{
	default_hide_dependency_lines: false
	default_quest_shape: ""
	filename: "minecolonies"
	group: "28CB40DD87B254E1"
	icon: "minecolonies:blockhuttownhall"
	id: "3313CC3275ECDAD9"
	order_index: 0
	quest_links: [ ]
	quests: [
		{
			dependencies: [
				"69D3BE7661A45A5D"
				"1E95E8CF0537E19E"
				"665C4E02CAB2A0F4"
				"26D2F8BF0E714F8D"
				"6A2FD738FBF6FE79"
				"1E4500F2566F7913"
				"09B8854F039D11DF"
				"398FC7696EC9D3B1"
				"0E9AC61562EC0613"
			]
			description: [
				"This is the main tool for MineColonies mod. This tool allows you not just to craft every structure of the mod, but also to place and preview it before it's built. Right click on a block to open the menu."
				"Minecolonies mod allows you to farm anything in the game, which is why it's one of the main mods, but it also adds lots of structures for all the lazy players who don't wanna waste time building their own town."
			]
			icon: "structurize:sceptergold"
			id: "0E8AB5685235907C"
			rewards: [
				{
					auto: "no_toast"
					exclude_from_claim_all: true
					icon: "structurize:sceptergold"
					id: "039351428D5ABF0B"
					ignore_reward_blocking: true
					stage: "MC_BTool"
					team_reward: false
					title: "Unlocks Build Tool"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_BTool"
					id: "7054D2139C308C4C"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 16L
				id: "72B41055C1D4C9FE"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			title: "MineColonies"
			x: 0.0d
			y: 0.0d
		}
		{
			dependencies: ["0E8AB5685235907C"]
			description: ["You will need either a Supply Ship or Camp. These structures are the starting point of your colony, and hold a bunch of useful stuff for you to start with, including the Town Hall. You can only have one of them in your colony, so chose wisely."]
			id: "1581ED3508F6FAB9"
			tasks: [{
				id: "3E2F9DA231B62E6C"
				item: "minecolonies:supplycampdeployer"
				type: "item"
			}]
			x: 1.5d
			y: 1.0d
		}
		{
			dependencies: ["0E8AB5685235907C"]
			description: ["You will need either a Supply Ship or Camp. These structures are the starting point of your colony, and hold a bunch of useful stuff for you to start with, including the Town Hall. You can only have one of them in your colony, so chose wisely."]
			id: "5A19A08FCFEDC439"
			tasks: [{
				id: "2B0803FF82AAA048"
				item: "minecolonies:supplychestdeployer"
				type: "item"
			}]
			x: 1.5d
			y: -1.0d
		}
		{
			dependencies: [
				"5A19A08FCFEDC439"
				"1581ED3508F6FAB9"
			]
			dependency_requirement: "one_completed"
			description: ["This is the main building in MineColonies mod. This building allows you to start a new colony or rebuild a broken one."]
			id: "0E4461D2DA181EBA"
			tasks: [{
				id: "74FE00A322655F66"
				item: "minecolonies:blockhuttownhall"
				type: "item"
			}]
			x: 3.0d
			y: 0.0d
		}
		{
			can_repeat: true
			dependencies: ["0E4461D2DA181EBA"]
			description: ["This is the most impostant building in the mod, since the builder is the only job that will be able to build any other structure. The builder can only build or upgrade structures of the same level of his hut (or lower). I'm not sure if the builder's hut level can be higher than the town hall level + 1 (since you must first build the builder's hut level 1 in order to build the level 1 town hall), but I recommend anyways to always upgrade your town hall the same level as the builder's hut. The builder has a certain range in which he will take build requests, but if you want to build a structure further away than this range, you can chose manually to assign a build to a specific builder. Everything the builder breaks or places, comes and ends to his inventory, just like a player. Builders also needs tools to work, such as shovel, pickaxe, axe... (the higher the level of the hut, the better the tools can be, for example, you can't give an iron tool to a builder who's hut is just level 1. This mechanic works for every job)"]
			hide_dependency_lines: true
			icon: "minecolonies:blockhutbuilder"
			id: "4E929132C9439840"
			rewards: [
				{
					auto: "no_toast"
					id: "57E77657A30D0BB7"
					item: "minecolonies:blockhutbuilder"
					team_reward: false
					type: "item"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_BH"
					id: "707B925EB844DF2C"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "3A7D65CE45F725B6"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "Builder's Hut"
			x: 4.5d
			y: 1.0d
		}
		{
			can_repeat: true
			dependencies: ["0E4461D2DA181EBA"]
			description: ["This item is shop-only. It allows you to see all the requests from all of your citizens. Must be linked (shift + right-click) to town hall to work properly. Sometimes citizens might request one."]
