
[SeasonHUD]
	#Enable the mod?
	#(true/false)
	#Default is true.
	enable_mod = true

	[SeasonHUD.HUD]
		#Where to display the Hud when no minimap is installed.
		#Default is TOP_LEFT.
		#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT, CUSTOM
		hud_location = "TOP_RIGHT"
		#The horizontal offset of the HUD when no minimap is installed (in pixels)
		#'hudLocation' must be set to 'CUSTOM'
		#Default is 2.
		hud_x_position = 2
		#The vertical offset of the HUD when no minimap is installed (in pixels)
		#'hudLocation' must be set to 'CUSTOM'
		#Default is 2.
		hud_y_position = 2
		#The scale of the HUD when no minimap is installed.
		#Default is 1.0.
		#Range: 0.5 ~ 10.0
		hud_scale = 1.0

		[SeasonHUD.HUD.Colors]
			#Display the season name in a color?
			#(true/false)
			season_name_color = true
			#The RGB color (decimal) for spring.
			#(256 * 256 * r) + (256 * g) + (b) is the formula.
			#Default is 16753595.
			#Range: 0 ~ 16777215
			spring_color = 16753595
			#The RGB color (decimal) for summer.
			#(256 * 256 * r) + (256 * g) + (b) is the formula.
			#Default is 16705834.
			#Range: 0 ~ 16777215
			summer_color = 16705834
			#The RGB color (decimal) for autumn.
			#(256 * 256 * r) + (256 * g) + (b) is the formula.
			#Default is 12344871.
			#Range: 0 ~ 16777215
			autumn_color = 12344871
			#The RGB color (decimal) for winter.
			#(256 * 256 * r) + (256 * g) + (b) is the formula.
			#Default is 14679292.
			#Range: 0 ~ 16777215
			winter_color = 14679292
			# The RGB color (decimal) for dry tropical season.
			#(256 * 256 * r) + (256 * g) + (b) is the formula.
			#Default is 16745216.
			#Range: 0 ~ 16777215
			dry_color = 16745216
			#The RGB color (decimal) for wet tropical season.
			#(256 * 256 * r) + (256 * g) + (b) is the formula.
			#Default is 2068975.
			#Range: 0 ~ 16777215
			wet_color = 2068975

	[SeasonHUD.Season]
		#Require the calendar item to be in the players inventory to show the HUD?
		#(true/false)
		#Default is false.
		need_calendar = true
		#Having the calendar item shows the detailed version of the HUDDefault is false.
		calendar_detail = false
		#Show the Tropical seasons (Wet/Dry) in Tropical Biomes.
		#Will not change the season behavior in the biomes.
		#(true/false)
		#Default is true.
		enable_show_tropical_season = true
		#Show sub-season (i.e. Early Winter, Mid Autumn, Late Spring) instead of basic season?
		#(true/false)
		# Default is true.
		enable_show_sub_season = true
		#Show the day of the current Season/Sub-Season?
		#Default is SHOW_DAY.
		#Allowed Values: NONE, SHOW_DAY, SHOW_WITH_TOTAL_DAYS
		enable_show_day = "SHOW_DAY"
		#Change if you are using a Minecraft day length other than vanilla value and using Fabric Seasons.
		#Default Minecraft day is 24000.
		#Range: > 0
		day_length = 24000

	[SeasonHUD.Minimap]
		#Enable integration with minimap mods?
		#(true/false)
		#Default is true.
		enable_minimap_integration = true
		#Show the default SeasonHUD display when the minimap is hidden?
		#(true/false)
		#Default is false.
		enable_show_minimap_hidden = false

		[SeasonHUD.Minimap.Journeymap]
			#Display the season above the JourneyMap minimap, instead of below.
			#(true/false)
			#Default is false.
			enable_above_map = false
			#Toggle for macOS retina display scaling when using JourneyMap.
			#Enable if the season line is rendering around the halfway point of the screen.
			#(true/false)
			#Default is false.
			enable_macOS = false

