
#Recruits Config Client Side:
[RecruitsClientSide]
	#----CommandScreenToggle----
	#	(takes effect after restart)
	#	
	#Should the key to open the command screen be toggled instead of held?""
	#default: false
	CommandScreenToggle = false
	#----UpdateMapTiles----
	#	(takes effect after restart)
	#	
	#Should the world map tiles be updated while playing?
	#Disable this if you experience performance issues with the map.""
	#default: true
	UpdateMapTiles = true
	#----WorldMapShowCoordinates----
	#Show the coordinates and zoom readout on the world map.
	#default: true
	WorldMapShowCoordinates = true
	#
	#----Should Recruits Make Villager "Huh?" sound?----
	#	(takes effect after restart)
	#	default: true
	PlayVillagerAmbientSound = true
	#----WorldMapPlayerIconStyle----
	#Player icon style on the world map.
	#default: OVERHAULED
	#Allowed Values: VANILLA, OVERHAULED
	WorldMapPlayerIconStyle = "OVERHAULED"
	#----DisableClaimGUIOverlay----
	#	(takes effect after restart)
	#	
	#Should the GUI overlay with claim informations be disabled?""
	#default: false
	DisableClaimGUIOverlay = false
	#----WorldMapNightShading----
	#Darken the world map at night.
	#default: true
	WorldMapNightShading = true
	#
	#----Should Recruits look like Villagers?----
	#	(takes effect after restart)
	#	default: true
	RecruitsLookLikeVillagers = true
	#----UpdateCheckerClientside----
	#	(takes effect after restart)
	#	
	#Should the client side update checker be active?""
	#It is recommended to keep it enabled to receive information about new bug fixes and features.""
	#default: true
	UpdateCheckerClientside = true
	#----WorldMapClaimFill----
	#Draw the filled territory overlay on the world map.
	#default: true
	WorldMapClaimFill = true
	#----WorldMapUpdateAroundPlayer----
	#Load and refresh map chunks around the player in the background.
	#default: true
	WorldMapUpdateAroundPlayer = true
	#----RecruitsToasts----
	#	(takes effect after restart)
	#	
	#Should important events be shown on the HUD by toast notifications?""
	#default: true
	RecruitsToasts = true

