StartupEvents.registry("item", (e) => {
  e.create("dens_addition:fire_wood");

  // Pottery
  e.create("dens_addition:unfired_cooking_pot");
  e.create("dens_addition:unfired_canteen");
  e.create("dens_addition:unfired_bowl");

  //Flint tools
  e.create("dens_addition:flint_shovel", "shovel").tier("flint");
  e.create("dens_addition:flint_axe", "axe").tier("flint");

  //Copper tools
  e.create("dens_addition:copper_pickaxe", "pickaxe").tier("copper");
  e.create("dens_addition:copper_shovel", "shovel").tier("copper");
  e.create("dens_addition:copper_axe", "axe").tier("copper");
  e.create("dens_addition:copper_sword", "sword").tier("copper");

  //Forging
  // e.create("dens_addition:hot_copper_ingot"); Probably not needed anymore since it's added from the Overgearded mod (keeping it just for now)

  e.create("dens_addition:hot_copper_hammer_head_part");
  e.create("dens_addition:hot_copper_pickaxe_head_part");
  e.create("dens_addition:hot_copper_axe_head_part");
  e.create("dens_addition:hot_copper_sword_blade_part");

  e.create("dens_addition:wooden_tongs");
  e.create("dens_addition:saw_handle");

  // Misc
  e.create("dens_addition:empty_keg");
});
