{
  "entity.dog.devourer_head": "The Devourer of Gods",
  "entity.dog.devourer_segment": "The Devourer of Gods",
  "entity.dog.devourer_tail": "The Devourer of Gods",
  "entity.dog.laser_volley": "末日光束阵列",
  "death.attack.dog.laser": "%1$s 被末日光束湮灭了",
  "death.attack.dog.laser.player": "%1$s 在与 %2$s 战斗时被末日光束湮灭了",
  "death.attack.dog.devour": "%1$s 被亵渎天神吞噬了",
  "death.attack.dog.devour.player": "%1$s 在与 %2$s 战斗时被亵渎天神吞噬了",
  "death.attack.dog.fireball": "%1$s 被宇宙烈焰焚尽了",
  "death.attack.dog.fireball.player": "%1$s 在与 %2$s 战斗时被宇宙烈焰焚尽了",
  "entity.dog.fireball": "焚信者",
  "effect.dog.cosmic_flame": "宇宙烈焰",
  "dog.taunt.hp75": "你比大多数人做得都好，但别得意忘形！",
  "dog.taunt.p2": "还没结束呢，小鬼！",
  "dog.taunt.p2hit": "怎么了？！跑不动了吗？！",
  "dog.taunt.hp25": "神明无惧死亡！",
  "advancements.dog.slayer_of_god.title": "弑神者",
  "advancements.dog.slayer_of_god.description": "那位不惧死亡的神明，终究还是直面了它。",
  "itemGroup.dog": "亵渎天神",
  "item.dog.music_disc_eulogy": "音乐唱片",
  "item.dog.music_disc_eulogy.desc": "DM DOKURO - Scourge of the Universe (Eulogy for the Ego)",
  "item.dog.cosmic_worm": "宇宙蠕虫",
  "item.dog.cosmic_worm.no_sky": "你头顶上方必须是开阔的天空。",
  "item.dog.cosmic_worm.wrong_dimension": "宇宙蠕虫扭动着，拒绝被释放。",
  "item.dog.cosmic_worm.already_summoned": "亵渎天神已经在此。一位就足够了。",
  "item.dog.cosmic_worm.tooltip1": "一位伪造的哨兵，由陨落神明的能量编织而成。",
  "item.dog.cosmic_worm.tooltip2": "它如风暴编织者般鸣唱。它本是其造物，如今脱离束缚。",
  "item.dog.cosmic_worm.lure": "无名巨蛇已为你启程。",
  "item.dog.cosmic_worm.consumed": "使用时消耗。",
  "dog.config.server_locked.header": "这是服务器的设置。在此处更改不会生效，因此仅供查看。单人游戏时会再次使用你自己的配置文件。",
  "dog.config.server_op.header": "这是服务器的设置，你可以修改它们。更改将发送至服务器，并对所有人而非仅对你生效。",
  "dog.config.edit.denied": "你没有权限更改此服务器上亵渎天神的设置。",
  "dog.config.edit.applied": "服务器设置已更新：%s",
  "dog.config.edit.rejected": "已拒绝：%s 超出允许范围。",
  "dog.config.outdated_defaults": "此世界的亵渎天神配置仍在使用 1.1.0 前的平衡默认值。%s 项设置已重新调整。未对你的配置作出修改，请运行 /dog config defaults 以采用新值。",
  "dog.warning.view_distance": "此服务器的视距为 %s（%s 格）。亵渎天神约有 %s 格长，因此战斗中它可能在仍能攻击时隐形。请管理员将 view-distance 调整为至少 %s。",
  "dog.warning.simulation_distance": "此服务器的模拟距离为 %s。亵渎天神战斗的部分内容，例如火球和召唤仪式，可能会在模拟距离外停滞。请管理员将 simulation-distance 调整为至少 %s。",
  "item.dog.cosmic_larva": "宇宙幼虫",
  "item.dog.cosmic_larva.tooltip": "神之能量在吞噬中被撕裂而出，仍在生长。",
  "dog.devour.flash.title": "你杀死了一位神明。",
  "dog.devour.flash.subtitle": "更为古老的存在早已饥肠辘辘。",
  "dog.taunt.t1.worm": "跪下，虫子！",
  "dog.taunt.t1.food": "你是食物，只是你还不知道。",
  "dog.taunt.t1.snack": "神我都吃过。你不过是一盘点心。",
  "dog.taunt.t1.swing": "真可爱。再挥一次试试。",
  "dog.taunt.t2.last": "让我看看你还能撑多久……",
  "dog.taunt.t2.tired": "开始累了吗？",
  "dog.taunt.t2.others": "你也会倒下，就和其他人一样！",
  "dog.taunt.t2.giveup": "放弃吧！这样对我们都轻松些！",
  "dog.taunt.t2.staydead": "你为什么就是不肯安息？",
  "dog.taunt.t2.stop": "别。再。站。起来。",
  "dog.taunt.t3.end": "让我现在就了结你！",
  "dog.taunt.t3.ridiculous": "这开始变得荒谬了……！",
  "dog.taunt.t3.how": "你到底是怎么做到的？！",
  "dog.taunt.t3.fool": "你是在耍我吗？！",
  "dog.taunt.t3.whydie": "你为什么就是不去死？！",
  "dog.taunt.t3.comeback": "你一直在卷土重来！",
  "dog.taunt.t3.notfood": "我不是食物！",
  "dog.taunt.t3.staydown": "给我躺下。给我躺下！",
  "dog.death.taunt.slop": "寡淡的糟粕。",
  "dog.death.taunt.delicious": "美味……",
  "dog.death.taunt.staydead": "好好去死吧！",
  "dog.death.taunt.weak": "弱者。",
  "dog.death.taunt.pathetic": "可悲……",
  "options.dog.boss_music_volume": "Boss 音乐",
  "dog.config.title": "亵渎天神配置",
  "dog.config.section.common": "通用（游戏玩法）",
  "dog.config.section.client": "客户端（视觉与音效）",
  "dog.despawn.countdown.remaining": "%s 倒下了。再死亡 %s 次后，亵渎天神将离开。",
  "dog.despawn.countdown.spent": "已无人值得吞噬。它返回了自己的领域。"
}
