//List of Tool Materials (Tiers) and their attributes to be changed, one entry per line.
//String materialName, int harvestLevel, int maxUses, float efficiency, float damage, int enchantability
//Vanilla tier names: WOOD, STONE, IRON, DIAMOND, GOLD, NETHERITE
//Modded tiers are matched by their TierSortingRegistry id (e.g. mymod:ruby), or just the path (ruby).
//Example:
//DIAMOND,5,2000,10.0,6.0,15
