1.12.2-0.34:


1.12.2-0.33:
fixed few wrong translation keys;
added a manual (requires mod Patchouli);
fixed setting teleporter's facing value;
fixed wide entities unable to teleport correctly;
removed MCMultipart integration;
rewrote Signal cable to fix bugs, now it doesn't have a tile entity;
fixed crash when Ctrl + right clicking with the Object scanner;
set to not generate vanilla ores in the nether by default;
fixed ability to have multiple translocators with same channel name;
fixed two routing bugs in smart pipe;
made Sliding door passable for creatures;
fixed offsetting Sliding door's bounding box;
made a case handling for Directional hopper when an inventory refuses to accept full itemstacks;
fixed fake players remaining in the world after associated Player Emulators are broken;
fixed Better door's window being opaque;
added info to Launcher about its keybindings;
(made prevention from inserting stacks with size >1 into the Combiner;)
(fixed Shift + clicking in Combiner's container;)

1.12.2-0.32:
Updated to Forge 2838;
made a siren block;
fixed a server crash;


1.12.2-0.31:
Fine ore generation height is now ground level dependent;
Fine ore can generate in any "surface" world;
made a defensive Divergence enchantment for head, leg and chest armor;
made a filtered Directional Hopper;
added nether fortress to Object Scanner's structure list;
decreased distance at which player can climb Scaffolding;
fixed setting teleportation channel (new name not overwriting old name);
made an enchantment for chestplate that pushes attackers;
Vein mining on an axe will also break leaves;
fixed items getting stuck in Smart Pipes and several more bugs;
fixed Magma Melter not synchronizing lava and energy amount to client;
made a Chunk Keeper;
made Crafter inventory unidirectional (can insert and extract items from any side);
added a setting of Fine Clock signal behavior (pulse or switch);
inverted Clock's textures;
made more fixes to Signal Cable;
fixed inability to insert items in Player Emulator's "hand";
updated to Forge 14.23.5.2768;


1.12.2-0.30:
fixed a bug in Timed Sequencer which caused it to output a signal twice;
fixed Player Emulator causing crash when moved by Transporter;
fixed Emulator's fake player's yaw not saving;
added an option to pick up items by Player Emulator;
fixed Pulse Counter;
partially fixed inability of Transporters to work simultaneously;
added an option to have endermen occur in mob spawners;
properly layed out Launcher's and Fine Bag's GUI slots;
fixed an exception when Launcher is taken from creative tab;
fixed a crash happening when trying to insert into Crafter from sides;
fixed possible crashes related to item hadling in Combiner and Player Emulator;
fixed player flight state (changed by Cross of Flight) not saving after exiting world;
updated to Forge version 2705;
restored remote activation system compatibility with Actual Additions;
made items insertable into Crafter from sides;

1.12.2-0.29:
created a Semi-automatic crafter;
added underwater chest generation;
fixed a possible crash when using translocator as a hopper;
Shift + clicking in Sturdy box now transfers the item to hotbar first;

1.12.2-0.28:
added a message when teleporter channel is succesfully set;
fixed a conflict with Actually Additions;

1.12.2-0.27:
fixed unsetting teleporter's channel;
fixed Breaker not saving its string match mode on break and on craft-copying;
made some of directional blocks facing on placement depend on whether the placer is sneaking;
corrected category name of keybindings;
fixed inability to apply Fortune to Fine shears in anvil;

1.12.2-0.26:
removed recipes of Crafter, Inventory Scanner and Recipe Writer (which are failed attempt at auto-crafting);
made a teleportation system;
added Fine ore, ingot, tools, sword and armor (pre-diamond tier);
removed the need to hold Object Scanner in a hand to see the distance label;
fixed Launcher not dropping its contents when broken;
fixed Launcher consuming ammo from all applicable stacks in player's inventory;
changed ore generation algorithm to place ores more naturally;
added some recipe advancements;
changed recipes of Object Scanner, Fine Tool, Player Emulator, Shredder, Scaffolding, Item Pipe, Remote Activator;
added Fine shears;