			hide_dependency_lines: true
			icon: "minecolonies:clipboard"
			id: "02B657111BF53105"
			rewards: [{
				auto: "no_toast"
				id: "18B0FE5AACBD65C8"
				item: "minecolonies:clipboard"
				team_reward: false
				type: "item"
			}]
			tasks: [{
				consume_items: true
				count: 32L
				id: "03A7EE6B880199EC"
				item: "coinsje:gold_coin"
				type: "item"
			}]
			title: "Clipboard"
			x: 4.5d
			y: -1.0d
		}
		{
			can_repeat: true
			dependencies: ["0E4461D2DA181EBA"]
			description: ["This item is shop-only. It allows you to see all the items needed by a certain builder (the one the scroll is linked to). Must be linked (shift + right-click) to builder's hut to work properly. Sometimes citizens might request one."]
			hide_dependency_lines: true
			icon: {
				Count: 1b
				id: "minecolonies:resourcescroll"
				tag: { }
			}
			id: "35B3B59B5ECBE080"
			rewards: [{
				auto: "no_toast"
				id: "051672E38933C971"
				item: {
					Count: 1b
					id: "minecolonies:resourcescroll"
					tag: { }
				}
				team_reward: false
				type: "item"
			}]
			tasks: [{
				consume_items: true
				id: "754A719C7931AFCA"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "Resource Scroll"
			x: 4.5d
			y: 3.0d
		}
		{
			can_repeat: true
			dependencies: ["0E4461D2DA181EBA"]
			description: ["This building is shop-only. This building creates a tower which holds a job slot for a citizen who will become either a knight or an archer. This building will make citizens feel safer, otherwise they might refuse to work in certain zones. It is also really important for the border expansion (border expansion formula between level 1 and 2: range of border expansion (in chunks) = guard tower level + 1; border expansion formula from level 3: range of border expansion (in chunks) = guard tower level)"]
			hide_dependency_lines: true
			icon: "minecolonies:blockhutguardtower"
			id: "3719B8AD8AA93A45"
			rewards: [{
				auto: "no_toast"
				id: "731A1552F10EC993"
				item: "minecolonies:blockhutguardtower"
				team_reward: false
				type: "item"
			}]
			tasks: [{
				consume_items: true
				id: "7D7AADC997B32271"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			title: "Guard Tower"
			x: 6.5d
			y: 1.0d
		}
		{
			dependencies: ["0E4461D2DA181EBA"]
			description: ["The tavern is your very first home for your citizens. It holds only a few rooms, and those won't increase with higher levels. The tavern can be upgraded up to level 3 only. This building will spawn turists that will visit your colony and that you can hire for a certain amout of items to become your citizens (it is very useful at the beginning if you're looking for a person of a certain gender to populate your colony since same gender people won't be able to have kids, at it happens often to lose citizens so if you don't have many, this might be the solution). The higher the level of the building, the higher the skills of the people it will spawn will be."]
