/// <reference path="./internal_*.d.ts" />
declare namespace org.apache.logging.log4j.core {
    interface Layout <T extends Internal.Serializable> extends org.apache.logging.log4j.core.layout.Encoder<Internal.LogEvent> {
        abstract toSerializable(event: Internal.LogEvent_): T;
        abstract encode(source: Internal.LogEvent_, destination: Internal.ByteBufferDestination_): void;
        abstract getFooter(): number[];
        abstract getHeader(): number[];
        abstract toByteArray(event: Internal.LogEvent_): number[];
        abstract getContentFormat(): Internal.Map<string, string>;
        abstract getContentType(): string;
        get footer(): number[]
        get header(): number[]
        get contentFormat(): Internal.Map<string, string>
        get contentType(): string
        readonly ELEMENT_TYPE: ("layout") & (string);
    }
    type Layout_<T extends Internal.Serializable> = Layout<T>;
}
declare namespace Internal {
    interface WorldCreationContext$DimensionsUpdater extends Internal.BiFunction<Internal.RegistryAccess$Frozen, Internal.WorldDimensions, Internal.WorldDimensions> {
        andThen<V>(arg0: Internal.Function_<Internal.WorldDimensions, V>): Internal.BiFunction<Internal.RegistryAccess$Frozen, Internal.WorldDimensions, V>;
        abstract apply(arg0: Internal.RegistryAccess$Frozen_, arg1: Internal.WorldDimensions_): Internal.WorldDimensions;
        (arg0: Internal.RegistryAccess$Frozen, arg1: Internal.WorldDimensions): Internal.WorldDimensions_;
    }
    type WorldCreationContext$DimensionsUpdater_ = ((arg0: Internal.RegistryAccess$Frozen, arg1: Internal.WorldDimensions)=> Internal.WorldDimensions_) | WorldCreationContext$DimensionsUpdater;
    class SpringFeature extends Internal.Feature<Internal.SpringConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.SpringConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.SpringConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.SpringConfiguration>): boolean;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.SpringConfiguration, Internal.Feature<Internal.SpringConfiguration>>>;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type SpringFeature_ = SpringFeature;
    interface ItemKJS extends Internal.IngredientSupplierKJS {
        setFireResistant(b: boolean): void;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(properties: Internal.FoodProperties_): void;
        setRarity(r: Internal.Rarity_): void;
        setNameKey(key: string): void;
        setDigSpeed(speed: number): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        setAttackSpeed(attackSpeed: number): void;
        setAttackDamage(attackDamage: number): void;
        getIdLocation(): ResourceLocation;
        getMod(): string;
        kjs$asIngredient(): Internal.Ingredient;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getCreativeTab(): string;
        setArmorToughness(armorToughness: number): void;
        getTypeData(): Internal.CompoundTag;
        getId(): string;
        self(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        setMaxStackSize(i: number): void;
        setBurnTime(i: number): void;
        setFoodProperties(properties: Internal.FoodProperties_): void;
        setCraftingRemainder(i: Internal.Item_): void;
        setMaxDamage(i: number): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getItemBuilder(): Internal.ItemBuilder;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        set fireResistant(b: boolean)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(properties: Internal.FoodProperties_)
        set rarity(r: Internal.Rarity_)
        set nameKey(key: string)
        set digSpeed(speed: number)
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackSpeed(attackSpeed: number)
        set attackDamage(attackDamage: number)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        get creativeTab(): string
        set armorToughness(armorToughness: number)
        get typeData(): Internal.CompoundTag
        get id(): string
        get typeItemStackKey(): Internal.ItemStackKey
        set maxStackSize(i: number)
        set burnTime(i: number)
        set foodProperties(properties: Internal.FoodProperties_)
        set craftingRemainder(i: Internal.Item_)
        set maxDamage(i: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get itemBuilder(): Internal.ItemBuilder
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
    }
    type ItemKJS_ = ItemKJS;
    interface StringBuilderFormattable {
        abstract formatTo(buffer: Internal.StringBuilder_): void;
        (buffer: Internal.StringBuilder): void;
    }
    type StringBuilderFormattable_ = ((buffer: Internal.StringBuilder)=> void) | StringBuilderFormattable;
    class AbstractMinecart$Type extends Internal.Enum<Internal.AbstractMinecart$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.AbstractMinecart$Type;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.AbstractMinecart$Type>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.AbstractMinecart$Type;
        compareTo(arg0: Internal.AbstractMinecart$Type_): number;
        static values(): Internal.AbstractMinecart$Type[];
        "compareTo(net.minecraft.world.entity.vehicle.AbstractMinecart$Type)"(arg0: Internal.AbstractMinecart$Type_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.AbstractMinecart$Type
        static readonly SPAWNER: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
        static readonly RIDEABLE: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
        static readonly CHEST: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
        static readonly HOPPER: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
        static readonly TNT: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
        static readonly COMMAND_BLOCK: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
        static readonly FURNACE: (Internal.AbstractMinecart$Type) & (Internal.AbstractMinecart$Type);
    }
    type AbstractMinecart$Type_ = AbstractMinecart$Type | "spawner" | "hopper" | "command_block" | "furnace" | "rideable" | "chest" | "tnt";
    class CraftingSubmitErrorCode extends Internal.Enum<Internal.CraftingSubmitErrorCode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(appeng.api.networking.crafting.CraftingSubmitErrorCode)"(arg0: Internal.CraftingSubmitErrorCode_): number;
        static values(): Internal.CraftingSubmitErrorCode[];
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CraftingSubmitErrorCode>>;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        compareTo(arg0: Internal.CraftingSubmitErrorCode_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.CraftingSubmitErrorCode;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.CraftingSubmitErrorCode;
        get class(): typeof any
        get declaringClass(): typeof Internal.CraftingSubmitErrorCode
        static readonly INCOMPLETE_PLAN: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
        static readonly CPU_TOO_SMALL: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
        static readonly MISSING_INGREDIENT: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
        static readonly NO_CPU_FOUND: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
        static readonly NO_SUITABLE_CPU_FOUND: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
        static readonly CPU_BUSY: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
        static readonly CPU_OFFLINE: (Internal.CraftingSubmitErrorCode) & (Internal.CraftingSubmitErrorCode);
    }
    type CraftingSubmitErrorCode_ = "no_suitable_cpu_found" | "cpu_too_small" | "cpu_offline" | "missing_ingredient" | CraftingSubmitErrorCode | "no_cpu_found" | "cpu_busy" | "incomplete_plan";
    interface UpgradeType$Ability {
        abstract execute(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): boolean;
        (arg0: Internal.Level, arg1: Internal.Player, arg2: Internal.ItemStack): boolean;
    }
    type UpgradeType$Ability_ = ((arg0: Internal.Level, arg1: Internal.Player, arg2: Internal.ItemStack)=> boolean) | UpgradeType$Ability;
    interface ClaimedChunk extends Internal.ClaimResult {
        isSuccess(): boolean;
        abstract getMessage(): Internal.MutableComponent;
        abstract hasForceLoadExpired(arg0: number): boolean;
        customProblem(translationKey: string): Internal.ClaimResult;
        abstract setForceLoadExpiryTime(arg0: number): void;
        abstract isActuallyForceLoaded(): boolean;
        abstract getForceLoadedTime(): number;
        abstract getPos(): Internal.ChunkDimPos;
        abstract getForceLoadExpiryTime(): number;
        abstract unload(arg0: Internal.CommandSourceStack_): void;
        abstract isForceLoaded(): boolean;
        abstract getResultId(): string;
        abstract getTimeClaimed(): number;
        abstract unclaim(arg0: Internal.CommandSourceStack_, arg1: boolean): void;
        abstract getTeamData(): Internal.ChunkTeamData;
        success(): Internal.ClaimResult;
        get success(): boolean
        get message(): Internal.MutableComponent
        set forceLoadExpiryTime(arg0: number)
        get actuallyForceLoaded(): boolean
        get forceLoadedTime(): number
        get pos(): Internal.ChunkDimPos
        get forceLoadExpiryTime(): number
        get forceLoaded(): boolean
        get resultId(): string
        get timeClaimed(): number
        get teamData(): Internal.ChunkTeamData
    }
    type ClaimedChunk_ = ClaimedChunk;
    class BooleanComponent implements Internal.RecipeComponent<boolean> {
        constructor()
        getClass(): typeof any;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Boolean)"(recipe: Internal.RecipeJS_, value: boolean): Internal.JsonElement;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<boolean>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<boolean>;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<boolean>;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<boolean, O>;
        role(): Internal.ComponentRole;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        asArray(): Internal.ArrayRecipeComponent<boolean>;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<boolean>, json: Internal.JsonObject_): void;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, boolean>>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        replaceInput(recipe: Internal.RecipeJS_, original: boolean, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        componentType(): string;
        write(recipe: Internal.RecipeJS_, value: boolean): Internal.JsonElement;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        checkEmpty(key: Internal.RecipeKey_<boolean>, value: boolean): string;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, boolean>>;
        notifyAll(): void;
        key(name: string): Internal.RecipeKey<boolean>;
        orSelf(): Internal.RecipeComponent<boolean>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        replaceOutput(recipe: Internal.RecipeJS_, original: boolean, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        read(arg0: Internal.RecipeJS_, arg1: any): any;
        checkValueHasChanged(oldValue: boolean, newValue: boolean): boolean;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<boolean, O>;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<boolean>, json: Internal.JsonObject_): void;
        isInput(recipe: Internal.RecipeJS_, value: boolean, match: Internal.ReplacementMatch_): boolean;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<boolean>, map: Internal.Map_<any, any>): void;
        hashCode(): number;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<boolean>;
        wait(): void;
        wait(arg0: number): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<boolean>;
        equals(arg0: any): boolean;
        isOutput(recipe: Internal.RecipeJS_, value: boolean, match: Internal.ReplacementMatch_): boolean;
        get class(): typeof any
        static readonly BOOLEAN: (Internal.BooleanComponent) & (Internal.RecipeComponent<boolean>);
    }
    type BooleanComponent_ = BooleanComponent;
    abstract class Colour implements Internal.Copyable<Internal.Colour> {
        constructor(arg0: Internal.Colour_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        rF(arg0: number): this;
        "set(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): this;
        static flipABGR(arg0: number): number;
        equals(arg0: Internal.Colour_): boolean;
        multiply(arg0: Internal.Colour_): this;
        sub(arg0: Internal.Colour_): this;
        rF(): number;
        invert(): this;
        notify(): void;
        gF(arg0: number): this;
        "bF(float)"(arg0: number): this;
        static packARGB(arg0: number, arg1: number, arg2: number, arg3: number): number;
        "gF(int)"(arg0: number): this;
        aF(arg0: number): this;
        "equals(java.lang.Object)"(arg0: any): boolean;
        static packRGBA(arg0: number, arg1: number, arg2: number, arg3: number): number;
        abstract copy(): this;
        static packARGB(arg0: number[]): number;
        abstract "set(int)"(arg0: number): this;
        rgba(): number;
        "aF(int)"(arg0: number): this;
        argb(): number;
        "gF(float)"(arg0: number): this;
        "set(float[])"(arg0: number[]): this;
        getARGB(): number[];
        static packARGB(arg0: number, arg1: number, arg2: number, arg3: number): number;
        "rF(int)"(arg0: number): this;
        static packRGBA(arg0: number[]): number;
        a(): number;
        g(): number;
        "equals(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_): boolean;
        wait(): void;
        multiplyC(arg0: number): this;
        bF(arg0: number): this;
        static packARGB(arg0: number, arg1: number, arg2: number, arg3: number): number;
        set(arg0: number[]): this;
        gF(arg0: number): this;
        getClass(): typeof any;
        "set(float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number): this;
        aF(): number;
        abstract pack(): number;
        "set(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_): this;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        static "packRGBA(byte,byte,byte,byte)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        static "packRGBA(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        static "packARGB(double,double,double,double)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        getRGBA(): number[];
        abstract set(arg0: number): this;
        static "packARGB(byte,byte,byte,byte)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        aF(arg0: number): this;
        static "packRGBA(double,double,double,double)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        set(arg0: Internal.Colour_): this;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        static unpack(arg0: number): number[];
        static "packARGB(int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number): number;
        "set(double,double,double,double)"(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "bF(int)"(arg0: number): this;
        rgb(): number;
        abstract packArray(): number[];
        add(arg0: Internal.Colour_): this;
        bF(): number;
        toString(): string;
        static packRGBA(arg0: number, arg1: number, arg2: number, arg3: number): number;
        notifyAll(): void;
        "set(double[])"(arg0: number[]): this;
        static packRGBA(arg0: number, arg1: number, arg2: number, arg3: number): number;
        static pack(arg0: number[]): number;
        b(): number;
        rF(arg0: number): this;
        hashCode(): number;
        scale(arg0: number): this;
        "aF(float)"(arg0: number): this;
        "rF(float)"(arg0: number): this;
        gF(): number;
        wait(arg0: number): void;
        set(arg0: number[]): this;
        bF(arg0: number): this;
        equals(arg0: any): boolean;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        r(): number;
        interpolate(arg0: Internal.Colour_, arg1: number): this;
        set "(int)"(arg0: number)
        set "(float[])"(arg0: number[])
        get ARGB(): number[]
        get class(): typeof any
        set "(codechicken.lib.colour.Colour)"(arg0: Internal.Colour_)
        get RGBA(): number[]
        set "(double[])"(arg0: number[])
        r: number;
        b: number;
        a: number;
        g: number;
    }
    type Colour_ = Colour;
    class DECreativeTabs$CyclingTab extends Internal.CreativeModeTab {
        constructor(arg0: Internal.CreativeModeTab$Builder_, arg1: Internal.List_<Internal.ItemStack>)
        getDisplayName(): net.minecraft.network.chat.Component;
        getType(): Internal.CreativeModeTab$Type;
        getClass(): typeof any;
        /**
         * @deprecated
        */
        static builder(arg0: Internal.CreativeModeTab$Row_, arg1: number): Internal.CreativeModeTab$Builder;
        getSearchBarWidth(): number;
        hasAnyItems(): boolean;
        rebuildSearchTree(): void;
        notify(): void;
        getSlotColor(): number;
        wait(arg0: number, arg1: number): void;
        getSearchTabDisplayItems(): Internal.Collection<Internal.ItemStack>;
        row(): Internal.CreativeModeTab$Row;
        setSearchTreeBuilder(arg0: Internal.Consumer_<Internal.List<Internal.ItemStack>>): void;
        getBackgroundLocation(): ResourceLocation;
        hasSearchBar(): boolean;
        isAlignedRight(): boolean;
        kjs$setDisplayName(component: net.minecraft.network.chat.Component_): void;
        toString(): string;
        /**
         * @deprecated
        */
        getBackgroundSuffix(): string;
        static builder(): Internal.CreativeModeTab$Builder;
        notifyAll(): void;
        canScroll(): boolean;
        getLabelColor(): number;
        buildContents(arg0: Internal.CreativeModeTab$ItemDisplayParameters_): void;
        shouldDisplay(): boolean;
        hashCode(): number;
        showTitle(): boolean;
        kjs$setIcon(icon: Internal.ItemStack_): void;
        getTabsImage(): ResourceLocation;
        contains(arg0: Internal.ItemStack_): boolean;
        wait(): void;
        getDisplayItems(): Internal.Collection<Internal.ItemStack>;
        wait(arg0: number): void;
        getIconItem(): Internal.ItemStack;
        column(): number;
        equals(arg0: any): boolean;
        get displayName(): net.minecraft.network.chat.Component
        get type(): Internal.CreativeModeTab$Type
        get class(): typeof any
        get searchBarWidth(): number
        get slotColor(): number
        get searchTabDisplayItems(): Internal.Collection<Internal.ItemStack>
        set searchTreeBuilder(arg0: Internal.Consumer_<Internal.List<Internal.ItemStack>>)
        get backgroundLocation(): ResourceLocation
        get alignedRight(): boolean
        /**
         * @deprecated
        */
        get backgroundSuffix(): string
        get labelColor(): number
        get tabsImage(): ResourceLocation
        get displayItems(): Internal.Collection<Internal.ItemStack>
        get iconItem(): Internal.ItemStack
    }
    type DECreativeTabs$CyclingTab_ = DECreativeTabs$CyclingTab;
    class CampfireBlock extends Internal.BaseEntityBlock implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: boolean, arg1: number, arg2: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static isSmokeyPos(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static isLitCampfire(arg0: Internal.BlockState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        static canLight(arg0: Internal.BlockState_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static dowse(arg0: Internal.Entity_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static makeParticles(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean, arg3: boolean): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SIGNAL_FIRE: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly LIT: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CampfireBlock_ = CampfireBlock;
    class BlockTransformationUpgradeItem extends Internal.UpgradeItemBase<Internal.BlockTransformationUpgradeWrapper> {
        constructor(arg0: Internal.Supplier_<Internal.RecipeType<Internal.ChippedRecipe>>, arg1: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getUpgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getInventoryColumnsTaken(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canAddUpgradeTo(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: boolean, arg3: boolean): Internal.UpgradeSlotChangeResult;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        getType(): net.p3pp3rf1y.sophisticatedcore.upgrades.UpgradeType<Internal.BlockTransformationUpgradeWrapper>;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        addCreativeTabItems(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        checkExtraInsertConditions(arg0: Internal.ItemStack_, arg1: Internal.IStorageWrapper_, arg2: boolean, arg3: Internal.IUpgradeItem_<any>): Internal.UpgradeSlotChangeResult;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getUpgradeGroup(): Internal.UpgradeGroup;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getCleanedUpgradeStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getName(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getRecipeType(): Internal.RecipeType<Internal.ChippedRecipe>;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getUpgradesInGroupPerStorage(arg0: string): number;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getUpgradesPerStorage(arg0: string): number;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        canSwapUpgradeFor(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.IStorageWrapper_, arg3: boolean): Internal.UpgradeSlotChangeResult;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        canRemoveUpgradeFrom(arg0: Internal.IStorageWrapper_, arg1: boolean): Internal.UpgradeSlotChangeResult;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get upgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get inventoryColumnsTaken(): number
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        get type(): net.p3pp3rf1y.sophisticatedcore.upgrades.UpgradeType<Internal.BlockTransformationUpgradeWrapper>
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get upgradeGroup(): Internal.UpgradeGroup
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get name(): net.minecraft.network.chat.Component
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get recipeType(): Internal.RecipeType<Internal.ChippedRecipe>
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BlockTransformationUpgradeItem_ = BlockTransformationUpgradeItem;
    class FluidStack {
        constructor(arg0: Internal.Fluid_, arg1: number)
        constructor(arg0: Internal.FluidStack_, arg1: number)
        constructor(arg0: Internal.Fluid_, arg1: number, arg2: Internal.CompoundTag_)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        setTag(arg0: Internal.CompoundTag_): void;
        getRawFluid(): Internal.Fluid;
        setAmount(arg0: number): void;
        getOrCreateChildTag(arg0: string): Internal.CompoundTag;
        static readFromPacket(arg0: Internal.FriendlyByteBuf_): Internal.FluidStack;
        removeChildTag(arg0: string): void;
        isEmpty(): boolean;
        writeToNBT(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        shrink(arg0: number): void;
        "isFluidEqual(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): boolean;
        getAmount(): number;
        static loadFluidStackFromNBT(arg0: Internal.CompoundTag_): Internal.FluidStack;
        static areFluidStackTagsEqual(arg0: Internal.FluidStack_, arg1: Internal.FluidStack_): boolean;
        isFluidEqual(arg0: Internal.FluidStack_): boolean;
        toString(): string;
        "isFluidEqual(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        notifyAll(): void;
        getTranslationKey(): string;
        copy(): this;
        hashCode(): number;
        isFluidEqual(arg0: Internal.ItemStack_): boolean;
        getOrCreateTag(): Internal.CompoundTag;
        wait(): void;
        getChildTag(arg0: string): Internal.CompoundTag;
        hasTag(): boolean;
        wait(arg0: number): void;
        getTag(): Internal.CompoundTag;
        getFluid(): Internal.Fluid;
        equals(arg0: any): boolean;
        isFluidStackIdentical(arg0: Internal.FluidStack_): boolean;
        writeToPacket(arg0: Internal.FriendlyByteBuf_): void;
        containsFluid(arg0: Internal.FluidStack_): boolean;
        grow(arg0: number): void;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set tag(arg0: Internal.CompoundTag_)
        get rawFluid(): Internal.Fluid
        set amount(arg0: number)
        get empty(): boolean
        get amount(): number
        get translationKey(): string
        get orCreateTag(): Internal.CompoundTag
        get tag(): Internal.CompoundTag
        get fluid(): Internal.Fluid
        static readonly EMPTY: (Internal.FluidStack) & (Internal.FluidStack);
        static readonly CODEC: Internal.Codec<Internal.FluidStack>;
    }
    type FluidStack_ = FluidStack;
    class QuartzAxeItem extends Internal.AxeItem {
        constructor(arg0: Internal.Item$Properties_, arg1: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        static getStrippedBlocks_$md$6af3d9$2(): Internal.Map<any, any>;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        static getStrippedBlocks(): Internal.Map<Internal.Block, Internal.Block>;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        static ad_extendra$setStrippables(value: Internal.Map_<Internal.Block, Internal.Block>): void;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        static ad_extendra$getStrippables_$md$6af3d9$0(): Internal.Map<any, any>;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        static ad_extendra$setStrippables_$md$6af3d9$1(arg0: Internal.Map_<any, any>): void;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        static ad_extendra$getStrippables(): Internal.Map<Internal.Block, Internal.Block>;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        invokeGetStripped(arg0: Internal.BlockState_): Internal.Optional<any>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static getAxeStrippingState(arg0: Internal.BlockState_): Internal.BlockState;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get strippedBlocks_$md$6af3d9$2(): Internal.Map<any, any>
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get strippedBlocks(): Internal.Map<Internal.Block, Internal.Block>
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type QuartzAxeItem_ = QuartzAxeItem;
    class PlayerModel <T extends Internal.LivingEntity> extends Internal.HumanoidModel<T> implements Internal.IMixinPlayerModel {
        constructor(arg0: Internal.ModelPart_, arg1: boolean)
        copyPropertiesTo(arg0: Internal.EntityModel_<T>): void;
        getClass(): typeof any;
        setupAnim(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        static "createMesh(net.minecraft.client.model.geom.builders.CubeDeformation,boolean)"(arg0: Internal.CubeDeformation_, arg1: boolean): Internal.MeshDefinition;
        "setupAnim(net.minecraft.world.entity.Entity,float,float,float,float,float)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        "copyPropertiesTo(net.minecraft.client.model.EntityModel)"(arg0: Internal.EntityModel_<T>): void;
        prepareMobModel(arg0: T, arg1: number, arg2: number, arg3: number): void;
        "copyPropertiesTo(net.minecraft.client.model.HumanoidModel)"(arg0: Internal.HumanoidModel_<T>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static createMesh(arg0: Internal.CubeDeformation_, arg1: number): Internal.MeshDefinition;
        bodyParts(): Internal.Iterable<Internal.ModelPart>;
        static createMesh(arg0: Internal.CubeDeformation_, arg1: boolean): Internal.MeshDefinition;
        "prepareMobModel(net.minecraft.world.entity.Entity,float,float,float)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number): void;
        setupAnim(arg0: T, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        setAllVisible(arg0: boolean): void;
        "prepareMobModel(net.minecraft.world.entity.LivingEntity,float,float,float)"(arg0: T, arg1: number, arg2: number, arg3: number): void;
        getHead(): Internal.ModelPart;
        renderToBuffer(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        copyPropertiesTo(arg0: Internal.HumanoidModel_<T>): void;
        prepareMobModel(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number): void;
        toString(): string;
        renderType(arg0: ResourceLocation_): Internal.RenderType;
        notifyAll(): void;
        "setupAnim(net.minecraft.world.entity.LivingEntity,float,float,float,float,float)"(arg0: T, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        renderEars(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number): void;
        renderCloak(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number): void;
        hashCode(): number;
        getRandomModelPart(arg0: Internal.RandomSource_): Internal.ModelPart;
        static "createMesh(net.minecraft.client.model.geom.builders.CubeDeformation,float)"(arg0: Internal.CubeDeformation_, arg1: number): Internal.MeshDefinition;
        wait(): void;
        wait(arg0: number): void;
        translateToHand(arg0: Internal.HumanoidArm_, arg1: Internal.PoseStack_): void;
        equals(arg0: any): boolean;
        getCloakFancyMenu(): Internal.ModelPart;
        handler$bhn000$afterSetupAnim(arg0: Internal.LivingEntity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.CallbackInfo_): void;
        get class(): typeof any
        set allVisible(arg0: boolean)
        get head(): Internal.ModelPart
        get cloakFancyMenu(): Internal.ModelPart
        readonly leftSleeve: Internal.ModelPart;
        readonly rightSleeve: Internal.ModelPart;
        readonly leftPants: Internal.ModelPart;
        readonly slim: boolean;
        readonly rightPants: Internal.ModelPart;
        readonly jacket: Internal.ModelPart;
    }
    type PlayerModel_<T extends Internal.LivingEntity> = PlayerModel<T>;
    class Resource {
        constructor(arg0: Internal.PackResources_, arg1: Internal.IoSupplier_<Internal.InputStream>, arg2: Internal.IoSupplier_<Internal.ResourceMetadata>)
        constructor(arg0: Internal.PackResources_, arg1: Internal.IoSupplier_<Internal.InputStream>)
        open(): Internal.InputStream;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        source(): Internal.PackResources;
        hashCode(): number;
        openAsReader(): Internal.BufferedReader;
        wait(): void;
        metadata(): Internal.ResourceMetadata;
        wait(arg0: number): void;
        isBuiltin(): boolean;
        equals(arg0: any): boolean;
        sourcePackId(): string;
        get class(): typeof any
        get builtin(): boolean
    }
    type Resource_ = Resource;
    class ServerboundUseItemPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.InteractionHand_, arg1: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        getSequence(): number;
        getHand(): Internal.InteractionHand;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get sequence(): number
        get hand(): Internal.InteractionHand
    }
    type ServerboundUseItemPacket_ = ServerboundUseItemPacket;
    interface IIngredientSerializer <T extends Internal.Ingredient> {
        abstract parse(arg0: Internal.JsonObject_): T;
        abstract "parse(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): T;
        abstract parse(arg0: Internal.FriendlyByteBuf_): T;
        abstract write(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        abstract "parse(com.google.gson.JsonObject)"(arg0: Internal.JsonObject_): T;
    }
    type IIngredientSerializer_<T extends Internal.Ingredient> = IIngredientSerializer<T>;
    interface FlowMessageFactory {
        abstract newExitMessage(message: Internal.EntryMessage_): Internal.ExitMessage;
        abstract newEntryMessage(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        abstract newExitMessage(result: any, message: org.apache.logging.log4j.message.Message_): Internal.ExitMessage;
        abstract "newExitMessage(java.lang.Object,org.apache.logging.log4j.message.Message)"(result: any, message: org.apache.logging.log4j.message.Message_): Internal.ExitMessage;
        abstract newExitMessage(result: any, message: Internal.EntryMessage_): Internal.ExitMessage;
        abstract "newExitMessage(java.lang.Object,org.apache.logging.log4j.message.EntryMessage)"(result: any, message: Internal.EntryMessage_): Internal.ExitMessage;
    }
    type FlowMessageFactory_ = FlowMessageFactory;
    class ServerboundChangeDifficultyPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.Difficulty_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getDifficulty(): Internal.Difficulty;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get difficulty(): Internal.Difficulty
        get skippable(): boolean
    }
    type ServerboundChangeDifficultyPacket_ = ServerboundChangeDifficultyPacket;
    class QuartzSpadeItem extends Internal.ShovelItem {
        constructor(arg0: Internal.Item$Properties_, arg1: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static getFlattenables_$md$6af3d9$0(): Internal.Map<any, any>;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static getPathStates(): Internal.Map<Internal.Block, Internal.BlockState>;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        static getPathStates_$md$6af3d9$1(): Internal.Map<any, any>;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        static getFlattenables(): Internal.Map<Internal.Block, Internal.BlockState>;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        static getShovelPathingState(arg0: Internal.BlockState_): Internal.BlockState;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        get flattenables_$md$6af3d9$0(): Internal.Map<any, any>
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        get pathStates(): Internal.Map<Internal.Block, Internal.BlockState>
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get pathStates_$md$6af3d9$1(): Internal.Map<any, any>
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get flattenables(): Internal.Map<Internal.Block, Internal.BlockState>
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type QuartzSpadeItem_ = QuartzSpadeItem;
    abstract class RootPlacer {
        constructor(arg0: Internal.IntProvider_, arg1: Internal.BlockStateProvider_, arg2: Internal.Optional_<any>)
        getClass(): typeof any;
        getTrunkOrigin(arg0: BlockPos_, arg1: Internal.RandomSource_): BlockPos;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract placeRoots(arg0: Internal.LevelSimulatedReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.RootPlacer>;
    }
    type RootPlacer_ = RootPlacer;
    class MachineTankLayout$Builder {
        constructor()
        getClass(): typeof any;
        build(): Internal.MachineTankLayout;
        toString(): string;
        tank(arg0: Internal.TankAccess_, arg1: number, arg2: Internal.Predicate_<Internal.FluidStack>): this;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        tank(arg0: Internal.TankAccess_, arg1: number, arg2: boolean, arg3: boolean, arg4: Internal.Predicate_<Internal.FluidStack>): this;
        tank(arg0: Internal.TankAccess_, arg1: number): this;
        get class(): typeof any
    }
    type MachineTankLayout$Builder_ = MachineTankLayout$Builder;
    class ConfigInventory extends Internal.GenericStackInv {
        canInsert(): boolean;
        "insert(appeng.api.stacks.AEKey,long,appeng.api.config.Actionable,appeng.api.networking.security.IActionSource)"(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        addFilter(arg0: Internal.ItemLike_): this;
        notify(): void;
        keySet(): Internal.Set<Internal.AEKey>;
        endBatch(): void;
        "addFilter(appeng.api.stacks.AEKey)"(arg0: Internal.AEKey_): this;
        "addFilter(net.minecraft.world.level.material.Fluid)"(arg0: Internal.Fluid_): this;
        writeToChildTag(arg0: Internal.CompoundTag_, arg1: string): void;
        createMenuWrapper(): Internal.ConfigMenuInventory;
        readFromTag(arg0: Internal.ListTag_): void;
        setDescription(arg0: net.minecraft.network.chat.Component_): void;
        setCapacity(arg0: Internal.AEKeyType_, arg1: number): void;
        readFromChildTag(arg0: Internal.CompoundTag_, arg1: string): void;
        getMode(): Internal.GenericStackInv$Mode;
        getAvailableStacks(): Internal.KeyCounter;
        static configTypes(arg0: number, arg1: Internal.Runnable_): Internal.ConfigInventory;
        static storage(arg0: Internal.AEKeyFilter_, arg1: number, arg2: Internal.Runnable_): Internal.ConfigInventory;
        writeToTag(): Internal.ListTag;
        "isAllowed(appeng.api.stacks.GenericStack)"(arg0: Internal.GenericStack_): boolean;
        canExtract(): boolean;
        "isAllowed(appeng.api.stacks.AEKey)"(arg0: Internal.AEKey_): boolean;
        static configTypes(arg0: Internal.AEKeyFilter_, arg1: number, arg2: Internal.Runnable_): Internal.ConfigInventory;
        wait(): void;
        getStack(arg0: number): Internal.GenericStack;
        addFilter(arg0: Internal.Fluid_): this;
        "extract(appeng.api.stacks.AEKey,long,appeng.api.config.Actionable,appeng.api.networking.security.IActionSource)"(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        getDescription(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addFilter(arg0: Internal.AEKey_): this;
        useRegisteredCapacities(): void;
        insert(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        extract(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        getFilter(): Internal.AEKeyFilter;
        beginBatch(): void;
        endBatchSuppressed(): void;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        static storage(arg0: number, arg1: Internal.Runnable_): Internal.ConfigInventory;
        isAllowed(arg0: Internal.GenericStack_): boolean;
        onChange(): void;
        static checkPreconditions(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): void;
        getMaxAmount(arg0: Internal.AEKey_): number;
        "extract(int,appeng.api.stacks.AEKey,long,appeng.api.config.Actionable)"(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        getAmount(arg0: number): number;
        "addFilter(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): this;
        static configStacks(arg0: Internal.AEKeyFilter_, arg1: number, arg2: Internal.Runnable_, arg3: boolean): Internal.ConfigInventory;
        isAllowed(arg0: Internal.AEKey_): boolean;
        getListener(): Internal.Runnable;
        isPreferredStorageFor(arg0: Internal.AEKey_, arg1: Internal.IActionSource_): boolean;
        toString(): string;
        setStack(arg0: number, arg1: Internal.GenericStack_): void;
        getKey(arg0: number): Internal.AEKey;
        notifyAll(): void;
        getCapacity(arg0: Internal.AEKeyType_): number;
        setListener(arg0: Internal.Runnable_): void;
        getAvailableStacks(arg0: Internal.KeyCounter_): void;
        size(): number;
        hashCode(): number;
        clear(): void;
        wait(arg0: number): void;
        insert(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        equals(arg0: any): boolean;
        extract(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        "insert(int,appeng.api.stacks.AEKey,long,appeng.api.config.Actionable)"(arg0: number, arg1: Internal.AEKey_, arg2: number, arg3: Internal.Actionable_): number;
        set description(arg0: net.minecraft.network.chat.Component_)
        get mode(): Internal.GenericStackInv$Mode
        get availableStacks(): Internal.KeyCounter
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get filter(): Internal.AEKeyFilter
        get empty(): boolean
        get listener(): Internal.Runnable
        set listener(arg0: Internal.Runnable_)
        static readonly EMPTY_TYPES: (Internal.ConfigInventory) & (Internal.ConfigInventory);
    }
    type ConfigInventory_ = ConfigInventory;
    class Explosion$BlockInteraction extends Internal.Enum<Internal.Explosion$BlockInteraction> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.Explosion$BlockInteraction;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Explosion$BlockInteraction>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(arg0: string): Internal.Explosion$BlockInteraction;
        hashCode(): number;
        "compareTo(net.minecraft.world.level.Explosion$BlockInteraction)"(arg0: Internal.Explosion$BlockInteraction_): number;
        ordinal(): number;
        wait(): void;
        static values(): Internal.Explosion$BlockInteraction[];
        wait(arg0: number): void;
        compareTo(arg0: Internal.Explosion$BlockInteraction_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.Explosion$BlockInteraction
        get class(): typeof any
        static readonly KEEP: (Internal.Explosion$BlockInteraction) & (Internal.Explosion$BlockInteraction);
        static readonly DESTROY: (Internal.Explosion$BlockInteraction) & (Internal.Explosion$BlockInteraction);
        static readonly DESTROY_WITH_DECAY: (Internal.Explosion$BlockInteraction) & (Internal.Explosion$BlockInteraction);
    }
    type Explosion$BlockInteraction_ = "keep" | "destroy_with_decay" | Explosion$BlockInteraction | "destroy";
    abstract class HandheldItemBuilder extends Internal.ItemBuilder {
        constructor(i: ResourceLocation_, d: number, s: number)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Modifies the tool tier.
