/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    interface IValueTypeLogicProgrammerElement <S extends Internal.ISubGuiBox, G extends Internal.Screen, C extends Internal.AbstractContainerMenu> extends Internal.ILogicProgrammerElement<S, G, C> {
        abstract canWriteElementPre(): boolean;
        abstract canCurrentlyReadFromOtherItem(): boolean;
        abstract onInputSlotUpdated(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): void;
        abstract activate(): void;
        abstract loadTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        abstract getValue(): Internal.IValue;
        abstract isItemValidForSlot(arg0: number, arg1: Internal.ItemStack_): boolean;
        abstract createSubGui(arg0: number, arg1: number, arg2: number, arg3: number, arg4: G, arg5: C): S;
        abstract slotClick(arg0: number, arg1: Internal.Slot_, arg2: number, arg3: Internal.ClickType_, arg4: Internal.Player_): boolean;
        abstract isFocused(arg0: S): boolean;
        abstract getColor(): number;
        abstract createInnerGuiElement<G2 extends Internal.Screen, C2 extends Internal.AbstractContainerMenu>(): Internal.IGuiInputElementValueType<any, G2, C2>;
        abstract setValueInGui(arg0: S): void;
        abstract getType(): Internal.ILogicProgrammerElementType<any>;
        abstract getRenderPattern(): Internal.IConfigRenderPattern;
        abstract getName(): net.minecraft.network.chat.Component;
        abstract deactivate(): void;
        abstract getMatchString(): string;
        abstract getItemStackSizeLimit(): number;
        abstract getValueType(): Internal.IValueType<any>;
        abstract matchesInput(arg0: Internal.IValueType_<any>): boolean;
        abstract validate(): net.minecraft.network.chat.Component;
        abstract isFor(arg0: Internal.IVariableFacade_): boolean;
        createSlotDefault(arg0: Internal.ILogicProgrammerElement_<any, any, any>, arg1: net.minecraft.world.Container_, arg2: number, arg3: number, arg4: number): Internal.Slot;
        abstract writeElement(arg0: Internal.Player_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createSlot(arg0: net.minecraft.world.Container_, arg1: number, arg2: number, arg3: number): Internal.Slot;
        abstract setFocused(arg0: S, arg1: boolean): void;
        abstract getSymbol(): string;
        abstract matchesOutput(arg0: Internal.IValueType_<any>): boolean;
        get value(): Internal.IValue
        get color(): number
        set valueInGui(arg0: S)
        get type(): Internal.ILogicProgrammerElementType<any>
        get renderPattern(): Internal.IConfigRenderPattern
        get name(): net.minecraft.network.chat.Component
        get matchString(): string
        get itemStackSizeLimit(): number
        get valueType(): Internal.IValueType<any>
        get symbol(): string
    }
    type IValueTypeLogicProgrammerElement_<S extends Internal.ISubGuiBox, G extends Internal.Screen, C extends Internal.AbstractContainerMenu> = IValueTypeLogicProgrammerElement<S, G, C>;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AGE: Internal.IntegerProperty;
        static readonly MAX_AGE: 25;
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    class IRecipeTransferError$Type extends Internal.Enum<Internal.IRecipeTransferError$Type> {
        static valueOf(arg0: string): Internal.IRecipeTransferError$Type;
        static values(): Internal.IRecipeTransferError$Type[];
        static readonly INTERNAL: Internal.IRecipeTransferError$Type;
        static readonly COSMETIC: Internal.IRecipeTransferError$Type;
        static readonly USER_FACING: Internal.IRecipeTransferError$Type;
        readonly allowsTransfer: boolean;
    }
    type IRecipeTransferError$Type_ = IRecipeTransferError$Type | "internal" | "user_facing" | "cosmetic";
    class RealmsNotification {
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        dismissable(): boolean;
        seen(): boolean;
        uuid(): Internal.UUID;
    }
    type RealmsNotification_ = RealmsNotification;
    abstract class AbstractModBlockEntity extends Internal.BlockEntity implements Internal.IBlockStateUpdater, Internal.IDebuggable, Internal.ISyncableEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        sendCommandToServer(arg0: string): void;
        callOnLogicalSide(arg0: Internal.Runnable_, arg1: Internal.Runnable_): void;
        requestModelDataUpdate(): void;
        callOnLogicalSide(arg0: Internal.BooleanSupplier_, arg1: Internal.BooleanSupplier_): boolean;
        callOnLogicalServer<T>(arg0: Internal.Supplier_<T>, arg1: Internal.Supplier_<T>): T;
        callOnLogicalServer(arg0: Internal.BooleanSupplier_): boolean;
        requestClientRenderUpdate(): void;
        markChunkDirty(): void;
        onLoad(): void;
        static notifyBlockUpdate<T extends Internal.AbstractModBlockEntity>(arg0: Internal.Stream_<T>): void;
        updateBlockState(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: number): void;
        callOnLogicalClient(arg0: Internal.Consumer_<Internal.Level>): void;
        sendCommandToPlayer(arg0: Internal.ServerPlayer_, arg1: string, arg2: Internal.CompoundTag_): void;
        getBlockType(): Internal.Block;
        sendCommandToPlayer(arg0: Internal.ServerPlayer_, arg1: string): void;
        openGui(arg0: Internal.ServerPlayer_): boolean;
        notifyTileEntityUpdate(): void;
        syncDataTo(arg0: Internal.CompoundTag_, arg1: Internal.ISyncableEntity$SyncReason_): Internal.CompoundTag;
        openGui(arg0: Internal.ServerPlayer_, arg1: Internal.Consumer_<Internal.FriendlyByteBuf>): boolean;
        syncChildDataEntityFrom(arg0: Internal.ISyncableEntity_, arg1: string, arg2: Internal.CompoundTag_, arg3: Internal.ISyncableEntity$SyncReason_): boolean;
        callOnLogicalServer(arg0: Internal.Consumer_<Internal.Level>): void;
        syncDataElementTo(arg0: string, arg1: Internal.CompoundTag_, arg2: Internal.CompoundTag_): void;
        callOnLogicalServer(arg0: Internal.LongSupplier_, arg1: number): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        syncBooleanElementFrom(arg0: string, arg1: Internal.CompoundTag_, arg2: it.unimi.dsi.fastutil.booleans.BooleanConsumer_): void;
        callOnLogicalClient<T>(arg0: Internal.Supplier_<T>, arg1: Internal.Supplier_<T>): T;
        canOpenGui(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        markForRenderUpdate(): void;
        buildUpdatedState(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.BlockState;
        syncDataElementFrom(arg0: string, arg1: Internal.CompoundTag_, arg2: Internal.ItemStackHandler_): void;
        getRenderBoundingBox(): Internal.AABB;
        callOnLogicalClient(arg0: Internal.LongSupplier_, arg1: number): number;
        callOnLogicalServer(arg0: Internal.DoubleSupplier_, arg1: number): number;
        syncDataElementTo(arg0: string, arg1: Internal.CompoundTag_, arg2: Internal.ItemStackHandler_): void;
        callNeighborBlockChange(): void;
        callOnLogicalServer(arg0: Internal.Runnable_): void;
        syncBooleanElementTo(arg0: string, arg1: Internal.CompoundTag_, arg2: boolean): void;
        sendCommandToServer(arg0: string, arg1: Internal.CompoundTag_): void;
        handleCommand(arg0: Internal.LogicalSide_, arg1: string, arg2: Internal.CompoundTag_): void;
        notifyBlockUpdate(): void;
        callOnLogicalSide(arg0: Internal.DoubleSupplier_, arg1: Internal.DoubleSupplier_, arg2: Internal.DoubleSupplier_): number;
        syncDataElementFrom(arg0: string, arg1: Internal.CompoundTag_, arg2: Internal.ItemStackHolder_): void;
        syncDataFrom(arg0: Internal.CompoundTag_, arg1: Internal.ISyncableEntity$SyncReason_): void;
        getUpdatePacket(): Internal.Packet<any>;
        callOnLogicalClient(arg0: Internal.Runnable_): void;
        serializeNBT(): Internal.Tag;
        getDebugMessages(arg0: Internal.LogicalSide_, arg1: Internal.IDebugMessages_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        syncDataElementFrom(arg0: string, arg1: Internal.CompoundTag_, arg2: Internal.NonNullConsumer_<Internal.CompoundTag>): void;
        callOnLogicalClient(arg0: Internal.BooleanSupplier_): boolean;
        notifyBlockUpdate(arg0: Internal.BlockState_, arg1: Internal.BlockState_): void;
        syncDataElementTo(arg0: string, arg1: Internal.CompoundTag_, arg2: Internal.ItemStackHolder_): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        callOnLogicalServer(arg0: Internal.IntSupplier_, arg1: number): number;
        /**
         * @deprecated
        */
        callNeighborTileChange(): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        callOnLogicalSide<T>(arg0: Internal.Supplier_<T>, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        callOnLogicalSide(arg0: Internal.IntSupplier_, arg1: Internal.IntSupplier_, arg2: Internal.IntSupplier_): number;
        syncChildDataEntityTo(arg0: Internal.ISyncableEntity_, arg1: string, arg2: Internal.CompoundTag_, arg3: Internal.ISyncableEntity$SyncReason_): void;
        static notifyBlockUpdate<T extends Internal.AbstractModBlockEntity>(arg0: Internal.Collection_<T>): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        callOnLogicalClient(arg0: Internal.IntSupplier_, arg1: number): number;
        callOnLogicalSide(arg0: Internal.LongSupplier_, arg1: Internal.LongSupplier_, arg2: Internal.LongSupplier_): number;
        callOnLogicalClient(arg0: Internal.DoubleSupplier_, arg1: number): number;
        getModelData(): Internal.ModelData;
        static getGuiClientBlockEntity<T extends Internal.AbstractModBlockEntity>(arg0: Internal.FriendlyByteBuf_): T;
        get blockType(): Internal.Block
        get renderBoundingBox(): Internal.AABB
        get updatePacket(): Internal.Packet<any>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        /**
         * @deprecated
        */
        readonly DataUpdate: Internal.IEvent<Internal.Runnable>;
    }
    type AbstractModBlockEntity_ = AbstractModBlockEntity;
    interface IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        abstract pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        abstract getPickupSound(): Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static values(): Internal.EnumGetMethod[];
        isCaseSensitive(): boolean;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        isOrdinalOk(): boolean;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        static readonly ORDINAL_OR_NAME: Internal.EnumGetMethod;
        static readonly NAME: Internal.EnumGetMethod;
        static readonly NAME_IGNORECASE: Internal.EnumGetMethod;
        static readonly ORDINAL_OR_NAME_IGNORECASE: Internal.EnumGetMethod;
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    class PlaySoundEvent extends net.minecraftforge.client.event.sound.SoundEvent {
        constructor()
        constructor(arg0: Internal.SoundEngine_, arg1: Internal.SoundInstance_)
        getSound(): Internal.SoundInstance;
        setSound(arg0: Internal.SoundInstance_): void;
        getName(): string;
        getOriginalSound(): Internal.SoundInstance;
        get sound(): Internal.SoundInstance
        set sound(arg0: Internal.SoundInstance_)
        get name(): string
        get originalSound(): Internal.SoundInstance
    }
    type PlaySoundEvent_ = PlaySoundEvent;
    interface IEventBus {
        abstract unregister(arg0: any): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        abstract register(arg0: any): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        abstract shutdown(): void;
        abstract start(): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    class AphorismTileBlock$ItemBlockAphorismTile extends Internal.BlockItem implements Internal.ColorHandlers$ITintableItem {
        constructor(arg0: Internal.AphorismTileBlock_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getTintColor(arg0: Internal.ItemStack_, arg1: number): number;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type AphorismTileBlock$ItemBlockAphorismTile_ = AphorismTileBlock$ItemBlockAphorismTile;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf(arg0: string): Internal.Proxy$Type;
        static values(): Internal.Proxy$Type[];
        static readonly SOCKS: Internal.Proxy$Type;
        static readonly HTTP: Internal.Proxy$Type;
        static readonly DIRECT: Internal.Proxy$Type;
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class CyanWallHangingSignBlock extends Internal.WallHangingSignBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.WoodType_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CyanWallHangingSignBlock_ = CyanWallHangingSignBlock;
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        getArity(): number;
        getFunctionName(): string;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        setImmunePrototypeProperty(value: any): void;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        getAllIds(cx: Internal.Context_): any[];
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        getLength(): number;
        get arity(): number
        get functionName(): string
        set immunePrototypeProperty(value: any)
        get length(): number
    }
    type BaseFunction_ = BaseFunction;
    class HolyLocketItem extends Internal.RelicItem implements Internal.IRenderableCurio {
        constructor()
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setExperience(arg0: Internal.ItemStack_, arg1: number): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canSync(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): boolean;
        setAbilitiesTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getStatData(arg0: string, arg1: string): Internal.StatData;
        getAbilityQuality(arg0: Internal.ItemStack_, arg1: string): number;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canUseAbility(arg0: Internal.ItemStack_, arg1: string): boolean;
        getRelicQuality(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canUnequip(arg0: string, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): boolean;
        setAbilityValue(arg0: Internal.ItemStack_, arg1: string, arg2: string, arg3: number): void;
        getExperienceLeftForLevel(arg0: Internal.ItemStack_, arg1: number): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setLevel(arg0: Internal.ItemStack_, arg1: number): void;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getSlotModifiers(arg0: Internal.ItemStack_): Internal.RelicSlotModifier;
        curioTick(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): void;
        getLevelFromExperience(arg0: Internal.ItemStack_, arg1: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getLootingBonus(arg0: string, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): number;
        tickActiveAbilitySelection(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: string): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getAbilityPoints(arg0: Internal.ItemStack_, arg1: string): number;
        getItem(): Internal.Item;
        addAbilityPoints(arg0: Internal.ItemStack_, arg1: string, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canEquip(arg0: string, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_): boolean;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        showAttributesTooltip(arg0: string, arg1: Internal.ItemStack_): boolean;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setAbilityTicking(arg0: Internal.ItemStack_, arg1: string, arg2: boolean): void;
        addExperience(arg0: Internal.ItemStack_, arg1: number): boolean;
        onEquipFromUse(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): void;
        canUnequip(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): boolean;
        testAbilityCastPredicates(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: string): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        writeSyncData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        readSyncData(arg0: Internal.CompoundTag_, arg1: Internal.ItemStack_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canSync(arg0: string, arg1: number, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): boolean;
        setAbilityPoints(arg0: Internal.ItemStack_, arg1: string, arg2: number): void;
        setPoints(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getFortuneBonus(arg0: string, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): number;
        getExperienceBetweenLevels(arg0: Internal.ItemStack_, arg1: number, arg2: number): number;
        mayUpgrade(arg0: Internal.ItemStack_, arg1: string): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        mayPlayerReroll(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: string): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onEquip(arg0: string, arg1: number, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        getRelicData(): Internal.RelicData;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isAbilityTicking(arg0: Internal.ItemStack_, arg1: string): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        curioTick(arg0: string, arg1: number, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        getExchanges(arg0: Internal.ItemStack_): number;
        setDigSpeed(speed: number): void;
        constructLayerDefinition(): Internal.LayerDefinition;
        isAbilityMaxLevel(arg0: Internal.ItemStack_, arg1: string): boolean;
        setAttackSpeed(attackSpeed: number): void;
        isEnderMask(arg0: Internal.SlotContext_, arg1: Internal.EnderMan_, arg2: Internal.ItemStack_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getLevel(arg0: Internal.ItemStack_): number;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getStatQuality(arg0: Internal.ItemStack_, arg1: string, arg2: string): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canRightClickEquip(arg0: Internal.ItemStack_): boolean;
        getEquipSound(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): Internal.ICurio$SoundInfo;
        canPlayerUseActiveAbility(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: string): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bodyParts(): Internal.List<string>;
