{
	default_hide_dependency_lines: false
	default_quest_shape: "rsquare"
	filename: "cogs_and_clockworks"
	group: "706DF1FE14564DF6"
	hide_quest_until_deps_complete: true
	icon: "create:precision_mechanism"
	id: "3471A37EF9ED09F6"
	order_index: 0
	quest_links: [ ]
	quests: [
		{
			dependencies: ["531BD2F5A7A80A60"]
			description: [
				"\"The world is full of energy that we simply allow to pass us by. The wind howls, the rivers rush, and the heat of the earth radiates into nothingness."
				""
				"But, the engineers of the old world knew a secret; how to harness that motion. Bottle it.\""
			]
			icon: "create:large_cogwheel"
			id: "3BEF22EBA133D96E"
			rewards: [{
				id: "2BCDD0640CCE92AB"
				type: "xp"
				xp: 5
			}]
			shape: "hexagon"
			size: 2.0d
			subtitle: "The engineer's foundation"
			tasks: [{
				id: "0D652C0C75FBEB6D"
				title: "I'm ready!"
				type: "checkmark"
			}]
			title: "The Breath of the Machine"
			x: -2.5d
			y: -0.5d
		}
		{
			dependencies: ["3BEF22EBA133D96E"]
			description: ["\"It begins with something called Andesite Alloy. By fusing the rugged andesite stone of the mountains with the flakes of iron or zinc, you can create that can withstand the friction of a thousand rotations.\""]
			id: "738961E3417EB81E"
			rewards: [{
				id: "0CC37A30D85B59F8"
				type: "xp"
				xp: 10
			}]
			subtitle: "The first of many steps"
			tasks: [{
				id: "1C4B3940C19097A1"
				item: "create:andesite_alloy"
				type: "item"
			}]
			title: "Andesite Alloy"
			x: 0.5d
			y: -0.5d
		}
		{
			dependencies: ["738961E3417EB81E"]
			description: [
				"\"To build a kingdom, you must first find its pulse. The Great Motion requires more than justa single gear; it requires stress - the measure of how much your network can perform before the cogs sieze and the shafts snap."
				""
				"The Water Wheel is a stead hearbeat. It is simple, yet effective, capable of harnessing the power of the rivers. This is your first step."
				""
				"You can also create windmills, should you need to harness the wind and dont have access to flowing water,"
				""
				"I also found old schematics of a machine i did not yet understand. An engine of steam. Perhaps you can succeed where I failed.\""
			]
			id: "26913A8652C4D204"
			rewards: [{
				id: "28DE947357FD4C7F"
				type: "xp"
				xp: 25
			}]
			subtitle: "Harnessing the revolutions"
			tasks: [{
				id: "7F22CABD7455731D"
				item: "create:water_wheel"
				type: "item"
			}]
			title: "The Three Breaths of Motion"
			x: 0.5d
			y: -2.5d
		}
		{
			dependencies: ["738961E3417EB81E"]
			description: [
				"\"As your workshop grows, the forces at play will become invisible to the naked eye. You will feel the vibration in the floor, but you won't know which gear is screaming for relief."
				""
				"I hav found that by polishing glass, and combining it with flattened gold and string, you can create Engineer's Goggles."
				""
				"When worn, the world changes. You wlll see the 'stress' of every shaft, and the 'speed' of every wheel. It turns the guesswork into science.\""
			]
			id: "146CD56EF02535B2"
			rewards: [{
				id: "484AD6D713468C69"
				type: "xp"
				xp: 10
			}]
			subtitle: "The engineers goggles"
			tasks: [{
				id: "0953732F8C3E06F0"
				item: "create:goggles"
				type: "item"
			}]
			title: "The Eye of the Storm"
			x: 2.5d
			y: -1.0d
		}
		{
			dependencies: ["738961E3417EB81E"]
			description: [
				"\"Precision is the difference between a machine and a pile of scrap. You cannot build a kingdom with just a hammer and rope. You need a tool that speaks the language of the machine."
				""
				"The Wrench is your scepter. With a swift motion, you can rotate gears, dismantle complex mechanisms, and relocate sensitive materails."
				""
				"Reach for the wrench. It is the final word in any engineering problem.\""
			]
			id: "23210665D0597843"
			rewards: [{
				id: "35C26354DB1DFC58"
				type: "xp"
				xp: 15
			}]
			subtitle: "The wrench"
			tasks: [{
				id: "0C3A9B3553AEDAD0"
				item: "create:wrench"
				type: "item"
			}]
			title: "The Hand of the Engineer"
			x: 2.5d
			y: 0.0d
		}
		{
			dependencies: ["738961E3417EB81E"]
			description: [
				"\"To forge the materials needed to construct some of the designs the old ones used, you need force. More than your own body can create. A true engineer lets the machine do the labor."
