applyToPlayers = true
playersAlwaysNamed = true
seeYourName = false
applyToMobs = true
seeInjuredNames = false
injuredAlwaysNamed = false
tamesAlwaysNamed = true
horsesAlwaysNamed = false
villagersAlwaysNamed = false
golemsAlwaysNamed = false
applyToScores = true
stripFormat = false
seeFrameNames = true
namesWithoutHUD = false
#Range: 0 ~ 64
visibleRange = 64
#Range: 0 ~ 255
nameMaxR = 255
#Range: 0 ~ 255
nameMaxG = 255
#Range: 0 ~ 255
nameMaxB = 255
#Range: 0 ~ 255
nameMaxA = 255
#Range: 0 ~ 255
nameMinR = 255
#Range: 0 ~ 255
nameMinG = 0
#Range: 0 ~ 255
nameMinB = 0
#Range: 0 ~ 255
nameMinA = 255
#Range: 0 ~ 255
plateMaxR = 0
#Range: 0 ~ 255
plateMaxG = 0
#Range: 0 ~ 255
plateMaxB = 0
#Range: 0 ~ 255
plateMaxA = 64
#Range: 0 ~ 255
plateMinR = 192
#Range: 0 ~ 255
plateMinG = 0
#Range: 0 ~ 255
plateMinB = 0
#Range: 0 ~ 255
plateMinA = 64

