
#Config for Dust and Ash
[Machines]
	#
	#The chance of active a dust generating cycle per tick. Range[0, 1] Default: 0.3
	#Range: 0.0 ~ 1.0
	dustSourceChancePerTick = 0.4
	#
	#The chance of generate a dust per block. Range[0, 1] Default: 0.4
	#Range: 0.0 ~ 1.0
	dustSourceChancePerBlock = 0.4
	#
	#The distance of checking below the Dust Source. Range[1, 20] Default: 5
	#Range: 1 ~ 20
	dustSourceHeight = 5
	#
	#The radius of checking below the Dust Source. Range[1, 20] Default: 3
	#Range: 1 ~ 20
	dustSourceRadius = 3
	#
	#The chance of getting an ash in every working tick. Range(0, 1] Default: 0.004
	#Range: 0.0 ~ 1.0
	ashCollectorChancePerWorkingTick = 0.004
	#
	#The progress added per random tick. Range[0, 100] Default: 4
	#Range: 0 ~ 100
	centrifugeProgressPerTick = 4
	#
	#The progress added per random tick. Range[0, 100] Default: 1
	#Range: 0.0 ~ 100.0
	ionizerProgressPerTick = 1.0

	#Fission Reactor related configs
	[Machines."Fission Reactor"]
		#
		#The Minimum Efficiency of Fission Reactor. Range[0.1, 1000000] Default: 1
		#Range: 0.1 ~ 1000000.0
		fissionReactorMinEfficiency = 1.0
		#
		#The Maximum Efficiency of Fission Reactor. Range[0.1, 1000000] Default: 14
		#Range: 0.1 ~ 1000000.0
		fissionReactorMaxEfficiency = 14.0
		#
		#The Efficiency Multiplayer of Fission Reactor. Range[0.1, 1000000] Default: 10
		#Range: 0.1 ~ 1000000.0
		fissionReactorEfficiencyMultiplayer = 10.0
		#
		#The Neutron To EnergyRatio of Fission Reactor. Range[0.1, 1000000] Default: 75
		#Range: 0.1 ~ 1000000.0
		fissionReactorNeutronToEnergyRatio = 75.0
		#
		#The Ideal Heat Rate of Fission Reactor. Range[0.1, 2] Default: 0.75
		#Range: 0.1 ~ 2.0
		fissionReactorIdealHeatRate = 0.75

#Tools & Weapons
["Tools & Weapons"]
	#
	#The chance of success per use. Range[0, 1] Default: 0.55
	#Range: 0.0 ~ 1.0
	handVacuumSuccessRate = 0.55
	#
	#The chance of consume a fuel per use. Range[0, 1] Default: 0.35
	#Range: 0.0 ~ 1.0
	ironVacuumConsumeRate = 0.35
	#
	#The Radius of Lord Of Blood. Range[1, 10] Default: 1.25
	#Range: 1.0 ~ 10.0
	galeOtaijutsuDamageRate = 1.25
	#
	#The Radius of Lord Of Blood. Range[4, 32] Default: 12
	#Range: 4 ~ 32
	lordOfBloodRadius = 12
	#
	#Enable attack cd check of Lord Of Blood.
	lordOfBloodCDCheck = true
	#
	#The Extra Percentage Damage of 疾風迅雷. Range[0, 10.0] Default: 0.08
	#Range: 0.0 ~ 10.0
	whiteLightningExtraPercentage = 0.08
	#
	#The Extra Damage of 疾風迅雷. Range[0, MAX_FLOAT] Default: 2
	#Range: 0.0 ~ 3.4028234663852886E38
	whiteLightningExtraDamage = 2.0
	#
	#Enable attack cd check of 疾風迅雷.
	whiteLightningCDCheck = true
	#
	#The Extra Damage of Rotten Blade. Range[0, MAX_FLOAT] Default: 5
	#Range: 0.0 ~ 3.4028234663852886E38
	rottenBladeExtraDamage = 5.0
	#
	#The Radius of Rotten Blade. Range[0, 32] Default: 9
	#Range: 0 ~ 32
	rottenBladeRadius = 9
	#
	#The Height of Rotten Blade. Range[0, 32] Default: 5
	#Range: 0 ~ 32
	rottenBladeHeight = 5
	#
	#Enable attack cd check of Rotten Blade.
	rottenBladeCDCheck = true
	#
	#The Cool Down of Rock Solid in Tick. Range[0, 10000] Default: 300
	#Range: 0 ~ 10000
	rockSolidCD = 300
	#
	#The Cool Down of IndestructibleCD in Tick. Range[0, 10000] Default: 300
	#Range: 0 ~ 10000
	indestructibleCD = 300

