#The way ships are rendered by default
#Allowed Values: VANILLA, FLYWHEEL
defaultRenderer = "VANILLA"
#Recommend ship slugs in mc commands where player names could be used ex. /tp ship-name wich could pollute user autocomplete
recommendSlugsInMcCommands = true
#Renders the VS2 debug HUD with TPS
renderDebugText = false
#Grace period before a player's camera is no longer considered to be within a sealed area
sealedAreaCameraGracePeriod = 2

["Block Tint"]
	#Partly fixes the block tinting issue with blocks on ships
	fixBlockTinting = false

[Tooltips]
	#Set when the Mass Tooltip is Visible
	#Allowed Values: ALWAYS, ADVANCED, DISABLED
	massTooltipVisibility = "ADVANCED"
	#Use Imperial Units to show Mass
	useImperialUnits = false

[Connectivity]
	#Enable client connectivity; increases client load, but allows for client-sided sealed space visuals, like occluding water in a submarine.
	enableClientConnectivity = true

[SoundEffect]
	#Doppler effect scaler. 1.0 for realistic; smaller value results in weaker doppler effect
	dopplerEffectScale = 0.05
	#Enable doppler effect for sounds
	enableDopplerEffect = true

