
#Stalk Settings
[stalk]
	#Minutes between each spawn roll after the grace period.
	#Range: 1 ~ 120
	roll_interval_minutes = 15
	#How far away (blocks) distant stalk spawns.
	#Range: 1.0 ~ 200.0
	distant_stalk_distance = 30.0
	#How far away (blocks) close stalk spawns.
	#Range: 1.0 ~ 100.0
	close_stalk_distance = 10.0
	#Distance in blocks at which the stalker despawns during a stalk and applies Darkness.
	#Range: 1.0 ~ 20.0
	proximity_despawn_distance = 3.0

#Behind Scare Settings
[behind_scare]
	#Minutes between behind scares.
	#Range: 1 ~ 300
	cooldown_minutes = 25

#Chase Settings
[chase]
	#Minutes between chases.
	#Range: 1 ~ 300
	cooldown_minutes = 36
	#How many seconds the chase lasts before the entity despawns.
	#Range: 5 ~ 600
	duration_seconds = 15
	#How far away (blocks) the chase entity spawns.
	#Range: 5.0 ~ 100.0
	spawn_distance = 20.0
	#How many blocks closer the entity teleports each interval when out of sight.
	#Range: 1.0 ~ 50.0
	teleport_step_blocks = 10.0
	#How many seconds between each teleport attempt during a chase.
	#Range: 1 ~ 30
	teleport_interval_seconds = 2
	#Distance in blocks at which the chase entity deals damage.
	#Range: 0.5 ~ 10.0
	attack_range_blocks = 2.0
	#How much damage the chase entity deals per hit.
	#Range: 0.0 ~ 100.0
	damage = 10.0
	#Angle in degrees within which the entity counts as visible to the player.
	#Range: 10.0 ~ 180.0
	fov_threshold_degrees = 60.0

#Break Event Sounds
[break_events]
	#Minutes between random break event sounds. Active from the moment you join (ignores grace period).
	#Range: 1 ~ 120
	interval_minutes = 10

