Does nothing.
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| slot | ResourceLocation | ID of the slot the accessory will be in. Can be one or many. Possible values: [palladium:hat, palladium:head, palladium:face, palladium:chest, palladium:back, palladium:main_arm, palladium:off_arm, palladium:main_hand, palladium:off_hand, palladium:right_leg, palladium:left_leg, palladium:special, pantheonsent:moon_knight_suit, fsang:lobo, fsang:hulk_clothes, a_new_corps:sorrowlanternmasks, a_new_corps:bluelantern, a_new_corps:whitelantern, a_new_corps:capes, powerborne:settings, fsang:symbiote_hair, a_new_corps:pinklanternmasks, a_new_corps:indigolantern, fsang:cape_symbol, a_new_corps:flightstyle, a_new_corps:pridelantern, throgaddon:symbiotesuit, a_new_corps:indigolanternmasks, a_new_corps:mischieflantern, a_new_corps:yellowlantern, fsang:cryokinesis, fsang:hulk_facial_hair, fsang:deadpool, fsang:colossus2, a_new_corps:redlantern, fsang:anti_symbiote2, a_new_corps:coats, fsang:shazam_boots, satsu_iron_man_addon:selection_arc_skin, fsang:viltrumite_face, a_new_corps:christmashats, fsang:jacket_patch_left, a_new_corps:blacklantern, a_new_corps:blacklanternmasks, a_new_corps:bluelanternmasks, powerborne:thor, fsang:colossus, fsang:scarab2, fsang:scarab1, a_new_corps:corruptedfatemasks, a_new_corps:pinklantern, fsang:scarab4, fsang:scarab3, a_new_corps:mischieflanternmasks, foi1ys_lanterns:blue_lantern, fsang:scarab5, a_new_corps:yellowlanternmasks, fsang:speedforce_trails, fsang:anti_symbiote, a_new_corps:goldlanternmasks, fsang:hulk_hair, fsang:shazam_arm_left, a_new_corps:djinnlanternmasks, a_new_corps:greenlantern, a_new_corps:orangelanternmasks, foi1ys_lanterns:green_lantern, a_new_corps:orangelantern, fsang:extremis, fsang:silver_surfer, lanterns:lantern_suits, fsang:shazam_arm_right, a_new_corps:djinnlantern, throgaddon:carnageblades, fsang:eyes, a_new_corps:greenlanternmasks, a_new_corps:balancelantern, fsang:colossus_mimicry, fsang:jacket_sleeves, foi1ys_lanterns:green_lantern_mask, fsang:cape_hood, fsang:symbiote, a_new_corps:rings, throgaddon:carnagesuit, fsang:picotech1, fsang:radiant, fsang:symbiote2, fsang:picotech3, fsang:body, fsang:picotech2, powerborne:superman, fsang:picotech5, fsang:picotech4, a_new_corps:redlanternmasks, a_new_corps:goldlantern, fsang:hulk_mouth, a_new_corps:corruptedfate, fsang:jacket_patch_right, a_new_corps:whitelanternmasks, fsang:cape_collar, powerborne:sentry, fsang:shazam_legs, a_new_corps:sorrowlantern, fsang:jacket_hood, fsang:shazam_chest] | true | / |
{"type":"palladium:dummy","slot":"palladium:head"}
Let's you use a render layer as an accessory
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| render_layer | ResourceLocation | ID of the render layer that's being used | true | / |
| disable_rendering | Boolean | Disables the rendering of the accessory, in case you want to hook it up to a render_layer_from_accessory ability | false | false |
| slot | ResourceLocation | ID of the slot the accessory will be in. Can be one or many. Possible values: [palladium:hat, palladium:head, palladium:face, palladium:chest, palladium:back, palladium:main_arm, palladium:off_arm, palladium:main_hand, palladium:off_hand, palladium:right_leg, palladium:left_leg, palladium:special, pantheonsent:moon_knight_suit, fsang:lobo, fsang:hulk_clothes, a_new_corps:sorrowlanternmasks, a_new_corps:bluelantern, a_new_corps:whitelantern, a_new_corps:capes, powerborne:settings, fsang:symbiote_hair, a_new_corps:pinklanternmasks, a_new_corps:indigolantern, fsang:cape_symbol, a_new_corps:flightstyle, a_new_corps:pridelantern, throgaddon:symbiotesuit, a_new_corps:indigolanternmasks, a_new_corps:mischieflantern, a_new_corps:yellowlantern, fsang:cryokinesis, fsang:hulk_facial_hair, fsang:deadpool, fsang:colossus2, a_new_corps:redlantern, fsang:anti_symbiote2, a_new_corps:coats, fsang:shazam_boots, satsu_iron_man_addon:selection_arc_skin, fsang:viltrumite_face, a_new_corps:christmashats, fsang:jacket_patch_left, a_new_corps:blacklantern, a_new_corps:blacklanternmasks, a_new_corps:bluelanternmasks, powerborne:thor, fsang:colossus, fsang:scarab2, fsang:scarab1, a_new_corps:corruptedfatemasks, a_new_corps