
#Options for the minecraft mod.
[minecraft]

	#Spawning options for minecraft:allay
	[minecraft.allay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:axolotl
	[minecraft.axolotl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:bat
	[minecraft.bat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:bee
	[minecraft.bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:blaze
	[minecraft.blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:camel
	[minecraft.camel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cat
	[minecraft.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cave_spider
	[minecraft.cave_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:chicken
	[minecraft.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cod
	[minecraft.cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cow
	[minecraft.cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:creeper
	[minecraft.creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:dolphin
	[minecraft.dolphin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:donkey
	[minecraft.donkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:drowned
	[minecraft.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:elder_guardian
	[minecraft.elder_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ender_dragon
	[minecraft.ender_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:enderman
	[minecraft.enderman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:endermite
	[minecraft.endermite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:evoker
	[minecraft.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:fox
	[minecraft.fox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:frog
	[minecraft.frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ghast
	[minecraft.ghast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:giant
	[minecraft.giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:glow_squid
	[minecraft.glow_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:goat
	[minecraft.goat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:guardian
	[minecraft.guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:hoglin
	[minecraft.hoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:horse
	[minecraft.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:husk
	[minecraft.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:illusioner
	[minecraft.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:iron_golem
	[minecraft.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:llama
	[minecraft.llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:magma_cube
	[minecraft.magma_cube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:mooshroom
	[minecraft.mooshroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:mule
	[minecraft.mule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ocelot
	[minecraft.ocelot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:panda
	[minecraft.panda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:parrot
	[minecraft.parrot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:phantom
	[minecraft.phantom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pig
	[minecraft.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:piglin
	[minecraft.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:piglin_brute
	[minecraft.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pillager
	[minecraft.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:polar_bear
	[minecraft.polar_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pufferfish
	[minecraft.pufferfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:rabbit
	[minecraft.rabbit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ravager
	[minecraft.ravager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:salmon
	[minecraft.salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:sheep
	[minecraft.sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:shulker
	[minecraft.shulker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:silverfish
	[minecraft.silverfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:skeleton
	[minecraft.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:skeleton_horse
	[minecraft.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:slime
	[minecraft.slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:sniffer
	[minecraft.sniffer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:snow_golem
	[minecraft.snow_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:spider
	[minecraft.spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:squid
	[minecraft.squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:stray
	[minecraft.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:strider
	[minecraft.strider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:tadpole
	[minecraft.tadpole]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:trader_llama
	[minecraft.trader_llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:tropical_fish
	[minecraft.tropical_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:turtle
	[minecraft.turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:vex
	[minecraft.vex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:villager
	[minecraft.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:vindicator
	[minecraft.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wandering_trader
	[minecraft.wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:warden
	[minecraft.warden]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:witch
	[minecraft.witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wither
	[minecraft.wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wither_skeleton
	[minecraft.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wolf
	[minecraft.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zoglin
	[minecraft.zoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie
	[minecraft.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie_horse
	[minecraft.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie_villager
	[minecraft.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombified_piglin
	[minecraft.zombified_piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the ae2 mod.
[ae2]

	#Spawning options for ae2:tiny_tnt_primed
	[ae2.tiny_tnt_primed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the createdieselgenerators mod.
[createdieselgenerators]

	#Spawning options for createdieselgenerators:chemical_sprayer_projectile
	[createdieselgenerators.chemical_sprayer_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the exposure mod.
[exposure]

	#Spawning options for exposure:photograph
	[exposure.photograph]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for exposure:photograph_frame
	[exposure.photograph_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the industrialforegoing mod.
[industrialforegoing]

	#Spawning options for industrialforegoing:trident_entity
	[industrialforegoing.trident_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for industrialforegoing:launcher_projectile_entity
	[industrialforegoing.launcher_projectile_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for industrialforegoing:infinity_nuke
	[industrialforegoing.infinity_nuke]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the enhancedai mod.
[enhancedai]

	#Spawning options for enhancedai:thrown_web
	[enhancedai.thrown_web]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for enhancedai:fishing_hook
	[enhancedai.fishing_hook]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the snowrealmagic mod.
[snowrealmagic]

	#Spawning options for snowrealmagic:snow
	[snowrealmagic.snow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the humancompanions mod.
[humancompanions]

