/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class LivingDeathEvent extends Internal.LivingEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: DamageSource_)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getSource(): DamageSource;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get source(): DamageSource
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LivingDeathEvent_ = LivingDeathEvent;
    class TickingTracker extends Internal.ChunkTracker {
        constructor()
        getClass(): typeof any;
        isSource(arg0: number): boolean;
        replacePlayerTicketsLevel(arg0: number): void;
        runUpdates(arg0: number): number;
        computeLevelFromNeighbor(arg0: number, arg1: number, arg2: number): number;
        checkNeighbor(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        setLevel(arg0: number, arg1: number): void;
        removeFromQueue(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addTicket(arg0: number, arg1: Internal.Ticket_<any>): void;
        getLevel(arg0: Internal.ChunkPos_): number;
        getLevelFromSource(arg0: number): number;
        addTicket<T>(arg0: Internal.TicketType_<T>, arg1: Internal.ChunkPos_, arg2: number, arg3: T): void;
        "getLevel(long)"(arg0: number): number;
        checkNode(arg0: number): void;
        removeIf(arg0: Internal.LongPredicate_): void;
        getLevel(arg0: number): number;
        checkEdge(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        removeTicket(arg0: number, arg1: Internal.Ticket_<any>): void;
        update(arg0: number, arg1: number, arg2: boolean): void;
        toString(): string;
        removeTicket<T>(arg0: Internal.TicketType_<T>, arg1: Internal.ChunkPos_, arg2: number, arg3: T): void;
        notifyAll(): void;
        runAllUpdates(): void;
        getComputedLevel(arg0: number, arg1: number, arg2: number): number;
        "getLevel(net.minecraft.world.level.ChunkPos)"(arg0: Internal.ChunkPos_): number;
        hashCode(): number;
        getTicketDebugString(arg0: number): string;
        getQueueSize(): number;
        wait(): void;
        wait(arg0: number): void;
        checkNeighborsAfterUpdate(arg0: number, arg1: number, arg2: boolean): void;
        equals(arg0: any): boolean;
        hasWork(): boolean;
        get class(): typeof any
        get queueSize(): number
        static readonly MAX_LEVEL: (33) & (number);
        readonly tickets: Internal.Long2ObjectOpenHashMap<Internal.SortedArraySet<Internal.Ticket<any>>>;
        readonly chunks: Internal.Long2ByteMap;
    }
    type TickingTracker_ = TickingTracker;
    abstract class GraphicsConfigTemplate implements Internal.Serializable {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        abstract getBestConfiguration(arg0: Internal.GraphicsConfiguration_[]): Internal.GraphicsConfiguration;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract isGraphicsConfigSupported(arg0: Internal.GraphicsConfiguration_): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly PREFERRED: (2) & (number);
        static readonly UNNECESSARY: (3) & (number);
        static readonly REQUIRED: (1) & (number);
    }
    type GraphicsConfigTemplate_ = GraphicsConfigTemplate;
    class EffectProviderRecipe$Serializer implements Internal.RecipeSerializer<Internal.EffectProviderRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: Internal.EffectProviderRecipe_): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.EffectProviderRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.EffectProviderRecipe;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.EffectProviderRecipe;
        wait(): void;
        wait(arg0: number): void;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.EffectProviderRecipe;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.EffectProviderRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.mehvahdjukaar.jeed.recipes.EffectProviderRecipe)"(buffer: Internal.FriendlyByteBuf_, recipe: Internal.EffectProviderRecipe_): void;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type EffectProviderRecipe$Serializer_ = EffectProviderRecipe$Serializer;
    class LongArrayTag extends Internal.CollectionTag<Internal.LongTag> {
        constructor(arg0: Internal.LongSet_)
        constructor(arg0: number[])
        constructor(arg0: Internal.List_<number>)
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        spliterator(): Internal.Spliterator<Internal.LongTag>;
        iterator(): Internal.Iterator<Internal.LongTag>;
        "add(int,java.lang.Object)"(arg0: number, arg1: any): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        set(arg0: number, arg1: Internal.LongTag_): Internal.LongTag;
        "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        notify(): void;
        add(arg0: number, arg1: any): void;
        add(arg0: number, arg1: Internal.LongTag_): void;
        sizeInBytes(): number;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        setTag(arg0: number, arg1: Internal.Tag_): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        write(arg0: Internal.DataOutput_): void;
        stream(): Internal.Stream<Internal.LongTag>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        indexOf(arg0: any): number;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        accept(arg0: Internal.TagVisitor_): void;
        add(arg0: number, arg1: Internal.Tag_): void;
        abstract addAll(arg0: Internal.Collection_<Internal.LongTag>): boolean;
        sort(arg0: Internal.Comparator_<Internal.LongTag>): void;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        addAll(arg0: number, arg1: Internal.Collection_<Internal.LongTag>): boolean;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        copy(): Internal.Tag;
        wait(): void;
        "remove(int)"(arg0: number): Internal.Tag;
        subList(arg0: number, arg1: number): Internal.List<Internal.LongTag>;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.LongTag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        set(arg0: number, arg1: any): any;
        getElementType(): number;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        forEach(arg0: Internal.Consumer_<Internal.LongTag>): void;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        addTag(arg0: number, arg1: Internal.Tag_): boolean;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): void;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        listIterator(arg0: number): Internal.ListIterator<Internal.LongTag>;
        "set(int,net.minecraft.nbt.LongTag)"(arg0: number, arg1: Internal.LongTag_): Internal.LongTag;
        removeIf(arg0: Internal.Predicate_<Internal.LongTag>): boolean;
        getAsLongArray(): number[];
        getId(): number;
        getType(): Internal.TagType<Internal.LongArrayTag>;
        parallelStream(): Internal.Stream<Internal.LongTag>;
        listIterator(): Internal.ListIterator<Internal.LongTag>;
        "set(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        toString(): string;
        get(arg0: number): Internal.LongTag;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        remove(arg0: number): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        "add(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: Internal.Tag_): void;
        hashCode(): number;
        size(): number;
        getAsString(): string;
        clear(): void;
        wait(arg0: number): void;
        add(arg0: Internal.LongTag_): boolean;
        "add(int,net.minecraft.nbt.LongTag)"(arg0: number, arg1: Internal.LongTag_): void;
        equals(arg0: any): boolean;
        get elementType(): number
        get class(): typeof any
        get empty(): boolean
        get asLongArray(): number[]
        get id(): number
        get type(): Internal.TagType<Internal.LongArrayTag>
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.LongArrayTag>;
    }
    type LongArrayTag_ = LongArrayTag;
    class BurntCampfireBlock extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type BurntCampfireBlock_ = BurntCampfireBlock;
    class CabbageBlock extends Internal.CropBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        static getGrowthSpeed(arg0: Internal.Block_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getBaseSeedId(): Internal.ItemLike;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getBonemealAgeIncrease(arg0: Internal.Level_): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getMaxAge(): number;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getAgeProperty(): Internal.IntegerProperty;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        handler$dcg000$naturalist$onRandomTick(state: Internal.BlockState_, level: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        handler$ceh000$immersive_weathering$canPlantOnTop(floor: Internal.BlockState_, world: Internal.BlockGetter_, pos: BlockPos_, cir: Internal.CallbackInfoReturnable_<any>): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        handler$cef001$immersive_weathering$mayPlaceOn(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, cir: Internal.CallbackInfoReturnable_<any>): void;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        growCrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getAge(arg0: Internal.BlockState_): number;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getStateForAge(arg0: number): Internal.BlockState;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get baseSeedId(): Internal.ItemLike
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get maxAge(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get ageProperty(): Internal.IntegerProperty
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
    }
    type CabbageBlock_ = CabbageBlock;
    class IntegerArgumentInfo$Template implements Internal.ArgumentTypeInfo$Template<Internal.IntegerArgumentType> {
        constructor(arg0: Internal.IntegerArgumentInfo_, arg1: number, arg2: number)
        getClass(): typeof any;
        instantiate(arg0: Internal.CommandBuildContext_): Internal.ArgumentType<any>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        type(): Internal.ArgumentTypeInfo<Internal.IntegerArgumentType, any>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly f_235557_: Internal.IntegerArgumentInfo;
        readonly min: number;
        readonly max: number;
    }
    type IntegerArgumentInfo$Template_ = IntegerArgumentInfo$Template;
    interface ViewFactory {
        abstract create(arg0: Internal.Element_): javax.swing.text.View;
        (arg0: Internal.Element): javax.swing.text.View_;
    }
    type ViewFactory_ = ((arg0: Internal.Element)=> javax.swing.text.View_) | ViewFactory;
    class TelemetryPropertyMap {
        constructor(arg0: Internal.Map_<Internal.TelemetryProperty<any>, any>)
        getClass(): typeof any;
        static createCodec(arg0: Internal.List_<Internal.TelemetryProperty<any>>): Internal.Codec<Internal.TelemetryPropertyMap>;
        get<T>(arg0: Internal.TelemetryProperty_<T>): T;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        static builder(): Internal.TelemetryPropertyMap$Builder;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        propertySet(): Internal.Set<Internal.TelemetryProperty<any>>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        readonly entries: Internal.Map<Internal.TelemetryProperty<any>, any>;
    }
    type TelemetryPropertyMap_ = TelemetryPropertyMap;
    class GlowGoopBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(state: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(level: Internal.Level_, player: Internal.Player_, pos: BlockPos_, state: Internal.BlockState_, blockEntity: Internal.BlockEntity_, tool: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, type: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(state: Internal.BlockState_, context: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        getCloneItemStack(level: Internal.BlockGetter_, pos: BlockPos_, state: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(state: Internal.BlockState_, context: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly MIN_GOOP: (1) & (number);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static GOOP: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_GOOP: (3) & (number);
        static readonly LIGHT_EMISSION: Internal.ToIntFunction<Internal.BlockState>;
    }
    type GlowGoopBlock_ = GlowGoopBlock;
    class ReflectionEnchantment extends Internal.Enchantment implements Internal.IBlockingEffect {
        constructor()
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        onBlocked(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: number, arg3: number, arg4: Internal.ShieldBlockEvent_): void;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        static getReflectedDamage(arg0: number): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type ReflectionEnchantment_ = ReflectionEnchantment;
    interface BundlerInfo$Bundler {
        abstract addPacket(arg0: Internal.Packet_<any>): Internal.Packet<any>;
        (arg0: Internal.Packet<any>): Internal.Packet_<any>;
    }
    type BundlerInfo$Bundler_ = ((arg0: Internal.Packet<any>)=> Internal.Packet_<any>) | BundlerInfo$Bundler;
    class AdvancementEvent$AdvancementEarnEvent extends Internal.AdvancementEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.Advancement_)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        getAdvancement(): Internal.Advancement;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        get advancement(): Internal.Advancement
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type AdvancementEvent$AdvancementEarnEvent_ = AdvancementEvent$AdvancementEarnEvent;
    class ServerboundAcceptTeleportationPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        getId(): number;
        get class(): typeof any
        get skippable(): boolean
        get id(): number
    }
    type ServerboundAcceptTeleportationPacket_ = ServerboundAcceptTeleportationPacket;
    class StructureProcessorList {
        constructor(arg0: Internal.List_<Internal.StructureProcessor>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        list(): Internal.List<Internal.StructureProcessor>;
        get class(): typeof any
        list: Internal.List<Internal.StructureProcessor>;
    }
    type StructureProcessorList_ = Special.ProcessorList | StructureProcessorList;
    class SmithingTemplateItemBuilder extends Internal.ItemBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Adds the specified texture location to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        addIngredientsSlotIcon(location: ResourceLocation_): this;
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        /**
         * Adds a shovel to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        shovelIcon(): this;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        /**
         * Adds a quartz to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        quartzIcon(): this;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Adds a lapis lazuli to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        lapisIcon(): this;
        /**
         * Sets the name for this smithing template.
         * Note that the normal display name for all smithing templates is the same and cannot be changed, this instead sets the name in the tooltip (see vanilla smithing templates for what this looks like).
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): this;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Sets the description text that shows when you hover over the ingredient slot when this item is put in smithing table as a template.
         * Using 'Add ingot or crystal' or 'Add Netherite Ingot' will use the vanilla language keys so it is translated into other languages automatically.
         * 
         * If you wish to apply non standard formatting (like change the colour) set the `ingredientSlotDescriptionText` field.
        */
        ingredientsSlotDescription(text: string): this;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds all armor icons to the list of base slot icons that the smithing table cycles through when this smithing template is put in
        */
        armorIcons(): this;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Adds a chestplate to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        chestplateIcon(): this;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        /**
         * Adds a dust to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        dustIcon(): this;
        /**
         * Adds a pickaxe to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        pickaxeIcon(): this;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Adds a diamond to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        diamondIcon(): this;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        /**
         * Adds leggings to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        leggingsIcon(): this;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Sets the description text that shows in the item tooltip to describe what it can be applied to.
         * Using 'Armor' or 'Diamond Equipment' will use the vanilla language keys so it is translated into other languages automatically.
         * THIS IS PURELY VISUAL
         * 
         * If you wish to apply non standard formatting (like change the colour) set the `ingredientsText` field.
        */
        appliesTo(text: string): this;
        wait(arg0: number, arg1: number): void;
        createItemProperties(): Internal.Item$Properties;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Adds an emerald to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        emeraldIcon(): this;
        /**
         * Adds an amethyst shard to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        shardIcon(): this;
        /**
         * Adds all armor and basic tool icons to the list of base slot icons that the smithing table cycles through when this smithing template is put in
        */
        equipmentIcons(): this;
        /**
         * Adds boots to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        bootsIcon(): this;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Adds a dust, diamond, emerald, quartz, lapis lazuli and amethyst shard icons to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        crystalIcons(): this;
        createObject(): Internal.SmithingTemplateItem;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        /**
         * Adds a hoe to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        hoeIcon(): this;
        toString(): string;
        /**
         * Adds an ingot, dust, diamond, emerald, quartz, lapis lazuli and amethyst shard icons to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        ingotAndCrystalIcons(): this;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Adds an ingot to the list of ingredient slot icons that the smithing table cycles through when this smithing template is put in
        */
        ingotIcon(): this;
        /**
         * Adds a sword to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        swordIcon(): this;
        /**
         * Adds a axe to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        axeIcon(): this;
        /**
         * Adds the specified texture location to the list of base slot icons that the smithing table cycles through when this smithing template is put in.
        */
        addAppliesToSlotIcon(location: ResourceLocation_): this;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        /**
         * Adds all basic tool icons to the list of base slot icons that the smithing table cycles through when this smithing template is put in
        */
        toolIcons(): this;
        /**
         * Adds a helmet to the list of base item slot icons that the smithing table cycles through when this smithing template is put in
        */
        helmetIcon(): this;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        /**
         * Sets the description text that shows when you hover over the base item slot when this item is put in smithing table as a template.
         * Using 'Add a piece of armor' or 'Add diamond armor, weapon, or tool' will use the vanilla language keys so it is translated into other languages automatically.
         * 
         * If you wish to apply non standard formatting (like change the colour) set the `appliesToSlotDescriptionText` field.
        */
        appliesToSlotDescription(text: string): this;
        wait(arg0: number): void;
        /**
         * Sets the description text that shows in the item tooltip to describe what ingredients can be added.
         * Using 'Ingots & Crystals' or 'Netherite Ingot' will use the vanilla language keys so it is translated into other languages automatically.
         * THIS IS PURELY VISUAL
         * 
         * If you wish to apply non standard formatting (like change the colour) set the `ingredientsText` field.
        */
        ingredients(text: string): this;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        ingredientsText: net.minecraft.network.chat.Component;
        ingredientSlotDescriptionText: net.minecraft.network.chat.Component;
        readonly ingredientsSlotEmptyIcons: Internal.List<ResourceLocation>;
        appliesToSlotDescriptionText: net.minecraft.network.chat.Component;
        readonly appliesToEmptyIcons: Internal.List<ResourceLocation>;
        appliesToText: net.minecraft.network.chat.Component;
    }
    type SmithingTemplateItemBuilder_ = SmithingTemplateItemBuilder;
    class BrickHopperBlock extends Internal.HopperBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
    }
    type BrickHopperBlock_ = BrickHopperBlock;
    interface HolderOwner <T> {
        canSerializeIn(arg0: Internal.HolderOwner_<T>): boolean;
    }
    type HolderOwner_<T> = HolderOwner<T>;
    class BlockInWorld {
        constructor(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: boolean)
        getLevel(): Internal.LevelReader;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static hasState(arg0: Internal.Predicate_<Internal.BlockState>): Internal.Predicate<Internal.BlockInWorld>;
        getPos(): BlockPos;
        hashCode(): number;
        getEntity(): Internal.BlockEntity;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getState(): Internal.BlockState;
        get level(): Internal.LevelReader
        get class(): typeof any
        get pos(): BlockPos
        get entity(): Internal.BlockEntity
        get state(): Internal.BlockState
    }
    type BlockInWorld_ = BlockInWorld;
    interface ModelBakingContext {
        abstract getModel(identifier: ResourceLocation_): Internal.ModelInstance<any>;
        abstract getModelBaker(): Internal.ModelBaker;
        abstract getModelIdentifier(): ResourceLocation;
        abstract getTexture(identifier: Internal.SpriteIdentifier_): Internal.TextureAtlasSprite;
        getBlockTexture(texture: ResourceLocation_): Internal.TextureAtlasSprite;
        abstract getTransformation(): Internal.ModelState;
        getTexture(atlas: ResourceLocation_, texture: ResourceLocation_): Internal.TextureAtlasSprite;
        get modelBaker(): Internal.ModelBaker
        get modelIdentifier(): ResourceLocation
        get transformation(): Internal.ModelState
    }
    type ModelBakingContext_ = ModelBakingContext;
    class ShapedKubeJSRecipe$SerializerKJS implements Internal.RecipeSerializer<Internal.ShapedKubeJSRecipe> {
        constructor()
        fromJson(id: ResourceLocation_, json: Internal.JsonObject_): Internal.ShapedKubeJSRecipe;
        getClass(): typeof any;
        toNetwork(buf: Internal.FriendlyByteBuf_, r: Internal.ShapedKubeJSRecipe_): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ShapedKubeJSRecipe;
        fromNetwork(id: ResourceLocation_, buf: Internal.FriendlyByteBuf_): Internal.ShapedKubeJSRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(id: ResourceLocation_, json: Internal.JsonObject_): Internal.ShapedKubeJSRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(id: ResourceLocation_, buf: Internal.FriendlyByteBuf_): Internal.ShapedKubeJSRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,dev.latvian.mods.kubejs.recipe.special.ShapedKubeJSRecipe)"(buf: Internal.FriendlyByteBuf_, r: Internal.ShapedKubeJSRecipe_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type ShapedKubeJSRecipe$SerializerKJS_ = ShapedKubeJSRecipe$SerializerKJS;
    class BannerPatternItem extends Internal.Item {
        constructor(arg0: Internal.TagKey_<Internal.BannerPattern>, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        handler$fae001$iguanatweaksreborn$getUseAnimation(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        handler$fae000$iguanatweaksreborn$onGetBarWidth(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        handler$fae000$iguanatweaksreborn$onGetBarColor(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$enb000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$fae002$iguanatweaksreborn$getUseDuration(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getDisplayName(): Internal.MutableComponent;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getBannerPattern(): Internal.TagKey<Internal.BannerPattern>;
        getSweepHitBox(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        handler$eel000$iguanatweaksexpanded$isFoil(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        handler$dde000$shieldsplus$getEnchantmentValue(arg0: Internal.CallbackInfoReturnable_<any>): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        handler$doa000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get orCreateDescriptionId(): string
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get displayName(): Internal.MutableComponent
        get id(): string
        get bannerPattern(): Internal.TagKey<Internal.BannerPattern>
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type BannerPatternItem_ = BannerPatternItem;
    class SplashRenderer {
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: net.minecraft.client.gui.Font_, arg3: number): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        handler$dek000$citadel$preRenderSplashText(arg0: Internal.GuiGraphics_, arg1: number, arg2: net.minecraft.client.gui.Font_, arg3: number, arg4: Internal.CallbackInfo_): void;
        wait(arg0: number, arg1: number): void;
        handler$dek000$citadel$postRenderSplashText(arg0: Internal.GuiGraphics_, arg1: number, arg2: net.minecraft.client.gui.Font_, arg3: number, arg4: Internal.CallbackInfo_): void;
        get class(): typeof any
        static readonly HALLOWEEN: (Internal.SplashRenderer) & (Internal.SplashRenderer);
        static readonly NEW_YEAR: (Internal.SplashRenderer) & (Internal.SplashRenderer);
        static readonly CHRISTMAS: (Internal.SplashRenderer) & (Internal.SplashRenderer);
    }
    type SplashRenderer_ = SplashRenderer;
    class Pig extends Internal.Animal implements Internal.ItemSteerable, Internal.Saddleable {
        constructor(arg0: Internal.EntityType_<Internal.Pig>, arg1: Internal.Level_)
        etf$getType(): Internal.EntityType<any>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        boost(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        handler$zlf002$hordes$registerGoals(arg0: Internal.CallbackInfo_): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        handler$dmd000$nomobfarm$onDeathCalled(callbackInfo: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        emf$isOnGround(): boolean;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        accessoriesCapability(): Internal.AccessoriesCapability;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        hasChatName(): boolean;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        handler$cim000$notenoughanimations$tickHeadTurn(f: number, g: number, info: Internal.CallbackInfoReturnable_<any>): void;
        isSpectator(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        emf$isGlowing(): boolean;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        isRegisteredToWorld(): boolean;
        pehkui_getOnGround(): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        handler$zlf000$hordes$canBeLeashed(arg0: Internal.Player_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        etf$getVelocity(): Vec3d;
        onFlap(): void;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        etf$getHandItems(): Internal.Iterable<any>;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        localvar$fah000$iguanatweaksreborn$onAttackAmount(arg0: number, arg1: DamageSource_): number;
        getKillCredit(): Internal.LivingEntity;
        emf$isTouchingWater(): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        emf$getVariableMap(): Internal.Object2FloatOpenHashMap<any>;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        accessoriesHolder(): Internal.AccessoriesHolder;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        pehkui_readScaleNbt(nbt: Internal.CompoundTag_): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        redirect$fah000$iguanatweaksreborn$onSprintJumpCheck(arg0: Internal.LivingEntity_): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        emf$getPitch(): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        wakes$setRecentlyTeleported(arg0: boolean): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        etf$getOptifineId(): number;
        getLeashOffset(): Vec3d;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        getSaddleSoundEvent(): Internal.SoundEvent;
        processPortalCooldown(): void;
        ambientSound(): Internal.SoundEvent;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        emf$isInLava(): boolean;
        pehkui_constructScaleData(type: Internal.ScaleType_): Internal.ScaleData;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        setOrigin(origin: Internal.TrackedMobOrigin_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        handler$fjh000$littletiles$pick(arg0: number, arg1: number, arg2: boolean, arg3: Internal.CallbackInfoReturnable_<any>, arg4: Vec3d_, arg5: Vec3d_, arg6: Vec3d_): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        emf$getZ(): number;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        modifyExpressionValue$fah000$iguanatweaksreborn$onJumpWhenSwimmingCheck(arg0: boolean): boolean;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        emf$getYaw(): number;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        etf$getBlockY(): number;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        handler$eem000$iguanatweaksexpanded$onGetJumpBoostPower(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        etf$getUuid(): Internal.UUID;
        removeVehicle(): void;
        defineSynchedData(): void;
        handler$cln000$canary$isInsideWall(arg0: Internal.CallbackInfoReturnable_<any>, arg1: number, arg2: Internal.AABB_): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        serverAiStep(): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        sendDebugPackets(): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        emf$getVelocity(): Vec3d;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        etf$isBlockEntity(): boolean;
        handler$zlf000$hordes$isSunBurnTick(arg0: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        redirect$bih000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        callSetLevel(arg0: Internal.Level_): void;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        setLastSwungHand(hand: Internal.InteractionHand_): void;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        pehkui_shouldIgnoreScaleNbt(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        constant$fal000$iguanatweaksreborn$onDropChanceCheck(arg0: number): number;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        abstract sdl$getDynamicLightX(): number;
        voicePitch(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        wakes$onFluidSurface(): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        etf$getWorld(): Internal.Level;
        setDeathLootTable(arg0: ResourceLocation_): void;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        pehkui_getScales(): Internal.Map<any, any>;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getNextStepDistance(): number;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        setRegisteredToWorld(arg0: Internal.PathNavigation_): void;
        isSleeping(): boolean;
        stopUsingItem(): void;
        etf$getNbt(): Internal.CompoundTag;
        acceptsFailure(): boolean;
        etf$getBlockPos(): BlockPos;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        pehkui_setShouldIgnoreScaleNbt(ignore: boolean): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        ageBoundaryReached(): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        emf$age(): number;
        etf$hasCustomName(): boolean;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        localvar$fah000$iguanatweaksreborn$onPreAbsorptionCalculation(arg0: number, arg1: DamageSource_): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        getSpawnReason(): Internal.MobSpawnType;
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        handler$zlf000$hordes$convertTo(arg0: Internal.EntityType_<any>, arg1: boolean, arg2: Internal.CallbackInfoReturnable_<any>): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        emf$getX(): number;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        emf$hasPassengers(): boolean;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        emf$hasVehicle(): boolean;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canMate(arg0: Internal.Animal_): boolean;