:pinklantern, fsang:scarab4, fsang:scarab3, a_new_corps:mischieflanternmasks, foi1ys_lanterns:blue_lantern, fsang:scarab5, a_new_corps:yellowlanternmasks, fsang:speedforce_trails, fsang:anti_symbiote, a_new_corps:goldlanternmasks, fsang:hulk_hair, fsang:shazam_arm_left, a_new_corps:djinnlanternmasks, a_new_corps:greenlantern, a_new_corps:orangelanternmasks, foi1ys_lanterns:green_lantern, a_new_corps:orangelantern, fsang:extremis, fsang:silver_surfer, lanterns:lantern_suits, fsang:shazam_arm_right, a_new_corps:djinnlantern, throgaddon:carnageblades, fsang:eyes, a_new_corps:greenlanternmasks, a_new_corps:balancelantern, fsang:colossus_mimicry, fsang:jacket_sleeves, foi1ys_lanterns:green_lantern_mask, fsang:cape_hood, fsang:symbiote, a_new_corps:rings, throgaddon:carnagesuit, fsang:picotech1, fsang:radiant, fsang:symbiote2, fsang:picotech3, fsang:body, fsang:picotech2, powerborne:superman, fsang:picotech5, fsang:picotech4, a_new_corps:redlanternmasks, a_new_corps:goldlantern, fsang:hulk_mouth, a_new_corps:corruptedfate, fsang:jacket_patch_right, a_new_corps:whitelanternmasks, fsang:cape_collar, powerborne:sentry, fsang:shazam_legs, a_new_corps:sorrowlantern, fsang:jacket_hood, fsang:shazam_chest] | true | / |
{"type":"palladium:render_layer","render_layer":"namespace:example_layer","disable_rendering":false,"slot":"palladium:head"}
Renders a texture skin-tight on the player
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| texture | TextureReference | Texture of the overlay. Can be skin-typed by specifying 'normal' and 'slim' in a json object. | true | / |
| glowing | Boolean | Makes the overlay glow | false | false |
| only_render_for_slot | Boolean | If set to true, the texture will only render for the specified slot of the accessory. Example: The texture has a full player skin and the slot is set to 'head', only the head part of it will render. | false | false |
| hand_visibility_fix | Boolean | If 'only_render_for_slot' is set to true while the slot is for a hand but you want to have the accessory on the arm, set this to true. | false | false |
| slot | ResourceLocation | ID of the slot the accessory will be in. Can be one or many. Possible values: [palladium:hat, palladium:head, palladium:face, palladium:chest, palladium:back, palladium:main_arm, palladium:off_arm, palladium:main_hand, palladium:off_hand, palladium:right_leg, palladium:left_leg, palladium:special, pantheonsent:moon_knight_suit, fsang:lobo, fsang:hulk_clothes, a_new_corps:sorrowlanternmasks, a_new_corps:bluelantern, a_new_corps:whitelantern, a_new_corps:capes, powerborne:settings, fsang:symbiote_hair, a_new_corps:pinklanternmasks, a_new_corps:indigolantern, fsang:cape_symbol, a_new_corps:flightstyle, a_new_corps:pridelantern, throgaddon:symbiotesuit, a_new_corps:indigolanternmasks, a_new_corps:mischieflantern, a_new_corps:yellowlantern, fsang:cryokinesis, fsang:hulk_facial_hair, fsang:deadpool, fsang:colossus2, a_new_corps:redlantern, fsang:anti_symbiote2, a_new_corps:coats, fsang:shazam_boots, satsu_iron_man_addon:selection_arc_skin, fsang:viltrumite_face, a_new_corps:christmashats, fsang:jacket_patch_left, a_new_corps:blacklantern, a_new_corps:blacklanternmasks, a_new_corps:bluelanternmasks, powerborne:thor, fsang:colossus, fsang:scarab2, fsang:scarab1, a_new_corps:corruptedfatemasks, a_new_corps:pinklantern, fsang:scarab4, fsang:scarab3, a_new_corps:mischieflanternmasks, foi1ys_lanterns:blue_lantern, fsang:scarab5, a_new_corps:yellowlanternmasks, fsang:speedforce_trails, fsang:anti_symbiote, a_new_corps:goldlanternmasks, fsang:hulk_hair, fsang:shazam_arm_left, a_new_corps:djinnlanternmasks, a_new_corps:greenlantern, a_new_corps:orangelanternmasks, foi1ys_lanterns:green_lantern, a_new_corps:orangelantern, fsang:extremis, fsang:silver_surfer, lanterns:lantern_suits, fsang:shazam_arm_right, a_new_corps:djinnlantern, throgaddon:carnageblades, fsang:eyes, a_new_corps:greenlanternmasks, a_new_corps:balancelantern, fsang:colossus_mimicry, fsang:jacket_sleeves, foi1ys_lanterns:green_lantern_mask, fsang:cape_hood, fsang:symbiote, a_new_corps:rings, throgaddon:carnagesuit, fsang:picotech1, fsang:radiant, fsang:symbiote2, fsang:picotech3, fsang:body, fsang:picotech2, powerborne:superman, fsang:picotech5, fsang:picotech4, a_new_corps:redlanternmasks, a_new_corps:goldlantern, fsang:hulk_mouth, a_new_corps:corruptedfate, fsang:jacket_patch_right, a_new_corps:whitelanternmasks, fsang:cape_collar, powerborne:sentry, fsang:shazam_legs, a_new_corps:sorrowlantern, fsang:jacket_hood, fsang:shazam_chest] | true | / |
