#If not DISABLE, enables the Mantle heart renderer, which stacks hearts by changing the color instead of vertically stacking them.
#WITH_MAX will show the max health in colored containers behind the health bar. NO_MAX will show just the health bar
#If DISABLE, uses the Forge heart renderer.
#Mod authors: this config is not meant for compatibility with your heart renderer, cancel the RenderGameOverlayEvent.Pre event and our logic won't run
#Allowed Values: DISABLE, NO_MAX, WITH_MAX
heartRenderer = "WITH_MAX"
#If true, fluids properly have their lighting adjusted under vanilla fog effects such as blindness. If false, they render as nearly fullbright ignoring fog.
#This config option is provided as the fix breaks shaders, and slightly broken is better than fully broken.
#Best fix is to fix your shaders though, so you can have no broken visuals.
enableFluidFogFix = true