        */
        modifyTier(callback: Internal.Consumer_<Internal.MutableToolTier>): this;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the base attack speed of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of -2.4, while an axe has a baseline of -3.1.
         * 
         * The actual speed is the sum of the baseline and the speed from tier + 4 (bare hand).
        */
        speedBaseline(f: number): this;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        tier(t: Internal.Tier_): this;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Sets the attack speed of the tool.
        */
        speed(f: number): this;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        createItemProperties(): Internal.Item$Properties;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        abstract createObject(): Internal.Item;
        /**
         * Sets the base attack damage of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of 3, while an axe has a baseline of 6.
         * 
         * The actual damage is the sum of the baseline and the attackDamageBonus from tier.
        */
        attackDamageBaseline(f: number): this;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): void;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the attack damage bonus of the tool.
        */
        attackDamageBonus(f: number): this;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
    }
    type HandheldItemBuilder_ = HandheldItemBuilder;
    interface GenericForgeEventConsumer extends Internal.Consumer<Internal.GenericEvent<any>> {
        abstract accept(arg0: Internal.GenericEvent_<any>): void;
        andThen(arg0: Internal.Consumer_<Internal.GenericEvent<any>>): Internal.Consumer<Internal.GenericEvent<any>>;
        (arg0: Internal.GenericEvent<any>): void;
    }
    type GenericForgeEventConsumer_ = GenericForgeEventConsumer | ((arg0: Internal.GenericEvent<any>)=> void);
    class RotorProperty implements Internal.IMaterialProperty {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        setPower(arg0: number): void;
        setDamage(arg0: number): void;
        toString(): string;
        getDurability(): number;
        notifyAll(): void;
        verifyProperty(arg0: Internal.MaterialProperties_): void;
        notify(): void;
        setDurability(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getPower(): number;
        setEfficiency(arg0: number): void;
        wait(): void;
        wait(arg0: number): void;
        getDamage(): number;
        getEfficiency(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        set power(arg0: number)
        set damage(arg0: number)
        get durability(): number
        set durability(arg0: number)
        get power(): number
        set efficiency(arg0: number)
        get damage(): number
        get efficiency(): number
    }
    type RotorProperty_ = RotorProperty;
    abstract class UnmodifiableListIterator <E> extends Internal.UnmodifiableIterator<E> implements Internal.ListIterator<E> {
        getClass(): typeof any;
        abstract nextIndex(): number;
        toString(): string;
        forEachRemaining(arg0: Internal.Consumer_<E>): void;
        notifyAll(): void;
        abstract next(): E;
        abstract previous(): E;
        /**
         * @deprecated
        */
        add(arg0: E): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        set(arg0: E): void;
        hashCode(): number;
        abstract remove(): void;
        abstract hasPrevious(): boolean;
        wait(): void;
        wait(arg0: number): void;
        abstract hasNext(): boolean;
        equals(arg0: any): boolean;
        abstract previousIndex(): number;
        get class(): typeof any
    }
    type UnmodifiableListIterator_<E> = UnmodifiableListIterator<E>;
    class ObjectStartedEvent$QuestEvent extends Internal.ObjectStartedEvent<Internal.Quest> {
        constructor(d: Internal.QuestProgressEventData_<Internal.Quest>)
        getClass(): typeof any;
        getTime(): Internal.Date;
        toString(): string;
        getNotifiedPlayers(): Internal.List<Internal.ServerPlayer>;
        notifyAll(): void;
        getQuest(): Internal.Quest;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getObject(): Internal.Quest;
        getOnlineMembers(): Internal.List<Internal.ServerPlayer>;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        wait(arg0: number): void;
        getData(): Internal.TeamData;
        equals(arg0: any): boolean;
        get class(): typeof any
        get time(): Internal.Date
        get notifiedPlayers(): Internal.List<Internal.ServerPlayer>
        get quest(): Internal.Quest
        get object(): Internal.Quest
        get onlineMembers(): Internal.List<Internal.ServerPlayer>
        get cancelable(): boolean
        get data(): Internal.TeamData
    }
    type ObjectStartedEvent$QuestEvent_ = ObjectStartedEvent$QuestEvent;
    class MultiblockMachineDefinition extends Internal.MachineDefinition {
        isAllowFlip(): boolean;
        getAdditionalDisplay(): Internal.BiConsumer<Internal.IMultiController, Internal.List<net.minecraft.network.chat.Component>>;
        getShapes(): Internal.Supplier<Internal.List<MultiblockShapeInfo>>;
        getPatternFactory(): Internal.Supplier<com.gregtechceu.gtceu.api.pattern.BlockPattern>;
        getMatchingShapes(): Internal.List<MultiblockShapeInfo>;
        setAllowFlip(arg0: boolean): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.BlockEntity>;
        setShape(arg0: Internal.VoxelShape_): void;
        getRecipeTypes(): Internal.GTRecipeType[];
        notify(): void;
        setPartAppearance(arg0: org.apache.commons.lang3.function_.TriFunction_<Internal.IMultiController, Internal.IMultiPart, Internal.Direction, Internal.BlockState>): void;
        setBeforeWorking(arg0: Internal.BiPredicate_<Internal.IRecipeLogicMachine, Internal.GTRecipe>): void;
        getAppearance(): Internal.Supplier<Internal.BlockState>;
        static setBuilt(arg0: Internal.MachineDefinition_): void;
        getId(): ResourceLocation;
        setTooltipBuilder(arg0: Internal.BiConsumer_<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>): void;
        isRenderWorldPreview(): boolean;
        isAlwaysTryModifyRecipe(): boolean;
        getRenderer(): Internal.IRenderer;
        setGenerator(arg0: boolean): void;
        setPartSorter(arg0: Internal.Comparator_<Internal.IMultiPart>): void;
        getDescriptionId(): string;
        setEditableUI(arg0: Internal.EditableMachineUI_): void;
        getEditableUI(): Internal.EditableMachineUI;
        setRecoveryItems(arg0: Internal.Supplier_<Internal.ItemStack[]>): void;
        static createDefinition(arg0: ResourceLocation_): Internal.MultiblockMachineDefinition;
        setRecipeTypes(arg0: Internal.GTRecipeType_[]): void;
        setAppearance(arg0: Internal.Supplier_<Internal.BlockState>): void;
        getOnWorking(): Internal.Predicate<Internal.IRecipeLogicMachine>;
        getRecipeModifier(): Internal.RecipeModifier;
        setShapes(arg0: Internal.Supplier_<Internal.List<MultiblockShapeInfo>>): void;
        setAdditionalDisplay(arg0: Internal.BiConsumer_<Internal.IMultiController, Internal.List<net.minecraft.network.chat.Component>>): void;
        isAllowExtendedFacing(): boolean;
        asStack(arg0: number): Internal.ItemStack;
        defaultBlockState(): Internal.BlockState;
        getTooltipBuilder(): Internal.BiConsumer<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>;
        getPartSorter(): Internal.Comparator<Internal.IMultiPart>;
        static clearBuilt(): void;
        setTier(arg0: number): void;
        wait(): void;
        get(): Internal.IMachineBlock;
        setOnWorking(arg0: Internal.Predicate_<Internal.IRecipeLogicMachine>): void;
        getBlock(): Internal.Block;
        getClass(): typeof any;
        getOnWaiting(): Internal.Consumer<Internal.IRecipeLogicMachine>;
        getLangValue(): string;
        setRecipeModifier(arg0: Internal.RecipeModifier_): void;
        setItemSupplier(arg0: Internal.Supplier_<Internal.MetaMachineItem>): void;
        getRecipeOutputLimits(): Internal.Object2IntMap<RecipeCapability<any>>;
        setBlockEntityTypeSupplier(arg0: Internal.Supplier_<Internal.BlockEntityType<Internal.BlockEntity>>): void;
        wait(arg0: number, arg1: number): void;
        setDefaultPaintingColor(arg0: number): void;
        createMetaMachine(arg0: Internal.IMachineBlockEntity_): Internal.MetaMachine;
        setPatternFactory(arg0: Internal.Supplier_<com.gregtechceu.gtceu.api.pattern.BlockPattern>): void;
        setAllowExtendedFacing(arg0: boolean): void;
        setMachineSupplier(arg0: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>): void;
        getName(): string;
        setAlwaysTryModifyRecipe(arg0: boolean): void;
        setRenderer(arg0: Internal.IRenderer_): void;
        setOnWaiting(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>): void;
        setRecipeOutputLimits(arg0: Internal.Object2IntMap_<RecipeCapability<any>>): void;
        getDefaultPaintingColor(): number;
        isGenerator(): boolean;
        getRecoveryItems(): Internal.Supplier<Internal.ItemStack[]>;
        setLangValue(arg0: string): void;
        toString(): string;
        getTier(): number;
        notifyAll(): void;
        isRenderXEIPreview(): boolean;
        setAfterWorking(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>): void;
        setRenderXEIPreview(arg0: boolean): void;
        getShape(arg0: Internal.Direction_): Internal.VoxelShape;
        hashCode(): number;
        getPartAppearance(): org.apache.commons.lang3.function_.TriFunction<Internal.IMultiController, Internal.IMultiPart, Internal.Direction, Internal.BlockState>;
        getAfterWorking(): Internal.Consumer<Internal.IRecipeLogicMachine>;
        setBlockSupplier(arg0: Internal.Supplier_<Internal.Block>): void;
        wait(arg0: number): void;
        getBeforeWorking(): Internal.BiPredicate<Internal.IRecipeLogicMachine, Internal.GTRecipe>;
        static getBuilt(): Internal.MachineDefinition;
        equals(arg0: any): boolean;
        getItem(): Internal.MetaMachineItem;
        setRenderWorldPreview(arg0: boolean): void;
        asStack(): Internal.ItemStack;
        get allowFlip(): boolean
        get additionalDisplay(): Internal.BiConsumer<Internal.IMultiController, Internal.List<net.minecraft.network.chat.Component>>
        get shapes(): Internal.Supplier<Internal.List<MultiblockShapeInfo>>
        get patternFactory(): Internal.Supplier<com.gregtechceu.gtceu.api.pattern.BlockPattern>
        get matchingShapes(): Internal.List<MultiblockShapeInfo>
        set allowFlip(arg0: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.BlockEntity>
        set shape(arg0: Internal.VoxelShape_)
        get recipeTypes(): Internal.GTRecipeType[]
        set partAppearance(arg0: org.apache.commons.lang3.function_.TriFunction_<Internal.IMultiController, Internal.IMultiPart, Internal.Direction, Internal.BlockState>)
        set beforeWorking(arg0: Internal.BiPredicate_<Internal.IRecipeLogicMachine, Internal.GTRecipe>)
        get appearance(): Internal.Supplier<Internal.BlockState>
        set built(arg0: Internal.MachineDefinition_)
        get id(): ResourceLocation
        set tooltipBuilder(arg0: Internal.BiConsumer_<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>)
        get renderWorldPreview(): boolean
        get alwaysTryModifyRecipe(): boolean
        get renderer(): Internal.IRenderer
        set generator(arg0: boolean)
        set partSorter(arg0: Internal.Comparator_<Internal.IMultiPart>)
        get descriptionId(): string
        set editableUI(arg0: Internal.EditableMachineUI_)
        get editableUI(): Internal.EditableMachineUI
        set recoveryItems(arg0: Internal.Supplier_<Internal.ItemStack[]>)
        set recipeTypes(arg0: Internal.GTRecipeType_[])
        set appearance(arg0: Internal.Supplier_<Internal.BlockState>)
        get onWorking(): Internal.Predicate<Internal.IRecipeLogicMachine>
        get recipeModifier(): Internal.RecipeModifier
        set shapes(arg0: Internal.Supplier_<Internal.List<MultiblockShapeInfo>>)
        set additionalDisplay(arg0: Internal.BiConsumer_<Internal.IMultiController, Internal.List<net.minecraft.network.chat.Component>>)
        get allowExtendedFacing(): boolean
        get tooltipBuilder(): Internal.BiConsumer<Internal.ItemStack, Internal.List<net.minecraft.network.chat.Component>>
        get partSorter(): Internal.Comparator<Internal.IMultiPart>
        set tier(arg0: number)
        set onWorking(arg0: Internal.Predicate_<Internal.IRecipeLogicMachine>)
        get block(): Internal.Block
        get class(): typeof any
        get onWaiting(): Internal.Consumer<Internal.IRecipeLogicMachine>
        get langValue(): string
        set recipeModifier(arg0: Internal.RecipeModifier_)
        set itemSupplier(arg0: Internal.Supplier_<Internal.MetaMachineItem>)
        get recipeOutputLimits(): Internal.Object2IntMap<RecipeCapability<any>>
        set blockEntityTypeSupplier(arg0: Internal.Supplier_<Internal.BlockEntityType<Internal.BlockEntity>>)
        set defaultPaintingColor(arg0: number)
        set patternFactory(arg0: Internal.Supplier_<com.gregtechceu.gtceu.api.pattern.BlockPattern>)
        set allowExtendedFacing(arg0: boolean)
        set machineSupplier(arg0: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>)
        get name(): string
        set alwaysTryModifyRecipe(arg0: boolean)
        set renderer(arg0: Internal.IRenderer_)
        set onWaiting(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>)
        set recipeOutputLimits(arg0: Internal.Object2IntMap_<RecipeCapability<any>>)
        get defaultPaintingColor(): number
        get generator(): boolean
        get recoveryItems(): Internal.Supplier<Internal.ItemStack[]>
        set langValue(arg0: string)
        get tier(): number
        get renderXEIPreview(): boolean
        set afterWorking(arg0: Internal.Consumer_<Internal.IRecipeLogicMachine>)
        set renderXEIPreview(arg0: boolean)
        get partAppearance(): org.apache.commons.lang3.function_.TriFunction<Internal.IMultiController, Internal.IMultiPart, Internal.Direction, Internal.BlockState>
        get afterWorking(): Internal.Consumer<Internal.IRecipeLogicMachine>
        set blockSupplier(arg0: Internal.Supplier_<Internal.Block>)
        get beforeWorking(): Internal.BiPredicate<Internal.IRecipeLogicMachine, Internal.GTRecipe>
        get built(): Internal.MachineDefinition
        get item(): Internal.MetaMachineItem
        set renderWorldPreview(arg0: boolean)
    }
    type MultiblockMachineDefinition_ = MultiblockMachineDefinition;
    abstract class EventRoute extends Internal.Enum<Internal.EventRoute> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.EventRoute;
        "compareTo(org.apache.logging.log4j.core.async.EventRoute)"(arg0: Internal.EventRoute_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.EventRoute_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EventRoute>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.EventRoute
        static readonly ENQUEUE: Internal.EventRoute;
        static readonly SYNCHRONOUS: Internal.EventRoute;
        static readonly DISCARD: Internal.EventRoute;
    }
    type EventRoute_ = EventRoute;
    class BrushableBlockEntity extends Internal.BlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$bba000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        invalidateCaps(): void;
        handler$bba000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getType(): Internal.BlockEntityType<any>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        setLootTable(arg0: ResourceLocation_, arg1: number): void;
        getClass(): typeof any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getHitDirection(): Internal.Direction;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        brush(arg0: number, arg1: Internal.Player_, arg2: Internal.Direction_): boolean;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        checkReset(): void;
        getItem(): Internal.ItemStack;
        hasLevel(): boolean;
        notifyAll(): void;
        serializeNBT(): Internal.CompoundTag;
        unpackLootTable(arg0: Internal.Player_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        setType_HammerLib(arg0: Internal.BlockEntityType_<any>): void;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        get hitDirection(): Internal.Direction
        get persistentData(): Internal.CompoundTag
        get item(): Internal.ItemStack
        set type_HammerLib(arg0: Internal.BlockEntityType_<any>)
        get modelData(): Internal.ModelData
    }
    type BrushableBlockEntity_ = BrushableBlockEntity;
    class ConfigArray <E extends Internal.ConfigElement<E>> extends Internal.ConfigElement<Internal.ConfigArray<E>> {
        constructor(arg0: Internal.Runnable_, arg1: Internal.ConfigToken_<Internal.ConfigArray<E>>, arg2: Internal.ConfigToken_<E>, arg3: string)
        getClass(): typeof any;
        createElement(): E;
        getEscapedComment(): string;
        toString(): string;
        getComment(): string;
        hasRead(): boolean;
        fromBuffer(arg0: Internal.IByteBuf_): void;
        getElements(): Internal.List<E>;
        notifyAll(): void;
        read(arg0: Internal.BufferedReader_, arg1: number, arg2: string): boolean;
        toBuffer(arg0: Internal.IByteBuf_): void;
        getValue(): Internal.List<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        withComment(arg0: string): this;
        write(arg0: Internal.BufferedWriter_, arg1: Internal.IoNewLiner_): void;
        hashCode(): number;
        getToken(): Internal.ConfigToken<Internal.ConfigArray<E>>;
        wait(): void;
        clear(): void;
        getName(): string;
        wait(arg0: number): void;
        getElementToken(): Internal.ConfigToken<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get escapedComment(): string
        get comment(): string
        get elements(): Internal.List<E>
        get value(): Internal.List<any>
        get token(): Internal.ConfigToken<Internal.ConfigArray<E>>
        get name(): string
        get elementToken(): Internal.ConfigToken<E>
    }
    type ConfigArray_<E extends Internal.ConfigElement<E>> = ConfigArray<E>;
    interface ConduitTicker <T extends Internal.ConduitData<T>> {
        canConnectTo(arg0: Internal.ConduitType_<any>, arg1: Internal.ConduitType_<any>): boolean;
        abstract canConnectTo(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getTickRate(): number;
        abstract tickGraph(arg0: Internal.ServerLevel_, arg1: Internal.ConduitType_<T>, arg2: Internal.ConduitGraph_<T>, arg3: Internal.ColoredRedstoneProvider_): void;
        hasConnectionDelay(): boolean;
        canForceConnect(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        get tickRate(): number
    }
    type ConduitTicker_<T extends Internal.ConduitData<T>> = ConduitTicker<T>;
    class GameRenderer implements Internal.GameRendererAccessor, Internal.AutoCloseable {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.ItemInHandRenderer_, arg2: Internal.ResourceManager_, arg3: Internal.RenderBuffers_)
        static getRendertypeTextBackgroundShader(): Internal.ShaderInstance;
        static getRendertypeTextIntensityShader(): Internal.ShaderInstance;
        shutdownEffect(): void;
        cycleEffect(): void;
        static getRendertypeEndPortalShader(): Internal.ShaderInstance;
        static getRendertypeTripwireShader(): Internal.ShaderInstance;
        resetData(): void;
        loadEffect(arg0: ResourceLocation_): void;
        currentEffect(): Internal.PostChain;
        static getPositionColorShader(): Internal.ShaderInstance;
        getRenderHand(): boolean;
        static getRendertypeTextSeeThroughShader(): Internal.ShaderInstance;
        static getPositionTexColorNormalShader(): Internal.ShaderInstance;
        static getRendertypeBeaconBeamShader(): Internal.ShaderInstance;
        static getRendertypeLightningShader(): Internal.ShaderInstance;
        static getRendertypeEntitySmoothCutoutShader(): Internal.ShaderInstance;
        setRenderBlockOutline(arg0: boolean): void;
        static getRendertypeLeashShader(): Internal.ShaderInstance;
        static getRendertypeArmorCutoutNoCullShader(): Internal.ShaderInstance;
        static getRendertypeGuiGhostRecipeOverlayShader(): Internal.ShaderInstance;
        static getRendertypeArmorEntityGlintShader(): Internal.ShaderInstance;
        setPanoramicMode(arg0: boolean): void;
        static getRendertypeEntityTranslucentShader(): Internal.ShaderInstance;
        static getRendertypeEntityDecalShader(): Internal.ShaderInstance;
        resize(arg0: number, arg1: number): void;
        static getRendertypeTextShader(): Internal.ShaderInstance;
        getRenderDistance(): number;
        getClass(): typeof any;
        static getRendertypeSolidShader(): Internal.ShaderInstance;
        static getPositionTexShader(): Internal.ShaderInstance;
        static getRendertypeOutlineShader(): Internal.ShaderInstance;
        static getNightVisionScale(arg0: Internal.LivingEntity_, arg1: number): number;
        getDarkenWorldAmount(arg0: number): number;
        getDepthFar(): number;
        static getRendertypeLinesShader(): Internal.ShaderInstance;
        static getRendertypeEntityGlintShader(): Internal.ShaderInstance;
        static getRendertypeCutoutMippedShader(): Internal.ShaderInstance;
        toString(): string;
        static getRendertypeEntityTranslucentEmissiveShader(): Internal.ShaderInstance;
        static getPositionColorTexShader(): Internal.ShaderInstance;
        notifyAll(): void;
        static getRendertypeEntityAlphaShader(): Internal.ShaderInstance;
        static getRendertypeEntitySolidShader(): Internal.ShaderInstance;
        getMainCamera(): Internal.Camera;
        static getRendertypeTranslucentNoCrumblingShader(): Internal.ShaderInstance;
        static getRendertypeEntityGlintDirectShader(): Internal.ShaderInstance;
        static getRendertypeEnergySwirlShader(): Internal.ShaderInstance;
        static getPositionTexLightmapColorShader(): Internal.ShaderInstance;
        wait(arg0: number): void;
        static getRendertypeGlintShader(): Internal.ShaderInstance;
        invokeBobView(arg0: Internal.PoseStack_, arg1: number): void;
        static getRendertypeTranslucentMovingBlockShader(): Internal.ShaderInstance;
        resetProjectionMatrix(arg0: Matrix4f_): void;
        static getRendertypeEntityCutoutShader(): Internal.ShaderInstance;
        static getRendertypeTextBackgroundSeeThroughShader(): Internal.ShaderInstance;
        renderZoomed(arg0: number, arg1: number, arg2: number): void;
        static getRendertypeGuiTextHighlightShader(): Internal.ShaderInstance;
        getMinecraft(): Internal.Minecraft;
        notify(): void;
        static getRendertypeEntityShadowShader(): Internal.ShaderInstance;
        static getRendertypeEyesShader(): Internal.ShaderInstance;
        static getRendertypeCutoutShader(): Internal.ShaderInstance;
        invokeGetFov(arg0: Internal.Camera_, arg1: number, arg2: boolean): number;
        static getRendertypeTextIntensitySeeThroughShader(): Internal.ShaderInstance;
        checkEntityPostEffect(arg0: Internal.Entity_): void;
        static getRendertypeItemEntityTranslucentCullShader(): Internal.ShaderInstance;
        preloadUiShader(arg0: Internal.ResourceProvider_): void;
        overlayTexture(): Internal.OverlayTexture;
        static getRendertypeGuiOverlayShader(): Internal.ShaderInstance;
        isPanoramicMode(): boolean;
        static getRendertypeEntityTranslucentCullShader(): Internal.ShaderInstance;
        static getPositionColorTexLightmapShader(): Internal.ShaderInstance;
        lightTexture(): Internal.LightTexture;
        togglePostEffect(): void;
        tick(): void;
        static getRendertypeGuiShader(): Internal.ShaderInstance;
        wait(): void;
        static getRendertypeEntityCutoutNoCullShader(): Internal.ShaderInstance;
        static getRendertypeTranslucentShader(): Internal.ShaderInstance;
        invokeBobHurt(arg0: Internal.PoseStack_, arg1: number): void;
        displayItemActivation(arg0: Internal.ItemStack_): void;
        render(arg0: number, arg1: number, arg2: boolean): void;
        static getParticleShader(): Internal.ShaderInstance;
        getProjectionMatrix(arg0: number): Matrix4f;
        static getRendertypeEntityNoOutlineShader(): Internal.ShaderInstance;
        static getRendertypeWaterMaskShader(): Internal.ShaderInstance;
        static getPositionTexColorShader(): Internal.ShaderInstance;
        static getRendertypeGlintTranslucentShader(): Internal.ShaderInstance;
        wait(arg0: number, arg1: number): void;
        renderLevel(arg0: number, arg1: number, arg2: Internal.PoseStack_): void;
        static getRendertypeEntityCutoutNoCullZOffsetShader(): Internal.ShaderInstance;
        pick(arg0: number): void;
        static getRendertypeArmorGlintShader(): Internal.ShaderInstance;
        static getPositionColorLightmapShader(): Internal.ShaderInstance;
        createReloadListener(): Internal.PreparableReloadListener;
        static getRendertypeCrumblingShader(): Internal.ShaderInstance;
        getPanoramicMode(): boolean;
        static getRendertypeEndGatewayShader(): Internal.ShaderInstance;
        static getRendertypeGlintDirectShader(): Internal.ShaderInstance;
        getShader(arg0: string): Internal.ShaderInstance;
        getMapRenderer(): Internal.MapRenderer;
        hashCode(): number;
        close(): void;
        static getPositionShader(): Internal.ShaderInstance;
        equals(arg0: any): boolean;
        setRenderHand(arg0: boolean): void;
        get rendertypeTextBackgroundShader(): Internal.ShaderInstance
        get rendertypeTextIntensityShader(): Internal.ShaderInstance
        get rendertypeEndPortalShader(): Internal.ShaderInstance
        get rendertypeTripwireShader(): Internal.ShaderInstance
        get positionColorShader(): Internal.ShaderInstance
        get renderHand(): boolean
        get rendertypeTextSeeThroughShader(): Internal.ShaderInstance
        get positionTexColorNormalShader(): Internal.ShaderInstance
        get rendertypeBeaconBeamShader(): Internal.ShaderInstance
        get rendertypeLightningShader(): Internal.ShaderInstance
        get rendertypeEntitySmoothCutoutShader(): Internal.ShaderInstance
        set renderBlockOutline(arg0: boolean)
        get rendertypeLeashShader(): Internal.ShaderInstance
        get rendertypeArmorCutoutNoCullShader(): Internal.ShaderInstance
        get rendertypeGuiGhostRecipeOverlayShader(): Internal.ShaderInstance
        get rendertypeArmorEntityGlintShader(): Internal.ShaderInstance
        set panoramicMode(arg0: boolean)
        get rendertypeEntityTranslucentShader(): Internal.ShaderInstance
        get rendertypeEntityDecalShader(): Internal.ShaderInstance
        get rendertypeTextShader(): Internal.ShaderInstance
        get renderDistance(): number
        get class(): typeof any
        get rendertypeSolidShader(): Internal.ShaderInstance
        get positionTexShader(): Internal.ShaderInstance
        get rendertypeOutlineShader(): Internal.ShaderInstance
        get depthFar(): number
        get rendertypeLinesShader(): Internal.ShaderInstance
        get rendertypeEntityGlintShader(): Internal.ShaderInstance
        get rendertypeCutoutMippedShader(): Internal.ShaderInstance
        get rendertypeEntityTranslucentEmissiveShader(): Internal.ShaderInstance
        get positionColorTexShader(): Internal.ShaderInstance
        get rendertypeEntityAlphaShader(): Internal.ShaderInstance
        get rendertypeEntitySolidShader(): Internal.ShaderInstance
        get mainCamera(): Internal.Camera
        get rendertypeTranslucentNoCrumblingShader(): Internal.ShaderInstance
        get rendertypeEntityGlintDirectShader(): Internal.ShaderInstance
        get rendertypeEnergySwirlShader(): Internal.ShaderInstance
        get positionTexLightmapColorShader(): Internal.ShaderInstance
        get rendertypeGlintShader(): Internal.ShaderInstance
        get rendertypeTranslucentMovingBlockShader(): Internal.ShaderInstance
        get rendertypeEntityCutoutShader(): Internal.ShaderInstance
        get rendertypeTextBackgroundSeeThroughShader(): Internal.ShaderInstance
        get rendertypeGuiTextHighlightShader(): Internal.ShaderInstance
        get minecraft(): Internal.Minecraft
        get rendertypeEntityShadowShader(): Internal.ShaderInstance
        get rendertypeEyesShader(): Internal.ShaderInstance
        get rendertypeCutoutShader(): Internal.ShaderInstance
        get rendertypeTextIntensitySeeThroughShader(): Internal.ShaderInstance
        get rendertypeItemEntityTranslucentCullShader(): Internal.ShaderInstance
        get rendertypeGuiOverlayShader(): Internal.ShaderInstance
        get panoramicMode(): boolean
        get rendertypeEntityTranslucentCullShader(): Internal.ShaderInstance
        get positionColorTexLightmapShader(): Internal.ShaderInstance
        get rendertypeGuiShader(): Internal.ShaderInstance
        get rendertypeEntityCutoutNoCullShader(): Internal.ShaderInstance
        get rendertypeTranslucentShader(): Internal.ShaderInstance
        get particleShader(): Internal.ShaderInstance
        get rendertypeEntityNoOutlineShader(): Internal.ShaderInstance
        get rendertypeWaterMaskShader(): Internal.ShaderInstance
        get positionTexColorShader(): Internal.ShaderInstance
        get rendertypeGlintTranslucentShader(): Internal.ShaderInstance
        get rendertypeEntityCutoutNoCullZOffsetShader(): Internal.ShaderInstance
        get rendertypeArmorGlintShader(): Internal.ShaderInstance
        get positionColorLightmapShader(): Internal.ShaderInstance
        get rendertypeCrumblingShader(): Internal.ShaderInstance
        get panoramicMode(): boolean
