-- Auto-expanded hero paths - generated by expand-hero-paths.py
-- Keys: Class|Spec (primary fallback) and Class|Spec|Hero
-- Research: Midnight hero trees (2 per spec). Primary = Gold 2026-07-30 Method lean.
local M = {}
local ORDERS = {}

ORDERS["Death Knight|Blood"] = {
  isPrimary = true,
  heroTalent = "Deathbringer",
  name = "Deathbringer: Blood Engine (CD-aware mash)",
  description = "[Deathbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Reholy Deathbringer M+. Burst: ReaperMark > DRW > VampBlood > DnD. Pri: DeathStrike(live/RP) > Marrowrend(BS) > DnD > Boil(no cap) > VampStrike > Consumption > Heart last. AoE: Boil+DnD+Bonestorm elevated. Walls/AMS/kick stripped. Not a live Bone Shield sim.",
  steps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Death Strike", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  { name="Vampiric Blood", mode="priority" },
  { name="Blood Boil", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Tombstone", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Blood Boil", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Death Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  },
}

ORDERS["Death Knight|Frost"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Frost Engine (CD-aware mash)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak Frostbane Riders. Burst: ERW > Pillar > Breath > Frostwyrm > ReaperMark. ST: Pillar/Frostwyrm > Obliterate > Howling > FrostStrike. AoE: Frostbane FS > Frostscythe > Glacial > RW (not Obliterate-first). Kick/AMS/Icebound stripped. Not a live KM/Rime sim.",
  steps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
}

ORDERS["Death Knight|Unholy"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Unholy Engine (CD-aware mash)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak Riders. Burst: Army > DarkTrans > SoulReaper > Putrefy. ST: Putrefy/Scythe > NecroticCoil/DeathCoil > Festering > Scourge. AoE: DnD > SoulReaper > Necrotic/Graveyard > Epidemic. Kick/AMS/Icebound stripped. Not a live Lesser Ghoul/RP sim.",
  steps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Soul Reaper", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Soul Reaper", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Graveyard", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  },
}

ORDERS["Demon Hunter|Devourer"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Devourer Engine (CD-aware mash)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30. Burst: Hunt > Voidblade > VoidMeta(soul-gate) > Decree. Pri: VoidRay(channel) > CollapsingStar > SoulImmolation > Cull/Eradicate/Reap > Consume/Devour > HungeringSlash. Disrupt stripped. AoE: Ray/Star/Eradicate/IA elevated. Not a live soul/Voidfall sim.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Voidblade", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
}

ORDERS["Demon Hunter|Havoc"] = {
  isPrimary = true,
  heroTalent = "Aldrachi Reaver",
  name = "Aldrachi Reaver: Havoc Engine (CD-aware mash)",
  description = "[Aldrachi Reaver  -  PRIMARY GOLD] Gold 2026-07-30. Burst Seq: Hunt(90) > Reaver > Meta. Pri: IA > EyeBeam(~30s channel) > VR(Initiative) > DeathSweep/Annihilation > BladeDance > ChaosStrike(no-CD last) > Felblade. Blur stripped. AoE: IA+BladeDance elevated. Not Inertia/Glaive Flurry sim.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
}

ORDERS["Demon Hunter|Vengeance"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Vengeance Engine (CD-aware mash)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30. Burst Seq: Brand > Meta > Spite > FelDev. Pri: Bomb(x2) > Cleave > Infernal > Spikes > Fracture(x2) > ... (Bomb above Spikes for triangle DPS; Spikes still high). Loadout-honest: no Soul Carver. One-button.",
  steps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
}

ORDERS["Druid|Balance"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Balance Engine (CD-aware mash)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Gamz Elune's Chosen M+. Burst: Fury > Force > Incarn/CA/Convoke. ST: MF/SF > Fury > Starsurge > Starfall(procs) > Starfire > Wrath. AoE: Starfall first + Starfire elevated. Barkskin/SolarBeam stripped. Not a live AP/Eclipse sim.",
  steps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Starfall", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Starfall", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
}

ORDERS["Druid|Feral"] = {
  isPrimary = true,
  heroTalent = "Druid of the Claw",
  name = "Druid of the Claw: Feral Engine (CD-aware mash)",
  description = "[Druid of the Claw  -  PRIMARY GOLD] Gold 2026-07-30 Method Drufearr DOTC M+ (18 Jul). Burst: TF > Berserk > FF > Convoke. ST: ApexBite > Rip > Ravage > Shred(SA) > Rake > LI MF. AoE: Frantic > PrimalWrath > Swipe > Rake missing. Kick/SI/Barkskin stripped. Not a live energy/CP/snap sim.",
  steps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Frantic Frenzy", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Frantic Frenzy", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Moonfire", mode="priority" },
  },
}

ORDERS["Druid|Guardian"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Guardian Engine (CD-aware mash)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks Elune's Chosen M+. Burst: LunarBeam > Incarn > HotW/Berserk. Pri: Ironfur > Thrash/MF > LunarBeam > Maul/Raze/Ravage > Mangle > FR. AoE: Thrash+Raze+Swipe elevated. Barkskin/SI/kick stripped. Not a live rage sim.",
  steps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Maul", mode="priority" },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Maul", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
}

ORDERS["Druid|Restoration"] = {
  isPrimary = true,
  heroTalent = "Wildstalker",
  name = "Wildstalker: Restoration Engine (CD-aware mash)",
  description = "[Wildstalker  -  PRIMARY GOLD] Gold 2026-07-30 Method BirraGzeeZ Wildstalker M+. Burst seq (not once): Tree > Convoke > Tranq. Pri: Lifebloom > Efflo > Swiftmend/WG > NS/Innervate/Ironbark > Rejuv > Regrowth. Weave MF/SF/cat last. AoE elevates WG/Rejuv/Swipe. Barkskin stripped. Not a live triage sim.",
  steps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Swiftmend", mode="priority" },
  { name="Wild Growth", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Wild Growth", mode="priority" },
  { name="Swiftmend", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
}

ORDERS["Evoker|Augmentation"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Augmentation Engine (CD-aware mash)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea Scalecommander. Burst: EM > BreathOfEons > Tip > TimeSkip > FB > Upheaval. Pri: EM/Prescience > FB/Upheaval > Eruption/MassEruption > LivingFlame. AoE elevates Upheaval/MassEruption. Quell/Scales/Zephyr stripped. Not a live buff-extension sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
}

ORDERS["Evoker|Devastation"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Devastation Engine (CD-aware mash)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea Scalecommander M+. Burst: Dragonrage > Tip > FB > ES > DeepBreath. ST: FB/ES > DeepBreath > MassDisint > Disintegrate > AzureSweep > Pyre low > LivingFlame. AoE: DeepBreath+Pyre elevated; MassDisint still high. Quell/Scales/Zephyr stripped. Not a live essence/empower sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Hover", mode="priority" },
  },
}

ORDERS["Evoker|Preservation"] = {
  isPrimary = true,
  heroTalent = "Chronowarden",
  name = "Chronowarden: Preservation Engine (CD-aware mash)",
  description = "[Chronowarden  -  PRIMARY GOLD] Gold 2026-07-30 Method Cryve Chronowarden M+. Burst: Rewind > Stasis/DreamFlight > Tip. Pri: Reversion > TA > DreamBreath > Merithra > VE > Echo > EB. TimeDilation external. DPS weave last. AoE elevates TA/Echo/EB/DeepBreath. Scales/Zephyr stripped. Not a live Echo-ramp sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Deep Breath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  },
}

ORDERS["Hunter|Beast Mastery"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Beast Mastery Engine (CD-aware mash)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua Pack Leader M+. Burst: BW > CallOfTheWild > Bloodshed. ST: Barbed charges > BW > KC (Howl) > BlackArrow/Wailing > Cobra dump. AoE: WildThrash Beast Cleave first (no Multi-Shot). Kick/Turtle/Exhil/SotF stripped. Not a live Barbed-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Wild Thrash", mode="priority" },
  { name="Dire Beast", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Wild Thrash", mode="priority" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Call of the Wild", mode="priority" },
  { name="Bloodshed", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Dire Beast", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
}

ORDERS["Hunter|Marksmanship"] = {
  isPrimary = true,
  heroTalent = "Dark Ranger",
  name = "Dark Ranger: Marksmanship Engine (CD-aware mash)",
  description = "[Dark Ranger  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua Dark Ranger M+. Burst: Trueshot > RapidFire > Volley. ST: BlackArrow Precise > Aimed (never cap) > Wailing Deathblow > Arcane Spotter > Explosive/Steady. AoE: Multi-Shot Trick Shots + Volley elevated before Aimed. Kick/walls stripped. Not a live Precise/Trick Shots sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Steady Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Steady Shot", mode="priority" },
  },
}

ORDERS["Hunter|Survival"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Survival Engine (CD-aware mash)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Symex Pack Leader M+ (17 Jun). Burst: Takedown > Boomstick > Flamefang. ST: KC Tip > Takedown/Boomstick > WFB > Swipe/Strike. AoE elevates Boomstick/WFB/Flamefang/Swipe. Muzzle/Harpoon/walls stripped. Not a live Tip/WFB-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Takedown", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Mongoose Bite", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Takedown", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Butchery", mode="priority" },
  { name="Fury of the Eagle", mode="priority" },
  },
}

ORDERS["Mage|Arcane"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Arcane Engine (CD-aware mash)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt Spellslinger M+ (29 Jun). Burst: Surge > TotM > PoM (Big Burn together). ST: Orb (CC) > Barrage (20 Salvo) > Missiles (Sunfury dual) > Blast > Pulse. AoE elevates Pulse. Kick/Barrier/IceCold/AlterTime stripped. Not a live Salvo/mana sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Evocation", mode="priority" },
  },
}

ORDERS["Mage|Fire"] = {
  isPrimary = true,
  heroTalent = "Sunfury",
  name = "Sunfury: Fire Engine (CD-aware mash)",
  description = "[Sunfury  -  PRIMARY GOLD] Gold 2026-07-30 Method Tamir Sunfury (18 Jul). Burst: Combustion > Meteor. ST: FireBlast (never cap) > HotStreak Pyro > Scorch > Fireball/FrostfireBolt. Phoenix Flames removed. AoE: Flamestrike 5+ / LivingBomb. Kick/Barrier/IceCold stripped. Not a live Hot Streak/charge sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Flamestrike", mode="priority", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Living Bomb", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
}

ORDERS["Mage|Frost"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Frost Engine (CD-aware mash)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt Spellslinger (29 Jun). Burst: FrozenOrb > Ray > Comet. ST: Comet (FF dual) > Flurry > Orb > GS > IceLance (Freezing/FoF) > Ray builder > bolts. AoE elevates Blizzard/Comet. Kick/Barrier/IceCold stripped. Not a live Freezing-stack sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Frozen Orb", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Blizzard", mode="priority", cursor=true },
  { name="Frozen Orb", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
}

ORDERS["Monk|Brewmaster"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Brewmaster Engine (CD-aware mash)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate Shado-Pan M+ (17 Jun). Burst: Niuzao > ExplodingKeg. ST: BoK(BlackoutCombo) > KS > BoF > TP > PB > SCK last. AoE elevates BoF/ChiBurst/RJW/SCK. Celestial/Fort Brew/kick stripped. Not a live stagger sim.",
  steps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Touch of Death", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Touch of Death", mode="priority" },
  },
}

ORDERS["Monk|Mistweaver"] = {
  isPrimary = true,
  heroTalent = "Conduit of the Celestials",
  name = "Conduit of the Celestials: Mistweaver Engine (CD-aware mash)",
  description = "[Conduit of the Celestials  -  PRIMARY GOLD] Gold 2026-07-30 Method Tincell Conduit M+ (16 Jun). Burst: Chi-Ji/Yu'lon > CelestialConduit > Revival. Pri: Remist+TFT > RSK/RWK > Sheilun/Vivify > Enveloping > LifeCocoon > BoK/TP. AoE elevates SCK/Jadefire. FortBrew/Detox stripped. Not a live mana/ramp sim.",
  steps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
}

ORDERS["Monk|Windwalker"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Windwalker Engine (CD-aware mash)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method J-Funk Shado-Pan M+ (16 Jun). Burst: Zenith > Xuen > SotW/WDP. ST: ToD > FoF > WDP > SotW > RSK > ZenithStomp > SCK > BoK > TP last. AoE elevates SCK/WDP/Slicing. Kick/Karma/Fort stripped. Not a live Chi/energy sim.",
  steps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
}

ORDERS["Paladin|Holy"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Holy Engine (CD-aware mash)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Joki Lightsmith M+ (16 Jun). Burst: Wings > AuraMastery > DivineToll > Virtue. ST: HolyShock > EternalFlame/WoG spend > Flash(Infusion) > SotR dump. AoE elevates Light of Dawn. Lightsmith SacredWeapon/Bulwark. DP/LoH/BoP/Sac stripped. Not a live HP/mana sim.",
  steps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
}

