Internal.Enum<Internal.Paint$Join> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.Paint$Join[];
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "compareTo(icyllis.modernui.graphics.Paint$Join)"(arg0: Internal.Paint$Join_): number;
        compareTo(arg0: any): number;
        static valueOf(name: string): Internal.Paint$Join;
        compareTo(arg0: Internal.Paint$Join_): number;
        name(): string;
        getDeclaringClass(): typeof Internal.Paint$Join;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Paint$Join>>;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.Paint$Join
        static readonly BEVEL: (Internal.Paint$Join) & (Internal.Paint$Join);
        static readonly MITER: (Internal.Paint$Join) & (Internal.Paint$Join);
        static readonly ROUND: (Internal.Paint$Join) & (Internal.Paint$Join);
    }
    type Paint$Join_ = "round" | Paint$Join | "miter" | "bevel";
    class MedicalCondition$IdleProgressionType extends Internal.Enum<Internal.MedicalCondition$IdleProgressionType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.MedicalCondition$IdleProgressionType;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.MedicalCondition$IdleProgressionType;
        toString(): string;
        notifyAll(): any;
        static values(): Internal.MedicalCondition$IdleProgressionType[];
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MedicalCondition$IdleProgressionType>>;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        compareTo(arg0: Internal.MedicalCondition$IdleProgressionType_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        "compareTo(com.gregtechceu.gtceu.api.data.medicalcondition.MedicalCondition$IdleProgressionType)"(arg0: Internal.MedicalCondition$IdleProgressionType_): number;
        get declaringClass(): typeof Internal.MedicalCondition$IdleProgressionType
        get class(): typeof any
        static readonly NONE: (Internal.MedicalCondition$IdleProgressionType) & (Internal.MedicalCondition$IdleProgressionType);
        static readonly UNTREATED_PROGRESSION: (Internal.MedicalCondition$IdleProgressionType) & (Internal.MedicalCondition$IdleProgressionType);
        static readonly HEAL: (Internal.MedicalCondition$IdleProgressionType) & (Internal.MedicalCondition$IdleProgressionType);
    }
    type MedicalCondition$IdleProgressionType_ = "untreated_progression" | MedicalCondition$IdleProgressionType | "heal" | "none";
    class Object2IntOpenHashMap <K> extends Internal.AbstractObject2IntMap<K> implements Internal.Cloneable, Internal.Hash, Internal.Serializable {
        constructor(arg0: K[], arg1: number[], arg2: number)
        constructor()
        constructor(arg0: Internal.Object2IntMap_<K>, arg1: number)
        constructor(arg0: Internal.Map_<K, any>, arg1: number)
        constructor(arg0: K[], arg1: number[])
        constructor(arg0: Internal.Object2IntMap_<K>)
        constructor(arg0: number)
        constructor(arg0: Internal.Map_<K, any>)
        constructor(arg0: number, arg1: number)
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2IntFunction<T>;
        /**
         * @deprecated
        */
        mergeInt(arg0: K, arg1: number, arg2: Internal.BiFunction_<any, any, any>): number;
        /**
         * @deprecated
        */
        containsValue(arg0: any): any;
        trim(arg0: number): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2IntFunction;
        apply(arg0: K): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
        */
        "mergeInt(java.lang.Object,int,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<any, any, any>): number;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: K, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        computeIntIfAbsentPartial(arg0: K, arg1: Internal.Object2IntFunction_<K>): number;
        values(): Internal.Collection<any>;
        replace(arg0: K, arg1: number, arg2: number): any;
        trim(): any;
        andThenInt(arg0: Internal.Int2IntFunction_): Internal.Object2IntFunction<K>;
        computeIfAbsent(arg0: K, arg1: Internal.Object2IntFunction_<K>): number;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2IntFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        replaceAll(arg0: Internal.BiFunction_<K, any, any>): any;
        replace(arg0: K, arg1: number): number;
        applyAsInt(arg0: K): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: any): any;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Object2ByteFunction<K>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, any, any>): any;
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        "remove(java.lang.Object,int)"(arg0: any, arg1: number): any;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        put(arg0: K, arg1: number): number;
        clone(): any;
        getClass(): typeof any;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Object2FloatFunction<K>;
        addTo(arg0: K, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2IntFunction<T>;
        static of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: any): any;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Integer,java.lang.Integer)"(arg0: K, arg1: any, arg2: any): any;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Integer,java.util.function.BiFunction)"(arg0: K, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        computeIfAbsent(arg0: K, arg1: Internal.ToIntFunction_<K>): number;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: any, arg2: any): any;
        "put(java.lang.Object,int)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Integer)"(arg0: K, arg1: any): any;
        toString(): string;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: any): any;
        "merge(java.lang.Object,int,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<any, any, any>): number;
        notifyAll(): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        size(): number;
        putAll(arg0: Internal.Map_<K, any>): any;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2IntFunction;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, any>;
        wait(arg0: number): any;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Object2CharFunction<K>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, any, any>): any;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2IntFunction;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        forEach(arg0: Internal.BiConsumer_<K, any>): any;
        "computeIfAbsent(java.lang.Object,it.unimi.dsi.fastutil.objects.Object2IntFunction)"(arg0: K, arg1: Internal.Object2IntFunction_<K>): number;
        "mergeInt(java.lang.Object,int,java.util.function.IntBinaryOperator)"(arg0: K, arg1: number, arg2: Internal.IntBinaryOperator_): number;
        removeInt(arg0: any): number;
        abstract defaultReturnValue(): number;
        "putIfAbsent(java.lang.Object,int)"(arg0: K, arg1: number): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        notify(): any;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<any, T>): Internal.Function<K, T>;
        "computeIfAbsent(java.lang.Object,java.util.function.ToIntFunction)"(arg0: K, arg1: Internal.ToIntFunction_<K>): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        keySet(): Internal.Set<any>;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2IntFunction;
        getInt(arg0: any): number;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any, arg2: any): any;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        "mergeInt(java.lang.Object,int,it.unimi.dsi.fastutil.ints.IntBinaryOperator)"(arg0: K, arg1: number, arg2: it.unimi.dsi.fastutil.ints.IntBinaryOperator_): number;
        "containsValue(int)"(arg0: number): any;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        wait(): any;
        static identity<T>(): Internal.Function<T, T>;
        object2IntEntrySet(): Internal.Object2IntMap$FastEntrySet<K>;
        /**
         * @deprecated
        */
        computeIntIfAbsent(arg0: K, arg1: Internal.ToIntFunction_<K>): number;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Object2LongFunction<K>;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "getOrDefault(java.lang.Object,int)"(arg0: any, arg1: number): number;
        isEmpty(): any;
        mergeInt(arg0: K, arg1: number, arg2: Internal.IntBinaryOperator_): number;
        "replace(java.lang.Object,int)"(arg0: K, arg1: number): number;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): any;
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<any, any, any>): number;
        /**
         * @deprecated
        */
        merge(arg0: K, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Object2ShortFunction<K>;
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Integer)"(arg0: K, arg1: any): any;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<K, any>>;
        containsValue(arg0: number): any;
        "replace(java.lang.Object,int,int)"(arg0: K, arg1: number, arg2: number): any;
        computeInt(arg0: K, arg1: Internal.BiFunction_<K, any, any>): number;
        remove(arg0: any, arg1: number): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Integer)"(arg0: K, arg1: any): any;
        computeIntIfPresent(arg0: K, arg1: Internal.BiFunction_<K, any, any>): number;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2IntFunction;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2IntFunction;
        mergeInt(arg0: K, arg1: number, arg2: it.unimi.dsi.fastutil.ints.IntBinaryOperator_): number;
        hashCode(): number;
        putIfAbsent(arg0: K, arg1: number): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        abstract defaultReturnValue(arg0: number): any;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: K, arg1: Internal.Function_<K, any>): any;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "containsValue(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        equals(arg0: any): any;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, any>): any;
        get class(): typeof any
    }
    type Object2IntOpenHashMap_<K> = Object2IntOpenHashMap<K>;
    interface ToLongFunction <T> {
        abstract applyAsLong(arg0: T): number;
        (arg0: T): number;
    }
    type ToLongFunction_<T> = ToLongFunction<T> | ((arg0: T)=> number);
    class ImmutableSetMultimap <K, V> extends Internal.ImmutableMultimap<K, V> implements Internal.SetMultimap<K, V> {
        getClass(): typeof any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.ImmutableSetMultimap<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.ImmutableSetMultimap<K, V>;
        containsValue(arg0: any): any;
        static flatteningToImmutableSetMultimap<T, K, V>(arg0: Internal.Function_<T, K>, arg1: Internal.Function_<T, Internal.Stream<V>>): Internal.Collector<T, any, Internal.ImmutableSetMultimap<K, V>>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.ImmutableSetMultimap<K, V>;
        isEmpty(): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.ImmutableSetMultimap<K, V>;
        static toImmutableSetMultimap<T, K, V>(arg0: Internal.Function_<T, K>, arg1: Internal.Function_<T, V>): Internal.Collector<T, any, Internal.ImmutableSetMultimap<K, V>>;
        keys(): Internal.ImmutableMultiset<K>;
        notify(): any;
        /**
         * @deprecated
        */
        replaceValues(arg0: any, arg1: Internal.Iterable_<any>): Internal.Set<any>;
        wait(arg0: number, arg1: number): any;
        values(): Internal.ImmutableCollection<V>;
        containsKey(arg0: any): any;
        /**
         * @deprecated
        */
        putAll(arg0: K, arg1: Internal.Iterable_<V>): any;
        entries(): Internal.ImmutableSet<Internal.Map$Entry<K, V>>;
        /**
         * @deprecated
        */
        removeAll(arg0: any): Internal.Collection<any>;
        forEach(arg0: Internal.BiConsumer_<K, V>): any;
        static copyOf<K, V>(arg0: Internal.Iterable_<Internal.Map$Entry<K, V>>): Internal.ImmutableSetMultimap<K, V>;
        toString(): string;
        static builder<K, V>(): Internal.ImmutableSetMultimap$Builder<K, V>;
        notifyAll(): any;
        inverse(): Internal.ImmutableMultimap<any, any>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): any;
        containsEntry(arg0: any, arg1: any): any;
        static "copyOf(com.google.common.collect.Multimap)"<K, V>(arg0: Internal.Multimap_<K, V>): Internal.ImmutableSetMultimap<K, V>;
        get(arg0: any): Internal.Collection<any>;
        hashCode(): number;
        size(): number;
        /**
         * @deprecated
        */
        putAll(arg0: Internal.Multimap_<K, V>): any;
        static of<K, V>(arg0: K, arg1: V): Internal.ImmutableSetMultimap<K, V>;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: V): any;
        wait(): any;
        /**
         * @deprecated
        */
        clear(): any;
        static "copyOf(java.lang.Iterable)"<K, V>(arg0: Internal.Iterable_<Internal.Map$Entry<K, V>>): Internal.ImmutableSetMultimap<K, V>;
        wait(arg0: number): any;
        static copyOf<K, V>(arg0: Internal.Multimap_<K, V>): Internal.ImmutableSetMultimap<K, V>;
        abstract equals(arg0: any): any;
        keySet(): Internal.ImmutableSet<K>;
        abstract asMap(): Internal.Map<K, Internal.Collection<V>>;
        static of<K, V>(): Internal.ImmutableSetMultimap<K, V>;
        get class(): typeof any
    }
    type ImmutableSetMultimap_<K, V> = ImmutableSetMultimap<K, V>;
    class CoordinateSelectorItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CoordinateSelectorItem_ = CoordinateSelectorItem;
    class BlockFaceUV {
        constructor(arg0: number[], arg1: number)
        getClass(): typeof any;
        getV(arg0: number): number;
        toString(): string;
        getU(arg0: number): number;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        getReverseIndex(arg0: number): number;
        wait(): any;
        wait(arg0: number): any;
        setMissingUv(arg0: number[]): any;
        equals(arg0: any): any;
        get class(): typeof any
        set missingUv(arg0: number[])
        readonly rotation: number;
        uvs: number[];
    }
    type BlockFaceUV_ = BlockFaceUV;
    class Entity$RemovalReason extends Internal.Enum<Internal.Entity$RemovalReason> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        "compareTo(net.minecraft.world.entity.Entity$RemovalReason)"(arg0: Internal.Entity$RemovalReason_): number;
        compareTo(arg0: Internal.Entity$RemovalReason_): number;
        notify(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Entity$RemovalReason>>;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.Entity$RemovalReason;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        static values(): Internal.Entity$RemovalReason[];
        wait(arg0: number): any;
        shouldSave(): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        shouldDestroy(): any;
        equals(arg0: any): any;
        static valueOf(arg0: string): Internal.Entity$RemovalReason;
        get class(): typeof any
        get declaringClass(): typeof Internal.Entity$RemovalReason
        static readonly CHANGED_DIMENSION: (Internal.Entity$RemovalReason) & (Internal.Entity$RemovalReason);
        static readonly UNLOADED_TO_CHUNK: (Internal.Entity$RemovalReason) & (Internal.Entity$RemovalReason);
        static readonly UNLOADED_WITH_PLAYER: (Internal.Entity$RemovalReason) & (Internal.Entity$RemovalReason);
        static readonly KILLED: (Internal.Entity$RemovalReason) & (Internal.Entity$RemovalReason);
        static readonly DISCARDED: (Internal.Entity$RemovalReason) & (Internal.Entity$RemovalReason);
    }
    type Entity$RemovalReason_ = "changed_dimension" | Entity$RemovalReason | "killed" | "discarded" | "unloaded_with_player" | "unloaded_to_chunk";
    class BlockFamily {
        getClass(): typeof any;
        toString(): string;
        getRecipeGroupPrefix(): Internal.Optional<string>;
        notifyAll(): any;
        notify(): any;
        getVariants(): Internal.Map<Internal.BlockFamily$Variant, Internal.Block>;
        wait(arg0: number, arg1: number): any;
        shouldGenerateRecipe(arg0: Internal.FeatureFlagSet_): any;
        hashCode(): number;
        getRecipeUnlockedBy(): Internal.Optional<string>;
        get(arg0: Internal.BlockFamily$Variant_): Internal.Block;
        wait(): any;
        wait(arg0: number): any;
        shouldGenerateModel(): any;
        getBaseBlock(): Internal.Block;
        equals(arg0: any): any;
        get class(): typeof any
        get recipeGroupPrefix(): Internal.Optional<string>
        get variants(): Internal.Map<Internal.BlockFamily$Variant, Internal.Block>
        get recipeUnlockedBy(): Internal.Optional<string>
        get baseBlock(): Internal.Block
    }
    type BlockFamily_ = BlockFamily;
    class FancyMachineUIWidget extends WidgetGroup {
        constructor(arg0: Internal.IFancyUIProvider_, arg1: number, arg2: number)
        charTyped(codePoint: any, modifiers: number): any;
        getPositionY(): number;
        getAnimation(): Internal.Animation;
        getXEIIngredientOverMouse(mouseX: any, mouseY: any): any;
        addWidget(index: number, widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): WidgetGroup;
        getSelfPositionY(): number;
        setVisible(arg0: any): com.lowdragmc.lowdraglib.gui.widget.Widget;
        drawInBackground(graphics: Internal.GuiGraphics_, mouseX: number, mouseY: number, partialTicks: number): any;
        getBackgroundTexture(): Internal.IGuiTexture;
        updateScreen(): any;
        setLayoutPadding(layoutPadding: number): any;
        keyReleased(keyCode: number, scanCode: number, modifiers: number): any;
        mouseClicked(mouseX: any, mouseY: any, button: number): any;
        isFocus(): any;
        setAllowXEIIngredientOverMouse(allowXEIIngredientOverMouse: any): any;
        setSelfPositionY(y: number): any;
        getSizeWidth(): number;
        setGui(gui: ModularUI_): any;
        getMainPage(): Internal.IFancyUIProvider;
        getWidgetsById(regex: Internal.Pattern_): Internal.List<com.lowdragmc.lowdraglib.gui.widget.Widget>;
        isParent(widgetGroup: WidgetGroup_): any;
        static "serializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,com.lowdragmc.lowdraglib.gui.editor.data.Resources,boolean)"(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: any): Internal.CompoundTag;
        getCurrentPage(): Internal.IFancyUIProvider;
        setOverlay(overlay: Internal.IGuiTexture_): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getContainedWidgets(includeHidden: any): Internal.List<com.lowdragmc.lowdraglib.gui.widget.Widget>;
        getAlign(): Internal.Align;
        setParentPosition(parentPosition: GuiPos_): any;
        getLayoutPadding(): number;
        waitToAdded(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): any;
        setId(id: string): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setSizeHeight(height: number): any;
        appendHoverTooltips(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getConfiguratorPanel(): Internal.ConfiguratorPanel;
        "appendHoverTooltips(java.util.List)"(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        canDragIn(dragging: any): any;
        addWidget<T extends com.lowdragmc.lowdraglib.gui.widget.Widget>(widget: T, callback: Internal.Consumer_<T>): WidgetGroup;
        isDynamicSized(): any;
        getAllWidgetSize(): number;
        keyPressed(keyCode: number, scanCode: number, modifiers: number): any;
        getBorder(): number;
        getLayout(): com.lowdragmc.lowdraglib.gui.widget.layout.Layout;
        getTooltipTexts(): Internal.List<net.minecraft.network.chat.Component>;
        getClass(): typeof any;
        "setHoverTooltips(net.minecraft.network.chat.Component[])"(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getPositionX(): number;
        animation(animation: Internal.Animation_): any;
        removeWidgetAnima(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_, animation: Internal.Transform_): any;
        static "deserializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,net.minecraft.nbt.CompoundTag,com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource,boolean)"(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: any): any;
        getPageSwitcher(): Internal.PageSwitcher;
        getSelfPositionX(): number;
        "setHoverTooltips(java.util.List)"(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        "setHoverTooltips(java.lang.String[])"(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getSideTabsWidget(): Internal.VerticalTabsWidget;
        setHoverTooltips(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getSizeHeight(): number;
        initWidget(): any;
        isActive(): any;
        setDraggingConsumer(draggingAccept: Internal.Predicate_<any>, draggingIn: Internal.Consumer_<any>, draggingOut: Internal.Consumer_<any>, draggingSuccess: Internal.Consumer_<any>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        toRectangleBox(): Internal.Rect2i;
        getHoverElement(mouseX: any, mouseY: any): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static isAltDown(): any;
        setSelfPosition(x: number, y: number): any;
        isInitialized(): any;
        getChatComponent(): net.minecraft.network.chat.Component;
        canWidgetAccepted(widget: Internal.IConfigurableWidget_): any;
        static deserializeWrapper(tag: Internal.CompoundTag_): Internal.IConfigurableWidget;
        getTitleBar(): Internal.TitleBarWidget;
        clearAllWidgets(): any;
        isLDLRegister(): any;
        serializeWrapper(): Internal.CompoundTag;
        waitToRemoved(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): any;
        setSize(width: number, height: number): any;
        toString(): string;
        setUiAccess(uiAccess: Internal.WidgetUIAccess_): any;
        notifyAll(): any;
        deserializeInnerNBT(nbt: Internal.CompoundTag_): any;
        onScreenSizeUpdate(screenWidth: number, screenHeight: number): any;
        getId(): string;
        getSize(): GuiSize;
        widget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        addSelfPosition(addX: number, addY: number): GuiPos;
        getGuiExtraAreas(guiRect: Internal.Rect2i_, list: Internal.List_<Internal.Rect2i>): Internal.List<Internal.Rect2i>;
        "addWidget(com.lowdragmc.lowdraglib.gui.widget.Widget,java.util.function.Consumer)"<T extends com.lowdragmc.lowdraglib.gui.widget.Widget>(widget: T, callback: Internal.Consumer_<T>): WidgetGroup;
        addWidgetAnima(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_, animation: Internal.Transform_): any;
        static serializeNBT(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: any): Internal.CompoundTag;
        getParentPosition(): GuiPos;
        static "serializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource,boolean)"(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: any): Internal.CompoundTag;
        setSelfPosition(selfPosition: GuiPos_): any;
        wait(arg0: number): any;
        writeInitialData(buffer: Internal.FriendlyByteBuf_): any;
        static "deserializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,net.minecraft.nbt.CompoundTag,com.lowdragmc.lowdraglib.gui.editor.data.Resources,boolean)"(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: any): any;
        mouseWheelMove(mouseX: any, mouseY: any, wheelDelta: any): any;
        group(): string;
        getCurrentHomePage(): Internal.IFancyUIProvider;
        handleClientAction(id: number, buffer: Internal.FriendlyByteBuf_): any;
        getParent(): WidgetGroup;
        getRect(): com.lowdragmc.lowdraglib.utils.Rect;
        appendHoverTooltips(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getAllPages(): Internal.List<Internal.IFancyUIProvider>;
        isMouseOverElement(mouseX: any, mouseY: any): any;
        setSize(size: GuiSize_): any;
        static deserializeNBT(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: any): any;
        getTranslateKey(): string;
        static isCtrlDown(): any;
        getPreviousPages(): Internal.Deque<Internal.FancyMachineUIWidget$NavigationEntry>;
        isAllowXEIIngredientOverMouse(): any;
        isClientSideWidget(): any;
        setHoverTooltips(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        notify(): any;
        readInitialData(buffer: Internal.FriendlyByteBuf_): any;
        setDrawBackgroundWhenHover(drawBackgroundWhenHover: any): com.lowdragmc.lowdraglib.gui.widget.Widget;
        removeWidget(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): any;
        mouseMoved(mouseX: any, mouseY: any): any;
        setFocus(focus: any): any;
        "appendHoverTooltips(net.minecraft.network.chat.Component[])"(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        inAnimate(): any;
        getSelfPosition(): GuiPos;
        setBackground(...backgroundTexture: Internal.IGuiTexture_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        onFocusChanged(lastFocus: com.lowdragmc.lowdraglib.gui.widget.Widget_, focus: com.lowdragmc.lowdraglib.gui.widget.Widget_): any;
        getPosition(): GuiPos;
        isVisible(): any;
        getFirstWidgetById(regex: Internal.Pattern_): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setSizeWidth(width: number): any;
        getPlayerInventory(): Internal.PlayerInventoryWidget;
        static isMouseOver(x: number, y: number, width: number, height: number, mouseX: any, mouseY: any): any;
        "appendHoverTooltips(java.lang.String[])"(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static isShiftDown(): any;
        buildConfigurator(father: Internal.ConfiguratorGroup_): any;
        addWidget(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): WidgetGroup;
        name(): string;
        serializeInnerNBT(): Internal.CompoundTag;
        wait(): any;
        getRegisterUI(): Internal.LDLRegister;
        setDynamicSized(dynamicSized: any): any;
        setHoverTexture(...hoverTexture: Internal.IGuiTexture_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static deserializeNBT(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: any): any;
        setDraggingProvider<T>(draggingProvider: Internal.Supplier_<T>, draggingRenderer: Internal.BiFunction_<T, GuiPos, Internal.IGuiTexture>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getOverlay(): Internal.IGuiTexture;
        static playButtonClickSound(): any;
        setAlign(align: Internal.Align_): com.lowdragmc.lowdraglib.gui.widget.Widget;
        drawOverlay(graphics: Internal.GuiGraphics_, mouseX: number, mouseY: number, partialTicks: number): any;
        wait(arg0: number, arg1: number): any;