        get rendertypeEndGatewayShader(): Internal.ShaderInstance
        get rendertypeGlintDirectShader(): Internal.ShaderInstance
        get mapRenderer(): Internal.MapRenderer
        get positionShader(): Internal.ShaderInstance
        set renderHand(arg0: boolean)
        static readonly PROJECTION_Z_NEAR: (0.05) & (number);
        static readonly EFFECT_NONE: (24) & (number);
        readonly renderBuffers: Internal.RenderBuffers;
        static readonly ITEM_ACTIVATION_ANIMATION_LENGTH: (40) & (number);
        blitShader: Internal.ShaderInstance;
        readonly itemInHandRenderer: Internal.ItemInHandRenderer;
        itemActivationOffY: number;
    }
    type GameRenderer_ = GameRenderer;
    class AutoReleasedSound extends Internal.AbstractTickableSoundInstance {
        getClass(): typeof any;
        getSource(): Internal.SoundSource;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        canPlaySound(): boolean;
        getPitch(): number;
        getSound(): Internal.Sound;
        static createUnseededRandom(): Internal.RandomSource;
        getAttenuation(): Internal.SoundInstance$Attenuation;
        isStopped(): boolean;
        getLocation(): ResourceLocation;
        toString(): string;
        resolve(arg0: Internal.SoundManager_): Internal.WeighedSoundEvents;
        canStartSilent(): boolean;
        notifyAll(): void;
        getStream(arg0: Internal.SoundBufferLibrary_, arg1: Internal.Sound_, arg2: boolean): Internal.CompletableFuture<Internal.AudioStream>;
        tick(): void;
        getDelay(): number;
        getX(): number;
        isLooping(): boolean;
        getY(): number;
        getVolume(): number;
        getZ(): number;
        hashCode(): number;
        wait(): void;
        release(): void;
        wait(arg0: number): void;
        isRelative(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get source(): Internal.SoundSource
        get pitch(): number
        get sound(): Internal.Sound
        get attenuation(): Internal.SoundInstance$Attenuation
        get stopped(): boolean
        get location(): ResourceLocation
        get delay(): number
        get x(): number
        get looping(): boolean
        get y(): number
        get volume(): number
        get z(): number
        get relative(): boolean
        readonly predicate: Internal.BooleanSupplier;
        readonly soundEntry: Internal.SoundEntry;
    }
    type AutoReleasedSound_ = AutoReleasedSound;
    class AutoSmeltingUpgradeItem extends Internal.UpgradeItemBase<Internal.AutoCookingUpgradeWrapper$AutoSmeltingUpgradeWrapper> implements Internal.IAutoCookingUpgradeItem {
        constructor(arg0: Internal.AutoCookingUpgradeConfig_, arg1: any_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getUpgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getInventoryColumnsTaken(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canAddUpgradeTo(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: boolean, arg3: boolean): Internal.UpgradeSlotChangeResult;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        addCreativeTabItems(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        checkExtraInsertConditions(arg0: Internal.ItemStack_, arg1: Internal.IStorageWrapper_, arg2: boolean, arg3: Internal.IUpgradeItem_<any>): Internal.UpgradeSlotChangeResult;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getAutoCookingUpgradeConfig(): Internal.AutoCookingUpgradeConfig;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getUpgradeGroup(): Internal.UpgradeGroup;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getType(): net.p3pp3rf1y.sophisticatedcore.upgrades.UpgradeType<Internal.AutoCookingUpgradeWrapper$AutoSmeltingUpgradeWrapper>;
        getCleanedUpgradeStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getName(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getUpgradesInGroupPerStorage(arg0: string): number;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getUpgradesPerStorage(arg0: string): number;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        canSwapUpgradeFor(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.IStorageWrapper_, arg3: boolean): Internal.UpgradeSlotChangeResult;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        canRemoveUpgradeFrom(arg0: Internal.IStorageWrapper_, arg1: boolean): Internal.UpgradeSlotChangeResult;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get upgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get inventoryColumnsTaken(): number
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get autoCookingUpgradeConfig(): Internal.AutoCookingUpgradeConfig
        get upgradeGroup(): Internal.UpgradeGroup
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get type(): net.p3pp3rf1y.sophisticatedcore.upgrades.UpgradeType<Internal.AutoCookingUpgradeWrapper$AutoSmeltingUpgradeWrapper>
        get name(): net.minecraft.network.chat.Component
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TYPE: net.p3pp3rf1y.sophisticatedcore.upgrades.UpgradeType<Internal.AutoCookingUpgradeWrapper$AutoSmeltingUpgradeWrapper>;
    }
    type AutoSmeltingUpgradeItem_ = AutoSmeltingUpgradeItem;
    class ModelGenerator$Element {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        box(b: Internal.AABB_): this;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        face(direction: Internal.Direction_, consumer: Internal.Consumer_<Internal.ModelGenerator$Face>): void;
        equals(arg0: any): boolean;
        notify(): void;
        toJson(): Internal.JsonObject;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ModelGenerator$Element_ = ModelGenerator$Element;
    interface IVisualizedRecipeType <T extends Internal.Recipe<any>> extends Internal.RecipeType<T> {
        simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
        abstract initVisuals(arg0: Internal.Consumer_<Internal.IRecipeVisualizer<T, any>>): void;
        (arg0: Internal.Consumer<Internal.IRecipeVisualizer<T, any>>): void;
    }
    type IVisualizedRecipeType_<T extends Internal.Recipe<any>> = IVisualizedRecipeType<T> | ((arg0: Internal.Consumer<Internal.IRecipeVisualizer<T, any>>)=> void);
    class TurtleAnimation extends Internal.Enum<Internal.TurtleAnimation> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.TurtleAnimation_): number;
        notifyAll(): void;
        notify(): void;
        "compareTo(dan200.computercraft.api.turtle.TurtleAnimation)"(arg0: Internal.TurtleAnimation_): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TurtleAnimation>>;
        static valueOf(arg0: string): Internal.TurtleAnimation;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.TurtleAnimation;
        static values(): Internal.TurtleAnimation[];
        get class(): typeof any
        get declaringClass(): typeof Internal.TurtleAnimation
        static readonly TURN_RIGHT: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly SHORT_WAIT: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly TURN_LEFT: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly NONE: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly MOVE_DOWN: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly SWING_LEFT_TOOL: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly MOVE_BACK: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly MOVE_UP: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly MOVE_FORWARD: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly WAIT: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
        static readonly SWING_RIGHT_TOOL: (Internal.TurtleAnimation) & (Internal.TurtleAnimation);
    }
    type TurtleAnimation_ = "turn_right" | "wait" | "move_forward" | "turn_left" | "move_down" | "swing_right_tool" | "move_up" | TurtleAnimation | "short_wait" | "none" | "move_back" | "swing_left_tool";
    class StructureTemplate$Palette {
        constructor(arg0: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>)
        blocks(): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        getClass(): typeof any;
        hashCode(): number;
        blocks(arg0: Internal.Block_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type StructureTemplate$Palette_ = StructureTemplate$Palette;
    interface Long2ReferenceFunction <V> extends it.unimi.dsi.fastutil.Function<number, V>, Internal.LongFunction<V> {
        andThenShort(arg0: Internal.Reference2ShortFunction_<V>): Internal.Long2ShortFunction;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2ReferenceFunction<V>;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2ReferenceFunction<T, V>;
        andThenLong(arg0: Internal.Reference2LongFunction_<V>): Internal.Long2LongFunction;
        remove(arg0: number): V;
        "apply(java.lang.Long)"(arg0: number): V;
        andThenDouble(arg0: Internal.Reference2DoubleFunction_<V>): Internal.Long2DoubleFunction;
        andThenChar(arg0: Internal.Reference2CharFunction_<V>): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "apply(long)"(arg0: number): V;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2ReferenceFunction<V>;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2ReferenceFunction<V>;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Object)"(arg0: number, arg1: V): V;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2ReferenceFunction<V>;
        apply(arg0: number): V;
        containsKey(arg0: number): boolean;
        abstract "get(long)"(arg0: number): V;
        andThenFloat(arg0: Internal.Reference2FloatFunction_<V>): Internal.Long2FloatFunction;
        defaultReturnValue(): V;
        getOrDefault(arg0: number, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        "put(long,java.lang.Object)"(arg0: number, arg1: V): V;
        "getOrDefault(long,java.lang.Object)"(arg0: number, arg1: V): V;
        andThenByte(arg0: Internal.Reference2ByteFunction_<V>): Internal.Long2ByteFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        "containsKey(long)"(arg0: number): boolean;
        andThenObject<T>(arg0: Internal.Reference2ObjectFunction_<V, T>): Internal.Long2ObjectFunction<T>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        put(arg0: number, arg1: V): V;
        apply(arg0: number): V;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(long)"(arg0: number): V;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2ReferenceFunction<T, V>;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2ReferenceFunction<V>;
        andThenReference<T>(arg0: Internal.Reference2ReferenceFunction_<V, T>): Internal.Long2ReferenceFunction<T>;
        andThenInt(arg0: Internal.Reference2IntFunction_<V>): Internal.Long2IntFunction;
        composeLong(arg0: Internal.Long2LongFunction_): this;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2ReferenceFunction<V>;
        abstract get(arg0: number): V;
        size(): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        clear(): void;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Long2ReferenceFunction_<V> = Long2ReferenceFunction<V>;
    interface IntList extends Internal.List<number>, Internal.Comparable<Internal.List<number>>, Internal.IntCollection {
        /**
         * @deprecated
        */
        stream(): Internal.Stream<number>;
        abstract "contains(int)"(arg0: number): boolean;
        "of(int,int)"(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        "sort(java.util.Comparator)"(arg0: Internal.Comparator_<number>): void;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "remove(int)"(arg0: number): any;
        of<E>(arg0: E): Internal.List<E>;
        "unstableSort(it.unimi.dsi.fastutil.ints.IntComparator)"(arg0: Internal.IntComparator_): void;
        "replaceAll(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): void;
        unstableSort(arg0: Internal.IntComparator_): void;
        abstract addAll(arg0: number, arg1: Internal.Collection_<number>): boolean;
        intStream(): Internal.IntStream;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract removeAll(arg0: Internal.IntCollection_): boolean;
        abstract "removeAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: number): number;
        "addAll(it.unimi.dsi.fastutil.ints.IntList)"(arg0: Internal.IntList_): boolean;
        abstract "add(int)"(arg0: number): boolean;
        removeIf(arg0: Internal.IntPredicate_): boolean;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): boolean;
        of(arg0: number, arg1: number): this;
        of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        abstract addAll(arg0: Internal.IntCollection_): boolean;
        abstract retainAll(arg0: Internal.IntCollection_): boolean;
        /**
         * @deprecated
        */
        indexOf(arg0: any): number;
        of(arg0: number, arg1: number, arg2: number): this;
        abstract getElements(arg0: number, arg1: number[], arg2: number, arg3: number): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(int[])"(arg0: number[]): number[];
        /**
         * @deprecated
        */
        toIntArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        abstract "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        "set(int,java.lang.Integer)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        add(arg0: any): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Integer)"(arg0: number): boolean;
        abstract compareTo(arg0: Internal.List_<number>): number;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        abstract "indexOf(int)"(arg0: number): number;
        "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: any): any;
        /**
         * @deprecated
        */
        lastIndexOf(arg0: any): number;
        addAll(arg0: Internal.IntList_): boolean;
        /**
         * @deprecated
        */
        "add(int,java.lang.Integer)"(arg0: number, arg1: number): void;
        abstract "retainAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "indexOf(java.lang.Object)"(arg0: any): number;
        sort(arg0: Internal.IntComparator_): void;
        forEach(arg0: Internal.IntConsumer_): void;
        /**
         * @deprecated
        */
        "replaceAll(java.util.function.UnaryOperator)"(arg0: Internal.UnaryOperator_<number>): void;
        listIterator(arg0: number): Internal.ListIterator<any>;
        "of(int,int,int)"(arg0: number, arg1: number, arg2: number): this;
        "of(java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E): Internal.List<E>;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        contains(arg0: any): boolean;
        iterator(): Internal.IntIterator;
        setElements(arg0: number[]): void;
        "addAll(int,it.unimi.dsi.fastutil.ints.IntList)"(arg0: number, arg1: Internal.IntList_): boolean;
        forEach(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): void;
        "forEach(it.unimi.dsi.fastutil.ints.IntConsumer)"(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): void;
        "removeIf(it.unimi.dsi.fastutil.ints.IntPredicate)"(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): boolean;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<number>;
        replaceAll(arg0: Internal.IntUnaryOperator_): void;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        replaceAll(arg0: it.unimi.dsi.fastutil.ints.IntUnaryOperator_): void;
        of(...arg0: number[]): this;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<number>): boolean;
        abstract "addAll(int,it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: number, arg1: Internal.IntCollection_): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<any>;
        abstract size(): number;
        setElements(arg0: number, arg1: number[], arg2: number, arg3: number): void;
        abstract clear(): void;
        abstract rem(arg0: number): boolean;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): void;
        abstract addElements(arg0: number, arg1: number[], arg2: number, arg3: number): void;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        abstract addAll(arg0: Internal.Collection_<number>): boolean;
        /**
         * @deprecated
        */
        "add(int,java.lang.Object)"(arg0: number, arg1: any): void;
        /**
         * @deprecated
        */
        get(arg0: number): number;
        abstract contains(arg0: number): boolean;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: any): void;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        of(): this;
        abstract "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        "of(int[])"(...arg0: number[]): this;
        intParallelStream(): Internal.IntStream;
        spliterator(): Internal.IntSpliterator;
        abstract "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        intIterator(): Internal.IntIterator;
        listIterator(): Internal.ListIterator<any>;
        abstract size(arg0: number): void;
        abstract indexOf(arg0: number): number;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): boolean;
        abstract addElements(arg0: number, arg1: number[]): void;
        abstract add(arg0: number): boolean;
        abstract containsAll(arg0: Internal.IntCollection_): boolean;
        of(arg0: number): this;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        replaceAll(arg0: Internal.UnaryOperator_<number>): void;
        abstract lastIndexOf(arg0: number): number;
        /**
         * @deprecated
        */
        unstableSort(arg0: Internal.Comparator_<number>): void;
        abstract addAll(arg0: number, arg1: Internal.IntCollection_): boolean;
        of<E>(arg0: E, arg1: E): Internal.List<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        sort(arg0: Internal.Comparator_<number>): void;
        abstract set(arg0: number, arg1: number): number;
        "of(int)"(arg0: number): this;
        abstract removeElements(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        remove(arg0: number): any;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        add(arg0: number): boolean;
        abstract isEmpty(): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): boolean;
        abstract toIntArray(): number[];
        of<E>(...arg0: E[]): Internal.List<E>;
        addAll(arg0: number, arg1: Internal.IntList_): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        setElements(arg0: number, arg1: number[]): void;
        abstract toArray(arg0: number[]): number[];
        abstract "lastIndexOf(int)"(arg0: number): number;
        abstract getInt(arg0: number): number;
        abstract removeInt(arg0: number): number;
        abstract add(arg0: number, arg1: number): void;
        abstract "addAll(int,java.util.Collection)"(arg0: number, arg1: Internal.Collection_<number>): boolean;
        abstract "addAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        /**
         * @deprecated
        */
        "lastIndexOf(java.lang.Object)"(arg0: any): number;
        "removeIf(java.util.function.IntPredicate)"(arg0: Internal.IntPredicate_): boolean;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "replaceAll(it.unimi.dsi.fastutil.ints.IntUnaryOperator)"(arg0: it.unimi.dsi.fastutil.ints.IntUnaryOperator_): void;
        abstract toArray(): any[];
        removeIf(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): boolean;
        intSpliterator(): Internal.IntSpliterator;
        abstract hashCode(): number;
        abstract "addAll(java.util.Collection)"(arg0: Internal.Collection_<number>): boolean;
        /**
         * @deprecated
        */
        "unstableSort(java.util.Comparator)"(arg0: Internal.Comparator_<number>): void;
        abstract "containsAll(it.unimi.dsi.fastutil.ints.IntCollection)"(arg0: Internal.IntCollection_): boolean;
        abstract "set(int,int)"(arg0: number, arg1: number): number;
        "of(java.lang.Object,java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        abstract equals(arg0: any): boolean;
        "sort(it.unimi.dsi.fastutil.ints.IntComparator)"(arg0: Internal.IntComparator_): void;
        abstract "add(int,int)"(arg0: number, arg1: number): void;
        set elements(arg0: number[])
        get empty(): boolean
    }
    type IntList_ = IntList;
    class RecipeTartaricForge extends Internal.BloodMagicRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.List_<Internal.Ingredient>, arg2: Internal.ItemStack_, arg3: number, arg4: number)
        getSerializer(): Internal.RecipeSerializer<Internal.RecipeTartaricForge>;
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(wayoftime.bloodmagic.recipe.helper.IgnoredIInventory,net.minecraft.world.level.Level)"(arg0: Internal.IgnoredIInventory_, arg1: Internal.Level_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "assemble(wayoftime.bloodmagic.recipe.helper.IgnoredIInventory,net.minecraft.core.RegistryAccess)"(arg0: Internal.IgnoredIInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getRemainingItems(arg0: Internal.IgnoredIInventory_): Internal.NonNullList<Internal.ItemStack>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        getInput(): Internal.List<Internal.Ingredient>;
        matches(arg0: Internal.IgnoredIInventory_, arg1: Internal.Level_): boolean;
        assemble(arg0: Internal.IgnoredIInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getSoulDrain(): number;
        getMod(): string;
        getOutput(): Internal.ItemStack;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        write(arg0: Internal.FriendlyByteBuf_): void;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getMinimumSouls(): number;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get serializer(): Internal.RecipeSerializer<Internal.RecipeTartaricForge>
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get id(): ResourceLocation
        get input(): Internal.List<Internal.Ingredient>
        get soulDrain(): number
        get mod(): string
        get output(): Internal.ItemStack
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get minimumSouls(): number
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type RecipeTartaricForge_ = RecipeTartaricForge;
    class CustomLevelConfig {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getIntLevel(): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static createLevel(levelName: string, intLevel: number): Internal.CustomLevelConfig;
        getLevelName(): string;
        equals(object: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get intLevel(): number
        get levelName(): string
    }
    type CustomLevelConfig_ = CustomLevelConfig;
    interface ContextMenu extends icyllis.modernui.view.Menu {
        abstract setHeaderIcon(arg0: icyllis.modernui.graphics.drawable.Drawable_): this;
        abstract getItem(arg0: number): icyllis.modernui.view.MenuItem;
        abstract removeItem(arg0: number): void;
        abstract removeGroup(arg0: number): void;
        abstract setGroupDividerEnabled(arg0: boolean): void;
        abstract setGroupVisible(arg0: number, arg1: boolean): void;
        abstract performIdentifierAction(arg0: number, arg1: number): boolean;
        abstract setHeaderTitle(arg0: Internal.CharSequence_): this;
        abstract hasVisibleItems(): boolean;
        abstract add(arg0: number, arg1: number, arg2: number, arg3: Internal.CharSequence_): icyllis.modernui.view.MenuItem;
        abstract size(): number;
        abstract addSubMenu(arg0: Internal.CharSequence_): Internal.SubMenu;
        abstract performShortcut(arg0: number, arg1: icyllis.modernui.view.KeyEvent_, arg2: number): boolean;
        abstract add(arg0: Internal.CharSequence_): icyllis.modernui.view.MenuItem;
        abstract addSubMenu(arg0: number, arg1: number, arg2: number, arg3: Internal.CharSequence_): Internal.SubMenu;
        abstract clearHeader(): void;
        abstract setQwertyMode(arg0: boolean): void;
        abstract clear(): void;
        abstract close(): void;
        abstract setHeaderView(arg0: icyllis.modernui.view.View_): this;
        abstract setGroupCheckable(arg0: number, arg1: boolean, arg2: boolean): void;
        abstract findItem(arg0: number): icyllis.modernui.view.MenuItem;
        abstract isShortcutKey(arg0: number, arg1: icyllis.modernui.view.KeyEvent_): boolean;
        abstract setGroupEnabled(arg0: number, arg1: boolean): void;
        set headerIcon(arg0: icyllis.modernui.graphics.drawable.Drawable_)
        set groupDividerEnabled(arg0: boolean)
        set headerTitle(arg0: Internal.CharSequence_)
        set qwertyMode(arg0: boolean)
        set headerView(arg0: icyllis.modernui.view.View_)
    }
    type ContextMenu_ = ContextMenu;
    abstract class RecipeBuilderExtension {
        constructor(arg0: Internal.RegisterRecipesEvent_)
        getClass(): typeof any;
        static register<T extends Internal.RecipeBuilderExtension>(arg0: T, arg1: Internal.Function_<Internal.RegisterRecipesEvent, T>): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static attach(arg0: Internal.RegisterRecipesEvent_): Internal.Map<typeof any, Internal.RecipeBuilderExtension>;
        get class(): typeof any
    }
    type RecipeBuilderExtension_ = RecipeBuilderExtension;
    class ModelTier$TierData extends Internal.Record implements Internal.CodecProvider<Internal.ModelTier$TierData> {
        constructor(requiredData: number, dataPerKill: number, color: Internal.TextColor_, accuracy: number)
        getClass(): typeof any;
        toString(): string;
        accuracy(): number;
        notifyAll(): void;
        requiredData(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        color(): Internal.TextColor;
        hashCode(): number;
        wait(): void;
        dataPerKill(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getCodec(): Internal.Codec<Internal.ModelTier$TierData>;
        get class(): typeof any
        get codec(): Internal.Codec<Internal.ModelTier$TierData>
        static readonly CODEC: Internal.Codec<Internal.ModelTier$TierData>;
    }
    type ModelTier$TierData_ = ModelTier$TierData;
    class FaceBakery {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static calculateFacing(arg0: number[]): Internal.Direction;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        applyModelRotation(arg0: Vector3f_, arg1: Internal.Transformation_): void;
        hashCode(): number;
        recalculateWinding(arg0: number[], arg1: Internal.Direction_): void;
        wait(): void;
        static recomputeUVs(arg0: Internal.BlockFaceUV_, arg1: Internal.Direction_, arg2: Internal.Transformation_, arg3: ResourceLocation_): Internal.BlockFaceUV;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        bakeQuad(arg0: Vector3f_, arg1: Vector3f_, arg2: Internal.BlockElementFace_, arg3: Internal.TextureAtlasSprite_, arg4: Internal.Direction_, arg5: Internal.ModelState_, arg6: Internal.BlockElementRotation_, arg7: boolean, arg8: ResourceLocation_): Internal.BakedQuad;
        get class(): typeof any
        static readonly UV_INDEX: (4) & (number);
        static readonly VERTEX_INT_SIZE: (8) & (number);
        static readonly VERTEX_COUNT: (4) & (number);
    }
    type FaceBakery_ = FaceBakery;
    interface BlockTintFunction {
        of(cx: Internal.Context_, o: any): this;
        abstract getColor(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: number): dev.latvian.mods.rhino.mod.util.color.Color;
        (arg0: Internal.BlockState, arg1: Internal.BlockAndTintGetter, arg2: BlockPos, arg3: number): dev.latvian.mods.rhino.mod.util.color.Color_;
        readonly BIRCH_FOLIAGE: (Internal.BlockTintFunction$Fixed) & (Internal.BlockTintFunction$Fixed);
        readonly EVERGREEN_FOLIAGE: (Internal.BlockTintFunction$Fixed) & (Internal.BlockTintFunction$Fixed);
        readonly WATER: Internal.BlockTintFunction;
        readonly REDSTONE: Internal.BlockTintFunction;
        readonly FOLIAGE: Internal.BlockTintFunction;
        readonly GRASS: Internal.BlockTintFunction;
        readonly DEFAULT_FOLIAGE_COLOR: (Internal.SimpleColor) & (dev.latvian.mods.rhino.mod.util.color.Color);
        readonly MANGROVE_FOLIAGE: (Internal.BlockTintFunction$Fixed) & (Internal.BlockTintFunction$Fixed);
        readonly REDSTONE_COLORS: dev.latvian.mods.rhino.mod.util.color.Color[];
    }
    type BlockTintFunction_ = BlockTintFunction | ((arg0: Internal.BlockState, arg1: Internal.BlockAndTintGetter, arg2: BlockPos, arg3: number)=> dev.latvian.mods.rhino.mod.util.color.Color_);
    abstract class Point2D implements Internal.Cloneable {
        clone(): any;
        getClass(): typeof any;
        static distanceSq(arg0: number, arg1: number, arg2: number, arg3: number): number;
        toString(): string;
        static distance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        distanceSq(arg0: Internal.Point2D_): number;
        notifyAll(): void;
        abstract setLocation(arg0: number, arg1: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        distanceSq(arg0: number, arg1: number): number;
        abstract getX(): number;
        abstract getY(): number;
        hashCode(): number;
        setLocation(arg0: Internal.Point2D_): void;
        distance(arg0: number, arg1: number): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        distance(arg0: Internal.Point2D_): number;
        get class(): typeof any
        get x(): number
        get y(): number
        set location(arg0: Internal.Point2D_)
    }
    type Point2D_ = Point2D;
    class GTRegistryArgument$Info <K, V> implements Internal.ArgumentTypeInfo<Internal.GTRegistryArgument<K, V>, Internal.GTRegistryArgument$Info$Template<>> {
        constructor()
        getClass(): typeof any;
        unpack(arg0: Internal.GTRegistryArgument_<K, V>): Internal.GTRegistryArgument$Info$Template<>;
        serializeToNetwork(arg0: Internal.GTRegistryArgument$Info$Template_<>, arg1: Internal.FriendlyByteBuf_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        deserializeFromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.GTRegistryArgument$Info$Template<>;
        "deserializeFromNetwork(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.GTRegistryArgument$Info$Template<>;