ORDERS["Paladin|Protection"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Protection Engine (CD-aware mash)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks Lightsmith M+ (9 Jul). Burst: Wings/Sentinel > DivineToll > HammerOfLight. Pri: SotR (never starve) > HoL dual > HoW/AS/Judgment > BlessedHammer > Cons. AoE elevates Cons/AS. Walls/kick stripped. Not a live HP/Vanguard sim.",
  steps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Avenger's Shield", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Hammer of the Righteous", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  { name="Avenger's Shield", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  },
}

ORDERS["Paladin|Retribution"] = {
  isPrimary = true,
  heroTalent = "Templar",
  name = "Templar: Retribution Engine (CD-aware mash)",
  description = "[Templar  -  PRIMARY GOLD] Gold 2026-07-30 Method Seqq Templar M+ (16 Jun). Burst: Wings > ExecutionSentence > Wake > HoL > DivineToll. ST: HoL > FinalVerdict > Blade Expurg > Judgment/HoW. AoE: DivineStorm primary spend. Kick/walls stripped. Not a live HP/Expurgation sim.",
  steps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
}

ORDERS["Priest|Discipline"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Discipline Engine (CD-aware mash)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe Oracle/VW M+ (16 Jun). Burst: Evangelism > UltimatePenitence > PI. ST: Radiance > VoidShield before Penance > SW:D > MB > Penance > VoidBlast > SW:P > Smite. AoE elevates SW:P/HolyNova. PainSupp/Barrier/DP/Fade stripped. Not a live atonement ramp sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Plea", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Smite", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Smite", mode="priority" },
  },
}

ORDERS["Priest|Holy"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Holy Engine (CD-aware mash)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe Oracle M+ (16 Jun). Burst: Apotheosis > Hymn > Halo > PI. ST: PoM (never 2 charges) > Serenity > Flash(Benediction) > Chastise > HolyFire > Smite. AoE: Sanctify/Circle/PoH/Nova elevated. DP/Fade/Purify/MD stripped. Not a live charge/mana sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Smite", mode="priority" },
  { name="Holy Nova", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Smite", mode="priority" },
  },
}

ORDERS["Priest|Shadow"] = {
  isPrimary = true,
  heroTalent = "Voidweaver",
  name = "Voidweaver: Shadow Engine (CD-aware mash)",
  description = "[Voidweaver  -  PRIMARY GOLD] Gold 2026-07-30 Method Jaerv Voidweaver M+ (16 Jun). Burst: Voidform > PI > VoidTorrent > Halo. ST: VT > Madness spend > VoidVolley > VoidBlast > TentacleSlam > MB > SW:D > MF:Insanity > MindFlay last. AoE elevates Slam/VT. Silence/Dispersion/DP/Fade stripped. Not a live Insanity/dot sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Void Torrent", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Mind Blast", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Halo", mode="sequential" },
  { name="Void Torrent", mode="sequential" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
}

ORDERS["Rogue|Assassination"] = {
  isPrimary = true,
  heroTalent = "Fatebound",
  name = "Fatebound: Assassination Engine (CD-aware mash)",
  description = "[Fatebound  -  PRIMARY GOLD] Gold 2026-07-30 Method Whispyr Fatebound M+ (16 Jun). Burst: Deathmark > Kingsbane > Vanish Garrote. ST: Garrote/Rupture > Envenom 5+ > Mutilate/Ambush. AoE: Crimson Tempest > FoK. Kick/Feint/Cloak/Evasion stripped. Not a live CP/energy sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  { name="Crimson Tempest", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Crimson Tempest", mode="priority" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  },
}

ORDERS["Rogue|Outlaw"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Outlaw Engine (CD-aware mash)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Guy Trickster M+ (16 Jun). Burst: AR > RtB > KeepItRolling > BladeRush > Prep. Pri: BladeFlurry > RtB > KeepItRolling > Prep > AR > BladeRush > BtE > KillingSpree > Dispatch/Coup > Pistol > Sinister. Kick/Feint/Cloak stripped. Not a live RtB-stage/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
}

ORDERS["Rogue|Subtlety"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Subtlety Engine (CD-aware mash)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Stealthi Trickster M+ (16 Jun). Burst: ShadowDance > ShadowBlades > SecretTechnique > Vanish. ST: SecretTech > Coup > Evis > Shadowstrike/Backstab. AoE: BlackPowder/ShurikenStorm elevated. Kick/Feint/Cloak stripped. Not a live Dance-charge/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  },
}

ORDERS["Shaman|Elemental"] = {
  isPrimary = true,
  heroTalent = "Stormbringer",
  name = "Stormbringer: Elemental Engine (CD-aware mash)",
  description = "[Stormbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Raime Stormbringer M+ (16 Jun). Burst: Stormkeeper > Ascendance > AS/Tempest. ST: ES/EB > FS/Voltaic > LvB > LB. AoE: EQ+Voltaic+CL. Wind Shear/Astral Shift stripped. Not a live maelstrom/FS timer sim.",
  steps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Spiritwalker's Grace", mode="priority" },
  },
}

ORDERS["Shaman|Enhancement"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Enhancement Engine (CD-aware mash)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Weber Totemic M+ (16 Jun). Burst: Surging > DoomWinds/Asc > Sundering > Crash. ST: Voltaic > Crash > SS > LL > Tempest/PrimordialStorm/LB. AoE elevates Crash/CL/Sundering. Kick/wall/Gust stripped. Not a live Maelstrom stack sim.",
  steps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Crash Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Crash Lightning", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  },
}

ORDERS["Shaman|Restoration"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Restoration Engine (CD-aware mash)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Radio Totemic M+ (16 Jun). Burst seq (not once): Asc > HTT > SpiritLink. Pri: Surging > HealingStream > Downpour > Riptide > Unleash > HW/ChainHeal. Weave LvB/LB last. Kick/AstralShift stripped. Not a live triage sim.",
  steps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Healing Wave", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Healing Wave", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Affliction"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Affliction Engine (CD-aware mash)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Ross Soul Harvester M+ (16 Jun). Burst: Darkglare > Malevolence. ST: Haunt > Agony/Corruption/Wither > UA > Dark Harvest > Malefic Grasp > DrainSoul/SB. AoE elevates Seed+multi-Agony. Malefic Rapture removed. Walls/kick stripped. Not a live multi-DoT/shard sim.",
  steps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Haunt", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Seed of Corruption", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Haunt", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Demonology"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Demonology Engine (CD-aware mash)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Sjeletyven Tyrant M+ (29 Jun). Burst: Dreadstalkers > Doomguard > Vilefiend > Grimoire > Tyrant. ST: Dreadstalkers > PowerSiphon > Implosion 6+ > HoG 3+ > Demonbolt Core > Doom > SB. AoE elevates Implosion/Doom/Bombers. Walls/kick stripped. Not a live core/shard sim.",
  steps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Implosion", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Implosion", mode="priority" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Bilescourge Bombers", mode="priority", cursor=true },
  { name="Shadow Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Destruction"] = {
  isPrimary = true,
  heroTalent = "Hellcaller",
  name = "Hellcaller: Destruction Engine (CD-aware mash)",
  description = "[Hellcaller  -  PRIMARY GOLD] Gold 2026-07-30 Method Jensen Hellcaller M+ (16 Jun). Burst: Infernal > Malevolence > Cataclysm. ST: Wither/Immolate > Shadowburn > ChaosBolt > Soulfire > Conflag > Incinerate. AoE elevates RoF+Cataclysm. Walls/kick stripped. Not a live shard/Backdraft sim.",
  steps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Rain of Fire", mode="priority", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
}

ORDERS["Warrior|Arms"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Arms Engine (CD-aware mash)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr Slayer M+ (16 Jun). Burst: Avatar > CS/Warbreaker > Bladestorm/Demolish. ST: Rend > HeroicStrike Apex > Execute > MS > Overpower > Slam. AoE: Bladestorm/Sweeping/Cleave/WW. Kick/walls stripped. Not a live rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Sweeping Strikes", mode="priority" },
  { name="Cleave", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Slam", mode="priority" },
  },
}

ORDERS["Warrior|Fury"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Fury Engine (CD-aware mash)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr Slayer M+ (16 Jun). Burst: Reck > Avatar > Odyns > Bladestorm. ST: Rampage(Enrage) > Execute > Bloodbath/Crushing > BT/RB. AoE: Odyns/Bladestorm/WW elevated. Kick/walls stripped. Not a live Enrage/rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Odyn's Fury", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Whirlwind", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Odyn's Fury", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  },
}

ORDERS["Warrior|Protection"] = {
  isPrimary = true,
  heroTalent = "Mountain Thane",
  name = "Mountain Thane: Protection Engine (CD-aware mash)",
  description = "[Mountain Thane  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate Mountain Thane M+ (17 Jun). Burst: Avatar > Demo > Demolish > ShieldCharge. ST: ShieldBlock > IgnorePain > Slam > Revenge > ThunderBlast/Clap > Execute. AoE elevates Thunder/Revenge. Walls/kick stripped. Not a live rage/block sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Devastate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  },
}

ORDERS["Death Knight|Blood|Deathbringer"] = {
  isPrimary = true,
  heroTalent = "Deathbringer",
  name = "Deathbringer: Blood Engine (CD-aware mash)",
  description = "[Deathbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Reholy Deathbringer M+. Burst: ReaperMark > DRW > VampBlood > DnD. Pri: DeathStrike(live/RP) > Marrowrend(BS) > DnD > Boil(no cap) > VampStrike > Consumption > Heart last. AoE: Boil+DnD+Bonestorm elevated. Walls/AMS/kick stripped. Not a live Bone Shield sim.",
  steps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Death Strike", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  { name="Vampiric Blood", mode="priority" },
  { name="Blood Boil", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Tombstone", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Blood Boil", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Death Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  },
}

ORDERS["Death Knight|Blood|San'layn"] = {
  isPrimary = false,
  heroTalent = "San'layn",
  name = "San'layn: Blood Engine (CD-aware mash)",
  description = "[San'layn  -  ALT HERO  -  research: Vampiric Strike / blood-shadow DRW loops] Gold 2026-07-30 Method Reholy Deathbringer M+. Burst: ReaperMark > DRW > VampBlood > DnD. Pri: DeathStrike(live/RP) > Marrowrend(BS) > DnD > Boil(no cap) > VampStrike > Consumption > Heart last. AoE: Boil+DnD+Bonestorm elevated. Walls/AMS/kick stripped. Not a live Bone Shield sim.",
  steps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Death Strike", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  { name="Vampiric Blood", mode="priority" },
  { name="Blood Boil", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Tombstone", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Death's Caress", mode="once" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Dancing Rune Weapon", mode="sequential" },
  { name="Vampiric Blood", mode="sequential" },
  { name="Death and Decay", mode="sequential", player=true },
  { name="Blood Boil", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Death Strike", mode="priority" },
  { name="Bonestorm", mode="priority" },
  { name="Marrowrend", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Consumption", mode="priority" },
  { name="Heart Strike", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Dancing Rune Weapon", mode="priority" },
  },
}

ORDERS["Death Knight|Frost|Deathbringer"] = {
  isPrimary = false,
  heroTalent = "Deathbringer",
  name = "Deathbringer: Frost Engine (CD-aware mash)",
  description = "[Deathbringer  -  ALT HERO  -  research: Reaper's Mark windows; soul-aimed finishers] Gold 2026-07-30 Method Taeznak Frostbane Riders. Burst: ERW > Pillar > Breath > Frostwyrm > ReaperMark. ST: Pillar/Frostwyrm > Obliterate > Howling > FrostStrike. AoE: Frostbane FS > Frostscythe > Glacial > RW (not Obliterate-first). Kick/AMS/Icebound stripped. Not a live KM/Rime sim.",
  steps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
}

ORDERS["Death Knight|Frost|Riders of the Apocalypse"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Frost Engine (CD-aware mash)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak Frostbane Riders. Burst: ERW > Pillar > Breath > Frostwyrm > ReaperMark. ST: Pillar/Frostwyrm > Obliterate > Howling > FrostStrike. AoE: Frostbane FS > Frostscythe > Glacial > RW (not Obliterate-first). Kick/AMS/Icebound stripped. Not a live KM/Rime sim.",
  steps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Empower Rune Weapon", mode="sequential" },
  { name="Pillar of Frost", mode="sequential" },
  { name="Breath of Sindragosa", mode="sequential" },
  { name="Frostwyrm's Fury", mode="sequential" },
  { name="Reaper's Mark", mode="sequential" },
  { name="Pillar of Frost", mode="priority" },
  { name="Frostwyrm's Fury", mode="priority" },
  { name="Empower Rune Weapon", mode="priority" },
  { name="Breath of Sindragosa", mode="priority" },
  { name="Reaper's Mark", mode="priority" },
  { name="Frost Strike", mode="priority" },
  { name="Frostscythe", mode="priority" },
  { name="Howling Blast", mode="priority" },
  { name="Glacial Advance", mode="priority" },
  { name="Remorseless Winter", mode="priority" },
  { name="Obliterate", mode="priority" },
  { name="Raise Dead", mode="priority" },
  },
}

