local _, private = ...
if private.shouldSkip() then return end

--[[ Lua Globals ]]
-- luacheck: globals tinsert max

--[[ Core ]]
--local Aurora = private.Aurora
-- local Base = Aurora.Base
-- local Skin = Aurora.Skin
-- local Color = Aurora.Color

--do --[[ FrameXML\StaticPopup.lua ]]
--end

-- do --[[ FrameXML\StaticPopup.xml ]]
--     function Skin.StaticPopupButtonTemplate(Button)
--         Skin.FrameTypeButton(Button)
--     end

--     local function CloseButton_SetNormalTexture(Button, texture)
--         if Button._setNormal then return end
--         Button._setNormal = true
--         Button:ClearNormalTexture()
--         if texture:find("Hide") then
--             Button._auroraTextures[1]:Hide()
--             Button._auroraTextures[2]:Hide()
--             Button._auroraTextures[3]:Show()
--         else
--             Button._auroraTextures[1]:Show()
--             Button._auroraTextures[2]:Show()
--             Button._auroraTextures[3]:Hide()
--         end
--         Button._setNormal = nil
--     end
--     local function CloseButton_SetPushedTexture(Button, texture)
--         if Button._setPushed then return end
--         Button._setPushed = true
--         Button:ClearPushedTexture()
--         Button._setPushed = nil
--     end
--     function Skin.StaticPopupTemplate(Frame)
--         if ((not Frame) and private.isDev) then
--             _G.print("ReportError: Frame is nil in StaticPopupTemplate - Report to Aurora developers.")
--             return
--         end
--         local name = Frame:GetName()
--         -- Skin.DialogBorderTemplate(Frame.Border)

--         do -- CloseButton
--             local close = _G[name .. "CloseButton"]
--             Skin.UIPanelCloseButton(close)
--             local bg = close:GetBackdropTexture("bg")

--             local hline = close:CreateTexture()
--             hline:SetColorTexture(1, 1, 1)
--             hline:SetSize(11, 1)
--             hline:SetPoint("BOTTOMLEFT", bg, 3, 3)
--             _G.tinsert(close._auroraTextures, hline)

--             _G.hooksecurefunc(close, "SetNormalTexture", CloseButton_SetNormalTexture)
--             _G.hooksecurefunc(close, "SetPushedTexture", CloseButton_SetPushedTexture)
--         end

--         Skin.StaticPopupButtonTemplate(Frame.button1)
--         Skin.StaticPopupButtonTemplate(Frame.button2)
--         Skin.StaticPopupButtonTemplate(Frame.button3)
--         Skin.StaticPopupButtonTemplate(Frame.button4)
--         Skin.StaticPopupButtonTemplate(Frame.extraButton)

--         local EditBox = _G[name .. "EditBox"]
--         EditBox.Left = _G[name .. "EditBoxLeft"]
--         EditBox.Right = _G[name .. "EditBoxRight"]
--         EditBox.Middle = _G[name .. "EditBoxMid"]
--         Skin.InputBoxTemplate(EditBox) -- BlizzWTF: this should use InputBoxTemplate

--         Skin.SmallMoneyFrameTemplate(Frame.moneyFrame)
--         Skin.MoneyInputFrameTemplate(Frame.moneyInputFrame)
--         Skin.FrameTypeItemButton(Frame.ItemFrame)

--         local nameFrame = _G[Frame.ItemFrame:GetName().."NameFrame"]
--         nameFrame:Hide()

--         local nameBG = _G.CreateFrame("Frame", nil, Frame.ItemFrame)
--         nameBG:SetPoint("TOPLEFT", Frame.ItemFrame.icon, "TOPRIGHT", 2, 1)
--         nameBG:SetPoint("BOTTOMLEFT", Frame.ItemFrame.icon, "BOTTOMRIGHT", 2, -1)
--         nameBG:SetPoint("RIGHT", 120, 0)
--         Base.SetBackdrop(nameBG, Color.frame)
--     end
-- end

function private.FrameXML.StaticPopup()
end