        setBorder(arg0: number): any;
        detectAndSendChanges(): any;
        handleDragging(dragging: any): any;
        isRemote(): any;
        "addWidget(int,com.lowdragmc.lowdraglib.gui.widget.Widget)"(index: number, widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): WidgetGroup;
        setLayout(layout: com.lowdragmc.lowdraglib.gui.widget.layout.Layout_): any;
        isChild(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): any;
        readUpdateInfo(id: number, buffer: Internal.FriendlyByteBuf_): any;
        mouseDragged(mouseX: any, mouseY: any, button: number, dragX: any, dragY: any): any;
        static isKeyDown(keyCode: number): any;
        initTemplate(): any;
        getWidgetsByType<T extends com.lowdragmc.lowdraglib.gui.widget.Widget>(clazz: T): Internal.List<T>;
        setSelfPositionX(x: number): any;
        drawInForeground(graphics: Internal.GuiGraphics_, mouseX: number, mouseY: number, partialTicks: number): any;
        acceptWidget(widget: Internal.IConfigurableWidget_): any;
        getPhantomTargets(ingredient: any): Internal.List<com.lowdragmc.lowdraglib.gui.ingredient.Target>;
        appendHoverTooltips(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setClientSideWidget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setHoverTooltips(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static serializeNBT(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: any): Internal.CompoundTag;
        mouseReleased(mouseX: any, mouseY: any, button: number): any;
        onWidgetRemoved(widget: Internal.IConfigurableWidget_): any;
        hashCode(): number;
        getTooltipsPanel(): Internal.TooltipsPanel;
        getPageContainer(): WidgetGroup;
        setActive(isActive: any): com.lowdragmc.lowdraglib.gui.widget.Widget;
        equals(arg0: any): any;
        getGui(): ModularUI;
        get positionY(): number
        get animation(): Internal.Animation
        get selfPositionY(): number
        set visible(arg0: any)
        get backgroundTexture(): Internal.IGuiTexture
        set layoutPadding(layoutPadding: number)
        set allowXEIIngredientOverMouse(allowXEIIngredientOverMouse: any)
        set selfPositionY(y: number)
        get sizeWidth(): number
        set gui(gui: ModularUI_)
        get mainPage(): Internal.IFancyUIProvider
        get currentPage(): Internal.IFancyUIProvider
        set overlay(overlay: Internal.IGuiTexture_)
        get align(): Internal.Align
        set parentPosition(parentPosition: GuiPos_)
        get layoutPadding(): number
        set id(id: string)
        set sizeHeight(height: number)
        get configuratorPanel(): Internal.ConfiguratorPanel
        get allWidgetSize(): number
        get border(): number
        get layout(): com.lowdragmc.lowdraglib.gui.widget.layout.Layout
        get tooltipTexts(): Internal.List<net.minecraft.network.chat.Component>
        get class(): typeof any
        set "hoverTooltips(net.minecraft.network.chat.Component[])"(...tooltipText: net.minecraft.network.chat.Component_[])
        get positionX(): number
        get pageSwitcher(): Internal.PageSwitcher
        get selfPositionX(): number
        set "hoverTooltips(java.util.List)"(tooltipText: Internal.List_<net.minecraft.network.chat.Component>)
        set "hoverTooltips(java.lang.String[])"(...tooltipText: string[])
        get sideTabsWidget(): Internal.VerticalTabsWidget
        set hoverTooltips(tooltipText: Internal.List_<net.minecraft.network.chat.Component>)
        get sizeHeight(): number
        get chatComponent(): net.minecraft.network.chat.Component
        get titleBar(): Internal.TitleBarWidget
        set uiAccess(uiAccess: Internal.WidgetUIAccess_)
        get id(): string
        get size(): GuiSize
        get parentPosition(): GuiPos
        set selfPosition(selfPosition: GuiPos_)
        get currentHomePage(): Internal.IFancyUIProvider
        get parent(): WidgetGroup
        get rect(): com.lowdragmc.lowdraglib.utils.Rect
        get allPages(): Internal.List<Internal.IFancyUIProvider>
        set size(size: GuiSize_)
        get translateKey(): string
        get previousPages(): Internal.Deque<Internal.FancyMachineUIWidget$NavigationEntry>
        set hoverTooltips(...tooltipText: net.minecraft.network.chat.Component_[])
        set drawBackgroundWhenHover(drawBackgroundWhenHover: any)
        set focus(focus: any)
        get selfPosition(): GuiPos
        set background(...backgroundTexture: Internal.IGuiTexture_[])
        get position(): GuiPos
        set sizeWidth(width: number)
        get playerInventory(): Internal.PlayerInventoryWidget
        get registerUI(): Internal.LDLRegister
        set dynamicSized(dynamicSized: any)
        set hoverTexture(...hoverTexture: Internal.IGuiTexture_[])
        get overlay(): Internal.IGuiTexture
        set align(align: Internal.Align_)
        set border(arg0: number)
        set layout(layout: com.lowdragmc.lowdraglib.gui.widget.layout.Layout_)
        set selfPositionX(x: number)
        set hoverTooltips(...tooltipText: string[])
        get tooltipsPanel(): Internal.TooltipsPanel
        get pageContainer(): WidgetGroup
        set active(isActive: any)
        get gui(): ModularUI
    }
    type FancyMachineUIWidget_ = FancyMachineUIWidget;
    class TridentItem extends Internal.Item implements Internal.Vanishable, Internal.ModifiableItemKJS {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BASE_DAMAGE: (8.0) & (number);
        static readonly THROW_THRESHOLD_TIME: (10) & (number);
        static readonly SHOOT_POWER: (2.5) & (number);
        defaultModifiers: Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
    }
    type TridentItem_ = TridentItem;
    class ServerboundSelectTradePacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        handle(arg0: Internal.ServerGamePacketListener_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        getItem(): number;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get item(): number
    }
    type ServerboundSelectTradePacket_ = ServerboundSelectTradePacket;
    interface WindowKJS {
        kjs$loadIcons(original: Internal.List_<Internal.IoSupplier<Internal.InputStream>>): Internal.List<Internal.IoSupplier<Internal.InputStream>>;
    }
    type WindowKJS_ = WindowKJS;
    class BreakStatement extends Internal.Statement {
        getClass(): typeof any;
        getEndOffset(): number;
        toString(): string;
        static make(pos: number): Internal.Statement;
        getKind(): Internal.Node$StatementKind;
        notifyAll(): any;
        isEmpty(): any;
        accept(visitor: Internal.TreeVisitor_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getStartOffset(): number;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get endOffset(): number
        get kind(): Internal.Node$StatementKind
        get startOffset(): number
    }
    type BreakStatement_ = BreakStatement;
    interface IGTFluidBuilder {
        abstract burnTime(arg0: number): this;
        abstract temperature(arg0: number): this;
        abstract density(arg0: number): this;
        abstract luminance(arg0: number): this;
        abstract viscosity(arg0: number): this;
        abstract register(): Internal.RegistryEntry<Internal.Fluid>;
        abstract registerFluid(): Internal.Supplier<Internal.Fluid>;
        abstract hasBucket(arg0: any): this;
        abstract state(arg0: GTFluidState_): this;
        abstract color(arg0: number): this;
        abstract hasBlock(arg0: any): this;
        abstract onFluidRegister(arg0: Internal.Consumer_<Internal.Fluid>): this;
    }
    type IGTFluidBuilder_ = IGTFluidBuilder;
    class SplashManager extends Internal.SimplePreparableReloadListener<Internal.List<string>> {
        constructor(arg0: Internal.User_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        getName(): string;
        notifyAll(): any;
        wait(arg0: number): any;
        getSplash(): Internal.SplashRenderer;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
        get splash(): Internal.SplashRenderer
    }
    type SplashManager_ = SplashManager;
    class ItemStackHandler implements Internal.IItemHandler, Internal.IItemHandlerModifiable, Internal.INBTSerializable<Internal.CompoundTag> {
        constructor()
        constructor(arg0: number)
        constructor(arg0: Internal.NonNullList_<Internal.ItemStack>)
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): any;
        isEmpty(): any;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        notify(): any;
        clear(ingredient: Internal.Ingredient_): any;
        "extractItem(int,int,boolean)"(arg0: number, arg1: number, arg2: any): Internal.ItemStack;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        wait(arg0: number, arg1: number): any;
        find(): number;
        getSlots(): number;
        extractItem(arg0: number, arg1: number, arg2: any): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): any;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(i: number, itemStack: Internal.ItemStack_, b: any): Internal.ItemStack;
        "getStackInSlot(int)"(i: number): Internal.ItemStack;
        asContainer(): net.minecraft.world.Container;
        "getSlotLimit(int)"(i: number): number;
        deserializeNBT(arg0: Internal.Tag_): any;
        toString(): string;
        getWidth(): number;
        getSlotLimit(arg0: number): number;
        notifyAll(): any;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        serializeNBT(): Internal.CompoundTag;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: any): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(i: number, itemStack: Internal.ItemStack_): any;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        hashCode(): number;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(slot: number, stack: Internal.ItemStack_): any;
        wait(): any;
        isMutable(): any;
        clear(): any;
        wait(arg0: number): any;
        find(ingredient: Internal.Ingredient_): number;
        setSize(arg0: number): any;
        equals(arg0: any): any;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): any;
        get class(): typeof any
        get slots(): number
        get "slots()"(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        set size(arg0: number)
    }
    type ItemStackHandler_ = ItemStackHandler;
    class PressurePlateBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        createAdditionalObjects(): any;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        "behaviour(net.minecraft.world.level.block.state.properties.BlockSetType)"(wt: Internal.BlockSetType_): this;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        behaviour(wt: Internal.BlockSetType_): this;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: any): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: any): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        createObject(): Internal.Block;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): any;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        behaviour(wt: string): this;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: any): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): any;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): any;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: any): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: any): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: any, y0: any, z0: any, x1: any, y1: any, z1: any, scale16: any): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): any;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        "behaviour(java.lang.String)"(wt: string): this;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): any;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): any;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): any;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: any): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: any): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: any): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: any): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): any;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: any)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): any
    }
    type PressurePlateBlockBuilder_ = PressurePlateBlockBuilder;
    class TimeComponent extends Internal.Record implements Internal.RecipeComponent<any> {
        constructor(name: string, scale: number)
        getClass(): typeof any;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<any>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<any>;
        isOutput(recipe: Internal.RecipeJS_, value: any, match: Internal.ReplacementMatch_): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<any>;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Long)"(recipe: Internal.RecipeJS_, value: any): Internal.JsonElement;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<any>, json: Internal.JsonObject_): any;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<any>, map: Internal.Map_<any, any>): any;
        role(): Internal.ComponentRole;
        notify(): any;
        componentClass(): typeof any;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<any>;
        wait(arg0: number, arg1: number): any;
        checkEmpty(key: Internal.RecipeKey_<any>, value: any): string;
        replaceInput(recipe: Internal.RecipeJS_, original: any, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        write(recipe: Internal.RecipeJS_, value: any): Internal.JsonElement;
        orSelf(): Internal.RecipeComponent<any>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        key(name: string): Internal.RecipeKey<any>;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<any, O>;
        componentType(): string;
        asArray(): Internal.ArrayRecipeComponent<any>;
        isInput(recipe: Internal.RecipeJS_, value: any, match: Internal.ReplacementMatch_): any;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<any>;
        notifyAll(): any;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        read(arg0: Internal.RecipeJS_, arg1: any): any;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, any>>;
        name(): string;
        hashCode(): number;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<any, any>>;
        wait(): any;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<any>, json: Internal.JsonObject_): any;
        wait(arg0: number): any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        scale(): number;
        checkValueHasChanged(oldValue: any, newValue: any): any;
        equals(o: any): any;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<any, O>;
        replaceOutput(recipe: Internal.RecipeJS_, original: any, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        get class(): typeof any
        static readonly SECONDS: (Internal.TimeComponent) & (Internal.TimeComponent);
        static readonly TICKS: (Internal.TimeComponent) & (Internal.TimeComponent);
        static readonly DYNAMIC: (Internal.DynamicRecipeComponent) & (Internal.DynamicRecipeComponent);
        static readonly MINUTES: (Internal.TimeComponent) & (Internal.TimeComponent);
    }
    type TimeComponent_ = TimeComponent;
    class LevelEvent$Save extends Internal.LevelEvent {
        constructor()
        constructor(arg0: Internal.LevelAccessor_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        architectury$getAttachedLevel(): Internal.LevelAccessor;
        notifyAll(): any;
        isCanceled(): any;
        architectury$attachLevel(level: Internal.LevelAccessor_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get level(): Internal.LevelAccessor
    }
    type LevelEvent$Save_ = LevelEvent$Save;
    class FishingSpeedEnchantment extends Internal.Enchantment {
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): any;
        isTradeable(): any;
        isTreasureOnly(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMaxCost(arg0: number): number;
        isDiscoverable(): any;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        notifyAll(): any;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): any;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): any;
        wait(): any;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        wait(arg0: number): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): any;
        equals(arg0: any): any;
        canEnchant(arg0: Internal.ItemStack_): any;
        isAllowedOnBooks(): any;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
    }
    type FishingSpeedEnchantment_ = FishingSpeedEnchantment;
    class SculkSensorBlockEntity extends Internal.BlockEntity implements Internal.GameEventListener$Holder<Internal.VibrationSystem$Listener>, Internal.VibrationSystem {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getUpdateTag(): Internal.CompoundTag;
        requestModelDataUpdate(): any;
        handleUpdateTag(arg0: Internal.CompoundTag_): any;
        setLevel(arg0: Internal.Level_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        notify(): any;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): any;
        getBlockPos(): BlockPos;
        isRemoved(): any;
        load(arg0: Internal.CompoundTag_): any;
        setChanged(): any;
        onLoad(): any;
        saveWithoutMetadata(): Internal.CompoundTag;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        static getResonanceEventByFrequency(arg0: number): Internal.GameEvent;
        invalidateCaps(): any;
        getBlockState(): Internal.BlockState;
        setRemoved(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getType(): Internal.BlockEntityType<any>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): any;
        static getRedstoneStrengthForDistance(arg0: number, arg1: number): number;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        getLastVibrationFrequency(): number;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        static getGameEventFrequency(arg0: Internal.GameEvent_): number;
        onChunkUnloaded(): any;
        saveToItem(arg0: Internal.ItemStack_): any;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        wait(arg0: number, arg1: number): any;
        getLevel(): Internal.Level;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): any;
        onlyOpCanSetNbt(): any;
        getVibrationUser(): Internal.VibrationSystem$User;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): any;
        createVibrationUser(): Internal.VibrationSystem$User;
        handler$bbc000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): any;
        handler$bbc000$setRemoved(arg0: Internal.CallbackInfo_): any;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        getPersistentData(): Internal.CompoundTag;
        getListener(): Internal.GameEventListener;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): any;
        deserializeNBT(arg0: Internal.Tag_): any;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): any;
        hasLevel(): any;
        notifyAll(): any;
        getVibrationData(): Internal.VibrationSystem$Data;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        hashCode(): number;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): any;
        getModelData(): Internal.ModelData;
        wait(arg0: number): any;
        setLastVibrationFrequency(arg0: number): any;
        equals(arg0: any): any;
        reviveCaps(): any;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get lastVibrationFrequency(): number
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get vibrationUser(): Internal.VibrationSystem$User
        get persistentData(): Internal.CompoundTag
        get listener(): Internal.GameEventListener
        get vibrationData(): Internal.VibrationSystem$Data
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get modelData(): Internal.ModelData
        set lastVibrationFrequency(arg0: number)
    }
    type SculkSensorBlockEntity_ = SculkSensorBlockEntity;
    class RenderBuffers implements Internal.MemoryTrackingRenderBuffers, Internal.AccessRenderBuffers, Internal.RenderBuffersExt, Internal.DrawCallTrackingRenderBuffers {
        constructor()
        getClass(): typeof any;
        freeAndDeleteBuffers(): any;
        bufferSource(): Internal.MultiBufferSource$BufferSource;
        toString(): string;
        getMaxBegins(): number;
        notifyAll(): any;
        getFixedBuffers(): Internal.SortedMap<any, any>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getDrawCalls(): number;
        beginLevelRendering(): any;
        getMiscBufferAllocatedSize(): number;
        getRenderTypes(): number;
        hashCode(): number;
        getEntityBufferAllocatedSize(): number;
        wait(): any;
        wait(arg0: number): any;
        resetDrawCounts(): any;
        crumblingBufferSource(): Internal.MultiBufferSource$BufferSource;
        endLevelRendering(): any;
        equals(arg0: any): any;
        fixedBufferPack(): Internal.ChunkBufferBuilderPack;
        outlineBufferSource(): Internal.OutlineBufferSource;
        get class(): typeof any
        get maxBegins(): number
        get fixedBuffers(): Internal.SortedMap<any, any>
        get drawCalls(): number
        get miscBufferAllocatedSize(): number
        get renderTypes(): number
        get entityBufferAllocatedSize(): number
    }
    type RenderBuffers_ = RenderBuffers;
    class PistonType extends Internal.Enum<Internal.PistonType> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.PistonType;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.PistonType>>;
        notifyAll(): any;
        "compareTo(net.minecraft.world.level.block.state.properties.PistonType)"(arg0: Internal.PistonType_): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        compareTo(arg0: Internal.PistonType_): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        static values(): Internal.PistonType[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        getDeclaringClass(): typeof Internal.PistonType;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.PistonType
        static readonly STICKY: (Internal.PistonType) & (Internal.PistonType);
        static readonly DEFAULT: (Internal.PistonType) & (Internal.PistonType);
    }
    type PistonType_ = "sticky" | PistonType | "default";
    class ModuleLayer {
        getClass(): typeof any;
        defineModulesWithManyLoaders(arg0: Internal.Configuration_, arg1: Internal.ClassLoader_): this;
        toString(): string;
        static boot(): Internal.ModuleLayer;
        findLoader(arg0: string): Internal.ClassLoader;
        notifyAll(): any;
        static defineModulesWithManyLoaders(arg0: Internal.Configuration_, arg1: Internal.List_<Internal.ModuleLayer>, arg2: Internal.ClassLoader_): Internal.ModuleLayer$Controller;
        static defineModules(arg0: Internal.Configuration_, arg1: Internal.List_<Internal.ModuleLayer>, arg2: Internal.Function_<string, Internal.ClassLoader>): Internal.ModuleLayer$Controller;
        defineModulesWithOneLoader(arg0: Internal.Configuration_, arg1: Internal.ClassLoader_): this;
        notify(): any;
        modules(): Internal.Set<Internal.Module>;
        wait(arg0: number, arg1: number): any;
        static defineModulesWithOneLoader(arg0: Internal.Configuration_, arg1: Internal.List_<Internal.ModuleLayer>, arg2: Internal.ClassLoader_): Internal.ModuleLayer$Controller;
        defineModules(arg0: Internal.Configuration_, arg1: Internal.Function_<string, Internal.ClassLoader>): this;
        parents(): Internal.List<Internal.ModuleLayer>;
        hashCode(): number;
        static empty(): Internal.ModuleLayer;
        configuration(): Internal.Configuration;
        findModule(arg0: string): Internal.Optional<Internal.Module>;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type ModuleLayer_ = ModuleLayer;
    class CalculationStrategy extends Internal.Enum<Internal.CalculationStrategy> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.CalculationStrategy[];
        compareTo(arg0: Internal.CalculationStrategy_): number;
        toString(): string;
        notifyAll(): any;
        getDeclaringClass(): typeof Internal.CalculationStrategy;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CalculationStrategy>>;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        static valueOf(arg0: string): Internal.CalculationStrategy;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        "compareTo(appeng.api.networking.crafting.CalculationStrategy)"(arg0: Internal.CalculationStrategy_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.CalculationStrategy
        static readonly CRAFT_LESS: (Internal.CalculationStrategy) & (Internal.CalculationStrategy);
        static readonly REPORT_MISSING_ITEMS: (Internal.CalculationStrategy) & (Internal.CalculationStrategy);
    }
    type CalculationStrategy_ = "report_missing_items" | CalculationStrategy | "craft_less";
    class ServerLevel extends Internal.Level implements Internal.ServerLevelKJS, Internal.IGUID, Internal.WorldGenLevel, Internal.MultipartPartsHolder {
        constructor(arg0: Internal.MinecraftServer_, arg1: Internal.Executor_, arg2: Internal.LevelStorageSource$LevelStorageAccess_, arg3: Internal.ServerLevelData_, arg4: Internal.ResourceKey_<Internal.Level>, arg5: Internal.LevelStem_, arg6: Internal.ChunkProgressListener_, arg7: any, arg8: number, arg9: Internal.List_<Internal.CustomSpawner>, arg10: any, arg11: Internal.RandomSequences_)
        "isNaturalSpawningAllowed(net.minecraft.world.level.ChunkPos)"(arg0: Internal.ChunkPos_): any;
        spawnLightning(x: any, y: any, z: any, effectOnly: any, player: Internal.ServerPlayer_): any;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        getShade(arg0: Internal.Direction_, arg1: any): number;
        dayTime(): number;
        loadedAndEntityCanStandOn(arg0: BlockPos_, arg1: Internal.Entity_): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): any;
        getMaxSection(): number;
        setDefaultSpawnPos(arg0: BlockPos_, arg1: number): any;
        "playSound(net.minecraft.world.entity.Entity,net.minecraft.core.BlockPos,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Entity_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        getSunAngle(arg0: number): number;
        tick(arg0: Internal.BooleanSupplier_): any;
        gatherChunkSourceStats(): string;
        getRandom(): Internal.RandomSource;
        isEmptyBlock(arg0: BlockPos_): any;
        getTimeOfDay(arg0: number): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): any;
