{
	default_hide_dependency_lines: false
	default_quest_shape: "rsquare"
	filename: "maps_and_marks"
	group: "1A7DE79858E225C2"
	hide_quest_until_deps_complete: true
	icon: "minecraft:map"
	id: "0995A9399796129A"
	order_index: 0
	quest_links: [ ]
	quests: [
		{
			dependencies: ["6030CEC3690B8C52"]
			description: [
				"\"The more I traveled, the more I realized that the map and the sword are inseparable. You cannot discover a new valley without meeting the things that claim it as their home, and you cannot truly understand a beast until you see the lair it has built for itself."
				""
				"I have combined my notes on the 'Frontiers'—those distant biomes and crumbling spires—with the 'Foes' that guard them. To find a landmark is a feat of the legs; to clear it is a feat of the heart. Within these pages, you will find the locations of the world's most significant scars and the tallies of the creatures that inhabit them."
				""
				"Do not just wander. Hunt. Do not just kill. Explore. The world is a vast ledger of blood and beauty, and it is waiting for you to sign your name.\""
			]
			icon: "minecraft:map"
			id: "1EFC43C7B0565F91"
			rewards: [{
				id: "64A41658CF50CEAA"
				type: "xp"
				xp: 5
			}]
			shape: "hexagon"
			size: 2.0d
			subtitle: "The horizons call"
			tasks: [{
				id: "3E76ACEE31A36D54"
				title: "I'm ready!"
				type: "checkmark"
			}]
			title: "Frontiers and Foes"
			x: 0.5d
			y: 0.0d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I used to sit by my fire and wonder how many different winds blow across this world. I’ve felt the bite of the tundra's frost and the heavy, humid breath of the jungle, but I know there is more. I’ve heard whispers of forests where the trees are made of fungi, and plains where the very grass glows with the light of the stars."
				""
				"My legs are no longer strong enough to carry me to the horizon, and my ink is running dry. I am leaving this map unfinished. I challenge you—not just to survive, but to witness. See every valley, cross every ocean, and step foot in every corner of this realm. To truly know this world, you must see its full face, from the highest peak to the deepest swamp. Don't let my maps be the end of the story.\""
			]
			icon: "biomesoplenty:bop_icon"
			id: "05B6EC830CC7A8EE"
			rewards: [
				{
					id: "61F3765BE848A1C8"
					type: "xp"
					xp: 500
				}
				{
					exclude_from_claim_all: true
					id: "3E4947F2BCF12B93"
					table_id: 3908248955664879324L
					type: "choice"
				}
			]
			shape: "hexagon"
			size: 1.25d
			subtitle: "The world's full face"
			tasks: [
				{
					advancement: "biomesoplenty:biomesoplenty/all_biomes"
					criterion: ""
					id: "1923A7AA92048FA3"
					title: "Discover every new biome"
					type: "advancement"
				}
				{
					advancement: "minecraft:adventure/adventuring_time"
					criterion: ""
					id: "129CA841BBA68FCF"
					title: "Discover every vanilla biome"
					type: "advancement"
				}
			]
			title: "The Grand Ambition"
			x: 0.5d
			y: -2.5d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I have stood upon the shore and stared at the deep blue until my eyes ached. Far beneath the churning waves, I saw a light that didn't belong to the sun—a pale, sickly teal luminescence. It came from a fortress of prismarine, a stone that seems to pulse with the rhythm of the tides themselves."
