-- Auto-expanded hero paths - generated by expand-hero-paths.py
-- Keys: Class|Spec (primary fallback) and Class|Spec|Hero
-- Research: Midnight hero trees (2 per spec). Primary = Gold 2026-07-30 Method lean.
local M = {}
local ORDERS = {}

ORDERS["Death Knight|Blood"] = {
  isPrimary = true,
  heroTalent = "Deathbringer",
  name = "Deathbringer: Blood M+ (Method Deathbringer / San'layn)",
  description = "[Deathbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Reholy (12.0.7): Deathbringer M+ lean. Death Strike to live / high RP first (never bury under Heart Strike). Marrowrend for 5+ Bone Shield. DnD maintenance buff. Reaper's Mark before/with DRW. Never cap Blood Boil. San'layn: Vampiric Strike in DRW; Consumption after DRW (R1). Vampiric Blood big hits. AoE: Boil + DnD + Bonestorm elevated. Kick/AMS/Icebound/Grasp  >  helpers.",
  steps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Death Strike", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  { name="Vampiric Blood", mode="priority" },
  { name="Blood Boil", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Tombstone", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Blood Boil", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Death Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  },
  talents = {
  variant = "Deathbringer  -  primary Method gold",
  hero = "Deathbringer",
  recommended = {
  "Death Strike",
  "Marrowrend",
  "Blood Boil",
  "Heart Strike",
  "Death and Decay",
  "Dancing Rune Weapon",
  "Vampiric Blood",
  "Reaper's Mark",
  "Consumption",
  "Death's Caress",
  "Vampiric Strike",
  },
  },
}

ORDERS["Death Knight|Frost"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Frost M+ (Method Frostbane / Riders)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak (12.0.7): Pillar on CD. Frostwyrm early in Pillar. ERW (often off-GCD) at 2 charges / low RP / with Breath. Breath with Pillar. ST: KM Obliterate high; Rime Howling; Frost Strike RP. AoE 3+: Frostbane Frost Strike  >  Frostscythe (not Obliterate)  >  Glacial Advance  >  Remorseless Winter. Raise Dead filler. Kick/AMS/Icebound  >  helpers. Not a live KM/Rime stack sim.",
  steps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  talents = {
  variant = "Riders of the Apocalypse  -  primary Method gold",
  hero = "Riders of the Apocalypse",
  recommended = {
  "Pillar of Frost",
  "Empower Rune Weapon",
  "Obliterate",
  "Frost Strike",
  "Howling Blast",
  "Frostscythe",
  "Glacial Advance",
  "Frostwyrm's Fury",
  "Breath of Sindragosa",
  "Remorseless Winter",
  "Reaper's Mark",
  "Raise Dead",
  },
  },
}

ORDERS["Death Knight|Unholy"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Unholy M+ (Method Riders / San'layn)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak (12.0.7): Riders ST - Outbreak (VP)  >  Army + Dark Transformation  >  Putrefy charges  >  Festering Scythe  >  Necrotic Coil  >  Death Coil (Sudden Doom/RP)  >  Festering Strike (no Lesser Ghoul)  >  Scourge Strike (with stacks). Multi - DnD 2+  >  Soul Reaper  >  Scythe  >  Necrotic Coil / Graveyard  >  Epidemic 3+  >  builders. San'layn: Vampiric Strike for Blood Queen. Kick/AMS/Icebound  >  helpers. Not a live soul/Lesser Ghoul sim.",
  steps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Soul Reaper", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Soul Reaper", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Graveyard", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  },
  talents = {
  variant = "Riders of the Apocalypse  -  primary Method gold",
  hero = "Riders of the Apocalypse",
  recommended = {
  "Army of the Dead",
  "Dark Transformation",
  "Putrefy",
  "Festering Scythe",
  "Festering Strike",
  "Scourge Strike",
  "Death Coil",
  "Epidemic",
  "Soul Reaper",
  "Outbreak",
  "Death and Decay",
  "Necrotic Coil",
  "Graveyard",
  "Vampiric Strike",
  },
  },
}

ORDERS["Demon Hunter|Devourer"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Devourer M+ (Method Annihilator / Void-Scarred)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30 Method Hype (12.0.7): Void Meta (soul-gated, not a normal CD). Void Ray (~3s channel; 100 Fury out / CD in Meta) - never clip. Collapsing Star high in form. Outside: Soul Immolation + Consume/Reap build. Annihilator: Eradicate/Cull/Reap for Voidfall. Melee path: Hunt + Hungering Slash. Disrupt/Darkness  >  helpers.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Voidblade", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Voidblade", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Voidblade", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  talents = {
  variant = "Annihilator  -  primary Method gold",
  hero = "Annihilator",
  recommended = {
  "Void Ray",
  "Soul Immolation",
  "Collapsing Star",
  "Void Metamorphosis",
  "Consume",
  "Reap",
  "Eradicate",
  "Cull",
  "Hungering Slash",
  "The Hunt",
  "Voidblade",
  "Entropy",
  "Feast of Souls",
  },
  },
}

ORDERS["Demon Hunter|Havoc"] = {
  isPrimary = true,
  heroTalent = "Aldrachi Reaver",
  name = "Aldrachi Reaver: Havoc M+ (Method Aldrachi / Fel-Scarred)",
  description = "[Aldrachi Reaver  -  PRIMARY GOLD] Gold 2026-07-30 Method Hype (12.0.7): Aldrachi M+ lean. Reaver's Glaive + Hunt seq. Eye Beam (~30s channel) high - never clip. Death Sweep/Annihilation above Chaos Strike (no-CD filler). IA charge dump elevated. VR for Initiative. Fel-Scarred: Felblade for Inertia. Blur/kick  >  helpers. AoE: IA + Blade Dance elevated.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="The Hunt", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  talents = {
  variant = "Aldrachi Reaver  -  primary Method gold",
  hero = "Aldrachi Reaver",
  recommended = {
  "Eye Beam",
  "Reaver's Glaive",
  "The Hunt",
  "Demon Blades",
  "First Blood",
  "Felblade",
  "Initiative",
  "Chaotic Transformation",
  "Shattered Destiny",
  "Demonic",
  "Cycle of Hatred",
  "Immolation Aura",
  },
  },
}

ORDERS["Demon Hunter|Vengeance"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Vengeance M+ (Method Annihilator)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30 Method Meyra Annihilator (12.0.7): Brand/Meta burst. Dual-path Spirit Bomb + Soul Cleave. Bomb x2 above Spikes so damage spenders win more triangle clicks; Spikes still high. Fracture x2. Fel Dev on Brand. Loadout-honest: no Soul Carver. One-button mash.",
  steps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Soul Cleave", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  talents = {
  variant = "Annihilator  -  primary Method gold",
  hero = "Annihilator",
  recommended = {
  "Demon Spikes",
  "Fracture",
  "Spirit Bomb",
  "Soul Cleave",
  "Felblade",
  "Fel Devastation",
  "Fiery Brand",
  "Sigil of Spite",
  "Sigil of Flame",
  "Immolation Aura",
  "Feed the Demon",
  "Fiery Demise",
  },
  },
}

ORDERS["Druid|Balance"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Balance M+ (Method Elune's Chosen / Keeper)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Gamz (12.0.7): Elune's Chosen M+ lean. MF/SF DoTs (pandemic). Incarn outside Eclipse when Fury ready  >  Fury of Elune on CD (Lunation). Dual-path: Starsurge ST overcap / Starfall procs+overcap 2+. Starfire filler in Lunar (Elune always Lunar); Wrath out of Eclipse. Keeper: Force of Nature with CA/Eclipse/Convoke. Barkskin / Solar Beam  >  Easy helpers. Not a live AP/Eclipse sim.",
  steps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Starfall", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Starfall", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  talents = {
  variant = "Elune's Chosen  -  primary Method gold",
  hero = "Elune's Chosen",
  recommended = {
  "Moonfire",
  "Sunfire",
  "Starsurge",
  "Starfall",
  "Fury of Elune",
  "Incarnation: Chosen of Elune",
  "Celestial Alignment",
  "Force of Nature",
  "Convoke the Spirits",
  "Starfire",
  "Wrath",
  },
  },
}

ORDERS["Druid|Feral"] = {
  isPrimary = true,
  heroTalent = "Druid of the Claw",
  name = "Druid of the Claw: Feral M+ (Method Druid of the Claw / Wildstalker)",
  description = "[Druid of the Claw  -  PRIMARY GOLD] Gold 2026-07-30 Method Drufearr (12.0.7, 18 Jul): DOTC M+ lean. CDs: Tiger's Fury  >  Berserk (sync TF/Convoke)  >  Feral Frenzy  >  Convoke (Rip up + TF/Berserk). Finishers: Apex Bite ASAP  >  Rip pandemic 5CP  >  Bite 5CP 50e. Builders: Sudden Ambush Shred  >  Rake (clip upgrade snap)  >  LI Moonfire  >  Shred. AoE 2+: Frantic Frenzy  >  Primal Wrath  >  Swipe (Sudden Ambush/CC)  >  Rake missing. Skull Bash / SI / Barkskin  >  helpers. Not a live energy/CP/snap sim.",
  steps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Frantic Frenzy", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Frantic Frenzy", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Moonfire", mode="priority" },
  },
  talents = {
  variant = "Druid of the Claw  -  primary Method gold",
  hero = "Druid of the Claw",
  recommended = {
  "Tiger's Fury",
  "Berserk",
  "Feral Frenzy",
  "Frantic Frenzy",
  "Convoke the Spirits",
  "Rake",
  "Rip",
  "Ferocious Bite",
  "Primal Wrath",
  "Shred",
  "Swipe",
  "Ravage",
  },
  },
}

ORDERS["Druid|Guardian"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Guardian M+ (Method Elune's Chosen / Claw)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks (12.0.7): Elune's Chosen M+ lean. Maintain MF DoT + Thrash stacks (3+). Lunar Beam on CD (Lunation CDR via Thrash/MF). Dual-path Maul/Raze high rage (Elune ~80; Claw ~60 + Ravage). Mangle generator. Ironfur physical. FR self-heal. Claw optional catweave not in mash. Barkskin / SI / Skull Bash  >  helpers (Incarn/Berserk stay offensive). Not a live rage/Ironfur-stack sim.",
  steps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Maul", mode="priority" },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Maul", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  talents = {
  variant = "Elune's Chosen  -  primary Method gold",
  hero = "Elune's Chosen",
  recommended = {
  "Ironfur",
  "Mangle",
  "Thrash",
  "Moonfire",
  "Maul",
  "Raze",
  "Ravage",
  "Frenzied Regeneration",
  "Incarnation: Guardian of Ursoc",
  "Lunar Beam",
  "Swipe",
  },
  },
}

ORDERS["Druid|Restoration"] = {
  isPrimary = true,
  heroTalent = "Wildstalker",
  name = "Wildstalker: Restoration M+ (Method Wildstalker / Keeper)",
  description = "[Wildstalker  -  PRIMARY GOLD] Gold 2026-07-30 Method BirraGzeeZ (12.0.7): Wildstalker M+ lean (Keeper raid). Lifebloom always (pandemic bloom) + Efflo uptime. Swiftmend / Wild Growth frequently (Grove Guardians). Rejuv ramp  >  Regrowth (Abundance/NS). CDs on repeat: Tree / Convoke (WS default) / Tranquility - seq not once. Ironbark external. Weave MF/SF + cat (Rake/Shred/Rip/Bite) when stable. Barkskin  >  helpers. Not a live triage/HoT-timer sim.",
  steps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Swiftmend", mode="priority" },
  { name="Wild Growth", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Wild Growth", mode="priority" },
  { name="Swiftmend", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  talents = {
  variant = "Wildstalker  -  primary Method gold",
  hero = "Wildstalker",
  recommended = {
  "Lifebloom",
  "Efflorescence",
  "Swiftmend",
  "Wild Growth",
  "Rejuvenation",
  "Regrowth",
  "Convoke the Spirits",
  "Incarnation: Tree of Life",
  "Tranquility",
  "Ironbark",
  "Innervate",
  "Nature's Swiftness",
  },
  },
}

ORDERS["Evoker|Augmentation"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Augmentation M+ (Method Scalecommander)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea (12.0.7): maintain Prescience on preferred DPS (smart-cast ok). Ebon Might refresh under ~4s (primary damage source). FB R1 + Upheaval during EM (extend EM). Dual-path Eruption / Mass Eruption essence during EM. Breath of Eons on CD with ally CDs. Time Skip full channel if talented. Living Flame / Chrono Flames filler. Multi-target opener same skeleton - AoE elevates Upheaval/Mass Eruption. Quell / Scales / Zephyr  >  helpers. Not a live buff-extension/ally-CD sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  talents = {
  variant = "Scalecommander  -  primary Method gold",
  hero = "Scalecommander",
  recommended = {
  "Ebon Might",
  "Prescience",
  "Blistering Scales",
  "Breath of Eons",
  "Fire Breath",
  "Upheaval",
  "Eruption",
  "Mass Eruption",
  "Time Skip",
  "Tip the Scales",
  "Living Flame",
  },
  },
}

ORDERS["Evoker|Devastation"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Devastation M+ (Method Scalecommander / Flameshaper)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea (12.0.7): Scalecommander M+ lean. Dragonrage on CD (extend via Animosity). FB + ES Rank 1 on CD (delay only for imminent Dragonrage). Deep Breath on CD (SC Strafing Run double). Dual-path: Mass Disintegrate > Pyre any count (weave Pyre for Charged Blast); Disintegrate ST (chain ticks, <=3); Pyre 4+ stacked. Azure Sweep procs. Living Flame 1-2 / Azure Strike 3+ filler. Flameshaper: second FB charge, don't double-dump. Quell / Obsidian Scales / Zephyr  >  helpers. Not a live essence/empower/Hover sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Hover", mode="priority" },
  },
  talents = {
  variant = "Scalecommander  -  primary Method gold",
  hero = "Scalecommander",
  recommended = {
  "Dragonrage",
  "Fire Breath",
  "Eternity Surge",
  "Deep Breath",
  "Disintegrate",
  "Mass Disintegrate",
  "Pyre",
  "Tip the Scales",
  "Living Flame",
  "Azure Strike",
  },
  },
}

ORDERS["Evoker|Preservation"] = {
  isPrimary = true,
  heroTalent = "Chronowarden",
  name = "Chronowarden: Preservation M+ (Method Chronowarden)",
  description = "[Chronowarden  -  PRIMARY GOLD] Gold 2026-07-30 Method Cryve (12.0.7, 21 Jun): Chronowarden M+ lean. Layer 1: Reversion blanket (TA > Reversion open; double Reversion priority targets). Layer 2: Dream Breath on CD (always Merithra proc)  >  Echo ramps  >  cash Merithra's Blessing / Verdant Embrace. Twin Echoes via VE (4pc) or Emerald Blossom. Temporal Anomaly for group Echo / Nozdormu CDR. Rewind after heavy hits. Stasis / Dream Flight / Tip seq CDs. Time Dilation external. DPS weave last: FB  >  Disintegrate (Energy Loop)  >  Deep Breath 2+. Obsidian Scales / Zephyr  >  helpers. Not a live Echo-ramp/triage sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Deep Breath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  },
  talents = {
  variant = "Chronowarden  -  primary Method gold",
  hero = "Chronowarden",
  recommended = {
  "Echo",
  "Reversion",
  "Merithra's Blessing",
  "Dream Breath",
  "Temporal Anomaly",
  "Verdant Embrace",
  "Emerald Blossom",
  "Rewind",
  "Time Dilation",
  "Stasis",
  "Dream Flight",
  "Fire Breath",
  "Living Flame",
  },
  },
}

ORDERS["Hunter|Beast Mastery"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Beast Mastery M+ (Method Pack Leader)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua (12.0.7): Pack Leader M+ lean. Barbed Shot charge management (dump into BW; BW at <=1 Barbed charges). Kill Command for Howl of the Pack Leader / Nature's Ally. Cobra Shot focus dump last. Dual-path DR: Black Arrow / Wailing Arrow in BW (Withering Fire). AoE: Wild Thrash maintains Beast Cleave - Method Pack Leader does NOT use Multi-Shot for cleave. Call of the Wild / Bloodshed burst seq. Counter Shot / Turtle / Exhil / SotF  >  helpers. Not a live Barbed-charge/Howl-timer sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Wild Thrash", mode="priority" },
  { name="Dire Beast", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Wild Thrash", mode="priority" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Call of the Wild", mode="priority" },
  { name="Bloodshed", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Dire Beast", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  talents = {
  variant = "Pack Leader  -  primary Method gold",
  hero = "Pack Leader",
  recommended = {
  "Barbed Shot",
  "Bestial Wrath",
  "Kill Command",
  "Wild Thrash",
  "Cobra Shot",
  "Bloodshed",
  "Call of the Wild",
  "Black Arrow",
  "Wailing Arrow",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Marksmanship"] = {
  isPrimary = true,
  heroTalent = "Dark Ranger",
  name = "Dark Ranger: Marksmanship M+ (Method Dark Ranger)",
  description = "[Dark Ranger  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua (12.0.7): Dark Ranger M+ lean. Black Arrow consumes Precise Shots (triple dmg in Trueshot/Withering Fire). Never cap Aimed Shot charges. Trueshot + Rapid Fire burst. Wailing Arrow  >  Deathblow. Arcane Shot Spotter's Mark then Aimed. Volley for Trick Shots windows. Explosive / Steady fillers. Dual-path Sentinel: Moonlight Chakram free Lock and Load. AoE: Multi-Shot for Trick Shots before RF/Aimed. Counter Shot / Binding / Turtle / Exhil / SotF  >  helpers. Not a live Precise/Trick Shots sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Steady Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Steady Shot", mode="priority" },
  },
  talents = {
  variant = "Dark Ranger  -  primary Method gold",
  hero = "Dark Ranger",
  recommended = {
  "Black Arrow",
  "Aimed Shot",
  "Trueshot",
  "Rapid Fire",
  "Wailing Arrow",
  "Volley",
  "Arcane Shot",
  "Multi-Shot",
  "Explosive Shot",
  "Steady Shot",
  "Moonlight Chakram",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Survival"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Survival M+ (Method Pack Leader)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Symex (12.0.7, 17 Jun): Pack Leader M+ lean. Kill Command builds Tip of the Spear (priority when Howl beast ready). Takedown + Boomstick CDs. Wildfire Bomb charges (PL: with Tip + Wyvern; Sentinel: Sentinel's Mark / near-cap). Flamefang Pitch pack CD. Dual-path Raptor Swipe (Apex) / Raptor Strike with Tip. Sentinel alt: Moonlight Chakram. AoE elevates Boomstick / WFB / Flamefang / Swipe. Muzzle / Harpoon / Turtle / Exhil / SotF  >  helpers. Not a live Tip/WFB-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Takedown", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Mongoose Bite", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Takedown", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Butchery", mode="priority" },
  { name="Fury of the Eagle", mode="priority" },
  },
  talents = {
  variant = "Pack Leader  -  primary Method gold",
  hero = "Pack Leader",
  recommended = {
  "Kill Command",
  "Takedown",
  "Boomstick",
  "Wildfire Bomb",
  "Flamefang Pitch",
  "Raptor Swipe",
  "Raptor Strike",
  "Moonlight Chakram",
  "Hunter's Mark",
  },
  },
}