			hide_dependency_lines: true
			id: "7CB08106F1D37B6D"
			rewards: [
				{
					id: "3248F3DA1DC677B9"
					item: "minecolonies:blockhutbuilder"
					type: "item"
				}
				{
					id: "0BC1482DAB57C2F7"
					item: "minecolonies:blockhutcitizen"
					type: "item"
				}
			]
			tasks: [{
				id: "5DBE1687C49D076C"
				item: "minecolonies:blockhuttavern"
				type: "item"
			}]
			x: 6.5d
			y: -1.0d
		}
		{
			dependencies: [
				"7CB08106F1D37B6D"
				"0E4461D2DA181EBA"
			]
			description: ["Residence is the real home for your citizens. Each level is equal to the number of beds it holds (number of citizens hold by a residence = level of that residence). Note that to hold more than 25 citizens, you don't just need more houses, but you need university research (and so on; the first research level will upgrade the maximum number of citizens in your colony from 25 to 50, then you will need another research, then another one and so on...)."]
			hide_dependency_lines: true
			id: "208DD5208618E2E3"
			tasks: [{
				count: 2L
				id: "178C467CB746FFE3"
				item: "minecolonies:blockhutcitizen"
				type: "item"
			}]
			title: "Residence"
			x: 8.5d
			y: -1.0d
		}
		{
			can_repeat: true
			dependencies: ["0E4461D2DA181EBA"]
			description: ["The farm allows you to farm crops, including mystical agriculture's. The farm level determines how many fields the farmer will be able to take care of (number of fields for a single farmer = level of its farm). Some packs include a field in their schematic, some others don't, so you will need a field (it is a block). The field has a gui, where you can chose which crop will be planted in that field and its range (from 1 block up to 5. Remember that a single water source has a range of 4 blocks). Different fields can have different crops. This structure is not useful only to farm mystical agriculture's crops, but also to farm vanilla's, since lots of them are required by other jobs, for example the doctor at the hospital needs carrots and potatoes, or wheat for the restaurant (who can craft bread to feed your citizens) "]
			hide_dependency_lines: true
			icon: "minecolonies:blockhutfarmer"
			id: "2CD394D177F9EC8E"
			rewards: [{
				auto: "no_toast"
				id: "3502BC840EBE5075"
				item: "minecolonies:blockhutfarmer"
				team_reward: false
				type: "item"
			}]
			tasks: [{
				consume_items: true
				id: "5AA2B93ADF703B05"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			title: "Farm"
			x: 8.5d
			y: 1.0d
		}
		{
			dependencies: [
				"0E4461D2DA181EBA"
				"08124A9FD340ADA7"
			]
			description: ["The hospital is a really useful structure since it allows a doctor to heal your sick citizens. Sick citizens will die if not cured, and will decrease happiness in your colony. They will also request carrots, potatos and/or honey bottles to heal. If you have an hospital, you will still need these items, but citizens will heal faster and you won't need to look for them manually. The higher the level of the hospital, the more sick citizen it will be able to host (and heal) at the same time."]
			hide_dependency_lines: true
			icon: "minecolonies:blockhuthospital"
			id: "5203BF2229F1FBB9"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhuthospital"
					id: "187FC8757292F0B9"
					ignore_reward_blocking: true
					stage: "MC_H"
					team_reward: false
					title: "Unlocks Hospital"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_H"
					id: "70AB4B47B98E0186"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "2A41B8B618DF0B8D"
				item: "coinsje:diamond_coin_pile"
				type: "item"
			}]
			title: "Hospital"
			x: 10.5d
			y: -1.0d
		}
		{
			dependencies: ["0E4461D2DA181EBA"]
			description: ["Restaurant will hold two job slots for your citizens, one for the cook and one for the assistant cook (level 3 or above). This structure will give food to your citizen (as long as you provide some) and will eventually cook if you teach them some recipes."]
			hide_dependency_lines: true
			icon: "minecolonies:blockhutcook"
			id: "10E66B12F1B1DA5A"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutcook"
					id: "180F1F8EC48E758F"
					ignore_reward_blocking: true
					stage: "MC_R"
					team_reward: false
					title: "Unlocks Restaurant"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_R"
					id: "443AA90111B8C9F7"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "59C556C8664EA320"
				item: "coinsje:diamond_coin_pile"
				type: "item"
			}]
			title: "Restaurant"
			x: 10.5d
			y: 1.0d
		}
		{
			dependencies: [
				"208DD5208618E2E3"
				"7CB08106F1D37B6D"
				"10E66B12F1B1DA5A"
			]
			dependency_requirement: "all_started"
			description: ["Now that you got all the base structures needed for your colony (hopefully, you build those already) we can start building more structures that will help you grow your colony and farm more materials."]