				""
				"The air-breathers did not build that place. It is a monument to a cold, silent power, guarded by creatures of thorn and eye that move through the water like daggers. I tried to swim toward it once, but the very weight of the ocean seemed to press against my mind, a curse that turned my limbs to lead. If you intend to raid that sunken tomb, you will need more than just a strong pair of lungs. You will need to conquer the water itself before the guardians conquer you.\""
			]
			id: "644E2FA286A07A58"
			rewards: [
				{
					id: "2D25321E3A775956"
					type: "xp"
					xp: 100
				}
				{
					id: "1C4A384EF4ACD531"
					item: {
						Count: 1
						id: "minecraft:potion"
						tag: {
							Potion: "minecraft:long_water_breathing"
						}
					}
					type: "item"
				}
			]
			subtitle: "Find an Ocean Monument"
			tasks: [{
				icon: "minecraft:prismarine"
				id: "148610672814A8D3"
				structure: "#betteroceanmonuments:better_ocean_monuments"
				title: "Find an Ocean Monument"
				type: "structure"
			}]
			title: "The Drowned Catherdral"
			x: 3.0d
			y: 0.0d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: ["\"Not everyone who builds a home is a friend. I saw a tower of dark wood and jagged stone, occupied by men with grey skin and hate in their eyes. They aren't survivors; they are conquerors. If you see their banners, keep your head low. They don't offer trades—only iron and arrows.\""]
			id: "2095D47574E97B64"
			rewards: [
				{
					id: "2B26D1A5506BF89A"
					type: "xp"
					xp: 50
				}
				{
					count: 16
					id: "19187902E842B596"
					item: "minecraft:arrow"
					type: "item"
				}
			]
			subtitle: "Find a Pillager Outpost"
			tasks: [{
				icon: {
					Count: 1
					id: "minecraft:goat_horn"
					tag: {
						instrument: "minecraft:ponder_goat_horn"
					}
				}
				id: "77E1684F082361F8"
				structure: "#minecraft:pillager_outpost"
				title: "Find a Pillager Outpost"
				type: "structure"
			}]
			title: "The High Watch"
			x: 0.5d
			y: 2.5d
		}
		{
			dependencies: ["2095D47574E97B64"]
			description: ["\"Deep in the dark forests, where the sun barely touches the moss, sits a house large enough to hold a kingdom. It is a place of dark magic and silent halls. I saw shadows moving in the windows that were too tall to be human. Only the truly brave—or the truly foolish—would knock on that door.\""]
			id: "4329B0D71EBFF80C"
			rewards: [
				{
					id: "414AED39763CD0DD"
					type: "xp"
					xp: 100
				}
				{
					count: 16
					id: "5D4DC609A7481E9E"
					item: "minecraft:emerald"
					type: "item"
				}
			]
			subtitle: "Find a Woodland Mansion."
			tasks: [{
				icon: "minecraft:dark_oak_log"
				id: "3E4348146FB71334"
				structure: "minecraft:mansion"
				title: "Find a Woodland Mansion"
				type: "structure"
			}]
			title: "The Mansion of Nightmares"
			x: 1.0d
			y: 4.5d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"There are towers in this land that were not built for comfort or shelter. They are vertical graveyards, jagged monoliths of stone that rise above the canopy like a challenge to the heavens. I watched one from a distance for three days. I saw the flickers of movement in the narrow windows—shadows of things that have forgotten the sun."