        setRelicData(arg0: Internal.RelicData_): void;
        getAbilityCastPredicates(arg0: string): Internal.CastPredicate;
        isMaxLevel(arg0: Internal.ItemStack_): boolean;
        addExchanges(arg0: Internal.ItemStack_, arg1: number): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        curioBreak(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        addAbilityCooldown(arg0: Internal.ItemStack_, arg1: string, arg2: number): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        addPoints(arg0: Internal.ItemStack_, arg1: number): void;
        getStatByQuality(arg0: string, arg1: string, arg2: number): number;
        mayPlayerUpgrade(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: string): boolean;
        getRerollRequiredExperience(arg0: string): number;
        arch$registryName(): ResourceLocation;
        getAbilitiesTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        getDropRule(arg0: Internal.SlotContext_, arg1: DamageSource_, arg2: number, arg3: boolean, arg4: Internal.ItemStack_): Internal.ICurio$DropRule;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        randomizeStat(arg0: Internal.ItemStack_, arg1: string, arg2: string): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getAbilityCooldown(arg0: Internal.ItemStack_, arg1: string): number;
        getMaxQuality(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onUnequip(arg0: string, arg1: number, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        setAbilityTag(arg0: Internal.ItemStack_, arg1: string, arg2: Internal.CompoundTag_): void;
        getExperience(arg0: Internal.ItemStack_): number;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDropRule(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_): Internal.ICurio$DropRule;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        playRightClickEquipSound(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_): void;
        setAbilityTempTag(arg0: Internal.ItemStack_, arg1: string, arg2: Internal.CompoundTag_): void;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        hasCurioCapability(arg0: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getModel(arg0: Internal.ItemStack_): Internal.CurioModel;
        getLevelingTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        isExchangeAvailable(arg0: Internal.Player_, arg1: Internal.ItemStack_): boolean;
        getAttributeModifiers(arg0: Internal.ItemStack_): Internal.RelicAttributeModifier;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getAbilityValue(arg0: Internal.ItemStack_, arg1: string, arg2: string, arg3: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getAbilityCooldownCap(arg0: Internal.ItemStack_, arg1: string): number;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        testAbilityCastPredicate(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: string, arg3: string): boolean;
        mayPlayerReset(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: string): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        mayReroll(arg0: Internal.ItemStack_, arg1: string): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getTagsTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.ItemStack_): Internal.List<net.minecraft.network.chat.Component>;
        getAbilityCastPredicate(arg0: string, arg1: string): Internal.PredicateEntry;
        getAbilityData(arg0: string): Internal.AbilityData;
        setAbilityCooldownCap(arg0: Internal.ItemStack_, arg1: string, arg2: number): void;
        getAbilityTempTag(arg0: Internal.ItemStack_, arg1: string): Internal.CompoundTag;
        getExchangeCost(arg0: Internal.ItemStack_): number;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLootData(): Internal.LootData;
        getPoints(arg0: Internal.ItemStack_): number;
        appendConfig(arg0: Internal.ConfigContext_): void;
        isItemResearched(arg0: Internal.Player_): boolean;
        setAttackDamage(attackDamage: number): void;
        castActiveAbility(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: string, arg3: Internal.CastType_, arg4: Internal.CastStage_): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        curioBreak(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        getResetRequiredExperience(arg0: Internal.ItemStack_, arg1: string): number;
        setArmorToughness(armorToughness: number): void;
        setItemResearched(arg0: Internal.Player_, arg1: boolean): void;
        headParts(): Internal.List<string>;
        setAbilityCooldown(arg0: Internal.ItemStack_, arg1: string, arg2: number): void;
        getUpgradeRequiredExperience(arg0: Internal.ItemStack_, arg1: string): number;
        dropAllocableExperience(arg0: Internal.Level_, arg1: Vec3d_, arg2: Internal.ItemStack_, arg3: number): void;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAbilityInitialValues(arg0: Internal.ItemStack_, arg1: string): Internal.Map<string, number>;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getAbilityInitialValue(arg0: Internal.ItemStack_, arg1: string, arg2: string): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        curioAnimate(arg0: string, arg1: number, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        getConfig(): Internal.OctoConfig;
        readSyncData(arg0: Internal.SlotContext_, arg1: Internal.CompoundTag_, arg2: Internal.ItemStack_): void;
        getLootingLevel(arg0: Internal.SlotContext_, arg1: DamageSource_, arg2: Internal.LivingEntity_, arg3: number, arg4: Internal.ItemStack_): number;
        writeSyncData(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): Internal.CompoundTag;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        dropExperience(arg0: Internal.Level_, arg1: Vec3d_, arg2: number): void;
        dropAllocableExperience(arg0: Internal.Level_, arg1: Vec3d_, arg2: Internal.ItemStack_, arg3: number, arg4: number): void;
        getTexture(arg0: Internal.ItemStack_): ResourceLocation;
        getFortuneLevel(arg0: Internal.SlotContext_, arg1: Internal.LootContext_, arg2: Internal.ItemStack_): number;
        getAbilityValue(arg0: Internal.ItemStack_, arg1: string, arg2: string): number;
        dropExperience(arg0: Internal.Level_, arg1: Vec3d_, arg2: Internal.ItemStack_, arg3: number): void;
        render<T extends Internal.LivingEntity, M extends Internal.EntityModel<T>>(arg0: Internal.ItemStack_, arg1: Internal.SlotContext_, arg2: Internal.PoseStack_, arg3: Internal.RenderLayerParent_<T, M>, arg4: Internal.MultiBufferSource_, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        addExperience(arg0: Internal.Entity_, arg1: Internal.ItemStack_, arg2: number): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        onUnequip(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        onEquip(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        addAbilityValue(arg0: Internal.ItemStack_, arg1: string, arg2: string, arg3: number): void;
        addLevel(arg0: Internal.ItemStack_, arg1: number): void;
        setLevelingTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getDamage(arg0: Internal.ItemStack_): number;
        getSlotsTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.ItemStack_): Internal.List<net.minecraft.network.chat.Component>;
        randomizeStats(arg0: Internal.ItemStack_, arg1: string): void;
        getLevelingData(): Internal.LevelingData;
        setExchanges(arg0: Internal.ItemStack_, arg1: number): void;
        getMod(): string;
        makesPiglinsNeutral(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): boolean;
        getTotalExperienceForLevel(arg0: Internal.ItemStack_, arg1: number): number;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        mayReset(arg0: Internal.ItemStack_, arg1: string): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getAttributeModifiers(arg0: string, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        isAbilityOnCooldown(arg0: Internal.ItemStack_, arg1: string): boolean;
        getAbilityTag(arg0: Internal.ItemStack_, arg1: string): Internal.CompoundTag;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get item(): Internal.Item
        get relicData(): Internal.RelicData
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set relicData(arg0: Internal.RelicData_)
        set armorKnockbackResistance(knockbackResistance: number)
        get maxQuality(): number
        get creativeTab(): string
        get lootData(): Internal.LootData
        set attackDamage(attackDamage: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get config(): Internal.OctoConfig
        get levelingData(): Internal.LevelingData
        get mod(): string
        set armorProtection(armorProtection: number)
    }
    type HolyLocketItem_ = HolyLocketItem;
    abstract class AbstractCamouflageBlock extends Internal.AbstractPneumaticCraftBlock {
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        abstract getUncamouflagedShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly BLOCK_ACCESS: Internal.ModelProperty<Internal.BlockGetter>;
        static readonly BLOCK_POS: Internal.ModelProperty<BlockPos>;
        static readonly CAMO_STATE: Internal.ModelProperty<Internal.BlockState>;
    }
    type AbstractCamouflageBlock_ = AbstractCamouflageBlock;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getChangedParent(): Internal.Container;
        getComponent(): Internal.Component;
        getChanged(): Internal.Component;
        getChangeFlags(): number;
        get changedParent(): Internal.Container
        get component(): Internal.Component
        get changed(): Internal.Component
        get changeFlags(): number
        static readonly ANCESTOR_RESIZED: 1402;
        static readonly PARENT_CHANGED: 1;
        static readonly ANCESTOR_MOVED: 1401;
        static readonly HIERARCHY_LAST: 1402;
        static readonly HIERARCHY_FIRST: 1400;
        static readonly HIERARCHY_CHANGED: 1400;
        static readonly DISPLAYABILITY_CHANGED: 2;
        static readonly SHOWING_CHANGED: 4;
    }
    type HierarchyEvent_ = HierarchyEvent;
    class ClientRecipeTracker$Serializer implements Internal.RecipeSerializer<Internal.ClientRecipeTracker> {
        constructor()
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ClientRecipeTracker;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: Internal.ClientRecipeTracker_): void;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.ClientRecipeTracker;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.ClientRecipeTracker;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
    }
    type ClientRecipeTracker$Serializer_ = ClientRecipeTracker$Serializer;
    class ShapedTransferNBTRecipe extends Internal.ShapedRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: number, arg4: number, arg5: Internal.NonNullList_<Internal.Ingredient>, arg6: Internal.ItemStack_, arg7: boolean, arg8: number)
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getSchema(): Internal.RecipeSchema;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        static bookshelf$shrink(...arg0: string[]): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        getMod(): string;
        get special(): boolean
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get mod(): string
    }
    type ShapedTransferNBTRecipe_ = ShapedTransferNBTRecipe;
    class VentSetting extends Internal.Enum<Internal.VentSetting> implements Internal.Predicate<Internal.VentSetting> {
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        static getDefault(): Internal.VentSetting;
        isVentAll(): boolean;
        or(arg0: Internal.Predicate_<Internal.VentSetting>): Internal.Predicate<Internal.VentSetting>;
        isDoNotVent(): boolean;
        negate(): Internal.Predicate<Internal.VentSetting>;
        test(arg0: Internal.VentSetting_): boolean;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        static valueOf(arg0: string): Internal.VentSetting;
        test(arg0: any): boolean;
        static values(): Internal.VentSetting[];
        isVentOverflow(): boolean;
        and(arg0: Internal.Predicate_<Internal.VentSetting>): Internal.Predicate<Internal.VentSetting>;
        get "default"(): Internal.VentSetting
        get ventAll(): boolean
        get doNotVent(): boolean
        get ventOverflow(): boolean
        static readonly DoNotVent: Internal.VentSetting;
        static readonly VentAll: Internal.VentSetting;
        static readonly VentOverflow: Internal.VentSetting;
    }
    type VentSetting_ = "ventall" | "donotvent" | "ventoverflow" | VentSetting;
    interface Appendable {
        abstract append(arg0: Internal.CharSequence_): this;
        abstract append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract append(arg0: string): this;
    }
    type Appendable_ = Appendable;
    interface AccessEditBox {
        abstract searchables$getFilter(): Internal.Predicate<string>;
        abstract searchables$getResponder(): Internal.Consumer<string>;
    }
    type AccessEditBox_ = AccessEditBox;
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getInventory(): net.minecraft.world.Container;
        getCrafting(): Internal.ItemStack;
        getEntity(): Internal.Entity;
        get inventory(): net.minecraft.world.Container
        get crafting(): Internal.ItemStack
        get entity(): Internal.Entity
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        static readonly BREAK: Internal.StreamTagVisitor$EntryResult;
        static readonly SKIP: Internal.StreamTagVisitor$EntryResult;
        static readonly ENTER: Internal.StreamTagVisitor$EntryResult;
        static readonly HALT: Internal.StreamTagVisitor$EntryResult;
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf(arg0: string): Internal.FogShape;
        static values(): Internal.FogShape[];
        getIndex(): number;
        get index(): number
        static readonly CYLINDER: Internal.FogShape;
        static readonly SPHERE: Internal.FogShape;
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class CreativeCompressedIronBlock extends Internal.AbstractPneumaticCraftBlock implements Internal.PneumaticCraftEntityBlock, Internal.ColorHandlers$IHeatTintable {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getTintColor(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: number): number;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CreativeCompressedIronBlock_ = CreativeCompressedIronBlock;
    class DispenserBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        handler$zef000$onCuttingBoardDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static DISPENSER_REGISTRY: {[key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EndestPearlItem]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.CompressedIronArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoneMealItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.ShearsItem]: any, [key: Internal.CompressedIronArmorItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BoatItem]: any, [key: Internal.DyeableHorseArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SoulVialItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ChickenCatcherItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.PlayerHeadItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.ExperienceBottleItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ColorApplicatorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SolidBucketItem]: any, [key: Internal.TippedArrowItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DroneItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.ArmorInfinityItem]: any, [key: Internal.DyeableWoolArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.LapislazuliARMORItem$Chestplate]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.PneumaticArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.LiquidEgg]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.ChickenCatcherItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.LapislazuliARMORItem$Helmet]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.RottenTomatoItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.LapislazuliARMORItem$Boots]: any, [key: Internal.AEBaseBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DroneItem]: any, [key: Internal.FlintAndSteelItem]: any, [key: Internal.LapislazuliARMORItem$Leggings]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.FireChargeItem]: any, [key: Internal.LeafArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DuckEgg]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SaddleItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorInfinityItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.ElytraItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.MatterCannonItem]: any, [key: Internal.HoneycombItem]: any, [key: Internal.PneumaticArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SpectralArrowItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SnowballItem]: any, [key: Internal.DyeableWoolArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.CompressedIronArmorItem]: any, [key: Internal.LeafArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.XpEgg]: any, [key: Internal.SoulVialItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.LingeringPotionItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.FireworkRocketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorInfinityItem]: any, [key: Internal.BoatItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.PneumaticArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.DroneItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArrowItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.LiquidEgg]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorStandItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.LeafArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.DyeableWoolArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.BottleItem]: any, [key: Internal.PotionItem]: any, [key: Internal.PneumaticArmorItem]: any, [key: Internal.EggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.DroneItem]: any, [key: Internal.SplashPotionItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.DroneItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EntropyManipulatorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.RelicExperienceBottleItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.CompressedIronArmorItem]: any, [key: Internal.DyeableWoolArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.LeafArmorItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.ArmorInfinityItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.ShieldItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SupplierSpawnEggItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.SupplierSpawnEggItem]: any};