        addRespawnedPlayer(arg0: Internal.ServerPlayer_): any;
        isDay(): any;
        runCommandSilent(command: string): number;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        "playSeededSound(net.minecraft.world.entity.player.Player,double,double,double,net.minecraft.core.Holder,net.minecraft.sounds.SoundSource,float,float,long)"(arg0: Internal.Player_, arg1: any, arg2: any, arg3: any, arg4: Internal.Holder_<Internal.SoundEvent>, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Level>): any;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): any;
        loadedAndEntityCanStandOnFace(arg0: BlockPos_, arg1: Internal.Entity_, arg2: Internal.Direction_): any;
        "getBlock(net.minecraft.core.BlockPos)"(pos: BlockPos_): Internal.BlockContainerJS;
        "isOutsideBuildHeight(int)"(arg0: number): any;
        "getEntity(int)"(arg0: number): Internal.Entity;
        getPersistentData(): Internal.CompoundTag;
        getPlayers(arg0: Internal.Predicate_<Internal.ServerPlayer>): Internal.List<Internal.ServerPlayer>;
        getFluidTicks(): Internal.LevelTickAccess<any>;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): any;
        isNaturalSpawningAllowed(arg0: Internal.ChunkPos_): any;
        addAlwaysVisibleParticle(arg0: Internal.ParticleOptions_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any): any;
        isPositionEntityTicking(arg0: BlockPos_): any;
        increaseMaxEntityRadius(arg0: any): any;
        wait(arg0: number): any;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): any;
        gameEvent(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): any;
        getRandomSequences(): Internal.RandomSequences;
        "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB)"(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: any, arg3: any, arg4: any): Internal.Player;
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: any): number;
        getGUID(): Internal.UUID;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        isInWorldBounds(arg0: BlockPos_): any;
        hasNeighborSignal(arg0: BlockPos_): any;
        getLightEmission(arg0: BlockPos_): number;
        isVillage(arg0: Internal.SectionPos_): any;
        "isNaturalSpawningAllowed(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        getDifficulty(): Internal.Difficulty;
        getForcedChunks(): Internal.LongSet;
        addParticle(arg0: Internal.ParticleOptions_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): any;
        "isVillage(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        redirect$bef000$observable$redirectTick(blockEntity: Internal.TickingBlockEntity_): any;
        getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getTime(): number;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>): any;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate,java.util.List)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>): any;
        getFreeMapId(): number;
        getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        playSeededSound(arg0: Internal.Player_, arg1: any, arg2: any, arg3: any, arg4: Internal.Holder_<Internal.SoundEvent>, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.Predicate_<T>, arg2: Internal.List_<T>, arg3: number): any;
        updateNeighborsAtExceptFromFacing(arg0: BlockPos_, arg1: Internal.Block_, arg2: Internal.Direction_): any;
        getProfiler(): Internal.ProfilerFiller;
        getChunk(arg0: number, arg1: number): Internal.LevelChunk;
        isWaterAt(arg0: BlockPos_): any;
        explode(arg0: Internal.Entity_, arg1: any, arg2: any, arg3: any, arg4: number, arg5: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        saveDebugReport(arg0: Internal.Path_): any;
        getSide(): Internal.ScriptType;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): any;
        "getEntity(java.util.UUID)"(arg0: Internal.UUID_): Internal.Entity;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): any;
        getFluidState(arg0: BlockPos_): Internal.FluidState;
        getChunkSource(): Internal.ChunkSource;
        registryAccess(): Internal.RegistryAccess;
        removePlayerImmediately(arg0: Internal.ServerPlayer_, arg1: Internal.Entity$RemovalReason_): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): any;
        getScoreboard(): Internal.Scoreboard;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getPoiManager(): Internal.PoiManager;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getRecipeManager(): Internal.RecipeManager;
        nextSubTickCount(): number;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): any;
        containsAnyLiquid(arg0: Internal.AABB_): any;
        getMaxLightLevel(): number;
        setThunderLevel(arg0: number): any;
        getBlock(pos: BlockPos_): Internal.BlockContainerJS;
        equals(arg0: any): any;
        isDebug(): any;
        tickNonPassenger(arg0: Internal.Entity_): any;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        dimensionTypeId(): Internal.ResourceKey<Internal.DimensionType>;
        save(arg0: Internal.ProgressListener_, arg1: any, arg2: any): any;
        addAlwaysVisibleParticle(arg0: Internal.ParticleOptions_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): any;
        dimensionTypeRegistration(): Internal.Holder<Internal.DimensionType>;
        broadcastEntityEvent(arg0: Internal.Entity_, arg1: any): any;
        setBlockAndUpdate(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        playSound(arg0: Internal.Entity_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        damageSources(): Internal.DamageSources;
        isOutsideBuildHeight(arg0: BlockPos_): any;
        setBlockEntity(arg0: Internal.BlockEntity_): any;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number, arg3: number): any;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        dimensionType(): Internal.DimensionType;
        setDayTime(arg0: number): any;
        onBlockStateChange(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): any;
        getSkyDarken(): number;
        getMinBuildHeight(): number;
        addDestroyBlockEffect(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        playSeededSound(arg0: Internal.Player_, arg1: any, arg2: any, arg3: any, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): any;
        getBlock(blockEntity: Internal.BlockEntity_): Internal.BlockContainerJS;
        playSound(arg0: Internal.Player_, arg1: any, arg2: any, arg3: any, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number): any;
        redirect$beg000$observable$onTickNonPassenger(entity: Internal.Entity_): any;
        neighborChanged(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.Block_, arg3: BlockPos_, arg4: any): any;
        getDirectSignalTo(arg0: BlockPos_): number;
        setMapData(arg0: string, arg1: Internal.MapItemSavedData_): any;
        addBlockEntityTicker(arg0: Internal.TickingBlockEntity_): any;
        getGameRules(): Internal.GameRules;
        areEntitiesLoaded(arg0: number): any;
        destroyBlock(arg0: BlockPos_, arg1: any): any;
        tryAddFreshEntityWithPassengers(arg0: Internal.Entity_): any;
        spawnLightning(x: any, y: any, z: any, effectOnly: any): any;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): any;
        addFreshEntity(arg0: Internal.Entity_): any;
        addDuringCommandTeleport(arg0: Internal.ServerPlayer_): any;
        updateSkyBrightness(): any;
        startTickingChunk(arg0: Internal.LevelChunk_): any;
        getWatchdogStats(): string;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): any;
        findClosestBiome3d(arg0: Internal.Predicate_<Internal.Holder<Internal.Biome>>, arg1: BlockPos_, arg2: number, arg3: number, arg4: number): com.mojang.datafixers.util.Pair<BlockPos, Internal.Holder<Internal.Biome>>;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): any;
        isCloseToVillage(arg0: BlockPos_, arg1: number): any;
        hasNearbyAlivePlayer(arg0: any, arg1: any, arg2: any, arg3: any): any;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): any;
        getRandomSequence(arg0: ResourceLocation_): Internal.RandomSource;
        setRainLevel(arg0: number): any;
        neighborShapeChanged(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_, arg4: number, arg5: number): any;
        tickCustomSpawners(arg0: any, arg1: any): any;
        addNewPlayer(arg0: Internal.ServerPlayer_): any;
        noSave(): any;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        createExplosion(x: any, y: any, z: any): Internal.ExplosionJS;
        notify(): any;
        playLocalSound(arg0: BlockPos_, arg1: Internal.SoundEvent_, arg2: Internal.SoundSource_, arg3: number, arg4: number, arg5: any): any;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getShade(arg0: number, arg1: number, arg2: number, arg3: any): number;
        addFreshBlockEntities(arg0: Internal.Collection_<Internal.BlockEntity>): any;
        handler$zzf000$addFreshBlockEntities_HammerLib(arg0: Internal.Collection_<any>, arg1: Internal.CallbackInfo_): any;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        getSharedSpawnPos(): BlockPos;
        getLoadedBlockEntities_HammerLib(): Internal.List<any>;
        canSeeSky(arg0: BlockPos_): any;
        getMoonPhase(): number;
        isUnobstructed(arg0: Internal.Entity_): any;
        "explode(net.minecraft.world.entity.Entity,net.minecraft.world.damagesource.DamageSource,net.minecraft.world.level.ExplosionDamageCalculator,net.minecraft.world.phys.Vec3,float,boolean,net.minecraft.world.level.Level$ExplosionInteraction)"(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: Vec3d_, arg4: number, arg5: any, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        removeBlockEntity(arg0: BlockPos_): any;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        isStateAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.BlockState>): any;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        getSectionIndexFromSectionY(arg0: number): number;
        getServer(): Internal.MinecraftServer;
        getRandomPlayer(): Internal.ServerPlayer;
        setSkyFlashTime(arg0: number): any;
        self(): Internal.Level;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        getEntity(arg0: Internal.UUID_): Internal.Entity;
        sectionsToVillage(arg0: Internal.SectionPos_): number;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        getMapData(arg0: string): Internal.MapItemSavedData;
        getMaxEntityRadius(): any;
        handler$cfg000$tickChunk(chunk: Internal.LevelChunk_, randomTickSpeed: number, ci: Internal.CallbackInfo_): any;
        "shouldTickBlocksAt(long)"(arg0: number): any;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): any;
        clearBlockEvents(arg0: Internal.BoundingBox_): any;
        getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getModelDataManager(): Internal.ModelDataManager;
        findNearestMapStructure(arg0: Internal.TagKey_<Internal.Structure>, arg1: BlockPos_, arg2: number, arg3: any): BlockPos;
        getData(): Internal.AttachedData<any>;
        getRainLevel(arg0: number): number;
        loadBlockEntity_HammerLib(arg0: Internal.BlockEntity_): any;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): any;
        isOutsideBuildHeight(arg0: number): any;
        getEntities(): Internal.EntityArrayList;
        spawnParticles(options: Internal.ParticleOptions_, overrideLimiter: any, x: any, y: any, z: any, vx: any, vy: any, vz: any, count: number, speed: any): any;
        getNearestPlayer(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        globalLevelEvent(arg0: number, arg1: BlockPos_, arg2: number): any;
        addDuringPortalTeleport(arg0: Internal.ServerPlayer_): any;
        onStructureStartsAvailable(arg0: Internal.ChunkAccess_): any;
        sendBlockUpdated(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: number): any;
        levelEvent(arg0: number, arg1: BlockPos_, arg2: number): any;
        isVillage(arg0: BlockPos_): any;
        observable$track(entity: Internal.Entity_, consumer: Internal.Consumer_<any>): any;
        updateNeighbourForOutputSignal(arg0: BlockPos_, arg1: Internal.Block_): any;
        hashCode(): number;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        close(): any;
        isOverworld(): any;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: any, arg4: any, arg5: any, arg6: Internal.AABB_): T;
        playSound(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): any;
        resetEmptyTime(): any;
        isRaining(): any;
        getLevelData(): Internal.LevelData;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        getPlayers(arg0: Internal.Predicate_<Internal.ServerPlayer>, arg1: number): Internal.List<Internal.ServerPlayer>;
        updateNeighborsAt(arg0: BlockPos_, arg1: Internal.Block_): any;
        getSectionYFromSectionIndex(arg0: number): number;
        removeBlock(arg0: BlockPos_, arg1: any): any;
        shouldTickDeath(arg0: Internal.Entity_): any;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_): any;
        getChunkAt(arg0: BlockPos_): Internal.LevelChunk;
        isClientSide(): any;
        isThundering(): any;
        playSeededSound(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.Holder_<Internal.SoundEvent>, arg3: Internal.SoundSource_, arg4: number, arg5: number, arg6: number): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): any;
        disconnect(): any;
        addWorldGenChunkEntities(arg0: Internal.Stream_<Internal.Entity>): any;
        sendParticles<T extends Internal.ParticleOptions>(arg0: Internal.ServerPlayer_, arg1: T, arg2: any, arg3: any, arg4: any, arg5: any, arg6: number, arg7: any, arg8: any, arg9: any, arg10: any): any;
        blockEntityChanged(arg0: BlockPos_): any;
        "isVillage(net.minecraft.core.SectionPos)"(arg0: Internal.SectionPos_): any;
        static isInSpawnableBounds(arg0: BlockPos_): any;
        getRaidAt(arg0: BlockPos_): Internal.Raid;
        getClass(): typeof any;
        destroyBlock(arg0: BlockPos_, arg1: any, arg2: Internal.Entity_, arg3: number): any;
        getDataStorage(): Internal.DimensionDataStorage;
        getSeaLevel(): number;
        getSectionIndex(arg0: number): number;
        ensureCanWrite(arg0: BlockPos_): any;
        setSpawnSettings(arg0: any, arg1: any): any;
        redirect$beg000$observable$onTickLiquid(state: Internal.FluidState_, level: Internal.Level_, pos: BlockPos_): any;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: any, arg1: any, arg2: any, arg3: any, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        destroyBlock(arg0: BlockPos_, arg1: any, arg2: Internal.Entity_): any;
        getBlock(x: number, y: number, z: number): Internal.BlockContainerJS;
        getHeight(): number;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,java.util.function.Predicate,java.util.List)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.Predicate_<T>, arg2: Internal.List_<T>): any;
        handler$cfg000$adastra$init(server: Internal.MinecraftServer_, dispatcher: Internal.Executor_, levelStorageAccess: Internal.LevelStorageSource$LevelStorageAccess_, serverLevelData: Internal.ServerLevelData_, dimension: Internal.ResourceKey_<any>, levelStem: Internal.LevelStem_, progressListener: Internal.ChunkProgressListener_, isDebug: any, biomeZoomSeed: number, customSpawners: Internal.List_<any>, tickTime: any, randomSequences: Internal.RandomSequences_, ci: Internal.CallbackInfo_): any;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): any;
        addDuringTeleport(arg0: Internal.Entity_): any;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        shouldTickBlocksAt(arg0: number): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,java.util.function.Predicate,java.util.List,int)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.Predicate_<T>, arg2: Internal.List_<T>, arg3: number): any;
        getSharedSpawnAngle(): number;
        redirect$beg000$observable$onTickBlock(state: Internal.BlockState_, level: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_): any;
        isRainingAt(arg0: BlockPos_): any;
        getDayTime(): number;
        setTime(time: number): any;
        isNaturalSpawningAllowed(arg0: BlockPos_): any;
        setWeatherParameters(arg0: number, arg1: number, arg2: any, arg3: any): any;
        getBlockState(arg0: BlockPos_): Internal.BlockState;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: any, arg4: any, arg5: any): Internal.Optional<Vec3d>;
        getPortalForcer(): Internal.PortalForcer;
        getBlockFloorHeight(arg0: BlockPos_): any;
        getBlockRandomPos(arg0: number, arg1: number, arg2: number, arg3: number): BlockPos;
        sendPacketToServer(arg0: Internal.Packet_<any>): any;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        addParticle(arg0: Internal.ParticleOptions_, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any): any;
        getCurrentDifficultyAt(arg0: BlockPos_): Internal.DifficultyInstance;
        guardEntityTick<T extends Internal.Entity>(arg0: Internal.Consumer_<T>, arg1: T): any;
        spawnFireworks(x: any, y: any, z: any, f: Internal.FireworksJS_): any;
        mayInteract(arg0: Internal.Player_, arg1: BlockPos_): any;
        canSeeSkyFromBelowWater(arg0: BlockPos_): any;
        wait(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        levelEvent(arg0: Internal.Player_, arg1: number, arg2: BlockPos_, arg3: number): any;
        hasChunk(arg0: number, arg1: number): any;
        neighborChanged(arg0: BlockPos_, arg1: Internal.Block_, arg2: BlockPos_): any;
        destroyBlockProgress(arg0: number, arg1: BlockPos_, arg2: number): any;
        getMoonBrightness(): number;
        /**
         * @deprecated
        */
        setDragonFight(arg0: Internal.EndDragonFight_): any;
        isLoaded(arg0: BlockPos_): any;
        markAndNotifyBlock(arg0: BlockPos_, arg1: Internal.LevelChunk_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: number, arg5: number): any;
        broadcastDamageEvent(arg0: Internal.Entity_, arg1: DamageSource_): any;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        explode(arg0: Internal.Entity_, arg1: any, arg2: any, arg3: any, arg4: number, arg5: any, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        gameEvent(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): any;
        "getBlock(net.minecraft.world.level.block.entity.BlockEntity)"(blockEntity: Internal.BlockEntity_): Internal.BlockContainerJS;
        getStructureManager(): Internal.StructureTemplateManager;
        getProfilerSupplier(): Internal.Supplier<Internal.ProfilerFiller>;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        "explode(net.minecraft.world.entity.Entity,double,double,double,float,boolean,net.minecraft.world.level.Level$ExplosionInteraction)"(arg0: Internal.Entity_, arg1: any, arg2: any, arg3: any, arg4: number, arg5: any, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        unloadBlockEntity_HammerLib(arg0: Internal.BlockEntity_): any;
        static makeObsidianPlatform(arg0: Internal.ServerLevel_): any;
        isAreaLoaded(arg0: BlockPos_, arg1: number): any;
        static traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        getSeed(): number;
        addWithUUID(arg0: Internal.Entity_): any;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        getAllEntities(): Internal.Iterable<Internal.Entity>;
        createEntityList(entities: Internal.Collection_<Internal.Entity>): Internal.EntityArrayList;
        isNight(): any;
        unload(arg0: Internal.LevelChunk_): any;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: any, arg3: any, arg4: any): Internal.Player;
        getThunderLevel(arg0: number): number;
        getBiomeManager(): Internal.BiomeManager;
        getEntitiesWithin(aabb: Internal.AABB_): Internal.EntityArrayList;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        canSleepThroughNights(): any;
        blockUpdated(arg0: BlockPos_, arg1: Internal.Block_): any;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        onReputationEvent(arg0: Internal.ReputationEventType_, arg1: Internal.Entity_, arg2: Internal.ReputationEventHandler_): any;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: any, arg4: any, arg5: any, arg6: number, arg7: any, arg8: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        shouldTickBlocksAt(arg0: BlockPos_): any;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): any;
        getNearestPlayer(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Player;
        getDisplayName(): net.minecraft.network.chat.Component;
        "playSeededSound(net.minecraft.world.entity.player.Player,double,double,double,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float,long)"(arg0: Internal.Player_, arg1: any, arg2: any, arg3: any, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): any;
        handler$cfg000$adastra$tick(hasTimeLeft: Internal.BooleanSupplier_, ci: Internal.CallbackInfo_): any;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): any;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: any, arg2: any, arg3: any): Internal.Player;
        getMaxBuildHeight(): number;
        getDimensionKey(): Internal.ResourceKey<Internal.Level>;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.Predicate_<T>): Internal.List<T>;
        setChunkForced(arg0: number, arg1: number, arg2: any): any;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): any;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>, arg4: number): any;
        "playSound(net.minecraft.world.entity.player.Player,net.minecraft.world.entity.Entity,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        getBlockTicks(): Internal.LevelTickAccess<any>;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        isFluidAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.FluidState>): any;
        redirect$beg000$observable$onTickPassenger(entity: Internal.Entity_): any;
        getWorldBorder(): Internal.WorldBorder;
        toString(): string;
        notifyAll(): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): any;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: any, arg4: any, arg5: any, arg6: number, arg7: any, arg8: Internal.Level$ExplosionInteraction_, arg9: any): Internal.Explosion;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: any): Internal.Player;
        createFireworks(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: Internal.CompoundTag_): any;
        "shouldTickBlocksAt(net.minecraft.core.BlockPos)"(arg0: BlockPos_): any;
        reviveCaps(): any;
        handler$zzf000$tickBlockEntities_HammerLib(arg0: Internal.CallbackInfo_): any;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        static getLoadedBlockEntities(arg0: Internal.Level_): Internal.List<Internal.BlockEntity>;
        "playSound(net.minecraft.world.entity.player.Player,net.minecraft.core.BlockPos,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): any;
        getNearestPlayer(arg0: Internal.Entity_, arg1: any): Internal.Player;
        static same(arg0: any, arg1: any): any;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.Predicate_<T>, arg2: Internal.List_<T>): any;
        static create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        getPartEntities(): Internal.Collection<Internal.PartEntity<any>>;
        sendParticles<T extends Internal.ParticleOptions>(arg0: T, arg1: any, arg2: any, arg3: any, arg4: number, arg5: any, arg6: any, arg7: any, arg8: any): number;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        isHandlingTick(): any;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): any;
        getDimension(): ResourceLocation;
        static unloadBlockEntity(arg0: Internal.Level_, arg1: Internal.BlockEntity_): any;
        enabledFeatures(): Internal.FeatureFlagSet;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Level>): any;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: any, arg4: any, arg5: any): T;
        /**
         * @deprecated
        */
        getEntityOrPart(arg0: number): Internal.Entity;
        getDragons(): Internal.List<Internal.EnderDragon>;
        findLightningRod(arg0: BlockPos_): Internal.Optional<BlockPos>;
        static loadBlockEntity(arg0: Internal.Level_, arg1: Internal.BlockEntity_): any;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        playLocalSound(arg0: any, arg1: any, arg2: any, arg3: Internal.SoundEvent_, arg4: Internal.SoundSource_, arg5: number, arg6: number, arg7: any): any;
        addFreshEntityWithPassengers(arg0: Internal.Entity_): any;
        structureManager(): Internal.StructureManager;
        blockEvent(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: number): any;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        abstract adastra$getParts(): Internal.Int2ObjectMap<Internal.Entity>;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        updateSleepingPlayerList(): any;
        fillReportDetails(arg0: Internal.CrashReport_): Internal.CrashReportCategory;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): any;
        noCollision(arg0: Internal.Entity_): any;
        getLevel(): this;
        tickChunk(arg0: Internal.LevelChunk_, arg1: number): any;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getBestNeighborSignal(arg0: BlockPos_): number;
        setBlocksDirty(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): any;
        wait(arg0: number, arg1: number): any;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Player;
        noCollision(arg0: Internal.AABB_): any;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        getLightEngine(): Internal.LevelLightEngine;
        setCurrentlyGenerating(arg0: Internal.Supplier_<string>): any;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): any;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): any;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: any): Internal.ChunkAccess;
        tell(message: net.minecraft.network.chat.Component_): any;
        getLogicalHeight(): number;
        isRaided(arg0: BlockPos_): any;
        addLegacyChunkEntities(arg0: Internal.Stream_<Internal.Entity>): any;
        getRaids(): Internal.Raids;
        getPlayers(): Internal.EntityArrayList;
        getDragonFight(): Internal.EndDragonFight;
        getEntity(arg0: number): Internal.Entity;
        runCommand(command: string): number;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.Predicate_<T>): Internal.List<T>;
        isFlat(): any;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: Vec3d_, arg4: number, arg5: any, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        get maxSection(): number
