# Abilities

## Overview

### PantheonSent

- god_stalked
- moon_knight_blocking
- moon_knight_gliding

### FSang18's Heropack

- ability_list
- ad_astra_travel
- add_speed_levels
- bifrost
- breath
- coordinate_menu
- custom_message
- divide_scoreboard
- drain_per_tick
- effect_immunity
- ender_chest
- entity_damage
- entity_highlight
- entity_motion
- explosion
- get_armor
- glide
- grant_effect
- leap
- leap_back
- leap_scoreboard
- list_power
- mine_block
- no_movement
- palladium_property_increase
- palladium_property_modifier
- palladium_property_string_modifier
- projectile_with_offset
- remove_mainhand_item
- remove_power
- remove_speed_levels
- reset_speed_levels
- save_coords
- scoreboard_modifier
- screen_shake
- set_property
- set_rf_to_scoreboard
- stat_ability
- store_armor
- telekinesis
- teleportation
- teleportation_special
- tp_to_saved_coords
- wall_climb
- worthy

### GeckoLib 4

- armor_animation
- render_layer_animation

### Palladium

- ability_wheel
- aim
- animation_timer
- attribute_modifier
- command
- damage_immunity
- disable_hotbar_scroll
- dummy
- energy_beam
- energy_blast
- entity_glow
- fire_aspect
- fluid_walking
- gui_overlay
- healing
- hide_body_part
- immortality
- intangibility
- invisibility
- name_change
- particles
- play_sound
- player_skin_change
- projectile
- remove_body_part
- render_layer
- render_layer_by_accessory_slot
- repeating_animation_timer
- restrict_slots
- sculk_immunity
- shader_effect
- show_both_arms
- shrink_body_overlay
- size
- skin_change
- slowfall
- tool_hands
- trail
- vibrate
- water_walk

## god_stalked

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

## moon_knight_blocking

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## moon_knight_gliding

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## ability_list

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range within which the effect will be granted | false | 10.0

### Example:

    {"type":"fsang:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

## ad_astra_travel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:ad_astra_travel","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## add_speed_levels

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:add_speed_levels","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## bifrost

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:bifrost","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## breath

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:breath","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## custom_message

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
message | String | The JSON formatted tellraw message | false | {"text":"Hello, world!","color":"yellow"}
message_color | String | The color of the message | false | yellow

### Example:

    {"type":"fsang:custom_message","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","message":"{\"text\":\"Hello, world!\",\"color\":\"yellow\"}","message_color":"yellow"}

## divide_scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
input_scoreboard | String | Name of the scoreboard to read from | false | input_score
output_scoreboard | String | Name of the scoreboard to write to | false | output_score
division_value | Integer | The number to divide the input score by | false | 1

### Example:

    {"type":"fsang:divide_scoreboard","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","input_scoreboard":"input_score","output_scoreboard":"output_score","division_value":1}

## drain_per_tick

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
energy | Integer | Amount of energy to add/withdraw per tick | false | 10
curios_slot | String | Curios slot ID (set to "null" to skip) | false | null
trinket_slot | String | Trinket slot ID (set to "null" to skip) | false | null
armor_or_hand_slot | String | Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) | false | null
mode | String | Mode to either add or withdraw energy | false | withdraw

### Example:

    {"type":"fsang:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","mode":"withdraw"}

## effect_immunity

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
effect | String | The effect the entity is immune to | false | minecraft:poison

### Example:

    {"type":"fsang:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}

## ender_chest

Ability to open the Ender Chest GUI when activated.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_chest}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:ender_chest","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## entity_damage

