/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class Tuple8$Mutable8 <A, B, C, D, E, F, G, H> extends Internal.Tuple8<A, B, C, D, E, F, G, H> {
        constructor(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H)
        e(): E;
        add<I, J, K, L, M, N, O, P, Q>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q): Internal.Tuple17$Mutable17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<D, E, F, G, H>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<A, RES>): RES;
        acceptL(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): any;
        applyL<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        acceptL(arg0: Internal.Consumer1_<A>): any;
        setA(arg0: A): this;
        applyL<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        immutable(): Internal.Tuple8<A, B, C, D, E, F, G, H>;
        strip4R(): Internal.Tuple4$Mutable4<A, B, C, D>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        applyL<RES>(arg0: Internal.Function1_<A, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any): Internal.Tuple11<any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip7R(): Internal.Tuple1<any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<B, C, D, E, F, G, H, RES>): RES;
        acceptR(arg0: Internal.Consumer7_<B, C, D, E, F, G, H>): any;
        add<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S, arg11: T, arg12: U, arg13: V, arg14: W, arg15: X, arg16: Y): Internal.Tuple25$Mutable25<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y>;
        applyR<RES>(arg0: Internal.Function7_<B, C, D, E, F, G, H, RES>): RES;
        strip2R(): Internal.Tuple6<any, any, any, any, any, any>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any): Internal.Tuple26<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip6L(): Internal.Tuple2<any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<H>): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any): Internal.Tuple25<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any): Internal.Tuple24<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add<I, J, K, L, M, N, O, P, Q, R>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R): Internal.Tuple18$Mutable18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>;
        setB(arg0: B): this;
        insert(arg0: any): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function6_<C, D, E, F, G, H, RES>): RES;
        acceptR(arg0: Internal.Consumer1_<H>): any;
        getClass(): typeof any;
        d(): D;
        "applyL(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<A, B>): any;
        strip1L(): Internal.Tuple7<any, any, any, any, any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<E, F, G, H>): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any): Internal.Tuple22<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        h(): H;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): any;
        applyL<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        setG(arg0: G): this;
        "applyR(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<F, G, H, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any): Internal.Tuple23<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer3_<A, B, C>): any;
        strip3L(): Internal.Tuple5$Mutable5<D, E, F, G, H>;
        applyL<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        applyL<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        toString(): string;
        copy(): this;
        notifyAll(): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<G, H>): any;
        acceptL(arg0: Internal.Consumer4_<A, B, C, D>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        applyR<RES>(arg0: Internal.Function5_<D, E, F, G, H, RES>): RES;
        applyR<RES>(arg0: Internal.Function3_<F, G, H, RES>): RES;
        setH(arg0: H): this;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<A, B, C>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<C, D, E, F, G, H, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any): Internal.Tuple20<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        wait(arg0: number): any;
        applyR<RES>(arg0: Internal.Function1_<H, RES>): RES;
        applyR<RES>(arg0: Internal.Function4_<E, F, G, H, RES>): RES;
        add<I, J, K, L, M, N>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N): Internal.Tuple14$Mutable14<A, B, C, D, E, F, G, H, I, J, K, L, M, N>;
        add<I, J, K, L, M>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M): Internal.Tuple13$Mutable13<A, B, C, D, E, F, G, H, I, J, K, L, M>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any): Internal.Tuple15<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<A>): any;
        c(): C;
        strip7L(): Internal.Tuple1$Mutable1<H>;
        add<I, J, K, L, M, N, O, P>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P): Internal.Tuple16$Mutable16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>;
        g(): G;
        notify(): any;
        acceptR(arg0: Internal.Consumer3_<F, G, H>): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any, arg14: any, arg15: any, arg16: any, arg17: any): Internal.Tuple26<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add<I, J, K, L, M, N, O, P, Q, R, S>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S): Internal.Tuple19$Mutable19<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>;
        setE(arg0: E): this;
        apply<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        acceptR(arg0: Internal.Consumer5_<D, E, F, G, H>): any;
        applyR<RES>(arg0: Internal.Function2_<G, H, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any): Internal.Tuple19<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add<I, J, K>(arg0: I, arg1: J, arg2: K): Internal.Tuple11$Mutable11<A, B, C, D, E, F, G, H, I, J, K>;
        acceptR(arg0: Internal.Consumer6_<C, D, E, F, G, H>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<B, C, D, E, F, G, H>): any;
        acceptL(arg0: Internal.Consumer5_<A, B, C, D, E>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<G, H, RES>): RES;
        strip5L(): Internal.Tuple3$Mutable3<F, G, H>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<C, D, E, F, G, H>): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any): Internal.Tuple21<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer2_<A, B>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<D, E, F, G, H, RES>): RES;
        setF(arg0: F): this;
        accept(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): any;
        strip4L(): Internal.Tuple4<any, any, any, any>;
        strip2L(): Internal.Tuple6<any, any, any, any, any, any>;
        wait(): any;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<A, B, C, D, E>): any;
        strip3R(): Internal.Tuple5$Mutable5<A, B, C, D, E>;
        strip1R(): Internal.Tuple7<any, any, any, any, any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<F, G, H>): any;
        acceptL(arg0: Internal.Consumer6_<A, B, C, D, E, F>): any;
        b(): B;
        add<I, J, K, L, M, N, O, P, Q, R, S, T, U>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S, arg11: T, arg12: U): Internal.Tuple21$Mutable21<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>;
        add<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S, arg11: T, arg12: U, arg13: V, arg14: W): Internal.Tuple23$Mutable23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<A, B, C, D>): any;
        add<I, J, K, L, M, N, O, P, Q, R, S, T>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S, arg11: T): Internal.Tuple20$Mutable20<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>;
        f(): F;
        wait(arg0: number, arg1: number): any;
        setC(arg0: C): this;
        add<I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S, arg11: T, arg12: U, arg13: V, arg14: W, arg15: X): Internal.Tuple24$Mutable24<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        add<I, J, K, L, M, N, O>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O): Internal.Tuple15$Mutable15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>;
        add<I, J, K, L>(arg0: I, arg1: J, arg2: K, arg3: L): Internal.Tuple12$Mutable12<A, B, C, D, E, F, G, H, I, J, K, L>;
        add<I, J, K, L, M, N, O, P, Q, R, S, T, U, V>(arg0: I, arg1: J, arg2: K, arg3: L, arg4: M, arg5: N, arg6: O, arg7: P, arg8: Q, arg9: R, arg10: S, arg11: T, arg12: U, arg13: V): Internal.Tuple22$Mutable22<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any): Internal.Tuple16<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptR(arg0: Internal.Consumer2_<G, H>): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any): Internal.Tuple17<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        applyL<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<H, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        mutable(): this;
        add<I>(arg0: I): Internal.Tuple9$Mutable9<A, B, C, D, E, F, G, H, I>;
        strip5R(): Internal.Tuple3$Mutable3<A, B, C>;
        arity(): number;
        setD(arg0: D): this;
        hashCode(): number;
        strip6R(): Internal.Tuple2$Mutable2<A, B>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<A, B, C, D, E, F>): any;
        stream(): Internal.Stream<any>;
        insert(arg0: any, arg1: any, arg2: any, arg3: any): Internal.Tuple12<any, any, any, any, any, any, any, any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<E, F, G, H, RES>): RES;
        equals(arg0: any): any;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any): Internal.Tuple18<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add<I, J>(arg0: I, arg1: J): Internal.Tuple10$Mutable10<A, B, C, D, E, F, G, H, I, J>;
        a(): A;
        acceptR(arg0: Internal.Consumer4_<E, F, G, H>): any;
        set a(arg0: A)
        set b(arg0: B)
        get class(): typeof any
        set g(arg0: G)
        set h(arg0: H)
        set e(arg0: E)
        set f(arg0: F)
        set c(arg0: C)
        set d(arg0: D)
    }
    type Tuple8$Mutable8_<A, B, C, D, E, F, G, H> = Tuple8$Mutable8<A, B, C, D, E, F, G, H>;
    class RenderStateShard$WriteMaskStateShard extends Internal.RenderStateShard {
        constructor(arg0: any, arg1: any)
        getClass(): typeof any;
        toString(): string;
        static getTranslucentTransparency(): Internal.RenderStateShard$TransparencyStateShard;
        notifyAll(): any;
        static getGLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        notify(): any;
        static getNO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        wait(arg0: number, arg1: number): any;
        static getCRUMBLING_TRANSPARENCY_$md$cec016$3(): Internal.RenderStateShard$TransparencyStateShard;
        clearRenderState(): any;
        hashCode(): number;
        static getGLINT_TRANSPARENCY_$md$cec016$2(): Internal.RenderStateShard$TransparencyStateShard;
        setupRenderState(): any;
        wait(): any;
        getName(): string;
        static getNO_TRANSPARENCY_$md$cec016$1(): Internal.RenderStateShard$TransparencyStateShard;
        static getTranslucentTransparency_$md$cec016$0(): Internal.RenderStateShard$TransparencyStateShard;
        wait(arg0: number): any;
        static getCRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        equals(arg0: any): any;
        get class(): typeof any
        get translucentTransparency(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get NO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY_$md$cec016$3(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY_$md$cec016$2(): Internal.RenderStateShard$TransparencyStateShard
        get name(): string
        get NO_TRANSPARENCY_$md$cec016$1(): Internal.RenderStateShard$TransparencyStateShard
        get translucentTransparency_$md$cec016$0(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
    }
    type RenderStateShard$WriteMaskStateShard_ = RenderStateShard$WriteMaskStateShard;
    class CherryTrunkPlacer extends Internal.TrunkPlacer {
        constructor(arg0: number, arg1: number, arg2: number, arg3: Internal.IntProvider_, arg4: Internal.IntProvider_, arg5: Internal.UniformInt_, arg6: Internal.IntProvider_)
        placeTrunk(arg0: Internal.LevelSimulatedReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: number, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): Internal.List<Internal.FoliagePlacer$FoliageAttachment>;
        getClass(): typeof any;
        hashCode(): number;
        isFree(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): any;
        toString(): string;
        getTreeHeight(arg0: Internal.RandomSource_): number;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.CherryTrunkPlacer>;
    }
    type CherryTrunkPlacer_ = CherryTrunkPlacer;
    interface EquippedModelItem {
        abstract getExtendedModel(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.EquipmentSlot_, arg3: Internal.HumanoidModel_<any>, arg4: any): Internal.EquippedItemModel;
        shouldRenderInSlot(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.EquipmentSlot_): any;
        setPartVisibility(arg0: Internal.HumanoidModel_<any>, arg1: Internal.EquipmentSlot_): any;
        (arg0: Internal.LivingEntity, arg1: Internal.ItemStack, arg2: Internal.EquipmentSlot, arg3: Internal.HumanoidModel<any>, arg4: any): Internal.EquippedItemModel_;
    }
    type EquippedModelItem_ = ((arg0: Internal.LivingEntity, arg1: Internal.ItemStack, arg2: Internal.EquipmentSlot, arg3: Internal.HumanoidModel<any>, arg4: any)=> Internal.EquippedItemModel_) | EquippedModelItem;
    abstract class AbstractSet <E> extends Internal.AbstractCollection<E> implements Internal.Set<E> {
        getClass(): typeof any;
        abstract add(arg0: E): any;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): any;
        abstract containsAll(arg0: Internal.Collection_<any>): any;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        abstract contains(arg0: any): any;
        abstract addAll(arg0: Internal.Collection_<E>): any;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        toString(): string;
        forEach(arg0: Internal.Consumer_<E>): any;
        notifyAll(): any;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): any;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        abstract iterator(): Internal.Iterator<E>;
        hashCode(): number;
        abstract size(): number;
        static of<E>(arg0: E): Internal.Set<E>;
        static of<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        static of<E>(): Internal.Set<E>;
        stream(): Internal.Stream<E>;
        removeAll(arg0: Internal.Collection_<any>): any;
        wait(): any;
        abstract clear(): any;
        removeIf(arg0: Internal.Predicate_<E>): any;
        wait(arg0: number): any;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): any;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
        get class(): typeof any
    }
    type AbstractSet_<E> = AbstractSet<E>;
    class ClampedInt extends Internal.IntProvider {
        constructor(arg0: Internal.IntProvider_, arg1: number, arg2: number)
        getMinValue(): number;
        getClass(): typeof any;
        sample(arg0: Internal.RandomSource_): number;
        toString(): string;
        getMaxValue(): number;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getType(): Internal.IntProviderType<any>;
        hashCode(): number;
        static of(arg0: Internal.IntProvider_, arg1: number, arg2: number): Internal.ClampedInt;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        static codec(arg0: number, arg1: number): Internal.Codec<Internal.IntProvider>;
        static codec<T extends Internal.IntProvider>(arg0: number, arg1: number, arg2: Internal.Codec_<T>): Internal.Codec<T>;
        get minValue(): number
        get class(): typeof any
        get maxValue(): number
        get type(): Internal.IntProviderType<any>
        static readonly CODEC: Internal.Codec<Internal.ClampedInt>;
    }
    type ClampedInt_ = ClampedInt;
    class CalibratedSculkSensorBlock extends Internal.SculkSensorBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static canActivate(arg0: Internal.BlockState_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        activate(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number, arg5: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: any): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        static tryResonateVibration(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        static deactivate(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getActiveTicks(): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        static getPhase(arg0: Internal.BlockState_): Internal.SculkSensorPhase;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get activeTicks(): number
        get mod(): string
        set hasCollision(arg0: any)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CalibratedSculkSensorBlock_ = CalibratedSculkSensorBlock;
    class SculkBlock extends Internal.DropExperienceBlock implements Internal.SculkBehaviour {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        getSculkSpreadDelay(): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        onDischarged(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        canChangeBlockStateOnSpread(): any;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        depositCharge(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): any;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        attemptSpreadVein(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Collection_<Internal.Direction>, arg4: any): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        attemptUseCharge(arg0: Internal.SculkSpreader$ChargeCursor_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.SculkSpreader_, arg5: any): number;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        updateDecayDelay(arg0: number): number;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        get sculkSpreadDelay(): any
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type SculkBlock_ = SculkBlock;
    class RepeatMode extends Internal.Enum<Internal.RepeatMode> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static values(): Internal.RepeatMode[];
        getSerializedName(): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        compareTo(arg0: Internal.RepeatMode_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        next(): this;
        toString(): string;
        getDeclaringClass(): typeof Internal.RepeatMode;
        "compareTo(net.p3pp3rf1y.sophisticatedcore.upgrades.jukebox.RepeatMode)"(arg0: Internal.RepeatMode_): number;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.RepeatMode>>;
        static valueOf(arg0: string): Internal.RepeatMode;
        name(): string;
        static fromName(arg0: string): Internal.RepeatMode;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.RepeatMode
        static readonly NO: (Internal.RepeatMode) & (Internal.RepeatMode);
        static readonly ALL: (Internal.RepeatMode) & (Internal.RepeatMode);
        static readonly ONE: (Internal.RepeatMode) & (Internal.RepeatMode);
    }
    type RepeatMode_ = RepeatMode | "one" | "no" | "all";
    class Dynamic2CommandExceptionType implements Internal.CommandExceptionType {
        constructor(arg0: any_)
        getClass(): typeof any;
        createWithContext(arg0: Internal.ImmutableStringReader_, arg1: any, arg2: any): Internal.CommandSyntaxException;
        hashCode(): number;
        create(arg0: any, arg1: any): Internal.CommandSyntaxException;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
    }
    type Dynamic2CommandExceptionType_ = Dynamic2CommandExceptionType;
    class HumanoidModel$ArmPose extends Internal.Enum<Internal.HumanoidModel$ArmPose> implements Internal.IExtensibleEnum {
        getClass(): typeof any;
        isTwoHanded(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.HumanoidModel$ArmPose;
        static create(arg0: string, arg1: any, arg2: Internal.IArmPoseTransformer_): Internal.HumanoidModel$ArmPose;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        compareTo(arg0: Internal.HumanoidModel$ArmPose_): number;
        static createCodecForExtensibleEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, E>): Internal.Codec<E>;
        toString(): string;
        /**
         * @deprecated
        */
        init(): any;
        notifyAll(): any;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.HumanoidModel$ArmPose;
        "compareTo(net.minecraft.client.model.HumanoidModel$ArmPose)"(arg0: Internal.HumanoidModel$ArmPose_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.HumanoidModel$ArmPose>>;
        applyTransform<T extends Internal.LivingEntity>(arg0: Internal.HumanoidModel_<T>, arg1: T, arg2: Internal.HumanoidArm_): any;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        static values(): Internal.HumanoidModel$ArmPose[];
        get class(): typeof any
        get declaringClass(): typeof Internal.HumanoidModel$ArmPose
        static readonly THROW_SPEAR: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly BLOCK: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly SPYGLASS: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly ITEM: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly CROSSBOW_CHARGE: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly TOOT_HORN: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly CROSSBOW_HOLD: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly EMPTY: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly BRUSH: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
        static readonly BOW_AND_ARROW: (Internal.HumanoidModel$ArmPose) & (Internal.HumanoidModel$ArmPose);
    }
    type HumanoidModel$ArmPose_ = "toot_horn" | "block" | "throw_spear" | "empty" | "brush" | "spyglass" | "crossbow_hold" | "bow_and_arrow" | "crossbow_charge" | HumanoidModel$ArmPose | "item";
    class GadgetTarget extends Internal.Enum<Internal.GadgetTarget> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        "compareTo(com.direwolf20.buildinggadgets2.api.gadgets.GadgetTarget)"(arg0: Internal.GadgetTarget_): number;
        static valueOf(arg0: string): Internal.GadgetTarget;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.GadgetTarget_): number;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.GadgetTarget;
        ordinal(): number;
        wait(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.GadgetTarget>>;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.GadgetTarget[];
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.GadgetTarget
        static readonly DESTRUCTION: (Internal.GadgetTarget) & (Internal.GadgetTarget);
        static readonly BUILDING: (Internal.GadgetTarget) & (Internal.GadgetTarget);
        static readonly EXCHANGING: (Internal.GadgetTarget) & (Internal.GadgetTarget);
        static readonly COPYPASTE: (Internal.GadgetTarget) & (Internal.GadgetTarget);
        static readonly CUTPASTE: (Internal.GadgetTarget) & (Internal.GadgetTarget);
    }
    type GadgetTarget_ = "copypaste" | "building" | "destruction" | GadgetTarget | "cutpaste" | "exchanging";
    class ModifyRecipeCraftingGrid {
        constructor(c: Internal.CraftingContainer_)
        find(ingredient: Internal.Ingredient_): Internal.ItemStack;
        getClass(): typeof any;
        getMenu(): Internal.AbstractContainerMenu;
        toString(): string;
        getWidth(): number;
        notifyAll(): any;
        findAll(): Internal.List<Internal.ItemStack>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get(index: number): Internal.ItemStack;
        find(ingredient: Internal.Ingredient_, skip: number): Internal.ItemStack;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        getPlayer(): Internal.Player;
        getHeight(): number;
        equals(arg0: any): any;
        findAll(ingredient: Internal.Ingredient_): Internal.List<Internal.ItemStack>;
        get class(): typeof any
        get menu(): Internal.AbstractContainerMenu
        get width(): number
        get player(): Internal.Player
        get height(): number
    }
    type ModifyRecipeCraftingGrid_ = ModifyRecipeCraftingGrid;
    abstract class QuantumInfusionFluid extends Internal.ForgeFlowingFluid {
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): any;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        abstract isSource(arg0: Internal.FluidState_): any;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): any;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        abstract getAmount(arg0: Internal.FluidState_): number;
        getSource(arg0: any): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): any;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: any): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): any;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: any): any;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): any;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): any;
        wait(): any;
        getFlowing(arg0: number, arg1: any): Internal.FluidState;
        wait(arg0: number): any;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): any;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
        static readonly PROPERTIES: (Internal.ForgeFlowingFluid$Properties) & (Internal.ForgeFlowingFluid$Properties);
    }
    type QuantumInfusionFluid_ = QuantumInfusionFluid;
    class Tuple12$Mutable12 <A, B, C, D, E, F, G, H, I, J, K, L> extends Internal.Tuple12<A, B, C, D, E, F, G, H, I, J, K, L> {
        constructor(arg0: A, arg1: B, arg2: C, arg3: D, arg4: E, arg5: F, arg6: G, arg7: H, arg8: I, arg9: J, arg10: K, arg11: L)
        "applyR(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<H, I, J, K, L, RES>): RES;
        e(): E;
        "applyL(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<A, RES>): RES;
        add<M, N, O, P, Q>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q): Internal.Tuple17$Mutable17<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q>;
        acceptR(arg0: Internal.Consumer8_<E, F, G, H, I, J, K, L>): any;
        acceptL(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): any;
        strip11L(): Internal.Tuple1<any>;
        applyL<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        acceptL(arg0: Internal.Consumer1_<A>): any;
        i(): I;
        "applyL(org.zeith.hammerlib.util.java.functions.Function9)"<RES>(arg0: Internal.Function9_<A, B, C, D, E, F, G, H, I, RES>): RES;
        add<M, N, O, P, Q, R, S, T, U, V, W, X>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V, arg10: W, arg11: X): Internal.Tuple24$Mutable24<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X>;
        applyL<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        insert<M, N, O, P, Q, R>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R): Internal.Tuple18$Mutable18<M, N, O, P, Q, R, A, B, C, D, E, F, G, H, I, J, K, L>;
        "applyL(org.zeith.hammerlib.util.java.functions.Function11)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<A, B, C, D, E, F, G, H, I, J, K, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any): Internal.Tuple22<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function5_<H, I, J, K, L, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        immutable(): Internal.Tuple12<A, B, C, D, E, F, G, H, I, J, K, L>;
        applyL<RES>(arg0: Internal.Function1_<A, RES>): RES;
        applyR<RES>(arg0: Internal.Function4_<I, J, K, L, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer8)"(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): any;
        setF(arg0: F): this;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any): Internal.Tuple26<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        add<M, N, O, P, Q, R>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R): Internal.Tuple18$Mutable18<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<L>): any;
        applyL<RES>(arg0: Internal.Function9_<A, B, C, D, E, F, G, H, I, RES>): RES;
        acceptL(arg0: Internal.Consumer8_<A, B, C, D, E, F, G, H>): any;
        acceptR(arg0: Internal.Consumer9_<D, E, F, G, H, I, J, K, L>): any;
        strip3L(): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        add<M, N, O, P, Q, R, S>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S): Internal.Tuple19$Mutable19<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S>;
        strip5L(): Internal.Tuple7$Mutable7<F, G, H, I, J, K, L>;
        accept(arg0: Internal.Consumer12_<A, B, C, D, E, F, G, H, I, J, K, L>): any;
        acceptR(arg0: Internal.Consumer6_<G, H, I, J, K, L>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer10)"(arg0: Internal.Consumer10_<C, D, E, F, G, H, I, J, K, L>): any;
        strip6L(): Internal.Tuple6<any, any, any, any, any, any>;
        setE(arg0: E): this;
        getClass(): typeof any;
        strip5R(): Internal.Tuple7<any, any, any, any, any, any, any>;
        d(): D;
        "applyL(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<A, B>): any;
        h(): H;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<A, B, C, D, E, F, G, H, I, J, RES>): RES;
        acceptR(arg0: Internal.Consumer5_<H, I, J, K, L>): any;
        copy(): this;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<A, B, C, D, E, F, G>): any;
        applyL<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function10)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<C, D, E, F, G, H, I, J, K, L, RES>): RES;
        strip3R(): Internal.Tuple9<any, any, any, any, any, any, any, any, any>;
        applyR<RES>(arg0: Internal.Function7_<F, G, H, I, J, K, L, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer8)"(arg0: Internal.Consumer8_<E, F, G, H, I, J, K, L>): any;
        l(): L;
        acceptL(arg0: Internal.Consumer3_<A, B, C>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer9)"(arg0: Internal.Consumer9_<D, E, F, G, H, I, J, K, L>): any;
        applyR<RES>(arg0: Internal.Function9_<D, E, F, G, H, I, J, K, L, RES>): RES;
        acceptR(arg0: Internal.Consumer1_<L>): any;
        insert<M, N, O, P, Q>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q): Internal.Tuple17$Mutable17<M, N, O, P, Q, A, B, C, D, E, F, G, H, I, J, K, L>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<I, J, K, L>): any;
        setH(arg0: H): this;
        applyL<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        applyL<RES>(arg0: Internal.Function3_<A, B, C, RES>): RES;
        "applyL(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<A, B, C, D, E, F, G, RES>): RES;
        applyL<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        strip2L(): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function1)"<RES>(arg0: Internal.Function1_<L, RES>): RES;
        "applyR(org.zeith.hammerlib.util.java.functions.Function3)"<RES>(arg0: Internal.Function3_<J, K, L, RES>): RES;
        toString(): string;
        strip9R(): Internal.Tuple3$Mutable3<A, B, C>;
        add<M, N, O, P, Q, R, S, T, U>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U): Internal.Tuple21$Mutable21<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U>;
        insert<M, N, O, P, Q, R, S>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S): Internal.Tuple19$Mutable19<M, N, O, P, Q, R, S, A, B, C, D, E, F, G, H, I, J, K, L>;
        acceptR(arg0: Internal.Consumer2_<K, L>): any;
        acceptL(arg0: Internal.Consumer10_<A, B, C, D, E, F, G, H, I, J>): any;
        notifyAll(): any;
        acceptL(arg0: Internal.Consumer4_<A, B, C, D>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function5)"<RES>(arg0: Internal.Function5_<A, B, C, D, E, RES>): RES;