	#Spawning options for humancompanions:knight
	[humancompanions.knight]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for humancompanions:archer
	[humancompanions.archer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for humancompanions:arbalist
	[humancompanions.arbalist]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for humancompanions:axeguard
	[humancompanions.axeguard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the endertrigon mod.
[endertrigon]

	#Spawning options for endertrigon:dragon_flame
	[endertrigon.dragon_flame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for endertrigon:baby_ender_dragon
	[endertrigon.baby_ender_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the immersive_weathering mod.
[immersive_weathering]

	#Spawning options for immersive_weathering:falling_icicle
	[immersive_weathering.falling_icicle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_weathering:falling_layer
	[immersive_weathering.falling_layer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersive_weathering:falling_propagule
	[immersive_weathering.falling_propagule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the farmingforblockheads mod.
[farmingforblockheads]

	#Spawning options for farmingforblockheads:merchant
	[farmingforblockheads.merchant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the securitycraft mod.
[securitycraft]

	#Spawning options for securitycraft:bouncingbetty
	[securitycraft.bouncingbetty]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for securitycraft:imsbomb
	[securitycraft.imsbomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for securitycraft:securitycamera
	[securitycraft.securitycamera]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for securitycraft:sentry
	[securitycraft.sentry]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for securitycraft:bullet
	[securitycraft.bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for securitycraft:security_sea_boat
	[securitycraft.security_sea_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the sit mod.
[sit]

	#Spawning options for sit:entity_sit
	[sit.entity_sit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the apocalypsenow mod.
[apocalypsenow]