        serializeToJson(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.JsonObject_): void;
        deserializeFromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.ArgumentTypeInfo$Template<any>;
        "serializeToJson(com.gregtechceu.gtceu.common.commands.arguments.GTRegistryArgument$Info$Template,com.google.gson.JsonObject)"(arg0: Internal.GTRegistryArgument$Info$Template_<>, arg1: Internal.JsonObject_): void;
        toString(): string;
        notifyAll(): void;
        "deserializeFromNetwork(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.ArgumentTypeInfo$Template<any>;
        "unpack(com.mojang.brigadier.arguments.ArgumentType)"(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        serializeToJson(arg0: Internal.GTRegistryArgument$Info$Template_<>, arg1: Internal.JsonObject_): void;
        unpack(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        hashCode(): number;
        "unpack(com.gregtechceu.gtceu.common.commands.arguments.GTRegistryArgument)"(arg0: Internal.GTRegistryArgument_<K, V>): Internal.GTRegistryArgument$Info$Template<>;
        wait(): void;
        "serializeToNetwork(com.gregtechceu.gtceu.common.commands.arguments.GTRegistryArgument$Info$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.GTRegistryArgument$Info$Template_<>, arg1: Internal.FriendlyByteBuf_): void;
        wait(arg0: number): void;
        serializeToNetwork(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToNetwork(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        equals(arg0: any): boolean;
        "serializeToJson(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,com.google.gson.JsonObject)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.JsonObject_): void;
        get class(): typeof any
    }
    type GTRegistryArgument$Info_<K, V> = GTRegistryArgument$Info<K, V>;
    class PlayerAdvancements {
        constructor(arg0: Internal.DataFixer_, arg1: Internal.PlayerList_, arg2: Internal.ServerAdvancementManager_, arg3: Internal.Path_, arg4: Internal.ServerPlayer_)
        getClass(): typeof any;
        setPlayer(arg0: Internal.ServerPlayer_): void;
        revoke(arg0: Internal.Advancement_, arg1: string): boolean;
        toString(): string;
        getOrStartProgress(arg0: Internal.Advancement_): Internal.AdvancementProgress;
        notifyAll(): void;
        stopListening(): void;
        flushDirty(arg0: Internal.ServerPlayer_): void;
        notify(): void;
        save(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        setSelectedTab(arg0: Internal.Advancement_): void;
        wait(arg0: number): void;
        award(arg0: Internal.Advancement_, arg1: string): boolean;
        equals(arg0: any): boolean;
        reload(arg0: Internal.ServerAdvancementManager_): void;
        get class(): typeof any
        set player(arg0: Internal.ServerPlayer_)
        set selectedTab(arg0: Internal.Advancement_)
    }
    type PlayerAdvancements_ = PlayerAdvancements;
    class GeneratorRecipe implements Internal.Recipe<net.minecraft.world.Container> {
        constructor(arg0: ResourceLocation_, arg1: number, arg2: Internal.ItemStack_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        static getTotalCount(arg0: net.minecraft.world.Container_, arg1: Internal.ItemStack_): number;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        getIngredient(): Internal.ItemStack;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        getEnergy(): number;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        get ingredient(): Internal.ItemStack
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get energy(): number
    }
    type GeneratorRecipe_ = GeneratorRecipe;
    class ClientboundBossEventPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        static createUpdateProgressPacket(arg0: Internal.BossEvent_): Internal.ClientboundBossEventPacket;
        notify(): void;
        static createUpdateNamePacket(arg0: Internal.BossEvent_): Internal.ClientboundBossEventPacket;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        static createAddPacket(arg0: Internal.BossEvent_): Internal.ClientboundBossEventPacket;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        static createUpdatePropertiesPacket(arg0: Internal.BossEvent_): Internal.ClientboundBossEventPacket;
        dispatch(arg0: Internal.ClientboundBossEventPacket$Handler_): void;
        static createUpdateStylePacket(arg0: Internal.BossEvent_): Internal.ClientboundBossEventPacket;
        equals(arg0: any): boolean;
        static createRemovePacket(arg0: Internal.UUID_): Internal.ClientboundBossEventPacket;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type ClientboundBossEventPacket_ = ClientboundBossEventPacket;
    class GTRegistry$String <V> extends Internal.GTRegistry<string, V> {
        constructor(arg0: ResourceLocation_)
        getClass(): typeof any;
        iterator(): Internal.Iterator<V>;
        loadFromNBT(arg0: Internal.Tag_): V;
        keys(): Internal.Set<string>;
        getOrDefault(arg0: string, arg1: V): V;
        containValue(arg0: V): boolean;
        spliterator(): Internal.Spliterator<V>;
        readBuf(arg0: Internal.FriendlyByteBuf_): V;
        get(arg0: string): V;
        notify(): void;
        isFrozen(): boolean;
        wait(arg0: number, arg1: number): void;
        entries(): Internal.Set<Internal.Map$Entry<string, V>>;
        replace<T extends V>(arg0: string, arg1: T): T;
        forEach(arg0: Internal.Consumer_<V>): void;
        getKey(arg0: V): string;
        containKey(arg0: string): boolean;
        freeze(): void;
        toString(): string;
        saveToNBT(arg0: V): Internal.Tag;
        getOrDefaultKey(arg0: V, arg1: string): string;
        notifyAll(): void;
        registry(): Internal.Map<string, V>;
        registerOrOverride<T extends V>(arg0: string, arg1: T): T;
        values(): Internal.Set<V>;
        unfreeze(): void;
        register<T extends V>(arg0: string, arg1: T): T;
        hashCode(): number;
        writeBuf(arg0: V, arg1: Internal.FriendlyByteBuf_): void;
        wait(): void;
        codec(): Internal.Codec<V>;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        remove(arg0: string): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get frozen(): boolean
        get registryName(): ResourceLocation
    }
    type GTRegistry$String_<V> = GTRegistry$String<V>;
    abstract class SimplePreparableReloadListener <T> implements Internal.PreparableReloadListener {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        getName(): string;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
    }
    type SimplePreparableReloadListener_<T> = SimplePreparableReloadListener<T>;
    class Resources {
        constructor()
        getClass(): typeof any;
        updateMetrics(metrics: Internal.DisplayMetrics_): void;
        hashCode(): number;
        toString(): string;
        getDisplayMetrics(): Internal.DisplayMetrics;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get displayMetrics(): Internal.DisplayMetrics
    }
    type Resources_ = Resources;
    interface Object2FloatMap <K> extends Internal.Map<K, number>, Internal.Object2FloatFunction<K> {
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        /**
         * @deprecated
        */
        containsValue(arg0: any): boolean;
        abstract values(): Internal.FloatCollection;
        "computeIfAbsent(java.lang.Object,it.unimi.dsi.fastutil.objects.Object2FloatFunction)"(arg0: K, arg1: Internal.Object2FloatFunction_<K>): number;
        removeFloat(arg0: any): number;
        abstract defaultReturnValue(arg0: number): void;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        apply(arg0: K): number;
        mergeFloat(arg0: K, arg1: number, arg2: Internal.DoubleBinaryOperator_): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: any, arg1: any, arg2: any): boolean;
        "mergeFloat(java.lang.Object,float,it.unimi.dsi.fastutil.floats.FloatBinaryOperator)"(arg0: K, arg1: number, arg2: Internal.FloatBinaryOperator_): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        put(arg0: K, arg1: number): number;
        abstract containsValue(arg0: number): boolean;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        "remove(java.lang.Object,float)"(arg0: any, arg1: number): boolean;
        computeIfAbsent(arg0: K, arg1: Internal.Object2FloatFunction_<K>): number;
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2FloatFunction<T>;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2FloatFunction;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2FloatFunction;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        computeFloat(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        abstract putAll(arg0: Internal.Map_<K, number>): void;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Float,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        "replace(java.lang.Object,float,float)"(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        replace(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: any, arg1: any): any;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        computeFloatIfAbsent(arg0: K, arg1: Internal.ToDoubleFunction_<K>): number;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Object2ByteFunction<K>;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<K, number>>;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compute(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        /**
         * @deprecated
        */
        computeFloatIfAbsentPartial(arg0: K, arg1: Internal.Object2FloatFunction_<K>): number;
        applyAsDouble(arg0: K): number;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: number): number;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): boolean;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        "replace(java.lang.Object,float)"(arg0: K, arg1: number): number;
        abstract size(): number;
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2FloatFunction;
        "put(java.lang.Object,float)"(arg0: K, arg1: number): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: K, arg1: Internal.Function_<K, number>): number;
        clear(): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        putIfAbsent(arg0: K, arg1: number): number;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Object2IntFunction<K>;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, number>): number;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Object2CharFunction<K>;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2FloatFunction;
        mergeFloat(arg0: K, arg1: number, arg2: Internal.FloatBinaryOperator_): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        "mergeFloat(java.lang.Object,float,java.util.function.DoubleBinaryOperator)"(arg0: K, arg1: number, arg2: Internal.DoubleBinaryOperator_): number;
        keySet(): Internal.Set<any>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any, arg2: any): boolean;
        computeIfAbsent(arg0: K, arg1: Internal.ToDoubleFunction_<K>): number;
        "getOrDefault(java.lang.Object,float)"(arg0: any, arg1: number): number;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: K, arg1: number): number;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2FloatFunction;
        abstract getFloat(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        remove(arg0: any, arg1: number): boolean;
        "computeIfAbsent(java.lang.Object,java.util.function.ToDoubleFunction)"(arg0: K, arg1: Internal.ToDoubleFunction_<K>): number;
        abstract object2FloatEntrySet(): Internal.ObjectSet<Internal.Object2FloatMap$Entry<K>>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        "merge(java.lang.Object,float,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Float,java.lang.Float)"(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        forEach(arg0: Internal.BiConsumer_<K, number>): void;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract isEmpty(): boolean;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Object2ShortFunction<K>;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2FloatFunction<T>;
        computeFloatIfPresent(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        abstract "containsValue(float)"(arg0: number): boolean;
        abstract containsKey(arg0: any): boolean;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2FloatFunction;
        "putIfAbsent(java.lang.Object,float)"(arg0: K, arg1: number): number;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2FloatFunction;
        abstract defaultReturnValue(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "mergeFloat(java.lang.Object,float,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        mergeFloat(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        replaceAll(arg0: Internal.BiFunction_<K, number, number>): void;
        abstract hashCode(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Object2LongFunction<K>;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "containsValue(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        replace(arg0: K, arg1: number, arg2: number): boolean;
        abstract equals(arg0: any): boolean;
        andThenFloat(arg0: Internal.Float2FloatFunction_): Internal.Object2FloatFunction<K>;
        get empty(): boolean
    }
    type Object2FloatMap_<K> = Object2FloatMap<K>;
    class Locale implements Internal.Cloneable, Internal.Serializable {
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string)
        constructor(arg0: string)
        static filterTags(arg0: Internal.List_<Internal.Locale$LanguageRange>, arg1: Internal.Collection_<string>, arg2: Internal.Locale$FilteringMode_): Internal.List<string>;
        getExtension(arg0: string): string;
        getUnicodeLocaleType(arg0: string): string;
        getDisplayCountry(): string;
        static getAvailableLocales(): Internal.Locale[];
        notify(): void;
        getISO3Country(): string;
        getDisplayScript(arg0: Internal.Locale_): string;
        static filterTags(arg0: Internal.List_<Internal.Locale$LanguageRange>, arg1: Internal.Collection_<string>): Internal.List<string>;
        getDisplayScript(): string;
        static getDefault(arg0: Internal.Locale$Category_): Internal.Locale;
        static lookup(arg0: Internal.List_<Internal.Locale$LanguageRange>, arg1: Internal.Collection_<Internal.Locale>): Internal.Locale;
        getCountry(): string;
        getLanguage(): string;
        static getISOCountries(): string[];
        getDisplayLanguage(): string;
        static getISOCountries(arg0: Internal.Locale$IsoCountryCode_): Internal.Set<string>;
        wait(): void;
        getDisplayVariant(arg0: Internal.Locale_): string;
        clone(): any;
        getUnicodeLocaleKeys(): Internal.Set<string>;
        getClass(): typeof any;
        static getISOLanguages(): string[];
        getISO3Language(): string;
        static setDefault(arg0: Internal.Locale$Category_, arg1: Internal.Locale_): void;
        wait(arg0: number, arg1: number): void;
        getScript(): string;
        getExtensionKeys(): Internal.Set<string>;
        toLanguageTag(): string;
        getDisplayCountry(arg0: Internal.Locale_): string;
        getVariant(): string;
        static setDefault(arg0: Internal.Locale_): void;
        getDisplayName(): string;
        getDisplayLanguage(arg0: Internal.Locale_): string;
        toString(): string;
        notifyAll(): void;
        getDisplayName(arg0: Internal.Locale_): string;
        static lookupTag(arg0: Internal.List_<Internal.Locale$LanguageRange>, arg1: Internal.Collection_<string>): string;
        static forLanguageTag(arg0: string): Internal.Locale;
        getUnicodeLocaleAttributes(): Internal.Set<string>;
        hashCode(): number;
        static getDefault(): Internal.Locale;
        hasExtensions(): boolean;
        wait(arg0: number): void;
        static filter(arg0: Internal.List_<Internal.Locale$LanguageRange>, arg1: Internal.Collection_<Internal.Locale>, arg2: Internal.Locale$FilteringMode_): Internal.List<Internal.Locale>;
        static filter(arg0: Internal.List_<Internal.Locale$LanguageRange>, arg1: Internal.Collection_<Internal.Locale>): Internal.List<Internal.Locale>;
        stripExtensions(): this;
        getDisplayVariant(): string;
        equals(arg0: any): boolean;
        get displayCountry(): string
        get availableLocales(): Internal.Locale[]
        get ISO3Country(): string
        get displayScript(): string
        get country(): string
        get language(): string
        get ISOCountries(): string[]
        get displayLanguage(): string
        get unicodeLocaleKeys(): Internal.Set<string>
        get class(): typeof any
        get ISOLanguages(): string[]
        get ISO3Language(): string
        get script(): string
        get extensionKeys(): Internal.Set<string>
        get variant(): string
        set "default"(arg0: Internal.Locale_)
        get displayName(): string
        get unicodeLocaleAttributes(): Internal.Set<string>
        get "default"(): Internal.Locale
        get displayVariant(): string
        static readonly UNICODE_LOCALE_EXTENSION: ("u") & (string);
        static readonly JAPANESE: (Internal.Locale) & (Internal.Locale);
        static readonly KOREAN: (Internal.Locale) & (Internal.Locale);
        static readonly PRIVATE_USE_EXTENSION: ("x") & (string);
        static readonly PRC: (Internal.Locale) & (Internal.Locale);
        static readonly UK: (Internal.Locale) & (Internal.Locale);
        static readonly ITALY: (Internal.Locale) & (Internal.Locale);
        static readonly ROOT: (Internal.Locale) & (Internal.Locale);
        static readonly CANADA: (Internal.Locale) & (Internal.Locale);
        static readonly GERMANY: (Internal.Locale) & (Internal.Locale);
        static readonly US: (Internal.Locale) & (Internal.Locale);
        static readonly SIMPLIFIED_CHINESE: (Internal.Locale) & (Internal.Locale);
        static readonly ITALIAN: (Internal.Locale) & (Internal.Locale);
        static readonly CHINESE: (Internal.Locale) & (Internal.Locale);
        static readonly ENGLISH: (Internal.Locale) & (Internal.Locale);
        static readonly KOREA: (Internal.Locale) & (Internal.Locale);
        static readonly GERMAN: (Internal.Locale) & (Internal.Locale);
        static readonly JAPAN: (Internal.Locale) & (Internal.Locale);
        static readonly FRANCE: (Internal.Locale) & (Internal.Locale);
        static readonly CHINA: (Internal.Locale) & (Internal.Locale);
        static readonly TRADITIONAL_CHINESE: (Internal.Locale) & (Internal.Locale);
        static readonly CANADA_FRENCH: (Internal.Locale) & (Internal.Locale);
        static readonly TAIWAN: (Internal.Locale) & (Internal.Locale);
        static readonly FRENCH: (Internal.Locale) & (Internal.Locale);
    }
    type Locale_ = Locale;
    interface IJeiUserInput {
        abstract "is(net.minecraft.client.KeyMapping)"(arg0: Internal.KeyMapping_): boolean;
        abstract "is(mezz.jei.api.runtime.IJeiKeyMapping)"(arg0: Internal.IJeiKeyMapping_): boolean;
        abstract isSimulate(): boolean;
        abstract getModifiers(): number;
        abstract getKey(): Internal.InputConstants$Key;
        abstract is(arg0: Internal.KeyMapping_): boolean;
        abstract is(arg0: Internal.IJeiKeyMapping_): boolean;
        get simulate(): boolean
        get modifiers(): number
        get key(): Internal.InputConstants$Key
    }
    type IJeiUserInput_ = IJeiUserInput;
    interface IFlying {
        abstract getAndDestroyFlyingCache(): boolean;
        abstract markFlying(): void;
        get andDestroyFlyingCache(): boolean
    }
    type IFlying_ = IFlying;
    interface CreativeTabContentSupplier {
        abstract getContent(arg0: boolean): Internal.ItemStack[];
        (arg0: boolean): Internal.ItemStack_[];
        readonly DEFAULT: Internal.CreativeTabContentSupplier;
    }
    type CreativeTabContentSupplier_ = ((arg0: boolean)=> Internal.ItemStack_[]) | CreativeTabContentSupplier;
    class ArrowItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        createArrow(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_): Internal.AbstractArrow;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        isInfinite(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Player_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ArrowItem_ = ArrowItem;
    interface PrimitiveIterator$OfInt extends Internal.PrimitiveIterator<number, Internal.IntConsumer> {
        forEachRemaining(arg0: any): void;
        remove(): void;
        next(): any;
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        forEachRemaining(arg0: Internal.IntConsumer_): void;
        "forEachRemaining(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): void;
        abstract hasNext(): boolean;
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        abstract nextInt(): number;
    }
    type PrimitiveIterator$OfInt_ = PrimitiveIterator$OfInt;
    interface PathConsumer {
        abstract quadTo(arg0: number, arg1: number, arg2: number, arg3: number): void;
        cubicTo(pts: number[], off: number): void;
        abstract close(): void;
        abstract lineTo(arg0: number, arg1: number): void;
        quadTo(pts: number[], off: number): void;
        abstract moveTo(arg0: number, arg1: number): void;
        abstract cubicTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        abstract done(): void;
    }
    type PathConsumer_ = PathConsumer;
    class RegExp {
        constructor()
        getClass(): typeof any;
        wrapRegExp(cx: Internal.Context_, scope: Internal.Scriptable_, compiled: any): Internal.Scriptable;
        action(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[], actionType: number): any;
        toString(): string;
        js_split(cx: Internal.Context_, scope: Internal.Scriptable_, target: string, args: any[]): any;
        notifyAll(): void;
        isRegExp(obj: Internal.Scriptable_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        compileRegExp(cx: Internal.Context_, source: string, flags: string): any;
        find_split(cx: Internal.Context_, scope: Internal.Scriptable_, target: string, separator: string, reObj: Internal.Scriptable_, ip: number[], matchlen: number[], matched: boolean[], parensp: string[][]): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly RA_SEARCH: (3) & (number);
        static readonly RA_MATCH: (1) & (number);
        static readonly RA_REPLACE: (2) & (number);
    }
    type RegExp_ = RegExp;
    interface IMinecartCollisionHandler {
        abstract getMinecartCollisionBox(arg0: Internal.AbstractMinecart_): Internal.AABB;
        abstract getCollisionBox(arg0: Internal.AbstractMinecart_, arg1: Internal.Entity_): Internal.AABB;
        abstract onEntityCollision(arg0: Internal.AbstractMinecart_, arg1: Internal.Entity_): void;
        abstract getBoundingBox(arg0: Internal.AbstractMinecart_): Internal.AABB;
    }
    type IMinecartCollisionHandler_ = IMinecartCollisionHandler;
    interface Decoder$Boxed <A> {
        abstract decode<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<com.mojang.datafixers.util.Pair<A, T>>;
        decoder(): Internal.Decoder<A>;
        (arg0: Internal.Dynamic<T>): Internal.DataResult_<com.mojang.datafixers.util.Pair<A, T>>;
    }
    type Decoder$Boxed_<A> = ((arg0: Internal.Dynamic<T>)=> Internal.DataResult_<com.mojang.datafixers.util.Pair<A, T>>) | Decoder$Boxed<A>;
    interface RenderedImage {
        abstract getSources(): Internal.Vector<Internal.RenderedImage>;
        abstract getWidth(): number;
        abstract getSampleModel(): Internal.SampleModel;
        abstract getTile(arg0: number, arg1: number): Internal.Raster;
        abstract getMinTileX(): number;
        abstract getMinTileY(): number;
        abstract getData(arg0: Internal.Rectangle_): Internal.Raster;
        abstract getData(): Internal.Raster;
        abstract getTileGridYOffset(): number;
        abstract getColorModel(): Internal.ColorModel;
        abstract getPropertyNames(): string[];
        abstract getTileHeight(): number;
        abstract getTileGridXOffset(): number;
        abstract getProperty(arg0: string): any;
        abstract getNumXTiles(): number;
        abstract getNumYTiles(): number;
        abstract copyData(arg0: Internal.WritableRaster_): Internal.WritableRaster;
        abstract getMinX(): number;
        abstract getHeight(): number;
        abstract getMinY(): number;
        abstract getTileWidth(): number;
        get sources(): Internal.Vector<Internal.RenderedImage>
        get width(): number
        get sampleModel(): Internal.SampleModel
        get minTileX(): number
        get minTileY(): number
        get data(): Internal.Raster
        get tileGridYOffset(): number
        get colorModel(): Internal.ColorModel
        get propertyNames(): string[]
        get tileHeight(): number
        get tileGridXOffset(): number
        get numXTiles(): number
        get numYTiles(): number
        get minX(): number
        get height(): number
        get minY(): number
        get tileWidth(): number
    }
    type RenderedImage_ = RenderedImage;
    class AdultSensor extends Internal.Sensor<Internal.AgeableMob> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): void;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type AdultSensor_ = AdultSensor;
    interface InventoryKJS {
        count(ingredient: Internal.Ingredient_): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        count(): number;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        isEmpty(): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        find(): number;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        getSlots(): number;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        setChanged(): void;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        getStackInSlot(slot: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get empty(): boolean
        get slots(): number
        get mutable(): boolean
        get height(): number
    }
    type InventoryKJS_ = InventoryKJS;
    interface ModuleType <T extends Internal.ModuleData<T>> {
        getDisplayName(): net.minecraft.network.chat.Component;
        abstract getCategories(): Internal.Collection<Internal.ModuleCategory>;
        abstract createEntity(arg0: com.brandon3055.draconicevolution.api.modules.Module_<T>): Internal.ModuleEntity<any>;
        maxInstallable(): number;
        abstract getName(): string;
        getTypeProperties(arg0: T, arg1: Internal.Map_<Internal.ConfigProperty, Internal.Consumer<T>>): void;
        abstract getDefaultHeight(): number;
        getAttributeModifiers(arg0: T, arg1: Internal.EquipmentSlot_, arg2: Internal.ItemStack_, arg3: Internal.Multimap_<Internal.Attribute, Internal.AttributeModifier>): void;
        areModulesCompatible(arg0: com.brandon3055.draconicevolution.api.modules.Module_<T>, arg1: com.brandon3055.draconicevolution.api.modules.Module_<any>): Internal.InstallResult;
        getData(arg0: com.brandon3055.draconicevolution.api.modules.Module_<any>): T;
        abstract getDefaultWidth(): number;
        get displayName(): net.minecraft.network.chat.Component
        get categories(): Internal.Collection<Internal.ModuleCategory>
        get name(): string
        get defaultHeight(): number
        get defaultWidth(): number
    }
    type ModuleType_<T extends Internal.ModuleData<T>> = ModuleType<T>;
    interface IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
    }
    type IForgeBucketPickup_ = IForgeBucketPickup;
    class ShearsItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ShearsItem_ = ShearsItem;
    /**
     * Invoked right after an explosion happens.
    */
    class ExplosionEventJS$After extends Internal.ExplosionEventJS {
        constructor(level: Internal.Level_, explosion: Internal.Explosion_, affectedEntities: Internal.List_<Internal.Entity>)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        getPosition(): Vec3d;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        /**
         * Remove an entity from the list of affected entities.
        */
        removeAffectedEntity(entity: Internal.Entity_): void;
        notify(): void;
        /**
         * Remove all knockback from all affected *players*.
        */
        removeKnockback(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Gets a list of all blocks affected by the explosion.
        */
        getAffectedBlocks(): Internal.List<Internal.BlockContainerJS>;
        getLevel(): Internal.Level;
        getExploder(): Internal.LivingEntity;
        /**
         * Remove all entities from the list of affected entities.
        */
        removeAllAffectedEntities(): void;
        getBlock(): Internal.BlockContainerJS;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Gets a list of all entities affected by the explosion.
        */
        getAffectedEntities(): Internal.EntityArrayList;
        getX(): number;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        getY(): number;
        getZ(): number;
        hashCode(): number;
        wait(): void;
        /**
         * Remove all blocks from the list of affected blocks.
        */
        removeAllAffectedBlocks(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Remove a block from the list of affected blocks.
        */
        removeAffectedBlock(block: Internal.BlockContainerJS_): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get position(): Vec3d
        /**
         * Gets a list of all blocks affected by the explosion.
        */
        get affectedBlocks(): Internal.List<Internal.BlockContainerJS>
        get level(): Internal.Level
        get exploder(): Internal.LivingEntity
        get block(): Internal.BlockContainerJS
        /**
         * Gets a list of all entities affected by the explosion.