        static readonly TRIGGERED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type DispenserBlock_ = DispenserBlock;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface CompositeContext {
        abstract compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        abstract dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        build(): Internal.MetricSampler;
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        abstract getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract getRegistrar(): Internal.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): Internal.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    interface ResultConsumer <S> {
        abstract onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ResultConsumer<S>;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly ATTACHED: Internal.BooleanProperty;
        static readonly NORTH: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly POWERED: Internal.BooleanProperty;
        static readonly DISARMED: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type TripWireBlock_ = TripWireBlock;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        isAccelerated(): boolean;
        clone(): any;
        isTrueVolatile(): boolean;
        get accelerated(): boolean
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        abstract clearAccessibleSelection(): void;
        abstract addAccessibleSelection(arg0: number): void;
        abstract getAccessibleSelection(arg0: number): Internal.Accessible;
        abstract removeAccessibleSelection(arg0: number): void;
        abstract selectAllAccessibleSelection(): void;
        abstract isAccessibleChildSelected(arg0: number): boolean;
        abstract getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    class EnergySystem extends Internal.Enum<Internal.EnergySystem> {
        static valueOf(arg0: string): Internal.EnergySystem;
        getUnit(): string;
        getConversionRatio(): number;
        static write(arg0: Internal.CompoundTag_, arg1: string, arg2: Internal.EnergySystem_): void;
        convertTo(arg0: Internal.EnergySystem_, arg1: Internal.WideAmount_): Internal.WideAmount;
        static values(): Internal.EnergySystem[];
        convertTo(arg0: Internal.EnergySystem_, arg1: number): number;
        asHumanReadableNumber(arg0: number): string;
        static read(arg0: Internal.CompoundTag_, arg1: string, arg2: Internal.EnergySystem_): Internal.EnergySystem;
        getFullName(): string;
        get unit(): string
        get conversionRatio(): number
        get fullName(): string
        static readonly REFERENCE: Internal.EnergySystem;
        static readonly EnergyUnit: Internal.EnergySystem;
        static readonly Tesla: Internal.EnergySystem;
        static readonly ForgeEnergy: Internal.EnergySystem;
        static readonly MinecraftJoules: Internal.EnergySystem;
        static readonly GalacticraftJoules: Internal.EnergySystem;
        static readonly Joules: Internal.EnergySystem;
        static readonly RedstoneFlux: Internal.EnergySystem;
    }
    type EnergySystem_ = "redstoneflux" | EnergySystem | "energyunit" | "tesla" | "minecraftjoules" | "galacticraftjoules" | "forgeenergy" | "joules";
    interface IDirectionalSemiblock {
        abstract setSide(arg0: Internal.Direction_): void;
        abstract getSide(): Internal.Direction;
        set side(arg0: Internal.Direction_)
        get side(): Internal.Direction
    }
    type IDirectionalSemiblock_ = IDirectionalSemiblock;
    class ProjectileImpactEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Projectile_, arg1: Internal.HitResult_)
        getImpactResult(): Internal.ProjectileImpactEvent$ImpactResult;
        setImpactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_): void;
        getProjectile(): Internal.Projectile;
        getRayTraceResult(): Internal.HitResult;
        get impactResult(): Internal.ProjectileImpactEvent$ImpactResult
        set impactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_)
        get projectile(): Internal.Projectile
        get rayTraceResult(): Internal.HitResult
    }
    type ProjectileImpactEvent_ = ProjectileImpactEvent;
    class FluidTankBlock$ItemBlockFluidTank extends Internal.BlockItem implements Internal.IFluidRendered {
        constructor(arg0: Internal.Block_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        getFluidItemRenderer(): Internal.IFluidItemRenderInfoProvider;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        get fluidItemRenderer(): Internal.IFluidItemRenderInfoProvider
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly TANK_NAME: "Tank";
    }
    type FluidTankBlock$ItemBlockFluidTank_ = FluidTankBlock$ItemBlockFluidTank;
    interface IStorage <T> {
        abstract getCacheDelta(arg0: number, arg1: number, arg2: T): number;
        abstract extract(arg0: T, arg1: number, arg2: number, arg3: Internal.Action_): T;
        abstract getStacks(): Internal.Collection<T>;
        abstract insert(arg0: T, arg1: number, arg2: Internal.Action_): T;
        abstract getStored(): number;
        abstract getPriority(): number;
        abstract getAccessType(): Internal.AccessType;
        get stacks(): Internal.Collection<T>
        get stored(): number
        get priority(): number
        get accessType(): Internal.AccessType
        readonly COMPARATOR: Comparator<Internal.IStorage<any>>;
    }
    type IStorage_<T> = IStorage<T>;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static readonly SYNTHETIC: Internal.ModuleDescriptor$Exports$Modifier;
        static readonly MANDATED: Internal.ModuleDescriptor$Exports$Modifier;
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class ValueTypeOperator$ValueOperator extends Internal.ValueBase {
        static of(arg0: Internal.IOperator_): Internal.ValueTypeOperator$ValueOperator;
        getRawValue(): Internal.IOperator;
        get rawValue(): Internal.IOperator
    }
    type ValueTypeOperator$ValueOperator_ = ValueTypeOperator$ValueOperator;
    class DynamicRecipeComponent extends Internal.Record {
        constructor(desc: Internal.TypeDescJS_, factory: Internal.DynamicRecipeComponent$Factory_)
        desc(): Internal.TypeDescJS;
        factory(): Internal.DynamicRecipeComponent$Factory;
    }
    type DynamicRecipeComponent_ = DynamicRecipeComponent;
    class Item implements Internal.FeatureElement, Internal.ItemFTBL, Internal.ItemLike, Internal.IForgeItem, Internal.ItemKJS, Internal.AccessorItem, Internal.InjectedItemExtension, Internal.ItemForgeAccessor {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): this;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        isEdible(): boolean;
        getTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        getId(): Special.Item&`${string}:${string}`;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        handler$zdd001$appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<any>, arg3: Internal.TooltipFlag_, arg4: Internal.CallbackInfo_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        handler$zdd000$inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean, arg5: Internal.CallbackInfo_): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        handler$zmc000$interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): Special.Item&`${string}:${string}`
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: {[key: Internal.CalibratedSculkSensorBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.EnderCrafterBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.TintedGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MagentaWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoubleCompressedCraftingTableBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BambooStalkBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.YellowHangingSignBlock]: Internal.HangingSignItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BlockFluidMenrilResin]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.TrappedDirtChestBlock]: Internal.IronChestBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.TurbineRedstonePortBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.TrappedDiamondChestBlock]: Internal.IronChestBlockItem, [key: Internal.TorchflowerCropBlock]: Internal.ItemNameBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PurpleWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.ElevatorFrameBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BoundSoulBlockItem, [key: Internal.WhiteTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.StageBarrierBlock]: Internal.StageBarrierBlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ItemPipeBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HalfTransparentBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.ObserverBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.LimeStandingSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PinkPetalsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LayeredCauldronBlock]: Internal.Items$1, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockCompDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMenrilPlanksStairsConfig$1]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GravelBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CubeGeneratorBlock]: Internal.AEBaseBlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: 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[key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BlockCable]: Internal.ItemBlockCable, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CyanWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CrateZombieFoalBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WetSpongeBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ExternalStorageBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrankBlock]: Internal.AEBaseBlockItem, [key: Internal.InscriberBlock]: Internal.AEBaseBlockItem, [key: Internal.HoneyBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.CarrotBlock]: Internal.ItemNameBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RespawnAnchorBlock]: Internal.BlockItem, [key: Internal.GreenTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrappedIronChestBlock]: Internal.IronChestBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.BlockDelay]: Internal.ItemBlockDelay, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CrateHogletBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.NotSoMysteriousCubeBlock]: Internal.AEBaseBlockItem, [key: Internal.DispenserBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.LightBlueTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PaintedWoodenPressurePlateBlock]: Internal.PaintedBlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.PoweredLight]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RedWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TurbineRotorComponentBlock$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WhiteWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KeroseneLampBlock]: Internal.KeroseneLampBlock$ItemBlockKeroseneLamp, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ReinforcedObsidianBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.BlockMenrilWoodConfig$1]: Internal.BlockItem, [key: Internal.NoteBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.AutoEnderCrafterBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.CabbageBlock]: Internal.ItemNameBlockItem, [key: Internal.DaylightDetectorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BlockFluidDrawer]: Internal.ItemFluidDrawer, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.PinkHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockProxy]: Internal.ItemBlockProxy, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.LiquidHopperBlock]: Internal.LiquidHopperBlock$ItemBlockLiquidHopper, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.ExporterBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.BlackWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RedStandingSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrownHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BlockFluidDrawer]: Internal.ItemFluidDrawer, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PassiveFluidPortBlock<any, any>]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.RiceRollMedleyBlock]: Internal.BlockItem, [key: Internal.FeastBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagmaBlock]: Internal.BlockItem, [key: Internal.CyanStandingSignBlock]: Internal.SignItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.ScaffoldingBlock]: Internal.ScaffoldingBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.RootedDirtBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.StorageBlock]: Internal.StorageBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BlockEnergyBattery]: Internal.BlockEnergyBatteryConfig$1, [key: Internal.CapacitorBankBlock]: Internal.CapacitorBankItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BlackStandingSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.GrayWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.MagentaWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BlockMechanicalDryingBasin]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.PhantomNodeBlock]: Internal.AEBaseBlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LimeWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.AdvancedLiquidCompressorBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.ResourceGenerator2Block]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.PlayerWallHeadBlock]: Internal.PlayerHeadItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.BigDripleafBlock]: Internal.Items$1, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.TurbineRotorBearingBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CellWorkbenchBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrashCanBlock]: Internal.BaseBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.YellowTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightDetectorBlock]: Internal.AEBaseBlockItem, [key: Internal.DiskDriveBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BlackHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.LootrShulkerBlock]: Internal.LootrShulkerBlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.MachineCasingBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.SculkSensorBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbstractAssemblyIOUnitBlock$Export]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.OrangeWallHangingSignBlock]: Internal.HangingSignItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ChorusFlowerBlock]: Internal.BlockItem, [key: appeng.block.storage.IOPortBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StrawBaleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PaintedCraftingTableBlock]: Internal.PaintedBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EnderScramblerBlock]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.ElevatorBaseBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TurbineRotorBearingBlock]: Internal.BlockItem, [key: Internal.TurtleEggBlock]: Internal.BlockItem, [key: Internal.BlockController]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.VacuumTrapBlock]: Internal.VacuumTrapBlock$ItemBlockVacuumTrap, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LightBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.CompressorBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PneumaticDoorBlock]: Internal.PneumaticDoorBlock$ItemBlockPneumaticDoor, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GrindstoneBlock]: Internal.BlockItem, [key: Internal.MyceliumBlock]: Internal.BlockItem, [key: Internal.HoneyGlazedHamBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.OrangeWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainCollectorBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GasLiftBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.PaintedStairBlock]: Internal.PaintedBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.BlockFluidDrawer]: Internal.ItemFluidDrawer, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.QuartzGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.ChunkLoaderBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LightBlueStandingSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.AEBaseBlockItem, [key: Internal.FlowerPotBlock]: Internal.BlockItem, [key: Internal.FluidMixerBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrownStandingSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WhiteWallSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrickBlastFurnaceBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BuddingAmethystBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.FluidStorageBlock]: Internal.FluidStorageBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.MolecularAssemblerBlock]: Internal.AEBaseBlockItem, [key: Internal.AirCompressorBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.Light]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.LightBlueHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.DiamondChestBlock]: Internal.IronChestBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockTrimCustom]: Internal.ItemOtherCustom, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MangroveLeavesBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.SkyChestBlock]: Internal.AEBaseBlockItem, [key: Internal.LootrChestBlock]: Internal.LootrChestBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMenrilTorchStoneWallConfig$1]: Internal.StandingAndWallBlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.TravelAnchorBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.InterfaceBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.VacuumPumpBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrickHopperBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SilentWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.RedWallSignBlock]: Internal.SignItem, [key: Internal.PressureTubeBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.IOPortBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.GreenStandingSignBlock]: Internal.SignItem, [key: Internal.PaintedFenceBlock]: Internal.PaintedBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CraftingTableBlock]: Internal.BlockItem, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HeatPipeBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.ItemGenBlock]: Internal.AEBaseBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrickSmokerBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TubeJunctionBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PressureChamberValveBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateWolfPupBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PoweredBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.TurbineRotorComponentBlock$2]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.CrateCalfBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.FluidGeneratorBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: it.zerono.mods.zerocore.base.multiblock.part.GlassBlock<any, any>]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CopperChestBlock]: Internal.IronChestBlockItem, [key: Internal.PressureChamberWallBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ProgrammableControllerBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.BlockInvisibleLight]: Internal.BlockItem, [key: Internal.LecternBlock]: Internal.BlockItem, [key: Internal.ResearchingTableBlock]: Internal.BlockItemBase, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TrappedCopperChestBlock]: Internal.IronChestBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.PinkWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: it.zerono.mods.zerocore.base.multiblock.part.GlassBlock<any, any>]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LightGrayWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.CakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.GreenWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.IndustrialInsulationBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: 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Internal.BlockItem, [key: Internal.AdvancedAutoTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.DarkSteelLadderBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, 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Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.TurbineRotorComponentBlock$1]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any, any>]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMenrilTorchStoneConfig$1]: Internal.StandingAndWallBlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.JukeboxBlock]: Internal.BlockItem, [key: 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Internal.ColoredBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ConstructorBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.LootCrateOpenerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.BlockCreativeEnergyBattery]: Internal.BlockCreativeEnergyBatteryConfig$1, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TinyTNTBlock]: Internal.AEBaseBlockItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BlockIngredientBuffer]: Internal.AEBaseBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.ReinforcedChestBlock]: Internal.ReinforcedChestBlock$ItemBlockReinforcedChest, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.BlockExInscriber]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.InfinityGeneratorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: 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[key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TargetBlock]: Internal.BlockItem, [key: Internal.ColoredCavesPortalBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CauldronBlock]: Internal.Items$1, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SculkShriekerBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CrystalChestBlock]: Internal.IronChestBlockItem, [key: Internal.CartographyTableBlock]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CreativeCompressedIronBlock]: Internal.CreativeCompressedIronBlock$ItemBlockCreativeCompressedIron, [key: Internal.CrateLambBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TatamiHalfMatBlock]: Internal.FuelBlockItem, [key: Internal.SweetBerryBushBlock]: Internal.ItemNameBlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.PinkStandingSignBlock]: Internal.SignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.OmnidirectionalHopperBlock]: Internal.OmnidirectionalHopperBlock$ItemBlockOmnidirectionalHopper, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ChargingStationBlock]: Internal.ChargingStationBlock$ItemBlockChargingStation, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.OrangeHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IOPortBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.PressureChamberGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LimeWallSignBlock]: Internal.SignItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.FrameBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.EliteTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockVariablestore]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.BigDripleafStemBlock]: Internal.Items$1, [key: Internal.ModOreBlock]: Internal.BlockItem, [key: Internal.MysteriousCubeBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SolarCompressorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RichSoilBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.SkyStoneTankBlock]: Internal.AEBaseBlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.HopperBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StorageMonitorBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.DragonEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BlockExMolecularAssembler]: Internal.AEBaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GreenHangingSignBlock]: Internal.HangingSignItem, [key: Internal.UVLightBoxBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LightGrayWallSignBlock]: Internal.SignItem, [key: Internal.WhiteWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.InterfaceBlock]: Internal.AEBaseBlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderOreBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.CrateChickBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.DisplayTableBlock$Shelf]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.MangrovePropaguleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.PortableTankBlock]: Internal.PortableTankItem, [key: Internal.UniversalPipeBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FurnaceBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DirtChestBlock]: Internal.IronChestBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CraftingMonitorBlock]: Internal.CraftingBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.ChorusPlantBlock]: Internal.BlockItem, [key: Internal.PressurizedSpawnerBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TurbineRotorComponentBlock$2]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.OnionBlock]: Internal.ItemNameBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockWirelessConnector]: Internal.AEBaseBlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.OrganicCompostBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CondenserBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.ManualCompressorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CrateZogletBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.LimeTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.VibrationChamberBlock]: Internal.AEBaseBlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.PaintedSlabBlock]: Internal.PaintedSlabBlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SandyShrubBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.PowderSnowCauldronBlock]: Internal.Items$1, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CanvasRugBlock]: Internal.FuelBlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.QuestBarrierBlock]: Internal.QuestBarrierBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.BrickFurnaceBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ModOreBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorCallerBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.BlockRequester]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BlockMenrilFenceGateConfig$1]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.SeaPickleBlock]: Internal.BlockItem, [key: committee.nova.mods.avaritia.common.block.CompressorBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EnderOreBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.benbenlaw.opolisutilities.block.custom.CrafterBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.CuttingBoardBlock]: Internal.FuelBlockItem, [key: Internal.GrayWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrashCanBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ReactorFuelRodBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.CyanWallSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SeagrassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FrogspawnBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BellBlock]: Internal.BlockItem, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.StorageBlock]: Internal.StorageBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.TrashCanBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.TntBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrateSkeletonFoalBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFluidDrawer]: Internal.ItemFluidDrawer, [key: Internal.CrateBrownMooshroomBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.QuartzLampBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RichSoilFarmlandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RefineryControllerBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockDryingBasin]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.LiquidCompressorBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AutoFluxCrafterBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ResourceBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.CableBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.WitherRoseBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.MagentaStandingSignBlock]: Internal.SignItem, [key: Internal.ImporterBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.FluidTankBlock]: Internal.FluidTankBlock$ItemBlockFluidTank, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.NeutronCollectorBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.OrangeStandingSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrownWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.TripWireBlock]: Internal.ItemNameBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WhiteStandingSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.BlueTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CrateFoalBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.BlockChorusGlassConfig$1]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.KelpBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CherryLeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BasicTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.PortableTankBlock]: Internal.PortableTankItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CocoaBlock]: Internal.ItemNameBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BlockMenrilTorchConfig$1]: Internal.StandingAndWallBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IOPortBlock<any, any>]: Internal.BlockItem, [key: Internal.BlockControllerCustom]: Internal.ItemOtherCustom, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.DecoratedPotBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.HangingRootsBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.AbstractAssemblyIOUnitBlock$Import]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.MulchBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.ConduitBlock]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.FluidTankItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.SilentWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.BlockCraftingEmitter]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SmallDripleafBlock]: Internal.DoubleHighBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.GrayStandingSignBlock]: Internal.SignItem, [key: Internal.FluidInterfaceBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.QuantumLinkChamberBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CookingPotBlock]: Internal.CookingPotItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.RailBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SolarPanelBlock]: Internal.BlockItem, [key: Internal.BrownWallSignBlock]: Internal.SignItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockExPatternProvider]: Internal.AEBaseBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FluidTankBlock]: Internal.FluidTankBlock$ItemBlockFluidTank, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LootrInventoryBlock]: Internal.LootrChestBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.AssemblyPlatformBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockExInterface]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ResourceBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RedWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrophyBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.QuartzEnrichedIronBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.PotatoBlock]: Internal.ItemNameBlockItem, [key: Internal.PowderSnowBlock]: Internal.SolidBucketItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.TrappedObsidianChestBlock]: Internal.IronChestBlockItem, [key: Internal.ChestBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.DriveBlock]: Internal.AEBaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.SmartChestBlock]: Internal.SmartChestBlock$ItemBlockBlockSmartChest, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PaintedSandBlock]: Internal.PaintedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WitherSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LavaCauldronBlock]: Internal.Items$1, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ReactorRedstonePortBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.StoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.RefineryOutputBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.RedHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.PurpleHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SporeBlossomBlock]: Internal.BlockItem, [key: Internal.TemplateManager]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.WitherWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CrateParrotBabyBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.TraderBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SkyChestBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockCoalGenerator]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.FarmBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WoodenStrainerBlock]: Internal.BlockItem, [key: Internal.BlockFluidLiquidChorus]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnergyCellBlock]: Internal.EnergyCellBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LightGrayTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BlockMenrilFenceConfig$1]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PressureTubeBlock]: Internal.BlockItem, [key: Internal.ThermopneumaticProcessingPlantBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.SpatialPylonBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.StonecutterBlock]: Internal.BlockItem, [key: Internal.MagentaHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UltimateTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: it.zerono.mods.zerocore.base.multiblock.part.GlassBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.CyanHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMenrilLogConfig$1]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GrayWallSignBlock]: Internal.SignItem, [key: Internal.BlockLogicProgrammer]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.CactusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PoweredLight]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.ShepherdsPieBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzFixtureBlock]: Internal.AEBaseBlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RedstoneClockBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BlockMenrilLogFilled]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DetectorBlock]: Internal.BlockItem, [key: Internal.PneumaticDoorBaseBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LimeHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SmithingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockFlopper]: Internal.BlockItem, [key: Internal.TheUltimateBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.CrateFoxPupBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CropBlock]: Internal.ItemNameBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.ItemRepairerBlock]: Internal.BlockItem, [key: Internal.StorageBlock]: Internal.StorageBlockItem, [key: Internal.CrateGoatletBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.PurpleTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TurbineRedstonePortBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FluidTankBlock]: Internal.FluidTankBlock$ItemBlockFluidTank, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.AssemblyControllerBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BasketBlock]: Internal.FuelBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrateLlamaBabyBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.StorageBlock]: Internal.StorageBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.CaveVinesBlock]: Internal.ItemNameBlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.GoldChestBlock]: Internal.IronChestBlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.MatrixFrameBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.QuantumRingBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.TagWorkbenchBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.PedestalBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.WaterPurifierBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockFluidDrawer]: Internal.ItemFluidDrawer, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.DestructorBlock]: com.refinedmods.refinedstorage.item.blockitem.