{
    "key.questlog.open": "Opens the Resurvivalist Guide screen",
    "key.questlog.category": " Resurvivalist Guide",
    "questlog.toast.quest_completed": "Objective Completed!",
    "questlog.toast.quest_added": "Objective Added!",
    "questlog.quest.completed": "Completed",
    "questlog.quest.uncollected": "Collect Rewards",
    "questlog.objective.completed": "Completed",
    "questlog.objective.in_progress_singular": "Uncompleted",
    "questlog.objective.in_progress": "%s/%s",
    "questlog.reward.collect": "Collect Rewards",
    "questlog.reward.collected": "Collected",
    "questlog.reward.uncollected": "Uncollected",
    "questlog.gui.open": "Open Resurvivalist Guide",
    "questlog.objective.default": "Unnamed Objective",
    "questlog.reward.default": "Unnamed Reward",
    "questlog.no_quests": "No Quests Available",

    "command.questlog.argument.quest.unknown": "Unknown quest",
    "command.questlog.argument.quest.invalid": "Invalid quest ID",
    "command.questlog.argument.trigger.invalid": "Invalid trigger index",
    "command.questlog.argument.objective.invalid": "Invalid objective index",
    "command.questlog.argument.reward.invalid": "Invalid reward index",
    "command.questlog.reset.success": "Reset quest %s",
    "command.questlog.objective.reset_all": "Reset all objectives",
    "command.questlog.objective.set_all": "Completed all objectives",
    "command.questlog.objective.reset": "Reset objective %s",
    "command.questlog.objective.set": "Set objective %s to %s",
    "command.questlog.trigger.reset_all": "Reset all triggers",
    "command.questlog.trigger.set_all": "Completed all triggers",
    "command.questlog.trigger.reset": "Reset trigger %s",
    "command.questlog.trigger.set": "Set trigger %s to %s",
    "command.questlog.reward.uncollect_all": "Uncollected all rewards",
    "command.questlog.reward.collect_all": "Collected all rewards",
    "command.questlog.reward.uncollect": "Uncollected reward %s",
    "command.questlog.reward.success": "Collected reward %s",
    "command.questlog.reward.already_collected": "Reward %s is already collected"
}