/// <reference path="./internal_*.d.ts" />
declare namespace it.unimi.dsi.fastutil {
    interface Function <K, V> extends Internal.Function<K, V> {
        size(): number;
        apply(arg0: K): V;
        containsKey(arg0: any): boolean;
        put(arg0: K, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<K, V>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, V>;
        clear(): void;
        getOrDefault(arg0: any, arg1: V): V;
        abstract get(arg0: any): V;
        remove(arg0: any): V;
        identity<T>(): Internal.Function<T, T>;
        (arg0: any): V;
    }
    type Function_<K, V> = ((arg0: any)=> V) | Function<K, V>;
}
declare namespace Internal {
    class ArmorItem extends Internal.Item implements Internal.Equipable, Internal.ModifiableItemKJS {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.ArmorItem$Type_, arg2: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly DISPENSE_ITEM_BEHAVIOR: Internal.DispenseItemBehavior;
        defaultModifiers: Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
    }
    type ArmorItem_ = ArmorItem;
    class ItemDisplayContext extends Internal.Enum<Internal.ItemDisplayContext> implements Internal.IExtensibleEnum, Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        compareTo(arg0: Internal.ItemDisplayContext_): number;
        getSerializedName(): string;
        isModded(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(arg0: string): Internal.ItemDisplayContext;
        getDeclaringClass(): typeof Internal.ItemDisplayContext;
        fallback(): this;
        getId(): number;
        static values(): Internal.ItemDisplayContext[];
        "compareTo(net.minecraft.world.item.ItemDisplayContext)"(arg0: Internal.ItemDisplayContext_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        firstPerson(): boolean;
        static createCodecForExtensibleEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, E>): Internal.Codec<E>;
        toString(): string;
        /**
         * @deprecated
        */
        init(): void;
        static create(arg0: string, arg1: ResourceLocation_, arg2: Internal.ItemDisplayContext_): Internal.ItemDisplayContext;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ItemDisplayContext>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get modded(): boolean
        get declaringClass(): typeof Internal.ItemDisplayContext
        get id(): number
        static readonly HEAD: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly NONE: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly GUI: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly CODEC: Internal.Codec<Internal.ItemDisplayContext>;
        static readonly THIRD_PERSON_LEFT_HAND: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly FIXED: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly FIRST_PERSON_LEFT_HAND: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly FIRST_PERSON_RIGHT_HAND: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly THIRD_PERSON_RIGHT_HAND: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly GROUND: (Internal.ItemDisplayContext) & (Internal.ItemDisplayContext);
        static readonly BY_ID: Internal.IntFunction<Internal.ItemDisplayContext>;
        static readonly ADD_CALLBACK: Internal.IForgeRegistry$AddCallback<Internal.ItemDisplayContext>;
    }
    type ItemDisplayContext_ = "fixed" | "first_person_right_hand" | ItemDisplayContext | "gui" | "third_person_left_hand" | "ground" | "head" | "none" | "third_person_right_hand" | "first_person_left_hand";
    interface AdvancementList$Listener {
        abstract onRemoveAdvancementRoot(arg0: Internal.Advancement_): void;
        abstract onAddAdvancementRoot(arg0: Internal.Advancement_): void;
        abstract onRemoveAdvancementTask(arg0: Internal.Advancement_): void;
        abstract onAddAdvancementTask(arg0: Internal.Advancement_): void;
        abstract onAdvancementsCleared(): void;
    }
    type AdvancementList$Listener_ = AdvancementList$Listener;
    class PointedDripstoneFeature extends Internal.Feature<Internal.PointedDripstoneConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.PointedDripstoneConfiguration>)
        place(arg0: Internal.FeaturePlaceContext_<Internal.PointedDripstoneConfiguration>): boolean;
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.PointedDripstoneConfiguration, Internal.Feature<Internal.PointedDripstoneConfiguration>>>;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        place(arg0: Internal.PointedDripstoneConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        get class(): typeof any
    }
    type PointedDripstoneFeature_ = PointedDripstoneFeature;
    interface IWaystone {
        wasGenerated(): boolean;
        hasName(): boolean;
        abstract isValid(): boolean;
        abstract isOwner(arg0: Internal.Player_): boolean;
        abstract getWaystoneType(): ResourceLocation;
        abstract getOrigin(): Internal.WaystoneOrigin;
        abstract getPos(): BlockPos;
        abstract getDimension(): Internal.ResourceKey<Internal.Level>;
        abstract getWaystoneUid(): Internal.UUID;
        abstract getName(): string;
        abstract isGlobal(): boolean;
        resolveDestination(arg0: Internal.ServerLevel_): Internal.TeleportDestination;
        abstract getOwnerUid(): Internal.UUID;
        hasOwner(): boolean;
        isValidInLevel(arg0: Internal.ServerLevel_): boolean;
        get valid(): boolean
        get waystoneType(): ResourceLocation
        get origin(): Internal.WaystoneOrigin
        get pos(): BlockPos
        get dimension(): Internal.ResourceKey<Internal.Level>
        get waystoneUid(): Internal.UUID
        get name(): string
        get global(): boolean
        get ownerUid(): Internal.UUID
    }
    type IWaystone_ = IWaystone;
    class AtomicInteger extends number implements Internal.Serializable {
        constructor()
        constructor(arg0: number)
        decrementAndGet(): number;
        getClass(): typeof any;
        compareAndExchangeAcquire(arg0: number, arg1: number): number;
        doubleValue(): number;
        set(arg0: number): void;
        floatValue(): number;
        getAndAccumulate(arg0: number, arg1: Internal.IntBinaryOperator_): number;
        /**
         * @deprecated
        */
        weakCompareAndSet(arg0: number, arg1: number): boolean;
        setRelease(arg0: number): void;
        updateAndGet(arg0: Internal.IntUnaryOperator_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getOpaque(): number;
        getAndSet(arg0: number): number;
        weakCompareAndSetAcquire(arg0: number, arg1: number): boolean;
        accumulateAndGet(arg0: number, arg1: Internal.IntBinaryOperator_): number;
        getAndAdd(arg0: number): number;
        intValue(): number;
        weakCompareAndSetRelease(arg0: number, arg1: number): boolean;
        compareAndSet(arg0: number, arg1: number): boolean;
        lazySet(arg0: number): void;
        weakCompareAndSetVolatile(arg0: number, arg1: number): boolean;
        getAcquire(): number;
        getAndDecrement(): number;
        compareAndExchange(arg0: number, arg1: number): number;
        longValue(): number;
        compareAndExchangeRelease(arg0: number, arg1: number): number;
        toString(): string;
        setOpaque(arg0: number): void;
        notifyAll(): void;
        incrementAndGet(): number;
        getAndUpdate(arg0: Internal.IntUnaryOperator_): number;
        shortValue(): number;
        hashCode(): number;
        getAndIncrement(): number;
        weakCompareAndSetPlain(arg0: number, arg1: number): boolean;
        wait(): void;
        wait(arg0: number): void;
        setPlain(arg0: number): void;
        addAndGet(arg0: number): number;
        getPlain(): number;
        equals(arg0: any): boolean;
        get(): number;
        byteValue(): number;
        get class(): typeof any
        set release(arg0: number)
        get opaque(): number
        get acquire(): number
        get andDecrement(): number
        set opaque(arg0: number)
        get andIncrement(): number
        set plain(arg0: number)
        get plain(): number
    }
    type AtomicInteger_ = AtomicInteger;
    interface VariantHolder <T> {
        abstract setVariant(arg0: T): void;
        abstract getVariant(): T;
        set variant(arg0: T)
        get variant(): T
    }
    type VariantHolder_<T> = VariantHolder<T>;
    class ParticlesFile$Event$RandomizeOption$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        serializer(): Internal.KSerializer<Internal.ParticlesFile$Event$RandomizeOption>;