        insert<M, N, O, P, Q, R, S, T>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T): Internal.Tuple20$Mutable20<M, N, O, P, Q, R, S, T, A, B, C, D, E, F, G, H, I, J, K, L>;
        acceptR(arg0: Internal.Consumer7_<F, G, H, I, J, K, L>): any;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<A, B, C>): any;
        applyR<RES>(arg0: Internal.Function3_<J, K, L, RES>): RES;
        applyL<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<A, B, C, D, E, F, G, H, I, J, K, RES>): RES;
        strip1L(): Internal.Tuple11$Mutable11<B, C, D, E, F, G, H, I, J, K, L>;
        wait(arg0: number): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function8)"<RES>(arg0: Internal.Function8_<A, B, C, D, E, F, G, H, RES>): RES;
        setG(arg0: G): this;
        insert<M, N, O, P>(arg0: M, arg1: N, arg2: O, arg3: P): Internal.Tuple16$Mutable16<M, N, O, P, A, B, C, D, E, F, G, H, I, J, K, L>;
        add<M, N, O, P, Q, R, S, T, U, V>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V): Internal.Tuple22$Mutable22<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V>;
        strip1R(): Internal.Tuple11<any, any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer1)"(arg0: Internal.Consumer1_<A>): any;
        c(): C;
        "applyR(org.zeith.hammerlib.util.java.functions.Function11)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        add<M, N, O, P, Q, R, S, T, U, V, W>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V, arg10: W): Internal.Tuple23$Mutable23<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W>;
        g(): G;
        "applyR(org.zeith.hammerlib.util.java.functions.Function7)"<RES>(arg0: Internal.Function7_<F, G, H, I, J, K, L, RES>): RES;
        acceptR(arg0: Internal.Consumer10_<C, D, E, F, G, H, I, J, K, L>): any;
        acceptR(arg0: Internal.Consumer4_<I, J, K, L>): any;
        notify(): any;
        add<M, N, O, P>(arg0: M, arg1: N, arg2: O, arg3: P): Internal.Tuple16$Mutable16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>;
        k(): K;
        strip7L(): Internal.Tuple5$Mutable5<H, I, J, K, L>;
        add(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any, arg9: any, arg10: any, arg11: any, arg12: any, arg13: any): Internal.Tuple26<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        insert<M, N, O, P, Q, R, S, T, U, V, W, X, Y>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V, arg10: W, arg11: X, arg12: Y): Internal.Tuple25$Mutable25<M, N, O, P, Q, R, S, T, U, V, W, X, Y, A, B, C, D, E, F, G, H, I, J, K, L>;
        strip10L(): Internal.Tuple2$Mutable2<K, L>;
        setB(arg0: B): this;
        setJ(arg0: J): this;
        acceptL(arg0: Internal.Consumer5_<A, B, C, D, E>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<I, J, K, L, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<H, I, J, K, L>): any;
        acceptR(arg0: Internal.Consumer11_<B, C, D, E, F, G, H, I, J, K, L>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<A, B, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer10)"(arg0: Internal.Consumer10_<A, B, C, D, E, F, G, H, I, J>): any;
        acceptL(arg0: Internal.Consumer2_<A, B>): any;
        "applyR(org.zeith.hammerlib.util.java.functions.Function9)"<RES>(arg0: Internal.Function9_<D, E, F, G, H, I, J, K, L, RES>): RES;
        strip6R(): Internal.Tuple6$Mutable6<A, B, C, D, E, F>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function6)"<RES>(arg0: Internal.Function6_<G, H, I, J, K, L, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer9)"(arg0: Internal.Consumer9_<A, B, C, D, E, F, G, H, I>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer11)"(arg0: Internal.Consumer11_<B, C, D, E, F, G, H, I, J, K, L>): any;
        wait(): any;
        insert<M, N, O, P, Q, R, S, T, U, V, W>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V, arg10: W): Internal.Tuple23$Mutable23<M, N, O, P, Q, R, S, T, U, V, W, A, B, C, D, E, F, G, H, I, J, K, L>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer5)"(arg0: Internal.Consumer5_<A, B, C, D, E>): any;
        add<M>(arg0: M): Internal.Tuple13$Mutable13<A, B, C, D, E, F, G, H, I, J, K, L, M>;
        strip8R(): Internal.Tuple4<any, any, any, any>;
        setI(arg0: I): this;
        acceptL(arg0: Internal.Consumer6_<A, B, C, D, E, F>): any;
        setA(arg0: A): this;
        b(): B;
        insert<M, N, O>(arg0: M, arg1: N, arg2: O): Internal.Tuple15$Mutable15<M, N, O, A, B, C, D, E, F, G, H, I, J, K, L>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer4)"(arg0: Internal.Consumer4_<A, B, C, D>): any;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<G, H, I, J, K, L>): any;
        f(): F;
        "applyL(org.zeith.hammerlib.util.java.functions.Function10)"<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<A, B, C, D, E, F, G, H, I, J, RES>): RES;
        insert(arg0: any, arg1: any): Internal.Tuple14<any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        acceptL(arg0: Internal.Consumer9_<A, B, C, D, E, F, G, H, I>): any;
        wait(arg0: number, arg1: number): any;
        add<M, N, O, P, Q, R, S, T>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T): Internal.Tuple20$Mutable20<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T>;
        acceptL(arg0: Internal.Consumer11_<A, B, C, D, E, F, G, H, I, J, K>): any;
        strip10R(): Internal.Tuple2$Mutable2<A, B>;
        applyR<RES>(arg0: Internal.Function8_<E, F, G, H, I, J, K, L, RES>): RES;
        j(): J;
        "applyR(org.zeith.hammerlib.util.java.functions.Function8)"<RES>(arg0: Internal.Function8_<E, F, G, H, I, J, K, L, RES>): RES;
        add<M, N>(arg0: M, arg1: N): Internal.Tuple14$Mutable14<A, B, C, D, E, F, G, H, I, J, K, L, M, N>;
        "applyR(org.zeith.hammerlib.util.java.functions.Function2)"<RES>(arg0: Internal.Function2_<K, L, RES>): RES;
        strip7R(): Internal.Tuple5<any, any, any, any, any>;
        strip4R(): Internal.Tuple8$Mutable8<A, B, C, D, E, F, G, H>;
        applyR<RES>(arg0: Internal.Function2_<K, L, RES>): RES;
        add<M, N, O, P, Q, R, S, T, U, V, W, X, Y>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V, arg10: W, arg11: X, arg12: Y): Internal.Tuple25$Mutable25<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y>;
        strip4L(): Internal.Tuple8<any, any, any, any, any, any, any, any>;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer7)"(arg0: Internal.Consumer7_<F, G, H, I, J, K, L>): any;
        setD(arg0: D): this;
        setL(arg0: L): this;
        strip9L(): Internal.Tuple3$Mutable3<J, K, L>;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function11_<B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        strip11R(): Internal.Tuple1$Mutable1<A>;
        insert<M, N, O, P, Q, R, S, T, U, V, W, X>(arg0: M, arg1: N, arg2: O, arg3: P, arg4: Q, arg5: R, arg6: S, arg7: T, arg8: U, arg9: V, arg10: W, arg11: X): Internal.Tuple24$Mutable24<M, N, O, P, Q, R, S, T, U, V, W, X, A, B, C, D, E, F, G, H, I, J, K, L>;
        applyL<RES>(arg0: Internal.Function6_<A, B, C, D, E, F, RES>): RES;
        apply<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function12_<A, B, C, D, E, F, G, H, I, J, K, L, RES>): RES;
        applyR<RES>(arg0: org.zeith.hammerlib.util.java_.functions.Function10_<C, D, E, F, G, H, I, J, K, L, RES>): RES;
        insert(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any, arg6: any, arg7: any, arg8: any): Internal.Tuple21<any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip2R(): Internal.Tuple10<any, any, any, any, any, any, any, any, any, any>;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer11)"(arg0: Internal.Consumer11_<A, B, C, D, E, F, G, H, I, J, K>): any;
        "applyL(org.zeith.hammerlib.util.java.functions.Function4)"<RES>(arg0: Internal.Function4_<A, B, C, D, RES>): RES;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer2)"(arg0: Internal.Consumer2_<K, L>): any;
        acceptR(arg0: Internal.Consumer3_<J, K, L>): any;
        arity(): number;
        insert(arg0: any): Internal.Tuple13<any, any, any, any, any, any, any, any, any, any, any, any, any>;
        strip8L(): Internal.Tuple4$Mutable4<I, J, K, L>;
        applyR<RES>(arg0: Internal.Function1_<L, RES>): RES;
        hashCode(): number;
        applyR<RES>(arg0: Internal.Function6_<G, H, I, J, K, L, RES>): RES;
        "acceptL(org.zeith.hammerlib.util.java.consumers.Consumer6)"(arg0: Internal.Consumer6_<A, B, C, D, E, F>): any;
        mutable(): this;
        stream(): Internal.Stream<any>;
        add<M, N, O>(arg0: M, arg1: N, arg2: O): Internal.Tuple15$Mutable15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>;
        equals(arg0: any): any;
        setK(arg0: K): this;
        setC(arg0: C): this;
        a(): A;
        "acceptR(org.zeith.hammerlib.util.java.consumers.Consumer3)"(arg0: Internal.Consumer3_<J, K, L>): any;
        set f(arg0: F)
        set e(arg0: E)
        get class(): typeof any
        set h(arg0: H)
        set g(arg0: G)
        set b(arg0: B)
        set j(arg0: J)
        set i(arg0: I)
        set a(arg0: A)
        set d(arg0: D)
        set l(arg0: L)
        set k(arg0: K)
        set c(arg0: C)
    }
    type Tuple12$Mutable12_<A, B, C, D, E, F, G, H, I, J, K, L> = Tuple12$Mutable12<A, B, C, D, E, F, G, H, I, J, K, L>;
    class DocumentMethod extends Internal.AbstractDocument<Internal.DocumentMethod> {
        constructor()
        getClass(): typeof any;
        merge(other: Internal.AbstractDocumentBase_<any>): Internal.AbstractDocumentBase<any>;
        copy(): Internal.AbstractDocumentBase<any>;
        static fromJava(info: Internal.MethodInfo_): Internal.DocumentMethod;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        applyProperties(): this;
        fulfillsConditions(): any;
        setName(name: string): any;
        getName(): string;
        isStatic(): any;
        deserialize(object: Internal.JsonObject_): any;
        getParams(): Internal.List<Internal.PropertyParam>;
        isAbstract(): any;
        getMergedComment(): Internal.PropertyComment;
        toString(): string;
        "merge(com.probejs.jdoc.document.DocumentMethod)"(other: Internal.DocumentMethod_): this;
        notifyAll(): any;
        serialize(): Internal.JsonObject;
        isHidden(): any;
        merge(other: Internal.DocumentMethod_): this;
        getReturns(): Internal.PropertyType<any>;
        getVariables(): Internal.List<Internal.PropertyType<any>>;
        setAbstract(anAbstract: any): any;
        setStatic(aStatic: any): any;
        findPropertiesOf<E extends Internal.AbstractProperty<any>>(property: E): Internal.List<E>;
        findProperty<P extends Internal.AbstractProperty<P>>(property: P): Internal.Optional<P>;
        hashCode(): number;
        findProperties(predicate: Internal.Predicate_<Internal.AbstractProperty<any>>): Internal.List<Internal.AbstractProperty<any>>;
        wait(): any;
        wait(arg0: number): any;
        "merge(com.probejs.jdoc.document.AbstractDocumentBase)"(other: Internal.AbstractDocumentBase_<any>): Internal.AbstractDocumentBase<any>;
        equals(o: any): any;
        hasProperty<P extends Internal.AbstractProperty<P>>(property: P): any;
        addPropertyJson(json: Internal.JsonObject_): Internal.AbstractDocumentBase<Internal.DocumentMethod>;
        get class(): typeof any
        set name(name: string)
        get name(): string
        get params(): Internal.List<Internal.PropertyParam>
        get mergedComment(): Internal.PropertyComment
        get returns(): Internal.PropertyType<any>
        get variables(): Internal.List<Internal.PropertyType<any>>
        set "abstract"(anAbstract: any)
        set "static"(aStatic: any)
        name: string;
        isAbstract: any;
        readonly variables: Internal.List<Internal.PropertyType<any>>;
        returns: Internal.PropertyType<any>;
        isStatic: any;
        readonly params: Internal.List<Internal.PropertyParam>;
    }
    type DocumentMethod_ = DocumentMethod;
    abstract class AbstractMinecartContainer extends Internal.AbstractMinecart implements Internal.ContainerEntity {
        stopOpen(arg0: Internal.Player_): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        addChestVehicleSaveData(arg0: Internal.CompoundTag_): any;
        isChestVehicleEmpty(): any;
        getUpVector(arg0: number): Vec3d;
        getPos(arg0: any, arg1: any, arg2: any): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        clear(ingredient: Internal.Ingredient_): any;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): any;
        isSuppressingBounce(): any;
        getBlockZ(): number;
        setHurtTime(arg0: number): any;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): any;
        getPitch(): number;
        isOnFire(): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        "setChanged()"(): any;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        handler$cga004$adastra$tick(ci: Internal.CallbackInfo_): any;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        static registerCollisionHandler(arg0: Internal.IMinecartCollisionHandler_): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        alwaysAccepts(): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        isVisuallyCrawling(): any;
        checkBelowWorld(): any;
        chestVehicleDestroyed(arg0: DamageSource_, arg1: Internal.Level_, arg2: Internal.Entity_): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setMaxSpeedAirLateral(arg0: number): any;
        setMotionZ(z: any): any;
        countItem(arg0: Internal.Item_): number;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        getBlockY(): number;
        shouldDoRailFunctions(): any;
        isSpectator(): any;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getRandomZ(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getPosition(arg0: number): Vec3d;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        getDamage(): number;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        getPosOffs(arg0: any, arg1: any, arg2: any, arg3: any): Vec3d;
        canUpdate(arg0: any): any;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isSteppingCarefully(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getDisplayBlockState(): Internal.BlockState;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: any): any;
        interactWithContainerVehicle(arg0: Internal.Player_): Internal.InteractionResult;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        getSlotLimit(slot: number): number;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        clearChestVehicleContent(): any;
        isOnSameTeam(arg0: Internal.Entity_): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getCollisionHandler(): Internal.IMinecartCollisionHandler;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): any;
        extractItem(slot: number, amount: number, simulate: any): Internal.ItemStack;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getTicksFrozen(): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        getRandomX(arg0: any): any;
        getEyeY(): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        isDescending(): any;
        isMutable(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        getYHeadRot(): number;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setDamage(arg0: number): any;
        getDisplayOffset(): number;
        getTeam(): Internal.Team;
        isChestVehicleStillValid(arg0: Internal.Player_): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        setTicksFrozen(arg0: number): any;
        setCanUseRail(arg0: any): any;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        getWidth(): number;
        getMyRidingOffset(): any;
        canStartSwimming(): any;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): any;
        isLiving(): any;
        isGlowing(): any;
        getX(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        isVehicle(): any;
        getLeashOffset(): Vec3d;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        isAttackable(): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        startOpen(arg0: Internal.Player_): any;
        getItemStacks(): Internal.NonNullList<Internal.ItemStack>;
        getTeamId(): string;
        removeChestVehicleItem(arg0: number, arg1: number): Internal.ItemStack;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        getChestVehicleItem(arg0: number): Internal.ItemStack;
        isUnderWater(): any;
        stopRiding(): any;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: any): any;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getLootTableSeed(): number;
        removeChestVehicleItemNoUpdate(arg0: number): Internal.ItemStack;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): any;
        countNonEmpty(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        hasPassenger(arg0: Internal.Entity_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        handleInsidePortal(arg0: BlockPos_): any;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        markFusionRecomputeModels(): any;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        setYaw(arg0: number): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): any;
        setCurrentCartSpeedCapOnRail(arg0: number): any;
        getPickRadius(): number;
        notify(): any;
        getFirstTick(): any;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        getStringUuid(): string;
        abstract isRemoved(): any;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        abstract getContainerSize(): number;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        refreshDimensions(): any;
        isSprinting(): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): any;
        canCollideWith(arg0: Internal.Entity_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): any;
        setLootTable(arg0: ResourceLocation_): any;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        setLootTable(arg0: ResourceLocation_, arg1: number): any;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): any;
        count(ingredient: Internal.Ingredient_): number;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        setHurtDir(arg0: number): any;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: any): any;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): any;
        touchingUnloadedChunk(): any;
        getHurtDir(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        asContainer(): net.minecraft.world.Container;
        getMaxSpeedAirLateral(): number;
        getMotionZ(): any;
        removeVehicle(): any;
        isInvisible(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        is(arg0: Internal.Entity_): any;
        setZ(z: any): any;
        stillValid(arg0: Internal.Player_): any;
        ejectPassengers(): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: any): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        setCustomDisplay(arg0: any): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        canBeRidden(): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        abstract position(): Vec3d;
        displayFireAnimation(): any;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): any;
        setY(y: any): any;
        lavaHurt(): any;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: any): any;
        clearItemStacks(): any;
        getComparatorLevel(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        isItemValid(slot: number, stack: Internal.ItemStack_): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): any;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        getFacing(): Internal.Direction;
        hasCustomDisplay(): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        getHeight(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: any): any;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        setX(x: any): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        setDisplayOffset(arg0: number): any;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): any;
        isInvulnerable(): any;
        isInLava(): any;
        getBlockStateOn(): Internal.BlockState;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getPortalWaitTime(): number;
        setMaxSpeedAirVertical(arg0: number): any;
        getFluidJumpThreshold(): any;
        clear(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        self(): net.minecraft.world.Container;
        isInvisibleTo(arg0: Internal.Player_): any;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): any;
        isNoGravity(): any;
        getStepHeight(): number;
        getDefaultDisplayOffset(): number;
        getSlots(): number;
        acceptsFailure(): any;
        getMaxSpeedAirVertical(): number;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        setItem(arg0: number, arg1: Internal.ItemStack_): any;
        setOldPosAndRot(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: any, arg1: any, arg2: any): any;
        updateSwimming(): any;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        wait(): any;
        getUuid(): Internal.UUID;
        spawn(): any;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        canUseRail(): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getCurrentRailPosition(): BlockPos;
        setSilent(arg0: any): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): any;
        isOnPortalCooldown(): any;
        isEmpty(): any;
        animateHurt(arg0: number): any;
        static createMinecart(arg0: Internal.Level_, arg1: any, arg2: any, arg3: any, arg4: Internal.AbstractMinecart$Type_): Internal.AbstractMinecart;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): any;
        insertItem(stack: Internal.ItemStack_, simulate: any): Internal.ItemStack;
        setDragAir(arg0: any): any;
        getBbWidth(): number;
        setChestVehicleItem(arg0: number, arg1: Internal.ItemStack_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): any;
        find(ingredient: Internal.Ingredient_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        mirror(arg0: Internal.Mirror_): number;
        activateMinecart(arg0: number, arg1: number, arg2: number, arg3: any): any;
        getMaxCartSpeedOnRail(): number;
        canUpdate(): any;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        getSlopeAdjustment(): any;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        setChanged(): any;
        isAlive(): any;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        "isEmpty()"(): any;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        abstract getMinecartType(): Internal.AbstractMinecart$Type;
        hasControllingPassenger(): any;
        moveMinecartOnRail(arg0: BlockPos_): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        getItem(arg0: number): Internal.ItemStack;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        getRandomY(): any;
        abstract getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        destroy(arg0: DamageSource_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        setPose(arg0: Internal.Pose_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        notifyAll(): any;
        getPassengersRidingOffset(): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): any;
        isPushable(): any;
        discard(): any;
        setYBodyRot(arg0: number): any;
        onClientRemoval(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        reviveCaps(): any;
        clearContent(): any;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setNoGravity(arg0: any): any;
        isPoweredCart(): any;
        static tryClear(arg0: any): any;
        getDragAir(): any;
        setRotation(yaw: number, pitch: number): any;
        setLootTableSeed(arg0: number): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        static same(arg0: any, arg1: any): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        getDefaultDisplayBlockState(): Internal.BlockState;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        getMaxStackSize(): number;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        checkDespawn(): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        getHurtTime(): number;
        lerpHeadTo(arg0: number, arg1: number): any;
        unpackChestVehicleLootTable(arg0: Internal.Player_): any;
        getChestVehicleSlot(arg0: number): Internal.SlotAccess;
        static getViewScale(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        getCurrentCartSpeedCapOnRail(): number;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        isDiscrete(): any;
        setNbt(nbt: Internal.CompoundTag_): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        extinguish(): any;
        readChestVehicleSaveData(arg0: Internal.CompoundTag_): any;
        getStackInSlot(slot: number): Internal.ItemStack;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        getMaxSpeedWithRail(): any;
        isFullyFrozen(): any;
        runCommand(command: string): number;
        setDisplayBlockState(arg0: Internal.BlockState_): any;
        setSharedFlagOnFire(arg0: any): any;
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        set hurtTime(arg0: number)
        get pitch(): number
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set maxSpeedAirLateral(arg0: number)
        set motionZ(z: any)
        get blockY(): number
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get damage(): number
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        get displayBlockState(): Internal.BlockState
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get collisionHandler(): Internal.IMinecartCollisionHandler
        get yaw(): number
        set customNameVisible(arg0: any)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get eyeY(): any
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set damage(arg0: number)
        get displayOffset(): number
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        set canUseRail(arg0: any)
        get width(): number
        get myRidingOffset(): any
        set deltaMovement(arg0: Vec3d_)
        get x(): any
        get leashOffset(): Vec3d
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get itemStacks(): Internal.NonNullList<Internal.ItemStack>
        get teamId(): string
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get deltaMovement(): Vec3d
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get dimensionChangingDelay(): number
        set onGround(arg0: any)
        set yaw(arg0: number)
        set currentCartSpeedCapOnRail(arg0: number)
        get pickRadius(): number
        get firstTick(): any
        get vehicle(): Internal.Entity
        get stringUuid(): string
        set swimming(arg0: any)
        get containerSize(): number
        get rotationVector(): Internal.Vec2
        get motionY(): any
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        set lootTable(arg0: ResourceLocation_)
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        set hurtDir(arg0: number)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get hurtDir(): number
        get lookAngle(): Vec3d
        get maxSpeedAirLateral(): number
        get motionZ(): any
        set z(z: any)
        get y(): any
        get profile(): Internal.GameProfile
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set customDisplay(arg0: any)
        get airSupply(): number
        get motionDirection(): Internal.Direction
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get comparatorLevel(): number
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get height(): number
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: any)
        set x(x: any)
        get nameTagOffsetY(): number
        set displayOffset(arg0: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        set maxSpeedAirVertical(arg0: number)
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get stepHeight(): number
        get defaultDisplayOffset(): number
        get slots(): number
        get maxSpeedAirVertical(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        get currentRailPosition(): BlockPos
        set silent(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        set dragAir(arg0: any)
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get maxCartSpeedOnRail(): number
        get ticksRequiredToFreeze(): number
        get slopeAdjustment(): any
        set glowing(arg0: any)
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        set YHeadRot(arg0: number)
        get minecartType(): Internal.AbstractMinecart$Type
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get passengersRidingOffset(): any
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set noGravity(arg0: any)
        get dragAir(): any
        set lootTableSeed(arg0: number)
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get defaultDisplayBlockState(): Internal.BlockState
        get maxStackSize(): number
        get hurtTime(): number
        get viewScale(): any
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get currentCartSpeedCapOnRail(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get maxSpeedWithRail(): any
        set displayBlockState(arg0: Internal.BlockState_)
        set sharedFlagOnFire(arg0: any)
    }
    type AbstractMinecartContainer_ = AbstractMinecartContainer;
    class AEProcessingPattern implements Internal.IPatternDetails {
        constructor(arg0: Internal.AEItemKey_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        getInputs(): any[];
        getSparseInputs(): Internal.GenericStack[];
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getOutputs(): Internal.GenericStack[];
        hashCode(): number;
        pushInputsToExternalInventory(arg0: Internal.KeyCounter_[], arg1: Internal.IPatternDetails$PatternInputSink_): any;
        getDefinition(): Internal.AEItemKey;
        getPrimaryOutput(): Internal.GenericStack;
        wait(): any;
        getSparseOutputs(): Internal.GenericStack[];
        wait(arg0: number): any;
        supportsPushInputsToExternalInventory(): any;
        equals(arg0: any): any;
        get class(): typeof any
        get inputs(): any[]
        get sparseInputs(): Internal.GenericStack[]
        get outputs(): Internal.GenericStack[]
        get definition(): Internal.AEItemKey
        get primaryOutput(): Internal.GenericStack
        get sparseOutputs(): Internal.GenericStack[]
        static readonly MAX_INPUT_SLOTS: (81) & (number);
        static readonly MAX_OUTPUT_SLOTS: (27) & (number);
    }
    type AEProcessingPattern_ = AEProcessingPattern;
    class Rectangle$Mutable implements codechicken.lib.gui.modular.lib.geometry.Rectangle {
        constructor(arg0: any_, arg1: any, arg2: any)
        getClass(): typeof any;
        contains(arg0: any, arg1: any): any;
        setPos(arg0: any, arg1: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        offsetPos(arg0: any, arg1: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        static create(arg0: Internal.GuiParent_<any>): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        yMax(): any;
        height(): any;
        max(arg0: Internal.Axis_): any;
        offsetSize(arg0: any, arg1: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        pos(): codechicken.lib.gui.modular.lib.geometry.Position;
        immutable(): Internal.Rectangle$Immutable;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        intersects(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_): any;
        static "create(codechicken.lib.gui.modular.lib.geometry.Position,java.util.function.Supplier,java.util.function.Supplier)"(arg0: codechicken.lib.gui.modular.lib.geometry.Position_, arg1: Internal.Supplier_<any>, arg2: Internal.Supplier_<any>): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        setSize(arg0: any, arg1: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        xMax(): any;
