{
    "model": "lradd:gun/tactical_axe_geo",
    "texture": "lradd:gun/uv/tactical_axe",
    "lod": {
        "model": "lradd:gun/lod/tactical_axe_lod",
        "texture": "lradd:gun/lod/tactical_axe_lod"
    },
    "hud": "lradd:gun/hud/tactical_axe",
    "slot": "lradd:gun/slot/tactical_axe",
    "animation": "lradd:tactical_axe",
    "use_default_animation": "rifle",
    "third_person_animation": "default",
    "transform": {
        "scale": {
            "thirdperson": [0.5, 0.5, 0.5],
            "ground": [0.45, 0.45, 0.45],
            "fixed": [1, 1, 1]
        }
    },
    "sounds": {
        "shoot": "lradd:item/tactical_axe_fire",
        "silence": "lradd:item/tactical_axe_fire_s",
        "reload_empty": "lradd:item/tactical_axe_reload_empty",
        "reload_tactical": "lradd:item/tactical_axe_reload_norm",
        "inspect": "lradd:item/tactical_axe_inspect",
        "inspect_empty": "lradd:item/tactical_axe_inspect_empty",
        "draw": "lradd:item/tactical_axe_draw",
        "put_away": "tac:m4a1/m4a1_put_away",
        "shoot_3p": "lradd:item/tactical_axe_fire_3p",
        "silence_3p": "lradd:item/tactical_axe_fire_s_3p"
    }
}