			hide_dependency_lines: true
			id: "35A4250FC240D248"
			tasks: [{
				id: "30BF65C7E48B04D3"
				title: "Advanced Civilization"
				type: "checkmark"
			}]
			x: 12.0d
			y: 0.0d
		}
		{
			dependencies: ["35A4250FC240D248"]
			description: ["Education is essential, even in minecraft. Build university to start doing researches and unlock new possibilities, structures and benefits for your colony."]
			icon: "minecolonies:blockhutuniversity"
			id: "08124A9FD340ADA7"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutuniversity"
					id: "0A5EF90284D0F5BC"
					ignore_reward_blocking: true
					stage: "MC_U"
					team_reward: false
					title: "Unlocks University"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_U"
					id: "7B02D7B024B1BBD1"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "1B77901954F7F24C"
				item: "coinsje:diamond_coin_pile"
				type: "item"
			}]
			title: "University"
			x: 14.0d
			y: 0.0d
		}
		{
			dependencies: ["08124A9FD340ADA7"]
			description: ["Barracks is some kind of bunker for your citizens during raids. It will increase citizens' safety nearby and will also increase the claimed land (2 chunks range for each level and 3 if you got level 4 or higher towers, assuming barracks towers)."]
			id: "0A44B8B9E85DD967"
			rewards: [{
				id: "72389CEAA9BDBB1E"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			tasks: [{
				id: "25C4D2257E4FEFD4"
				item: "minecolonies:blockhutbarracks"
				type: "item"
			}]
			x: 16.0d
			y: -1.0d
		}
		{
			dependencies: ["35A4250FC240D248"]
			description: ["School will increase kids skills when they grow up. Giving paper to the teacher will make the process faster (and will increase skills even more)"]
			icon: "minecolonies:blockhutschool"
			id: "29E417507D60B5C0"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutschool"
					id: "090187E9FDB3691D"
					ignore_reward_blocking: true
					stage: "MC_S"
					team_reward: false
					title: "Unlocks School"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_S"
					id: "7AF0D7B2BCA29CBE"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "1EA2B41056CAF78F"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			title: "School"
			x: 14.0d
			y: -1.5d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutcowboy"
			id: "5E8CB734BDB54308"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutcowboy"
					id: "45984CB79DD7615D"
					ignore_reward_blocking: true
					stage: "MC_CHH"
					team_reward: false
					title: "Unlocks Cowhand's Hut"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_CHH"
					id: "2F7161255531B037"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "4F9BC5C503DFDA48"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "Cowhand's Hut"
			x: 14.0d
			y: 1.5d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutshepherd"
			id: "69FE8462E3395DC3"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutshepherd"
					id: "36E2713FAEA0D890"
					ignore_reward_blocking: true
					stage: "MC_SHH"
					team_reward: false
					title: "Unlocks Shepherd's Hut"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_SHH"
					id: "050B4C6D16349CC0"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "146CCB7676F1C526"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "Shepherd's Hut"
			x: 14.0d
			y: 3.0d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutswineherder"
			id: "7330716CCE03E8EC"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutswineherder"
					id: "668A0420579791F8"
					ignore_reward_blocking: true
					stage: "MC_SWHH"
					team_reward: false
					title: "Unlocks Swineherd's Hut"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_SWHH"
					id: "6286FB8C1A747ED3"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "7E6564DE6476E322"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "SwineHerd's Hut"
			x: 14.0d
			y: 4.5d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutchickenherder"
			id: "111096F6728B1B4C"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutchickenherder"
					id: "4436EEC97F3EDA27"
					ignore_reward_blocking: true
					stage: "MC_CFH"
					team_reward: false
					title: "Unlocks Chicken Farmer's Hut"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_CFH"
					id: "7DC2F5DE705295AA"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "320FA41AC9294F73"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "Chicken Farmer's Hut"
			x: 14.0d
			y: 6.0d
		}
		{
			dependencies: ["35A4250FC240D248"]
			description: ["Courier's hut and warehouse are two structures that works together. Couriers will take unneeded items from other workers and will store them in the warehouse. If an item in the warehouse is needed by a worker, the courier will brin them. This will automatize the colony once you got every kind of farm."]