        intersects(arg0: any, arg1: any, arg2: any, arg3: any): any;
        width(): any;
        static create(arg0: codechicken.lib.gui.modular.lib.geometry.Position_, arg1: Internal.Supplier_<any>, arg2: Internal.Supplier_<any>): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        y(): any;
        distance(arg0: Internal.Axis_, arg1: codechicken.lib.gui.modular.lib.geometry.Position_): any;
        static "create(codechicken.lib.gui.modular.lib.geometry.Position,double,double)"(arg0: codechicken.lib.gui.modular.lib.geometry.Position_, arg1: any, arg2: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        x(): any;
        static create(arg0: any, arg1: any, arg2: any, arg3: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        set(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_): any;
        mutable(): this;
        toString(): string;
        min(arg0: Internal.Axis_): any;
        notifyAll(): any;
        toRect2i(): Internal.Rect2i;
        static create(arg0: codechicken.lib.gui.modular.lib.geometry.Position_, arg1: any, arg2: any): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        hashCode(): number;
        wait(): any;
        intersect(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        size(arg0: Internal.Axis_): any;
        wait(arg0: number): any;
        combine(...arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_[]): codechicken.lib.gui.modular.lib.geometry.Rectangle;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type Rectangle$Mutable_ = Rectangle$Mutable;
    interface TelemetryPropertyContainer {
        abstract addProperty(arg0: string, arg1: any): any;
        abstract "addProperty(java.lang.String,java.lang.String)"(arg0: string, arg1: string): any;
        abstract addNullProperty(arg0: string): any;
        abstract "addProperty(java.lang.String,long)"(arg0: string, arg1: number): any;
        abstract "addProperty(java.lang.String,int)"(arg0: string, arg1: number): any;
        forJsonObject(arg0: Internal.JsonObject_): this;
        abstract addProperty(arg0: string, arg1: number): any;
        abstract addProperty(arg0: string, arg1: number): any;
        abstract addProperty(arg0: string, arg1: string): any;
        abstract "addProperty(java.lang.String,boolean)"(arg0: string, arg1: any): any;
    }
    type TelemetryPropertyContainer_ = TelemetryPropertyContainer;
    interface Fallable {
        onLand(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.FallingBlockEntity_): any;
        onBrokenAfterFall(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FallingBlockEntity_): any;
        getFallDamageSource(arg0: Internal.Entity_): DamageSource;
    }
    type Fallable_ = Fallable;
    class Draw implements Internal.AutoCloseable {
        constructor()
        getClass(): typeof any;
        getDepth(): number;
        isStroke(): any;
        toString(): string;
        notifyAll(): any;
        isMiterJoin(): any;
        getDepthAsFloat(): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        isBevelJoin(): any;
        getInflationRadius(): number;
        hashCode(): number;
        wait(): any;
        close(): any;
        isRoundJoin(): any;
        isClippedOut(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getMiterLimit(): number;
        get class(): typeof any
        get depth(): number
        get depthAsFloat(): number
        get inflationRadius(): number
        get miterLimit(): number
        mTransformedShapeBounds: Internal.Rect2fc;
        mAARadius: number;
        mStrokeCap: any;
        mRenderer: Internal.GeometryRenderer;
        mDrawBounds: Internal.Rect2fc;
        mGeometry: any;
        mScissorRect: Internal.Rect2ic;
        mJoinLimit: number;
        mTransform: Internal.Matrixc;
        mDrawOrder: number;
        mHalfWidth: number;
        mStrokeAlign: any;
        mPaintParams: Internal.PaintParams;
    }
    type Draw_ = Draw;
    class TemplateInclusion {
        constructor()
        getClass(): typeof any;
        isUpreference(arg0: Internal.IVariable_): any;
        toString(): string;
        upperMerge(arg0: Internal.TemplateInclusion_): any;
        notifyAll(): any;
        attemptVariableLookup(arg0: string): Internal.IVariable;
        qualifyName(arg0: string): string;
        process(arg0: Internal.Level_, arg1: Internal.IComponentProcessor_): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        wrapProvider(arg0: Internal.IVariableProvider_): Internal.IVariableProvider;
        get class(): typeof any
        localBindings: Internal.JsonObject;
        x: number;
        template: string;
        y: number;
        as: string;
    }
    type TemplateInclusion_ = TemplateInclusion;
    class PotionBuilder extends Internal.BuilderBase<Internal.Potion> {
        constructor(i: ResourceLocation_)
        getClass(): typeof any;
        createAdditionalObjects(): any;
        effect(effect: Internal.MobEffect_, duration: number, amplifier: number): this;
        createObject(): any;
        getTranslationKeyGroup(): string;
        effect(effect: Internal.MobEffect_, duration: number, amplifier: number, ambient: any, visible: any): this;
        notify(): any;
        effect(effect: Internal.MobEffect_, duration: number): this;
        wait(arg0: number, arg1: number): any;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Potion>;
        getRegistryType(): Internal.RegistryInfo<any>;
        transformObject(obj: Internal.Potion_): Internal.Potion;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Potion>;
        toString(): string;
        effect(effect: Internal.MobEffect_): this;
        notifyAll(): any;
        addEffect(effect: Internal.MobEffectInstance_): this;
        effect(effect: Internal.MobEffect_, duration: number, amplifier: number, ambient: any, visible: any, showIcon: any): this;
        getBuilderTranslationKey(): string;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Potion>;
        hashCode(): number;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Potion>;
        effect(effect: Internal.MobEffect_, duration: number, amplifier: number, ambient: any, visible: any, showIcon: any, hiddenEffect: Internal.MobEffectInstance_): this;
        wait(): any;
        wait(arg0: number): any;
        generateLang(lang: Internal.LangEventJS_): any;
        equals(arg0: any): any;
        newID(pre: string, post: string): ResourceLocation;
        get(): Internal.Potion;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Potion>;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type PotionBuilder_ = PotionBuilder;
    class ArmorItemBuilder$Chestplate extends Internal.ArmorItemBuilder {
        constructor(i: ResourceLocation_)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): any;
        createObject(): any;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): any;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        tier(t: Internal.ArmorMaterial_): Internal.ArmorItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): any;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): any;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: any): Internal.ItemBuilder;
        modifyTier(callback: Internal.Consumer_<Internal.MutableArmorTier>): Internal.ArmorItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        createItemProperties(): Internal.Item$Properties;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: any): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): any;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): any;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        equals(arg0: any): any;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
    }
    type ArmorItemBuilder$Chestplate_ = ArmorItemBuilder$Chestplate;
    class Attribute implements Internal.IFormattableAttribute {
        getClass(): typeof any;
        isClientSyncable(): any;
        toBaseComponent(arg0: any, arg1: any, arg2: any, arg3: Internal.TooltipFlag_): Internal.MutableComponent;
        getDefaultValue(): any;
        sanitizeValue(arg0: any): any;
        setSyncable(arg0: any): this;
        static toComponent(arg0: Internal.Attribute_, arg1: Internal.AttributeModifier_, arg2: Internal.TooltipFlag_): Internal.MutableComponent;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static toValueComponent(arg0: Internal.Attribute_, arg1: Internal.AttributeModifier$Operation_, arg2: any, arg3: Internal.TooltipFlag_): Internal.MutableComponent;
        toValueComponent(arg0: Internal.AttributeModifier$Operation_, arg1: any, arg2: Internal.TooltipFlag_): Internal.MutableComponent;
        getDescriptionId(): string;
        getBonusBaseValue(arg0: Internal.ItemStack_): any;
        ths(): this;
        toString(): string;
        notifyAll(): any;
        getDebugInfo(arg0: Internal.AttributeModifier_, arg1: Internal.TooltipFlag_): net.minecraft.network.chat.Component;
        addBonusTooltips(arg0: Internal.ItemStack_, arg1: Internal.Consumer_<net.minecraft.network.chat.Component>, arg2: Internal.TooltipFlag_): any;
        getBaseUUID(): Internal.UUID;
        static isNullOrAddition(arg0: Internal.AttributeModifier$Operation_): any;
        static toBaseComponent(arg0: Internal.Attribute_, arg1: any, arg2: any, arg3: any, arg4: Internal.TooltipFlag_): Internal.MutableComponent;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        toComponent(arg0: Internal.AttributeModifier_, arg1: Internal.TooltipFlag_): Internal.MutableComponent;
        get class(): typeof any
        get defaultValue(): any
        set syncable(arg0: any)
        get descriptionId(): string
        get baseUUID(): Internal.UUID
        static readonly MAX_NAME_LENGTH: (64) & (number);
    }
    type Attribute_ = Attribute | Special.Attribute;
    interface IBlockRendererProvider {
        abstract getRenderer(arg0: Internal.BlockState_): Internal.IRenderer;
        getLightMap(world: Internal.BlockAndTintGetter_, state: Internal.BlockState_, pos: BlockPos_): number;
        getModelState(world: Internal.BlockAndTintGetter_, pos: BlockPos_, state: Internal.BlockState_): Internal.ModelState;
        (arg0: Internal.BlockState): Internal.IRenderer_;
    }
    type IBlockRendererProvider_ = ((arg0: Internal.BlockState)=> Internal.IRenderer_) | IBlockRendererProvider;
    interface AccessorCraftingMenu {
        abstract bookshelf$getPlayer(): Internal.Player;
        (): Internal.Player_;
    }
    type AccessorCraftingMenu_ = AccessorCraftingMenu | (()=> Internal.Player_);
    class ArrowInfiniteEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): any;
        isTradeable(): any;
        isTreasureOnly(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMaxCost(arg0: number): number;
        isDiscoverable(): any;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        notifyAll(): any;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): any;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): any;
        wait(): any;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): any;
        wait(arg0: number): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): any;
        equals(arg0: any): any;
        canEnchant(arg0: Internal.ItemStack_): any;
        isAllowedOnBooks(): any;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
    }
    type ArrowInfiniteEnchantment_ = ArrowInfiniteEnchantment;
    class MudBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type MudBlock_ = MudBlock;
    class LargeJigsawStructure extends Internal.Structure {
        constructor(config: Internal.Structure$StructureSettings_, startPool: Internal.Holder_<Internal.StructureTemplatePool>, startJigsawName: Internal.Optional_<ResourceLocation>, size: number, startHeight: Internal.HeightProvider_, projectStartToHeightmap: Internal.Optional_<Internal.Heightmap$Types>, maxDistanceFromCenter: number)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): any;
        notify(): any;
        m_214086_(context: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): any;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): any;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): any;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): any;
        equals(arg0: any): any;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.LargeJigsawStructure>;
    }
    type LargeJigsawStructure_ = LargeJigsawStructure;
    class AnimationPointQueue extends Internal.LinkedList<Internal.AnimationPoint> {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.AnimationPoint>): any;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        abstract listIterator(): Internal.ListIterator<Internal.AnimationPoint>;
        push(arg0: Internal.AnimationPoint_): any;
        offerFirst(arg0: Internal.AnimationPoint_): any;
        add(arg0: Internal.AnimationPoint_): any;
        notify(): any;
        poll(): Internal.AnimationPoint;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): any;
        removeLast(): Internal.AnimationPoint;
        peekFirst(): Internal.AnimationPoint;
        pollFirst(): Internal.AnimationPoint;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        pollLast(): Internal.AnimationPoint;
        add(arg0: number, arg1: Internal.AnimationPoint_): any;
        spliterator(): Internal.Spliterator<Internal.AnimationPoint>;
        addFirst(arg0: Internal.AnimationPoint_): any;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        indexOf(arg0: any): number;
        element(): Internal.AnimationPoint;
        toArray<T>(arg0: T[]): T[];
        offerLast(arg0: Internal.AnimationPoint_): any;
        remove(arg0: any): any;
        "remove(java.lang.Object)"(arg0: any): any;
        pop(): Internal.AnimationPoint;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        "remove(int)"(arg0: number): Internal.AnimationPoint;
        abstract removeAll(arg0: Internal.Collection_<any>): any;
        remove(): Internal.AnimationPoint;
        parallelStream(): Internal.Stream<Internal.AnimationPoint>;
        wait(): any;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        peek(): Internal.AnimationPoint;
        get(arg0: number): Internal.AnimationPoint;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getLast(): Internal.AnimationPoint;
        clone(): any;
        getClass(): typeof any;
        forEach(arg0: Internal.Consumer_<Internal.AnimationPoint>): any;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        descendingIterator(): Internal.Iterator<Internal.AnimationPoint>;
        abstract isEmpty(): any;
        stream(): Internal.Stream<Internal.AnimationPoint>;
        wait(arg0: number, arg1: number): any;
        getFirst(): Internal.AnimationPoint;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): any;
        removeIf(arg0: Internal.Predicate_<Internal.AnimationPoint>): any;
        addLast(arg0: Internal.AnimationPoint_): any;
        removeFirstOccurrence(arg0: any): any;
        contains(arg0: any): any;
        set(arg0: number, arg1: Internal.AnimationPoint_): Internal.AnimationPoint;
        peekLast(): Internal.AnimationPoint;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        toString(): string;
        listIterator(arg0: number): Internal.ListIterator<Internal.AnimationPoint>;
        abstract subList(arg0: number, arg1: number): Internal.List<Internal.AnimationPoint>;
        removeFirst(): Internal.AnimationPoint;
        notifyAll(): any;
        abstract iterator(): Internal.Iterator<Internal.AnimationPoint>;
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        sort(arg0: Internal.Comparator_<Internal.AnimationPoint>): any;
        toArray(): any[];
        size(): number;
        abstract hashCode(): number;
        removeLastOccurrence(arg0: any): any;
        offer(arg0: Internal.AnimationPoint_): any;
        clear(): any;
        wait(arg0: number): any;
        addAll(arg0: number, arg1: Internal.Collection_<Internal.AnimationPoint>): any;
        addAll(arg0: Internal.Collection_<Internal.AnimationPoint>): any;
        abstract equals(arg0: any): any;
        remove(arg0: number): Internal.AnimationPoint;
        get last(): Internal.AnimationPoint
        get class(): typeof any
        get first(): Internal.AnimationPoint
    }
    type AnimationPointQueue_ = AnimationPointQueue;
    class SmithingBackpackUpgradeRecipe$Serializer extends Internal.RecipeWrapperSerializer<Internal.SmithingTransformRecipe, Internal.SmithingBackpackUpgradeRecipe> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.SmithingBackpackUpgradeRecipe;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.SmithingBackpackUpgradeRecipe_): any;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.SmithingBackpackUpgradeRecipe;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.SmithingBackpackUpgradeRecipe;
        get class(): typeof any
    }
    type SmithingBackpackUpgradeRecipe$Serializer_ = SmithingBackpackUpgradeRecipe$Serializer;
    interface IWorkableMultiController extends Internal.IMultiController, Internal.IRecipeLogicMachine {
        getProgress(): number;
        onWaiting(): any;
        abstract getCapabilitiesProxy(): Internal.Table<Internal.IO, RecipeCapability<any>, Internal.List<Internal.IRecipeHandler<any>>>;
        getOutputLimits(): Internal.Map<RecipeCapability<any>, any>;
        abstract getParts(): Internal.List<Internal.IMultiPart>;
        dampingWhenWaiting(): any;
        abstract setActiveRecipeType(arg0: number): any;
        checkPatternWithLock(): any;
        doModifyRecipe(arg0: Internal.GTRecipe_): Internal.GTRecipe;
        onWorking(): any;
        isActive(): any;
        fullModifyRecipe(arg0: Internal.GTRecipe_): Internal.GTRecipe;
        abstract getRecipeTypes(): Internal.GTRecipeType[];
        abstract getCleanroom(): Internal.ICleanroomProvider;
        self(): Internal.MetaMachine;
        abstract onStructureFormed(): any;
        abstract getActiveRecipeType(): number;
        alwaysTryModifyRecipe(): any;
        notifyStatusChanged(arg0: Internal.RecipeLogic$Status_, arg1: Internal.RecipeLogic$Status_): any;
        abstract onPartUnload(): any;
        checkPatternWithTryLock(): any;
        abstract getRecipeType(): Internal.GTRecipeType;
        abstract getParallelHatch(): Internal.Optional<Internal.IParallelHatch>;
        abstract asyncCheckPattern(arg0: number): any;
        getPartAppearance(arg0: Internal.IMultiPart_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: BlockPos_): Internal.BlockState;
        abstract getPatternLock(): Internal.Lock;
        isRecipeLogicAvailable(): any;
        canVoidRecipeOutputs(arg0: RecipeCapability_<any>): any;
        keepSubscribing(): any;
        abstract isFormed(): any;
        abstract getRecipeLogic(): Internal.RecipeLogic;
        beforeWorking(arg0: Internal.GTRecipe_): any;
        abstract hasFrontFacing(): any;
        isWorkingEnabled(): any;
        getMaxProgress(): number;
        shouldAddPartToController(arg0: Internal.IMultiPart_): any;
        setWorkingEnabled(arg0: any): any;
        getPattern(): com.gregtechceu.gtceu.api.pattern.BlockPattern;
        abstract getMultiblockState(): Internal.MultiblockState;
        onUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        onLeftClick(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.InteractionHand_, arg3: BlockPos_, arg4: Internal.Direction_): any;
        hasProxies(): any;
        abstract setCleanroom(arg0: Internal.ICleanroomProvider_): any;
        shouldWorkingPlaySound(): any;
        afterWorking(): any;
        abstract onStructureInvalid(): any;
        setSuspendAfterFinish(arg0: any): any;
        checkPattern(): any;
        get progress(): number
        get capabilitiesProxy(): Internal.Table<Internal.IO, RecipeCapability<any>, Internal.List<Internal.IRecipeHandler<any>>>
        get outputLimits(): Internal.Map<RecipeCapability<any>, any>
        get parts(): Internal.List<Internal.IMultiPart>
        set activeRecipeType(arg0: number)
        get recipeTypes(): Internal.GTRecipeType[]
        get cleanroom(): Internal.ICleanroomProvider
        get activeRecipeType(): number
        get recipeType(): Internal.GTRecipeType
        get parallelHatch(): Internal.Optional<Internal.IParallelHatch>
        get patternLock(): Internal.Lock
        get recipeLogic(): Internal.RecipeLogic
        get maxProgress(): number
        set workingEnabled(arg0: any)
        get pattern(): com.gregtechceu.gtceu.api.pattern.BlockPattern
        get multiblockState(): Internal.MultiblockState
        set cleanroom(arg0: Internal.ICleanroomProvider_)
        set suspendAfterFinish(arg0: any)
    }
    type IWorkableMultiController_ = IWorkableMultiController;
    class HangingRootsBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type HangingRootsBlock_ = HangingRootsBlock;
    class RenderStateShard$OverlayStateShard extends Internal.RenderStateShard$BooleanStateShard {
        constructor(arg0: any)
        getClass(): typeof any;
        toString(): string;
        static getTranslucentTransparency(): Internal.RenderStateShard$TransparencyStateShard;
        notifyAll(): any;
        static getGLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        notify(): any;
        static getNO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        wait(arg0: number, arg1: number): any;
        static getCRUMBLING_TRANSPARENCY_$md$cec016$3(): Internal.RenderStateShard$TransparencyStateShard;
        clearRenderState(): any;
        hashCode(): number;
        static getGLINT_TRANSPARENCY_$md$cec016$2(): Internal.RenderStateShard$TransparencyStateShard;
        setupRenderState(): any;
        wait(): any;
        getName(): string;
        static getNO_TRANSPARENCY_$md$cec016$1(): Internal.RenderStateShard$TransparencyStateShard;
        static getTranslucentTransparency_$md$cec016$0(): Internal.RenderStateShard$TransparencyStateShard;
        wait(arg0: number): any;
        static getCRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        equals(arg0: any): any;
        get class(): typeof any
        get translucentTransparency(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get NO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY_$md$cec016$3(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY_$md$cec016$2(): Internal.RenderStateShard$TransparencyStateShard
        get name(): string
        get NO_TRANSPARENCY_$md$cec016$1(): Internal.RenderStateShard$TransparencyStateShard
        get translucentTransparency_$md$cec016$0(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
    }
    type RenderStateShard$OverlayStateShard_ = RenderStateShard$OverlayStateShard;
    class EquipableCarvedPumpkinBlock extends Internal.CarvedPumpkinBlock implements Internal.Equipable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        static updatePatternBlocks(arg0: Internal.Level_, arg1: Internal.BlockPattern$BlockPatternMatch_): any;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        canSpawnGolem(arg0: Internal.LevelReader_, arg1: BlockPos_): any;
        static clearPatternBlocks(arg0: Internal.Level_, arg1: Internal.BlockPattern$BlockPatternMatch_): any;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        getEquipmentSlot(): Internal.EquipmentSlot;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        get equipmentSlot(): Internal.EquipmentSlot
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get equipSound(): Internal.SoundEvent
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
    }
    type EquipableCarvedPumpkinBlock_ = EquipableCarvedPumpkinBlock;
    class Manifest implements Internal.Cloneable {
        constructor()
        constructor(arg0: Internal.InputStream_)
        constructor(arg0: Internal.Manifest_)
        clone(): any;
        getClass(): typeof any;
        read(arg0: Internal.InputStream_): any;
        getEntries(): Internal.Map<string, Internal.Attributes>;
        toString(): string;
        write(arg0: Internal.OutputStream_): any;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        getMainAttributes(): Internal.Attributes;
        wait(): any;
        clear(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getAttributes(arg0: string): Internal.Attributes;
        get class(): typeof any
        get entries(): Internal.Map<string, Internal.Attributes>
        get mainAttributes(): Internal.Attributes
    }
    type Manifest_ = Manifest;
    class Metric$Counter extends Internal.Metric {
        constructor(arg0: string)
        getClass(): typeof any;
        unit(): string;
        toString(): string;
        static formatDefault(arg0: number): string;
        static formatBytes(arg0: number): string;
        format(arg0: number): string;
        notifyAll(): any;
        static metrics(): Internal.Map<string, Internal.Metric>;
        static formatTime(arg0: number): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        name(): string;
        hashCode(): number;
        id(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type Metric$Counter_ = Metric$Counter;
    class RandomBooleanFeatureConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.Holder_<Internal.PlacedFeature>, arg1: Internal.Holder_<Internal.PlacedFeature>)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.RandomBooleanFeatureConfiguration>;
        readonly featureFalse: Internal.Holder<Internal.PlacedFeature>;
        readonly featureTrue: Internal.Holder<Internal.PlacedFeature>;
    }
    type RandomBooleanFeatureConfiguration_ = RandomBooleanFeatureConfiguration;
    class UnicodeSet$EntryRange {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        codepoint: number;
        codepointEnd: number;
    }
    type UnicodeSet$EntryRange_ = UnicodeSet$EntryRange;
    class UnicodeSet$ComparisonStyle extends Internal.Enum<Internal.UnicodeSet$ComparisonStyle> {
        static values(): Internal.UnicodeSet$ComparisonStyle[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.UnicodeSet$ComparisonStyle_): number;
        notifyAll(): any;
        static valueOf(arg0: string): Internal.UnicodeSet$ComparisonStyle;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        "compareTo(com.ibm.icu.text.UnicodeSet$ComparisonStyle)"(arg0: Internal.UnicodeSet$ComparisonStyle_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.UnicodeSet$ComparisonStyle>>;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        getDeclaringClass(): typeof Internal.UnicodeSet$ComparisonStyle;
        get class(): typeof any
        get declaringClass(): typeof Internal.UnicodeSet$ComparisonStyle
        static readonly LEXICOGRAPHIC: (Internal.UnicodeSet$ComparisonStyle) & (Internal.UnicodeSet$ComparisonStyle);
        static readonly LONGER_FIRST: (Internal.UnicodeSet$ComparisonStyle) & (Internal.UnicodeSet$ComparisonStyle);
        static readonly SHORTER_FIRST: (Internal.UnicodeSet$ComparisonStyle) & (Internal.UnicodeSet$ComparisonStyle);
    }
    type UnicodeSet$ComparisonStyle_ = "longer_first" | "shorter_first" | UnicodeSet$ComparisonStyle | "lexicographic";
    interface Constraint {
        midPoint(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: any): Internal.ConstraintImpl$MidPoint;
        abstract markDirty(): any;
        match(arg0: Internal.GeoRef_): Internal.ConstraintImpl$Relative;
        "relative(codechicken.lib.gui.modular.lib.geometry.GeoRef,java.util.function.Supplier)"(arg0: Internal.GeoRef_, arg1: Internal.Supplier_<any>): Internal.ConstraintImpl$RelativeDynamic;
        between(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: Internal.Supplier_<any>): Internal.ConstraintImpl$BetweenDynamic;
        midPoint(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_): Internal.ConstraintImpl$MidPoint;
        "between(codechicken.lib.gui.modular.lib.geometry.GeoRef,codechicken.lib.gui.modular.lib.geometry.GeoRef,java.util.function.Supplier)"(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: Internal.Supplier_<any>): Internal.ConstraintImpl$BetweenDynamic;
        "between(codechicken.lib.gui.modular.lib.geometry.GeoRef,codechicken.lib.gui.modular.lib.geometry.GeoRef,java.util.function.Supplier,java.util.function.Supplier)"(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: Internal.Supplier_<any>, arg3: Internal.Supplier_<any>): Internal.ConstraintImpl$BetweenDynamic;
        midPoint(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: Internal.Supplier_<any>): Internal.ConstraintImpl$MidPointDynamic;
        dynamic(arg0: Internal.Supplier_<any>): Internal.ConstraintImpl$Dynamic;
        relative(arg0: Internal.GeoRef_, arg1: any): Internal.ConstraintImpl$Relative;
        between(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: any, arg3: any): Internal.ConstraintImpl$BetweenOffset;
        between(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: any): Internal.ConstraintImpl$Between;
        between(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: Internal.Supplier_<any>, arg3: Internal.Supplier_<any>): Internal.ConstraintImpl$BetweenDynamic;
        abstract axis(): Internal.Axis;
        "midPoint(codechicken.lib.gui.modular.lib.geometry.GeoRef,codechicken.lib.gui.modular.lib.geometry.GeoRef,double)"(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: any): Internal.ConstraintImpl$MidPoint;
        abstract get(): any;
        "midPoint(codechicken.lib.gui.modular.lib.geometry.GeoRef,codechicken.lib.gui.modular.lib.geometry.GeoRef,java.util.function.Supplier)"(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: Internal.Supplier_<any>): Internal.ConstraintImpl$MidPointDynamic;
        "between(codechicken.lib.gui.modular.lib.geometry.GeoRef,codechicken.lib.gui.modular.lib.geometry.GeoRef,double,double)"(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: any, arg3: any): Internal.ConstraintImpl$BetweenOffset;
        literal(arg0: any): Internal.ConstraintImpl$Literal;
        "relative(codechicken.lib.gui.modular.lib.geometry.GeoRef,double)"(arg0: Internal.GeoRef_, arg1: any): Internal.ConstraintImpl$Relative;
        relative(arg0: Internal.GeoRef_, arg1: Internal.Supplier_<any>): Internal.ConstraintImpl$RelativeDynamic;
        "between(codechicken.lib.gui.modular.lib.geometry.GeoRef,codechicken.lib.gui.modular.lib.geometry.GeoRef,double)"(arg0: Internal.GeoRef_, arg1: Internal.GeoRef_, arg2: any): Internal.ConstraintImpl$Between;
    }
    type Constraint_ = Constraint;
    class ConfiguredModel$Builder <T> {
        getClass(): typeof any;
        weight(arg0: number): this;
        toString(): string;
        addModel(): T;
        uvLock(arg0: any): this;
        notifyAll(): any;
        buildLast(): Internal.ConfiguredModel;
        rotationY(arg0: number): this;
        notify(): any;
        rotationX(arg0: number): this;
        wait(arg0: number, arg1: number): any;
        nextModel(): this;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        build(): Internal.ConfiguredModel[];
        modelFile(arg0: Internal.ModelFile_): this;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type ConfiguredModel$Builder_<T> = ConfiguredModel$Builder<T>;
    class ItemDemonWillGauge extends Internal.Item implements Internal.IDemonWillViewer {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        canSeeDemonWillAura(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: Internal.Player_): any;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        getDemonWillAuraResolution(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: Internal.Player_): number;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemDemonWillGauge_ = ItemDemonWillGauge;
    class NumberComponent$IntRange extends Internal.Record implements Internal.NumberComponent<any> {