ORDERS["Death Knight|Unholy|Riders of the Apocalypse"] = {
  isPrimary = true,
  heroTalent = "Riders of the Apocalypse",
  name = "Riders of the Apocalypse: Unholy Engine (CD-aware mash)",
  description = "[Riders of the Apocalypse  -  PRIMARY GOLD] Gold 2026-07-30 Method Taeznak Riders. Burst: Army > DarkTrans > SoulReaper > Putrefy. ST: Putrefy/Scythe > NecroticCoil/DeathCoil > Festering > Scourge. AoE: DnD > SoulReaper > Necrotic/Graveyard > Epidemic. Kick/AMS/Icebound stripped. Not a live Lesser Ghoul/RP sim.",
  steps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Soul Reaper", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Soul Reaper", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Graveyard", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  },
}

ORDERS["Death Knight|Unholy|San'layn"] = {
  isPrimary = false,
  heroTalent = "San'layn",
  name = "San'layn: Unholy Engine (CD-aware mash)",
  description = "[San'layn  -  ALT HERO  -  research: Vampiric Strike / blood-shadow DRW loops] Gold 2026-07-30 Method Taeznak Riders. Burst: Army > DarkTrans > SoulReaper > Putrefy. ST: Putrefy/Scythe > NecroticCoil/DeathCoil > Festering > Scourge. AoE: DnD > SoulReaper > Necrotic/Graveyard > Epidemic. Kick/AMS/Icebound stripped. Not a live Lesser Ghoul/RP sim.",
  steps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Soul Reaper", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Outbreak", mode="once" },
  { name="Army of the Dead", mode="sequential" },
  { name="Dark Transformation", mode="sequential" },
  { name="Soul Reaper", mode="sequential" },
  { name="Putrefy", mode="sequential" },
  { name="Outbreak", mode="priority" },
  { name="Army of the Dead", mode="priority" },
  { name="Dark Transformation", mode="priority" },
  { name="Putrefy", mode="priority" },
  { name="Death and Decay", mode="priority", player=true },
  { name="Soul Reaper", mode="priority" },
  { name="Festering Scythe", mode="priority" },
  { name="Necrotic Coil", mode="priority" },
  { name="Graveyard", mode="priority" },
  { name="Epidemic", mode="priority" },
  { name="Death Coil", mode="priority" },
  { name="Festering Strike", mode="priority" },
  { name="Scourge Strike", mode="priority" },
  { name="Clawing Shadows", mode="priority" },
  { name="Vampiric Strike", mode="priority" },
  },
}

ORDERS["Demon Hunter|Devourer|Annihilator"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Devourer Engine (CD-aware mash)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30. Burst: Hunt > Voidblade > VoidMeta(soul-gate) > Decree. Pri: VoidRay(channel) > CollapsingStar > SoulImmolation > Cull/Eradicate/Reap > Consume/Devour > HungeringSlash. Disrupt stripped. AoE: Ray/Star/Eradicate/IA elevated. Not a live soul/Voidfall sim.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Voidblade", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
}

ORDERS["Demon Hunter|Devourer|Void-Scarred"] = {
  isPrimary = false,
  heroTalent = "Void-Scarred",
  name = "Void-Scarred: Devourer Engine (CD-aware mash)",
  description = "[Void-Scarred  -  ALT HERO  -  research: Void Meta melee package (Voidblade/Slash/Hunt); Devourer Fel-Scarred retheme] Gold 2026-07-30. Burst: Hunt > Voidblade > VoidMeta(soul-gate) > Decree. Pri: VoidRay(channel) > CollapsingStar > SoulImmolation > Cull/Eradicate/Reap > Consume/Devour > HungeringSlash. Disrupt stripped. AoE: Ray/Star/Eradicate/IA elevated. Not a live soul/Voidfall sim.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Voidblade", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Void Metamorphosis", mode="sequential" },
  { name="Elysian Decree", mode="sequential", player=true },
  { name="Void Ray", mode="priority" },
  { name="Collapsing Star", mode="priority" },
  { name="Eradicate", mode="priority" },
  { name="Cull", mode="priority" },
  { name="Immolation Aura", mode="priority" },
  { name="Soul Immolation", mode="priority" },
  { name="Hungering Slash", mode="priority" },
  { name="Reap", mode="priority" },
  { name="Devour", mode="priority" },
  { name="Consume", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
}

ORDERS["Demon Hunter|Havoc|Aldrachi Reaver"] = {
  isPrimary = true,
  heroTalent = "Aldrachi Reaver",
  name = "Aldrachi Reaver: Havoc Engine (CD-aware mash)",
  description = "[Aldrachi Reaver  -  PRIMARY GOLD] Gold 2026-07-30. Burst Seq: Hunt(90) > Reaver > Meta. Pri: IA > EyeBeam(~30s channel) > VR(Initiative) > DeathSweep/Annihilation > BladeDance > ChaosStrike(no-CD last) > Felblade. Blur stripped. AoE: IA+BladeDance elevated. Not Inertia/Glaive Flurry sim.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
}

ORDERS["Demon Hunter|Havoc|Fel-Scarred"] = {
  isPrimary = false,
  heroTalent = "Fel-Scarred",
  name = "Fel-Scarred: Havoc Engine (CD-aware mash)",
  description = "[Fel-Scarred  -  ALT HERO  -  research: Fel Meta empowerment; explosive fel windows] Gold 2026-07-30. Burst Seq: Hunt(90) > Reaver > Meta. Pri: IA > EyeBeam(~30s channel) > VR(Initiative) > DeathSweep/Annihilation > BladeDance > ChaosStrike(no-CD last) > Felblade. Blur stripped. AoE: IA+BladeDance elevated. Not Inertia/Glaive Flurry sim.",
  steps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
  aoeSteps = 
  {
  { name="The Hunt", mode="sequential" },
  { name="Reaver's Glaive", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Immolation Aura", mode="priority" },
  { name="Blade Dance", mode="priority" },
  { name="Death Sweep", mode="priority" },
  { name="Eye Beam", mode="priority" },
  { name="Reaver's Glaive", mode="priority" },
  { name="Annihilation", mode="priority" },
  { name="Chaos Strike", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Fel Rush", mode="priority" },
  { name="Vengeful Retreat", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  },
}

ORDERS["Demon Hunter|Vengeance|Aldrachi Reaver"] = {
  isPrimary = false,
  heroTalent = "Aldrachi Reaver",
  name = "Aldrachi Reaver: Vengeance Engine (CD-aware mash)",
  description = "[Aldrachi Reaver  -  ALT HERO  -  research: Reaver's Glaive + soul-fragment glaive mastery] Gold 2026-07-30. Burst Seq: Brand > Meta > Spite > FelDev. Pri: Bomb(x2) > Cleave > Infernal > Spikes > Fracture(x2) > ... (Bomb above Spikes for triangle DPS; Spikes still high). Loadout-honest: no Soul Carver. One-button.",
  steps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
}

ORDERS["Demon Hunter|Vengeance|Annihilator"] = {
  isPrimary = true,
  heroTalent = "Annihilator",
  name = "Annihilator: Vengeance Engine (CD-aware mash)",
  description = "[Annihilator  -  PRIMARY GOLD] Gold 2026-07-30. Burst Seq: Brand > Meta > Spite > FelDev. Pri: Bomb(x2) > Cleave > Infernal > Spikes > Fracture(x2) > ... (Bomb above Spikes for triangle DPS; Spikes still high). Loadout-honest: no Soul Carver. One-button.",
  steps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Fiery Brand", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Fiery Brand", mode="sequential" },
  { name="Metamorphosis", mode="sequential" },
  { name="Sigil of Spite", mode="sequential", player=true },
  { name="Fel Devastation", mode="sequential" },
  { name="Spirit Bomb", mode="priority", loopRepeat=2 },
  { name="Soul Cleave", mode="priority" },
  { name="Infernal Strike", mode="priority", player=true },
  { name="Demon Spikes", mode="priority" },
  { name="Fracture", mode="priority", loopRepeat=2 },
  { name="Immolation Aura", mode="priority" },
  { name="Fel Devastation", mode="priority" },
  { name="Felblade", mode="priority" },
  { name="Throw Glaive", mode="priority" },
  { name="Sigil of Flame", mode="priority", player=true },
  },
}

ORDERS["Druid|Balance|Elune's Chosen"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Balance Engine (CD-aware mash)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Gamz Elune's Chosen M+. Burst: Fury > Force > Incarn/CA/Convoke. ST: MF/SF > Fury > Starsurge > Starfall(procs) > Starfire > Wrath. AoE: Starfall first + Starfire elevated. Barkskin/SolarBeam stripped. Not a live AP/Eclipse sim.",
  steps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Starfall", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Starfall", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
}

ORDERS["Druid|Balance|Keeper of the Grove"] = {
  isPrimary = false,
  heroTalent = "Keeper of the Grove",
  name = "Keeper of the Grove: Balance Engine (CD-aware mash)",
  description = "[Keeper of the Grove  -  ALT HERO  -  research: Dream treants + nature potency] Gold 2026-07-30 Method Gamz Elune's Chosen M+. Burst: Fury > Force > Incarn/CA/Convoke. ST: MF/SF > Fury > Starsurge > Starfall(procs) > Starfire > Wrath. AoE: Starfall first + Starfire elevated. Barkskin/SolarBeam stripped. Not a live AP/Eclipse sim.",
  steps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Starfall", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Moonfire", mode="once" },
  { name="Sunfire", mode="once" },
  { name="Fury of Elune", mode="sequential" },
  { name="Force of Nature", mode="sequential" },
  { name="Incarnation: Chosen of Elune", mode="sequential" },
  { name="Celestial Alignment", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Starfall", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Fury of Elune", mode="priority" },
  { name="Force of Nature", mode="priority" },
  { name="Starfire", mode="priority" },
  { name="Starsurge", mode="priority" },
  { name="Wrath", mode="priority" },
  { name="Stellar Flare", mode="priority" },
  { name="Warrior of Elune", mode="priority" },
  { name="Heart of the Wild", mode="priority" },
  },
}

ORDERS["Druid|Feral|Druid of the Claw"] = {
  isPrimary = true,
  heroTalent = "Druid of the Claw",
  name = "Druid of the Claw: Feral Engine (CD-aware mash)",
  description = "[Druid of the Claw  -  PRIMARY GOLD] Gold 2026-07-30 Method Drufearr DOTC M+ (18 Jul). Burst: TF > Berserk > FF > Convoke. ST: ApexBite > Rip > Ravage > Shred(SA) > Rake > LI MF. AoE: Frantic > PrimalWrath > Swipe > Rake missing. Kick/SI/Barkskin stripped. Not a live energy/CP/snap sim.",
  steps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Frantic Frenzy", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Frantic Frenzy", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Moonfire", mode="priority" },
  },
}

ORDERS["Druid|Feral|Wildstalker"] = {
  isPrimary = false,
  heroTalent = "Wildstalker",
  name = "Wildstalker: Feral Engine (CD-aware mash)",
  description = "[Wildstalker  -  ALT HERO  -  research: Bleed/hunt cycle + restore wilds] Gold 2026-07-30 Method Drufearr DOTC M+ (18 Jul). Burst: TF > Berserk > FF > Convoke. ST: ApexBite > Rip > Ravage > Shred(SA) > Rake > LI MF. AoE: Frantic > PrimalWrath > Swipe > Rake missing. Kick/SI/Barkskin stripped. Not a live energy/CP/snap sim.",
  steps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Prowl", mode="once" },
  { name="Tiger's Fury", mode="once" },
  { name="Berserk", mode="sequential" },
  { name="Frantic Frenzy", mode="sequential" },
  { name="Feral Frenzy", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tiger's Fury", mode="priority" },
  { name="Berserk", mode="priority" },
  { name="Frantic Frenzy", mode="priority" },
  { name="Feral Frenzy", mode="priority" },
  { name="Convoke the Spirits", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Primal Wrath", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Moonfire", mode="priority" },
  },
}