1.12.2-0.25:
fixed inability to place redstone on Light Gate;
halved the amount of energy that Accumulator generates;
moved BlockData to Satako;
moved block manipulation methods to Satako;
fixed Tile Mover's inability to translocate blocks without tile entity;
added an ability to translocate entities to Tile Mover;
changed name of Tile Mover to "Block and Entity mover";
moved away JEI's item overlay in Breaker and Translocator UIs;
added a Timed Sequencer;
rewrote the Fine Clock - it is now directional, has 1 side for input and other sides for output;
fixed Breaker not working in 'Destroy' mode;
fixed Sliding Door;
added a Pulse Counter;
fixed Signal Cable not saving its two important variables;
added a Delay Circuit;
changed recipes of Energy detector, Drainer and Fine Clock;
made Fine Bag contents sortable via Inventory Tweaks;
added Cross of Flight;

1.12.2-0.24:
[Important - empty all Fine Bags and Launchers before updating]

Fixed Launcher not saving its ammo;
Launcher's delayed fire mode delay is now configurable;
Shift + right clicking a Smart pipe with empty hand will eject its items;
Fixed ability to change villager's career;
Fixed possible exception when Block breaker with a silk touch upgrade harvests a block;
Block Breaker now posts HarvestDropsEvent;
Fixed Drainer not getting damaged correctly;
Distance to structure found by Object scanner is shown also when it is in off-hand;
Disc "strad" can be used to grant a melee attack to Launcher;
Corrected Igniter's functionality;
Made gui of Object Scanner functional also when it's in off-hand;
Fixed Launcher overwriting other items' NBT;

1.12.2-0.23:
added Sliding Door;
got rid of ITileEntityProvider;
decreased notification range of Transporter;
added ability to change villager's career using Fine Tool and disc 'cat';
added Fine Bag (has ability to auto-collect items);
added ability to change villager's profession using Fine Tool and disc 'wait';
fixed ability to move Launcher item while its UI is open;
added sound for Launcher collecting ammo;
fixed crash related to Launcher and Trajectory Preview;
fixed another Launcher-related crash;
fixed crash caused by Object Scanner;
fixed Object Scanner not showing distance to found structure;

1.12.2-0.22:
added structure search mode to Object Scanner;
increased disenchanting cost for enchantments that aren't allowed on books;
increased general disenchanting cost;
fixed several items not being damaged correctly;
fixed Breaker harvesting incorrect amount of items from certain blocks;
Sturdy stone can only be crafted from Diorite;
signal cable is now crafted from Polished andesite;
implemented item Shift-clicking in Disenchanter, Breaker, Player Simulator;
removed recipe loading error for Block splitter when MCMultipart is not present;
added an option to increase Launcher's fire interval in precise mode;
Disc 11 is now an upgrade for Launcher which gives it insta-shot ability;
Small optimizations in Accumulator, Shredder, Paper Mill, Gelatine Extractor, Magma Melter, Tile Booster;
added Trajectory Preview support for Launcher;

1.12.2-0.21:
registered Bagasse as a fuel;
added Experience Block;
fixed a crash when Breaker tries to insert item into Smart item pipe;
fixed items getting stuck in Item pipes in front of full inventories;
added Item Disenchanter;

1.12.2-0.20:
fixed the lag caused by item pipes;
fixed a flaw in item pipe's destination logic;
fixed item pipes not connecting when in multipart form;
fixed destination handling of pipes with filters;
fixed a crash happening on block break caused by some mods posting the event on client side;
changed Block Splitter's texture

1.12.2-0.19:
instead of removing Tile Booster if it's disabled, it just won't work, so the game doesn't throw an exception about
its recipe;
added Panels for covering cables and pipes;
fixed a crash caused by Signal Cable when MCMultipart is present;

1.12.2-0.18:
added an option to disable Tile Booster;
added AND, OR, NAND, XOR logic gates;
added Pulse Former, Fine Repeater, Signal Randomizer, Signal Sequencer;
added a search bar to creative tabs (can be disabled);
Spawner tab now contains only spawners of living entities;

1.12.2-0.17:
fixed crash in the Nether;
Breaker now posts a custom block break event from Satako;
added an option to disable ore generation in Nether;
added initial MCMultipart support for cables and item pipes;
fixed missing tooltip info for some items;
some code optimizations;