        constructor(min: number, max: number)
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<any>, json: Internal.JsonObject_): any;
        replaceInput(recipe: Internal.RecipeJS_, original: any, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        notify(): any;
        min(min: number): this;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<any>;
        orSelf(): Internal.RecipeComponent<any>;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<any>;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<any>, json: Internal.JsonObject_): any;
        write(recipe: Internal.RecipeJS_, value: any): Internal.JsonPrimitive;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<any, O>;
        hasPriority(recipe: Internal.RecipeJS_, from: any): any;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<any>;
        key(name: string): Internal.RecipeKey<any>;
        read(arg0: Internal.RecipeJS_, arg1: any): any;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<any, any>>;
        static intRange(min: number, max: number): Internal.NumberComponent$IntRange;
        wait(): any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        checkEmpty(key: Internal.RecipeKey_<any>, value: any): string;
        checkValueHasChanged(oldValue: any, newValue: any): any;
        isInput(recipe: Internal.RecipeJS_, value: any, match: Internal.ReplacementMatch_): any;
        getClass(): typeof any;
        static floatRange(min: number, max: number): Internal.NumberComponent$FloatRange;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Integer)"(recipe: Internal.RecipeJS_, value: any): Internal.JsonPrimitive;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<any>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<any>;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<any>, map: Internal.Map_<any, any>): any;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<any, O>;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): any;
        static doubleRange(min: any, max: any): Internal.NumberComponent$DoubleRange;
        static longRange(min: number, max: number): Internal.NumberComponent$LongRange;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        max(max: number): this;
        max(): number;
        static builder(): Internal.RecipeComponentBuilder;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, any>>;
        toString(): string;
        notifyAll(): any;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        asArray(): Internal.ArrayRecipeComponent<any>;
        min(): number;
        hashCode(): number;
        isOutput(recipe: Internal.RecipeJS_, value: any, match: Internal.ReplacementMatch_): any;
        wait(arg0: number): any;
        equals(o: any): any;
        replaceOutput(recipe: Internal.RecipeJS_, original: any, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        get class(): typeof any
    }
    type NumberComponent$IntRange_ = NumberComponent$IntRange;
    interface Holder <T> extends Internal.IReverseTag<T>, Internal.Supplier<T> {
        containsTag(arg0: Internal.TagKey_<T>): any;
        abstract "is(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ResourceKey<T>>): any;
        abstract isBound(): any;
        abstract is(arg0: ResourceLocation_): any;
        abstract "is(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): any;
        direct<T>(arg0: T): this;
        abstract value(): T;
        abstract is(arg0: Internal.Predicate_<Internal.ResourceKey<T>>): any;
        abstract unwrap(): Internal.Either<Internal.ResourceKey<T>, T>;
        abstract unwrapKey(): Internal.Optional<Internal.ResourceKey<T>>;
        "containsTag(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<T>): any;
        abstract canSerializeIn(arg0: Internal.HolderOwner_<T>): any;
        abstract "is(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<T>): any;
        "containsTag(net.minecraftforge.registries.tags.ITag)"(arg0: Internal.ITag_<T>): any;
        abstract "is(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<T>): any;
        getTagKeys(): Internal.Stream<Internal.TagKey<T>>;
        abstract is(arg0: Internal.ResourceKey_<T>): any;
        abstract kind(): Internal.Holder$Kind;
        abstract tags(): Internal.Stream<Internal.TagKey<T>>;
        get(): T;
        containsTag(arg0: Internal.ITag_<T>): any;
        abstract is(arg0: Internal.TagKey_<T>): any;
        get tagKeys(): Internal.Stream<Internal.TagKey<T>>
    }
    type Holder_<T> = Holder<T>;
    class CpuSelectionMode extends Internal.Enum<Internal.CpuSelectionMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.CpuSelectionMode[];
        toString(): string;
        "compareTo(appeng.api.config.CpuSelectionMode)"(arg0: Internal.CpuSelectionMode_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CpuSelectionMode>>;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static valueOf(arg0: string): Internal.CpuSelectionMode;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.CpuSelectionMode;
        name(): string;
        hashCode(): number;
        compareTo(arg0: Internal.CpuSelectionMode_): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.CpuSelectionMode
        static readonly MACHINE_ONLY: (Internal.CpuSelectionMode) & (Internal.CpuSelectionMode);
        static readonly PLAYER_ONLY: (Internal.CpuSelectionMode) & (Internal.CpuSelectionMode);
        static readonly ANY: (Internal.CpuSelectionMode) & (Internal.CpuSelectionMode);
    }
    type CpuSelectionMode_ = "any" | "machine_only" | "player_only" | CpuSelectionMode;
    class ServerboundJigsawGeneratePacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: BlockPos_, arg1: number, arg2: any)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        handle(arg0: Internal.ServerGamePacketListener_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        levels(): number;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): any;
        getPos(): BlockPos;
        keepJigsaws(): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get pos(): BlockPos
    }
    type ServerboundJigsawGeneratePacket_ = ServerboundJigsawGeneratePacket;
    interface UnmodifiableCommentedConfig$Entry extends Internal.UnmodifiableConfig$Entry {
        getChar(): any;
        getShortOrElse(arg0: any): any;
        getByte(): any;
        abstract getComment(): string;
        abstract getKey(): string;
        abstract getRawValue<T>(): T;
        getIntOrElse(arg0: number): number;
        getLongOrElse(arg0: number): number;
        getOptionalLong(): Internal.OptionalLong;
        getLong(): number;
        getByteOrElse(arg0: any): any;
        getShort(): any;
        getValue<T>(): T;
        isNull(): any;
        getOrElse<T>(arg0: T): T;
        getOptional<T>(): Internal.Optional<T>;
        getOptionalInt(): Internal.OptionalInt;
        getInt(): number;
        getCharOrElse(arg0: any): any;
        get "char"(): any
        get "byte"(): any
        get comment(): string
        get key(): string
        get rawValue(): T
        get optionalLong(): Internal.OptionalLong
        get "long"(): number
        get "short"(): any
        get value(): T
        get optional(): Internal.Optional<T>
        get optionalInt(): Internal.OptionalInt
        get "int"(): number
    }
    type UnmodifiableCommentedConfig$Entry_ = UnmodifiableCommentedConfig$Entry;
    class MatterCannonItem extends Internal.AEBasePoweredItem implements Internal.IBasicCellItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getAEMaxPower(arg0: Internal.ItemStack_): any;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        setFuzzyMode(arg0: Internal.ItemStack_, arg1: Internal.FuzzyMode_): any;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        getPowerFlow(arg0: Internal.ItemStack_): Internal.AccessRestriction;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        getTotalTypes(arg0: Internal.ItemStack_): number;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): any;
        arch$holder(): Internal.Holder<Internal.Item>;
        getKeyType(): Internal.AEKeyType;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getBytesPerType(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        isStorageCell(arg0: Internal.ItemStack_): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        static getDamageFromPenetration(arg0: number): number;
        isEditable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        storableInStorageCell(): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        getAECurrentPower(arg0: Internal.ItemStack_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        getIdleDrain(): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        getChargeRate(arg0: Internal.ItemStack_): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        getBytes(arg0: Internal.ItemStack_): number;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        getConfigInventory(arg0: Internal.ItemStack_): Internal.ConfigInventory;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        addCellInformationToTooltip(arg0: Internal.ItemStack_, arg1: Internal.List_<net.minecraft.network.chat.Component>): any;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        getCellTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        isBlackListed(arg0: Internal.ItemStack_, arg1: Internal.AEKey_): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getFuzzyMode(arg0: Internal.ItemStack_): Internal.FuzzyMode;
        extractAEPower(arg0: Internal.ItemStack_, arg1: any, arg2: Internal.Actionable_): any;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        injectAEPower(arg0: Internal.ItemStack_, arg1: any, arg2: Internal.Actionable_): any;
        static getId(arg0: Internal.Item_): number;
        fireCannon(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: Internal.Player_, arg3: Internal.LookDirection_): any;
        getUpgrades(arg0: Internal.ItemStack_): Internal.IUpgradeInventory;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getRegistryName(): ResourceLocation;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        get keyType(): Internal.AEKeyType
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get idleDrain(): any
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        get registryName(): ResourceLocation
    }
    type MatterCannonItem_ = MatterCannonItem;
    class GlyphJustificationInfo {
        constructor(arg0: number, arg1: any, arg2: number, arg3: number, arg4: number, arg5: any, arg6: number, arg7: number, arg8: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        readonly growPriority: number;
        static readonly PRIORITY_WHITESPACE: (1) & (number);
        readonly weight: number;
        readonly growLeftLimit: number;
        readonly shrinkAbsorb: any;
        readonly shrinkRightLimit: number;
        readonly growRightLimit: number;
        readonly growAbsorb: any;
        readonly shrinkPriority: number;
        static readonly PRIORITY_INTERCHAR: (2) & (number);
        static readonly PRIORITY_NONE: (3) & (number);
        readonly shrinkLeftLimit: number;
        static readonly PRIORITY_KASHIDA: (0) & (number);
    }
    type GlyphJustificationInfo_ = GlyphJustificationInfo;
    class DensityFunctions$RangeChoice extends Internal.Record implements Internal.DensityFunction {
        getClass(): typeof any;
        minInclusive(): any;
        abs(): Internal.DensityFunction;
        maxExclusive(): any;
        compute(arg0: Internal.DensityFunction$FunctionContext_): any;
        squeeze(): Internal.DensityFunction;
        square(): Internal.DensityFunction;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: any, arg1: any): Internal.DensityFunction;
        quarterNegative(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        fillArray(arg0: any[], arg1: Internal.DensityFunction$ContextProvider_): any;
        input(): Internal.DensityFunction;
        whenOutOfRange(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        toString(): string;
        maxValue(): any;
        notifyAll(): any;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        hashCode(): number;
        whenInRange(): Internal.DensityFunction;
        wait(): any;
        wait(arg0: number): any;
        minValue(): any;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly CODEC: Internal.KeyDispatchDataCodec<Internal.DensityFunctions$RangeChoice>;
        static readonly DATA_CODEC: Internal.MapCodec<Internal.DensityFunctions$RangeChoice>;
    }
    type DensityFunctions$RangeChoice_ = DensityFunctions$RangeChoice;
    class GregorianCalendar extends Internal.Calendar {
        constructor()
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: Internal.TimeZone_)
        constructor(arg0: Internal.Locale_)
        constructor(arg0: Internal.TimeZone_, arg1: Internal.Locale_)
        getWeekYear(): number;
        getDisplayNames(arg0: number, arg1: number, arg2: Internal.Locale_): Internal.Map<string, any>;
        "roll(int,boolean)"(arg0: number, arg1: any): any;
        toInstant(): Internal.Instant;
        getMinimum(arg0: number): number;
        toZonedDateTime(): Internal.ZonedDateTime;
        set(arg0: number, arg1: number, arg2: number): any;
        static getAvailableLocales(): Internal.Locale[];
        notify(): any;
        setFirstDayOfWeek(arg0: number): any;
        compareTo(arg0: any): number;
        getTimeInMillis(): number;
        "roll(int,int)"(arg0: number, arg1: number): any;
        static getInstance(arg0: Internal.Locale_): Internal.Calendar;
        clear(arg0: number): any;
        getGreatestMinimum(arg0: number): number;
        getMinimalDaysInFirstWeek(): number;
        "compareTo(java.util.Calendar)"(arg0: Internal.Calendar_): number;
        setTime(arg0: Internal.Date_): any;
        roll(arg0: number, arg1: number): any;
        isLeapYear(arg0: number): any;
        wait(): any;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        setLenient(arg0: any): any;
        clone(): any;
        getClass(): typeof any;
        static "getInstance(java.util.Locale)"(arg0: Internal.Locale_): Internal.Calendar;
        static getInstance(arg0: Internal.TimeZone_, arg1: Internal.Locale_): Internal.Calendar;
        setWeekDate(arg0: number, arg1: number, arg2: number): any;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): any;
        isSet(arg0: number): any;
        compareTo(arg0: Internal.Calendar_): number;
        wait(arg0: number, arg1: number): any;
        static from(arg0: Internal.ZonedDateTime_): Internal.GregorianCalendar;
        getCalendarType(): string;
        static getInstance(): Internal.Calendar;
        add(arg0: number, arg1: number): any;
        getLeastMaximum(arg0: number): number;
        set(arg0: number, arg1: number): any;
        isLenient(): any;
        setMinimalDaysInFirstWeek(arg0: number): any;
        isWeekDateSupported(): any;
        static "getInstance(java.util.TimeZone)"(arg0: Internal.TimeZone_): Internal.Calendar;
        getWeeksInWeekYear(): number;
        getDisplayName(arg0: number, arg1: number, arg2: Internal.Locale_): string;
        getTime(): Internal.Date;
        toString(): string;
        setTimeInMillis(arg0: number): any;
        notifyAll(): any;
        roll(arg0: number, arg1: any): any;
        getGregorianChange(): Internal.Date;
        after(arg0: any): any;
        setGregorianChange(arg0: Internal.Date_): any;
        getMaximum(arg0: number): number;
        hashCode(): number;
        static getInstance(arg0: Internal.TimeZone_): Internal.Calendar;
        setTimeZone(arg0: Internal.TimeZone_): any;
        getTimeZone(): Internal.TimeZone;
        clear(): any;
        getFirstDayOfWeek(): number;
        static getAvailableCalendarTypes(): Internal.Set<string>;
        wait(arg0: number): any;
        getActualMinimum(arg0: number): number;
        get(arg0: number): number;
        getActualMaximum(arg0: number): number;
        equals(arg0: any): any;
        before(arg0: any): any;
        get weekYear(): number
        get availableLocales(): Internal.Locale[]
        set firstDayOfWeek(arg0: number)
        get timeInMillis(): number
        get minimalDaysInFirstWeek(): number
        set time(arg0: Internal.Date_)
        set lenient(arg0: any)
        get class(): typeof any
        get calendarType(): string
        get instance(): Internal.Calendar
        set minimalDaysInFirstWeek(arg0: number)
        get weeksInWeekYear(): number
        get time(): Internal.Date
        set timeInMillis(arg0: number)
        get gregorianChange(): Internal.Date
        set gregorianChange(arg0: Internal.Date_)
        set timeZone(arg0: Internal.TimeZone_)
        get timeZone(): Internal.TimeZone
        get firstDayOfWeek(): number
        get availableCalendarTypes(): Internal.Set<string>
        static readonly BC: (0) & (number);
        static readonly AD: (1) & (number);
    }
    type GregorianCalendar_ = GregorianCalendar;
    class CakeBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        static getOutputSignal(arg0: number): number;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly MAX_BITES: (6) & (number);
        static readonly FULL_CAKE_SIGNAL: (14) & (number);
        static readonly BITES: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type CakeBlock_ = CakeBlock;
    class ModuleDescriptor$Version implements Internal.Comparable<Internal.ModuleDescriptor$Version> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        static parse(arg0: string): Internal.ModuleDescriptor$Version;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        hashCode(): number;
        compareTo(arg0: Internal.ModuleDescriptor$Version_): number;
        "compareTo(java.lang.module.ModuleDescriptor$Version)"(arg0: Internal.ModuleDescriptor$Version_): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
    }
    type ModuleDescriptor$Version_ = ModuleDescriptor$Version;
    class MachineInventoryLayout$Builder {
        constructor()
        inputSlot(arg0: number, arg1: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        getClass(): typeof any;
        outputSlot(arg0: number, arg1: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        storageSlot(): this;
        outputSlot(arg0: number): this;
        ghostSlot(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        "inputSlot(int)"(arg0: number): this;
        inputSlot(arg0: number): this;
        "outputSlot(int)"(arg0: number): this;
        "ghostSlot(int)"(arg0: number): this;
        slotAccess(arg0: Internal.SingleSlotAccess_): this;
        notify(): any;
        "inputSlot(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        wait(arg0: number, arg1: number): any;
        slot(arg0: Internal.UnaryOperator_<Internal.MachineInventoryLayout$Builder$SlotBuilder>): this;
        ghostSlot(arg0: number, arg1: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        "storageSlot(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        slotAccess(arg0: Internal.MultiSlotAccess_): this;
        inputSlot(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        ghostSlot(): this;
        "ghostSlot(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        storageSlot(arg0: number, arg1: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        ghostSlot(arg0: number): this;
        inputSlot(): this;
        storageSlot(arg0: number): this;
        toString(): string;
        notifyAll(): any;
        outputSlot(): this;
        storageSlot(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        build(): Internal.MachineInventoryLayout;
        previewSlot(): this;
        "slotAccess(com.enderio.machines.common.io.item.SingleSlotAccess)"(arg0: Internal.SingleSlotAccess_): this;
        outputSlot(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        hashCode(): number;
        capacitor(): this;
        previewSlot(arg0: number): this;
        setStackLimit(arg0: number): this;
        wait(): any;
        "slotAccess(com.enderio.machines.common.io.item.MultiSlotAccess)"(arg0: Internal.MultiSlotAccess_): this;
        wait(arg0: number): any;
        "outputSlot(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<any, Internal.ItemStack>): this;
        equals(arg0: any): any;
        "storageSlot(int)"(arg0: number): this;
        get class(): typeof any
        set stackLimit(arg0: number)
    }
    type MachineInventoryLayout$Builder_ = MachineInventoryLayout$Builder;
    class Ravager extends Internal.Raider {
        constructor(arg0: Internal.EntityType_<Internal.Ravager>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        applyRaidBuffs(arg0: number, arg1: any): any;
        setMotionZ(z: any): any;
        canJoinRaid(): any;
        setCanJoinRaid(arg0: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        canJoinPatrol(): any;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        setTicksOutsideRaid(arg0: number): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        getCurrentRaid(): Internal.Raid;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        setCurrentRaid(arg0: Internal.Raid_): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getPatrolTarget(): BlockPos;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        setPatrolLeader(arg0: any): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        hasActiveRaid(): any;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        maxUpStep(): number;
        canBeLeader(): any;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        getRoarTick(): number;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        findPatrolTarget(): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        setPatrolTarget(arg0: BlockPos_): any;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        static checkPatrollingMonsterSpawnRules(arg0: Internal.EntityType_<Internal.PatrollingMonster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setBaby(arg0: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        setCelebrating(arg0: any): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        getStunnedTick(): number;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        hasPatrolTarget(): any;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        getWave(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        getTicksOutsideRaid(): number;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        setWave(arg0: number): any;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        getAttackTick(): number;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        isCelebrating(): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        getCelebrateSound(): Internal.SoundEvent;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        isPatrolLeader(): any;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        set canJoinRaid(arg0: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set ticksOutsideRaid(arg0: number)
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get currentRaid(): Internal.Raid
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        set currentRaid(arg0: Internal.Raid_)
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get patrolTarget(): BlockPos
        get attributes(): Internal.AttributeMap
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        set patrolLeader(arg0: any)
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        get roarTick(): number
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        set patrolTarget(arg0: BlockPos_)
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set celebrating(arg0: any)
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get stunnedTick(): number
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get wave(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get ticksOutsideRaid(): number
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set wave(arg0: number)
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get attackTick(): number
        get rootVehicle(): Internal.Entity
        get celebrateSound(): Internal.SoundEvent
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
        static readonly STUN_DURATION: (40) & (number);
    }
    type Ravager_ = Ravager;
    class ThrowableProxy implements Internal.Serializable {
        constructor(throwable: Internal.Throwable_)
        getCauseStackTraceAsString(ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string, lineSeparator: string): string;
        getClass(): typeof any;
        getCauseStackTraceAsString(suffix: string): string;
        getMessage(): string;
        getExtendedStackTraceAsString(ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string): string;
        getCauseStackTraceAsString(ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string): string;
        getExtendedStackTraceAsString(ignorePackages: Internal.List_<string>, suffix: string): string;
        formatWrapper(sb: Internal.StringBuilder_, cause: Internal.ThrowableProxy_, ignorePackages: Internal.List_<string>, suffix: string): any;
        notify(): any;
        getExtendedStackTraceAsString(suffix: string): string;
        wait(arg0: number, arg1: number): any;
        getSuppressedStackTrace(suffix: string): string;
        formatWrapper(sb: Internal.StringBuilder_, cause: Internal.ThrowableProxy_, suffix: string): any;
        getName(): string;
        formatWrapper(sb: Internal.StringBuilder_, cause: Internal.ThrowableProxy_, ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string): any;
        getExtendedStackTrace(): any[];
        getLocalizedMessage(): string;
        getExtendedStackTraceAsString(ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string, lineSeparator: string): string;
        getSuppressedProxies(): Internal.ThrowableProxy[];
        toString(): string;
        getExtendedStackTraceAsString(): string;
        notifyAll(): any;
        getThrowable(): Internal.Throwable;
        getCauseProxy(): this;
        getStackTrace(): Internal.StackTraceElement[];
        formatExtendedStackTraceTo(sb: Internal.StringBuilder_, ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string, lineSeparator: string): any;
        getCauseStackTraceAsString(packages: Internal.List_<string>, suffix: string): string;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        formatWrapper(sb: Internal.StringBuilder_, cause: Internal.ThrowableProxy_, ignorePackages: Internal.List_<string>, textRenderer: Internal.TextRenderer_, suffix: string, lineSeparator: string): any;
        getCommonElementCount(): number;
        equals(obj: any): any;
        get class(): typeof any
        get message(): string
        get name(): string
        get extendedStackTrace(): any[]
        get localizedMessage(): string
        get suppressedProxies(): Internal.ThrowableProxy[]
        get extendedStackTraceAsString(): string
        get throwable(): Internal.Throwable
        get causeProxy(): Internal.ThrowableProxy
        get stackTrace(): Internal.StackTraceElement[]
        get commonElementCount(): number
    }
    type ThrowableProxy_ = ThrowableProxy;
    interface Reference2ShortFunction <K> extends it.unimi.dsi.fastutil.Function<K, any>, Internal.ToIntFunction<K> {
        andThenFloat(arg0: Internal.Short2FloatFunction_): Internal.Reference2FloatFunction<K>;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: any): any;
        andThenLong(arg0: Internal.Short2LongFunction_): Internal.Reference2LongFunction<K>;
        andThenDouble(arg0: Internal.Short2DoubleFunction_): Internal.Reference2DoubleFunction<K>;
        andThenByte(arg0: Internal.Short2ByteFunction_): Internal.Reference2ByteFunction<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenReference<T>(arg0: Internal.Short2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        "getOrDefault(java.lang.Object,short)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenInt(arg0: Internal.Short2IntFunction_): Internal.Reference2IntFunction<K>;
        andThenShort(arg0: Internal.Short2ShortFunction_): this;
        containsKey(arg0: any): any;
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2ShortFunction<T>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        defaultReturnValue(): any;
        getOrDefault(arg0: any, arg1: any): any;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2ShortFunction;
        apply(arg0: K): any;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Short)"(arg0: K, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2ShortFunction;
        andThenObject<T>(arg0: Internal.Short2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        abstract getShort(arg0: any): any;
        removeShort(arg0: any): any;
        put(arg0: K, arg1: any): any;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2ShortFunction;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, any>;
        "put(java.lang.Object,short)"(arg0: K, arg1: any): any;
        andThenChar(arg0: Internal.Short2CharFunction_): Internal.Reference2CharFunction<K>;
        applyAsInt(arg0: K): number;
        size(): number;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2ShortFunction;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2ShortFunction;
        defaultReturnValue(arg0: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Short)"(arg0: any, arg1: any): any;
        clear(): any;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2ShortFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<any, T>): Internal.Function<K, T>;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2ShortFunction;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2ShortFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        (arg0: any): any;
    }
    type Reference2ShortFunction_<K> = ((arg0: any)=> any) | Reference2ShortFunction<K>;
    class BakedQuad implements Internal.BakedQuadView {
        constructor(arg0: number[], arg1: number, arg2: Internal.Direction_, arg3: Internal.TextureAtlasSprite_, arg4: any)
        constructor(arg0: number[], arg1: number, arg2: Internal.Direction_, arg3: Internal.TextureAtlasSprite_, arg4: any, arg5: any)
        getFlags(): number;
        getTexU(arg0: number): number;
        getClass(): typeof any;
        getTexV(arg0: number): number;
        getNormalFace(): Internal.ModelQuadFacing;
        getSprite(): Internal.TextureAtlasSprite;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getForgeNormal(arg0: number): number;
        "getSprite()"(): Internal.TextureAtlasSprite;
        hasShade(): any;
        getColor(arg0: number): number;
        getZ(arg0: number): number;
        getX(arg0: number): number;
        getY(arg0: number): number;
        getVertices(): number[];
        isShade(): any;
        toString(): string;
        notifyAll(): any;
        hasAmbientOcclusion(): any;
        getLight(arg0: number): number;
        getComputedFaceNormal(): number;
        getModFaceNormal(): number;
        hashCode(): number;
        wait(): any;
        hasColor(): any;
        getLightFace(): Internal.Direction;
        isTinted(): any;
        getTintIndex(): number;
        wait(arg0: number): any;
        getColorIndex(): number;
        equals(arg0: any): any;
        setFlags(arg0: number): any;
        getDirection(): Internal.Direction;
        get flags(): number
        get class(): typeof any
        get normalFace(): Internal.ModelQuadFacing
        get sprite(): Internal.TextureAtlasSprite
        get "sprite()"(): Internal.TextureAtlasSprite
        get vertices(): number[]
        get computedFaceNormal(): number
        get modFaceNormal(): number
        get lightFace(): Internal.Direction