Does damage to what the executer is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage | Float | The amount of damage the ability does | false | 0.0
damage_type | String | The type of damage that is done | false | minecraft:player_attack
effect | String | The effect that is give to the entity if used | false | null
fire_seconds | Float | How many seconds the entity should be on fire | false | 0.0
potion_seconds | Integer | How many seconds the entity should have the effect | false | 0
potion_amplifier | Integer | What level the effect is | false | 0
hide_particles | Boolean | If potion particles should be visable | false | false
range | Float | The amount of range the ability has | false | 0.0
at | String | Where the damage is(by and from will not work if this is not null) | false | null
by | String | What entity is doing the damage | false | @s
from | String | What entity is the damage from | false | @s
command_as_entity | String | Excute a command from the entity if used | false | null
excluded_tag | String | Tag that will be excluded from damage if used | false | damage_excluded_tag

### Example:

    {"type":"fsang:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

## entity_highlight

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
glow_range | Double | Range in blocks to highlight entities | false | 50.0

### Example:

    {"type":"fsang:entity_highlight","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","glow_range":50.0}

## entity_motion

Gives motion to what the player is looking at.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Range of the ability | false | 0.0
motion_scale | Float | Motion Scale | false | 1.0

### Example:

    {"type":"fsang:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

## explosion

Make you Explode

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
cause_fire | Boolean | if the explosion create fire | false | false
radius | Integer | radius of the explosion | false | 1
self_damage | Integer | the damage on yourself | false | 1

### Example:

    {"type":"fsang:explosion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}

## get_armor

Retrieve stored armor or held item.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | Namespace for your storage location | false | fsang
identity | String | Additional name for your storage location | false | store
target | String | Storage target: all, mainhand, or offhand | false | all

### Example:

    {"type":"fsang:get_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

## glide

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 barrier}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
elytra_glide | Boolean | To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. | false | true
glide_speed | Float | How fast you glide horizontally, acts as a multiplier | false | 0.99
drop_speed | Float | How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. | false | 0.98
gravity | Float | Base gravity. | false | 0.08

### Example:

    {"type":"fsang:glide","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}

## grant_effect

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | The range within which the effect will be granted | false | 10.0
effect | String | The effect to grant to the target | false | minecraft:slowness
effect_duration | Integer | The duration of the effect in ticks | false | 5
effect_amplifier | Integer | The amplifier of the effect | false | 1
effect_particles | Boolean | Whether the effect shows particles | false | false

### Example:

    {"type":"fsang:grant_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}

## leap

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
distance | Integer | leap factor | false | 2

### Example:

    {"type":"fsang:leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}

## leap_back

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:leap_back","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## leap_scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard_name | String | Scoreboard used for leap distance | false | leap_distance

### Example:

    {"type":"fsang:leap_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"leap_distance"}

## list_power

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Raytrace range to inspect target | false | 10.0

### Example:

    {"type":"fsang:list_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

## mine_block

Mines the block the player is looking at within a set range (excluding air and bedrock).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_pickaxe}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Float | Maximum distance the block can be from the player | false | 5.0
drop_items | Boolean | Whether the block drops its normal items | false | true

### Example:

    {"type":"fsang:mine_block","icon":"minecraft:iron_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5.0,"drop_items":true}

## no_movement

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
data_name | String | Persistent data used | false | fsang_frozen

### Example:

    {"type":"fsang:no_movement","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","data_name":"fsang_frozen"}

## palladium_property_increase

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property | String | adds / subtracts from a palladium property | false | your_pp
auto_increase_per_tick | Integer | Amount the ability will add per tick | false | 1
max | Integer | Max amount it can be. | false | 1500
min | Integer | Min amount it can be. | false | 0
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true

### Example:

    {"type":"fsang:palladium_property_increase","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property":"your_pp","auto_increase_per_tick":1,"max":1500,"min":0}

## palladium_property_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_name | String | Name of the property to modify | false | example_property
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | Amount to adjust | false | 1

### Example:

    {"type":"fsang:palladium_property_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_type":"add","adjustment_amount":1}

## palladium_property_string_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_name | String | Name of the property to modify | false | example_property
adjustment_value | String | String value to set | false | minecraft:air

### Example:

    {"type":"fsang:palladium_property_string_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_value":"minecraft:air"}

## projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 egg}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | String | The entity ID for the projectile to be fired | false | minecraft:snowball
entity_data | CompoundTag | NBT data for the projectile entity | false | /
yaw_offset | Float | The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
pitch_offset | Float | The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) | false | 0.0
yaw_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) | false | 0.0
pitch_inaccuracy | Float | The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) | false | 0.0
yaw_override | Float | Locks the calculated yaw value to this (setting this to null will make it ignored | false | /
pitch_override | Float | Locks the calculated pitch value to this (setting this to null will make it ignored | false | /
count | Integer | The number of projectiles to be fired each tick the ability is active | false | 1
speed | Float | The speed of the projectile | false | 5.0
align_velocity_with_calculated_rotation | Boolean | If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation | false | false

### Example:

    {"type":"fsang:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false}

## remove_mainhand_item

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 diamond_sword}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:remove_mainhand_item","icon":"minecraft:diamond_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## remove_power

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
exclude_namespace | String | The namespace to exclude from removal | false | fsang

### Example:

    {"type":"fsang:remove_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","exclude_namespace":"fsang"}

## remove_speed_levels

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 anvil}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:remove_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## reset_speed_levels

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 anvil}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"fsang:reset_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## save_coords

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard_x | String | Scorebaord for the X coordinate to be saved to. | false | FSang.X
scoreboard_y | String | Scorebaord for the Y coordinate to be saved to. | false | FSang.Y
scoreboard_z | String | Scorebaord for the Z coordinate to be saved to. | false | FSang.Z

### Example:

    {"type":"fsang:save_coords","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_x":"FSang.X","scoreboard_y":"FSang.Y","scoreboard_z":"FSang.Z"}

## scoreboard_modifier

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scoreboard_name | String | Name of the scoreboard to modify | false | example_scoreboard
adjustment_type | String | add, subtract or set | false | add
adjustment_amount | Integer | Amount to adjust | false | 1

### Example:

    {"type":"fsang:scoreboard_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

## screen_shake

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 coal}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
base_intensity | Float | base intensity | false | 1.0
max_intensity | Float | max intensity | false | 5.0

### Example:

    {"type":"fsang:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

## set_property

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_name | String | Name of the scoreboard to modify | false | example_scoreboard
property_value | String | Amount to adjust | false | fsang_property

### Example:

    {"type":"fsang:set_property","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_scoreboard","property_value":"fsang_property"}

## set_rf_to_scoreboard

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
curios_slot | String | Curios slot ID (set to "null" to skip) | false | null
trinket_slot | String | Trinket slot ID (set to "null" to skip) | false | null
armor_or_hand_slot | String | Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) | false | null
scoreboard_rf | String | Name of the scoreboard to set the RF value to | false | rf_scoreboard
scoreboard_max | String | Name of the scoreboard to set the max capacity to | false | max_rf_scoreboard

### Example:

    {"type":"fsang:set_rf_to_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","scoreboard_rf":"rf_scoreboard","scoreboard_max":"max_rf_scoreboard"}

## stat_ability

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
score_value | String | Scoreboard Name | false | Score.Board
Division_Amount | String | The amount the scoreboard value will be divided by | false | 1
Attribute_Type | String | The attribute that will be used | false | palladium:levitation_speed
UUID | String | The UUID used for the attribute | false | cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod | String | addition , multiply_total , multiply_base | false | addition

### Example:

    {"type":"fsang:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

## store_armor

Store your worn armor or held item.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
namespace | String | Namespace for your storage location | false | fsang
identity | String | Additional name for your storage location | false | store
target | String | Storage target: all, mainhand, or offhand | false | all

### Example:

    {"type":"fsang:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

## telekinesis

Telekinesis: grab blocks and entities and float them in front of you. Held target stored in persistentData (no Palladium UUID property).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 player_head}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range_objective | String | Scoreboard objective that defines telekinesis range. | false | FSang.Range
strength | Float | The strength/speed of the telekinesis. | false | 0.8
damage | Float | The damage to apply when hitting an entity with a block via telekinesis. | false | 2.0