        get random(): Internal.RandomSource
        get persistentData(): Internal.CompoundTag
        get fluidTicks(): Internal.LevelTickAccess<any>
        get randomSequences(): Internal.RandomSequences
        get GUID(): Internal.UUID
        get name(): net.minecraft.network.chat.Component
        get difficulty(): Internal.Difficulty
        get forcedChunks(): Internal.LongSet
        get time(): number
        get freeMapId(): number
        get sectionsCount(): number
        get profiler(): Internal.ProfilerFiller
        get side(): Internal.ScriptType
        get chunkSource(): Internal.ChunkSource
        get scoreboard(): Internal.Scoreboard
        get poiManager(): Internal.PoiManager
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get recipeManager(): Internal.RecipeManager
        get maxLightLevel(): number
        set thunderLevel(arg0: number)
        set blockEntity(arg0: Internal.BlockEntity_)
        set dayTime(arg0: number)
        get skyDarken(): number
        get minBuildHeight(): number
        get gameRules(): Internal.GameRules
        get watchdogStats(): string
        set rainLevel(arg0: number)
        get minSection(): number
        get sharedSpawnPos(): BlockPos
        get loadedBlockEntities_HammerLib(): Internal.List<any>
        get moonPhase(): number
        get server(): Internal.MinecraftServer
        get randomPlayer(): Internal.ServerPlayer
        set skyFlashTime(arg0: number)
        get maxEntityRadius(): any
        get modelDataManager(): Internal.ModelDataManager
        get data(): Internal.AttachedData<any>
        get entities(): Internal.EntityArrayList
        get levelData(): Internal.LevelData
        get class(): typeof any
        get dataStorage(): Internal.DimensionDataStorage
        get seaLevel(): number
        get height(): number
        get sharedSpawnAngle(): number
        get dayTime(): number
        set time(time: number)
        get portalForcer(): Internal.PortalForcer
        get moonBrightness(): number
        /**
         * @deprecated
        */
        set dragonFight(arg0: Internal.EndDragonFight_)
        get structureManager(): Internal.StructureTemplateManager
        get profilerSupplier(): Internal.Supplier<Internal.ProfilerFiller>
        get seed(): number
        get allEntities(): Internal.Iterable<Internal.Entity>
        get biomeManager(): Internal.BiomeManager
        get displayName(): net.minecraft.network.chat.Component
        get maxBuildHeight(): number
        get dimensionKey(): Internal.ResourceKey<Internal.Level>
        get blockTicks(): Internal.LevelTickAccess<any>
        get worldBorder(): Internal.WorldBorder
        get partEntities(): Internal.Collection<Internal.PartEntity<any>>
        get dimension(): ResourceLocation
        get dragons(): Internal.List<Internal.EnderDragon>
        get level(): Internal.ServerLevel
        get lightEngine(): Internal.LevelLightEngine
        set currentlyGenerating(arg0: Internal.Supplier_<string>)
        get logicalHeight(): number
        get raids(): Internal.Raids
        get players(): Internal.EntityArrayList
        get dragonFight(): Internal.EndDragonFight
        static readonly RAIN_DURATION: (Internal.UniformInt) & (Internal.IntProvider);
        static readonly END_SPAWN_POINT: (BlockPos) & (BlockPos);
        static readonly THUNDER_DURATION: (Internal.UniformInt) & (Internal.IntProvider);
        noSave: any;
        readonly serverLevelData: Internal.ServerLevelData;
        static readonly RAIN_DELAY: (Internal.UniformInt) & (Internal.IntProvider);
        readonly entityManager: Internal.PersistentEntitySectionManager<Internal.Entity>;
    }
    type ServerLevel_ = ServerLevel;
    class BackpackUpgradeRecipe extends Internal.ShapedRecipe implements Internal.IWrapperRecipe<Internal.ShapedRecipe> {
        constructor(arg0: Internal.ShapedRecipe_)
        static callKeyFromJson_$md$cec016$8(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callShrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson_$md$cec016$0(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static bookshelf$patternFromJson_$md$cec016$2(arg0: Internal.JsonArray_): string[];
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        notify(): any;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static callShrink_$md$cec016$b(...arg0: string[]): string[];
        getId(): ResourceLocation;
        static callDissolvePattern_$md$cec016$a(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static bookshelf$dissolvePattern_$md$cec016$3(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        isSpecial(): any;
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeGetPattern(arg0: Internal.JsonArray_): string[];
        static invokeCreatePatternMatrix(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        getWidth(): number;
        static invokeRemovePadding_$md$cec016$6(...arg0: string[]): string[];
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static setCraftingSize(arg0: number, arg1: number): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getCompose(): Internal.Recipe<any>;
        static itemStackFromJson(arg0: Internal.JsonObject_): Internal.ItemStack;
        getType(): ResourceLocation;
        static dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeReadSymbols(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static callKeyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        wait(): any;
        static callPatternFromJson_$md$cec016$9(arg0: Internal.JsonArray_): string[];
        isIncomplete(): any;
        static callDissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: number, arg2: number, arg3: any): any;
        getClass(): typeof any;
        static keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        getSchema(): Internal.RecipeSchema;
        static invokeCreatePatternMatrix_$md$cec016$7(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): any;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static bookshelf$shrink_$md$cec016$1(...arg0: string[]): string[];
        getHeight(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getRecipeWidth(): number;
        static invokeGetPattern_$md$cec016$5(arg0: Internal.JsonArray_): string[];
        notifyAll(): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static patternFromJson(arg0: Internal.JsonArray_): string[];
        static shrink(...arg0: string[]): string[];
        setGroup(group: string): any;
        getResult(): Internal.ItemStack;
        static itemFromJson(arg0: Internal.JsonObject_): Internal.Item;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        hashCode(): number;
        getRecipeHeight(): number;
        static invokeRemovePadding(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        static invokeReadSymbols_$md$cec016$4(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callPatternFromJson(arg0: Internal.JsonArray_): string[];
        equals(arg0: any): any;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get id(): ResourceLocation
        get width(): number
        get compose(): Internal.Recipe<any>
        get type(): ResourceLocation
        get class(): typeof any
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get recipeWidth(): number
        set group(group: string)
        get result(): Internal.ItemStack
        get recipeHeight(): number
        get orCreateId(): ResourceLocation
        static readonly REGISTERED_RECIPES: Internal.Set<ResourceLocation>;
    }
    type BackpackUpgradeRecipe_ = BackpackUpgradeRecipe;
    class ResearchRecipeBuilder$StationRecipeBuilder extends Internal.ResearchRecipeBuilder<Internal.ResearchRecipeBuilder$StationRecipeBuilder> {
        constructor()
        getClass(): typeof any;
        EUt(arg0: number): this;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        researchId(arg0: string): this;
        researchStack(arg0: Internal.ItemStack_): this;
        hashCode(): number;
        wait(): any;
        build(): Internal.GTRecipeBuilder$ResearchRecipeEntry;
        wait(arg0: number): any;
        CWUt(arg0: number, arg1: number): this;
        CWUt(arg0: number): this;
        equals(arg0: any): any;
        getDefaultDataItem(): Internal.ItemStack;
        dataStack(arg0: Internal.ItemStack_): this;
        get class(): typeof any
        get defaultDataItem(): Internal.ItemStack
        static readonly DEFAULT_STATION_TOTAL_CWUT: (4000) & (number);
        static readonly DEFAULT_STATION_EUT: (30720) & (number);
    }
    type ResearchRecipeBuilder$StationRecipeBuilder_ = ResearchRecipeBuilder$StationRecipeBuilder;
    class NoOpFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): any;
        notifyAll(): any;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): any;
        notify(): any;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): any;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): any;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        static isDirt(arg0: Internal.BlockState_): any;
        equals(arg0: any): any;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type NoOpFeature_ = NoOpFeature;
    class LootDataId <T> extends Internal.Record {
        constructor(arg0: Internal.LootDataType_<T>, arg1: ResourceLocation_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        type(): Internal.LootDataType<T>;
        location(): ResourceLocation;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type LootDataId_<T> = LootDataId<T>;
    interface Byte2ObjectMap <V> extends Internal.Byte2ObjectFunction<V>, Internal.Map<number, V> {
        abstract containsValue(arg0: any): any;
        replaceAll(arg0: Internal.BiFunction_<number, V, V>): any;
        "apply(java.lang.Byte)"(arg0: number): V;
        "replace(java.lang.Byte,java.lang.Object)"(arg0: number, arg1: V): V;
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        abstract putAll(arg0: Internal.Map_<number, V>): any;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2ObjectFunction<V>;
        "put(byte,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        apply(arg0: number): V;
        values(): Internal.Collection<any>;
        composeByte(arg0: Internal.Byte2ByteFunction_): Internal.Byte2ObjectFunction<V>;
        apply(arg0: number): V;
        "replace(byte,java.lang.Object)"(arg0: any, arg1: V): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<number, V>>;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        abstract defaultReturnValue(): V;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): any;
        "computeIfAbsent(byte,java.util.function.IntFunction)"(arg0: any, arg1: Internal.IntFunction_<V>): V;
        "compute(java.lang.Byte,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        replace(arg0: number, arg1: V, arg2: V): any;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Byte2ShortFunction;
        replace(arg0: any, arg1: V, arg2: V): any;
        "computeIfAbsent(byte,it.unimi.dsi.fastutil.bytes.Byte2ObjectFunction)"(arg0: any, arg1: Internal.Byte2ObjectFunction_<V>): V;
        of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        put(arg0: any, arg1: V): V;
        putIfAbsent(arg0: any, arg1: V): V;
        "merge(java.lang.Byte,java.lang.Object,java.util.function.BiFunction)"(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Byte2LongFunction;
        "remove(byte)"(arg0: any): V;
        "replace(byte,java.lang.Object,java.lang.Object)"(arg0: any, arg1: V, arg2: V): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        computeIfAbsent(arg0: any, arg1: Internal.IntFunction_<V>): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Byte2ReferenceFunction<T>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        remove(arg0: any, arg1: any): any;
        compute(arg0: any, arg1: Internal.BiFunction_<number, V, V>): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        replace(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: any, arg1: Internal.Byte2ObjectFunction_<V>): V;
        computeIfAbsent(arg0: number, arg1: Internal.Function_<number, V>): V;
        abstract size(): number;
        "computeIfPresent(byte,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<number, V, V>): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        "compute(byte,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<number, V, V>): V;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        computeIfAbsent(arg0: any, arg1: Internal.Byte2ObjectFunction_<V>): V;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2ObjectFunction<V>;
        "computeIfPresent(java.lang.Byte,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Byte2ByteFunction;
        keySet(): Internal.Set<any>;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2ObjectFunction<V>;
        "getOrDefault(byte,java.lang.Object)"(arg0: any, arg1: V): V;
        abstract get(arg0: any): V;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        remove(arg0: any): V;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Byte2DoubleFunction;
        remove(arg0: any, arg1: any): any;
        replace(arg0: number, arg1: V): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        abstract byte2ObjectEntrySet(): Internal.ObjectSet<Internal.Byte2ObjectMap$Entry<V>>;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2ObjectFunction<V>;
        "putIfAbsent(java.lang.Byte,java.lang.Object)"(arg0: number, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        abstract defaultReturnValue(arg0: V): any;
        abstract "containsKey(byte)"(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        "replace(java.lang.Byte,java.lang.Object,java.lang.Object)"(arg0: number, arg1: V, arg2: V): any;
        abstract isEmpty(): any;
        "remove(byte,java.lang.Object)"(arg0: any, arg1: any): any;
        computeIfPresent(arg0: any, arg1: Internal.BiFunction_<number, V, V>): V;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Byte2ObjectFunction<T>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): any;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Byte2FloatFunction;
        forEach(arg0: Internal.BiConsumer_<number, V>): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        abstract containsKey(arg0: any): any;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Byte2CharFunction;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        abstract "get(byte)"(arg0: any): V;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2ObjectFunction<V>;
        "merge(byte,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        merge(arg0: any, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        "computeIfAbsent(java.lang.Byte,java.util.function.Function)"(arg0: number, arg1: Internal.Function_<number, V>): V;
        putIfAbsent(arg0: number, arg1: V): V;
        "putIfAbsent(byte,java.lang.Object)"(arg0: any, arg1: V): V;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2ObjectFunction<V>;
        abstract hashCode(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "put(java.lang.Byte,java.lang.Object)"(arg0: number, arg1: V): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Byte2IntFunction;
        /**
         * @deprecated
        */
        "apply(int)"(arg0: number): V;
        abstract equals(arg0: any): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Byte2ObjectMap_<V> = Byte2ObjectMap<V>;
    class LevelStorageSource$LevelStorageAccess implements Internal.AutoCloseable {
        getClass(): typeof any;
        saveDataTag(arg0: Internal.RegistryAccess_, arg1: Internal.WorldData_, arg2: Internal.CompoundTag_): any;
        checkLock(): any;
        notify(): any;
        makeWorldBackup(): number;
        getSummary(): Internal.LevelSummary;
        wait(arg0: number, arg1: number): any;
        readAdditionalLevelSaveData(): any;
        renameLevel(arg0: string): any;
        saveDataTag(arg0: Internal.RegistryAccess_, arg1: Internal.WorldData_): any;
        deleteLevel(): any;
        getLevelPath(arg0: Internal.LevelResource_): Internal.Path;
        toString(): string;
        getLevelId(): string;
        getWorldDir(): Internal.Path;
        notifyAll(): any;
        getDataConfiguration(): Internal.WorldDataConfiguration;
        getDimensionPath(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Path;
        hashCode(): number;
        getDataTag(arg0: Internal.DynamicOps_<Internal.Tag>, arg1: Internal.WorldDataConfiguration_, arg2: Internal.Registry_<Internal.LevelStem>, arg3: Internal.Lifecycle_): com.mojang.datafixers.util.Pair<Internal.WorldData, Internal.WorldDimensions$Complete>;
        wait(): any;
        close(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        createPlayerStorage(): Internal.PlayerDataStorage;
        getIconFile(): Internal.Optional<Internal.Path>;
        get class(): typeof any
        get summary(): Internal.LevelSummary
        get levelId(): string
        get worldDir(): Internal.Path
        get dataConfiguration(): Internal.WorldDataConfiguration
        get iconFile(): Internal.Optional<Internal.Path>
        readonly levelId: string;
    }
    type LevelStorageSource$LevelStorageAccess_ = LevelStorageSource$LevelStorageAccess;
    interface GenericDeclaration extends Internal.AnnotatedElement {
        getAnnotationsByType<T extends Internal.Annotation>(arg0: T): T[];
        getDeclaredAnnotation<T extends Internal.Annotation>(arg0: T): T;
        getDeclaredAnnotationsByType<T extends Internal.Annotation>(arg0: T): T[];
        abstract getAnnotation<T extends Internal.Annotation>(arg0: T): T;
        abstract getAnnotations(): Internal.Annotation[];
        abstract getTypeParameters(): any[];
        abstract getDeclaredAnnotations(): Internal.Annotation[];
        isAnnotationPresent(arg0: typeof Internal.Annotation): any;
        get annotations(): Internal.Annotation[]
        get typeParameters(): any[]
        get declaredAnnotations(): Internal.Annotation[]
    }
    type GenericDeclaration_ = GenericDeclaration;
    interface BiomeSeedProvider {
        getBiomeSeed(arg0: Internal.ClientLevel_): number;
        abstract sodium$getBiomeSeed(): number;
        (): number;
    }
    type BiomeSeedProvider_ = BiomeSeedProvider | (()=> number);
    class DirectStorage <T> implements Internal.Consumer<T>, Internal.Supplier<T> {
        constructor(arg0: Internal.Consumer_<T>, arg1: Internal.Supplier_<T>)
        getClass(): typeof any;
        toString(): string;
        apply(arg0: Internal.UnaryOperator_<T>): T;
        static constant<T>(arg0: T): Internal.DirectStorage<T>;
        notifyAll(): any;
        static create<T>(arg0: Internal.Consumer_<T>, arg1: Internal.Supplier_<T>): Internal.DirectStorage<T>;
        static delegate<T>(arg0: Internal.Supplier_<Internal.DirectStorage<T>>): Internal.DirectStorage<T>;
        static allocate<T>(arg0: T): Internal.DirectStorage<T>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        accept(arg0: T): any;
        hashCode(): number;
        andThen(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        wait(): any;
        wait(arg0: number): any;
        static allocate<T>(): Internal.DirectStorage<T>;
        get(): T;
        static readonly<T>(arg0: Internal.Supplier_<T>): Internal.DirectStorage<T>;
        equals(arg0: any): any;
        set(arg0: T): any;
        get class(): typeof any
    }
    type DirectStorage_<T> = DirectStorage<T>;
    class ModelDataManager {
        constructor(arg0: Internal.Level_)
        getClass(): typeof any;
        toString(): string;
        requestRefresh(arg0: Internal.BlockEntity_): any;
        notifyAll(): any;
        getAt(arg0: Internal.ChunkPos_): Internal.Map<BlockPos, Internal.ModelData>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        getAt(arg0: BlockPos_): Internal.ModelData;
        equals(arg0: any): any;
        static onChunkUnload(arg0: Internal.ChunkEvent$Unload_): any;
        "getAt(net.minecraft.core.BlockPos)"(arg0: BlockPos_): Internal.ModelData;
        "getAt(net.minecraft.world.level.ChunkPos)"(arg0: Internal.ChunkPos_): Internal.Map<BlockPos, Internal.ModelData>;
        get class(): typeof any
    }
    type ModelDataManager_ = ModelDataManager;
    class ModFileScanData$AnnotationData extends Internal.Record {
        constructor(annotationType: org.objectweb.asm.Type_, targetType: Internal.ElementType_, clazz: org.objectweb.asm.Type_, memberName: string, annotationData: Internal.Map_<string, any>)
        getClass(): typeof any;
        toString(): string;
        clazz(): org.objectweb.asm.Type;
        notifyAll(): any;
        annotationData(): Internal.Map<string, any>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        memberName(): string;
        wait(): any;
        wait(arg0: number): any;
        targetType(): Internal.ElementType;
        equals(arg0: any): any;
        annotationType(): org.objectweb.asm.Type;
        get class(): typeof any
    }
    type ModFileScanData$AnnotationData_ = ModFileScanData$AnnotationData;
    abstract class MultifaceBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        static unpack(arg0: any): Internal.Set<Internal.Direction>;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        static getFaceProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        abstract getSpreader(): Internal.MultifaceSpreader;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        isValidStateForPlacement(arg0: Internal.BlockGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canAttachTo(arg0: Internal.BlockGetter_, arg1: Internal.Direction_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        static pack(arg0: Internal.Collection_<Internal.Direction>): any;
        static availableFaces(arg0: Internal.BlockState_): Internal.Set<Internal.Direction>;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        getStateForPlacement(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        static hasFace(arg0: Internal.BlockState_, arg1: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get spreader(): Internal.MultifaceSpreader
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type MultifaceBlock_ = MultifaceBlock;
    class Explosion {
        constructor(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: any, arg3: any, arg4: any, arg5: number, arg6: any, arg7: Internal.Explosion$BlockInteraction_)
        constructor(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: any, arg3: any, arg4: any, arg5: number, arg6: any, arg7: Internal.Explosion$BlockInteraction_, arg8: Internal.List_<BlockPos>)
        constructor(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: any, arg3: any, arg4: any, arg5: number, arg6: Internal.List_<BlockPos>)
        constructor(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: DamageSource_, arg3: Internal.ExplosionDamageCalculator_, arg4: any, arg5: any, arg6: any, arg7: number, arg8: any, arg9: Internal.Explosion$BlockInteraction_)
        getClass(): typeof any;
        getDamageSource(): DamageSource;
        getPosition(): Vec3d;
        getIndirectSourceEntity(): Internal.LivingEntity;
        toString(): string;
        getDirectSourceEntity(): Internal.Entity;
        getExploder(): Internal.Entity;
        finalizeExplosion(arg0: any): any;
        explode(): any;
        notifyAll(): any;
        notify(): any;
        interactsWithBlocks(): any;
        wait(arg0: number, arg1: number): any;
        getToBlow(): Internal.List<BlockPos>;
        static getSeenPercent(arg0: Vec3d_, arg1: Internal.Entity_): number;
        clearToBlow(): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getHitPlayers(): Internal.Map<Internal.Player, Vec3d>;
        get class(): typeof any
        get damageSource(): DamageSource
        get position(): Vec3d
        get indirectSourceEntity(): Internal.LivingEntity
        get directSourceEntity(): Internal.Entity
        get exploder(): Internal.Entity
        get toBlow(): Internal.List<BlockPos>
        get hitPlayers(): Internal.Map<Internal.Player, Vec3d>
        readonly blockInteraction: Internal.Explosion$BlockInteraction;
        radius: number;
        source: Internal.Entity;
    }
    type Explosion_ = Explosion;
    class ScreenEvent$CharacterTyped extends Internal.ScreenEvent {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: any, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        getModifiers(): number;
        getScreen(): Internal.Screen;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        getCodePoint(): any;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get modifiers(): number
        get screen(): Internal.Screen
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get codePoint(): any
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$CharacterTyped_ = ScreenEvent$CharacterTyped;
    interface ItemForgeAccessor {
        abstract puzzleslib$setRenderProperties(arg0: any): any;
        abstract puzzleslib$getRenderProperties(): any;
    }
    type ItemForgeAccessor_ = ItemForgeAccessor;
    interface ICraftingExecutor {
    }
    type ICraftingExecutor_ = ICraftingExecutor;
    interface LongConsumer {
        andThen(arg0: Internal.LongConsumer_): this;
        abstract accept(arg0: number): any;
        (arg0: number): any;
    }
    type LongConsumer_ = ((arg0: number)=> any) | LongConsumer;
    interface IActionHost {
        abstract getActionableNode(): Internal.IGridNode;
        get actionableNode(): Internal.IGridNode
        (): Internal.IGridNode_;
    }
    type IActionHost_ = IActionHost | (()=> Internal.IGridNode_);
    interface IAttributedFluid {
        abstract addAttribute(arg0: Internal.FluidAttribute_): any;
        abstract getAttributes(): Internal.Collection<Internal.FluidAttribute>;
        abstract getState(): GTFluidState;
        get attributes(): Internal.Collection<Internal.FluidAttribute>
        get state(): GTFluidState
    }
    type IAttributedFluid_ = IAttributedFluid;
    abstract class Model {
        constructor(arg0: Internal.Function_<ResourceLocation, Internal.RenderType>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        renderType(arg0: ResourceLocation_): Internal.RenderType;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        abstract renderToBuffer(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type Model_ = Model;
    class ClientboundContainerSetContentPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number, arg1: number, arg2: Internal.NonNullList_<Internal.ItemStack>, arg3: Internal.ItemStack_)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        toString(): string;