        get tintIndex(): number
        get colorIndex(): number
        set flags(arg0: number)
        get direction(): Internal.Direction
        tintIndex: number;
        sprite: Internal.TextureAtlasSprite;
    }
    type BakedQuad_ = BakedQuad;
    class ClientboundCustomChatCompletionsPacket$Action extends Internal.Enum<Internal.ClientboundCustomChatCompletionsPacket$Action> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ClientboundCustomChatCompletionsPacket$Action>>;
        compareTo(arg0: Internal.ClientboundCustomChatCompletionsPacket$Action_): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.ClientboundCustomChatCompletionsPacket$Action;
        static valueOf(arg0: string): Internal.ClientboundCustomChatCompletionsPacket$Action;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        static values(): Internal.ClientboundCustomChatCompletionsPacket$Action[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        "compareTo(net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket$Action)"(arg0: Internal.ClientboundCustomChatCompletionsPacket$Action_): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof Internal.ClientboundCustomChatCompletionsPacket$Action
        static readonly SET: (Internal.ClientboundCustomChatCompletionsPacket$Action) & (Internal.ClientboundCustomChatCompletionsPacket$Action);
        static readonly REMOVE: (Internal.ClientboundCustomChatCompletionsPacket$Action) & (Internal.ClientboundCustomChatCompletionsPacket$Action);
        static readonly ADD: (Internal.ClientboundCustomChatCompletionsPacket$Action) & (Internal.ClientboundCustomChatCompletionsPacket$Action);
    }
    type ClientboundCustomChatCompletionsPacket$Action_ = "remove" | "set" | ClientboundCustomChatCompletionsPacket$Action | "add";
    class ModelBuilder$TransformsBuilder {
        constructor(arg0: Internal.ModelBuilder_<any>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        transform(arg0: Internal.ItemDisplayContext_): Internal.ModelBuilder$TransformsBuilder$TransformVecBuilder<>;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        end(): T;
        get class(): typeof any
    }
    type ModelBuilder$TransformsBuilder_ = ModelBuilder$TransformsBuilder;
    class ItemTransform {
        constructor(arg0: Vector3f_, arg1: Vector3f_, arg2: Vector3f_)
        constructor(arg0: Vector3f_, arg1: Vector3f_, arg2: Vector3f_, arg3: Vector3f_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        apply(arg0: any, arg1: Internal.PoseStack_): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly NO_TRANSFORM: (Internal.ItemTransform) & (Internal.ItemTransform);
        readonly scale: Vector3f;
        readonly translation: Vector3f;
        readonly rightRotation: Vector3f;
        readonly rotation: Vector3f;
    }
    type ItemTransform_ = ItemTransform;
    abstract class RenderHighlightEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        getPartialTick(): number;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        getCamera(): Internal.Camera;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLevelRenderer(): Internal.LevelRenderer;
        getTarget(): Internal.HitResult;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        getPoseStack(): Internal.PoseStack;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        getMultiBufferSource(): Internal.MultiBufferSource;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        get partialTick(): number
        set phase(arg0: Internal.EventPriority_)
        get camera(): Internal.Camera
        get levelRenderer(): Internal.LevelRenderer
        get target(): Internal.HitResult
        set result(arg0: Internal.Event$Result_)
        get poseStack(): Internal.PoseStack
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get multiBufferSource(): Internal.MultiBufferSource
    }
    type RenderHighlightEvent_ = RenderHighlightEvent;
    class UniqueTag {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        static readonly NOT_FOUND: (Internal.UniqueTag) & (Internal.UniqueTag);
        static readonly NULL_VALUE: (Internal.UniqueTag) & (Internal.UniqueTag);
        static readonly DOUBLE_MARK: (Internal.UniqueTag) & (Internal.UniqueTag);
    }
    type UniqueTag_ = UniqueTag;
    class Setting <T extends Internal.Enum<T>> {
        constructor(arg0: string, arg1: T)
        constructor(arg0: string, arg1: T, arg2: Internal.EnumSet_<T>)
        getClass(): typeof any;
        toString(): string;
        copy(arg0: Internal.IConfigManager_, arg1: Internal.IConfigManager_): any;
        notifyAll(): any;
        setFromString(arg0: Internal.IConfigManager_, arg1: string): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getEnumClass(): T;
        getValue(arg0: Internal.IConfigManager_): T;
        hashCode(): number;
        wait(): any;
        getName(): string;
        wait(arg0: number): any;
        equals(arg0: any): any;
        getValues(): Internal.Set<T>;
        get class(): typeof any
        get enumClass(): T
        get name(): string
        get values(): Internal.Set<T>
    }
    type Setting_<T extends Internal.Enum<T>> = Setting<T>;
    class WallHangingSignBlock extends Internal.SignBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.WoodType_)
        getSignHitboxCenterPosition(arg0: Internal.BlockState_): Vec3d;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getWoodType(arg0: Internal.Block_): Internal.WoodType;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        openTextEdit(arg0: Internal.Player_, arg1: Internal.SignBlockEntity_, arg2: any): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getYRotationDegrees(arg0: Internal.BlockState_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): any;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: any): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        type(): Internal.WoodType;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canAttachTo(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        canPlace(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly SHAPE_EASTWEST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly PLANK_EASTWEST: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
        static readonly SHAPE_NORTHSOUTH: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly PLANK_NORTHSOUTH: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
    }
    type WallHangingSignBlock_ = WallHangingSignBlock;
    class ShapedEntityStorageRecipe extends Internal.ShapedRecipe {
        constructor(arg0: Internal.ShapedRecipe_)
        static callKeyFromJson_$md$cec016$8(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callShrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson_$md$cec016$0(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static bookshelf$patternFromJson_$md$cec016$2(arg0: Internal.JsonArray_): string[];
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        notify(): any;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static callShrink_$md$cec016$b(...arg0: string[]): string[];
        getId(): ResourceLocation;
        static callDissolvePattern_$md$cec016$a(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        static bookshelf$dissolvePattern_$md$cec016$3(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        isSpecial(): any;
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeGetPattern(arg0: Internal.JsonArray_): string[];
        static invokeCreatePatternMatrix(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        getWidth(): number;
        static invokeRemovePadding_$md$cec016$6(...arg0: string[]): string[];
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        static setCraftingSize(arg0: number, arg1: number): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        static itemStackFromJson(arg0: Internal.JsonObject_): Internal.ItemStack;
        getType(): ResourceLocation;
        static dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        static invokeReadSymbols(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        static callKeyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        wait(): any;
        static callPatternFromJson_$md$cec016$9(arg0: Internal.JsonArray_): string[];
        isIncomplete(): any;
        static callDissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: number, arg2: number, arg3: any): any;
        getClass(): typeof any;
        static keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        getSchema(): Internal.RecipeSchema;
        static invokeCreatePatternMatrix_$md$cec016$7(arg0: string[], arg1: Internal.Map_<any, any>, arg2: number, arg3: number): Internal.NonNullList<any>;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): any;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static bookshelf$shrink_$md$cec016$1(...arg0: string[]): string[];
        getHeight(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getRecipeWidth(): number;
        static invokeGetPattern_$md$cec016$5(arg0: Internal.JsonArray_): string[];
        notifyAll(): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        static patternFromJson(arg0: Internal.JsonArray_): string[];
        static shrink(...arg0: string[]): string[];
        setGroup(group: string): any;
        getResult(): Internal.ItemStack;
        static itemFromJson(arg0: Internal.JsonObject_): Internal.Item;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        hashCode(): number;
        getRecipeHeight(): number;
        static invokeRemovePadding(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        static invokeReadSymbols_$md$cec016$4(arg0: Internal.JsonObject_): Internal.Map<any, any>;
        static callPatternFromJson(arg0: Internal.JsonArray_): string[];
        equals(arg0: any): any;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get id(): ResourceLocation
        get width(): number
        get type(): ResourceLocation
        get class(): typeof any
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get height(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get recipeWidth(): number
        set group(group: string)
        get result(): Internal.ItemStack
        get recipeHeight(): number
        get orCreateId(): ResourceLocation
        static readonly REGISTERED_RECIPES: Internal.Set<ResourceLocation>;
    }
    type ShapedEntityStorageRecipe_ = ShapedEntityStorageRecipe;
    class Half extends Internal.Enum<Internal.Half> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.Half[];
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        getDeclaringClass(): typeof Internal.Half;
        notifyAll(): any;
        compareTo(arg0: Internal.Half_): number;
        notify(): any;
        "compareTo(net.minecraft.world.level.block.state.properties.Half)"(arg0: Internal.Half_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Half>>;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        static valueOf(arg0: string): Internal.Half;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.Half
        static readonly TOP: (Internal.Half) & (Internal.Half);
        static readonly BOTTOM: (Internal.Half) & (Internal.Half);
    }
    type Half_ = Half | "bottom" | "top";
    class ChannelOption <T> extends Internal.AbstractConstant<Internal.ChannelOption<T>> {
        compareTo(arg0: Internal.ChannelOption_<T>): number;
        getClass(): typeof any;
        toString(): string;
        static valueOf<T>(arg0: typeof any, arg1: string): Internal.ChannelOption<T>;
        notifyAll(): any;
        validate(arg0: T): any;
        static valueOf<T>(arg0: string): Internal.ChannelOption<T>;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        id(): number;
        wait(): any;
        /**
         * @deprecated
        */
        static newInstance<T>(arg0: string): Internal.ChannelOption<T>;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        "compareTo(io.netty.channel.ChannelOption)"(arg0: Internal.ChannelOption_<T>): number;
        static exists(arg0: string): any;
        get class(): typeof any
        static readonly IP_TOS: Internal.ChannelOption<any>;
        static readonly IP_MULTICAST_LOOP_DISABLED: Internal.ChannelOption<any>;
        static readonly IP_MULTICAST_IF: Internal.ChannelOption<Internal.NetworkInterface>;
        static readonly AUTO_READ: Internal.ChannelOption<any>;
        /**
         * @deprecated
        */
        static readonly MAX_MESSAGES_PER_READ: Internal.ChannelOption<any>;
        /**
         * @deprecated
        */
        static readonly WRITE_BUFFER_HIGH_WATER_MARK: Internal.ChannelOption<any>;
        static readonly WRITE_SPIN_COUNT: Internal.ChannelOption<any>;
        static readonly SO_TIMEOUT: Internal.ChannelOption<any>;
        static readonly SO_RCVBUF: Internal.ChannelOption<any>;
        /**
         * @deprecated
        */
        static readonly WRITE_BUFFER_LOW_WATER_MARK: Internal.ChannelOption<any>;
        static readonly SO_LINGER: Internal.ChannelOption<any>;
        static readonly TCP_FASTOPEN: Internal.ChannelOption<any>;
        static readonly AUTO_CLOSE: Internal.ChannelOption<any>;
        static readonly IP_MULTICAST_ADDR: Internal.ChannelOption<Internal.InetAddress>;
        static readonly SO_KEEPALIVE: Internal.ChannelOption<any>;
        static readonly IP_MULTICAST_TTL: Internal.ChannelOption<any>;
        static readonly ALLOW_HALF_CLOSURE: Internal.ChannelOption<any>;
        /**
         * @deprecated
        */
        static readonly DATAGRAM_CHANNEL_ACTIVE_ON_REGISTRATION: Internal.ChannelOption<any>;
        static readonly MAX_MESSAGES_PER_WRITE: Internal.ChannelOption<any>;
        static readonly RCVBUF_ALLOCATOR: Internal.ChannelOption<Internal.RecvByteBufAllocator>;
        static readonly SO_BROADCAST: Internal.ChannelOption<any>;
        static readonly SO_BACKLOG: Internal.ChannelOption<any>;
        static readonly ALLOCATOR: Internal.ChannelOption<Internal.ByteBufAllocator>;
        static readonly CONNECT_TIMEOUT_MILLIS: Internal.ChannelOption<any>;
        static readonly TCP_FASTOPEN_CONNECT: Internal.ChannelOption<any>;
        static readonly SINGLE_EVENTEXECUTOR_PER_GROUP: Internal.ChannelOption<any>;
        static readonly SO_SNDBUF: Internal.ChannelOption<any>;
        static readonly MESSAGE_SIZE_ESTIMATOR: Internal.ChannelOption<Internal.MessageSizeEstimator>;
        static readonly SO_REUSEADDR: Internal.ChannelOption<any>;
        static readonly WRITE_BUFFER_WATER_MARK: Internal.ChannelOption<Internal.WriteBufferWaterMark>;
        static readonly TCP_NODELAY: Internal.ChannelOption<any>;
    }
    type ChannelOption_<T> = ChannelOption<T>;
    class CommandRegistryEventJS extends Internal.EventJS {
        constructor(dispatcher: Internal.CommandDispatcher_<Internal.CommandSourceStack>, context: Internal.CommandBuildContext_, selection: Internal.Commands$CommandSelection_)
        getClass(): typeof any;
        getRegistry(): Internal.CommandBuildContext;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        getCommands(): typeof Internal.Commands;
        isForSinglePlayer(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        register(command: Internal.LiteralArgumentBuilder_<Internal.CommandSourceStack>): Internal.LiteralCommandNode<Internal.CommandSourceStack>;
        getArguments(): typeof Internal.ArgumentTypeWrappers;
        isForMultiPlayer(): any;
        wait(): any;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): any;
        getBuiltinSuggestions(): typeof Internal.SharedSuggestionProvider;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): any;
        get class(): typeof any
        get registry(): Internal.CommandBuildContext
        get commands(): typeof Internal.Commands
        get "arguments"(): typeof Internal.ArgumentTypeWrappers
        get builtinSuggestions(): typeof Internal.SharedSuggestionProvider
        readonly selection: Internal.Commands$CommandSelection;
        readonly dispatcher: Internal.CommandDispatcher<Internal.CommandSourceStack>;
        readonly context: Internal.CommandBuildContext;
    }
    type CommandRegistryEventJS_ = CommandRegistryEventJS;
    interface DoubleFunction <R> {
        abstract apply(arg0: any): R;
        (arg0: any): R;
    }
    type DoubleFunction_<R> = DoubleFunction<R> | ((arg0: any)=> R);
    class ArmorDyeRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): any;
        notify(): any;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): any;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): any;
        hasOutput(match: Internal.ReplacementMatch_): any;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): any;
        canCraftInDimensions(arg0: number, arg1: number): any;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): any;
        showNotification(): any;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): any;
        getType(): ResourceLocation;
        setGroup(group: string): any;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): any;
        wait(): any;
        isIncomplete(): any;
        wait(arg0: number): any;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): any;
        equals(arg0: any): any;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
    }
    type ArmorDyeRecipe_ = ArmorDyeRecipe;
    class GeodeConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.GeodeBlockSettings_, arg1: Internal.GeodeLayerSettings_, arg2: Internal.GeodeCrackSettings_, arg3: any, arg4: any, arg5: any, arg6: Internal.IntProvider_, arg7: Internal.IntProvider_, arg8: Internal.IntProvider_, arg9: number, arg10: number, arg11: any, arg12: number)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.GeodeConfiguration>;
        readonly placementsRequireLayer0Alternate: any;
        readonly geodeLayerSettings: Internal.GeodeLayerSettings;
        readonly minGenOffset: number;
        readonly geodeBlockSettings: Internal.GeodeBlockSettings;
        readonly usePotentialPlacementsChance: any;
        readonly distributionPoints: Internal.IntProvider;
        readonly maxGenOffset: number;
        static readonly CHANCE_RANGE: Internal.Codec<any>;
        readonly noiseMultiplier: any;
        readonly useAlternateLayer0Chance: any;
        readonly geodeCrackSettings: Internal.GeodeCrackSettings;
        readonly outerWallDistance: Internal.IntProvider;
        readonly pointOffset: Internal.IntProvider;
        readonly invalidBlocksThreshold: number;
    }
    type GeodeConfiguration_ = GeodeConfiguration;
    class TripWireHookBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        calculateState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: any, arg4: any, arg5: number, arg6: Internal.BlockState_): any;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly ATTACHED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type TripWireHookBlock_ = TripWireHookBlock;
    interface BlockKJS extends Internal.BlockBuilderProvider {
        setExplosionResistance(v: number): any;
        setDestroySpeed(v: number): any;
        setIsRandomlyTicking(v: any): any;
        setRandomTickCallback(callback: Internal.Consumer_<Internal.RandomTickCallbackJS>): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(v: number): any;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        getId(): string;
        setNameKey(key: string): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        setSpeedFactor(v: number): any;
        setSoundType(v: SoundType_): any;
        setHasCollision(v: any): any;
        setLightEmission(v: number): any;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        getMod(): string;
        setJumpFactor(v: number): any;
        set explosionResistance(v: number)
        set destroySpeed(v: number)
        set isRandomlyTicking(v: any)
        set randomTickCallback(callback: Internal.Consumer_<Internal.RandomTickCallbackJS>)
        get typeData(): Internal.CompoundTag
        set friction(v: number)
        set blockBuilder(b: Internal.BlockBuilder_)
        get id(): string
        set nameKey(key: string)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set speedFactor(v: number)
        set soundType(v: SoundType_)
        set hasCollision(v: any)
        set lightEmission(v: number)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get mod(): string
        set jumpFactor(v: number)
    }
    type BlockKJS_ = BlockKJS;
    class Modifiers extends icyllis.arc3d.compiler.tree.Node {
        constructor(position: number)
        isUniform(): any;
        getClass(): typeof any;
        flags(): number;
        getEndOffset(): number;
        clearLayoutFlag(mask: number): any;
        setFlag(context: icyllis.arc3d.compiler.Context_, mask: number, pos: number): any;
        checkFlags(context: icyllis.arc3d.compiler.Context_, permittedFlags: number): any;
        static describeFlag(flag: number): string;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getStartOffset(): number;
        setLayoutFlag(context: icyllis.arc3d.compiler.Context_, mask: number, name: string, pos: number): any;
        isBuffer(): any;
        layoutFlags(): number;
        isConst(): any;
        layoutBuiltin(): number;
        static describeFlags(flags: number, padded: any): string;
        clearFlag(mask: number): any;
        layoutOffset(): number;
        toString(): string;
        checkLayoutFlags(context: icyllis.arc3d.compiler.Context_, permittedLayoutFlags: number): any;
        notifyAll(): any;
        accept(visitor: Internal.TreeVisitor_): any;
        static describeFlags(flags: number): string;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(o: any): any;
        layout(): Internal.Layout;
        get class(): typeof any
        get endOffset(): number
        get startOffset(): number
        static readonly kSmooth_Flag: (1) & (number);
        static readonly kConst_Flag: (8) & (number);
        static readonly kStorage_Flags: (12400) & (number);
        static readonly kBuffer_Flag: (4096) & (number);
        static readonly kSubroutine_Flag: (16384) & (number);
        static readonly kMemory_Flags: (3968) & (number);
        static readonly kOut_Flag: (64) & (number);
        static readonly kPure_Flag: (32768) & (number);
        static readonly kCount_Flag: (18) & (number);
        static readonly kFlat_Flag: (2) & (number);
        static readonly kNoPerspective_Flag: (4) & (number);
        static readonly kUniform_Flag: (16) & (number);
        static readonly kVolatile_Flag: (256) & (number);
        static readonly kReadOnly_Flag: (1024) & (number);
        static readonly kWriteOnly_Flag: (2048) & (number);
        static readonly kInline_Flag: (65536) & (number);
        static readonly kCoherent_Flag: (128) & (number);
        static readonly kWorkgroup_Flag: (8192) & (number);
        static readonly kIn_Flag: (32) & (number);
        static readonly kRestrict_Flag: (512) & (number);
        static readonly kNoInline_Flag: (131072) & (number);
        static readonly kInterpolation_Flags: (7) & (number);
    }
    type Modifiers_ = Modifiers;
    class SnowLayerBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): any;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): any;
        setRandomTickCallback(callback: Internal.Consumer_<any>): any;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): any;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): any;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: any): any;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): any;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): any;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): any;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): any;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): any;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): any;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: any): any;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): any;
        puzzleslib$setItem(arg0: Internal.Item_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): any;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): any;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): any;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: any): any;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): any;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): any;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): any;
        setJumpFactor(arg0: number): any;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): any;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: any): Internal.BlockState;
        wait(): any;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): any;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): any;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): any;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: any): any;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): any;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): any;
        static box(arg0: any, arg1: any, arg2: any, arg3: any, arg4: any, arg5: any): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): any;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: any): any;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): any;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): any;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): any;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): any;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): any;
        setSoundType(arg0: SoundType_): any;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        equals(arg0: any): any;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): any;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): any;
        isStickyBlock(arg0: Internal.BlockState_): any;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): any;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): any;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): any;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): any;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): any;
        setDrops(arg0: ResourceLocation_): any;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: any, arg5: Internal.FluidState_): any;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): any;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): any;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): any;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): any;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: any): any;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): any;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): any;
        notify(): any;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): any;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): any;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): any;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): any;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): any;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): any;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): any;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static isExceptionForConnection(arg0: Internal.BlockState_): any;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): any;
        wait(arg0: number, arg1: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): any;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): any;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): any;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): any;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): any;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): any;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): any;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): any;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        setHasCollision(arg0: any): any;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): any;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: any): any;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: any)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: any)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: any)
        static readonly MAX_HEIGHT: (8) & (number);
        static readonly LAYERS: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly HEIGHT_IMPASSABLE: (5) & (number);
    }
    type SnowLayerBlock_ = SnowLayerBlock;
    class ComponentWrapper {
        static translate(key: Special.LangKey, ...objects: any[]): Internal.MutableComponent;
        static translate(key: Special.LangKey): Internal.MutableComponent;
    }
    type ComponentWrapper_ = ComponentWrapper;
    interface IJsonFile {
        abstract getRecipeKey(): string;
        abstract getRecipeSubfolder(): string;
        get recipeKey(): string
        get recipeSubfolder(): string
    }
    type IJsonFile_ = IJsonFile;
    class BlockEntityRendererProvider$Context {
        constructor(arg0: Internal.BlockEntityRenderDispatcher_, arg1: Internal.BlockRenderDispatcher_, arg2: Internal.ItemRenderer_, arg3: Internal.EntityRenderDispatcher_, arg4: Internal.EntityModelSet_, arg5: net.minecraft.client.gui.Font_)
        getClass(): typeof any;
        toString(): string;
        getItemRenderer(): Internal.ItemRenderer;
        notifyAll(): any;
        getBlockRenderDispatcher(): Internal.BlockRenderDispatcher;
        getBlockEntityRenderDispatcher(): Internal.BlockEntityRenderDispatcher;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        bakeLayer(arg0: Internal.ModelLayerLocation_): Internal.ModelPart;
        getFont(): net.minecraft.client.gui.Font;
        hashCode(): number;
        getModelSet(): Internal.EntityModelSet;
        wait(): any;
        getEntityRenderer(): Internal.EntityRenderDispatcher;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get itemRenderer(): Internal.ItemRenderer
        get blockRenderDispatcher(): Internal.BlockRenderDispatcher
        get blockEntityRenderDispatcher(): Internal.BlockEntityRenderDispatcher
        get font(): net.minecraft.client.gui.Font
        get modelSet(): Internal.EntityModelSet
        get entityRenderer(): Internal.EntityRenderDispatcher
    }
    type BlockEntityRendererProvider$Context_ = BlockEntityRendererProvider$Context;
    class PermissionGatherEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: any): any;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): any;
        notifyAll(): any;
        isCanceled(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hasResult(): any;
        setResult(arg0: Internal.Event$Result_): any;
        hashCode(): number;
        isCancelable(): any;
        wait(): any;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): any;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): any;
        get result(): Internal.Event$Result
        set canceled(arg0: any)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        set result(arg0: Internal.Event$Result_)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type PermissionGatherEvent_ = PermissionGatherEvent;
    class ChestUpgradeItem extends Internal.Item {
        constructor(arg0: any_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isFireResistant(): any;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ChestUpgradeItem_ = ChestUpgradeItem;
    interface DensityFunction$Visitor {
        abstract apply(arg0: Internal.DensityFunction_): Internal.DensityFunction;
        visitNoise(arg0: Internal.DensityFunction$NoiseHolder_): Internal.DensityFunction$NoiseHolder;
        (arg0: Internal.DensityFunction): Internal.DensityFunction_;
    }
    type DensityFunction$Visitor_ = ((arg0: Internal.DensityFunction)=> Internal.DensityFunction_) | DensityFunction$Visitor;
