{
  "printChestLoottable": {
    "desc:": "Prints the chest loottable on opening and on spawn and logs the Loottables which do not have a boss assigned of structures to the latest.log. Useful to find the table used by a dungeon chest, only works if the chest is not opened yet: default:false",
    "printChestLoottable": false
  },
  "damageMultiplier": {
    "desc:": "Global difficulty multiplier, affects damage of all bosses, default:1.0",
    "damageMultiplier": 1.0
  },
  "healthMultiplier": {
    "desc:": "Global difficulty multiplier, affects health of all bosses, default:1.0",
    "healthMultiplier": 1.0
  },
  "globalBossSpawnChance": {
    "desc:": "Global boss spawn chance, determines the chance per treasure chest spawn at which a boss can appear in a structure. Chance X in 100, default = 30",
    "globalBossSpawnChance": 30
  },
  "minDistance": {
    "desc:": "Minimum distance in blocks between spawning, is not 100% guranteed compares last 20 spawns. default = 100",
    "minDistance": 100
  }
}