        notifyAll(): any;
        getContainerId(): number;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        getItems(): Internal.List<Internal.ItemStack>;
        hashCode(): number;
        getStateId(): number;
        wait(): any;
        handle(arg0: Internal.ClientGamePacketListener_): any;
        wait(arg0: number): any;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): any;
        getCarriedItem(): Internal.ItemStack;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get containerId(): number
        get items(): Internal.List<Internal.ItemStack>
        get stateId(): number
        get carriedItem(): Internal.ItemStack
    }
    type ClientboundContainerSetContentPacket_ = ClientboundContainerSetContentPacket;
    interface Options$FieldAccess {
        abstract "process(java.lang.String,java.lang.String)"(arg0: string, arg1: string): string;
        abstract "process(java.lang.String,boolean)"(arg0: string, arg1: any): any;
        abstract process(arg0: string, arg1: string): string;
        abstract "process(java.lang.String,float)"(arg0: string, arg1: number): number;
        abstract "process(java.lang.String,net.minecraft.client.OptionInstance)"<T>(arg0: string, arg1: Internal.OptionInstance_<T>): any;
        abstract process<T>(arg0: string, arg1: T, arg2: Internal.Function_<string, T>, arg3: Internal.Function_<T, string>): T;
        abstract process<T>(arg0: string, arg1: Internal.OptionInstance_<T>): any;
        abstract process(arg0: string, arg1: any): any;
        abstract process(arg0: string, arg1: number): number;
        abstract "process(java.lang.String,int)"(arg0: string, arg1: number): number;
        abstract process(arg0: string, arg1: number): number;
    }
    type Options$FieldAccess_ = Options$FieldAccess;
    class GTRecipeTypeUI$RecipeHolder extends Internal.Record {
        constructor(progressSupplier: Internal.DoubleSupplier_, storages: Internal.Table_<Internal.IO, RecipeCapability<any>, any>, data: Internal.CompoundTag_, conditions: Internal.List_<Internal.RecipeCondition>, isSteam: any, isHighPressure: any)
        getClass(): typeof any;
        isHighPressure(): any;
        isSteam(): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        storages(): Internal.Table<Internal.IO, RecipeCapability<any>, any>;
        wait(arg0: number, arg1: number): any;
        progressSupplier(): Internal.DoubleSupplier;
        hashCode(): number;
        conditions(): Internal.List<Internal.RecipeCondition>;
        wait(): any;
        data(): Internal.CompoundTag;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type GTRecipeTypeUI$RecipeHolder_ = GTRecipeTypeUI$RecipeHolder;
    class Class <T> implements Internal.Constable, Internal.Type, Internal.TypeDescriptor$OfField<typeof any>, Internal.Serializable, Internal.AnnotatedElement, Internal.GenericDeclaration {
        isPrimitive(): any;
        getTypeName(): string;
        isAnnotation(): any;
        getConstructors(): Internal.Constructor<any>[];
        isInstance(arg0: any): any;
        getModifiers(): number;
        static forName(arg0: Internal.Module_, arg1: string): typeof any;
        getDeclaredMethod(arg0: string, ...arg1: typeof any[]): Internal.Method;
        getEnumConstants(): T[];
        notify(): any;
        getAnnotation<A extends Internal.Annotation>(arg0: A): A;
        getAnnotatedSuperclass(): Internal.AnnotatedType;
        getRecordComponents(): any[];
        getDeclaredField(arg0: string): Internal.Field;
        getClassLoader(): Internal.ClassLoader;
        getPackageName(): string;
        static forName(arg0: string): typeof any;
        getAnnotatedInterfaces(): Internal.AnnotatedType[];
        getDeclaredFields(): Internal.Field[];
        asSubclass<U>(arg0: U): U;
        getResourceAsStream(arg0: string): Internal.InputStream;
        isLocalClass(): any;
        getDeclaredAnnotationsByType<A extends Internal.Annotation>(arg0: A): A[];
        arrayType(): Internal.TypeDescriptor$OfField<any>;
        getProtectionDomain(): Internal.ProtectionDomain;
        cast(arg0: any): T;
        getGenericSuperclass(): Internal.Type;
        isAnonymousClass(): any;
        getDeclaredConstructor(...arg0: typeof any[]): Internal.Constructor<T>;
        getMethods(): Internal.Method[];
        isNestmateOf(arg0: typeof any): any;
        isInterface(): any;
        getSuperclass(): this;
        getField(arg0: string): Internal.Field;
        getTypeParameters(): any[];
        getModule(): Internal.Module;
        toGenericString(): string;
        getFields(): Internal.Field[];
        wait(): any;
        isAssignableFrom(arg0: typeof any): any;
        getComponentType(): typeof any;
        getClass(): typeof any;
        getGenericInterfaces(): Internal.Type[];
        componentType(): typeof any;
        getEnclosingMethod(): Internal.Method;
        getEnclosingConstructor(): Internal.Constructor<any>;
        getNestMembers(): typeof any[];
        descriptorString(): string;
        wait(arg0: number, arg1: number): any;
        /**
         * @deprecated
        */
        newInstance(): T;
        isRecord(): any;
        isArray(): any;
        getName(): string;
        describeConstable(): Internal.Optional<Internal.ClassDesc>;
        isSealed(): any;
        getDeclaredAnnotations(): Internal.Annotation[];
        isAnnotationPresent(arg0: typeof Internal.Annotation): any;
        isMemberClass(): any;
        getDeclaredConstructors(): Internal.Constructor<any>[];
        getCanonicalName(): string;
        toString(): string;
        getClasses(): typeof any[];
        notifyAll(): any;
        isHidden(): any;
        isSynthetic(): any;
        getEnclosingClass(): typeof any;
        getInterfaces(): typeof any[];
        getSimpleName(): string;
        getDeclaringClass(): typeof any;
        getMethod(arg0: string, ...arg1: typeof any[]): Internal.Method;
        getSigners(): any[];
        desiredAssertionStatus(): any;
        static forName(arg0: string, arg1: any, arg2: Internal.ClassLoader_): typeof any;
        getPackage(): Internal.Package;
        hashCode(): number;
        getDeclaredMethods(): Internal.Method[];
        getConstructor(...arg0: typeof any[]): Internal.Constructor<T>;
        isEnum(): any;
        wait(arg0: number): any;
        getAnnotations(): Internal.Annotation[];
        getPermittedSubclasses(): typeof any[];
        getDeclaredAnnotation<A extends Internal.Annotation>(arg0: A): A;
        getNestHost(): typeof any;
        getDeclaredClasses(): typeof any[];
        getResource(arg0: string): Internal.URL;
        getAnnotationsByType<A extends Internal.Annotation>(arg0: A): A[];
        equals(arg0: any): any;
        get typeName(): string
        get constructors(): Internal.Constructor<any>[]
        get modifiers(): number
        get enumConstants(): T[]
        get annotatedSuperclass(): Internal.AnnotatedType
        get recordComponents(): any[]
        get classLoader(): Internal.ClassLoader
        get packageName(): string
        get annotatedInterfaces(): Internal.AnnotatedType[]
        get declaredFields(): Internal.Field[]
        get protectionDomain(): Internal.ProtectionDomain
        get genericSuperclass(): Internal.Type
        get methods(): Internal.Method[]
        get superclass(): T
        get typeParameters(): any[]
        get module(): Internal.Module
        get fields(): Internal.Field[]
        get componentType(): typeof any
        get class(): typeof any
        get genericInterfaces(): Internal.Type[]
        get enclosingMethod(): Internal.Method
        get enclosingConstructor(): Internal.Constructor<any>
        get nestMembers(): typeof any[]
        get name(): string
        get declaredAnnotations(): Internal.Annotation[]
        get declaredConstructors(): Internal.Constructor<any>[]
        get canonicalName(): string
        get classes(): typeof any[]
        get enclosingClass(): typeof any
        get interfaces(): typeof any[]
        get simpleName(): string
        get declaringClass(): typeof any
        get signers(): any[]
        get "package"(): Internal.Package
        get declaredMethods(): Internal.Method[]
        get annotations(): Internal.Annotation[]
        get permittedSubclasses(): typeof any[]
        get nestHost(): typeof any
        get declaredClasses(): typeof any[]
    }
    type Class_<T> = Class<T>;
    interface Choreographer$FrameCallback {
        abstract doFrame(arg0: Internal.Choreographer_, arg1: number): any;
        (arg0: Internal.Choreographer, arg1: number): any;
    }
    type Choreographer$FrameCallback_ = ((arg0: Internal.Choreographer, arg1: number)=> any) | Choreographer$FrameCallback;
    interface IVanillaRecipeFactory {
        /**
         * @deprecated
        */
        abstract createAnvilRecipe(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>): Internal.IJeiAnvilRecipe;
        abstract createBrewingRecipe(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_, arg3: ResourceLocation_): Internal.IJeiBrewingRecipe;
        /**
         * @deprecated
        */
        abstract createAnvilRecipe(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>): Internal.IJeiAnvilRecipe;
        /**
         * @deprecated
        */
        abstract "createAnvilRecipe(net.minecraft.world.item.ItemStack,java.util.List,java.util.List)"(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>): Internal.IJeiAnvilRecipe;
        abstract "createAnvilRecipe(net.minecraft.world.item.ItemStack,java.util.List,java.util.List,net.minecraft.resources.ResourceLocation)"(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>, arg3: ResourceLocation_): Internal.IJeiAnvilRecipe;
        abstract createBrewingRecipe(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: ResourceLocation_): Internal.IJeiBrewingRecipe;
        abstract createAnvilRecipe(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>, arg3: ResourceLocation_): Internal.IJeiAnvilRecipe;
        /**
         * @deprecated
        */
        abstract createBrewingRecipe(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): Internal.IJeiBrewingRecipe;
        /**
         * @deprecated
        */
        abstract createBrewingRecipe(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): Internal.IJeiBrewingRecipe;
        abstract createAnvilRecipe(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>, arg3: ResourceLocation_): Internal.IJeiAnvilRecipe;
        /**
         * @deprecated
        */
        abstract "createBrewingRecipe(java.util.List,net.minecraft.world.item.ItemStack,net.minecraft.world.item.ItemStack)"(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): Internal.IJeiBrewingRecipe;
        /**
         * @deprecated
        */
        abstract "createBrewingRecipe(java.util.List,java.util.List,net.minecraft.world.item.ItemStack)"(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): Internal.IJeiBrewingRecipe;
        /**
         * @deprecated
        */
        abstract "createAnvilRecipe(java.util.List,java.util.List,java.util.List)"(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>): Internal.IJeiAnvilRecipe;
        abstract "createAnvilRecipe(java.util.List,java.util.List,java.util.List,net.minecraft.resources.ResourceLocation)"(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.List_<Internal.ItemStack>, arg3: ResourceLocation_): Internal.IJeiAnvilRecipe;
        abstract "createBrewingRecipe(java.util.List,java.util.List,net.minecraft.world.item.ItemStack,net.minecraft.resources.ResourceLocation)"(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_, arg3: ResourceLocation_): Internal.IJeiBrewingRecipe;
        abstract "createBrewingRecipe(java.util.List,net.minecraft.world.item.ItemStack,net.minecraft.world.item.ItemStack,net.minecraft.resources.ResourceLocation)"(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: ResourceLocation_): Internal.IJeiBrewingRecipe;
    }
    type IVanillaRecipeFactory_ = IVanillaRecipeFactory;
    interface AccessKeyMapping {
        abstract controlling$getKey(): Internal.InputConstants$Key;
        (): Internal.InputConstants$Key_;
    }
    type AccessKeyMapping_ = (()=> Internal.InputConstants$Key_) | AccessKeyMapping;
    class HeightRangePlacement extends Internal.PlacementModifier {
        getClass(): typeof any;
        toString(): string;
        type(): Internal.PlacementModifierType<any>;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        static uniform(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_): Internal.HeightRangePlacement;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        wait(): any;
        wait(arg0: number): any;
        static triangle(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_): Internal.HeightRangePlacement;
        equals(arg0: any): any;
        static of(arg0: Internal.HeightProvider_): Internal.HeightRangePlacement;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.HeightRangePlacement>;
        readonly height: Internal.HeightProvider;
    }
    type HeightRangePlacement_ = HeightRangePlacement;
    interface IEndSpike {
        abstract betterendisland$setCrystalYOffsetFromPillarHeight(arg0: number): any;
        abstract betterendisland$getCrystalYOffset(): number;
    }
    type IEndSpike_ = IEndSpike;
    class ServerboundCommandSuggestionPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number, arg1: string)
        getCommand(): string;
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        handle(arg0: Internal.ServerGamePacketListener_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        getId(): number;
        get command(): string
        get class(): typeof any
        get id(): number
    }
    type ServerboundCommandSuggestionPacket_ = ServerboundCommandSuggestionPacket;
    class FacingPos {
        constructor(arg0: BlockPos_, arg1: Internal.Direction_)
        getClass(): typeof any;
        getPos(): BlockPos;
        getFacing(): Internal.Direction;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get pos(): BlockPos
        get facing(): Internal.Direction
    }
    type FacingPos_ = FacingPos;
    class StructureVoidBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type StructureVoidBlock_ = StructureVoidBlock;
    interface Shapes$DoubleLineConsumer {
        abstract consume(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): any;
        (arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): any;
    }
    type Shapes$DoubleLineConsumer_ = Shapes$DoubleLineConsumer | ((arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any)=> any);
    class CableBlockItem$Cable extends Internal.CableBlockItem {
        constructor(arg0: any_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        puzzleslib$setBlock(arg0: Internal.Block_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CableBlockItem$Cable_ = CableBlockItem$Cable;
    class ScreenEvent$Closing extends Internal.ScreenEvent {
        constructor()
        constructor(arg0: Internal.Screen_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        getScreen(): Internal.Screen;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$Closing_ = ScreenEvent$Closing;
    interface LogEvent extends Internal.Serializable {
        abstract getMarker(): org.apache.logging.log4j.Marker;
        abstract getThreadPriority(): number;
        /**
         * @deprecated
        */
        abstract getContextMap(): Internal.Map<string, string>;
        abstract getContextData(): Internal.ReadOnlyStringMap;
        abstract getLoggerFqcn(): string;
        abstract getNanoTime(): number;
        abstract getTimeMillis(): number;
        abstract setEndOfBatch(endOfBatch: any): any;
        abstract getLevel(): org.apache.logging.log4j.Level;
        abstract isIncludeLocation(): any;
        abstract getLoggerName(): string;
        abstract toImmutable(): this;
        abstract getThrown(): Internal.Throwable;
        abstract getInstant(): org.apache.logging.log4j.core.time.Instant;
        abstract getMessage(): org.apache.logging.log4j.message.Message;
        abstract getThreadId(): number;
        abstract isEndOfBatch(): any;
        abstract getSource(): Internal.StackTraceElement;
        abstract setIncludeLocation(locationRequired: any): any;
        abstract getThrownProxy(): Internal.ThrowableProxy;
        abstract getContextStack(): Internal.ThreadContext$ContextStack;
        abstract getThreadName(): string;
        get marker(): org.apache.logging.log4j.Marker
        get threadPriority(): number
        /**
         * @deprecated
        */
        get contextMap(): Internal.Map<string, string>
        get contextData(): Internal.ReadOnlyStringMap
        get loggerFqcn(): string
        get nanoTime(): number
        get timeMillis(): number
        set endOfBatch(endOfBatch: any)
        get level(): org.apache.logging.log4j.Level
        get loggerName(): string
        get thrown(): Internal.Throwable
        get instant(): org.apache.logging.log4j.core.time.Instant
        get message(): org.apache.logging.log4j.message.Message
        get threadId(): number
        get source(): Internal.StackTraceElement
        set includeLocation(locationRequired: any)
        get thrownProxy(): Internal.ThrowableProxy
        get contextStack(): Internal.ThreadContext$ContextStack
        get threadName(): string
    }
    type LogEvent_ = LogEvent;
    abstract class Team {
        constructor()
        getClass(): typeof any;
        abstract isAllowFriendlyFire(): any;
        toString(): string;
        notifyAll(): any;
        isAlliedTo(arg0: Internal.Team_): any;
        abstract getNameTagVisibility(): Internal.Team$Visibility;
        abstract getCollisionRule(): Internal.Team$CollisionRule;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        abstract getPlayers(): Internal.Collection<string>;
        abstract canSeeFriendlyInvisibles(): any;
        abstract getDeathMessageVisibility(): Internal.Team$Visibility;
        hashCode(): number;
        abstract getFormattedName(arg0: net.minecraft.network.chat.Component_): Internal.MutableComponent;
        wait(): any;
        abstract getName(): string;
        wait(arg0: number): any;
        abstract getColor(): Internal.ChatFormatting;
        equals(arg0: any): any;
        get class(): typeof any
        get nameTagVisibility(): Internal.Team$Visibility
        get collisionRule(): Internal.Team$CollisionRule
        get players(): Internal.Collection<string>
        get deathMessageVisibility(): Internal.Team$Visibility
        get name(): string
        get color(): Internal.ChatFormatting
    }
    type Team_ = Team;
    class KubeJSIngredientSerializer <T extends Internal.KubeJSIngredient> extends Internal.Record implements Internal.IIngredientSerializer<T> {
        constructor(fromJson: Internal.Function_<Internal.JsonObject, T>, fromNet: Internal.Function_<Internal.FriendlyByteBuf, T>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Ingredient_): any;
        parse(arg0: Internal.FriendlyByteBuf_): Internal.Ingredient;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        fromJson(): Internal.Function<Internal.JsonObject, T>;
        fromNet(): Internal.Function<Internal.FriendlyByteBuf, T>;
        parse(arg0: Internal.JsonObject_): Internal.Ingredient;
        "parse(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.Ingredient;
        wait(): any;
        wait(arg0: number): any;
        "parse(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): Internal.Ingredient;
        "write(net.minecraft.network.FriendlyByteBuf,dev.latvian.mods.kubejs.platform.forge.ingredient.KubeJSIngredient)"(buf: Internal.FriendlyByteBuf_, ingredient: T): any;
        write(buf: Internal.FriendlyByteBuf_, ingredient: T): any;
        equals(o: any): any;
        "write(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Ingredient)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Ingredient_): any;
        get class(): typeof any
    }
    type KubeJSIngredientSerializer_<T extends Internal.KubeJSIngredient> = KubeJSIngredientSerializer<T>;
    class SmokingRecipeBuilder extends Internal.AbstractCookingRecipeBuilder<Internal.SmokingRecipeBuilder> {
        constructor(arg0: Internal.IRecipeRegistrationEvent_<Internal.Recipe<any>>)
        getClass(): typeof any;
        "registerIf(java.util.function.BooleanSupplier)"(arg0: Internal.BooleanSupplier_): any;
        "registerIfAndGetId(java.util.function.Predicate)"(arg0: Internal.Predicate_<ResourceLocation>): Internal.Optional<ResourceLocation>;
        result(arg0: Internal.ItemLike_): this;
        registerAndGetId(): ResourceLocation;
        notify(): any;
        group(arg0: string): this;
        wait(arg0: number, arg1: number): any;
        "registerIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<ResourceLocation>): any;
        xp(arg0: number): this;
        cookTime(arg0: number): this;
        register(): any;
        registerIfAndGetId(arg0: Internal.Predicate_<ResourceLocation>): Internal.Optional<ResourceLocation>;
        result(arg0: Internal.ItemLike_, arg1: number): this;
        id(arg0: ResourceLocation_): this;
        registerIf(arg0: Internal.BooleanSupplier_): any;
        group(arg0: Internal.RecipeGroup_): this;
        "result(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): this;
        toString(): string;
        "group(org.zeith.hammerlib.core.adapter.recipe.RecipeGroup)"(arg0: Internal.RecipeGroup_): this;
        notifyAll(): any;
        category(arg0: Internal.CookingBookCategory_): this;
        result(arg0: Internal.ItemStack_): this;
        registerIf(arg0: Internal.Predicate_<ResourceLocation>): any;
        "registerIfAndGetId(java.util.function.BooleanSupplier)"(arg0: Internal.BooleanSupplier_): Internal.Optional<ResourceLocation>;
        input(arg0: any): this;
        hashCode(): number;
        "result(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): this;
        wait(): any;
        wait(arg0: number): any;
        getIdentifier(): ResourceLocation;
        registerIfAndGetId(arg0: Internal.BooleanSupplier_): Internal.Optional<ResourceLocation>;
        equals(arg0: any): any;
        "group(java.lang.String)"(arg0: string): this;
        get class(): typeof any
        get identifier(): ResourceLocation
    }
    type SmokingRecipeBuilder_ = SmokingRecipeBuilder;
    class NormalNoise {
        getClass(): typeof any;
        static create(arg0: Internal.RandomSource_, arg1: Internal.NormalNoise$NoiseParameters_): Internal.NormalNoise;
        toString(): string;
        maxValue(): any;
        /**
         * @deprecated
        */
        static createLegacyNetherBiome(arg0: Internal.RandomSource_, arg1: Internal.NormalNoise$NoiseParameters_): Internal.NormalNoise;
        notifyAll(): any;
        notify(): any;
        static create(arg0: Internal.RandomSource_, arg1: number, ...arg2: any[]): Internal.NormalNoise;
        wait(arg0: number, arg1: number): any;
        parityConfigString(arg0: Internal.StringBuilder_): any;
        parameters(): Internal.NormalNoise$NoiseParameters;
        hashCode(): number;
        getValue(arg0: any, arg1: any, arg2: any): any;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type NormalNoise_ = NormalNoise;
    class TagPrefix$OreType extends Internal.Record {
        constructor(stoneType: Internal.Supplier_<Internal.BlockState>, material: Internal.Supplier_<com.gregtechceu.gtceu.api.data.chemical.material.Material>, template: Internal.Supplier_<Internal.BlockBehaviour$Properties>, baseModelLocation: ResourceLocation_, isDoubleDrops: any, isSand: any, shouldDropAsItem: any)
        getClass(): typeof any;
        template(): Internal.Supplier<Internal.BlockBehaviour$Properties>;
        isSand(): any;
        toString(): string;
        isDoubleDrops(): any;
        notifyAll(): any;
        material(): Internal.Supplier<com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        baseModelLocation(): ResourceLocation;
        shouldDropAsItem(): any;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        stoneType(): Internal.Supplier<Internal.BlockState>;
        get class(): typeof any
    }
    type TagPrefix$OreType_ = TagPrefix$OreType;
    interface IDragonFight {
        abstract betterendisland$reset(arg0: any): any;
        abstract betterendisland$tickBellSound(): any;
        abstract betterendisland$setDragonRespawnStage(arg0: Internal.DragonRespawnStage_): any;
        abstract betterendisland$hasDragonEverSpawned(): any;
        abstract betterendisland$initialRespawn(): any;
        abstract betterendisland$setHasDragonEverSpawned(arg0: any): any;
        abstract betterendisland$clearVanillaPillars(): any;
        abstract betterendisland$getDragonRespawnStage(): Internal.DragonRespawnStage;
        abstract betterendisland$firstExitPortalSpawn(): any;
        abstract betterendisland$setFirstExitPortalSpawn(arg0: any): any;
        abstract betterendisland$numTimesDragonKilled(): number;
        abstract betterendisland$setNumTimesDragonKilled(arg0: number): any;
    }
    type IDragonFight_ = IDragonFight;
    class CommentedFileConfigBuilder extends Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig> {
        onFileNotFound(arg0: Internal.FileNotFoundAction_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        getClass(): typeof any;
        "defaultData(java.net.URL)"(arg0: Internal.URL_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        parsingMode(arg0: Internal.ParsingMode_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        autosave(): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        defaultData(arg0: Internal.URL_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        "defaultData(java.io.File)"(arg0: Internal.File_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        sync(): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        autoreload(): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        toString(): string;
        writingMode(arg0: Internal.WritingMode_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        notifyAll(): any;
        "defaultData(java.nio.file.Path)"(arg0: Internal.Path_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        preserveInsertionOrder(): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        defaultResource(arg0: string): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        defaultData(arg0: Internal.File_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        hashCode(): number;
