# Changelog

## 0.9.2.2-alpha

### Changed
- Dashboard "Your Status" card redesigned into a compact "Status Report" Player Card: title row, "Ahoy!" greeting with Discord prefix/name, character-realm line, and an at-a-glance chip row (rank, RIO, resi, key).
- Removed the developer-style status badges (Recognized / In TIDE and Crew / Key shared, key-sharing ON/OFF, last-broadcast line) from the main card view.
- Technical diagnostics (recognized/community/leaderboard/roster status, key-sharing state, last broadcast, detected key, addon version) are now available via a subtle "?" hover tooltip in the card's top-right corner instead of cluttering the main view.
- Player Card now has the same gold top accent and title styling as the dashboard's other cards.

### Fixed
- Dashboard and welcome-screen header banner occasionally failing to load: replaced the uncompressed `tentakel_2.tga` asset with a losslessly re-encoded PNG (2.0MB → 957KB), matching the format already used reliably by the leaderboard banner.

### Internal
- Split `BuildDashboard()` in `dashboard.lua` into per-card builder functions (`BuildCardA`, `BuildMyCrewCard`, `BuildCardB`, `BuildCardC`, `BuildFooter`) to fix a Lua 5.1 60-upvalue-per-function limit that was breaking the addon on load.