        */
        get affectedEntities(): Internal.EntityArrayList
        get x(): number
        get y(): number
        get z(): number
        get server(): Internal.MinecraftServer
    }
    type ExplosionEventJS$After_ = ExplosionEventJS$After;
    class TypedOptic <S, T, A, B> extends Internal.Record {
        constructor(bounds: Internal.Set_<Internal.TypeToken<Internal.K1>>, elements: Internal.List_<Internal.TypedOptic$Element<any, any, any, any>>)
        constructor(arg0: Internal.Set_<Internal.TypeToken<Internal.K1>>, arg1: com.mojang.datafixers.types.Type_<S>, arg2: com.mojang.datafixers.types.Type_<T>, arg3: com.mojang.datafixers.types.Type_<A>, arg4: com.mojang.datafixers.types.Type_<B>, arg5: Internal.Optic_<any, S, T, A, B>)
        constructor(arg0: Internal.TypeToken_<Internal.K1>, arg1: com.mojang.datafixers.types.Type_<S>, arg2: com.mojang.datafixers.types.Type_<T>, arg3: com.mojang.datafixers.types.Type_<A>, arg4: com.mojang.datafixers.types.Type_<B>, arg5: Internal.Optic_<any, S, T, A, B>)
        getClass(): typeof any;
        static tagged<K, A, B>(arg0: Internal.TaggedChoice$TaggedChoiceType_<K>, arg1: K, arg2: com.mojang.datafixers.types.Type_<A>, arg3: com.mojang.datafixers.types.Type_<B>): Internal.TypedOptic<com.mojang.datafixers.util.Pair<K, any>, com.mojang.datafixers.util.Pair<K, any>, A, B>;
        aType(): com.mojang.datafixers.types.Type<A>;
        bounds(): Internal.Set<Internal.TypeToken<Internal.K1>>;
        static inj2<F, G, G2>(arg0: com.mojang.datafixers.types.Type_<F>, arg1: com.mojang.datafixers.types.Type_<G>, arg2: com.mojang.datafixers.types.Type_<G2>): Internal.TypedOptic<Internal.Either<F, G>, Internal.Either<F, G2>, G, G2>;
        tType(): com.mojang.datafixers.types.Type<T>;
        static instanceOf<Proof2 extends Internal.K1>(arg0: Internal.Collection_<Internal.TypeToken<Internal.K1>>, arg1: Internal.TypeToken_<Proof2>): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static proj2<F, G, G2>(arg0: com.mojang.datafixers.types.Type_<F>, arg1: com.mojang.datafixers.types.Type_<G>, arg2: com.mojang.datafixers.types.Type_<G2>): Internal.TypedOptic<com.mojang.datafixers.util.Pair<F, G>, com.mojang.datafixers.util.Pair<F, G2>, G, G2>;
        elements(): Internal.List<Internal.TypedOptic$Element<any, any, any, any>>;
        static compoundListElements<K, V, V2>(arg0: com.mojang.datafixers.types.Type_<K>, arg1: com.mojang.datafixers.types.Type_<V>, arg2: com.mojang.datafixers.types.Type_<V2>): Internal.TypedOptic<Internal.List<com.mojang.datafixers.util.Pair<K, V>>, Internal.List<com.mojang.datafixers.util.Pair<K, V2>>, V, V2>;
        bType(): com.mojang.datafixers.types.Type<B>;
        castOuter(arg0: com.mojang.datafixers.types.Type_<S>, arg1: com.mojang.datafixers.types.Type_<T>): this;
        static list<A, B>(arg0: com.mojang.datafixers.types.Type_<A>, arg1: com.mojang.datafixers.types.Type_<B>): Internal.TypedOptic<Internal.List<A>, Internal.List<B>, A, B>;
        static inj1<F, G, F2>(arg0: com.mojang.datafixers.types.Type_<F>, arg1: com.mojang.datafixers.types.Type_<G>, arg2: com.mojang.datafixers.types.Type_<F2>): Internal.TypedOptic<Internal.Either<F, G>, Internal.Either<F2, G>, F, F2>;
        upCast<Proof2 extends Internal.K1>(arg0: Internal.TypeToken_<Proof2>): Internal.Optional<Internal.Optic<Proof2, S, T, A, B>>;
        toString(): string;
        static compoundListKeys<K, V, K2>(arg0: com.mojang.datafixers.types.Type_<K>, arg1: com.mojang.datafixers.types.Type_<K2>, arg2: com.mojang.datafixers.types.Type_<V>): Internal.TypedOptic<Internal.List<com.mojang.datafixers.util.Pair<K, V>>, Internal.List<com.mojang.datafixers.util.Pair<K2, V>>, K, K2>;
        notifyAll(): void;
        compose<A1, B1>(arg0: Internal.TypedOptic_<A, B, A1, B1>): Internal.TypedOptic<S, T, A1, B1>;
        hashCode(): number;
        apply<P extends Internal.K2, Proof2 extends Internal.K1>(arg0: Internal.TypeToken_<Proof2>, arg1: Internal.App_<Proof2, P>, arg2: Internal.App2_<P, A, B>): Internal.App2<P, S, T>;
        sType(): com.mojang.datafixers.types.Type<S>;
        static proj1<F, G, F2>(arg0: com.mojang.datafixers.types.Type_<F>, arg1: com.mojang.datafixers.types.Type_<G>, arg2: com.mojang.datafixers.types.Type_<F2>): Internal.TypedOptic<com.mojang.datafixers.util.Pair<F, G>, com.mojang.datafixers.util.Pair<F2, G>, F, F2>;
        outermost(): Internal.Optic<any, S, T, any, any>;
        wait(): void;
        static adapter<S, T>(arg0: com.mojang.datafixers.types.Type_<S>, arg1: com.mojang.datafixers.types.Type_<T>): Internal.TypedOptic<S, T, S, T>;
        castOuterUnchecked<S2, T2>(arg0: com.mojang.datafixers.types.Type_<S2>, arg1: com.mojang.datafixers.types.Type_<T2>): Internal.TypedOptic<S2, T2, A, B>;
        innermost(): Internal.Optic<any, any, any, A, B>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type TypedOptic_<S, T, A, B> = TypedOptic<S, T, A, B>;
    class ItemAlchemyFlaskThrowable extends Internal.ItemAlchemyFlask {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getDurationModifier(arg0: Internal.ItemStack_): number;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRemainingUses(arg0: Internal.ItemStack_): number;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        setEffectHoldersOfFlask(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EffectHolder>): void;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getEffectHoldersOfFlask(arg0: Internal.ItemStack_): Internal.List<Internal.EffectHolder>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        prepPotionFlask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EntityPotionFlask_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        setEffectsOfFlask(arg0: Internal.ItemStack_, arg1: Internal.Collection_<Internal.MobEffectInstance>): Internal.ItemStack;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        resyncEffectInstances(arg0: Internal.ItemStack_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemAlchemyFlaskThrowable_ = ItemAlchemyFlaskThrowable;
    class ItemEntity extends Internal.Entity implements Internal.TraceableEntity, Internal.ItemEntityKJS {
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: Internal.ItemStack_)
        constructor(arg0: Internal.EntityType_<Internal.ItemEntity>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: Internal.ItemStack_, arg5: number, arg6: number, arg7: number)
        isInWall(): boolean;
        setNoPickUpDelay(): void;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        handler$cgb004$adastra$tick(ci: Internal.CallbackInfo_): void;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        mergeWithNeighbours(): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        getAge(): number;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getSpin(arg0: number): number;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        hasPickUpDelay(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): this;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        setNoDespawn(): void;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        getPosition(arg0: number): Vec3d;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        static areMergable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        "getItem()"(): Internal.ItemStack;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getGUID(): Internal.UUID;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): this;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        setDefaultPickUpDelay(): void;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getRemainingFireTicks(): number;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): this;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setLifespan(lifespan: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        setExtendedLifetime(): void;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isLiving(): boolean;
        getX(): number;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        getLifespan(): number;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): this;
        setNeverPickUp(): void;
        setInfinitePickUpDelay(): void;
        setPickUpDelay(arg0: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getX(arg0: number): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        setThrower(arg0: Internal.UUID_): void;
        "setNoPickUpDelay()"(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getMotionX(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        localvar$bbj000$apoth_checkFallDamageWithGravity(arg0: number): number;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        self(): Internal.Entity;
        refreshDimensions(): void;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): this;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        setTarget(arg0: Internal.UUID_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: boolean): void;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        getY(): number;
        ejectPassengers(): void;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        copy(): this;
        getTicksUntilDespawn(): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        setItem(arg0: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        getFeetBlockState(): Internal.BlockState;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        isSwimming(): boolean;
        invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        getBoundingBoxForCulling(): Internal.AABB;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getBlockStateOn(): Internal.BlockState;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        revive(): void;
        spawnAtLocation(arg0: Internal.ItemLike_): this;
        serializeNBT(): Internal.CompoundTag;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        setUnlimitedLifetime(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): this;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        static merge(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: number): Internal.ItemStack;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        makeFakeItem(): void;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        getRandomY(): number;
        setPortalCooldown(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        discard(): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        "setDefaultPickUpDelay()"(): void;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        setTicksUntilDespawn(ticks: number): void;
        isMonster(): boolean;
        static same(arg0: any, arg1: any): boolean;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): void;
        isDiscrete(): boolean;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): this;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get age(): number
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get "item()"(): Internal.ItemStack
        get steppingCarefully(): boolean
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get GUID(): Internal.UUID
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get remainingFireTicks(): number
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set lifespan(lifespan: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get living(): boolean
        get x(): number
        get glowing(): boolean
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get lifespan(): number
        get attackable(): boolean
        set pickUpDelay(arg0: number)
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        set thrower(arg0: Internal.UUID_)
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        set target(arg0: Internal.UUID_)
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get ticksUntilDespawn(): number
        set item(arg0: Internal.ItemStack_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get swimming(): boolean
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get portalWaitTime(): number
        get inWater(): boolean
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set silent(arg0: boolean)
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        get randomY(): number
        set portalCooldown(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        set ticksUntilDespawn(ticks: number)
        get monster(): boolean
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get discrete(): boolean
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        lifespan: number;
        thrower: Internal.UUID;
        readonly bobOffs: number;
        static readonly DATA_ITEM: Internal.EntityDataAccessor<Internal.ItemStack>;
        static readonly LIFETIME: (6000) & (number);
        age: number;
        pickupDelay: number;
    }
    type ItemEntity_ = ItemEntity;
    abstract class NodeEvaluator {
        constructor()
        getClass(): typeof any;
        canOpenDoors(): boolean;
        toString(): string;
        setCanWalkOverFences(arg0: boolean): void;
        canPassDoors(): boolean;
        notifyAll(): void;
        canWalkOverFences(): boolean;
        canFloat(): boolean;
        setCanOpenDoors(arg0: boolean): void;
        abstract getBlockPathType(arg0: Internal.BlockGetter_, arg1: number, arg2: number, arg3: number, arg4: Internal.Mob_): Internal.BlockPathTypes;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract getNeighbors(arg0: Internal.Node_[], arg1: Internal.Node_): number;
        hashCode(): number;
        setCanFloat(arg0: boolean): void;
        prepare(arg0: Internal.PathNavigationRegion_, arg1: Internal.Mob_): void;
        wait(): void;
        setCanPassDoors(arg0: boolean): void;
        wait(arg0: number): void;
        abstract getGoal(arg0: number, arg1: number, arg2: number): Internal.Target;
        abstract getBlockPathType(arg0: Internal.BlockGetter_, arg1: number, arg2: number, arg3: number): Internal.BlockPathTypes;
        equals(arg0: any): boolean;
        abstract getStart(): Internal.Node;
        done(): void;
        get class(): typeof any
        set canWalkOverFences(arg0: boolean)
        set canOpenDoors(arg0: boolean)
        set canFloat(arg0: boolean)
        set canPassDoors(arg0: boolean)
        get start(): Internal.Node
    }
    type NodeEvaluator_ = NodeEvaluator;
    class RenderStateShard$EmptyTextureStateShard extends Internal.RenderStateShard {
        constructor(arg0: Internal.Runnable_, arg1: Internal.Runnable_)
        getClass(): typeof any;
        toString(): string;
        static getTranslucentTransparency(): Internal.RenderStateShard$TransparencyStateShard;
        notifyAll(): void;
        static getGLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        notify(): void;
        static getNO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        wait(arg0: number, arg1: number): void;
        clearRenderState(): void;
        static getCRUMBLING_TRANSPARENCY_$md$6af3d9$3(): Internal.RenderStateShard$TransparencyStateShard;
        hashCode(): number;
        static getTranslucentTransparency_$md$6af3d9$0(): Internal.RenderStateShard$TransparencyStateShard;
        setupRenderState(): void;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        static getNO_TRANSPARENCY_$md$6af3d9$1(): Internal.RenderStateShard$TransparencyStateShard;
        static getCRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        static getGLINT_TRANSPARENCY_$md$6af3d9$2(): Internal.RenderStateShard$TransparencyStateShard;
        equals(arg0: any): boolean;
        get class(): typeof any
        get translucentTransparency(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get NO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY_$md$6af3d9$3(): Internal.RenderStateShard$TransparencyStateShard
        get translucentTransparency_$md$6af3d9$0(): Internal.RenderStateShard$TransparencyStateShard
        get name(): string
        get NO_TRANSPARENCY_$md$6af3d9$1(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY_$md$6af3d9$2(): Internal.RenderStateShard$TransparencyStateShard
    }
    type RenderStateShard$EmptyTextureStateShard_ = RenderStateShard$EmptyTextureStateShard;
    class RenderType$CompositeState implements Internal.CompositeStateAccessor {
        getClass(): typeof any;
        getTransparency(): Internal.RenderStateShard$TransparencyStateShard;
        hashCode(): number;
        toString(): string;
        static builder(): Internal.RenderType$CompositeState$CompositeStateBuilder;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get transparency(): Internal.RenderStateShard$TransparencyStateShard
        readonly texturingState: Internal.RenderStateShard$TexturingStateShard;
        readonly lineState: Internal.RenderStateShard$LineStateShard;
        readonly transparencyState: Internal.RenderStateShard$TransparencyStateShard;
        readonly outputState: Internal.RenderStateShard$OutputStateShard;
        readonly shaderState: Internal.RenderStateShard$ShaderStateShard;
        readonly depthTestState: Internal.RenderStateShard$DepthTestStateShard;
        readonly layeringState: Internal.RenderStateShard$LayeringStateShard;
        readonly writeMaskState: Internal.RenderStateShard$WriteMaskStateShard;
        readonly cullState: Internal.RenderStateShard$CullStateShard;
        readonly textureState: Internal.RenderStateShard$EmptyTextureStateShard;
        readonly overlayState: Internal.RenderStateShard$OverlayStateShard;
        readonly outlineProperty: Internal.RenderType$OutlineProperty;
        readonly states: Internal.ImmutableList<Internal.RenderStateShard>;
        readonly lightmapState: Internal.RenderStateShard$LightmapStateShard;
    }
    type RenderType$CompositeState_ = RenderType$CompositeState;
    class RecordCodecBuilder <O, F> implements Internal.App<Internal.RecordCodecBuilder$Mu<O>, F> {
        getClass(): typeof any;
        static stable<O, F>(arg0: F): Internal.RecordCodecBuilder<O, F>;
        static of<O, F>(arg0: Internal.Function_<O, F>, arg1: string, arg2: Internal.Codec_<F>): Internal.RecordCodecBuilder<O, F>;
        static deprecated<O, F>(arg0: F, arg1: number): Internal.RecordCodecBuilder<O, F>;
        toString(): string;
        static build<O>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, O>): Internal.MapCodec<O>;
        notifyAll(): void;
        static of<O, F>(arg0: Internal.Function_<O, F>, arg1: Internal.MapCodec_<F>): Internal.RecordCodecBuilder<O, F>;
        notify(): void;
        static point<O, F>(arg0: F): Internal.RecordCodecBuilder<O, F>;
        wait(arg0: number, arg1: number): void;
        static unbox<O, F>(arg0: Internal.App_<Internal.RecordCodecBuilder$Mu<O>, F>): Internal.RecordCodecBuilder<O, F>;
        hashCode(): number;
        static mapCodec<O>(arg0: Internal.Function_<Internal.RecordCodecBuilder$Instance<O>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, O>>): Internal.MapCodec<O>;
        wait(): void;
        static instance<O>(): Internal.RecordCodecBuilder$Instance<O>;
        wait(arg0: number): void;
        static point<O, F>(arg0: F, arg1: Internal.Lifecycle_): Internal.RecordCodecBuilder<O, F>;
        dependent<E>(arg0: Internal.Function_<O, E>, arg1: Internal.MapEncoder_<E>, arg2: Internal.Function_<F, Internal.MapDecoder<E>>): Internal.RecordCodecBuilder<O, E>;
        static create<O>(arg0: Internal.Function_<Internal.RecordCodecBuilder$Instance<O>, Internal.App<Internal.RecordCodecBuilder$Mu<O>, O>>): Internal.Codec<O>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RecordCodecBuilder_<O, F> = RecordCodecBuilder<O, F>;
    class WorldDimensions extends Internal.Record {
        constructor(arg0: Internal.Registry_<Internal.LevelStem>)
        getClass(): typeof any;
        static withOverworld(arg0: Internal.Registry_<Internal.DimensionType>, arg1: Internal.Registry_<Internal.LevelStem>, arg2: Internal.ChunkGenerator_): Internal.Registry<Internal.LevelStem>;
        static keysInOrder(arg0: Internal.Stream_<Internal.ResourceKey<Internal.LevelStem>>): Internal.Stream<Internal.ResourceKey<Internal.LevelStem>>;
        bake(arg0: Internal.Registry_<Internal.LevelStem>): Internal.WorldDimensions$Complete;
        toString(): string;
        notifyAll(): void;
        levels(): Internal.ImmutableSet<Internal.ResourceKey<Internal.Level>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        dimensions(): Internal.Registry<Internal.LevelStem>;
        static withOverworld(arg0: Internal.Registry_<Internal.LevelStem>, arg1: Internal.Holder_<Internal.DimensionType>, arg2: Internal.ChunkGenerator_): Internal.Registry<Internal.LevelStem>;
        hashCode(): number;
        get(arg0: Internal.ResourceKey_<Internal.LevelStem>): Internal.Optional<Internal.LevelStem>;
        replaceOverworldGenerator(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_): this;
        wait(): void;
        wait(arg0: number): void;
        static "withOverworld(net.minecraft.core.Registry,net.minecraft.core.Registry,net.minecraft.world.level.chunk.ChunkGenerator)"(arg0: Internal.Registry_<Internal.DimensionType>, arg1: Internal.Registry_<Internal.LevelStem>, arg2: Internal.ChunkGenerator_): Internal.Registry<Internal.LevelStem>;
        overworld(): Internal.ChunkGenerator;
        equals(arg0: any): boolean;
        static "withOverworld(net.minecraft.core.Registry,net.minecraft.core.Holder,net.minecraft.world.level.chunk.ChunkGenerator)"(arg0: Internal.Registry_<Internal.LevelStem>, arg1: Internal.Holder_<Internal.DimensionType>, arg2: Internal.ChunkGenerator_): Internal.Registry<Internal.LevelStem>;
        isDebug(): boolean;
        get class(): typeof any
        get debug(): boolean
        static readonly CODEC: Internal.MapCodec<Internal.WorldDimensions>;
    }
    type WorldDimensions_ = WorldDimensions;
    class SolarPanel implements Internal.ItemLike {
        getClass(): typeof any;
        static customBuilder(): Internal.SolarPanel$Builder;
        createInstance(arg0: Internal.ISolarPanelTile_): Internal.SolarPanelInstance;
        getCompatMod(): string;
        configureBase(arg0: Internal.ConfigCategory_): void;
        langBuilder(): Internal.SolarPanel$LanguageData;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        accept(arg0: Internal.SolarPanelInstance_): void;
        getLang(): Internal.SolarPanel$LanguageData;
        hasLang(): boolean;
        getDelegateData(): Internal.SolarPanel$SolarPanelData;
        recipes(arg0: Internal.RegisterRecipesEvent_): void;
        getPanelData(): Internal.SolarPanel$SolarPanelData;
        computeSunIntensity(arg0: Internal.ISolarPanelTile_): number;
        setCompatMod(arg0: string): this;
        static builder(): Internal.SolarPanel$Builder;
        toString(): string;
        notifyAll(): void;
        asItem(): Internal.Item;
        recipeBuilder(): Internal.SolarPanel$RecipeBuilder;
        getBlock(): Internal.SolarPanelBlock;
        hashCode(): number;
        getBlockSupplier(): Internal.Supplier<Internal.Block>;
        wait(): void;
        handle(arg0: Internal.PacketSyncPanelData_): void;
        wait(arg0: number): void;
        register(): this;
        equals(arg0: any): boolean;
        get class(): typeof any
        get compatMod(): string
        get lang(): Internal.SolarPanel$LanguageData
        get delegateData(): Internal.SolarPanel$SolarPanelData
        get panelData(): Internal.SolarPanel$SolarPanelData
        set compatMod(arg0: string)
        get block(): Internal.SolarPanelBlock
        get blockSupplier(): Internal.Supplier<Internal.Block>
        readonly name: string;
        recipes: Internal.List<Internal.Consumer<Internal.RegisterRecipesEvent>>;
        readonly isCustom: boolean;
    }
    type SolarPanel_ = SolarPanel;
    interface DoubleComparator extends Internal.Comparator<number> {
        reversed(): this;
        abstract "compare(double,double)"(arg0: number, arg1: number): number;
        thenComparingLong(arg0: Internal.ToLongFunction_<number>): Internal.Comparator<number>;
        "thenComparing(java.util.function.Function)"<U extends Internal.Comparable<any>>(arg0: Internal.Function_<number, U>): Internal.Comparator<number>;
        thenComparingDouble(arg0: Internal.ToDoubleFunction_<number>): Internal.Comparator<number>;
        naturalOrder<T extends Internal.Comparable<any>>(): Internal.Comparator<T>;
        "thenComparing(java.util.Comparator)"(arg0: Internal.Comparator_<number>): Internal.Comparator<number>;
        comparingInt<T>(arg0: Internal.ToIntFunction_<T>): Internal.Comparator<T>;
        nullsLast<T>(arg0: Internal.Comparator_<T>): Internal.Comparator<T>;
        /**
         * @deprecated
        */
        compare(arg0: any, arg1: any): number;
        /**
         * @deprecated
        */
        "compare(java.lang.Double,java.lang.Double)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        compare(arg0: number, arg1: number): number;
        abstract compare(arg0: number, arg1: number): number;
        comparing<T, U extends Internal.Comparable<any>>(arg0: Internal.Function_<T, U>): Internal.Comparator<T>;
        reverseOrder<T extends Internal.Comparable<any>>(): Internal.Comparator<T>;
        thenComparing<U extends Internal.Comparable<any>>(arg0: Internal.Function_<number, U>): Internal.Comparator<number>;
        /**
         * @deprecated
        */
        "compare(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): number;
        thenComparing<U>(arg0: Internal.Function_<number, U>, arg1: Internal.Comparator_<U>): Internal.Comparator<number>;
        "thenComparing(it.unimi.dsi.fastutil.doubles.DoubleComparator)"(arg0: Internal.DoubleComparator_): this;
        nullsFirst<T>(arg0: Internal.Comparator_<T>): Internal.Comparator<T>;
        comparingLong<T>(arg0: Internal.ToLongFunction_<T>): Internal.Comparator<T>;
        comparingDouble<T>(arg0: Internal.ToDoubleFunction_<T>): Internal.Comparator<T>;
        thenComparingInt(arg0: Internal.ToIntFunction_<number>): Internal.Comparator<number>;
        thenComparing(arg0: Internal.DoubleComparator_): this;
        abstract equals(arg0: any): boolean;
        comparing<T, U>(arg0: Internal.Function_<T, U>, arg1: Internal.Comparator_<U>): Internal.Comparator<T>;
        thenComparing(arg0: Internal.Comparator_<number>): Internal.Comparator<number>;
    }
    type DoubleComparator_ = DoubleComparator;
    class Skeleton extends Internal.AbstractSkeleton {
        constructor(arg0: Internal.EntityType_<Internal.Skeleton>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        isShaking(): boolean;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        handler$bbm000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        blockPosition(): BlockPos;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getGUID(): Internal.UUID;
        setZza(arg0: number): void;
        handler$cfd000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        handler$cfd000$adastra$tick(ci: Internal.CallbackInfo_): void;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        handler$cfd000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        handler$bbm000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        redirect$bbm000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        redirect$bbm000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        localvar$bbj000$apoth_checkFallDamageWithGravity(arg0: number): number;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        redirect$bbm000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        gtceu$setFireImmune(arg0: boolean): void;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        handler$cfe000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        isFreezeConverting(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        reassessWeaponGoal(): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        redirect$bbm000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        performRangedAttack(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        serializeNBT(): Internal.CompoundTag;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        static same(arg0: any, arg1: any): boolean;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        setFreezeConverting(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        handler$bbm000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        redirect$bbm000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        handler$zjc000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        get shaking(): boolean
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get GUID(): Internal.UUID
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get freezeConverting(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        set freezeConverting(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly CONVERSION_TAG: ("StrayConversionTime") & (string);
    }
    type Skeleton_ = Skeleton;
    class UserWhiteList extends Internal.StoredUserList<Internal.GameProfile, Internal.UserWhiteListEntry> {
        constructor(arg0: Internal.File_)
        getClass(): typeof any;
        "remove(com.mojang.authlib.GameProfile)"(arg0: Internal.GameProfile_): void;
        toString(): string;
        remove(arg0: Internal.GameProfile_): void;
        notifyAll(): void;
        remove(arg0: Internal.StoredUserEntry_<Internal.GameProfile>): void;
        isEmpty(): boolean;
        notify(): void;
        save(): void;
        wait(arg0: number, arg1: number): void;
        getFile(): Internal.File;
        hashCode(): number;
        getEntries(): Internal.Collection<Internal.UserWhiteListEntry>;
        isWhiteListed(arg0: Internal.GameProfile_): boolean;
        get(arg0: Internal.GameProfile_): Internal.UserWhiteListEntry;
        wait(): void;
        add(arg0: Internal.UserWhiteListEntry_): void;
        "remove(net.minecraft.server.players.StoredUserEntry)"(arg0: Internal.StoredUserEntry_<Internal.GameProfile>): void;
        getUserList(): string[];
        wait(arg0: number): void;
        load(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        get file(): Internal.File
        get entries(): Internal.Collection<Internal.UserWhiteListEntry>
        get userList(): string[]
    }
    type UserWhiteList_ = UserWhiteList;
    interface Position {
        abstract z(): number;
        abstract y(): number;
        abstract x(): number;
    }
    type Position_ = Position;
    class OptionalInt {
        static empty(): Internal.OptionalInt;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        ifPresentOrElse(arg0: Internal.IntConsumer_, arg1: Internal.Runnable_): void;
        isEmpty(): boolean;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static of(arg0: number): Internal.OptionalInt;
        hashCode(): number;
        getAsInt(): number;
        isPresent(): boolean;
        orElseThrow(): number;
        wait(): void;
        wait(arg0: number): void;
        orElseGet(arg0: Internal.IntSupplier_): number;
        equals(arg0: any): boolean;
        stream(): Internal.IntStream;
        orElse(arg0: number): number;
        ifPresent(arg0: Internal.IntConsumer_): void;
        get class(): typeof any
        get empty(): boolean
        get asInt(): number
        get present(): boolean
    }
    type OptionalInt_ = OptionalInt;
    interface IRecipeSlotView {
        getDisplayedIngredient<T>(arg0: Internal.IIngredientType_<T>): Internal.Optional<T>;
        abstract getSlotName(): Internal.Optional<string>;
        abstract getDisplayedIngredient(): Internal.Optional<Internal.ITypedIngredient<any>>;
        getIngredients<T>(arg0: Internal.IIngredientType_<T>): Internal.Stream<T>;
        abstract drawHighlight(arg0: Internal.GuiGraphics_, arg1: number): void;
        getItemStacks(): Internal.Stream<Internal.ItemStack>;
        isEmpty(): boolean;
        abstract getAllIngredients(): Internal.Stream<Internal.ITypedIngredient<any>>;
        abstract getRole(): Internal.RecipeIngredientRole;
        getDisplayedItemStack(): Internal.Optional<Internal.ItemStack>;
        get slotName(): Internal.Optional<string>
        get displayedIngredient(): Internal.Optional<Internal.ITypedIngredient<any>>
        get itemStacks(): Internal.Stream<Internal.ItemStack>
        get empty(): boolean
        get allIngredients(): Internal.Stream<Internal.ITypedIngredient<any>>
        get role(): Internal.RecipeIngredientRole
        get displayedItemStack(): Internal.Optional<Internal.ItemStack>
    }
    type IRecipeSlotView_ = IRecipeSlotView;
    class DensityFunctions$Ap2 extends Internal.Record implements Internal.DensityFunctions$TwoArgumentSimpleFunction {
        getClass(): typeof any;
        abs(): Internal.DensityFunction;
        compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        squeeze(): Internal.DensityFunction;
        square(): Internal.DensityFunction;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: number, arg1: number): Internal.DensityFunction;
        argument1(): Internal.DensityFunction;
        type(): Internal.DensityFunctions$TwoArgumentSimpleFunction$Type;
        quarterNegative(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        argument2(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        toString(): string;
        maxValue(): number;
        notifyAll(): void;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        static create(arg0: Internal.DensityFunctions$TwoArgumentSimpleFunction$Type_, arg1: Internal.DensityFunction_, arg2: Internal.DensityFunction_): Internal.DensityFunctions$TwoArgumentSimpleFunction;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        minValue(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type DensityFunctions$Ap2_ = DensityFunctions$Ap2;
    class Branch {
        constructor()
        getClass(): typeof any;
        getSpecialNodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>;
        toString(): string;
        notifyAll(): void;
        getNodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getRecipes(arg0: boolean): Internal.Stream<Internal.GTRecipe>;
        equals(arg0: any): boolean;
        isEmptyBranch(): boolean;
        get class(): typeof any
        get specialNodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>
        get nodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>
        get emptyBranch(): boolean
    }
    type Branch_ = Branch;
    interface InputMethodRequests {
        abstract getTextLocation(arg0: Internal.TextHitInfo_): Internal.Rectangle;
        abstract getSelectedText(arg0: Internal.AttributedCharacterIterator$Attribute_[]): Internal.AttributedCharacterIterator;
        abstract getCommittedText(arg0: number, arg1: number, arg2: Internal.AttributedCharacterIterator$Attribute_[]): Internal.AttributedCharacterIterator;
        abstract getCommittedTextLength(): number;
        abstract cancelLatestCommittedText(arg0: Internal.AttributedCharacterIterator$Attribute_[]): Internal.AttributedCharacterIterator;
        abstract getInsertPositionOffset(): number;
        abstract getLocationOffset(arg0: number, arg1: number): Internal.TextHitInfo;
        get committedTextLength(): number
        get insertPositionOffset(): number
    }
    type InputMethodRequests_ = InputMethodRequests;
    interface SpriteContentsTickerAccessor {
        abstract getAnimationInfo(): Internal.SpriteContents$AnimatedTexture;
        abstract setFrame(arg0: number): void;
        abstract setSubFrame(arg0: number): void;
        abstract getFrame(): number;
        abstract getSubFrame(): number;
        get animationInfo(): Internal.SpriteContents$AnimatedTexture
        set frame(arg0: number)
        set subFrame(arg0: number)
        get frame(): number
        get subFrame(): number
    }
    type SpriteContentsTickerAccessor_ = SpriteContentsTickerAccessor;
    class NoteBlockInstrument extends Internal.Enum<Internal.NoteBlockInstrument> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static values(): Internal.NoteBlockInstrument[];
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        hasCustomSound(): boolean;
        compareTo(arg0: Internal.NoteBlockInstrument_): number;
        notify(): void;
        worksAboveNoteBlock(): boolean;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.NoteBlockInstrument;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.NoteBlockInstrument>>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        static valueOf(arg0: string): Internal.NoteBlockInstrument;
        notifyAll(): void;
        "compareTo(net.minecraft.world.level.block.state.properties.NoteBlockInstrument)"(arg0: Internal.NoteBlockInstrument_): number;
        getSoundEvent(): Internal.Holder<Internal.SoundEvent>;
        name(): string;
        isTunable(): boolean;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.NoteBlockInstrument
        get soundEvent(): Internal.Holder<Internal.SoundEvent>
        get tunable(): boolean
        static readonly XYLOPHONE: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly COW_BELL: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly WITHER_SKELETON: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly HAT: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly GUITAR: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly DRAGON: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly CUSTOM_HEAD: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly CREEPER: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly PLING: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly SKELETON: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly PIGLIN: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly FLUTE: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly CHIME: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly BIT: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly SNARE: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly BANJO: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly IRON_XYLOPHONE: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly ZOMBIE: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly BASEDRUM: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly BASS: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly DIDGERIDOO: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly HARP: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
        static readonly BELL: (Internal.NoteBlockInstrument) & (Internal.NoteBlockInstrument);
    }
    type NoteBlockInstrument_ = "zombie" | "bell" | "iron_xylophone" | "harp" | "snare" | "hat" | "didgeridoo" | "chime" | NoteBlockInstrument | "banjo" | "dragon" | "pling" | "basedrum" | "wither_skeleton" | "flute" | "skeleton" | "piglin" | "bass" | "custom_head" | "guitar" | "creeper" | "cow_bell" | "bit" | "xylophone";
    class ProjectileImpactEvent$ImpactResult extends Internal.Enum<Internal.ProjectileImpactEvent$ImpactResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.ProjectileImpactEvent$ImpactResult;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ProjectileImpactEvent$ImpactResult>>;
        name(): string;
        "compareTo(net.minecraftforge.event.entity.ProjectileImpactEvent$ImpactResult)"(arg0: Internal.ProjectileImpactEvent$ImpactResult_): number;
        static values(): Internal.ProjectileImpactEvent$ImpactResult[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        static valueOf(arg0: string): Internal.ProjectileImpactEvent$ImpactResult;
        wait(arg0: number): void;
        compareTo(arg0: Internal.ProjectileImpactEvent$ImpactResult_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ProjectileImpactEvent$ImpactResult
        static readonly STOP_AT_CURRENT: (Internal.ProjectileImpactEvent$ImpactResult) & (Internal.ProjectileImpactEvent$ImpactResult);
        static readonly STOP_AT_CURRENT_NO_DAMAGE: (Internal.ProjectileImpactEvent$ImpactResult) & (Internal.ProjectileImpactEvent$ImpactResult);
        static readonly DEFAULT: (Internal.ProjectileImpactEvent$ImpactResult) & (Internal.ProjectileImpactEvent$ImpactResult);
        static readonly SKIP_ENTITY: (Internal.ProjectileImpactEvent$ImpactResult) & (Internal.ProjectileImpactEvent$ImpactResult);
    }
    type ProjectileImpactEvent$ImpactResult_ = ProjectileImpactEvent$ImpactResult | "stop_at_current" | "stop_at_current_no_damage" | "skip_entity" | "default";
    class ForgeFlowingFluid$Flowing extends Internal.ForgeFlowingFluid {
        constructor(arg0: Internal.ForgeFlowingFluid$Properties_)
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        getSource(arg0: boolean): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        wait(arg0: number): void;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
    }
    type ForgeFlowingFluid$Flowing_ = ForgeFlowingFluid$Flowing;
    class HeldItemUIFactory$HeldItemHolder implements Internal.IUIHolder {
        constructor(player: Internal.Player_, hand: Internal.InteractionHand_)
        getClass(): typeof any;
        toString(): string;
        isInvalid(): boolean;
        notifyAll(): void;
        createUI(entityPlayer: Internal.Player_): ModularUI;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getHeld(): Internal.ItemStack;
        isRemote(): boolean;
        wait(): void;
        markAsDirty(): void;
        getHand(): Internal.InteractionHand;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        equals(arg0: any): boolean;
        get class(): typeof any
        get invalid(): boolean
        get held(): Internal.ItemStack
        get remote(): boolean
        get hand(): Internal.InteractionHand
        get player(): Internal.Player
    }
    type HeldItemUIFactory$HeldItemHolder_ = HeldItemUIFactory$HeldItemHolder;
    class ZoneOffsetTransitionRule$TimeDefinition extends Internal.Enum<Internal.ZoneOffsetTransitionRule$TimeDefinition> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ZoneOffsetTransitionRule$TimeDefinition>>;
        createDateTime(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneOffset_): Internal.LocalDateTime;
        notifyAll(): void;
        static values(): Internal.ZoneOffsetTransitionRule$TimeDefinition[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ZoneOffsetTransitionRule$TimeDefinition;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        getDeclaringClass(): typeof Internal.ZoneOffsetTransitionRule$TimeDefinition;
        compareTo(arg0: Internal.ZoneOffsetTransitionRule$TimeDefinition_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(java.time.zone.ZoneOffsetTransitionRule$TimeDefinition)"(arg0: Internal.ZoneOffsetTransitionRule$TimeDefinition_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.ZoneOffsetTransitionRule$TimeDefinition
        static readonly UTC: (Internal.ZoneOffsetTransitionRule$TimeDefinition) & (Internal.ZoneOffsetTransitionRule$TimeDefinition);
        static readonly WALL: (Internal.ZoneOffsetTransitionRule$TimeDefinition) & (Internal.ZoneOffsetTransitionRule$TimeDefinition);
        static readonly STANDARD: (Internal.ZoneOffsetTransitionRule$TimeDefinition) & (Internal.ZoneOffsetTransitionRule$TimeDefinition);
    }
    type ZoneOffsetTransitionRule$TimeDefinition_ = "standard" | ZoneOffsetTransitionRule$TimeDefinition | "utc" | "wall";
    class RootPlacerType <P extends Internal.RootPlacer> {
        constructor(arg0: Internal.Codec_<P>)
        getClass(): typeof any;
        codec(): Internal.Codec<P>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly MANGROVE_ROOT_PLACER: Internal.RootPlacerType<Internal.MangroveRootPlacer>;
    }
    type RootPlacerType_<P extends Internal.RootPlacer> = RootPlacerType<P> | Special.RootPlacerType;
    class ItemModelPropertiesEventJS extends Internal.StartupEventJS {
        constructor()
        /**
         * Register a model property for an item. Model properties are used to change the appearance of an item in the world.