        getTexture(): ResourceLocation;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        usePlayerItem(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.ItemStack_): void;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        canaryOnBlockCacheSet(arg0: Internal.BlockState_): void;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        emf$isInvisible(): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        emf$isSprinting(): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        pehkui_getScaleData(type: Internal.ScaleType_): Internal.ScaleData;
        updateInvisibilityStatus(): void;
        etf$getScoreboardTeam(): Internal.Team;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wakes$setPrevPos(arg0: Vec3d_): void;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): this;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        handler$eic000$yungscavebiomes$buffetEntitiesInSandstorm(arg0: Internal.CallbackInfo_): void;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): boolean;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        constant$eem000$iguanatweaksexpanded$yClamping(arg0: number): number;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        emf$prevY(): number;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        onSoulSpeedBlock(): boolean;
        handler$zlf000$hordes$shouldDespawnInPeaceful(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        emf$getTypeString(): string;
        playEntityOnFireExtinguishedSound(): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        wakes$getHorizontalVelocity(): number;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPassengersAndSelf(): Internal.Stream<any>;
        handler$fah000$iguanatweaksreborn$onGetDamageProtection(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        handler$fed000$sounds$$lead_snapping_sound_effect(sendPacket: boolean, dropItem: boolean, ci: Internal.CallbackInfo_): void;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        pehkui_setScaleCache(scaleCache: Internal.ScaleData_[]): void;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnParticles(arg0: Internal.ItemStack_, arg1: number): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        etf$getItemsEquipped(): Internal.Iterable<any>;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): boolean;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        emf$prevPitch(): number;
        handler$dbk000$treechop$injectDataSaving(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        canaryOnBlockCacheDeleted(): void;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        etf$getArmorItems(): Internal.Iterable<any>;
        isSaddled(): boolean;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setTexture(arg0: ResourceLocation_): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getLevelCallback(): Internal.EntityInLevelCallback;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        getChatName(): string;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        wrapOperation$fah000$iguanatweaksreborn$onPlayHurtSoundClientSide(arg0: Internal.LivingEntity_, arg1: Internal.SoundEvent_, arg2: number, arg3: number, arg4: Internal.Operation_<any>, arg5: DamageSource_): void;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): void;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        setChopData(arg0: Internal.SyncedChopData_): Internal.SyncedChopData;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        handler$zlf000$hordes$checkAndHandleImportantInteractions(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        pehkui_isFirstUpdate(): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getChopData(): Internal.SyncedChopData;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        handler$dbk000$treechop$injectDataLoading(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        handler$dgm002$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        etf$getEntityKey(): string;
        etf$getPose(): Internal.Pose;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        etf$distanceTo(entity: Internal.Entity_): number;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getTrueNavigator(): Internal.PathNavigation;
        doWaterSplashingEffects(): void;
        accessors$breakItem(arg0: Internal.ItemStack_): void;
        canaryOnEquipmentChanged(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        handler$zle000$hordes$defineSynchedData(arg0: Internal.CallbackInfo_): void;
        handler$zlb000$hordes$getTypeName(arg0: Internal.CallbackInfoReturnable_<any>): void;
        redirect$ela000$moonlight$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        static isBrightEnoughToSpawn(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_): boolean;
        getWaterSlowDown(): number;
        handler$zlb000$hordes$remove(arg0: Internal.Entity$RemovalReason_, arg1: Internal.CallbackInfo_): void;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        handler$fah000$iguanatweaksreborn$onDecreaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isRemoved(): boolean;
        emf$isSneaking(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        pehkui_writeScaleNbt(nbt: Internal.CompoundTag_): Internal.CompoundTag;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        handler$zle000$hordes$addAdditionalSaveData(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        hasCustomTexture(): boolean;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        emf$isOnFire(): boolean;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        emf$isAlive(): boolean;
        take(arg0: Internal.Entity_, arg1: number): void;
        doExtendedLOSCheck(): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        etf$canBeBright(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        soundVolume(): number;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        emf$isWet(): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<any>): Vec3d;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        setChatName(arg0: string): void;
        unsetRemoved(): void;
        pehkui_getScaleCache(): Internal.ScaleData[];
        getPickupReach(): Vec3i;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        sdl$getLuminance(): number;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        completeUsingItem(): void;
        emf$getY(): number;
        resetLove(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        lastSwungHand(): Internal.InteractionHand;
        getSpeed(): number;
        handler$dgm001$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        etf$getCustomName(): net.minecraft.network.chat.Component;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        updateNavigationRegistration(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        brainProvider(): Internal.Brain$Provider<any>;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        wakes$wakeHeight(): number;
        revive(): void;
        redirect$fah000$iguanatweaksreborn$onResetFallDamageOnClimbable(arg0: Internal.LivingEntity_): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        pehkui_setOnGround(onGround: boolean): void;
        handler$dme000$nomobfarm$modifyConvertedMobEntity(entityType: Internal.EntityType_<any>, keepEquipment: boolean, cir: Internal.CallbackInfoReturnable_<any>, entity: Internal.Mob_): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        wakes$setWakeHeight(arg0: number): void;
        emf$prevZ(): number;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        wakes$setSplashPlane(arg0: Internal.SplashPlaneParticle_): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        maxhealthfix$setRestorePoint(arg0: number): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        handler$bin000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        wrapOperation$fah000$iguanatweaksreborn$onPlayHurtSound(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: Internal.Operation_<any>): void;
        discard(): void;
        getOrigin(): Internal.TrackedMobOrigin;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        pehkui_setShouldSyncScales(sync: boolean): void;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        emf$prevX(): number;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        wakes$getPrevPos(): Vec3d;
        checkDespawn(): void;
        pehkui_shouldSyncScales(): boolean;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        handler$zle001$hordes$readAdditionalSaveData(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        wakes$getSplashPlane(): Internal.SplashPlaneParticle;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        canarySetClimbingMobCachingSectionUpdateBehavior(arg0: boolean): void;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        getFlags(): Internal.EntityFlags;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        modify$fal000$iguanatweaksreborn$damageValue(arg0: number, arg1: Internal.ItemStack_): number;
        getRegisteredNavigation(): Internal.PathNavigation;
        tickEffects(): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        wakes$getNumericalVelocity(): Vec3d;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get registeredToWorld(): boolean
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get saddleSoundEvent(): Internal.SoundEvent
        set origin(origin: Internal.TrackedMobOrigin_)
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set lastSwungHand(hand: Internal.InteractionHand_)
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        set deathLootTable(arg0: ResourceLocation_)
        get undead(): boolean
        get nextStepDistance(): number
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        set registeredToWorld(arg0: Internal.PathNavigation_)
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get spawnReason(): Internal.MobSpawnType
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        get texture(): ResourceLocation
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get saddleable(): boolean
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get saddled(): boolean
        set totalMovementSpeedMultiplier(speed: number)
        set texture(arg0: ResourceLocation_)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get levelCallback(): Internal.EntityInLevelCallback
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        get chatName(): string
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        set chopData(arg0: Internal.SyncedChopData_)
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get chopData(): Internal.SyncedChopData
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get trueNavigator(): Internal.PathNavigation
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        set chatName(arg0: string)
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get immobile(): boolean
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get origin(): Internal.TrackedMobOrigin
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get flags(): Internal.EntityFlags
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get registeredNavigation(): Internal.PathNavigation
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static FOOD_ITEMS: Internal.Ingredient;
    }
    type Pig_ = Pig;
    abstract class ContainerScreenEvent$Render extends Internal.ContainerScreenEvent {
        constructor()
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        getGuiGraphics(): Internal.GuiGraphics;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getMouseY(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMouseX(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getContainerScreen(): Internal.AbstractContainerScreen<any>;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        get guiGraphics(): Internal.GuiGraphics
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get mouseY(): number
        get mouseX(): number
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get containerScreen(): Internal.AbstractContainerScreen<any>
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ContainerScreenEvent$Render_ = ContainerScreenEvent$Render;
    class WidgetLayout$Horizontal extends Internal.WidgetLayout$_Simple {
        constructor(_pre: number, _spacing: number, _post: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getLayoutPadding(): Internal.WidgetLayout$Padding;
        align(panel: Internal.Panel_): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get layoutPadding(): Internal.WidgetLayout$Padding
    }
    type WidgetLayout$Horizontal_ = WidgetLayout$Horizontal;
    abstract class TimeZone implements Internal.Cloneable, Internal.Serializable {
        constructor()
        clone(): any;
        getDisplayName(arg0: boolean, arg1: number): string;
        getClass(): typeof any;
        setID(arg0: string): void;
        static getTimeZone(arg0: Internal.ZoneId_): Internal.TimeZone;
        getDisplayName(arg0: boolean, arg1: number, arg2: Internal.Locale_): string;
        notify(): void;
        getID(): string;
        abstract inDaylightTime(arg0: Internal.Date_): boolean;
        abstract useDaylightTime(): boolean;
        wait(arg0: number, arg1: number): void;
        getOffset(arg0: number): number;
        getDSTSavings(): number;
        getDisplayName(): string;
        observesDaylightTime(): boolean;
        static getTimeZone(arg0: string): Internal.TimeZone;
        toString(): string;
        static getDefault(): Internal.TimeZone;
        notifyAll(): void;
        getDisplayName(arg0: Internal.Locale_): string;
        static getAvailableIDs(arg0: number): string[];
        abstract getRawOffset(): number;
        toZoneId(): Internal.ZoneId;
        hasSameRules(arg0: Internal.TimeZone_): boolean;
        hashCode(): number;
        abstract getOffset(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): number;
        static "getTimeZone(java.lang.String)"(arg0: string): Internal.TimeZone;
        abstract setRawOffset(arg0: number): void;
        wait(): void;
        static getAvailableIDs(): string[];
        wait(arg0: number): void;
        static "getTimeZone(java.time.ZoneId)"(arg0: Internal.ZoneId_): Internal.TimeZone;
        static setDefault(arg0: Internal.TimeZone_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set ID(arg0: string)
        get ID(): string
        get DSTSavings(): number
        get displayName(): string
        get "default"(): Internal.TimeZone
        get rawOffset(): number
        set rawOffset(arg0: number)
        get availableIDs(): string[]
        set "default"(arg0: Internal.TimeZone_)
        static readonly LONG: (1) & (number);
        static readonly SHORT: (0) & (number);
    }
    type TimeZone_ = TimeZone;
    interface Collection <E> extends Internal.Iterable<E> {
        abstract add(arg0: E): boolean;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        parallelStream(): Internal.Stream<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract isEmpty(): boolean;
        abstract toArray(): any[];
        abstract iterator(): Internal.Iterator<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract hashCode(): number;
        abstract size(): number;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        abstract clear(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        spliterator(): Internal.Spliterator<E>;
        abstract equals(arg0: any): boolean;
        abstract contains(arg0: any): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        get empty(): boolean
    }
    type Collection_<E> = Collection<E>;
    class MessageSignature extends Internal.Record {
        constructor(arg0: number[])
        getClass(): typeof any;
        pack(arg0: Internal.MessageSignatureCache_): Internal.MessageSignature$Packed;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        asByteBuffer(): Internal.ByteBuffer;
        bytes(): number[];
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.MessageSignature;
        equals(arg0: any): boolean;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.MessageSignature_): void;
        verify(arg0: Internal.SignatureValidator_, arg1: Internal.SignatureUpdater_): boolean;
        get class(): typeof any
        static readonly BYTES: (256) & (number);
        static readonly CODEC: Internal.Codec<Internal.MessageSignature>;
    }
    type MessageSignature_ = MessageSignature;
    class ServerboundSetCommandBlockPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: BlockPos_, arg1: string, arg2: Internal.CommandBlockEntity$Mode_, arg3: boolean, arg4: boolean, arg5: boolean)
        constructor(arg0: Internal.FriendlyByteBuf_)
        getCommand(): string;
        isTrackOutput(): boolean;
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        isAutomatic(): boolean;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        getPos(): BlockPos;
        isConditional(): boolean;
        hashCode(): number;
        wait(): void;
        getMode(): Internal.CommandBlockEntity$Mode;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get command(): string
        get trackOutput(): boolean
        get class(): typeof any
        get automatic(): boolean
        get skippable(): boolean
        get pos(): BlockPos
        get conditional(): boolean
        get mode(): Internal.CommandBlockEntity$Mode
    }
    type ServerboundSetCommandBlockPacket_ = ServerboundSetCommandBlockPacket;
    interface Long2DoubleFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.LongToDoubleFunction {
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2DoubleFunction;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Double)"(arg0: any, arg1: number): number;
        andThenInt(arg0: Internal.Double2IntFunction_): Internal.Long2IntFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenFloat(arg0: Internal.Double2FloatFunction_): Internal.Long2FloatFunction;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2DoubleFunction<T>;
        "put(long,double)"(arg0: number, arg1: number): number;
        abstract get(arg0: number): number;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        defaultReturnValue(arg0: number): void;
        andThenByte(arg0: Internal.Double2ByteFunction_): Internal.Long2ByteFunction;
        composeLong(arg0: Internal.Long2LongFunction_): this;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenReference<T>(arg0: Internal.Double2ReferenceFunction_<T>): Internal.Long2ReferenceFunction<T>;
        abstract "get(long)"(arg0: number): number;
        andThenLong(arg0: Internal.Double2LongFunction_): Internal.Long2LongFunction;
        containsKey(arg0: number): boolean;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2DoubleFunction<T>;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        andThenDouble(arg0: Internal.Double2DoubleFunction_): this;
        "getOrDefault(long,double)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: number): number;
        "containsKey(long)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2DoubleFunction;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2DoubleFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2DoubleFunction;
        andThenShort(arg0: Internal.Double2ShortFunction_): Internal.Long2ShortFunction;
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Double)"(arg0: number, arg1: number): number;
        applyAsDouble(arg0: number): number;
        "remove(long)"(arg0: number): number;
        andThenObject<T>(arg0: Internal.Double2ObjectFunction_<T>): Internal.Long2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2DoubleFunction;
        size(): number;
        andThenChar(arg0: Internal.Double2CharFunction_): Internal.Long2CharFunction;
        clear(): void;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2DoubleFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        apply(arg0: number): number;
    }
    type Long2DoubleFunction_ = Long2DoubleFunction;
    interface PoolArenaMetric extends Internal.SizeClassesMetric {
        abstract smallSubpages(): Internal.List<Internal.PoolSubpageMetric>;
        abstract pageIdx2size(arg0: number): number;
        abstract sizeIdx2sizeCompute(arg0: number): number;
        abstract numDeallocations(): number;
        abstract numThreadCaches(): number;
        abstract numNormalDeallocations(): number;
        abstract numHugeAllocations(): number;
        abstract normalizeSize(arg0: number): number;
        abstract numSmallAllocations(): number;
        abstract size2SizeIdx(arg0: number): number;
        abstract numActiveAllocations(): number;
        abstract pages2pageIdxFloor(arg0: number): number;
        abstract numActiveNormalAllocations(): number;
        abstract numActiveBytes(): number;
        abstract numSmallDeallocations(): number;
        /**
         * @deprecated
        */
        abstract tinySubpages(): Internal.List<Internal.PoolSubpageMetric>;
        abstract numNormalAllocations(): number;
        abstract numChunkLists(): number;
        abstract numSmallSubpages(): number;
        /**
         * @deprecated
        */
        abstract numTinyAllocations(): number;
        abstract pages2pageIdx(arg0: number): number;
        abstract numActiveHugeAllocations(): number;
        /**
         * @deprecated
        */
        abstract numActiveTinyAllocations(): number;
        /**
         * @deprecated
        */
        abstract numTinyDeallocations(): number;
        abstract numHugeDeallocations(): number;
        /**
         * @deprecated
        */
        abstract numTinySubpages(): number;
        abstract chunkLists(): Internal.List<Internal.PoolChunkListMetric>;
        abstract pageIdx2sizeCompute(arg0: number): number;
        abstract sizeIdx2size(arg0: number): number;
        abstract numActiveSmallAllocations(): number;
        abstract numAllocations(): number;
    }
    type PoolArenaMetric_ = PoolArenaMetric;
    class NioEventLoopGroup extends Internal.MultithreadEventLoopGroup {
        constructor()
        constructor(arg0: number, arg1: any_, arg2: any_)
        constructor(arg0: number, arg1: Internal.Executor_, arg2: any_, arg3: any_, arg4: any_, arg5: any_, arg6: any_, arg7: any_)
        constructor(arg0: number, arg1: Internal.Executor_, arg2: any_, arg3: any_, arg4: any_, arg5: any_, arg6: any_)
        constructor(arg0: number)
        constructor(arg0: any_)
        constructor(arg0: number, arg1: Internal.Executor_, arg2: any_, arg3: any_, arg4: any_, arg5: any_)
        constructor(arg0: number, arg1: Internal.Executor_, arg2: any_, arg3: any_)
        constructor(arg0: number, arg1: Internal.Executor_, arg2: any_)
        constructor(arg0: number, arg1: any_, arg2: any_, arg3: any_)
        constructor(arg0: number, arg1: Internal.Executor_)
        constructor(arg0: number, arg1: any_)
        constructor(arg0: number, arg1: Internal.Executor_, arg2: any_, arg3: any_, arg4: any_)
        getClass(): typeof any;
        invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): Internal.List<Internal.Future<T>>;
        abstract submit<T>(arg0: Internal.Runnable_, arg1: T): io.netty.util.concurrent.Future<T>;
        abstract scheduleAtFixedRate(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        "register(io.netty.channel.ChannelPromise)"(arg0: Internal.ChannelPromise_): Internal.ChannelFuture;
        notify(): void;
        spliterator(): Internal.Spliterator<Internal.EventExecutor>;
        wait(arg0: number, arg1: number): void;
        abstract schedule<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        next(): Internal.EventExecutor;
        "register(io.netty.channel.Channel)"(arg0: io.netty.channel.Channel_): Internal.ChannelFuture;
        abstract "schedule(java.util.concurrent.Callable,long,java.util.concurrent.TimeUnit)"<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        /**
         * @deprecated
        */
        register(arg0: io.netty.channel.Channel_, arg1: Internal.ChannelPromise_): Internal.ChannelFuture;
        rebuildSelectors(): void;
        isTerminated(): boolean;
        register(arg0: Internal.ChannelPromise_): Internal.ChannelFuture;
        invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): T;
        register(arg0: io.netty.channel.Channel_): Internal.ChannelFuture;
        isShutdown(): boolean;
        abstract scheduleWithFixedDelay(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        toString(): string;
        /**
         * @deprecated
        */
        abstract shutdownNow(): Internal.List<Internal.Runnable>;
        notifyAll(): void;
        invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>): Internal.List<Internal.Future<T>>;
        shutdownGracefully(arg0: number, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.Future<any>;
        abstract shutdownGracefully(): io.netty.util.concurrent.Future<any>;
        abstract "submit(java.util.concurrent.Callable)"<T>(arg0: Internal.Callable_<T>): io.netty.util.concurrent.Future<T>;
        /**
         * @deprecated
        */
        shutdown(): void;
        terminationFuture(): io.netty.util.concurrent.Future<any>;
        iterator(): Internal.Iterator<Internal.EventExecutor>;
        awaitTermination(arg0: number, arg1: Internal.TimeUnit_): boolean;
        hashCode(): number;
        forEach(arg0: Internal.Consumer_<Internal.EventExecutor>): void;
        abstract "submit(java.lang.Runnable)"(arg0: Internal.Runnable_): io.netty.util.concurrent.Future<any>;
        executorCount(): number;
        abstract "schedule(java.lang.Runnable,long,java.util.concurrent.TimeUnit)"(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        abstract schedule(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        wait(): void;
        invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>): T;
        wait(arg0: number): void;
        execute(arg0: Internal.Runnable_): void;
        abstract submit(arg0: Internal.Runnable_): io.netty.util.concurrent.Future<any>;
        abstract submit<T>(arg0: Internal.Callable_<T>): io.netty.util.concurrent.Future<T>;
        equals(arg0: any): boolean;
        isShuttingDown(): boolean;
        setIoRatio(arg0: number): void;
        get class(): typeof any
        get terminated(): boolean
        get shutdown(): boolean
        get shuttingDown(): boolean
        set ioRatio(arg0: number)
    }
    type NioEventLoopGroup_ = NioEventLoopGroup;
    abstract class Player extends Internal.LivingEntity implements Internal.DynamicLightSource, Internal.IPlayerLanternDataAccessor, Internal.IAnimatedPlayer, Internal.ILittleBedPlayerExtension, Internal.PlayerKJS, Internal.IForgePlayer, Internal.ETFPlayerEntity, Internal.OffHandStrength, Internal.PlayerData {
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: Internal.GameProfile_)
        getStats(): Internal.PlayerStatsJS;
        abstract etf$getType(): Internal.EntityType<any>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onUpdateAbilities(): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        handler$dmd000$nomobfarm$onDeathCalled(callbackInfo: Internal.CallbackInfo_): void;
        sendMerchantOffers(arg0: number, arg1: Internal.MerchantOffers_, arg2: number, arg3: number, arg4: boolean, arg5: boolean): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        getEntityReach(): number;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        emf$isOnGround(): boolean;
        gameEvent(arg0: Internal.GameEvent_): void;
        accessoriesCapability(): Internal.AccessoriesCapability;
        setSelectedSlot(index: number): void;
        updateWalkAnimation(arg0: number): void;
        hasChatName(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        crit(arg0: Internal.Entity_): void;
        setMotionZ(z: number): void;
        "getInventory()"(): Internal.InventoryKJS;
        awardStat(arg0: ResourceLocation_, arg1: number): void;
        sweepAttack(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getAnimation(): Internal.AnimationApplier;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getLastAnimationSwapTick(): number;
        getBlockY(): number;
        tryToStartFallFlying(): boolean;
        handler$cim000$notenoughanimations$tickHeadTurn(f: number, g: number, info: Internal.CallbackInfoReturnable_<any>): void;
        getShoulderEntityLeft(): Internal.CompoundTag;
        abstract isSpectator(): boolean;
        attack(arg0: Internal.Entity_): void;
        stopFallFlying(): void;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        emf$isGlowing(): boolean;
        setForcedPose(arg0: Internal.Pose_): void;
        etf$getEntity(): Internal.Entity;
        pehkui_getOnGround(): boolean;
        getRandomZ(arg0: number): number;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wantsToStopRiding(): boolean;
        abstract etf$getVelocity(): Vec3d;
        onFlap(): void;
        isMiningBlock(): boolean;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        getLastRotations(): number[];
        canSprint(): boolean;
        blockPosition(): BlockPos;
        "awardStat(net.minecraft.stats.Stat)"(arg0: Internal.Stat_<any>): void;
        setLevel(arg0: Internal.Level_): void;
        setRotateBodyToHead(rotateBodyToHead: boolean): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        immersiveLanterns$setXAngle(val: number): void;
        closeMenu(): void;
        getBlock(): Internal.BlockContainerJS;
        setShoulderEntityLeft(arg0: Internal.CompoundTag_): void;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        isCloseEnough(arg0: Internal.Entity_, arg1: number): boolean;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        setMouseItem(item: Internal.ItemStack_): void;
        onGround(): boolean;
        sendData(channel: string, data: Internal.CompoundTag_): void;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        localvar$fah000$iguanatweaksreborn$onAttackAmount(arg0: number, arg1: DamageSource_): number;
        give(item: Internal.ItemStack_): void;
        getKillCredit(): Internal.LivingEntity;
        emf$isTouchingWater(): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getDigSpeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        emf$getVariableMap(): Internal.Object2FloatOpenHashMap<any>;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        accessoriesHolder(): Internal.AccessoriesHolder;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        pehkui_readScaleNbt(nbt: Internal.CompoundTag_): void;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        canReach(arg0: Vec3d_, arg1: number): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        redirect$fah000$iguanatweaksreborn$onSprintJumpCheck(arg0: Internal.LivingEntity_): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getVoicePitch(): number;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        emf$getPitch(): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        openCommandBlock(arg0: Internal.CommandBlockEntity_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        setUpdated(frameId: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        wakes$setRecentlyTeleported(arg0: boolean): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getAbilities(): Internal.Abilities;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        abstract etf$getOptifineId(): number;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        setReducedDebugInfo(arg0: boolean): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        emf$isInLava(): boolean;
        pehkui_constructScaleData(type: Internal.ScaleType_): Internal.ScaleData;
        notify(title: net.minecraft.network.chat.Component_, text: net.minecraft.network.chat.Component_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        setOrigin(origin: Internal.TrackedMobOrigin_): void;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        addXPLevels(l: number): void;
        getX(arg0: number): number;
        getLegsArmorItem(): Internal.ItemStack;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        handler$fjh000$littletiles$pick(arg0: number, arg1: number, arg2: boolean, arg3: Internal.CallbackInfoReturnable_<any>, arg4: Vec3d_, arg5: Vec3d_, arg6: Vec3d_): void;
        immersiveLanterns$getZVel(): number;
        shouldDropExperience(): boolean;
        getLastHeldItems(): Internal.ItemStack[];
        hasPassenger(arg0: Internal.Entity_): boolean;
        sendData(channel: string): void;
        modifyExpressionValue$fba000$iguanatweaksreborn$getPortalWaitTime(arg0: number): number;
        setSecondsOnFire(arg0: number): void;
        setSideSword(sideSword: Internal.ItemStack_): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        emf$getZ(): number;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        openMenu(arg0: Internal.MenuProvider_): Internal.OptionalInt;
        getTicksUsingItem(): number;
        getLootTable(): ResourceLocation;
        "awardStat(net.minecraft.resources.ResourceLocation,int)"(arg0: ResourceLocation_, arg1: number): void;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        "attack(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        doCloseContainer(): void;
        modifyExpressionValue$fah000$iguanatweaksreborn$onJumpWhenSwimmingCheck(arg0: boolean): boolean;
        setXp(xp: number): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        "canReach(net.minecraft.core.BlockPos,double)"(arg0: BlockPos_, arg1: number): boolean;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        emf$getYaw(): number;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getInventory(): Internal.Inventory;
