{
	autofocus_id: "43828153E1755F19"
	default_hide_dependency_lines: false
	default_quest_shape: "square"
	default_quest_size: 2.0d
	filename: "information"
	group: ""
	icon: "kubejs:help"
	id: "06205F0004E690D7"
	images: [
		{
			alpha: 200
			height: 42.08695652173913d
			image: "litv3:textures/misc/info.png"
			order: -1
			rotation: 0.0d
			width: 22.0d
			x: 5.0d
			y: 12.5d
		}
		{
			height: 1.0d
			image: "ftbquests:textures/gui/arrow_expanded.png"
			rotation: 0.0d
			width: 1.0d
			x: 11.0d
			y: 11.5d
		}
		{
			height: 1.0d
			image: "ftbquests:textures/gui/arrow_expanded.png"
			rotation: 0.0d
			width: 1.0d
			x: 5.0d
			y: 11.5d
		}
		{
			height: 1.0d
			image: "ftbquests:textures/gui/arrow_expanded.png"
			rotation: 0.0d
			width: 1.0d
			x: -1.0d
			y: 11.5d
		}
	]
	order_index: 1
	quest_links: [
		{
			id: "05491EAFCF7FA4DE"
			linked_quest: "47E2C8C90A0B7A20"
			size: 2.0d
			x: 11.0d
			y: 25.0d
		}
		{
			id: "40A185A6E98D656B"
			linked_quest: "70B922895DB76796"
			size: 2.0d
			x: 11.0d
			y: 19.0d
		}
		{
			id: "1CFA262974DC579D"
			linked_quest: "694FB313B46B2D9C"
			size: 2.0d
			x: 11.0d
			y: 17.0d
		}
		{
			id: "5601A0352705B94F"
			linked_quest: "59CD1DCD8B422649"
			size: 2.0d
			x: 11.0d
			y: 21.0d
		}
		{
			id: "30B80103B8DAB646"
			linked_quest: "009F78659E60A2F0"
			size: 2.0d
			x: 11.0d
			y: 23.0d
		}
		{
			id: "2A6C2506166A6706"
			linked_quest: "6BD1098E89E87274"
			size: 2.0d
			x: 11.0d
			y: 15.0d
		}
		{
			id: "458A297788452FD5"
			linked_quest: "0000000000000111"
			size: 2.0d
			x: -1.0d
			y: 13.0d
		}
		{
			id: "5947CA77437CC00B"
			linked_quest: "665F96DFC5ED6667"
			size: 2.0d
			x: -1.0d
			y: 15.0d
		}
		{
			id: "09BC7265EDB8396C"
			linked_quest: "00000000000001F0"
			size: 2.0d
			x: -1.0d
			y: 17.0d
		}
		{
			id: "221239EC16EC875E"
			linked_quest: "0000000000000265"
			size: 2.0d
			x: -1.0d
			y: 19.0d
		}
		{
			id: "7F8F48CCC041A7AD"
			linked_quest: "1DF036ED17B4AC91"
			size: 2.0d
			x: -1.0d
			y: 23.0d
		}
		{
			id: "3CE67F3BFFBE89BC"
			linked_quest: "79E8DFEEBE8E3BC7"
			size: 2.0d
			x: -1.0d
			y: 25.0d
		}
		{
			id: "308AF350CEE3ADA6"
			linked_quest: "366AE7509CC7707C"
			size: 2.0d
			x: -1.0d
			y: 27.0d
		}
		{
			id: "676B2687FCC5F2B2"
			linked_quest: "710272398D8871F8"
			size: 2.0d
			x: 11.0d
			y: 27.0d
		}
		{
			id: "69AF895D254B6522"
			linked_quest: "4B1D20C4C391EA08"
			size: 2.0d
			x: 4.0d
			y: 23.0d
		}
		{
			id: "12970A5A72D6CB2D"
			linked_quest: "31355329CF220C94"
			size: 2.0d
			x: 6.0d
			y: 23.0d
		}
		{
			id: "5A7FAAA7828DC32D"
			linked_quest: "0000000000000236"
			size: 2.0d
			x: 6.0d
			y: 13.0d
		}
		{
			id: "4B0B30A61C0A454A"
			linked_quest: "302F025D35C7E495"
			size: 2.0d
			x: -1.0d
			y: 21.0d
		}
		{
			id: "562E904A792ED084"
			linked_quest: "668C63E53BD59BFD"
			size: 2.0d
			x: 11.0d
			y: 13.0d
		}
	]
	quests: [
		{
			description: [
				"Welcome to the &6Industrial Village&r modpack!"