ORDERS["Mage|Arcane"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Arcane M+ (Method Spellslinger / Sunfury)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt (12.0.7, 29 Jun): Spellslinger M+ lean. Big Burn = Arcane Surge + Touch of the Magi together (never delay miniburn TotM). Spellslinger: Barrage at 20 Arcane Salvo (Polished Focus); Clearcasting Orb Mastery (Missiles unused - Orb only with CC). Dual-path Sunfury: Missiles build Salvo; Barrage spam in Arcane Soul; Barrage at 25 Salvo. Arcane Pulse on 3+ (M+). Presence of Mind after Barrage when Orb/CC missing. Counterspell / Prismatic Barrier / Ice Cold / Alter Time  >  helpers. Not a live Salvo/mana/CC sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  talents = {
  variant = "Spellslinger  -  primary Method gold",
  hero = "Spellslinger",
  recommended = {
  "Arcane Blast",
  "Arcane Pulse",
  "Arcane Barrage",
  "Arcane Orb",
  "Arcane Missiles",
  "Arcane Surge",
  "Touch of the Magi",
  "Presence of Mind",
  },
  },
}

ORDERS["Mage|Fire"] = {
  isPrimary = true,
  heroTalent = "Sunfury",
  name = "Sunfury: Fire M+ (Method Sunfury)",
  description = "[Sunfury  -  PRIMARY GOLD] Gold 2026-07-30 Method Tamir (12.0.7, 18 Jul): Sunfury M+ lean. Combustion on CD (static ~1m Kindling) - only hold for amp/big pull. Hot Streak  >  Pyroblast ST / Flamestrike 5+. Never cap Fire Blast - bank 2-3 into Combust, empty bank before Combust ends. Meteor with Combust when talented. Scorch when Fire Blast empty (Combust weave); Fireball / Frostfire Bolt filler. Phoenix Flames removed in Midnight. Counterspell / Blazing Barrier / Ice Cold / Alter Time  >  helpers. Not a live Hot Streak/charge sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Flamestrike", mode="priority", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Living Bomb", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  talents = {
  variant = "Sunfury  -  primary Method gold",
  hero = "Sunfury",
  recommended = {
  "Combustion",
  "Pyroblast",
  "Fire Blast",
  "Meteor",
  "Fireball",
  "Scorch",
  "Flamestrike",
  "Frostfire Bolt",
  },
  },
}

ORDERS["Mage|Frost"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Frost M+ (Method Spellslinger / Frostfire)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt (12.0.7, 29 Jun): Spellslinger M+ lean. Freezing stacks  >  Ice Lance Shatter (6+ Spellslinger / 10+ Frostfire) or Fingers of Frost. Flurry when Brain Freeze and no Thermal Void. Frozen Orb + Glacial Spike on CD. Ray of Frost is Freezing builder (bottom of priority; major CD - channel). Dual-path Frostfire: Comet Storm replaces Ray after channel (top priority when stacked). Blizzard with Freezing Rain on AoE. No Icy Veins. Counterspell / Ice Barrier / Ice Cold / Alter Time  >  helpers. Not a live Freezing/FoF/Brain Freeze sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Frozen Orb", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Blizzard", mode="priority", cursor=true },
  { name="Frozen Orb", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  talents = {
  variant = "Spellslinger  -  primary Method gold",
  hero = "Spellslinger",
  recommended = {
  "Ice Lance",
  "Flurry",
  "Frozen Orb",
  "Glacial Spike",
  "Ray of Frost",
  "Comet Storm",
  "Frostbolt",
  "Frostfire Bolt",
  "Blizzard",
  },
  },
}

ORDERS["Monk|Brewmaster"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Brewmaster M+ (Method Shado-Pan)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate (12.0.7, 17 Jun): Shado-Pan M+ lean. Blackout Kick  >  Blackout Combo  >  Tiger Palm consume. Keg Smash on CD. Breath of Fire (Charred Passions AoE). Exploding Keg burst. Niuzao on CD (pack BoK during for stomps). Purifying Brew for stagger cleanse / Special Delivery. SCK filler only. Celestial Brew / Fortifying Brew  >  Easy helpers (walls). Spear Hand Strike  >  helpers. Not a live stagger/shuffle sim.",
  steps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Touch of Death", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Touch of Death", mode="priority" },
  },
  talents = {
  variant = "Shado-Pan  -  primary Method gold",
  hero = "Shado-Pan",
  recommended = {
  "Keg Smash",
  "Blackout Kick",
  "Breath of Fire",
  "Tiger Palm",
  "Purifying Brew",
  "Invoke Niuzao, the Black Ox",
  "Exploding Keg",
  "Rushing Jade Wind",
  "Chi Burst",
  "Spinning Crane Kick",
  },
  },
}

ORDERS["Monk|Mistweaver"] = {
  isPrimary = true,
  heroTalent = "Conduit of the Celestials",
  name = "Conduit of the Celestials: Mistweaver M+ (Method Conduit of the Celestials)",
  description = "[Conduit of the Celestials  -  PRIMARY GOLD] Gold 2026-07-30 Method Tincell (12.0.7, 16 Jun): Conduit of the Celestials M+ lean. Renewing Mist + Rising Sun Kick / Rushing Wind Kick always on CD. Thunder Focus Tea on CD (Remist for haste/Secret Infusion). Dual-path: Sheilun's Gift M+ spot / Vivify emergency + raid. Melee Jadefire Teachings (TP/BoK/RSK). Chi-Ji M+ (instant Enveloping) dual Yu'lon raid. Celestial Conduit overdrive. Revival party top - don't stack all CDs. Life Cocoon external. Fort Brew / Detox  >  helpers. Not a live mana/ramp sim.",
  steps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Mana Tea", mode="priority" },
  { name="Soothing Mist", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
  talents = {
  variant = "Conduit of the Celestials  -  primary Method gold",
  hero = "Conduit of the Celestials",
  recommended = {
  "Renewing Mist",
  "Thunder Focus Tea",
  "Rising Sun Kick",
  "Rushing Wind Kick",
  "Vivify",
  "Sheilun's Gift",
  "Enveloping Mist",
  "Invoke Chi-Ji, the Red Crane",
  "Celestial Conduit",
  "Revival",
  "Blackout Kick",
  "Tiger Palm",
  },
  },
}

ORDERS["Monk|Windwalker"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Windwalker M+ (Method Shado-Pan / Conduit)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method J-Funk (12.0.7, 16 Jun): Shado-Pan M+ lean (Conduit dual). Zenith main CD with trinkets. FoF high (channel - never clip). WDP / SotW on CD. RSK / Rushing Wind Kick. Zenith Stomp during Zenith (chi gen when spenders ready). Dance of Chi-Ji SCK. BoK procs. Touch of Death. Minimize Tiger Palm inside CDs - TP last. Dual-path Conduit: Celestial Conduit / Heart of the Jade Serpent. Spear Hand / Karma / Fort Brew  >  helpers. Not a live Chi/energy/Dance sim.",
  steps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  talents = {
  variant = "Shado-Pan  -  primary Method gold",
  hero = "Shado-Pan",
  recommended = {
  "Zenith",
  "Fists of Fury",
  "Rising Sun Kick",
  "Whirling Dragon Punch",
  "Strike of the Windlord",
  "Zenith Stomp",
  "Touch of Death",
  "Spinning Crane Kick",
  "Blackout Kick",
  "Tiger Palm",
  "Rushing Wind Kick",
  },
  },
}

ORDERS["Paladin|Holy"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Holy M+ (Method Lightsmith)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Joki (12.0.7, 16 Jun): Lightsmith M+ lean. Build/spend Holy Power - spend at 5 first. Divine Toll fills bar on CD. Holy Shock always. Infusion of Light  >  Flash of Light. Dual-path spend: Eternal Flame ST / Light of Dawn party AoE / Word of Glory; SotR if no heal (mana return). Wings + Aura Mastery on CD. Beacon of Faith default (Virtue situational seq). Lightsmith: Sacred Weapon / Holy Bulwark. DP / LoH / BoP / Sac / Cleanse  >  helpers. Not a live HP/mana sim.",
  steps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Holy Armaments", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
  talents = {
  variant = "Lightsmith  -  primary Method gold",
  hero = "Lightsmith",
  recommended = {
  "Holy Shock",
  "Eternal Flame",
  "Light of Dawn",
  "Word of Glory",
  "Divine Toll",
  "Avenging Wrath",
  "Aura Mastery",
  "Beacon of Faith",
  "Flash of Light",
  "Holy Light",
  "Sacred Weapon",
  "Holy Bulwark",
  },
  },
}

ORDERS["Paladin|Protection"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Protection M+ (Method Lightsmith)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks (12.0.7, 9 Jul): Lightsmith M+ lean. SotR never starve (Instrument dump at 5 HP / never cap). HoW charges / Avenger's Shield (interrupt + Vanguard 2+). Blessed Hammer builder. Consecration uptime. Wings/Sentinel ~1m (Righteous Protector) + Divine Toll. Dual-path Templar: Hammer of Light after Toll. Lightsmith: Sacred Weapon (<5s refresh) / Holy Bulwark. WoG free Shining Light. Rebuke / GoAK / Ardent / Bubble / Spellwarding  >  helpers. Not a live HP/Vanguard sim.",
  steps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Avenger's Shield", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Hammer of the Righteous", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  { name="Avenger's Shield", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  },
  talents = {
  variant = "Lightsmith  -  primary Method gold",
  hero = "Lightsmith",
  recommended = {
  "Shield of the Righteous",
  "Judgment",
  "Hammer of Wrath",
  "Avenger's Shield",
  "Blessed Hammer",
  "Consecration",
  "Avenging Wrath",
  "Sentinel",
  "Divine Toll",
  "Hammer of Light",
  "Sacred Weapon",
  "Holy Bulwark",
  "Word of Glory",
  },
  },
}

ORDERS["Paladin|Retribution"] = {
  isPrimary = true,
  heroTalent = "Templar",
  name = "Templar: Retribution M+ (Method Templar)",
  description = "[Templar  -  PRIMARY GOLD] Gold 2026-07-30 Method Seqq (12.0.7, 16 Jun): Templar M+ lean (Herald dual). Generators before HP overcap. Avenging Wrath + Execution Sentence together. Hammer of Light after Wake. Dual-path spend: Final Verdict ST / Divine Storm 2-3+. Wake of Ashes + Divine Toll. Blade of Justice for Expurgation. Judgment / Hammer of Wrath. Templar Strike/Slash builders. Rebuke / DP / Bubble / LoH  >  helpers. Not a live HP/Expurgation sim.",
  steps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  talents = {
  variant = "Templar  -  primary Method gold",
  hero = "Templar",
  recommended = {
  "Avenging Wrath",
  "Execution Sentence",
  "Wake of Ashes",
  "Hammer of Light",
  "Final Verdict",
  "Divine Storm",
  "Blade of Justice",
  "Judgment",
  "Divine Toll",
  "Hammer of Wrath",
  "Templar Strike",
  "Templar Slash",
  },
  },
}

ORDERS["Priest|Discipline"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Discipline M+ (Method Oracle / Voidweaver)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe (12.0.7, 16 Jun): Oracle/Voidweaver M+ lean. One Radiance covers the party atonement. Keep SW:P up (huge multi-target damage). Void Shield before Penance so procs are not wasted. SW:D often (pets/expiation/execute snipes). Dual-path: Mind Blast  >  Void Blast (VW rift). Defensive Penance (Oracle). Evangelism / Ultimate Penitence ramp seq. Shadow Mend proc for ST saves. Pain Suppression / Barrier / DP / Fade / cleanses  >  helpers. Not a live atonement-ramp sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Plea", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Smite", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Smite", mode="priority" },
  },
  talents = {
  variant = "Oracle  -  primary Method gold",
  hero = "Oracle",
  recommended = {
  "Power Word: Radiance",
  "Penance",
  "Void Shield",
  "Power Word: Shield",
  "Shadow Word: Death",
  "Mind Blast",
  "Void Blast",
  "Evangelism",
  "Ultimate Penitence",
  "Shadow Word: Pain",
  "Shadow Mend",
  "Power Infusion",
  "Pain Suppression",
  "Desperate Prayer",
  },
  },
}

ORDERS["Priest|Holy"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Holy M+ (Method Oracle / Archon)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe (12.0.7, 16 Jun): Oracle M+ lean (Archon dual). Never sit two PoM or Serenity charges. Spend Benediction (upgraded Flash) ASAP for Cosmic Ripple. Ultimate Serenity carries ST saves. Dual-path Archon: Sanctify / Circle / Prayer of Healing for packs. Damage: Chastise  >  Holy Fire (Empyreal Blaze)  >  Smite; Holy Nova 4+. Apotheosis / Hymn / Halo / PI seq. Guardian Spirit external mid. DP / Fade / Purify / MD  >  helpers. Not a live charge/mana sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Smite", mode="priority" },
  { name="Holy Nova", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Smite", mode="priority" },
  },
  talents = {
  variant = "Oracle  -  primary Method gold",
  hero = "Oracle",
  recommended = {
  "Holy Word: Serenity",
  "Prayer of Mending",
  "Flash Heal",
  "Holy Word: Chastise",
  "Holy Fire",
  "Prayer of Healing",
  "Apotheosis",
  "Divine Hymn",
  "Halo",
  "Guardian Spirit",
  "Circle of Healing",
  "Power Infusion",
  "Desperate Prayer",
  },
  },
}

ORDERS["Priest|Shadow"] = {
  isPrimary = true,
  heroTalent = "Voidweaver",
  name = "Voidweaver: Shadow M+ (Method Voidweaver / Archon)",
  description = "[Voidweaver  -  PRIMARY GOLD] Gold 2026-07-30 Method Jaerv (12.0.7, 16 Jun): Voidweaver M+ lean (Archon dual). Maintain VT (Misery applies SW:P). Voidform + PI together. Spend Insanity on Shadow Word: Madness (high if missing/expiring/capping). Void Volley high. VW: Void Torrent opens Entropic Rift  >  Void Blast. Dual-path Archon: Halo + Mind Flay: Insanity. Tentacle Slam for dots/charges/AoE. Mind Flay filler last (interrupt for anything). Silence / Dispersion / DP / Fade  >  helpers. Not a live Insanity/dot-timer sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Void Torrent", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Mind Blast", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Halo", mode="sequential" },
  { name="Void Torrent", mode="sequential" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  talents = {
  variant = "Voidweaver  -  primary Method gold",
  hero = "Voidweaver",
  recommended = {
  "Vampiric Touch",
  "Shadow Word: Madness",
  "Voidform",
  "Void Volley",
  "Void Torrent",
  "Void Blast",
  "Mind Blast",
  "Tentacle Slam",
  "Mind Flay: Insanity",
  "Shadow Word: Death",
  "Power Infusion",
  "Halo",
  "Silence",
  "Dispersion",
  },
  },
}

ORDERS["Rogue|Assassination"] = {
  isPrimary = true,
  heroTalent = "Fatebound",
  name = "Fatebound: Assassination M+ (Method Fatebound)",
  description = "[Fatebound  -  PRIMARY GOLD] Gold 2026-07-30 Method Whispyr (12.0.7, 16 Jun): Fatebound M+ lean. Maintain Garrote + Rupture. Envenom at 5+ CP (maximize Envenom buff uptime). Dual-path builders: Mutilate/Ambush ST  -  Fan of Knives 2+. Crimson Tempest spreads bleeds in AoE. Deathmark + Kingsbane synced on CD. Vanish  >  Improved Garrote (ideally with Deathmark). Kick / Feint / Cloak / Evasion / Crimson Vial  >  helpers. Not a live CP/energy/bleed-timer sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  { name="Crimson Tempest", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Crimson Tempest", mode="priority" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  },
  talents = {
  variant = "Fatebound  -  primary Method gold",
  hero = "Fatebound",
  recommended = {
  "Garrote",
  "Rupture",
  "Envenom",
  "Deathmark",
  "Kingsbane",
  "Mutilate",
  "Crimson Tempest",
  "Fan of Knives",
  "Vanish",
  "Ambush",
  },
  },
}

ORDERS["Rogue|Outlaw"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Outlaw M+ (Method Trickster)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Guy (12.0.7, 16 Jun): Trickster M+ lean. Exact Method priority: Blade Flurry 2+  >  Roll the Bones (stage <=1)  >  Keep It Rolling (stage 3+)  >  Preparation when BtE/AR/Blade Rush down  >  Adrenaline Rush (<=2 CP)  >  Blade Rush  >  Between the Eyes (6+ CP)  >  Killing Spree (5+)  >  Dispatch (6+)  >  Coup de Grace  >  Pistol Shot (Opportunity)  >  Sinister Strike. Always Be Casting (Restless Blades). Kick / Feint / Cloak / Evasion / Vial  >  helpers. Not a live RtB-stage/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  talents = {
  variant = "Trickster  -  primary Method gold",
  hero = "Trickster",
  recommended = {
  "Blade Flurry",
  "Roll the Bones",
  "Adrenaline Rush",
  "Between the Eyes",
  "Dispatch",
  "Blade Rush",
  "Keep It Rolling",
  "Preparation",
  "Killing Spree",
  "Sinister Strike",
  "Pistol Shot",
  "Coup de Grace",
  },
  },
}

ORDERS["Rogue|Subtlety"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Subtlety M+ (Method Trickster)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Stealthi (12.0.7, 16 Jun): Trickster M+ lean. Shadow Dance at 6+ CP when Secret Technique ready. Shadow Blades during Dance. ST finishers: Secret Technique  >  Coup de Grace  >  Eviscerate. Generators: Shadowstrike in Dance, Backstab/Gloomblade outside. Dual-path AoE: Shuriken Storm / Black Powder (still prioritize Secret Technique in Dance). Vanish outside Dance at low CP into Shadowstrike/Storm. Kick / Feint / Cloak / Evasion / Vial  >  helpers. Not a live Dance-charge/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  },
  talents = {
  variant = "Trickster  -  primary Method gold",
  hero = "Trickster",
  recommended = {
  "Shadow Dance",
  "Secret Technique",
  "Shadow Blades",
  "Shadowstrike",
  "Eviscerate",
  "Shuriken Storm",
  "Black Powder",
  "Coup de Grace",
  "Backstab",
  "Vanish",
  },
  },
}

ORDERS["Shaman|Elemental"] = {
  isPrimary = true,
  heroTalent = "Stormbringer",
  name = "Stormbringer: Elemental M+ (Method Stormbringer / Farseer)",
  description = "[Stormbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Raime (12.0.7, 16 Jun): Stormbringer M+ lean (Farseer dual). Stormkeeper just before Ascendance. Dual-path Ancestral Swiftness (Farseer) / Tempest (Stormbringer). Spend Earth Shock / Elemental Blast. Flame Shock / Voltaic Blaze (refresh under 6s). Lava Burst. Lightning Bolt filler. AoE: Earthquake spend + Chain Lightning; Voltaic on CD; LvB only with Purging Flames. Spiritwalker's Grace move (low). Wind Shear / Astral Shift  >  helpers. Not a live maelstrom/FS-timer sim.",
  steps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Icefury", mode="priority" },
  { name="Primordial Wave", mode="priority" },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Primordial Wave", mode="priority" },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  talents = {
  variant = "Stormbringer  -  primary Method gold",
  hero = "Stormbringer",
  recommended = {
  "Stormkeeper",
  "Ascendance",
  "Ancestral Swiftness",
  "Tempest",
  "Lava Burst",
  "Earth Shock",
  "Elemental Blast",
  "Earthquake",
  "Flame Shock",
  "Voltaic Blaze",
  "Lightning Bolt",
  "Chain Lightning",
  },
  },
}