        notify(): void;
        isLocalPlayer(): boolean;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        abstract etf$getBlockY(): number;
        isSprinting(): boolean;
        createItemCooldowns(): Internal.ItemCooldowns;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        getCurrentItemAttackStrengthDelay(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        addExhaustion(exhaustion: number): void;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        magicCrit(arg0: Internal.Entity_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        localvar$fba001$iguanatweaksreborn$onAttackAmount(arg0: number, arg1: DamageSource_): number;
        increaseScore(arg0: number): void;
        clearSleepingPos(): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        updatePlayerPose(): void;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        isSecondaryUseActive(): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        removeAfterChangingDimensions(): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        handler$eem000$iguanatweaksexpanded$onGetJumpBoostPower(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        etf$isPartVisible(part: Internal.PlayerModelPart_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        isModelPartShown(arg0: Internal.PlayerModelPart_): boolean;
        abstract etf$getUuid(): Internal.UUID;
        removeVehicle(): void;
        defineSynchedData(): void;
        handler$cln000$canary$isInsideWall(arg0: Internal.CallbackInfoReturnable_<any>, arg1: number, arg2: Internal.AABB_): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        etf$getUuidAsString(): string;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        etf$getInventory(): Internal.Inventory;
        serverAiStep(): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        emf$getVelocity(): Vec3d;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        abstract etf$isBlockEntity(): boolean;
        getScore(): number;
        isPushedByFluid(): boolean;
        setLastAnimationSwapTick(count: number): void;
        redirect$bih000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        getArmorCoverPercentage(): number;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getFoodData(): Internal.FoodData;
        getAirSupply(): number;
        resetRecipes(arg0: Internal.Collection_<Internal.Recipe<any>>): number;
        callSetLevel(arg0: Internal.Level_): void;
        waterSwimSound(): void;
        isPlayer(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        setLastSwungHand(hand: Internal.InteractionHand_): void;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getWardenSpawnTracker(): Internal.Optional<Internal.WardenSpawnTracker>;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        handler$fdn000$sounds$$drop_item_sound_effect(stack: Internal.ItemStack_, throwRandomly: boolean, retainOwnership: boolean, cir: Internal.CallbackInfoReturnable_<any>): void;
        updatingUsingItem(): void;
        startFallFlying(): void;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        pehkui_shouldIgnoreScaleNbt(): boolean;
        constant$fba000$iguanatweaksreborn$attackStrengthAtFullSwing(arg0: number): number;
        canEat(arg0: boolean): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        "getInventory()"(): Internal.Inventory;
        getCraftingGrid(): Internal.InventoryKJS;
        getAttributes(): Internal.AttributeMap;
        abstract isCreative(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        voicePitch(): number;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        wakes$onFluidSurface(): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getItemSwapAnimationTimer(): number;
        getOnPos(): BlockPos;
        abstract etf$getWorld(): Internal.Level;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        modifyExpressionValue$fba000$iguanatweaksreborn$onCheckPeacefulRegen(arg0: boolean): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        pehkui_getScales(): Internal.Map<any, any>;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getNextStepDistance(): number;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        isSleeping(): boolean;
        stopUsingItem(): void;
        abstract etf$getNbt(): Internal.CompoundTag;
        handler$fem000$diet$constructPlayer(arg0: Internal.CallbackInfo_): void;
        acceptsFailure(): boolean;
        abstract etf$getBlockPos(): BlockPos;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        pehkui_setShouldIgnoreScaleNbt(ignore: boolean): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        emf$age(): number;
        abstract etf$hasCustomName(): boolean;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        awardStat(arg0: ResourceLocation_): void;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        openMinecartCommandBlock(arg0: Internal.BaseCommandBlock_): void;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        localvar$fah000$iguanatweaksreborn$onPreAbsorptionCalculation(arg0: number, arg1: DamageSource_): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        abstract etf$getHandItems(): Internal.Iterable<Internal.ItemStack>;
        emf$getX(): number;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        blockActionRestricted(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.GameType_): boolean;
        emf$hasPassengers(): boolean;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        isHurt(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        emf$hasVehicle(): boolean;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        getTexture(): ResourceLocation;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        onChangedBlock(arg0: BlockPos_): void;
        giveExperiencePoints(arg0: number): void;
        isAlive(): boolean;
        addFood(f: number, m: number): void;
        startSleeping(arg0: BlockPos_): void;
        isStayingOnGroundSurface(): boolean;
        getBbHeight(): number;
        getForcedPose(): Internal.Pose;
        canaryOnBlockCacheSet(arg0: Internal.BlockState_): void;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        resetStat(arg0: Internal.Stat_<any>): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getXpLevel(): number;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        openItemGui(arg0: Internal.ItemStack_, arg1: Internal.InteractionHand_): void;
        paint(renderer: Internal.CompoundTag_): void;
        getPercentFrozen(): number;
        getBlockReach(): number;
        immersiveLanterns$setXVel(val: number): void;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        emf$isInvisible(): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        emf$isSprinting(): boolean;
        getLastDeathLocation(): Internal.Optional<Internal.GlobalPos>;
        awardStat(arg0: Internal.Stat_<any>, arg1: number): void;
        setXpLevel(l: number): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        canReach(arg0: Internal.Entity_, arg1: number): boolean;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        localvar$fba001$iguanatweaksreborn$onPreAbsorptionCalculation(arg0: number, arg1: DamageSource_): number;
        toString(): string;
        pehkui_getScaleData(type: Internal.ScaleType_): Internal.ScaleData;
        abstract etf$getItemsEquipped(): Internal.Iterable<Internal.ItemStack>;
        updateInvisibilityStatus(): void;
        abstract etf$getScoreboardTeam(): Internal.Team;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        "canReach(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: number): boolean;
        wakes$setPrevPos(arg0: Vec3d_): void;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        notify(builder: Notification_): void;
        awardStat(arg0: Internal.Stat_<any>): void;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        setPoseOverwrite(state: Internal.Pose_): void;
        isPassenger(): boolean;
        handler$eic000$yungscavebiomes$buffetEntitiesInSandstorm(arg0: Internal.CallbackInfo_): void;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        getDestroySpeed(arg0: Internal.BlockState_): number;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        isReducedDebugInfo(): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        handler$cin009$notenoughanimations$tick(info: Internal.CallbackInfo_): void;
        getVisualRotationYInDegrees(): number;
        triggerRecipeCrafted(arg0: Internal.Recipe_<any>, arg1: Internal.List_<Internal.ItemStack>): void;
        setSpeed(arg0: number): void;
        constant$eem000$iguanatweaksexpanded$yClamping(arg0: number): number;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        hasCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        emf$prevY(): number;
        sendInventoryUpdate(): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        onSoulSpeedBlock(): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        modifyExpressionValue$fba000$iguanatweaksreborn$onTurtleHelmetTick(arg0: number): number;
        canBeSeenByAnyone(): boolean;
        emf$getTypeString(): string;
        playEntityOnFireExtinguishedSound(): void;
        respawn(): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        wakes$getHorizontalVelocity(): number;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        interactOn(arg0: Internal.Entity_, arg1: Internal.InteractionHand_): InteractionResult;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getRandom(): Internal.RandomSource;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPassengersAndSelf(): Internal.Stream<any>;
        handler$fah000$iguanatweaksreborn$onGetDamageProtection(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        playNotifySound(arg0: Internal.SoundEvent_, arg1: Internal.SoundSource_, arg2: number, arg3: number): void;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDisableBodyRotation(disableBodyRotation: boolean): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        immersiveLanterns$getLastHipPosition(): Vec3d;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getLastHurtByMob(): Internal.LivingEntity;
        pehkui_setScaleCache(scaleCache: Internal.ScaleData_[]): void;
        isInWaterOrBubble(): boolean;
        getData(holder: Internal.DataHolder_<any>, builder: Internal.Supplier_<any>): any;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnParticles(arg0: Internal.ItemStack_, arg1: number): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        hasContainerOpen(): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        "awardStat(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): void;
        getOffhandStrengthScale(f: number): number;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): boolean;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        setShoulderEntityRight(arg0: Internal.CompoundTag_): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        modifyExpressionValue$fba000$iguanatweaksreborn$increaseSweepingReach(arg0: number): number;
        getInventoryChangeListener(): Internal.KubeJSInventoryListener;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getAnimationStack(): Internal.AnimationStack;
        getY(arg0: number): number;
        emf$prevPitch(): number;
        handler$dbk000$treechop$injectDataSaving(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        canaryOnBlockCacheDeleted(): void;
        getNbt(): Internal.CompoundTag;
        setLastRotations(lastRotations: number[]): void;
        setInvisible(arg0: boolean): void;
        getStages(): Internal.Stages;
        boostElytraFlight(): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getSideSword(): Internal.ItemStack;
        setTexture(arg0: ResourceLocation_): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        handler$fjj00d$littletiles$tick(arg0: Internal.CallbackInfo_): void;
        getEyeHeight(): number;
        getLuck(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        immersiveLanterns$getXAngle(): number;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getLevelCallback(): Internal.EntityInLevelCallback;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        getChatName(): string;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setPositionToBed(): boolean;
        wrapOperation$fah000$iguanatweaksreborn$onPlayHurtSoundClientSide(arg0: Internal.LivingEntity_, arg1: Internal.SoundEvent_, arg2: number, arg3: number, arg4: Internal.Operation_<any>, arg5: DamageSource_): void;
        updateTutorialInventoryAction(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.ClickAction_): void;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        setChopData(arg0: Internal.SyncedChopData_): Internal.SyncedChopData;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        pehkui_isFirstUpdate(): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getXpNeededForNextLevel(): number;
        resetAttackStrengthTicker(): void;
        getEyeY(): number;
        getScoreboard(): Internal.Scoreboard;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getChopData(): Internal.SyncedChopData;
        getSaturation(): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        disableShield(arg0: boolean): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        handler$dbk000$treechop$injectDataLoading(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        playerAnimator_getAnimation(id: ResourceLocation_): Internal.IAnimation;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        handler$dgm002$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        canReach(arg0: BlockPos_, arg1: number): boolean;
        abstract etf$getEntityKey(): string;
        /**
         * @deprecated
        */
        abstract etf$getPose(): Internal.Pose;
        hasCustomName(): boolean;
        getEnchantmentSeed(): number;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        addItem(arg0: Internal.ItemStack_): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        abstract etf$distanceTo(arg0: Internal.Entity_): number;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        doWaterSplashingEffects(): void;
        accessors$breakItem(arg0: Internal.ItemStack_): void;
        canaryOnEquipmentChanged(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        isScoping(): boolean;
        playerAnimator_getAnimation(): Internal.AnimationApplier;
        setFoodLevel(foodLevel: number): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getMotionX(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        getShoulderEntityRight(): Internal.CompoundTag;
        immersiveLanterns$getWasCrouching(): boolean;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        getOpenInventory(): Internal.AbstractContainerMenu;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        handler$zle000$hordes$defineSynchedData(arg0: Internal.CallbackInfo_): void;
        handler$zlb000$hordes$getTypeName(arg0: Internal.CallbackInfoReturnable_<any>): void;
        updateIsUnderwater(): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        getWaterSlowDown(): number;
        handler$zlb000$hordes$remove(arg0: Internal.Entity$RemovalReason_, arg1: Internal.CallbackInfo_): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        handler$fah000$iguanatweaksreborn$onDecreaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        awardRecipes(arg0: Internal.Collection_<Internal.Recipe<any>>): number;
        isRemoved(): boolean;
        emf$isSneaking(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        pehkui_writeScaleNbt(nbt: Internal.CompoundTag_): Internal.CompoundTag;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getEnderChestInventory(): Internal.PlayerEnderChestContainer;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        isSleepingLongEnough(): boolean;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        handler$zle000$hordes$addAdditionalSaveData(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getGameProfile(): Internal.GameProfile;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        immersiveLanterns$getXVel(): number;
        hasCustomTexture(): boolean;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        etf$getName(): net.minecraft.network.chat.Component;
        getData(): Internal.AttachedData<any>;
        emf$isOnFire(): boolean;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        "awardStat(net.minecraft.stats.Stat,int)"(arg0: Internal.Stat_<any>, arg1: number): void;
        getAttackStrengthScale(arg0: number): number;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        "canReach(net.minecraft.world.phys.Vec3,double)"(arg0: Vec3d_, arg1: number): boolean;
        getProfile(): Internal.GameProfile;
        mayBuild(): boolean;
        openTextEdit(arg0: Internal.SignBlockEntity_, arg1: boolean): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        emf$isAlive(): boolean;
        take(arg0: Internal.Entity_, arg1: number): void;
        doExtendedLOSCheck(): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        pushEntities(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        abstract etf$canBeBright(): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        soundVolume(): number;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        freeAt(arg0: BlockPos_): boolean;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        getFoodLevel(): number;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        emf$isWet(): boolean;
        setSaturation(saturation: number): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        openJigsawBlock(arg0: Internal.JigsawBlockEntity_): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        modifyExpressionValue$fba000$iguanatweaksreborn$changeSweepingHitbox(arg0: Internal.AABB_): Internal.AABB;
        getBoundingBoxForCulling(): Internal.AABB;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<any>): Vec3d;
        abstract etf$getArmorItems(): Internal.Iterable<Internal.ItemStack>;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        modify$fba000$iguanatweaksreborn$changeSweepingDamage(arg0: number, arg1: number): number;
        getBed(): Internal.LittleBed;
        getXp(): number;
        setChatName(arg0: string): void;
        unsetRemoved(): void;
        pehkui_getScaleCache(): Internal.ScaleData[];
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        setMainArm(arg0: Internal.HumanoidArm_): void;
        getSuffixes(): Internal.Collection<Internal.MutableComponent>;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        immersiveLanterns$setZAngle(val: number): void;
        handler$fba000$iguanatweaksreborn$storeNewFlag3(arg0: Internal.Entity_, arg1: Internal.CallbackInfo_, arg2: boolean, arg3: Internal.LocalBooleanRef_): void;
        completeUsingItem(): void;
        emf$getY(): number;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        lastSwungHand(): Internal.InteractionHand;
        getSpeed(): number;
        handler$dgm001$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        getInventory(): Internal.InventoryKJS;
        wait(): void;
        immersiveLanterns$getZAngle(): number;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        setSleepingCounter(arg0: number): void;
        abstract etf$getCustomName(): net.minecraft.network.chat.Component;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        setScore(arg0: number): void;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        kill(): void;
        onEnterCombat(): void;
        openStructureBlock(arg0: Internal.StructureBlockEntity_): void;
        playSwimSound(arg0: number): void;
        drop(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemEntity;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        brainProvider(): Internal.Brain$Provider<any>;
        handler$bio000$fabric_entity_events_v1$injectElytraCheck(cir: Internal.CallbackInfoReturnable_<any>): void;
        getHeadArmorItem(): Internal.ItemStack;
        checkMovementStatistics(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        wakes$wakeHeight(): number;
        revive(): void;
        redirect$fah000$iguanatweaksreborn$onResetFallDamageOnClimbable(arg0: Internal.LivingEntity_): void;
        refreshDisplayName(): void;
        getBbWidth(): number;
        setItemSwapAnimationTimer(count: number): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        pehkui_setOnGround(onGround: boolean): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        isFake(): boolean;
        canUpdate(): boolean;
        "attack(float)"(hp: number): void;
        mayUseItemAt(arg0: BlockPos_, arg1: Internal.Direction_, arg2: Internal.ItemStack_): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        isDisableBodyRotation(): boolean;
        wakes$setWakeHeight(arg0: number): void;
        emf$prevZ(): number;
        constant$fba000$iguanatweaksreborn$attackStrengthAtMaxCooldown(arg0: number): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        awardRecipesByKey(arg0: ResourceLocation_[]): void;
        wakes$setSplashPlane(arg0: Internal.SplashPlaneParticle_): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        setNextStepDistance(arg0: number): void;
        displayClientMessage(arg0: net.minecraft.network.chat.Component_, arg1: boolean): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        maxhealthfix$setRestorePoint(arg0: number): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        localvar$fba000$iguanatweaksreborn$onFlag3Check(arg0: boolean, arg1: Internal.LocalBooleanRef_): boolean;
        drop(arg0: Internal.ItemStack_, arg1: boolean, arg2: boolean): Internal.ItemEntity;
        fabric_hasPersistentAttachments(): boolean;
        causeFoodExhaustion(arg0: number): void;
        setEntityOnShoulder(arg0: Internal.CompoundTag_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        giveExperienceLevels(arg0: number): void;
        removeTag(arg0: string): boolean;
        setLastDeathLocation(arg0: Internal.Optional_<Internal.GlobalPos>): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        isRotateBodyToHead(): boolean;
        handler$bin000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        notifyAll(): void;
        aiStep(): void;
        modifyExpressionValue$fba000$iguanatweaksreborn$onSweepKnockbackStrength(arg0: number, arg1: number): number;
        getPassengersRidingOffset(): number;
        getSelectedSlot(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        canHarmPlayer(arg0: Internal.Player_): boolean;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        startAutoSpinAttack(arg0: number): void;
        modifyExpressionValue$fba000$iguanatweaksreborn$onEnchantmentDamage(arg0: number, arg1: Internal.Entity_): number;
        wrapOperation$fah000$iguanatweaksreborn$onPlayHurtSound(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: Internal.Operation_<any>): void;
        discard(): void;
        getOrigin(): Internal.TrackedMobOrigin;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setBed(arg0: Internal.LittleBed_): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        onEnchantmentPerformed(arg0: Internal.ItemStack_, arg1: number): void;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        pehkui_setShouldSyncScales(sync: boolean): void;
        getSleepTimer(): number;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        emf$prevX(): number;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        giveInHand(item: Internal.ItemStack_): void;
        wakes$getPrevPos(): Vec3d;
        addXP(xp: number): void;
        checkDespawn(): void;
        pehkui_shouldSyncScales(): boolean;
        canUseGameMasterBlocks(): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        stopSleepInBed(arg0: boolean, arg1: boolean): void;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        handler$zle001$hordes$readAdditionalSaveData(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        isTextFilteringEnabled(): boolean;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        wakes$getSplashPlane(): Internal.SplashPlaneParticle;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        canarySetClimbingMobCachingSectionUpdateBehavior(arg0: boolean): void;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        immersiveLanterns$setWasCrouching(val: boolean): void;
        getFlags(): Internal.EntityFlags;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        isUpdated(frameId: number): number;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        getPrefixes(): Internal.Collection<Internal.MutableComponent>;
        extinguish(): void;
        removeEntitiesOnShoulder(): void;
        getCooldowns(): Internal.ItemCooldowns;
        moveTo(arg0: Vec3d_): void;
        etf$isTeammate(player: Internal.Player_): boolean;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        static findRespawnPositionAndUseSpawnBlock(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number, arg3: boolean, arg4: boolean): Internal.Optional<Vec3d>;
        immersiveLanterns$setZVel(val: number): void;
        openHorseInventory(arg0: Internal.AbstractHorse_, arg1: net.minecraft.world.Container_): void;
        destroyVanishingCursedItems(): void;
        tickEffects(): void;
        isInvertedHealAndHarm(): boolean;
        getMouseItem(): Internal.ItemStack;
        wakes$getNumericalVelocity(): Vec3d;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getPoseOverwrite(): Internal.Pose;
        getClassification(arg0: boolean): Internal.MobCategory;
        immersiveLanterns$setLastHipPosition(val: Vec3d_): void;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        playerAnimator_setAnimation(id: ResourceLocation_, animation: Internal.IAnimation_): Internal.IAnimation;
        startSleepInBed(arg0: BlockPos_): Internal.Either<Internal.Player$BedSleepingProblem, net.minecraft.util.Unit>;
        addItemCooldown(item: Internal.Item_, ticks: number): void;
        get stats(): Internal.PlayerStatsJS
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get entityReach(): number
        get fallFlyingTicks(): number
        set selectedSlot(index: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get "inventory()"(): Internal.InventoryKJS
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get animation(): Internal.AnimationApplier
        get lastAnimationSwapTick(): number
        get blockY(): number
        get shoulderEntityLeft(): Internal.CompoundTag
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set forcedPose(arg0: Internal.Pose_)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get miningBlock(): boolean
        get lastRotations(): number[]
        set level(arg0: Internal.Level_)
        set rotateBodyToHead(rotateBodyToHead: boolean)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get block(): Internal.BlockContainerJS
        set shoulderEntityLeft(arg0: Internal.CompoundTag_)
        get name(): net.minecraft.network.chat.Component
        set mouseItem(item: Internal.ItemStack_)
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get voicePitch(): number
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get YHeadRot(): number
        set updated(frameId: number)
        set absorptionAmount(arg0: number)
        get affectedByFluids(): boolean
        set deltaMovement(arg0: Vec3d_)
        get abilities(): Internal.Abilities
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set reducedDebugInfo(arg0: boolean)
        set origin(origin: Internal.TrackedMobOrigin_)
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        get lastHeldItems(): Internal.ItemStack[]
        set secondsOnFire(arg0: number)
        set sideSword(sideSword: Internal.ItemStack_)
        get "displayName()"(): net.minecraft.network.chat.Component
        get ticksUsingItem(): number
        get lootTable(): ResourceLocation
        get arrowCount(): number
        set xp(xp: number)
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get inventory(): Internal.Inventory
        get localPlayer(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get currentItemAttackStrengthDelay(): number
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get secondaryUseActive(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        set z(z: number)
        get y(): number
        get blocking(): boolean
        get score(): number
        get pushedByFluid(): boolean
        set lastAnimationSwapTick(count: number)
        get armorCoverPercentage(): number
        get foodData(): Internal.FoodData
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set lastSwungHand(hand: Internal.InteractionHand_)
        get commandSenderWorld(): Internal.Level
        get wardenSpawnTracker(): Internal.Optional<Internal.WardenSpawnTracker>
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get "inventory()"(): Internal.Inventory
        get craftingGrid(): Internal.InventoryKJS
        get attributes(): Internal.AttributeMap
        get creative(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get itemSwapAnimationTimer(): number
        get onPos(): BlockPos
        get undead(): boolean
        get nextStepDistance(): number
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        get hurt(): boolean
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        get texture(): ResourceLocation
        set glowing(arg0: boolean)
        get alive(): boolean
        get stayingOnGroundSurface(): boolean
        get bbHeight(): number
        get forcedPose(): Internal.Pose
        get tags(): Internal.Set<string>
        get xpLevel(): number
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        get blockReach(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get soundVolume(): number
        get lastDeathLocation(): Internal.Optional<Internal.GlobalPos>
        set xpLevel(l: number)
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        set poseOverwrite(state: Internal.Pose_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get flapping(): boolean
        get reducedDebugInfo(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        set disableBodyRotation(disableBodyRotation: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        set shoulderEntityRight(arg0: Internal.CompoundTag_)
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get inventoryChangeListener(): Internal.KubeJSInventoryListener
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get animationStack(): Internal.AnimationStack
        get nbt(): Internal.CompoundTag
        set lastRotations(lastRotations: number[])
        set invisible(arg0: boolean)
        get stages(): Internal.Stages
        set totalMovementSpeedMultiplier(speed: number)
        get sideSword(): Internal.ItemStack
        set texture(arg0: ResourceLocation_)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get luck(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get levelCallback(): Internal.EntityInLevelCallback
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        get chatName(): string
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        set chopData(arg0: Internal.SyncedChopData_)
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get xpNeededForNextLevel(): number
        get eyeY(): number
        get scoreboard(): Internal.Scoreboard
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get chopData(): Internal.SyncedChopData
        get saturation(): number
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get enchantmentSeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get scoping(): boolean
        set foodLevel(foodLevel: number)
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get shoulderEntityRight(): Internal.CompoundTag
        get potionEffects(): Internal.EntityPotionEffectsJS
        get openInventory(): Internal.AbstractContainerMenu
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get enderChestInventory(): Internal.PlayerEnderChestContainer
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get sleepingLongEnough(): boolean
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get gameProfile(): Internal.GameProfile
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lookAngle(): Vec3d
        get data(): Internal.AttachedData<any>
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get foodLevel(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set saturation(saturation: number)
        get boundingBoxForCulling(): Internal.AABB
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get bed(): Internal.LittleBed
        get xp(): number
        set chatName(arg0: string)
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set mainArm(arg0: Internal.HumanoidArm_)
        get suffixes(): Internal.Collection<Internal.MutableComponent>
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get immobile(): boolean
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get inventory(): Internal.InventoryKJS
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set sleepingCounter(arg0: number)
        set score(arg0: number)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        set itemSwapAnimationTimer(count: number)
        get "name()"(): net.minecraft.network.chat.Component
        get fake(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get disableBodyRotation(): boolean
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set nextStepDistance(arg0: number)
        get mobType(): Internal.MobType
        set entityOnShoulder(arg0: Internal.CompoundTag_)
