MUSASHI STORY v0.4.0 — AUTHORED MEGA-PROVINCE CONVERSION

This is a DAI-native rebuild of the Musashi Story experience, not a binary conversion of its historical Forge mods.

World direction:
- Hollow Spiral supplies the proven void-world / authored-generation philosophy.
- Instead of enclosed dungeon rooms, Musashi uses one continuous 1024x1024 outdoor province.
- The floor is forged in staged sectors, then each region layers its own terrain, structures, roads and encounters.

System sources:
- ClayGrounds: custom enemy definitions, articulated item-display rigs and animation syncing.
- Hollow Spiral: controlled void-world generation, staged authored construction, structures and environment logic.
- MineTrigger: direct loadout equipping, custom weapons and combat interaction patterns.
- ComicEffects: DAI overlay/reaction architecture for hit feedback and animated ability presentation.
- EchoTime: active skill concepts and screen-control-oriented combat feedback.
- ACMS: persistent scoreboard state, waypoint unlocks and multi-destination travel.