         * 
         * More about model properties: https://minecraft.fandom.com/wiki/Model#Item_predicates
        */
        register(ingredient: Internal.Ingredient_, overwriteId: string, callback: Internal.ClampedItemPropertyFunction_): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Register a model property for all items.
        */
        registerAll(overwriteId: string, callback: Internal.ClampedItemPropertyFunction_): void;
        get class(): typeof any
    }
    type ItemModelPropertiesEventJS_ = ItemModelPropertiesEventJS;
    interface IUpgradeableItem extends Internal.IGridLinkedItem {
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_): Internal.IGrid;
        abstract getPossibleUpgrades(): Internal.List<Internal.UpgradeType>;
        applyUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        setUpgradeValue(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: number): void;
        getFilter(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): Internal.List<Internal.GenericStack>;
        isUpgradeEnabledAndPowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        getUpgradeValue(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: number): number;
        setFilter(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.List_<Internal.GenericStack>): void;
        "consumeEnergy(net.minecraft.world.entity.player.Player,net.minecraft.world.item.ItemStack,int)"(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): void;
        consumeEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): void;
        tickUpgrades(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ItemStack_): void;
        getPassiveUpgrades(arg0: Internal.ItemStack_): Internal.List<Internal.UpgradeType>;
        updateStatus(): void;
        consumeEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.UpgradeType_): void;
        toggleUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Player_): boolean;
        "consumeEnergy(net.minecraft.world.entity.player.Player,net.minecraft.world.item.ItemStack,net.pedroksl.advanced_ae.common.items.upgrades.UpgradeType)"(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.UpgradeType_): void;
        hasUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        isUpgradeAllowed(arg0: Internal.UpgradeType_): boolean;
        isUpgradeEnabled(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        getUpgradeExtra(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: boolean): boolean;
        getLinkedPosition(arg0: Internal.ItemStack_): Internal.GlobalPos;
        getAppliedUpgrades(arg0: Internal.ItemStack_): Internal.List<Internal.UpgradeType>;
        removeUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        isUpgradeEnabledAndPowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Level_): boolean;
        isUpgradePowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: Internal.Level_): boolean;
        setUpgradeExtra(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_, arg2: boolean): void;
        getLinkedGrid(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): Internal.IGrid;
        toggleUpgrade(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        isUpgradePowered(arg0: Internal.ItemStack_, arg1: Internal.UpgradeType_): boolean;
        get possibleUpgrades(): Internal.List<Internal.UpgradeType>
        (): Internal.List_<Internal.UpgradeType>;
    }
    type IUpgradeableItem_ = IUpgradeableItem | (()=> Internal.List_<Internal.UpgradeType>);
    class PortalInfo {
        constructor(arg0: Vec3d_, arg1: Vec3d_, arg2: number, arg3: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly pos: Vec3d;
        readonly speed: Vec3d;
        readonly yRot: number;
        readonly xRot: number;
    }
    type PortalInfo_ = PortalInfo;
    class TimeZoneFormat$ParseOption extends Internal.Enum<Internal.TimeZoneFormat$ParseOption> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(arg0: string): Internal.TimeZoneFormat$ParseOption;
        "compareTo(com.ibm.icu.text.TimeZoneFormat$ParseOption)"(arg0: Internal.TimeZoneFormat$ParseOption_): number;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TimeZoneFormat$ParseOption>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.TimeZoneFormat$ParseOption[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.TimeZoneFormat$ParseOption;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.TimeZoneFormat$ParseOption_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.TimeZoneFormat$ParseOption
        static readonly TZ_DATABASE_ABBREVIATIONS: (Internal.TimeZoneFormat$ParseOption) & (Internal.TimeZoneFormat$ParseOption);
        static readonly ALL_STYLES: (Internal.TimeZoneFormat$ParseOption) & (Internal.TimeZoneFormat$ParseOption);
    }
    type TimeZoneFormat$ParseOption_ = "all_styles" | TimeZoneFormat$ParseOption | "tz_database_abbreviations";
    abstract class Editor extends WidgetGroup implements Internal.ILDLRegister {
        constructor(workSpace: Internal.File_)
        constructor(modID: string)
        charTyped(codePoint: string, modifiers: number): boolean;
        getPositionY(): number;
        getAnimation(): Internal.Animation;
        getXEIIngredientOverMouse(mouseX: number, mouseY: number): any;
        addWidget(index: number, widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): WidgetGroup;
        getSelfPositionY(): number;
        drawInBackground(graphics: Internal.GuiGraphics_, mouseX: number, mouseY: number, partialTicks: number): void;
        getBackgroundTexture(): Internal.IGuiTexture;
        setLayoutPadding(layoutPadding: number): void;
        updateScreen(): void;
        keyReleased(keyCode: number, scanCode: number, modifiers: number): boolean;
        mouseClicked(mouseX: number, mouseY: number, button: number): boolean;
        isFocus(): boolean;
        setVisible(visible: boolean): WidgetGroup;
        setAllowXEIIngredientOverMouse(allowXEIIngredientOverMouse: boolean): void;
        setSelfPositionY(y: number): void;
        getSizeWidth(): number;
        setGui(gui: ModularUI_): void;
        getWidgetsById(regex: Internal.Pattern_): Internal.List<com.lowdragmc.lowdraglib.gui.widget.Widget>;
        isParent(widgetGroup: WidgetGroup_): boolean;
        static "serializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,com.lowdragmc.lowdraglib.gui.editor.data.Resources,boolean)"(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: boolean): Internal.CompoundTag;
        setOverlay(overlay: Internal.IGuiTexture_): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getContainedWidgets(includeHidden: boolean): Internal.List<com.lowdragmc.lowdraglib.gui.widget.Widget>;
        getAlign(): Internal.Align;
        setParentPosition(parentPosition: GuiPos_): void;
        getLayoutPadding(): number;
        waitToAdded(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): void;
        setId(id: string): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setSizeHeight(height: number): void;
        appendHoverTooltips(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        "appendHoverTooltips(java.util.List)"(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        canDragIn(dragging: any): boolean;
        getCopied(): any;
        addWidget<T extends com.lowdragmc.lowdraglib.gui.widget.Widget>(widget: T, callback: Internal.Consumer_<T>): WidgetGroup;
        isDynamicSized(): boolean;
        getAllWidgetSize(): number;
        keyPressed(keyCode: number, scanCode: number, modifiers: number): boolean;
        getHistory(): Internal.List<Internal.Editor$HistoryItem>;
        setCurrentProjectFile(currentProjectFile: Internal.File_): void;
        loadProject(project: Internal.IProject_): void;
        openMenu(posX: number, posY: number, menuBuilder: Internal.TreeBuilder$Menu_): void;
        openDialog(dialog: DialogWidget_): DialogWidget;
        getCurrentProjectFile(): Internal.File;
        getLayout(): com.lowdragmc.lowdraglib.gui.widget.layout.Layout;
        getTooltipTexts(): Internal.List<net.minecraft.network.chat.Component>;
        getClass(): typeof any;
        "setHoverTooltips(net.minecraft.network.chat.Component[])"(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        animation(animation: Internal.Animation_): void;
        getPositionX(): number;
        removeWidgetAnima(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_, animation: Internal.Transform_): void;
        static "deserializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,net.minecraft.nbt.CompoundTag,com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource,boolean)"(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: boolean): void;
        getSelfPositionX(): number;
        "setHoverTooltips(java.util.List)"(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getTabPages(): Internal.StringTabContainer;
        "setHoverTooltips(java.lang.String[])"(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getMenuPanel(): Internal.MenuPanel;
        setHoverTooltips(tooltipText: Internal.List_<net.minecraft.network.chat.Component>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getSizeHeight(): number;
        initWidget(): void;
        isActive(): boolean;
        setDraggingConsumer(draggingAccept: Internal.Predicate_<any>, draggingIn: Internal.Consumer_<any>, draggingOut: Internal.Consumer_<any>, draggingSuccess: Internal.Consumer_<any>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        toRectangleBox(): Internal.Rect2i;
        "openMenu(double,double,com.lowdragmc.lowdraglib.gui.util.TreeBuilder$Menu)"(posX: number, posY: number, menuBuilder: Internal.TreeBuilder$Menu_): void;
        getHoverElement(mouseX: number, mouseY: number): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static isAltDown(): boolean;
        getCurrentProject(): Internal.IProject;
        setSelfPosition(x: number, y: number): void;
        isInitialized(): boolean;
        getChatComponent(): net.minecraft.network.chat.Component;
        canWidgetAccepted(widget: Internal.IConfigurableWidget_): boolean;
        static deserializeWrapper(tag: Internal.CompoundTag_): Internal.IConfigurableWidget;
        clearAllWidgets(): void;
        isLDLRegister(): boolean;
        isWaitingForSave(): boolean;
        serializeWrapper(): Internal.CompoundTag;
        waitToRemoved(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): void;
        setSize(width: number, height: number): void;
        toString(): string;
        setUiAccess(uiAccess: Internal.WidgetUIAccess_): void;
        notifyAll(): void;
        deserializeInnerNBT(nbt: Internal.CompoundTag_): void;
        onScreenSizeUpdate(screenWidth: number, screenHeight: number): void;
        getId(): string;
        getSize(): GuiSize;
        widget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        addSelfPosition(addX: number, addY: number): GuiPos;
        getGuiExtraAreas(guiRect: Internal.Rect2i_, list: Internal.List_<Internal.Rect2i>): Internal.List<Internal.Rect2i>;
        "addWidget(com.lowdragmc.lowdraglib.gui.widget.Widget,java.util.function.Consumer)"<T extends com.lowdragmc.lowdraglib.gui.widget.Widget>(widget: T, callback: Internal.Consumer_<T>): WidgetGroup;
        addWidgetAnima(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_, animation: Internal.Transform_): void;
        static serializeNBT(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: boolean): Internal.CompoundTag;
        getParentPosition(): GuiPos;
        getConfigPanel(): Internal.ConfigPanel;
        static "serializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource,boolean)"(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: boolean): Internal.CompoundTag;
        addAutoHistory(name: string, source: any): void;
        setSelfPosition(selfPosition: GuiPos_): void;
        wait(arg0: number): void;
        writeInitialData(buffer: Internal.FriendlyByteBuf_): void;
        static "deserializeNBT(com.lowdragmc.lowdraglib.gui.editor.configurator.IConfigurableWidget,net.minecraft.nbt.CompoundTag,com.lowdragmc.lowdraglib.gui.editor.data.Resources,boolean)"(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: boolean): void;
        group(): string;
        mouseWheelMove(mouseX: number, mouseY: number, wheelDelta: number): boolean;
        handleClientAction(id: number, buffer: Internal.FriendlyByteBuf_): void;
        getParent(): WidgetGroup;
        getRect(): com.lowdragmc.lowdraglib.utils.Rect;
        appendHoverTooltips(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        addRawHistory(name: string, date: Internal.CompoundTag_, source: any): void;
        getTranslateKey(): string;
        isMouseOverElement(mouseX: number, mouseY: number): boolean;
        setSize(size: GuiSize_): void;
        static deserializeNBT(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.resource.Resource_<Internal.IGuiTexture>, isProject: boolean): void;
        static isCtrlDown(): boolean;
        askToSaveProject(result: it.unimi.dsi.fastutil.booleans.BooleanConsumer_): void;
        isAllowXEIIngredientOverMouse(): boolean;
        setHoverTooltips(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        isClientSideWidget(): boolean;
        notify(): void;
        readInitialData(buffer: Internal.FriendlyByteBuf_): void;
        setDrawBackgroundWhenHover(drawBackgroundWhenHover: boolean): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getResourcePanel(): Internal.ResourcePanel;
        mouseMoved(mouseX: number, mouseY: number): boolean;
        removeWidget(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): void;
        setFocus(focus: boolean): void;
        "appendHoverTooltips(net.minecraft.network.chat.Component[])"(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        inAnimate(): boolean;
        getSelfPosition(): GuiPos;
        getToolPanel(): Internal.ToolPanel;
        setBackground(...backgroundTexture: Internal.IGuiTexture_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        onFocusChanged(lastFocus: com.lowdragmc.lowdraglib.gui.widget.Widget_, focus: com.lowdragmc.lowdraglib.gui.widget.Widget_): void;
        getCopyType(): string;
        getPosition(): GuiPos;
        isVisible(): boolean;
        getFirstWidgetById(regex: Internal.Pattern_): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setSizeWidth(width: number): void;
        getFloatView(): WidgetGroup;
        setClientSideWidget(): WidgetGroup;
        static isMouseOver(x: number, y: number, width: number, height: number, mouseX: number, mouseY: number): boolean;
        "appendHoverTooltips(java.lang.String[])"(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static isShiftDown(): boolean;
        getCurrentHistory(): Internal.Editor$HistoryItem;
        buildConfigurator(father: Internal.ConfiguratorGroup_): void;
        name(): string;
        addWidget(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): WidgetGroup;
        serializeInnerNBT(): Internal.CompoundTag;
        jumpToHistory(historyItem: Internal.Editor$HistoryItem_): void;
        addRawHistory(name: string, date: Internal.CompoundTag_): void;
        wait(): void;
        getRegisterUI(): Internal.LDLRegister;
        openMenu<T, C>(posX: number, posY: number, menuNode: Internal.TreeNode_<T, C>): Internal.MenuWidget<T, C>;
        setDynamicSized(dynamicSized: boolean): void;
        setHoverTexture(...hoverTexture: Internal.IGuiTexture_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static deserializeNBT(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: boolean): void;
        setDraggingProvider<T>(draggingProvider: Internal.Supplier_<T>, draggingRenderer: Internal.BiFunction_<T, GuiPos, Internal.IGuiTexture>): com.lowdragmc.lowdraglib.gui.widget.Widget;
        getOverlay(): Internal.IGuiTexture;
        static playButtonClickSound(): void;
        setAlign(align: Internal.Align_): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setCopy(copyType: string, copied: any): void;
        drawOverlay(graphics: Internal.GuiGraphics_, mouseX: number, mouseY: number, partialTicks: number): void;
        ifCopiedPresent(copyType: string, consumer: Internal.Consumer_<any>): void;
        wait(arg0: number, arg1: number): void;
        detectAndSendChanges(): void;
        handleDragging(dragging: any): boolean;
        saveProject(result: it.unimi.dsi.fastutil.booleans.BooleanConsumer_): void;
        initEditorViews(): void;
        isRemote(): boolean;
        "addWidget(int,com.lowdragmc.lowdraglib.gui.widget.Widget)"(index: number, widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): WidgetGroup;
        setLayout(layout: com.lowdragmc.lowdraglib.gui.widget.layout.Layout_): void;
        isChild(widget: com.lowdragmc.lowdraglib.gui.widget.Widget_): boolean;
        readUpdateInfo(id: number, buffer: Internal.FriendlyByteBuf_): void;
        mouseDragged(mouseX: number, mouseY: number, button: number, dragX: number, dragY: number): boolean;
        static isKeyDown(keyCode: number): boolean;
        getWidgetsByType<T extends com.lowdragmc.lowdraglib.gui.widget.Widget>(clazz: T): Internal.List<T>;
        initTemplate(): void;
        setSelfPositionX(x: number): void;
        "openMenu(double,double,com.lowdragmc.lowdraglib.gui.util.TreeNode)"<T, C>(posX: number, posY: number, menuNode: Internal.TreeNode_<T, C>): Internal.MenuWidget<T, C>;
        getWorkSpace(): Internal.File;
        acceptWidget(widget: Internal.IConfigurableWidget_): void;
        drawInForeground(graphics: Internal.GuiGraphics_, mouseX: number, mouseY: number, partialTicks: number): void;
        getPhantomTargets(ingredient: any): Internal.List<com.lowdragmc.lowdraglib.gui.ingredient.Target>;
        appendHoverTooltips(...tooltipText: net.minecraft.network.chat.Component_[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setHoverTooltips(...tooltipText: string[]): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static serializeNBT(widget: Internal.IConfigurableWidget_, resources: com.lowdragmc.lowdraglib.gui.editor.data.Resources_, isProject: boolean): Internal.CompoundTag;
        mouseReleased(mouseX: number, mouseY: number, button: number): boolean;
        onWidgetRemoved(widget: Internal.IConfigurableWidget_): void;
        saveAsProject(result: it.unimi.dsi.fastutil.booleans.BooleanConsumer_): void;
        isCurrentProjectSaved(): boolean;
        hashCode(): number;
        setActive(isActive: boolean): com.lowdragmc.lowdraglib.gui.widget.Widget;
        equals(arg0: any): boolean;
        getGui(): ModularUI;
        get positionY(): number
        get animation(): Internal.Animation
        get selfPositionY(): number
        get backgroundTexture(): Internal.IGuiTexture
        set layoutPadding(layoutPadding: number)
        get focus(): boolean
        set visible(visible: boolean)
        set allowXEIIngredientOverMouse(allowXEIIngredientOverMouse: boolean)
        set selfPositionY(y: number)
        get sizeWidth(): number
        set gui(gui: ModularUI_)
        set overlay(overlay: Internal.IGuiTexture_)
        get align(): Internal.Align
        set parentPosition(parentPosition: GuiPos_)
        get layoutPadding(): number
        set id(id: string)
        set sizeHeight(height: number)
        get copied(): any
        get dynamicSized(): boolean
        get allWidgetSize(): number
        get history(): Internal.List<Internal.Editor$HistoryItem>
        set currentProjectFile(currentProjectFile: Internal.File_)
        get currentProjectFile(): Internal.File
        get layout(): com.lowdragmc.lowdraglib.gui.widget.layout.Layout
        get tooltipTexts(): Internal.List<net.minecraft.network.chat.Component>
        get class(): typeof any
        set "hoverTooltips(net.minecraft.network.chat.Component[])"(...tooltipText: net.minecraft.network.chat.Component_[])
        get positionX(): number
        get selfPositionX(): number
        set "hoverTooltips(java.util.List)"(tooltipText: Internal.List_<net.minecraft.network.chat.Component>)
        get tabPages(): Internal.StringTabContainer
        set "hoverTooltips(java.lang.String[])"(...tooltipText: string[])
        get menuPanel(): Internal.MenuPanel
        set hoverTooltips(tooltipText: Internal.List_<net.minecraft.network.chat.Component>)
        get sizeHeight(): number
        get active(): boolean
        get altDown(): boolean
        get currentProject(): Internal.IProject
        get initialized(): boolean
        get chatComponent(): net.minecraft.network.chat.Component
        get LDLRegister(): boolean
        get waitingForSave(): boolean
        set uiAccess(uiAccess: Internal.WidgetUIAccess_)
        get id(): string
        get size(): GuiSize
        get parentPosition(): GuiPos
        get configPanel(): Internal.ConfigPanel
        set selfPosition(selfPosition: GuiPos_)
        get parent(): WidgetGroup
        get rect(): com.lowdragmc.lowdraglib.utils.Rect
        get translateKey(): string
        set size(size: GuiSize_)
        get ctrlDown(): boolean
        get allowXEIIngredientOverMouse(): boolean
        set hoverTooltips(...tooltipText: net.minecraft.network.chat.Component_[])
        get clientSideWidget(): boolean
        set drawBackgroundWhenHover(drawBackgroundWhenHover: boolean)
        get resourcePanel(): Internal.ResourcePanel
        set focus(focus: boolean)
        get selfPosition(): GuiPos
        get toolPanel(): Internal.ToolPanel
        set background(...backgroundTexture: Internal.IGuiTexture_[])
        get copyType(): string
        get position(): GuiPos
        get visible(): boolean
        set sizeWidth(width: number)
        get floatView(): WidgetGroup
        get shiftDown(): boolean
        get currentHistory(): Internal.Editor$HistoryItem
        get registerUI(): Internal.LDLRegister
        set dynamicSized(dynamicSized: boolean)
        set hoverTexture(...hoverTexture: Internal.IGuiTexture_[])
        get overlay(): Internal.IGuiTexture
        set align(align: Internal.Align_)
        get remote(): boolean
        set layout(layout: com.lowdragmc.lowdraglib.gui.widget.layout.Layout_)
        set selfPositionX(x: number)
        get workSpace(): Internal.File
        set hoverTooltips(...tooltipText: string[])
        get currentProjectSaved(): boolean
        set active(isActive: boolean)
        get gui(): ModularUI
        static INSTANCE: Internal.Editor;
    }
    type Editor_ = Editor;
    abstract class Feature <FC extends Internal.FeatureConfiguration> {
        constructor(arg0: Internal.Codec_<FC>)
        getClass(): typeof any;
        place(arg0: FC, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        abstract place(arg0: Internal.FeaturePlaceContext_<FC>): boolean;
        notifyAll(): void;
        notify(): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<FC, Internal.Feature<FC>>>;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
        static readonly FREEZE_TOP_LAYER: (Internal.SnowAndFreezeFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly BLOCK_COLUMN: (Internal.BlockColumnFeature) & (Internal.Feature<Internal.BlockColumnConfiguration>);
        static readonly DRIPSTONE_CLUSTER: (Internal.DripstoneClusterFeature) & (Internal.Feature<Internal.DripstoneClusterConfiguration>);
        static readonly RANDOM_BOOLEAN_SELECTOR: (Internal.RandomBooleanSelectorFeature) & (Internal.Feature<Internal.RandomBooleanFeatureConfiguration>);
        static readonly FOSSIL: (Internal.FossilFeature) & (Internal.Feature<Internal.FossilFeatureConfiguration>);
        static readonly TREE: (Internal.TreeFeature) & (Internal.Feature<Internal.TreeConfiguration>);
        static readonly HUGE_FUNGUS: (Internal.HugeFungusFeature) & (Internal.Feature<Internal.HugeFungusConfiguration>);
        static readonly RANDOM_PATCH: (Internal.RandomPatchFeature) & (Internal.Feature<Internal.RandomPatchConfiguration>);
        static readonly DISK: (Internal.DiskFeature) & (Internal.Feature<Internal.DiskConfiguration>);
        static readonly ICEBERG: (Internal.IcebergFeature) & (Internal.Feature<Internal.BlockStateConfiguration>);
        static readonly BASALT_PILLAR: (Internal.BasaltPillarFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly WATERLOGGED_VEGETATION_PATCH: (Internal.WaterloggedVegetationPatchFeature) & (Internal.Feature<Internal.VegetationPatchConfiguration>);
        static readonly CORAL_CLAW: (Internal.CoralClawFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly END_ISLAND: (Internal.EndIslandFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly MULTIFACE_GROWTH: (Internal.MultifaceGrowthFeature) & (Internal.Feature<Internal.MultifaceGrowthConfiguration>);
        static readonly GLOWSTONE_BLOB: (Internal.GlowstoneFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly BASALT_COLUMNS: (Internal.BasaltColumnsFeature) & (Internal.Feature<Internal.ColumnFeatureConfiguration>);
        static readonly NO_OP: (Internal.NoOpFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly SIMPLE_RANDOM_SELECTOR: (Internal.SimpleRandomSelectorFeature) & (Internal.Feature<Internal.SimpleRandomFeatureConfiguration>);
        static readonly GEODE: (Internal.GeodeFeature) & (Internal.Feature<Internal.GeodeConfiguration>);
        static readonly BLUE_ICE: (Internal.BlueIceFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly SCULK_PATCH: (Internal.SculkPatchFeature) & (Internal.Feature<Internal.SculkPatchConfiguration>);
        static readonly CORAL_TREE: (Internal.CoralTreeFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly SIMPLE_BLOCK: (Internal.SimpleBlockFeature) & (Internal.Feature<Internal.SimpleBlockConfiguration>);
        static readonly NO_BONEMEAL_FLOWER: (Internal.RandomPatchFeature) & (Internal.Feature<Internal.RandomPatchConfiguration>);
        static readonly BAMBOO: (Internal.BambooFeature) & (Internal.Feature<Internal.ProbabilityFeatureConfiguration>);
        static readonly TWISTING_VINES: (Internal.TwistingVinesFeature) & (Internal.Feature<Internal.TwistingVinesConfig>);
        static readonly SCATTERED_ORE: (Internal.ScatteredOreFeature) & (Internal.Feature<Internal.OreConfiguration>);
        static readonly NETHER_FOREST_VEGETATION: (Internal.NetherForestVegetationFeature) & (Internal.Feature<Internal.NetherForestVegetationConfig>);
        static readonly BONUS_CHEST: (Internal.BonusChestFeature) & (Internal.BonusChestFeature);
        static readonly POINTED_DRIPSTONE: (Internal.PointedDripstoneFeature) & (Internal.Feature<Internal.PointedDripstoneConfiguration>);
        static readonly ICE_SPIKE: (Internal.IceSpikeFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly SEA_PICKLE: (Internal.SeaPickleFeature) & (Internal.Feature<Internal.CountConfiguration>);
        static readonly REPLACE_BLOBS: (Internal.ReplaceBlobsFeature) & (Internal.Feature<Internal.ReplaceSphereConfiguration>);
        static readonly VINES: (Internal.VinesFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly VOID_START_PLATFORM: (Internal.VoidStartPlatformFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly LAKE: (Internal.LakeFeature) & (Internal.Feature<Internal.LakeFeature$Configuration>);
        static readonly ROOT_SYSTEM: (Internal.RootSystemFeature) & (Internal.Feature<Internal.RootSystemConfiguration>);
        static readonly FLOWER: (Internal.RandomPatchFeature) & (Internal.Feature<Internal.RandomPatchConfiguration>);
        static readonly LARGE_DRIPSTONE: (Internal.LargeDripstoneFeature) & (Internal.Feature<Internal.LargeDripstoneConfiguration>);
        static readonly RANDOM_SELECTOR: (Internal.RandomSelectorFeature) & (Internal.Feature<Internal.RandomFeatureConfiguration>);
        static readonly BLOCK_PILE: (Internal.BlockPileFeature) & (Internal.Feature<Internal.BlockPileConfiguration>);
        static readonly REPLACE_SINGLE_BLOCK: (Internal.ReplaceBlockFeature) & (Internal.Feature<Internal.ReplaceBlockConfiguration>);
        static readonly ORE: (Internal.OreFeature) & (Internal.Feature<Internal.OreConfiguration>);
        static readonly SEAGRASS: (Internal.SeagrassFeature) & (Internal.SeagrassFeature);
        static readonly WEEPING_VINES: (Internal.WeepingVinesFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly SPRING: (Internal.SpringFeature) & (Internal.Feature<Internal.SpringConfiguration>);
        static readonly UNDERWATER_MAGMA: (Internal.UnderwaterMagmaFeature) & (Internal.Feature<Internal.UnderwaterMagmaConfiguration>);
        static readonly END_SPIKE: (Internal.SpikeFeature) & (Internal.Feature<Internal.SpikeConfiguration>);
        static readonly DELTA_FEATURE: (Internal.DeltaFeature) & (Internal.Feature<Internal.DeltaFeatureConfiguration>);
        static readonly FILL_LAYER: (Internal.FillLayerFeature) & (Internal.Feature<Internal.LayerConfiguration>);
        static readonly HUGE_RED_MUSHROOM: (Internal.HugeRedMushroomFeature) & (Internal.Feature<Internal.HugeMushroomFeatureConfiguration>);
        static readonly CHORUS_PLANT: (Internal.ChorusPlantFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly MONSTER_ROOM: (Internal.MonsterRoomFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly FOREST_ROCK: (Internal.BlockBlobFeature) & (Internal.Feature<Internal.BlockStateConfiguration>);
        static readonly KELP: (Internal.KelpFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly HUGE_BROWN_MUSHROOM: (Internal.HugeBrownMushroomFeature) & (Internal.Feature<Internal.HugeMushroomFeatureConfiguration>);
        static readonly VEGETATION_PATCH: (Internal.VegetationPatchFeature) & (Internal.Feature<Internal.VegetationPatchConfiguration>);
        static readonly END_GATEWAY: (Internal.EndGatewayFeature) & (Internal.Feature<Internal.EndGatewayConfiguration>);
        static readonly DESERT_WELL: (Internal.DesertWellFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
        static readonly CORAL_MUSHROOM: (Internal.CoralMushroomFeature) & (Internal.Feature<Internal.NoneFeatureConfiguration>);
    }
    type Feature_<FC extends Internal.FeatureConfiguration> = Special.Feature | Feature<FC>;
    interface Enemy {
        readonly XP_REWARD_BOSS: (50) & (number);
        readonly XP_REWARD_MEDIUM: (5) & (number);
        readonly XP_REWARD_SMALL: (3) & (number);
        readonly XP_REWARD_HUGE: (20) & (number);
        readonly XP_REWARD_NONE: (0) & (number);
        readonly XP_REWARD_LARGE: (10) & (number);
    }
    type Enemy_ = Enemy;
    class BlockElement implements Internal.EpsilonizableBlockElement {
        constructor(arg0: Vector3f_, arg1: Vector3f_, arg2: Internal.Map_<Internal.Direction, Internal.BlockElementFace>, arg3: Internal.BlockElementRotation_, arg4: boolean, arg5: Internal.ForgeFaceData_)