        set lastDeathLocation(arg0: Internal.Optional_<Internal.GlobalPos>)
        get rotateBodyToHead(): boolean
        get passengersRidingOffset(): number
        get selectedSlot(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get origin(): Internal.TrackedMobOrigin
        set bed(arg0: Internal.LittleBed_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get sleepTimer(): number
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get textFilteringEnabled(): boolean
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get flags(): Internal.EntityFlags
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get prefixes(): Internal.Collection<Internal.MutableComponent>
        get cooldowns(): Internal.ItemCooldowns
        get invertedHealAndHarm(): boolean
        get mouseItem(): Internal.ItemStack
        get poseOverwrite(): Internal.Pose
        get freezing(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly MAX_HEALTH: (20) & (number);
        enchantmentSeed: number;
        fishing: Internal.FishingHook;
        static readonly PERSISTED_NBT_TAG: ("PlayerPersisted") & (string);
        zCloak: number;
        static readonly DATA_PLAYER_MODE_CUSTOMISATION: Internal.EntityDataAccessor<number>;
        static readonly MAX_NAME_LENGTH: (16) & (number);
        static readonly WAKE_UP_DURATION: (10) & (number);
        foodData: Internal.FoodData;
        bob: number;
        experienceLevel: number;
        jumpTriggerTime: number;
        static readonly CROUCH_BB_HEIGHT: (1.5) & (number);
        wasUnderwater: boolean;
        static readonly ENDER_SLOT_OFFSET: (200) & (number);
        static readonly SWIMMING_BB_HEIGHT: (0.6) & (number);
        static readonly SWIMMING_BB_WIDTH: (0.6) & (number);
        xCloakO: number;
        totalExperience: number;
        xCloak: number;
        yCloakO: number;
        zCloakO: number;
        static readonly DEFAULT_EYE_HEIGHT: (1.62) & (number);
        static readonly DATA_PLAYER_MAIN_HAND: Internal.EntityDataAccessor<number>;
        static readonly DATA_SHOULDER_LEFT: Internal.EntityDataAccessor<Internal.CompoundTag>;
        containerMenu: Internal.AbstractContainerMenu;
        sleepCounter: number;
        sodiumdynamiclights$luminance: number;
        takeXpDelay: number;
        readonly defaultFlySpeed: number;
        hurtDir: number;
        readonly inventoryMenu: Internal.InventoryMenu;
        static readonly DATA_SHOULDER_RIGHT: Internal.EntityDataAccessor<Internal.CompoundTag>;
        static readonly SLEEP_DURATION: (100) & (number);
        enderChestInventory: Internal.PlayerEnderChestContainer;
        bed: Internal.LittleBed;
        experienceProgress: number;
        oBob: number;
        yCloak: number;
        static readonly STANDING_DIMENSIONS: (Internal.EntityDimensions) & (Internal.EntityDimensions);
    }
    type Player_ = Player;
    interface ScreenKeyboardEvents$BeforeKeyPress {
        abstract beforeKeyPress(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number): void;
        (arg0: Internal.Screen, arg1: number, arg2: number, arg3: number): void;
    }
    type ScreenKeyboardEvents$BeforeKeyPress_ = ScreenKeyboardEvents$BeforeKeyPress | ((arg0: Internal.Screen, arg1: number, arg2: number, arg3: number)=> void);
    interface Reference2DoubleFunction <K> extends it.unimi.dsi.fastutil.Function<K, number>, Internal.ToDoubleFunction<K> {
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        put(arg0: K, arg1: number): number;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2DoubleFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2DoubleFunction;
        andThenReference<T>(arg0: Internal.Double2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Double)"(arg0: any, arg1: number): number;
        "put(java.lang.Object,double)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Double2CharFunction_): Internal.Reference2CharFunction<K>;
        andThenLong(arg0: Internal.Double2LongFunction_): Internal.Reference2LongFunction<K>;
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2DoubleFunction<T>;
        containsKey(arg0: any): boolean;
        andThenDouble(arg0: Internal.Double2DoubleFunction_): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "getOrDefault(java.lang.Object,double)"(arg0: any, arg1: number): number;
        andThenByte(arg0: Internal.Double2ByteFunction_): Internal.Reference2ByteFunction<K>;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Double)"(arg0: K, arg1: number): number;
        defaultReturnValue(arg0: number): void;
        applyAsDouble(arg0: K): number;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2DoubleFunction<T>;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2DoubleFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenShort(arg0: Internal.Double2ShortFunction_): Internal.Reference2ShortFunction<K>;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2DoubleFunction;
        removeDouble(arg0: any): number;
        defaultReturnValue(): number;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2DoubleFunction;
        apply(arg0: K): number;
        size(): number;
        andThenFloat(arg0: Internal.Double2FloatFunction_): Internal.Reference2FloatFunction<K>;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2DoubleFunction;
        andThenInt(arg0: Internal.Double2IntFunction_): Internal.Reference2IntFunction<K>;
        clear(): void;
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        abstract getDouble(arg0: any): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        andThenObject<T>(arg0: Internal.Double2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        (arg0: any): number;
    }
    type Reference2DoubleFunction_<K> = Reference2DoubleFunction<K> | ((arg0: any)=> number);
    class Commands$CommandSelection extends Internal.Enum<Internal.Commands$CommandSelection> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.Commands$CommandSelection[];
        toString(): string;
        notifyAll(): void;
        notify(): void;
        "compareTo(net.minecraft.commands.Commands$CommandSelection)"(arg0: Internal.Commands$CommandSelection_): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Commands$CommandSelection>>;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.Commands$CommandSelection_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.Commands$CommandSelection;
        static valueOf(arg0: string): Internal.Commands$CommandSelection;
        get class(): typeof any
        get declaringClass(): typeof Internal.Commands$CommandSelection
        static readonly DEDICATED: (Internal.Commands$CommandSelection) & (Internal.Commands$CommandSelection);
        readonly includeDedicated: boolean;
        static readonly INTEGRATED: (Internal.Commands$CommandSelection) & (Internal.Commands$CommandSelection);
        static readonly ALL: (Internal.Commands$CommandSelection) & (Internal.Commands$CommandSelection);
        readonly includeIntegrated: boolean;
    }
    type Commands$CommandSelection_ = "dedicated" | "integrated" | Commands$CommandSelection | "all";
    interface FabricItem {
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
    }
    type FabricItem_ = FabricItem;
    abstract class ChunkBuilderTask <OUTPUT> {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        abstract execute(arg0: Internal.ChunkBuildContext_, arg1: Internal.CancellationToken_): OUTPUT;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ChunkBuilderTask_<OUTPUT> = ChunkBuilderTask<OUTPUT>;
    interface Queue <E> extends Internal.Collection<E> {
        abstract add(arg0: E): boolean;
        abstract remove(): E;
        abstract element(): E;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        abstract poll(): E;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract contains(arg0: any): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        abstract peek(): E;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract offer(arg0: E): boolean;
        abstract remove(arg0: any): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        abstract iterator(): Internal.Iterator<E>;
        abstract hashCode(): number;
        abstract size(): number;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        abstract clear(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        spliterator(): Internal.Spliterator<E>;
        abstract equals(arg0: any): boolean;
        get empty(): boolean
    }
    type Queue_<E> = Queue<E>;
    class BasicBlockJS extends Internal.Block implements Internal.BlockKJS, Internal.SimpleWaterloggedBlock {
        constructor(p: Internal.BlockBuilder_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, ctx: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(level: Internal.Level_, blockPos: BlockPos_, blockState: Internal.BlockState_, entity: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(v: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(v: number): void;
        /**
         * @deprecated
        */
        getShadeBrightness(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        setRandomTickCallback(callback: Internal.Consumer_<Internal.RandomTickCallbackJS>): void;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(levelAccessor: Internal.LevelAccessor_, blockPos: BlockPos_, blockState: Internal.BlockState_, fluidState: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(state: Internal.BlockState_, facing: Internal.Direction_, facingState: Internal.BlockState_, world: Internal.LevelAccessor_, pos: BlockPos_, facingPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(state: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(v: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(blockState: Internal.BlockState_, rotation: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(key: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(blockGetter: Internal.BlockGetter_, entity: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(v: SoundType_): void;
        onRemove(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, newState: Internal.BlockState_, bl: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(state: Internal.BlockState_, level: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(level: Internal.Level_, blockState: Internal.BlockState_, blockPos: BlockPos_, entity: Internal.Entity_, f: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(state: Internal.BlockState_, state2: Internal.BlockState_, direction: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(blockState: Internal.BlockState_, context: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(levelAccessor: Internal.LevelAccessor_, blockPos: BlockPos_, blockState: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(v: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(v: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): boolean;
        setPlacedBy(level: Internal.Level_, blockPos: BlockPos_, blockState: Internal.BlockState_, livingEntity: Internal.LivingEntity_, itemStack: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(blockGetter: Internal.BlockGetter_, blockPos: BlockPos_, blockState: Internal.BlockState_, fluid: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(blockState: Internal.BlockState_, mirror: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(level: Internal.Level_, blockPos: BlockPos_, explosion: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(blockState: Internal.BlockState_, context: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(v: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(v: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(v: number)
        set randomTickCallback(callback: Internal.Consumer_<Internal.RandomTickCallbackJS>)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(v: boolean)
        set nameKey(key: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(v: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(v: number)
        set explosionResistance(v: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(v: boolean)
        readonly shape: Internal.VoxelShape;
        readonly blockBuilder: Internal.BlockBuilder;
    }
    type BasicBlockJS_ = BasicBlockJS;
    class RegistryLayer extends Internal.Enum<Internal.RegistryLayer> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(net.minecraft.server.RegistryLayer)"(arg0: Internal.RegistryLayer_): number;
        static values(): Internal.RegistryLayer[];
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.RegistryLayer_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.RegistryLayer>>;
        getDeclaringClass(): typeof Internal.RegistryLayer;
        name(): string;
        static createRegistryAccess(): Internal.LayeredRegistryAccess<Internal.RegistryLayer>;
        hashCode(): number;
        static valueOf(arg0: string): Internal.RegistryLayer;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.RegistryLayer
        static readonly STATIC: (Internal.RegistryLayer) & (Internal.RegistryLayer);
        static readonly WORLDGEN: (Internal.RegistryLayer) & (Internal.RegistryLayer);
        static readonly RELOADABLE: (Internal.RegistryLayer) & (Internal.RegistryLayer);
        static readonly DIMENSIONS: (Internal.RegistryLayer) & (Internal.RegistryLayer);
    }
    type RegistryLayer_ = RegistryLayer | "static" | "worldgen" | "reloadable" | "dimensions";
    class TridentRiptideEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type TridentRiptideEnchantment_ = TridentRiptideEnchantment;
    interface VertexBufferExtender {
        abstract getVertexBufferId(): number;
        abstract setFormat(arg0: Internal.VertexFormat_): void;
        abstract getMode(): Internal.VertexFormat$Mode;
        abstract setIndexCount(arg0: number): void;
        abstract getSequentialIndices(): Internal.RenderSystem$AutoStorageIndexBuffer;
        abstract setLastUploadedLength(arg0: number): void;
        abstract setIndexType(arg0: Internal.VertexFormat$IndexType_): void;
        abstract setMode(arg0: Internal.VertexFormat$Mode_): void;
        abstract getLastUploadedLength(): number;
        abstract setSequentialIndices(arg0: Internal.RenderSystem$AutoStorageIndexBuffer_): void;
        abstract getIndexCount(): number;
        get vertexBufferId(): number
        set format(arg0: Internal.VertexFormat_)
        get mode(): Internal.VertexFormat$Mode
        set indexCount(arg0: number)
        get sequentialIndices(): Internal.RenderSystem$AutoStorageIndexBuffer
        set lastUploadedLength(arg0: number)
        set indexType(arg0: Internal.VertexFormat$IndexType_)
        set mode(arg0: Internal.VertexFormat$Mode_)
        get lastUploadedLength(): number
        set sequentialIndices(arg0: Internal.RenderSystem$AutoStorageIndexBuffer_)
        get indexCount(): number
    }
    type VertexBufferExtender_ = VertexBufferExtender;
    interface Int2IntMap extends Internal.Int2IntFunction, Internal.Map<number, number> {
        computeIfAbsentNullable(arg0: number, arg1: Internal.IntFunction_<number>): number;
        /**
         * @deprecated
        */
        containsValue(arg0: any): boolean;
        putIfAbsent(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: any, arg1: any, arg2: any): boolean;
        "remove(int,int)"(arg0: number, arg1: number): boolean;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        values(): Internal.Collection<any>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "computeIfPresent(java.lang.Integer,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: any, arg1: Internal.Function_<any, any>): any;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        "computeIfPresent(int,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        computeIfAbsent(arg0: number, arg1: Internal.Function_<number, number>): number;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        "put(int,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: any, arg1: any): any;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: number, arg1: Internal.Int2IntFunction_): number;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Integer,java.lang.Integer)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "computeIfPresent(java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "computeIfAbsent(java.lang.Integer,java.util.function.Function)"(arg0: number, arg1: Internal.Function_<number, number>): number;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        apply(arg0: number): number;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2IntFunction<T>;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        abstract int2IntEntrySet(): Internal.ObjectSet<Internal.Int2IntMap$Entry>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        replace(arg0: number, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2IntFunction;
        "getOrDefault(int,int)"(arg0: number, arg1: number): number;
        "merge(int,int,java.util.function.BiFunction)"(arg0: number, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2IntFunction;
        abstract putAll(arg0: Internal.Map_<number, number>): void;
        "mergeInt(int,int,it.unimi.dsi.fastutil.ints.IntBinaryOperator)"(arg0: number, arg1: number, arg2: it.unimi.dsi.fastutil.ints.IntBinaryOperator_): number;
        forEach(arg0: Internal.BiConsumer_<number, number>): void;
        composeInt(arg0: Internal.Int2IntFunction_): Internal.Int2IntFunction;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "merge(java.lang.Integer,java.lang.Integer,java.util.function.BiFunction)"(arg0: number, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): boolean;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        abstract size(): number;
        computeIfAbsent(arg0: number, arg1: Internal.IntUnaryOperator_): number;
        /**
         * @deprecated
        */
        "compute(java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        "mergeInt(int,int,java.util.function.IntBinaryOperator)"(arg0: number, arg1: number, arg2: Internal.IntBinaryOperator_): number;
        abstract get(arg0: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        abstract "get(int)"(arg0: number): number;
        /**
         * @deprecated
        */
        computeIfPresent(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        identity(): Internal.Int2IntFunction;
        abstract defaultReturnValue(): number;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        abstract containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        "compute(java.lang.Integer,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "putIfAbsent(int,int)"(arg0: number, arg1: number): number;
        replace(arg0: number, arg1: number, arg2: number): boolean;
        remove(arg0: number, arg1: number): boolean;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2IntFunction<T>;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any, arg2: any): boolean;
        getOrDefault(arg0: number, arg1: number): number;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        applyAsInt(arg0: number): number;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        abstract "containsValue(int)"(arg0: number): boolean;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Int2ObjectFunction<T>;
        /**
         * @deprecated
        */
        computeIfAbsent(arg0: any, arg1: Internal.Function_<any, any>): any;
        "replace(int,int,int)"(arg0: number, arg1: number, arg2: number): boolean;
        replaceAll(arg0: Internal.BiFunction_<number, number, number>): void;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Int2LongFunction;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Int2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "replace(java.lang.Integer,java.lang.Integer,java.lang.Integer)"(arg0: number, arg1: number, arg2: number): boolean;
        abstract "containsKey(int)"(arg0: number): boolean;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Int2ShortFunction;
        "replace(int,int)"(arg0: number, arg1: number): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Integer,java.lang.Integer)"(arg0: number, arg1: number): number;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2IntFunction;
        "computeIfAbsent(int,it.unimi.dsi.fastutil.ints.Int2IntFunction)"(arg0: number, arg1: Internal.Int2IntFunction_): number;
        /**
         * @deprecated
        */
        compute(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Int2FloatFunction;
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2IntFunction;
        /**
         * @deprecated
        */
        compute(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        merge(arg0: number, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Integer)"(arg0: number, arg1: number): number;
        abstract isEmpty(): boolean;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        abstract keySet(): Internal.IntSet;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        replace(arg0: number, arg1: number): number;
        computeIfAbsent(arg0: number, arg1: Internal.Int2IntFunction_): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        mergeInt(arg0: number, arg1: number, arg2: it.unimi.dsi.fastutil.ints.IntBinaryOperator_): number;
        abstract containsValue(arg0: number): boolean;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Int2ByteFunction;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Int2DoubleFunction;
        "computeIfAbsent(int,java.util.function.IntUnaryOperator)"(arg0: number, arg1: Internal.IntUnaryOperator_): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<number, number>>;
        "compute(int,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        andThenInt(arg0: Internal.Int2IntFunction_): Internal.Int2IntFunction;
        put(arg0: number, arg1: number): number;
        replace(arg0: number, arg1: number): number;
        compute(arg0: number, arg1: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        abstract hashCode(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        abstract defaultReturnValue(arg0: number): void;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2IntFunction;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "containsValue(java.lang.Object)"(arg0: any): boolean;
        "remove(int)"(arg0: number): number;
        /**
         * @deprecated
        */
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        abstract equals(arg0: any): boolean;
        mergeInt(arg0: number, arg1: number, arg2: Internal.IntBinaryOperator_): number;
        get empty(): boolean
    }
    type Int2IntMap_ = Int2IntMap;
    class SimpleRandomSelectorFeature extends Internal.Feature<Internal.SimpleRandomFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.SimpleRandomFeatureConfiguration>)
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        place(arg0: Internal.SimpleRandomFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.SimpleRandomFeatureConfiguration>): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.SimpleRandomFeatureConfiguration, Internal.Feature<Internal.SimpleRandomFeatureConfiguration>>>;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type SimpleRandomSelectorFeature_ = SimpleRandomSelectorFeature;
    class ThreeFourthFullGoldCanteenItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        handler$fae001$iguanatweaksreborn$getUseAnimation(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        handler$fae000$iguanatweaksreborn$onGetBarWidth(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        handler$fae000$iguanatweaksreborn$onGetBarColor(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$enb000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$fae002$iguanatweaksreborn$getUseDuration(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        handler$eel000$iguanatweaksexpanded$isFoil(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        handler$dde000$shieldsplus$getEnchantmentValue(arg0: Internal.CallbackInfoReturnable_<any>): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        handler$doa000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get orCreateDescriptionId(): string
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ThreeFourthFullGoldCanteenItem_ = ThreeFourthFullGoldCanteenItem;
    interface EntityGetter {
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        abstract getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): boolean;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: number, arg2: number, arg3: number): Internal.Player;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        getNearestPlayer(arg0: Internal.Entity_, arg1: number): Internal.Player;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        abstract players(): Internal.List<Internal.Player>;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number): T;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        abstract getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: number): Internal.Player;
        hasNearbyAlivePlayer(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        abstract "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number, arg6: Internal.AABB_): T;
        abstract "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
    }
    type EntityGetter_ = EntityGetter;
    interface CommentedFileConfig extends Internal.CommentedConfig, Internal.FileConfig {
        "copy(com.electronwill.nightconfig.core.UnmodifiableConfig)"(arg0: Internal.UnmodifiableConfig_): Internal.CommentedConfig;
        of(arg0: Internal.Supplier_<Internal.Map<string, any>>, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        "concurrentCopy(com.electronwill.nightconfig.core.UnmodifiableConfig,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        "builder(java.lang.String,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: string, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedFileConfigBuilder;
        "getByteOrElse(java.util.List,byte)"(arg0: Internal.List_<string>, arg1: number): number;
        builder(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedFileConfigBuilder;
        getShortOrElse(arg0: string, arg1: number): number;
        abstract getComment(arg0: Internal.List_<string>): string;
        "getOptional(java.lang.String)"<T>(arg0: string): Internal.Optional<T>;
        abstract commentMap(): Internal.Map<string, string>;
        "getEnumOrElse(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        "getRaw(java.lang.String)"<T>(arg0: string): T;
        getIntOrElse(arg0: Internal.List_<string>, arg1: number): number;
        abstract "remove(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        getOptionalComment(arg0: Internal.List_<string>): Internal.Optional<string>;
        "getEnumOrElse(java.lang.String,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getOptionalLong(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalLong;
        "copy(com.electronwill.nightconfig.core.UnmodifiableConfig,java.util.function.Supplier,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>, arg2: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        "getCharOrElse(java.util.List,char)"(arg0: Internal.List_<string>, arg1: string): string;
        "getIntOrElse(java.lang.String,java.util.function.IntSupplier)"(arg0: string, arg1: Internal.IntSupplier_): number;
        remove<T>(arg0: string): T;
        ofConcurrent(arg0: string): this;
        "getEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        add(arg0: string, arg1: any): boolean;
        "update(java.util.List,java.lang.Object)"(arg0: Internal.List_<string>, arg1: any): void;
        copy(arg0: Internal.UnmodifiableConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        abstract getNioPath(): Internal.Path;
        getComments(arg0: Internal.Map_<string, Internal.UnmodifiableCommentedConfig$CommentNode>): void;
        abstract "removeComment(java.util.List)"(arg0: Internal.List_<string>): string;
        "getOptionalEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        "of(java.util.function.Supplier,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.Supplier_<Internal.Map<string, any>>, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        fake(arg0: Internal.Config_): Internal.CommentedConfig;
        get<T>(arg0: string): T;
        getLong(arg0: Internal.List_<string>): number;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        "builder(java.nio.file.Path,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedFileConfigBuilder;
        copy(arg0: Internal.UnmodifiableConfig_): Internal.CommentedConfig;
        abstract "setComment(java.util.List,java.lang.String)"(arg0: Internal.List_<string>, arg1: string): string;
        getComment(arg0: string): string;
        inMemoryUniversal(): Internal.Config;
        removeComment(arg0: string): string;
        copy(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>, arg2: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        builder(arg0: Internal.Path_): Internal.CommentedFileConfigBuilder;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLongOrElse(arg0: string, arg1: number): number;
        getByteOrElse(arg0: Internal.List_<string>, arg1: number): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        "getEnumOrElse(java.util.List,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        abstract removeComment(arg0: Internal.List_<string>): string;
        copy(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>): Internal.CommentedConfig;
        abstract save(): void;
        abstract createSubConfig(): Internal.CommentedConfig;
        update(arg0: string, arg1: any): void;
        abstract size(): number;
        "getShortOrElse(java.util.List,short)"(arg0: Internal.List_<string>, arg1: number): number;
        copy(arg0: Internal.UnmodifiableCommentedConfig_): Internal.CommentedConfig;
        abstract clear(): void;
        "get(java.lang.String)"<T>(arg0: string): T;
        "containsComment(java.lang.String)"(arg0: string): boolean;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        "of(com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        "getEnum(java.util.List,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getByte(java.lang.String)"(arg0: string): number;
        inMemory(): Internal.CommentedConfig;
        "getLongOrElse(java.lang.String,long)"(arg0: string, arg1: number): number;
        "builder(java.nio.file.Path)"(arg0: Internal.Path_): Internal.CommentedFileConfigBuilder;
        "getEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        getLong(arg0: string): number;
        "getOptionalLong(java.lang.String)"(arg0: string): Internal.OptionalLong;
        getCharOrElse(arg0: string, arg1: string): string;
        "fake(com.electronwill.nightconfig.core.UnmodifiableConfig)"(arg0: Internal.UnmodifiableConfig_): Internal.UnmodifiableCommentedConfig;
        "concurrentCopy(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig)"(arg0: Internal.UnmodifiableCommentedConfig_): Internal.CommentedConfig;
        getShort(arg0: Internal.List_<string>): number;
        removeAll(arg0: Internal.UnmodifiableConfig_): void;
        "getLongOrElse(java.lang.String,java.util.function.LongSupplier)"(arg0: string, arg1: Internal.LongSupplier_): number;
        abstract remove<T>(arg0: Internal.List_<string>): T;
        getOptional<T>(arg0: string): Internal.Optional<T>;
        getOrElse<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        "getEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        "ofConcurrent(java.io.File,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.File_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        abstract "getComment(java.util.List)"(arg0: Internal.List_<string>): string;
        putAllComments(arg0: Internal.UnmodifiableCommentedConfig_): void;
        abstract clearComments(): void;
        "getInt(java.util.List)"(arg0: Internal.List_<string>): number;
        "ofConcurrent(java.io.File)"(arg0: Internal.File_): this;
        builder(arg0: string): Internal.CommentedFileConfigBuilder;
        getComments(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>;
        "getByteOrElse(java.lang.String,byte)"(arg0: string, arg1: number): number;
        addAll(arg0: Internal.UnmodifiableConfig_): void;
        getChar(arg0: string): string;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: T): T;
        concurrentCopy(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        "getIntOrElse(java.util.List,int)"(arg0: Internal.List_<string>, arg1: number): number;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        isEmpty(): boolean;
        "getOptionalInt(java.lang.String)"(arg0: string): Internal.OptionalInt;
        builder(arg0: string, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedFileConfigBuilder;
        fake(arg0: Internal.UnmodifiableConfig_): Internal.UnmodifiableCommentedConfig;
        "getEnumOrElse(java.util.List,java.lang.Enum)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        "ofConcurrent(java.lang.String)"(arg0: string): this;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        abstract entrySet(): Internal.Set<Internal.CommentedConfig$Entry>;
        "concurrentCopy(com.electronwill.nightconfig.core.UnmodifiableConfig)"(arg0: Internal.UnmodifiableConfig_): Internal.CommentedConfig;
        "putAllComments(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig)"(arg0: Internal.UnmodifiableCommentedConfig_): void;
        "of(java.nio.file.Path)"(arg0: Internal.Path_): this;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): T;
        getCharOrElse(arg0: Internal.List_<string>, arg1: string): string;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        "copy(com.electronwill.nightconfig.core.UnmodifiableConfig,java.util.function.Supplier)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>): Internal.CommentedConfig;