1.12.2-0.16:
fixed conflict with Redstone Flux;
added missing break particles to Gelatin Extractor;
fixed wrong name of config file;

1.12.2-0.15:
fixed Object Scanner's item entity search mode getting wrong name of the item;
signed the mod;
Breaker respects PrivateProperty's locked state;

1.12.1-0.14:

renamed mod to "Fine Technology";
added a link to wiki;
changed Link Provider's recipe;
Portable Remote Activator is now damageable;
changed Better Door's recipe;
reversed colors of Holders' closed sides layers;
Tile Booster is now able to boost Refined Storage blocks;
added an option for Tile Booster to speed up blocks without a tile entity.
added Player Simulator;
decreased Drainer's durability;
fixed Drainer not saving its damage sometimes;
Launcher can automatically pick up ammo into itself;
fixed Accumulator emitting smoke when there is no fuel inside it;
Scanner's range text field only accepts numbers;
Scanner's search is done via separate thread;
rotatable blocks can be rotated with tools from other mods;
moved Object Scanner's string closer to cursor;
Translocators can work like hoppers when they don't have any connections;
added Smart Item Pipe and Item Filter;
fixed Scaffolding being able to move unbreakable blocks;
added access options to Sturdy Box, Remoter Activator;
made mod more server-compatible (fixed many bugs and crashes);

1.11.2-0.13:
fixed NPE when leaving the server while near machines;
fixed Drainer not breaking;
Fixed ability to extract Combiner's input items from sides;
Added a new Block - Energy Measurer;
more fixes to Fine Crafter;
removed Inventory Center - Fine Crafter now gets containers directly from Inventory Scanners;
fixed exception when breaking the Combiner;
added missing particle texture to Signal cable and Energy cable;
change Shredder's and Paper Mill's rotation to horizontal only;
added descriptions of most blocks and items to JEI;
added new item - Block Manipulator;
added a trade for Nitwit - wither skull for emeralds;
fixed null pointers when shift-clicking in containers while the player's inventory is full;
all blocks now drop themselves right at the center of their positions;
GUIs will close on 'E' key if none of its textfields is focused;
fixed slot desynchronization in Item Counter and Recipe Inscriber;
more fixes to Translocator;
fixed Fine Tool's rotation function;

1.11.2-0.12:
fixed Scaffolding lighting bug;
fixed Shredder not producing sugar;
added Vein mining support for more ores;
fixed missing Vein Mining indication string;
fixed Energy Cables stopping power transfer at certain condition;
added an option to change sound playing mode of Breaker;
fixed Better Door dropping two doors if upper half is broken;
items now can't be put into output slots of Shredder and Paper Mill;
Multi-break and Vein-mining now are toggled independently from each other;
Creature Scanner name filters are now togglable;
fixed crash when parsing an empty textfield for removal in Breaker Gui;
supposedly fixed Shredder item and recipe handling;
rewritten Remoter related code, fixed some bugs;
Creature scanner can now search blocks and item entities;
Renamed Creature Scanner to 'Object Scanner';
Accumulator now can give energy to RF consumers;
fixed Tile Scepter not being able to place blocks in liquids;
refixed the ability to take Launcher when its Gui is open;
Item Counter will emit a signal also when the inventory is empty;
fixed Accumulator consuming Lava Bucket;
Fine Crafter can now use all inventories connected to Scanners for crafting;
Breaker can be upgraded by Music Discs (currently 2 are applicable);
decreased Drainer's detection ray;
added orange Sturdy Stone;
changed texture of yellow sturdy stone;
fixed Transfer Scaffolding deleting items given by Breaker;
Vein mining now works on Glostone blocks;
implemented Shift+clicking in Breaker;
RFTools machines now work with Remote Activator;
supposedly fixed Sturdy Box not saving its items when unloaded or moved;
fixed Transfer Scaffolding algorithms;
remote activators now work with Actual Additions' blocks;
supposedly fixed Shredder setting incorrect process time on first operation;
Fine Tool (Assigner) can be used to view mob spawner info;
added an ability to change mob spawner properties using Fine Tool;
changed Energy Cable recipe;
decreased Accumulator's fuel consumption rate;
removed fuel slots from Shredder, Gelatin Extractor and Paper Mill;
changed Breaker recipes;
increased Launcher's accuracy;
Launcher doesn't need ammo in creative mode;
added vanilla ores to Nether;
fixed Translocator channels visible from other worlds and saves;
added Comparator output from Accumulator;
fixed crash when holding a tool with Multi-break while looking at entity;
added Magma Melter;
added Combiner;
fixed Item Counter's 'empty invetory' mode;
fixed Recipe disappearing in Recipe Inscriber when transferring items from JEI;
improved slot detection of Translocator;
fixed recipe transfer for Recipe Inscriber;