ORDERS["Druid|Guardian|Druid of the Claw"] = {
  isPrimary = false,
  heroTalent = "Druid of the Claw",
  name = "Druid of the Claw: Guardian Engine (CD-aware mash)",
  description = "[Druid of the Claw  -  ALT HERO  -  research: Cat/bear physical form mastery] Gold 2026-07-30 Method Tactyks Elune's Chosen M+. Burst: LunarBeam > Incarn > HotW/Berserk. Pri: Ironfur > Thrash/MF > LunarBeam > Maul/Raze/Ravage > Mangle > FR. AoE: Thrash+Raze+Swipe elevated. Barkskin/SI/kick stripped. Not a live rage sim.",
  steps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Maul", mode="priority" },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Maul", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
}

ORDERS["Druid|Guardian|Elune's Chosen"] = {
  isPrimary = true,
  heroTalent = "Elune's Chosen",
  name = "Elune's Chosen: Guardian Engine (CD-aware mash)",
  description = "[Elune's Chosen  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks Elune's Chosen M+. Burst: LunarBeam > Incarn > HotW/Berserk. Pri: Ironfur > Thrash/MF > LunarBeam > Maul/Raze/Ravage > Mangle > FR. AoE: Thrash+Raze+Swipe elevated. Barkskin/SI/kick stripped. Not a live rage sim.",
  steps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Maul", mode="priority" },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Bear Form", mode="once" },
  { name="Lunar Beam", mode="sequential", player=true },
  { name="Incarnation: Guardian of Ursoc", mode="sequential" },
  { name="Heart of the Wild", mode="sequential" },
  { name="Berserk", mode="sequential" },
  { name="Ironfur", mode="priority" },
  { name="Thrash", mode="priority" },
  { name="Lunar Beam", mode="priority", player=true },
  { name="Raze", mode="priority" },
  { name="Ravage", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Mangle", mode="priority" },
  { name="Maul", mode="priority" },
  { name="Frenzied Regeneration", mode="priority" },
  { name="Pulverize", mode="priority" },
  },
}

ORDERS["Druid|Restoration|Keeper of the Grove"] = {
  isPrimary = false,
  heroTalent = "Keeper of the Grove",
  name = "Keeper of the Grove: Restoration Engine (CD-aware mash)",
  description = "[Keeper of the Grove  -  ALT HERO  -  research: Dream treants + nature potency] Gold 2026-07-30 Method BirraGzeeZ Wildstalker M+. Burst seq (not once): Tree > Convoke > Tranq. Pri: Lifebloom > Efflo > Swiftmend/WG > NS/Innervate/Ironbark > Rejuv > Regrowth. Weave MF/SF/cat last. AoE elevates WG/Rejuv/Swipe. Barkskin stripped. Not a live triage sim.",
  steps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Swiftmend", mode="priority" },
  { name="Wild Growth", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Wild Growth", mode="priority" },
  { name="Swiftmend", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
}

ORDERS["Druid|Restoration|Wildstalker"] = {
  isPrimary = true,
  heroTalent = "Wildstalker",
  name = "Wildstalker: Restoration Engine (CD-aware mash)",
  description = "[Wildstalker  -  PRIMARY GOLD] Gold 2026-07-30 Method BirraGzeeZ Wildstalker M+. Burst seq (not once): Tree > Convoke > Tranq. Pri: Lifebloom > Efflo > Swiftmend/WG > NS/Innervate/Ironbark > Rejuv > Regrowth. Weave MF/SF/cat last. AoE elevates WG/Rejuv/Swipe. Barkskin stripped. Not a live triage sim.",
  steps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Swiftmend", mode="priority" },
  { name="Wild Growth", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Incarnation: Tree of Life", mode="sequential" },
  { name="Convoke the Spirits", mode="sequential" },
  { name="Tranquility", mode="sequential" },
  { name="Lifebloom", mode="priority" },
  { name="Efflorescence", mode="priority", player=true },
  { name="Wild Growth", mode="priority" },
  { name="Swiftmend", mode="priority" },
  { name="Rejuvenation", mode="priority" },
  { name="Nature's Swiftness", mode="priority" },
  { name="Innervate", mode="priority" },
  { name="Ironbark", mode="priority" },
  { name="Regrowth", mode="priority" },
  { name="Cenarion Ward", mode="priority" },
  { name="Moonfire", mode="priority" },
  { name="Sunfire", mode="priority" },
  { name="Swipe", mode="priority" },
  { name="Rake", mode="priority" },
  { name="Shred", mode="priority" },
  { name="Rip", mode="priority" },
  { name="Ferocious Bite", mode="priority" },
  { name="Wrath", mode="priority" },
  },
}

ORDERS["Evoker|Augmentation|Chronowarden"] = {
  isPrimary = false,
  heroTalent = "Chronowarden",
  name = "Chronowarden: Augmentation Engine (CD-aware mash)",
  description = "[Chronowarden  -  ALT HERO  -  research: Bronze time echoes / future-sight] Gold 2026-07-30 Method Daylea Scalecommander. Burst: EM > BreathOfEons > Tip > TimeSkip > FB > Upheaval. Pri: EM/Prescience > FB/Upheaval > Eruption/MassEruption > LivingFlame. AoE elevates Upheaval/MassEruption. Quell/Scales/Zephyr stripped. Not a live buff-extension sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
}

ORDERS["Evoker|Augmentation|Scalecommander"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Augmentation Engine (CD-aware mash)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea Scalecommander. Burst: EM > BreathOfEons > Tip > TimeSkip > FB > Upheaval. Pri: EM/Prescience > FB/Upheaval > Eruption/MassEruption > LivingFlame. AoE elevates Upheaval/MassEruption. Quell/Scales/Zephyr stripped. Not a live buff-extension sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Blistering Scales", mode="once" },
  { name="Prescience", mode="once" },
  { name="Ebon Might", mode="sequential" },
  { name="Breath of Eons", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Time Skip", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Upheaval", mode="sequential" },
  { name="Ebon Might", mode="priority" },
  { name="Prescience", mode="priority" },
  { name="Upheaval", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Mass Eruption", mode="priority" },
  { name="Eruption", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Chrono Flames", mode="priority" },
  { name="Hover", mode="priority" },
  },
}

ORDERS["Evoker|Devastation|Flameshaper"] = {
  isPrimary = false,
  heroTalent = "Flameshaper",
  name = "Flameshaper: Devastation Engine (CD-aware mash)",
  description = "[Flameshaper  -  ALT HERO  -  research: Dragonflame spread + red flight renewal] Gold 2026-07-30 Method Daylea Scalecommander M+. Burst: Dragonrage > Tip > FB > ES > DeepBreath. ST: FB/ES > DeepBreath > MassDisint > Disintegrate > AzureSweep > Pyre low > LivingFlame. AoE: DeepBreath+Pyre elevated; MassDisint still high. Quell/Scales/Zephyr stripped. Not a live essence/empower sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Hover", mode="priority" },
  },
}

ORDERS["Evoker|Devastation|Scalecommander"] = {
  isPrimary = true,
  heroTalent = "Scalecommander",
  name = "Scalecommander: Devastation Engine (CD-aware mash)",
  description = "[Scalecommander  -  PRIMARY GOLD] Gold 2026-07-30 Method Daylea Scalecommander M+. Burst: Dragonrage > Tip > FB > ES > DeepBreath. ST: FB/ES > DeepBreath > MassDisint > Disintegrate > AzureSweep > Pyre low > LivingFlame. AoE: DeepBreath+Pyre elevated; MassDisint still high. Quell/Scales/Zephyr stripped. Not a live essence/empower sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Hover", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Dragonrage", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Fire Breath", mode="sequential" },
  { name="Eternity Surge", mode="sequential" },
  { name="Deep Breath", mode="sequential" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Mass Disintegrate", mode="priority" },
  { name="Pyre", mode="priority" },
  { name="Eternity Surge", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Azure Sweep", mode="priority" },
  { name="Azure Strike", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Hover", mode="priority" },
  },
}

ORDERS["Evoker|Preservation|Chronowarden"] = {
  isPrimary = true,
  heroTalent = "Chronowarden",
  name = "Chronowarden: Preservation Engine (CD-aware mash)",
  description = "[Chronowarden  -  PRIMARY GOLD] Gold 2026-07-30 Method Cryve Chronowarden M+. Burst: Rewind > Stasis/DreamFlight > Tip. Pri: Reversion > TA > DreamBreath > Merithra > VE > Echo > EB. TimeDilation external. DPS weave last. AoE elevates TA/Echo/EB/DeepBreath. Scales/Zephyr stripped. Not a live Echo-ramp sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Deep Breath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  },
}

ORDERS["Evoker|Preservation|Flameshaper"] = {
  isPrimary = false,
  heroTalent = "Flameshaper",
  name = "Flameshaper: Preservation Engine (CD-aware mash)",
  description = "[Flameshaper  -  ALT HERO  -  research: Dragonflame spread + red flight renewal] Gold 2026-07-30 Method Cryve Chronowarden M+. Burst: Rewind > Stasis/DreamFlight > Tip. Pri: Reversion > TA > DreamBreath > Merithra > VE > Echo > EB. TimeDilation external. DPS weave last. AoE elevates TA/Echo/EB/DeepBreath. Scales/Zephyr stripped. Not a live Echo-ramp sim.",
  steps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  { name="Deep Breath", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Blessing of the Bronze", mode="once" },
  { name="Rewind", mode="sequential" },
  { name="Stasis", mode="sequential" },
  { name="Dream Flight", mode="sequential" },
  { name="Tip the Scales", mode="sequential" },
  { name="Reversion", mode="priority" },
  { name="Temporal Anomaly", mode="priority" },
  { name="Dream Breath", mode="priority" },
  { name="Merithra's Blessing", mode="priority" },
  { name="Echo", mode="priority" },
  { name="Emerald Blossom", mode="priority" },
  { name="Verdant Embrace", mode="priority" },
  { name="Time Dilation", mode="priority" },
  { name="Fire Breath", mode="priority" },
  { name="Deep Breath", mode="priority" },
  { name="Living Flame", mode="priority" },
  { name="Disintegrate", mode="priority" },
  },
}

ORDERS["Hunter|Beast Mastery|Dark Ranger"] = {
  isPrimary = false,
  heroTalent = "Dark Ranger",
  name = "Dark Ranger: Beast Mastery Engine (CD-aware mash)",
  description = "[Dark Ranger  -  ALT HERO  -  research: Necrotic shadow Black Arrow package] Gold 2026-07-30 Method Qenjua Pack Leader M+. Burst: BW > CallOfTheWild > Bloodshed. ST: Barbed charges > BW > KC (Howl) > BlackArrow/Wailing > Cobra dump. AoE: WildThrash Beast Cleave first (no Multi-Shot). Kick/Turtle/Exhil/SotF stripped. Not a live Barbed-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Wild Thrash", mode="priority" },
  { name="Dire Beast", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Wild Thrash", mode="priority" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Call of the Wild", mode="priority" },
  { name="Bloodshed", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Dire Beast", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
}

ORDERS["Hunter|Beast Mastery|Pack Leader"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Beast Mastery Engine (CD-aware mash)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua Pack Leader M+. Burst: BW > CallOfTheWild > Bloodshed. ST: Barbed charges > BW > KC (Howl) > BlackArrow/Wailing > Cobra dump. AoE: WildThrash Beast Cleave first (no Multi-Shot). Kick/Turtle/Exhil/SotF stripped. Not a live Barbed-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Wild Thrash", mode="priority" },
  { name="Dire Beast", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Bestial Wrath", mode="sequential" },
  { name="Call of the Wild", mode="sequential" },
  { name="Bloodshed", mode="sequential" },
  { name="Wild Thrash", mode="priority" },
  { name="Barbed Shot", mode="priority" },
  { name="Bestial Wrath", mode="priority" },
  { name="Kill Command", mode="priority" },
  { name="Call of the Wild", mode="priority" },
  { name="Bloodshed", mode="priority" },
  { name="Black Arrow", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Cobra Shot", mode="priority" },
  { name="Dire Beast", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
}

ORDERS["Hunter|Marksmanship|Dark Ranger"] = {
  isPrimary = true,
  heroTalent = "Dark Ranger",
  name = "Dark Ranger: Marksmanship Engine (CD-aware mash)",
  description = "[Dark Ranger  -  PRIMARY GOLD] Gold 2026-07-30 Method Qenjua Dark Ranger M+. Burst: Trueshot > RapidFire > Volley. ST: BlackArrow Precise > Aimed (never cap) > Wailing Deathblow > Arcane Spotter > Explosive/Steady. AoE: Multi-Shot Trick Shots + Volley elevated before Aimed. Kick/walls stripped. Not a live Precise/Trick Shots sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Steady Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Steady Shot", mode="priority" },
  },
}