        getByte(arg0: string): number;
        copy(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "isNull(java.util.List)"(arg0: Internal.List_<string>): boolean;
        "of(java.lang.String)"(arg0: string): this;
        abstract "set(java.util.List,java.lang.Object)"<T>(arg0: Internal.List_<string>, arg1: any): T;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        abstract add(arg0: Internal.List_<string>, arg1: any): boolean;
        getEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.EnumGetMethod_): T;
        "getLongOrElse(java.util.List,long)"(arg0: Internal.List_<string>, arg1: number): number;
        of(arg0: Internal.File_): this;
        "get(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        "ofConcurrent(java.nio.file.Path)"(arg0: Internal.Path_): this;
        getInt(arg0: Internal.List_<string>): number;
        getByteOrElse(arg0: string, arg1: number): number;
        "getChar(java.lang.String)"(arg0: string): string;
        "apply(java.lang.String)"<T>(arg0: string): T;
        "of(java.io.File,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.File_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        getShortOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getEnumOrElse(java.util.List,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Supplier_<T>): T;
        abstract containsComment(arg0: Internal.List_<string>): boolean;
        abstract getRaw<T>(arg0: Internal.List_<string>): T;
        "getOptionalInt(java.util.List)"(arg0: Internal.List_<string>): Internal.OptionalInt;
        update(arg0: Internal.List_<string>, arg1: any): void;
        ofConcurrent(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        "update(java.lang.String,java.lang.Object)"(arg0: string, arg1: any): void;
        getOptionalLong(arg0: string): Internal.OptionalLong;
        "set(java.lang.String,java.lang.Object)"<T>(arg0: string, arg1: any): T;
        abstract "getRaw(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        "copy(com.electronwill.nightconfig.core.UnmodifiableConfig,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        putAll(arg0: Internal.UnmodifiableConfig_): void;
        getEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T): T;
        "getIntOrElse(java.util.List,java.util.function.IntSupplier)"(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        copy(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>): Internal.CommentedConfig;
        of(arg0: Internal.File_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        "getOptionalEnum(java.util.List,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        "getShort(java.lang.String)"(arg0: string): number;
        concurrentCopy(arg0: Internal.UnmodifiableConfig_): Internal.CommentedConfig;
        "contains(java.lang.String)"(arg0: string): boolean;
        of(arg0: string): this;
        "copy(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig)"(arg0: Internal.UnmodifiableCommentedConfig_): Internal.CommentedConfig;
        "getLongOrElse(java.util.List,java.util.function.LongSupplier)"(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        "ofConcurrent(java.nio.file.Path,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        copy(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>, arg2: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        getOptionalLong(arg0: Internal.List_<string>): Internal.OptionalLong;
        abstract contains(arg0: Internal.List_<string>): boolean;
        "fake(com.electronwill.nightconfig.core.Config)"(arg0: Internal.Config_): Internal.CommentedConfig;
        apply<T>(arg0: Internal.List_<string>): T;
        getLongOrElse(arg0: Internal.List_<string>, arg1: Internal.LongSupplier_): number;
        getInt(arg0: string): number;
        "getOptionalComment(java.lang.String)"(arg0: string): Internal.Optional<string>;
        containsComment(arg0: string): boolean;
        "getOptional(java.util.List)"<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        getRaw<T>(arg0: string): T;
        getIntOrElse(arg0: string, arg1: Internal.IntSupplier_): number;
        "getOrElse(java.util.List,java.util.function.Supplier)"<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        "of(java.nio.file.Path,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        abstract load(): void;
        abstract "add(java.util.List,java.lang.Object)"(arg0: Internal.List_<string>, arg1: any): boolean;
        concurrentCopy(arg0: Internal.UnmodifiableConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        isNull(arg0: string): boolean;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: Internal.List_<string>, arg1: T): Internal.Optional<T>;
        "getLong(java.lang.String)"(arg0: string): number;
        abstract setComment(arg0: Internal.List_<string>, arg1: string): string;
        getOptionalInt(arg0: string): Internal.OptionalInt;
        "copy(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig,java.util.function.Supplier,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>, arg2: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        unmodifiable(): Internal.UnmodifiableConfig;
        "getOptionalComment(java.util.List)"(arg0: Internal.List_<string>): Internal.Optional<string>;
        getIntOrElse(arg0: string, arg1: number): number;
        "removeComment(java.lang.String)"(arg0: string): string;
        checked(): Internal.Config;
        getOptionalInt(arg0: Internal.List_<string>): Internal.OptionalInt;
        of(arg0: string, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        "getEnumOrElse(java.lang.String,java.lang.Enum,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): T;
        abstract "containsComment(java.util.List)"(arg0: Internal.List_<string>): boolean;
        abstract valueMap(): Internal.Map<string, any>;
        ofConcurrent(arg0: string, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        inMemoryConcurrent(): Internal.CommentedConfig;
        apply<T>(arg0: string): T;
        "copy(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig,java.util.function.Supplier)"(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.Supplier_<Internal.Map<string, any>>): Internal.CommentedConfig;
        "ofConcurrent(com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        getOrElse<T>(arg0: string, arg1: T): T;
        "getLong(java.util.List)"(arg0: Internal.List_<string>): number;
        "getChar(java.util.List)"(arg0: Internal.List_<string>): string;
        builder(arg0: Internal.File_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedFileConfigBuilder;
        get<T>(arg0: Internal.List_<string>): T;
        abstract set<T>(arg0: Internal.List_<string>, arg1: any): T;
        inMemoryUniversalConcurrent(): Internal.Config;
        contains(arg0: string): boolean;
        set<T>(arg0: string, arg1: any): T;
        "getShort(java.util.List)"(arg0: Internal.List_<string>): number;
        isNull(arg0: Internal.List_<string>): boolean;
        abstract "contains(java.util.List)"(arg0: Internal.List_<string>): boolean;
        setInsertionOrderPreserved(arg0: boolean): void;
        getOrElse<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>): T;
        "getOptionalEnum(java.lang.String,java.lang.Class)"<T extends Internal.Enum<T>>(arg0: string, arg1: T): Internal.Optional<T>;
        "of(java.lang.String,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: string, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        getDefaultMapCreator<T>(arg0: boolean, arg1: boolean): Internal.Supplier<Internal.Map<string, T>>;
        "remove(java.lang.String)"<T>(arg0: string): T;
        "getOrElse(java.util.List,java.lang.Object)"<T>(arg0: Internal.List_<string>, arg1: T): T;
        getOptional<T>(arg0: Internal.List_<string>): Internal.Optional<T>;
        getOptionalEnum<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        "builder(java.lang.String)"(arg0: string): Internal.CommentedFileConfigBuilder;
        isInsertionOrderPreserved(): boolean;
        "setComment(java.lang.String,java.lang.String)"(arg0: string, arg1: string): string;
        of(arg0: Internal.Path_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        "getByte(java.util.List)"(arg0: Internal.List_<string>): number;
        builder(arg0: Internal.File_): Internal.CommentedFileConfigBuilder;
        getShort(arg0: string): number;
        "getOptionalEnum(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_): Internal.Optional<T>;
        abstract getFile(): Internal.File;
        "copy(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        getChar(arg0: Internal.List_<string>): string;
        "getComment(java.lang.String)"(arg0: string): string;
        ofConcurrent(arg0: Internal.Path_): this;
        "getEnumOrElse(java.lang.String,java.lang.Class,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.Supplier_<T>): T;
        setComment(arg0: string, arg1: string): string;
        getLongOrElse(arg0: Internal.List_<string>, arg1: number): number;
        "getOrElse(java.lang.String,java.lang.Object)"<T>(arg0: string, arg1: T): T;
        concurrentCopy(arg0: Internal.UnmodifiableCommentedConfig_): Internal.CommentedConfig;
        putAllComments(arg0: Internal.Map_<string, Internal.UnmodifiableCommentedConfig$CommentNode>): void;
        getIntOrElse(arg0: Internal.List_<string>, arg1: Internal.IntSupplier_): number;
        "getInt(java.lang.String)"(arg0: string): number;
        "ofConcurrent(java.lang.String,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: string, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        "concurrentCopy(com.electronwill.nightconfig.core.UnmodifiableCommentedConfig,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.UnmodifiableCommentedConfig_, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        ofConcurrent(arg0: Internal.File_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): this;
        wrap(arg0: Internal.Map_<string, any>, arg1: Internal.ConfigFormat_<any>): Internal.CommentedConfig;
        getDefaultMapCreator<T>(arg0: boolean): Internal.Supplier<Internal.Map<string, T>>;
        "of(java.io.File)"(arg0: Internal.File_): this;
        getOptionalComment(arg0: string): Internal.Optional<string>;
        "builder(java.io.File,com.electronwill.nightconfig.core.ConfigFormat)"(arg0: Internal.File_, arg1: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedFileConfigBuilder;
        "getOrElse(java.lang.String,java.util.function.Supplier)"<T>(arg0: string, arg1: Internal.Supplier_<T>): T;
        "add(java.lang.String,java.lang.Object)"(arg0: string, arg1: any): boolean;
        ofConcurrent(arg0: Internal.File_): this;
        getByte(arg0: Internal.List_<string>): number;
        ofConcurrent(arg0: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        of(arg0: Internal.ConfigFormat_<Internal.CommentedConfig>): Internal.CommentedConfig;
        getLongOrElse(arg0: string, arg1: Internal.LongSupplier_): number;
        "isNull(java.lang.String)"(arg0: string): boolean;
        "getIntOrElse(java.lang.String,int)"(arg0: string, arg1: number): number;
        "getCharOrElse(java.lang.String,char)"(arg0: string, arg1: string): string;
        "apply(java.util.List)"<T>(arg0: Internal.List_<string>): T;
        abstract configFormat(): Internal.ConfigFormat<any>;
        "putAllComments(java.util.Map)"(arg0: Internal.Map_<string, Internal.UnmodifiableCommentedConfig$CommentNode>): void;
        "builder(java.io.File)"(arg0: Internal.File_): Internal.CommentedFileConfigBuilder;
        "getShortOrElse(java.lang.String,short)"(arg0: string, arg1: number): number;
        abstract close(): void;
        "getEnumOrElse(java.lang.String,java.lang.Class,com.electronwill.nightconfig.core.EnumGetMethod,java.util.function.Supplier)"<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        getEnumOrElse<T extends Internal.Enum<T>>(arg0: string, arg1: T, arg2: Internal.EnumGetMethod_, arg3: Internal.Supplier_<T>): T;
        of(arg0: Internal.Path_): this;
        get nioPath(): Internal.Path
        get comments(): Internal.Map<string, Internal.UnmodifiableCommentedConfig$CommentNode>
        get empty(): boolean
        set insertionOrderPreserved(arg0: boolean)
        get insertionOrderPreserved(): boolean
        get file(): Internal.File
    }
    type CommentedFileConfig_ = CommentedFileConfig;
    class TreeFeature extends Internal.Feature<Internal.TreeConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.TreeConfiguration>)
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        static validTreePos(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        static isAirOrLeaves(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.TreeConfiguration>): boolean;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        place(arg0: Internal.TreeConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.TreeConfiguration, Internal.Feature<Internal.TreeConfiguration>>>;
        get class(): typeof any
    }
    type TreeFeature_ = TreeFeature;
    class ClientboundResourcePackPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: string, arg1: string, arg2: boolean, arg3: net.minecraft.network.chat.Component_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getPrompt(): net.minecraft.network.chat.Component;
        hashCode(): number;
        isRequired(): boolean;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getUrl(): string;
        getHash(): string;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get prompt(): net.minecraft.network.chat.Component
        get required(): boolean
        get url(): string
        get hash(): string
        static readonly MAX_HASH_LENGTH: (40) & (number);
    }
    type ClientboundResourcePackPacket_ = ClientboundResourcePackPacket;
    class CreativeModeTab$Builder {
        constructor(arg0: Internal.CreativeModeTab$Row_, arg1: number)
        getClass(): typeof any;
        title(arg0: net.minecraft.network.chat.Component_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        withBackgroundLocation(arg0: ResourceLocation_): this;
        withSearchBar(): this;
        withLabelColor(arg0: number): this;
        backgroundSuffix(arg0: string): this;
        withSearchBar(arg0: number): this;
        alignedRight(): this;
        withTabsAfter(...arg0: ResourceLocation_[]): this;
        "withTabsAfter(net.minecraft.resources.ResourceKey[])"(...arg0: Internal.ResourceKey_<Internal.CreativeModeTab>[]): this;
        withTabFactory(arg0: Internal.Function_<Internal.CreativeModeTab$Builder, Internal.CreativeModeTab>): this;
        hideTitle(): this;
        toString(): string;
        notifyAll(): void;
        "withTabsBefore(net.minecraft.resources.ResourceLocation[])"(...arg0: ResourceLocation_[]): this;
        withSlotColor(arg0: number): this;
        withTabsBefore(...arg0: Internal.ResourceKey_<Internal.CreativeModeTab>[]): this;
        withTabsBefore(...arg0: ResourceLocation_[]): this;
        withTabsImage(arg0: ResourceLocation_): this;
        hashCode(): number;
        build(): Internal.CreativeModeTab;
        wait(): void;
        displayItems(arg0: Internal.CreativeModeTab$DisplayItemsGenerator_): this;
        type(arg0: Internal.CreativeModeTab$Type_): this;
        wait(arg0: number): void;
        withTabsAfter(...arg0: Internal.ResourceKey_<Internal.CreativeModeTab>[]): this;
        icon(arg0: Internal.Supplier_<Internal.ItemStack>): this;
        noScrollBar(): this;
        equals(arg0: any): boolean;
        "withTabsBefore(net.minecraft.resources.ResourceKey[])"(...arg0: Internal.ResourceKey_<Internal.CreativeModeTab>[]): this;
        "withTabsAfter(net.minecraft.resources.ResourceLocation[])"(...arg0: ResourceLocation_[]): this;
        get class(): typeof any
    }
    type CreativeModeTab$Builder_ = CreativeModeTab$Builder;
    class RecipeSchemaRegistryEventJS extends Internal.EventJS {
        constructor(namespaces: Internal.Map_<string, Internal.RecipeNamespace>, mappedRecipes: Internal.Map_<string, ResourceLocation>)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        register(id: Special.RecipeType, schema: Internal.RecipeSchema_): void;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        mapRecipe(name: string, type: string): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        mapRecipe(name: string, type: ResourceLocation_): void;
        notify(): void;
        "mapRecipe(java.lang.String,net.minecraft.resources.ResourceLocation)"(name: string, type: ResourceLocation_): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        namespace(namespace: string): Internal.RecipeNamespace;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        "mapRecipe(java.lang.String,java.lang.String)"(name: string, type: string): void;
        getComponents(): Special.RecipeComponentMap;
        get class(): typeof any
        get components(): Special.RecipeComponentMap
    }
    type RecipeSchemaRegistryEventJS_ = RecipeSchemaRegistryEventJS;
    class PushReaction extends Internal.Enum<Internal.PushReaction> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.PushReaction[];
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.PushReaction_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.PushReaction;
        name(): string;
        hashCode(): number;
        "compareTo(net.minecraft.world.level.material.PushReaction)"(arg0: Internal.PushReaction_): number;
        static valueOf(arg0: string): Internal.PushReaction;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.PushReaction>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.PushReaction
        static readonly BLOCK: (Internal.PushReaction) & (Internal.PushReaction);
        static readonly NORMAL: (Internal.PushReaction) & (Internal.PushReaction);
        static readonly PUSH_ONLY: (Internal.PushReaction) & (Internal.PushReaction);
        static readonly DESTROY: (Internal.PushReaction) & (Internal.PushReaction);
        static readonly IGNORE: (Internal.PushReaction) & (Internal.PushReaction);
    }
    type PushReaction_ = "push_only" | "normal" | "block" | "ignore" | PushReaction | "destroy";
    class ChunkTaskPriorityQueueSorter$Message <T> {
        constructor(arg0: Internal.Function_<Internal.ProcessorHandle<net.minecraft.util.Unit>, T>, arg1: number, arg2: Internal.IntSupplier_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly level: Internal.IntSupplier;
        readonly task: Internal.Function<Internal.ProcessorHandle<net.minecraft.util.Unit>, T>;
        readonly pos: number;
    }
    type ChunkTaskPriorityQueueSorter$Message_<T> = ChunkTaskPriorityQueueSorter$Message<T>;
    class AgedSpigotBlock extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type AgedSpigotBlock_ = AgedSpigotBlock;
    class ArmorStand extends Internal.LivingEntity implements Internal.EquipmentEntity, Internal.EquipmentEntity$EquipmentTrackingEntity {
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.ArmorStand>, arg1: Internal.Level_)
        etf$getType(): Internal.EntityType<any>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        handler$dmd000$nomobfarm$onDeathCalled(callbackInfo: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        emf$isOnGround(): boolean;
        gameEvent(arg0: Internal.GameEvent_): void;
        accessoriesCapability(): Internal.AccessoriesCapability;
        updateWalkAnimation(arg0: number): void;
        hasChatName(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        getRightLegPose(): Internal.Rotations;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        getBlockY(): number;
        handler$cim000$notenoughanimations$tickHeadTurn(f: number, g: number, info: Internal.CallbackInfoReturnable_<any>): void;
        isSpectator(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        emf$isGlowing(): boolean;
        pehkui_getOnGround(): boolean;
        getRandomZ(arg0: number): number;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        etf$getVelocity(): Vec3d;
        onFlap(): void;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        etf$getHandItems(): Internal.Iterable<any>;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        localvar$fah000$iguanatweaksreborn$onAttackAmount(arg0: number, arg1: DamageSource_): number;
        getKillCredit(): Internal.LivingEntity;
        emf$isTouchingWater(): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        emf$getVariableMap(): Internal.Object2FloatOpenHashMap<any>;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        accessoriesHolder(): Internal.AccessoriesHolder;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        pehkui_readScaleNbt(nbt: Internal.CompoundTag_): void;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        redirect$fah000$iguanatweaksreborn$onSprintJumpCheck(arg0: Internal.LivingEntity_): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        emf$getPitch(): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        wakes$setRecentlyTeleported(arg0: boolean): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        getRightArmPose(): Internal.Rotations;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        etf$getOptifineId(): number;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        emf$isInLava(): boolean;
        pehkui_constructScaleData(type: Internal.ScaleType_): Internal.ScaleData;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        setOrigin(origin: Internal.TrackedMobOrigin_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getLegsArmorItem(): Internal.ItemStack;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        handler$fjh000$littletiles$pick(arg0: number, arg1: number, arg2: boolean, arg3: Internal.CallbackInfoReturnable_<any>, arg4: Vec3d_, arg5: Vec3d_, arg6: Vec3d_): void;
        shouldDropExperience(): boolean;
        setShowArms(arg0: boolean): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        emf$getZ(): number;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getTicksUsingItem(): number;
        getLootTable(): ResourceLocation;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        modifyExpressionValue$fah000$iguanatweaksreborn$onJumpWhenSwimmingCheck(arg0: boolean): boolean;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        setRightArmPose(arg0: Internal.Rotations_): void;
        emf$getYaw(): number;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        etf$getBlockY(): number;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        removeAfterChangingDimensions(): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        handler$eem000$iguanatweaksexpanded$onGetJumpBoostPower(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        etf$getUuid(): Internal.UUID;
        removeVehicle(): void;
        defineSynchedData(): void;
        handler$cln000$canary$isInsideWall(arg0: Internal.CallbackInfoReturnable_<any>, arg1: number, arg2: Internal.AABB_): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        serverAiStep(): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        emf$getVelocity(): Vec3d;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        etf$isBlockEntity(): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        redirect$bih000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        getArmorCoverPercentage(): number;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        callSetLevel(arg0: Internal.Level_): void;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        setLastSwungHand(hand: Internal.InteractionHand_): void;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        pehkui_shouldIgnoreScaleNbt(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getAttributes(): Internal.AttributeMap;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract sdl$getDynamicLightX(): number;
        voicePitch(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        wakes$onFluidSurface(): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        setHeadPose(arg0: Internal.Rotations_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        etf$getWorld(): Internal.Level;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        pehkui_getScales(): Internal.Map<any, any>;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getNextStepDistance(): number;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        isSleeping(): boolean;
        stopUsingItem(): void;
        etf$getNbt(): Internal.CompoundTag;
        acceptsFailure(): boolean;
        etf$getBlockPos(): BlockPos;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        pehkui_setShouldIgnoreScaleNbt(ignore: boolean): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        emf$age(): number;
        etf$hasCustomName(): boolean;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        localvar$fah000$iguanatweaksreborn$onPreAbsorptionCalculation(arg0: number, arg1: DamageSource_): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        emf$getX(): number;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        emf$hasPassengers(): boolean;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        emf$hasVehicle(): boolean;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        getTexture(): ResourceLocation;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        canaryOnBlockCacheSet(arg0: Internal.BlockState_): void;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        emf$isInvisible(): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        emf$isSprinting(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        pehkui_getScaleData(type: Internal.ScaleType_): Internal.ScaleData;
        updateInvisibilityStatus(): void;
        etf$getScoreboardTeam(): Internal.Team;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        getLeftArmPose(): Internal.Rotations;
        "getServer()"(): Internal.MinecraftServer;
        wakes$setPrevPos(arg0: Vec3d_): void;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        setMarker(arg0: boolean): void;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        setRotation(yaw: number, pitch: number): void;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        handler$eic000$yungscavebiomes$buffetEntitiesInSandstorm(arg0: Internal.CallbackInfo_): void;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        isSensitiveToWater(): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        setBodyPose(arg0: Internal.Rotations_): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        isSmall(): boolean;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        constant$eem000$iguanatweaksexpanded$yClamping(arg0: number): number;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        emf$prevY(): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        onSoulSpeedBlock(): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        emf$getTypeString(): string;
        playEntityOnFireExtinguishedSound(): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        wakes$getHorizontalVelocity(): number;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getRandom(): Internal.RandomSource;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPassengersAndSelf(): Internal.Stream<any>;
        handler$fah000$iguanatweaksreborn$onGetDamageProtection(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getLastHurtByMob(): Internal.LivingEntity;
        pehkui_setScaleCache(scaleCache: Internal.ScaleData_[]): void;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnParticles(arg0: Internal.ItemStack_, arg1: number): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        etf$getItemsEquipped(): Internal.Iterable<any>;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        isInRain(): boolean;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        setNoBasePlate(arg0: boolean): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        emf$prevPitch(): number;
        handler$dbk000$treechop$injectDataSaving(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        canaryOnBlockCacheDeleted(): void;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        etf$getArmorItems(): Internal.Iterable<any>;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setTexture(arg0: ResourceLocation_): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getLevelCallback(): Internal.EntityInLevelCallback;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        getChatName(): string;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getBodyPose(): Internal.Rotations;
        wrapOperation$fah000$iguanatweaksreborn$onPlayHurtSoundClientSide(arg0: Internal.LivingEntity_, arg1: Internal.SoundEvent_, arg2: number, arg3: number, arg4: Internal.Operation_<any>, arg5: DamageSource_): void;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        setChopData(arg0: Internal.SyncedChopData_): Internal.SyncedChopData;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        pehkui_isFirstUpdate(): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getChopData(): Internal.SyncedChopData;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        handler$dbk000$treechop$injectDataLoading(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        handler$dgm002$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        etf$getEntityKey(): string;
        etf$getPose(): Internal.Pose;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        etf$distanceTo(entity: Internal.Entity_): number;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        doWaterSplashingEffects(): void;
        accessors$breakItem(arg0: Internal.ItemStack_): void;
        canaryOnEquipmentChanged(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        handler$zle000$hordes$defineSynchedData(arg0: Internal.CallbackInfo_): void;
        handler$zlb000$hordes$getTypeName(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        getWaterSlowDown(): number;
        handler$zlb000$hordes$remove(arg0: Internal.Entity$RemovalReason_, arg1: Internal.CallbackInfo_): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        handler$fah000$iguanatweaksreborn$onDecreaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isRemoved(): boolean;
        emf$isSneaking(): boolean;
        setLeftArmPose(arg0: Internal.Rotations_): void;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        self(): Internal.Entity;
        pehkui_writeScaleNbt(nbt: Internal.CompoundTag_): Internal.CompoundTag;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        handler$zle000$hordes$addAdditionalSaveData(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        hasCustomTexture(): boolean;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        emf$isOnFire(): boolean;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        emf$isAlive(): boolean;
        take(arg0: Internal.Entity_, arg1: number): void;
        doExtendedLOSCheck(): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        etf$canBeBright(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        isNoBasePlate(): boolean;
        onLeaveCombat(): void;
        soundVolume(): number;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        emf$isWet(): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<any>): Vec3d;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        setChatName(arg0: string): void;
        unsetRemoved(): void;
        pehkui_getScaleCache(): Internal.ScaleData[];
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setLeftLegPose(arg0: Internal.Rotations_): void;
        isMarker(): boolean;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        getHeadPose(): Internal.Rotations;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        sdl$getLuminance(): number;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        completeUsingItem(): void;
        emf$getY(): number;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        getLeftLegPose(): Internal.Rotations;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        lastSwungHand(): Internal.InteractionHand;
        getSpeed(): number;
        handler$dgm001$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        etf$getCustomName(): net.minecraft.network.chat.Component;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        kill(): void;
        onEnterCombat(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        brainProvider(): Internal.Brain$Provider<any>;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        wakes$wakeHeight(): number;
        revive(): void;
        redirect$fah000$iguanatweaksreborn$onResetFallDamageOnClimbable(arg0: Internal.LivingEntity_): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        pehkui_setOnGround(onGround: boolean): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        wakes$setWakeHeight(arg0: number): void;
        emf$prevZ(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        wakes$setSplashPlane(arg0: Internal.SplashPlaneParticle_): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        maxhealthfix$setRestorePoint(arg0: number): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        handler$bin000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        setRightLegPose(arg0: Internal.Rotations_): void;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        wrapOperation$fah000$iguanatweaksreborn$onPlayHurtSound(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: Internal.Operation_<any>): void;
        discard(): void;