				""
				"This is your guide/quest book. Here you can find some sort of guided progression with rewards and some explanations."
			]
			id: "0000000000000117"
			rewards: [{
				id: "10AA444D8DA2FF70"
				type: "xp"
				xp: 1
			}]
			shape: "octagon"
			size: 2.0d
			tasks: [{
				dimension: "minecraft:overworld"
				id: "0000000000000118"
				type: "dimension"
			}]
			title: "&9Check the Quest book for more info!&r"
			x: 5.0d
			y: -1.0d
		}
		{
			description: [
				"A majority of the quests in this pack will be completed by gaining the required item in your inventory. You will automatically get a pop up message in the top corner when this happens."
				""
				"Checkmark quest type(usually explaining stuff), such as this one, simply requires you to click the checkbox in the Tasks box to complete the quest (as a confirmation of reading :])."
				""
				"Quests with icon like below are usually means that there are dedicated chapter for such types of quests."
				""
				"{image:kubejs:item/icon_steam width:50 height:50 align:1}"
				""
				"Finally to collect any reward simply click on in it in the above Rewards box, as you can above, to get a torch for some light as you get going."
			]
			icon: "minecraft:writable_book"
			id: "0000000000000F88"
			rewards: [{
				id: "0000000000000F8A"
				item: "minecraft:torch"
				type: "item"
			}]
			size: 2.0d
			subtitle: "&9&oProgress is not gated behind quests. Quests act more as a guide.&r&r"
			tasks: [{
				icon: "minecraft:writable_book"
				id: "0000000000000F89"
				title: "Quest Types"
				type: "checkmark"
			}]
			title: "Quest Types and Rewards"
			x: 9.0d
			y: -1.0d
		}
		{
			description: [
				"How to use JEI (The mod that shows you all the game items on the right of the screen when in an inventory)"
				""
				"• Hovering over an item and pressing the \"R\" key (for Recipe) will display that items recipe."
				"• Pressing the \"U\" key (for Use) shows what that item can be used to create through crafting grids and machines. "
				"• To search by mod name use the \"@\" key before search in search box. (e.g. @notreepunch)"
				"• To select the search box without clicking on it, the player can press Ctrl + F."
				"• To bookmark a recipe (for easier crafting later, will also save in a menu on the left side of the inventory screen): Hover over the item + A."
				""
			]
			id: "000000000000009B"
			rewards: [{
				id: "000000000000035C"
				item: "minecraft:torch"
				type: "item"
			}]
			subtitle: "In-game item and recipe browser"
			tasks: [{
				icon: "itemfilters:not"
				id: "000000000000009C"
				title: "Just Enough Items"
				type: "checkmark"
			}]
			title: "Just Enough Items"
			x: 9.0d
			y: -3.0d
		}
		{
			description: [
				"There are couple of new mechanics that this pack employs, descriptions of which you will find following this quest."
				"You can always come back here to read them again."
				""
				"- rebalance and overhaul of the Minecraft sleeping system."
				"- revamped natural healing"
				"- harder spawners"
			]
			icon: "minecraft:barrier"
			id: "0000000000001231"
			tasks: [{
				id: "0000000000001232"
				title: "New Mechanics"
				type: "checkmark"
			}]
			x: 5.0d
			y: -3.0d
		}
		{
			icon: "kubejs:skull"
			id: "5E52B7B63D7E4B22"
			subtitle: "TBA"
			tasks: [{
				id: "33ECF9DFA4320801"
				title: "Difficult Caves"
				type: "checkmark"
			}]
			title: "Difficult Mobs"
			x: 9.0d
			y: 3.0d
		}
		{
			description: [
				"&5&nPassive Skill Tree&r&r"
				""
				"To get started, gather some &aexperience&r to acquire your first skill point."
