{
    "model": "lradd:gun/mdr_308_geo",
    "texture": "lradd:gun/uv/mdr_308",
    "lod": {
        "model": "lradd:gun/lod/mdr_308_lod",
        "texture": "lradd:gun/lod/mdr_308_lod"
    },
    "hud": "lradd:gun/hud/mdr_308",
    "slot": "lradd:gun/slot/mdr_308",
    "animation": "lradd:mdr_308",
    "use_default_animation": "rifle",
    "third_person_animation": "default",
    "transform": {
        "scale": {
            "thirdperson": [
                0.6,
                0.6,
                0.6
            ],
            "ground": [
                0.6,
                0.6,
                0.6
            ],
            "fixed": [
                1.2,
                1.2,
                1.2
            ]
        }
    },
    "shell": {
        "initial_velocity": [6, 2, 1],
        "random_velocity": [1, 1, 0.25],
        "acceleration": [0.0, -10, 0.0],
        "angular_velocity": [360, -1200, 90],
        "living_time": 1.0
    },
    "muzzle_flash": {
        "texture": "lradd:misc/common_muzzle_flash",
        "scale": 1
    },
    "sounds": {
        "shoot": "lradd:mdr_308/mdr_308_shoot",
        "shoot_3p": "lradd:mdr_308/mdr_308_shoot_3p",
        "dry_fire": "lradd:mdr_308/mdr_308_empty",
        "draw": "lradd:mdr_308/mdr_308_draw",
        "put_away": "lradd:mdr_308/mdr_308_put_away",
        "reload_tactical": "lradd:mdr_308/mdr_308_reload_tactical",
        "reload_empty": "lradd:mdr_308/mdr_308_reload_empty",
        "inspect": "lradd:mdr_308/mdr_308_inspect",
        "inspect_empty": "lradd:mdr_308/mdr_308_inspect_empty",
        "silence": "lradd:mdr_308/mdr_308_silence",
        "silence_3p": "lradd:mdr_308/mdr_308_silence_3p"
    }
}