    interface CreativeTabIconSupplier {
        abstract getIcon(): Internal.ItemStack;
        get icon(): Internal.ItemStack
        (): Internal.ItemStack_;
        readonly DEFAULT: Internal.CreativeTabIconSupplier;
    }
    type CreativeTabIconSupplier_ = (()=> Internal.ItemStack_) | CreativeTabIconSupplier;
    class ClientboundKeepAlivePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        handle(arg0: Internal.ClientGamePacketListener_): any;
        wait(arg0: number): any;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): any;
        getId(): number;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get id(): number
    }
    type ClientboundKeepAlivePacket_ = ClientboundKeepAlivePacket;
    class SingleSlotAccess {
        constructor()
        getClass(): typeof any;
        "setStackInSlot(com.enderio.machines.common.blockentity.base.MachineBlockEntity,net.minecraft.world.item.ItemStack)"(arg0: Internal.MachineBlockEntity_, arg1: Internal.ItemStack_): any;
        getIndex(): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        "insertItem(com.enderio.machines.common.io.item.MachineInventory,net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.MachineInventory_, arg1: Internal.ItemStack_, arg2: any): Internal.ItemStack;
        "insertItem(com.enderio.machines.common.blockentity.base.MachineBlockEntity,net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.MachineBlockEntity_, arg1: Internal.ItemStack_, arg2: any): Internal.ItemStack;
        "setStackInSlot(com.enderio.machines.common.io.item.MachineInventory,net.minecraft.world.item.ItemStack)"(arg0: Internal.MachineInventory_, arg1: Internal.ItemStack_): any;
        getItemStack(arg0: Internal.MachineInventory_): Internal.ItemStack;
        "getItemStack(com.enderio.machines.common.io.item.MachineInventory)"(arg0: Internal.MachineInventory_): Internal.ItemStack;
        insertItem(arg0: Internal.MachineInventory_, arg1: Internal.ItemStack_, arg2: any): Internal.ItemStack;
        "getItemStack(com.enderio.machines.common.blockentity.base.MachineBlockEntity)"(arg0: Internal.MachineBlockEntity_): Internal.ItemStack;
        "getItemStack(net.minecraft.world.Container)"(arg0: net.minecraft.world.Container_): Internal.ItemStack;
        wrapToMulti(): Internal.MultiSlotAccess;
        toString(): string;
        notifyAll(): any;
        setStackInSlot(arg0: Internal.MachineBlockEntity_, arg1: Internal.ItemStack_): any;
        setStackInSlot(arg0: Internal.MachineInventory_, arg1: Internal.ItemStack_): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        getItemStack(arg0: Internal.MachineBlockEntity_): Internal.ItemStack;
        equals(arg0: any): any;
        insertItem(arg0: Internal.MachineBlockEntity_, arg1: Internal.ItemStack_, arg2: any): Internal.ItemStack;
        getItemStack(arg0: net.minecraft.world.Container_): Internal.ItemStack;
        isSlot(arg0: number): any;
        get class(): typeof any
        get index(): number
    }
    type SingleSlotAccess_ = SingleSlotAccess;
    class ClientboundSetEquipmentPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: Internal.List_<com.mojang.datafixers.util.Pair<Internal.EquipmentSlot, Internal.ItemStack>>)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        getEntity(): number;
        wait(): any;
        getSlots(): Internal.List<com.mojang.datafixers.util.Pair<Internal.EquipmentSlot, Internal.ItemStack>>;
        handle(arg0: Internal.ClientGamePacketListener_): any;
        wait(arg0: number): any;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): any;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        get class(): typeof any
        get entity(): number
        get slots(): Internal.List<com.mojang.datafixers.util.Pair<Internal.EquipmentSlot, Internal.ItemStack>>
    }
    type ClientboundSetEquipmentPacket_ = ClientboundSetEquipmentPacket;
    class Abilities implements Internal.IEntityOwned {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): any;
        getFlyingSpeed(): number;
        setWalkingSpeed(arg0: number): any;
        getWalkingSpeed(): number;
        setFlyingSpeed(arg0: number): any;
        notify(): any;
        setOwner(arg0: Internal.LivingEntity_): any;
        loadSaveData(arg0: Internal.CompoundTag_): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        addSaveData(arg0: Internal.CompoundTag_): any;
        getOwner(): Internal.LivingEntity;
        equals(arg0: any): any;
        get class(): typeof any
        get flyingSpeed(): number
        set walkingSpeed(arg0: number)
        get walkingSpeed(): number
        set flyingSpeed(arg0: number)
        set owner(arg0: Internal.LivingEntity_)
        get owner(): Internal.LivingEntity
        instabuild: any;
        flying: any;
        invulnerable: any;
        mayfly: any;
        mayBuild: any;
    }
    type Abilities_ = Abilities;
    class CraftingJobStatus extends Internal.Record {
        constructor(crafting: Internal.GenericStack_, totalItems: number, progress: number, elapsedTimeNanos: number)
        getClass(): typeof any;
        toString(): string;
        progress(): number;
        notifyAll(): any;
        crafting(): Internal.GenericStack;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        elapsedTimeNanos(): number;
        wait(arg0: number): any;
        equals(arg0: any): any;
        totalItems(): number;
        get class(): typeof any
    }
    type CraftingJobStatus_ = CraftingJobStatus;
    interface WrappedJS {
    }
    type WrappedJS_ = WrappedJS;
    interface RegistrateProvider extends Internal.DataProvider {
        abstract run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        abstract getName(): string;
        abstract getSide(): Internal.LogicalSide;
        saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        get name(): string
        get side(): Internal.LogicalSide
    }
    type RegistrateProvider_ = RegistrateProvider;
    class StringRange {
        constructor(arg0: number, arg1: number)
        getClass(): typeof any;
        "get(java.lang.String)"(arg0: string): string;
        getStart(): number;
        toString(): string;
        notifyAll(): any;
        get(arg0: Internal.ImmutableStringReader_): string;
        isEmpty(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getLength(): number;
        static at(arg0: number): Internal.StringRange;
        hashCode(): number;
        "get(com.mojang.brigadier.ImmutableStringReader)"(arg0: Internal.ImmutableStringReader_): string;
        getEnd(): number;
        static encompassing(arg0: Internal.StringRange_, arg1: Internal.StringRange_): Internal.StringRange;
        get(arg0: string): string;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        static between(arg0: number, arg1: number): Internal.StringRange;
        get class(): typeof any
        get start(): number
        get length(): number
        get end(): number
    }
    type StringRange_ = StringRange;
    class PeriodicNotificationManager extends Internal.SimplePreparableReloadListener<Internal.Map<string, Internal.List<any>>> implements Internal.AutoCloseable {
        constructor(arg0: ResourceLocation_, arg1: Internal.Object2BooleanFunction_<string>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        close(): any;
        getName(): string;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
    }
    type PeriodicNotificationManager_ = PeriodicNotificationManager;
    class EnvironmentScanPlacement extends Internal.PlacementModifier {
        getClass(): typeof any;
        toString(): string;
        type(): Internal.PlacementModifierType<any>;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        wait(): any;
        static scanningFor(arg0: Internal.Direction_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg2: number): Internal.EnvironmentScanPlacement;
        wait(arg0: number): any;
        equals(arg0: any): any;
        static scanningFor(arg0: Internal.Direction_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg2: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg3: number): Internal.EnvironmentScanPlacement;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.EnvironmentScanPlacement>;
    }
    type EnvironmentScanPlacement_ = EnvironmentScanPlacement;
    interface SoundEventListener {
        abstract onPlaySound(arg0: Internal.SoundInstance_, arg1: Internal.WeighedSoundEvents_): any;
        (arg0: Internal.SoundInstance, arg1: Internal.WeighedSoundEvents): any;
    }
    type SoundEventListener_ = SoundEventListener | ((arg0: Internal.SoundInstance, arg1: Internal.WeighedSoundEvents)=> any);
    class Source {
        constructor(path: Internal.Path_)
        constructor(file: Internal.File_)
        constructor(source: Internal.ConfigurationSource_)
        constructor(url: Internal.URL_)
        constructor(uri: Internal.URI_, lastModified: number)
        constructor(uri: Internal.URI_)
        getClass(): typeof any;
        getURL(): Internal.URL;
        toString(): string;
        getPath(): Internal.Path;
        notifyAll(): any;
        getLocation(): string;
        getURI(): Internal.URI;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getFile(): Internal.File;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(obj: any): any;
        get class(): typeof any
        get URL(): Internal.URL
        get path(): Internal.Path
        get location(): string
        get URI(): Internal.URI
        get file(): Internal.File
    }
    type Source_ = Source;
    class AutoSmeltEnchantment extends Internal.EIOBaseEnchantment {
        constructor()
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): any;
        isTradeable(): any;
        isTreasureOnly(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMaxCost(arg0: number): number;
        isDiscoverable(): any;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        notifyAll(): any;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        getCategory(): Internal.EnchantmentCategory;
        hashCode(): number;
        isCurse(): any;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): any;
        wait(): any;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        wait(arg0: number): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): any;
        equals(arg0: any): any;
        canEnchant(arg0: Internal.ItemStack_): any;
        isAllowedOnBooks(): any;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get category(): Internal.EnchantmentCategory
    }
    type AutoSmeltEnchantment_ = AutoSmeltEnchantment;
    class ModularStaff extends Internal.DiggerItem implements Internal.IModularMiningTool, Internal.IReaperItem, Internal.IModularMelee {
        constructor(arg0: Internal.DETier_, arg1: any_)
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDrinkingSound(): Internal.SoundEvent;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        isFireResistant(): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        getMiningArea(arg0: BlockPos_, arg1: Internal.Player_, arg2: number, arg3: number): com.brandon3055.brandonscore.lib.Pair<BlockPos, BlockPos>;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        static getRenderChargeState(arg0: number): number;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getBaseEfficiency(): number;
        static getDrawPower(arg0: number): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_, arg2: com.brandon3055.brandonscore.capability.MultiCapabilityProvider_): any;
        isFoil(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        static getDamageModule(arg0: Internal.ItemStack_): com.brandon3055.draconicevolution.api.modules.Module<Internal.DamageModData>;
        damageBarVisible(arg0: Internal.ItemStack_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        setDigSpeed(speed: number): any;
        getAttackDamage(arg0: Internal.ModuleHost_, arg1: Internal.ItemStack_): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        isDamaged(arg0: Internal.ItemStack_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        damageBarColour(arg0: Internal.ItemStack_): number;
        transferIngredientData(arg0: Internal.ItemStack_, arg1: Internal.IFusionInventory_): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        createOPStorage(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_): Internal.ModularOPStorage;
        breakAOEBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: number, arg5: Internal.InventoryDynamic_, arg6: any): any;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        setNameKey(arg0: string): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getDamageMultiplier(): any;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        createHost(arg0: Internal.ItemStack_): Internal.ModuleHostImpl;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        damageBarWidth(arg0: Internal.ItemStack_): number;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        setRarity(arg0: Internal.Rarity_): any;
        getTechLevel(): Internal.TechLevel;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        dealAOEDamage(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: any): any;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getReaperLevel(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        breakAOEBlocks(arg0: Internal.ModuleHost_, arg1: Internal.ItemStack_, arg2: BlockPos_, arg3: number, arg4: number, arg5: Internal.Player_, arg6: any): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        extractEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        addModularItemInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isEquipped(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: any): any;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setAttackDamage(attackDamage: any): any;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        getItemTier(): Internal.DETier;
        isRepairable(arg0: Internal.ItemStack_): any;
        static blockStrength(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.Level_, arg3: BlockPos_): number;
        puzzleslib$setRenderProperties(arg0: any): any;
        getAttackDamage(): number;
        notify(): any;
        handleTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.EquipmentSlot_, arg3: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getSwingSpeedMultiplier(): any;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): any;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        get drinkingSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get baseEfficiency(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get damageMultiplier(): any
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get techLevel(): Internal.TechLevel
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: any)
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get itemTier(): Internal.DETier
        get attackDamage(): number
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get swingSpeedMultiplier(): any
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ModularStaff_ = ModularStaff;
    interface ChannelId extends Internal.Comparable<Internal.ChannelId>, Internal.Serializable {
        abstract compareTo(arg0: Internal.ChannelId_): number;
        abstract asShortText(): string;
        abstract asLongText(): string;
    }
    type ChannelId_ = ChannelId;
    class Donkey extends Internal.AbstractChestedHorse {
        constructor(arg0: Internal.EntityType_<Internal.Donkey>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getOwner(): Internal.LivingEntity;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        isEating(): any;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        invalidateCaps(): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        removeAllEffects(): any;
        getLeashOffset(): Vec3d;
        fedFood(arg0: Internal.Player_, arg1: Internal.ItemStack_): Internal.InteractionResult;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        setStanding(arg0: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): any;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): any;
        setNoActionTime(arg0: number): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        setIsJumping(arg0: any): any;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): any;
        setInLoveTime(arg0: number): any;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        setOwnerUUID(arg0: Internal.UUID_): any;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(x: any, y: any, z: any, yaw: number, pitch: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createBaseHorseAttributes(): Internal.AttributeSupplier$Builder;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        canEatGrass(): any;
        setSilent(arg0: any): any;
        openCustomInventoryScreen(arg0: Internal.Player_): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        getInventoryColumns(): number;
        onPlayerJump(arg0: number): any;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        canMate(arg0: Internal.Animal_): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number, arg1: any): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        setChest(arg0: any): any;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        canWearArmor(): any;
        "isJumping()"(): any;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        getAmbientStandSound(): Internal.SoundEvent;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setBred(arg0: any): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): any;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        getCustomJump(): any;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        canBreed(): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        getMaxTemper(): number;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        isWearingArmor(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        isFood(arg0: Internal.ItemStack_): any;
        setBaby(arg0: any): any;
        getTemper(): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        tameWithName(arg0: Internal.Player_): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        getFlag(arg0: number): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        makeMad(): any;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        isSaddled(): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getAmbientStandInterval(): number;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): any;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        getStandAnim(arg0: number): number;
        static createBaseChestedHorseAttributes(): Internal.AttributeSupplier$Builder;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        isArmor(arg0: Internal.ItemStack_): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        setTemper(arg0: number): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        handleStopJump(): any;
        getEatAnim(arg0: number): number;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        standIfPossible(): any;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        isTamed(): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): any;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        eating(): any;
        isBred(): any;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        getJumpCooldown(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        setAge(arg0: number): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        isInLove(): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        handleStartJump(arg0: number): any;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        getMouthAnim(arg0: number): number;
        resetLove(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): any;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        hasChest(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        setEating(arg0: any): any;
        revive(): any;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        setTamed(arg0: any): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        canJump(): any;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        hasInventoryChanged(arg0: net.minecraft.world.Container_): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        equipArmor(arg0: Internal.Player_, arg1: Internal.ItemStack_): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): any;
        modifyTemper(arg0: number): number;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        containerChanged(arg0: net.minecraft.world.Container_): any;
        runCommand(command: string): number;
        isStanding(): any;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get saddleSoundEvent(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set standing(arg0: any)
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        set isJumping(arg0: any)
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set inLoveTime(arg0: number)
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get inventoryColumns(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        set chest(arg0: any)
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get ambientStandSound(): Internal.SoundEvent
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set bred(arg0: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get customJump(): any
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get maxTemper(): number
        get age(): number
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get temper(): number
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get ambientStandInterval(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set temper(arg0: number)
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get jumpCooldown(): number
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        set eating(arg0: any)
        get bbWidth(): number
        set tamed(arg0: any)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
    }
    type Donkey_ = Donkey;
    class ItemSigilVoid extends Internal.ItemSigilFluidBase {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        getLpUsed(): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        isUnusable(arg0: Internal.ItemStack_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        performArrayEffect(arg0: Internal.Level_, arg1: BlockPos_): any;
        onBind(arg0: Internal.Player_, arg1: Internal.ItemStack_): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        setUnusable(arg0: Internal.ItemStack_, arg1: any): Internal.ItemStack;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        hasArrayEffect(): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        getBinding(arg0: Internal.ItemStack_): Internal.Binding;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get lpUsed(): number
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemSigilVoid_ = ItemSigilVoid;
    class ClientboundCommandSuggestionsPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: Internal.Suggestions_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): any;
        getClass(): typeof any;
        getSuggestions(): Internal.Suggestions;
        write(arg0: Internal.FriendlyByteBuf_): any;
        toString(): string;
        notifyAll(): any;
        notify(): any;
        isSkippable(): any;
        wait(arg0: number, arg1: number): any;
        hashCode(): number;
        wait(): any;
        handle(arg0: Internal.ClientGamePacketListener_): any;
        wait(arg0: number): any;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): any;
        equals(arg0: any): any;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): any;
        getId(): number;
        get class(): typeof any
        get suggestions(): Internal.Suggestions
        get id(): number
    }
    type ClientboundCommandSuggestionsPacket_ = ClientboundCommandSuggestionsPacket;
    class SkinManager {
        constructor(arg0: Internal.TextureManager_, arg1: Internal.File_, arg2: Internal.MinecraftSessionService_)
        getClass(): typeof any;
        getInsecureSkinInformation(arg0: Internal.GameProfile_): Internal.Map<Internal.MinecraftProfileTexture$Type, Internal.MinecraftProfileTexture>;
        toString(): string;
        notifyAll(): any;
        registerTexture(arg0: Internal.MinecraftProfileTexture_, arg1: Internal.MinecraftProfileTexture$Type_): ResourceLocation;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getInsecureSkinLocation(arg0: Internal.GameProfile_): ResourceLocation;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        registerSkins(arg0: Internal.GameProfile_, arg1: Internal.SkinManager$SkinTextureCallback_, arg2: any): any;
        equals(arg0: any): any;
        get class(): typeof any
        static readonly PROPERTY_TEXTURES: ("textures") & (string);
    }
    type SkinManager_ = SkinManager;
    interface ISerializer <T> {
        fromJSONSet(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.Set<T>>): Internal.Set<T>;
        abstract toJSON(arg0: T): Internal.JsonElement;
        fromByteBufList(arg0: Internal.FriendlyByteBuf_): Internal.List<T>;
        abstract toNBT(arg0: T): Internal.Tag;
        "toJSONOptional(java.util.Optional)"(arg0: Internal.Optional_<T>): Internal.JsonElement;
        "toJSONOptional(java.lang.Object)"(arg0: T): Internal.JsonElement;
        toJSONWeighted(arg0: Internal.WeightedEntry$Wrapper_<T>): Internal.JsonElement;
        fromByteBufOptional(arg0: Internal.FriendlyByteBuf_): Internal.Optional<T>;
        abstract fromJSON(arg0: Internal.JsonElement_): T;
        fromNBTList(arg0: Internal.CompoundTag_, arg1: string): Internal.List<T>;
        "fromJSONSet(com.google.gson.JsonObject,java.lang.String,java.util.Set)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Set_<T>): Internal.Set<T>;
        toJSONOptional(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Optional_<T>): any;
        fromByteBufWeightedList(arg0: Internal.FriendlyByteBuf_): Internal.SimpleWeightedRandomList<T>;
        toJSONWeightedList(arg0: Internal.SimpleWeightedRandomList_<T>): Internal.JsonElement;
        readByteBufSet(arg0: Internal.FriendlyByteBuf_): Internal.Set<T>;
        toByteBufNullable(arg0: Internal.FriendlyByteBuf_, arg1: T): any;
        fromJSONSet(arg0: Internal.JsonObject_, arg1: string): Internal.Set<T>;
        fromJSONSet(arg0: Internal.JsonElement_): Internal.Set<T>;
        toJSONNullable(arg0: Internal.JsonObject_, arg1: string, arg2: T): any;
        abstract fromByteBuf(arg0: Internal.FriendlyByteBuf_): T;
        toByteBufWeighted(arg0: Internal.FriendlyByteBuf_, arg1: Internal.WeightedEntry$Wrapper_<T>): any;
        fromJSONNullable(arg0: Internal.JsonElement_): T;
        abstract fromNBT(arg0: Internal.Tag_): T;
        abstract toByteBuf(arg0: Internal.FriendlyByteBuf_, arg1: T): any;
        toJSONOptional(arg0: Internal.Optional_<T>): Internal.JsonElement;
        toByteBufList(arg0: Internal.FriendlyByteBuf_, arg1: Internal.List_<T>): any;
        fromByteBufWeighted(arg0: Internal.FriendlyByteBuf_): Internal.WeightedEntry$Wrapper<T>;
        "fromJSON(com.google.gson.JsonObject,java.lang.String,java.util.function.Supplier)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<T>): T;
        fromJSONNullable(arg0: Internal.JsonObject_, arg1: string): T;
        "fromJSON(com.google.gson.JsonObject,java.lang.String,java.lang.Object)"(arg0: Internal.JsonObject_, arg1: string, arg2: T): T;
        toJSONList(arg0: Internal.List_<T>): Internal.JsonElement;
        fromJSONList(arg0: Internal.JsonElement_): Internal.List<T>;
        fromJSON(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<T>): T;
        fromJSONList(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.List<T>>): Internal.List<T>;
        fromNBT(arg0: Internal.CompoundTag_, arg1: string): T;
        toJSONSet(arg0: Internal.Set_<T>): Internal.JsonElement;
        toJSONString(arg0: T): string;
        toJSONList(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.List_<T>): any;
        fromJSONWeightedList(arg0: Internal.JsonElement_): Internal.SimpleWeightedRandomList<T>;
        toNBTList(arg0: Internal.CompoundTag_, arg1: string, arg2: Internal.List_<T>): any;
        "fromJSONSet(com.google.gson.JsonObject,java.lang.String,java.util.function.Supplier)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.Set<T>>): Internal.Set<T>;
        fromJSONOptional(arg0: Internal.JsonObject_, arg1: string): Internal.Optional<T>;
        toNBT(arg0: Internal.CompoundTag_, arg1: string, arg2: T): any;
        fromJSONList(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.List_<T>): Internal.List<T>;
        "fromJSONList(com.google.gson.JsonObject,java.lang.String,java.util.List)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.List_<T>): Internal.List<T>;
        fromJSONOptional(arg0: Internal.JsonElement_): Internal.Optional<T>;
        toByteBufWeightedList(arg0: Internal.FriendlyByteBuf_, arg1: Internal.SimpleWeightedRandomList_<T>): any;
        toByteBufOptional(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Optional_<T>): any;
        fromJSONSet(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Set_<T>): Internal.Set<T>;
        fromNBT(arg0: Internal.CompoundTag_, arg1: string, arg2: T): T;
        toJSONNullable(arg0: T): Internal.JsonElement;
        toNBTList(arg0: Internal.List_<T>): Internal.ListTag;
        fromJSON(arg0: Internal.JsonObject_, arg1: string): T;
        fromByteBufNullable(arg0: Internal.FriendlyByteBuf_): T;
        toJSON(arg0: Internal.JsonObject_, arg1: string, arg2: T): any;
        writeByteBufSet(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Set_<T>): any;
        fromNBTList(arg0: Internal.Tag_): Internal.List<T>;
        fromJSONList(arg0: Internal.JsonObject_, arg1: string): Internal.List<T>;
        "fromJSONList(com.google.gson.JsonObject,java.lang.String,java.util.function.Supplier)"(arg0: Internal.JsonObject_, arg1: string, arg2: Internal.Supplier_<Internal.List<T>>): Internal.List<T>;
        fromJSONWeighted(arg0: Internal.JsonElement_): Internal.WeightedEntry$Wrapper<T>;
        toJSONOptional(arg0: T): Internal.JsonElement;
        fromJSON(arg0: Internal.JsonObject_, arg1: string, arg2: T): T;
        fromJSONString(arg0: string): T;
    }
    type ISerializer_<T> = ISerializer<T>;
    abstract class ItemUpgrade extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemUpgrade_ = ItemUpgrade;
    interface FlyingAnimal {
        abstract isFlying(): any;
        (): any;
    }
    type FlyingAnimal_ = (()=> any) | FlyingAnimal;
    class NoiseChunk implements Internal.DensityFunction$ContextProvider, Internal.DensityFunction$FunctionContext {
        constructor(arg0: number, arg1: Internal.RandomState_, arg2: number, arg3: number, arg4: Internal.NoiseSettings_, arg5: Internal.DensityFunctions$BeardifierOrMarker_, arg6: Internal.NoiseGeneratorSettings_, arg7: Internal.Aquifer$FluidPicker_, arg8: Internal.Blender_)
        getClass(): typeof any;
        stopInterpolation(): any;
        static forChunk(arg0: Internal.ChunkAccess_, arg1: Internal.RandomState_, arg2: Internal.DensityFunctions$BeardifierOrMarker_, arg3: Internal.NoiseGeneratorSettings_, arg4: Internal.Aquifer$FluidPicker_, arg5: Internal.Blender_): Internal.NoiseChunk;
        selectCellYZ(arg0: number, arg1: number): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        swapSlices(): any;
        forIndex(arg0: number): Internal.DensityFunction$FunctionContext;
        blockX(): number;
        initializeForFirstCellX(): any;
        fillAllDirectly(arg0: any[], arg1: Internal.DensityFunction_): any;
        blockZ(): number;
        advanceCellX(arg0: number): any;