				""
				"Then press O (default key, if it doesn't work - check your key bindings)."
				""
				"Then select your &5class&r but choose carefully, &nyou cannot change it.&r"
				""
				"You can path to other classes later if you think it is worth it."
			]
			icon: "kubejs:scaling"
			id: "71D2F05B3D755273"
			rewards: [{
				id: "6338538686736B8E"
				type: "xp"
				xp: 100
			}]
			tasks: [{
				id: "35A7831C8FB147A3"
				title: "Passive Skill Tree"
				type: "checkmark"
			}]
			x: 9.0d
			y: 1.0d
		}
		{
			description: [
				"You died. That sucks. Never fear, your stuff won't disappear."
				""
				"With the Corpse mod, your inventory will remain on a corpse of your character model at the death point until your claim it. Right click your corpse to bring up its inventory and all your goodies back."
				""
				"After an hour of gametime your corpse will turn into a skeleton. Never fear, it still has your stuff."
			]
			icon: "kubejs:heart-half"
			id: "250B7AC1DDF4BEA6"
			rewards: [{
				id: "1C2ACAED704EF526"
				item: "minecraft:carrot"
				type: "item"
			}]
			subtitle: "Ouch, That Hurt..... Where's My Stuff?"
			tasks: [{
				id: "43CFD73C8201DDF4"
				title: "Corpse"
				type: "checkmark"
			}]
			x: 5.0d
			y: 1.0d
		}
		{
			dependencies: ["0000000000000F88"]
			icon: "kubejs:help"
			id: "759565BD4CB7872D"
			size: 1.0d
			subtitle: "They contain useful info that may help you during your playthrough."
			tasks: [{
				id: "55399A3A9CF095CE"
				type: "checkmark"
			}]
			title: "Info Quests"
			x: 10.5d
			y: -1.0d
		}
		{
			description: [
				"Please note that there are may be some issues and recipe inconsistencies. This is &oprobably&r my oversight as it hard to check every item and block interaction."
				""
				"This pack was developed in the intervals of my free time and will be improved over time according to player's feedback."
				""
				"If you found something that seems strange to you please report it to github or discord."
				""
				"&2Thank you for your understanding and sorry if something went wrong.&r"
				""
				"https://github.com/dr3ams/Industrial-Village"
			]
			icon: "kubejs:icon_exclamation"
			id: "2A9DC8C72AD9AED0"
			shape: "circle"
			subtitle: "Understand and forgive"
			tasks: [{
				id: "5CCB77F4EFDC3569"
				type: "checkmark"
			}]
			title: "Recipe issues and incompatibilities"
			x: 13.0d
			y: -4.0d
		}
		{
			description: ["This chapter simply displays all the items or fluids transportation options you have."]
			icon: "kubejs:help"
			id: "43828153E1755F19"
			shape: "circle"
			size: 2.0d
			tasks: [{
				id: "392BA2DA0ABFAA17"
				type: "checkmark"
			}]
			title: "What is this chapter about?"