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReactorRedstonePortBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMenrilLeavesConfig$1]: Internal.BlockItem, [key: Internal.TrappedCrystalChestBlock]: Internal.IronChestBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlackTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.TraderBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.MultiblockPartBlock<any, any>]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PaintSplotchesBlock]: Internal.AEBaseBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeverBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PneumaticDynamoBlock]: Internal.BlockItem, [key: Internal.AdvancedTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BlockMenrilWoodStrippedConfig$1]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ExtractinatorBlock]: Internal.ExtractinatorBlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlastFurnaceBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockMenrilSlabConfig$1]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SummoningBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.TatamiBlock]: Internal.FuelBlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenWallSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PortableTankBlock]: Internal.PortableTankItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightGrayHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.MagentaTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.MagentaWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.LightBlueWallSignBlock]: Internal.SignItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: it.zerono.mods.zerocore.base.multiblock.part.GlassBlock<any, any>]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.PitcherCropBlock]: Internal.ItemNameBlockItem, [key: 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Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DiskManipulatorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.BlueStandingSignBlock]: Internal.SignItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.SmokerBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.SecurityStationBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.InfestedRotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.PinkWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.SentryTurretBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.AssemblyDrillBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LightBlueWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LightGrayWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PinkWallSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.BlockBreakerBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.UltimateAutoTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.EnergyAcceptorBlock]: Internal.AEBaseBlockItem, [key: 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Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.MachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PiglinWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DrillPipeBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlackWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.IOPortBlock<any, any>]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.ObsidianChestBlock]: Internal.IronChestBlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.RedStoneWireBlock]: Internal.ItemNameBlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockPlacerBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.OrangeWallSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LightBlueWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlackWallSignBlock]: Internal.SignItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.RiceBaleBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EliteAutoTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.EnergyCellBlock]: Internal.EnergyCellBlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.TomatoVineBlock]: Internal.ModItems$1, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CyanTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PurpleStandingSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.ResourceBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: it.zerono.mods.zerocore.base.multiblock.part.GlassBlock<any, any>]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SafetyNetBlock]: Internal.FuelBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.FletchingTableBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.ThermalCompressorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.FluidStorageBlock]: Internal.FluidStorageBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.LoomBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.RoastChickenBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DisplayTableBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BlockMenrilTorchWallConfig$1]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CableBusBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.BlockExDrive]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LootrBarrelBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BlockExCharger]: Internal.AEBaseBlockItem, [key: Internal.PaintedTrapDoorBlock]: Internal.PaintedBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CapacitorBankBlock]: Internal.CapacitorBankItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.StoveBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlueWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CratePigletBlock]: Internal.BlockItem, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrateRedMooshroomBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.YellowWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.VortexTubeBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PortableGridBlock]: Internal.PortableGridBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.WallEnderSkullBlock]: Internal.EnderSkullBlockItem, [key: Internal.BaseBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GasPipeBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.LimeWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WirelessAccessPointBlock]: Internal.AEBaseBlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.CreativeEnergyCellBlock]: Internal.AEBaseBlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: appeng.block.storage.ChestBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LightGrayStandingSignBlock]: Internal.SignItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GenericDeviceBlock<any, any>]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.DryingTableBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BlockSlaveCustom]: Internal.ItemOtherCustom, [key: Internal.EnergyGeneratorBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.PatternProviderBlock]: Internal.AEBaseBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DroneInterfaceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BlockFishbig]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockMaterializer]: Internal.BlockItem, [key: Internal.EmptySpawnerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.CraftingMonitorBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GrayTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.TrappedChestBlock]: Internal.BlockItem, [key: Internal.ChargerBlock]: Internal.AEBaseBlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.WeepingVinesBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.NetherrackBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.PassiveFluidPortBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.GlowLichenBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BuddingTomatoBlock]: Internal.ModItems$1, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CrateRabbitCubBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PinkTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.MachineBlock]: Internal.FluidTankItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NetherWartBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.AssemblyLaserBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.BlockSlave]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SpawnerExtractorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Light]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SnowLayerBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TatamiMatBlock]: Internal.FuelBlockItem, [key: Internal.DetectorRailBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BrewingStandBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StorageBlock]: Internal.StorageBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CompressedCraftingTableBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FluidStorageBlock]: Internal.FluidStorageBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.SinglePaintedBlock]: Internal.PaintedBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BeaconBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidStorageBlock]: Internal.FluidStorageBlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ResourceGeneratorBlock]: Internal.BlockItem, [key: Internal.GrayHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BlueHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: fr.anto.bettercopper.oxidized.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EnergyPipeBlock]: Internal.BlockItem, [key: Internal.EtchingTankBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.SolarPanelBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.SprayerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FluidStorageBlock]: Internal.FluidStorageBlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ThermalLaggingBlock]: Internal.BlockItem, [key: Internal.OrangeTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CatalogueBlock]: Internal.BlockItem, [key: Internal.StructureVoidBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.ComparatorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SpatialAnchorBlock]: Internal.AEBaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SpatialIOPortBlock]: Internal.AEBaseBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.ReactorFuelRodBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PointedDripstoneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FluxCrafterBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.IceBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.AphorismTileBlock]: Internal.AphorismTileBlock$ItemBlockAphorismTile, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlueWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CompressedIronBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.SculkVeinBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.PortableGridBlock]: Internal.PortableGridBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FluidTankBlock]: Internal.FluidTankBlock$ItemBlockFluidTank, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BlueWallSignBlock]: Internal.SignItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.ProgrammerBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.PortableTankBlock]: Internal.PortableTankItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowWallSignBlock]: Internal.SignItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PaintedRedstoneBlock]: Internal.PaintedBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.PoweredLight]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.DetectorBlock]: Internal.ColoredBlockItem, [key: Internal.ChiseledBookShelfBlock]: Internal.BlockItem, [key: Internal.PowerTapBlock<any, any>]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ExtremeCraftingTableBlock]: committee.nova.mods.avaritia.api.common.item.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateKittenBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.GreenWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ControllerBlock]: Internal.AEBaseBlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TwistingVinesBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NetworkReceiverBlock]: Internal.ColoredBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CreativeCompressorBlock]: Internal.CreativeCompressorBlock$ItemBlockCreativeCompressor, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.WirelessTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BasicAutoTableBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.RopeAndNailBlock]: Internal.RopeAndNailItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UniversalSensorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: Internal.ColoredBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SolarPanelBlock]: Internal.BlockItem, [key: Internal.PlayerHeadBlock]: Internal.PlayerHeadItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaintedFenceGateBlock]: Internal.PaintedBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WildRiceBlock]: Internal.DoubleHighBlockItem, [key: Internal.HammockBlock]: Internal.HammockItem, [key: Internal.IronChestBlock]: Internal.IronChestBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IOPortBlock<any, any>]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModOreBlock]: Internal.BlockItem, [key: Internal.BlockCompDrawersCustom]: Internal.ItemDrawersCustom, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockSqueezer]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SkilletBlock]: Internal.SkilletItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.NetherSproutsBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FluxAlternatorBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PressureTubeBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CapacitorBankBlock]: Internal.CapacitorBankItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.ElectrostaticCompressorBlock]: Internal.BlockItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.SpawnerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluxCompressorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: it.zerono.mods.zerocore.base.multiblock.part.GlassBlock<any, any>]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.NetworkTransmitterBlock]: Internal.ColoredBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.MultiblockPartBlock<any, any>]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.PurpleWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PassiveFluidPortBlock<any, any>]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrafterManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CraftingCoreBlock]: com.blakebr0.cucumber.item.BaseBlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.BeetrootBlock]: Internal.ItemNameBlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AdvancedAirCompressorBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.GridBlock]: Internal.ColoredBlockItem, [key: Internal.SleepingBagBlock]: Internal.SleepingBagItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RopeBlock]: Internal.RopeItem, [key: Internal.RelayBlock]: Internal.ColoredBlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.BlockMenrilPlanksConfig$1]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrashCanBlock]: Internal.BaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.ModBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RequesterBlock]: Internal.AEBaseBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMenrilLogStrippedConfig$1]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MushroomColonyBlock]: Internal.MushroomColonyItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WhiteHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.EndRodBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SecurityManagerBlock]: Internal.ColoredBlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: com.refinedmods.refinedstorage.block.ControllerBlock]: Internal.ControllerBlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem};
        static readonly EAT_DURATION: 32;
        static readonly BASE_ATTACK_DAMAGE_UUID: Internal.UUID;
        static readonly MAX_STACK_SIZE: 64;
        static readonly MAX_BAR_WIDTH: 13;
    }
    type Item_ = Item | Special.Item;
    class SecurityCardItem extends Internal.Item {
        constructor()
        static getOwner(arg0: Internal.ItemStack_): Internal.UUID;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        static hasPermission(arg0: Internal.ItemStack_, arg1: com.refinedmods.refinedstorage.api.network.security.Permission_): boolean;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        static setPermission(arg0: Internal.ItemStack_, arg1: com.refinedmods.refinedstorage.api.network.security.Permission_, arg2: boolean): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static isValid(arg0: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type SecurityCardItem_ = SecurityCardItem;
    interface ITrackedContentsItemHandler extends Internal.IItemHandlerSimpleInserter {
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        abstract setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        abstract unregisterStackKeyListeners(): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        abstract getSlots(): number;
        abstract extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        kjs$self(): Internal.IItemHandler;