ORDERS["Shaman|Enhancement"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Enhancement M+ (Method Totemic / Stormbringer)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Weber (12.0.7, 16 Jun): Totemic M+ lean (Stormbringer dual). Voltaic Blaze if no Flame Shock. Keep Crash Lightning / Stormstrike / Lava Lash rolling (Elemental Tempo). Spend Maelstrom at 10 (Tempest / LB / Primordial Storm); 5+ only when nothing else. Doom Winds main CD (Ascendance replaces when talented). Totemic package: Surging Totem  >  Doom Winds  >  Sundering  >  Lava Lash  >  Crash. 2+: Chain Lightning for spenders. Wind Shear / Astral Shift / Gust  >  helpers. Not a live Maelstrom-stack sim.",
  steps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Crash Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Crash Lightning", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  },
  talents = {
  variant = "Totemic  -  primary Method gold",
  hero = "Totemic",
  recommended = {
  "Stormstrike",
  "Lava Lash",
  "Crash Lightning",
  "Voltaic Blaze",
  "Doom Winds",
  "Sundering",
  "Surging Totem",
  "Tempest",
  "Primordial Storm",
  "Ascendance",
  "Lightning Bolt",
  "Chain Lightning",
  },
  },
}

ORDERS["Shaman|Restoration"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Restoration M+ (Method Totemic)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Radio (12.0.7, 16 Jun): Totemic M+ lean. Keep Surging Totem up. Healing Stream on CD. Downpour before Surging expires. Riptide (don't overcap). Unleash Life on CD. Fill Healing Wave / Chain Heal. Major CDs seq (not once): Ascendance / HTT / Spirit Link. Weave Lava Burst + Lightning for DPS. Wind Shear / Astral Shift  >  helpers. Not a live triage/HoT-timer sim.",
  steps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Healing Wave", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earthen Wall Totem", mode="priority", cursor=true },
  { name="Earth Shield", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Healing Wave", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  },
  talents = {
  variant = "Totemic  -  primary Method gold",
  hero = "Totemic",
  recommended = {
  "Surging Totem",
  "Healing Stream Totem",
  "Riptide",
  "Unleash Life",
  "Downpour",
  "Healing Wave",
  "Chain Heal",
  "Healing Tide Totem",
  "Spirit Link Totem",
  "Ascendance",
  "Earth Shield",
  "Lava Burst",
  "Lightning Bolt",
  },
  },
}

ORDERS["Warlock|Affliction"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Affliction M+ (Method Soul Harvester / Hellcaller)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Ross (12.0.7, 16 Jun): Soul Harvester M+ lean (Hellcaller dual). Haunt on CD (Apex). Maintain Agony + Corruption/Wither. Darkglare burn: dump UA then Dark Harvest; Malefic Grasp while Darkglare up. SH: spend shards to 0-1 then Dark Harvest (shard refund). Hellcaller: Malevolence + Wither stacks. AoE: multi-Agony + Seed spend. Malefic Rapture removed in Midnight. Dark Pact / Unending Resolve / Spell Lock  >  helpers. Not a live multi-DoT/shard sim.",
  steps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Haunt", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Seed of Corruption", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Haunt", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  talents = {
  variant = "Soul Harvester  -  primary Method gold",
  hero = "Soul Harvester",
  recommended = {
  "Agony",
  "Corruption",
  "Wither",
  "Unstable Affliction",
  "Seed of Corruption",
  "Haunt",
  "Summon Darkglare",
  "Dark Harvest",
  "Malefic Grasp",
  "Malevolence",
  "Drain Soul",
  "Shadow Bolt",
  },
  },
}

ORDERS["Warlock|Demonology"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Demonology M+ (Method Tyrant / Soul Harvester)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Sjeletyven (12.0.7, 29 Jun): Soul Harvester M+ lean. Never overcap shards or Demonic Core. Call Dreadstalkers on CD. Power Siphon when low cores. Implosion at 6+ imps. HoG at 3+ shards. Demonbolt on Core procs. Shadow Bolt filler. Tyrant package extends big demons (Dreadstalkers / Vilefiend / Grimoire / Doomguard). AoE: Implosion cycles + Doom spread via instant Demonbolt. Dark Pact / Unending Resolve / Spell Lock / Axe Toss  >  helpers. Not a live core/shard-pool sim.",
  steps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Implosion", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Implosion", mode="priority" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Bilescourge Bombers", mode="priority", cursor=true },
  { name="Shadow Bolt", mode="priority" },
  },
  talents = {
  variant = "Soul Harvester  -  primary Method gold",
  hero = "Soul Harvester",
  recommended = {
  "Call Dreadstalkers",
  "Hand of Gul'dan",
  "Summon Demonic Tyrant",
  "Demonbolt",
  "Shadow Bolt",
  "Implosion",
  "Power Siphon",
  "Doom",
  "Summon Doomguard",
  "Summon Vilefiend",
  "Grimoire: Imp Lord",
  "Grimoire: Fel Ravager",
  "Reign of Tyranny",
  },
  },
}

ORDERS["Warlock|Destruction"] = {
  isPrimary = true,
  heroTalent = "Hellcaller",
  name = "Hellcaller: Destruction M+ (Method Hellcaller / Diabolist)",
  description = "[Hellcaller  -  PRIMARY GOLD] Gold 2026-07-30 Method Jensen (12.0.7, 16 Jun): Hellcaller M+ lean (Diabolist dual). Never let Wither/Immolate fall. Infernal on CD. Hellcaller: Malevolence then dump shard spenders. Dual-path: Shadowburn (Fiendish Cruelty/execute) before Chaos Bolt; Diabolist Chaos Bolt cycles Ritual. Soulfire with Backdraft. Conflagrate never sit 2 charges. Incinerate filler. Havoc/Mayhem 2-3 target. Hellcaller AoE: Rain of Fire preferred spender; Cataclysm spreads Wither. RoF only very high counts as Diabolist. Dark Pact / Unending Resolve / Spell Lock  >  helpers. Not a live shard/Backdraft sim.",
  steps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Rain of Fire", mode="priority", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  talents = {
  variant = "Hellcaller  -  primary Method gold",
  hero = "Hellcaller",
  recommended = {
  "Wither",
  "Immolate",
  "Chaos Bolt",
  "Conflagrate",
  "Incinerate",
  "Summon Infernal",
  "Malevolence",
  "Shadowburn",
  "Soul Fire",
  "Rain of Fire",
  "Havoc",
  "Cataclysm",
  "Channel Demonfire",
  },
  },
}

ORDERS["Warrior|Arms"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Arms M+ (Method Slayer / Colossus)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr (12.0.7, 16 Jun): Slayer M+ lean (Colossus dual). Maintain Rend. Avatar + Colossus Smash/Warbreaker. Apex Heroic Strike procs. Execute (Sudden Death). Mortal Strike on CD. Overpower. Slam filler. Dual-path: Bladestorm (Slayer) / Demolish (Colossus). AoE: Bladestorm/Demolish + Sweeping Strikes + Cleave/WW elevated. Pummel / Die by the Sword / Spell Reflection / Rally  >  helpers. Not a live rage/Sudden Death sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  { name="Whirlwind", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Sweeping Strikes", mode="priority" },
  { name="Cleave", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  },
  talents = {
  variant = "Slayer  -  primary Method gold",
  hero = "Slayer",
  recommended = {
  "Mortal Strike",
  "Overpower",
  "Colossus Smash",
  "Avatar",
  "Rend",
  "Execute",
  "Bladestorm",
  "Demolish",
  "Sweeping Strikes",
  "Cleave",
  "Heroic Strike",
  "Sudden Death",
  },
  },
}

ORDERS["Warrior|Fury"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Fury M+ (Method Slayer / Mountain Thane)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr (12.0.7, 16 Jun): Slayer M+ lean (Mountain Thane dual). Recklessness (+ Avatar) on CD - rarely hold >10s. Odyn's Fury. Rampage for Enrage / 100+ rage dump. Dual-path: Bladestorm (Slayer) / Thunder Blast in Avatar (Thane). Execute. Bloodbath / Crushing Blow. Bloodthirst / Raging Blow fillers. High APM. Pummel / Enraged Regen / Spell Reflection / Rally  >  helpers. Not a live Enrage/rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Odyn's Fury", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Wrecking Throw", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Onslaught", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Odyn's Fury", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Wrecking Throw", mode="priority" },
  { name="Onslaught", mode="priority" },
  },
  talents = {
  variant = "Slayer  -  primary Method gold",
  hero = "Slayer",
  recommended = {
  "Rampage",
  "Bloodthirst",
  "Raging Blow",
  "Recklessness",
  "Avatar",
  "Odyn's Fury",
  "Execute",
  "Bladestorm",
  "Bloodbath",
  "Crushing Blow",
  "Thunder Blast",
  },
  },
}

ORDERS["Warrior|Protection"] = {
  isPrimary = true,
  heroTalent = "Mountain Thane",
  name = "Mountain Thane: Protection M+ (Method Mountain Thane / Colossus)",
  description = "[Mountain Thane  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate (12.0.7, 17 Jun): Mountain Thane M+ lean (Colossus dual). Shield Block uptime (also +30% Shield Slam). Ignore Pain at 75+ rage / near cap - never starve rage. Demo Shout on CD. Dual-path: Demolish (Colossus) / Thunder Blast (Thane Avatar). Shield Charge. Shield Slam on CD. Revenge (Colossus). Thunder Clap / Thunder Blast. Execute <=3 targets. Avatar often. Shield Wall / Last Stand / Spell Reflection / Pummel  >  helpers. Not a live rage/block-charge sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Ravager", mode="priority", cursor=true },
  { name="Devastate", mode="priority" },
  { name="Impending Victory", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Ravager", mode="priority", cursor=true },
  { name="Devastate", mode="priority" },
  { name="Impending Victory", mode="priority" },
  },
  talents = {
  variant = "Mountain Thane  -  primary Method gold",
  hero = "Mountain Thane",
  recommended = {
  "Shield Slam",
  "Shield Block",
  "Ignore Pain",
  "Thunder Clap",
  "Thunder Blast",
  "Revenge",
  "Avatar",
  "Demoralizing Shout",
  "Shield Charge",
  "Demolish",
  "Execute",
  },
  },
}

ORDERS["Death Knight|Blood|Deathbringer"] = {
  isPrimary = true,
  heroTalent = "Deathbringer",
  name = "Deathbringer: Blood M+ (Method Deathbringer / San'layn)",
  description = "[Deathbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Reholy (12.0.7): Deathbringer M+ lean. Death Strike to live / high RP first (never bury under Heart Strike). Marrowrend for 5+ Bone Shield. DnD maintenance buff. Reaper's Mark before/with DRW. Never cap Blood Boil. San'layn: Vampiric Strike in DRW; Consumption after DRW (R1). Vampiric Blood big hits. AoE: Boil + DnD + Bonestorm elevated. Kick/AMS/Icebound/Grasp  >  helpers.",
  steps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Death Strike", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  { name="Vampiric Blood", mode="priority" },
  { name="Blood Boil", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Tombstone", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Blood Boil", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Death Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  },
  talents = {
  variant = "Deathbringer  -  primary Method gold",
  hero = "Deathbringer",
  recommended = {
  "Death Strike",
  "Marrowrend",
  "Blood Boil",
  "Heart Strike",
  "Death and Decay",
  "Dancing Rune Weapon",
  "Vampiric Blood",
  "Reaper's Mark",
  "Consumption",
  "Death's Caress",
  "Vampiric Strike",
  },
  },
}

ORDERS["Death Knight|Blood|San'layn"] = {
  isPrimary = false,
  heroTalent = "San'layn",
  name = "San'layn: Blood M+ (Method Deathbringer / San'layn)",
  description = "[San'layn  -  ALT HERO  -  research: Vampiric Strike / blood-shadow DRW loops] Gold 2026-07-30 Method Reholy (12.0.7): Deathbringer M+ lean. Death Strike to live / high RP first (never bury under Heart Strike). Marrowrend for 5+ Bone Shield. DnD maintenance buff. Reaper's Mark before/with DRW. Never cap Blood Boil. San'layn: Vampiric Strike in DRW; Consumption after DRW (R1). Vampiric Blood big hits. AoE: Boil + DnD + Bonestorm elevated. Kick/AMS/Icebound/Grasp  >  helpers.",
  steps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Death Strike", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  { name="Vampiric Blood", mode="priority" },
  { name="Blood Boil", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Tombstone", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Blood Boil", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Death Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  },
  talents = {
  variant = "San'layn  -  alt hero (cloned from Deathbringer gold)",
  hero = "San'layn",
  recommended = {
  "Death Strike",
  "Marrowrend",
  "Blood Boil",
  "Heart Strike",
  "Death and Decay",
  "Dancing Rune Weapon",
  "Vampiric Blood",
  "Reaper's Mark",
  "Consumption",
  "Death's Caress",
  "Vampiric Strike",
  },
  },
}

ORDERS["Death Knight|Frost|Deathbringer"] = {
  isPrimary = false,
  heroTalent = "Deathbringer",
  name = "Deathbringer: Frost M+ (Method Frostbane / Riders)",
  description = "[Deathbringer  -  ALT HERO  -  research: Reaper's Mark windows; soul-aimed finishers] Gold 2026-07-30 Method Taeznak (12.0.7): Pillar on CD. Frostwyrm early in Pillar. ERW (often off-GCD) at 2 charges / low RP / with Breath. Breath with Pillar. ST: KM Obliterate high; Rime Howling; Frost Strike RP. AoE 3+: Frostbane Frost Strike  >  Frostscythe (not Obliterate)  >  Glacial Advance  >  Remorseless Winter. Raise Dead filler. Kick/AMS/Icebound  >  helpers. Not a live KM/Rime stack sim.",
  steps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  talents = {
  variant = "Deathbringer  -  alt hero (cloned from Riders of the Apocalypse gold)",
  hero = "Deathbringer",
  recommended = {
  "Pillar of Frost",
  "Empower Rune Weapon",
  "Obliterate",
  "Frost Strike",
  "Howling Blast",
  "Frostscythe",
  "Glacial Advance",
  "Frostwyrm's Fury",
  "Breath of Sindragosa",
  "Remorseless Winter",
  "Reaper's Mark",
  "Raise Dead",
  },
  },
}

ORDERS["Death Knight|Frost|Riders of the Apocalypse"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Frost M+ (Method Frostbane / Riders)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak (12.0.7): Pillar on CD. Frostwyrm early in Pillar. ERW (often off-GCD) at 2 charges / low RP / with Breath. Breath with Pillar. ST: KM Obliterate high; Rime Howling; Frost Strike RP. AoE 3+: Frostbane Frost Strike  >  Frostscythe (not Obliterate)  >  Glacial Advance  >  Remorseless Winter. Raise Dead filler. Kick/AMS/Icebound  >  helpers. Not a live KM/Rime stack sim.",
  steps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  talents = {
  variant = "Riders of the Apocalypse  -  primary Method gold",
  hero = "Riders of the Apocalypse",
  recommended = {
  "Pillar of Frost",
  "Empower Rune Weapon",
  "Obliterate",
  "Frost Strike",
  "Howling Blast",
  "Frostscythe",
  "Glacial Advance",
  "Frostwyrm's Fury",
  "Breath of Sindragosa",
  "Remorseless Winter",
  "Reaper's Mark",
  "Raise Dead",
  },
  },
}

ORDERS["Death Knight|Unholy|Riders of the Apocalypse"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Unholy M+ (Method Riders / San'layn)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak (12.0.7): Riders ST - Outbreak (VP)  >  Army + Dark Transformation  >  Putrefy charges  >  Festering Scythe  >  Necrotic Coil  >  Death Coil (Sudden Doom/RP)  >  Festering Strike (no Lesser Ghoul)  >  Scourge Strike (with stacks). Multi - DnD 2+  >  Soul Reaper  >  Scythe  >  Necrotic Coil / Graveyard  >  Epidemic 3+  >  builders. San'layn: Vampiric Strike for Blood Queen. Kick/AMS/Icebound  >  helpers. Not a live soul/Lesser Ghoul sim.",
  steps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Soul Reaper", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Soul Reaper", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Graveyard", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  },
  talents = {
  variant = "Riders of the Apocalypse  -  primary Method gold",
  hero = "Riders of the Apocalypse",
  recommended = {
  "Army of the Dead",
  "Dark Transformation",
  "Putrefy",
  "Festering Scythe",
  "Festering Strike",
  "Scourge Strike",
  "Death Coil",
  "Epidemic",
  "Soul Reaper",
  "Outbreak",
  "Death and Decay",
  "Necrotic Coil",
  "Graveyard",
  "Vampiric Strike",
  },
  },
}

ORDERS["Death Knight|Unholy|San'layn"] = {
  isPrimary = false,
  heroTalent = "San'layn",
  name = "San'layn: Unholy M+ (Method Riders / San'layn)",
  description = "[San'layn  -  ALT HERO  -  research: Vampiric Strike / blood-shadow DRW loops] Gold 2026-07-30 Method Taeznak (12.0.7): Riders ST - Outbreak (VP)  >  Army + Dark Transformation  >  Putrefy charges  >  Festering Scythe  >  Necrotic Coil  >  Death Coil (Sudden Doom/RP)  >  Festering Strike (no Lesser Ghoul)  >  Scourge Strike (with stacks). Multi - DnD 2+  >  Soul Reaper  >  Scythe  >  Necrotic Coil / Graveyard  >  Epidemic 3+  >  builders. San'layn: Vampiric Strike for Blood Queen. Kick/AMS/Icebound  >  helpers. Not a live soul/Lesser Ghoul sim.",
  steps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Soul Reaper", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Soul Reaper", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Graveyard", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  },
  talents = {
  variant = "San'layn  -  alt hero (cloned from Riders of the Apocalypse gold)",
  hero = "San'layn",
  recommended = {
  "Army of the Dead",
  "Dark Transformation",
  "Putrefy",
  "Festering Scythe",
  "Festering Strike",
  "Scourge Strike",
  "Death Coil",
  "Epidemic",
  "Soul Reaper",
  "Outbreak",
  "Death and Decay",
  "Necrotic Coil",
  "Graveyard",
  "Vampiric Strike",
  },
  },
}

ORDERS["Demon Hunter|Devourer|Annihilator"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Devourer M+ (Method Annihilator / Void-Scarred)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30 Method Hype (12.0.7): Void Meta (soul-gated, not a normal CD). Void Ray (~3s channel; 100 Fury out / CD in Meta) - never clip. Collapsing Star high in form. Outside: Soul Immolation + Consume/Reap build. Annihilator: Eradicate/Cull/Reap for Voidfall. Melee path: Hunt + Hungering Slash. Disrupt/Darkness  >  helpers.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Voidblade", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Voidblade", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Voidblade", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  talents = {
  variant = "Annihilator  -  primary Method gold",
  hero = "Annihilator",
  recommended = {
  "Void Ray",
  "Soul Immolation",
  "Collapsing Star",
  "Void Metamorphosis",
  "Consume",
  "Reap",
  "Eradicate",
  "Cull",
  "Hungering Slash",
  "The Hunt",
  "Voidblade",
  "Entropy",
  "Feast of Souls",
  },
  },
}

ORDERS["Demon Hunter|Devourer|Void-Scarred"] = {
  isPrimary = false,
  heroTalent = "Void-Scarred",
  name = "Void-Scarred: Devourer M+ (Method Annihilator / Void-Scarred)",
  description = "[Void-Scarred  -  ALT HERO  -  research: Void Meta melee package (Voidblade/Slash/Hunt); Devourer Fel-Scarred retheme] Gold 2026-07-30 Method Hype (12.0.7): Void Meta (soul-gated, not a normal CD). Void Ray (~3s channel; 100 Fury out / CD in Meta) - never clip. Collapsing Star high in form. Outside: Soul Immolation + Consume/Reap build. Annihilator: Eradicate/Cull/Reap for Voidfall. Melee path: Hunt + Hungering Slash. Disrupt/Darkness  >  helpers.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Voidblade", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Voidblade", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Voidblade", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  talents = {
  variant = "Void-Scarred  -  alt hero (cloned from Annihilator gold)",
  hero = "Void-Scarred",
  recommended = {
  "Void Ray",
  "Soul Immolation",
  "Collapsing Star",
  "Void Metamorphosis",
  "Consume",
  "Reap",
  "Eradicate",
  "Cull",
  "Hungering Slash",
  "The Hunt",
  "Voidblade",
  "Entropy",
  "Feast of Souls",
  },
  },
}