			x: 5.0d
			y: 5.0d
		}
		{
			icon: {
				Count: 1
				id: "railcraft:steam_locomotive"
				tag: { }
			}
			id: "4FE58F0B743992A3"
			tasks: [
				{
					id: "3AD8E71C552A7506"
					item: {
						Count: 1
						id: "railcraft:steam_locomotive"
						tag: { }
					}
					type: "item"
				}
				{
					id: "062A25ADE031411B"
					item: {
						Count: 1
						id: "railcraft:iron_crowbar"
						tag: {
							Damage: 0
						}
					}
					type: "item"
				}
			]
			x: 4.0d
			y: 13.0d
		}
		{
			icon: "immersiveengineering:minecart_reinforcedcrate"
			id: "4F7F6AA4F9D9B705"
			tasks: [
				{
					id: "28B77E0F54A5359D"
					item: "railcraft:tank_minecart"
					type: "item"
				}
				{
					id: "0A77F9F76ED68EC4"
					item: "immersiveengineering:minecart_woodencrate"
					type: "item"
				}
				{
					id: "10A62168F56548BC"
					item: "immersiveengineering:minecart_reinforcedcrate"
					type: "item"
				}
				{
					id: "7C8AFF0C72B13D16"
					item: "immersiveengineering:minecart_woodenbarrel"
					type: "item"
				}
				{
					id: "436B45F916CEFC1E"
					item: "immersiveengineering:minecart_metalbarrel"
					type: "item"
				}
			]
			title: "Minecarts"
			x: 4.0d
			y: 15.0d
		}
		{
			id: "13595964244E4A59"
			tasks: [{
				id: "6348DBCCA9903200"
				item: {
					Count: 1
					id: "railcraft:electric_locomotive"
					tag: { }
				}
				type: "item"
			}]
			x: 4.0d
			y: 17.0d
		}
		{
			icon: "railcraft:fluid_unloader"
			id: "0405F6FBE9A6A7C0"
			tasks: [
				{
					id: "0DA9234B7F689D61"
					item: "railcraft:fluid_loader"
					type: "item"
				}
				{
					id: "288898BBABBF5FA9"
					item: "railcraft:fluid_unloader"
					type: "item"
				}
			]
			x: 6.0d
			y: 19.0d
		}
		{
			icon: "railcraft:item_unloader"
			id: "3A0A70CD001021F8"
			tasks: [
				{
					id: "358A84452589BFA4"
					item: "railcraft:item_loader"
					type: "item"
				}
				{
					id: "71B1D934B06F51DD"
					item: "railcraft:item_unloader"
					type: "item"
				}
			]
			x: 4.0d
			y: 19.0d
		}
		{
			description: ["&5Pretty Pipes&r is a simple to use, all-inclusive item transport mod. It features simple pipes that can be upgraded using modules to accomplish much more advanced tasks. Each module has three tiers, so Pretty Pipes can be used both in the early game, and in the late game."]
			icon: "prettypipes:pipe"
			id: "373B809A4F086C24"
			tasks: [
				{
					id: "17BDC479D9A6A4AF"
					item: "prettypipes:pipe"
					type: "item"
				}
				{
					id: "49F57509AC9CF39F"
					item: "prettypipes:low_extraction_module"
					type: "item"
				}
				{
					id: "43DA59373BFE89A6"
					item: "prettypipes:low_retrieval_module"
					type: "item"
				}
			]
			x: 6.0d
			y: 15.0d
		}
		{
			description: [
				"&5Pretty Pipes: Fluids&r is an addon to Pretty Pipes which adds a new pipe which allows extraction and transport of fluid within the Pretty Pipes network."
				""
				"The fluid pipes connect to any blocks capable to handle fluids, and inserting a fluid extraction module will automatically extract fluid from the block and try to insert it into other fluid handling blocks."
			]
			icon: "ppfluids:fluid_pipe"
			id: "5EEB422DA9CF57DF"
			tasks: [
				{
					id: "0A87C0647B6576AC"
					item: "ppfluids:fluid_pipe"
					type: "item"
				}
				{
					id: "342EAE80FAF87D03"
					item: "ppfluids:low_fluid_extraction_module"
					type: "item"
				}
				{
					id: "54474A9A6D1FC88F"
					item: "ppfluids:low_fluid_retrieval_module"
					type: "item"
				}
			]
			x: 6.0d
			y: 17.0d
		}
		{
			icon: "immersiveengineering:fluid_pipe"
			id: "7767B244176C7E27"
			tasks: [
				{
					id: "2F2E7872AA72F42C"
					item: "immersiveengineering:fluid_pipe"
					type: "item"
				}
				{
					id: "3E0A4D3A628D4B8D"
					item: "immersiveengineering:fluid_pump"
					type: "item"
				}
			]
			x: 6.0d
			y: 21.0d
		}
		{
			icon: "immersiveengineering:conveyor_basic"
			id: "2B1319A5E508C08E"
			shape: "gear"
			subtitle: "Player + Item + Fluid"
			tasks: [{
				id: "683304533BD42377"
				title: "Transportation"
				type: "checkmark"
			}]
			title: "Transportation Options"
			x: 5.0d
			y: 10.0d
		}
		{
			icon: "immersiveengineering:watermill"
			id: "6E64B1B17F1AD1BB"
			shape: "gear"
			tasks: [{
				id: "350E331D2C68A6C1"
				title: "Power generation options"
				type: "checkmark"
			}]
			x: -1.0d
			y: 10.0d
		}
		{
			icon: "minecraft:chest"
			id: "3BC390AEACCA7408"
			shape: "gear"
			subtitle: "Item and Fluid Storage Options"
			tasks: [{
				id: "359880B02E0AA920"
				title: "Storage Options"
				type: "checkmark"
			}]
			x: 11.0d
			y: 10.0d
		}
		{
			description: [
				"&9Refined Storage&r is a mass storage mod that offers a network-based storage system, allowing to store items and fluids on a massively expandable device network."
