
#Wesley's Roguelike Dungeons Configurations
[common]
	#Size of the dungeons, 0 = small | 1 = medium | 2 = large
	#Range: 0 ~ 2
	CFDungeonSize = 1
	#Difficulty of the dungeons, 0 = easy | 1 = normal | 2 = hard
	#Range: 0 ~ 2
	CFDungeonDifficulty = 1
	#Chance of mobs spawning with modifiers
	#Range: 0 ~ 100
	CFModifierChance = 1
	#Allow for mobs to spawn with modifiers
	CFAllowModifiers = true
	#If the dungeon dimension timer is too fast, you can slow it down here
	#Range: 0 ~ 200
	CFSlowerDungeonCounter = 100
	#Allow for players to generate dungeons using Vessels of Vision
	CFAllowVesselofVision = true
	#Allow for dungeons to randomly generate into the world
	CFAllowNaturalDungeons = false
	#Allow mobs with modifiers to always show their name
	CFShowModifierNames = true
	#Changes the rarity of naturally generated dungeons if enabled (amount of structures per 1.000.000 chunks)
	#Range: 0 ~ 10000
	CFDungeonRarity = 250
	#Changes the rarity of naturally generated nether dungeons if enabled (amount of structures per 1.000.000 chunks)
	#Range: 0 ~ 10000
	CFNetherDungeonRarity = 300