	#Spawning options for apocalypsenow:rat
	[apocalypsenow.rat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:cockroach
	[apocalypsenow.cockroach]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_57
	[apocalypsenow.runner_57]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_1
	[apocalypsenow.survivor_1]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_2
	[apocalypsenow.survivor_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_3
	[apocalypsenow.survivor_3]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_4
	[apocalypsenow.survivor_4]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_5
	[apocalypsenow.survivor_5]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_6
	[apocalypsenow.survivor_6]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_7
	[apocalypsenow.survivor_7]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_8
	[apocalypsenow.survivor_8]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_9
	[apocalypsenow.survivor_9]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:survivor_10
	[apocalypsenow.survivor_10]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:military_01
	[apocalypsenow.military_01]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:military_02
	[apocalypsenow.military_02]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:military_medic
	[apocalypsenow.military_medic]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:soldiers
	[apocalypsenow.soldiers]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:soldiers_02
	[apocalypsenow.soldiers_02]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:hunter
	[apocalypsenow.hunter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_1
	[apocalypsenow.walker_1]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_2
	[apocalypsenow.walker_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_3
	[apocalypsenow.walker_3]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_4
	[apocalypsenow.walker_4]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_5
	[apocalypsenow.walker_5]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_6
	[apocalypsenow.walker_6]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_7
	[apocalypsenow.walker_7]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_8
	[apocalypsenow.walker_8]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_9
	[apocalypsenow.walker_9]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_10
	[apocalypsenow.walker_10]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_11
	[apocalypsenow.walker_11]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_12
	[apocalypsenow.walker_12]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_13
	[apocalypsenow.walker_13]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_14
	[apocalypsenow.walker_14]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_15
	[apocalypsenow.walker_15]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_16
	[apocalypsenow.walker_16]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_17
	[apocalypsenow.walker_17]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_18
	[apocalypsenow.walker_18]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_19
	[apocalypsenow.walker_19]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_20
	[apocalypsenow.walker_20]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_21
	[apocalypsenow.walker_21]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_22
	[apocalypsenow.walker_22]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_23
	[apocalypsenow.walker_23]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_24
	[apocalypsenow.walker_24]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_25
	[apocalypsenow.walker_25]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_26
	[apocalypsenow.walker_26]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_27
	[apocalypsenow.walker_27]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_28
	[apocalypsenow.walker_28]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_29
	[apocalypsenow.walker_29]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_30
	[apocalypsenow.walker_30]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_31
	[apocalypsenow.walker_31]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_32
	[apocalypsenow.walker_32]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:walker_33
	[apocalypsenow.walker_33]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_34
	[apocalypsenow.runner_34]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_35
	[apocalypsenow.runner_35]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_36
	[apocalypsenow.runner_36]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_37
	[apocalypsenow.runner_37]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_38
	[apocalypsenow.runner_38]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_39
	[apocalypsenow.runner_39]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_40
	[apocalypsenow.runner_40]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_41
	[apocalypsenow.runner_41]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_42
	[apocalypsenow.runner_42]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_43
	[apocalypsenow.runner_43]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_44
	[apocalypsenow.runner_44]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_45
	[apocalypsenow.runner_45]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_46
	[apocalypsenow.runner_46]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_47
	[apocalypsenow.runner_47]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_48
	[apocalypsenow.runner_48]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_49
	[apocalypsenow.runner_49]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_50
	[apocalypsenow.runner_50]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_51
	[apocalypsenow.runner_51]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_52
	[apocalypsenow.runner_52]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_53
	[apocalypsenow.runner_53]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_54
	[apocalypsenow.runner_54]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_55
	[apocalypsenow.runner_55]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:crawler_1
	[apocalypsenow.crawler_1]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:crawler_2
	[apocalypsenow.crawler_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:crawler_3
	[apocalypsenow.crawler_3]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:crawler_4
	[apocalypsenow.crawler_4]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:looter_1
	[apocalypsenow.looter_1]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:looter_2
	[apocalypsenow.looter_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:looter_3
	[apocalypsenow.looter_3]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:looter_4
	[apocalypsenow.looter_4]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:looter_5
	[apocalypsenow.looter_5]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:runner_56
	[apocalypsenow.runner_56]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:horde_1
	[apocalypsenow.horde_1]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:horde_2
	[apocalypsenow.horde_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:horde_3
	[apocalypsenow.horde_3]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:horde_4
	[apocalypsenow.horde_4]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:horde_5
	[apocalypsenow.horde_5]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:cannibal
	[apocalypsenow.cannibal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:throwableknife_projectile
	[apocalypsenow.throwableknife_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:shuriken_projectile
	[apocalypsenow.shuriken_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:coktelmolotovv_projectile
	[apocalypsenow.coktelmolotovv_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:improvisedgrenade_projectile
	[apocalypsenow.improvisedgrenade_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:improvisedbomb_projectile
	[apocalypsenow.improvisedbomb_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:dynamite_projectile
	[apocalypsenow.dynamite_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:improviseddynamiteroll_projectile
	[apocalypsenow.improviseddynamiteroll_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:baseballball_projectile
	[apocalypsenow.baseballball_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:tenisball_projectile
	[apocalypsenow.tenisball_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:pipebomb_projectile
	[apocalypsenow.pipebomb_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:coktelmolotov_2_projectile
	[apocalypsenow.coktelmolotov_2_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:cocktelmolotov_3_projectile
	[apocalypsenow.cocktelmolotov_3_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:dynamite_roll_projectile
	[apocalypsenow.dynamite_roll_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:easteregg_projectile
	[apocalypsenow.easteregg_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:throwingaxe_projectile
	[apocalypsenow.throwingaxe_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:climbingropewithhook_projectile
	[apocalypsenow.climbingropewithhook_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:dropbox
	[apocalypsenow.dropbox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:medicaldropbox
	[apocalypsenow.medicaldropbox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:militarydrop
	[apocalypsenow.militarydrop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:nailprojectile
	[apocalypsenow.nailprojectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for apocalypsenow:spraypeppergas
	[apocalypsenow.spraypeppergas]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the goblintraders mod.
[goblintraders]

	#Spawning options for goblintraders:goblin_trader
	[goblintraders.goblin_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for goblintraders:vein_goblin_trader
	[goblintraders.vein_goblin_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the enderio mod.
[enderio]

	#Spawning options for enderio:painted_sand
	[enderio.painted_sand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the weather2 mod.
[weather2]

	#Spawning options for weather2:lightning_bolt
	[weather2.lightning_bolt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the guardvillagers mod.
[guardvillagers]

	#Spawning options for guardvillagers:guard
	[guardvillagers.guard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the k_turrets mod.
[k_turrets]

	#Spawning options for k_turrets:arrow_turret
	[k_turrets.arrow_turret]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:bullet_turret
	[k_turrets.bullet_turret]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:bullet
	[k_turrets.bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:fire_charge_turret
	[k_turrets.fire_charge_turret]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:brick
	[k_turrets.brick]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:brick_turret
	[k_turrets.brick_turret]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:gauss_turret
	[k_turrets.gauss_turret]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:gauss_bullet
	[k_turrets.gauss_bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:cobble_turret
	[k_turrets.cobble_turret]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:cobblestone
	[k_turrets.cobblestone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:brick_drone
	[k_turrets.brick_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:bullet_drone
	[k_turrets.bullet_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:cobble_drone
	[k_turrets.cobble_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:arrow_drone
	[k_turrets.arrow_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:gauss_drone
	[k_turrets.gauss_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:firecharge_drone
	[k_turrets.firecharge_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for k_turrets:storage_drone
	[k_turrets.storage_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the shetiphiancore mod.
[shetiphiancore]