        backingMapCreator(arg0: Internal.Supplier_<Internal.Map<string, any>>): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        defaultData(arg0: Internal.Path_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        wait(): any;
        wait(arg0: number): any;
        build(): Internal.CommentedFileConfig;
        charset(arg0: Internal.Charset_): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        equals(arg0: any): any;
        concurrent(): Internal.GenericBuilder<Internal.CommentedConfig, Internal.CommentedFileConfig>;
        get class(): typeof any
    }
    type CommentedFileConfigBuilder_ = CommentedFileConfigBuilder;
    interface FormattedText$ContentConsumer <T> {
        abstract accept(arg0: string): Internal.Optional<T>;
        (arg0: string): Internal.Optional_<T>;
    }
    type FormattedText$ContentConsumer_<T> = ((arg0: string)=> Internal.Optional_<T>) | FormattedText$ContentConsumer<T>;
    interface AccessorEntity {
        abstract bookshelf$createHoverEvent(): Internal.HoverEvent;
        (): Internal.HoverEvent_;
    }
    type AccessorEntity_ = AccessorEntity | (()=> Internal.HoverEvent_);
    abstract class AbstractClientPlayer extends Internal.Player implements Internal.ClientPlayerKJS {
        constructor(arg0: Internal.ClientLevel_, arg1: Internal.GameProfile_)
        getStats(): Internal.PlayerStatsJS;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        isOnFire(): any;
        onUpdateAbilities(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        sendMerchantOffers(arg0: number, arg1: Internal.MerchantOffers_, arg2: number, arg3: number, arg4: any, arg5: any): any;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        getEntityReach(): any;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        gameEvent(arg0: Internal.GameEvent_): any;
        setSelectedSlot(index: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        crit(arg0: Internal.Entity_): any;
        setMotionZ(z: any): any;
        "getInventory()"(): Internal.InventoryKJS;
        sweepAttack(): any;
        awardStat(arg0: ResourceLocation_, arg1: number): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        tryToStartFallFlying(): any;
        getShoulderEntityLeft(): Internal.CompoundTag;
        isSpectator(): any;
        attack(arg0: Internal.Entity_): any;
        stopFallFlying(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setForcedPose(arg0: Internal.Pose_): any;
        getRandomZ(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        isMiningBlock(): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        "awardStat(net.minecraft.stats.Stat)"(arg0: Internal.Stat_<any>): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        closeMenu(): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        isCloseEnough(arg0: Internal.Entity_, arg1: any): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        setMouseItem(item: Internal.ItemStack_): any;
        onGround(): any;
        sendData(channel: string, data: Internal.CompoundTag_): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        give(item: Internal.ItemStack_): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        getDigSpeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        isSelf(): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        canReach(arg0: Vec3d_, arg1: any): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getVoicePitch(): number;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getYHeadRot(): number;
        openCommandBlock(arg0: Internal.CommandBlockEntity_): any;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        isAffectedByFluids(): any;
        markFlying(): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        swing(): any;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getAbilities(): Internal.Abilities;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getDeltaMovementLerped(arg0: number): Vec3d;
        setReducedDebugInfo(arg0: any): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        notify(title: net.minecraft.network.chat.Component_, text: net.minecraft.network.chat.Component_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        addXPLevels(l: number): any;
        getX(arg0: any): any;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        sendData(channel: string): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        openMenu(arg0: Internal.MenuProvider_): Internal.OptionalInt;
        getTicksUsingItem(): number;
        getLootTable(): ResourceLocation;
        "awardStat(net.minecraft.resources.ResourceLocation,int)"(arg0: ResourceLocation_, arg1: number): any;
        getArrowCount(): number;
        "attack(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        setXp(xp: number): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        "canReach(net.minecraft.core.BlockPos,double)"(arg0: BlockPos_, arg1: any): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        getInventory(): Internal.Inventory;
        notify(): any;
        isLocalPlayer(): any;
        getFirstTick(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        getCurrentItemAttackStrengthDelay(): number;
        canCollideWith(arg0: Internal.Entity_): any;
        addExhaustion(exhaustion: number): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        magicCrit(arg0: Internal.Entity_): any;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        increaseScore(arg0: number): any;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        isSecondaryUseActive(): any;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        isModelPartShown(arg0: Internal.PlayerModelPart_): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        getScore(): number;
        isPushedByFluid(): any;
        isCapeLoaded(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getFoodData(): Internal.FoodData;
        getAirSupply(): number;
        resetRecipes(arg0: Internal.Collection_<Internal.Recipe<any>>): number;
        isPlayer(): any;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getWardenSpawnTracker(): Internal.Optional<Internal.WardenSpawnTracker>;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        isSkinLoaded(): any;
        updatingUsingItem(): any;
        startFallFlying(): any;
        canEat(arg0: any): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        "getInventory()"(): Internal.Inventory;
        getCraftingGrid(): Internal.InventoryKJS;
        getAttributes(): Internal.AttributeMap;
        isCreative(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFieldOfViewModifier(): number;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        awardStat(arg0: ResourceLocation_): any;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        openMinecartCommandBlock(arg0: Internal.BaseCommandBlock_): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        blockActionRestricted(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.GameType_): any;
        getForgePersistentData(): Internal.CompoundTag;
        isHurt(): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        jumpFromGround(): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        giveExperiencePoints(arg0: number): any;
        isAlive(): any;
        addFood(f: number, m: number): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getForcedPose(): Internal.Pose;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        resetStat(arg0: Internal.Stat_<any>): any;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getXpLevel(): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        openItemGui(arg0: Internal.ItemStack_, arg1: Internal.InteractionHand_): any;
        paint(tag: Internal.CompoundTag_): any;
        getPercentFrozen(): number;
        getBlockReach(): any;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        isElytraLoaded(): any;
        getLastDeathLocation(): Internal.Optional<Internal.GlobalPos>;
        awardStat(arg0: Internal.Stat_<any>, arg1: number): any;
        setXpLevel(l: number): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        canReach(arg0: Internal.Entity_, arg1: any): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        "canReach(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: any): any;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        notify(notification: Notification_): any;
        static same(arg0: any, arg1: any): any;
        awardStat(arg0: Internal.Stat_<any>): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        /**
         * @deprecated
        */
        getDestroySpeed(arg0: Internal.BlockState_): number;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        isReducedDebugInfo(): any;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        self(): Internal.Player;
        getVisualRotationYInDegrees(): number;
        triggerRecipeCrafted(arg0: Internal.Recipe_<any>, arg1: Internal.List_<Internal.ItemStack>): any;
        setSpeed(arg0: number): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        hasCorrectToolForDrops(arg0: Internal.BlockState_): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        sendInventoryUpdate(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        respawn(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        interactOn(arg0: Internal.Entity_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        getRandom(): Internal.RandomSource;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        playNotifySound(arg0: Internal.SoundEvent_, arg1: Internal.SoundSource_, arg2: number, arg3: number): any;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        handler$bdc000$sg$onTickEnd(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        static registerSkinTexture(arg0: ResourceLocation_, arg1: string): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        hasContainerOpen(): any;
        handler$bhj000$tryToStartFallFlying(arg0: Internal.CallbackInfoReturnable_<any>, arg1: Internal.ItemStack_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        "awardStat(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getInventoryChangeListener(): Internal.KubeJSInventoryListener;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getStages(): Internal.Stages;
        boostElytraFlight(): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        getLuck(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        updateTutorialInventoryAction(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.ClickAction_): any;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getXpNeededForNextLevel(): number;
        resetAttackStrengthTicker(): any;
        getEyeY(): any;
        getScoreboard(): Internal.Scoreboard;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        getSaturation(): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        disableShield(arg0: any): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        "self()"(): Internal.Player;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        handler$bca000$apoth_cacheFlying(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): any;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        canReach(arg0: BlockPos_, arg1: any): any;
        hasCustomName(): any;
        getEnchantmentSeed(): number;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        addItem(arg0: Internal.ItemStack_): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        isScoping(): any;
        setFoodLevel(foodLevel: number): any;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        getShoulderEntityRight(): Internal.CompoundTag;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        getOpenInventory(): Internal.AbstractContainerMenu;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getDimensionChangingDelay(): number;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        awardRecipes(arg0: Internal.Collection_<Internal.Recipe<any>>): number;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        refreshDimensions(): any;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getEnderChestInventory(): Internal.PlayerEnderChestContainer;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        isSleepingLongEnough(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getGameProfile(): Internal.GameProfile;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        handler$bca000$apoth_ownedAbilities(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: Internal.GameProfile_, arg4: Internal.CallbackInfo_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getData(): Internal.AttachedData<any>;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        "awardStat(net.minecraft.stats.Stat,int)"(arg0: Internal.Stat_<any>, arg1: number): any;
        getAttackStrengthScale(arg0: number): number;
        getBedOrientation(): Internal.Direction;
        getSkinTextureLocation(): ResourceLocation;
        getElytraTextureLocation(): ResourceLocation;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        "canReach(net.minecraft.world.phys.Vec3,double)"(arg0: Vec3d_, arg1: any): any;
        getProfile(): Internal.GameProfile;
        openTextEdit(arg0: Internal.SignBlockEntity_, arg1: any): any;
        mayBuild(): any;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        getFoodLevel(): number;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        setSaturation(saturation: number): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        openJigsawBlock(arg0: Internal.JigsawBlockEntity_): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getXp(): number;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        getModelName(): string;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        setMainArm(arg0: Internal.HumanoidArm_): any;
        getSuffixes(): Internal.Collection<Internal.MutableComponent>;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        getInventory(): Internal.InventoryKJS;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        getPlayerInfo(): Internal.PlayerInfo;
        shouldShowName(): any;
        setScore(arg0: number): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        kill(): any;
        onEnterCombat(): any;
        openStructureBlock(arg0: Internal.StructureBlockEntity_): any;
        animateHurt(arg0: number): any;
        drop(arg0: Internal.ItemStack_, arg1: any): Internal.ItemEntity;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getHeadArmorItem(): Internal.ItemStack;
        checkMovementStatistics(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        refreshDisplayName(): any;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        isFake(): any;
        canUpdate(): any;
        "attack(float)"(hp: number): any;
        mayUseItemAt(arg0: BlockPos_, arg1: Internal.Direction_, arg2: Internal.ItemStack_): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        static getSkinLocation(arg0: string): ResourceLocation;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        awardRecipesByKey(arg0: ResourceLocation_[]): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        displayClientMessage(arg0: net.minecraft.network.chat.Component_, arg1: any): any;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        drop(arg0: Internal.ItemStack_, arg1: any, arg2: any): Internal.ItemEntity;
        causeFoodExhaustion(arg0: number): any;
        setEntityOnShoulder(arg0: Internal.CompoundTag_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        giveExperienceLevels(arg0: number): any;
        removeTag(arg0: string): any;
        setLastDeathLocation(arg0: Internal.Optional_<Internal.GlobalPos>): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        getSelectedSlot(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        canHarmPlayer(arg0: Internal.Player_): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        startAutoSpinAttack(arg0: number): any;
        getAndDestroyFlyingCache(): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        onEnchantmentPerformed(arg0: Internal.ItemStack_, arg1: number): any;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getSleepTimer(): number;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        giveInHand(item: Internal.ItemStack_): any;
        addXP(xp: number): any;
        checkDespawn(): any;
        canUseGameMasterBlocks(): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        stopSleepInBed(arg0: any, arg1: any): any;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        isTextFilteringEnabled(): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getCloakTextureLocation(): ResourceLocation;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        getPrefixes(): Internal.Collection<Internal.MutableComponent>;
        extinguish(): any;
        getCooldowns(): Internal.ItemCooldowns;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        static findRespawnPositionAndUseSpawnBlock(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number, arg3: any, arg4: any): Internal.Optional<Vec3d>;
        openHorseInventory(arg0: Internal.AbstractHorse_, arg1: net.minecraft.world.Container_): any;
        isInvertedHealAndHarm(): any;
        getMouseItem(): Internal.ItemStack;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: any): any;
        startSleepInBed(arg0: BlockPos_): Internal.Either<Internal.Player$BedSleepingProblem, net.minecraft.util.Unit>;
        addItemCooldown(item: Internal.Item_, ticks: number): any;
        get stats(): Internal.PlayerStatsJS
        set defaultMovementSpeedMultiplier(speed: any)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get entityReach(): any
        get fallFlyingTicks(): number
        set selectedSlot(index: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get "inventory()"(): Internal.InventoryKJS
        get blockY(): number
        get shoulderEntityLeft(): Internal.CompoundTag
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set forcedPose(arg0: Internal.Pose_)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        set mouseItem(item: Internal.ItemStack_)
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get voicePitch(): number
        set sleepingPos(arg0: BlockPos_)
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get abilities(): Internal.Abilities
        get leashOffset(): Vec3d
        set reducedDebugInfo(arg0: any)
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get ticksUsingItem(): number
        get lootTable(): ResourceLocation
        get arrowCount(): number
        set xp(xp: number)
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get inventory(): Internal.Inventory
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get currentItemAttackStrengthDelay(): number
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        set z(z: any)
        get y(): any
        get score(): number
        get armorCoverPercentage(): number
        get foodData(): Internal.FoodData
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get wardenSpawnTracker(): Internal.Optional<Internal.WardenSpawnTracker>
        get totalMovementSpeed(): any
        get "inventory()"(): Internal.Inventory
        get craftingGrid(): Internal.InventoryKJS
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get fieldOfViewModifier(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get forcedPose(): Internal.Pose
        get tags(): Internal.Set<string>
        get xpLevel(): number
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        get blockReach(): any
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get lastDeathLocation(): Internal.Optional<Internal.GlobalPos>
        set xpLevel(l: number)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        get inventoryChangeListener(): Internal.KubeJSInventoryListener
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        get stages(): Internal.Stages
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get luck(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get xpNeededForNextLevel(): number
        get eyeY(): any
        get scoreboard(): Internal.Scoreboard
        get boundingBox(): Internal.AABB
        get saturation(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get enchantmentSeed(): number
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        set foodLevel(foodLevel: number)
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get shoulderEntityRight(): Internal.CompoundTag
        get potionEffects(): Internal.EntityPotionEffectsJS
        get openInventory(): Internal.AbstractContainerMenu
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get enderChestInventory(): Internal.PlayerEnderChestContainer
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get gameProfile(): Internal.GameProfile
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get data(): Internal.AttachedData<any>
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get skinTextureLocation(): ResourceLocation
        get elytraTextureLocation(): ResourceLocation
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get foodLevel(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set saturation(saturation: number)
        get boundingBoxForCulling(): Internal.AABB
        get nameTagOffsetY(): number
        get xp(): number
        get rootVehicle(): Internal.Entity
        get modelName(): string
        set mainArm(arg0: Internal.HumanoidArm_)
        get suffixes(): Internal.Collection<Internal.MutableComponent>
        get speed(): number
        get inventory(): Internal.InventoryKJS
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        get playerInfo(): Internal.PlayerInfo
        set score(arg0: number)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        set entityOnShoulder(arg0: Internal.CompoundTag_)
        set lastDeathLocation(arg0: Internal.Optional_<Internal.GlobalPos>)
        get passengersRidingOffset(): any
        get selectedSlot(): number
        set legsArmorItem(item: Internal.ItemStack_)
        get andDestroyFlyingCache(): any
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get sleepTimer(): number
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get cloakTextureLocation(): ResourceLocation
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get prefixes(): Internal.Collection<Internal.MutableComponent>
        get cooldowns(): Internal.ItemCooldowns
        get mouseItem(): Internal.ItemStack
        set sharedFlagOnFire(arg0: any)
        elytraRotX: number;
        elytraRotY: number;
        elytraRotZ: number;
        readonly clientLevel: Internal.ClientLevel;
    }
    type AbstractClientPlayer_ = AbstractClientPlayer;
    interface BuilderFactory {
        abstract createBuilder(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        (arg0: ResourceLocation): Internal.BuilderBase_<any>;
    }
    type BuilderFactory_ = BuilderFactory | ((arg0: ResourceLocation)=> Internal.BuilderBase_<any>);
    class ItemWandBasic extends Internal.ItemWand {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.Tier_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        remainingDurability(arg0: Internal.ItemStack_): number;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        static getWandJob(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.WandJob;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static optionMessage(arg0: Internal.Player_, arg1: Internal.IOption_<any>): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        generateCustomItemModel(arg0: thetadev.constructionwand.data.ItemModelGenerator_, arg1: string): any;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemWandBasic_ = ItemWandBasic;
    interface BufferSourceExtension {
        abstract fusionGetLastRenderType(): Internal.RenderType;
        (): Internal.RenderType_;
    }
    type BufferSourceExtension_ = (()=> Internal.RenderType_) | BufferSourceExtension;
    interface AccessorClientAdvancements {
        abstract bookshelf$getProgress(): Internal.Map<Internal.Advancement, Internal.AdvancementProgress>;
        (): Internal.Map_<Internal.Advancement, Internal.AdvancementProgress>;
    }
    type AccessorClientAdvancements_ = (()=> Internal.Map_<Internal.Advancement, Internal.AdvancementProgress>) | AccessorClientAdvancements;
    interface RegistrateLootTables extends Internal.LootTableSubProvider {
        abstract generate(arg0: Internal.BiConsumer_<ResourceLocation, Internal.LootTable$Builder>): any;
        validate(arg0: Internal.Map_<ResourceLocation, Internal.LootTable>, arg1: Internal.ValidationContext_): any;
        (arg0: Internal.BiConsumer<ResourceLocation, Internal.LootTable$Builder>): any;
    }
    type RegistrateLootTables_ = ((arg0: Internal.BiConsumer<ResourceLocation, Internal.LootTable$Builder>)=> any) | RegistrateLootTables;
    interface IOwnerAwareBlockEntity {
        abstract setOwner(arg0: Internal.Player_): any;
        set owner(arg0: Internal.Player_)
        (arg0: Internal.Player): any;
    }
    type IOwnerAwareBlockEntity_ = ((arg0: Internal.Player)=> any) | IOwnerAwareBlockEntity;
    class ZoneOffsetTransition implements Internal.Comparable<Internal.ZoneOffsetTransition>, Internal.Serializable {
        getClass(): typeof any;
        toString(): string;
        getOffsetAfter(): Internal.ZoneOffset;
        isValidOffset(arg0: Internal.ZoneOffset_): any;
        notifyAll(): any;
        compareTo(arg0: Internal.ZoneOffsetTransition_): number;
        "compareTo(java.time.zone.ZoneOffsetTransition)"(arg0: Internal.ZoneOffsetTransition_): number;
        isGap(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        static of(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneOffset_): Internal.ZoneOffsetTransition;
        isOverlap(): any;
        getDateTimeAfter(): Internal.LocalDateTime;
        hashCode(): number;
        getOffsetBefore(): Internal.ZoneOffset;
        wait(): any;
        getDuration(): Duration;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        toEpochSecond(): number;
        getInstant(): Internal.Instant;
        getDateTimeBefore(): Internal.LocalDateTime;
        get class(): typeof any
        get offsetAfter(): Internal.ZoneOffset
        get dateTimeAfter(): Internal.LocalDateTime
        get offsetBefore(): Internal.ZoneOffset
        get duration(): Duration
        get instant(): Internal.Instant
        get dateTimeBefore(): Internal.LocalDateTime
    }
    type ZoneOffsetTransition_ = ZoneOffsetTransition;
    /**
     * Invoked when a player opens a chest.