        abstract registerTrackingListeners(arg0: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg1: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg2: Internal.Runnable_, arg3: Internal.Runnable_): void;
        abstract getStackInSlot(arg0: number): Internal.ItemStack;
        abstract hasEmptySlots(): boolean;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        getWidth(): number;
        abstract getSlotLimit(arg0: number): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        abstract getTrackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>;
        abstract getInternalSlotLimit(arg0: number): number;
        abstract insertItem(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        abstract insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        abstract isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        get empty(): boolean
        get slots(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get trackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>
        get mutable(): boolean
    }
    type ITrackedContentsItemHandler_ = ITrackedContentsItemHandler;
    interface ItemSupplier {
        abstract getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ItemSupplier_ = ItemSupplier;
    class ConfusionEffect extends Internal.MobEffect {
        constructor()
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        get curativeItems(): Internal.List<Internal.ItemStack>
    }
    type ConfusionEffect_ = ConfusionEffect;
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        abstract get(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        containsKey(arg0: boolean): boolean;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        (arg0: boolean): V;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        createObject(): Internal.Item;
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    class DuckEgg extends Internal.Item {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type DuckEgg_ = DuckEgg;
    class CustomTask extends Internal.Task {
        constructor(id: number, quest: Internal.Quest_)
        setCheckTimer(checkTimer: number): void;
        setCheck(check: Internal.CustomTask$Check_): void;
        setMaxProgress(maxProgress: number): void;
        setEnableButton(enableButton: boolean): void;
        set checkTimer(checkTimer: number)
        set check(check: Internal.CustomTask$Check_)
        set maxProgress(maxProgress: number)
        set enableButton(enableButton: boolean)
        static readonly PREDICATE: Internal.Predicate<Internal.QuestObjectBase>;
    }
    type CustomTask_ = CustomTask;
    class BrightSlabBlock extends Internal.SlabBlock implements Internal.Brightable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly LIT: Internal.BooleanProperty;
    }
    type BrightSlabBlock_ = BrightSlabBlock;
    class SwampPillarFeature extends Internal.AbstractSwampFeature<any> {
        constructor()
    }
    type SwampPillarFeature_ = SwampPillarFeature;
    class GoalSelectorDebugRenderer$DebugGoal {
        constructor(arg0: BlockPos_, arg1: number, arg2: string, arg3: boolean)
        readonly name: string;
        readonly priority: number;
        readonly isRunning: boolean;
        readonly pos: BlockPos;
    }
    type GoalSelectorDebugRenderer$DebugGoal_ = GoalSelectorDebugRenderer$DebugGoal;
    abstract class HangingEntity extends Internal.Entity {
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        setRotation(yaw: number, pitch: number): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getPos(): BlockPos;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        abstract dropItem(arg0: Internal.Entity_): void;
        abstract getWidth(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        survives(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        abstract playPlacementSound(): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        shouldRiderSit(): boolean;
        abstract getHeight(): number;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get pos(): BlockPos
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get width(): number
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get height(): number
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type HangingEntity_ = HangingEntity;
    class BundleDelimiterPacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        constructor()
        write(arg0: Internal.FriendlyByteBuf_): void;
        isSkippable(): boolean;
        handle(arg0: T): void;
        get skippable(): boolean
    }
    type BundleDelimiterPacket_<T extends Internal.PacketListener> = BundleDelimiterPacket<T>;
    class PassiveFluidPortBlock <Controller extends Internal.IMultiblockController<Controller>, PartType extends Internal.IMultiblockPartType> extends Internal.IOPortBlock<Controller, PartType> {
        constructor(arg0: Internal.MultiblockPartBlock$MultiblockPartProperties_<PartType>)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type PassiveFluidPortBlock_<Controller extends Internal.IMultiblockController<Controller>, PartType extends Internal.IMultiblockPartType> = PassiveFluidPortBlock<Controller, PartType>;
    interface XplatModContainer {
        abstract getPath(arg0: string): Internal.Path;
        abstract getName(): string;
        abstract getRootPaths(): Internal.List<Internal.Path>;
        abstract getId(): string;
        get name(): string
        get rootPaths(): Internal.List<Internal.Path>
        get id(): string
    }
    type XplatModContainer_ = XplatModContainer;
    class GiftLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        addGift(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
    }
    type GiftLootEventJS_ = GiftLootEventJS;
    interface SignedMessageChain$Decoder {
        unsigned(arg0: Internal.UUID_): this;
        abstract unpack(arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage;
        (arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody): Internal.PlayerChatMessage_;
        readonly REJECT_ALL: Internal.SignedMessageChain$Decoder;
    }
    type SignedMessageChain$Decoder_ = SignedMessageChain$Decoder;
    class EnderOreBlock extends Internal.DropExperienceBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.UniformInt_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly LIT: Internal.BooleanProperty;
    }
    type EnderOreBlock_ = EnderOreBlock;
    class ServerEventJS extends Internal.EventJS {
        constructor(s: Internal.MinecraftServer_)
        getServer(): Internal.MinecraftServer;
        get server(): Internal.MinecraftServer
        readonly server: Internal.MinecraftServer;
    }
    type ServerEventJS_ = ServerEventJS;
    class BlockChorusGlassConfig$1 extends Internal.GlassBlock {
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type BlockChorusGlassConfig$1_ = BlockChorusGlassConfig$1;
    interface ILootAction extends Internal.ILootHandler {
        abstract applyLootHandler(arg0: Internal.LootContext_, arg1: Internal.List_<Internal.ItemStack>): boolean;
        (arg0: Internal.LootContext, arg1: Internal.List<Internal.ItemStack>): boolean;
    }
    type ILootAction_ = ILootAction;
    class FishingHook extends Internal.Projectile {
        constructor(arg0: Internal.Player_, arg1: Internal.Level_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.FishingHook>, arg1: Internal.Level_)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        setRotation(yaw: number, pitch: number): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getHookedIn(): Internal.Entity;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        getPlayerOwner(): Internal.Player;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        retrieve(arg0: Internal.ItemStack_): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        shouldRiderSit(): boolean;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): MobCategory;
        isOpenWaterFishing(): boolean;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get hookedIn(): Internal.Entity
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        get playerOwner(): Internal.Player
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
        get openWaterFishing(): boolean
        biting: boolean;
    }
    type FishingHook_ = FishingHook;
    abstract class BlockEntityDrawersStandard extends Internal.BlockEntityDrawers {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        static createEntity(arg0: number, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.BlockEntityDrawersStandard;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        serializeNBT(): Internal.Tag;
        onLoad(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        get renderBoundingBox(): Internal.AABB
    }
    type BlockEntityDrawersStandard_ = BlockEntityDrawersStandard;
    interface SinglePoolElementAccessor {
        abstract callGetTemplate(arg0: Internal.StructureTemplateManager_): Internal.StructureTemplate;
        (arg0: Internal.StructureTemplateManager): Internal.StructureTemplate_;
    }
    type SinglePoolElementAccessor_ = SinglePoolElementAccessor;
    class EmptyMapItem extends Internal.ComplexItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EmptyMapItem_ = EmptyMapItem;
    abstract class ValueBase implements Internal.IValue {
        cast<V extends Internal.IValue>(arg0: Internal.IValueType_<V>): V;
        canCast<V extends Internal.IValue>(arg0: Internal.IValueType_<V>): boolean;
        getType(): Internal.IValueType<any>;
        get type(): Internal.IValueType<any>
    }
    type ValueBase_ = ValueBase;
    class LootTableEntry implements Internal.FunctionContainer, Internal.ConditionContainer {
        constructor(o: Internal.JsonObject_)
        enchantWithLevels(levels: Internal.NumberProvider_, treasure: boolean): Internal.FunctionContainer;
        weight(weight: number): this;
        addFunction(arg0: Internal.JsonObject_): Internal.FunctionContainer;
        enchantRandomly(enchantments: ResourceLocation_[]): Internal.FunctionContainer;
        furnaceSmelt(): Internal.FunctionContainer;
        entityProperties(entity: Internal.LootContext$EntityTarget_, properties: Internal.JsonObject_): Internal.ConditionContainer;
        lootingEnchant(count: Internal.NumberProvider_, limit: number): Internal.FunctionContainer;
        addConditionalFunction(func: Internal.Consumer_<Internal.ConditionalFunction>): Internal.FunctionContainer;
        randomChance(chance: number): Internal.ConditionContainer;
        randomChanceWithLooting(chance: number, multiplier: number): Internal.ConditionContainer;
        name(name: net.minecraft.network.chat.Component_, entity: Internal.LootContext$EntityTarget_): Internal.FunctionContainer;
        killedByPlayer(): Internal.ConditionContainer;
        damage(damage: Internal.NumberProvider_): Internal.FunctionContainer;
        nbt(tag: Internal.CompoundTag_): Internal.FunctionContainer;
        entityScores(entity: Internal.LootContext$EntityTarget_, scores: Internal.Map_<string, any>): Internal.ConditionContainer;
        count(count: Internal.NumberProvider_): Internal.FunctionContainer;
        survivesExplosion(): Internal.ConditionContainer;
        quality(quality: number): this;
        copyName(source: Internal.CopyNameFunction$NameSource_): Internal.FunctionContainer;
        addCondition(arg0: Internal.JsonObject_): Internal.ConditionContainer;
        lootTable(table: ResourceLocation_, seed: number): Internal.FunctionContainer;
        name(name: net.minecraft.network.chat.Component_): Internal.FunctionContainer;
        readonly json: Internal.JsonObject;
    }
    type LootTableEntry_ = LootTableEntry;
    class Configuration$ConfigurationBuilder {
        constructor()
        build(): com.jayway.jsonpath.Configuration;
        jsonProvider(arg0: Internal.JsonProvider_): this;
        options(arg0: Internal.Set_<Internal.Option>): this;
        evaluationListener(arg0: Internal.Collection_<Internal.EvaluationListener>): this;
        options(...arg0: Internal.Option_[]): this;
        mappingProvider(arg0: Internal.MappingProvider_): this;
        evaluationListener(...arg0: Internal.EvaluationListener_[]): this;
    }
    type Configuration$ConfigurationBuilder_ = Configuration$ConfigurationBuilder;
    class WandOptions$MATCH extends Internal.Enum<Internal.WandOptions$MATCH> {
        static valueOf(arg0: string): Internal.WandOptions$MATCH;
        static values(): Internal.WandOptions$MATCH[];
        static readonly ANY: Internal.WandOptions$MATCH;
        static readonly EXACT: Internal.WandOptions$MATCH;
        static readonly SIMILAR: Internal.WandOptions$MATCH;
    }
    type WandOptions$MATCH_ = "exact" | "any" | WandOptions$MATCH | "similar";
    class BrickFurnaceBlock extends Internal.FurnaceBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type BrickFurnaceBlock_ = BrickFurnaceBlock;
    interface ICraftingProvider extends Internal.IGridNodeService {
        abstract isBusy(): boolean;
        getPatternPriority(): number;
        abstract pushPattern(arg0: Internal.IPatternDetails_, arg1: Internal.KeyCounter_[]): boolean;
        requestUpdate(arg0: Internal.IManagedGridNode_): void;
        getEmitableItems(): Internal.Set<Internal.AEKey>;
        abstract getAvailablePatterns(): Internal.List<Internal.IPatternDetails>;
        get busy(): boolean
        get patternPriority(): number
        get emitableItems(): Internal.Set<Internal.AEKey>
        get availablePatterns(): Internal.List<Internal.IPatternDetails>
    }
    type ICraftingProvider_ = ICraftingProvider;
    interface IStackList <T> {
        abstract remove(arg0: T, arg1: number): Internal.StackListResult<T>;
        abstract remove(arg0: T): Internal.StackListResult<T>;
        abstract get(arg0: T, arg1: number): T;
        abstract add(arg0: T): Internal.StackListResult<T>;
        abstract isEmpty(): boolean;
        get(arg0: T): T;
        abstract getStacks(arg0: T): Internal.Collection<Internal.StackListEntry<T>>;
        abstract getCount(arg0: T, arg1: number): number;
        abstract getEntry(arg0: T, arg1: number): Internal.StackListEntry<T>;
        abstract size(): number;
        getCount(arg0: T): number;
        abstract clear(): void;
        abstract copy(): this;
        abstract add(arg0: T, arg1: number): Internal.StackListResult<T>;
        abstract getStacks(): Internal.Collection<Internal.StackListEntry<T>>;
        abstract get(arg0: Internal.UUID_): T;
        get empty(): boolean
        get stacks(): Internal.Collection<Internal.StackListEntry<T>>
    }
    type IStackList_<T> = IStackList<T>;
    class CherryLeavesBlock extends Internal.LeavesBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CherryLeavesBlock_ = CherryLeavesBlock;
    interface LootItemCondition$Builder {
        and(arg0: Internal.LootItemCondition$Builder_): Internal.AllOfCondition$Builder;
        abstract build(): Internal.LootItemCondition;
        invert(): this;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        (): Internal.LootItemCondition_;
    }
    type LootItemCondition$Builder_ = LootItemCondition$Builder;
    class UpdateAbstractVillagerOffersEventJS extends Internal.LivingEntityEventJS {
        constructor(arg0: Internal.AbstractVillager_, arg1: Internal.MerchantOffers_, arg2: Internal.VillagerTrades$ItemListing_[], arg3: Internal.List_<Internal.MerchantOffer>)
        addRandomOffer(): Internal.MerchantOffer;
        getVillagerTrades(arg0: Internal.VillagerProfession_, arg1: number): Internal.List<Internal.VillagerTrades$ItemListing>;
        getVillagerTrades(arg0: Internal.VillagerProfession_): Internal.List<Internal.VillagerTrades$ItemListing>;
        getWandererTrades(arg0: number): Internal.List<Internal.VillagerTrades$ItemListing>;
        getVillagerData(): Internal.VillagerData;
        getWandererTrades(): Internal.List<Internal.VillagerTrades$ItemListing>;
        isVillager(): boolean;
        getOffers(): Internal.MerchantOffers;
        deleteAddedOffers(): void;
        static invokeEvent(arg0: Internal.AbstractVillager_, arg1: Internal.MerchantOffers_, arg2: Internal.VillagerTrades$ItemListing_[], arg3: Internal.List_<Internal.MerchantOffer>): void;
        isWanderer(): boolean;
        getAddedOffers(): Internal.Collection<Internal.MerchantOffer>;
        getEntity(): Internal.Entity;
        addRandomOffer(arg0: Internal.List_<Internal.VillagerTrades$ItemListing>): Internal.MerchantOffer;
        getUsedTrades(): Internal.List<Internal.VillagerTrades$ItemListing>;
        get villagerData(): Internal.VillagerData
        get wandererTrades(): Internal.List<Internal.VillagerTrades$ItemListing>
        get villager(): boolean
        get offers(): Internal.MerchantOffers
        get wanderer(): boolean
        get addedOffers(): Internal.Collection<Internal.MerchantOffer>
        get entity(): Internal.Entity
        get usedTrades(): Internal.List<Internal.VillagerTrades$ItemListing>
    }
    type UpdateAbstractVillagerOffersEventJS_ = UpdateAbstractVillagerOffersEventJS;
    class VineBlock extends Internal.Block implements Internal.IForgeShearable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static getPropertyForFace(arg0: Internal.Direction_): Internal.BooleanProperty;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        static isAcceptableNeighbour(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly NORTH: Internal.BooleanProperty;
        static readonly PROPERTY_BY_DIRECTION: {[key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty};
        static readonly UP: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type VineBlock_ = VineBlock;
    interface Byte2CharFunction extends Internal.IntUnaryOperator, it.unimi.dsi.fastutil.Function<number, string> {
        getOrDefault(arg0: number, arg1: string): string;