				""
				"Each floor is a trial, a layer of concentrated malice designed to keep the world out—or perhaps to keep something in. I’ve heard the rumors of what sits at the very peak; a guardian of iron and fire that keeps watch over riches I can only imagine. I never set foot inside. I knew that if I entered that tower, I would never come out to write these words. If you have the steel for it, go. But remember: the higher you climb, the further you have to fall.\""
			]
			id: "0193E13E1CF6B67F"
			rewards: [{
				id: "1B323FC4FD093473"
				type: "xp"
				xp: 50
			}]
			subtitle: "Locate a Battle Tower"
			tasks: [
				{
					icon: "minecraft:bamboo_block"
					id: "6D6E568000C4C8DD"
					optional_task: true
					structure: "battletowers:bamboo_tower"
					title: "Find a Bamboo Tower"
					type: "structure"
				}
				{
					icon: "minecraft:cobblestone"
					id: "57897AD78F7DD231"
					optional_task: true
					structure: "battletowers:cobblestone_tower"
					title: "Find a Cobblestone Tower"
					type: "structure"
				}
				{
					icon: "minecraft:red_sandstone"
					id: "5ADA2A8814F2D465"
					optional_task: true
					structure: "battletowers:red_sandstone_tower"
					title: "Find a Red Sandstone Tower"
					type: "structure"
				}
				{
					icon: "minecraft:sandstone"
					id: "124F34434BC324B0"
					optional_task: true
					structure: "battletowers:sandstone_tower"
					title: "Find a Sandstone Tower"
					type: "structure"
				}
				{
					icon: "minecraft:stone"
					id: "66C1B3BC1F29243A"
					optional_task: true
					structure: "battletowers:stone_tower"
					title: "Find a Stone Tower"
					type: "structure"
				}
			]
			title: "The Spire of Strife"
			x: -1.5d
			y: 2.0d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			id: "3E93E468E123480C"
			rewards: [
				{
					id: "78E83445E96D56C9"
					type: "xp"
					xp: 50
				}
				{
					exclude_from_claim_all: true
					id: "508AF61E5D50C139"
					table_id: 1074122847507690875L
					type: "random"
				}
			]
			subtitle: "Kill a small number of basic monsters"
			tasks: [
				{
					entity: "minecraft:zombie"
					icon: "minecraft:zombie_head"
					id: "1C87D410187E6756"
					optional_task: true
					type: "kill"
					value: 10L
				}
				{
					entity: "minecraft:skeleton"
					icon: "minecraft:skeleton_skull"
					id: "6546510B2FFA36B8"
					optional_task: true
					type: "kill"
					value: 10L
				}
				{
					entity: "minecraft:creeper"
					icon: "minecraft:creeper_head"
					id: "4F26E84CC7C64C1F"
					optional_task: true
					type: "kill"
					value: 10L
				}
			]
			title: "The First Tally"
			x: -2.0d
			y: 0.0d
		}
		{
			can_repeat: true
			dependencies: ["3E93E468E123480C"]
			id: "6FB8A232BD54F337"
			rewards: [
				{
					id: "23E95042CFBC0687"
					type: "xp"
					xp: 50
				}
				{
					exclude_from_claim_all: true
					id: "5F564C5DD4DCD5DF"
					table_id: 7463810317007081491L
					type: "random"
				}
			]
			subtitle: "Smite 100 zombies"
			tasks: [{
				entity: "minecraft:skeleton"
				icon: "minecraft:zombie_head"
				id: "6A650A2EEEB1F0D4"
				type: "kill"
				value: 100L
			}]
			title: "Cleansing the Dead"
			x: -4.0d
			y: 0.0d
		}
		{
			can_repeat: true
			dependencies: ["3E93E468E123480C"]
			id: "5BC0C07913512941"
			rewards: [
				{
					id: "270B6094C1BED687"
					type: "xp"
					xp: 50
				}
				{
					exclude_from_claim_all: true
					id: "2D9D2049200C35BC"
					table_id: 7463810317007081491L
					type: "random"
				}
			]
			subtitle: "Slay 100 skeletons"
			tasks: [{
				entity: "minecraft:zombie"
				icon: "minecraft:skeleton_skull"
				id: "5B3FA50B100E3DC3"
				type: "kill"
				value: 100L
			}]
			title: "Breaking the Bones"
			x: -4.0d
			y: -1.0d
		}
		{
			can_repeat: true
			dependencies: ["3E93E468E123480C"]
			id: "7E5D3C4B36423BFC"
			rewards: [
				{
					id: "52E480460BB29A76"
					type: "xp"
					xp: 50
				}
				{
					exclude_from_claim_all: true
					id: "09E5510CAFE9D34B"
					table_id: 7463810317007081491L
					type: "random"
				}
			]
			subtitle: "Fell 100 creepers"
			tasks: [{
				entity: "minecraft:creeper"
				icon: "minecraft:creeper_head"
				id: "0053EEC00B87C086"
				type: "kill"
				value: 100L
			}]
			title: "Cutting the Fuse"
			x: -4.0d
			y: 1.0d
		}
		{
			dependencies: ["0193E13E1CF6B67F"]
			description: [
				"\"I have watched from the treeline as braver souls than I reached the apex of those stone needles. At the summit sits a titan of clay and fury—the Golem. It is not merely a guardian; it is the lynchpin of the tower’s very existence. There is a primal, structural magic bound between the beast and the stone."