ORDERS["Demon Hunter|Havoc|Aldrachi Reaver"] = {
  isPrimary = true,
  heroTalent = "Aldrachi Reaver",
  name = "Aldrachi Reaver: Havoc M+ (Method Aldrachi / Fel-Scarred)",
  description = "[Aldrachi Reaver  -  PRIMARY GOLD] Gold 2026-07-30 Method Hype (12.0.7): Aldrachi M+ lean. Reaver's Glaive + Hunt seq. Eye Beam (~30s channel) high - never clip. Death Sweep/Annihilation above Chaos Strike (no-CD filler). IA charge dump elevated. VR for Initiative. Fel-Scarred: Felblade for Inertia. Blur/kick  >  helpers. AoE: IA + Blade Dance elevated.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="The Hunt", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  talents = {
  variant = "Aldrachi Reaver  -  primary Method gold",
  hero = "Aldrachi Reaver",
  recommended = {
  "Eye Beam",
  "Reaver's Glaive",
  "The Hunt",
  "Demon Blades",
  "First Blood",
  "Felblade",
  "Initiative",
  "Chaotic Transformation",
  "Shattered Destiny",
  "Demonic",
  "Cycle of Hatred",
  "Immolation Aura",
  },
  },
}

ORDERS["Demon Hunter|Havoc|Fel-Scarred"] = {
  isPrimary = false,
  heroTalent = "Fel-Scarred",
  name = "Fel-Scarred: Havoc M+ (Method Aldrachi / Fel-Scarred)",
  description = "[Fel-Scarred  -  ALT HERO  -  research: Fel Meta empowerment; explosive fel windows] Gold 2026-07-30 Method Hype (12.0.7): Aldrachi M+ lean. Reaver's Glaive + Hunt seq. Eye Beam (~30s channel) high - never clip. Death Sweep/Annihilation above Chaos Strike (no-CD filler). IA charge dump elevated. VR for Initiative. Fel-Scarred: Felblade for Inertia. Blur/kick  >  helpers. AoE: IA + Blade Dance elevated.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="The Hunt", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  talents = {
  variant = "Fel-Scarred  -  alt hero (cloned from Aldrachi Reaver gold)",
  hero = "Fel-Scarred",
  recommended = {
  "Eye Beam",
  "Reaver's Glaive",
  "The Hunt",
  "Demon Blades",
  "First Blood",
  "Felblade",
  "Initiative",
  "Chaotic Transformation",
  "Shattered Destiny",
  "Demonic",
  "Cycle of Hatred",
  "Immolation Aura",
  },
  },
}

ORDERS["Demon Hunter|Vengeance|Aldrachi Reaver"] = {
  isPrimary = false,
  heroTalent = "Aldrachi Reaver",
  name = "Aldrachi Reaver: Vengeance M+ (Method Annihilator)",
  description = "[Aldrachi Reaver  -  ALT HERO  -  research: Reaver's Glaive + soul-fragment glaive mastery] Gold 2026-07-30 Method Meyra Annihilator (12.0.7): Brand/Meta burst. Dual-path Spirit Bomb + Soul Cleave. Bomb x2 above Spikes so damage spenders win more triangle clicks; Spikes still high. Fracture x2. Fel Dev on Brand. Loadout-honest: no Soul Carver. One-button mash.",
  steps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Soul Cleave", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  talents = {
  variant = "Aldrachi Reaver  -  alt hero (cloned from Annihilator gold)",
  hero = "Aldrachi Reaver",
  recommended = {
  "Demon Spikes",
  "Fracture",
  "Spirit Bomb",
  "Soul Cleave",
  "Felblade",
  "Fel Devastation",
  "Fiery Brand",
  "Sigil of Spite",
  "Sigil of Flame",
  "Immolation Aura",
  "Feed the Demon",
  "Fiery Demise",
  },
  },
}

ORDERS["Demon Hunter|Vengeance|Annihilator"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Vengeance M+ (Method Annihilator)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30 Method Meyra Annihilator (12.0.7): Brand/Meta burst. Dual-path Spirit Bomb + Soul Cleave. Bomb x2 above Spikes so damage spenders win more triangle clicks; Spikes still high. Fracture x2. Fel Dev on Brand. Loadout-honest: no Soul Carver. One-button mash.",
  steps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Soul Cleave", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  talents = {
  variant = "Annihilator  -  primary Method gold",
  hero = "Annihilator",
  recommended = {
  "Demon Spikes",
  "Fracture",
  "Spirit Bomb",
  "Soul Cleave",
  "Felblade",
  "Fel Devastation",
  "Fiery Brand",
  "Sigil of Spite",
  "Sigil of Flame",
  "Immolation Aura",
  "Feed the Demon",
  "Fiery Demise",
  },
  },
}

ORDERS["Druid|Balance|Elune's Chosen"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Balance M+ (Method Elune's Chosen / Keeper)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Gamz (12.0.7): Elune's Chosen M+ lean. MF/SF DoTs (pandemic). Incarn outside Eclipse when Fury ready  >  Fury of Elune on CD (Lunation). Dual-path: Starsurge ST overcap / Starfall procs+overcap 2+. Starfire filler in Lunar (Elune always Lunar); Wrath out of Eclipse. Keeper: Force of Nature with CA/Eclipse/Convoke. Barkskin / Solar Beam  >  Easy helpers. Not a live AP/Eclipse sim.",
  steps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Starfall", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Starfall", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  talents = {
  variant = "Elune's Chosen  -  primary Method gold",
  hero = "Elune's Chosen",
  recommended = {
  "Moonfire",
  "Sunfire",
  "Starsurge",
  "Starfall",
  "Fury of Elune",
  "Incarnation: Chosen of Elune",
  "Celestial Alignment",
  "Force of Nature",
  "Convoke the Spirits",
  "Starfire",
  "Wrath",
  },
  },
}

ORDERS["Druid|Balance|Keeper of the Grove"] = {
  isPrimary = false,
  heroTalent = "Keeper of the Grove",
  name = "Keeper of the Grove: Balance M+ (Method Elune's Chosen / Keeper)",
  description = "[Keeper of the Grove  -  ALT HERO  -  research: Dream treants + nature potency] Gold 2026-07-30 Method Gamz (12.0.7): Elune's Chosen M+ lean. MF/SF DoTs (pandemic). Incarn outside Eclipse when Fury ready  >  Fury of Elune on CD (Lunation). Dual-path: Starsurge ST overcap / Starfall procs+overcap 2+. Starfire filler in Lunar (Elune always Lunar); Wrath out of Eclipse. Keeper: Force of Nature with CA/Eclipse/Convoke. Barkskin / Solar Beam  >  Easy helpers. Not a live AP/Eclipse sim.",
  steps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Starfall", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Starfall", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  talents = {
  variant = "Keeper of the Grove  -  alt hero (cloned from Elune's Chosen gold)",
  hero = "Keeper of the Grove",
  recommended = {
  "Moonfire",
  "Sunfire",
  "Starsurge",
  "Starfall",
  "Fury of Elune",
  "Incarnation: Chosen of Elune",
  "Celestial Alignment",
  "Force of Nature",
  "Convoke the Spirits",
  "Starfire",
  "Wrath",
  },
  },
}

ORDERS["Druid|Feral|Druid of the Claw"] = {
  isPrimary = true,
  heroTalent = "Druid of the Claw",
  name = "Druid of the Claw: Feral M+ (Method Druid of the Claw / Wildstalker)",
  description = "[Druid of the Claw  -  PRIMARY GOLD] Gold 2026-07-30 Method Drufearr (12.0.7, 18 Jul): DOTC M+ lean. CDs: Tiger's Fury  >  Berserk (sync TF/Convoke)  >  Feral Frenzy  >  Convoke (Rip up + TF/Berserk). Finishers: Apex Bite ASAP  >  Rip pandemic 5CP  >  Bite 5CP 50e. Builders: Sudden Ambush Shred  >  Rake (clip upgrade snap)  >  LI Moonfire  >  Shred. AoE 2+: Frantic Frenzy  >  Primal Wrath  >  Swipe (Sudden Ambush/CC)  >  Rake missing. Skull Bash / SI / Barkskin  >  helpers. Not a live energy/CP/snap sim.",
  steps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Frantic Frenzy", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Frantic Frenzy", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Moonfire", mode="priority" },
  },
  talents = {
  variant = "Druid of the Claw  -  primary Method gold",
  hero = "Druid of the Claw",
  recommended = {
  "Tiger's Fury",
  "Berserk",
  "Feral Frenzy",
  "Frantic Frenzy",
  "Convoke the Spirits",
  "Rake",
  "Rip",
  "Ferocious Bite",
  "Primal Wrath",
  "Shred",
  "Swipe",
  "Ravage",
  },
  },
}

ORDERS["Druid|Feral|Wildstalker"] = {
  isPrimary = false,
  heroTalent = "Wildstalker",
  name = "Wildstalker: Feral M+ (Method Druid of the Claw / Wildstalker)",
  description = "[Wildstalker  -  ALT HERO  -  research: Bleed/hunt cycle + restore wilds] Gold 2026-07-30 Method Drufearr (12.0.7, 18 Jul): DOTC M+ lean. CDs: Tiger's Fury  >  Berserk (sync TF/Convoke)  >  Feral Frenzy  >  Convoke (Rip up + TF/Berserk). Finishers: Apex Bite ASAP  >  Rip pandemic 5CP  >  Bite 5CP 50e. Builders: Sudden Ambush Shred  >  Rake (clip upgrade snap)  >  LI Moonfire  >  Shred. AoE 2+: Frantic Frenzy  >  Primal Wrath  >  Swipe (Sudden Ambush/CC)  >  Rake missing. Skull Bash / SI / Barkskin  >  helpers. Not a live energy/CP/snap sim.",
  steps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Frantic Frenzy", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Frantic Frenzy", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Moonfire", mode="priority" },
  },
  talents = {
  variant = "Wildstalker  -  alt hero (cloned from Druid of the Claw gold)",
  hero = "Wildstalker",
  recommended = {
  "Tiger's Fury",
  "Berserk",
  "Feral Frenzy",
  "Frantic Frenzy",
  "Convoke the Spirits",
  "Rake",
  "Rip",
  "Ferocious Bite",
  "Primal Wrath",
  "Shred",
  "Swipe",
  "Ravage",
  },
  },
}

ORDERS["Druid|Guardian|Druid of the Claw"] = {
  isPrimary = false,
  heroTalent = "Druid of the Claw",
  name = "Druid of the Claw: Guardian M+ (Method Elune's Chosen / Claw)",
  description = "[Druid of the Claw  -  ALT HERO  -  research: Cat/bear physical form mastery] Gold 2026-07-30 Method Tactyks (12.0.7): Elune's Chosen M+ lean. Maintain MF DoT + Thrash stacks (3+). Lunar Beam on CD (Lunation CDR via Thrash/MF). Dual-path Maul/Raze high rage (Elune ~80; Claw ~60 + Ravage). Mangle generator. Ironfur physical. FR self-heal. Claw optional catweave not in mash. Barkskin / SI / Skull Bash  >  helpers (Incarn/Berserk stay offensive). Not a live rage/Ironfur-stack sim.",
  steps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Maul", mode="priority" },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Maul", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  talents = {
  variant = "Druid of the Claw  -  alt hero (cloned from Elune's Chosen gold)",
  hero = "Druid of the Claw",
  recommended = {
  "Ironfur",
  "Mangle",
  "Thrash",
  "Moonfire",
  "Maul",
  "Raze",
  "Ravage",
  "Frenzied Regeneration",
  "Incarnation: Guardian of Ursoc",
  "Lunar Beam",
  "Swipe",
  },
  },
}

ORDERS["Druid|Guardian|Elune's Chosen"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Guardian M+ (Method Elune's Chosen / Claw)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks (12.0.7): Elune's Chosen M+ lean. Maintain MF DoT + Thrash stacks (3+). Lunar Beam on CD (Lunation CDR via Thrash/MF). Dual-path Maul/Raze high rage (Elune ~80; Claw ~60 + Ravage). Mangle generator. Ironfur physical. FR self-heal. Claw optional catweave not in mash. Barkskin / SI / Skull Bash  >  helpers (Incarn/Berserk stay offensive). Not a live rage/Ironfur-stack sim.",
  steps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Maul", mode="priority" },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Maul", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  talents = {
  variant = "Elune's Chosen  -  primary Method gold",
  hero = "Elune's Chosen",
  recommended = {
  "Ironfur",
  "Mangle",
  "Thrash",
  "Moonfire",
  "Maul",
  "Raze",
  "Ravage",
  "Frenzied Regeneration",
  "Incarnation: Guardian of Ursoc",
  "Lunar Beam",
  "Swipe",
  },
  },
}

ORDERS["Druid|Restoration|Keeper of the Grove"] = {
  isPrimary = false,
  heroTalent = "Keeper of the Grove",
  name = "Keeper of the Grove: Restoration M+ (Method Wildstalker / Keeper)",
  description = "[Keeper of the Grove  -  ALT HERO  -  research: Dream treants + nature potency] Gold 2026-07-30 Method BirraGzeeZ (12.0.7): Wildstalker M+ lean (Keeper raid). Lifebloom always (pandemic bloom) + Efflo uptime. Swiftmend / Wild Growth frequently (Grove Guardians). Rejuv ramp  >  Regrowth (Abundance/NS). CDs on repeat: Tree / Convoke (WS default) / Tranquility - seq not once. Ironbark external. Weave MF/SF + cat (Rake/Shred/Rip/Bite) when stable. Barkskin  >  helpers. Not a live triage/HoT-timer sim.",
  steps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Swiftmend", mode="priority" },
  { name="Wild Growth", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Wild Growth", mode="priority" },
  { name="Swiftmend", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  talents = {
  variant = "Keeper of the Grove  -  alt hero (cloned from Wildstalker gold)",
  hero = "Keeper of the Grove",
  recommended = {
  "Lifebloom",
  "Efflorescence",
  "Swiftmend",
  "Wild Growth",
  "Rejuvenation",
  "Regrowth",
  "Convoke the Spirits",
  "Incarnation: Tree of Life",
  "Tranquility",
  "Ironbark",
  "Innervate",
  "Nature's Swiftness",
  },
  },
}

ORDERS["Druid|Restoration|Wildstalker"] = {
  isPrimary = true,
  heroTalent = "Wildstalker",
  name = "Wildstalker: Restoration M+ (Method Wildstalker / Keeper)",
  description = "[Wildstalker  -  PRIMARY GOLD] Gold 2026-07-30 Method BirraGzeeZ (12.0.7): Wildstalker M+ lean (Keeper raid). Lifebloom always (pandemic bloom) + Efflo uptime. Swiftmend / Wild Growth frequently (Grove Guardians). Rejuv ramp  >  Regrowth (Abundance/NS). CDs on repeat: Tree / Convoke (WS default) / Tranquility - seq not once. Ironbark external. Weave MF/SF + cat (Rake/Shred/Rip/Bite) when stable. Barkskin  >  helpers. Not a live triage/HoT-timer sim.",
  steps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Swiftmend", mode="priority" },
  { name="Wild Growth", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Wild Growth", mode="priority" },
  { name="Swiftmend", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  talents = {
  variant = "Wildstalker  -  primary Method gold",
  hero = "Wildstalker",
  recommended = {
  "Lifebloom",
  "Efflorescence",
  "Swiftmend",
  "Wild Growth",
  "Rejuvenation",
  "Regrowth",
  "Convoke the Spirits",
  "Incarnation: Tree of Life",
  "Tranquility",
  "Ironbark",
  "Innervate",
  "Nature's Swiftness",
  },
  },
}

ORDERS["Evoker|Augmentation|Chronowarden"] = {
  isPrimary = false,
  heroTalent = "Chronowarden",
  name = "Chronowarden: Augmentation M+ (Method Scalecommander)",
  description = "[Chronowarden  -  ALT HERO  -  research: Bronze time echoes / future-sight] Gold 2026-07-30 Method Daylea (12.0.7): maintain Prescience on preferred DPS (smart-cast ok). Ebon Might refresh under ~4s (primary damage source). FB R1 + Upheaval during EM (extend EM). Dual-path Eruption / Mass Eruption essence during EM. Breath of Eons on CD with ally CDs. Time Skip full channel if talented. Living Flame / Chrono Flames filler. Multi-target opener same skeleton - AoE elevates Upheaval/Mass Eruption. Quell / Scales / Zephyr  >  helpers. Not a live buff-extension/ally-CD sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  talents = {
  variant = "Chronowarden  -  alt hero (cloned from Scalecommander gold)",
  hero = "Chronowarden",
  recommended = {
  "Ebon Might",
  "Prescience",
  "Blistering Scales",
  "Breath of Eons",
  "Fire Breath",
  "Upheaval",
  "Eruption",
  "Mass Eruption",
  "Time Skip",
  "Tip the Scales",
  "Living Flame",
  },
  },
}

ORDERS["Evoker|Augmentation|Scalecommander"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Augmentation M+ (Method Scalecommander)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea (12.0.7): maintain Prescience on preferred DPS (smart-cast ok). Ebon Might refresh under ~4s (primary damage source). FB R1 + Upheaval during EM (extend EM). Dual-path Eruption / Mass Eruption essence during EM. Breath of Eons on CD with ally CDs. Time Skip full channel if talented. Living Flame / Chrono Flames filler. Multi-target opener same skeleton - AoE elevates Upheaval/Mass Eruption. Quell / Scales / Zephyr  >  helpers. Not a live buff-extension/ally-CD sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  talents = {
  variant = "Scalecommander  -  primary Method gold",
  hero = "Scalecommander",
  recommended = {
  "Ebon Might",
  "Prescience",
  "Blistering Scales",
  "Breath of Eons",
  "Fire Breath",
  "Upheaval",
  "Eruption",
  "Mass Eruption",
  "Time Skip",
  "Tip the Scales",
  "Living Flame",
  },
  },
}

ORDERS["Evoker|Devastation|Flameshaper"] = {
  isPrimary = false,
  heroTalent = "Flameshaper",
  name = "Flameshaper: Devastation M+ (Method Scalecommander / Flameshaper)",
  description = "[Flameshaper  -  ALT HERO  -  research: Dragonflame spread + red flight renewal] Gold 2026-07-30 Method Daylea (12.0.7): Scalecommander M+ lean. Dragonrage on CD (extend via Animosity). FB + ES Rank 1 on CD (delay only for imminent Dragonrage). Deep Breath on CD (SC Strafing Run double). Dual-path: Mass Disintegrate > Pyre any count (weave Pyre for Charged Blast); Disintegrate ST (chain ticks, <=3); Pyre 4+ stacked. Azure Sweep procs. Living Flame 1-2 / Azure Strike 3+ filler. Flameshaper: second FB charge, don't double-dump. Quell / Obsidian Scales / Zephyr  >  helpers. Not a live essence/empower/Hover sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Hover", mode="priority" },
  },
  talents = {
  variant = "Flameshaper  -  alt hero (cloned from Scalecommander gold)",
  hero = "Flameshaper",
  recommended = {
  "Dragonrage",
  "Fire Breath",
  "Eternity Surge",
  "Deep Breath",
  "Disintegrate",
  "Mass Disintegrate",
  "Pyre",
  "Tip the Scales",
  "Living Flame",
  "Azure Strike",
  },
  },
}