        getOrigin(): Internal.TrackedMobOrigin;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        pehkui_setShouldSyncScales(sync: boolean): void;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        emf$prevX(): number;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        wakes$getPrevPos(): Vec3d;
        checkDespawn(): void;
        pehkui_shouldSyncScales(): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        handler$zle001$hordes$readAdditionalSaveData(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        wakes$getSplashPlane(): Internal.SplashPlaneParticle;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        canarySetClimbingMobCachingSectionUpdateBehavior(arg0: boolean): void;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        getFlags(): Internal.EntityFlags;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        moveTo(arg0: Vec3d_): void;
        isShowArms(): boolean;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        tickEffects(): void;
        isInvertedHealAndHarm(): boolean;
        wakes$getNumericalVelocity(): Vec3d;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get rightLegPose(): Internal.Rotations
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get affectedByFluids(): boolean
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get rightArmPose(): Internal.Rotations
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set origin(origin: Internal.TrackedMobOrigin_)
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set showArms(arg0: boolean)
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get ticksUsingItem(): number
        get lootTable(): ResourceLocation
        get arrowCount(): number
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set rightArmPose(arg0: Internal.Rotations_)
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set lastSwungHand(hand: Internal.InteractionHand_)
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set headPose(arg0: Internal.Rotations_)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get nextStepDistance(): number
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        get texture(): ResourceLocation
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get leftArmPose(): Internal.Rotations
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set marker(arg0: boolean)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        set bodyPose(arg0: Internal.Rotations_)
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get small(): boolean
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set noBasePlate(arg0: boolean)
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set texture(arg0: ResourceLocation_)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get levelCallback(): Internal.EntityInLevelCallback
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        get chatName(): string
        set customNameVisible(arg0: boolean)
        get bodyPose(): Internal.Rotations
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        set chopData(arg0: Internal.SyncedChopData_)
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get chopData(): Internal.SyncedChopData
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        set leftArmPose(arg0: Internal.Rotations_)
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lookAngle(): Vec3d
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        get noBasePlate(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        set chatName(arg0: string)
        set leftLegPose(arg0: Internal.Rotations_)
        get marker(): boolean
        get rootVehicle(): Internal.Entity
        get headPose(): Internal.Rotations
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get leftLegPose(): Internal.Rotations
        get immobile(): boolean
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        set rightLegPose(arg0: Internal.Rotations_)
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get origin(): Internal.TrackedMobOrigin
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get flags(): Internal.EntityFlags
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get showArms(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly CLIENT_FLAG_NO_BASEPLATE: (8) & (number);
        static readonly DISABLE_PUTTING_OFFSET: (16) & (number);
        static readonly DATA_RIGHT_ARM_POSE: Internal.EntityDataAccessor<Internal.Rotations>;
        static readonly CLIENT_FLAG_SMALL: (1) & (number);
        static readonly DATA_LEFT_ARM_POSE: Internal.EntityDataAccessor<Internal.Rotations>;
        lastHit: number;
        static readonly DATA_HEAD_POSE: Internal.EntityDataAccessor<Internal.Rotations>;
        static readonly DATA_RIGHT_LEG_POSE: Internal.EntityDataAccessor<Internal.Rotations>;
        static readonly CLIENT_FLAG_MARKER: (16) & (number);
        static readonly DISABLE_TAKING_OFFSET: (8) & (number);
        static readonly CLIENT_FLAG_SHOW_ARMS: (4) & (number);
        static readonly DATA_CLIENT_FLAGS: Internal.EntityDataAccessor<number>;
        static readonly WOBBLE_TIME: (5) & (number);
        static readonly DATA_LEFT_LEG_POSE: Internal.EntityDataAccessor<Internal.Rotations>;
        static readonly DATA_BODY_POSE: Internal.EntityDataAccessor<Internal.Rotations>;
    }
    type ArmorStand_ = ArmorStand;
    class VillagerType {
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        static registerBiomeType(arg0: Internal.ResourceKey_<Internal.Biome>, arg1: Internal.VillagerType_): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static byBiome(arg0: Internal.Holder_<Internal.Biome>): Internal.VillagerType;
        static register(arg0: string): Internal.VillagerType;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly SNOW: (Internal.VillagerType) & (Internal.VillagerType);
        static readonly SAVANNA: (Internal.VillagerType) & (Internal.VillagerType);
        static readonly SWAMP: (Internal.VillagerType) & (Internal.VillagerType);
        static readonly JUNGLE: (Internal.VillagerType) & (Internal.VillagerType);
        static readonly TAIGA: (Internal.VillagerType) & (Internal.VillagerType);
        static readonly PLAINS: (Internal.VillagerType) & (Internal.VillagerType);
        static readonly BY_BIOME: ({[key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType, [key: Internal.ResourceKey<any>]: Internal.VillagerType}) & (Internal.Map<Internal.ResourceKey<Internal.Biome>, Internal.VillagerType>);
        static readonly DESERT: (Internal.VillagerType) & (Internal.VillagerType);
    }
    type VillagerType_ = VillagerType | Special.VillagerType;
    class LootContextParamSet {
        constructor(arg0: Internal.Set_<Internal.LootContextParam<any>>, arg1: Internal.Set_<Internal.LootContextParam<any>>)
        getClass(): typeof any;
        getRequired(): Internal.Set<Internal.LootContextParam<any>>;
        toString(): string;
        notifyAll(): void;
        static builder(): Internal.LootContextParamSet$Builder;
        notify(): void;
        isAllowed(arg0: Internal.LootContextParam_<any>): boolean;
        wait(arg0: number, arg1: number): void;
        getAllowed(): Internal.Set<Internal.LootContextParam<any>>;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        validateUser(arg0: Internal.ValidationContext_, arg1: Internal.LootContextUser_): void;
        get class(): typeof any
        get required(): Internal.Set<Internal.LootContextParam<any>>
        get allowed(): Internal.Set<Internal.LootContextParam<any>>
    }
    type LootContextParamSet_ = LootContextParamSet;
    class Adrenaline extends Internal.Enchantment implements Internal.IAttributeEnchantment {
        constructor()
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        static "getMiningSpeedBoost(net.minecraft.world.entity.LivingEntity,net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.LivingEntity_, arg1: Internal.BlockState_): number;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        static getMiningSpeedBoost(arg0: Internal.LivingEntity_, arg1: Internal.BlockState_): number;
        toString(): string;
        getMaxLevel(): number;
        applyAttributeModifier(arg0: Internal.ItemAttributeModifierEvent_, arg1: number): void;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        static "getMiningSpeedBoost(net.minecraft.world.item.ItemStack,int)"(arg0: Internal.ItemStack_, arg1: number): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        static getMiningSpeedBoost(arg0: Internal.ItemStack_, arg1: number): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
        static ACCEPTS_ENCHANTMENT: Internal.TagKey<Internal.Item>;
        static CATEGORY: (Internal.EnchantmentCategory) & (Internal.EnchantmentCategory);
        static readonly MODIFIER_UUID: (Internal.UUID) & (Internal.UUID);
    }
    type Adrenaline_ = Adrenaline;
    abstract class DynamicGraphMinFixedPoint {
        constructor(arg0: number, arg1: number, arg2: number)
        getClass(): typeof any;
        isSource(arg0: number): boolean;
        toString(): string;
        runUpdates(arg0: number): number;
        notifyAll(): void;
        abstract computeLevelFromNeighbor(arg0: number, arg1: number, arg2: number): number;
        checkNeighbor(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        abstract setLevel(arg0: number, arg1: number): void;
        removeFromQueue(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract getComputedLevel(arg0: number, arg1: number, arg2: number): number;
        hashCode(): number;
        getQueueSize(): number;
        wait(): void;
        wait(arg0: number): void;
        abstract checkNeighborsAfterUpdate(arg0: number, arg1: number, arg2: boolean): void;
        checkNode(arg0: number): void;
        removeIf(arg0: Internal.LongPredicate_): void;
        abstract getLevel(arg0: number): number;
        checkEdge(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        equals(arg0: any): boolean;
        hasWork(): boolean;
        get class(): typeof any
        get queueSize(): number
        readonly levelCount: number;
        static readonly SOURCE: (9223372036854775807) & (number);
    }
    type DynamicGraphMinFixedPoint_ = DynamicGraphMinFixedPoint;
    interface BrushableBlockEntityAccessor {
        abstract setItem(arg0: Internal.ItemStack_): void;
        set item(arg0: Internal.ItemStack_)
        (arg0: Internal.ItemStack): void;
    }
    type BrushableBlockEntityAccessor_ = ((arg0: Internal.ItemStack)=> void) | BrushableBlockEntityAccessor;
    class EarthenClayBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        static isNearWater(level: Internal.LevelReader_, pos: BlockPos_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hitResult: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, currentPos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(state: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        randomTick(blockState: Internal.BlockState_, serverLevel: Internal.ServerLevel_, pos: BlockPos_, randomSource: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, random: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type EarthenClayBlock_ = EarthenClayBlock;
    class FrogVariant extends Internal.Record {
        constructor(arg0: ResourceLocation_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        texture(): ResourceLocation;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly WARM: (Internal.FrogVariant) & (Internal.FrogVariant);
        static readonly COLD: (Internal.FrogVariant) & (Internal.FrogVariant);
        static readonly TEMPERATE: (Internal.FrogVariant) & (Internal.FrogVariant);
    }
    type FrogVariant_ = FrogVariant | Special.FrogVariant;
    class ReportedException extends Internal.RuntimeException {
        constructor(arg0: Internal.CrashReport_)
        getClass(): typeof any;
        "printStackTrace(java.io.PrintStream)"(arg0: Internal.PrintStream_): void;
        getMessage(): string;
        toString(): string;
        notifyAll(): void;
        "printStackTrace(java.io.PrintWriter)"(arg0: Internal.PrintWriter_): void;
        getReport(): Internal.CrashReport;
        getCause(): Internal.Throwable;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getStackTrace(): Internal.StackTraceElement[];
        printStackTrace(arg0: Internal.PrintWriter_): void;
        hashCode(): number;
        getSuppressed(): Internal.Throwable[];
        fillInStackTrace(): Internal.Throwable;
        addSuppressed(arg0: Internal.Throwable_): void;
        wait(): void;
        printStackTrace(): void;
        initCause(arg0: Internal.Throwable_): Internal.Throwable;
        wait(arg0: number): void;
        setStackTrace(arg0: Internal.StackTraceElement_[]): void;
        printStackTrace(arg0: Internal.PrintStream_): void;
        equals(arg0: any): boolean;
        getLocalizedMessage(): string;
        get class(): typeof any
        get message(): string
        get report(): Internal.CrashReport
        get cause(): Internal.Throwable
        get stackTrace(): Internal.StackTraceElement[]
        get suppressed(): Internal.Throwable[]
        set stackTrace(arg0: Internal.StackTraceElement_[])
        get localizedMessage(): string
    }
    type ReportedException_ = ReportedException;
    interface CraftingRecipe extends Internal.Recipe<Internal.CraftingContainer> {
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        abstract matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        abstract getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        abstract canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        abstract assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract category(): Internal.CraftingBookCategory;
        setGroup(group: string): void;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        abstract getId(): ResourceLocation;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
    }
    type CraftingRecipe_ = CraftingRecipe;
    interface IAnimatedPlayer extends Internal.IPlayer {
        abstract playerAnimator_getAnimation(arg0: ResourceLocation_): Internal.IAnimation;
        abstract playerAnimator_getAnimation(): Internal.AnimationApplier;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getAnimation(): Internal.AnimationApplier;
        abstract getAnimationStack(): Internal.AnimationStack;
        abstract playerAnimator_setAnimation(arg0: ResourceLocation_, arg1: Internal.IAnimation_): Internal.IAnimation;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get animation(): Internal.AnimationApplier
        get animationStack(): Internal.AnimationStack
    }
    type IAnimatedPlayer_ = IAnimatedPlayer;
    class BaseCoralWallFanBlock extends Internal.BaseCoralFanBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static scanForWater(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        tryScheduleDieTick(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): void;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type BaseCoralWallFanBlock_ = BaseCoralWallFanBlock;
    class Rect2i {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        intersect(arg0: Internal.Rect2i_): this;
        getX(): number;
        toString(): string;
        getY(): number;
        getWidth(): number;
        setPosition(arg0: number, arg1: number): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setY(arg0: number): void;
        contains(arg0: number, arg1: number): boolean;
        wait(): void;
        setX(arg0: number): void;
        wait(arg0: number): void;
        setHeight(arg0: number): void;
        setWidth(arg0: number): void;
        getHeight(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get x(): number
        get y(): number
        get width(): number
        set y(arg0: number)
        set x(arg0: number)
        set height(arg0: number)
        set width(arg0: number)
        get height(): number
    }
    type Rect2i_ = Rect2i;
    interface SpriteContentsAnimatedTextureAccessor {
        abstract invokeUploadFrame(arg0: number, arg1: number, arg2: number): void;
        abstract getFrames(): Internal.List<Internal.SpriteContents$FrameInfo>;
        get frames(): Internal.List<Internal.SpriteContents$FrameInfo>
    }
    type SpriteContentsAnimatedTextureAccessor_ = SpriteContentsAnimatedTextureAccessor;
    class BookShelf$TopSimple extends Internal.BookShelf {
        constructor(arg0: string)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static create(arg0: number, arg1: string): Internal.ToolRack;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        static getBookShelfSlot(arg0: Internal.BookShelf_, arg1: Internal.BlockHitResult_): number;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        static getToolRackSlot(arg0: Internal.ToolRack_, arg1: Internal.BlockHitResult_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
    }
    type BookShelf$TopSimple_ = BookShelf$TopSimple;
    class MaterialType extends Internal.Enum<Internal.MaterialType> implements Internal.IType {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.MaterialType_): number;
        toString(): string;
        "compareTo(com.yanny.ytech.configuration.MaterialType)"(arg0: Internal.MaterialType_): number;
        getDeclaringClass(): typeof Internal.MaterialType;
        notifyAll(): void;
        getTier(): Internal.Tier;
        static valueOf(arg0: string): Internal.MaterialType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        key(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MaterialType>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.MaterialType[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.MaterialType
        get tier(): Internal.Tier
        static readonly ALL_METALS: Internal.EnumSet<Internal.MaterialType>;
        static readonly LEATHER: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly MESH_MATERIALS: Internal.EnumSet<Internal.MaterialType>;
        static readonly CHERRY_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly TERRACOTTA: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly TWINE: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly ALL_HARD_METALS: Internal.EnumSet<Internal.MaterialType>;
        static readonly ALL_WOODS: Internal.EnumSet<Internal.MaterialType>;
        static readonly IRON: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly DARK_OAK_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly BIRCH_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly MUDBRICK: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly JUNGLE_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly FLINT: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly ACACIA_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly TIN: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly SPRUCE_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        readonly group: string;
        static readonly MANGROVE_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly CASSITERITE: (Internal.MaterialType) & (Internal.MaterialType);
        readonly name: string;
        readonly meltingTemp: number;
        static readonly GALENA: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly WOODEN: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly VANILLA_METALS: Internal.EnumSet<Internal.MaterialType>;
        static readonly BRONZE: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly ANTLER: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly AQUEDUCT_MATERIALS: Internal.EnumSet<Internal.MaterialType>;
        static readonly STONE: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly ALL_DEPOSIT_ORES: Internal.EnumSet<Internal.MaterialType>;
        static readonly COPPER: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly GOLD: (Internal.MaterialType) & (Internal.MaterialType);
        readonly key: string;
        static readonly OAK_WOOD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly LEAD: (Internal.MaterialType) & (Internal.MaterialType);
        static readonly ALL_ORES: Internal.EnumSet<Internal.MaterialType>;
    }
    type MaterialType_ = "antler" | "lead" | "gold" | "bronze" | "wooden" | "terracotta" | "galena" | MaterialType | "birch_wood" | "stone" | "oak_wood" | "mangrove_wood" | "tin" | "twine" | "jungle_wood" | "acacia_wood" | "mudbrick" | "iron" | "cherry_wood" | "cassiterite" | "dark_oak_wood" | "copper" | "flint" | "spruce_wood" | "leather";
    class RegisterShadersEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.ResourceProvider_, arg1: Internal.List_<com.mojang.datafixers.util.Pair<Internal.ShaderInstance, Internal.Consumer<Internal.ShaderInstance>>>)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getResourceProvider(): Internal.ResourceProvider;
        registerShader(arg0: Internal.ShaderInstance_, arg1: Internal.Consumer_<Internal.ShaderInstance>): void;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get resourceProvider(): Internal.ResourceProvider
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type RegisterShadersEvent_ = RegisterShadersEvent;
    abstract class DimensionSpecialEffects implements Internal.DimensionEffectsAccessor, Internal.IForgeDimensionSpecialEffects {
        constructor(arg0: number, arg1: boolean, arg2: Internal.DimensionSpecialEffects$SkyType_, arg3: boolean, arg4: boolean)
        getClass(): typeof any;
        forceBrightLightmap(): boolean;
        abstract isFoggyAt(arg0: number, arg1: number): boolean;
        getCloudHeight(): number;
        renderSky(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.Camera_, arg5: Matrix4f_, arg6: boolean, arg7: Internal.Runnable_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        skyType(): Internal.DimensionSpecialEffects$SkyType;
        constantAmbientLight(): boolean;
        hasGround(): boolean;
        static getIdentifierMap$fabric_rendering_v1_$md$d7a43b$0(): Internal.Object2ObjectMap<any, any>;
        static getIdentifierMap(): Internal.Object2ObjectMap<ResourceLocation, Internal.DimensionSpecialEffects>;
        renderClouds(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: number, arg5: number, arg6: number, arg7: Matrix4f_): boolean;
        toString(): string;
        notifyAll(): void;
        static forType(arg0: Internal.DimensionType_): Internal.DimensionSpecialEffects;
        adjustLightmapColors(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Vec3f_): void;
        hashCode(): number;
        renderSnowAndRain(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.LightTexture_, arg4: number, arg5: number, arg6: number): boolean;
        wait(): void;
        getSunriseColor(arg0: number, arg1: number): number[];
        wait(arg0: number): void;
        abstract getBrightnessDependentFogColor(arg0: Vec3d_, arg1: number): Vec3d;
        tickRain(arg0: Internal.ClientLevel_, arg1: number, arg2: Internal.Camera_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get cloudHeight(): number
        get identifierMap$fabric_rendering_v1_$md$d7a43b$0(): Internal.Object2ObjectMap<any, any>
        get identifierMap(): Internal.Object2ObjectMap<ResourceLocation, Internal.DimensionSpecialEffects>
    }
    type DimensionSpecialEffects_ = DimensionSpecialEffects;
    class PlayerEvent$PlayerChangedDimensionEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ResourceKey_<Internal.Level>, arg2: Internal.ResourceKey_<Internal.Level>)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getFrom(): Internal.ResourceKey<Internal.Level>;
        wait(arg0: number): void;
        getTo(): Internal.ResourceKey<Internal.Level>;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get from(): Internal.ResourceKey<Internal.Level>
        get to(): Internal.ResourceKey<Internal.Level>
        get phase(): Internal.EventPriority
    }
    type PlayerEvent$PlayerChangedDimensionEvent_ = PlayerEvent$PlayerChangedDimensionEvent;
    interface ValueUnwrapper {
        abstract unwrap(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: any): any;
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: any): any;
        readonly DEFAULT: Internal.ValueUnwrapper;
    }
    type ValueUnwrapper_ = ((arg0: Internal.Context, arg1: Internal.Scriptable, arg2: any)=> any) | ValueUnwrapper;
    class MinecartItem extends Internal.Item {
        constructor(arg0: Internal.AbstractMinecart$Type_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        handler$fae001$iguanatweaksreborn$getUseAnimation(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        handler$fae000$iguanatweaksreborn$onGetBarWidth(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        handler$fae000$iguanatweaksreborn$onGetBarColor(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$enb000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$fae002$iguanatweaksreborn$getUseDuration(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        handler$eel000$iguanatweaksexpanded$isFoil(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        handler$dde000$shieldsplus$getEnchantmentValue(arg0: Internal.CallbackInfoReturnable_<any>): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        handler$doa000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get orCreateDescriptionId(): string
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        readonly type: Internal.AbstractMinecart$Type;
    }
    type MinecartItem_ = MinecartItem;
    interface Boolean2FloatFunction extends it.unimi.dsi.fastutil.Function<boolean, number> {
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2FloatFunction;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2FloatFunction;
        apply(arg0: boolean): number;
        "remove(boolean)"(arg0: boolean): number;
        put(arg0: boolean, arg1: number): number;
        defaultReturnValue(arg0: number): void;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<boolean, T>;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Boolean2ReferenceFunction<T>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Boolean2CharFunction;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2FloatFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        "put(boolean,float)"(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Boolean2ObjectFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Float)"(arg0: boolean, arg1: number): number;
        remove(arg0: boolean): number;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Boolean2ByteFunction;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        abstract "get(boolean)"(arg0: boolean): number;
        getOrDefault(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        identity<T>(): Internal.Function<T, T>;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Boolean2IntFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2FloatFunction;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2FloatFunction;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2FloatFunction;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2FloatFunction<T>;
        "containsKey(boolean)"(arg0: boolean): boolean;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        containsKey(arg0: boolean): boolean;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2FloatFunction<T>;
        "getOrDefault(boolean,float)"(arg0: boolean, arg1: number): number;
        abstract get(arg0: boolean): number;
        clear(): void;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Boolean2LongFunction;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Boolean2ShortFunction;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: number): number;
    }
    type Boolean2FloatFunction_ = Boolean2FloatFunction;
    class PlacementPosition extends Internal.LittleVecAbsolute {
        constructor(arg0: Internal.BlockHitResult_, arg1: Internal.LittleGrid_)
        constructor(arg0: BlockPos_, arg1: Internal.LittleGrid_, arg2: Internal.LittleVec_, arg3: Internal.Facing_)
        constructor(arg0: BlockPos_, arg1: Internal.LittleVecGrid_, arg2: Internal.Facing_)
        add(arg0: Vec3i_): void;
        getVanillaGrid(arg0: Internal.Axis_): number;
        minGrid(arg0: Internal.LittleGrid_): void;
        "add(team.creative.littletiles.common.math.vec.LittleVecAbsolute)"(arg0: Internal.LittleVecAbsolute_): void;
        getSmallest(): number;
        getVec3d(): team.creative.creativecore.common.util.math.vec.Vec3d;
        "minGrid(team.creative.littletiles.common.grid.LittleGrid)"(arg0: Internal.LittleGrid_): void;
        convertTo(arg0: Internal.LittleGrid_): void;
        "sub(team.creative.littletiles.common.math.vec.LittleVecGrid)"(arg0: Internal.LittleVecGrid_): void;
        convertToSmallest(): void;
        notify(): void;
        unsafeSameGridRestore(arg0: Internal.IGridBased_, arg1: Internal.Runnable_): void;
        getPos(): BlockPos;
        getPosZ(): number;
        "unsafeSameGridRestore(team.creative.littletiles.common.grid.IGridBased,java.util.function.Supplier)"<T>(arg0: Internal.IGridBased_, arg1: Internal.Supplier_<T>): T;
        setVecContext(arg0: Internal.LittleVecGrid_): void;
        getPosX(): number;
        getVec(): Internal.LittleVec;
        add(arg0: Internal.LittleVecGrid_): void;
        writeToNBT(arg0: string, arg1: Internal.CompoundTag_): void;
        "sub(net.minecraft.core.Vec3i)"(arg0: Vec3i_): void;
        setPos(arg0: BlockPos_): void;
        "unsafeSameGridRestore(team.creative.littletiles.common.grid.IGridBased,java.lang.Runnable)"(arg0: Internal.IGridBased_, arg1: Internal.Runnable_): void;
        getBox(arg0: Internal.LittleGrid_): Internal.AABB;
        /**
         * @deprecated
        */
        forceSameGrid(...arg0: Internal.IGridBased_[]): void;
        "sameGrid(team.creative.littletiles.common.grid.IGridBased,java.util.function.Supplier)"<T>(arg0: Internal.IGridBased_, arg1: Internal.Supplier_<T>): T;
        minGrid(arg0: Internal.IGridBased_): void;
        unsafeSameGridRestore<T>(arg0: Internal.IGridBased_, arg1: Internal.Supplier_<T>): T;
        addVec(arg0: Internal.LittleVec_): void;
        assign(arg0: Internal.LittleVecAbsolute_): void;
        sub(arg0: Internal.LittleVecGrid_): void;
        wait(): void;
        /**
         * @deprecated
        */
        "forceSameGrid(team.creative.littletiles.common.grid.IGridBased[])"(...arg0: Internal.IGridBased_[]): void;
        /**
         * @deprecated
        */
        "forceSameGrid(team.creative.littletiles.common.grid.IGridBased)"(arg0: Internal.IGridBased_): void;
        getRelative(arg0: Internal.LittleVecAbsolute_): Internal.LittleVecGrid;
        "add(team.creative.littletiles.common.math.vec.LittleVecGrid)"(arg0: Internal.LittleVecGrid_): void;
        getClass(): typeof any;
        "getRelative(team.creative.littletiles.common.math.vec.LittleVecAbsolute)"(arg0: Internal.LittleVecAbsolute_): Internal.LittleVecGrid;
        "sub(team.creative.littletiles.common.math.vec.LittleVecAbsolute)"(arg0: Internal.LittleVecAbsolute_): void;
        subVec(arg0: Internal.LittleVec_): void;
        wait(arg0: number, arg1: number): void;
        "minGrid(team.creative.littletiles.common.grid.IGridBased)"(arg0: Internal.IGridBased_): void;
        mirror(arg0: Internal.Axis_, arg1: Internal.LittleBoxAbsolute_): void;
        /**
         * @deprecated
        */
        overwriteGrid(arg0: Internal.LittleGrid_): void;
        getPosY(): number;
        getVecGrid(): Internal.LittleVecGrid;
        removeInternalBlockOffset(): void;
        sameGrid(arg0: Internal.IGridBased_, arg1: Internal.Runnable_): void;
        toString(): string;
        getGrid(): Internal.LittleGrid;
        sub(arg0: Vec3i_): void;
        notifyAll(): void;
        sub(arg0: Internal.LittleVecAbsolute_): void;
        /**
         * @deprecated
        */
        forceSameGrid(arg0: Internal.IGridBased_): void;
        "getRelative(net.minecraft.core.BlockPos)"(arg0: BlockPos_): Internal.LittleVec;
        "sameGrid(team.creative.littletiles.common.grid.IGridBased,java.lang.Runnable)"(arg0: Internal.IGridBased_, arg1: Internal.Runnable_): void;
        hashCode(): number;
        copy(): Internal.LittleVecAbsolute;
        add(arg0: Internal.LittleVecAbsolute_): void;
        getRelative(arg0: BlockPos_): Internal.LittleVec;
        wait(arg0: number): void;
        sameGrid<T>(arg0: Internal.IGridBased_, arg1: Internal.Supplier_<T>): T;
        "add(net.minecraft.core.Vec3i)"(arg0: Vec3i_): void;
        equals(arg0: any): boolean;
        get smallest(): number
        get vec3d(): team.creative.creativecore.common.util.math.vec.Vec3d
        get pos(): BlockPos
        get posZ(): number
        set vecContext(arg0: Internal.LittleVecGrid_)
        get posX(): number
        get vec(): Internal.LittleVec
        set pos(arg0: BlockPos_)
        get class(): typeof any
        get posY(): number
        get vecGrid(): Internal.LittleVecGrid
        get grid(): Internal.LittleGrid
        readonly facing: Internal.Facing;
    }
    type PlacementPosition_ = PlacementPosition;
    class SmolderingAcaciaTrapdoorBlock extends Internal.TrapDoorBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        playSound(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): void;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
    }
    type SmolderingAcaciaTrapdoorBlock_ = SmolderingAcaciaTrapdoorBlock;
    interface FunctionFactory$Arg3 extends Internal.FunctionFactory$FuncSupplier {
        create(args: Internal.Unit_[]): Internal.Unit;
        abstract createArg(arg0: Internal.Unit_, arg1: Internal.Unit_, arg2: Internal.Unit_): Internal.Unit;
        (arg0: Internal.Unit, arg1: Internal.Unit, arg2: Internal.Unit): Internal.Unit_;
    }
    type FunctionFactory$Arg3_ = FunctionFactory$Arg3 | ((arg0: Internal.Unit, arg1: Internal.Unit, arg2: Internal.Unit)=> Internal.Unit_);