0.11:
renamed several things;
added a delay to Signal Cable's signal propagation. Fixes several redstone interaction bugs;
fixed Block Detector not working after relocation;
fixed Fine Repeater getting wrong ammo from player's inventory;
Block Detector exact match now is case-insensitive;
Remote activators now work with EnderIO machines;
fixed Block detector's GUI mode switch buttons not removing;
spawners can be hidden from JEI now;
fixed Remote Activator links not updating when linked blocks are moved by Transporter;
implemented JEI recipe viewing for Cane Shredder, Gelatin Extractor and Paper Mill;
Multi-break and Multi-mine can now be toggled (by the same key as Repeater mode);
added Better Door;
fixed Assigner and Remote Activators getting wrong name of the block;
added visual preview of Multi-break area of effect;
added a Cycle count indicator for Fine Clock;
Fine Clock now turns off when finished cycling;
increased energy production factor of Accumulator;
andesite and diorite are now ore-dictionared;
Signal Cable now shows connections to signal sources;
Translocator now auto-orientates on placement;
added Item Counter;
added an arrow on Block Detector's side texture;
fixed Sturdy Box not synching inventory changes;
Energy Cable can now transfer RF (COFH energy);
increased energy consumption of Shredder and Paper Mill;
fixed Fine Clock not turning on when placing signal sources adjacent to it;
supposedly fixed Breaker not working on server;
Breaker is now upgradable by Music Disks;
rewritten Energy Cable's code for efficiency;
improved detection of preview slots by Translocator;
fixed Vein mining not working fully on tools with multiple tool classes;
fixed item duplication when Shift-clicking in Shredder's, Gelatin Extractor's or Paper Mill's GUI;
RFTools' Dimensional Shard Ore can now be processed in Shredder;
supposedly fixed Creature Scanner not working on server;
Creature Scanner now marks position and distance to closest found creature;
fixed Tile Mover ability to store unbreakable blocks;
fixed a bug where Tile Scepter could replace a present block in the world;
server compatiblity fixes;
fixed GUI crashes related to displaying stacks with null items;
fixed Accumulator's, Shredder's, Paper Mill's item insertion/extraction;
changed Scaffolding side rendering to a better version;
ammo amount for Launcher is now shown also when it is in off-hand;

0.10:
decreased Tile Booster's energy capacity;
channel buttons in Translocator's GUI now hide if are out of list bounds;
optimized Block Detector's work and added partial/exact match options;
added Obsidian to Multi-mine targets;
fixed Multi-mine not working on some mods' ores;
Block Detector can detect targets through blocks;
small change of Signal Cable texture;
blocks with mouse-over text will correctly offset the text if there is a block above them;
fixed Multi-Break harvesting unbreakable blocks;

0.9:
new Item - Village Trader;
new enchantment for swords and Fine Repeater - Penetration;
Fine Repeater now uses ammo from player inventory first, then from itself;
both amounts of ammo in player's inventory and in Repeater's inventory are shown;
working on server compatibility;

0.8:
all energy capable machines will lose energy on this update, so use their energy up if needed and break before updating;
new item - Mob Scanner: finds mobs by specified names around player;
fixed crash when leaving blank textfield in Clock's interface;
hopefully fixed fuel, process and energy indicators of the machines (again);
increased capacity of Accumulator;
Energy Cable now gives energy to all adjacent recievers simultaneously instead of sequentially;
Repeater is now repairable with iron ingots;
fixed Drain Scepter not getting damage much;
new block - Beacon of Hostility;
fixed occurence of double Multi-mine and Multi-break enchantments;
new item - Spawner Range Modifier;
changed rarity of Multi-mine from 'Rare' to 'Uncommon';
fixed Translocator transferring items into phantom tile entity;
fixed Translocator getting the wrong side of the tile entity to insert into;
fixed possible crashes when using Accumulator and Energy Cable with other mod energy systems;
fixed experience dropping from ores when a tool has Silk Touch and Multi-break;