### Example:

    {"type":"fsang:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_objective":"FSang.Range","strength":0.8,"damage":2.0}

## teleportation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
teleportation_distance | Float | the max distance to allow the player to teleport to. | false | 10.0

### Example:

    {"type":"fsang:teleportation","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

## teleportation_special

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
teleportation_distance | Float | the max distance to allow the player to teleport to. | false | 10.0

### Example:

    {"type":"fsang:teleportation_special","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

## tp_to_saved_coords

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
property_x | String | Scorebaord for the X coordinate to be saved to. | false | FSang.X
property_y | String | Scorebaord for the Y coordinate to be saved to. | false | FSang.Y
property_z | String | Scorebaord for the Z coordinate to be saved to. | false | FSang.Z
property_dimension | String | Scorebaord for the Z coordinate to be saved to. | false | FSang.Dim

### Example:

    {"type":"fsang:tp_to_saved_coords","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_x":"FSang.X","property_y":"FSang.Y","property_z":"FSang.Z","property_dimension":"FSang.Dim"}

## wall_climb

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=0 air}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
climb_speed | Float | the speed at which you can climb. | false | 0.1
data_name | String | Persistent data used | false | fsang_climb

### Example:

    {"type":"fsang:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"fsang_climb"}

## worthy

Pull your named Mjolnir toward you if it is dropped nearby.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 ender_pearl}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
range | Integer | Search radius in blocks | false | 16
interval | Integer | Ticks between pulls | false | 4
step | Double | Blocks moved per pull | false | 0.75

### Example:

    {"type":"fsang:worthy","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16,"interval":4,"step":0.75}

## armor_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
item | ResourceLocation | ID of the gecko armor item that must be worn currently. | false | test:example_item
controller | String | Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. | false | main
animation_trigger | String | Name of the animation trigger | false | animation_trigger_name

### Example:

    {"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

## render_layer_animation

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
render_layer | ResourceLocation | Determines the ID of the render layer receiving the animation. Must be a gecko render layer! | false | test:example_layer
controller | String | Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. | false | main
animation_trigger | String | Name of the animation trigger | false | animation_trigger_name

### Example:

    {"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

## ability_wheel

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
abilities | String[] | List of ability keys to be used in the ability wheel. | false | [example_ability]
texture | TextureReference | Lets you use a custom texture for the wheel. If left null it will use the default rendering. | false | /
disable_mouse_scrolling | Boolean | Disables the ability to use the mouse wheel to scroll between the options. | false | false
disable_center_icon | Boolean | Disables the rendering of the icon in the middle of the wheel. | false | false

### Example:

    {"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false}

## aim

Allows the player to aim their arms.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
time | Integer | Determines how many ticks it takes until the arm is fully aimed | false | 10
arm | ArmType | Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM

### Example:

    {"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

## animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 iron_chestplate}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
attribute | Attribute | Determines which attribute should be modified. Possible attributes: attributeslib:armor_pierce, attributeslib:armor_shred, attributeslib:arrow_damage, attributeslib:arrow_velocity, attributeslib:cold_damage, attributeslib:creative_flight, attributeslib:crit_chance, attributeslib:crit_damage, attributeslib:current_hp_damage, attributeslib:dodge_chance, attributeslib:draw_speed, attributeslib:elytra_flight, attributeslib:experience_gained, attributeslib:fire_damage, attributeslib:ghost_health, attributeslib:healing_received, attributeslib:life_steal, attributeslib:mining_speed, attributeslib:overheal, attributeslib:prot_pierce, attributeslib:prot_shred, autoleveling:monster.explosion_damage_bonus, autoleveling:monster.projectile_damage_bonus, block_factorys_bosses:burning_stability, block_factorys_bosses:movement_recovery, block_factorys_bosses:roll_animtime, caelus:fall_flying, celestial_core:armor_penetration, celestial_core:arrow_knock, celestial_core:arrow_speed, celestial_core:regen_rate, celestial_core:toughness_penetration, celestisynth:celestial_damage, celestisynth:celestial_damage_reduction, craziness_awakened:mobzilla_health, doggytalents:generic.crit_bonus, doggytalents:generic.crit_chance, doggytalents:generic.jump_power, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, kc:is_flying_kaiju, kc:is_kaiju, kc:is_sprinting_kaiju, kc:saddled_entity, kc:sitting, kc:sleeping_boss, l2damagetracker:bow_strength, l2damagetracker:crit_damage, l2damagetracker:crit_rate, l2damagetracker:damage_absorption, l2damagetracker:damage_reduction, l2damagetracker:explosion_damage, l2damagetracker:fire_damage, l2damagetracker:magic_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, obscure_api:accuracy, obscure_api:critical_damage, obscure_api:critical_hit, obscure_api:dodge, obscure_api:healing_power, obscure_api:magic_damage, obscure_api:magic_resistance, obscure_api:parry, obscure_api:penetration, obscure_api:regeneration, obscure_api:resilience, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, reach-entity-attributes:attack_range, reach-entity-attributes:reach, superbwarfare:bullet_resistance, swordinthestone:extra_jumps, tacz:tacz.bullet_resistance, traveloptics:aqua_magic_resist, traveloptics:aqua_spell_power, tropicraft:underwater_visibility, voidscape:voidic_arrow_dmg, voidscape:voidic_dmg, voidscape:voidic_infusion_res, voidscape:voidic_paranoia_res, voidscape:voidic_res, voidscape:voidic_visibility, witherstormmod:evolution_speed, witherstormmod:hunchback_follow_range, witherstormmod:slow_flying_speed, witherstormmod:target_stationary_flying_speed | false | minecraft:generic.armor
amount | Double | The amount for the giving attribute modifier | false | 1.0
operation | Integer | The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) | false | 0
uuid | UUID | Sets the unique identifier for this attribute modifier. If not specified it will generate a random one | false | 498be4fb-af04-42f2-8948-e6ccdc0d99e1

### Example:

    {"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

## command

Executes commands.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 command_block}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
first_tick_commands | CommandFunctionParsing | Sets the commands which get executed when gaining/activating the ability | false | []
last_tick_commands | CommandFunctionParsing | Sets the commands which get executed when losing/deactivating the ability | false | []
commands | CommandFunctionParsing | Sets the commands which get executed when using the ability | false | [say Hello World]

### Example:

    {"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

## damage_immunity

Makes the entity immune against certain damage source tags.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 potion}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
damage_sources | List | Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] | false | [minecraft:is_lightning, minecraft:is_fall]

### Example:

    {"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

## disable_hotbar_scroll

When enabled, the player will not be able to scroll through the hotbar anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:disable_hotbar_scroll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## dummy

Does nothing.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## energy_beam

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
energy_beam | ResourceLocation | Configuration for the look of the beam. Check wiki for information. | false | example:energy_beam
damage_type | ResourceLocation | Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. | false | /
damage | Float | The damage dealt with aiming for entities (per tick) | false | 5.0
max_distance | Float | The maximum distance you can reach with your heat vision | false | 30.0
speed | Float | Speed at which the energy beam extends from the player. Use 0 for instant extension. | false | 0.5
set_on_fire_seconds | Integer | You can use this to set targeted entities on fire. If set to 0 it will not cause any. | false | 0
cause_fire | Boolean | If enabled, targeted blocks will start to burn (fire will be placed). | false | false
smelt_blocks | Boolean | If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). | false | false
commands_on_block_hit | CommandFunctionParsing | Sets the commands which get executed when the beam hits an object | false | []
commands_on_entity_hit | CommandFunctionParsing | Sets the commands which get executed when the beam hits an object | false | []

### Example:

    {"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false,"commands_on_block_hit":[],"commands_on_entity_hit":[]}

## energy_blast

Deprecated, please switch to 'palladium:energy_beam'

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
origin | String | Defines the origin point of the energy blast | false | eyes
color | Color | Defines the color of the blast | false | java.awt.Color[r=255,g=0,b=0]
damage | Float | The damage dealt with aiming for entities (per tick) | false | 1.0
max_distance | Float | The maximum distance you can reach with your heat vision | false | 30.0

