#The cooldown of all storage actions, in game ticks
#Range: 0 to 100, inclusive
#Default: 10
action_cooldown = 1
#==========
#Whether the Quick Stack To Nearby Storages feature only considers storages within the player's line of sight.
#Default: true
line_of_sight_check = false
#==========
#The range of the Quick Stack to Nearby Storages feature, in blocks
#Range: 3 to 48, inclusive
#Default: 8
quick_stack_range = 8
#==========
#The length of the flying item animation that occurs when Quick Stack To Nearby Storages is used, in game ticks
#Range: 0 to 200, inclusive
#Default: 20
item_animation_length = 20
#==========
#The interval between animated flying items, in game ticks
#Range: 0 to 20, inclusive
#Default: 5
item_animation_interval = 4
#==========
#Whether items will keep their favorite status once they are dropped as an item entity.
#Default: true
keep_favorites_on_drop = true