ORDERS["Hunter|Marksmanship|Sentinel"] = {
  isPrimary = false,
  heroTalent = "Sentinel",
  name = "Sentinel: Marksmanship Engine (CD-aware mash)",
  description = "[Sentinel  -  ALT HERO  -  research: Arcane owl / nature sentinel multi] Gold 2026-07-30 Method Qenjua Dark Ranger M+. Burst: Trueshot > RapidFire > Volley. ST: BlackArrow Precise > Aimed (never cap) > Wailing Deathblow > Arcane Spotter > Explosive/Steady. AoE: Multi-Shot Trick Shots + Volley elevated before Aimed. Kick/walls stripped. Not a live Precise/Trick Shots sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Steady Shot", mode="priority" },
  { name="Kill Shot", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Trueshot", mode="sequential" },
  { name="Rapid Fire", mode="sequential" },
  { name="Volley", mode="sequential", cursor=true },
  { name="Black Arrow", mode="priority" },
  { name="Multi-Shot", mode="priority" },
  { name="Volley", mode="priority", cursor=true },
  { name="Trueshot", mode="priority" },
  { name="Rapid Fire", mode="priority" },
  { name="Wailing Arrow", mode="priority" },
  { name="Aimed Shot", mode="priority" },
  { name="Explosive Shot", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Arcane Shot", mode="priority" },
  { name="Steady Shot", mode="priority" },
  },
}

ORDERS["Hunter|Survival|Pack Leader"] = {
  isPrimary = true,
  heroTalent = "Pack Leader",
  name = "Pack Leader: Survival Engine (CD-aware mash)",
  description = "[Pack Leader  -  PRIMARY GOLD] Gold 2026-07-30 Method Symex Pack Leader M+ (17 Jun). Burst: Takedown > Boomstick > Flamefang. ST: KC Tip > Takedown/Boomstick > WFB > Swipe/Strike. AoE elevates Boomstick/WFB/Flamefang/Swipe. Muzzle/Harpoon/walls stripped. Not a live Tip/WFB-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Takedown", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Mongoose Bite", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Takedown", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Butchery", mode="priority" },
  { name="Fury of the Eagle", mode="priority" },
  },
}

ORDERS["Hunter|Survival|Sentinel"] = {
  isPrimary = false,
  heroTalent = "Sentinel",
  name = "Sentinel: Survival Engine (CD-aware mash)",
  description = "[Sentinel  -  ALT HERO  -  research: Arcane owl / nature sentinel multi] Gold 2026-07-30 Method Symex Pack Leader M+ (17 Jun). Burst: Takedown > Boomstick > Flamefang. ST: KC Tip > Takedown/Boomstick > WFB > Swipe/Strike. AoE elevates Boomstick/WFB/Flamefang/Swipe. Muzzle/Harpoon/walls stripped. Not a live Tip/WFB-charge sim.",
  steps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Takedown", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Mongoose Bite", mode="priority" },
  { name="Kill Shot", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Hunter's Mark", mode="once" },
  { name="Takedown", mode="sequential" },
  { name="Boomstick", mode="sequential" },
  { name="Flamefang Pitch", mode="sequential", player=true },
  { name="Kill Command", mode="priority" },
  { name="Boomstick", mode="priority" },
  { name="Wildfire Bomb", mode="priority" },
  { name="Flamefang Pitch", mode="priority", player=true },
  { name="Takedown", mode="priority" },
  { name="Raptor Swipe", mode="priority" },
  { name="Moonlight Chakram", mode="priority" },
  { name="Raptor Strike", mode="priority" },
  { name="Butchery", mode="priority" },
  { name="Fury of the Eagle", mode="priority" },
  },
}

ORDERS["Mage|Arcane|Spellslinger"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Arcane Engine (CD-aware mash)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt Spellslinger M+ (29 Jun). Burst: Surge > TotM > PoM (Big Burn together). ST: Orb (CC) > Barrage (20 Salvo) > Missiles (Sunfury dual) > Blast > Pulse. AoE elevates Pulse. Kick/Barrier/IceCold/AlterTime stripped. Not a live Salvo/mana sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Evocation", mode="priority" },
  },
}

ORDERS["Mage|Arcane|Sunfury"] = {
  isPrimary = false,
  heroTalent = "Sunfury",
  name = "Sunfury: Arcane Engine (CD-aware mash)",
  description = "[Sunfury  -  ALT HERO  -  research: Spellfire phoenix arcane-flame] Gold 2026-07-30 Method Khaelt Spellslinger M+ (29 Jun). Burst: Surge > TotM > PoM (Big Burn together). ST: Orb (CC) > Barrage (20 Salvo) > Missiles (Sunfury dual) > Blast > Pulse. AoE elevates Pulse. Kick/Barrier/IceCold/AlterTime stripped. Not a live Salvo/mana sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Evocation", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Arcane Surge", mode="sequential" },
  { name="Touch of the Magi", mode="sequential" },
  { name="Presence of Mind", mode="sequential" },
  { name="Arcane Orb", mode="priority" },
  { name="Arcane Barrage", mode="priority" },
  { name="Arcane Pulse", mode="priority" },
  { name="Arcane Missiles", mode="priority" },
  { name="Presence of Mind", mode="priority" },
  { name="Arcane Blast", mode="priority" },
  { name="Evocation", mode="priority" },
  },
}

ORDERS["Mage|Fire|Frostfire"] = {
  isPrimary = false,
  heroTalent = "Frostfire",
  name = "Frostfire: Fire Engine (CD-aware mash)",
  description = "[Frostfire  -  ALT HERO  -  research: Frost+Fire hybrid elemental mash] Gold 2026-07-30 Method Tamir Sunfury (18 Jul). Burst: Combustion > Meteor. ST: FireBlast (never cap) > HotStreak Pyro > Scorch > Fireball/FrostfireBolt. Phoenix Flames removed. AoE: Flamestrike 5+ / LivingBomb. Kick/Barrier/IceCold stripped. Not a live Hot Streak/charge sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Flamestrike", mode="priority", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Living Bomb", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
}

ORDERS["Mage|Fire|Sunfury"] = {
  isPrimary = true,
  heroTalent = "Sunfury",
  name = "Sunfury: Fire Engine (CD-aware mash)",
  description = "[Sunfury  -  PRIMARY GOLD] Gold 2026-07-30 Method Tamir Sunfury (18 Jul). Burst: Combustion > Meteor. ST: FireBlast (never cap) > HotStreak Pyro > Scorch > Fireball/FrostfireBolt. Phoenix Flames removed. AoE: Flamestrike 5+ / LivingBomb. Kick/Barrier/IceCold stripped. Not a live Hot Streak/charge sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Combustion", mode="sequential" },
  { name="Meteor", mode="sequential", cursor=true },
  { name="Flamestrike", mode="priority", cursor=true },
  { name="Fire Blast", mode="priority" },
  { name="Pyroblast", mode="priority" },
  { name="Combustion", mode="priority" },
  { name="Living Bomb", mode="priority" },
  { name="Meteor", mode="priority", cursor=true },
  { name="Scorch", mode="priority" },
  { name="Fireball", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
}

ORDERS["Mage|Frost|Frostfire"] = {
  isPrimary = false,
  heroTalent = "Frostfire",
  name = "Frostfire: Frost Engine (CD-aware mash)",
  description = "[Frostfire  -  ALT HERO  -  research: Frost+Fire hybrid elemental mash] Gold 2026-07-30 Method Khaelt Spellslinger (29 Jun). Burst: FrozenOrb > Ray > Comet. ST: Comet (FF dual) > Flurry > Orb > GS > IceLance (Freezing/FoF) > Ray builder > bolts. AoE elevates Blizzard/Comet. Kick/Barrier/IceCold stripped. Not a live Freezing-stack sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Frozen Orb", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Blizzard", mode="priority", cursor=true },
  { name="Frozen Orb", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
}

ORDERS["Mage|Frost|Spellslinger"] = {
  isPrimary = true,
  heroTalent = "Spellslinger",
  name = "Spellslinger: Frost Engine (CD-aware mash)",
  description = "[Spellslinger  -  PRIMARY GOLD] Gold 2026-07-30 Method Khaelt Spellslinger (29 Jun). Burst: FrozenOrb > Ray > Comet. ST: Comet (FF dual) > Flurry > Orb > GS > IceLance (Freezing/FoF) > Ray builder > bolts. AoE elevates Blizzard/Comet. Kick/Barrier/IceCold stripped. Not a live Freezing-stack sim.",
  steps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Frozen Orb", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Arcane Intellect", mode="once" },
  { name="Summon Water Elemental", mode="once" },
  { name="Frozen Orb", mode="sequential" },
  { name="Ray of Frost", mode="sequential" },
  { name="Comet Storm", mode="sequential" },
  { name="Comet Storm", mode="priority" },
  { name="Blizzard", mode="priority", cursor=true },
  { name="Frozen Orb", mode="priority" },
  { name="Flurry", mode="priority" },
  { name="Glacial Spike", mode="priority" },
  { name="Ice Lance", mode="priority" },
  { name="Ray of Frost", mode="priority" },
  { name="Frostbolt", mode="priority" },
  { name="Frostfire Bolt", mode="priority" },
  },
}

ORDERS["Monk|Brewmaster|Master of Harmony"] = {
  isPrimary = false,
  heroTalent = "Master of Harmony",
  name = "Master of Harmony: Brewmaster Engine (CD-aware mash)",
  description = "[Master of Harmony  -  ALT HERO  -  research: Chi flow body refinement] Gold 2026-07-30 Method Nate Shado-Pan M+ (17 Jun). Burst: Niuzao > ExplodingKeg. ST: BoK(BlackoutCombo) > KS > BoF > TP > PB > SCK last. AoE elevates BoF/ChiBurst/RJW/SCK. Celestial/Fort Brew/kick stripped. Not a live stagger sim.",
  steps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Touch of Death", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Touch of Death", mode="priority" },
  },
}

ORDERS["Monk|Brewmaster|Shado-Pan"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Brewmaster Engine (CD-aware mash)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate Shado-Pan M+ (17 Jun). Burst: Niuzao > ExplodingKeg. ST: BoK(BlackoutCombo) > KS > BoF > TP > PB > SCK last. AoE elevates BoF/ChiBurst/RJW/SCK. Celestial/Fort Brew/kick stripped. Not a live stagger sim.",
  steps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Touch of Death", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Rushing Jade Wind", mode="once" },
  { name="Invoke Niuzao, the Black Ox", mode="sequential" },
  { name="Exploding Keg", mode="sequential" },
  { name="Blackout Kick", mode="priority" },
  { name="Breath of Fire", mode="priority" },
  { name="Keg Smash", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Chi Burst", mode="priority" },
  { name="Rushing Jade Wind", mode="priority" },
  { name="Exploding Keg", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Purifying Brew", mode="priority" },
  { name="Touch of Death", mode="priority" },
  },
}

ORDERS["Monk|Mistweaver|Conduit of the Celestials"] = {
  isPrimary = true,
  heroTalent = "Conduit of the Celestials",
  name = "Conduit of the Celestials: Mistweaver Engine (CD-aware mash)",
  description = "[Conduit of the Celestials  -  PRIMARY GOLD] Gold 2026-07-30 Method Tincell Conduit M+ (16 Jun). Burst: Chi-Ji/Yu'lon > CelestialConduit > Revival. Pri: Remist+TFT > RSK/RWK > Sheilun/Vivify > Enveloping > LifeCocoon > BoK/TP. AoE elevates SCK/Jadefire. FortBrew/Detox stripped. Not a live mana/ramp sim.",
  steps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
}

ORDERS["Monk|Mistweaver|Master of Harmony"] = {
  isPrimary = false,
  heroTalent = "Master of Harmony",
  name = "Master of Harmony: Mistweaver Engine (CD-aware mash)",
  description = "[Master of Harmony  -  ALT HERO  -  research: Chi flow body refinement] Gold 2026-07-30 Method Tincell Conduit M+ (16 Jun). Burst: Chi-Ji/Yu'lon > CelestialConduit > Revival. Pri: Remist+TFT > RSK/RWK > Sheilun/Vivify > Enveloping > LifeCocoon > BoK/TP. AoE elevates SCK/Jadefire. FortBrew/Detox stripped. Not a live mana/ramp sim.",
  steps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Invoke Chi-Ji, the Red Crane", mode="sequential" },
  { name="Invoke Yu'lon, the Jade Serpent", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Revival", mode="sequential" },
  { name="Thunder Focus Tea", mode="sequential" },
  { name="Renewing Mist", mode="priority" },
  { name="Thunder Focus Tea", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Sheilun's Gift", mode="priority" },
  { name="Enveloping Mist", mode="priority" },
  { name="Vivify", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Jadefire Stomp", mode="priority", player=true },
  { name="Life Cocoon", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  { name="Mana Tea", mode="priority" },
  },
}