				""
				"Items and fluids can be stored in one of the many storage capabilities that the mod offers. Any storage devices connected to the same network are accessible through one simple Grid interface, allowing to access the inventories of many devices through a single unified GUI."
			]
			disable_toast: true
			id: "1775E5F5A02A5AF4"
			tasks: [{
				id: "778E60BA016DAC19"
				item: "refinedstorage:controller"
				type: "item"
			}]
			x: 11.0d
			y: 29.0d
		}
		{
			description: ["Different useful gadgets that will help you in your journey."]
			icon: {
				Count: 1
				id: "minecolonies:build_goggles"
				tag: {
					Damage: 0
				}
			}
			id: "64F9C670BE4CB4E9"
			subtitle: "&o&9Check the dedicated quest chapter to found out more!&r&r"
			tasks: [{
				id: "7E7C8040F11EFFB1"
				type: "checkmark"
			}]
			title: "Useful Gadgets"
			x: -3.0d
			y: 3.0d
		}
		{
			icon: "buildersaddition:bookshelf_oak"
			id: "0F299FD28AF68E5B"
			subtitle: "&o&9Check the dedicated quest chapter to found out more!&r&r"
			tasks: [{
				id: "0E924BD153C0060F"
				type: "checkmark"
			}]
			title: "Functional Decor"
			x: -3.0d
			y: -1.0d
		}
		{
			id: "33C9B15686901B6F"
			tasks: [{
				id: "01FD93D3232600A7"
				item: "pneumaticcraft:transfer_gadget"
				type: "item"
			}]
			x: 4.0d
			y: 21.0d
		}
		{
			description: [
				"To claim a chunk &9open a world map&r (M) and &9right-click&r the chunk you want to claim."
				""
				"From the dropdown menu select '&9Claim Chunk&r'."
				""
				"If playing on a server you can also forceload a chunk by clicking on already claiming chunk and choosing '&9Forceload selected&r'"
			]
			icon: "kubejs:lock"
			id: "1539FF1BB1B405C9"
			tasks: [{
				id: "7422BA6FEAA82318"
				type: "checkmark"
			}]
			title: "Chunk Claiming"
			x: 13.0d
			y: -1.0d
		}
		{
			description: [
				"To create a &2Team&r, use"
				""
				"&2/ftbteams party create [team_name]&r"
				""
				"Being in one Team allows multiple people to complete the same quests together."
				"&9&n                                                  &r&9               "
				"To create a &3Party&r, use"
				""
				"&3/openpac-parties create&r"
				""
				"Parties are related to chunk claiming and player's permission inside claimed chunks."
			]
			icon: "kubejs:star"
			id: "750C1B65255EB146"
			tasks: [{
				id: "5631A0CD11BC7726"
				title: "Team"
				type: "checkmark"
			}]
			title: "Teams and Parties"
			x: 13.0d
			y: 3.0d
		}
		{
			description: [
				"Tetra is a modular tool mod that incorporates exploration into its higher level tools."
				""
				"Tetra will allow you to take your basic vanilla tools and upgrade them in a wide variety of ways that give bonuses to the tools or equipment."
				"Once higher level tools are needed exploration will have to be undertaken to gain items for a forge from special dungeons made by an ancient advanced culture in cold biomes."