        constructor(arg0: Vector3f_, arg1: Vector3f_, arg2: Internal.Map_<Internal.Direction, Internal.BlockElementFace>, arg3: Internal.BlockElementRotation_, arg4: boolean)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        setFaceData(arg0: Internal.ForgeFaceData_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getFaceData(): Internal.ForgeFaceData;
        uvsByFace(arg0: Internal.Direction_): number[];
        wait(): void;
        wait(arg0: number): void;
        embeddium$epsilonize(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set faceData(arg0: Internal.ForgeFaceData_)
        get faceData(): Internal.ForgeFaceData
        readonly rotation: Internal.BlockElementRotation;
        readonly shade: boolean;
        readonly to: Vector3f;
        readonly faces: Internal.Map<Internal.Direction, Internal.BlockElementFace>;
        readonly from: Vector3f;
    }
    type BlockElement_ = BlockElement;
    class DataSet implements Internal.Map<string, any>, Internal.Parcelable {
        constructor()
        getString(key: string, defaultValue: string): string;
        containsValue(value: any): boolean;
        getLongArray(key: string): number[];
        getList<T>(key: string): Internal.List<T>;
        getFloat(key: string): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        getBoolean(key: string): boolean;
        putList(key: string, value: Internal.List_<any>): void;
        put(arg0: any, arg1: any): any;
        values(): Internal.Collection<any>;
        putIfAbsent(key: string, value: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        getUUID(key: string): Internal.UUID;
        putByteArray(key: string, value: number[]): void;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        getDouble(key: string, defaultValue: number): number;
        getDataSet(key: string): this;
        getString(key: string): string;
        remove(key: any): any;
        putIfAbsent(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        getClass(): typeof any;
        putUUID(key: string, value: Internal.UUID_): void;
        getFloat(key: string, defaultValue: number): number;
        getInt(key: string): number;
        static of<K, V>(): Internal.Map<K, V>;
        "putIfAbsent(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getShort(key: string, defaultValue: number): number;
        entrySet(): Internal.Set<Internal.Map$Entry<string, any>>;
        merge(arg0: string, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        putDataSet(key: string, value: Internal.DataSet_): void;
        putLong(key: string, value: number): void;
        toString(): string;
        removeLast(): any;
        notifyAll(): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        replace(arg0: string, arg1: any, arg2: any): boolean;
        getUUID(key: string, defaultValue: Internal.UUID_): Internal.UUID;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        getValue<T>(key: string): T;
        size(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        wait(arg0: number): void;
        putBoolean(key: string, value: boolean): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        getValue<T>(key: string, clazz: T): T;
        getChar(key: string, defaultValue: string): string;
        getLong(key: string): number;
        putFloatArray(key: string, value: number[]): void;
        computeIfAbsent(arg0: string, arg1: Internal.Function_<string, any>): any;
        getShortArray(key: string): number[];
        putShort(key: string, value: number): void;
        putLongArray(key: string, value: number[]): void;
        notify(): void;
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "put(java.lang.String,java.lang.Object)"(key: string, value: any): any;
        replaceAll(arg0: Internal.BiFunction_<string, any, any>): void;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        compute(arg0: string, arg1: Internal.BiFunction_<string, any, any>): any;
        getLong(key: string, defaultValue: number): number;
        getBoolean(key: string, defaultValue: boolean): boolean;
        getShort(key: string): number;
        removeFirst(): any;
        putShortArray(key: string, value: number[]): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        putFloat(key: string, value: number): void;
        getDouble(key: string): number;
        wait(): void;
        getChar(key: string): string;
        "putIfAbsent(java.lang.String,java.lang.Object)"(key: string, value: any): any;
        putAll(map: Internal.Map_<string, any>): void;
        replace(arg0: string, arg1: any): any;
        getInt(key: string, defaultValue: number): number;
        keySet(): Internal.Set<string>;
        writeToParcel(dest: Internal.Parcel_, flags: number): void;
        getByteArray(key: string): number[];
        getFloatArray(key: string): number[];
        forEach(arg0: Internal.BiConsumer_<string, any>): void;
        getOrDefault(key: any, defaultValue: any): any;
        putByte(key: string, value: number): void;
        getByte(key: string, defaultValue: number): number;
        isEmpty(): boolean;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        putIntArray(key: string, value: number[]): void;
        wait(arg0: number, arg1: number): void;
        containsKey(key: any): boolean;
        putString(key: string, value: string): void;
        putDouble(key: string, value: number): void;
        computeIfPresent(arg0: string, arg1: Internal.BiFunction_<string, any, any>): any;
        getDoubleArray(key: string): number[];
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        getIntArray(key: string): number[];
        getByte(key: string): number;
        put(key: string, value: any): any;
        putDoubleArray(key: string, value: number[]): void;
        hashCode(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        putInt(key: string, value: number): void;
        equals(o: any): boolean;
        get(key: any): any;
        get class(): typeof any
        get empty(): boolean
        static readonly CREATOR: Internal.Parcelable$ClassLoaderCreator<Internal.DataSet>;
    }
    type DataSet_ = DataSet;
    abstract class ImmutableTable <R, C, V> extends Internal.AbstractTable<R, C, V> implements Internal.Serializable {
        getClass(): typeof any;
        containsValue(arg0: any): boolean;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static copyOf<R, C, V>(arg0: Internal.Table_<R, C, V>): Internal.ImmutableTable<R, C, V>;
        static of<R, C, V>(): Internal.ImmutableTable<R, C, V>;
        values(): Internal.ImmutableCollection<V>;
        static builder<R, C, V>(): Internal.ImmutableTable$Builder<R, C, V>;
        static toImmutableTable<T, R, C, V>(arg0: Internal.Function_<T, R>, arg1: Internal.Function_<T, C>, arg2: Internal.Function_<T, V>, arg3: Internal.BinaryOperator_<V>): Internal.Collector<T, any, Internal.ImmutableTable<R, C, V>>;
        get(arg0: any, arg1: any): any;
        column(arg0: C): Internal.ImmutableMap<R, V>;
        abstract columnMap(): Internal.ImmutableMap<C, Internal.Map<R, V>>;
        rowMap(): Internal.Map<any, any>;
        toString(): string;
        /**
         * @deprecated
        */
        putAll(arg0: Internal.Table_<R, C, V>): void;
        notifyAll(): void;
        columnKeySet(): Internal.ImmutableSet<C>;
        rowKeySet(): Internal.ImmutableSet<R>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): V;
        cellSet(): Internal.ImmutableSet<Internal.Table$Cell<R, C, V>>;
        /**
         * @deprecated
        */
        put(arg0: R, arg1: C, arg2: V): V;
        hashCode(): number;
        abstract size(): number;
        row(arg0: R): Internal.ImmutableMap<C, V>;
        wait(): void;
        /**
         * @deprecated
        */
        clear(): void;
        contains(arg0: any, arg1: any): boolean;
        wait(arg0: number): void;
        static of<R, C, V>(arg0: R, arg1: C, arg2: V): Internal.ImmutableTable<R, C, V>;
        containsRow(arg0: any): boolean;
        equals(arg0: any): boolean;
        static toImmutableTable<T, R, C, V>(arg0: Internal.Function_<T, R>, arg1: Internal.Function_<T, C>, arg2: Internal.Function_<T, V>): Internal.Collector<T, any, Internal.ImmutableTable<R, C, V>>;
        containsColumn(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type ImmutableTable_<R, C, V> = ImmutableTable<R, C, V>;
    interface Toast {
        slotCount(): number;
        abstract render(arg0: Internal.GuiGraphics_, arg1: Internal.ToastComponent_, arg2: number): Internal.Toast$Visibility;
        getToken(): any;
        width(): number;
        height(): number;
        get token(): any
        (arg0: Internal.GuiGraphics, arg1: Internal.ToastComponent, arg2: number): Internal.Toast$Visibility_;
        readonly TEXTURE: (ResourceLocation) & (ResourceLocation);
        readonly SLOT_HEIGHT: (32) & (number);
        readonly NO_TOKEN: any;
    }
    type Toast_ = Toast | ((arg0: Internal.GuiGraphics, arg1: Internal.ToastComponent, arg2: number)=> Internal.Toast$Visibility_);
    class NearestBedSensor extends Internal.Sensor<Internal.Mob> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.Mob_): void;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type NearestBedSensor_ = NearestBedSensor;
    class LevelRenderer$RenderChunkInfo {
        getClass(): typeof any;
        setDirections(arg0: number, arg1: Internal.Direction_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        hasSourceDirection(arg0: number): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        hasDirection(arg0: Internal.Direction_): boolean;
        hasSourceDirections(): boolean;
        wait(): void;
        isAxisAlignedWith(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        addSourceDirection(arg0: Internal.Direction_): void;
        get class(): typeof any
        readonly chunk: Internal.ChunkRenderDispatcher$RenderChunk;
    }
    type LevelRenderer$RenderChunkInfo_ = LevelRenderer$RenderChunkInfo;
    class EntityTeleportEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        getTarget(): Vec3d;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getTargetX(): number;
        setTargetX(arg0: number): void;
        setTargetY(arg0: number): void;
        setTargetZ(arg0: number): void;
        getResult(): Internal.Event$Result;
        toString(): string;
        notifyAll(): void;
        getTargetY(): number;
        getTargetZ(): number;
        getPrevX(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPrevZ(): number;
        hashCode(): number;
        getPrevY(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        getPrev(): Vec3d;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get target(): Vec3d
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get targetX(): number
        set targetX(arg0: number)
        set targetY(arg0: number)
        set targetZ(arg0: number)
        get result(): Internal.Event$Result
        get targetY(): number
        get targetZ(): number
        get prevX(): number
        set result(arg0: Internal.Event$Result_)
        get prevZ(): number
        get prevY(): number
        get entity(): Internal.Entity
        get prev(): Vec3d
        get phase(): Internal.EventPriority
    }
    type EntityTeleportEvent_ = EntityTeleportEvent;
    class ConfigurableItemMenu extends Internal.ModularGuiContainerMenu {
        constructor(arg0: number, arg1: Internal.Inventory_, arg2: any_)
        constructor(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        setOnInventoryChange(arg0: Internal.Runnable_): void;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        addSlot(arg0: Internal.Slot_): Internal.Slot;
        handlePacketFromServer(arg0: Internal.Player_, arg1: number, arg2: Internal.MCDataInput_): void;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        static getProviders(arg0: Internal.Stream_<Internal.ItemStack>): Internal.Stream<Internal.PropertyProvider>;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        static getStackProviders(arg0: Internal.Stream_<Internal.ItemStack>): Internal.Stream<com.brandon3055.brandonscore.lib.Pair<Internal.ItemStack, Internal.PropertyProvider>>;
        getLastSlots(): Internal.NonNullList<any>;
        static handlePacketFromServer(arg0: Internal.Player_, arg1: Internal.MCDataInput_): void;
        incrementStateId(): number;
        findProvider(arg0: Internal.UUID_): Internal.PropertyProvider;
        static tryOpenGui(arg0: Internal.ServerPlayer_): void;
        isValidSlotIndex(arg0: number): boolean;
        static canStacksMerge(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        broadcastChanges(): void;
        static getPlayerInventory(arg0: Internal.Inventory_): Internal.Stream<Internal.ItemStack>;
        setData(arg0: number, arg1: number): void;
        static handlePacketFromClient(arg0: Internal.Player_, arg1: Internal.MCDataInput_): void;
        getSlot(arg0: number): Internal.Slot;
        getRemoteSlots(): Internal.NonNullList<any>;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        handlePacketFromClient(arg0: Internal.Player_, arg1: number, arg2: Internal.MCDataInput_): void;
        getContainerListeners(): Internal.List<any>;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        getCarried(): Internal.ItemStack;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        getLastStack(): Internal.ItemStack;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static handlePropertyData(arg0: Internal.Player_, arg1: Internal.PropertyData_): void;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        handler$cam000$CLONE(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_, arg4: Internal.CallbackInfo_): void;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getSelectedId(): Internal.UUID;
        resumeRemoteUpdates(): void;
        setSelectionListener(arg0: Internal.Consumer_<boolean>): void;
        static getQuickcraftHeader(arg0: number): number;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        mapSlot(arg0: Internal.Slot_, arg1: Internal.SlotGroup_): void;
        sendPacketToServer(arg0: number, arg1: Internal.Consumer_<Internal.MCDataOutput>): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        sendPacketToClient(arg0: number, arg1: Internal.Consumer_<Internal.MCDataOutput>): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        set onInventoryChange(arg0: Internal.Runnable_)
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get lastSlots(): Internal.NonNullList<any>
        get remoteSlots(): Internal.NonNullList<any>
        get containerListeners(): Internal.List<any>
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get lastStack(): Internal.ItemStack
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get selectedId(): Internal.UUID
        set selectionListener(arg0: Internal.Consumer_<boolean>)
        get stateId(): number
        readonly armor: Internal.SlotGroup;
        readonly hotBar: Internal.SlotGroup;
        readonly curios: Internal.SlotGroup;
        readonly main: Internal.SlotGroup;
        readonly offhand: Internal.SlotGroup;
    }
    type ConfigurableItemMenu_ = ConfigurableItemMenu;
    interface LoadingCache <K, V> extends com.google.common.base.Function<K, V>, Internal.Cache<K, V> {
        /**
         * @deprecated
        */
        abstract apply(arg0: K): V;
        abstract asMap(): Internal.ConcurrentMap<K, V>;
        abstract invalidateAll(arg0: Internal.Iterable_<any>): void;
        abstract getAllPresent(arg0: Internal.Iterable_<any>): Internal.ImmutableMap<K, V>;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<K, V>;
        abstract invalidateAll(): void;
        abstract getIfPresent(arg0: any): V;
        abstract stats(): Internal.CacheStats;
        abstract cleanUp(): void;
        abstract size(): number;
        abstract putAll(arg0: Internal.Map_<K, V>): void;
        abstract put(arg0: K, arg1: V): void;
        abstract getUnchecked(arg0: K): V;
        abstract get(arg0: K, arg1: Internal.Callable_<V>): V;
        abstract refresh(arg0: K): void;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, V>;
        abstract getAll(arg0: Internal.Iterable_<K>): Internal.ImmutableMap<K, V>;
        abstract get(arg0: K): V;
        abstract invalidate(arg0: any): void;
        abstract equals(arg0: any): boolean;
        identity<T>(): Internal.Function<T, T>;
    }
    type LoadingCache_<K, V> = LoadingCache<K, V>;
    class FluixAxeItem extends Internal.AxeItem implements Internal.IntrinsicEnchantItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getIntrinsicEnchantLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        static getStrippedBlocks_$md$6af3d9$2(): Internal.Map<any, any>;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        static getStrippedBlocks(): Internal.Map<Internal.Block, Internal.Block>;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        static ad_extendra$setStrippables(value: Internal.Map_<Internal.Block, Internal.Block>): void;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        static ad_extendra$getStrippables_$md$6af3d9$0(): Internal.Map<any, any>;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        static ad_extendra$setStrippables_$md$6af3d9$1(arg0: Internal.Map_<any, any>): void;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        static ad_extendra$getStrippables(): Internal.Map<Internal.Block, Internal.Block>;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        invokeGetStripped(arg0: Internal.BlockState_): Internal.Optional<any>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static getAxeStrippingState(arg0: Internal.BlockState_): Internal.BlockState;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get strippedBlocks_$md$6af3d9$2(): Internal.Map<any, any>
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get strippedBlocks(): Internal.Map<Internal.Block, Internal.Block>
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type FluixAxeItem_ = FluixAxeItem;
    class BeeDebugRenderer$BeeInfo {
        constructor(arg0: Internal.UUID_, arg1: number, arg2: Internal.Position_, arg3: net.minecraft.world.level.pathfinder.Path_, arg4: BlockPos_, arg5: BlockPos_, arg6: number)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        hasHive(arg0: BlockPos_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        hasFlower(): boolean;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        getUuid(): Internal.UUID;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
        get uuid(): Internal.UUID
        readonly path: net.minecraft.world.level.pathfinder.Path;
        readonly blacklistedHives: Internal.Set<BlockPos>;
        readonly uuid: Internal.UUID;
        readonly id: number;
        readonly pos: Internal.Position;
        readonly flowerPos: BlockPos;
        readonly hivePos: BlockPos;
        readonly goals: Internal.List<string>;
        readonly travelTicks: number;
    }
    type BeeDebugRenderer$BeeInfo_ = BeeDebugRenderer$BeeInfo;
    class PotionIncreasePotencyRecipeSerializer <RECIPE extends Internal.RecipePotionIncreasePotency> implements Internal.RecipeSerializer<RECIPE> {
        constructor(arg0: any_<RECIPE>)
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): RECIPE;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,wayoftime.bloodmagic.recipe.flask.RecipePotionIncreasePotency)"(arg0: Internal.FriendlyByteBuf_, arg1: RECIPE): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): RECIPE;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: RECIPE): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): RECIPE;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): RECIPE;
        wait(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): RECIPE;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type PotionIncreasePotencyRecipeSerializer_<RECIPE extends Internal.RecipePotionIncreasePotency> = PotionIncreasePotencyRecipeSerializer<RECIPE>;
    /**
     * Invoked when a player's inventory changes.
    */
    class InventoryChangedEventJS extends Internal.PlayerEventJS {
        constructor(p: Internal.Player_, is: Internal.ItemStack_, s: number)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        /**
         * Gets the item that was changed.
        */
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * Gets the player that changed their inventory.
        */
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Gets the slot that was changed.
        */
        getSlot(): number;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        /**
         * Gets the item that was changed.
        */
        get item(): Internal.ItemStack
        get level(): Internal.Level
        /**
         * Gets the player that changed their inventory.
        */
        get entity(): Internal.Entity
        get player(): Internal.Player
        /**
         * Gets the slot that was changed.
        */
        get slot(): number
        get server(): Internal.MinecraftServer
    }
    type InventoryChangedEventJS_ = InventoryChangedEventJS;
    class BannerPattern {
        constructor(arg0: string)
        getHashname(): string;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        static location(arg0: Internal.ResourceKey_<Internal.BannerPattern>, arg1: boolean): ResourceLocation;
        wait(arg0: number): void;
        static byHash(arg0: string): Internal.Holder<Internal.BannerPattern>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get hashname(): string
        get class(): typeof any
    }
    type BannerPattern_ = BannerPattern | Special.BannerPattern;
}
declare namespace com.lowdragmc.lowdraglib.core.mixins.accessor {
    interface AbstractContainerMenuAccessor {
        abstract getRemoteSlots(): Internal.NonNullList<Internal.ItemStack>;
        abstract getLastSlots(): Internal.NonNullList<Internal.ItemStack>;
        get remoteSlots(): Internal.NonNullList<Internal.ItemStack>
        get lastSlots(): Internal.NonNullList<Internal.ItemStack>
    }
    type AbstractContainerMenuAccessor_ = AbstractContainerMenuAccessor;
}
declare namespace icyllis.modernui.view {
    class View implements Internal.Drawable$Callback {
        constructor(context: icyllis.modernui.core.Context_)
        callOnClick(): boolean;
        getLocationInWindow(outLocation: number[]): void;
        isTextDirectionInherited(): boolean;
        isDuplicateParentStateEnabled(): boolean;
        setPivotY(pivotY: number): void;
        requestRectangleOnScreen(rectangle: Internal.Rect_): boolean;
        performLongClick(x: number, y: number): boolean;
        setVisibility(visibility: number): void;
        removeOnLayoutChangeListener(listener: Internal.View$OnLayoutChangeListener_): void;
        setHasTranslationTransientState(hasTranslationTransientState: boolean): void;
        setScaleX(scaleX: number): void;
        setRotation(rotation: number): void;
        onDrawForeground(canvas: icyllis.modernui.graphics.Canvas_): void;
        isHorizontalFadingEdgeEnabled(): boolean;
        setScrollY(value: number): void;
        getViewRoot(): Internal.ViewRoot;
        onDragEvent(event: Internal.DragEvent_): boolean;
        getElevation(): number;
        setTop(top: number): void;
        getMeasuredWidthAndState(): number;
        dispatchKeyEvent(event: icyllis.modernui.view.KeyEvent_): boolean;
        setNextFocusLeftId(nextFocusLeftId: number): void;
        setClickable(clickable: boolean): void;
        getFocusables(direction: number): Internal.ArrayList<icyllis.modernui.view.View>;
        setKeyboardNavigationCluster(isCluster: boolean): void;
        isHapticFeedbackEnabled(): boolean;
        setForegroundGravity(gravity: number): void;
        startActionMode(callback: Internal.ActionMode$Callback_): Internal.ActionMode;
        pointInView(localX: number, localY: number, slop: number): boolean;
        getMeasuredHeightAndState(): number;
        hasOnClickListeners(): boolean;
        setPivotX(pivotX: number): void;
        canScrollHorizontally(direction: number): boolean;
        getVerticalScrollbarThumbDrawable(): icyllis.modernui.graphics.drawable.Drawable;
        canResolveTextDirection(): boolean;
        setScaleY(scaleY: number): void;
        isInScrollingContainer(): boolean;
        canResolveLayoutDirection(): boolean;
        setHapticFeedbackEnabled(hapticFeedbackEnabled: boolean): void;
        resolveTextAlignment(): boolean;
        cancelLongPress(): void;
        clearFocus(): void;
        hasFocus(): boolean;
        addTouchables(views: Internal.ArrayList_<icyllis.modernui.view.View>): void;
        setNextFocusDownId(nextFocusDownId: number): void;
        forceLayout(): void;
        dispatchStartTemporaryDetach(): void;
        setOnLongClickListener(l: Internal.View$OnLongClickListener_): void;
        wait(arg0: number): void;
        computeScroll(): void;
        isShowingLayoutBounds(): boolean;
        getScaleY(): number;
        setScrollX(value: number): void;
        layout(l: number, t: number, r: number, b: number): void;
        onGenericMotionEvent(event: Internal.MotionEvent_): boolean;
        getLocationOnScreen(outLocation: number[]): void;
        getNextFocusForwardId(): number;
        invalidateDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_): void;
        getTooltipText(): Internal.CharSequence;
        postInvalidateDelayed(delayMilliseconds: number): void;
        getLocalVisibleRect(r: Internal.Rect_): boolean;
        setStateListAnimator(stateListAnimator: Internal.StateListAnimator_): void;
        getPaddingRight(): number;
        setNextClusterForwardId(nextClusterForwardId: number): void;
        static generateViewId(): number;
        getGlobalVisibleRect(r: Internal.Rect_): boolean;
        dispatchWindowVisibilityChanged(visibility: number): void;
        dispatchGenericMotionEvent(event: Internal.MotionEvent_): boolean;
        getScrollBarFadeDuration(): number;
        setFocusedInCluster(): void;
        canResolveTextAlignment(): boolean;
        resolvePadding(): void;
        resolveLayoutParams(): void;
        resolveTextDirection(): boolean;
        postDelayed(action: Internal.Runnable_, delayMillis: number): boolean;
        getNextClusterForwardId(): number;
        performContextClick(x: number, y: number): boolean;
        hasFocusable(): boolean;
        toLocalMotionEvent(ev: Internal.MotionEvent_): boolean;
        setTextAlignment(textAlignment: number): void;
        getId(): number;
        getFadingEdge(): number;
        addOnLayoutChangeListener(listener: Internal.View$OnLayoutChangeListener_): void;
        onFinishTemporaryDetach(): void;
        hasExplicitFocusable(): boolean;
        setOnHoverListener(l: Internal.View$OnHoverListener_): void;
        postInvalidate(): void;
        isForegroundInsidePadding(): boolean;
        hasOnLongClickListeners(): boolean;
        equals(arg0: any): boolean;
        getBottom(): number;
        setVerticalFadingEdgeEnabled(verticalFadingEdgeEnabled: boolean): void;
        getParent(): Internal.ViewParent;
        unscheduleDrawable(who: icyllis.modernui.graphics.drawable.Drawable_): void;
        getBoundsOnScreen(outRect: Internal.Rect_, clipToParent: boolean): void;
        getVisibility(): number;
        getScrollBarSize(): number;
        getPivotX(): number;
        setScrollBarDefaultDelayBeforeFade(scrollBarDefaultDelayBeforeFade: number): void;
        mapRectFromViewToScreenCoords(rect: Internal.RectF_, clipToParent: boolean): void;
        getMeasuredHeight(): number;
        isVerticalScrollBarEnabled(): boolean;
        setLayoutParams(params: Internal.ViewGroup$LayoutParams_): void;
        dispatchNestedFling(velocityX: number, velocityY: number, consumed: boolean): boolean;
        getHasOverlappingRendering(): boolean;
        getAlpha(): number;
        getWidth(): number;
        isClickable(): boolean;
        setForeground(foreground: icyllis.modernui.graphics.drawable.Drawable_): void;
        setAnimationMatrix(matrix: icyllis.modernui.graphics.Matrix_): void;
        getAnimationMatrix(): icyllis.modernui.graphics.Matrix;
        setOnCreateContextMenuListener(l: Internal.View$OnCreateContextMenuListener_): void;
        setHorizontalScrollbarThumbDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_): void;
        findViewByPredicate<T extends icyllis.modernui.view.View>(predicate: Internal.Predicate_<icyllis.modernui.view.View>): T;
        playSoundEffect(soundConstant: number): void;
        getBackground(): icyllis.modernui.graphics.drawable.Drawable;
        getPaddingEnd(): number;
        dispatchDrawableHotspotChanged(x: number, y: number): void;
        dispatchTouchEvent(event: Internal.MotionEvent_): boolean;
        onHoverChanged(hovered: boolean): void;
        setTextDirection(textDirection: number): void;
        getRotation(): number;
        dispatchPointerEvent(event: Internal.MotionEvent_): boolean;
        getPivotY(): number;
        performContextClick(): boolean;
        getFocusedRect(r: Internal.Rect_): void;
        findFocus(): this;
        getInverseMatrix(): icyllis.modernui.graphics.Matrix;
        getContext(): icyllis.modernui.core.Context;
        onVisibilityAggregated(isVisible: boolean): void;
        onKeyUp(keyCode: number, event: icyllis.modernui.view.KeyEvent_): boolean;
        getScrollBarStyle(): number;
        getX(): number;
        getHorizontalScrollbarThumbDrawable(): icyllis.modernui.graphics.drawable.Drawable;
        getNextFocusLeftId(): number;
        setMinimumHeight(minHeight: number): void;
        addKeyboardNavigationClusters(views: Internal.Collection_<icyllis.modernui.view.View>, direction: number): void;
        setOnGenericMotionListener(l: Internal.View$OnGenericMotionListener_): void;
        requestFocus(direction: number, previouslyFocusedRect: Internal.Rect_): boolean;
        getLayoutDirection(): number;
        setNestedScrollingEnabled(enabled: boolean): void;
        getRawTextDirection(): number;
        scrollBy(x: number, y: number): void;
        setSelected(selected: boolean): void;
        hasWindowFocus(): boolean;
        isShown(): boolean;
        notify(): void;
        startActionMode(callback: Internal.ActionMode$Callback_, type: number): Internal.ActionMode;
        isScrollbarFadingEnabled(): boolean;
        setTransitionAlpha(alpha: number): void;
        resolveLayoutDirection(): boolean;
        getLayoutParams(): Internal.ViewGroup$LayoutParams;
        setOnContextClickListener(l: Internal.View$OnContextClickListener_): void;