	#Spawning options for shetiphiancore:gui_item
	[shetiphiancore.gui_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the ad_astra mod.
[ad_astra]

	#Spawning options for ad_astra:air_vortex
	[ad_astra.air_vortex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_1_rover
	[ad_astra.tier_1_rover]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_1_rocket
	[ad_astra.tier_1_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_2_rocket
	[ad_astra.tier_2_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_3_rocket
	[ad_astra.tier_3_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_4_rocket
	[ad_astra.tier_4_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:lander
	[ad_astra.lander]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:lunarian
	[ad_astra.lunarian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:corrupted_lunarian
	[ad_astra.corrupted_lunarian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:star_crawler
	[ad_astra.star_crawler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:martian_raptor
	[ad_astra.martian_raptor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:pygro
	[ad_astra.pygro]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:zombified_pygro
	[ad_astra.zombified_pygro]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:pygro_brute
	[ad_astra.pygro_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:mogler
	[ad_astra.mogler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:zombified_mogler
	[ad_astra.zombified_mogler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:lunarian_wandering_trader
	[ad_astra.lunarian_wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:sulfur_creeper
	[ad_astra.sulfur_creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:glacian_ram
	[ad_astra.glacian_ram]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:ice_spit
	[ad_astra.ice_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the immersiveengineering mod.
[immersiveengineering]

	#Spawning options for immersiveengineering:chemthrower_shot
	[immersiveengineering.chemthrower_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:fluorescent_tube
	[immersiveengineering.fluorescent_tube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:explosive
	[immersiveengineering.explosive]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:railgun_shot
	[immersiveengineering.railgun_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot
	[immersiveengineering.revolver_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot_flare
	[immersiveengineering.revolver_shot_flare]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot_homing
	[immersiveengineering.revolver_shot_homing]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:skyline_hook
	[immersiveengineering.skyline_hook]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:revolver_shot_wolfpack
	[immersiveengineering.revolver_shot_wolfpack]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_woodencrate
	[immersiveengineering.cart_woodencrate]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_reinforcedcrate
	[immersiveengineering.cart_reinforcedcrate]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_woodenbarrel
	[immersiveengineering.cart_woodenbarrel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:cart_metalbarrel
	[immersiveengineering.cart_metalbarrel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:sawblade
	[immersiveengineering.sawblade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:fusilier
	[immersiveengineering.fusilier]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:commando
	[immersiveengineering.commando]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for immersiveengineering:bulwark
	[immersiveengineering.bulwark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the integrateddynamics mod.
[integrateddynamics]

	#Spawning options for integrateddynamics:entityitemtargetted
	[integrateddynamics.entityitemtargetted]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the endermail mod.
[endermail]

	#Spawning options for endermail:ender_mailman
	[endermail.ender_mailman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the create_things_and_misc mod.
[create_things_and_misc]

	#Spawning options for create_things_and_misc:projectile_spout_gun_water
	[create_things_and_misc.projectile_spout_gun_water]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:projectile_spout_gun_lava
	[create_things_and_misc.projectile_spout_gun_lava]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:projectile_spout_gun_chocolate
	[create_things_and_misc.projectile_spout_gun_chocolate]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:projectile_spout_gun_honey
	[create_things_and_misc.projectile_spout_gun_honey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:projectile_spout_gun_slime
	[create_things_and_misc.projectile_spout_gun_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:projectile_neon_tube
	[create_things_and_misc.projectile_neon_tube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:balloon_blaze
	[create_things_and_misc.balloon_blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:projectile_blaze_balloon_fire
	[create_things_and_misc.projectile_blaze_balloon_fire]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:sprinkler_head
	[create_things_and_misc.sprinkler_head]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_things_and_misc:sprinkler_radius
	[create_things_and_misc.sprinkler_radius]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the railways mod.
[railways]

	#Spawning options for railways:benchcart
	[railways.benchcart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for railways:jukeboxcart
	[railways.jukeboxcart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for railways:conductor
	[railways.conductor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the farmersdelight mod.
[farmersdelight]