				""
				"I saw a warrior once deliver a final, shattering blow to the Golem’s core. The scream it let out wasn't human—it was the sound of grinding tectonic plates. And then, the world began to shake. Without the Golem's will to hold it upright, the tower began to eat itself, floor by floor, in a rain of debris and fire. If you intend to take that crown, do not linger to count your gold. Strike the heart, take what you can, and run. The sky is no place for a mortal when the foundations decide to return to the earth.\""
			]
			id: "1AB2A96F22D17DF1"
			rewards: [
				{
					id: "05D2E46DDC5200C6"
					type: "xp"
					xp: 100
				}
				{
					exclude_from_claim_all: true
					id: "152E5EC702AC4A2E"
					table_id: 7463810317007081491L
					type: "random"
				}
			]
			subtitle: "Defeat the Tower's Golem"
			tasks: [{
				entity: "battletowers:battle_tower_golem"
				icon: {
					Count: 1
					id: "minecraft:iron_sword"
					tag: {
						Damage: 0
					}
				}
				id: "0D48151DA6783A53"
				title: "Defeat the Tower's Golem"
				type: "kill"
				value: 1L
			}]
			title: "The Spire's Collapse"
			x: -3.0d
			y: 3.5d
		}
		{
			can_repeat: true
			dependencies: ["2095D47574E97B64"]
			id: "67179E8FA1CB71E5"
			rewards: [
				{
					id: "3477A02993F7D79D"
					type: "xp"
					xp: 100
				}
				{
					exclude_from_claim_all: true
					id: "169E0AFD9091ED67"
					table_id: 7463810317007081491L
					type: "random"
				}
			]
			subtitle: "Kill 100 Pillagers"
			tasks: [{
				entity: "minecraft:pillager"
				icon: {
					Count: 1
					id: "minecraft:iron_axe"
					tag: {
						Damage: 0
					}
				}
				id: "73EBF760BB33437F"
				type: "kill"
				value: 100L
			}]
			title: "Freeing the Villagers"
			x: 0.0d
			y: 4.5d
		}
		{
			dependencies: ["644E2FA286A07A58"]
			description: [
				"\"The smaller guardians are mere thorns, but the Elders... they are the source of the sickness. I never made it inside the monument, but I felt the Elder's presence from the surface. It is a psychic weight that settles in the marrow of your bones, making your pickaxe feel like a mountain and your sword like a leaden bar."