        abstract get(arg0: number): string;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2CharFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        defaultReturnValue(): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Byte2LongFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Byte2FloatFunction;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2CharFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Byte2ByteFunction;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        defaultReturnValue(arg0: string): void;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        get(arg0: any): string;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        containsKey(arg0: number): boolean;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Byte2IntFunction;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2CharFunction;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        remove(arg0: number): string;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2CharFunction;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2CharFunction;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2CharFunction<T>;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2CharFunction;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        apply(arg0: number): string;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        put(arg0: number, arg1: string): string;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Byte2ShortFunction;
        (arg0: number): string;
    }
    type Byte2CharFunction_ = Byte2CharFunction;
    interface ITerminalStorageSlot {
        abstract drawGuiContainerLayer(arg0: Internal.AbstractContainerScreen_<any>, arg1: Internal.GuiGraphics_, arg2: Internal.ContainerScreenTerminalStorage$DrawLayer_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: Internal.ITerminalStorageTabClient_<any>, arg9: number, arg10: string): void;
        (arg0: Internal.AbstractContainerScreen<any>, arg1: Internal.GuiGraphics, arg2: Internal.ContainerScreenTerminalStorage$DrawLayer, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: Internal.ITerminalStorageTabClient<any>, arg9: number, arg10: string): void;
    }
    type ITerminalStorageSlot_ = ITerminalStorageSlot;
    class LootrTrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type LootrTrappedChestBlock_ = LootrTrappedChestBlock;
    class ItemFrameItem extends Internal.HangingEntityItem {
        constructor(arg0: Internal.EntityType_<Internal.HangingEntity>, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemFrameItem_ = ItemFrameItem;
    class RefillUpgradeItem extends Internal.UpgradeItemBase<Internal.RefillUpgradeWrapper> {
        constructor(arg0: Internal.IntSupplier_, arg1: boolean, arg2: boolean)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowsTargetSlotSelection(): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getFilterSlotCount(): number;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        getCleanedUpgradeStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getInventoryColumnsTaken(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        getType(): Internal.UpgradeType<Internal.RefillUpgradeWrapper>;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canAddUpgradeTo(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: boolean, arg3: boolean): Internal.UpgradeSlotChangeResult;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        supportsBlockPick(): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getUpgradeGroup(): Internal.UpgradeGroup;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        canRemoveUpgradeFrom(arg0: Internal.IStorageWrapper_, arg1: boolean): Internal.UpgradeSlotChangeResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        canSwapUpgradeFor(arg0: Internal.ItemStack_, arg1: Internal.IStorageWrapper_, arg2: boolean): Internal.UpgradeSlotChangeResult;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        get filterSlotCount(): number
        set attackSpeed(attackSpeed: number)
        get inventoryColumnsTaken(): number
        get creativeTab(): string
        get type(): Internal.UpgradeType<Internal.RefillUpgradeWrapper>
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get upgradeGroup(): Internal.UpgradeGroup
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type RefillUpgradeItem_ = RefillUpgradeItem;
    class JEArchaeology$2 implements Internal.RecipeType<Internal.BrushingRecipe> {
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
    }
    type JEArchaeology$2_ = JEArchaeology$2;
    interface PlayerListAccess {
        abstract getStats(): Internal.Map<Internal.UUID, Internal.ServerStatsCounter>;
        get stats(): Internal.Map<Internal.UUID, Internal.ServerStatsCounter>
        (): Internal.Map_<Internal.UUID, Internal.ServerStatsCounter>;
    }
    type PlayerListAccess_ = PlayerListAccess;
    class JEArchaeology$1 implements Internal.RecipeType<Internal.SniffRecipe> {
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
    }
    type JEArchaeology$1_ = JEArchaeology$1;
    class LevelStem extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.DimensionType>, arg1: Internal.ChunkGenerator_)
        generator(): Internal.ChunkGenerator;
        type(): Internal.Holder<Internal.DimensionType>;
        static readonly OVERWORLD: Internal.ResourceKey<Internal.LevelStem>;
        static readonly END: Internal.ResourceKey<Internal.LevelStem>;
        static readonly CODEC: Internal.Codec<Internal.LevelStem>;
        static readonly NETHER: Internal.ResourceKey<Internal.LevelStem>;
    }
    type LevelStem_ = Special.Dimension | LevelStem;
    class ListTag extends Internal.CollectionTag<Internal.Tag> {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        getDouble(arg0: number): number;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        get(arg0: number): Internal.Tag;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        getCompound(arg0: number): Internal.CompoundTag;
        copy(): this;
        getShort(arg0: number): number;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        getFloat(arg0: number): number;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        getIntArray(arg0: number): number[];
        getLongArray(arg0: number): number[];
        getInt(arg0: number): number;
        getList(arg0: number): this;
        sort(arg0: Comparator_<Internal.Tag>): void;
        stream(): Internal.Stream<Internal.Tag>;
        getString(arg0: number): string;
        spliterator(): Internal.Spliterator<Internal.Tag>;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.Tag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        getType(): Internal.TagType<Internal.ListTag>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        forEach(arg0: Internal.Consumer_<Internal.Tag>): void;
        abstract toArray<T>(arg0: T[]): T[];
        remove(arg0: number): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        parallelStream(): Internal.Stream<Internal.Tag>;
        getAsString(): string;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        removeIf(arg0: Internal.Predicate_<Internal.Tag>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        get type(): Internal.TagType<Internal.ListTag>
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.ListTag>;
    }
    type ListTag_ = ListTag;
    class GlowSquid extends Internal.Squid {
        constructor(arg0: Internal.EntityType_<Internal.GlowSquid>, arg1: Internal.Level_)
        static checkGlowSquideSpawnRules(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isLiving(): boolean;
        getDarkTicksRemaining(): number;
        getTotalMovementSpeed(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        shouldRiderSit(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        swing(hand: Internal.InteractionHand_): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setDefaultMovementSpeed(speed: number): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get darkTicksRemaining(): number
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set mainHandItem(item: Internal.ItemStack_)
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set defaultMovementSpeed(speed: number)
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type GlowSquid_ = GlowSquid;
    interface IPart extends Internal.ICustomCableConnection, Internal.Clearable {
        writeVisualStateToNBT(arg0: Internal.CompoundTag_): void;
        addAdditionalDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: boolean): void;
        readFromStream(arg0: Internal.FriendlyByteBuf_): boolean;
        tryClear(arg0: any): void;
        abstract getPartItem(): Internal.IPartItem<any>;
        onShiftActivate(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Vec3d_): boolean;
        writeToNBT(arg0: Internal.CompoundTag_): void;
        onUpdateShape(arg0: Internal.Direction_): void;
        isProvidingStrongPower(): number;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_): void;
        onPlacement(arg0: Internal.Player_): void;
        renderDynamic(arg0: number, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource_, arg3: number, arg4: number): void;
        addEntityCrashInfo(arg0: Internal.CrashReportCategory_): void;
        abstract getGridNode(): Internal.IGridNode;
        isSolid(): boolean;
        addToWorld(): void;
        onActivate(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Vec3d_): boolean;
        readFromNBT(arg0: Internal.CompoundTag_): void;
        onEntityCollision(arg0: Internal.Entity_): void;
        abstract getBoxes(arg0: Internal.IPartCollisionHelper_): void;
        getLightLevel(): number;
        getDesiredConnectionType(): Internal.AECableType;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getExternalFacingNode(): Internal.IGridNode;
        abstract getCableConnectionLength(arg0: Internal.AECableType_): number;
        onClicked(arg0: Internal.Player_, arg1: Vec3d_): boolean;
        onNeighborChanged(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: BlockPos_): void;
        isLadder(arg0: Internal.LivingEntity_): boolean;
        removeFromWorld(): void;
        getExternalCableConnectionType(): Internal.AECableType;
        abstract setPartHostInfo(arg0: Internal.Direction_, arg1: Internal.IPartHost_, arg2: Internal.BlockEntity_): void;
        writeToStream(arg0: Internal.FriendlyByteBuf_): void;
        isProvidingWeakPower(): number;
        getStaticModels(): Internal.IPartModel;
        getModelData(): Internal.ModelData;
        canBePlacedOn(arg0: Internal.BusSupport_): boolean;
        addPartDrop(arg0: Internal.List_<Internal.ItemStack>, arg1: boolean): void;
        requireDynamicRender(): boolean;
        onShiftClicked(arg0: Internal.Player_, arg1: Vec3d_): boolean;
        canConnectRedstone(): boolean;
        readVisualStateFromNBT(arg0: Internal.CompoundTag_): void;
        clearContent(): void;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        get partItem(): Internal.IPartItem<any>
        get gridNode(): Internal.IGridNode
        get solid(): boolean
        get lightLevel(): number
        get desiredConnectionType(): Internal.AECableType
        get externalFacingNode(): Internal.IGridNode
        get externalCableConnectionType(): Internal.AECableType
        get staticModels(): Internal.IPartModel
        get modelData(): Internal.ModelData
    }
    type IPart_ = IPart;
    class TrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type TrappedChestBlock_ = TrappedChestBlock;
    class URL implements Internal.Serializable {
        constructor(arg0: Internal.URL_, arg1: string, arg2: Internal.URLStreamHandler_)
        constructor(arg0: Internal.URL_, arg1: string)
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string, arg4: Internal.URLStreamHandler_)
        constructor(arg0: string)
        getContent(): any;
        getQuery(): string;
        sameFile(arg0: Internal.URL_): boolean;
        openConnection(): Internal.URLConnection;
        openConnection(arg0: Internal.Proxy_): Internal.URLConnection;
        getPort(): number;
        getFile(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getRef(): string;
        getProtocol(): string;
        toExternalForm(): string;
        openStream(): Internal.InputStream;
        static setURLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_): void;
        toURI(): Internal.URI;
        getContent(arg0: typeof any[]): any;
        getPath(): string;
        getHost(): string;
        getDefaultPort(): number;
        get content(): any
        get query(): string
        get port(): number
        get file(): string
        get authority(): string
        get userInfo(): string
        get ref(): string
        get protocol(): string
        set URLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_)
        get path(): string
        get host(): string
        get defaultPort(): number
    }
    type URL_ = URL;
    class Score {
        constructor(arg0: Internal.Scoreboard_, arg1: Internal.Objective_, arg2: string)
        isLocked(): boolean;
        getOwner(): string;
        setScore(arg0: number): void;
        getObjective(): Internal.Objective;
        getScore(): number;
        add(arg0: number): void;
        increment(): void;
        setLocked(arg0: boolean): void;
        reset(): void;
        getScoreboard(): Internal.Scoreboard;
        get locked(): boolean
        get owner(): string
        set score(arg0: number)
        get objective(): Internal.Objective
        get score(): number
        set locked(arg0: boolean)
        get scoreboard(): Internal.Scoreboard
        static readonly SCORE_COMPARATOR: Comparator<Internal.Score>;
    }
    type Score_ = Score;
    class AnyOfPredicate extends Internal.CombiningPredicate {
        constructor(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>)
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.AnyOfPredicate>;
    }
    type AnyOfPredicate_ = AnyOfPredicate;
    class HayBlock extends Internal.RotatedPillarBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type HayBlock_ = HayBlock;
    class BambooFeature extends Internal.Feature<Internal.ProbabilityFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ProbabilityFeatureConfiguration>)
    }
    type BambooFeature_ = BambooFeature;
    interface PathMatcher {
        abstract matches(arg0: Internal.Path_): boolean;
        (arg0: Internal.Path): boolean;
    }
    type PathMatcher_ = PathMatcher;
    interface BitStorage {
        abstract getAll(arg0: Internal.IntConsumer_): void;
        abstract getAndSet(arg0: number, arg1: number): number;
        abstract getSize(): number;
        abstract copy(): this;
        abstract get(arg0: number): number;
        abstract set(arg0: number, arg1: number): void;
        abstract getBits(): number;
        abstract unpack(arg0: number[]): void;
        abstract getRaw(): number[];
        get size(): number
        get bits(): number
        get raw(): number[]
    }
    type BitStorage_ = BitStorage;
    class URI implements Internal.Comparable<Internal.URI>, Internal.Serializable {
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: number, arg4: string, arg5: string, arg6: string)
        constructor(arg0: string)
        getQuery(): string;
        toURL(): Internal.URL;
        relativize(arg0: Internal.URI_): this;
        getPort(): number;
        compareTo(arg0: any): number;
        getRawUserInfo(): string;
        toASCIIString(): string;
        isOpaque(): boolean;
        getRawSchemeSpecificPart(): string;
        static create(arg0: string): Internal.URI;
        resolve(arg0: string): this;
        resolve(arg0: Internal.URI_): this;
        getPath(): string;
        getScheme(): string;
        compareTo(arg0: Internal.URI_): number;
        normalize(): this;
        getRawQuery(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getSchemeSpecificPart(): string;
        parseServerAuthority(): this;
        getRawPath(): string;
        getFragment(): string;
        isAbsolute(): boolean;
        getRawFragment(): string;
        getHost(): string;
        getRawAuthority(): string;
        get query(): string
        get port(): number
        get rawUserInfo(): string
        get opaque(): boolean
        get rawSchemeSpecificPart(): string
        get path(): string
        get scheme(): string
        get rawQuery(): string
        get authority(): string
        get userInfo(): string
        get schemeSpecificPart(): string
        get rawPath(): string
        get fragment(): string
        get absolute(): boolean
        get rawFragment(): string
        get host(): string
        get rawAuthority(): string
    }
    type URI_ = URI;
    class AnimationMetadataSectionSerializer implements Internal.MetadataSectionSerializer<Internal.AnimationMetadataSection> {
        constructor()
        getMetadataSectionName(): string;
        fromJson(arg0: Internal.JsonObject_): any;
        get metadataSectionName(): string
    }
    type AnimationMetadataSectionSerializer_ = AnimationMetadataSectionSerializer;
    interface Functor$Mu extends Internal.Kind1$Mu {
    }
    type Functor$Mu_ = Functor$Mu;
    abstract class AbstractByteBuf extends Internal.ByteBuf {
        retain(arg0: number): Internal.ReferenceCounted;
    }
    type AbstractByteBuf_ = AbstractByteBuf;
    class ModelBlockRenderer {
        constructor(arg0: Internal.BlockColors_)
        putQuadData(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.VertexConsumer_, arg4: Internal.PoseStack$Pose_, arg5: Internal.BakedQuad_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        /**
         * @deprecated
        */
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        renderModelFaceAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_, arg5: Internal.List_<Internal.BakedQuad>, arg6: number[], arg7: Internal.BitSet_, arg8: Internal.ModelBlockRenderer$AmbientOcclusionFace_, arg9: number): void;
        /**
         * @deprecated
        */
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        static enableCaching(): void;
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.ModelData_, arg10: Internal.RenderType_): void;
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        /**
         * @deprecated
        */
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        /**