ORDERS["Monk|Windwalker|Conduit of the Celestials"] = {
  isPrimary = false,
  heroTalent = "Conduit of the Celestials",
  name = "Conduit of the Celestials: Windwalker Engine (CD-aware mash)",
  description = "[Conduit of the Celestials  -  ALT HERO  -  research: August Celestial channel windows] Gold 2026-07-30 Method J-Funk Shado-Pan M+ (16 Jun). Burst: Zenith > Xuen > SotW/WDP. ST: ToD > FoF > WDP > SotW > RSK > ZenithStomp > SCK > BoK > TP last. AoE elevates SCK/WDP/Slicing. Kick/Karma/Fort stripped. Not a live Chi/energy sim.",
  steps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
}

ORDERS["Monk|Windwalker|Shado-Pan"] = {
  isPrimary = true,
  heroTalent = "Shado-Pan",
  name = "Shado-Pan: Windwalker Engine (CD-aware mash)",
  description = "[Shado-Pan  -  PRIMARY GOLD] Gold 2026-07-30 Method J-Funk Shado-Pan M+ (16 Jun). Burst: Zenith > Xuen > SotW/WDP. ST: ToD > FoF > WDP > SotW > RSK > ZenithStomp > SCK > BoK > TP last. AoE elevates SCK/WDP/Slicing. Kick/Karma/Fort stripped. Not a live Chi/energy sim.",
  steps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Zenith", mode="sequential" },
  { name="Invoke Xuen, the White Tiger", mode="sequential" },
  { name="Celestial Conduit", mode="sequential" },
  { name="Strike of the Windlord", mode="sequential" },
  { name="Whirling Dragon Punch", mode="sequential" },
  { name="Touch of Death", mode="priority" },
  { name="Fists of Fury", mode="priority" },
  { name="Spinning Crane Kick", mode="priority" },
  { name="Whirling Dragon Punch", mode="priority" },
  { name="Strike of the Windlord", mode="priority" },
  { name="Slicing Winds", mode="priority" },
  { name="Zenith Stomp", mode="priority" },
  { name="Rising Sun Kick", mode="priority" },
  { name="Rushing Wind Kick", mode="priority" },
  { name="Blackout Kick", mode="priority" },
  { name="Tiger Palm", mode="priority" },
  },
}

ORDERS["Paladin|Holy|Herald of the Sun"] = {
  isPrimary = false,
  heroTalent = "Herald of the Sun",
  name = "Herald of the Sun: Holy Engine (CD-aware mash)",
  description = "[Herald of the Sun  -  ALT HERO  -  research: Solar rays An'she burn/heal] Gold 2026-07-30 Method Joki Lightsmith M+ (16 Jun). Burst: Wings > AuraMastery > DivineToll > Virtue. ST: HolyShock > EternalFlame/WoG spend > Flash(Infusion) > SotR dump. AoE elevates Light of Dawn. Lightsmith SacredWeapon/Bulwark. DP/LoH/BoP/Sac stripped. Not a live HP/mana sim.",
  steps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
}

ORDERS["Paladin|Holy|Lightsmith"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Holy Engine (CD-aware mash)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Joki Lightsmith M+ (16 Jun). Burst: Wings > AuraMastery > DivineToll > Virtue. ST: HolyShock > EternalFlame/WoG spend > Flash(Infusion) > SotR dump. AoE elevates Light of Dawn. Lightsmith SacredWeapon/Bulwark. DP/LoH/BoP/Sac stripped. Not a live HP/mana sim.",
  steps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Beacon of Light", mode="once" },
  { name="Beacon of Faith", mode="once" },
  { name="Avenging Wrath", mode="sequential" },
  { name="Aura Mastery", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Beacon of Virtue", mode="sequential" },
  { name="Holy Shock", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Light of Dawn", mode="priority" },
  { name="Eternal Flame", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Flash of Light", mode="priority" },
  { name="Holy Light", mode="priority" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Judgment", mode="priority" },
  },
}

ORDERS["Paladin|Protection|Lightsmith"] = {
  isPrimary = true,
  heroTalent = "Lightsmith",
  name = "Lightsmith: Protection Engine (CD-aware mash)",
  description = "[Lightsmith  -  PRIMARY GOLD] Gold 2026-07-30 Method Tactyks Lightsmith M+ (9 Jul). Burst: Wings/Sentinel > DivineToll > HammerOfLight. Pri: SotR (never starve) > HoL dual > HoW/AS/Judgment > BlessedHammer > Cons. AoE elevates Cons/AS. Walls/kick stripped. Not a live HP/Vanguard sim.",
  steps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Avenger's Shield", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Hammer of the Righteous", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  { name="Avenger's Shield", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  },
}

ORDERS["Paladin|Protection|Templar"] = {
  isPrimary = false,
  heroTalent = "Templar",
  name = "Templar: Protection Engine (CD-aware mash)",
  description = "[Templar  -  ALT HERO  -  research: Hammer of Light physical-holy combos] Gold 2026-07-30 Method Tactyks Lightsmith M+ (9 Jul). Burst: Wings/Sentinel > DivineToll > HammerOfLight. Pri: SotR (never starve) > HoL dual > HoW/AS/Judgment > BlessedHammer > Cons. AoE elevates Cons/AS. Walls/kick stripped. Not a live HP/Vanguard sim.",
  steps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Avenger's Shield", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Hammer of the Righteous", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  },
  aoeSteps = 
  {
  { name="Consecration", mode="once", player=true },
  { name="Avenging Wrath", mode="sequential" },
  { name="Sentinel", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Shield of the Righteous", mode="priority" },
  { name="Consecration", mode="priority", player=true },
  { name="Avenger's Shield", mode="priority" },
  { name="Hammer of Light", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Blessed Hammer", mode="priority" },
  { name="Sacred Weapon", mode="priority" },
  { name="Holy Bulwark", mode="priority" },
  { name="Word of Glory", mode="priority" },
  { name="Divine Toll", mode="priority" },
  },
}

ORDERS["Paladin|Retribution|Herald of the Sun"] = {
  isPrimary = false,
  heroTalent = "Herald of the Sun",
  name = "Herald of the Sun: Retribution Engine (CD-aware mash)",
  description = "[Herald of the Sun  -  ALT HERO  -  research: Solar rays An'she burn/heal] Gold 2026-07-30 Method Seqq Templar M+ (16 Jun). Burst: Wings > ExecutionSentence > Wake > HoL > DivineToll. ST: HoL > FinalVerdict > Blade Expurg > Judgment/HoW. AoE: DivineStorm primary spend. Kick/walls stripped. Not a live HP/Expurgation sim.",
  steps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
}

ORDERS["Paladin|Retribution|Templar"] = {
  isPrimary = true,
  heroTalent = "Templar",
  name = "Templar: Retribution Engine (CD-aware mash)",
  description = "[Templar  -  PRIMARY GOLD] Gold 2026-07-30 Method Seqq Templar M+ (16 Jun). Burst: Wings > ExecutionSentence > Wake > HoL > DivineToll. ST: HoL > FinalVerdict > Blade Expurg > Judgment/HoW. AoE: DivineStorm primary spend. Kick/walls stripped. Not a live HP/Expurgation sim.",
  steps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Avenging Wrath", mode="sequential" },
  { name="Execution Sentence", mode="sequential" },
  { name="Wake of Ashes", mode="sequential" },
  { name="Hammer of Light", mode="sequential" },
  { name="Divine Toll", mode="sequential" },
  { name="Hammer of Light", mode="priority" },
  { name="Divine Storm", mode="priority" },
  { name="Wake of Ashes", mode="priority" },
  { name="Divine Toll", mode="priority" },
  { name="Blade of Justice", mode="priority" },
  { name="Judgment", mode="priority" },
  { name="Hammer of Wrath", mode="priority" },
  { name="Final Verdict", mode="priority" },
  { name="Templar Strike", mode="priority" },
  { name="Templar Slash", mode="priority" },
  { name="Crusader Strike", mode="priority" },
  },
}

ORDERS["Priest|Discipline|Oracle"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Discipline Engine (CD-aware mash)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe Oracle/VW M+ (16 Jun). Burst: Evangelism > UltimatePenitence > PI. ST: Radiance > VoidShield before Penance > SW:D > MB > Penance > VoidBlast > SW:P > Smite. AoE elevates SW:P/HolyNova. PainSupp/Barrier/DP/Fade stripped. Not a live atonement ramp sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Plea", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Smite", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Smite", mode="priority" },
  },
}

ORDERS["Priest|Discipline|Voidweaver"] = {
  isPrimary = false,
  heroTalent = "Voidweaver",
  name = "Voidweaver: Discipline Engine (CD-aware mash)",
  description = "[Voidweaver  -  ALT HERO  -  research: Void rift damage/heal dual path] Gold 2026-07-30 Method Grafe Oracle/VW M+ (16 Jun). Burst: Evangelism > UltimatePenitence > PI. ST: Radiance > VoidShield before Penance > SW:D > MB > Penance > VoidBlast > SW:P > Smite. AoE elevates SW:P/HolyNova. PainSupp/Barrier/DP/Fade stripped. Not a live atonement ramp sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Plea", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Smite", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Evangelism", mode="sequential" },
  { name="Ultimate Penitence", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Power Word: Radiance", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Void Shield", mode="priority" },
  { name="Penance", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Power Word: Shield", mode="priority" },
  { name="Shadow Mend", mode="priority" },
  { name="Smite", mode="priority" },
  },
}

ORDERS["Priest|Holy|Archon"] = {
  isPrimary = false,
  heroTalent = "Archon",
  name = "Archon: Holy Engine (CD-aware mash)",
  description = "[Archon  -  ALT HERO  -  research: Ascended Light/Shadow state] Gold 2026-07-30 Method Grafe Oracle M+ (16 Jun). Burst: Apotheosis > Hymn > Halo > PI. ST: PoM (never 2 charges) > Serenity > Flash(Benediction) > Chastise > HolyFire > Smite. AoE: Sanctify/Circle/PoH/Nova elevated. DP/Fade/Purify/MD stripped. Not a live charge/mana sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Smite", mode="priority" },
  { name="Holy Nova", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Smite", mode="priority" },
  },
}

ORDERS["Priest|Holy|Oracle"] = {
  isPrimary = true,
  heroTalent = "Oracle",
  name = "Oracle: Holy Engine (CD-aware mash)",
  description = "[Oracle  -  PRIMARY GOLD] Gold 2026-07-30 Method Grafe Oracle M+ (16 Jun). Burst: Apotheosis > Hymn > Halo > PI. ST: PoM (never 2 charges) > Serenity > Flash(Benediction) > Chastise > HolyFire > Smite. AoE: Sanctify/Circle/PoH/Nova elevated. DP/Fade/Purify/MD stripped. Not a live charge/mana sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Smite", mode="priority" },
  { name="Holy Nova", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Apotheosis", mode="sequential" },
  { name="Divine Hymn", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Prayer of Mending", mode="priority" },
  { name="Holy Word: Sanctify", mode="priority" },
  { name="Circle of Healing", mode="priority" },
  { name="Prayer of Healing", mode="priority" },
  { name="Holy Word: Serenity", mode="priority" },
  { name="Flash Heal", mode="priority" },
  { name="Holy Word: Chastise", mode="priority" },
  { name="Holy Fire", mode="priority" },
  { name="Holy Nova", mode="priority" },
  { name="Guardian Spirit", mode="priority" },
  { name="Smite", mode="priority" },
  },
}

ORDERS["Priest|Shadow|Archon"] = {
  isPrimary = false,
  heroTalent = "Archon",
  name = "Archon: Shadow Engine (CD-aware mash)",
  description = "[Archon  -  ALT HERO  -  research: Ascended Light/Shadow state] Gold 2026-07-30 Method Jaerv Voidweaver M+ (16 Jun). Burst: Voidform > PI > VoidTorrent > Halo. ST: VT > Madness spend > VoidVolley > VoidBlast > TentacleSlam > MB > SW:D > MF:Insanity > MindFlay last. AoE elevates Slam/VT. Silence/Dispersion/DP/Fade stripped. Not a live Insanity/dot sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Void Torrent", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Mind Blast", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Halo", mode="sequential" },
  { name="Void Torrent", mode="sequential" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
}

ORDERS["Priest|Shadow|Voidweaver"] = {
  isPrimary = true,
  heroTalent = "Voidweaver",
  name = "Voidweaver: Shadow Engine (CD-aware mash)",
  description = "[Voidweaver  -  PRIMARY GOLD] Gold 2026-07-30 Method Jaerv Voidweaver M+ (16 Jun). Burst: Voidform > PI > VoidTorrent > Halo. ST: VT > Madness spend > VoidVolley > VoidBlast > TentacleSlam > MB > SW:D > MF:Insanity > MindFlay last. AoE elevates Slam/VT. Silence/Dispersion/DP/Fade stripped. Not a live Insanity/dot sim.",
  steps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Void Torrent", mode="sequential" },
  { name="Halo", mode="sequential" },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Mind Blast", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Word: Fortitude", mode="once" },
  { name="Voidform", mode="sequential" },
  { name="Power Infusion", mode="sequential", focus=true },
  { name="Halo", mode="sequential" },
  { name="Void Torrent", mode="sequential" },
  { name="Tentacle Slam", mode="priority", cursor=true },
  { name="Vampiric Touch", mode="priority" },
  { name="Shadow Word: Madness", mode="priority" },
  { name="Void Volley", mode="priority" },
  { name="Void Blast", mode="priority" },
  { name="Mind Blast", mode="priority" },
  { name="Mind Flay: Insanity", mode="priority" },
  { name="Shadow Word: Death", mode="priority" },
  { name="Shadow Word: Pain", mode="priority" },
  { name="Mind Flay", mode="priority" },
  },
}