			]
			icon: {
				Count: 1
				id: "tetra:modular_double"
				tag: {
					Damage: 0
					"double/basic_hammer_left_material": "basic_hammer/blackstone"
					"double/basic_hammer_right_material": "basic_hammer/blackstone"
					"double/basic_handle_material": "basic_handle/spruce"
					"double/handle": "double/basic_handle"
					"double/head_left": "double/basic_hammer_left"
					"double/head_right": "double/basic_hammer_right"
					id: "16dd392f-c9cd-4e3f-a691-35ca070cc648"
				}
			}
			id: "0E57528AB581F03E"
			rewards: [{
				id: "56E1C31A20111211"
				item: "minecraft:torch"
				type: "item"
			}]
			subtitle: "&o&9Check the dedicated quest chapter to found out more!&r&r"
			tasks: [{
				id: "10703633DA79069A"
				title: "Tetra"
				type: "checkmark"
			}]
			title: "Modular Tools"
			x: -3.0d
			y: 1.0d
		}
		{
			description: [
				"- Sleeping at least 8 times in the same bed will mark it as your \"home bed\""
				"- Once a bed gets marked you'll receive a new effect, Invigorated, upon waking up"
				"- Invigorating increases XP drop from ores and mobs for a long period of time making it a - valuable reward for committing to the same bed"
				"- Be sure not to break or let your bed be infested as doing so will reset its home bed status"
				"- Sleeping even more nights on the same bed will increase the Home Bed level even further up to a max of 100"
				"- Successfully sleeping will now have a cooldown."
				"- When sleeping next to a dark spot you'll have a chance to get woken up by a mob that could have naturally spawned there"
			]
			icon: "minecraft:red_bed"
			id: "57D11F6CD5DDEDC0"
			tasks: [{
				id: "1591A63E8A141E40"
				title: "Sleep"
				type: "checkmark"
			}]
			title: "Sleeping changes"
			x: 1.0d
			y: -1.0d
		}
		{
			description: [
				"&5⭐ Cauldrons&r"
				""
				"- Can store ANY liquid"
				"- Can be used to Mix Potions and Dyes"
				"- When holding water or a potion can Boil if they have a heat source below"
				"- Boiling cauldrons can inflict boiling damage"
				"- Stepping into a splash or lingering potion cauldron will apply that potion"
				"- Can be used to make stews. Just throw the ingredients into a boiling water cauldron"
				" "
				"&5⭐ Lecterns&r"
				""
				"- When holding a Book and Quill will have a new GUI that adds a Quill button and an Ink Well button"
				"- Click on the Ink Well to cycle between available font colors"
				"- Click on the Quill to cycle between available fonts"
				"- Can now interact with hoppers!"
				" "
				"&5⭐ Lanterns&r"
				""
				"- Can be hung on walls. Works with ANY lantern"
				""
				"&5⭐ Hanging Signs&r"
				""
				"- Can hold any item on both their faces"
				"- Can also display a banner patterns"
				""
				"&5⭐ Carpets&r"
				"- Can be placed on Slabs"
				"- Can be placed on Stairs"
				""
				"&5⭐ Cakes&r"
				"- Can be stacked by placing two ontop of eachother. Works with ANY cake"
				""
				"&5⭐ Lilypads&r"
				""
				"- Can have any block placed on them"
				" "
				"&5⭐ Mob Skulls&r"
				""
				"- Can be stacked. Works with ANY skull in any combination"
				"- Can have candles placed ontop"
				"- Candle will leave a wax overlay on the skull"
				" "
				"&5⭐ Banners and Pots&r"
				""
				"- Can be placed on ceilings"
				""
				"&5⭐ Tripwire Hook&r"
				"- Can hold tools when you shift click on one"
			]
			icon: "supplementaries:cog_block"
			id: "68E94396D20366E4"
			tasks: [{
				id: "125A6F326A10264B"
				title: "Tweaks to many existing blocks"
				type: "checkmark"
			}]
			x: 1.0d
			y: 1.0d
		}
		{
			description: [
				"You will need to &4change the hotkey&r (or unnasign everything else from the button) for toolbelt in Controls. (&nsearch 'toolbelt'&r)"
				""
				"- Holds any non-stackable item."
				"- 2 stock slots, upgradeable to 9 by combining with tool pouches in an anvil."
