--( 2010-12-02 )---(1.0.9)-----------------------------

Added options to choose color for runes. And added a flashing border around runes when they finish cooldown.


--( 2010-11-30 )---(1.0.8)-----------------------------

Removed my "Test" button under Rune module settings.
Now the color of the border for the waiting rune will show what type it is.


--( 2010-11-01 )---(1.0.7)-----------------------------

Changed the background of each runebar. Now it will only show the transparent color of runes waiting to cooldown. Runes that are cooling down shows the old background. Easier to se how far it has come on the CD. Also made a new Texture for future resize support. This also made the needed textures to be less in size because I only need one texture instead of three, altough I need more LUA code instead.


--( 2010-10-29 )---(1.0.6)-----------------------------

Changed the transparent background on the runes to the same color of the rune so it is easier to see if it is a Death Rune waiting or a normal type of rune. Also fixed the issue when the Runic Power bar stops updating out of combat. And added Cooldown counter text on the runebars.


--( 2010-10-25 )---(1.0.5)-----------------------------

Fixed an error where Rune order was reset before it was loaded.


--( 2010-10-23 )---(1.0.4)-----------------------------

Out of combat fading and Rune order.

--( 2010-10-21 )---(1.0.3)-----------------------------

Made a new module base for the Runes, RunicPower and disease tracking for simpler configuration. Each module now have their own settings Enable/Disable and Scale.


--( 2010-10-19 )---(1.0.2)-----------------------------

Made a simple configuration to disable Disease module and to change scale.


--( 2010-10-18 )---(1.0.1)-----------------------------

Fixed a typo on my event handler


--( 2010-10-18 )---(1.0.0)-----------------------------

First release.