ORDERS["Rogue|Assassination|Deathstalker"] = {
  isPrimary = false,
  heroTalent = "Deathstalker",
  name = "Deathstalker: Assassination Engine (CD-aware mash)",
  description = "[Deathstalker  -  ALT HERO  -  research: From-stealth death mark burst] Gold 2026-07-30 Method Whispyr Fatebound M+ (16 Jun). Burst: Deathmark > Kingsbane > Vanish Garrote. ST: Garrote/Rupture > Envenom 5+ > Mutilate/Ambush. AoE: Crimson Tempest > FoK. Kick/Feint/Cloak/Evasion stripped. Not a live CP/energy sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  { name="Crimson Tempest", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Crimson Tempest", mode="priority" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  },
}

ORDERS["Rogue|Assassination|Fatebound"] = {
  isPrimary = true,
  heroTalent = "Fatebound",
  name = "Fatebound: Assassination Engine (CD-aware mash)",
  description = "[Fatebound  -  PRIMARY GOLD] Gold 2026-07-30 Method Whispyr Fatebound M+ (16 Jun). Burst: Deathmark > Kingsbane > Vanish Garrote. ST: Garrote/Rupture > Envenom 5+ > Mutilate/Ambush. AoE: Crimson Tempest > FoK. Kick/Feint/Cloak/Evasion stripped. Not a live CP/energy sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  { name="Crimson Tempest", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Deathmark", mode="sequential" },
  { name="Kingsbane", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Crimson Tempest", mode="priority" },
  { name="Garrote", mode="priority" },
  { name="Rupture", mode="priority" },
  { name="Envenom", mode="priority" },
  { name="Fan of Knives", mode="priority" },
  { name="Mutilate", mode="priority" },
  { name="Ambush", mode="priority" },
  },
}

ORDERS["Rogue|Outlaw|Fatebound"] = {
  isPrimary = false,
  heroTalent = "Fatebound",
  name = "Fatebound: Outlaw Engine (CD-aware mash)",
  description = "[Fatebound  -  ALT HERO  -  research: Fate coin chaos finishers] Gold 2026-07-30 Method Guy Trickster M+ (16 Jun). Burst: AR > RtB > KeepItRolling > BladeRush > Prep. Pri: BladeFlurry > RtB > KeepItRolling > Prep > AR > BladeRush > BtE > KillingSpree > Dispatch/Coup > Pistol > Sinister. Kick/Feint/Cloak stripped. Not a live RtB-stage/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
}

ORDERS["Rogue|Outlaw|Trickster"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Outlaw Engine (CD-aware mash)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Guy Trickster M+ (16 Jun). Burst: AR > RtB > KeepItRolling > BladeRush > Prep. Pri: BladeFlurry > RtB > KeepItRolling > Prep > AR > BladeRush > BtE > KillingSpree > Dispatch/Coup > Pistol > Sinister. Kick/Feint/Cloak stripped. Not a live RtB-stage/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Slice and Dice", mode="once" },
  { name="Adrenaline Rush", mode="sequential" },
  { name="Roll the Bones", mode="sequential" },
  { name="Keep It Rolling", mode="sequential" },
  { name="Blade Rush", mode="sequential" },
  { name="Preparation", mode="sequential" },
  { name="Blade Flurry", mode="priority" },
  { name="Roll the Bones", mode="priority" },
  { name="Keep It Rolling", mode="priority" },
  { name="Preparation", mode="priority" },
  { name="Adrenaline Rush", mode="priority" },
  { name="Blade Rush", mode="priority" },
  { name="Between the Eyes", mode="priority" },
  { name="Killing Spree", mode="priority" },
  { name="Dispatch", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Pistol Shot", mode="priority" },
  { name="Sinister Strike", mode="priority" },
  },
}

ORDERS["Rogue|Subtlety|Deathstalker"] = {
  isPrimary = false,
  heroTalent = "Deathstalker",
  name = "Deathstalker: Subtlety Engine (CD-aware mash)",
  description = "[Deathstalker  -  ALT HERO  -  research: From-stealth death mark burst] Gold 2026-07-30 Method Stealthi Trickster M+ (16 Jun). Burst: ShadowDance > ShadowBlades > SecretTechnique > Vanish. ST: SecretTech > Coup > Evis > Shadowstrike/Backstab. AoE: BlackPowder/ShurikenStorm elevated. Kick/Feint/Cloak stripped. Not a live Dance-charge/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  },
}

ORDERS["Rogue|Subtlety|Trickster"] = {
  isPrimary = true,
  heroTalent = "Trickster",
  name = "Trickster: Subtlety Engine (CD-aware mash)",
  description = "[Trickster  -  PRIMARY GOLD] Gold 2026-07-30 Method Stealthi Trickster M+ (16 Jun). Burst: ShadowDance > ShadowBlades > SecretTechnique > Vanish. ST: SecretTech > Coup > Evis > Shadowstrike/Backstab. AoE: BlackPowder/ShurikenStorm elevated. Kick/Feint/Cloak stripped. Not a live Dance-charge/CP sim.",
  steps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stealth", mode="once" },
  { name="Shadow Dance", mode="sequential" },
  { name="Shadow Blades", mode="sequential" },
  { name="Secret Technique", mode="sequential" },
  { name="Vanish", mode="sequential" },
  { name="Secret Technique", mode="priority" },
  { name="Coup de Grace", mode="priority" },
  { name="Black Powder", mode="priority" },
  { name="Shuriken Storm", mode="priority" },
  { name="Eviscerate", mode="priority" },
  { name="Shadowstrike", mode="priority" },
  { name="Backstab", mode="priority" },
  { name="Gloomblade", mode="priority" },
  },
}

ORDERS["Shaman|Elemental|Farseer"] = {
  isPrimary = false,
  heroTalent = "Farseer",
  name = "Farseer: Elemental Engine (CD-aware mash)",
  description = "[Farseer  -  ALT HERO  -  research: Ancestral spirit cast power] Gold 2026-07-30 Method Raime Stormbringer M+ (16 Jun). Burst: Stormkeeper > Ascendance > AS/Tempest. ST: ES/EB > FS/Voltaic > LvB > LB. AoE: EQ+Voltaic+CL. Wind Shear/Astral Shift stripped. Not a live maelstrom/FS timer sim.",
  steps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Spiritwalker's Grace", mode="priority" },
  },
}

ORDERS["Shaman|Elemental|Stormbringer"] = {
  isPrimary = true,
  heroTalent = "Stormbringer",
  name = "Stormbringer: Elemental Engine (CD-aware mash)",
  description = "[Stormbringer  -  PRIMARY GOLD] Gold 2026-07-30 Method Raime Stormbringer M+ (16 Jun). Burst: Stormkeeper > Ascendance > AS/Tempest. ST: ES/EB > FS/Voltaic > LvB > LB. AoE: EQ+Voltaic+CL. Wind Shear/Astral Shift stripped. Not a live maelstrom/FS timer sim.",
  steps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Spiritwalker's Grace", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Stormkeeper", mode="once" },
  { name="Ascendance", mode="sequential" },
  { name="Ancestral Swiftness", mode="sequential" },
  { name="Tempest", mode="sequential" },
  { name="Stormkeeper", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Earthquake", mode="priority", cursor=true },
  { name="Voltaic Blaze", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Earth Shock", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Liquid Magma Totem", mode="priority", cursor=true },
  { name="Spiritwalker's Grace", mode="priority" },
  },
}

ORDERS["Shaman|Enhancement|Stormbringer"] = {
  isPrimary = false,
  heroTalent = "Stormbringer",
  name = "Stormbringer: Enhancement Engine (CD-aware mash)",
  description = "[Stormbringer  -  ALT HERO  -  research: Tempest lightning dominion] Gold 2026-07-30 Method Weber Totemic M+ (16 Jun). Burst: Surging > DoomWinds/Asc > Sundering > Crash. ST: Voltaic > Crash > SS > LL > Tempest/PrimordialStorm/LB. AoE elevates Crash/CL/Sundering. Kick/wall/Gust stripped. Not a live Maelstrom stack sim.",
  steps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Crash Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Crash Lightning", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  },
}

ORDERS["Shaman|Enhancement|Totemic"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Enhancement Engine (CD-aware mash)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Weber Totemic M+ (16 Jun). Burst: Surging > DoomWinds/Asc > Sundering > Crash. ST: Voltaic > Crash > SS > LL > Tempest/PrimordialStorm/LB. AoE elevates Crash/CL/Sundering. Kick/wall/Gust stripped. Not a live Maelstrom stack sim.",
  steps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Crash Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Voltaic Blaze", mode="once" },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Doom Winds", mode="sequential" },
  { name="Ascendance", mode="sequential" },
  { name="Sundering", mode="sequential" },
  { name="Crash Lightning", mode="sequential" },
  { name="Crash Lightning", mode="priority" },
  { name="Voltaic Blaze", mode="priority" },
  { name="Sundering", mode="priority" },
  { name="Primordial Storm", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Stormstrike", mode="priority" },
  { name="Lava Lash", mode="priority" },
  { name="Tempest", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Ice Strike", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Windstrike", mode="priority" },
  { name="Elemental Blast", mode="priority" },
  { name="Feral Spirit", mode="priority" },
  },
}

ORDERS["Shaman|Restoration|Farseer"] = {
  isPrimary = false,
  heroTalent = "Farseer",
  name = "Farseer: Restoration Engine (CD-aware mash)",
  description = "[Farseer  -  ALT HERO  -  research: Ancestral spirit cast power] Gold 2026-07-30 Method Radio Totemic M+ (16 Jun). Burst seq (not once): Asc > HTT > SpiritLink. Pri: Surging > HealingStream > Downpour > Riptide > Unleash > HW/ChainHeal. Weave LvB/LB last. Kick/AstralShift stripped. Not a live triage sim.",
  steps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Healing Wave", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Healing Wave", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  },
}