				"- Item Display on Players -- show off your tools at all times. (only the first 2 slots are shown)"
			]
			id: "061AB51F066E50A2"
			subtitle: "Quickly switch between tools using the handy Radial Menu!"
			tasks: [{
				id: "50E2E7103B3ACE33"
				item: {
					Count: 1
					id: "toolbelt:belt"
					tag: { }
				}
				type: "item"
			}]
			x: 1.0d
			y: 3.0d
		}
		{
			description: [
				"&n&5Better End Island&r&r"
				""
				"Obsidian pillars, End gateways, the spawn platform, and the portal itself in the middle of the island have all been redesigned. Additionally, the dragon no longer spawns from the start - instead, it will be summoned once a player gets close to the bell tower in the center."
				""
				"&lTo resummon the dragon&r, the 4 crystals no longer go right next to the portal. Instead, you'll see 4 bedrock blocks on the floor inside the tower, one in each directional wing of the building. The crystals can be placed on these 4 blocks to start summoning the dragon again. That being said, we do actually still support vanilla crystal summoning positions, to avoid confusing players who aren't familiar with the mod."
				""
				"&n&5Nullscape&r&r"
				""
				"Overhauls the End's generation in a way that maintains this identity - &0&oa realm of utter desolation&r&r. Nullscape will make you feel tiny and alone in the vast expanse of the End. You against the void - nothing more than that."
				""
				"Nullscape boosts the End's height to 384 blocks, introduces a new terrain system based around materials science. Essentially, different regions of the End - on very large scales - have different properties and a different 'feel' to allow for almost infinite variation in terrain shapes. From sponge-like porous terrain to stretched alien landscapes to stacked rounded islands, you'll find new and interesting terrain no matter how far you go."
			]
			icon: "minecraft:end_crystal"
			id: "2620A08E1295B3A3"
			subtitle: "Mods: YUNG's Better End Island, Nullscape"
			tasks: [{
				dimension: "minecraft:the_end"
				id: "2D5F4D54C3C6EDF1"
				type: "dimension"
			}]
			title: "End Overhaul"
			x: -3.0d
			y: -3.0d
		}
		{
			description: [
				"First you need to craft your album and then start killing hostile mobs. Hostile mobs have chance to drop card package with random rarity. Opening the package will grant you 5 cards which can be used for album."
				""
				"&l&2Album is divided into 5 categories:&r&r"
				""
				"- Tools"
				"- Armor"
				"- Mobs"
				"- Nature"
				"- Items"
				""
				"&l&2Each card has custom parameters:&r&r"
				""
				""
				"- Card number -> Used to identify correct slot in album"
				"- Card category -> See category list above"
				"- Card rarity -> Rarity of card (Common=Worst, Mythical=Best)"
				"- Card value -> Value based on rarity"
				""
				"&n&l&5Bonuses&r&r&r"
				""
				"Once you reach certain threshold with your album card collection you will obtain passive effects such as &1resistance&r/&cregeneration&r/&4extra health&r and more."
				""
				"These thresholds are unlocked by having certain amount of points or filling full categories."
			]
			id: "2D02F0E1C3DFBCA5"
			subtitle: "900 new collectible cards in varying rarities which can enhance your character by filling your collector's album."
			tasks: [{
				id: "0FD09E3BD337D936"
				item: {
					Count: 1
					id: "itemfilters:tag"
					tag: {
						value: "collectorsalbum:cards_common"
					}
				}
				title: "Any #collectorsalbum:cards_common"
				type: "item"
			}]
			title: "Collector's Album"
			x: 1.0d
			y: -3.0d
		}
		{
			description: [
				"&6Collectibles&r drop very very rare when you mine specific blocks, open dungeon chests or brush suspicious blocks. If you complete one set of collectibles, craft a &5loot bag&r with it and use it, as a reward you will receive very valuable items and xp!"