### Example:

    {"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

## entity_glow

Makes the entity, the entities visible for you, glow.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 glow_berries}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
mode | Mode | Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] | false | SELF
color | Color | Determines the color of the glow effect. If left empty, it will use the default team color. | false | /
distance | Double | The distance at which the glow effect is visible. If left empty, it will behave normally. | false | 0.0
property_key | String | If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. | false | /
property_value | String | If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. | false | /

### Example:

    {"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}

## fire_aspect

Makes this entity's attacks light targets on fire as if fire aspect was used.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 flint_and_steel}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
time | Integer | The amount of time, in seconds, that the victim entity will be set on fire for | false | 5
should_stack_time | Boolean | If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it | false | false
max_time | Integer | If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit | false | 5

### Example:

    {"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}

## fluid_walking

Let's you define a fluid you can walk on.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
fluid_tag | TagKey | Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava | false | minecraft:lava

### Example:

    {"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

## gui_overlay

Displays a gui overlay on the screen.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
texture | TextureReference | Texture path for the gui overlay | false | minecraft:textures/gui/presets/isles.png
texture_width | Integer | Width of the texture file | false | 256
texture_height | Integer | Width of the texture file | false | 256
translate | Vec3 | Translation of the rendered object | false | [0.0 / 0.0 / 0.0]
rotate | Vec3 | Rotation of the rendered object | false | [0.0 / 0.0 / 0.0]
scale | Vec3 | Scale of the rendered object | false | [1.0 / 1.0 / 1.0]
alignment | TextureAlignment | Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] | false | STRETCH

### Example:

    {"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

## healing

Heals the entity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 apple}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
frequency | Integer | Sets the frequency of healing (in ticks) | false | 20
amount | Float | Sets the amount of hearts for each healing | false | 3.0

### Example:

    {"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

## hide_body_part

Allows you to hide an entity's body parts.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
body_parts | List | Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] | false | [right_arm, left_arm]
affects_first_person | Boolean | Determines if your first person arm should disappear aswell (if it's disabled) | false | true

### Example:

    {"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

## immortality

Makes you unable to die.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 totem_of_undying}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## intangibility

Makes the player go through blocks.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
vertical | Boolean | Makes the player vertically intangible aswell | false | false
whitelist | TagKey | Tag which includes the block the player can phase through. Leave null for all blocks. | false | /
blacklist | TagKey | Tag which includes the block the player can phase through. Leave null for all blocks. | false | palladium:prevents_intangibility

### Example:

    {"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

## invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## name_change

Lets you change the name of the player (in chat, tablist, above head).

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
name | Component | The name the player's one will turn into | false | literal{John Doe}

### Example:

    {"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

## particles

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
emitter | List | Configuration for where the particle spawns at. Check wiki for information. | false | [example:emitter]
particle_type | ParticleType | ID of the particle you want to spawn. | false | minecraft:dust
options | String | Additional options for the particle (like color of a dust particle) | false |

### Example:

    {"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}

## play_sound

Plays a sound when being enabled.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
sound | ResourceLocation | Sound ID that is being played | false | minecraft:item.elytra.flying
volume | Float | Volume for the played sound | false | 1.0
pitch | Float | Pitch for the played sound | false | 1.0
looping | Boolean | Whether or not the sound should loop during the time the ability is enabled | false | false
play_self | Boolean | Whether or not the sound should be played to just the player executing the ability, or to all players | false | false
play_others | Boolean | If 'play_self' is disabled, this determines whether or not the sound should be played to the players around the player executing the ability | false | false

### Example:

    {"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false,"play_others":false}

## player_skin_change

Allows you to change a player's skin to a MC profile one.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
username | String | Name of the player you want to change into | false | Steve
property | String | In case you want to change the skin dynamically, you can specify the Palladium Property that contains a MC username here. This will override the 'username' property. | false |
priority | Integer | Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) | false | 50