    class ClientAdvancements implements Internal.AccessorClientAdvancements, vazkii.patchouli.mixin.client.AccessorClientAdvancements {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.WorldSessionTelemetryManager_)
        getClass(): typeof any;
        bookshelf$getProgress(): Internal.Map<any, any>;
        toString(): string;
        setSelectedTab(arg0: Internal.Advancement_, arg1: boolean): void;
        notifyAll(): void;
        notify(): void;
        getProgress(): Internal.Map<any, any>;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        setListener(arg0: Internal.ClientAdvancements$Listener_): void;
        wait(arg0: number): void;
        handler$dnc000$patchouli$onSync(arg0: Internal.ClientboundUpdateAdvancementsPacket_, arg1: Internal.CallbackInfo_): void;
        getAdvancements(): Internal.AdvancementList;
        equals(arg0: any): boolean;
        update(arg0: Internal.ClientboundUpdateAdvancementsPacket_): void;
        get class(): typeof any
        get progress(): Internal.Map<any, any>
        set listener(arg0: Internal.ClientAdvancements$Listener_)
        get advancements(): Internal.AdvancementList
    }
    type ClientAdvancements_ = ClientAdvancements;
    class ServerStatus$Favicon extends Internal.Record {
        constructor(iconBytes: number[])
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        iconBytes(): number[];
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ServerStatus$Favicon>;
    }
    type ServerStatus$Favicon_ = ServerStatus$Favicon;
    class FurnaceFuelBurnTimeEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.RecipeType_<any>)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        setBurnTime(arg0: number): void;
        getBurnTime(): number;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getRecipeType(): Internal.RecipeType<any>;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        set burnTime(arg0: number)
        get burnTime(): number
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get recipeType(): Internal.RecipeType<any>
        get itemStack(): Internal.ItemStack
    }
    type FurnaceFuelBurnTimeEvent_ = FurnaceFuelBurnTimeEvent;
    class InetAddress implements Internal.Serializable {
        getClass(): typeof any;
        isSiteLocalAddress(): boolean;
        isLinkLocalAddress(): boolean;
        static getLocalHost(): Internal.InetAddress;
        isAnyLocalAddress(): boolean;
        static getByAddress(arg0: string, arg1: number[]): Internal.InetAddress;
        notify(): void;
        getHostAddress(): string;
        wait(arg0: number, arg1: number): void;
        isMCGlobal(): boolean;
        isMCNodeLocal(): boolean;
        getCanonicalHostName(): string;
        static getAllByName(arg0: string): Internal.InetAddress[];
        getHostName(): string;
        isMCOrgLocal(): boolean;
        static getByName(arg0: string): Internal.InetAddress;
        static getLoopbackAddress(): Internal.InetAddress;
        isMulticastAddress(): boolean;
        toString(): string;
        isReachable(arg0: number): boolean;
        isReachable(arg0: Internal.NetworkInterface_, arg1: number, arg2: number): boolean;
        isMCLinkLocal(): boolean;
        notifyAll(): void;
        isLoopbackAddress(): boolean;
        isMCSiteLocal(): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static getByAddress(arg0: number[]): Internal.InetAddress;
        equals(arg0: any): boolean;
        getAddress(): number[];
        get class(): typeof any
        get siteLocalAddress(): boolean
        get linkLocalAddress(): boolean
        get localHost(): Internal.InetAddress
        get anyLocalAddress(): boolean
        get hostAddress(): string
        get MCGlobal(): boolean
        get MCNodeLocal(): boolean
        get canonicalHostName(): string
        get hostName(): string
        get MCOrgLocal(): boolean
        get loopbackAddress(): Internal.InetAddress
        get multicastAddress(): boolean
        get MCLinkLocal(): boolean
        get loopbackAddress(): boolean
        get MCSiteLocal(): boolean
        get address(): number[]
    }
    type InetAddress_ = InetAddress;
    class RegularImmutableList <E> extends Internal.ImmutableList<E> {
        static builder<E>(): Internal.ImmutableList$Builder<E>;
        static copyOf<E>(arg0: E[]): Internal.ImmutableList<E>;
        reverse(): Internal.ImmutableList<E>;
        static sortedCopyOf<E>(arg0: Internal.Comparator_<E>, arg1: Internal.Iterable_<E>): Internal.ImmutableList<E>;
        static copyOf<E>(arg0: Internal.Iterable_<E>): Internal.ImmutableList<E>;
        /**
         * @deprecated
        */
        sort(arg0: Internal.Comparator_<E>): void;
        notify(): void;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        "remove(int)"(arg0: number): E;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        /**
         * @deprecated
        */
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        listIterator(): Internal.ListIterator<any>;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        subList(arg0: number, arg1: number): Internal.ImmutableList<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.ImmutableList<E>;
        indexOf(arg0: any): number;
        /**
         * @deprecated
        */
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.ImmutableList<E>;
        abstract toArray<T>(arg0: T[]): T[];
        static "of(java.lang.Object)"<E>(arg0: E): Internal.ImmutableList<E>;
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.ImmutableList<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        listIterator(arg0: number): Internal.UnmodifiableListIterator<E>;
        static "copyOf(java.lang.Iterable)"<E>(arg0: Internal.Iterable_<E>): Internal.ImmutableList<E>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        iterator(): Internal.UnmodifiableIterator<E>;
        lastIndexOf(arg0: any): number;
        static of<E>(arg0: E, arg1: E): Internal.ImmutableList<E>;
        getClass(): typeof any;
        get(arg0: number): E;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.ImmutableList<E>;
        static "copyOf(java.util.Collection)"<E>(arg0: Internal.Collection_<E>): Internal.ImmutableList<E>;
        abstract add(arg0: E): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.ImmutableList<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.ImmutableList<E>;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        set(arg0: number, arg1: E): E;
        static of<E>(...arg0: E[]): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E, arg10: E, arg11: E, ...arg12: E[]): Internal.ImmutableList<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.ImmutableList<E>;
        static builderWithExpectedSize<E>(arg0: number): Internal.ImmutableList$Builder<E>;
        static of<E>(): Internal.ImmutableList<E>;
        /**
         * @deprecated
        */
        remove(arg0: number): E;
        static of<E>(arg0: E): Internal.ImmutableList<E>;
        contains(arg0: any): boolean;
        static "copyOf(java.util.Iterator)"<E>(arg0: Internal.Iterator_<E>): Internal.ImmutableList<E>;
        /**
         * @deprecated
        */
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.ImmutableList<E>;
        toString(): string;
        notifyAll(): void;
        static sortedCopyOf<E extends Internal.Comparable<any>>(arg0: Internal.Iterable_<E>): Internal.ImmutableList<E>;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static "copyOf(java.lang.Object[])"<E>(arg0: E[]): Internal.ImmutableList<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E, arg10: E): Internal.ImmutableList<E>;
        abstract toArray(): any[];
        /**
         * @deprecated
        */
        asList(): Internal.ImmutableList<E>;
        size(): number;
        hashCode(): number;
        static toImmutableList<E>(): Internal.Collector<E, any, Internal.ImmutableList<E>>;
        abstract clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        static copyOf<E>(arg0: Internal.Iterator_<E>): Internal.ImmutableList<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.ImmutableList<E>;
        get class(): typeof any
        get empty(): boolean
    }
    type RegularImmutableList_<E> = RegularImmutableList<E>;
    interface Short2BooleanFunction extends it.unimi.dsi.fastutil.Function<number, boolean>, Internal.IntPredicate {
        apply(arg0: number): boolean;
        getOrDefault(arg0: number, arg1: boolean): boolean;
        remove(arg0: number): boolean;
        or(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Short2ByteFunction;
        composeLong(arg0: Internal.Long2ShortFunction_): Internal.Long2BooleanFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<number, T>;
        "containsKey(short)"(arg0: number): boolean;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Short2ObjectFunction<T>;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        composeFloat(arg0: Internal.Float2ShortFunction_): Internal.Float2BooleanFunction;
        composeByte(arg0: Internal.Byte2ShortFunction_): Internal.Byte2BooleanFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Short2DoubleFunction;
        abstract get(arg0: number): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        abstract "get(short)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, boolean>;
        composeReference<T>(arg0: Internal.Reference2ShortFunction_<T>): Internal.Reference2BooleanFunction<T>;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Short2ShortFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        "getOrDefault(short,boolean)"(arg0: number, arg1: boolean): boolean;
        composeInt(arg0: Internal.Int2ShortFunction_): Internal.Int2BooleanFunction;
        composeShort(arg0: Internal.Short2ShortFunction_): this;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Short2CharFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        negate(): Internal.IntPredicate;
        "remove(short)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Short,java.lang.Boolean)"(arg0: number, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        composeObject<T>(arg0: Internal.Object2ShortFunction_<T>): Internal.Object2BooleanFunction<T>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): boolean;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Short2LongFunction;
        defaultReturnValue(): boolean;
        and(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        "put(short,boolean)"(arg0: number, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Boolean)"(arg0: any, arg1: boolean): boolean;
        composeDouble(arg0: Internal.Double2ShortFunction_): Internal.Double2BooleanFunction;
        composeChar(arg0: Internal.Char2ShortFunction_): Internal.Char2BooleanFunction;
        put(arg0: number, arg1: boolean): boolean;
        size(): number;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Short2ReferenceFunction<T>;
        clear(): void;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Short2FloatFunction;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Short2IntFunction;
    }
    type Short2BooleanFunction_ = Short2BooleanFunction;
    interface StepSoundSource {
        abstract getStepGenerator(arg0: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<Internal.StepSoundGenerator>;
        (arg0: eu.ha3.presencefootsteps.sound.SoundEngine): Internal.Optional_<Internal.StepSoundGenerator>;
    }
    type StepSoundSource_ = StepSoundSource | ((arg0: eu.ha3.presencefootsteps.sound.SoundEngine)=> Internal.Optional_<Internal.StepSoundGenerator>);
    interface EventActor <T> {
        abstract act(arg0: T): dev.architectury.event.EventResult;
        (arg0: T): dev.architectury.event.EventResult_;
    }
    type EventActor_<T> = ((arg0: T)=> dev.architectury.event.EventResult_) | EventActor<T>;
    abstract class TeamProperty <T> {
        getClass(): typeof any;
        abstract write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        config(config: Internal.ConfigGroup_, value: Internal.TeamPropertyValue_<T>): void;
        toNBT(value: T): Internal.Tag;
        notify(): void;
        createValueFromNetwork(buf: Internal.FriendlyByteBuf_): Internal.TeamPropertyValue<T>;
        getDefaultValue(): T;
        writeValue(buf: Internal.FriendlyByteBuf_, value: T): void;
        wait(arg0: number, arg1: number): void;
        createValueFromNBT(tag: Internal.Tag_): Internal.TeamPropertyValue<T>;
        hashCode(): number;
        getTranslationKey(prefix: string): string;
        getId(): ResourceLocation;
        abstract fromString(arg0: string): Internal.Optional<T>;
        toString(value: T): string;
        wait(): void;
        abstract getType(): Internal.TeamPropertyType<T>;
        wait(arg0: number): void;
        equals(o: any): boolean;
        fromNBT(tag: Internal.Tag_): Internal.Optional<T>;
        createDefaultValue(): Internal.TeamPropertyValue<T>;
        readValue(buf: Internal.FriendlyByteBuf_): T;
        get class(): typeof any
        get defaultValue(): T
        get id(): ResourceLocation
        get type(): Internal.TeamPropertyType<T>
    }
    type TeamProperty_<T> = TeamProperty<T>;
    interface IConfigEvent {
        unloading(arg0: Internal.ModConfig_): this;
        loading(arg0: Internal.ModConfig_): this;
        self<T extends net.minecraftforge.eventbus.api.Event & Internal.IConfigEvent>(): T;
        abstract getConfig(): Internal.ModConfig;
        reloading(arg0: Internal.ModConfig_): this;
        get config(): Internal.ModConfig
        (): Internal.ModConfig_;
        readonly CONFIGCONFIG: (Internal.IConfigEvent$ConfigConfig) & (Internal.IConfigEvent$ConfigConfig);
    }
    type IConfigEvent_ = IConfigEvent | (()=> Internal.ModConfig_);
    interface ISandstormClientDataProvider {
        abstract getSandstormClientData(): Internal.SandstormClientData;
        get sandstormClientData(): Internal.SandstormClientData
        (): Internal.SandstormClientData_;
    }
    type ISandstormClientDataProvider_ = (()=> Internal.SandstormClientData_) | ISandstormClientDataProvider;
    /**
     * @deprecated
    */
    interface ArtifactMetadata extends org.apache.maven.repository.legacy.metadata.ArtifactMetadata {
        abstract getKey(): any;
        abstract "merge(org.apache.maven.repository.legacy.metadata.ArtifactMetadata)"(arg0: org.apache.maven.repository.legacy.metadata.ArtifactMetadata_): void;
        abstract getGroupId(): string;
        abstract getLocalFilename(arg0: Internal.ArtifactRepository_): string;
        abstract getRemoteFilename(): string;
        abstract getBaseVersion(): string;
        abstract "merge(org.apache.maven.artifact.metadata.ArtifactMetadata)"(arg0: Internal.ArtifactMetadata_): void;
        abstract merge(arg0: org.apache.maven.repository.legacy.metadata.ArtifactMetadata_): void;
        abstract storedInGroupDirectory(): boolean;
        abstract storeInLocalRepository(arg0: Internal.ArtifactRepository_, arg1: Internal.ArtifactRepository_): void;
        abstract storedInArtifactVersionDirectory(): boolean;
        abstract merge(arg0: Internal.ArtifactMetadata_): void;
        abstract extendedToString(): string;
        abstract getArtifactId(): string;
        get key(): any
        get groupId(): string
        get remoteFilename(): string
        get baseVersion(): string
        get artifactId(): string
    }
    type ArtifactMetadata_ = ArtifactMetadata;
    class DropTargetDropEvent extends Internal.DropTargetEvent {
        constructor(arg0: Internal.DropTargetContext_, arg1: Internal.Point_, arg2: number, arg3: number)
        constructor(arg0: Internal.DropTargetContext_, arg1: Internal.Point_, arg2: number, arg3: number, arg4: boolean)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        isDataFlavorSupported(arg0: Internal.DataFlavor_): boolean;
        getCurrentDataFlavors(): Internal.DataFlavor[];
        getDropTargetContext(): Internal.DropTargetContext;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getTransferable(): Internal.Transferable;
        hashCode(): number;
        getSourceActions(): number;
        acceptDrop(arg0: number): void;
        wait(): void;
        wait(arg0: number): void;
        getCurrentDataFlavorsAsList(): Internal.List<Internal.DataFlavor>;
        getLocation(): Internal.Point;
        getDropAction(): number;
        getSource(): any;
        equals(arg0: any): boolean;
        rejectDrop(): void;
        isLocalTransfer(): boolean;
        dropComplete(arg0: boolean): void;
        get class(): typeof any
        get currentDataFlavors(): Internal.DataFlavor[]
        get dropTargetContext(): Internal.DropTargetContext
        get transferable(): Internal.Transferable
        get sourceActions(): number
        get currentDataFlavorsAsList(): Internal.List<Internal.DataFlavor>
        get location(): Internal.Point
        get dropAction(): number
        get source(): any
        get localTransfer(): boolean
    }
    type DropTargetDropEvent_ = DropTargetDropEvent;
    interface FunctionFactory$Arg1 extends Internal.FunctionFactory$FuncSupplier {
        abstract createArg(arg0: Internal.Unit_): Internal.Unit;
        create(args: Internal.Unit_[]): Internal.Unit;
        (arg0: Internal.Unit): Internal.Unit_;
    }
    type FunctionFactory$Arg1_ = FunctionFactory$Arg1 | ((arg0: Internal.Unit)=> Internal.Unit_);
    interface FunctionFactory$Arg2 extends Internal.FunctionFactory$FuncSupplier {
        create(args: Internal.Unit_[]): Internal.Unit;
        abstract createArg(arg0: Internal.Unit_, arg1: Internal.Unit_): Internal.Unit;
        (arg0: Internal.Unit, arg1: Internal.Unit): Internal.Unit_;
    }
    type FunctionFactory$Arg2_ = ((arg0: Internal.Unit, arg1: Internal.Unit)=> Internal.Unit_) | FunctionFactory$Arg2;
    class SoftFluid$Builder {
        constructor(stillTexture: ResourceLocation_, flowingTexture: ResourceLocation_)
        constructor(fluid: Internal.Fluid_)
        getClass(): typeof any;
        "copyTexturesFrom(java.lang.String)"(fluidRes: string): this;
        addEqFluid(fluid: Internal.Fluid_): this;
        drink(item: Internal.Item_): this;
        "food(net.minecraft.world.item.Item)"(item: Internal.Item_): this;
        containers(containerList: Internal.FluidContainerList_): this;
        tinted(): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        emptyHandContainerItem(filledItem: Internal.Item_, itemCapacity: number): this;
        luminosity(luminosity: number): this;
        copyTexturesFrom(fluidRes: ResourceLocation_): this;
        containerItem(filledItem: Internal.Item_, emptyItem: Internal.Item_, itemCapacity: number): this;
        textures(still: ResourceLocation_, flow: ResourceLocation_): this;
        containerItem(filledItem: Internal.Item_, emptyItem: Internal.Item_, itemCapacity: number, fillSound: Internal.SoundEvent_, emptySound: Internal.SoundEvent_): this;
        translation(component: net.minecraft.network.chat.Component_): this;
        "copyTexturesFrom(net.minecraft.resources.ResourceLocation)"(fluidRes: ResourceLocation_): this;
        emissivity(emissivity: number): this;
        bottle(item: Internal.Item_): this;
        keepNBTFromItem(...NBTkey: string[]): this;
        food(foodProvider: Internal.FoodProvider_): this;
        stew(item: Internal.Item_): this;
        food(item: Internal.Item_): this;
        toString(): string;
        notifyAll(): void;
        bucket(item: Internal.Item_): this;
        "food(net.mehvahdjukaar.moonlight.api.fluids.FoodProvider)"(foodProvider: Internal.FoodProvider_): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        fromMod(s: string): this;
        copyTexturesFrom(fluidRes: string): this;
        food(item: Internal.Item_, foodDivider: number): this;
        onlyFlowingTinted(): this;
        tintMethod(tint: Internal.SoftFluid$TintMethod_): this;
        hashCode(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        translationKey(translationKey: string): this;
        wait(): void;
        wait(arg0: number): void;
        color(tintColor: number): this;
        build(): Internal.SoftFluid;
        equals(arg0: any): boolean;
        noTint(): this;
        bowl(item: Internal.Item_): this;
        get class(): typeof any
    }
    type SoftFluid$Builder_ = SoftFluid$Builder;
    interface IIngredientAcceptor <THIS extends Internal.IIngredientAcceptor<THIS>> extends Internal.IIngredientConsumer {
        addOptionalTypedIngredients(arg0: Internal.List_<any>): Internal.IIngredientConsumer;
        addIngredientsUnsafe(arg0: Internal.List_<any>): Internal.IIngredientConsumer;
        abstract addTypedIngredients(arg0: Internal.List_<Internal.ITypedIngredient<any>>): THIS;
        addTypedIngredient(arg0: Internal.ITypedIngredient_<any>): Internal.IIngredientConsumer;
        addIngredients(arg0: Internal.IIngredientType_<any>, arg1: Internal.List_<any>): Internal.IIngredientConsumer;
        addIngredients(arg0: Internal.Ingredient_): Internal.IIngredientConsumer;
        addItemLike(arg0: Internal.ItemLike_): Internal.IIngredientConsumer;
        addItemStacks(arg0: Internal.List_<Internal.ItemStack>): THIS;
        addFluidStack(arg0: Internal.Fluid_): Internal.IIngredientConsumer;
        addItemStack(arg0: Internal.ItemStack_): THIS;
        abstract addFluidStack(arg0: Internal.Fluid_, arg1: number, arg2: Internal.CompoundTag_): THIS;
        addIngredient(arg0: Internal.IIngredientType_<any>, arg1: any): Internal.IIngredientConsumer;
        abstract addFluidStack(arg0: Internal.Fluid_, arg1: number): THIS;
    }
    type IIngredientAcceptor_<THIS extends Internal.IIngredientAcceptor<THIS>> = IIngredientAcceptor<THIS>;
    class BeaconMenu extends Internal.AbstractContainerMenu {
        constructor(arg0: number, arg1: net.minecraft.world.Container_, arg2: Internal.ContainerData_, arg3: Internal.ContainerLevelAccess_)
        constructor(arg0: number, arg1: net.minecraft.world.Container_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        addSlot(arg0: Internal.Slot_): Internal.Slot;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        resetQuickCraft(): void;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        incrementStateId(): number;
        static checkContainerDataCount(arg0: Internal.ContainerData_, arg1: number): void;
        isValidSlotIndex(arg0: number): boolean;
        puzzleslib$callAddSlot(arg0: Internal.Slot_): Internal.Slot;
        broadcastChanges(): void;
        synchronizeDataSlotToRemote(arg0: number, arg1: number): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        hasPayment(): boolean;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        getPrimaryEffect(): Internal.MobEffect;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        tryItemClickBehaviourOverride(arg0: Internal.Player_, arg1: Internal.ClickAction_, arg2: Internal.Slot_, arg3: Internal.ItemStack_, arg4: Internal.ItemStack_): boolean;
        clearContainer(arg0: Internal.Player_, arg1: net.minecraft.world.Container_): void;
        getCarried(): Internal.ItemStack;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        getClass(): typeof any;
        moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        handler$fdl000$sounds$$item_transfer_sound_effects(slotIndex: number, button: number, actionType: Internal.ClickType_, player: Internal.Player_, ci: Internal.CallbackInfo_): void;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        addDataSlot(arg0: Internal.DataSlot_): Internal.DataSlot;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        sendAllDataToRemote(): void;
        setCarried(arg0: Internal.ItemStack_): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        resumeRemoteUpdates(): void;
        addDataSlots(arg0: Internal.ContainerData_): void;
        static getQuickcraftHeader(arg0: number): number;
        static stillValid(arg0: Internal.ContainerLevelAccess_, arg1: Internal.Player_, arg2: Internal.Block_): boolean;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        static checkContainerSize(arg0: net.minecraft.world.Container_, arg1: number): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        updateEffects(arg0: Internal.Optional_<Internal.MobEffect>, arg1: Internal.Optional_<Internal.MobEffect>): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        getLevels(): number;
        getSecondaryEffect(): Internal.MobEffect;
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get primaryEffect(): Internal.MobEffect
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get stateId(): number
        get levels(): number
        get secondaryEffect(): Internal.MobEffect
    }
    type BeaconMenu_ = BeaconMenu;
    abstract class LineMetrics {
        getClass(): typeof any;
        abstract getBaselineOffsets(): number[];
        toString(): string;
        abstract getLeading(): number;
        abstract getNumChars(): number;
        abstract getBaselineIndex(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract getStrikethroughOffset(): number;
        abstract getStrikethroughThickness(): number;
        abstract getUnderlineThickness(): number;
        abstract getDescent(): number;
        hashCode(): number;
        abstract getAscent(): number;
        abstract getHeight(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        abstract getUnderlineOffset(): number;
        get class(): typeof any
        get baselineOffsets(): number[]
        get leading(): number
        get numChars(): number
        get baselineIndex(): number
        get strikethroughOffset(): number
        get strikethroughThickness(): number
        get underlineThickness(): number
        get descent(): number
        get ascent(): number
        get height(): number
        get underlineOffset(): number
    }
    type LineMetrics_ = LineMetrics;
    interface SculkBehaviour {
        depositCharge(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        attemptSpreadVein(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Collection_<Internal.Direction>, arg4: boolean): boolean;
        abstract attemptUseCharge(arg0: Internal.SculkSpreader$ChargeCursor_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.SculkSpreader_, arg5: boolean): number;
        canChangeBlockStateOnSpread(): boolean;
        getSculkSpreadDelay(): number;
        onDischarged(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        updateDecayDelay(arg0: number): number;
        get sculkSpreadDelay(): number
        (arg0: Internal.SculkSpreader$ChargeCursor, arg1: Internal.LevelAccessor, arg2: BlockPos, arg3: Internal.RandomSource, arg4: Internal.SculkSpreader, arg5: boolean): number;
        readonly DEFAULT: Internal.SculkBehaviour;
    }
    type SculkBehaviour_ = SculkBehaviour | ((arg0: Internal.SculkSpreader$ChargeCursor, arg1: Internal.LevelAccessor, arg2: BlockPos, arg3: Internal.RandomSource, arg4: Internal.SculkSpreader, arg5: boolean)=> number);
    class ModFilterItem extends Internal.StringValueFilterItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        getDisplayItemStacks(filter: Internal.ItemStack_, list: Internal.List_<Internal.ItemStack>): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        handler$fae001$iguanatweaksreborn$getUseAnimation(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        handler$fae000$iguanatweaksreborn$onGetBarWidth(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getValue(filter: Internal.ItemStack_): string;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(world: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        handler$fae000$iguanatweaksreborn$onGetBarColor(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$enb000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        filter(filter: Internal.ItemStack_, stack: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        createData(stack: Internal.ItemStack_): Internal.StringValueData<any>;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getHelpKey(): string;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getStringValueData<T extends Internal.StringValueData<any>>(filter: Internal.ItemStack_): T;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, i: number, bl: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        clearFilterCache(filter: Internal.ItemStack_): void;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        setValue(filter: Internal.ItemStack_, v: string): void;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$fae002$iguanatweaksreborn$getUseDuration(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        filterItem(filter: Internal.ItemStack_, item: Internal.Item_): boolean;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        getValueVariants(stack: Internal.ItemStack_): Internal.Collection<Internal.StringValueFilterVariant>;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        addInfo(filter: Internal.ItemStack_, info: Internal.FilterInfo_, expanded: boolean): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        resetFilterData(filter: Internal.ItemStack_): void;
        handler$eel000$iguanatweaksexpanded$isFoil(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        handler$dde000$shieldsplus$getEnchantmentValue(arg0: Internal.CallbackInfoReturnable_<any>): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        handler$doa000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get orCreateDescriptionId(): string
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get helpKey(): string
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ModFilterItem_ = ModFilterItem;
    class TatamiBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly PAIRED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type TatamiBlock_ = TatamiBlock;
    class FilterOutputStream extends Internal.OutputStream {
        constructor(arg0: Internal.OutputStream_)
        getClass(): typeof any;
        toString(): string;
        "write(byte[])"(arg0: number[]): void;
        notifyAll(): void;
        write(arg0: number[]): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        flush(): void;
        write(arg0: number): void;
        hashCode(): number;
        static nullOutputStream(): Internal.OutputStream;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        write(arg0: number[], arg1: number, arg2: number): void;
        equals(arg0: any): boolean;
        "write(int)"(arg0: number): void;
        get class(): typeof any
    }
    type FilterOutputStream_ = FilterOutputStream;
    class SpectatorMenu {
        constructor(arg0: Internal.SpectatorMenuListener_)
        getClass(): typeof any;
        getSelectedCategory(): Internal.SpectatorMenuCategory;
        toString(): string;
        getSelectedItem(): Internal.SpectatorMenuItem;
        notifyAll(): void;
        selectCategory(arg0: Internal.SpectatorMenuCategory_): void;
        getSelectedSlot(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getItem(arg0: number): Internal.SpectatorMenuItem;
        exit(): void;
        hashCode(): number;
        getItems(): Internal.List<Internal.SpectatorMenuItem>;
        wait(): void;
        getCurrentPage(): Internal.SpectatorPage;
        wait(arg0: number): void;
        selectSlot(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get selectedCategory(): Internal.SpectatorMenuCategory
        get selectedItem(): Internal.SpectatorMenuItem
        get selectedSlot(): number
        get items(): Internal.List<Internal.SpectatorMenuItem>
        get currentPage(): Internal.SpectatorPage
        static readonly EMPTY_SLOT: Internal.SpectatorMenuItem;
        static readonly PREVIOUS_PAGE_TEXT: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        page: number;
        static readonly NEXT_PAGE_TEXT: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly CLOSE_MENU_TEXT: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
    }
    type SpectatorMenu_ = SpectatorMenu;
    class ItemHolderCollection$InWorld extends Internal.ItemHolderCollection {
        constructor(...arg0: any_[])
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        postApply(arg0: boolean, arg1: number): number;
        size(): number;
        hashCode(): number;
        static of(...arg0: Internal.ItemEntity_[]): Internal.ItemHolderCollection;
        get(arg0: number): Internal.ItemHolder;
        split(arg0: number, arg1: number): Internal.ItemHolder;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        replace(arg0: number, arg1: Internal.ItemStack_): Internal.ItemHolder;
        get class(): typeof any
    }
    type ItemHolderCollection$InWorld_ = ItemHolderCollection$InWorld;
    interface Vector3dc {
        abstract "mulTransposePosition(org.joml.Matrix4fc,org.joml.Vector3d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract sub(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulAdd(org.joml.Vector3dc,org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(int)"(arg0: number): number;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract add(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulTransposeDirection(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract round(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateX(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract fma(arg0: Internal.Vector3dc_, arg1: Internal.Vector3fc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "fma(org.joml.Vector3dc,org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract x(): number;
        abstract "fma(org.joml.Vector3fc,org.joml.Vector3fc,org.joml.Vector3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract distance(arg0: number, arg1: number, arg2: number): number;