ORDERS["Evoker|Devastation|Scalecommander"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Devastation M+ (Method Scalecommander / Flameshaper)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea (12.0.7): Scalecommander M+ lean. Dragonrage on CD (extend via Animosity). FB + ES Rank 1 on CD (delay only for imminent Dragonrage). Deep Breath on CD (SC Strafing Run double). Dual-path: Mass Disintegrate > Pyre any count (weave Pyre for Charged Blast); Disintegrate ST (chain ticks, <=3); Pyre 4+ stacked. Azure Sweep procs. Living Flame 1-2 / Azure Strike 3+ filler. Flameshaper: second FB charge, don't double-dump. Quell / Obsidian Scales / Zephyr  >  helpers. Not a live essence/empower/Hover sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Hover", mode="priority" },
  },
  talents = {
  variant = "Scalecommander  -  primary Method gold",
  hero = "Scalecommander",
  recommended = {
  "Dragonrage",
  "Fire Breath",
  "Eternity Surge",
  "Deep Breath",
  "Disintegrate",
  "Mass Disintegrate",
  "Pyre",
  "Tip the Scales",
  "Living Flame",
  "Azure Strike",
  },
  },
}

ORDERS["Evoker|Preservation|Chronowarden"] = {
  isPrimary = true,
  heroTalent = "Chronowarden",
  name = "Chronowarden: Preservation M+ (Method Chronowarden)",
  description = "[Chronowarden  -  PRIMARY GOLD] Gold 2026-07-30 Method Cryve (12.0.7, 21 Jun): Chronowarden M+ lean. Layer 1: Reversion blanket (TA > Reversion open; double Reversion priority targets). Layer 2: Dream Breath on CD (always Merithra proc)  >  Echo ramps  >  cash Merithra's Blessing / Verdant Embrace. Twin Echoes via VE (4pc) or Emerald Blossom. Temporal Anomaly for group Echo / Nozdormu CDR. Rewind after heavy hits. Stasis / Dream Flight / Tip seq CDs. Time Dilation external. DPS weave last: FB  >  Disintegrate (Energy Loop)  >  Deep Breath 2+. Obsidian Scales / Zephyr  >  helpers. Not a live Echo-ramp/triage sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Deep Breath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  },
  talents = {
  variant = "Chronowarden  -  primary Method gold",
  hero = "Chronowarden",
  recommended = {
  "Echo",
  "Reversion",
  "Merithra's Blessing",
  "Dream Breath",
  "Temporal Anomaly",
  "Verdant Embrace",
  "Emerald Blossom",
  "Rewind",
  "Time Dilation",
  "Stasis",
  "Dream Flight",
  "Fire Breath",
  "Living Flame",
  },
  },
}

ORDERS["Evoker|Preservation|Flameshaper"] = {
  isPrimary = false,
  heroTalent = "Flameshaper",
  name = "Flameshaper: Preservation M+ (Method Chronowarden)",
  description = "[Flameshaper  -  ALT HERO  -  research: Dragonflame spread + red flight renewal] Gold 2026-07-30 Method Cryve (12.0.7, 21 Jun): Chronowarden M+ lean. Layer 1: Reversion blanket (TA > Reversion open; double Reversion priority targets). Layer 2: Dream Breath on CD (always Merithra proc)  >  Echo ramps  >  cash Merithra's Blessing / Verdant Embrace. Twin Echoes via VE (4pc) or Emerald Blossom. Temporal Anomaly for group Echo / Nozdormu CDR. Rewind after heavy hits. Stasis / Dream Flight / Tip seq CDs. Time Dilation external. DPS weave last: FB  >  Disintegrate (Energy Loop)  >  Deep Breath 2+. Obsidian Scales / Zephyr  >  helpers. Not a live Echo-ramp/triage sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Deep Breath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  },
  talents = {
  variant = "Flameshaper  -  alt hero (cloned from Chronowarden gold)",
  hero = "Flameshaper",
  recommended = {
  "Echo",
  "Reversion",
  "Merithra's Blessing",
  "Dream Breath",
  "Temporal Anomaly",
  "Verdant Embrace",
  "Emerald Blossom",
  "Rewind",
  "Time Dilation",
  "Stasis",
  "Dream Flight",
  "Fire Breath",
  "Living Flame",
  },
  },
}

ORDERS["Hunter|Beast Mastery|Dark Ranger"] = {
  isPrimary = false,
  heroTalent = "Dark Ranger",
  name = "Dark Ranger: Beast Mastery M+ (Method Pack Leader)",
  description = "[Dark Ranger  -  ALT HERO  -  research: Necrotic shadow Black Arrow package] Gold 2026-07-30 Method Qenjua (12.0.7): Pack Leader M+ lean. Barbed Shot charge management (dump into BW; BW at <=1 Barbed charges). Kill Command for Howl of the Pack Leader / Nature's Ally. Cobra Shot focus dump last. Dual-path DR: Black Arrow / Wailing Arrow in BW (Withering Fire). AoE: Wild Thrash maintains Beast Cleave - Method Pack Leader does NOT use Multi-Shot for cleave. Call of the Wild / Bloodshed burst seq. Counter Shot / Turtle / Exhil / SotF  >  helpers. Not a live Barbed-charge/Howl-timer sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Wild Thrash", mode="priority" },
  { name="Dire Beast", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Wild Thrash", mode="priority" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Call of the Wild", mode="priority" },
  { name="Bloodshed", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Dire Beast", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  talents = {
  variant = "Dark Ranger  -  alt hero (cloned from Pack Leader gold)",
  hero = "Dark Ranger",
  recommended = {
  "Barbed Shot",
  "Bestial Wrath",
  "Kill Command",
  "Wild Thrash",
  "Cobra Shot",
  "Bloodshed",
  "Call of the Wild",
  "Black Arrow",
  "Wailing Arrow",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Beast Mastery|Pack Leader"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Beast Mastery M+ (Method Pack Leader)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua (12.0.7): Pack Leader M+ lean. Barbed Shot charge management (dump into BW; BW at <=1 Barbed charges). Kill Command for Howl of the Pack Leader / Nature's Ally. Cobra Shot focus dump last. Dual-path DR: Black Arrow / Wailing Arrow in BW (Withering Fire). AoE: Wild Thrash maintains Beast Cleave - Method Pack Leader does NOT use Multi-Shot for cleave. Call of the Wild / Bloodshed burst seq. Counter Shot / Turtle / Exhil / SotF  >  helpers. Not a live Barbed-charge/Howl-timer sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Wild Thrash", mode="priority" },
  { name="Dire Beast", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Wild Thrash", mode="priority" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Call of the Wild", mode="priority" },
  { name="Bloodshed", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Dire Beast", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  talents = {
  variant = "Pack Leader  -  primary Method gold",
  hero = "Pack Leader",
  recommended = {
  "Barbed Shot",
  "Bestial Wrath",
  "Kill Command",
  "Wild Thrash",
  "Cobra Shot",
  "Bloodshed",
  "Call of the Wild",
  "Black Arrow",
  "Wailing Arrow",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Marksmanship|Dark Ranger"] = {
  isPrimary = true,
  heroTalent = "Dark Ranger",
  name = "Dark Ranger: Marksmanship M+ (Method Dark Ranger)",
  description = "[Dark Ranger  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua (12.0.7): Dark Ranger M+ lean. Black Arrow consumes Precise Shots (triple dmg in Trueshot/Withering Fire). Never cap Aimed Shot charges. Trueshot + Rapid Fire burst. Wailing Arrow  >  Deathblow. Arcane Shot Spotter's Mark then Aimed. Volley for Trick Shots windows. Explosive / Steady fillers. Dual-path Sentinel: Moonlight Chakram free Lock and Load. AoE: Multi-Shot for Trick Shots before RF/Aimed. Counter Shot / Binding / Turtle / Exhil / SotF  >  helpers. Not a live Precise/Trick Shots sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Steady Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Steady Shot", mode="priority" },
  },
  talents = {
  variant = "Dark Ranger  -  primary Method gold",
  hero = "Dark Ranger",
  recommended = {
  "Black Arrow",
  "Aimed Shot",
  "Trueshot",
  "Rapid Fire",
  "Wailing Arrow",
  "Volley",
  "Arcane Shot",
  "Multi-Shot",
  "Explosive Shot",
  "Steady Shot",
  "Moonlight Chakram",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Marksmanship|Sentinel"] = {
  isPrimary = false,
  heroTalent = "Sentinel",
  name = "Sentinel: Marksmanship M+ (Method Dark Ranger)",
  description = "[Sentinel  -  ALT HERO  -  research: Arcane owl / nature sentinel multi] Gold 2026-07-30 Method Qenjua (12.0.7): Dark Ranger M+ lean. Black Arrow consumes Precise Shots (triple dmg in Trueshot/Withering Fire). Never cap Aimed Shot charges. Trueshot + Rapid Fire burst. Wailing Arrow  >  Deathblow. Arcane Shot Spotter's Mark then Aimed. Volley for Trick Shots windows. Explosive / Steady fillers. Dual-path Sentinel: Moonlight Chakram free Lock and Load. AoE: Multi-Shot for Trick Shots before RF/Aimed. Counter Shot / Binding / Turtle / Exhil / SotF  >  helpers. Not a live Precise/Trick Shots sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Steady Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Steady Shot", mode="priority" },
  },
  talents = {
  variant = "Sentinel  -  alt hero (cloned from Dark Ranger gold)",
  hero = "Sentinel",
  recommended = {
  "Black Arrow",
  "Aimed Shot",
  "Trueshot",
  "Rapid Fire",
  "Wailing Arrow",
  "Volley",
  "Arcane Shot",
  "Multi-Shot",
  "Explosive Shot",
  "Steady Shot",
  "Moonlight Chakram",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Survival|Pack Leader"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Survival M+ (Method Pack Leader)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Symex (12.0.7, 17 Jun): Pack Leader M+ lean. Kill Command builds Tip of the Spear (priority when Howl beast ready). Takedown + Boomstick CDs. Wildfire Bomb charges (PL: with Tip + Wyvern; Sentinel: Sentinel's Mark / near-cap). Flamefang Pitch pack CD. Dual-path Raptor Swipe (Apex) / Raptor Strike with Tip. Sentinel alt: Moonlight Chakram. AoE elevates Boomstick / WFB / Flamefang / Swipe. Muzzle / Harpoon / Turtle / Exhil / SotF  >  helpers. Not a live Tip/WFB-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Takedown", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Mongoose Bite", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Takedown", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Butchery", mode="priority" },
  { name="Fury of the Eagle", mode="priority" },
  },
  talents = {
  variant = "Pack Leader  -  primary Method gold",
  hero = "Pack Leader",
  recommended = {
  "Kill Command",
  "Takedown",
  "Boomstick",
  "Wildfire Bomb",
  "Flamefang Pitch",
  "Raptor Swipe",
  "Raptor Strike",
  "Moonlight Chakram",
  "Hunter's Mark",
  },
  },
}

ORDERS["Hunter|Survival|Sentinel"] = {
  isPrimary = false,
  heroTalent = "Sentinel",
  name = "Sentinel: Survival M+ (Method Pack Leader)",
  description = "[Sentinel  -  ALT HERO  -  research: Arcane owl / nature sentinel multi] Gold 2026-07-30 Method Symex (12.0.7, 17 Jun): Pack Leader M+ lean. Kill Command builds Tip of the Spear (priority when Howl beast ready). Takedown + Boomstick CDs. Wildfire Bomb charges (PL: with Tip + Wyvern; Sentinel: Sentinel's Mark / near-cap). Flamefang Pitch pack CD. Dual-path Raptor Swipe (Apex) / Raptor Strike with Tip. Sentinel alt: Moonlight Chakram. AoE elevates Boomstick / WFB / Flamefang / Swipe. Muzzle / Harpoon / Turtle / Exhil / SotF  >  helpers. Not a live Tip/WFB-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Takedown", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Mongoose Bite", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Takedown", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Butchery", mode="priority" },
  { name="Fury of the Eagle", mode="priority" },
  },
  talents = {
  variant = "Sentinel  -  alt hero (cloned from Pack Leader gold)",
  hero = "Sentinel",
  recommended = {
  "Kill Command",
  "Takedown",
  "Boomstick",
  "Wildfire Bomb",
  "Flamefang Pitch",
  "Raptor Swipe",
  "Raptor Strike",
  "Moonlight Chakram",
  "Hunter's Mark",
  },
  },
}

ORDERS["Mage|Arcane|Spellslinger"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Arcane M+ (Method Spellslinger / Sunfury)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt (12.0.7, 29 Jun): Spellslinger M+ lean. Big Burn = Arcane Surge + Touch of the Magi together (never delay miniburn TotM). Spellslinger: Barrage at 20 Arcane Salvo (Polished Focus); Clearcasting Orb Mastery (Missiles unused - Orb only with CC). Dual-path Sunfury: Missiles build Salvo; Barrage spam in Arcane Soul; Barrage at 25 Salvo. Arcane Pulse on 3+ (M+). Presence of Mind after Barrage when Orb/CC missing. Counterspell / Prismatic Barrier / Ice Cold / Alter Time  >  helpers. Not a live Salvo/mana/CC sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  talents = {
  variant = "Spellslinger  -  primary Method gold",
  hero = "Spellslinger",
  recommended = {
  "Arcane Blast",
  "Arcane Pulse",
  "Arcane Barrage",
  "Arcane Orb",
  "Arcane Missiles",
  "Arcane Surge",
  "Touch of the Magi",
  "Presence of Mind",
  },
  },
}

ORDERS["Mage|Arcane|Sunfury"] = {
  isPrimary = false,
  heroTalent = "Sunfury",
  name = "Sunfury: Arcane M+ (Method Spellslinger / Sunfury)",
  description = "[Sunfury  -  ALT HERO  -  research: Spellfire phoenix arcane-flame] Gold 2026-07-30 Method Khaelt (12.0.7, 29 Jun): Spellslinger M+ lean. Big Burn = Arcane Surge + Touch of the Magi together (never delay miniburn TotM). Spellslinger: Barrage at 20 Arcane Salvo (Polished Focus); Clearcasting Orb Mastery (Missiles unused - Orb only with CC). Dual-path Sunfury: Missiles build Salvo; Barrage spam in Arcane Soul; Barrage at 25 Salvo. Arcane Pulse on 3+ (M+). Presence of Mind after Barrage when Orb/CC missing. Counterspell / Prismatic Barrier / Ice Cold / Alter Time  >  helpers. Not a live Salvo/mana/CC sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  talents = {
  variant = "Sunfury  -  alt hero (cloned from Spellslinger gold)",
  hero = "Sunfury",
  recommended = {
  "Arcane Blast",
  "Arcane Pulse",
  "Arcane Barrage",
  "Arcane Orb",
  "Arcane Missiles",
  "Arcane Surge",
  "Touch of the Magi",
  "Presence of Mind",
  },
  },
}

ORDERS["Mage|Fire|Frostfire"] = {
  isPrimary = false,
  heroTalent = "Frostfire",
  name = "Frostfire: Fire M+ (Method Sunfury)",
  description = "[Frostfire  -  ALT HERO  -  research: Frost+Fire hybrid elemental mash] Gold 2026-07-30 Method Tamir (12.0.7, 18 Jul): Sunfury M+ lean. Combustion on CD (static ~1m Kindling) - only hold for amp/big pull. Hot Streak  >  Pyroblast ST / Flamestrike 5+. Never cap Fire Blast - bank 2-3 into Combust, empty bank before Combust ends. Meteor with Combust when talented. Scorch when Fire Blast empty (Combust weave); Fireball / Frostfire Bolt filler. Phoenix Flames removed in Midnight. Counterspell / Blazing Barrier / Ice Cold / Alter Time  >  helpers. Not a live Hot Streak/charge sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Flamestrike", mode="priority", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Living Bomb", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  talents = {
  variant = "Frostfire  -  alt hero (cloned from Sunfury gold)",
  hero = "Frostfire",
  recommended = {
  "Combustion",
  "Pyroblast",
  "Fire Blast",
  "Meteor",
  "Fireball",
  "Scorch",
  "Flamestrike",
  "Frostfire Bolt",
  },
  },
}

ORDERS["Mage|Fire|Sunfury"] = {
  isPrimary = true,
  heroTalent = "Sunfury",
  name = "Sunfury: Fire M+ (Method Sunfury)",
  description = "[Sunfury  -  PRIMARY GOLD] Gold 2026-07-30 Method Tamir (12.0.7, 18 Jul): Sunfury M+ lean. Combustion on CD (static ~1m Kindling) - only hold for amp/big pull. Hot Streak  >  Pyroblast ST / Flamestrike 5+. Never cap Fire Blast - bank 2-3 into Combust, empty bank before Combust ends. Meteor with Combust when talented. Scorch when Fire Blast empty (Combust weave); Fireball / Frostfire Bolt filler. Phoenix Flames removed in Midnight. Counterspell / Blazing Barrier / Ice Cold / Alter Time  >  helpers. Not a live Hot Streak/charge sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Flamestrike", mode="priority", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Living Bomb", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  talents = {
  variant = "Sunfury  -  primary Method gold",
  hero = "Sunfury",
  recommended = {
  "Combustion",
  "Pyroblast",
  "Fire Blast",
  "Meteor",
  "Fireball",
  "Scorch",
  "Flamestrike",
  "Frostfire Bolt",
  },
  },
}

ORDERS["Mage|Frost|Frostfire"] = {
  isPrimary = false,
  heroTalent = "Frostfire",
  name = "Frostfire: Frost M+ (Method Spellslinger / Frostfire)",
  description = "[Frostfire  -  ALT HERO  -  research: Frost+Fire hybrid elemental mash] Gold 2026-07-30 Method Khaelt (12.0.7, 29 Jun): Spellslinger M+ lean. Freezing stacks  >  Ice Lance Shatter (6+ Spellslinger / 10+ Frostfire) or Fingers of Frost. Flurry when Brain Freeze and no Thermal Void. Frozen Orb + Glacial Spike on CD. Ray of Frost is Freezing builder (bottom of priority; major CD - channel). Dual-path Frostfire: Comet Storm replaces Ray after channel (top priority when stacked). Blizzard with Freezing Rain on AoE. No Icy Veins. Counterspell / Ice Barrier / Ice Cold / Alter Time  >  helpers. Not a live Freezing/FoF/Brain Freeze sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Frozen Orb", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Blizzard", mode="priority", cursor=true },
  { name="Frozen Orb", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  talents = {
  variant = "Frostfire  -  alt hero (cloned from Spellslinger gold)",
  hero = "Frostfire",
  recommended = {
  "Ice Lance",
  "Flurry",
  "Frozen Orb",
  "Glacial Spike",
  "Ray of Frost",
  "Comet Storm",
  "Frostbolt",
  "Frostfire Bolt",
  "Blizzard",
  },
  },
}

ORDERS["Mage|Frost|Spellslinger"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Frost M+ (Method Spellslinger / Frostfire)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt (12.0.7, 29 Jun): Spellslinger M+ lean. Freezing stacks  >  Ice Lance Shatter (6+ Spellslinger / 10+ Frostfire) or Fingers of Frost. Flurry when Brain Freeze and no Thermal Void. Frozen Orb + Glacial Spike on CD. Ray of Frost is Freezing builder (bottom of priority; major CD - channel). Dual-path Frostfire: Comet Storm replaces Ray after channel (top priority when stacked). Blizzard with Freezing Rain on AoE. No Icy Veins. Counterspell / Ice Barrier / Ice Cold / Alter Time  >  helpers. Not a live Freezing/FoF/Brain Freeze sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Frozen Orb", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Blizzard", mode="priority", cursor=true },
  { name="Frozen Orb", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  talents = {
  variant = "Spellslinger  -  primary Method gold",
  hero = "Spellslinger",
  recommended = {
  "Ice Lance",
  "Flurry",
  "Frozen Orb",
  "Glacial Spike",
  "Ray of Frost",
  "Comet Storm",
  "Frostbolt",
  "Frostfire Bolt",
  "Blizzard",
  },
  },
}