				""
				"This ancient thing is the reason the monument stands unblemished by time. It projects a field of 'Mining Fatigue' so potent it freezes the very intent of the intruder. To slay it is to break the siege of the deep. But be warned: it does not fight with teeth alone. It gazes into your soul with that singular, unblinking eye, and if you cannot find cover, that gaze will be the last thing you ever feel. Break the warden, and the treasures of the tide will finally be yours to take.\""
			]
			id: "30A9F81E43F6F26C"
			rewards: [
				{
					id: "4C8AE11CCD57CF57"
					type: "xp"
					xp: 100
				}
				{
					exclude_from_claim_all: true
					id: "268990B2BCB75976"
					table_id: 7463810317007081491L
					type: "random"
				}
			]
			subtitle: "Kill an Elder Guardian"
			tasks: [{
				entity: "minecraft:elder_guardian"
				icon: "minecraft:conduit"
				id: "326EB3444C15CE03"
				title: "Kill an Elder Guardian"
				type: "kill"
				value: 1L
			}]
			title: "The Eye of the Abyss"
			x: 5.0d
			y: 0.0d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: ["\"I found a grave of oak and iron rotting on the coast. It’s a strange thing to see a vessel that once conquered the horizon now conquered by the sand. These shipwrecks are echoes of a time when the world was smaller and the seas were mapped. Somewhere in the hold—amidst the kelp and the rot—there is usually a record of what they were carrying... and where they were going.\""]
			id: "5E4D3FF3E7937DB7"
			rewards: [{
				id: "7DB4C4162562F2FE"
				type: "xp"
				xp: 50
			}]
			subtitle: "Find a Wrecked Ship"
			tasks: [{
				icon: "minecraft:oak_wood"
				id: "78F728B0D69BCE79"
				structure: "#minecraft:shipwreck"
				title: "Find a Shipwreck"
				type: "structure"
			}]
			title: "Ribs of the Sea"
			x: 2.5d
			y: -2.0d
		}
		{
			dependencies: ["5E4D3FF3E7937DB7"]
			description: ["\"I found it. A parchment sealed in leather, soaked in brine but still legible. It’s a 'Buried Treasure' map. The marks are crude, and the perspective is skewed, but the intent is clear. Someone didn't want their riches found by the things that roam the night, so they gave them back to the earth. If you can read the land against the paper, you might find what they died to protect.\""]
			id: "2D8662AEED1B40C2"
			rewards: [{
				id: "29236A020EE937E6"
				type: "xp"
				xp: 100
			}]
			subtitle: "Follow a buried treasure map and find the chest"
			tasks: [{
				icon: "minecraft:heart_of_the_sea"
				id: "4B955F115E16A109"
				structure: "minecraft:buried_treasure"
				title: "Locate some Buried Treasure"
				type: "structure"
			}]
			title: "X Marks the Spot"
			x: 4.0d
			y: -3.5d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I used to think the caves were just random gashes in the earth. I was wrong. Deep down, there are 'arteries'—vast, interconnected networks of timber and rail that stretch for leagues. These aren't the simple tunnels of a lone prospector; these are industrial scars, improved and expanded by hands that clearly valued efficiency over safety."
				""
				"The air down there is different. It smells of stale sweat, rusted iron, and the sawdust of a thousand supports. I found tracks that seemed to lead nowhere and bridges that spanned chasms deep enough to swallow the sun. But be wary: the things that dwell there now did not build those rails. They merely use them to hunt. If you hear the clatter of a cart or the skittering of many legs above your head, remember that you are walking through a graveyard that still thinks it’s open for business.\""
			]
			id: "7ADA08BA8FD88CE0"
			rewards: [
				{
					id: "2A3172C7AB864879"
					type: "xp"
					xp: 50
				}
				{
					count: 16
					id: "1EDAAA4254B0187F"
					item: "minecraft:torch"
					type: "item"
				}
			]
			subtitle: "Locate a Mineshaft"
			tasks: [{
				icon: "minecraft:minecart"
				id: "1C78F4F6A9683055"
				structure: "#bettermineshafts:better_mineshafts"
				title: " Locate a Mineshaft"
				type: "structure"
			}]
			title: "The Iron Arteries"
			x: -1.5d
			y: -2.0d
		}
		{
			dependencies: ["2095D47574E97B64"]
			description: [
				"\"I have seen what happens when the 'Outcasts' find a home that isn't theirs. They don't come for trade, and they don't come for parley; they come with horns that sound like the groans of the earth and beasts that walk like living battering rams. I once saw a village—a place of music and laughter—turned into a pyre in a single night because they weren't ready for the 'Raid.'"
