
#Please be advised that certain temperature-related options are world-specific and are located in <Path to your world folder>/serverconfig/toughasnails-server.toml.
[general]
	#Number of ticks to delay changing the player's temperature after their temperature changes.
	#Range: > 0
	temperature_change_delay = 500
	#Number of ticks to delay changing the player's temperature after their temperature changes when wearing armor.
	#Range: > 0
	armor_temperature_change_delay = 50
	#Number of ticks to delay changing the player's temperature after their temperature changes when holding an item.
	#Range: > 0
	handheld_temperature_change_delay = 375
	#Number of ticks to delay changing the player's temperature after their temperature changes when affected by a player-based temperature modifier.
	#Range: > 0
	player_temperature_change_delay = 125
	#Number of ticks to delay changing the player's temperature after their temperature changes when rebounding from an extreme temperature.
	#Range: > 0
	extremity_rebound_temperature_change_delay = 250
	#Number of ticks to delay taking damage when icy or hot.
	#Range: > 0
	extremity_damage_delay = 500
	#Number of ticks for the duration of Climate Clemency.
	#Range: > 0
	climate_clemency_duration = 3600
	#Whether or not Climate Clemency should be granted when respawning.
	climate_clemency_respawning = true

[altitude]
	#Y level to drop the temperature at when above
	#Range: -64 ~ 1024
	temperature_drop_altitude = 1024
	#Y level to rise the temperature at when below
	#Range: -64 ~ 1024
	temperature_rise_altitude = -64
	#Y level above which environmental modifiers are applied
	#Range: -64 ~ 256
	environmental_modifier_altitude = 50

[blocks]
	#The proximity which constitutes near a heat or cool source
	#Range: 1 ~ 16
	near_heat_cool_proximity = 7

[immersion]
	#Amount to change the temperature by when on fire.
	#Range: -4 ~ 4
	on_fire_temperature_change = 2
	#Amount to change the temperature by when in powdered snow.
	#Range: -4 ~ 4
	powdered_snow_temperature_change = -2
	#Amount to change the temperature by when wet.
	#Range: -4 ~ 4
	wet_temperature_change = -1
	#Amount to change the temperature by when snowing.
	#Range: -4 ~ 4
	snow_temperature_change = -1
	#Number of ticks a player stays wet for after touching water, rain or snow.
	#Range: > 0
	wet_ticks = 40

[time]
	#Amount to change the temperature at night when the original temperature is not hot.
	#Range: -4 ~ 4
	night_temperature_change = -1
	#Amount to change the temperature at night when the original temperature is hot.
	#Range: -4 ~ 4
	night_hot_temperature_change = -2