        get class(): typeof any
    }
    type ParticlesFile$Event$RandomizeOption$Companion_ = ParticlesFile$Event$RandomizeOption$Companion;
    class CanyonCarverConfiguration$CanyonShapeConfiguration {
        constructor(arg0: Internal.FloatProvider_, arg1: Internal.FloatProvider_, arg2: number, arg3: Internal.FloatProvider_, arg4: number, arg5: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly verticalRadiusCenterFactor: number;
        readonly verticalRadiusDefaultFactor: number;
        readonly distanceFactor: Internal.FloatProvider;
        readonly widthSmoothness: number;
        static readonly CODEC: Internal.Codec<Internal.CanyonCarverConfiguration$CanyonShapeConfiguration>;
        readonly thickness: Internal.FloatProvider;
        readonly horizontalRadiusFactor: Internal.FloatProvider;
    }
    type CanyonCarverConfiguration$CanyonShapeConfiguration_ = CanyonCarverConfiguration$CanyonShapeConfiguration;
    interface BlockColor {
        abstract getColor(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: number): number;
        (arg0: Internal.BlockState, arg1: Internal.BlockAndTintGetter, arg2: BlockPos, arg3: number): number;
    }
    type BlockColor_ = BlockColor | ((arg0: Internal.BlockState, arg1: Internal.BlockAndTintGetter, arg2: BlockPos, arg3: number)=> number);
    interface LevelEntityGetter <T extends Internal.EntityAccess> {
        abstract get(arg0: number): T;
        abstract get(arg0: Internal.AABB_, arg1: Internal.Consumer_<T>): void;
        abstract "get(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.util.AbortableIterationConsumer)"<U extends T>(arg0: Internal.EntityTypeTest_<T, U>, arg1: Internal.AbortableIterationConsumer_<U>): void;
        abstract "get(int)"(arg0: number): T;
        abstract get<U extends T>(arg0: Internal.EntityTypeTest_<T, U>, arg1: Internal.AABB_, arg2: Internal.AbortableIterationConsumer_<U>): void;
        abstract "get(java.util.UUID)"(arg0: Internal.UUID_): T;
        abstract "get(net.minecraft.world.phys.AABB,java.util.function.Consumer)"(arg0: Internal.AABB_, arg1: Internal.Consumer_<T>): void;
        abstract get<U extends T>(arg0: Internal.EntityTypeTest_<T, U>, arg1: Internal.AbortableIterationConsumer_<U>): void;
        abstract getAll(): Internal.Iterable<T>;
        abstract get(arg0: Internal.UUID_): T;
        get all(): Internal.Iterable<T>
    }
    type LevelEntityGetter_<T extends Internal.EntityAccess> = LevelEntityGetter<T>;
    class ScreenEvent$CharacterTyped$Post extends Internal.ScreenEvent$CharacterTyped {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: string, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getModifiers(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        invokeGetGui(): Internal.Screen;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getCodePoint(): string;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get modifiers(): number
        get screen(): Internal.Screen
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get codePoint(): string
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$CharacterTyped$Post_ = ScreenEvent$CharacterTyped$Post;
    interface ChunkProgressListener {
        abstract start(): void;
        abstract stop(): void;
        abstract onStatusChange(arg0: Internal.ChunkPos_, arg1: Internal.ChunkStatus_): void;
        abstract updateSpawnPos(arg0: Internal.ChunkPos_): void;
    }
    type ChunkProgressListener_ = ChunkProgressListener;
    class StructureCheckResult extends Internal.Enum<Internal.StructureCheckResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.StructureCheckResult_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static valueOf(arg0: string): Internal.StructureCheckResult;
        compareTo(arg0: any): number;
        static values(): Internal.StructureCheckResult[];
        name(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.StructureCheckResult>>;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.StructureCheckResult;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(net.minecraft.world.level.levelgen.structure.StructureCheckResult)"(arg0: Internal.StructureCheckResult_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.StructureCheckResult
        static readonly START_NOT_PRESENT: (Internal.StructureCheckResult) & (Internal.StructureCheckResult);
        static readonly CHUNK_LOAD_NEEDED: (Internal.StructureCheckResult) & (Internal.StructureCheckResult);
        static readonly START_PRESENT: (Internal.StructureCheckResult) & (Internal.StructureCheckResult);
    }
    type StructureCheckResult_ = "start_present" | "chunk_load_needed" | StructureCheckResult | "start_not_present";
    class WitherRoseBlock extends Internal.FlowerBlock {
        constructor(arg0: Internal.MobEffect_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getSuspiciousEffect(): Internal.MobEffect;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        getEffectDuration(): number;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        static getAllEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        static tryGet(arg0: Internal.ItemLike_): Internal.SuspiciousEffectHolder;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get suspiciousEffect(): Internal.MobEffect
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get effectDuration(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get allEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type WitherRoseBlock_ = WitherRoseBlock;
    interface ClientChunkEventListener {
        abstract updateLoadDistance(arg0: number): void;
        abstract onChunkStatusRemoved(arg0: number, arg1: number, arg2: number): void;
        abstract onChunkStatusAdded(arg0: number, arg1: number, arg2: number): void;
        abstract updateMapCenter(arg0: number, arg1: number): void;
    }
    type ClientChunkEventListener_ = ClientChunkEventListener;
    class MapPixel {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setGlowing(arg0: boolean): void;
        getBlockBrightness(arg0: number, arg1: number, arg2: number): number;
        hashCode(): number;
        getPixelColours(arg0: number[], arg1: Internal.MapWriter_, arg2: Internal.Level_, arg3: Internal.MapDimension_, arg4: Internal.Registry_<Internal.Block>, arg5: Internal.MapTileChunk_, arg6: Internal.MapTileChunk_, arg7: Internal.MapTileChunk_, arg8: Internal.MapTileChunk_, arg9: Internal.MapTile_, arg10: number, arg11: number, arg12: Internal.MapBlock_, arg13: number, arg14: number, arg15: number, arg16: number, arg17: Internal.ArrayList_<xaero.map.region.Overlay>, arg18: Internal.BlockPos$MutableBlockPos_, arg19: Internal.Registry_<Internal.Biome>, arg20: Internal.Registry_<Internal.DimensionType>, arg21: number, arg22: number, arg23: number, arg24: Internal.BlockTintProvider_, arg25: Internal.MapProcessor_, arg26: Internal.OverlayManager_, arg27: Internal.BlockStateShortShapeCache_): void;
        wait(): void;
        wait(arg0: number): void;
        setState(arg0: Internal.BlockState_): void;
        equals(arg0: any): boolean;
        getState(): Internal.BlockState;
        setLight(arg0: number): void;
        get class(): typeof any
        set glowing(arg0: boolean)
        set state(arg0: Internal.BlockState_)
        get state(): Internal.BlockState
        set light(arg0: number)
    }
    type MapPixel_ = MapPixel;
    class BoneMealItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static addGrowthParticles(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        static applyBonemeal(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        static growWaterPlant(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        handler$zob000$BoneMealItem_useOn(arg0: Internal.UseOnContext_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        /**
         * @deprecated
        */
        static growCrop(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly GRASS_COUNT_MULTIPLIER: (3) & (number);
        static readonly GRASS_SPREAD_WIDTH: (3) & (number);
        static readonly GRASS_SPREAD_HEIGHT: (1) & (number);
    }
    type BoneMealItem_ = BoneMealItem;
    class ClientboundSetDefaultSpawnPositionPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: BlockPos_, arg1: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getAngle(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get pos(): BlockPos
        get angle(): number
    }
    type ClientboundSetDefaultSpawnPositionPacket_ = ClientboundSetDefaultSpawnPositionPacket;
    interface Key extends Internal.Serializable {
        abstract getAlgorithm(): string;