	#Spawning options for farmersdelight:rotten_tomato
	[farmersdelight.rotten_tomato]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the numina mod.
[numina]

	#Spawning options for numina:armor_stand_entity
	[numina.armor_stand_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the powersuits mod.
[powersuits]

	#Spawning options for powersuits:luxcapacitor
	[powersuits.luxcapacitor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for powersuits:spinning_blade
	[powersuits.spinning_blade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for powersuits:plasma_ball
	[powersuits.plasma_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the productivebees mod.
[productivebees]

	#Spawning options for productivebees:dye_bee
	[productivebees.dye_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:lumber_bee
	[productivebees.lumber_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:quarry_bee
	[productivebees.quarry_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:rancher_bee
	[productivebees.rancher_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:collector_bee
	[productivebees.collector_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:hoarder_bee
	[productivebees.hoarder_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:farmer_bee
	[productivebees.farmer_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:creeper_bee
	[productivebees.creeper_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:cupid_bee
	[productivebees.cupid_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:configurable_bee
	[productivebees.configurable_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:ashy_mining_bee
	[productivebees.ashy_mining_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:blue_banded_bee
	[productivebees.blue_banded_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:green_carpenter_bee
	[productivebees.green_carpenter_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:yellow_black_carpenter_bee
	[productivebees.yellow_black_carpenter_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:chocolate_mining_bee
	[productivebees.chocolate_mining_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:digger_bee
	[productivebees.digger_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:leafcutter_bee
	[productivebees.leafcutter_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:mason_bee
	[productivebees.mason_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:neon_cuckoo_bee
	[productivebees.neon_cuckoo_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:nomad_bee
	[productivebees.nomad_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:reed_bee
	[productivebees.reed_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:resin_bee
	[productivebees.resin_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:sweat_bee
	[productivebees.sweat_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:bumble_bee
	[productivebees.bumble_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for productivebees:bee_bomb
	[productivebees.bee_bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the smallships mod.
[smallships]

	#Spawning options for smallships:cannon_ball
	[smallships.cannon_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:cog
	[smallships.cog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:brigg
	[smallships.brigg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:galley
	[smallships.galley]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for smallships:drakkar
	[smallships.drakkar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the create mod.
[create]

	#Spawning options for create:contraption
	[create.contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:stationary_contraption
	[create.stationary_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:gantry_contraption
	[create.gantry_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:carriage_contraption
	[create.carriage_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:super_glue
	[create.super_glue]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:crafting_blueprint
	[create.crafting_blueprint]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:potato_projectile
	[create.potato_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:seat
	[create.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the cofh_core mod.
[cofh_core]

	#Spawning options for cofh_core:knife
	[cofh_core.knife]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cofh_core:electric_field
	[cofh_core.electric_field]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cofh_core:frost_field
	[cofh_core.frost_field]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the redstone_arsenal mod.
[redstone_arsenal]

	#Spawning options for redstone_arsenal:flux_slash
	[redstone_arsenal.flux_slash]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for redstone_arsenal:flux_arrow
	[redstone_arsenal.flux_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for redstone_arsenal:flux_trident
	[redstone_arsenal.flux_trident]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for redstone_arsenal:flux_wrench
	[redstone_arsenal.flux_wrench]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for redstone_arsenal:shockwave
	[redstone_arsenal.shockwave]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the dimpaintings mod.
[dimpaintings]

	#Spawning options for dimpaintings:dimensional_painting
	[dimpaintings.dimensional_painting]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the parcool mod.
[parcool]

	#Spawning options for parcool:zipline_rope
	[parcool.zipline_rope]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the hordes mod.
[hordes]

	#Spawning options for hordes:zombie_player
	[hordes.zombie_player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for hordes:husk_player
	[hordes.husk_player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for hordes:drowned_player
	[hordes.drowned_player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the infectionmod mod.
[infectionmod]

	#Spawning options for infectionmod:infected_zombie
	[infectionmod.infected_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:toxic_zombie
	[infectionmod.toxic_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:radiated_zombie
	[infectionmod.radiated_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:scientist_zombie
	[infectionmod.scientist_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:prisoner_zombie
	[infectionmod.prisoner_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:worker_zombie
	[infectionmod.worker_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:ridable
	[infectionmod.ridable]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:projectile_bazooka_projectile
	[infectionmod.projectile_bazooka_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for infectionmod:projectile_flamethrower_projectile
	[infectionmod.projectile_flamethrower_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the engineersdecor mod.
[engineersdecor]