        getViewTreeObserver(): Internal.ViewTreeObserver;
        postInvalidateOnAnimation(): void;
        getTransitionName(): string;
        getRotationX(): number;
        setScrollIndicators(indicators: number): void;
        setRotationX(rotationX: number): void;
        onResolvePointerIcon(event: Internal.MotionEvent_): Internal.PointerIcon;
        isTextAlignmentInherited(): boolean;
        setNextFocusForwardId(nextFocusForwardId: number): void;
        getTextAlignment(): number;
        setIsRootNamespace(isRoot: boolean): void;
        setFocusable(focusable: number): void;
        setFocusedByDefault(isFocusedByDefault: boolean): void;
        isContextClickable(): boolean;
        hasTranslationTransientState(): boolean;
        isActivated(): boolean;
        isPressed(): boolean;
        drawableHotspotChanged(x: number, y: number): void;
        getScaleX(): number;
        "setFocusable(int)"(focusable: number): void;
        setHorizontalScrollBarEnabled(enabled: boolean): void;
        isRootNamespace(): boolean;
        getTouchables(): Internal.ArrayList<icyllis.modernui.view.View>;
        removeCallbacks(action: Internal.Runnable_): void;
        isEnabled(): boolean;
        isLayoutDirectionInherited(): boolean;
        hasIdentityMatrix(): boolean;
        isInLayout(): boolean;
        setOnFocusChangeListener(l: Internal.View$OnFocusChangeListener_): void;
        transformMatrixToLocal(matrix: icyllis.modernui.graphics.Matrix_): void;
        getMinimumHeight(): number;
        getHorizontalScrollbarTrackDrawable(): icyllis.modernui.graphics.drawable.Drawable;
        dispatchFinishTemporaryDetach(): void;
        setTooltipText(tooltipText: Internal.CharSequence_): void;
        getVerticalScrollbarWidth(): number;
        static getDefaultSize(size: number, measureSpec: number): number;
        isHorizontalScrollBarEnabled(): boolean;
        setScrollIndicators(indicators: number, mask: number): void;
        getRotationY(): number;
        setRotationY(rotationY: number): void;
        getOnLongClickListener(): Internal.View$OnLongClickListener;
        transformFromViewToWindowSpace(inOutLocation: number[]): void;
        dispatchKeyShortcutEvent(event: icyllis.modernui.view.KeyEvent_): boolean;
        hashCode(): number;
        setHorizontalFadingEdgeEnabled(horizontalFadingEdgeEnabled: boolean): void;
        getMatrix(): icyllis.modernui.graphics.Matrix;
        isLongClickable(): boolean;
        onHoverEvent(event: Internal.MotionEvent_): boolean;
        getScrollIndicators(): number;
        onWindowFocusChanged(hasWindowFocus: boolean): void;
        stopNestedScroll(type: number): void;
        dp(value: number): number;
        getVerticalScrollbarTrackDrawable(): icyllis.modernui.graphics.drawable.Drawable;
        requestFocus(): boolean;
        setScrollBarSize(scrollBarSize: number): void;
        setElevation(elevation: number): void;
        setBackground(background: icyllis.modernui.graphics.drawable.Drawable_): void;
        findViewById<T extends icyllis.modernui.view.View>(id: number): T;
        isFocusableInTouchMode(): boolean;
        getBaseline(): number;
        setScrollbarFadingEnabled(fadeScrollbars: boolean): void;
        getScrollX(): number;
        setAlpha(alpha: number): void;
        getTooltipView(): this;
        transformMatrixToGlobal(matrix: icyllis.modernui.graphics.Matrix_): void;
        getTranslationX(): number;
        getPaddingTop(): number;
        isLayoutRequested(): boolean;
        addOnAttachStateChangeListener(listener: Internal.View$OnAttachStateChangeListener_): void;
        getRight(): number;
        setTag(key: number, tag: any): void;
        getBoundsOnScreen(outRect: Internal.Rect_): void;
        dispatchNestedPreScroll(dx: number, dy: number, consumed: number[], offsetInWindow: number[], type: number): boolean;
        hasNestedScrollingParent(type: number): boolean;
        getClass(): typeof any;
        getStateListAnimator(): Internal.StateListAnimator;
        setLeft(left: number): void;
        getScrollY(): number;
        onStartTemporaryDetach(): void;
        setActivated(activated: boolean): void;
        getOverScrollMode(): number;
        getGlobalVisibleRect(r: Internal.Rect_, globalOffset: icyllis.modernui.graphics.Point_): boolean;
        getHeight(): number;
        setContextClickable(contextClickable: boolean): void;
        getTag(key: number): any;
        scheduleDrawable(who: icyllis.modernui.graphics.drawable.Drawable_, what: Internal.Runnable_, when: number): void;
        setScrollBarStyle(style: number): void;
        getTranslationY(): number;
        setLongClickable(longClickable: boolean): void;
        performLongClick(): boolean;
        willNotDraw(): boolean;
        getForeground(): icyllis.modernui.graphics.drawable.Drawable;
        setTransitionName(transitionName: string): void;
        setMinimumWidth(minWidth: number): void;
        isTextAlignmentResolved(): boolean;
        getFadingEdgeLength(): number;
        postOnAnimation(action: Internal.Runnable_): void;
        removeOnAttachStateChangeListener(listener: Internal.View$OnAttachStateChangeListener_): void;
        getHitRect(outRect: Internal.Rect_): void;
        forceHasOverlappingRendering(hasOverlappingRendering: boolean): void;
        setHasTransientState(hasTransientState: boolean): void;
        draw(canvas: icyllis.modernui.graphics.Canvas_): void;
        cancelPendingInputEvents(): void;
        setRight(right: number): void;
        setY(y: number): void;
        scrollTo(x: number, y: number): void;
        getY(): number;
        getTranslationZ(): number;
        static resolveSize(size: number, measureSpec: number): number;
        canScrollVertically(direction: number): boolean;
        keyboardNavigationClusterSearch(currentCluster: icyllis.modernui.view.View_, direction: number): this;
        setLayoutDirection(layoutDirection: number): void;
        getFocusable(): number;
        jumpDrawablesToCurrentState(): void;
        wait(): void;
        setBottom(bottom: number): void;
        setNextFocusRightId(nextFocusRightId: number): void;
        setWillNotDraw(willNotDraw: boolean): void;
        resetPivot(): void;
        getTextDirection(): number;
        setVerticalScrollBarEnabled(enabled: boolean): void;
        getDrawingRect(outRect: Internal.Rect_): void;
        setPressed(pressed: boolean): void;
        refreshDrawableState(): void;
        onKeyShortcut(keyCode: number, event: icyllis.modernui.view.KeyEvent_): boolean;
        static resolveSizeAndState(size: number, measureSpec: number, childMeasuredState: number): number;
        dispatchNestedPreFling(velocityX: number, velocityY: number): boolean;
        setZ(z: number): void;
        isKeyboardNavigationCluster(): boolean;
        isVerticalFadingEdgeEnabled(): boolean;
        setOnDragListener(l: Internal.View$OnDragListener_): void;
        isLayoutRtl(): boolean;
        getZ(): number;
        addFocusables(views: Internal.ArrayList_<icyllis.modernui.view.View>, direction: number): void;
        getLeft(): number;
        setHovered(hovered: boolean): void;
        getRevealOnFocusHint(): boolean;
        setOnKeyListener(l: Internal.View$OnKeyListener_): void;
        setHorizontalScrollbarTrackDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_): void;
        isInTouchMode(): boolean;
        setSoundEffectsEnabled(soundEffectsEnabled: boolean): void;
        requestRectangleOnScreen(rectangle: Internal.Rect_, immediate: boolean): boolean;
        setEnabled(enabled: boolean): void;
        setOnScrollChangeListener(l: Internal.View$OnScrollChangeListener_): void;
        requireViewById<T extends icyllis.modernui.view.View>(id: number): T;
        getMeasuredState(): number;
        requestFocus(direction: number): boolean;
        requestLayout(): void;
        isNestedScrollingEnabled(): boolean;
        getNextFocusDownId(): number;
        setVerticalScrollbarTrackDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_): void;
        setTranslationY(translationY: number): void;
        setPadding(left: number, top: number, right: number, bottom: number): void;
        performClick(): boolean;
        findViewByPredicateInsideOut<T extends icyllis.modernui.view.View>(start: icyllis.modernui.view.View_, predicate: Internal.Predicate_<icyllis.modernui.view.View>): T;
        isTextDirectionResolved(): boolean;
        getScrollBarDefaultDelayBeforeFade(): number;
        toGlobalMotionEvent(ev: Internal.MotionEvent_): boolean;
        focusSearch(direction: number): this;
        setTransitionVisibility(visibility: number): void;
        isFocused(): boolean;
        setX(x: number): void;
        isTemporarilyDetached(): boolean;
        setOnClickListener(l: Internal.View$OnClickListener_): void;
        isAttachedToWindow(): boolean;
        isFocusedByDefault(): boolean;
        "setFocusable(boolean)"(focusable: boolean): void;
        onTouchEvent(event: Internal.MotionEvent_): boolean;
        unscheduleDrawable(who: icyllis.modernui.graphics.drawable.Drawable_, what: Internal.Runnable_): void;
        getPaddingStart(): number;
        onKeyDown(keyCode: number, event: icyllis.modernui.view.KeyEvent_): boolean;
        performHapticFeedback(feedbackConstant: number): boolean;
        setFocusableInTouchMode(focusableInTouchMode: boolean): void;
        hasTransientState(): boolean;
        isFocusable(): boolean;
        getPaddingLeft(): number;
        setTranslationZ(translationZ: number): void;
        toString(): string;
        restoreDefaultFocus(): boolean;
        notifyAll(): void;
        getTransitionAlpha(): number;
        invalidate(): void;
        setScrollBarFadeDuration(scrollBarFadeDuration: number): void;
        getNextFocusUpId(): number;
        isLayoutDirectionResolved(): boolean;
        offsetTopAndBottom(offset: number): void;
        static combineMeasuredStates(curState: number, newState: number): number;
        setOverScrollMode(overScrollMode: number): void;
        showContextMenu(): boolean;
        getHandler(): Internal.Handler;
        setVerticalScrollbarThumbDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_): void;
        getForegroundGravity(): number;
        isPivotSet(): boolean;
        setOnTouchListener(l: Internal.View$OnTouchListener_): void;
        setId(id: number): void;
        onCancelPendingInputEvents(): void;
        getNextFocusRightId(): number;
        sp(value: number): number;
        setDuplicateParentStateEnabled(enabled: boolean): void;
        performHapticFeedback(feedbackConstant: number, flags: number): boolean;
        isHovered(): boolean;
        getRawTextAlignment(): number;
        getVerticalFadingEdgeLength(): number;
        onResolveDrawables(layoutDirection: number): void;
        createContextMenu(menu: Internal.ContextMenu_): void;
        getMinimumWidth(): number;
        getRawLayoutDirection(): number;
        isPaddingRelative(): boolean;
        getRootView(): this;
        startNestedScroll(axes: number, type: number): boolean;
        getPaddingBottom(): number;
        setNextFocusUpId(nextFocusUpId: number): void;
        wait(arg0: number, arg1: number): void;
        measure(widthMeasureSpec: number, heightMeasureSpec: number): void;
        hasOverlappingRendering(): boolean;
        isSoundEffectsEnabled(): boolean;
        dispatchNestedScroll(dxConsumed: number, dyConsumed: number, dxUnconsumed: number, dyUnconsumed: number, offsetInWindow: number[], type: number, consumed: number[]): boolean;
        getTop(): number;
        addFocusables(views: Internal.ArrayList_<icyllis.modernui.view.View>, direction: number, focusableMode: number): void;
        getWindowVisibility(): number;
        showContextMenu(x: number, y: number): boolean;
        getMeasuredWidth(): number;
        resolveRtlPropertiesIfNeeded(): boolean;
        post(action: Internal.Runnable_): boolean;
        setTranslationX(translationX: number): void;
        startDragAndDrop(localState: any, shadow: Internal.View$DragShadow_, flags: number): boolean;
        isSelected(): boolean;
        dispatchWindowFocusChanged(hasFocus: boolean): void;
        getOnFocusChangeListener(): Internal.View$OnFocusChangeListener;
        isLaidOut(): boolean;
        getKeyDispatcherState(): Internal.KeyEvent$DispatcherState;
        postOnAnimationDelayed(action: Internal.Runnable_, delayMillis: number): void;
        offsetLeftAndRight(offset: number): void;
        setFocusable(focusable: boolean): void;
        setPaddingRelative(start: number, top: number, end: number, bottom: number): void;
        getDrawableState(): number[];
        setRevealOnFocusHint(revealOnFocus: boolean): void;
        get textDirectionInherited(): boolean
        get duplicateParentStateEnabled(): boolean
        set pivotY(pivotY: number)
        set visibility(visibility: number)
        set hasTranslationTransientState(hasTranslationTransientState: boolean)
        set scaleX(scaleX: number)
        set rotation(rotation: number)
        get horizontalFadingEdgeEnabled(): boolean
        set scrollY(value: number)
        get viewRoot(): Internal.ViewRoot
        get elevation(): number
        set top(top: number)
        get measuredWidthAndState(): number
        set nextFocusLeftId(nextFocusLeftId: number)
        set clickable(clickable: boolean)
        set keyboardNavigationCluster(isCluster: boolean)
        get hapticFeedbackEnabled(): boolean
        set foregroundGravity(gravity: number)
        get measuredHeightAndState(): number
        set pivotX(pivotX: number)
        get verticalScrollbarThumbDrawable(): icyllis.modernui.graphics.drawable.Drawable
        set scaleY(scaleY: number)
        get inScrollingContainer(): boolean
        set hapticFeedbackEnabled(hapticFeedbackEnabled: boolean)
        set nextFocusDownId(nextFocusDownId: number)
        set onLongClickListener(l: Internal.View$OnLongClickListener_)
        get showingLayoutBounds(): boolean
        get scaleY(): number
        set scrollX(value: number)
        get nextFocusForwardId(): number
        get tooltipText(): Internal.CharSequence
        set stateListAnimator(stateListAnimator: Internal.StateListAnimator_)
        get paddingRight(): number
        set nextClusterForwardId(nextClusterForwardId: number)
        get scrollBarFadeDuration(): number
        get nextClusterForwardId(): number
        set textAlignment(textAlignment: number)
        get id(): number
        get fadingEdge(): number
        set onHoverListener(l: Internal.View$OnHoverListener_)
        get foregroundInsidePadding(): boolean
        get bottom(): number
        set verticalFadingEdgeEnabled(verticalFadingEdgeEnabled: boolean)
        get parent(): Internal.ViewParent
        get visibility(): number
        get scrollBarSize(): number
        get pivotX(): number
        set scrollBarDefaultDelayBeforeFade(scrollBarDefaultDelayBeforeFade: number)
        get measuredHeight(): number
        get verticalScrollBarEnabled(): boolean
        set layoutParams(params: Internal.ViewGroup$LayoutParams_)
        get hasOverlappingRendering(): boolean
        get alpha(): number
        get width(): number
        get clickable(): boolean
        set foreground(foreground: icyllis.modernui.graphics.drawable.Drawable_)
        set animationMatrix(matrix: icyllis.modernui.graphics.Matrix_)
        get animationMatrix(): icyllis.modernui.graphics.Matrix
        set onCreateContextMenuListener(l: Internal.View$OnCreateContextMenuListener_)
        set horizontalScrollbarThumbDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_)
        get background(): icyllis.modernui.graphics.drawable.Drawable
        get paddingEnd(): number
        set textDirection(textDirection: number)
        get rotation(): number
        get pivotY(): number
        get inverseMatrix(): icyllis.modernui.graphics.Matrix
        get context(): icyllis.modernui.core.Context
        get scrollBarStyle(): number
        get x(): number
        get horizontalScrollbarThumbDrawable(): icyllis.modernui.graphics.drawable.Drawable
        get nextFocusLeftId(): number
        set minimumHeight(minHeight: number)
        set onGenericMotionListener(l: Internal.View$OnGenericMotionListener_)
        get layoutDirection(): number
        set nestedScrollingEnabled(enabled: boolean)
        get rawTextDirection(): number
        set selected(selected: boolean)
        get shown(): boolean
        get scrollbarFadingEnabled(): boolean
        set transitionAlpha(alpha: number)
        get layoutParams(): Internal.ViewGroup$LayoutParams
        set onContextClickListener(l: Internal.View$OnContextClickListener_)
        get viewTreeObserver(): Internal.ViewTreeObserver
        get transitionName(): string
        get rotationX(): number
        set scrollIndicators(indicators: number)
        set rotationX(rotationX: number)
        get textAlignmentInherited(): boolean
        set nextFocusForwardId(nextFocusForwardId: number)
        get textAlignment(): number
        set isRootNamespace(isRoot: boolean)
        set focusable(focusable: number)
        set focusedByDefault(isFocusedByDefault: boolean)
        get contextClickable(): boolean
        get activated(): boolean
        get pressed(): boolean
        get scaleX(): number
        set "focusable(int)"(focusable: number)
        set horizontalScrollBarEnabled(enabled: boolean)
        get rootNamespace(): boolean
        get touchables(): Internal.ArrayList<icyllis.modernui.view.View>
        get enabled(): boolean
        get layoutDirectionInherited(): boolean
        get inLayout(): boolean
        set onFocusChangeListener(l: Internal.View$OnFocusChangeListener_)
        get minimumHeight(): number
        get horizontalScrollbarTrackDrawable(): icyllis.modernui.graphics.drawable.Drawable
        set tooltipText(tooltipText: Internal.CharSequence_)
        get verticalScrollbarWidth(): number
        get horizontalScrollBarEnabled(): boolean
        get rotationY(): number
        set rotationY(rotationY: number)
        get onLongClickListener(): Internal.View$OnLongClickListener
        set horizontalFadingEdgeEnabled(horizontalFadingEdgeEnabled: boolean)
        get matrix(): icyllis.modernui.graphics.Matrix
        get longClickable(): boolean
        get scrollIndicators(): number
        get verticalScrollbarTrackDrawable(): icyllis.modernui.graphics.drawable.Drawable
        set scrollBarSize(scrollBarSize: number)
        set elevation(elevation: number)
        set background(background: icyllis.modernui.graphics.drawable.Drawable_)
        get focusableInTouchMode(): boolean
        get baseline(): number
        set scrollbarFadingEnabled(fadeScrollbars: boolean)
        get scrollX(): number
        set alpha(alpha: number)
        get tooltipView(): icyllis.modernui.view.View
        get translationX(): number
        get paddingTop(): number
        get layoutRequested(): boolean
        get right(): number
        get class(): typeof any
        get stateListAnimator(): Internal.StateListAnimator
        set left(left: number)
        get scrollY(): number
        set activated(activated: boolean)
        get overScrollMode(): number
        get height(): number
        set contextClickable(contextClickable: boolean)
        set scrollBarStyle(style: number)
        get translationY(): number
        set longClickable(longClickable: boolean)
        get foreground(): icyllis.modernui.graphics.drawable.Drawable
        set transitionName(transitionName: string)
        set minimumWidth(minWidth: number)
        get textAlignmentResolved(): boolean
        get fadingEdgeLength(): number
        set hasTransientState(hasTransientState: boolean)
        set right(right: number)
        set y(y: number)
        get y(): number
        get translationZ(): number
        set layoutDirection(layoutDirection: number)
        get focusable(): number
        set bottom(bottom: number)
        set nextFocusRightId(nextFocusRightId: number)
        set willNotDraw(willNotDraw: boolean)
        get textDirection(): number
        set verticalScrollBarEnabled(enabled: boolean)
        set pressed(pressed: boolean)
        set z(z: number)
        get keyboardNavigationCluster(): boolean
        get verticalFadingEdgeEnabled(): boolean
        set onDragListener(l: Internal.View$OnDragListener_)
        get layoutRtl(): boolean
        get z(): number
        get left(): number
        set hovered(hovered: boolean)
        get revealOnFocusHint(): boolean
        set onKeyListener(l: Internal.View$OnKeyListener_)
        set horizontalScrollbarTrackDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_)
        get inTouchMode(): boolean
        set soundEffectsEnabled(soundEffectsEnabled: boolean)
        set enabled(enabled: boolean)
        set onScrollChangeListener(l: Internal.View$OnScrollChangeListener_)
        get measuredState(): number
        get nestedScrollingEnabled(): boolean
        get nextFocusDownId(): number
        set verticalScrollbarTrackDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_)
        set translationY(translationY: number)
        get textDirectionResolved(): boolean
        get scrollBarDefaultDelayBeforeFade(): number
        set transitionVisibility(visibility: number)
        get focused(): boolean
        set x(x: number)
        get temporarilyDetached(): boolean
        set onClickListener(l: Internal.View$OnClickListener_)
        get attachedToWindow(): boolean
        get focusedByDefault(): boolean
        set "focusable(boolean)"(focusable: boolean)
        get paddingStart(): number
        set focusableInTouchMode(focusableInTouchMode: boolean)
        get focusable(): boolean
        get paddingLeft(): number
        set translationZ(translationZ: number)
        get transitionAlpha(): number
        set scrollBarFadeDuration(scrollBarFadeDuration: number)
        get nextFocusUpId(): number
        get layoutDirectionResolved(): boolean
        set overScrollMode(overScrollMode: number)
        get handler(): Internal.Handler
        set verticalScrollbarThumbDrawable(drawable: icyllis.modernui.graphics.drawable.Drawable_)
        get foregroundGravity(): number
        get pivotSet(): boolean
        set onTouchListener(l: Internal.View$OnTouchListener_)
        set id(id: number)
        get nextFocusRightId(): number
        set duplicateParentStateEnabled(enabled: boolean)
        get hovered(): boolean
        get rawTextAlignment(): number
        get verticalFadingEdgeLength(): number
        get minimumWidth(): number
        get rawLayoutDirection(): number
        get paddingRelative(): boolean
        get rootView(): icyllis.modernui.view.View
        get paddingBottom(): number
        set nextFocusUpId(nextFocusUpId: number)
        get soundEffectsEnabled(): boolean
        get top(): number
        get windowVisibility(): number
        get measuredWidth(): number
        set translationX(translationX: number)
        get selected(): boolean
        get onFocusChangeListener(): Internal.View$OnFocusChangeListener
        get laidOut(): boolean
        get keyDispatcherState(): Internal.KeyEvent$DispatcherState
        set focusable(focusable: boolean)
        get drawableState(): number[]
        set revealOnFocusHint(revealOnFocus: boolean)
        static readonly TEXT_ALIGNMENT_GRAVITY: (1) & (number);
        static readonly SCROLL_INDICATOR_LEFT: (4) & (number);
        static readonly FOCUSABLES_TOUCH_MODE: (1) & (number);
        static readonly BOTTOM: Internal.IntProperty<icyllis.modernui.view.View>;
        static readonly SCALE_X: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly FOCUS_BACKWARD: (1) & (number);
        static readonly FOCUS_LEFT: (17) & (number);
        static readonly ROTATION_X: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly TEXT_ALIGNMENT_TEXT_START: (2) & (number);
        static readonly SCROLLBARS_INSIDE_INSET: (16777216) & (number);
        static readonly OVER_SCROLL_ALWAYS: (0) & (number);
        static readonly FOCUSABLE: (1) & (number);
        static readonly Z: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly NOT_FOCUSABLE: (0) & (number);
        static readonly TEXT_ALIGNMENT_VIEW_START: (5) & (number);
        static readonly GONE: (8) & (number);
        static readonly FOCUS_DOWN: (130) & (number);
        static readonly SCROLL_INDICATOR_TOP: (1) & (number);
        static readonly FOCUS_RIGHT: (66) & (number);
        static readonly SCROLL_AXIS_NONE: (0) & (number);
        static readonly LAYOUT_DIRECTION_LOCALE: (3) & (number);
        static readonly TEXT_DIRECTION_LOCALE: (5) & (number);
        static readonly TYPE_NON_TOUCH: (1) & (number);
        static readonly SCROLL_INDICATOR_START: (16) & (number);
        static readonly SCROLL_AXIS_VERTICAL: (2) & (number);
        static readonly MEASURED_STATE_TOO_SMALL: (16777216) & (number);
        static readonly VISIBLE: (0) & (number);
        static readonly TEXT_ALIGNMENT_CENTER: (4) & (number);
        static readonly TEXT_ALIGNMENT_VIEW_END: (6) & (number);
        static readonly TEXT_DIRECTION_FIRST_STRONG: (1) & (number);
        static readonly SCALE_Y: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly SCROLLBARS_INSIDE_OVERLAY: (0) & (number);
        static readonly SCROLLBARS_OUTSIDE_INSET: (50331648) & (number);
        static readonly LAYOUT_DIRECTION_UNDEFINED: (-1) & (number);
        static readonly RIGHT: Internal.IntProperty<icyllis.modernui.view.View>;
        static readonly NO_ID: (-1) & (number);
        static readonly TRANSLATION_X: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly TOP: Internal.IntProperty<icyllis.modernui.view.View>;
        static readonly INVISIBLE: (4) & (number);
        static readonly SCROLL_INDICATOR_RIGHT: (8) & (number);
        static readonly TEXT_DIRECTION_FIRST_STRONG_LTR: (6) & (number);
        static readonly HAPTIC_FEEDBACK_ENABLED: (268435456) & (number);
        static readonly TYPE_TOUCH: (0) & (number);
        static readonly SCROLL_Y: Internal.IntProperty<icyllis.modernui.view.View>;
        static readonly LAYOUT_DIRECTION_INHERIT: (2) & (number);
        static readonly FOCUS_UP: (33) & (number);
        static readonly SOUND_EFFECTS_ENABLED: (134217728) & (number);
        static readonly MEASURED_HEIGHT_STATE_SHIFT: (16) & (number);
        static readonly TEXT_DIRECTION_RTL: (4) & (number);
        static readonly TEXT_DIRECTION_LTR: (3) & (number);
        static readonly LEFT: Internal.IntProperty<icyllis.modernui.view.View>;
        static readonly X: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly FOCUS_FORWARD: (2) & (number);
        static readonly ROTATION: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly TEXT_DIRECTION_FIRST_STRONG_RTL: (7) & (number);
        static readonly TRANSLATION_Y: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly SCROLL_INDICATOR_END: (32) & (number);
        static readonly OVER_SCROLL_NEVER: (2) & (number);
        static readonly TEXT_ALIGNMENT_TEXT_END: (3) & (number);
        static readonly SCROLL_AXIS_HORIZONTAL: (1) & (number);
        static readonly SCROLL_X: Internal.IntProperty<icyllis.modernui.view.View>;
        static readonly MEASURED_STATE_MASK: (-16777216) & (number);
        static readonly SCROLLBARS_OUTSIDE_OVERLAY: (33554432) & (number);
        static readonly FOCUSABLES_ALL: (0) & (number);
        static readonly TEXT_DIRECTION_ANY_RTL: (2) & (number);
        static readonly LAYOUT_DIRECTION_LTR: (0) & (number);
        static readonly ROTATION_Y: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly LAYOUT_DIRECTION_RTL: (1) & (number);
        static readonly MEASURED_SIZE_MASK: (16777215) & (number);
        static readonly SCROLL_INDICATOR_BOTTOM: (2) & (number);
        static readonly TEXT_DIRECTION_INHERIT: (0) & (number);
        static readonly Y: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly FOCUSABLE_AUTO: (16) & (number);
        static readonly OVER_SCROLL_IF_CONTENT_SCROLLS: (1) & (number);
        static readonly ALPHA: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly TRANSLATION_Z: Internal.FloatProperty<icyllis.modernui.view.View>;
        static readonly TEXT_ALIGNMENT_INHERIT: (0) & (number);
    }
    type View_ = View;
    interface Menu {
        abstract getItem(arg0: number): icyllis.modernui.view.MenuItem;
        abstract removeItem(arg0: number): void;
        abstract removeGroup(arg0: number): void;
        abstract setGroupDividerEnabled(arg0: boolean): void;
        abstract setGroupVisible(arg0: number, arg1: boolean): void;
        abstract performIdentifierAction(arg0: number, arg1: number): boolean;
        abstract hasVisibleItems(): boolean;
        abstract add(arg0: number, arg1: number, arg2: number, arg3: Internal.CharSequence_): icyllis.modernui.view.MenuItem;
        abstract size(): number;
        abstract addSubMenu(arg0: Internal.CharSequence_): Internal.SubMenu;
        abstract performShortcut(arg0: number, arg1: icyllis.modernui.view.KeyEvent_, arg2: number): boolean;
        abstract add(arg0: Internal.CharSequence_): icyllis.modernui.view.MenuItem;
        abstract addSubMenu(arg0: number, arg1: number, arg2: number, arg3: Internal.CharSequence_): Internal.SubMenu;
        abstract setQwertyMode(arg0: boolean): void;
        abstract clear(): void;
        abstract close(): void;
        abstract setGroupCheckable(arg0: number, arg1: boolean, arg2: boolean): void;
        abstract findItem(arg0: number): icyllis.modernui.view.MenuItem;
        abstract isShortcutKey(arg0: number, arg1: icyllis.modernui.view.KeyEvent_): boolean;
        abstract setGroupEnabled(arg0: number, arg1: boolean): void;
        set groupDividerEnabled(arg0: boolean)
        set qwertyMode(arg0: boolean)
        readonly CATEGORY_MASK: (-65536) & (number);
        readonly SUPPORTED_MODIFIERS_MASK: (7) & (number);
        readonly NONE: (0) & (number);
        readonly CATEGORY_CONTAINER: (65536) & (number);
        readonly CATEGORY_SYSTEM: (131072) & (number);
        readonly FLAG_ALWAYS_PERFORM_CLOSE: (2) & (number);
        readonly USER_MASK: (65535) & (number);
        readonly CATEGORY_SECONDARY: (196608) & (number);
        readonly CATEGORY_SHIFT: (16) & (number);
        readonly FLAG_PERFORM_NO_CLOSE: (1) & (number);
        readonly USER_SHIFT: (0) & (number);
        readonly FIRST: (1) & (number);
        readonly CATEGORY_ALTERNATIVE: (262144) & (number);
    }
    type Menu_ = Menu;
}