			icon: "minecolonies:blockhutdeliveryman"
			id: "2311A153C76C5AF6"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutdeliveryman"
					id: "37B55DEA04978481"
					ignore_reward_blocking: true
					stage: "MC_C_W"
					team_reward: false
					title: "Unlocks Courier's Hut and Warehouse"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_C_W"
					id: "7F8DBD00E95CD2C2"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "458B68CF200551E3"
				item: "coinsje:diamond_coin_pile"
				type: "item"
			}]
			title: "Courier's Hut and Warehouse"
			x: 14.0d
			y: -3.0d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutbeekeeper"
			id: "7C9D2A2EEE38B761"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutbeekeeper"
					id: "22B825F37AC83F3B"
					ignore_reward_blocking: true
					stage: "MC_A"
					team_reward: false
					title: "Unlocks Apiary"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_A"
					id: "30C2EBB340578F41"
					player_command: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "25CE6CA11180D56D"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			title: "Apiary"
			x: 14.0d
			y: 7.5d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutminer"
			id: "0948555921BF2317"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutminer"
					id: "03F5885D4ACE7FEB"
					ignore_reward_blocking: true
					stage: "MC_M"
					team_reward: false
					title: "Unlocks Mine"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_M"
					id: "7F83BB0D25817387"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "0383E583A439A561"
				item: "coinsje:diamond_coin_pile"
				type: "item"
			}]
			title: "Mine"
			x: 14.0d
			y: -6.0d
		}
		{
			dependencies: ["0948555921BF2317"]
			id: "11DB511C958ADD33"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:mediumquarry"
					id: "37116F16D039C677"
					ignore_reward_blocking: true
					stage: "MC_Q"
					title: "Unlocks Medium Quarry"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_Q"
					id: "18D32705247DE19C"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				id: "615938EB02212502"
				item: "minecolonies:simplequarry"
				type: "item"
			}]
			x: 16.0d
			y: -7.5d
		}
		{
			dependencies: ["11DB511C958ADD33"]
			id: "2530950F76822D52"
			rewards: [{
				id: "5AF2659142D04847"
				item: "coinsje:netherite_coin"
				type: "item"
			}]
			tasks: [{
				id: "7BF845A3C4D02B07"
				item: "minecolonies:mediumquarry"
				type: "item"
			}]
			x: 18.0d
			y: -7.5d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutnetherworker"
			id: "61A520A3A2A6FD78"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutnetherworker"
					id: "3E278C8EFCDCA16A"
					ignore_reward_blocking: true
					stage: "MC_NM"
					team_reward: false
					title: "Unlocks Nether Mine"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_NM"
					id: "347DBEBAB6FEFDDE"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "59136417E6BD6237"
				item: "coinsje:netherite_coin"
				type: "item"
			}]
			title: "Nether Mine"
			x: 14.0d
			y: -7.5d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutfisherman"
			id: "46B66AEFEA1AFFF3"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutfisherman"
					id: "00800AD8805C228A"
					ignore_reward_blocking: true
					stage: "MC_FH"
					team_reward: false
					title: "Unlocks Fisher's Hut"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_FH"
					id: "465B2293DFEE86B6"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "5481842E2AF95EAA"
				item: "coinsje:diamond_coin"
				type: "item"
			}]
			title: "Fisher's Hut"
			x: 14.0d
			y: 9.0d
		}
		{
			can_repeat: true
			dependencies: ["35A4250FC240D248"]
			description: ["Forester will farm wood by chopping trees in a selected area. Get the selection tool in the structure's gui and select an area by right-clicking the two opposite corners of a rectangle."]