        abstract getFormat(): string;
        abstract getEncoded(): number[];
        get algorithm(): string
        get format(): string
        get encoded(): number[]
        /**
         * @deprecated
        */
        readonly serialVersionUID: (6603384152749567654) & (number);
    }
    type Key_ = Key;
    class PageAttributes implements Internal.Cloneable {
        constructor(arg0: Internal.PageAttributes$ColorType_, arg1: Internal.PageAttributes$MediaType_, arg2: Internal.PageAttributes$OrientationRequestedType_, arg3: Internal.PageAttributes$OriginType_, arg4: Internal.PageAttributes$PrintQualityType_, arg5: number[])
        constructor()
        constructor(arg0: Internal.PageAttributes_)
        clone(): any;
        setMediaToDefault(): void;
        getClass(): typeof any;
        setPrintQuality(arg0: number): void;
        setPrinterResolution(arg0: number[]): void;
        "setOrientationRequested(int)"(arg0: number): void;
        setPrinterResolution(arg0: number): void;
        notify(): void;
        "setPrintQuality(int)"(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        getOrigin(): Internal.PageAttributes$OriginType;
        "setPrinterResolution(int[])"(arg0: number[]): void;
        setOrientationRequested(arg0: Internal.PageAttributes$OrientationRequestedType_): void;
        "setOrientationRequested(java.awt.PageAttributes$OrientationRequestedType)"(arg0: Internal.PageAttributes$OrientationRequestedType_): void;
        set(arg0: Internal.PageAttributes_): void;
        setColor(arg0: Internal.PageAttributes$ColorType_): void;
        getPrinterResolution(): number[];
        setPrintQualityToDefault(): void;
        setOrigin(arg0: Internal.PageAttributes$OriginType_): void;
        "setPrintQuality(java.awt.PageAttributes$PrintQualityType)"(arg0: Internal.PageAttributes$PrintQualityType_): void;
        toString(): string;
        setPrintQuality(arg0: Internal.PageAttributes$PrintQualityType_): void;
        setOrientationRequested(arg0: number): void;
        notifyAll(): void;
        getColor(): Internal.PageAttributes$ColorType;
        hashCode(): number;
        getPrintQuality(): Internal.PageAttributes$PrintQualityType;
        getMedia(): Internal.PageAttributes$MediaType;
        setOrientationRequestedToDefault(): void;
        wait(): void;
        wait(arg0: number): void;
        "setPrinterResolution(int)"(arg0: number): void;
        equals(arg0: any): boolean;
        setMedia(arg0: Internal.PageAttributes$MediaType_): void;
        getOrientationRequested(): Internal.PageAttributes$OrientationRequestedType;
        setPrinterResolutionToDefault(): void;
        get class(): typeof any
        set printQuality(arg0: number)
        set printerResolution(arg0: number[])
        set "orientationRequested(int)"(arg0: number)
        set printerResolution(arg0: number)
        set "printQuality(int)"(arg0: number)
        get origin(): Internal.PageAttributes$OriginType
        set "printerResolution(int[])"(arg0: number[])
        set orientationRequested(arg0: Internal.PageAttributes$OrientationRequestedType_)
        set "orientationRequested(java.awt.PageAttributes$OrientationRequestedType)"(arg0: Internal.PageAttributes$OrientationRequestedType_)
        set color(arg0: Internal.PageAttributes$ColorType_)
        get printerResolution(): number[]
        set origin(arg0: Internal.PageAttributes$OriginType_)
        set "printQuality(java.awt.PageAttributes$PrintQualityType)"(arg0: Internal.PageAttributes$PrintQualityType_)
        set printQuality(arg0: Internal.PageAttributes$PrintQualityType_)
        set orientationRequested(arg0: number)
        get color(): Internal.PageAttributes$ColorType
        get printQuality(): Internal.PageAttributes$PrintQualityType
        get media(): Internal.PageAttributes$MediaType
        set "printerResolution(int)"(arg0: number)
        set media(arg0: Internal.PageAttributes$MediaType_)
        get orientationRequested(): Internal.PageAttributes$OrientationRequestedType
    }
    type PageAttributes_ = PageAttributes;
    abstract class ForwardingSet <E> extends Internal.ForwardingCollection<E> implements Internal.Set<E> {
        getClass(): typeof any;
        abstract add(arg0: E): boolean;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        abstract contains(arg0: any): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        toString(): string;
        forEach(arg0: Internal.Consumer_<E>): void;
        notifyAll(): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        abstract iterator(): Internal.Iterator<E>;
        hashCode(): number;
        abstract size(): number;
        static of<E>(arg0: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        static of<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(): Internal.Set<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        abstract clear(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
        get class(): typeof any
        get empty(): boolean
    }
    type ForwardingSet_<E> = ForwardingSet<E>;
    class JsonConfiguration {
        constructor()
        constructor(arg0: boolean, arg1: boolean, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: string, arg7: boolean, arg8: boolean, arg9: string, arg10: boolean, arg11: boolean, arg12: Internal.JsonNamingStrategy_, arg13: boolean, arg14: boolean, arg15: Internal.ClassDiscriminatorMode_)
        constructor(arg0: boolean, arg1: boolean, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: string, arg7: boolean, arg8: boolean, arg9: string, arg10: boolean, arg11: boolean, arg12: Internal.JsonNamingStrategy_, arg13: boolean, arg14: boolean, arg15: Internal.ClassDiscriminatorMode_, arg16: number, arg17: any_)
        getClass(): typeof any;
        getEncodeDefaults(): boolean;
        getCoerceInputValues(): boolean;
        getUseAlternativeNames(): boolean;
        static getPrettyPrintIndent$annotations(): void;
        static getNamingStrategy$annotations(): void;
        notify(): void;
        setClassDiscriminatorMode(arg0: Internal.ClassDiscriminatorMode_): void;
        wait(arg0: number, arg1: number): void;
        getExplicitNulls(): boolean;
        getClassDiscriminator(): string;
        getAllowTrailingComma(): boolean;
        static getDecodeEnumsCaseInsensitive$annotations(): void;
        isLenient(): boolean;
        getAllowStructuredMapKeys(): boolean;
        static getAllowTrailingComma$annotations(): void;
        toString(): string;
        static getExplicitNulls$annotations(): void;
        notifyAll(): void;
        getAllowSpecialFloatingPointValues(): boolean;
        getPrettyPrintIndent(): string;
        getDecodeEnumsCaseInsensitive(): boolean;
        static getClassDiscriminatorMode$annotations(): void;
        getIgnoreUnknownKeys(): boolean;
        hashCode(): number;
        getUseArrayPolymorphism(): boolean;
        getPrettyPrint(): boolean;
        getClassDiscriminatorMode(): Internal.ClassDiscriminatorMode;
        wait(): void;
        wait(arg0: number): void;
        getNamingStrategy(): Internal.JsonNamingStrategy;
        equals(arg0: any): boolean;
        get class(): typeof any
        get encodeDefaults(): boolean
        get coerceInputValues(): boolean
        get useAlternativeNames(): boolean
        get prettyPrintIndent$annotations(): void
        get namingStrategy$annotations(): void
        set classDiscriminatorMode(arg0: Internal.ClassDiscriminatorMode_)
        get explicitNulls(): boolean
        get classDiscriminator(): string
        get allowTrailingComma(): boolean
        get decodeEnumsCaseInsensitive$annotations(): void
        get lenient(): boolean
        get allowStructuredMapKeys(): boolean
        get allowTrailingComma$annotations(): void
        get explicitNulls$annotations(): void
        get allowSpecialFloatingPointValues(): boolean
        get prettyPrintIndent(): string
        get decodeEnumsCaseInsensitive(): boolean
        get classDiscriminatorMode$annotations(): void
        get ignoreUnknownKeys(): boolean
        get useArrayPolymorphism(): boolean
        get prettyPrint(): boolean
        get classDiscriminatorMode(): Internal.ClassDiscriminatorMode
        get namingStrategy(): Internal.JsonNamingStrategy
    }
    type JsonConfiguration_ = JsonConfiguration;
    class PlayerStatsJS {
        constructor(p: Internal.Player_, s: Internal.StatsCounter_)
        getClass(): typeof any;
        getDeaths(): number;
        getAnimalsBred(): number;
        getPlayerKills(): number;