ORDERS["Monk|Brewmaster|Master of Harmony"] = {
  isPrimary = false,
  heroTalent = "Master of Harmony",
  name = "Master of Harmony: Brewmaster M+ (Method Shado-Pan)",
  description = "[Master of Harmony  -  ALT HERO  -  research: Chi flow body refinement] Gold 2026-07-30 Method Nate (12.0.7, 17 Jun): Shado-Pan M+ lean. Blackout Kick  >  Blackout Combo  >  Tiger Palm consume. Keg Smash on CD. Breath of Fire (Charred Passions AoE). Exploding Keg burst. Niuzao on CD (pack BoK during for stomps). Purifying Brew for stagger cleanse / Special Delivery. SCK filler only. Celestial Brew / Fortifying Brew  >  Easy helpers (walls). Spear Hand Strike  >  helpers. Not a live stagger/shuffle sim.",
  steps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Touch of Death", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Touch of Death", mode="priority" },
  },
  talents = {
  variant = "Master of Harmony  -  alt hero (cloned from Shado-Pan gold)",
  hero = "Master of Harmony",
  recommended = {
  "Keg Smash",
  "Blackout Kick",
  "Breath of Fire",
  "Tiger Palm",
  "Purifying Brew",
  "Invoke Niuzao, the Black Ox",
  "Exploding Keg",
  "Rushing Jade Wind",
  "Chi Burst",
  "Spinning Crane Kick",
  },
  },
}

ORDERS["Monk|Brewmaster|Shado-Pan"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Brewmaster M+ (Method Shado-Pan)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate (12.0.7, 17 Jun): Shado-Pan M+ lean. Blackout Kick  >  Blackout Combo  >  Tiger Palm consume. Keg Smash on CD. Breath of Fire (Charred Passions AoE). Exploding Keg burst. Niuzao on CD (pack BoK during for stomps). Purifying Brew for stagger cleanse / Special Delivery. SCK filler only. Celestial Brew / Fortifying Brew  >  Easy helpers (walls). Spear Hand Strike  >  helpers. Not a live stagger/shuffle sim.",
  steps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Touch of Death", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Touch of Death", mode="priority" },
  },
  talents = {
  variant = "Shado-Pan  -  primary Method gold",
  hero = "Shado-Pan",
  recommended = {
  "Keg Smash",
  "Blackout Kick",
  "Breath of Fire",
  "Tiger Palm",
  "Purifying Brew",
  "Invoke Niuzao, the Black Ox",
  "Exploding Keg",
  "Rushing Jade Wind",
  "Chi Burst",
  "Spinning Crane Kick",
  },
  },
}

ORDERS["Monk|Mistweaver|Conduit of the Celestials"] = {
  isPrimary = true,
  heroTalent = "Conduit of the Celestials",
  name = "Conduit of the Celestials: Mistweaver M+ (Method Conduit of the Celestials)",
  description = "[Conduit of the Celestials  -  PRIMARY GOLD] Gold 2026-07-30 Method Tincell (12.0.7, 16 Jun): Conduit of the Celestials M+ lean. Renewing Mist + Rising Sun Kick / Rushing Wind Kick always on CD. Thunder Focus Tea on CD (Remist for haste/Secret Infusion). Dual-path: Sheilun's Gift M+ spot / Vivify emergency + raid. Melee Jadefire Teachings (TP/BoK/RSK). Chi-Ji M+ (instant Enveloping) dual Yu'lon raid. Celestial Conduit overdrive. Revival party top - don't stack all CDs. Life Cocoon external. Fort Brew / Detox  >  helpers. Not a live mana/ramp sim.",
  steps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Mana Tea", mode="priority" },
  { name="Soothing Mist", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
  talents = {
  variant = "Conduit of the Celestials  -  primary Method gold",
  hero = "Conduit of the Celestials",
  recommended = {
  "Renewing Mist",
  "Thunder Focus Tea",
  "Rising Sun Kick",
  "Rushing Wind Kick",
  "Vivify",
  "Sheilun's Gift",
  "Enveloping Mist",
  "Invoke Chi-Ji, the Red Crane",
  "Celestial Conduit",
  "Revival",
  "Blackout Kick",
  "Tiger Palm",
  },
  },
}

ORDERS["Monk|Mistweaver|Master of Harmony"] = {
  isPrimary = false,
  heroTalent = "Master of Harmony",
  name = "Master of Harmony: Mistweaver M+ (Method Conduit of the Celestials)",
  description = "[Master of Harmony  -  ALT HERO  -  research: Chi flow body refinement] Gold 2026-07-30 Method Tincell (12.0.7, 16 Jun): Conduit of the Celestials M+ lean. Renewing Mist + Rising Sun Kick / Rushing Wind Kick always on CD. Thunder Focus Tea on CD (Remist for haste/Secret Infusion). Dual-path: Sheilun's Gift M+ spot / Vivify emergency + raid. Melee Jadefire Teachings (TP/BoK/RSK). Chi-Ji M+ (instant Enveloping) dual Yu'lon raid. Celestial Conduit overdrive. Revival party top - don't stack all CDs. Life Cocoon external. Fort Brew / Detox  >  helpers. Not a live mana/ramp sim.",
  steps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Mana Tea", mode="priority" },
  { name="Soothing Mist", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
  talents = {
  variant = "Master of Harmony  -  alt hero (cloned from Conduit of the Celestials gold)",
  hero = "Master of Harmony",
  recommended = {
  "Renewing Mist",
  "Thunder Focus Tea",
  "Rising Sun Kick",
  "Rushing Wind Kick",
  "Vivify",
  "Sheilun's Gift",
  "Enveloping Mist",
  "Invoke Chi-Ji, the Red Crane",
  "Celestial Conduit",
  "Revival",
  "Blackout Kick",
  "Tiger Palm",
  },
  },
}

ORDERS["Monk|Windwalker|Conduit of the Celestials"] = {
  isPrimary = false,
  heroTalent = "Conduit of the Celestials",
  name = "Conduit of the Celestials: Windwalker M+ (Method Shado-Pan / Conduit)",
  description = "[Conduit of the Celestials  -  ALT HERO  -  research: August Celestial channel windows] Gold 2026-07-30 Method J-Funk (12.0.7, 16 Jun): Shado-Pan M+ lean (Conduit dual). Zenith main CD with trinkets. FoF high (channel - never clip). WDP / SotW on CD. RSK / Rushing Wind Kick. Zenith Stomp during Zenith (chi gen when spenders ready). Dance of Chi-Ji SCK. BoK procs. Touch of Death. Minimize Tiger Palm inside CDs - TP last. Dual-path Conduit: Celestial Conduit / Heart of the Jade Serpent. Spear Hand / Karma / Fort Brew  >  helpers. Not a live Chi/energy/Dance sim.",
  steps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  talents = {
  variant = "Conduit of the Celestials  -  alt hero (cloned from Shado-Pan gold)",
  hero = "Conduit of the Celestials",
  recommended = {
  "Zenith",
  "Fists of Fury",
  "Rising Sun Kick",
  "Whirling Dragon Punch",
  "Strike of the Windlord",
  "Zenith Stomp",
  "Touch of Death",
  "Spinning Crane Kick",
  "Blackout Kick",
  "Tiger Palm",
  "Rushing Wind Kick",
  },
  },
}

ORDERS["Monk|Windwalker|Shado-Pan"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Windwalker M+ (Method Shado-Pan / Conduit)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method J-Funk (12.0.7, 16 Jun): Shado-Pan M+ lean (Conduit dual). Zenith main CD with trinkets. FoF high (channel - never clip). WDP / SotW on CD. RSK / Rushing Wind Kick. Zenith Stomp during Zenith (chi gen when spenders ready). Dance of Chi-Ji SCK. BoK procs. Touch of Death. Minimize Tiger Palm inside CDs - TP last. Dual-path Conduit: Celestial Conduit / Heart of the Jade Serpent. Spear Hand / Karma / Fort Brew  >  helpers. Not a live Chi/energy/Dance sim.",
  steps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  talents = {
  variant = "Shado-Pan  -  primary Method gold",
  hero = "Shado-Pan",
  recommended = {
  "Zenith",
  "Fists of Fury",
  "Rising Sun Kick",
  "Whirling Dragon Punch",
  "Strike of the Windlord",
  "Zenith Stomp",
  "Touch of Death",
  "Spinning Crane Kick",
  "Blackout Kick",
  "Tiger Palm",
  "Rushing Wind Kick",
  },
  },
}

ORDERS["Paladin|Holy|Herald of the Sun"] = {
  isPrimary = false,
  heroTalent = "Herald of the Sun",
  name = "Herald of the Sun: Holy M+ (Method Lightsmith)",
  description = "[Herald of the Sun  -  ALT HERO  -  research: Solar rays An'she burn/heal] Gold 2026-07-30 Method Joki (12.0.7, 16 Jun): Lightsmith M+ lean. Build/spend Holy Power - spend at 5 first. Divine Toll fills bar on CD. Holy Shock always. Infusion of Light  >  Flash of Light. Dual-path spend: Eternal Flame ST / Light of Dawn party AoE / Word of Glory; SotR if no heal (mana return). Wings + Aura Mastery on CD. Beacon of Faith default (Virtue situational seq). Lightsmith: Sacred Weapon / Holy Bulwark. DP / LoH / BoP / Sac / Cleanse  >  helpers. Not a live HP/mana sim.",
  steps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Holy Armaments", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
  talents = {
  variant = "Herald of the Sun  -  alt hero (cloned from Lightsmith gold)",
  hero = "Herald of the Sun",
  recommended = {
  "Holy Shock",
  "Eternal Flame",
  "Light of Dawn",
  "Word of Glory",
  "Divine Toll",
  "Avenging Wrath",
  "Aura Mastery",
  "Beacon of Faith",
  "Flash of Light",
  "Holy Light",
  "Sacred Weapon",
  "Holy Bulwark",
  },
  },
}

ORDERS["Paladin|Holy|Lightsmith"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Holy M+ (Method Lightsmith)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Joki (12.0.7, 16 Jun): Lightsmith M+ lean. Build/spend Holy Power - spend at 5 first. Divine Toll fills bar on CD. Holy Shock always. Infusion of Light  >  Flash of Light. Dual-path spend: Eternal Flame ST / Light of Dawn party AoE / Word of Glory; SotR if no heal (mana return). Wings + Aura Mastery on CD. Beacon of Faith default (Virtue situational seq). Lightsmith: Sacred Weapon / Holy Bulwark. DP / LoH / BoP / Sac / Cleanse  >  helpers. Not a live HP/mana sim.",
  steps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Holy Armaments", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
  talents = {
  variant = "Lightsmith  -  primary Method gold",
  hero = "Lightsmith",
  recommended = {
  "Holy Shock",
  "Eternal Flame",
  "Light of Dawn",
  "Word of Glory",
  "Divine Toll",
  "Avenging Wrath",
  "Aura Mastery",
  "Beacon of Faith",
  "Flash of Light",
  "Holy Light",
  "Sacred Weapon",
  "Holy Bulwark",
  },
  },
}

ORDERS["Paladin|Protection|Lightsmith"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Protection M+ (Method Lightsmith)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks (12.0.7, 9 Jul): Lightsmith M+ lean. SotR never starve (Instrument dump at 5 HP / never cap). HoW charges / Avenger's Shield (interrupt + Vanguard 2+). Blessed Hammer builder. Consecration uptime. Wings/Sentinel ~1m (Righteous Protector) + Divine Toll. Dual-path Templar: Hammer of Light after Toll. Lightsmith: Sacred Weapon (<5s refresh) / Holy Bulwark. WoG free Shining Light. Rebuke / GoAK / Ardent / Bubble / Spellwarding  >  helpers. Not a live HP/Vanguard sim.",
  steps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Avenger's Shield", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Hammer of the Righteous", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  { name="Avenger's Shield", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  },
  talents = {
  variant = "Lightsmith  -  primary Method gold",
  hero = "Lightsmith",
  recommended = {
  "Shield of the Righteous",
  "Judgment",
  "Hammer of Wrath",
  "Avenger's Shield",
  "Blessed Hammer",
  "Consecration",
  "Avenging Wrath",
  "Sentinel",
  "Divine Toll",
  "Hammer of Light",
  "Sacred Weapon",
  "Holy Bulwark",
  "Word of Glory",
  },
  },
}

ORDERS["Paladin|Protection|Templar"] = {
  isPrimary = false,
  heroTalent = "Templar",
  name = "Templar: Protection M+ (Method Lightsmith)",
  description = "[Templar  -  ALT HERO  -  research: Hammer of Light physical-holy combos] Gold 2026-07-30 Method Tactyks (12.0.7, 9 Jul): Lightsmith M+ lean. SotR never starve (Instrument dump at 5 HP / never cap). HoW charges / Avenger's Shield (interrupt + Vanguard 2+). Blessed Hammer builder. Consecration uptime. Wings/Sentinel ~1m (Righteous Protector) + Divine Toll. Dual-path Templar: Hammer of Light after Toll. Lightsmith: Sacred Weapon (<5s refresh) / Holy Bulwark. WoG free Shining Light. Rebuke / GoAK / Ardent / Bubble / Spellwarding  >  helpers. Not a live HP/Vanguard sim.",
  steps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Avenger's Shield", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Hammer of the Righteous", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  { name="Avenger's Shield", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  },
  talents = {
  variant = "Templar  -  alt hero (cloned from Lightsmith gold)",
  hero = "Templar",
  recommended = {
  "Shield of the Righteous",
  "Judgment",
  "Hammer of Wrath",
  "Avenger's Shield",
  "Blessed Hammer",
  "Consecration",
  "Avenging Wrath",
  "Sentinel",
  "Divine Toll",
  "Hammer of Light",
  "Sacred Weapon",
  "Holy Bulwark",
  "Word of Glory",
  },
  },
}

ORDERS["Paladin|Retribution|Herald of the Sun"] = {
  isPrimary = false,
  heroTalent = "Herald of the Sun",
  name = "Herald of the Sun: Retribution M+ (Method Templar)",
  description = "[Herald of the Sun  -  ALT HERO  -  research: Solar rays An'she burn/heal] Gold 2026-07-30 Method Seqq (12.0.7, 16 Jun): Templar M+ lean (Herald dual). Generators before HP overcap. Avenging Wrath + Execution Sentence together. Hammer of Light after Wake. Dual-path spend: Final Verdict ST / Divine Storm 2-3+. Wake of Ashes + Divine Toll. Blade of Justice for Expurgation. Judgment / Hammer of Wrath. Templar Strike/Slash builders. Rebuke / DP / Bubble / LoH  >  helpers. Not a live HP/Expurgation sim.",
  steps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  talents = {
  variant = "Herald of the Sun  -  alt hero (cloned from Templar gold)",
  hero = "Herald of the Sun",
  recommended = {
  "Avenging Wrath",
  "Execution Sentence",
  "Wake of Ashes",
  "Hammer of Light",
  "Final Verdict",
  "Divine Storm",
  "Blade of Justice",
  "Judgment",
  "Divine Toll",
  "Hammer of Wrath",
  "Templar Strike",
  "Templar Slash",
  },
  },
}

ORDERS["Paladin|Retribution|Templar"] = {
  isPrimary = true,
  heroTalent = "Templar",
  name = "Templar: Retribution M+ (Method Templar)",
  description = "[Templar  -  PRIMARY GOLD] Gold 2026-07-30 Method Seqq (12.0.7, 16 Jun): Templar M+ lean (Herald dual). Generators before HP overcap. Avenging Wrath + Execution Sentence together. Hammer of Light after Wake. Dual-path spend: Final Verdict ST / Divine Storm 2-3+. Wake of Ashes + Divine Toll. Blade of Justice for Expurgation. Judgment / Hammer of Wrath. Templar Strike/Slash builders. Rebuke / DP / Bubble / LoH  >  helpers. Not a live HP/Expurgation sim.",
  steps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  talents = {
  variant = "Templar  -  primary Method gold",
  hero = "Templar",
  recommended = {
  "Avenging Wrath",
  "Execution Sentence",
  "Wake of Ashes",
  "Hammer of Light",
  "Final Verdict",
  "Divine Storm",
  "Blade of Justice",
  "Judgment",
  "Divine Toll",
  "Hammer of Wrath",
  "Templar Strike",
  "Templar Slash",
  },
  },
}

ORDERS["Priest|Discipline|Oracle"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Discipline M+ (Method Oracle / Voidweaver)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe (12.0.7, 16 Jun): Oracle/Voidweaver M+ lean. One Radiance covers the party atonement. Keep SW:P up (huge multi-target damage). Void Shield before Penance so procs are not wasted. SW:D often (pets/expiation/execute snipes). Dual-path: Mind Blast  >  Void Blast (VW rift). Defensive Penance (Oracle). Evangelism / Ultimate Penitence ramp seq. Shadow Mend proc for ST saves. Pain Suppression / Barrier / DP / Fade / cleanses  >  helpers. Not a live atonement-ramp sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Plea", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Smite", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Smite", mode="priority" },
  },
  talents = {
  variant = "Oracle  -  primary Method gold",
  hero = "Oracle",
  recommended = {
  "Power Word: Radiance",
  "Penance",
  "Void Shield",
  "Power Word: Shield",
  "Shadow Word: Death",
  "Mind Blast",
  "Void Blast",
  "Evangelism",
  "Ultimate Penitence",
  "Shadow Word: Pain",
  "Shadow Mend",
  "Power Infusion",
  "Pain Suppression",
  "Desperate Prayer",
  },
  },
}

ORDERS["Priest|Discipline|Voidweaver"] = {
  isPrimary = false,
  heroTalent = "Voidweaver",
  name = "Voidweaver: Discipline M+ (Method Oracle / Voidweaver)",
  description = "[Voidweaver  -  ALT HERO  -  research: Void rift damage/heal dual path] Gold 2026-07-30 Method Grafe (12.0.7, 16 Jun): Oracle/Voidweaver M+ lean. One Radiance covers the party atonement. Keep SW:P up (huge multi-target damage). Void Shield before Penance so procs are not wasted. SW:D often (pets/expiation/execute snipes). Dual-path: Mind Blast  >  Void Blast (VW rift). Defensive Penance (Oracle). Evangelism / Ultimate Penitence ramp seq. Shadow Mend proc for ST saves. Pain Suppression / Barrier / DP / Fade / cleanses  >  helpers. Not a live atonement-ramp sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Plea", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Smite", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Smite", mode="priority" },
  },
  talents = {
  variant = "Voidweaver  -  alt hero (cloned from Oracle gold)",
  hero = "Voidweaver",
  recommended = {
  "Power Word: Radiance",
  "Penance",
  "Void Shield",
  "Power Word: Shield",
  "Shadow Word: Death",
  "Mind Blast",
  "Void Blast",
  "Evangelism",
  "Ultimate Penitence",
  "Shadow Word: Pain",
  "Shadow Mend",
  "Power Infusion",
  "Pain Suppression",
  "Desperate Prayer",
  },
  },
}

ORDERS["Priest|Holy|Archon"] = {
  isPrimary = false,
  heroTalent = "Archon",
  name = "Archon: Holy M+ (Method Oracle / Archon)",
  description = "[Archon  -  ALT HERO  -  research: Ascended Light/Shadow state] Gold 2026-07-30 Method Grafe (12.0.7, 16 Jun): Oracle M+ lean (Archon dual). Never sit two PoM or Serenity charges. Spend Benediction (upgraded Flash) ASAP for Cosmic Ripple. Ultimate Serenity carries ST saves. Dual-path Archon: Sanctify / Circle / Prayer of Healing for packs. Damage: Chastise  >  Holy Fire (Empyreal Blaze)  >  Smite; Holy Nova 4+. Apotheosis / Hymn / Halo / PI seq. Guardian Spirit external mid. DP / Fade / Purify / MD  >  helpers. Not a live charge/mana sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Smite", mode="priority" },
  { name="Holy Nova", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Smite", mode="priority" },
  },
  talents = {
  variant = "Archon  -  alt hero (cloned from Oracle gold)",
  hero = "Archon",
  recommended = {
  "Holy Word: Serenity",
  "Prayer of Mending",
  "Flash Heal",
  "Holy Word: Chastise",
  "Holy Fire",
  "Prayer of Healing",
  "Apotheosis",
  "Divine Hymn",
  "Halo",
  "Guardian Spirit",
  "Circle of Healing",
  "Power Infusion",
  "Desperate Prayer",
  },
  },
}