     * 
     * Same as `PlayerEvents.inventoryOpened`, but only for chests.
    */
    class ChestEventJS extends Internal.InventoryEventJS {
        constructor(player: Internal.Player_, menu: Internal.AbstractContainerMenu_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Gets the chest inventory.
        */
        getInventory(): net.minecraft.world.Container;
        getLevel(): Internal.Level;
        getPlayer(): Internal.Player;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): any;
        /**
         * Gets the chest block.
        */
        getBlock(): Internal.BlockContainerJS;
        toString(): string;
        /**
         * Gets the player that opened or closed the container.
        */
        getEntity(): Internal.LivingEntity;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Gets the container that was opened or closed.
        */
        getInventoryContainer(): Internal.AbstractContainerMenu;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        /**
         * Gets the chest inventory.
        */
        get inventory(): net.minecraft.world.Container
        get level(): Internal.Level
        get player(): Internal.Player
        /**
         * Gets the chest block.
        */
        get block(): Internal.BlockContainerJS
        /**
         * Gets the player that opened or closed the container.
        */
        get entity(): Internal.LivingEntity
        /**
         * Gets the container that was opened or closed.
        */
        get inventoryContainer(): Internal.AbstractContainerMenu
        get server(): Internal.MinecraftServer
    }
    type ChestEventJS_ = ChestEventJS;
    class EmptyStatement extends Internal.Statement {
        constructor(position: number)
        getClass(): typeof any;
        getEndOffset(): number;
        toString(): string;
        getKind(): Internal.Node$StatementKind;
        notifyAll(): any;
        isEmpty(): any;
        accept(visitor: Internal.TreeVisitor_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getStartOffset(): number;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get endOffset(): number
        get kind(): Internal.Node$StatementKind
        get startOffset(): number
    }
    type EmptyStatement_ = EmptyStatement;
    interface SecureJar$ModuleDataProvider {
        abstract name(): string;
        abstract uri(): Internal.URI;
        abstract descriptor(): Internal.ModuleDescriptor;
        abstract verifyAndGetSigners(arg0: string, arg1: any[]): any[];
        abstract open(arg0: string): Internal.Optional<Internal.InputStream>;
        abstract findFile(arg0: string): Internal.Optional<Internal.URI>;
        abstract getManifest(): Internal.Manifest;
        get manifest(): Internal.Manifest
    }
    type SecureJar$ModuleDataProvider_ = SecureJar$ModuleDataProvider;
    class Giant extends Internal.Monster {
        constructor(arg0: Internal.EntityType_<Internal.Giant>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        setBaby(arg0: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): any;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
    }
    type Giant_ = Giant;
    interface ConfigFormat <C extends com.electronwill.nightconfig.core.Config> {
        abstract supportsComments(): any;
        initEmptyFile(arg0: Internal.File_): any;
        createConcurrentConfig(): C;
        initEmptyFile(arg0: Internal.Path_): any;
        "initEmptyFile(com.electronwill.nightconfig.core.utils.WriterSupplier)"(arg0: Internal.WriterSupplier_): any;
        "initEmptyFile(java.nio.file.Path)"(arg0: Internal.Path_): any;
        "initEmptyFile(java.io.File)"(arg0: Internal.File_): any;
        abstract createConfig(arg0: Internal.Supplier_<Internal.Map<string, any>>): C;
        abstract createWriter(): Internal.ConfigWriter;
        createConfig(): C;
        isInMemory(): any;
        abstract createParser(): Internal.ConfigParser<C>;
        supportsType(arg0: typeof any): any;
        initEmptyFile(arg0: Internal.WriterSupplier_): any;
    }
    type ConfigFormat_<C extends com.electronwill.nightconfig.core.Config> = ConfigFormat<C>;
    interface AccessorSignBlockEntity {
        abstract bookshelf$markUpdated(): any;
        (): any;
    }
    type AccessorSignBlockEntity_ = (()=> any) | AccessorSignBlockEntity;
    interface Transparency {
        abstract getTransparency(): number;
        get transparency(): number
        (): number;
        readonly TRANSLUCENT: (3) & (number);
        readonly OPAQUE: (1) & (number);
        readonly BITMASK: (2) & (number);
    }
    type Transparency_ = Transparency | (()=> number);
    class WidgetType extends Internal.Enum<Internal.WidgetType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        static valueOf(name: string): Internal.WidgetType;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.WidgetType>>;
        name(): string;
        hashCode(): number;
        compareTo(arg0: Internal.WidgetType_): number;
        ordinal(): number;
        wait(): any;
        static mouseOver(mouseOver: any): Internal.WidgetType;
        getDeclaringClass(): typeof Internal.WidgetType;
        wait(arg0: number): any;
        "compareTo(dev.ftb.mods.ftblibrary.ui.WidgetType)"(arg0: Internal.WidgetType_): number;
        static values(): Internal.WidgetType[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.WidgetType
        static readonly MOUSE_OVER: (Internal.WidgetType) & (Internal.WidgetType);
        static readonly DISABLED: (Internal.WidgetType) & (Internal.WidgetType);
        static readonly NORMAL: (Internal.WidgetType) & (Internal.WidgetType);
    }
    type WidgetType_ = "normal" | "mouse_over" | "disabled" | WidgetType;
    interface ObjLongConsumer <T> {
        abstract accept(arg0: T, arg1: number): any;
        (arg0: T, arg1: number): any;
    }
    type ObjLongConsumer_<T> = ((arg0: T, arg1: number)=> any) | ObjLongConsumer<T>;
    class FramingSawRecipeCalculation {
        getClass(): typeof any;
        getInputCount(): number;
        hashCode(): number;
        toString(): string;
        getAdditiveCount(arg0: number): number;
        wait(): any;
        getOutputCount(): number;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get inputCount(): number
        get outputCount(): number
    }
    type FramingSawRecipeCalculation_ = FramingSawRecipeCalculation;
    class CharStream {
        constructor(c: any[])
        getClass(): typeof any;
        peek(): any;
        nextIf(match: any): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        next(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        peek(ahead: number): any;
        get class(): typeof any
        position: number;
        skipWhitespace: any;
        readonly chars: any[];
    }
    type CharStream_ = CharStream;
    class ItemStack extends Internal.CapabilityProvider<Internal.ItemStack> implements Internal.ItemStackKJS, Internal.ItemFiltersStack, Internal.CachedObject$CachedObjectSource, Internal.IForgeItemStack {
        constructor(arg0: Internal.Holder_<Internal.Item>)
        constructor(arg0: Internal.Holder_<Internal.Item>, arg1: number)
        constructor(arg0: Internal.ItemLike_)
        constructor(arg0: Internal.ItemLike_, arg1: number, arg2: Internal.CompoundTag_)
        constructor(arg0: Internal.ItemLike_, arg1: number)
        getTags(): Internal.Collection<ResourceLocation>;
        getDrinkingSound(): Internal.SoundEvent;
        createDataIF(item: Internal.Item_): any;
        self(): this;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        getBaseRepairCost(): number;
        elytraFlightTick(arg0: Internal.LivingEntity_, arg1: number): any;
        getFrame(): Internal.ItemFrame;
        getEnchantments(): Internal.Map<string, any>;
        static appendEnchantmentNames(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.ListTag_): any;
        static matches(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        hasAdventureModeBreakTagForBlock(arg0: Internal.Registry_<Internal.Block>, arg1: Internal.BlockInWorld_): any;
        makesPiglinsNeutral(arg0: Internal.LivingEntity_): any;
        hurtEnemy(arg0: Internal.LivingEntity_, arg1: Internal.Player_): any;
        getRarity(): Internal.Rarity;
        finishUsingItem(arg0: Internal.Level_, arg1: Internal.LivingEntity_): this;
        canPerformAction(arg0: Internal.ToolAction_): any;
        getTypeData(): Internal.CompoundTag;
        isNotReplaceableByPickAction(arg0: Internal.Player_, arg1: number): any;
        canEquip(arg0: Internal.EquipmentSlot_, arg1: Internal.Entity_): any;
        getItem(): Internal.Item;
        inventoryTick(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: number, arg3: any): any;
        grow(arg0: number): any;
        hasCraftingRemainingItem(): any;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        onItemUseFirst(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        hasCustomHoverName(): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        toJson(): Internal.JsonObject;
        isBarVisible(): any;
        static isSameItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        doesSneakBypassUse(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Player_): any;
        removeTagKey(arg0: string): any;
        getEnchantmentLevel(arg0: Internal.Enchantment_): number;
        handler$bbn000$apoth_tooltipMarker(arg0: Internal.Player_, arg1: Internal.TooltipFlag_, arg2: Internal.CallbackInfoReturnable_<any>, arg3: Internal.List_<any>): any;
        hasEnchantment(enchantment: Internal.Enchantment_, level: number): any;
        isEdible(): any;
        isFramed(): any;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        enchantStack(arg0: Internal.Enchantment_, arg1: number): any;
        getBurnTime(arg0: Internal.RecipeType_<any>): number;
        onEntityItemUpdate(arg0: Internal.ItemEntity_): any;
        equalsIgnoringCount(stack: Internal.ItemStack_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.ItemStack>): any;
        copyWithCount(arg0: number): this;
        wait(arg0: number): any;
        onBlockStartBreak(arg0: BlockPos_, arg1: Internal.Player_): any;
        getTags(): Internal.Stream<Internal.TagKey<Internal.Item>>;
        getBarWidth(): number;
        getItemHolder(): Internal.Holder<Internal.Item>;
        setPopTime(arg0: number): any;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.Player_, arg1: Internal.EnderMan_): any;
        getHarvestSpeed(block: Internal.BlockContainerJS_): number;
        weakNBT(): Internal.Ingredient;
        getCraftingRemainingItem(): this;
        isPiglinCurrency(): any;
        getFoodProperties(arg0: Internal.LivingEntity_): Internal.FoodProperties;
        getXpRepairRatio(): number;
        "is(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Holder<Internal.Item>>): any;
        withLore(text: net.minecraft.network.chat.Component_[]): this;
        getNbt(): Internal.CompoundTag;
        isDamageableItem(): any;
        invalidateCaps(): any;
        hasTag(tag: ResourceLocation_): any;
        hurtAndBreak<T extends Internal.LivingEntity>(arg0: number, arg1: T, arg2: Internal.Consumer_<T>): any;
        copy(): this;
        hasNBT(): any;
        equals(arg0: Internal.ItemStack_, arg1: any): any;
        wait(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        overrideStackedOnOther(arg0: Internal.Slot_, arg1: Internal.ClickAction_, arg2: Internal.Player_): any;
        isBookEnchantable(arg0: Internal.ItemStack_): any;
        getEntityLifespan(arg0: Internal.Level_): number;
        isEmpty(): any;
        setRepairCost(arg0: number): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: number): any;
        getUseDuration(): number;
        "getTags()"(): Internal.Collection<ResourceLocation>;
        "getTags()"(): Internal.Stream<Internal.TagKey<Internal.Item>>;
        areItemsEqual(other: Internal.ItemStack_): any;
        getIdLocation(): ResourceLocation;
        isDamaged(): any;
        mineBlock(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(): any;
        handler$zzd000$getTags_HL(arg0: Internal.CallbackInfoReturnable_<any>): any;
        getUseAnimation(): Internal.UseAnim;
        getEnchantmentTags(): Internal.ListTag;
        deserializeNBT(arg0: Internal.Tag_): any;
        handler$zbd000$placebo_itemUseHook(arg0: Internal.UseOnContext_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        withNBT(nbt: Internal.CompoundTag_): this;
        readShareTag(arg0: Internal.CompoundTag_): any;
        serializeNBT(): Internal.CompoundTag;
        useOnRelease(): any;
        canApplyAtEnchantingTable(arg0: Internal.Enchantment_): any;
        "getOrCreate(net.minecraft.resources.ResourceLocation,java.util.function.Function,java.util.function.ToIntFunction)"(arg0: ResourceLocation_, arg1: Internal.Function_<any, any>, arg2: Internal.ToIntFunction_<any>): any;
        canElytraFly(arg0: Internal.LivingEntity_): any;
        equals(arg0: any): any;
        isEnchanted(): any;
        static checkSpecialEquality(o: any, o1: any, shallow: any): any;
        getHoverName(): net.minecraft.network.chat.Component;
        onStopUsing(arg0: Internal.LivingEntity_, arg1: number): any;
        enchant(enchantment: Internal.Enchantment_, level: number): this;
        isItemEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        enchant(enchantments: Internal.Map_<any, any>): this;
        "is(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Item>): any;
        getPopTime(): number;
        getDescriptionId(): string;
        areShareTagsEqual(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.LivingEntity_): any;
        getHighlightTip(arg0: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        getAllEnchantments(): Internal.Map<Internal.Enchantment, any>;
        "is(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<Internal.Item>): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: Internal.AttributeModifier_, arg2: Internal.EquipmentSlot_): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.ItemStack>): any;
        is(arg0: Internal.Predicate_<Internal.Holder<Internal.Item>>): any;
        hasAdventureModePlaceTagForBlock(arg0: Internal.Registry_<Internal.Block>, arg1: Internal.BlockInWorld_): any;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        getItemFiltersData(): any;
        removeTag(): any;
        onInventoryTick(arg0: Internal.Level_, arg1: Internal.Player_, arg2: number, arg3: number): any;
        is(arg0: Internal.TagKey_<Internal.Item>): any;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        getOrCreateTagElement(arg0: string): Internal.CompoundTag;
        hideTooltipPart(arg0: Internal.ItemStack$TooltipPart_): any;
        getOrCreate<T>(arg0: ResourceLocation_, arg1: Internal.Function_<Internal.ItemStack, T>): T;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMaxDamage(): number;
        getHarvestSpeed(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getCount(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.Level_, arg1: Internal.Player_): any;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        toNBT(): Internal.CompoundTag;
        getShareTag(): Internal.CompoundTag;
        onCraftedBy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: number): any;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        notifyAll(): any;
        isRepairable(): any;
        static "getOrCreate(net.minecraft.world.item.ItemStack,net.minecraft.resources.ResourceLocation,java.util.function.Function)"<T>(arg0: Internal.ItemStack_, arg1: ResourceLocation_, arg2: Internal.Function_<Internal.ItemStack, T>): T;
        getId(): Special.Item&`${string}:${string}`;
        setCount(arg0: number): any;
        getSweepHitBox(arg0: Internal.Player_, arg1: Internal.Entity_): Internal.AABB;
        is(arg0: Internal.Item_): any;
        setDamageValue(arg0: number): any;
        getOrCreateTag(): Internal.CompoundTag;
        getTagElement(arg0: string): Internal.CompoundTag;
        withCount(c: number): this;
        reviveCaps(): any;
        getOrCreate(arg0: ResourceLocation_, arg1: Internal.Function_<any, any>, arg2: Internal.ToIntFunction_<any>): any;
        setHoverName(arg0: net.minecraft.network.chat.Component_): this;
        setEntityRepresentation(arg0: Internal.Entity_): any;
        hasFoil(): any;
        split(arg0: number): this;
        strongNBT(): Internal.Ingredient;
        notify(): any;
        isBlock(): any;
        getTooltipImage(): Internal.Optional<Internal.TooltipComponent>;
        shrink(arg0: number): any;
        copyAndClear(): this;
        handler$zzd000$is_HL(arg0: Internal.TagKey_<any>, arg1: Internal.CallbackInfoReturnable_<any>): any;
        withName(displayName: net.minecraft.network.chat.Component_): this;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_, arg4: Internal.SlotAccess_): any;
        is(arg0: Internal.Holder_<Internal.Item>): any;
        handler$bbn000$apoth_tooltipMarker2(arg0: Internal.Player_, arg1: Internal.TooltipFlag_, arg2: Internal.CallbackInfoReturnable_<any>, arg3: Internal.List_<any>): any;
        getInventoryFilterData(): Internal.ItemInventory;
        getTooltipLines(arg0: Internal.Player_, arg1: Internal.TooltipFlag_): Internal.List<net.minecraft.network.chat.Component>;
        isEnchantable(): any;
        getMaxStackSize(): number;
        specialEquals(o: any, shallow: any): any;
        getNbtString(): string;
        getDestroySpeed(arg0: Internal.BlockState_): number;
        static getOrCreate<T>(arg0: Internal.ItemStack_, arg1: ResourceLocation_, arg2: Internal.Function_<Internal.ItemStack, T>, arg3: Internal.ToIntFunction_<Internal.ItemStack>): T;
        isStackable(): any;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        static getOrCreate<T>(arg0: Internal.ItemStack_, arg1: ResourceLocation_, arg2: Internal.Function_<Internal.ItemStack, T>): T;
        static of(arg0: Internal.CompoundTag_): Internal.ItemStack;
        getEatingSound(): Internal.SoundEvent;
        getEntityRepresentation(): Internal.Entity;
        static isSameItemSameTags(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        wait(arg0: number, arg1: number): any;
        resetHoverName(): any;
        setNbt(arg0: Internal.CompoundTag_): any;
        "is(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        withChance(chance: any): OutputItem;
        hurt(arg0: number, arg1: Internal.RandomSource_, arg2: Internal.ServerPlayer_): any;
        getMod(): string;
        getDamageValue(): number;
        getStringValueFilterData(): Internal.StringValueData<any>;
        toItemString(): string;
        interactLivingEntity(arg0: Internal.Player_, arg1: Internal.LivingEntity_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        addTagElement(arg0: string, arg1: Internal.Tag_): any;
        isNBTEqual(other: Internal.ItemStack_): any;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        hashCode(): number;
        onDroppedByPlayer(arg0: Internal.Player_): any;
        /**
         * @deprecated
        */
        ignoreNBT(): Internal.Ingredient;
        releaseUsing(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: number): any;
        getBarColor(): number;
        onEntitySwing(arg0: Internal.LivingEntity_): any;
        onHorseArmorTick(arg0: Internal.Level_, arg1: Internal.Mob_): any;
        get tags(): Internal.Collection<ResourceLocation>
        get drinkingSound(): Internal.SoundEvent
        get baseRepairCost(): number
        get frame(): Internal.ItemFrame
        get enchantments(): Internal.Map<string, any>
        get rarity(): Internal.Rarity
        get typeData(): Internal.CompoundTag
        get item(): Internal.Item
        get class(): typeof any
        get tags(): Internal.Stream<Internal.TagKey<Internal.Item>>
        get barWidth(): number
        get itemHolder(): Internal.Holder<Internal.Item>
        set popTime(arg0: number)
        get craftingRemainingItem(): Internal.ItemStack
        get xpRepairRatio(): number
        get nbt(): Internal.CompoundTag
        set repairCost(arg0: number)
        get useDuration(): number
        get "tags()"(): Internal.Collection<ResourceLocation>
        get "tags()"(): Internal.Stream<Internal.TagKey<Internal.Item>>
        get idLocation(): ResourceLocation
        get useAnimation(): Internal.UseAnim
        get enchantmentTags(): Internal.ListTag
        get hoverName(): net.minecraft.network.chat.Component
        get popTime(): number
        get descriptionId(): string
        get allEnchantments(): Internal.Map<Internal.Enchantment, any>
        get itemFiltersData(): any
        get maxDamage(): number
        get harvestSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        get count(): number
        get shareTag(): Internal.CompoundTag
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        get id(): Special.Item&`${string}:${string}`
        set count(arg0: number)
        set damageValue(arg0: number)
        get orCreateTag(): Internal.CompoundTag
        set hoverName(arg0: net.minecraft.network.chat.Component_)
        set entityRepresentation(arg0: Internal.Entity_)
        get tooltipImage(): Internal.Optional<Internal.TooltipComponent>
        get inventoryFilterData(): Internal.ItemInventory
        get maxStackSize(): number
        get nbtString(): string
        get eatingSound(): Internal.SoundEvent
        get entityRepresentation(): Internal.Entity
        set nbt(arg0: Internal.CompoundTag_)
        get mod(): string
        get damageValue(): number
        get stringValueFilterData(): Internal.StringValueData<any>
        get barColor(): number
        static readonly TAG_DISPLAY_NAME: ("Name") & (string);
        static readonly TAG_LORE: ("Lore") & (string);
        static readonly TAG_ENCH: ("Enchantments") & (string);
        static readonly ATTRIBUTE_MODIFIER_FORMAT: (Internal.DecimalFormat) & (Internal.DecimalFormat);
        static readonly TAG_DAMAGE: ("Damage") & (string);
        static readonly CODEC: Internal.Codec<Internal.ItemStack>;
        static readonly TAG_DISPLAY: ("display") & (string);
        static readonly TAG_COLOR: ("color") & (string);
        static readonly EMPTY: (Internal.ItemStack) & (Internal.ItemStack);
    }
    type ItemStack_ = RegExp | Internal.Item_ | {count?: number, nbt?: Internal.CompoundTag_, item: Internal.Item_} | ItemStack | {count?: number, nbt?: Internal.CompoundTag_, maxRolls?: number, item: Internal.Item_, minRolls?: number, chance?: number};
    interface TypeAdapterFactory {
        abstract create<T>(arg0: Internal.Gson_, arg1: com.google.gson.reflect.TypeToken_<T>): Internal.TypeAdapter<T>;
        (arg0: Internal.Gson, arg1: com.google.gson.reflect.TypeToken<T>): Internal.TypeAdapter_<T>;
    }
    type TypeAdapterFactory_ = TypeAdapterFactory | ((arg0: Internal.Gson, arg1: com.google.gson.reflect.TypeToken<T>)=> Internal.TypeAdapter_<T>);
    class InfinityUpgradeItem$Wrapper extends Internal.UpgradeWrapperBase<Internal.InfinityUpgradeItem$Wrapper, Internal.InfinityUpgradeItem> {
        getClass(): typeof any;
        toString(): string;
        getPermissionLevel(): number;
        notifyAll(): any;
        setEnabled(arg0: any): any;
        getUpgradeStack(): Internal.ItemStack;
        isInCooldown(arg0: Internal.Level_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        isEnabled(): any;
        getCooldownTime(): number;
        canBeDisabled(): any;
        hashCode(): number;
        hideSettingsTab(): any;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        onAdded(): any;
        onBeforeRemoved(): any;
        get class(): typeof any
        get permissionLevel(): number
        set enabled(arg0: any)
        get upgradeStack(): Internal.ItemStack
        get cooldownTime(): number
    }
    type InfinityUpgradeItem$Wrapper_ = InfinityUpgradeItem$Wrapper;
    class EndCityStructure extends Internal.Structure {
        constructor(arg0: Internal.Structure$StructureSettings_)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): any;