        getTimeSinceRest(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getWalkDistance(): number;
        getDamageDealt(): number;
        getItemsDropped(item: Internal.Item_): number;
        add(stat: Internal.Stat_<any>, value: number): void;
        set(stat: Internal.Stat_<any>, value: number): void;
        getSprintDistance(): number;
        getBlocksMined(block: Internal.Block_): number;
        getPlayTime(): number;
        getMobKills(): number;
        getCrouchDistance(): number;
        getTimeCrouchTime(): number;
        getJumps(): number;
        toString(): string;
        getItemsCrafted(item: Internal.Item_): number;
        notifyAll(): void;
        getTimeSinceDeath(): number;
        getDamageAbsorbed(): number;
        getItemsUsed(item: Internal.Item_): number;
        getDamageBlocked_by_shield(): number;
        getSwimDistance(): number;
        getItemsPickedUp(item: Internal.Item_): number;
        getDamageResisted(): number;
        getItemsBroken(item: Internal.Item_): number;
        hashCode(): number;
        get(stat: Internal.Stat_<any>): number;
        getFishCaught(): number;
        static statOf(o: any): Internal.Stat<any>;
        getDamageTaken(): number;
        wait(): void;
        getDamageDealt_resisted(): number;
        wait(arg0: number): void;
        getKilled(entity: Internal.EntityType_<any>): number;
        equals(arg0: any): boolean;
        getDamageDealt_absorbed(): number;
        getKilledBy(entity: Internal.EntityType_<any>): number;
        get class(): typeof any
        get deaths(): number
        get animalsBred(): number
        get playerKills(): number
        get timeSinceRest(): number
        get walkDistance(): number
        get damageDealt(): number
        get sprintDistance(): number
        get playTime(): number
        get mobKills(): number
        get crouchDistance(): number
        get timeCrouchTime(): number
        get jumps(): number
        get timeSinceDeath(): number
        get damageAbsorbed(): number
        get damageBlocked_by_shield(): number
        get swimDistance(): number
        get damageResisted(): number
        get fishCaught(): number
        get damageTaken(): number
        get damageDealt_resisted(): number
        get damageDealt_absorbed(): number
        readonly player: Internal.Player;
    }
    type PlayerStatsJS_ = string | PlayerStatsJS;
    abstract class CollectionTag <T extends Internal.Tag> extends Internal.AbstractList<T> implements Internal.Tag {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        "add(int,java.lang.Object)"(arg0: number, arg1: any): void;
        abstract "add(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: T): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        abstract "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        notify(): void;
        "remove(int)"(arg0: number): any;
        add(arg0: number, arg1: any): void;
        abstract sizeInBytes(): number;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract setTag(arg0: number, arg1: Internal.Tag_): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract write(arg0: Internal.DataOutput_): void;
        add(arg0: T): boolean;
        subList(arg0: number, arg1: number): Internal.List<T>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        indexOf(arg0: any): number;
        addAll(arg0: number, arg1: Internal.Collection_<T>): boolean;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        abstract accept(arg0: Internal.TagVisitor_): void;
        abstract set(arg0: number, arg1: T): T;
        listIterator(): Internal.ListIterator<T>;
        abstract getType(): Internal.TagType<any>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<T>): void;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        abstract copy(): Internal.Tag;
        wait(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        parallelStream(): Internal.Stream<T>;
        abstract accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        sort(arg0: Internal.Comparator_<T>): void;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        set(arg0: number, arg1: any): any;
        abstract getElementType(): number;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        remove(arg0: number): any;
        abstract "set(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: T): T;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        abstract addTag(arg0: number, arg1: Internal.Tag_): boolean;
        spliterator(): Internal.Spliterator<T>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        abstract "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): void;
        abstract addAll(arg0: Internal.Collection_<T>): boolean;
        iterator(): Internal.Iterator<T>;
        abstract get(arg0: number): T;
        static of<E>(...arg0: E[]): Internal.List<E>;
        forEach(arg0: Internal.Consumer_<T>): void;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        abstract add(arg0: number, arg1: T): void;
        abstract getId(): number;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        abstract toString(): string;
        removeIf(arg0: Internal.Predicate_<T>): boolean;
        stream(): Internal.Stream<T>;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        getAsString(): string;
        hashCode(): number;
        abstract size(): number;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        listIterator(arg0: number): Internal.ListIterator<T>;
        get type(): Internal.TagType<any>
        get elementType(): number
        get class(): typeof any
        get empty(): boolean
        get id(): number
        get asString(): string
    }
    type CollectionTag_<T extends Internal.Tag> = CollectionTag<T>;
    interface Object2BooleanFunction <K> extends it.unimi.dsi.fastutil.Function<K, boolean>, Internal.Predicate<K> {
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2BooleanFunction;
        test(arg0: K): boolean;
        and(arg0: Internal.Predicate_<K>): Internal.Predicate<K>;
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2BooleanFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        removeBoolean(arg0: any): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Object2ByteFunction<K>;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Object2LongFunction<K>;
        or(arg0: Internal.Predicate_<K>): Internal.Predicate<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        put(arg0: K, arg1: boolean): boolean;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2BooleanFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<K, T>;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Boolean)"(arg0: K, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2BooleanFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Object2IntFunction<K>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, boolean>;
        containsKey(arg0: any): boolean;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Object2CharFunction<K>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2BooleanFunction<T>;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Object2FloatFunction<K>;
        apply(arg0: K): boolean;
        defaultReturnValue(): boolean;
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2BooleanFunction;
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Object2ShortFunction<K>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Boolean)"(arg0: any, arg1: boolean): boolean;
        getOrDefault(arg0: any, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: boolean): boolean;
        abstract getBoolean(arg0: any): boolean;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2BooleanFunction;
        "getOrDefault(java.lang.Object,boolean)"(arg0: any, arg1: boolean): boolean;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2BooleanFunction;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2BooleanFunction;
        size(): number;
        negate(): Internal.Predicate<K>;
        clear(): void;
        "put(java.lang.Object,boolean)"(arg0: K, arg1: boolean): boolean;
        (arg0: any): boolean;
    }
    type Object2BooleanFunction_<K> = Object2BooleanFunction<K> | ((arg0: any)=> boolean);
    interface KClass <T> extends Internal.KAnnotatedElement, Internal.KClassifier, Internal.KDeclarationContainer {
        abstract getConstructors(): Internal.Collection<Internal.KFunction<T>>;
        abstract isFinal(): boolean;
        abstract isFun(): boolean;
        abstract isData(): boolean;
        abstract getAnnotations(): Internal.List<Internal.Annotation>;