ORDERS["Priest|Holy|Oracle"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Holy M+ (Method Oracle / Archon)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe (12.0.7, 16 Jun): Oracle M+ lean (Archon dual). Never sit two PoM or Serenity charges. Spend Benediction (upgraded Flash) ASAP for Cosmic Ripple. Ultimate Serenity carries ST saves. Dual-path Archon: Sanctify / Circle / Prayer of Healing for packs. Damage: Chastise  >  Holy Fire (Empyreal Blaze)  >  Smite; Holy Nova 4+. Apotheosis / Hymn / Halo / PI seq. Guardian Spirit external mid. DP / Fade / Purify / MD  >  helpers. Not a live charge/mana sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Smite", mode="priority" },
  { name="Holy Nova", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Smite", mode="priority" },
  },
  talents = {
  variant = "Oracle  -  primary Method gold",
  hero = "Oracle",
  recommended = {
  "Holy Word: Serenity",
  "Prayer of Mending",
  "Flash Heal",
  "Holy Word: Chastise",
  "Holy Fire",
  "Prayer of Healing",
  "Apotheosis",
  "Divine Hymn",
  "Halo",
  "Guardian Spirit",
  "Circle of Healing",
  "Power Infusion",
  "Desperate Prayer",
  },
  },
}

ORDERS["Priest|Shadow|Archon"] = {
  isPrimary = false,
  heroTalent = "Archon",
  name = "Archon: Shadow M+ (Method Voidweaver / Archon)",
  description = "[Archon  -  ALT HERO  -  research: Ascended Light/Shadow state] Gold 2026-07-30 Method Jaerv (12.0.7, 16 Jun): Voidweaver M+ lean (Archon dual). Maintain VT (Misery applies SW:P). Voidform + PI together. Spend Insanity on Shadow Word: Madness (high if missing/expiring/capping). Void Volley high. VW: Void Torrent opens Entropic Rift  >  Void Blast. Dual-path Archon: Halo + Mind Flay: Insanity. Tentacle Slam for dots/charges/AoE. Mind Flay filler last (interrupt for anything). Silence / Dispersion / DP / Fade  >  helpers. Not a live Insanity/dot-timer sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Void Torrent", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Mind Blast", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Halo", mode="sequential" },
  { name="Void Torrent", mode="sequential" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  talents = {
  variant = "Archon  -  alt hero (cloned from Voidweaver gold)",
  hero = "Archon",
  recommended = {
  "Vampiric Touch",
  "Shadow Word: Madness",
  "Voidform",
  "Void Volley",
  "Void Torrent",
  "Void Blast",
  "Mind Blast",
  "Tentacle Slam",
  "Mind Flay: Insanity",
  "Shadow Word: Death",
  "Power Infusion",
  "Halo",
  "Silence",
  "Dispersion",
  },
  },
}

ORDERS["Priest|Shadow|Voidweaver"] = {
  isPrimary = true,
  heroTalent = "Voidweaver",
  name = "Voidweaver: Shadow M+ (Method Voidweaver / Archon)",
  description = "[Voidweaver  -  PRIMARY GOLD] Gold 2026-07-30 Method Jaerv (12.0.7, 16 Jun): Voidweaver M+ lean (Archon dual). Maintain VT (Misery applies SW:P). Voidform + PI together. Spend Insanity on Shadow Word: Madness (high if missing/expiring/capping). Void Volley high. VW: Void Torrent opens Entropic Rift  >  Void Blast. Dual-path Archon: Halo + Mind Flay: Insanity. Tentacle Slam for dots/charges/AoE. Mind Flay filler last (interrupt for anything). Silence / Dispersion / DP / Fade  >  helpers. Not a live Insanity/dot-timer sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Void Torrent", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Mind Blast", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Halo", mode="sequential" },
  { name="Void Torrent", mode="sequential" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  talents = {
  variant = "Voidweaver  -  primary Method gold",
  hero = "Voidweaver",
  recommended = {
  "Vampiric Touch",
  "Shadow Word: Madness",
  "Voidform",
  "Void Volley",
  "Void Torrent",
  "Void Blast",
  "Mind Blast",
  "Tentacle Slam",
  "Mind Flay: Insanity",
  "Shadow Word: Death",
  "Power Infusion",
  "Halo",
  "Silence",
  "Dispersion",
  },
  },
}

ORDERS["Rogue|Assassination|Deathstalker"] = {
  isPrimary = false,
  heroTalent = "Deathstalker",
  name = "Deathstalker: Assassination M+ (Method Fatebound)",
  description = "[Deathstalker  -  ALT HERO  -  research: From-stealth death mark burst] Gold 2026-07-30 Method Whispyr (12.0.7, 16 Jun): Fatebound M+ lean. Maintain Garrote + Rupture. Envenom at 5+ CP (maximize Envenom buff uptime). Dual-path builders: Mutilate/Ambush ST  -  Fan of Knives 2+. Crimson Tempest spreads bleeds in AoE. Deathmark + Kingsbane synced on CD. Vanish  >  Improved Garrote (ideally with Deathmark). Kick / Feint / Cloak / Evasion / Crimson Vial  >  helpers. Not a live CP/energy/bleed-timer sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  { name="Crimson Tempest", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Crimson Tempest", mode="priority" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  },
  talents = {
  variant = "Deathstalker  -  alt hero (cloned from Fatebound gold)",
  hero = "Deathstalker",
  recommended = {
  "Garrote",
  "Rupture",
  "Envenom",
  "Deathmark",
  "Kingsbane",
  "Mutilate",
  "Crimson Tempest",
  "Fan of Knives",
  "Vanish",
  "Ambush",
  },
  },
}

ORDERS["Rogue|Assassination|Fatebound"] = {
  isPrimary = true,
  heroTalent = "Fatebound",
  name = "Fatebound: Assassination M+ (Method Fatebound)",
  description = "[Fatebound  -  PRIMARY GOLD] Gold 2026-07-30 Method Whispyr (12.0.7, 16 Jun): Fatebound M+ lean. Maintain Garrote + Rupture. Envenom at 5+ CP (maximize Envenom buff uptime). Dual-path builders: Mutilate/Ambush ST  -  Fan of Knives 2+. Crimson Tempest spreads bleeds in AoE. Deathmark + Kingsbane synced on CD. Vanish  >  Improved Garrote (ideally with Deathmark). Kick / Feint / Cloak / Evasion / Crimson Vial  >  helpers. Not a live CP/energy/bleed-timer sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  { name="Crimson Tempest", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Crimson Tempest", mode="priority" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  },
  talents = {
  variant = "Fatebound  -  primary Method gold",
  hero = "Fatebound",
  recommended = {
  "Garrote",
  "Rupture",
  "Envenom",
  "Deathmark",
  "Kingsbane",
  "Mutilate",
  "Crimson Tempest",
  "Fan of Knives",
  "Vanish",
  "Ambush",
  },
  },
}

ORDERS["Rogue|Outlaw|Fatebound"] = {
  isPrimary = false,
  heroTalent = "Fatebound",
  name = "Fatebound: Outlaw M+ (Method Trickster)",
  description = "[Fatebound  -  ALT HERO  -  research: Fate coin chaos finishers] Gold 2026-07-30 Method Guy (12.0.7, 16 Jun): Trickster M+ lean. Exact Method priority: Blade Flurry 2+  >  Roll the Bones (stage <=1)  >  Keep It Rolling (stage 3+)  >  Preparation when BtE/AR/Blade Rush down  >  Adrenaline Rush (<=2 CP)  >  Blade Rush  >  Between the Eyes (6+ CP)  >  Killing Spree (5+)  >  Dispatch (6+)  >  Coup de Grace  >  Pistol Shot (Opportunity)  >  Sinister Strike. Always Be Casting (Restless Blades). Kick / Feint / Cloak / Evasion / Vial  >  helpers. Not a live RtB-stage/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  talents = {
  variant = "Fatebound  -  alt hero (cloned from Trickster gold)",
  hero = "Fatebound",
  recommended = {
  "Blade Flurry",
  "Roll the Bones",
  "Adrenaline Rush",
  "Between the Eyes",
  "Dispatch",
  "Blade Rush",
  "Keep It Rolling",
  "Preparation",
  "Killing Spree",
  "Sinister Strike",
  "Pistol Shot",
  "Coup de Grace",
  },
  },
}

ORDERS["Rogue|Outlaw|Trickster"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Outlaw M+ (Method Trickster)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Guy (12.0.7, 16 Jun): Trickster M+ lean. Exact Method priority: Blade Flurry 2+  >  Roll the Bones (stage <=1)  >  Keep It Rolling (stage 3+)  >  Preparation when BtE/AR/Blade Rush down  >  Adrenaline Rush (<=2 CP)  >  Blade Rush  >  Between the Eyes (6+ CP)  >  Killing Spree (5+)  >  Dispatch (6+)  >  Coup de Grace  >  Pistol Shot (Opportunity)  >  Sinister Strike. Always Be Casting (Restless Blades). Kick / Feint / Cloak / Evasion / Vial  >  helpers. Not a live RtB-stage/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  talents = {
  variant = "Trickster  -  primary Method gold",
  hero = "Trickster",
  recommended = {
  "Blade Flurry",
  "Roll the Bones",
  "Adrenaline Rush",
  "Between the Eyes",
  "Dispatch",
  "Blade Rush",
  "Keep It Rolling",
  "Preparation",
  "Killing Spree",
  "Sinister Strike",
  "Pistol Shot",
  "Coup de Grace",
  },
  },
}

ORDERS["Rogue|Subtlety|Deathstalker"] = {
  isPrimary = false,
  heroTalent = "Deathstalker",
  name = "Deathstalker: Subtlety M+ (Method Trickster)",
  description = "[Deathstalker  -  ALT HERO  -  research: From-stealth death mark burst] Gold 2026-07-30 Method Stealthi (12.0.7, 16 Jun): Trickster M+ lean. Shadow Dance at 6+ CP when Secret Technique ready. Shadow Blades during Dance. ST finishers: Secret Technique  >  Coup de Grace  >  Eviscerate. Generators: Shadowstrike in Dance, Backstab/Gloomblade outside. Dual-path AoE: Shuriken Storm / Black Powder (still prioritize Secret Technique in Dance). Vanish outside Dance at low CP into Shadowstrike/Storm. Kick / Feint / Cloak / Evasion / Vial  >  helpers. Not a live Dance-charge/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  },
  talents = {
  variant = "Deathstalker  -  alt hero (cloned from Trickster gold)",
  hero = "Deathstalker",
  recommended = {
  "Shadow Dance",
  "Secret Technique",
  "Shadow Blades",
  "Shadowstrike",
  "Eviscerate",
  "Shuriken Storm",
  "Black Powder",
  "Coup de Grace",
  "Backstab",
  "Vanish",
  },
  },
}

ORDERS["Rogue|Subtlety|Trickster"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Subtlety M+ (Method Trickster)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Stealthi (12.0.7, 16 Jun): Trickster M+ lean. Shadow Dance at 6+ CP when Secret Technique ready. Shadow Blades during Dance. ST finishers: Secret Technique  >  Coup de Grace  >  Eviscerate. Generators: Shadowstrike in Dance, Backstab/Gloomblade outside. Dual-path AoE: Shuriken Storm / Black Powder (still prioritize Secret Technique in Dance). Vanish outside Dance at low CP into Shadowstrike/Storm. Kick / Feint / Cloak / Evasion / Vial  >  helpers. Not a live Dance-charge/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  },
  talents = {
  variant = "Trickster  -  primary Method gold",
  hero = "Trickster",
  recommended = {
  "Shadow Dance",
  "Secret Technique",
  "Shadow Blades",
  "Shadowstrike",
  "Eviscerate",
  "Shuriken Storm",
  "Black Powder",
  "Coup de Grace",
  "Backstab",
  "Vanish",
  },
  },
}

ORDERS["Shaman|Elemental|Farseer"] = {
  isPrimary = false,
  heroTalent = "Farseer",
  name = "Farseer: Elemental M+ (Method Stormbringer / Farseer)",
  description = "[Farseer  -  ALT HERO  -  research: Ancestral spirit cast power] Gold 2026-07-30 Method Raime (12.0.7, 16 Jun): Stormbringer M+ lean (Farseer dual). Stormkeeper just before Ascendance. Dual-path Ancestral Swiftness (Farseer) / Tempest (Stormbringer). Spend Earth Shock / Elemental Blast. Flame Shock / Voltaic Blaze (refresh under 6s). Lava Burst. Lightning Bolt filler. AoE: Earthquake spend + Chain Lightning; Voltaic on CD; LvB only with Purging Flames. Spiritwalker's Grace move (low). Wind Shear / Astral Shift  >  helpers. Not a live maelstrom/FS-timer sim.",
  steps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Icefury", mode="priority" },
  { name="Primordial Wave", mode="priority" },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Primordial Wave", mode="priority" },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  talents = {
  variant = "Farseer  -  alt hero (cloned from Stormbringer gold)",
  hero = "Farseer",
  recommended = {
  "Stormkeeper",
  "Ascendance",
  "Ancestral Swiftness",
  "Tempest",
  "Lava Burst",
  "Earth Shock",
  "Elemental Blast",
  "Earthquake",
  "Flame Shock",
  "Voltaic Blaze",
  "Lightning Bolt",
  "Chain Lightning",
  },
  },
}

ORDERS["Shaman|Elemental|Stormbringer"] = {
  isPrimary = true,
  heroTalent = "Stormbringer",
  name = "Stormbringer: Elemental M+ (Method Stormbringer / Farseer)",
  description = "[Stormbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Raime (12.0.7, 16 Jun): Stormbringer M+ lean (Farseer dual). Stormkeeper just before Ascendance. Dual-path Ancestral Swiftness (Farseer) / Tempest (Stormbringer). Spend Earth Shock / Elemental Blast. Flame Shock / Voltaic Blaze (refresh under 6s). Lava Burst. Lightning Bolt filler. AoE: Earthquake spend + Chain Lightning; Voltaic on CD; LvB only with Purging Flames. Spiritwalker's Grace move (low). Wind Shear / Astral Shift  >  helpers. Not a live maelstrom/FS-timer sim.",
  steps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Icefury", mode="priority" },
  { name="Primordial Wave", mode="priority" },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Primordial Wave", mode="priority" },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  talents = {
  variant = "Stormbringer  -  primary Method gold",
  hero = "Stormbringer",
  recommended = {
  "Stormkeeper",
  "Ascendance",
  "Ancestral Swiftness",
  "Tempest",
  "Lava Burst",
  "Earth Shock",
  "Elemental Blast",
  "Earthquake",
  "Flame Shock",
  "Voltaic Blaze",
  "Lightning Bolt",
  "Chain Lightning",
  },
  },
}

ORDERS["Shaman|Enhancement|Stormbringer"] = {
  isPrimary = false,
  heroTalent = "Stormbringer",
  name = "Stormbringer: Enhancement M+ (Method Totemic / Stormbringer)",
  description = "[Stormbringer  -  ALT HERO  -  research: Tempest lightning dominion] Gold 2026-07-30 Method Weber (12.0.7, 16 Jun): Totemic M+ lean (Stormbringer dual). Voltaic Blaze if no Flame Shock. Keep Crash Lightning / Stormstrike / Lava Lash rolling (Elemental Tempo). Spend Maelstrom at 10 (Tempest / LB / Primordial Storm); 5+ only when nothing else. Doom Winds main CD (Ascendance replaces when talented). Totemic package: Surging Totem  >  Doom Winds  >  Sundering  >  Lava Lash  >  Crash. 2+: Chain Lightning for spenders. Wind Shear / Astral Shift / Gust  >  helpers. Not a live Maelstrom-stack sim.",
  steps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Crash Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Crash Lightning", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  },
  talents = {
  variant = "Stormbringer  -  alt hero (cloned from Totemic gold)",
  hero = "Stormbringer",
  recommended = {
  "Stormstrike",
  "Lava Lash",
  "Crash Lightning",
  "Voltaic Blaze",
  "Doom Winds",
  "Sundering",
  "Surging Totem",
  "Tempest",
  "Primordial Storm",
  "Ascendance",
  "Lightning Bolt",
  "Chain Lightning",
  },
  },
}

ORDERS["Shaman|Enhancement|Totemic"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Enhancement M+ (Method Totemic / Stormbringer)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Weber (12.0.7, 16 Jun): Totemic M+ lean (Stormbringer dual). Voltaic Blaze if no Flame Shock. Keep Crash Lightning / Stormstrike / Lava Lash rolling (Elemental Tempo). Spend Maelstrom at 10 (Tempest / LB / Primordial Storm); 5+ only when nothing else. Doom Winds main CD (Ascendance replaces when talented). Totemic package: Surging Totem  >  Doom Winds  >  Sundering  >  Lava Lash  >  Crash. 2+: Chain Lightning for spenders. Wind Shear / Astral Shift / Gust  >  helpers. Not a live Maelstrom-stack sim.",
  steps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Crash Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Crash Lightning", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  },
  talents = {
  variant = "Totemic  -  primary Method gold",
  hero = "Totemic",
  recommended = {
  "Stormstrike",
  "Lava Lash",
  "Crash Lightning",
  "Voltaic Blaze",
  "Doom Winds",
  "Sundering",
  "Surging Totem",
  "Tempest",
  "Primordial Storm",
  "Ascendance",
  "Lightning Bolt",
  "Chain Lightning",
  },
  },
}

ORDERS["Shaman|Restoration|Farseer"] = {
  isPrimary = false,
  heroTalent = "Farseer",
  name = "Farseer: Restoration M+ (Method Totemic)",
  description = "[Farseer  -  ALT HERO  -  research: Ancestral spirit cast power] Gold 2026-07-30 Method Radio (12.0.7, 16 Jun): Totemic M+ lean. Keep Surging Totem up. Healing Stream on CD. Downpour before Surging expires. Riptide (don't overcap). Unleash Life on CD. Fill Healing Wave / Chain Heal. Major CDs seq (not once): Ascendance / HTT / Spirit Link. Weave Lava Burst + Lightning for DPS. Wind Shear / Astral Shift  >  helpers. Not a live triage/HoT-timer sim.",
  steps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Healing Wave", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earthen Wall Totem", mode="priority", cursor=true },
  { name="Earth Shield", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Healing Wave", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  },
  talents = {
  variant = "Farseer  -  alt hero (cloned from Totemic gold)",
  hero = "Farseer",
  recommended = {
  "Surging Totem",
  "Healing Stream Totem",
  "Riptide",
  "Unleash Life",
  "Downpour",
  "Healing Wave",
  "Chain Heal",
  "Healing Tide Totem",
  "Spirit Link Totem",
  "Ascendance",
  "Earth Shield",
  "Lava Burst",
  "Lightning Bolt",
  },
  },
}

