
#Settings
[settings]
	#If the front of the Tile Entities should face the player or should face outward
	facePlayer = true
	#Arms should render on sides when carrying
	renderArms = true

[modeloverrides]
	#Model Overrides based on NBT or on Meta. Advanced Users Only!
	overrides = ["minecraft:hopper->(block)minecraft:hopper", "minecraft:comparator->(block)minecraft:comparator", "minecraft:repeater->(block)minecraft:repeater", "minecraft:cauldron->(block)minecraft:cauldron", "minecraft:brewing_stand->(item)minecraft:brewing_stand", "minecraft:flower_pot->(block)minecraft:flower_pot", "minecraft:sugar_cane->(block)minecraft:sugar_cane", "minecraft:redstone_wire->(item)minecraft:redstone", "animania:block_nest->(block)animania:block_nest", "animania:cheese_mold;0->(block)animania:cheese_mold;0", "animania:cheese_mold;1->(block)animania:cheese_mold;1", "animania:cheese_mold;2->(block)animania:cheese_mold;2", "animania:cheese_mold;3->(block)animania:cheese_mold;3", "animania:cheese_mold;4->(block)animania:cheese_mold;4", "animania:cheese_mold;5->(block)animania:cheese_mold;5", "animania:cheese_mold;6->(block)animania:cheese_mold;6", "animania:cheese_mold;7->(block)animania:cheese_mold;7", "animania:cheese_mold;8->(block)animania:cheese_mold;8", "animania:cheese_mold;9->(block)animania:cheese_mold;9", "animania:cheese_mold;10->(block)animania:cheese_mold;10"]