        abstract sub(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(org.joml.Vector3fc,org.joml.Vector3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "mulTransposePosition(org.joml.Matrix4dc,org.joml.Vector3d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "add(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract add(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract normalize(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract div(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract mulDirection(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract fma(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract orthogonalizeUnit(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulPositionW(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): number;
        abstract "div(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulAdd(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract smoothStep(arg0: Internal.Vector3dc_, arg1: number, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulAdd(double,org.joml.Vector3dc,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mulTranspose(arg0: Internal.Matrix3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulPosition(org.joml.Matrix4x3fc,org.joml.Vector3d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract dot(arg0: number, arg1: number, arg2: number): number;
        abstract absolute(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract half(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract maxComponent(): number;
        abstract getf(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract angleSigned(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): number;
        abstract add(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "sub(org.joml.Vector3fc,org.joml.Vector3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract floor(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract rotateY(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract getToAddress(arg0: number): this;
        abstract mul(arg0: Internal.Matrix3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract get(arg0: number): number;
        abstract y(): number;
        abstract reflect(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract mulTransposeDirection(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract lengthSquared(): number;
        abstract sub(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulAdd(arg0: Internal.Vector3fc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulTranspose(org.joml.Matrix3fc,org.joml.Vector3d)"(arg0: Internal.Matrix3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract hermite(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3dc_, arg3: number, arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulDirection(org.joml.Matrix4fc,org.joml.Vector3d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulPosition(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulDirection(arg0: Internal.Matrix4x3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "div(double,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract negate(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(org.joml.Matrix3x2fc,org.joml.Vector3d)"(arg0: Internal.Matrix3x2fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateAxis(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Vector3d_): Internal.Vector3d;
        abstract fma(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulPosition(org.joml.Matrix4fc,org.joml.Vector3d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulPositionW(org.joml.Matrix4fc,org.joml.Vector3d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): number;
        abstract mulPositionW(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): number;
        abstract equals(arg0: number, arg1: number, arg2: number): boolean;
        abstract reflect(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract max(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulTranspose(arg0: Internal.Matrix3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract orthogonalize(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract ceil(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulDirection(org.joml.Matrix4dc,org.joml.Vector3d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract dot(arg0: Internal.Vector3dc_): number;
        abstract div(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract distanceSquared(arg0: Internal.Vector3dc_): number;
        abstract "mul(org.joml.Matrix3x2dc,org.joml.Vector3d)"(arg0: Internal.Matrix3x2dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract angleSigned(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): number;
        abstract cross(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulPosition(org.joml.Matrix4dc,org.joml.Vector3d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract z(): number;
        abstract isFinite(): boolean;
        abstract equals(arg0: Internal.Vector3dc_, arg1: number): boolean;
        abstract mulTransposePosition(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract rotateZ(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "fma(double,org.joml.Vector3fc,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Matrix3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(org.joml.Matrix3dc,org.joml.Vector3d)"(arg0: Internal.Matrix3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulDirection(org.joml.Matrix4x3dc,org.joml.Vector3d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulAdd(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mulProject(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(org.joml.Matrix3dc,org.joml.Vector3f)"(arg0: Internal.Matrix3dc_, arg1: Vec3f_): Vec3f;
        abstract get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "mulPosition(org.joml.Matrix4x3dc,org.joml.Vector3d)"(arg0: Internal.Matrix4x3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Matrix3x2fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract half(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulTransposeDirection(org.joml.Matrix4fc,org.joml.Vector3d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "mulAdd(org.joml.Vector3fc,org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract "fma(double,org.joml.Vector3dc,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mulPosition(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulProject(org.joml.Matrix4dc,org.joml.Vector3d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(double,org.joml.Vector3d)"(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract distanceSquared(arg0: number, arg1: number, arg2: number): number;
        abstract mulDirection(arg0: Internal.Matrix4x3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract angleCos(arg0: Internal.Vector3dc_): number;
        abstract get(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract angle(arg0: Internal.Vector3dc_): number;
        abstract length(): number;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract fma(arg0: number, arg1: Internal.Vector3fc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract minComponent(): number;
        abstract "mulDirection(org.joml.Matrix4x3fc,org.joml.Vector3d)"(arg0: Internal.Matrix4x3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mul(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulTranspose(org.joml.Matrix3dc,org.joml.Vector3d)"(arg0: Internal.Matrix3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "add(org.joml.Vector3fc,org.joml.Vector3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract rotate(arg0: Internal.Quaterniondc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulProject(org.joml.Matrix4fc,org.joml.Vector3d)"(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract normalize(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract div(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract getf(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract min(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulTransposePosition(arg0: Internal.Matrix4fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "div(org.joml.Vector3fc,org.joml.Vector3d)"(arg0: Internal.Vector3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulPosition(arg0: Internal.Matrix4x3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulPositionW(org.joml.Matrix4dc,org.joml.Vector3d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): number;
        abstract fma(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Matrix3dc_, arg1: Vec3f_): Vec3f;
        abstract mulProject(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract mulProject(arg0: Internal.Matrix4dc_, arg1: number, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract rotationTo(arg0: Internal.Vector3dc_, arg1: Internal.Quaterniond_): Internal.Quaterniond;
        abstract get(arg0: number, arg1: Internal.Vector3i_): Internal.Vector3i;
        abstract get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract mul(arg0: Internal.Matrix3x2dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "get(int,org.joml.Vector3i)"(arg0: number, arg1: Internal.Vector3i_): Internal.Vector3i;
        abstract mulPosition(arg0: Internal.Matrix4x3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract cross(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract mulDirection(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract get(arg0: Vec3f_): Vec3f;
        abstract "sub(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract distance(arg0: Internal.Vector3dc_): number;
        abstract "fma(org.joml.Vector3dc,org.joml.Vector3fc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3fc_, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract lerp(arg0: Internal.Vector3dc_, arg1: number, arg2: Internal.Vector3d_): Internal.Vector3d;
        abstract div(arg0: number, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract rotationTo(arg0: number, arg1: number, arg2: number, arg3: Internal.Quaterniond_): Internal.Quaterniond;
        abstract "mul(org.joml.Matrix3fc,org.joml.Vector3d)"(arg0: Internal.Matrix3fc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract "mulTransposeDirection(org.joml.Matrix4dc,org.joml.Vector3d)"(arg0: Internal.Matrix4dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        get finite(): boolean
    }
    type Vector3dc_ = Vector3dc;
    abstract class BETiles$SideState extends Internal.Enum<Internal.BETiles$SideState> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.BETiles$SideState_): number;
        static values(): Internal.BETiles$SideState[];
        toString(): string;
        notifyAll(): void;
        "compareTo(team.creative.littletiles.common.block.entity.BETiles$SideState)"(arg0: Internal.BETiles$SideState_): number;
        abstract doesBlockCollision(): boolean;
        abstract doesBlockLight(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static getState(arg0: boolean, arg1: boolean, arg2: boolean): Internal.BETiles$SideState;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.BETiles$SideState;
        ordinal(): number;
        wait(): void;
        abstract isFilled(): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BETiles$SideState>>;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.BETiles$SideState;
        get class(): typeof any
        get declaringClass(): typeof Internal.BETiles$SideState
        get filled(): boolean
        static readonly EMPTY: Internal.BETiles$SideState;
        static readonly SEETHROUGH: Internal.BETiles$SideState;
        static readonly SOLID: Internal.BETiles$SideState;
        static readonly SEETHROUGH_NOCLIP: Internal.BETiles$SideState;
        static readonly NOCLIP: Internal.BETiles$SideState;
    }
    type BETiles$SideState_ = BETiles$SideState | "empty" | "seethrough" | "solid" | "seethrough_noclip" | "noclip";
    class MobSpawnSettings$Builder implements Internal.MobSpawnSettingsBuilderForgeAccessor, Internal.SpawnSettingsBuilderAccessor {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        creatureGenerationProbability(arg0: number): this;
        puzzleslib$getMobSpawnCosts(): Internal.Map<any, any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addSpawn(arg0: Internal.MobCategory_, arg1: Internal.MobSpawnSettings$SpawnerData_): this;
        hashCode(): number;
        wait(): void;
        getSpawnCosts(): Internal.Map<any, any>;
        wait(arg0: number): void;
        build(): Internal.MobSpawnSettings;
        equals(arg0: any): boolean;
        addMobCharge(arg0: Internal.EntityType_<any>, arg1: number, arg2: number): this;
        get class(): typeof any
        get spawnCosts(): Internal.Map<any, any>
        readonly mobSpawnCosts: Internal.Map<Internal.EntityType<any>, Internal.MobSpawnSettings$MobSpawnCost>;
        creatureGenerationProbability: number;
        readonly spawners: Internal.Map<Internal.MobCategory, Internal.List<Internal.MobSpawnSettings$SpawnerData>>;
    }
    type MobSpawnSettings$Builder_ = MobSpawnSettings$Builder;
    class BannerDuplicateRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "getRemainingItems(net.minecraft.world.inventory.CraftingContainer)"(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<any>;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        "getRemainingItems(net.minecraft.world.Container)"(arg0: net.minecraft.world.Container_): Internal.NonNullList<any>;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type BannerDuplicateRecipe_ = BannerDuplicateRecipe;
    class OptionImpact extends Internal.Enum<Internal.OptionImpact> implements Internal.TextProvider {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.OptionImpact>>;
        toString(): string;
        getDeclaringClass(): typeof Internal.OptionImpact;
        notifyAll(): void;
        compareTo(arg0: Internal.OptionImpact_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static values(): Internal.OptionImpact[];
        compareTo(arg0: any): number;
        name(): string;
        getLocalizedName(): net.minecraft.network.chat.Component;
        hashCode(): number;
        "compareTo(me.jellysquid.mods.sodium.client.gui.options.OptionImpact)"(arg0: Internal.OptionImpact_): number;
        static valueOf(arg0: string): Internal.OptionImpact;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.OptionImpact
        get localizedName(): net.minecraft.network.chat.Component
        static readonly HIGH: (Internal.OptionImpact) & (Internal.OptionImpact);
        static readonly VARIES: (Internal.OptionImpact) & (Internal.OptionImpact);
        static readonly MEDIUM: (Internal.OptionImpact) & (Internal.OptionImpact);
        static readonly LOW: (Internal.OptionImpact) & (Internal.OptionImpact);
    }
    type OptionImpact_ = "medium" | "high" | "low" | OptionImpact | "varies";
    abstract class ModelFile {
        getClass(): typeof any;
        hashCode(): number;
        getLocation(): ResourceLocation;
        toString(): string;
        getUncheckedLocation(): ResourceLocation;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        assertExistence(): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get location(): ResourceLocation
        get uncheckedLocation(): ResourceLocation
    }
    type ModelFile_ = ModelFile;
    class RecipeComponentBuilderMap extends Internal.AbstractMap<Internal.RecipeKey<any>, any> {
        constructor(holders: Internal.RecipeComponentValue_<any>[])
        constructor(keys: Internal.RecipeKey_<any>[])
        constructor(builder: Internal.RecipeComponentBuilder_)
        containsValue(arg0: any): boolean;
        notify(): void;
        computeIfAbsent(arg0: Internal.RecipeKey_<any>, arg1: Internal.Function_<Internal.RecipeKey<any>, any>): any;
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        put(arg0: any, arg1: any): any;
        getHolder(key: any): Internal.RecipeComponentValue<any>;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        values(): Internal.Collection<any>;
        keySet(): Internal.Set<Internal.RecipeKey<any>>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        replace(arg0: Internal.RecipeKey_<any>, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        wait(): void;
        putAll(arg0: Internal.Map_<Internal.RecipeKey<any>, any>): void;
        remove(arg0: any): any;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        forEach(arg0: Internal.BiConsumer_<Internal.RecipeKey<any>, any>): void;
        getClass(): typeof any;
        computeIfPresent(arg0: Internal.RecipeKey_<any>, arg1: Internal.BiFunction_<Internal.RecipeKey<any>, any, any>): any;
        getOrDefault(key: any, defaultValue: any): any;
        static of<K, V>(): Internal.Map<K, V>;
        isEmpty(): boolean;
        entrySet(): Internal.Set<Internal.Map$Entry<Internal.RecipeKey<any>, any>>;
        merge(arg0: Internal.RecipeKey_<any>, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): void;
        containsKey(arg0: any): boolean;
        put(key: Internal.RecipeKey_<any>, value: any): any;
        "put(dev.latvian.mods.kubejs.recipe.RecipeKey,java.lang.Object)"(key: Internal.RecipeKey_<any>, value: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        compute(arg0: Internal.RecipeKey_<any>, arg1: Internal.BiFunction_<Internal.RecipeKey<any>, any, any>): any;
        toString(): string;
        notifyAll(): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        replace(arg0: Internal.RecipeKey_<any>, arg1: any, arg2: any): boolean;
        remove(arg0: any, arg1: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        hashCode(): number;
        size(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        putIfAbsent(arg0: Internal.RecipeKey_<any>, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        wait(arg0: number): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        equals(o: any): boolean;
        replaceAll(arg0: Internal.BiFunction_<Internal.RecipeKey<any>, any, any>): void;
        get(key: any): any;
        get class(): typeof any
        get empty(): boolean
        static readonly EMPTY: ({}) & (Internal.RecipeComponentBuilderMap);
        readonly holders: Internal.RecipeComponentValue<any>[];
        hasChanged: boolean;
    }
    type RecipeComponentBuilderMap_ = RecipeComponentBuilderMap;
    class ImmutableSet$Builder <E> extends Internal.ImmutableCollection$Builder<E> {
        constructor()
        getClass(): typeof any;
        "addAll(java.lang.Iterable)"(arg0: Internal.Iterable_<E>): this;
        toString(): string;
        notifyAll(): void;
        add(...arg0: E[]): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        build(): Internal.ImmutableCollection<any>;
        add(arg0: any): Internal.ImmutableCollection$Builder<any>;
        "addAll(java.util.Iterator)"(arg0: Internal.Iterator_<any>): Internal.ImmutableCollection$Builder<any>;
        addAll(arg0: Internal.Iterable_<E>): this;
        hashCode(): number;
        wait(): void;
        addAll(arg0: Internal.Iterator_<any>): Internal.ImmutableCollection$Builder<any>;
        wait(arg0: number): void;
        "add(java.lang.Object)"(arg0: any): Internal.ImmutableCollection$Builder<any>;
        equals(arg0: any): boolean;
        "add(java.lang.Object[])"(...arg0: E[]): this;
        get class(): typeof any
    }
    type ImmutableSet$Builder_<E> = ImmutableSet$Builder<E>;
    interface BiomeResolver {
        abstract getNoiseBiome(arg0: number, arg1: number, arg2: number, arg3: Internal.Climate$Sampler_): Internal.Holder<Internal.Biome>;
        (arg0: number, arg1: number, arg2: number, arg3: Internal.Climate$Sampler): Internal.Holder_<Internal.Biome>;
    }
    type BiomeResolver_ = ((arg0: number, arg1: number, arg2: number, arg3: Internal.Climate$Sampler)=> Internal.Holder_<Internal.Biome>) | BiomeResolver;
    abstract class ImmutableSet$CachingAsList <E> extends Internal.ImmutableSet<E> {
        static of<E>(): Internal.ImmutableSet<E>;
        static of<E>(arg0: E): Internal.ImmutableSet<E>;
        static builderWithExpectedSize<E>(arg0: number): Internal.ImmutableSet$Builder<E>;
        static "copyOf(java.util.Collection)"<E>(arg0: Internal.Collection_<E>): Internal.ImmutableSet<E>;
        notify(): void;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.ImmutableSet<E>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E): Internal.ImmutableSet<E>;
        forEach(arg0: Internal.Consumer_<E>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.ImmutableSet<E>;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.ImmutableSet<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, ...arg6: E[]): Internal.ImmutableSet<E>;
        static builder<E>(): Internal.ImmutableSet$Builder<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        getClass(): typeof any;
        static "copyOf(java.lang.Iterable)"<E>(arg0: Internal.Iterable_<E>): Internal.ImmutableSet<E>;
        abstract add(arg0: E): boolean;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        static copyOf<E>(arg0: Internal.Iterable_<E>): Internal.ImmutableSet<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.ImmutableSet<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        static copyOf<E>(arg0: E[]): Internal.ImmutableSet<E>;
        static "of(java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        static toImmutableSet<E>(): Internal.Collector<E, any, Internal.ImmutableSet<E>>;
        static "copyOf(java.lang.Object[])"<E>(arg0: E[]): Internal.ImmutableSet<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        toString(): string;
        iterator(): Internal.Iterator<any>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.ImmutableSet<E>;
        notifyAll(): void;
        static "copyOf(java.util.Iterator)"<E>(arg0: Internal.Iterator_<E>): Internal.ImmutableSet<E>;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static "of(java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object[])"<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, ...arg6: E[]): Internal.ImmutableSet<E>;
        abstract toArray(): any[];
        asList(): Internal.ImmutableList<E>;
        hashCode(): number;
        abstract size(): number;
        static of<E>(...arg0: E[]): Internal.Set<E>;
        abstract clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        static copyOf<E>(arg0: Internal.Iterator_<E>): Internal.ImmutableSet<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type ImmutableSet$CachingAsList_<E> = ImmutableSet$CachingAsList<E>;
    interface ProgressiveFuture <V> extends io.netty.util.concurrent.Future<V> {
        abstract isSuccess(): boolean;
        abstract addListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>[]): this;
        abstract removeListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>): this;
        abstract isDone(): boolean;
        abstract awaitUninterruptibly(): this;
        abstract cancel(arg0: boolean): boolean;
        abstract awaitUninterruptibly(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract cause(): Internal.Throwable;
        abstract syncUninterruptibly(): this;
        abstract await(): this;
        abstract get(): V;
        abstract removeListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>[]): this;
        abstract getNow(): V;
        abstract await(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract await(arg0: number): boolean;
        abstract sync(): this;
        abstract addListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>): this;
        abstract isCancellable(): boolean;
        abstract get(arg0: number, arg1: Internal.TimeUnit_): V;
        abstract awaitUninterruptibly(arg0: number): boolean;
        abstract isCancelled(): boolean;
        get success(): boolean
        get done(): boolean
        get now(): V
        get cancellable(): boolean
        get cancelled(): boolean
    }
    type ProgressiveFuture_<V> = ProgressiveFuture<V>;
    class KiwiShapelessRecipe$Serializer implements Internal.RecipeSerializer<Internal.KiwiShapelessRecipe> {
        constructor()
        getClass(): typeof any;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.KiwiShapelessRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.KiwiShapelessRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.KiwiShapelessRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.KiwiShapelessRecipe;
        wait(): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,snownee.kiwi.recipe.crafting.KiwiShapelessRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.KiwiShapelessRecipe_): void;
        wait(arg0: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.KiwiShapelessRecipe;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.KiwiShapelessRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type KiwiShapelessRecipe$Serializer_ = KiwiShapelessRecipe$Serializer;
    class BlockTypeBasedItem <T extends Internal.BlockType> extends net.mehvahdjukaar.moonlight.api.item.FuelItem {
        constructor(pProperties: Internal.Item$Properties_, blockType: T)
        constructor(pProperties: Internal.Item$Properties_, blockType: T, burnTime: Internal.Supplier_<number>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): Internal.Item;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        handler$fae001$iguanatweaksreborn$getUseAnimation(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        handler$fae000$iguanatweaksreborn$onGetBarWidth(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        handler$fae000$iguanatweaksreborn$onGetBarColor(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$enb000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(itemStack: Internal.ItemStack_, recipeType: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$fae002$iguanatweaksreborn$getUseDuration(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        handler$eel000$iguanatweaksexpanded$isFoil(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        handler$dde000$shieldsplus$getEnchantmentValue(arg0: Internal.CallbackInfoReturnable_<any>): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        getBlockType(): T;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        handler$doa000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get orCreateDescriptionId(): string
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        get blockType(): T
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type BlockTypeBasedItem_<T extends Internal.BlockType> = BlockTypeBasedItem<T>;
    class ExplosiveBarrelBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        handler$fdb000$sounds$$manageCustomSounds(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        handler$eok000$iguanatweaksreborn$onBlockTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        getHasCollision(): boolean;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getLittleBlock(): Internal.LittleBlock;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        setCache(arg0: Internal.LittleBlock_, arg1: boolean): void;
        invokeGetSoundGroup(arg0: Internal.BlockState_): SoundType;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        lychee$isTickable(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        sounds$prepareTagPair(value: ResourceLocation_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        handler$fho000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        pfoliage$setPassable(arg0: boolean): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        pfoliage$isPassable(): boolean;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        handler$ejp000$particular$spawnParticles(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isSpecialBlock(): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: Internal.Predicate_<any>): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        get hasCollision(): boolean
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get littleBlock(): Internal.LittleBlock
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get specialBlock(): boolean
        set hasCollision(arg0: boolean)
        static readonly UNSTABLE: ("iguanatweaksexpanded.unstable") & (string);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type ExplosiveBarrelBlock_ = ExplosiveBarrelBlock;
    interface RegistryCallback <T> {
        abstract accept(arg0: ResourceLocation_, arg1: Internal.Supplier_<T>): void;
        (arg0: ResourceLocation, arg1: Internal.Supplier<T>): void;
    }
    type RegistryCallback_<T> = ((arg0: ResourceLocation, arg1: Internal.Supplier<T>)=> void) | RegistryCallback<T>;
    class CustomizeGuiOverlayEvent$DebugText extends Internal.CustomizeGuiOverlayEvent {
        constructor()
        constructor(arg0: com.mojang.blaze3d.platform.Window_, arg1: Internal.GuiGraphics_, arg2: number, arg3: Internal.ArrayList_<string>, arg4: Internal.ArrayList_<string>)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        getGuiGraphics(): Internal.GuiGraphics;
        getPartialTick(): number;
        toString(): string;
        getWindow(): com.mojang.blaze3d.platform.Window;
        setPhase(arg0: Internal.EventPriority_): void;
        getRight(): Internal.ArrayList<string>;
        notifyAll(): void;
        isCanceled(): boolean;
        getLeft(): Internal.ArrayList<string>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        get guiGraphics(): Internal.GuiGraphics
        get partialTick(): number
        get window(): com.mojang.blaze3d.platform.Window
        set phase(arg0: Internal.EventPriority_)
        get right(): Internal.ArrayList<string>
        get canceled(): boolean
        get left(): Internal.ArrayList<string>
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type CustomizeGuiOverlayEvent$DebugText_ = CustomizeGuiOverlayEvent$DebugText;
    class BufferCapabilities implements Internal.Cloneable {
        constructor(arg0: Internal.ImageCapabilities_, arg1: Internal.ImageCapabilities_, arg2: Internal.BufferCapabilities$FlipContents_)
        clone(): any;
        getClass(): typeof any;
        getBackBufferCapabilities(): Internal.ImageCapabilities;
        toString(): string;
        isMultiBufferAvailable(): boolean;
        notifyAll(): void;
        notify(): void;
        getFlipContents(): Internal.BufferCapabilities$FlipContents;
        wait(arg0: number, arg1: number): void;
        isPageFlipping(): boolean;
        hashCode(): number;
        getFrontBufferCapabilities(): Internal.ImageCapabilities;
        isFullScreenRequired(): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get backBufferCapabilities(): Internal.ImageCapabilities
        get multiBufferAvailable(): boolean
        get flipContents(): Internal.BufferCapabilities$FlipContents
        get pageFlipping(): boolean
        get frontBufferCapabilities(): Internal.ImageCapabilities
        get fullScreenRequired(): boolean
    }
    type BufferCapabilities_ = BufferCapabilities;
    class HugeFungusFeature extends Internal.Feature<Internal.HugeFungusConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.HugeFungusConfiguration>)
        getClass(): typeof any;
        place(arg0: Internal.HugeFungusConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static isStone(arg0: Internal.BlockState_): boolean;
        place(arg0: Internal.FeaturePlaceContext_<Internal.HugeFungusConfiguration>): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.HugeFungusConfiguration, Internal.Feature<Internal.HugeFungusConfiguration>>>;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type HugeFungusFeature_ = HugeFungusFeature;
    class TypeToken$TypeSet extends Internal.ForwardingSet<Internal.TypeToken<T>> implements Internal.Serializable {
        stream(): Internal.Stream<Internal.TypeToken<T>>;
        getClass(): typeof any;
        classes(): this;
        abstract isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        abstract add(arg0: Internal.TypeToken_<T>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        abstract addAll(arg0: Internal.Collection_<Internal.TypeToken<T>>): boolean;
        abstract contains(arg0: any): boolean;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        spliterator(): Internal.Spliterator<Internal.TypeToken<T>>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        toString(): string;
        forEach(arg0: Internal.Consumer_<Internal.TypeToken<T>>): void;
        notifyAll(): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract iterator(): Internal.Iterator<Internal.TypeToken<T>>;
        abstract toArray(): any[];
        interfaces(): this;
        hashCode(): number;
        abstract size(): number;
        static of<E>(arg0: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        static of<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(): Internal.Set<E>;
        rawTypes(): Internal.Set<T>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        removeIf(arg0: Internal.Predicate_<Internal.TypeToken<T>>): boolean;
        wait(): void;
        abstract clear(): void;
        wait(arg0: number): void;
        parallelStream(): Internal.Stream<Internal.TypeToken<T>>;
        equals(arg0: any): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
        get class(): typeof any
        get empty(): boolean
    }
    type TypeToken$TypeSet_ = TypeToken$TypeSet;
    interface ETFApi$ETFVariantSuffixProvider$EntityRandomSeedFunction {
        abstract toInt(arg0: Internal.ETFEntity_): number;
        (arg0: Internal.ETFEntity): number;
    }
    type ETFApi$ETFVariantSuffixProvider$EntityRandomSeedFunction_ = ETFApi$ETFVariantSuffixProvider$EntityRandomSeedFunction | ((arg0: Internal.ETFEntity)=> number);
}
declare namespace team.creative.littletiles.mixin.common.level {
    interface LevelAccessor {
        abstract callGetEntities(): Internal.LevelEntityGetter<Internal.Entity>;
        (): Internal.LevelEntityGetter_<Internal.Entity>;
    }
    type LevelAccessor_ = LevelAccessor | (()=> Internal.LevelEntityGetter_<Internal.Entity>);
}