        abstract isAbstract(): boolean;
        abstract isInstance(arg0: any): boolean;
        abstract getQualifiedName(): string;
        abstract getNestedClasses(): Internal.Collection<Internal.KClass<any>>;
        abstract isCompanion(): boolean;
        abstract getSimpleName(): string;
        abstract getSupertypes(): Internal.List<Internal.KType>;
        abstract hashCode(): number;
        abstract getMembers(): Internal.Collection<Internal.KCallable<any>>;
        abstract isOpen(): boolean;
        abstract isValue(): boolean;
        abstract equals(arg0: any): boolean;
        abstract isSealed(): boolean;
        abstract getObjectInstance(): T;
        abstract getSealedSubclasses(): Internal.List<Internal.KClass<T>>;
        abstract getTypeParameters(): Internal.List<Internal.KTypeParameter>;
        abstract isInner(): boolean;
        abstract getVisibility(): Internal.KVisibility;
        get constructors(): Internal.Collection<Internal.KFunction<T>>
        get "final"(): boolean
        get fun(): boolean
        get data(): boolean
        get annotations(): Internal.List<Internal.Annotation>
        get "abstract"(): boolean
        get qualifiedName(): string
        get nestedClasses(): Internal.Collection<Internal.KClass<any>>
        get companion(): boolean
        get simpleName(): string
        get supertypes(): Internal.List<Internal.KType>
        get members(): Internal.Collection<Internal.KCallable<any>>
        get open(): boolean
        get value(): boolean
        get sealed(): boolean
        get objectInstance(): T
        get sealedSubclasses(): Internal.List<Internal.KClass<T>>
        get typeParameters(): Internal.List<Internal.KTypeParameter>
        get inner(): boolean
        get visibility(): Internal.KVisibility
    }
    type KClass_<T> = KClass<T>;
    class Button$Builder {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: Internal.Button$OnPress_)
        width(arg0: number): this;
        getClass(): typeof any;
        toString(): string;
        tooltip(arg0: Internal.Tooltip_): this;
        notifyAll(): void;
        pos(arg0: number, arg1: number): this;
        build(arg0: Internal.Function_<Internal.Button$Builder, Internal.Button>): Internal.Button;
        bounds(arg0: number, arg1: number, arg2: number, arg3: number): this;
        notify(): void;
        createNarration(arg0: Internal.Button$CreateNarration_): this;
        wait(arg0: number, arg1: number): void;
        build(): Internal.Button;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        size(arg0: number, arg1: number): this;
        get class(): typeof any
    }
    type Button$Builder_ = Button$Builder;
    class BrushItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        spawnDustParticles(arg0: Internal.Level_, arg1: Internal.BlockHitResult_, arg2: Internal.BlockState_, arg3: Vec3d_, arg4: Internal.HumanoidArm_): void;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly ANIMATION_DURATION: (10) & (number);
    }
    type BrushItem_ = BrushItem;
    interface TemporalUnit {
        abstract between(arg0: Internal.Temporal_, arg1: Internal.Temporal_): number;
        abstract isTimeBased(): boolean;
        abstract addTo<R extends Internal.Temporal>(arg0: R, arg1: number): R;
        abstract toString(): string;
        abstract getDuration(): Duration;
        abstract isDateBased(): boolean;
        isSupportedBy(arg0: Internal.Temporal_): boolean;
        abstract isDurationEstimated(): boolean;
        get timeBased(): boolean
        get duration(): Duration
        get dateBased(): boolean
        get durationEstimated(): boolean
    }
    type TemporalUnit_ = TemporalUnit;
    interface Int2DoubleFunction extends Internal.IntToDoubleFunction, it.unimi.dsi.fastutil.Function<number, number> {
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        applyAsDouble(arg0: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        abstract "get(int)"(arg0: number): number;
        containsKey(arg0: number): boolean;
        apply(arg0: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Double)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Double)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        defaultReturnValue(arg0: number): void;
        andThenInt(arg0: Internal.Double2IntFunction_): Internal.Int2IntFunction;
        getOrDefault(arg0: number, arg1: number): number;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2DoubleFunction<T>;
        andThenObject<T>(arg0: Internal.Double2ObjectFunction_<T>): Internal.Int2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2DoubleFunction;
        andThenByte(arg0: Internal.Double2ByteFunction_): Internal.Int2ByteFunction;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2DoubleFunction;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        defaultReturnValue(): number;
        "containsKey(int)"(arg0: number): boolean;
        andThenShort(arg0: Internal.Double2ShortFunction_): Internal.Int2ShortFunction;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        "getOrDefault(int,double)"(arg0: number, arg1: number): number;
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2DoubleFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "put(int,double)"(arg0: number, arg1: number): number;
        andThenReference<T>(arg0: Internal.Double2ReferenceFunction_<T>): Internal.Int2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2DoubleFunction;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2DoubleFunction;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2DoubleFunction;
        abstract get(arg0: number): number;
        "remove(int)"(arg0: number): number;
        andThenChar(arg0: Internal.Double2CharFunction_): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        andThenFloat(arg0: Internal.Double2FloatFunction_): Internal.Int2FloatFunction;
        size(): number;
        put(arg0: number, arg1: number): number;
        andThenDouble(arg0: Internal.Double2DoubleFunction_): this;
        clear(): void;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2DoubleFunction<T>;
        andThenLong(arg0: Internal.Double2LongFunction_): Internal.Int2LongFunction;
    }
    type Int2DoubleFunction_ = Int2DoubleFunction;
    /**
     * @deprecated
    */
    class WaypointWorldContainer extends Internal.MinimapWorldContainer {
        constructor(arg0: Internal.IXaeroMinimap_, arg1: Internal.XaeroMinimapSession_, arg2: string, arg3: Internal.WaypointWorldRootContainer_)
        constructor(arg0: Internal.HudMod_, arg1: Internal.MinimapSession_, arg2: Internal.XaeroPath_, arg3: Internal.MinimapWorldRootContainer_)
        /**
         * @deprecated
        */
        deleteSubContainer(arg0: string): void;
        /**
         * @deprecated
        */
        getKey(): string;
        /**
         * @deprecated
        */
        getRootContainer(): Internal.WaypointWorldRootContainer;
        setName(arg0: string, arg1: string): void;
        notify(): void;
        /**
         * @deprecated
        */
        setKey(arg0: string): void;
        /**
         * @deprecated
        */
        addWorld(arg0: string): Internal.MinimapWorld;
        /**
         * @deprecated
        */
        "addWorld(java.lang.String)"(arg0: string): Internal.MinimapWorld;
        removeWorld(arg0: string): void;
        "deleteSubContainer(xaero.hud.path.XaeroPath)"(arg0: Internal.XaeroPath_): boolean;
        /**
         * @deprecated
        */
        addSubContainer(arg0: string): this;
        /**
         * @deprecated
        */
        addName(arg0: string, arg1: string): void;
        /**
         * @deprecated
        */
        getSubId(): string;
        getSubContainers(): Internal.Iterable<Internal.MinimapWorldContainer>;
        getRoot(): Internal.MinimapWorldRootContainer;
        /**
         * @deprecated
        */
        "getFirstWorldConnectedTo(xaero.common.minimap.waypoints.WaypointWorld)"(arg0: Internal.WaypointWorld_): Internal.WaypointWorld;
        getWorlds(): Internal.Iterable<Internal.MinimapWorld>;
        /**
         * @deprecated
        */
        getFirstWorldConnectedTo(arg0: Internal.WaypointWorld_): Internal.WaypointWorld;
        addWorld(arg0: Internal.MinimapWorld_): void;
        /**
         * @deprecated
        */
        getEqualIgnoreCaseSub(arg0: string): string;
        getDirectoryPath(): Internal.Path;
        /**
         * @deprecated
        */
        removeName(arg0: string): void;
        getAllWorldsIterable(): Internal.Iterable<Internal.MinimapWorld>;
        wait(): void;