				""
				"If you find yourself in the center of that storm, do not run. The villagers have nowhere to go, and their stone golems can only be in one place at once. You must be the wall. You must face the waves of crossbows, the dark magic of the evocateurs, and the thundering hooves of their mounts. If you break the siege, you will be more than a survivor; you will be a hero. But if you fail... the silence that follows is a sound you will never forget.\""
			]
			id: "7E16CFBCA6E954E9"
			rewards: [
				{
					id: "4776BAF1597B1CA5"
					type: "xp"
					xp: 200
				}
				{
					count: 2
					id: "71EBF355E4F68CC5"
					item: "minecraft:emerald_block"
					type: "item"
				}
				{
					id: "5ACBC5A1A4487746"
					item: "minecraft:totem_of_undying"
					type: "item"
				}
			]
			subtitle: "Successfully defeat a Pillager Raid."
			tasks: [{
				advancement: "minecraft:adventure/hero_of_the_village"
				criterion: ""
				id: "05F4356717F2C120"
				title: "Defend a Village from a Raid"
				type: "advancement"
			}]
			title: "The Siege of Shadows"
			x: -1.0d
			y: 4.0d
		}
		{
			dependencies: ["2095D47574E97B64"]
			description: [
				"\"I have faced many monsters that bleed, but I once met a man who bled smoke and mirrors. They call them Illusioners—outcasts among outcasts—who have traded their souls for the power to shatter their own image. I found myself in a clearing, surrounded by four versions of the same snarling face. I swung my blade through three of them, and my steel met nothing but cold mist."
				""
				"While you chase the shadows, the true coward hides in the blindness he inflicts upon you. His arrows find your back while your eyes are clouded by his dark sorcery. To kill an Illusioner, you must ignore what you 'see' and listen for the truth. Look for the one that draws the bowstring; look for the one that casts the shadow. If you cannot find the heart within the haunt, you will die swinging at the air.\""
			]
			icon: "friendsandfoes:totem_of_illusion"
			id: "6D2A1978C8A170A4"
			rewards: [
				{
					id: "0FC2A7E3189D1B29"
					type: "xp"
					xp: 100
				}
				{
					id: "7F1BE51DB740E768"
					item: {
						Count: 1
						id: "minecraft:potion"
						tag: {
							Potion: "minecraft:invisibility"
						}
					}
					type: "item"
				}
				{
					count: 8
					id: "25955522C7E3A237"
					item: "minecraft:emerald"
					type: "item"
				}
			]
			subtitle: "Kill an Illusioner"
			tasks: [{
				advancement: "friendsandfoes:adventure/kill_illusioner"
				criterion: ""
				id: "3080A29CD2F1C13F"
				title: "Kill an Illusioner"
				type: "advancement"
			}]
			title: "The Fractured Shadow"
			x: 2.0d
			y: 4.0d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I had heard sailors’ tales of an island where the very earth breathes through gills and the trees are capped with red and white, but I dismissed them as the ramblings of men too long at sea. Then, I saw it. A purple-grey shore rising from the waves, smelling of damp earth and ancient yeast."
				""
				"It is a land of impossible peace. The 'Foes' that haunt the rest of this world—the hissing creepers and the clattering dead—simply do not appear here. The ground itself, a thick carpet of mycelium, seems to reject the darkness. Even the cattle have changed, their hides sprouting fungal growths as if the island itself claimed them. If you find this place, stay a while. It is the only corner of the frontier where you can finally put your sword down and sleep without one eye open.\""
			]
			id: "6E37A1EAE6AA6A7D"
			rewards: [
				{
					id: "77C449EEF7D32C90"
					type: "xp"
					xp: 100
				}
				{
					id: "5DE5DBE50B116D47"
					item: "minecraft:bowl"
					type: "item"
				}
			]
			subtitle: "Discover a Mushroom Island"
			tasks: [{
				biome: "minecraft:mushroom_fields"
				icon: "minecraft:red_mushroom"
				id: "44958ECFE99C73D6"
				title: "Locate a Mushroom Island"
				type: "biome"
			}]
			title: "The Mycelial Haven"
			x: 2.5d
			y: 2.0d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I used to think the locals were simple folk, content with their crops and their quiet lives. I was wrong. There is a deep, ancient logic to their commerce—a language of emeralds and trust that takes years to speak fluently."