{"type":"palladium:overlay","texture":"example:textures/accessory/test.png","glowing":false,"only_render_for_slot":false,"hand_visibility_fix":false,"slot":"palladium:head"}
Renders a humanoid model layer on the player
| Setting | Type | Description | Required | Fallback Value |
|---|---|---|---|---|
| texture | TextureReference | Texture for the accessory. Can be skin-typed by specifying 'normal' and 'slim' in a json object. | true | / |
| model_layer | ModelLayerLocationUtil | Model layer for the accessory. Can be skin-typed by specifying 'normal' and 'slim' in a json object. | true | / |
| glowing | Boolean | Makes the overlay glow | false | false |
| only_render_for_slot | Boolean | If set to true, the texture will only render for the specified slot of the accessory. Example: The texture has a full player skin and the slot is set to 'head', only the head part of it will render. | false | false |
| hand_visibility_fix | Boolean | If 'only_render_for_slot' is set to true while the slot is for a hand but you want to have the accessory on the arm, set this to true. | false | false |
| slot | ResourceLocation | ID of the slot the accessory will be in. Can be one or many. Possible values: [palladium:hat, palladium:head, palladium:face, palladium:chest, palladium:back, palladium:main_arm, palladium:off_arm, palladium:main_hand, palladium:off_hand, palladium:right_leg, palladium:left_leg, palladium:special, pantheonsent:moon_knight_suit, fsang:lobo, fsang:hulk_clothes, a_new_corps:sorrowlanternmasks, a_new_corps:bluelantern, a_new_corps:whitelantern, a_new_corps:capes, powerborne:settings, fsang:symbiote_hair, a_new_corps:pinklanternmasks, a_new_corps:indigolantern, fsang:cape_symbol, a_new_corps:flightstyle, a_new_corps:pridelantern, throgaddon:symbiotesuit, a_new_corps:indigolanternmasks, a_new_corps:mischieflantern, a_new_corps:yellowlantern, fsang:cryokinesis, fsang:hulk_facial_hair, fsang:deadpool, fsang:colossus2, a_new_corps:redlantern, fsang:anti_symbiote2, a_new_corps:coats, fsang:shazam_boots, satsu_iron_man_addon:selection_arc_skin, fsang:viltrumite_face, a_new_corps:christmashats, fsang:jacket_patch_left, a_new_corps:blacklantern, a_new_corps:blacklanternmasks, a_new_corps:bluelanternmasks, powerborne:thor, fsang:colossus, fsang:scarab2, fsang:scarab1, a_new_corps:corruptedfatemasks, a_new_corps:pinklantern, fsang:scarab4, fsang:scarab3, a_new_corps:mischieflanternmasks, foi1ys_lanterns:blue_lantern, fsang:scarab5, a_new_corps:yellowlanternmasks, fsang:speedforce_trails, fsang:anti_symbiote, a_new_corps:goldlanternmasks, fsang:hulk_hair, fsang:shazam_arm_left, a_new_corps:djinnlanternmasks, a_new_corps:greenlantern, a_new_corps:orangelanternmasks, foi1ys_lanterns:green_lantern, a_new_corps:orangelantern, fsang:extremis, fsang:silver_surfer, lanterns:lantern_suits, fsang:shazam_arm_right, a_new_corps:djinnlantern, throgaddon:carnageblades, fsang:eyes, a_new_corps:greenlanternmasks, a_new_corps:balancelantern, fsang:colossus_mimicry, fsang:jacket_sleeves, foi1ys_lanterns:green_lantern_mask, fsang:cape_hood, fsang:symbiote, a_new_corps:rings, throgaddon:carnagesuit, fsang:picotech1, fsang:radiant, fsang:symbiote2, fsang:picotech3, fsang:body, fsang:picotech2, powerborne:superman, fsang:picotech5, fsang:picotech4, a_new_corps:redlanternmasks, a_new_corps:goldlantern, fsang:hulk_mouth, a_new_corps:corruptedfate, fsang:jacket_patch_right, a_new_corps:whitelanternmasks, fsang:cape_collar, powerborne:sentry, fsang:shazam_legs, a_new_corps:sorrowlantern, fsang:jacket_hood, fsang:shazam_chest] | true | / |
{"type":"palladium:humanoid_model_layer","texture":"example:textures/accessory/test.png","model_layer":"example:textures/accessory/test.png","glowing":false,"only_render_for_slot":false,"hand_visibility_fix":false,"slot":"palladium:head"}