        notify(): any;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): any;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): any;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): any;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): any;
        equals(arg0: any): any;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.EndCityStructure>;
    }
    type EndCityStructure_ = EndCityStructure;
    class VerticalAnchor$AboveBottom extends Internal.Record implements Internal.VerticalAnchor {
        constructor(arg0: number)
        getClass(): typeof any;
        static aboveBottom(arg0: number): Internal.VerticalAnchor;
        toString(): string;
        static belowTop(arg0: number): Internal.VerticalAnchor;
        static bottom(): Internal.VerticalAnchor;
        notifyAll(): any;
        resolveY(arg0: Internal.WorldGenerationContext_): number;
        notify(): any;
        offset(): number;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        static absolute(arg0: number): Internal.VerticalAnchor;
        wait(): any;
        static top(): Internal.VerticalAnchor;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.VerticalAnchor$AboveBottom>;
    }
    type VerticalAnchor$AboveBottom_ = VerticalAnchor$AboveBottom;
    class CookedSilkWormItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CookedSilkWormItem_ = CookedSilkWormItem;
    abstract class SingleItemRecipe implements Internal.Recipe<net.minecraft.world.Container> {
        constructor(arg0: Internal.RecipeType_<any>, arg1: Internal.RecipeSerializer_<any>, arg2: ResourceLocation_, arg3: string, arg4: Internal.Ingredient_, arg5: Internal.ItemStack_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        abstract matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
    }
    type SingleItemRecipe_ = SingleItemRecipe;
    interface ClaimResult {
        isSuccess(): any;
        abstract getResultId(): string;
        abstract getMessage(): Internal.MutableComponent;
        customProblem(translationKey: string): this;
        success(): this;
        get resultId(): string
        get message(): Internal.MutableComponent
    }
    type ClaimResult_ = ClaimResult;
    abstract class PointFree <T> {
        constructor()
        getClass(): typeof any;
        static indent(arg0: number): string;
        toString(): string;
        evalCached(): Internal.Function<Internal.DynamicOps<any>, T>;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        abstract "eval"(): Internal.Function<Internal.DynamicOps<any>, T>;
        hashCode(): number;
        abstract type(): com.mojang.datafixers.types.Type<T>;
        wait(): any;
        abstract toString(arg0: number): string;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type PointFree_<T> = PointFree<T>;
    interface FileNameMap {
        abstract getContentTypeFor(arg0: string): string;
        (arg0: string): string;
    }
    type FileNameMap_ = ((arg0: string)=> string) | FileNameMap;
    abstract class BaseQuestFile extends Internal.QuestObject implements Internal.QuestFile {
        constructor()
        getMutableTitle(): Internal.MutableComponent;
        writeDataFull(folder: Internal.Path_): any;
        readData(nbt: Internal.CompoundTag_): any;
        "getID(java.lang.Object)"(obj: any): number;
        create(id: number, type: Internal.QuestObjectType_, parent: number, extra: Internal.CompoundTag_): Internal.QuestObjectBase;
        clearCachedData(): any;
        getCraftingTasks(): Internal.List<Internal.Task>;
        getLootCrate(id: string): Internal.LootCrate;
        getQuest(id: number): Internal.Quest;
        readID(tag: Internal.Tag_): number;
        getRawTitle(): string;
        getDefaultQuestShape(): string;
        forAllChapterGroups(consumer: Internal.Consumer_<Internal.ChapterGroup>): any;
        getProgressColor(data: Internal.TeamData_): Internal.Color4I;
        getEmergencyItems(): Internal.List<Internal.ItemStack>;
        cacheProgress(): any;
        removeEmptyRewardTables(source: Internal.CommandSourceStack_): number;
        deleteSelf(): any;
        getProgressionMode(): Internal.ProgressionMode;
        isDefaultPerTeamReward(): any;
        hasUnclaimedRewardsRaw(teamData: Internal.TeamData_, player: Internal.UUID_): any;
        markDirty(): any;
        isValid(): any;
        onCompleted(data: Internal.QuestProgressEventData_<any>): any;
        static parseCodeString(id: string): number;
        readDataFull(folder: Internal.Path_): any;
        deleteChildren(): any;
        getReward(id: number): Internal.Reward;
        getTags(): Internal.Set<string>;
        getChildren(): Internal.Collection<Internal.QuestObject>;
        collect<T extends Internal.QuestObjectBase>(clazz: T): Internal.List<T>;
        isDropLootCrates(): any;
        getAllObjects(): Internal.Collection<Internal.QuestObjectBase>;
        setRawIcon(rawIcon: Internal.ItemStack_): any;
        static shouldSendNotifications(): any;
        getOrCreateTeamData(teamId: Internal.UUID_): Internal.TeamData;
        "compareTo(java.lang.Object)"(arg0: any): number;
        canEdit(): any;
        newID(): number;
        getAltIcon(): Internal.Icon;
        getClass(): typeof any;
        getProgressColor(data: Internal.TeamData_, dim: any): Internal.Color4I;
        "getOrCreateTeamData(java.util.UUID)"(teamId: Internal.UUID_): Internal.TeamData;
        static copy<T extends Internal.QuestObjectBase>(orig: T, factory: Internal.Supplier_<T>): T;
        getFirstVisibleChapter(data: Internal.TeamData_): Internal.Chapter;
        isOptionalForProgression(): any;
        fillConfigGroup(config: Internal.ConfigGroup_): any;
        getTask(id: number): Internal.Task;
        getSubmitTasks(): Internal.List<Internal.Task>;
        remove(id: number): Internal.QuestObjectBase;
        get(id: number): Internal.QuestObject;
        forAllChapters(consumer: Internal.Consumer_<Internal.Chapter>): any;
        "compareTo(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(other: Internal.QuestObjectBase_): number;
        setRawTitle(rawTitle: string): any;
        toString(): string;
        onStarted(data: Internal.QuestProgressEventData_<any>): any;
        notifyAll(): any;
        getAllTeamData(): Internal.Collection<Internal.TeamData>;
        getObjectType(): Internal.QuestObjectType;
        removeRewardTable(rewardTable: Internal.RewardTable_): any;
        forceProgressRaw(teamData: Internal.TeamData_, progressChange: Internal.ProgressChange_): any;
        refreshIDMap(): any;
        getGridScale(): any;
        isServerSide(): any;
        "collect(java.util.function.Predicate)"<T extends Internal.QuestObjectBase>(filter: Internal.Predicate_<Internal.QuestObjectBase>): Internal.List<T>;
        isDefaultQuestDisableJEI(): any;
        editedFromGUIOnServer(): any;
        addRewardTable(rewardTable: Internal.RewardTable_): any;
        getVisibleChapters(data: Internal.TeamData_): Internal.List<Internal.Chapter>;
        wait(arg0: number): any;
        readNetDataFull(buffer: Internal.FriendlyByteBuf_): any;
        isLoading(): any;
        getRelativeProgressFromChildren(data: Internal.TeamData_): number;
        isCompletedRaw(data: Internal.TeamData_): any;
        writeData(nbt: Internal.CompoundTag_): any;
        getRewardType(typeId: number): Internal.RewardType;
        forAllQuests(consumer: Internal.Consumer_<Internal.Quest>): any;
        abstract getSide(): Internal.Env;
        editedFromGUI(): any;
        notify(): any;
        compareTo(arg0: any): number;
        static isNull(object: Internal.QuestObjectBase_): any;
        getDetectionDelay(): number;
        componentsToRefresh(): Internal.Set<Internal.RecipeModHelper$Components>;
        static getID(object: Internal.QuestObjectBase_): number;
        getChapterGroup(id: number): Internal.ChapterGroup;
        updateLootCrates(): any;
        static getRelativeProgressFromChildren(progressSum: number, count: number): number;
        getEmergencyItemsCooldown(): number;
        getDefaultChapterGroup(): Internal.DefaultChapterGroup;
        generateRewardTableName(basename: string): string;
        forceProgress(teamData: Internal.TeamData_, progressChange: Internal.ProgressChange_): any;
        getBase(id: number): Internal.QuestObjectBase;
        readID(id: number): number;
        static "getCodeString(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(object: Internal.QuestObjectBase_): string;
        getDefaultRewardAutoClaim(): Internal.RewardAutoClaim;
        refreshGui(): any;
        wait(): any;
        static "getID(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(object: Internal.QuestObjectBase_): number;
        getOrCreateTeamData(team: dev.ftb.mods.ftbteams.api.Team_): Internal.TeamData;
        getTitle(): net.minecraft.network.chat.Component;
        "readID(long)"(id: number): number;
        onEditButtonClicked(gui: Internal.Runnable_): any;
        static titleToID(s: string): Internal.Optional<string>;
        addData(data: Internal.TeamData_, override: any): any;
        getRewardTables(): Internal.List<Internal.RewardTable>;
        static getCodeString(object: Internal.QuestObjectBase_): string;
        getID(obj: any): number;
        getCodeString(): string;
        static getCodeString(id: number): string;
        forAllQuestLinks(consumer: Internal.Consumer_<Internal.QuestLink>): any;
        abstract deleteObject(arg0: number): any;
        getChapterOrThrow(id: number): Internal.Chapter;
        clearCachedProgress(): any;
        createSubGroup(group: Internal.ConfigGroup_): Internal.ConfigGroup;
        getOrCreateTeamData(player: Internal.Entity_): Internal.TeamData;
        getParentID(): number;
        wait(arg0: number, arg1: number): any;
        "readID(net.minecraft.nbt.Tag)"(tag: Internal.Tag_): number;
        abstract isPlayerOnTeam(arg0: Internal.Player_, arg1: Internal.TeamData_): any;
        getIcon(): Internal.Icon;
        getChapter(id: number): Internal.Chapter;
        getChapterGroups(): Internal.List<Internal.ChapterGroup>;
        isDefaultTeamConsumeItems(): any;
        "getOrCreateTeamData(net.minecraft.world.entity.Entity)"(player: Internal.Entity_): Internal.TeamData;
        getAltTitle(): net.minecraft.network.chat.Component;
        static "getCodeString(long)"(id: number): string;
        readNetData(buffer: Internal.FriendlyByteBuf_): any;
        hasTag(tag: string): any;
        collect<T extends Internal.QuestObjectBase>(filter: Internal.Predicate_<Internal.QuestObjectBase>): Internal.List<T>;
        writeNetDataFull(buffer: Internal.FriendlyByteBuf_): any;
        compareTo(other: Internal.QuestObjectBase_): number;
        getRewardTable(id: number): Internal.RewardTable;
        getTaskType(typeId: number): Internal.TaskType;
        isPauseGame(): any;
        isDisableGui(): any;
        getQuestChapter(): Internal.Chapter;
        getQuestFile(): this;
        getAllTasks(): Internal.List<Internal.Task>;
        makeRandomLootCrate(entity: Internal.Entity_, random: Internal.RandomSource_): Internal.Optional<Internal.LootCrate>;
        static parseHexId(id: string): Internal.Optional<any>;
        hashCode(): number;
        "getOrCreateTeamData(dev.ftb.mods.ftbteams.api.Team)"(team: dev.ftb.mods.ftbteams.api.Team_): Internal.TeamData;
        getPath(): Internal.Optional<string>;
        isVisible(data: Internal.TeamData_): any;
        writeNetData(buffer: Internal.FriendlyByteBuf_): any;
        getAllChapters(): Internal.List<Internal.Chapter>;
        onCreated(): any;
        "collect(java.lang.Class)"<T extends Internal.QuestObjectBase>(clazz: T): Internal.List<T>;
        getLootCrateNoDrop(): Internal.EntityWeight;
        getFolder(): Internal.Path;
        equals(object: any): any;
        getNullableTeamData(id: Internal.UUID_): Internal.TeamData;
        moveChapterGroup(id: number, movingUp: any): any;
        get mutableTitle(): Internal.MutableComponent
        get craftingTasks(): Internal.List<Internal.Task>
        get rawTitle(): string
        get defaultQuestShape(): string
        get emergencyItems(): Internal.List<Internal.ItemStack>
        get progressionMode(): Internal.ProgressionMode
        get tags(): Internal.Set<string>
        get children(): Internal.Collection<Internal.QuestObject>
        get allObjects(): Internal.Collection<Internal.QuestObjectBase>
        set rawIcon(rawIcon: Internal.ItemStack_)
        get altIcon(): Internal.Icon
        get class(): typeof any
        get submitTasks(): Internal.List<Internal.Task>
        set rawTitle(rawTitle: string)
        get allTeamData(): Internal.Collection<Internal.TeamData>
        get objectType(): Internal.QuestObjectType
        get gridScale(): any
        get side(): Internal.Env
        get detectionDelay(): number
        get emergencyItemsCooldown(): number
        get defaultChapterGroup(): Internal.DefaultChapterGroup
        get defaultRewardAutoClaim(): Internal.RewardAutoClaim
        get title(): net.minecraft.network.chat.Component
        get rewardTables(): Internal.List<Internal.RewardTable>
        get codeString(): string
        get parentID(): number
        get icon(): Internal.Icon
        get chapterGroups(): Internal.List<Internal.ChapterGroup>
        get altTitle(): net.minecraft.network.chat.Component
        get questChapter(): Internal.Chapter
        get questFile(): Internal.BaseQuestFile
        get allTasks(): Internal.List<Internal.Task>
        get path(): Internal.Optional<string>
        get allChapters(): Internal.List<Internal.Chapter>
        get lootCrateNoDrop(): Internal.EntityWeight
        get folder(): Internal.Path
        static VERSION: (13) & (number);
    }
    type BaseQuestFile_ = BaseQuestFile;
}
declare namespace com.brandon3055.draconicevolution.api.config {
    class BooleanProperty extends Internal.ConfigProperty {
        constructor(arg0: string, arg1: any)
        constructor(arg0: string, arg1: net.minecraft.network.chat.Component_, arg2: any)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        setValue(arg0: any): any;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        notify(): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        wait(arg0: number, arg1: number): any;
        deSerializeMCData(arg0: Internal.MCDataInput_): any;
        showOnHud(): any;
        getFormatter(): Internal.ConfigProperty$BooleanFormatter;
        "setChangeListener(java.util.function.BiConsumer)"(arg0: Internal.BiConsumer_<Internal.ItemStack, com.brandon3055.draconicevolution.api.config.BooleanProperty>): any;
        serializeNBT(): Internal.Tag;
        getName(): string;
        "setChangeListener(java.util.function.Consumer)"(arg0: Internal.Consumer_<Internal.ItemStack>): any;
        setChangeListener(arg0: Internal.BiConsumer_<Internal.ItemStack, com.brandon3055.draconicevolution.api.config.BooleanProperty>): any;
        setShowOnHud(arg0: any): any;
        setFormatter(arg0: Internal.ConfigProperty$BooleanFormatter_): this;
        generateUnique(): any;
        setChangeListener(arg0: Internal.Consumer_<Internal.ItemStack>): any;
        getToolTip(): net.minecraft.network.chat.Component;
        deserializeNBT(arg0: Internal.Tag_): any;
        setValueOverride(arg0: Internal.Supplier_<any>): any;
        toString(): string;
        getUniqueName(): Internal.UUID;
        "setChangeListener(java.lang.Runnable)"(arg0: Internal.Runnable_): any;
        notifyAll(): any;
        setChangeListener(arg0: Internal.Runnable_): any;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        loadData(arg0: Internal.PropertyData_, arg1: Internal.ItemStack_): any;
        setToolTip(arg0: Internal.Supplier_<net.minecraft.network.chat.Component>): any;
        hashCode(): number;
        wait(): any;
        getValue(): any;
        getDisplayValue(): string;
        onValueChanged(arg0: Internal.ItemStack_): any;
        wait(arg0: number): any;
        serializeMCData(arg0: Internal.MCDataOutput_): any;
        validateValue(): any;
        getType(): Internal.ConfigProperty$Type;
        setDisplayName(arg0: Internal.Supplier_<net.minecraft.network.chat.Component>): any;
        equals(arg0: any): any;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set value(arg0: any)
        get formatter(): Internal.ConfigProperty$BooleanFormatter
        set "changeListener(java.util.function.BiConsumer)"(arg0: Internal.BiConsumer_<Internal.ItemStack, com.brandon3055.draconicevolution.api.config.BooleanProperty>)
        get name(): string
        set "changeListener(java.util.function.Consumer)"(arg0: Internal.Consumer_<Internal.ItemStack>)
        set changeListener(arg0: Internal.BiConsumer_<Internal.ItemStack, com.brandon3055.draconicevolution.api.config.BooleanProperty>)
        set showOnHud(arg0: any)
        set formatter(arg0: Internal.ConfigProperty$BooleanFormatter_)
        set changeListener(arg0: Internal.Consumer_<Internal.ItemStack>)
        get toolTip(): net.minecraft.network.chat.Component
        set valueOverride(arg0: Internal.Supplier_<any>)
        get uniqueName(): Internal.UUID
        set "changeListener(java.lang.Runnable)"(arg0: Internal.Runnable_)
        set changeListener(arg0: Internal.Runnable_)
        set toolTip(arg0: Internal.Supplier_<net.minecraft.network.chat.Component>)
        get value(): any
        get displayValue(): string
        get type(): Internal.ConfigProperty$Type
        set displayName(arg0: Internal.Supplier_<net.minecraft.network.chat.Component>)
    }
    type BooleanProperty_ = BooleanProperty;
}
declare namespace thetadev.constructionwand.data {
    class ItemModelGenerator extends Internal.ItemModelProvider {
        constructor(arg0: Internal.PackOutput_, arg1: Internal.ExistingFileHelper_)
        "withExistingParent(java.lang.String,java.lang.String)"(arg0: string, arg1: string): Internal.ItemModelBuilder;
        pressurePlateDown(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        doorTopLeft(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        cubeBottomTop(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        paneNoSide(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        doorBottomLeft(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        carpet(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        static saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        orientable(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        fenceInventory(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        notify(): any;
        button(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        "basicItem(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.ItemModelBuilder;
        stairs(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        cross(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        stairsInner(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        panePost(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        nested(): Internal.ItemModelBuilder;
        torchWall(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        sign(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        modLoc(arg0: string): ResourceLocation;
        cubeColumn(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        cubeColumnHorizontal(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        torch(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        "withExistingParent(java.lang.String,net.minecraft.resources.ResourceLocation)"(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        getBuilder(arg0: string): Internal.ItemModelBuilder;
        doorTopRightOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        mcLoc(arg0: string): ResourceLocation;
        buttonInventory(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        pressurePlate(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        fenceGateWall(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        orientableWithBottom(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_, arg4: ResourceLocation_): Internal.ItemModelBuilder;
        trapdoorBottom(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        fenceGate(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        withExistingParent(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        buttonPressed(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        cubeTop(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        trapdoorOrientableTop(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        "basicItem(net.minecraft.world.item.Item)"(arg0: Internal.Item_): Internal.ItemModelBuilder;
        wait(): any;
        getExistingFile(arg0: ResourceLocation_): Internal.ModelFile$ExistingModelFile;
        wallSide(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        wallSideTall(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        cubeAll(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        wallInventory(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        trapdoorTop(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        doorBottomLeftOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        getClass(): typeof any;
        fenceGateOpen(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        singleTexture(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        leaves(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        basicItem(arg0: ResourceLocation_): Internal.ItemModelBuilder;
        trapdoorOrientableBottom(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        trapdoorOrientableOpen(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        wait(arg0: number, arg1: number): any;
        paneSide(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        cube(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_, arg4: ResourceLocation_, arg5: ResourceLocation_, arg6: ResourceLocation_): Internal.ItemModelBuilder;
        singleTexture(arg0: string, arg1: ResourceLocation_, arg2: string, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        trapdoorOpen(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        fenceGateWallOpen(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        doorTopRight(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        basicItem(arg0: Internal.Item_): Internal.ItemModelBuilder;
        getName(): string;
        slabTop(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        doorBottomRight(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        fenceSide(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        doorTopLeftOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        fencePost(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        withExistingParent(arg0: string, arg1: string): Internal.ItemModelBuilder;
        doorBottomRightOpen(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        toString(): string;
        slab(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        orientableVertical(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        notifyAll(): any;
        crop(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        paneSideAlt(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.ItemModelBuilder;
        run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        hashCode(): number;
        wallPost(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        paneNoSideAlt(arg0: string, arg1: ResourceLocation_): Internal.ItemModelBuilder;
        stairsOuter(arg0: string, arg1: ResourceLocation_, arg2: ResourceLocation_, arg3: ResourceLocation_): Internal.ItemModelBuilder;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get name(): string
    }
    type ItemModelGenerator_ = ItemModelGenerator;
}
declare namespace com.tigres810.usclb.common.items {
    class ItemBase extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemBase_ = ItemBase;
}