        /**
         * @deprecated
        */
        "deleteSubContainer(java.lang.String)"(arg0: string): void;
        containsSubContainer(arg0: Internal.XaeroPath_): boolean;
        /**
         * @deprecated
        */
        getFirstWorld(): Internal.MinimapWorld;
        /**
         * @deprecated
        */
        getName(arg0: string): string;
        getClass(): typeof any;
        /**
         * @deprecated
        */
        getAllWorlds(): Internal.ArrayList<Internal.WaypointWorld>;
        setPath(arg0: Internal.XaeroPath_): void;
        getSession(): Internal.MinimapSession;
        getFullWorldName(arg0: string, arg1: string): string;
        /**
         * @deprecated
        */
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        getServerWaypointManager(): Internal.ServerWaypointManager;
        getWorldsCopy(): Internal.List<Internal.MinimapWorld>;
        /**
         * @deprecated
        */
        "addSubContainer(java.lang.String)"(arg0: string): this;
        /**
         * @deprecated
        */
        containsSub(arg0: string): boolean;
        toString(): string;
        notifyAll(): void;
        "addWorld(xaero.hud.minimap.world.MinimapWorld)"(arg0: Internal.MinimapWorld_): void;
        getFirstWorldConnectedTo(arg0: Internal.MinimapWorld_): Internal.MinimapWorld;
        /**
         * @deprecated
        */
        getSubName(): string;
        addSubContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        "getFirstWorldConnectedTo(xaero.hud.minimap.world.MinimapWorld)"(arg0: Internal.MinimapWorld_): Internal.MinimapWorld;
        "addSubContainer(xaero.hud.path.XaeroPath)"(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        hashCode(): number;
        /**
         * @deprecated
        */
        getFullName(arg0: string, arg1: string): string;
        /**
         * @deprecated
        */
        getDirectory(): Internal.File;
        fixPathCharacterCases(arg0: Internal.XaeroPath_): Internal.XaeroPath;
        deleteSubContainer(arg0: Internal.XaeroPath_): boolean;
        getLastNode(): string;
        wait(arg0: number): void;
        getPath(): Internal.XaeroPath;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        get key(): string
        /**
         * @deprecated
        */
        get rootContainer(): Internal.WaypointWorldRootContainer
        /**
         * @deprecated
        */
        set key(arg0: string)
        /**
         * @deprecated
        */
        get subId(): string
        get subContainers(): Internal.Iterable<Internal.MinimapWorldContainer>
        get root(): Internal.MinimapWorldRootContainer
        get worlds(): Internal.Iterable<Internal.MinimapWorld>
        get directoryPath(): Internal.Path
        get allWorldsIterable(): Internal.Iterable<Internal.MinimapWorld>
        /**
         * @deprecated
        */
        get firstWorld(): Internal.MinimapWorld
        get class(): typeof any
        /**
         * @deprecated
        */
        get allWorlds(): Internal.ArrayList<Internal.WaypointWorld>
        set path(arg0: Internal.XaeroPath_)
        get session(): Internal.MinimapSession
        /**
         * @deprecated
        */
        get empty(): boolean
        get serverWaypointManager(): Internal.ServerWaypointManager
        get worldsCopy(): Internal.List<Internal.MinimapWorld>
        /**
         * @deprecated
        */
        get subName(): string
        /**
         * @deprecated
        */
        get directory(): Internal.File
        get lastNode(): string
        get path(): Internal.XaeroPath
    }
    type WaypointWorldContainer_ = WaypointWorldContainer;
    class Display$RenderState extends Internal.Record {
        constructor(arg0: Internal.Display$GenericInterpolator_<Internal.Transformation>, arg1: Internal.Display$BillboardConstraints_, arg2: number, arg3: Internal.Display$FloatInterpolator_, arg4: Internal.Display$FloatInterpolator_, arg5: number)
        getClass(): typeof any;
        brightnessOverride(): number;
        toString(): string;
        transformation(): Internal.Display$GenericInterpolator<Internal.Transformation>;
        notifyAll(): void;
        shadowRadius(): Internal.Display$FloatInterpolator;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        shadowStrength(): Internal.Display$FloatInterpolator;
        billboardConstraints(): Internal.Display$BillboardConstraints;
        glowColorOverride(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type Display$RenderState_ = Display$RenderState;
    interface BidirectionalIterator <K> extends Internal.Iterator<K> {
        abstract hasPrevious(): boolean;
        remove(): void;
        abstract next(): K;
        abstract hasNext(): boolean;
        forEachRemaining(arg0: Internal.Consumer_<K>): void;
        abstract previous(): K;
    }
    type BidirectionalIterator_<K> = BidirectionalIterator<K>;
    interface Stream$Builder <T> extends Internal.Consumer<T> {
        andThen(arg0: Internal.Consumer_<T>): Internal.Consumer<T>;
        add(arg0: T): this;
        abstract build(): Internal.Stream<T>;
        abstract accept(arg0: T): void;
    }
    type Stream$Builder_<T> = Stream$Builder<T>;
    class AttributeModifier {
        constructor(arg0: Internal.UUID_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_)
        constructor(arg0: string, arg1: number, arg2: Internal.AttributeModifier$Operation_)
        constructor(arg0: Internal.UUID_, arg1: Internal.Supplier_<string>, arg2: number, arg3: Internal.AttributeModifier$Operation_)
        getClass(): typeof any;
        save(): Internal.CompoundTag;
        toString(): string;
        getAmount(): number;
        notifyAll(): void;
        static load(arg0: Internal.CompoundTag_): Internal.AttributeModifier;
        notify(): void;
        getOperation(): Internal.AttributeModifier$Operation;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        getId(): Internal.UUID;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get amount(): number
        get operation(): Internal.AttributeModifier$Operation
        get name(): string
        get id(): Internal.UUID
    }
    type AttributeModifier_ = AttributeModifier;
    interface Table$Cell <R, C, V> {
        abstract hashCode(): number;
        abstract getValue(): V;
        abstract getColumnKey(): C;
        abstract equals(arg0: any): boolean;
        abstract getRowKey(): R;
        get value(): V
        get columnKey(): C
        get rowKey(): R
    }
    type Table$Cell_<R, C, V> = Table$Cell<R, C, V>;
    abstract class CapabilityProvider <B extends Internal.ICapabilityProviderImpl<B>> implements Internal.ICapabilityProviderImpl<B> {
        getClass(): typeof any;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<B>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        invalidateCaps(): void;
        toString(): string;
        notifyAll(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<B>): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        reviveCaps(): void;
        get class(): typeof any
    }
    type CapabilityProvider_<B extends Internal.ICapabilityProviderImpl<B>> = CapabilityProvider<B>;
    class HumanoidModel <T extends Internal.LivingEntity> extends Internal.AgeableListModel<T> implements Internal.ModelBipedExt, Internal.ArmedModel, Internal.HeadedModel {
        constructor(arg0: Internal.ModelPart_)
        constructor(arg0: Internal.ModelPart_, arg1: Internal.Function_<ResourceLocation, Internal.RenderType>)
        copyPropertiesTo(arg0: Internal.EntityModel_<T>): void;
        getClass(): typeof any;
        setupAnim(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        create$callHeadParts(): Internal.Iterable<any>;
        "setupAnim(net.minecraft.world.entity.Entity,float,float,float,float,float)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        "copyPropertiesTo(net.minecraft.client.model.EntityModel)"(arg0: Internal.EntityModel_<T>): void;
        prepareMobModel(arg0: T, arg1: number, arg2: number, arg3: number): void;
        "copyPropertiesTo(net.minecraft.client.model.HumanoidModel)"(arg0: Internal.HumanoidModel_<T>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static createMesh(arg0: Internal.CubeDeformation_, arg1: number): Internal.MeshDefinition;
        "prepareMobModel(net.minecraft.world.entity.Entity,float,float,float)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number): void;
        setupAnim(arg0: T, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        setAllVisible(arg0: boolean): void;
