{
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    "removeIfMissedTick": false,
    "parallelQueueRemoval": true,
    "parallelQueueEviction": true,
    "particleLightCache": true,
    "cullUnderwaterParticleType": true
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    "particleTickMode": "INTERRUPTIBLE",
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    "deferredTextureTick": true,
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    "failBehavior": "RAISE_CRASH",
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  "valkyrienSkies": {
    "rainEffect": "STATIONARY",
    "fixParticleLights": true
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}