         * @deprecated
        */
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        static clearCache(): void;
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        readonly blockColors: Internal.BlockColors;
    }
    type ModelBlockRenderer_ = ModelBlockRenderer;
    class InventoryMenu extends Internal.RecipeBookMenu<Internal.CraftingContainer> implements Internal.AccessorInventoryMenu, Internal.ICraftingContainer, com.illusivesoulworks.polymorph.mixin.core.AccessorInventoryMenu {
        constructor(arg0: Internal.Inventory_, arg1: boolean, arg2: Internal.Player_)
        static isHotbarSlot(arg0: number): boolean;
        getOwner(): Internal.Player;
        handler$zml001$quickMoveStack(arg0: Internal.Player_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getCraftSlots(): Internal.CraftingContainer;
        getResult(): Internal.ResultContainer;
        bookshelf$getOwner(): Internal.Player;
        getResultSlots(): Internal.ResultContainer;
        get owner(): Internal.Player
        get craftSlots(): Internal.CraftingContainer
        get result(): Internal.ResultContainer
        get resultSlots(): Internal.ResultContainer
        static readonly EMPTY_ARMOR_SLOT_BOOTS: ResourceLocation;
        static readonly RESULT_SLOT: 0;
        static readonly CONTAINER_ID: 0;
        static readonly USE_ROW_SLOT_END: 45;
        static readonly USE_ROW_SLOT_START: 36;
        readonly resultSlots: Internal.ResultContainer;
        static readonly CRAFT_SLOT_END: 5;
        static readonly ARMOR_SLOT_END: 9;
        static readonly CRAFT_SLOT_START: 1;
        static readonly EMPTY_ARMOR_SLOT_SHIELD: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_LEGGINGS: ResourceLocation;
        readonly owner: Internal.Player;
        static readonly EMPTY_ARMOR_SLOT_CHESTPLATE: ResourceLocation;
        static readonly TEXTURE_EMPTY_SLOTS: ResourceLocation[];
        static readonly SHIELD_SLOT: 45;
        craftSlots: Internal.CraftingContainer;
        readonly active: boolean;
        static readonly ARMOR_SLOT_START: 5;
        static readonly INV_SLOT_START: 9;
        static readonly INV_SLOT_END: 36;
        static readonly BLOCK_ATLAS: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_HELMET: ResourceLocation;
    }
    type InventoryMenu_ = InventoryMenu;
    class DarkSteelSwordItem extends Internal.SwordItem implements Internal.IAdvancedTooltipProvider {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        addBasicTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        addCommonTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        static getSkull(arg0: Internal.LivingEntity_): Optional<Internal.ItemStack>;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        addDetailedTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type DarkSteelSwordItem_ = DarkSteelSwordItem;
    class TransformationHelper$TransformOrigin extends Internal.Enum<Internal.TransformationHelper$TransformOrigin> implements Internal.StringRepresentable {
        getVector(): Vec3f;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static values(): Internal.TransformationHelper$TransformOrigin[];
        getSerializedName(): string;
        static fromString(arg0: string): Internal.TransformationHelper$TransformOrigin;
        static valueOf(arg0: string): Internal.TransformationHelper$TransformOrigin;
        get vector(): Vec3f
        get serializedName(): string
        static readonly OPPOSING_CORNER: Internal.TransformationHelper$TransformOrigin;
        static readonly CORNER: Internal.TransformationHelper$TransformOrigin;
        static readonly CENTER: Internal.TransformationHelper$TransformOrigin;
    }
    type TransformationHelper$TransformOrigin_ = TransformationHelper$TransformOrigin | "center" | "opposing_corner" | "corner";
    class ThermalTuningEnchantment extends Internal.Enchantment {
        constructor()
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
    }
    type ThermalTuningEnchantment_ = ThermalTuningEnchantment;
    interface WrappedExecutable {
        getReturnType(): typeof any;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): any;
        isStatic(): boolean;
        unwrap(): Internal.Executable;
        abstract invoke(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: any, arg3: any[]): any;
        get returnType(): typeof any
        get "static"(): boolean
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: any, arg3: any[]): any;
    }
    type WrappedExecutable_ = WrappedExecutable;
    /**
     * @deprecated
    */
    class ReloadableServerResources {
        constructor(arg0: Internal.RegistryAccess$Frozen_, arg1: Internal.FeatureFlagSet_, arg2: Internal.Commands$CommandSelection_, arg3: number)
        getFunctionLibrary(): Internal.ServerFunctionLibrary;
        getRecipeManager(): Internal.RecipeManager;
        updateRegistryTags(arg0: Internal.RegistryAccess_): void;
        getLootData(): Internal.LootDataManager;
        static loadResources(arg0: Internal.ResourceManager_, arg1: Internal.RegistryAccess$Frozen_, arg2: Internal.FeatureFlagSet_, arg3: Internal.Commands$CommandSelection_, arg4: number, arg5: Internal.Executor_, arg6: Internal.Executor_): Internal.CompletableFuture<Internal.ReloadableServerResources>;
        getConditionContext(): Internal.ICondition$IContext;
        listeners(): Internal.List<Internal.PreparableReloadListener>;
        handler$zzj000$updateRegistryTags(registryAccess: Internal.RegistryAccess_, ci: Internal.CallbackInfo_): void;
        handler$zce000$placebo_listeners(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getAdvancements(): Internal.ServerAdvancementManager;
        getCommands(): Internal.Commands;
        get functionLibrary(): Internal.ServerFunctionLibrary
        get recipeManager(): Internal.RecipeManager
        get lootData(): Internal.LootDataManager
        get conditionContext(): Internal.ICondition$IContext
        get advancements(): Internal.ServerAdvancementManager
        get commands(): Internal.Commands
        readonly tagManager: Internal.TagManager;
    }
    type ReloadableServerResources_ = ReloadableServerResources;
    interface ICraftingService extends Internal.IGridService {
        abstract getCraftables(arg0: Internal.AEKeyFilter_): Internal.Set<Internal.AEKey>;
        abstract submitJob(arg0: Internal.ICraftingPlan_, arg1: Internal.ICraftingRequester_, arg2: Internal.ICraftingCPU_, arg3: boolean, arg4: Internal.IActionSource_): Internal.ICraftingSubmitResult;
        abstract getRequestedAmount(arg0: Internal.AEKey_): number;
        isCraftable(arg0: Internal.AEKey_): boolean;
        abstract canEmitFor(arg0: Internal.AEKey_): boolean;
        abstract getCpus(): Internal.ImmutableSet<Internal.ICraftingCPU>;
        abstract getFuzzyCraftable(arg0: Internal.AEKey_, arg1: Internal.AEKeyFilter_): Internal.AEKey;
        abstract refreshNodeCraftingProvider(arg0: Internal.IGridNode_): void;
        abstract getCraftingFor(arg0: Internal.AEKey_): Internal.Collection<Internal.IPatternDetails>;
        abstract isRequestingAny(): boolean;
        abstract isRequesting(arg0: Internal.AEKey_): boolean;
        abstract beginCraftingCalculation(arg0: Internal.Level_, arg1: Internal.ICraftingSimulationRequester_, arg2: Internal.AEKey_, arg3: number, arg4: Internal.CalculationStrategy_): Internal.Future<Internal.ICraftingPlan>;
        get cpus(): Internal.ImmutableSet<Internal.ICraftingCPU>
        get requestingAny(): boolean
    }
    type ICraftingService_ = ICraftingService;
    interface ChatDecorator {
        abstract decorate(arg0: Internal.ServerPlayer_, arg1: net.minecraft.network.chat.Component_): Internal.CompletableFuture<net.minecraft.network.chat.Component>;
        (arg0: Internal.ServerPlayer, arg1: net.minecraft.network.chat.Component): Internal.CompletableFuture_<net.minecraft.network.chat.Component>;
        readonly PLAIN: Internal.ChatDecorator;
    }
    type ChatDecorator_ = ChatDecorator;
    class FireCraftingRecipeSchema$FireCraftingRecipeJS extends Internal.RecipeJS {
        constructor()
        dimension(dimension: ResourceLocation_): this;
        getMod(): string;
        get mod(): string
    }
    type FireCraftingRecipeSchema$FireCraftingRecipeJS_ = FireCraftingRecipeSchema$FireCraftingRecipeJS;
    class MeteoritePlacerItem extends Internal.AEBaseItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type MeteoritePlacerItem_ = MeteoritePlacerItem;
    class WirelessCraftingMonitorItem$Type extends Internal.Enum<Internal.WirelessCraftingMonitorItem$Type> {
        static valueOf(arg0: string): Internal.WirelessCraftingMonitorItem$Type;
        static values(): Internal.WirelessCraftingMonitorItem$Type[];
        static readonly NORMAL: Internal.WirelessCraftingMonitorItem$Type;
        static readonly CREATIVE: Internal.WirelessCraftingMonitorItem$Type;
    }
    type WirelessCraftingMonitorItem$Type_ = WirelessCraftingMonitorItem$Type | "normal" | "creative";
    interface IClientConduitData$UpdateExtendedData <T extends Internal.IExtendedConduitData<T>> {
        abstract update(arg0: Internal.Function_<T, T>): void;
        (arg0: Internal.Function<T, T>): void;
    }
    type IClientConduitData$UpdateExtendedData_<T extends Internal.IExtendedConduitData<T>> = IClientConduitData$UpdateExtendedData<T>;
    class AdvancementJS {
        constructor(a: Internal.Advancement_)
        addChild(a: Internal.AdvancementJS_): void;
        getId(): ResourceLocation;
        getDisplayText(): net.minecraft.network.chat.Component;
        getTitle(): net.minecraft.network.chat.Component;
        id(): ResourceLocation;
        getParent(): this;
        hasDisplay(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getChildren(): Internal.Set<Internal.AdvancementJS>;
        get id(): ResourceLocation
        get displayText(): net.minecraft.network.chat.Component
        get title(): net.minecraft.network.chat.Component
        get parent(): Internal.AdvancementJS
        get description(): net.minecraft.network.chat.Component
        get children(): Internal.Set<Internal.AdvancementJS>
        readonly advancement: Internal.Advancement;
    }
    type AdvancementJS_ = AdvancementJS;
    class RopeAndNailItem extends Internal.BaseComfortsItem {
        constructor(arg0: Internal.Block_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type RopeAndNailItem_ = RopeAndNailItem;
    class WandUpgrades <T extends Internal.IWandUpgrade> {
        constructor(arg0: Internal.CompoundTag_, arg1: string, arg2: T)
        getUpgrades(): Internal.ArrayList<T>;
        hasUpgrade(arg0: T): boolean;
        addUpgrade(arg0: T): boolean;
        get upgrades(): Internal.ArrayList<T>
    }
    type WandUpgrades_<T extends Internal.IWandUpgrade> = WandUpgrades<T>;
    interface IFluidContainer {
        abstract getLiquidVaporizedLastTick(): number;
        abstract getLiquidAmount(): number;
        abstract onCondensation(arg0: number, arg1: boolean, arg2: Internal.IMultiblockGeneratorVariant_): number;
        abstract getGasAmount(): number;
        abstract mapVapor<T>(arg0: Internal.Function_<Internal.Vapor, T>, arg1: T): T;
        abstract getCoolant(): Optional<Internal.Coolant>;
        abstract getLiquid(): Optional<Internal.Fluid>;
        abstract getLiquidTemperature(arg0: number): number;
        abstract mapCoolant<T>(arg0: Internal.Function_<Internal.Coolant, T>, arg1: T): T;
        getLiquidStoredPercentage(): number;
        abstract extract(arg0: it.zerono.mods.extremereactors.gamecontent.multiblock.common.FluidType_, arg1: number, arg2: Internal.OperationMode_): Internal.FluidStack;
        abstract setCapacity(arg0: number): void;
        abstract getVapor(): Optional<Internal.Vapor>;
        getGasStoredPercentage(): number;
        abstract onAbsorbHeat(arg0: number, arg1: Internal.IMultiblockGeneratorVariant_): number;
        abstract getCapacity(): number;
        abstract getWrapper(arg0: Internal.IoDirection_): Internal.IFluidHandler;
        abstract getGas(): Optional<Internal.Fluid>;
        get liquidVaporizedLastTick(): number
        get liquidAmount(): number
        get gasAmount(): number
        get coolant(): Optional<Internal.Coolant>
        get liquid(): Optional<Internal.Fluid>
        get liquidStoredPercentage(): number
        set capacity(arg0: number)
        get vapor(): Optional<Internal.Vapor>
        get gasStoredPercentage(): number
        get capacity(): number
        get gas(): Optional<Internal.Fluid>
    }
    type IFluidContainer_ = IFluidContainer;
    class ModItems$1 extends Internal.ItemNameBlockItem {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ModItems$1_ = ModItems$1;
    class SignBlockEntity extends Internal.BlockEntity implements Internal.AccessorSignBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        setText(arg0: Internal.SignText_, arg1: boolean): boolean;
        updateText(arg0: Internal.UnaryOperator_<Internal.SignText>, arg1: boolean): boolean;
        getMaxTextLineWidth(): number;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getPlayerWhoMayEdit(): Internal.UUID;
        playerIsTooFarAwayToEdit(arg0: Internal.UUID_): boolean;
        setWaxed(arg0: boolean): boolean;
        getUpdatePacket(): Internal.Packet<any>;
        serializeNBT(): Internal.Tag;
        onLoad(): void;
        updateSignText(arg0: Internal.Player_, arg1: boolean, arg2: Internal.List_<Internal.FilteredText>): void;
        bookshelf$markUpdated(): void;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        canExecuteClickCommands(arg0: boolean, arg1: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getTextFacingPlayer(arg0: Internal.Player_): Internal.SignText;
        getFrontText(): Internal.SignText;
        isWaxed(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isFacingFrontText(arg0: Internal.Player_): boolean;
        getBackText(): Internal.SignText;
        getText(arg0: boolean): Internal.SignText;
        getTextLineHeight(): number;
        static tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.SignBlockEntity_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        executeClickCommandsIfPresent(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): boolean;
        setAllowedPlayerEditor(arg0: Internal.UUID_): void;
        get maxTextLineWidth(): number
        get playerWhoMayEdit(): Internal.UUID
        set waxed(arg0: boolean)
        get updatePacket(): Internal.Packet<any>
        get frontText(): Internal.SignText
        get waxed(): boolean
        get backText(): Internal.SignText
        get textLineHeight(): number
        get modelData(): Internal.ModelData
        set allowedPlayerEditor(arg0: Internal.UUID_)
    }
    type SignBlockEntity_ = SignBlockEntity;
}
declare namespace org.objectweb.asm {
    class Type {
        getOpcode(arg0: number): number;
        getClassName(): string;
        getSort(): number;
        getDescriptor(): string;
        static getDescriptor(arg0: typeof any): string;
        getSize(): number;
        static getConstructorDescriptor(arg0: Internal.Constructor_<any>): string;
        getDimensions(): number;
        static getType(arg0: Internal.Constructor_<any>): org.objectweb.asm.Type;
        static getType(arg0: typeof any): org.objectweb.asm.Type;
        static getInternalName(arg0: typeof any): string;
        getElementType(): this;
        static getMethodType(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): string;
        static getReturnType(arg0: Internal.Method_): org.objectweb.asm.Type;
        getInternalName(): string;
        static getReturnType(arg0: string): org.objectweb.asm.Type;
        getArgumentTypes(): org.objectweb.asm.Type[];
        static getObjectType(arg0: string): org.objectweb.asm.Type;
        static getMethodType(arg0: string): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: Internal.Method_): string;
        getArgumentsAndReturnSizes(): number;
        static getType(arg0: Internal.Method_): org.objectweb.asm.Type;
        static getArgumentTypes(arg0: string): org.objectweb.asm.Type[];
        getReturnType(): this;
        static getType(arg0: string): org.objectweb.asm.Type;
        static getArgumentsAndReturnSizes(arg0: string): number;
        static getArgumentTypes(arg0: Internal.Method_): org.objectweb.asm.Type[];
        get className(): string
        get sort(): number
        get descriptor(): string
        get size(): number
        get dimensions(): number
        get elementType(): org.objectweb.asm.Type
        get internalName(): string
        get argumentTypes(): org.objectweb.asm.Type[]
        get argumentsAndReturnSizes(): number
        get returnType(): org.objectweb.asm.Type
        static readonly ARRAY: 9;
        static readonly VOID_TYPE: org.objectweb.asm.Type;
        static readonly INT: 5;
        static readonly LONG: 7;
        static readonly SHORT_TYPE: org.objectweb.asm.Type;
        static readonly INT_TYPE: org.objectweb.asm.Type;
        static readonly CHAR: 2;
        static readonly BYTE: 3;
        static readonly CHAR_TYPE: org.objectweb.asm.Type;
        static readonly SHORT: 4;
        static readonly METHOD: 11;
        static readonly OBJECT: 10;
        static readonly BYTE_TYPE: org.objectweb.asm.Type;
        static readonly LONG_TYPE: org.objectweb.asm.Type;
        static readonly VOID: 0;
        static readonly FLOAT: 6;
        static readonly DOUBLE: 8;
        static readonly FLOAT_TYPE: org.objectweb.asm.Type;
        static readonly DOUBLE_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN: 1;
    }
    type Type_ = Type;
}
declare namespace vectorwing.farmersdelight.common.mixin.accessor {
    interface RecipeManagerAccessor {
        abstract getRecipeMap<C extends net.minecraft.world.Container, T extends Internal.Recipe<C>>(arg0: Internal.RecipeType_<T>): Internal.Map<ResourceLocation, Internal.Recipe<C>>;
        (arg0: Internal.RecipeType<T>): Internal.Map_<ResourceLocation, Internal.Recipe<C>>;
    }
    type RecipeManagerAccessor_ = RecipeManagerAccessor;
}