0.7:
fixed possible crash related to Sturdy Box;
fixed Cane Mill exceeding bagasse item output limit;
fixed Cane Mill and Paper Mill not dropping contents on break;
fixed Slime Generator; works with Translocator now;
fixed Multi-break working on blocks it shouldn't;
fixed Multi-mine dropping XP when Silk Touch is present;
fixed Transporter considering some leaf blocks as an obstacle;
hopefully fixed Paper Mill's and Cane Mill's process and fuel indicators;
new block - Accumulator: a generic energy provider;
new block - Energy Cable: a generic energy conductor;
Slime Generator, Paper Mill, Cane Mill can now be powered by energy;
new block - Tile Booster: increases the operation speed of adjacent tiles;
added key to toggle Translocator particles;
added water vision enchantment for helmet;
Transporter will show current side movement direction when Alt is held;
Slime Extractor is now Gelatin Extractor and produces Gelatin.

0.6:
tweaked Translocator's channel list width;
hopefully fixed Translocator again;
changed Paper mill's recipe;
Translocator can now operate with multiple Translocators;
prevented deep Multi-mine recursion which would cause loss of performance or stack overflow. Now the recursion limit is available in configuration;
Translocator can now capture dropped items at its face;
Translocator's GUI now closes JEI item overlay;
Block Detector now works on Comparator's sides;
added a chance of loot chest generation in desert wells;
added Entity spawners to creative tabs;
added a Counter-teleport enchantment for helmet;
Sturdy Stone, Light Gate, Sturdy Box now can be crafted with OreDictionary items

0.5:
fixed channels in Translocator not selectable;
fixed losing channels when changing dimensions and worlds;

0.4:
changed rendering of Holder sides;
fixed Breaker deleting blocks with items when there are no available slots in inventory at its back;
fixed Shift-clicking in Remote Activator;
Breaker can now insert items into entities with inventory;
Breaker and Block Detector now face away from player when placed;
Holder B now outputs items into first found inventory block instead of a random one;
added Translocator;
fixed possible exception when opening Activator's GUI caused by presence of air blocks;
changed Detector's side and back textures;
fixed slot desynchronisation in Paper Mill;
Multi-mine now should work on ores added by mods;
Strong boxes now work with comparators;
Holders are now climbable!
entities on top of blocks connected to Holder structure are also moved now;
fixed Holder B not outputting items to some directions;

0.3:
changed Multi-break mechanic;
 fixed Boxes not upgrading;
 fixed Boxes not dropping their contents;
 fixed Multi-mine not working on Redstone ore;
 Breaker now detects signal upon placement;
 added a message when trying to link a block which is missing or unloaded;
 fixed stack swap in Boxes;
 'Chest Upgrade' is now 'Box Upgrade';
 fixed shift+click item transfer in Repeater Gui;
 fixed blocks not dropping xp when mined by enchanted tools;
 added more blocks to be  affected by enchantments;
  fixed Multi-break not working on some blocks;
  Repeater's tooltip now shows amount of ammo stored;
  prevented moving repeater in inventory when its GUI is open;
  fixed a bug when Remote Activator would not save links when there are empty links before;
Repeater ammo is now shown also when it is off-hand;
added Tile Mace;
fixed exception when activating missing blocks by Remote Activator;
Block Detector's targets are sorted alphabetically;
tweaked Sturdy Box's side texture;
changed few recipes;

0.2: now unlocks many mod containers;
added 3 explosion resistant chests with in-place upgrade;
refactored Hard Stone to metadata version; 
Transporter now shows hover string of opposite side configuration;
fixed occuring Bagasse zero-sized stack in Paper Mill;
fixed enchantment duplication;
 Breaker now can insert items into player inventory
