
["Necromancer Spell"]
	#Necromancer Spell Cost, Default: 500
	#Range: > 0
	necromancerCost = 500
	#Time to cast Necromancer Spell, Default: 600
	#Range: 0 ~ 72000
	necromancerTime = 330
	#Necromancer Spell Cooldown, Default: 1000
	#Range: > 0
	necromancerCoolDown = 1000
	#Necromancer Spell Summon Down, Default: 320
	#Range: 0 ~ 72000
	necromancerSummonDown = 320
	#Number of Necromancer Servants that can a player can have, Default: 2
	#Range: > 1
	necromancerLimit = 2

["Thrashing Spell"]
	#Thrashing Spell Cost, Default: 400
	#Range: > 0
	thrashingCost = 300
	#Time to cast Thrashing Spell, Default: 100
	#Range: 0 ~ 72000
	thrashingTime = 100
	#Thrashing Spell Cooldown, Default: 1200
	#Range: > 0
	thrashingCoolDown = 1200
	#Thrashing Spell Summon Down, Default: 200
	#Range: 0 ~ 72000
	thrashingSummonDown = 200
	#Number of Thrashing Servants that a player can have, Default: 5
	#Range: > 1
	thrashingLimit = 5

["FallenKnight Spell"]
	#FallenKnight Spell Cost, Default: 200
	#Range: > 0
	fallenKnightCost = 200
	#Time to cast FallenKnight Spell, Default: 60
	#Range: 0 ~ 72000
	fallenKnightTime = 60
	#FallenKnight Spell Cooldown, Default: 800
	#Range: > 0
	fallenKnightCoolDown = 800
	#FallenKnight Spell Summon Down, Default: 120
	#Range: 0 ~ 72000
	fallenKnightSummonDown = 120
	#Number of FallenKnight Servants that a player can have, Default: 2
	#Range: > 2
	fallenKnightLimit = 10

["Lifestealer Spell"]
	#Lifestealer Spell Cost, Default: 50
	#Range: > 0
	lifestealerCost = 1200
	#Time to cast Lifestealer Spell, Default: 150
	#Range: 0 ~ 72000
	lifestealerTime = 150
	#Lifestealer Spell Cooldown, Default: 1000
	#Range: > 0
	lifestealerCoolDown = 3000
	#Lifestealer Spell Summon Down, Default: 320
	#Range: 0 ~ 72000
	lifestealerSummonDown = 600
	#Number of Lifestealer Servants that a player can have, Default: 1
	#Range: > 1
	lifestealerLimit = 1

["Chaos Army Spell"]
	#Chaos Army Spell Cost, Default: 120
	#Range: > 0
	chaosArmyCost = 120
	#Time to cast Chaos Army Spell, Default: 60
	#Range: 0 ~ 72000
	chaosArmyTime = 60
	#Chaos Army Spell Cooldown, Default: 700
	#Range: > 0
	chaosArmyCoolDown = 700
	#Chaos Army Spell Summon Down, Default: 120
	#Range: 0 ~ 72000
	chaosArmySummonDown = 120
	#Number of Chaos Army Servants that a player can have, Default: 20
	#Range: > 1
	chaosArmyLimit = 20

["Skeleton Horse Focus"]
	#Skeleton Horse Focus Cost, Default: 100
	#Range: > 0
	skeletonHorseCost = 100
	#Time to cast Skeleton Horse Focus, Default: 20
	#Range: 0 ~ 72000
	skeletonHorseTime = 20
	#Skeleton Horse Focus Cooldown, Default: 300
	#Range: > 0
	skeletonHorseCoolDown = 300
	#Skeleton Horse Focus Summon Down, Default: 20
	#Range: 0 ~ 72000
	skeletonHorseSummonDown = 20
	#Number of Skeleton Horses a player can have, Default: 10
	#Range: > 1
	skeletonHorseLimit = 10

["Riding Felsteed Focus"]
	#Riding Felsteed Focus Cost, Default: 500
	#Range: > 0
	ridingFelsteedCost = 500
	#Time to cast Riding Felsteed Focus, Default: 20
	#Range: 0 ~ 72000
	ridingFelsteedTime = 20
	#Riding Felsteed Focus Cooldown, Default: 300
	#Range: > 0
	ridingFelsteedCoolDown = 300
	#Riding Felsteed Focus Summon Down, Default: 20
	#Range: 0 ~ 72000
	ridingFelsteedSummonDown = 20
	#Number of Riding Felsteeds a player can have, Default: 2
	#Range: > 1
	ridingFelsteedLimit = 2

["Riding Lord Felsteed Focus"]
	#Riding Lord Felsteed Focus Cost, Default: 2000
	#Range: > 0
	ridingLordFelsteedCost = 2000
	#Time to cast Riding Lord Felsteed Focus, Default: 20
	#Range: 0 ~ 72000
	ridingLordFelsteedTime = 20
	#Riding Lord Felsteed Focus Cooldown, Default: 300
	#Range: > 0
	ridingLordFelsteedCoolDown = 300
	#Riding Lord Felsteed Focus Summon Down, Default: 20
	#Range: 0 ~ 72000
	ridingLordFelsteedSummonDown = 20
	#Number of Riding Lord Felsteeds a player can have, Default: 1
	#Range: > 1
	ridingLordFelsteedLimit = 1