        preliminarySurfaceLevel(arg0: number, arg1: number): number;
        blockY(): number;
        updateForZ(arg0: number, arg1: any): any;
        getBlender(): Internal.Blender;
        updateForY(arg0: number, arg1: any): any;
        toString(): string;
        notifyAll(): any;
        updateForX(arg0: number, arg1: any): any;
        aquifer(): Internal.Aquifer;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        get class(): typeof any
        get blender(): Internal.Blender
    }
    type NoiseChunk_ = NoiseChunk;
    class FluidBuilder extends Internal.BuilderBase<Internal.FlowingFluid> {
        constructor(i: ResourceLocation_)
        getClass(): typeof any;
        createAdditionalObjects(): any;
        noBucket(): this;
        luminosity(luminosity: number): this;
        stillTexture(id: ResourceLocation_): this;
        createObject(): any;
        getTranslationKeyGroup(): string;
        notify(): any;
        createAttributes(): Internal.ArchitecturyFluidAttributes;
        wait(arg0: number, arg1: number): any;
        generateDataJsons(generator: Internal.DataJsonGenerator_): any;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.FlowingFluid>;
        translucent(): this;
        density(density: number): this;
        flowingTexture(id: ResourceLocation_): this;
        bucketColor(c: dev.latvian.mods.rhino.mod.util.color.Color_): this;
        toString(): string;
        gaseous(): this;
        builtinTextures(): this;
        transformObject(obj: Internal.FlowingFluid_): Internal.FlowingFluid;
        notifyAll(): any;
        get(): Internal.FlowingFluid;
        viscosity(viscosity: number): this;
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.FlowingFluid>;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.FlowingFluid>;
        thickTexture(color: dev.latvian.mods.rhino.mod.util.color.Color_): this;
        getBuilderTranslationKey(): string;
        rarity(rarity: Internal.Rarity_): this;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.FlowingFluid>;
        hashCode(): number;
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.FlowingFluid>;
        wait(): any;
        color(c: dev.latvian.mods.rhino.mod.util.color.Color_): this;
        wait(arg0: number): any;
        noBlock(): this;
        generateLang(lang: Internal.LangEventJS_): any;
        equals(arg0: any): any;
        renderType(l: string): this;
        thinTexture(color: dev.latvian.mods.rhino.mod.util.color.Color_): this;
        newID(pre: string, post: string): ResourceLocation;
        temperature(temperature: number): this;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): any;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        bucketItem: Internal.FluidBucketItemBuilder;
        attributes: Internal.ArchitecturyFluidAttributes;
        flowingFluid: Internal.FlowingFluidBuilder;
        block: Internal.FluidBlockBuilder;
    }
    type FluidBuilder_ = FluidBuilder;
    class DislocatorAdvanced extends Internal.Dislocator {
        constructor(arg0: Internal.Item$Properties_)
        getTargetPos(arg0: Internal.ItemStack_, arg1: Internal.Level_): Internal.DislocatorAdvanced$DislocatorTarget;
        setLocation(arg0: Internal.ItemStack_, arg1: Internal.TargetPos_): any;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        renderHudContent(arg0: Internal.GuiRender_, arg1: any, arg2: any, arg3: Internal.List_<net.minecraft.network.chat.Component>): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getTargetList(arg0: Internal.ItemStack_): Internal.List<Internal.DislocatorAdvanced$DislocatorTarget>;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        useFuel(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        setFuel(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        handleClientAction(arg0: Internal.ServerPlayer_, arg1: Internal.ItemStack_, arg2: Internal.MCDataInput_): any;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        shouldDisplayHudText(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        dislocateEntity(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.Entity_, arg3: Internal.TargetPos_): Internal.Entity;
        generateHudText(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): any;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        addFuel(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: any, arg3: any): any;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        renderHudBackground(arg0: Internal.GuiRender_, arg1: any, arg2: any, arg3: Internal.List_<net.minecraft.network.chat.Component>): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        messageUser(arg0: Internal.Entity_, arg1: net.minecraft.network.chat.Component_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        computeHudWidth(arg0: Internal.Minecraft_, arg1: Internal.List_<net.minecraft.network.chat.Component>): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        setSelectedIndex(arg0: Internal.ItemStack_, arg1: number): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        getBlinkMode(arg0: Internal.ItemStack_): any;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        getFuel(arg0: Internal.ItemStack_): number;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getSelectedIndex(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        static onAnvilUpdate(arg0: Internal.AnvilUpdateEvent_): any;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        setBlinkMode(arg0: Internal.ItemStack_, arg1: any): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        setTargetList(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.DislocatorAdvanced$DislocatorTarget>): any;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        computeHudHeight(arg0: Internal.Minecraft_, arg1: Internal.List_<net.minecraft.network.chat.Component>): any;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        static findDislocator(arg0: Internal.Player_): Internal.ItemStack;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly MSG_ID3: (Internal.UUID) & (Internal.UUID);
        static readonly MSG_ID2: (Internal.UUID) & (Internal.UUID);
        static readonly MSG_ID1: (Internal.UUID) & (Internal.UUID);
    }
    type DislocatorAdvanced_ = DislocatorAdvanced;
    class SculkSensorPhase extends Internal.Enum<Internal.SculkSensorPhase> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.SculkSensorPhase;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SculkSensorPhase>>;
        static values(): Internal.SculkSensorPhase[];
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        notifyAll(): any;
        "compareTo(net.minecraft.world.level.block.state.properties.SculkSensorPhase)"(arg0: Internal.SculkSensorPhase_): number;
        compareTo(arg0: Internal.SculkSensorPhase_): number;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static valueOf(arg0: string): Internal.SculkSensorPhase;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get declaringClass(): typeof Internal.SculkSensorPhase
        get class(): typeof any
        get serializedName(): string
        static readonly ACTIVE: (Internal.SculkSensorPhase) & (Internal.SculkSensorPhase);
        static readonly COOLDOWN: (Internal.SculkSensorPhase) & (Internal.SculkSensorPhase);
        static readonly INACTIVE: (Internal.SculkSensorPhase) & (Internal.SculkSensorPhase);
    }
    type SculkSensorPhase_ = "inactive" | "active" | SculkSensorPhase | "cooldown";
    interface IRecipeSlotBuilder extends Internal.IIngredientAcceptor<Internal.IRecipeSlotBuilder>, Internal.IPlaceable<Internal.IRecipeSlotBuilder> {
        addItemStack(arg0: Internal.ItemStack_): Internal.IIngredientConsumer;
        addItemStacks(arg0: Internal.List_<any>): Internal.IIngredientConsumer;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        abstract addTooltipCallback(arg0: Internal.IRecipeSlotTooltipCallback_): this;
        abstract setOutputSlotBackground(): this;
        abstract setCustomRenderer<T>(arg0: Internal.IIngredientType_<T>, arg1: Internal.IIngredientRenderer_<T>): this;
        abstract setFluidRenderer(arg0: number, arg1: any, arg2: number, arg3: number): this;
        abstract getHeight(): number;
        abstract setOverlay(arg0: Internal.IDrawable_, arg1: number, arg2: number): this;
        abstract setBackground(arg0: Internal.IDrawable_, arg1: number, arg2: number): this;
        addOptionalTypedIngredients(arg0: Internal.List_<any>): Internal.IIngredientConsumer;
        addTypedIngredients(arg0: Internal.List_<any>): Internal.IIngredientConsumer;
        abstract getWidth(): number;
        abstract addRichTooltipCallback(arg0: Internal.IRecipeSlotRichTooltipCallback_): this;
        addIngredientsUnsafe(arg0: Internal.List_<any>): Internal.IIngredientConsumer;
        addTypedIngredient(arg0: Internal.ITypedIngredient_<any>): Internal.IIngredientConsumer;
        abstract setStandardSlotBackground(): this;
        addIngredients(arg0: Internal.IIngredientType_<any>, arg1: Internal.List_<any>): Internal.IIngredientConsumer;
        addIngredients(arg0: Internal.Ingredient_): Internal.IIngredientConsumer;
        abstract setSlotName(arg0: string): this;
        addItemLike(arg0: Internal.ItemLike_): Internal.IIngredientConsumer;
        abstract setPosition(arg0: number, arg1: number): this;
        setPosition(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.HorizontalAlignment_, arg5: Internal.VerticalAlignment_): this;
        addFluidStack(arg0: Internal.Fluid_, arg1: number, arg2: Internal.CompoundTag_): Internal.IIngredientConsumer;
        addFluidStack(arg0: Internal.Fluid_): Internal.IIngredientConsumer;
        addFluidStack(arg0: Internal.Fluid_, arg1: number): Internal.IIngredientConsumer;
        addIngredient(arg0: Internal.IIngredientType_<any>, arg1: any): Internal.IIngredientConsumer;
        get height(): number
        get width(): number
        set slotName(arg0: string)
    }
    type IRecipeSlotBuilder_ = IRecipeSlotBuilder;
    interface AttributedCharacterIterator extends Internal.CharacterIterator {
        abstract clone(): any;
        abstract getRunStart(arg0: Internal.AttributedCharacterIterator$Attribute_): number;
        abstract getRunLimit(): number;
        abstract getAttribute(arg0: Internal.AttributedCharacterIterator$Attribute_): any;
        abstract "getRunLimit(java.text.AttributedCharacterIterator$Attribute)"(arg0: Internal.AttributedCharacterIterator$Attribute_): number;
        abstract getIndex(): number;
        abstract setIndex(arg0: number): any;
        abstract getRunLimit(arg0: Internal.Set_<Internal.AttributedCharacterIterator$Attribute>): number;
        abstract next(): any;
        abstract current(): any;
        abstract last(): any;
        abstract "getRunStart(java.text.AttributedCharacterIterator$Attribute)"(arg0: Internal.AttributedCharacterIterator$Attribute_): number;
        abstract first(): any;
        abstract getAttributes(): Internal.Map<Internal.AttributedCharacterIterator$Attribute, any>;
        abstract getRunStart(arg0: Internal.Set_<Internal.AttributedCharacterIterator$Attribute>): number;
        abstract previous(): any;
        abstract getBeginIndex(): number;
        abstract "getRunLimit(java.util.Set)"(arg0: Internal.Set_<Internal.AttributedCharacterIterator$Attribute>): number;
        abstract getAllAttributeKeys(): Internal.Set<Internal.AttributedCharacterIterator$Attribute>;
        abstract getRunLimit(arg0: Internal.AttributedCharacterIterator$Attribute_): number;
        abstract getRunStart(): number;
        abstract getEndIndex(): number;
        abstract "getRunStart(java.util.Set)"(arg0: Internal.Set_<Internal.AttributedCharacterIterator$Attribute>): number;
        get runLimit(): number
        get index(): number
        set index(arg0: number)
        get attributes(): Internal.Map<Internal.AttributedCharacterIterator$Attribute, any>
        get beginIndex(): number
        get allAttributeKeys(): Internal.Set<Internal.AttributedCharacterIterator$Attribute>
        get runStart(): number
        get endIndex(): number
    }
    type AttributedCharacterIterator_ = AttributedCharacterIterator;
    interface BlockColorsExtended {
        getProviders(arg0: Internal.BlockColors_): Internal.Reference2ReferenceMap<Internal.Block, Internal.BlockColor>;
        abstract embeddium$getOverridenVanillaBlocks(): Internal.ReferenceSet<Internal.Block>;
        getOverridenVanillaBlocks(arg0: Internal.BlockColors_): Internal.ReferenceSet<Internal.Block>;
        abstract sodium$getProviders(): Internal.Reference2ReferenceMap<Internal.Block, Internal.BlockColor>;
    }
    type BlockColorsExtended_ = BlockColorsExtended;
    interface ObjectInput extends Internal.AutoCloseable, Internal.DataInput {
        abstract readByte(): any;
        abstract readFully(arg0: any[], arg1: number, arg2: number): any;
        abstract readUnsignedShort(): number;
        abstract readLong(): number;
        abstract readUnsignedByte(): number;
        abstract read(arg0: any[], arg1: number, arg2: number): number;
        abstract read(): number;
        abstract readFully(arg0: any[]): any;
        abstract readDouble(): any;
        abstract readObject(): any;
        abstract skip(arg0: number): number;
        abstract readInt(): number;
        abstract readFloat(): number;
        abstract readBoolean(): any;
        abstract skipBytes(arg0: number): number;
        abstract readLine(): string;
        abstract readShort(): any;
        abstract close(): any;
        abstract readUTF(): string;
        abstract available(): number;
        abstract read(arg0: any[]): number;
        abstract readChar(): any;
    }
    type ObjectInput_ = ObjectInput;
    interface BeaconBeamBlock {
        abstract getColor(): Internal.DyeColor;
        get color(): Internal.DyeColor
        (): Internal.DyeColor_;
    }
    type BeaconBeamBlock_ = (()=> Internal.DyeColor_) | BeaconBeamBlock;
    class ForgeSpawnEggItem extends Internal.SpawnEggItem {
        constructor(arg0: Internal.Supplier_<Internal.EntityType<Internal.Mob>>, arg1: number, arg2: number, arg3: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): any;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): any;
        isEnabled(arg0: Internal.FeatureFlagSet_): any;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): any;
        isFireResistant(): any;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): any;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): any;
        isPiglinCurrency(arg0: Internal.ItemStack_): any;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): any;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): any;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): any;
        canBeHurtBy(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): any;
        spawnOffspringFromSpawnEgg(arg0: Internal.Player_, arg1: Internal.Mob_, arg2: Internal.EntityType_<Internal.Mob>, arg3: Internal.ServerLevel_, arg4: Vec3d_, arg5: Internal.ItemStack_): Internal.Optional<Internal.Mob>;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): any;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        setMaxStackSize(arg0: number): any;
        setBurnTime(i: number): any;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): any;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): any;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): any;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): any;
        static "byId(int)"(arg0: number): Internal.Item;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): any;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): any;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): any;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): any;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): any;
        setAttackDamage(attackDamage: any): any;
        isEdible(): any;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: any): any;
        notifyAll(): any;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): any;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, any>;
        wait(arg0: number): any;
        /**
         * @deprecated
        */
        static "byId(net.minecraft.world.entity.EntityType)"(arg0: Internal.EntityType_<any>): Internal.SpawnEggItem;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): any;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): any;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): any;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): any;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): any;
        isRepairable(arg0: Internal.ItemStack_): any;
        isDamageable(arg0: Internal.ItemStack_): any;
        puzzleslib$setRenderProperties(arg0: any): any;
        useOnRelease(arg0: Internal.ItemStack_): any;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): any;
        canGrindstoneRepair(arg0: Internal.ItemStack_): any;
        notify(): any;
        setDigSpeed(speed: number): any;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): any;
        getColor(arg0: number): number;
        setAttackSpeed(attackSpeed: any): any;
        isBarVisible(arg0: Internal.ItemStack_): any;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): any;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): any;
        static fromEntityType(arg0: Internal.EntityType_<any>): Internal.SpawnEggItem;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): any;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): any;
        canFitInsideContainerItems(): any;
        wait(): any;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): any;
        getType(arg0: Internal.CompoundTag_): Internal.EntityType<any>;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): any;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): any;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): any;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: any): any;
        setFireResistant(arg0: any): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): any;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): any;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): any;
        /**
         * @deprecated
        */
        static byId(arg0: Internal.EntityType_<any>): Internal.SpawnEggItem;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): any;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): any;
        wait(arg0: number, arg1: number): any;
        setNameKey(arg0: string): any;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): any;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: any): any;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): any;
        spawnsEntity(arg0: Internal.CompoundTag_, arg1: Internal.EntityType_<any>): any;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: any): any;
        static eggs(): Internal.Iterable<Internal.SpawnEggItem>;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): any;
        setDamage(arg0: Internal.ItemStack_, arg1: number): any;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): any;
        shouldOverrideMultiplayerNbt(): any;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): any;
        setFoodProperties(arg0: Internal.FoodProperties_): any;
        setCraftingRemainder(arg0: Internal.Item_): any;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): any;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: any): any;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): any;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        equals(arg0: any): any;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: any)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: any)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: any)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: any)
        set fireResistant(arg0: any)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: any)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ForgeSpawnEggItem_ = ForgeSpawnEggItem;
    class ReportEvidence {
        constructor(arg0: Internal.List_<Internal.ReportChatMessage>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        get class(): typeof any
        messages: Internal.List<Internal.ReportChatMessage>;
    }
    type ReportEvidence_ = ReportEvidence;
    class Strider extends Internal.Animal implements Internal.ItemSteerable, Internal.Saddleable {
        constructor(arg0: Internal.EntityType_<Internal.Strider>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): any;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        setDefaultMovementSpeedMultiplier(speed: any): any;
        isSuppressingBounce(): any;
        boost(): any;
        setTarget(arg0: Internal.LivingEntity_): any;
        isOnFire(): any;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): any;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: any): any;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: any): T;
        getFallFlyingTicks(): number;
        setPosition(x: any, y: any, z: any): any;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: any, arg1: any): any;
        gameEvent(arg0: Internal.GameEvent_): any;
        setXxa(arg0: number): any;
        setDelayedLeashHolderId(arg0: number): any;
        isShiftKeyDown(): any;
        isInFluidType(arg0: Internal.FluidState_): any;
        setUUID(arg0: Internal.UUID_): any;
        checkBelowWorld(): any;
        setMotionZ(z: any): any;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): any;
        canFreeze(): any;
        ignoreExplosion(): any;
        getBlockY(): number;
        isSpectator(): any;
        setMainHandItem(item: Internal.ItemStack_): any;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): any;
        getRandomZ(arg0: any): any;
        setAggressive(arg0: any): any;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): any;
        getDistanceSq(arg0: any, arg1: any, arg2: any): any;
        isInWaterRainOrBubble(): any;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): any;
        canSprint(): any;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): any;
        isAmbientCreature(): any;
        getGUID(): Internal.UUID;
        setZza(arg0: number): any;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): any;
        randomTeleport(arg0: any, arg1: any, arg2: any, arg3: any): any;
        invalidateCaps(): any;
        getName(): net.minecraft.network.chat.Component;
        handler$cfc000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): any;
        playAmbientSound(): any;
        onGround(): any;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): any;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        tick(): any;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): any;
        sinkInFluid(arg0: Internal.FluidType_): any;
        hasPermissions(arg0: number): any;
        teleportTo(dimension: ResourceLocation_, x: any, y: any, z: any, yaw: number, pitch: number): any;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): any;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): any;
        fireImmune(): any;
        addMotion(arg0: any, arg1: any, arg2: any): any;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): any;
        getZ(arg0: any): any;
        hasCustomOutlineRendering(arg0: Internal.Player_): any;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): any;
        doHurtTarget(arg0: Internal.Entity_): any;
        getTicksFrozen(): number;
        getRandomX(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: any, arg1: number, arg2: any): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): any;
        setSleepingPos(arg0: BlockPos_): any;
        redirect$bbo000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isDescending(): any;
        getAttributeBaseValue(arg0: Internal.Attribute_): any;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): any;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        syncPacketPositionCodec(arg0: any, arg1: any, arg2: any): any;
        setAbsorptionAmount(arg0: number): any;
        shouldRenderAtSqrDistance(arg0: any): any;
        setSuffocating(arg0: any): any;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): any;
        swing(): any;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): any;
        canStartSwimming(): any;
        setDeltaMovement(arg0: Vec3d_): any;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): any;
        damageEquipment(slot: Internal.EquipmentSlot_): any;
        isGlowing(): any;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): any;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): any;
        die(arg0: DamageSource_): any;
        getLeashOffset(): Vec3d;
        removeAllEffects(): any;
        hasLineOfSight(arg0: Internal.Entity_): any;
        onClimbable(): any;
        isAttackable(): any;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): any;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isUnderWater(): any;
        stopRiding(): any;
        getLeashHolder(): Internal.Entity;
        getX(arg0: any): any;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: any): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isSuffocating(): any;
        canTakeItem(arg0: Internal.ItemStack_): any;
        shouldDropExperience(): any;
        hasPassenger(arg0: Internal.Entity_): any;
        setSecondsOnFire(arg0: number): any;
        moveTo(arg0: any, arg1: any, arg2: any): any;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: any, arg1: any, arg2: any): any;
        playSound(arg0: Internal.SoundEvent_): any;
        getDefaultMovementSpeed(): any;
        restoreFrom(arg0: Internal.Entity_): any;
        isPeacefulCreature(): any;
        setOnGround(arg0: any): any;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        ate(): any;
        setPos(arg0: any, arg1: any, arg2: any): any;
        notify(): any;
        getFirstTick(): any;
        setPersistenceRequired(): any;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): any;
        isEffectiveAi(): any;
        startRiding(arg0: Internal.Entity_, arg1: any): any;
        setSpawnCancelled(arg0: any): any;
        getStringUuid(): string;
        setSwimming(arg0: any): any;
        canHydrateInFluidType(arg0: Internal.FluidType_): any;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): any;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): any;
        isMaxGroupSizeReached(arg0: number): any;
        getMotionY(): any;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): any;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): any;
        canSpawnSprintParticle(): any;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): any;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): any;
        isAddedToWorld(): any;
        saveAsPassenger(arg0: Internal.CompoundTag_): any;
        gtceu$setFireImmune(arg0: any): any;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): any;
        isJumping(): any;
        setMovementSpeedAddition(speed: any): any;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        canBeAffected(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number): any;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): any;
        removeVehicle(): any;
        shouldFusionRecomputeModel(layerIndex: number): any;
        setZ(z: any): any;
        getY(): any;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): any;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): any;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): any;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): any;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): any;
        showVehicleHealth(): any;
        getDistance(pos: BlockPos_): any;
        isBlocking(): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): any;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): any;
        /**
         * @deprecated
        */
        isPushedByFluid(): any;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: any, arg1: any): any;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): any;
        isPlayer(): any;
        isAnimal(): any;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        canBeCollidedWith(): any;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): any;
        handleDamageEvent(arg0: DamageSource_): any;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): any;
        jumpInFluid(arg0: Internal.FluidType_): any;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): any;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: any): any;
        updatingUsingItem(): any;
        attack(hp: number): any;
        canSwimInFluidType(arg0: Internal.FluidType_): any;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): any;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): any;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): any;
        setInLoveTime(arg0: number): any;
        isSwimming(): any;
        setSprinting(arg0: any): any;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): any;
        setPortalCooldown(): any;
        getAttackAnim(arg0: number): number;
        setX(x: any): any;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): any;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): any;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        isInvisibleTo(arg0: Internal.Player_): any;
        stopSleeping(): any;
        setAirSupply(arg0: number): any;
        getOnPos(): BlockPos;
        isUndead(): any;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): any;
        isSleeping(): any;
        acceptsFailure(): any;
        setOnGroundWithKnownMovement(arg0: any, arg1: Vec3d_): any;
        getFluidFallingAdjustedMovement(arg0: any, arg1: any, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): any;
        isFree(arg0: any, arg1: any, arg2: any): any;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: any, arg1: any, arg2: any): any;
        setRemainingFireTicks(arg0: number): any;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): any;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): any;
        setCanPickUpLoot(arg0: any): any;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): any;
        setSilent(arg0: any): any;
        hasExactlyOnePlayerPassenger(): any;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): any;
        setLeftHanded(arg0: any): any;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): any;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): any;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        setPitch(arg0: number): any;
        isMultipartEntity(): any;
        setPosRaw(arg0: any, arg1: any, arg2: any): any;
        handler$zje000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): any;
        handleEntityEvent(arg0: any): any;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): any;
        isAlwaysTicking(): any;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number, arg5: number, arg6: any): any;
        onPassengerTurned(arg0: Internal.Entity_): any;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: any): any;
        push(arg0: Internal.Entity_): any;
        isInFluidType(): any;
        canMate(arg0: Internal.Animal_): any;
        maxUpStep(): number;
        setGlowing(arg0: any): any;
        load(arg0: Internal.CompoundTag_): any;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): any;
        setLeashedTo(arg0: Internal.Entity_, arg1: any): any;
        isAlive(): any;
        startSleeping(arg0: BlockPos_): any;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): any;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): any;
        closerThan(arg0: Internal.Entity_, arg1: any, arg2: any): any;
