{
  "backpacks": [
    {
      "name": "baby",
      "rowWidth": 9,
      "numberOfRows": 1,
      "isFireImmune": false,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_leather"
    },
    {
      "name": "frayed",
      "rowWidth": 9,
      "numberOfRows": 2,
      "isFireImmune": false,
      "dyeable": true,
      "openSound": "minecraft:item.armor.equip_leather"
    },
    {
      "name": "plated",
      "rowWidth": 9,
      "numberOfRows": 3,
      "isFireImmune": false,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_iron"
    },
    {
      "name": "gilded",
      "rowWidth": 9,
      "numberOfRows": 4,
      "isFireImmune": false,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_gold"
    },
    {
      "name": "bejeweled",
      "rowWidth": 9,
      "numberOfRows": 5,
      "isFireImmune": false,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_diamond"
    },
    {
      "name": "blazing",
      "rowWidth": 9,
      "numberOfRows": 6,
      "isFireImmune": true,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_leather"
    },
    {
      "name": "withered",
      "rowWidth": 11,
      "numberOfRows": 6,
      "isFireImmune": false,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_leather"
    },
    {
      "name": "endless",
      "rowWidth": 15,
      "numberOfRows": 6,
      "isFireImmune": false,
      "dyeable": false,
      "openSound": "minecraft:item.armor.equip_leather"
    }
  ],
  "unstackablesOnly": false,
  //Whether Shulker Boxes should be blacklisted from being placed inside Inmis Backpacks.
  "disableShulkers": false,
  //Whether Backpacks should play a sound when opened.
  "playSound": true,
  //If true, players will not be able to open Backpacks by right-clicking. This will require the player to open backpacks as a Trinket or Armor slot item with the bound key.
  "requireArmorTrinketToOpen": false,
  "allowBackpacksInChestplate": true,
  //If this value is set to false, players will not be able to equip or open backpacks in a Trinkets slot.
  "enableTrinketCompatibility": true,
  //If true, players will not be able to take backpacks out of armor/trinket slots if the backpack is not empty.
  "requireEmptyForUnequip": false,
  //If true, backpacks in armor/trinket slots will empty out into the world (scatter contents) when the player dies.
  "spillArmorBackpacksOnDeath": false,
  //If true, backpacks in main inventory slots will empty out into the world (scatter contents) when the player dies.
  "spillMainBackpacksOnDeath": false,
  //Set this value to false to disable Backpack rendering when using Trinkets.
  "trinketRendering": true,
  //Color of the text rendered in the INMIS GUI.
  "guiTitleColor": "0x404040"
}