### Example:

    {"type":"palladium:player_skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","username":"Steve","property":"","priority":50}

## projectile

Allows you to shoot a projectile.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 snowball}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
entity_type | EntityType | Entity type ID for the projectile entity | false | minecraft:snowball
entity_data | CompoundTag | Entity NBT data | false | /
inaccuracy | Float | Determines the inaccuracy when shooting the projectile | false | 0.0
velocity | Float | Determines the velocity when shooting the projectile | false | 1.5
swinging_arm | ArmType | Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] | false | MAIN_ARM
damage_from_player | Boolean | If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value | false | false
ignore_player_movement | Boolean | If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour | false | false

### Example:

    {"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

## remove_body_part

Allows you to remove an entity's body parts.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
body_parts | List | Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] | false | [right_arm, left_arm]
affects_first_person | Boolean | Determines if your first person arm should disappear aswell (if it's disabled) | false | true

### Example:

    {"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

## render_layer

Allows you to add a render layer to the entity.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
render_layer | ResourceLocation | ID of the render layer that will be rendered | false | namespace:render_layer_id

### Example:

    {"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

## render_layer_by_accessory_slot

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
default_layer | ResourceLocation | ID of the render layer that will be used if none is specified in the accessory slot. Can be null. | false | namespace:render_layer_id
accessory_slot | AccessorySlot | ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. | false | palladium:chest

### Example:

    {"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

## repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
slots | List | Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] | false | [chest]

### Example:

    {"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

## sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 sculk}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## shader_effect

Allows you to apply a custom shader effect.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
shader | ResourceLocation | ID of the shader that shall be applied | false | minecraft:shaders/post/creeper.json

### Example:

    {"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

## show_both_arms

Enables the rendering of your off-hand.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## shrink_body_overlay

Allows you to shrink the body overlay.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
start_value | Integer | The value for the integer when the ability is disabled | false | 0
max_value | Integer | The value for the integer when the ability is enabled | false | 20

### Example:

    {"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

## size

This ability allows an entity to change it's size using Pehkui.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
scale | Float | Determines the scale as a multiplier | false | 0.1

### Example:

    {"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

## skin_change

Allows you to change a player's skin.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
texture | SkinTypedValue | Texture for the skin change | false | SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
model_type | ChangedModelType | Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] | false | KEEP
priority | Integer | Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) | false | 50

### Example:

    {"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}

## slowfall

Makes the entity fall slower.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 feather}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

## tool_hands

Allows the player to mine a block and receive its drops as if a tool were used

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 wooden_pickaxe}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
drop_block_tags | List | Blocks in these tags will be dropped when mined | false | [minecraft:mineable/pickaxe, minecraft:needs_iron_tool]

### Example:

    {"type":"palladium:tool_hands","icon":"minecraft:wooden_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","drop_block_tags":["minecraft:mineable/pickaxe","minecraft:needs_iron_tool"]}

## trail

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
trail | ResourceLocation | ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' | false | example:trail_renderer_id

### Example:

    {"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}

## vibrate

Adds a vibration effect to the player.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | true
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | true
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /
intensity | Integer | Determines how many re-renders the game does per tick. Higher values may cause performance issues. | false | 10

### Example:

    {"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","intensity":10}

## water_walk

Allows the player to walk on water.

### Settings:

Setting | Type | Description | Required | Fallback Value
--- | --- | --- | --- | ---
icon | IIcon | Icon for the ability | false | ItemIcon{stack=1 blaze_rod}
title | Component | Allows you to set a custom title for this ability | false | /
bar_color | AbilityColor | Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] | false | LIGHT_GRAY
hidden | Boolean | Determines if the ability is visible in the powers screen | false | false
hidden_in_bar | Boolean | Determines if the ability is visible in the ability bar on your screen | false | false
list_index | Integer | Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. | false | -1
gui_position | Vec2 | Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center | false | /
description | AbilityDescription | Description of the ability. Visible in ability menu | false | /

### Example:

    {"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}