				""
				"Create a mechanical press, and a hand crank to power it. It is cheap, simple, and hard labor; but it will get you started."
				""
				"You can use this machine to press metal bars into sheets, a vital step in the creation of what 's to come.\""
			]
			id: "799268C5008272E4"
			rewards: [{
				id: "52E8A84C5AEA8028"
				type: "xp"
				xp: 20
			}]
			subtitle: "The mechanical press"
			tasks: [
				{
					id: "447BECB560B4B4B3"
					item: "create:mechanical_press"
					type: "item"
				}
				{
					id: "1A6D8FBE334A27E8"
					item: "create:hand_crank"
					type: "item"
				}
				{
					id: "2CD423B18921B81A"
					item: "create:iron_sheet"
					type: "item"
				}
			]
			title: "The Weight of Metal"
			x: 0.5d
			y: 1.5d
		}
		{
			dependencies: ["799268C5008272E4"]
			description: [
				"\"Not all components are made of iron. to build the 'Brains' of your more complex machines, you need something that can hold a signal. Redstone is too volatile on its own,but when infused into Rose Quartz and polished until it shines like a morrir, it becomes a condutor of though."
				""
				"Take a piece of sandpaper, course and rough, and a piece of rose quartz, and work it until the grit is gone. It is tedious work, but these polished crystals are the foundation of every complex machine.\""
			]
			id: "7E044A55E294ABBF"
			rewards: [{
				id: "13EF971B401E7103"
				type: "xp"
				xp: 50
			}]
			subtitle: "The Sand and the Rose"
			tasks: [
				{
					id: "10FB7D00D2DFE9CD"
					item: {
						Count: 1
						id: "itemfilters:tag"
						tag: {
							value: "create:sandpaper"
						}
					}
					title: "Any #create:sandpaper"
					type: "item"
				}
				{
					id: "1D70CE8E7D5FE631"
					item: "create:rose_quartz"
					type: "item"
				}
				{
					id: "461CC1787CE821F6"
					item: "create:polished_rose_quartz"
					type: "item"
				}
			]
			title: "The Polished Edge"
			x: -0.5d
			y: 3.5d
		}
		{
			dependencies: ["799268C5008272E4"]
			description: [
				"\"The further I pushed the limits of the Great Motion, the more I realised that simple gears weren;t enough. They are large, unweildy, and clunky. To build a machine that can truly think - that can navigate the skies or calculate the starts - you need something far more delicate. You need the Precision Mechanism."
				""
				"This is not forged in a single strike of a hammer. It is 'grown' through a ritual of repetiton and sequence. You must align deployers and belts, each programmed to add a specific layer to soul of the machine.\""
			]
			id: "683F8469552F91C3"
			subtitle: "Construct a Precision Mechanism"
			tasks: [{
				id: "3AC791256CE0AC3A"
				item: "create:precision_mechanism"
				type: "item"
			}]
			title: "The Ghost in the Machine"
			x: 0.5d
			y: 3.5d
		}
		{
			dependencies: ["799268C5008272E4"]
			description: [
				"\"Iron is the tool of a survivor, but Brass is the tool of an inventor. While andesite and iron can create movement, they lack the delicate tolerances required for complex logic. To reach the next tier of engineering, you must marry Copper and Zinc."
				""
				"However, a simple furnace is not enough to fuse these metals correctly. You need a controlled, intense heat that only the spirits of the Nether can provide."
				""
				"You must craft a cage, and capture a Blaze inside it - the Blaze Burner. Only then will you have the heat needed to create this new alloy.\""
			]
			id: "47F59FFB57971D6B"
			rewards: [{
				id: "49AF993E359D68F0"
				type: "xp"
				xp: 100
			}]
			subtitle: "The golden standard"
			tasks: [
				{
					id: "4DFD00CF5B7E74B9"
					item: "create:brass_ingot"
					type: "item"
				}
				{
					id: "1A868F87BA9F3BBA"
					item: "create:empty_blaze_burner"
					type: "item"
				}
			]
			title: "The Brass Age"
			x: 1.5d
			y: 3.5d
		}
	]
	title: "Cogs and Clockwork"
}