ORDERS["Shaman|Restoration|Totemic"] = {
  isPrimary = true,
  heroTalent = "Totemic",
  name = "Totemic: Restoration Engine (CD-aware mash)",
  description = "[Totemic  -  PRIMARY GOLD] Gold 2026-07-30 Method Radio Totemic M+ (16 Jun). Burst seq (not once): Asc > HTT > SpiritLink. Pri: Surging > HealingStream > Downpour > Riptide > Unleash > HW/ChainHeal. Weave LvB/LB last. Kick/AstralShift stripped. Not a live triage sim.",
  steps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Healing Wave", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Ascendance", mode="sequential" },
  { name="Healing Tide Totem", mode="sequential" },
  { name="Spirit Link Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="sequential", player=true },
  { name="Surging Totem", mode="priority", player=true },
  { name="Healing Stream Totem", mode="priority" },
  { name="Downpour", mode="priority" },
  { name="Riptide", mode="priority" },
  { name="Unleash Life", mode="priority" },
  { name="Chain Heal", mode="priority" },
  { name="Healing Rain", mode="priority", cursor=true },
  { name="Healing Wave", mode="priority" },
  { name="Healing Surge", mode="priority" },
  { name="Ancestral Swiftness", mode="priority" },
  { name="Cloudburst Totem", mode="priority" },
  { name="Earth Shield", mode="priority" },
  { name="Chain Lightning", mode="priority" },
  { name="Lava Burst", mode="priority" },
  { name="Flame Shock", mode="priority" },
  { name="Lightning Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Affliction|Hellcaller"] = {
  isPrimary = false,
  heroTalent = "Hellcaller",
  name = "Hellcaller: Affliction Engine (CD-aware mash)",
  description = "[Hellcaller  -  ALT HERO  -  research: Shadow + entropic fel weave] Gold 2026-07-30 Method Ross Soul Harvester M+ (16 Jun). Burst: Darkglare > Malevolence. ST: Haunt > Agony/Corruption/Wither > UA > Dark Harvest > Malefic Grasp > DrainSoul/SB. AoE elevates Seed+multi-Agony. Malefic Rapture removed. Walls/kick stripped. Not a live multi-DoT/shard sim.",
  steps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Haunt", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Seed of Corruption", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Haunt", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Affliction|Soul Harvester"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Affliction Engine (CD-aware mash)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Ross Soul Harvester M+ (16 Jun). Burst: Darkglare > Malevolence. ST: Haunt > Agony/Corruption/Wither > UA > Dark Harvest > Malefic Grasp > DrainSoul/SB. AoE elevates Seed+multi-Agony. Malefic Rapture removed. Walls/kick stripped. Not a live multi-DoT/shard sim.",
  steps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Haunt", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Haunt", mode="once" },
  { name="Summon Darkglare", mode="sequential" },
  { name="Malevolence", mode="sequential" },
  { name="Seed of Corruption", mode="priority" },
  { name="Dark Harvest", mode="priority" },
  { name="Agony", mode="priority" },
  { name="Corruption", mode="priority" },
  { name="Wither", mode="priority" },
  { name="Haunt", mode="priority" },
  { name="Unstable Affliction", mode="priority" },
  { name="Malefic Grasp", mode="priority" },
  { name="Drain Soul", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Demonology|Diabolist"] = {
  isPrimary = false,
  heroTalent = "Diabolist",
  name = "Diabolist: Demonology Engine (CD-aware mash)",
  description = "[Diabolist  -  ALT HERO  -  research: Greater demon command abyssal] Gold 2026-07-30 Method Sjeletyven Tyrant M+ (29 Jun). Burst: Dreadstalkers > Doomguard > Vilefiend > Grimoire > Tyrant. ST: Dreadstalkers > PowerSiphon > Implosion 6+ > HoG 3+ > Demonbolt Core > Doom > SB. AoE elevates Implosion/Doom/Bombers. Walls/kick stripped. Not a live core/shard sim.",
  steps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Implosion", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Implosion", mode="priority" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Bilescourge Bombers", mode="priority", cursor=true },
  { name="Shadow Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Demonology|Soul Harvester"] = {
  isPrimary = true,
  heroTalent = "Soul Harvester",
  name = "Soul Harvester: Demonology Engine (CD-aware mash)",
  description = "[Soul Harvester  -  PRIMARY GOLD] Gold 2026-07-30 Method Sjeletyven Tyrant M+ (29 Jun). Burst: Dreadstalkers > Doomguard > Vilefiend > Grimoire > Tyrant. ST: Dreadstalkers > PowerSiphon > Implosion 6+ > HoG 3+ > Demonbolt Core > Doom > SB. AoE elevates Implosion/Doom/Bombers. Walls/kick stripped. Not a live core/shard sim.",
  steps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Implosion", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Shadow Bolt", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Power Siphon", mode="once" },
  { name="Call Dreadstalkers", mode="sequential" },
  { name="Summon Doomguard", mode="sequential" },
  { name="Summon Vilefiend", mode="sequential" },
  { name="Grimoire: Imp Lord", mode="sequential" },
  { name="Summon Demonic Tyrant", mode="sequential" },
  { name="Implosion", mode="priority" },
  { name="Call Dreadstalkers", mode="priority" },
  { name="Power Siphon", mode="priority" },
  { name="Hand of Gul'dan", mode="priority" },
  { name="Demonbolt", mode="priority" },
  { name="Doom", mode="priority" },
  { name="Bilescourge Bombers", mode="priority", cursor=true },
  { name="Shadow Bolt", mode="priority" },
  },
}

ORDERS["Warlock|Destruction|Diabolist"] = {
  isPrimary = false,
  heroTalent = "Diabolist",
  name = "Diabolist: Destruction Engine (CD-aware mash)",
  description = "[Diabolist  -  ALT HERO  -  research: Greater demon command abyssal] Gold 2026-07-30 Method Jensen Hellcaller M+ (16 Jun). Burst: Infernal > Malevolence > Cataclysm. ST: Wither/Immolate > Shadowburn > ChaosBolt > Soulfire > Conflag > Incinerate. AoE elevates RoF+Cataclysm. Walls/kick stripped. Not a live shard/Backdraft sim.",
  steps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Rain of Fire", mode="priority", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
}

ORDERS["Warlock|Destruction|Hellcaller"] = {
  isPrimary = true,
  heroTalent = "Hellcaller",
  name = "Hellcaller: Destruction Engine (CD-aware mash)",
  description = "[Hellcaller  -  PRIMARY GOLD] Gold 2026-07-30 Method Jensen Hellcaller M+ (16 Jun). Burst: Infernal > Malevolence > Cataclysm. ST: Wither/Immolate > Shadowburn > ChaosBolt > Soulfire > Conflag > Incinerate. AoE elevates RoF+Cataclysm. Walls/kick stripped. Not a live shard/Backdraft sim.",
  steps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Soul Fire", mode="once" },
  { name="Summon Infernal", mode="sequential", cursor=true },
  { name="Malevolence", mode="sequential" },
  { name="Cataclysm", mode="sequential", cursor=true },
  { name="Rain of Fire", mode="priority", cursor=true },
  { name="Wither", mode="priority" },
  { name="Immolate", mode="priority" },
  { name="Shadowburn", mode="priority" },
  { name="Chaos Bolt", mode="priority" },
  { name="Soul Fire", mode="priority" },
  { name="Conflagrate", mode="priority" },
  { name="Channel Demonfire", mode="priority" },
  { name="Havoc", mode="priority" },
  { name="Incinerate", mode="priority" },
  },
}

ORDERS["Warrior|Arms|Colossus"] = {
  isPrimary = false,
  heroTalent = "Colossus",
  name = "Colossus: Arms Engine (CD-aware mash)",
  description = "[Colossus  -  ALT HERO  -  research: Shrug + smash executioner] Gold 2026-07-30 Method Danwarr Slayer M+ (16 Jun). Burst: Avatar > CS/Warbreaker > Bladestorm/Demolish. ST: Rend > HeroicStrike Apex > Execute > MS > Overpower > Slam. AoE: Bladestorm/Sweeping/Cleave/WW. Kick/walls stripped. Not a live rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Sweeping Strikes", mode="priority" },
  { name="Cleave", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Slam", mode="priority" },
  },
}

ORDERS["Warrior|Arms|Slayer"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Arms Engine (CD-aware mash)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr Slayer M+ (16 Jun). Burst: Avatar > CS/Warbreaker > Bladestorm/Demolish. ST: Rend > HeroicStrike Apex > Execute > MS > Overpower > Slam. AoE: Bladestorm/Sweeping/Cleave/WW. Kick/walls stripped. Not a live rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Rend", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Colossus Smash", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Slam", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Skullsplitter", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Rend", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Colossus Smash", mode="sequential" },
  { name="Warbreaker", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Bladestorm", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Sweeping Strikes", mode="priority" },
  { name="Cleave", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Rend", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Mortal Strike", mode="priority" },
  { name="Overpower", mode="priority" },
  { name="Heroic Strike", mode="priority" },
  { name="Slam", mode="priority" },
  },
}

ORDERS["Warrior|Fury|Mountain Thane"] = {
  isPrimary = false,
  heroTalent = "Mountain Thane",
  name = "Mountain Thane: Fury Engine (CD-aware mash)",
  description = "[Mountain Thane  -  ALT HERO  -  research: Earth + thunder clap power] Gold 2026-07-30 Method Danwarr Slayer M+ (16 Jun). Burst: Reck > Avatar > Odyns > Bladestorm. ST: Rampage(Enrage) > Execute > Bloodbath/Crushing > BT/RB. AoE: Odyns/Bladestorm/WW elevated. Kick/walls stripped. Not a live Enrage/rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Odyn's Fury", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Whirlwind", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Odyn's Fury", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  },
}

ORDERS["Warrior|Fury|Slayer"] = {
  isPrimary = true,
  heroTalent = "Slayer",
  name = "Slayer: Fury Engine (CD-aware mash)",
  description = "[Slayer  -  PRIMARY GOLD] Gold 2026-07-30 Method Danwarr Slayer M+ (16 Jun). Burst: Reck > Avatar > Odyns > Bladestorm. ST: Rampage(Enrage) > Execute > Bloodbath/Crushing > BT/RB. AoE: Odyns/Bladestorm/WW elevated. Kick/walls stripped. Not a live Enrage/rage sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Recklessness", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Odyn's Fury", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  { name="Whirlwind", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Recklessness", mode="sequential" },
  { name="Avatar", mode="sequential" },
  { name="Odyn's Fury", mode="sequential" },
  { name="Bladestorm", mode="sequential" },
  { name="Odyn's Fury", mode="priority" },
  { name="Bladestorm", mode="priority" },
  { name="Whirlwind", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Rampage", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Bloodbath", mode="priority" },
  { name="Crushing Blow", mode="priority" },
  { name="Bloodthirst", mode="priority" },
  { name="Raging Blow", mode="priority" },
  },
}

ORDERS["Warrior|Protection|Colossus"] = {
  isPrimary = false,
  heroTalent = "Colossus",
  name = "Colossus: Protection Engine (CD-aware mash)",
  description = "[Colossus  -  ALT HERO  -  research: Shrug + smash executioner] Gold 2026-07-30 Method Nate Mountain Thane M+ (17 Jun). Burst: Avatar > Demo > Demolish > ShieldCharge. ST: ShieldBlock > IgnorePain > Slam > Revenge > ThunderBlast/Clap > Execute. AoE elevates Thunder/Revenge. Walls/kick stripped. Not a live rage/block sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Devastate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  },
}

ORDERS["Warrior|Protection|Mountain Thane"] = {
  isPrimary = true,
  heroTalent = "Mountain Thane",
  name = "Mountain Thane: Protection Engine (CD-aware mash)",
  description = "[Mountain Thane  -  PRIMARY GOLD] Gold 2026-07-30 Method Nate Mountain Thane M+ (17 Jun). Burst: Avatar > Demo > Demolish > ShieldCharge. ST: ShieldBlock > IgnorePain > Slam > Revenge > ThunderBlast/Clap > Execute. AoE elevates Thunder/Revenge. Walls/kick stripped. Not a live rage/block sim.",
  steps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Demoralizing Shout", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  { name="Devastate", mode="priority" },
  },
  aoeSteps = 
  {
  { name="Charge", mode="once" },
  { name="Avatar", mode="sequential" },
  { name="Shield Block", mode="sequential" },
  { name="Demoralizing Shout", mode="sequential" },
  { name="Demolish", mode="sequential" },
  { name="Shield Charge", mode="sequential" },
  { name="Shield Block", mode="priority" },
  { name="Thunder Blast", mode="priority" },
  { name="Thunder Clap", mode="priority" },
  { name="Revenge", mode="priority" },
  { name="Ignore Pain", mode="priority" },
  { name="Shield Slam", mode="priority" },
  { name="Demolish", mode="priority" },
  { name="Shield Charge", mode="priority" },
  { name="Execute", mode="priority" },
  { name="Avatar", mode="priority" },
  },
}


local function trim(s)
  return (tostring(s or ""):gsub("^%s+", ""):gsub("%s+$", ""))
end

local function key2(className, spec)
  return trim(className) .. "|" .. trim(spec)
end

local function key3(className, spec, hero)
  hero = trim(hero)
  if hero == "" then
  return key2(className, spec)
  end
  return key2(className, spec) .. "|" .. hero
end

--- GetOrder(class, spec [, hero])
--- Looks up Class|Spec|Hero, then Class|Spec (primary gold fallback).
function M.GetOrder(className, spec, hero)
  local k3 = key3(className, spec, hero)
  local o = ORDERS[k3]
  if o then return o end
  local k2 = key2(className, spec)
  o = ORDERS[k2]
  if o then return o end
  local want = string.lower(k3)
  for kk, vv in pairs(ORDERS) do
  if string.lower(kk) == want then return vv end
  end
  want = string.lower(k2)
  for kk, vv in pairs(ORDERS) do
  if string.lower(kk) == want then return vv end
  end
  return nil
end

function M.ListHeroes(className, spec)
  local prefix = key2(className, spec) .. "|"
  local t = {}
  local seen = {}
  for k, o in pairs(ORDERS) do
  if k:sub(1, #prefix) == prefix then
  local h = k:sub(#prefix + 1)
  if h ~= "" and not seen[h] then
  seen[h] = true
  t[#t + 1] = h
  end
  end
  end
  table.sort(t)
  if #t == 0 then
  local o = ORDERS[key2(className, spec)]
  if o and o.heroTalent then
  return { o.heroTalent }
  end
  if o and o.talents and o.talents.hero then
  return { o.talents.hero }
  end
  end
  return t
end

function M.ListKeys()
  local t = {}
  for k in pairs(ORDERS) do t[#t + 1] = k end
  table.sort(t)
  return t
end

function M.IsPrimary(className, spec, hero)
  local o = M.GetOrder(className, spec, hero)
  if not o then return false end
  if o.isPrimary ~= nil then return o.isPrimary and true or false end
  return true
end

SpellSmasherEngineOrders = M
return M