				"{image:litv3:textures/misc/q-b-collect.png width:130 height:150 align:1}"
			]
			id: "3D5C6BA23589F4BE"
			rewards: [{
				id: "524973F22E3C9F37"
				type: "xp"
				xp: 100
			}]
			size: 1.0d
			tasks: [{
				id: "217B2EEDC4F7F4BF"
				item: {
					Count: 1
					id: "itemfilters:tag"
					tag: {
						value: "forge:collectibles"
					}
				}
				title: "Any #forge:collectibles"
				type: "item"
			}]
			title: "Collectibles"
			x: -1.0d
			y: -3.0d
		}
		{
			description: [
				"&oNote: this is applied only to Overworld dimension&r"
				"{image:litv3:textures/misc/q-s-ores.png width:200 height:300 align:1}"
			]
			id: "415936A40FF173F7"
			tasks: [{
				id: "749EC2620CC0C443"
				item: {
					Count: 1
					id: "itemfilters:tag"
					tag: {
						value: "forge:ores"
					}
				}
				title: "Any #forge:ores"
				type: "item"
			}]
			title: "Ores and where to find them"
			x: 5.0d
			y: 3.0d
		}
		{
			description: ["&3Warped&r and &4crimson&r boats can be used on lava for safe travels around the lava lakes."]
			id: "550FDDADD5B31119"
			tasks: [{
				id: "7BDBA50665448A0F"
				item: {
					Count: 1
					id: "itemfilters:or"
					tag: {
						items: [
							{
								Count: 1b
								id: "fireproofboats:warped_boat"
							}
							{
								Count: 1b
								id: "fireproofboats:crimson_boat"
							}
						]
					}
				}
				title: "Fireproof boats"
				type: "item"
			}]
			x: 4.0d
			y: 25.0d
		}
		{
			description: [
				"&4&nGems&r&r"
				"{image:skilltree:item/gems/citrine_4 width:10 height:10 align:1}"
				"You can find &4gems&r in any ore."
				""
				"Can be inserted into equipment(armor, weapons) on a &5smithing table.&r"
				""
				"{image:litv3:textures/misc/sockets.png width:90 height:40 align:1}"
				""
				"To remove &4gems&r from equipment, you need to insert &9Vacucite&r gem into it. It will &nconsume all&r the gems."
				""
				"{image:skilltree:item/gems/vacucite_3 width:10 height:10 align:1}"
				"&9Vacucite&r have a smaller drop chance."
				""
				"Each &4gem&r provides different attribute bonuses, based on the type of equipment it is in."
			]
			id: "6B2E9CD69DAF5F4A"
			rewards: [{
				id: "240744A3127D54D4"
				item: {
					Count: 1
					id: "skilltree:gem"
					tag: {
						type: "skilltree:vacucite_3"
					}
				}
				type: "item"
			}]
			size: 1.0d
			tasks: [{
				id: "302BFC0E6FFC7383"
				item: {
					Count: 1
					id: "itemfilters:tag"
					tag: {
						value: "skilltree:gems"
					}
				}
				title: "Any #skilltree:gems"
				type: "item"
			}]
			title: "Equipment Gems"
			x: -1.0d
			y: -1.0d
		}
		{
			description: [
				"The &bGlobal Skin Library&r loads a list of skins that have been uploaded to the skin database. There are lots and lots of pre-built designs to search through, and they can be downloaded to your private instance by clicking on one and hitting the download button."
				""
				"The &aSkinning table&r is used to apply skins from your local &dSkin library&r."
			]
			icon: "armourers_workshop:skin-library-global"
			id: "7E206FCC29FBB823"
			rewards: [{
				id: "5C5875406736542D"
				type: "xp"
				xp: 10
			}]
			size: 1.0d
			subtitle: "Apply custom skins to anything: from equipment to blocks!"
			tasks: [
				{
					id: "71EF59B81BFEE202"
					item: "armourers_workshop:skin-library-global"
					type: "item"
				}
				{
					id: "5A4AC4046F6E04D7"
					item: "armourers_workshop:skinning-table"
					type: "item"
				}
				{
					id: "581EB1CF6E58037F"
					item: "armourers_workshop:skin-library"
					type: "item"
				}
				{
					id: "14031A836053572A"
					item: "armourers_workshop:skin-template"
					type: "item"
				}
			]
			x: 3.0d
			y: 1.0d
		}
	]
	title: "&n&f⭐ Information&r&r"
}