			icon: "minecolonies:blockhutlumberjack"
			id: "4D2ACD8A7040D4A6"
			rewards: [{
				auto: "no_toast"
				id: "6F9D1CAAB4A9EB73"
				item: "minecolonies:blockhutlumberjack"
				team_reward: false
				type: "item"
			}]
			tasks: [{
				consume_items: true
				id: "7ED53B1A4D504278"
				item: "coinsje:gold_coin_pile"
				type: "item"
			}]
			title: "Forester's Hut"
			x: 14.0d
			y: -4.5d
		}
		{
			dependencies: ["08124A9FD340ADA7"]
			id: "4F279BEDE72EEC03"
			rewards: [{
				exclude_from_claim_all: true
				id: "17DB36B6EE92D13D"
				table_id: 4892190368404232273L
				type: "random"
			}]
			tasks: [{
				id: "448A625D7C5594FA"
				item: "minecolonies:blockhutlibrary"
				type: "item"
			}]
			x: 16.0d
			y: 1.0d
		}
		{
			dependencies: ["0948555921BF2317"]
			description: ["Blacksmith will create any tool, any tier, as long as they have the materials, and as long as you teach them the recipes, when another worker needs it. It requires 3 levels of mine, in any combination."]
			icon: "minecolonies:blockhutblacksmith"
			id: "2687F94775B878B7"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutblacksmith"
					id: "794A3E9243CFBCA0"
					ignore_reward_blocking: true
					stage: "MC_BS"
					team_reward: false
					title: "Unlocks Blacksmith's Hut"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_BS"
					id: "60157221CFE1F3A1"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				count: 10L
				id: "3DC24D031A22C665"
				item: "coinsje:netherite_coin"
				type: "item"
			}]
			title: "Blacksmith's Hut"
			x: 16.0d
			y: -4.5d
		}
		{
			dependencies: ["0948555921BF2317"]
			icon: "minecolonies:blockhutsmeltery"
			id: "48FA7CED85393EA9"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutsmeltery"
					id: "1AFF6BA976766F9A"
					ignore_reward_blocking: true
					stage: "MC_Smeltery"
					team_reward: false
					title: "Unlocks Smeltery and Stone Smeltery"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_Smeltery"
					id: "4D1F6B92BB8A3D9A"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "68703FEA988B017D"
				item: "coinsje:netherite_coin"
				type: "item"
			}]
			title: "Smeltery"
			x: 16.0d
			y: -6.0d
		}
		{
			dependencies: ["48FA7CED85393EA9"]
			id: "404BA2B0553F675D"
			rewards: [{
				id: "444E7BB7B30AA32C"
				item: "coinsje:netherite_coin"
				type: "item"
			}]
			tasks: [{
				id: "3252595B0708A691"
				item: "minecolonies:blockhutstonesmeltery"
				type: "item"
			}]
			x: 18.0d
			y: -6.0d
		}
		{
			dependencies: ["35A4250FC240D248"]
			icon: "minecolonies:blockhutenchanter"
			id: "218CD3623DB5BA7F"
			rewards: [
				{
					auto: "no_toast"
					icon: "minecolonies:blockhutenchanter"
					id: "125DDF6015D65F4A"
					ignore_reward_blocking: true
					stage: "MC_ET"
					team_reward: false
					title: "Unlocks Enchanter's Tower"
					type: "gamestage"
				}
				{
					auto: "invisible"
					command: "/gamestage add @p MC_ET"
					id: "1615509B6233A0A2"
					player_command: false
					team_reward: false
					type: "command"
				}
			]
			tasks: [{
				consume_items: true
				id: "57632BBA1171AD36"
				item: "coinsje:netherite_coin"
				type: "item"
			}]
			title: "Enchanter's Tower"
			x: 14.0d
			y: -9.0d
		}
	]
	title: "MINECOLONIES"
}