	#Spawning options for engineersdecor:et_chair
	[engineersdecor.et_chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the dynamite_addon mod.
[dynamite_addon]

	#Spawning options for dynamite_addon:projectile_dynamite
	[dynamite_addon.projectile_dynamite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the tacz mod.
[tacz]

	#Spawning options for tacz:bullet
	[tacz.bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tacz:target_minecart
	[tacz.target_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the grapplemod mod.
[grapplemod]

	#Spawning options for grapplemod:grapplehook
	[grapplemod.grapplehook]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the spore mod.
[spore]

	#Spawning options for spore:inf_human
	[spore.inf_human]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_husk
	[spore.inf_husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_player
	[spore.inf_player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:knight
	[spore.knight]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:griefer
	[spore.griefer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:braiomil
	[spore.braiomil]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_villager
	[spore.inf_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_wanderer
	[spore.inf_wanderer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_witch
	[spore.inf_witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:leaper
	[spore.leaper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:slasher
	[spore.slasher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:spitter
	[spore.spitter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:thorn
	[spore.thorn]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:jagd
	[spore.jagd]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:scavenger
	[spore.scavenger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:bloater
	[spore.bloater]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:nuclea
	[spore.nuclea]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:scamper
	[spore.scamper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_pillager
	[spore.inf_pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:plagued
	[spore.plagued]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:lacerator
	[spore.lacerator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_hazmat
	[spore.inf_hazmat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_vindicator
	[spore.inf_vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_contruct
	[spore.inf_contruct]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_evoker
	[spore.inf_evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:howler
	[spore.howler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:stalker
	[spore.stalker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:wendigo
	[spore.wendigo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inquisitor
	[spore.inquisitor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:hevoker
	[spore.hevoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:hevoker_arm
	[spore.hevoker_arm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:brot
	[spore.brot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:ogre
	[spore.ogre]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:brute
	[spore.brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:busser
	[spore.busser]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:volatile
	[spore.volatile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:inf_drowned
	[spore.inf_drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:vigil
	[spore.vigil]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:delusioner
	[spore.delusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:umarmed
	[spore.umarmed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:braurei
	[spore.braurei]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:tentacle
	[spore.tentacle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:illusion
	[spore.illusion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:arena_tendril
	[spore.arena_tendril]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:gastgaber
	[spore.gastgaber]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:specter
	[spore.specter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:hvindicator
	[spore.hvindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:nuke
	[spore.nuke]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:acid_ball
	[spore.acid_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:acid
	[spore.acid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:thrown_spear
	[spore.thrown_spear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:thrown_tumor
	[spore.thrown_tumor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:bile
	[spore.bile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:spit
	[spore.spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:stinger
	[spore.stinger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:thrown_tool
	[spore.thrown_tool]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:thrown_block
	[spore.thrown_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:flesh_bomb
	[spore.flesh_bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:scent
	[spore.scent]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:claw
	[spore.claw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:mound
	[spore.mound]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:reconstructor
	[spore.reconstructor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:verva
	[spore.verva]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:usurper
	[spore.usurper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:proto
	[spore.proto]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:tendril
	[spore.tendril]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:tumoroid_nuke
	[spore.tumoroid_nuke]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:wave
	[spore.wave]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:sieger
	[spore.sieger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:sieger_tail
	[spore.sieger_tail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:howit_arm
	[spore.howit_arm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:gazenbreacher
	[spore.gazenbreacher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:licker
	[spore.licker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:hindenburg
	[spore.hindenburg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for spore:howitzer
	[spore.howitzer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the cuffed mod.
[cuffed]

	#Spawning options for cuffed:chain_knot
	[cuffed.chain_knot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cuffed:padlock
	[cuffed.padlock]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cuffed:weighted_anchor
	[cuffed.weighted_anchor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for cuffed:crumbling_block
	[cuffed.crumbling_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the sanitydim mod.
[sanitydim]

	#Spawning options for sanitydim:rotting_stalker
	[sanitydim.rotting_stalker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for sanitydim:sneaking_terror
	[sanitydim.sneaking_terror]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the liltractor mod.
[liltractor]

	#Spawning options for liltractor:liltractor
	[liltractor.liltractor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the easy_npc mod.
[easy_npc]

