
["Servant Limits"]
	#How many Engineer Machines (Chagrin, Hinder, Factory) owned by a player or servant can be placed 100 blocks near them, Default: 3
	#Range: > 1
	engineerMachineLimit = 3
	#Number of Ragnos that an individual player can have in total, Default: 1
	#Range: > 1
	ragnoLimit = 1
	#How many Factory Servants (Beeper, Sniper, Poker) made by a Factory owned by a player or servant can be placed 100 blocks near them, Default: 5
	#Range: > 1
	factoryServantLimit = 5
	#Number of Zombie Absorbers that an individual player can have in total, Default: 2
	#Range: > 1
	zombieAbsorberLimit = 2

[Spells]

	[Spells."Requiem Spell"]
		#Requiem Spell Cost, Default: 10000
		#Range: > 0
		requiemCost = 10000
		#Requiem Spell Cooldown, Default: 200
		#Range: > 0
		requiemCoolDown = 200
		#Time to cast Requiem Spell, Default: 55
		#Range: 20 ~ 72000
		requiemTime = 55

	[Spells."Impish Spell"]
		#How much base damage Imps deals, Default: 4.0
		#Range: 1.0 ~ 1.7976931348623157E308
		impishDamage = 4.0
		#Impish Spell Cost, Default: 32
		#Range: > 0
		impishCost = 32
		#Time to cast Impish Spell, Default: 40
		#Range: 0 ~ 72000
		impishTime = 40
		#Impish Spell Cooldown, Default: 100
		#Range: > 0
		impishCoolDown = 100

	[Spells."Soul Beam Spell"]
		#Soul Beam Spell Cost, Default: 64
		#Range: > 0
		soulBeamCost = 64
		#Soul Beam Spell Cooldown, Default: 140
		#Range: > 0
		soulBeamCoolDown = 140
		#How much base damage Soul Beam deals, Default: 4.0
		#Range: 1.0 ~ 1.7976931348623157E308
		soulBeamDamage = 4.0
		#Time to cast Soul Beam Spell, Default: 100
		#Range: 0 ~ 72000
		soulBeamDuration = 100

	[Spells."Spirit Hand Spell"]
		#Time to cast Spirit Hand Spell, Default: 40
		#Range: 0 ~ 72000
		spiritHandTime = 40
		#Spirit Hand Spell Cooldown, Default: 900
		#Range: > 0
		spiritHandCoolDown = 900
		#Spirit Hand Spell Cost, Default: 64
		#Range: > 0
		spiritHandCost = 64