        "prepareMobModel(net.minecraft.world.entity.LivingEntity,float,float,float)"(arg0: T, arg1: number, arg2: number, arg3: number): void;
        getHead(): Internal.ModelPart;
        create$callBodyParts(): Internal.Iterable<any>;
        renderToBuffer(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        copyPropertiesTo(arg0: Internal.HumanoidModel_<T>): void;
        prepareMobModel(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number): void;
        toString(): string;
        renderType(arg0: ResourceLocation_): Internal.RenderType;
        notifyAll(): void;
        setResetPose(pose: Internal.PlayerPose_): void;
        "setupAnim(net.minecraft.world.entity.LivingEntity,float,float,float,float,float)"(arg0: T, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getResetPose(): Internal.PlayerPose;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        translateToHand(arg0: Internal.HumanoidArm_, arg1: Internal.PoseStack_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set allVisible(arg0: boolean)
        get head(): Internal.ModelPart
        set resetPose(pose: Internal.PlayerPose_)
        get resetPose(): Internal.PlayerPose
        rightArmPose: Internal.HumanoidModel$ArmPose;
        readonly body: Internal.ModelPart;
        static readonly TOOT_HORN_XROT_BASE: (1.4835298) & (number);
        readonly head: Internal.ModelPart;
        readonly leftArm: Internal.ModelPart;
        readonly rightArm: Internal.ModelPart;
        readonly leftLeg: Internal.ModelPart;
        crouching: boolean;
        leftArmPose: Internal.HumanoidModel$ArmPose;
        readonly hat: Internal.ModelPart;
        swimAmount: number;
        static readonly HAT_OVERLAY_SCALE: (0.5) & (number);
        static readonly LEGGINGS_OVERLAY_SCALE: (-0.1) & (number);
        readonly rightLeg: Internal.ModelPart;
        static readonly OVERLAY_SCALE: (0.25) & (number);
        static readonly TOOT_HORN_YROT_BASE: (0.5235988) & (number);
    }
    type HumanoidModel_<T extends Internal.LivingEntity> = HumanoidModel<T>;
    class ElevatorContactBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getNames(): Internal.Couple<string>;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        remove(): void;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        updateName(arg0: string, arg1: string): void;
        getType(): Internal.BlockEntityType<any>;
        lazyTick(): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        notifyUpdate(): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        updateDisplayedFloor(arg0: string): void;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        invalidate(): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        sendData(): void;
        get names(): Internal.Couple<string>
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        shortName: string;
        activateBlock: boolean;
        lastReportedCurrentFloor: string;
        longName: string;
        columnCoords: Internal.ElevatorColumn$ColumnCoords;
        doorControls: Internal.DoorControlBehaviour;
    }
    type ElevatorContactBlockEntity_ = ElevatorContactBlockEntity;
    class SignedMessageBody extends Internal.Record {
        constructor(arg0: string, arg1: Internal.Instant_, arg2: number, arg3: Internal.LastSeenMessages_)
        getClass(): typeof any;
        content(): string;
        lastSeen(): Internal.LastSeenMessages;
        timeStamp(): Internal.Instant;
        toString(): string;
        pack(arg0: Internal.MessageSignatureCache_): Internal.SignedMessageBody$Packed;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        static unsigned(arg0: string): Internal.SignedMessageBody;
        salt(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        updateSignature(arg0: Internal.SignatureUpdater$Output_): void;
        get class(): typeof any
        static readonly MAP_CODEC: Internal.MapCodec<Internal.SignedMessageBody>;
    }
    type SignedMessageBody_ = SignedMessageBody;
    class Period implements Internal.ChronoPeriod, Internal.Serializable {
        getClass(): typeof any;
        withDays(arg0: number): this;
        plus(arg0: Internal.TemporalAmount_): this;
        multipliedBy(arg0: number): Internal.ChronoPeriod;
        static ofDays(arg0: number): Internal.Period;
        isZero(): boolean;
        toTotalMonths(): number;
        notify(): void;
        static of(arg0: number, arg1: number, arg2: number): Internal.Period;
        wait(arg0: number, arg1: number): void;
        getDays(): number;
        static between(arg0: Internal.ChronoLocalDate_, arg1: Internal.ChronoLocalDate_): Internal.ChronoPeriod;
        static from(arg0: Internal.TemporalAmount_): Internal.Period;
        static ofWeeks(arg0: number): Internal.Period;
        withMonths(arg0: number): this;
        getUnits(): Internal.List<Internal.TemporalUnit>;
        minusYears(arg0: number): this;
        get(arg0: Internal.TemporalUnit_): number;
        static "between(java.time.chrono.ChronoLocalDate,java.time.chrono.ChronoLocalDate)"(arg0: Internal.ChronoLocalDate_, arg1: Internal.ChronoLocalDate_): Internal.ChronoPeriod;
        isNegative(): boolean;
        plusDays(arg0: number): this;
        addTo(arg0: Internal.Temporal_): Internal.Temporal;
        getChronology(): Internal.Chronology;
        toString(): string;
        notifyAll(): void;
        static ofMonths(arg0: number): Internal.Period;
        getYears(): number;
        static parse(arg0: Internal.CharSequence_): Internal.Period;
        getMonths(): number;
        subtractFrom(arg0: Internal.Temporal_): Internal.Temporal;
        minusMonths(arg0: number): this;
        minusDays(arg0: number): this;
        hashCode(): number;
        plusYears(arg0: number): this;
        static "between(java.time.LocalDate,java.time.LocalDate)"(arg0: Internal.LocalDate_, arg1: Internal.LocalDate_): Internal.Period;
        wait(): void;
        static between(arg0: Internal.LocalDate_, arg1: Internal.LocalDate_): Internal.Period;
        wait(arg0: number): void;
        normalized(): this;
        minus(arg0: Internal.TemporalAmount_): Internal.ChronoPeriod;
        negated(): this;
        static ofYears(arg0: number): Internal.Period;
        equals(arg0: any): boolean;
        withYears(arg0: number): this;
        plusMonths(arg0: number): this;
        get class(): typeof any
        get zero(): boolean
        get days(): number
        get units(): Internal.List<Internal.TemporalUnit>
        get negative(): boolean
        get chronology(): Internal.Chronology
        get years(): number
        get months(): number
        static readonly ZERO: (Internal.Period) & (Internal.Period);
    }
    type Period_ = Period;
    interface PointedDripstoneBlockAccess {
        callFindBlockVertical(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Direction$AxisDirection_, arg3: Internal.BiPredicate_<BlockPos, Internal.BlockState>, arg4: Internal.Predicate_<Internal.BlockState>, arg5: number): Internal.Optional<BlockPos>;
        callIsStalactiteStartPos(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        callFindTip(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: boolean): BlockPos;
        callCanDripThrough(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        callFindRootBlock(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: number): Internal.Optional<BlockPos>;
    }
    type PointedDripstoneBlockAccess_ = PointedDripstoneBlockAccess;
    class PlayerInteractEvent$RightClickEmpty extends Internal.PlayerInteractEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.InteractionHand_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getPos(): BlockPos;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getFace(): Internal.Direction;
        getResult(): Internal.Event$Result;
        toString(): string;
        getCancellationResult(): InteractionResult;
        notifyAll(): void;
        getSide(): Internal.LogicalSide;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setCancellationResult(arg0: InteractionResult_): void;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get level(): Internal.Level
        get pos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get face(): Internal.Direction
        get result(): Internal.Event$Result
        get cancellationResult(): InteractionResult
        get side(): Internal.LogicalSide
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        set cancellationResult(arg0: InteractionResult_)
        get itemStack(): Internal.ItemStack
    }
    type PlayerInteractEvent$RightClickEmpty_ = PlayerInteractEvent$RightClickEmpty;