        absMoveTo(arg0: any, arg1: any, arg2: any, arg3: number, arg4: number): any;
        onPathfindingStart(): any;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): any;
        hasGlowingTag(): any;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): any;
        setPosition(block: Internal.BlockContainerJS_): any;
        isLeashed(): any;
        addEffect(arg0: Internal.MobEffectInstance_): any;
        ageUp(arg0: number, arg1: any): any;
        getViewXRot(arg0: number): number;
        canRiderInteract(): any;
        setPose(arg0: Internal.Pose_): any;
        getReachDistance(): any;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): any;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): any;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): any;
        isPushable(): any;
        setYBodyRot(arg0: number): any;
        foodEaten(is: Internal.ItemStack_): any;
        onClientRemoval(): any;
        self(): Internal.LivingEntity;
        reviveCaps(): any;
        getDistance(x: any, y: any, z: any): any;
        setMotionY(y: any): any;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): any;
        static same(arg0: any, arg1: any): any;
        calculateEntityAnimation(arg0: any): any;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): any;
        setChestArmorItem(item: Internal.ItemStack_): any;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: any): any;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): any;
        isPassenger(): any;
        hasPose(arg0: Internal.Pose_): any;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): any;
        isInvulnerableTo(arg0: DamageSource_): any;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): any;
        isSensitiveToWater(): any;
        skipAttackInteraction(arg0: Internal.Entity_): any;
        lerpMotion(arg0: any, arg1: any, arg2: any): any;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        shouldRender(arg0: any, arg1: any, arg2: any): any;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): any;
        static getViewScale(): any;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): any;
        requiresCustomPersistence(): any;
        isDiscrete(): any;
        unRide(): any;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): any;
        canBreed(): any;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): any;
        isNoAi(): any;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        extinguishFire(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): any;
        tell(message: net.minecraft.network.chat.Component_): any;
        closerThan(arg0: Internal.Entity_, arg1: any): any;
        getDistanceSq(pos: BlockPos_): any;
        indicateDamage(arg0: any, arg1: any): any;
        canBeSeenByAnyone(): any;
        isFullyFrozen(): any;
        isInWall(): any;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        redirect$bbo000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): any;
        remove(arg0: Internal.Entity$RemovalReason_): any;
        getScale(): number;
        isSuppressingSlidingDownLadder(): any;
        getBlockZ(): number;
        dampensVibrations(): any;
        isSilent(): any;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): any;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): any;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): any;
        breakItem(arg0: Internal.ItemStack_): any;
        rayTrace(distance: any, fluids: any): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): any;
        clearRestriction(): any;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): any;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        handler$cfc000$adastra$tick(ci: Internal.CallbackInfo_): any;
        getNoActionTime(): number;
        isVisuallyCrawling(): any;
        handler$bbo000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isAggressive(): any;
        setYya(arg0: number): any;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): any;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        teleportRelative(arg0: any, arg1: any, arg2: any): any;
        isFood(arg0: Internal.ItemStack_): any;
        setBaby(arg0: any): any;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): any;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): any;
        releaseUsingItem(): any;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): any;
        removeWhenFarAway(arg0: any): any;
        wait(arg0: number): any;
        isIgnoringBlockTriggers(): any;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: any): any;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): any;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): any;
        canUpdate(arg0: any): any;
        distanceToSqr(arg0: Vec3d_): any;
        getEyeInFluidType(): Internal.FluidType;
        redirect$bbo000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        isSteppingCarefully(): any;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        handler$cfc000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): any;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): any;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): any;
        getEncodeId(): string;
        getY(arg0: any): any;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: any): any;
        isSaddled(): any;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: any): any;
        setHealth(arg0: number): any;
        attack(arg0: DamageSource_, arg1: number): any;
        onInsideBubbleColumn(arg0: any): any;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: any): any;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): any;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: any): any;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: any): any;
        canAttackType(arg0: Internal.EntityType_<any>): any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): any;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: any): any;
        isAlliedTo(arg0: Internal.Team_): any;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): any;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): any;
        shouldDiscardFriction(): any;
        startRiding(arg0: Internal.Entity_): any;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): any;
        getId(): number;
        canBeHitByProjectile(): any;
        getEyeY(): any;
        skipDropExperience(): any;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): any;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): any;
        equals(arg0: any): any;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): any;
        isAffectedByPotions(): any;
        addTag(arg0: string): any;
        playerTouch(arg0: Internal.Player_): any;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): any;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): any;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): any;
        redirect$bbo000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        dismountTo(arg0: any, arg1: any, arg2: any): any;
        hasCustomName(): any;
        getSwimAmount(arg0: number): number;
        isLiving(): any;
        getX(): any;
        isVehicle(): any;
        static checkStriderSpawnRules(arg0: Internal.EntityType_<Internal.Strider>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        handler$cfd000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): any;
        localvar$bbl000$apoth_checkFallDamageWithGravity(arg0: any): any;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): any;
        setIsInPowderSnow(arg0: any): any;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): any;
        setCustomName(arg0: net.minecraft.network.chat.Component_): any;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): any;
        setStingerCount(arg0: number): any;
        getMaxHeadYRot(): number;
        handler$zbk000$isPoseClear(arg0: Internal.Pose_, arg1: Internal.CallbackInfoReturnable_<any>): any;
        isCustomNameVisible(): any;
        isSupportedBy(arg0: BlockPos_): any;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): any;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): any;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): any;
        getFluidMotionScale(arg0: Internal.FluidType_): any;
        getMotionX(): any;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        canBeLeashed(arg0: Internal.Player_): any;
        hasIndirectPassenger(arg0: Internal.Entity_): any;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): any;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: any, arg1: any, arg2: any): any;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): any;
        isOnRails(): any;
        getStingerCount(): number;
        markFusionRecomputeModels(): any;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): any;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): any;
        getPickRadius(): number;
        isPathFinding(): any;
        isRemoved(): any;
        teleportToWithTicket(arg0: any, arg1: any, arg2: any): any;
        spawnAnim(): any;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): any;
        self(): Internal.Entity;
        refreshDimensions(): any;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): any;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): any;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: any): any;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): any;
        teleportTo(arg0: any, arg1: any, arg2: any): any;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): any;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): any;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): any;
        setLastHurtByMob(arg0: Internal.LivingEntity_): any;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): any;
        checkSlowFallDistance(): any;
        canStandOnFluid(arg0: Internal.FluidState_): any;
        setFabricBalmData(arg0: Internal.CompoundTag_): any;
        touchingUnloadedChunk(): any;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: any, operation: Internal.AttributeModifier$Operation_): any;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): any;
        getMotionZ(): any;
        isPersistenceRequired(): any;
        isInvisible(): any;
        is(arg0: Internal.Entity_): any;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): any;
        removeEffect(arg0: Internal.MobEffect_): any;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): any;
        isDeadOrDying(): any;
        setHeadArmorItem(item: Internal.ItemStack_): any;
        static setViewScale(arg0: any): any;
        take(arg0: Internal.Entity_, arg1: number): any;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): any;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): any;
        canAttack(arg0: Internal.LivingEntity_): any;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): any;
        isOnScoreboardTeam(teamId: string): any;
        startUsingItem(arg0: Internal.InteractionHand_): any;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): any;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): any;
        onAddedToWorld(): any;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): any;
        isCrouching(): any;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): any;
        onLeaveCombat(): any;
        setY(y: any): any;
        getAttributeValue(arg0: Internal.Attribute_): any;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): any;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): any;
        baseTick(): any;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): any;
        setSharedFlag(arg0: number, arg1: any): any;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): any;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): any;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): any;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): any;
        setMaxHealth(hp: number): any;
        getFacing(): Internal.Direction;
        handler$bbo000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): any;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, any>, arg1: any): any;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): any;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: any): any;
        setAge(arg0: number): any;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): any;
        isInLove(): any;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): any;
        isInLava(): any;
        isInWater(): any;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): any;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): any;
        hasEffect(arg0: Internal.MobEffect_): any;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): any;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): any;
        save(arg0: Internal.CompoundTag_): any;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): any;
        curePotionEffects(arg0: Internal.ItemStack_): any;
        onItemPickup(arg0: Internal.ItemEntity_): any;
        resetLove(): any;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): any;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): any;
        getSpeed(): number;
        shouldInformAdmins(): any;
        canFluidExtinguish(arg0: Internal.FluidType_): any;
        rideTick(): any;
        wait(): any;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): any;
        spawn(): any;
        setNoAi(arg0: any): any;
        teleportTo(arg0: Internal.ServerLevel_, arg1: any, arg2: any, arg3: any, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): any;
        shouldShowName(): any;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): any;
        kill(): any;
        onEnterCombat(): any;
        animateHurt(arg0: number): any;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): any;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): any;
        revive(): any;
        getBbWidth(): number;
        handler$bbo000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: any, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): any;
        isEyeInFluidType(arg0: Internal.FluidType_): any;
        addDeltaMovement(arg0: Vec3d_): any;
        canDrownInFluidType(arg0: Internal.FluidType_): any;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): any;
        knockback(arg0: any, arg1: any, arg2: any): any;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): any;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): any;
        onRemovedFromWorld(): any;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): any;
        setYHeadRot(arg0: number): any;
        setJumping(arg0: any): any;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): any;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): any;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): any;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        redirect$bbo000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldBeSaved(): any;
        getFluidTypeHeight(arg0: Internal.FluidType_): any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): any;
        removeTag(arg0: string): any;
        isHoldingInAnyHand(i: Internal.Ingredient_): any;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): any;
        canSpawnSoulSpeedParticle(): any;
        notifyAll(): any;
        aiStep(): any;
        getPassengersRidingOffset(): any;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: any): any;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, any>): any;
        distanceToEntitySqr(arg0: Internal.Entity_): any;
        isFrame(): any;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): any;
        setLegsArmorItem(item: Internal.ItemStack_): any;
        discard(): any;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): any;
        acceptsSuccess(): any;
        setNoGravity(arg0: any): any;
        getUseItemRemainingTicks(): number;
        attackable(): any;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): any;
        isMonster(): any;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): any;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): any;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): any;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): any;
        isDamageSourceBlocked(arg0: DamageSource_): any;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): any;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): this;
        checkDespawn(): any;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): any;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): any;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): any;
        lerpHeadTo(arg0: number, arg1: number): any;
        canDisableShield(): any;
        setMotionX(x: any): any;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): any;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): any;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): any;
        checkSpawnObstruction(arg0: Internal.LevelReader_): any;
        extinguish(): any;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): any;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): any;
        isInvertedHealAndHarm(): any;
        canHoldItem(arg0: Internal.ItemStack_): any;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): any;
        getClassification(arg0: any): MobCategory;
        isFreezing(): any;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): any;
        setSharedFlagOnFire(arg0: any): any;
        set defaultMovementSpeedMultiplier(speed: any)
        set target(arg0: Internal.LivingEntity_)
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: any)
        get blockY(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: any)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set suffocating(arg0: any)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get leashOffset(): Vec3d
        get saddleSoundEvent(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): any
        set onGround(arg0: any)
        get firstTick(): any
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        set spawnCancelled(arg0: any)
        get stringUuid(): string
        set swimming(arg0: any)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get motionY(): any
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: any)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        set z(z: any)
        get y(): any
        get armorCoverPercentage(): number
        get airSupply(): number
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): any
        get attributes(): Internal.AttributeMap
        set inLoveTime(arg0: number)
        set sprinting(arg0: any)
        set x(x: any)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): any
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get stepHeight(): number
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: any)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: any)
        set leftHanded(arg0: any)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        set pitch(arg0: number)
        get parts(): Internal.PartEntity<any>[]
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: any)
        set glowing(arg0: any)
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): any
        get entityType(): Internal.EntityType<any>
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        set motionY(y: any)
        set chestArmorItem(item: Internal.ItemStack_)
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): any
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get blockZ(): number
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        set yya(arg0: number)
        set baby(arg0: any)
        get lastHurtByMob(): Internal.LivingEntity
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get eyeInFluidType(): Internal.FluidType
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: any)
        set totalMovementSpeedMultiplier(speed: any)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: any)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: any)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: any)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): any
        get boundingBox(): Internal.AABB
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): any
        get x(): any
        set isInPowderSnow(arg0: any)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): any
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: any)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): any
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): any
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: any)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        set y(y: any)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get rootVehicle(): Internal.Entity
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: any)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        set YHeadRot(arg0: number)
        set jumping(arg0: any)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): any
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): any
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: any)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: any)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: any)
    }
    type Strider_ = Strider;
    class ShimmerEnchantment extends Internal.EIOBaseEnchantment {
        constructor()
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): any;
        isTradeable(): any;
        isTreasureOnly(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        getMaxCost(arg0: number): number;
        isDiscoverable(): any;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): any;
        notifyAll(): any;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        getCategory(): Internal.EnchantmentCategory;
        hashCode(): number;
        isCurse(): any;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): any;
        wait(): any;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        wait(arg0: number): any;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): any;
        equals(arg0: any): any;
        isAllowedOnBooks(): any;
        canEnchant(arg0: Internal.ItemStack_): any;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get category(): Internal.EnchantmentCategory
    }
    type ShimmerEnchantment_ = ShimmerEnchantment;
    class LegacySinglePoolElement extends Internal.SinglePoolElement {
        constructor(arg0: Internal.Either_<ResourceLocation, Internal.StructureTemplate>, arg1: Internal.Holder_<Internal.StructureProcessorList>, arg2: Internal.StructureTemplatePool$Projection_)
        getBoundingBox(arg0: Internal.StructureTemplateManager_, arg1: BlockPos_, arg2: Internal.Rotation_): Internal.BoundingBox;
        getClass(): typeof any;
        notify(): any;
        getGroundLevelDelta(): number;
        wait(arg0: number, arg1: number): any;
        place(arg0: Internal.StructureTemplateManager_, arg1: Internal.WorldGenLevel_, arg2: Internal.StructureManager_, arg3: Internal.ChunkGenerator_, arg4: BlockPos_, arg5: BlockPos_, arg6: Internal.Rotation_, arg7: Internal.BoundingBox_, arg8: Internal.RandomSource_, arg9: any): any;
        callGetTemplate(arg0: Internal.StructureTemplateManager_): Internal.StructureTemplate;
        getDataMarkers(arg0: Internal.StructureTemplateManager_, arg1: BlockPos_, arg2: Internal.Rotation_, arg3: any): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        getProjection(): Internal.StructureTemplatePool$Projection;
        static empty(): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.EmptyPoolElement>;
        static list(arg0: Internal.List_<Internal.Function<Internal.StructureTemplatePool$Projection, Internal.StructurePoolElement>>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.ListPoolElement>;
        static legacy(arg0: string, arg1: Internal.Holder_<Internal.StructureProcessorList>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.LegacySinglePoolElement>;
        getType(): Internal.StructurePoolElementType<any>;
        toString(): string;
        getShuffledJigsawBlocks(arg0: Internal.StructureTemplateManager_, arg1: BlockPos_, arg2: Internal.Rotation_, arg3: Internal.RandomSource_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        static single(arg0: string): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.SinglePoolElement>;
        notifyAll(): any;
        handleDataMarker(arg0: Internal.LevelAccessor_, arg1: Internal.StructureTemplate$StructureBlockInfo_, arg2: BlockPos_, arg3: Internal.Rotation_, arg4: Internal.RandomSource_, arg5: Internal.BoundingBox_): any;
        getSize(arg0: Internal.StructureTemplateManager_, arg1: Internal.Rotation_): Vec3i;
        setProjection(arg0: Internal.StructureTemplatePool$Projection_): Internal.StructurePoolElement;
        hashCode(): number;
        static legacy(arg0: string): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.LegacySinglePoolElement>;
        wait(): any;
        wait(arg0: number): any;
        static single(arg0: string, arg1: Internal.Holder_<Internal.StructureProcessorList>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.SinglePoolElement>;
        equals(arg0: any): any;
        static feature(arg0: Internal.Holder_<Internal.PlacedFeature>): Internal.Function<Internal.StructureTemplatePool$Projection, Internal.FeaturePoolElement>;
        get class(): typeof any
        get groundLevelDelta(): number
        get projection(): Internal.StructureTemplatePool$Projection
        get type(): Internal.StructurePoolElementType<any>
        set projection(arg0: Internal.StructureTemplatePool$Projection_)
        static readonly CODEC: Internal.Codec<Internal.LegacySinglePoolElement>;
    }
    type LegacySinglePoolElement_ = LegacySinglePoolElement;
    class RaidDebugRenderer implements Internal.DebugRenderer$SimpleDebugRenderer {
        constructor(arg0: Internal.Minecraft_)
        setRaidCenters(arg0: Internal.Collection_<BlockPos>): any;
        getClass(): typeof any;
        hashCode(): number;
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: any, arg3: any, arg4: any): any;
        toString(): string;
        wait(): any;
        clear(): any;
        notifyAll(): any;
        wait(arg0: number): any;
        equals(arg0: any): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        set raidCenters(arg0: Internal.Collection_<BlockPos>)
        get class(): typeof any
    }
    type RaidDebugRenderer_ = RaidDebugRenderer;
    interface IForgeFluid {
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): any;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): any;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: any): Internal.BlockPathTypes;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): any;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: any): any;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): any;
        abstract getFluidType(): Internal.FluidType;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): any;
        get fluidType(): Internal.FluidType
        (): Internal.FluidType_;
    }
    type IForgeFluid_ = (()=> Internal.FluidType_) | IForgeFluid;
}
declare namespace io.netty.util {
    interface AttributeMap {
        abstract attr<T>(arg0: Internal.AttributeKey_<T>): io.netty.util.Attribute<T>;
        abstract hasAttr<T>(arg0: Internal.AttributeKey_<T>): any;
    }
    type AttributeMap_ = AttributeMap;
}
declare namespace io.netty.util.concurrent {
    interface ScheduledFuture <V> extends io.netty.util.concurrent.Future<V>, Internal.ScheduledFuture<V> {
        abstract isSuccess(): any;
        abstract isDone(): any;
        abstract cancel(arg0: any): any;
        abstract addListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>): io.netty.util.concurrent.Future<V>;
        abstract awaitUninterruptibly(arg0: number, arg1: Internal.TimeUnit_): any;
        abstract cause(): Internal.Throwable;
        abstract get(): V;
        abstract await(arg0: number, arg1: Internal.TimeUnit_): any;
        abstract awaitUninterruptibly(): io.netty.util.concurrent.Future<V>;
        abstract getNow(): V;
        abstract await(arg0: number): any;
        abstract syncUninterruptibly(): io.netty.util.concurrent.Future<V>;
        abstract removeListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>): io.netty.util.concurrent.Future<V>;
        abstract removeListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>[]): io.netty.util.concurrent.Future<V>;
        abstract getDelay(arg0: Internal.TimeUnit_): number;
        abstract await(): io.netty.util.concurrent.Future<V>;
        abstract isCancellable(): any;
        abstract compareTo(arg0: Internal.Delayed_): number;
        abstract addListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>[]): io.netty.util.concurrent.Future<V>;
        abstract get(arg0: number, arg1: Internal.TimeUnit_): V;
        abstract sync(): io.netty.util.concurrent.Future<V>;
        abstract awaitUninterruptibly(arg0: number): any;
        abstract isCancelled(): any;
        get now(): V
    }
    type ScheduledFuture_<V> = ScheduledFuture<V>;
}
declare namespace icyllis.arc3d.granite {
    class BakedGlyph extends Internal.DrawAtlas$AtlasLocator {
        constructor()
        getClass(): typeof any;
        isValid(): any;
        static chooseMaskFormat(glyph: Internal.Glyph_): number;
        setLocation(plotLocator: Internal.DrawAtlas$PlotLocator_): any;
        static "chooseMaskFormat(byte)"(mask: any): number;
        toString(): string;
        getPlotIndex(): number;
        notifyAll(): any;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        static chooseMaskFormat(mask: any): number;
        setLocation(pageIndex: number, plotIndex: number, generation: number): any;
        width(): any;
        insetRect(padding: number): any;
        hashCode(): number;
        wait(): any;
        wait(arg0: number): any;
        setRect(rect: Internal.Rect2ic_): any;
        equals(arg0: any): any;
        height(): any;
        static "chooseMaskFormat(icyllis.arc3d.core.Glyph)"(glyph: Internal.Glyph_): number;
        getGeneration(): number;
        getPageIndex(): number;
        setGeneration(generation: number): any;
        get class(): typeof any
        set location(plotLocator: Internal.DrawAtlas$PlotLocator_)
        get plotIndex(): number
        set rect(rect: Internal.Rect2ic_)
        get generation(): number
        get pageIndex(): number
        set generation(generation: number)
    }
    type BakedGlyph_ = BakedGlyph;
}
declare namespace com.mojang.datafixers.util {
    class Unit extends Internal.Enum<com.mojang.datafixers.util.Unit> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): com.mojang.datafixers.util.Unit;
        toString(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<com.mojang.datafixers.util.Unit>>;
        "compareTo(com.mojang.datafixers.util.Unit)"(arg0: com.mojang.datafixers.util.Unit_): number;
        notifyAll(): any;
        static values(): com.mojang.datafixers.util.Unit[];
        getDeclaringClass(): typeof com.mojang.datafixers.util.Unit;
        notify(): any;
        wait(arg0: number, arg1: number): any;
        compareTo(arg0: any): number;
        name(): string;
        compareTo(arg0: com.mojang.datafixers.util.Unit_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): any;
        wait(arg0: number): any;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): any;
        get class(): typeof any
        get declaringClass(): typeof com.mojang.datafixers.util.Unit
        static readonly INSTANCE: (com.mojang.datafixers.util.Unit) & (com.mojang.datafixers.util.Unit);
    }
    type Unit_ = "instance" | Unit;
}