	#Spawning options for easy_npc:allay
	[easy_npc.allay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:cat
	[easy_npc.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:chicken
	[easy_npc.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:drowned
	[easy_npc.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:evoker
	[easy_npc.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:fairy
	[easy_npc.fairy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:horse
	[easy_npc.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:humanoid
	[easy_npc.humanoid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:humanoid_slim
	[easy_npc.humanoid_slim]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:husk
	[easy_npc.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:illusioner
	[easy_npc.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:iron_golem
	[easy_npc.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:orc
	[easy_npc.orc]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:orc_warrior
	[easy_npc.orc_warrior]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:pig
	[easy_npc.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin
	[easy_npc.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin_brute
	[easy_npc.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin_zombified
	[easy_npc.piglin_zombified]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:pillager
	[easy_npc.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:skeleton
	[easy_npc.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:skeleton_horse
	[easy_npc.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:stray
	[easy_npc.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:villager
	[easy_npc.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:vindicator
	[easy_npc.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:wither_skeleton
	[easy_npc.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:wolf
	[easy_npc.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie
	[easy_npc.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie_horse
	[easy_npc.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie_villager
	[easy_npc.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:piglin_raw
	[easy_npc.piglin_raw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:skeleton_raw
	[easy_npc.skeleton_raw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for easy_npc:zombie_raw
	[easy_npc.zombie_raw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the dyairdrop mod.
[dyairdrop]

	#Spawning options for dyairdrop:plane
	[dyairdrop.plane]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for dyairdrop:airdrop
	[dyairdrop.airdrop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for dyairdrop:smallairdrop
	[dyairdrop.smallairdrop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for dyairdrop:weaponairdrop
	[dyairdrop.weaponairdrop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for dyairdrop:medicalairdrop
	[dyairdrop.medicalairdrop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for dyairdrop:transportplane
	[dyairdrop.transportplane]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for dyairdrop:projectile_flare
	[dyairdrop.projectile_flare]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the refurbished_furniture mod.
[refurbished_furniture]

	#Spawning options for refurbished_furniture:seat
	[refurbished_furniture.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the createnuclear mod.
[createnuclear]

	#Spawning options for createnuclear:irradiated_cat
	[createnuclear.irradiated_cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createnuclear:irradiated_chicken
	[createnuclear.irradiated_chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for createnuclear:irradiated_wolf
	[createnuclear.irradiated_wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the superbwarfare mod.
[superbwarfare]

	#Spawning options for superbwarfare:target
	[superbwarfare.target]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:dps_generator
	[superbwarfare.dps_generator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:senpai
	[superbwarfare.senpai]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:mortar
	[superbwarfare.mortar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:laser
	[superbwarfare.laser]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:flare_decoy
	[superbwarfare.flare_decoy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:smoke_decoy
	[superbwarfare.smoke_decoy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:claymore
	[superbwarfare.claymore]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:blu_43
	[superbwarfare.blu_43]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:tm_62
	[superbwarfare.tm_62]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:c4
	[superbwarfare.c4]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:water_mask
	[superbwarfare.water_mask]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:taser_bullet
	[superbwarfare.taser_bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:small_cannon_shell
	[superbwarfare.small_cannon_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:rpg_rocket
	[superbwarfare.rpg_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:mortar_shell
	[superbwarfare.mortar_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:projectile
	[superbwarfare.projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:cannon_shell
	[superbwarfare.cannon_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:gun_grenade
	[superbwarfare.gun_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:melon_bomb
	[superbwarfare.melon_bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:hand_grenade
	[superbwarfare.hand_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:rgo_grenade
	[superbwarfare.rgo_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:javelin_missile
	[superbwarfare.javelin_missile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:agm_65
	[superbwarfare.agm_65]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:heli_rocket
	[superbwarfare.heli_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:wg_missile
	[superbwarfare.wg_missile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:swarm_drone
	[superbwarfare.swarm_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:mk_82
	[superbwarfare.mk_82]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:mk_42
	[superbwarfare.mk_42]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:hpj_11
	[superbwarfare.hpj_11]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:mle_1934
	[superbwarfare.mle_1934]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:annihilator
	[superbwarfare.annihilator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:speedboat
	[superbwarfare.speedboat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:wheel_chair
	[superbwarfare.wheel_chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:ah_6
	[superbwarfare.ah_6]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:lav_150
	[superbwarfare.lav_150]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:tom_6
	[superbwarfare.tom_6]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:bmp_2
	[superbwarfare.bmp_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:yx_100
	[superbwarfare.yx_100]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:drone
	[superbwarfare.drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:laser_tower
	[superbwarfare.laser_tower]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:prism_tank
	[superbwarfare.prism_tank]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for superbwarfare:a_10a
	[superbwarfare.a_10a]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the simpleradio mod.
[simpleradio]