				""
				"You can’t just walk up to a master craftsman with a few handfuls of dirt and expect their finest treasures. You have to prove you understand the value of labor. By honing your own trade skills, you learn the subtle cues of the market—when to push, when to yield, and how to spot a true relic hidden in a merchant’s pack. When a Master Villager finally offers you their 'Secret Stock,' you aren't just a customer anymore. You are a peer.\""
			]
			id: "09E0E3367DF13243"
			rewards: [
				{
					id: "503EB3C98DF2813C"
					type: "xp"
					xp: 50
				}
				{
					count: 8
					id: "3C32ED6059A7FA7D"
					item: "minecraft:emerald"
					type: "item"
				}
			]
			subtitle: "Trade with aVillager"
			tasks: [{
				advancement: "minecraft:adventure/trade"
				criterion: ""
				icon: "minecraft:emerald"
				id: "78E3AB2469F37208"
				title: "Trade with a Villager"
				type: "advancement"
			}]
			title: "The Master’s Handshake"
			x: -0.5d
			y: -2.5d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I once saw a knight emerging from the fog of the 'Frontiers,' and for a moment, I forgot to draw my blade. His plate wasn't just iron; it was etched with veins of gold and patterns of ancient myth. It was then I realized that in this land, your silhouette is your name."
				""
				"Using a smithing template and a sliver of precious ore or a gemstone, you can 'trim' your gear. It doesn't make the steel thicker or the leather tougher, but it does something more vital: it tells the 'Foes' and the survivors alike exactly who has arrived. To trim your armor is to reclaim your identity from the nameless dust. It is the final polish on a life hard-won. Choose your colors wisely—they are the last thing your enemies will see.\""
			]
			id: "5D0ADB4A23B73DA9"
			rewards: [{
				id: "06F25AE9CD3C724E"
				type: "xp"
				xp: 50
			}]
			subtitle: "Trim a piece of armor"
			tasks: [{
				advancement: "minecraft:adventure/trim_with_any_armor_pattern"
				criterion: ""
				id: "064F2C28F45113CA"
				title: "Trim a piece of armor"
				type: "advancement"
			}]
			title: "The Mark of Distinction"
			x: 1.5d
			y: -2.5d
		}
		{
			dependencies: ["1EFC43C7B0565F91"]
			description: [
				"\"I thought I knew the bones of this world. I’ve seen the stone keeps and the wooden hamlets, all rotting under the weight of time. But today, the earth gave way beneath a thicket of briars, and I didn't fall into dirt. I fell onto metal."
				""
				"It’s cold. Too cold. There are lights here that burn without fire—glowing red veins pulsing in the walls like a heartbeat made of lightning. The air smells of ozone and scorched copper. This isn't the work of masons or wizards; this is something else. It’s too clean. Too precise. It feels like a graveyard for the future."
				""
				"If you find the hatch, tread carefully. The machines are still humming, and I don't think they’ve realized their masters are long dead. Whatever was being built here... I pray it stayed in the dark.\""
			]
			id: "614E4F288310FCF7"
			rewards: [{
				id: "170A87B5F801FF8D"
				type: "xp"
				xp: 50
			}]
			subtitle: "Locate a Mysterious Bunker"
			tasks: [{
				icon: "minecraft:redstone_block"
				id: "51B6646E690CA9E6"
				structure: "underground_bunkers:underground_bunker"
				title: "Locate a Mysterious Bunker"
				type: "structure"
			}]
			title: "The Steel Tomb"
			x: 3.0d
			y: -1.0d
		}
	]
	title: "Frontiers and Foes"
}