ORDERS["Shaman|Restoration|Totemic"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Restoration M+ (Method Totemic)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Radio (12.0.7, 16 Jun): Totemic M+ lean. Keep Surging Totem up. Healing Stream on CD. Downpour before Surging expires. Riptide (don't overcap). Unleash Life on CD. Fill Healing Wave / Chain Heal. Major CDs seq (not once): Ascendance / HTT / Spirit Link. Weave Lava Burst + Lightning for DPS. Wind Shear / Astral Shift  >  helpers. Not a live triage/HoT-timer sim.",
  steps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Healing Wave", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earthen Wall Totem", mode="priority", cursor=true },
  { name="Earth Shield", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Healing Wave", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  },
  talents = {
  variant = "Totemic  -  primary Method gold",
  hero = "Totemic",
  recommended = {
  "Surging Totem",
  "Healing Stream Totem",
  "Riptide",
  "Unleash Life",
  "Downpour",
  "Healing Wave",
  "Chain Heal",
  "Healing Tide Totem",
  "Spirit Link Totem",
  "Ascendance",
  "Earth Shield",
  "Lava Burst",
  "Lightning Bolt",
  },
  },
}

ORDERS["Warlock|Affliction|Hellcaller"] = {
  isPrimary = false,
  heroTalent = "Hellcaller",
  name = "Hellcaller: Affliction M+ (Method Soul Harvester / Hellcaller)",
  description = "[Hellcaller  -  ALT HERO  -  research: Shadow + entropic fel weave] Gold 2026-07-30 Method Ross (12.0.7, 16 Jun): Soul Harvester M+ lean (Hellcaller dual). Haunt on CD (Apex). Maintain Agony + Corruption/Wither. Darkglare burn: dump UA then Dark Harvest; Malefic Grasp while Darkglare up. SH: spend shards to 0-1 then Dark Harvest (shard refund). Hellcaller: Malevolence + Wither stacks. AoE: multi-Agony + Seed spend. Malefic Rapture removed in Midnight. Dark Pact / Unending Resolve / Spell Lock  >  helpers. Not a live multi-DoT/shard sim.",
  steps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Haunt", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Seed of Corruption", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Haunt", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  talents = {
  variant = "Hellcaller  -  alt hero (cloned from Soul Harvester gold)",
  hero = "Hellcaller",
  recommended = {
  "Agony",
  "Corruption",
  "Wither",
  "Unstable Affliction",
  "Seed of Corruption",
  "Haunt",
  "Summon Darkglare",
  "Dark Harvest",
  "Malefic Grasp",
  "Malevolence",
  "Drain Soul",
  "Shadow Bolt",
  },
  },
}

ORDERS["Warlock|Affliction|Soul Harvester"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Affliction M+ (Method Soul Harvester / Hellcaller)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Ross (12.0.7, 16 Jun): Soul Harvester M+ lean (Hellcaller dual). Haunt on CD (Apex). Maintain Agony + Corruption/Wither. Darkglare burn: dump UA then Dark Harvest; Malefic Grasp while Darkglare up. SH: spend shards to 0-1 then Dark Harvest (shard refund). Hellcaller: Malevolence + Wither stacks. AoE: multi-Agony + Seed spend. Malefic Rapture removed in Midnight. Dark Pact / Unending Resolve / Spell Lock  >  helpers. Not a live multi-DoT/shard sim.",
  steps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Haunt", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Seed of Corruption", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Haunt", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  talents = {
  variant = "Soul Harvester  -  primary Method gold",
  hero = "Soul Harvester",
  recommended = {
  "Agony",
  "Corruption",
  "Wither",
  "Unstable Affliction",
  "Seed of Corruption",
  "Haunt",
  "Summon Darkglare",
  "Dark Harvest",
  "Malefic Grasp",
  "Malevolence",
  "Drain Soul",
  "Shadow Bolt",
  },
  },
}

ORDERS["Warlock|Demonology|Diabolist"] = {
  isPrimary = false,
  heroTalent = "Diabolist",
  name = "Diabolist: Demonology M+ (Method Tyrant / Soul Harvester)",
  description = "[Diabolist  -  ALT HERO  -  research: Greater demon command abyssal] Gold 2026-07-30 Method Sjeletyven (12.0.7, 29 Jun): Soul Harvester M+ lean. Never overcap shards or Demonic Core. Call Dreadstalkers on CD. Power Siphon when low cores. Implosion at 6+ imps. HoG at 3+ shards. Demonbolt on Core procs. Shadow Bolt filler. Tyrant package extends big demons (Dreadstalkers / Vilefiend / Grimoire / Doomguard). AoE: Implosion cycles + Doom spread via instant Demonbolt. Dark Pact / Unending Resolve / Spell Lock / Axe Toss  >  helpers. Not a live core/shard-pool sim.",
  steps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Implosion", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Implosion", mode="priority" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Bilescourge Bombers", mode="priority", cursor=true },
  { name="Shadow Bolt", mode="priority" },
  },
  talents = {
  variant = "Diabolist  -  alt hero (cloned from Soul Harvester gold)",
  hero = "Diabolist",
  recommended = {
  "Call Dreadstalkers",
  "Hand of Gul'dan",
  "Summon Demonic Tyrant",
  "Demonbolt",
  "Shadow Bolt",
  "Implosion",
  "Power Siphon",
  "Doom",
  "Summon Doomguard",
  "Summon Vilefiend",
  "Grimoire: Imp Lord",
  "Grimoire: Fel Ravager",
  "Reign of Tyranny",
  },
  },
}

ORDERS["Warlock|Demonology|Soul Harvester"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Demonology M+ (Method Tyrant / Soul Harvester)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Sjeletyven (12.0.7, 29 Jun): Soul Harvester M+ lean. Never overcap shards or Demonic Core. Call Dreadstalkers on CD. Power Siphon when low cores. Implosion at 6+ imps. HoG at 3+ shards. Demonbolt on Core procs. Shadow Bolt filler. Tyrant package extends big demons (Dreadstalkers / Vilefiend / Grimoire / Doomguard). AoE: Implosion cycles + Doom spread via instant Demonbolt. Dark Pact / Unending Resolve / Spell Lock / Axe Toss  >  helpers. Not a live core/shard-pool sim.",
  steps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Implosion", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Implosion", mode="priority" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Bilescourge Bombers", mode="priority", cursor=true },
  { name="Shadow Bolt", mode="priority" },
  },
  talents = {
  variant = "Soul Harvester  -  primary Method gold",
  hero = "Soul Harvester",
  recommended = {
  "Call Dreadstalkers",
  "Hand of Gul'dan",
  "Summon Demonic Tyrant",
  "Demonbolt",
  "Shadow Bolt",
  "Implosion",
  "Power Siphon",
  "Doom",
  "Summon Doomguard",
  "Summon Vilefiend",
  "Grimoire: Imp Lord",
  "Grimoire: Fel Ravager",
  "Reign of Tyranny",
  },
  },
}

ORDERS["Warlock|Destruction|Diabolist"] = {
  isPrimary = false,
  heroTalent = "Diabolist",
  name = "Diabolist: Destruction M+ (Method Hellcaller / Diabolist)",
  description = "[Diabolist  -  ALT HERO  -  research: Greater demon command abyssal] Gold 2026-07-30 Method Jensen (12.0.7, 16 Jun): Hellcaller M+ lean (Diabolist dual). Never let Wither/Immolate fall. Infernal on CD. Hellcaller: Malevolence then dump shard spenders. Dual-path: Shadowburn (Fiendish Cruelty/execute) before Chaos Bolt; Diabolist Chaos Bolt cycles Ritual. Soulfire with Backdraft. Conflagrate never sit 2 charges. Incinerate filler. Havoc/Mayhem 2-3 target. Hellcaller AoE: Rain of Fire preferred spender; Cataclysm spreads Wither. RoF only very high counts as Diabolist. Dark Pact / Unending Resolve / Spell Lock  >  helpers. Not a live shard/Backdraft sim.",
  steps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Rain of Fire", mode="priority", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  talents = {
  variant = "Diabolist  -  alt hero (cloned from Hellcaller gold)",
  hero = "Diabolist",
  recommended = {
  "Wither",
  "Immolate",
  "Chaos Bolt",
  "Conflagrate",
  "Incinerate",
  "Summon Infernal",
  "Malevolence",
  "Shadowburn",
  "Soul Fire",
  "Rain of Fire",
  "Havoc",
  "Cataclysm",
  "Channel Demonfire",
  },
  },
}

ORDERS["Warlock|Destruction|Hellcaller"] = {
  isPrimary = true,
  heroTalent = "Hellcaller",
  name = "Hellcaller: Destruction M+ (Method Hellcaller / Diabolist)",
  description = "[Hellcaller  -  PRIMARY GOLD] Gold 2026-07-30 Method Jensen (12.0.7, 16 Jun): Hellcaller M+ lean (Diabolist dual). Never let Wither/Immolate fall. Infernal on CD. Hellcaller: Malevolence then dump shard spenders. Dual-path: Shadowburn (Fiendish Cruelty/execute) before Chaos Bolt; Diabolist Chaos Bolt cycles Ritual. Soulfire with Backdraft. Conflagrate never sit 2 charges. Incinerate filler. Havoc/Mayhem 2-3 target. Hellcaller AoE: Rain of Fire preferred spender; Cataclysm spreads Wither. RoF only very high counts as Diabolist. Dark Pact / Unending Resolve / Spell Lock  >  helpers. Not a live shard/Backdraft sim.",
  steps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Rain of Fire", mode="priority", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  talents = {
  variant = "Hellcaller  -  primary Method gold",
  hero = "Hellcaller",
  recommended = {
  "Wither",
  "Immolate",
  "Chaos Bolt",
  "Conflagrate",
  "Incinerate",
  "Summon Infernal",
  "Malevolence",
  "Shadowburn",
  "Soul Fire",
  "Rain of Fire",
  "Havoc",
  "Cataclysm",
  "Channel Demonfire",
  },
  },
}

ORDERS["Warrior|Arms|Colossus"] = {
  isPrimary = false,
  heroTalent = "Colossus",
  name = "Colossus: Arms M+ (Method Slayer / Colossus)",
  description = "[Colossus  -  ALT HERO  -  research: Shrug + smash executioner] Gold 2026-07-30 Method Danwarr (12.0.7, 16 Jun): Slayer M+ lean (Colossus dual). Maintain Rend. Avatar + Colossus Smash/Warbreaker. Apex Heroic Strike procs. Execute (Sudden Death). Mortal Strike on CD. Overpower. Slam filler. Dual-path: Bladestorm (Slayer) / Demolish (Colossus). AoE: Bladestorm/Demolish + Sweeping Strikes + Cleave/WW elevated. Pummel / Die by the Sword / Spell Reflection / Rally  >  helpers. Not a live rage/Sudden Death sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  { name="Whirlwind", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Sweeping Strikes", mode="priority" },
  { name="Cleave", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  },
  talents = {
  variant = "Colossus  -  alt hero (cloned from Slayer gold)",
  hero = "Colossus",
  recommended = {
  "Mortal Strike",
  "Overpower",
  "Colossus Smash",
  "Avatar",
  "Rend",
  "Execute",
  "Bladestorm",
  "Demolish",
  "Sweeping Strikes",
  "Cleave",
  "Heroic Strike",
  "Sudden Death",
  },
  },
}

ORDERS["Warrior|Arms|Slayer"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Arms M+ (Method Slayer / Colossus)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr (12.0.7, 16 Jun): Slayer M+ lean (Colossus dual). Maintain Rend. Avatar + Colossus Smash/Warbreaker. Apex Heroic Strike procs. Execute (Sudden Death). Mortal Strike on CD. Overpower. Slam filler. Dual-path: Bladestorm (Slayer) / Demolish (Colossus). AoE: Bladestorm/Demolish + Sweeping Strikes + Cleave/WW elevated. Pummel / Die by the Sword / Spell Reflection / Rally  >  helpers. Not a live rage/Sudden Death sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  { name="Whirlwind", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Sweeping Strikes", mode="priority" },
  { name="Cleave", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  },
  talents = {
  variant = "Slayer  -  primary Method gold",
  hero = "Slayer",
  recommended = {
  "Mortal Strike",
  "Overpower",
  "Colossus Smash",
  "Avatar",
  "Rend",
  "Execute",
  "Bladestorm",
  "Demolish",
  "Sweeping Strikes",
  "Cleave",
  "Heroic Strike",
  "Sudden Death",
  },
  },
}

ORDERS["Warrior|Fury|Mountain Thane"] = {
  isPrimary = false,
  heroTalent = "Mountain Thane",
  name = "Mountain Thane: Fury M+ (Method Slayer / Mountain Thane)",
  description = "[Mountain Thane  -  ALT HERO  -  research: Earth + thunder clap power] Gold 2026-07-30 Method Danwarr (12.0.7, 16 Jun): Slayer M+ lean (Mountain Thane dual). Recklessness (+ Avatar) on CD - rarely hold >10s. Odyn's Fury. Rampage for Enrage / 100+ rage dump. Dual-path: Bladestorm (Slayer) / Thunder Blast in Avatar (Thane). Execute. Bloodbath / Crushing Blow. Bloodthirst / Raging Blow fillers. High APM. Pummel / Enraged Regen / Spell Reflection / Rally  >  helpers. Not a live Enrage/rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Odyn's Fury", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Wrecking Throw", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Onslaught", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Odyn's Fury", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Wrecking Throw", mode="priority" },
  { name="Onslaught", mode="priority" },
  },
  talents = {
  variant = "Mountain Thane  -  alt hero (cloned from Slayer gold)",
  hero = "Mountain Thane",
  recommended = {
  "Rampage",
  "Bloodthirst",
  "Raging Blow",
  "Recklessness",
  "Avatar",
  "Odyn's Fury",
  "Execute",
  "Bladestorm",
  "Bloodbath",
  "Crushing Blow",
  "Thunder Blast",
  },
  },
}

ORDERS["Warrior|Fury|Slayer"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Fury M+ (Method Slayer / Mountain Thane)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr (12.0.7, 16 Jun): Slayer M+ lean (Mountain Thane dual). Recklessness (+ Avatar) on CD - rarely hold >10s. Odyn's Fury. Rampage for Enrage / 100+ rage dump. Dual-path: Bladestorm (Slayer) / Thunder Blast in Avatar (Thane). Execute. Bloodbath / Crushing Blow. Bloodthirst / Raging Blow fillers. High APM. Pummel / Enraged Regen / Spell Reflection / Rally  >  helpers. Not a live Enrage/rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Odyn's Fury", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Wrecking Throw", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Onslaught", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Odyn's Fury", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Wrecking Throw", mode="priority" },
  { name="Onslaught", mode="priority" },
  },
  talents = {
  variant = "Slayer  -  primary Method gold",
  hero = "Slayer",
  recommended = {
  "Rampage",
  "Bloodthirst",
  "Raging Blow",
  "Recklessness",
  "Avatar",
  "Odyn's Fury",
  "Execute",
  "Bladestorm",
  "Bloodbath",
  "Crushing Blow",
  "Thunder Blast",
  },
  },
}

ORDERS["Warrior|Protection|Colossus"] = {
  isPrimary = false,
  heroTalent = "Colossus",
  name = "Colossus: Protection M+ (Method Mountain Thane / Colossus)",
  description = "[Colossus  -  ALT HERO  -  research: Shrug + smash executioner] Gold 2026-07-30 Method Nate (12.0.7, 17 Jun): Mountain Thane M+ lean (Colossus dual). Shield Block uptime (also +30% Shield Slam). Ignore Pain at 75+ rage / near cap - never starve rage. Demo Shout on CD. Dual-path: Demolish (Colossus) / Thunder Blast (Thane Avatar). Shield Charge. Shield Slam on CD. Revenge (Colossus). Thunder Clap / Thunder Blast. Execute <=3 targets. Avatar often. Shield Wall / Last Stand / Spell Reflection / Pummel  >  helpers. Not a live rage/block-charge sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Ravager", mode="priority", cursor=true },
  { name="Devastate", mode="priority" },
  { name="Impending Victory", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Ravager", mode="priority", cursor=true },
  { name="Devastate", mode="priority" },
  { name="Impending Victory", mode="priority" },
  },
  talents = {
  variant = "Colossus  -  alt hero (cloned from Mountain Thane gold)",
  hero = "Colossus",
  recommended = {
  "Shield Slam",
  "Shield Block",
  "Ignore Pain",
  "Thunder Clap",
  "Thunder Blast",
  "Revenge",
  "Avatar",
  "Demoralizing Shout",
  "Shield Charge",
  "Demolish",
  "Execute",
  },
  },
}

ORDERS["Warrior|Protection|Mountain Thane"] = {
  isPrimary = true,
  heroTalent = "Mountain Thane",
  name = "Mountain Thane: Protection M+ (Method Mountain Thane / Colossus)",
  description = "[Mountain Thane  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate (12.0.7, 17 Jun): Mountain Thane M+ lean (Colossus dual). Shield Block uptime (also +30% Shield Slam). Ignore Pain at 75+ rage / near cap - never starve rage. Demo Shout on CD. Dual-path: Demolish (Colossus) / Thunder Blast (Thane Avatar). Shield Charge. Shield Slam on CD. Revenge (Colossus). Thunder Clap / Thunder Blast. Execute <=3 targets. Avatar often. Shield Wall / Last Stand / Spell Reflection / Pummel  >  helpers. Not a live rage/block-charge sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Ravager", mode="priority", cursor=true },
  { name="Devastate", mode="priority" },
  { name="Impending Victory", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Ravager", mode="priority", cursor=true },
  { name="Devastate", mode="priority" },
  { name="Impending Victory", mode="priority" },
  },
  talents = {
  variant = "Mountain Thane  -  primary Method gold",
  hero = "Mountain Thane",
  recommended = {
  "Shield Slam",
  "Shield Block",
  "Ignore Pain",
  "Thunder Clap",
  "Thunder Blast",
  "Revenge",
  "Avatar",
  "Demoralizing Shout",
  "Shield Charge",
  "Demolish",
  "Execute",
  },
  },
}


local function trim(s)
  return (tostring(s or ""):gsub("^%s+", ""):gsub("%s+$", ""))
end

local function key2(className, spec)
  return trim(className) .. "|" .. trim(spec)
end

local function key3(className, spec, hero)
  hero = trim(hero)
  if hero == "" then
  return key2(className, spec)
  end
  return key2(className, spec) .. "|" .. hero
end

--- GetOrder(class, spec [, hero])
--- Looks up Class|Spec|Hero, then Class|Spec (primary gold fallback).
function M.GetOrder(className, spec, hero)
  local k3 = key3(className, spec, hero)
  local o = ORDERS[k3]
  if o then return o end
  local k2 = key2(className, spec)
  o = ORDERS[k2]
  if o then return o end
  local want = string.lower(k3)
  for kk, vv in pairs(ORDERS) do
  if string.lower(kk) == want then return vv end
  end
  want = string.lower(k2)
  for kk, vv in pairs(ORDERS) do
  if string.lower(kk) == want then return vv end
  end
  return nil
end

function M.ListHeroes(className, spec)
  local prefix = key2(className, spec) .. "|"
  local t = {}
  local seen = {}
  for k, o in pairs(ORDERS) do
  if k:sub(1, #prefix) == prefix then
  local h = k:sub(#prefix + 1)
  if h ~= "" and not seen[h] then
  seen[h] = true
  t[#t + 1] = h
  end
  end
  end
  table.sort(t)
  if #t == 0 then
  local o = ORDERS[key2(className, spec)]
  if o and o.heroTalent then
  return { o.heroTalent }
  end
  if o and o.talents and o.talents.hero then
  return { o.talents.hero }
  end
  end
  return t
end

function M.ListKeys()
  local t = {}
  for k in pairs(ORDERS) do t[#t + 1] = k end
  table.sort(t)
  return t
end

function M.IsPrimary(className, spec, hero)
  local o = M.GetOrder(className, spec, hero)
  if not o then return false end
  if o.isPrimary ~= nil then return o.isPrimary and true or false end
  return true
end

SpellSmasherMethodOrders = M
return M