	#Spawning options for simpleradio:wire
	[simpleradio.wire]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the eyesinthedarkness mod.
[eyesinthedarkness]

	#Spawning options for eyesinthedarkness:eyes
	[eyesinthedarkness.eyes]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the sona mod.
[sona]

	#Spawning options for sona:sound_decoy
	[sona.sound_decoy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the zombiekit mod.
[zombiekit]

	#Spawning options for zombiekit:molotov_cocktail
	[zombiekit.molotov_cocktail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:potion_jar
	[zombiekit.potion_jar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:bile_jar
	[zombiekit.bile_jar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:firecracker
	[zombiekit.firecracker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:wrench
	[zombiekit.wrench]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:mortar_shell
	[zombiekit.mortar_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:landmine
	[zombiekit.landmine]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:flare_gun
	[zombiekit.flare_gun]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:flares
	[zombiekit.flares]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:drone
	[zombiekit.drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:heavy_machine_gun_ammo
	[zombiekit.heavy_machine_gun_ammo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:heavy_machine_gun
	[zombiekit.heavy_machine_gun]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:uv_lamp
	[zombiekit.uv_lamp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for zombiekit:mortar
	[zombiekit.mortar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the thermal mod.
[thermal]

	#Spawning options for thermal:rubberwood_boat
	[thermal.rubberwood_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:rubberwood_chest_boat
	[thermal.rubberwood_chest_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:basalz
	[thermal.basalz]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:blizz
	[thermal.blizz]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:blitz
	[thermal.blitz]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:basalz_projectile
	[thermal.basalz_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:blizz_projectile
	[thermal.blizz_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:blitz_projectile
	[thermal.blitz_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:florb
	[thermal.florb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:explosive_grenade
	[thermal.explosive_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:ender_grenade
	[thermal.ender_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:glowstone_grenade
	[thermal.glowstone_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:redstone_grenade
	[thermal.redstone_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:slime_grenade
	[thermal.slime_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:fire_grenade
	[thermal.fire_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:ice_grenade
	[thermal.ice_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:lightning_grenade
	[thermal.lightning_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:earth_grenade
	[thermal.earth_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:phyto_grenade
	[thermal.phyto_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:nuke_grenade
	[thermal.nuke_grenade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:ender_tnt
	[thermal.ender_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:glowstone_tnt
	[thermal.glowstone_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:redstone_tnt
	[thermal.redstone_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:slime_tnt
	[thermal.slime_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:fire_tnt
	[thermal.fire_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:ice_tnt
	[thermal.ice_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:lightning_tnt
	[thermal.lightning_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:earth_tnt
	[thermal.earth_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:phyto_tnt
	[thermal.phyto_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for thermal:nuke_tnt
	[thermal.nuke_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the mcsp mod.
[mcsp]

	#Spawning options for mcsp:vdv_standart
	[mcsp.vdv_standart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_snow
	[mcsp.vdv_snow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_desert
	[mcsp.vdv_desert]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_standart_z
	[mcsp.vdv_standart_z]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_desert_30mm
	[mcsp.vdv_desert_30mm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_snow_30mm
	[mcsp.vdv_snow_30mm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_standart_30mm
	[mcsp.vdv_standart_30mm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:vdv_standart_z_30mm
	[mcsp.vdv_standart_z_30mm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:humvee_standart_camo
	[mcsp.humvee_standart_camo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:humvee_standart_camo_browning
	[mcsp.humvee_standart_camo_browning]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:humvee_les_camo
	[mcsp.humvee_les_camo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:humvee_desert_camo
	[mcsp.humvee_desert_camo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:humvee_iraq_camo
	[mcsp.humvee_iraq_camo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:small_cannon_shell
	[mcsp.small_cannon_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:cannon_shell
	[mcsp.cannon_shell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:projectile
	[mcsp.projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:heli_rocket
	[mcsp.heli_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:mk82
	[mcsp.mk82]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:agm65
	[mcsp.agm65]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mcsp:swarm_drone
	[mcsp.swarm_drone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