    class EntityArrayList extends Internal.ArrayList<Internal.Entity> implements Internal.DataSenderKJS, Internal.MessageSenderKJS {
        constructor(l: Internal.Level_, size: number)
        constructor(l: Internal.Level_, entities: Internal.Iterable_<Internal.Entity>)
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        get(arg0: number): Internal.Entity;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        retainAll(arg0: Internal.Collection_<any>): boolean;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.Entity>): void;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAllIterable(entities: Internal.Iterable_<Internal.Entity>): void;
        add(arg0: Internal.Entity_): boolean;
        getName(): net.minecraft.network.chat.Component;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        runCommandSilent(command: string): number;
        remove(arg0: number): Internal.Entity;
        indexOf(arg0: any): number;
        trimToSize(): void;
        toArray<T>(arg0: T[]): T[];
        sendData(channel: string, data: Internal.CompoundTag_): void;
        remove(arg0: any): boolean;
        iterator(): Internal.Iterator<Internal.Entity>;
        "remove(java.lang.Object)"(arg0: any): boolean;
        getFirst(): Internal.Entity;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        ensureCapacity(arg0: number): void;
        removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        listIterator(arg0: number): Internal.ListIterator<Internal.Entity>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        clone(): any;
        stream(): Internal.Stream<Internal.Entity>;
        getClass(): typeof any;
        filterSelector(selector: Internal.EntitySelector_): this;
        kill(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        filter(filter: Internal.Predicate_<Internal.Entity>): this;
        isEmpty(): boolean;
        set(arg0: number, arg1: Internal.Entity_): Internal.Entity;
        wait(arg0: number, arg1: number): void;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        sort(arg0: Internal.Comparator_<Internal.Entity>): void;
        subList(arg0: number, arg1: number): Internal.List<Internal.Entity>;
        contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        toString(): string;
        sendData(channel: string): void;
        spliterator(): Internal.Spliterator<Internal.Entity>;
        notifyAll(): void;
        "remove(int)"(arg0: number): Internal.Entity;
        tell(message: net.minecraft.network.chat.Component_): void;
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        add(arg0: number, arg1: Internal.Entity_): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        toArray(): any[];
        addAll(arg0: number, arg1: Internal.Collection_<Internal.Entity>): boolean;
        removeIf(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        forEach(arg0: Internal.Consumer_<Internal.Entity>): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        hashCode(): number;
        size(): number;
        playSound(id: Internal.SoundEvent_): void;
        clear(): void;
        addAll(arg0: Internal.Collection_<Internal.Entity>): boolean;
        wait(arg0: number): void;
        runCommand(command: string): number;
        equals(arg0: any): boolean;
        listIterator(): Internal.ListIterator<Internal.Entity>;
        parallelStream(): Internal.Stream<Internal.Entity>;
        get name(): net.minecraft.network.chat.Component
        get first(): Internal.Entity
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get empty(): boolean
        set statusMessage(message: net.minecraft.network.chat.Component_)
        readonly level: Internal.Level;
    }
    type EntityArrayList_ = EntityArrayList;
    class WarpPlateBlock extends Internal.WaystoneBlockBase {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        static getGalacticName(arg0: Internal.IWaystone_): net.minecraft.network.chat.Component;
        static getColorForName(arg0: string): Internal.ChatFormatting;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly STATUS: Internal.EnumProperty<Internal.WarpPlateBlock$WarpPlateStatus>;
        /**
         * @deprecated
        */
        static readonly ACTIVE: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type WarpPlateBlock_ = WarpPlateBlock;
    class SchematicannonBlockEntity$State extends Internal.Enum<Internal.SchematicannonBlockEntity$State> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(com.simibubi.create.content.schematics.cannon.SchematicannonBlockEntity$State)"(arg0: Internal.SchematicannonBlockEntity$State_): number;
        static values(): Internal.SchematicannonBlockEntity$State[];
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.SchematicannonBlockEntity$State;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SchematicannonBlockEntity$State>>;
        getDeclaringClass(): typeof Internal.SchematicannonBlockEntity$State;
        compareTo(arg0: Internal.SchematicannonBlockEntity$State_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.SchematicannonBlockEntity$State
        static readonly RUNNING: (Internal.SchematicannonBlockEntity$State) & (Internal.SchematicannonBlockEntity$State);
        static readonly STOPPED: (Internal.SchematicannonBlockEntity$State) & (Internal.SchematicannonBlockEntity$State);
        static readonly PAUSED: (Internal.SchematicannonBlockEntity$State) & (Internal.SchematicannonBlockEntity$State);
    }
    type SchematicannonBlockEntity$State_ = SchematicannonBlockEntity$State | "paused" | "stopped" | "running";
    class Vec2 {
        constructor(arg0: number, arg1: number)
        add(arg0: number): this;
        getClass(): typeof any;
        "equals(net.minecraft.world.phys.Vec2)"(arg0: Internal.Vec2_): boolean;
        length(): number;
        toString(): string;
        notifyAll(): void;
        "add(float)"(arg0: number): this;
        scale(arg0: number): this;
        add(arg0: Internal.Vec2_): this;
        dot(arg0: Internal.Vec2_): number;
        "add(net.minecraft.world.phys.Vec2)"(arg0: Internal.Vec2_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        equals(arg0: Internal.Vec2_): boolean;
        hashCode(): number;
        lengthSquared(): number;
        normalized(): this;
        wait(): void;
        distanceToSqr(arg0: Internal.Vec2_): number;
        wait(arg0: number): void;
        negated(): this;
        "equals(java.lang.Object)"(arg0: any): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        readonly y: number;
        static readonly NEG_UNIT_X: (Internal.Vec2) & (Internal.Vec2);
        static readonly MAX: (Internal.Vec2) & (Internal.Vec2);
        readonly x: number;
        static readonly MIN: (Internal.Vec2) & (Internal.Vec2);
        static readonly ZERO: (Internal.Vec2) & (Internal.Vec2);
        static readonly ONE: (Internal.Vec2) & (Internal.Vec2);
        static readonly NEG_UNIT_Y: (Internal.Vec2) & (Internal.Vec2);
        static readonly UNIT_Y: (Internal.Vec2) & (Internal.Vec2);
        static readonly UNIT_X: (Internal.Vec2) & (Internal.Vec2);
    }
    type Vec2_ = Vec2;
    interface IWrapperRecipe <T extends Internal.Recipe<any>> {
        abstract getCompose(): T;
        get compose(): T
        (): T;
    }
    type IWrapperRecipe_<T extends Internal.Recipe<any>> = IWrapperRecipe<T> | (()=> T);
    interface HolderGetter$Provider {
        abstract lookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Optional<Internal.HolderGetter<T>>;
        lookupOrThrow<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderGetter<T>;
        (arg0: Internal.ResourceKey<Internal.Registry<T>>): Internal.Optional_<Internal.HolderGetter<T>>;
    }
    type HolderGetter$Provider_ = ((arg0: Internal.ResourceKey<Internal.Registry<T>>)=> Internal.Optional_<Internal.HolderGetter<T>>) | HolderGetter$Provider;
    class CrushingWheelBlock extends Internal.RotatedPillarKineticBlock implements Internal.IBE<Internal.CrushingWheelBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CrushingWheelBlockEntity;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CrushingWheelBlockEntity>;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        static getPreferredAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        updateControllers(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getBlockEntityClass(): typeof Internal.CrushingWheelBlockEntity;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.CrushingWheelBlockEntity>;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.CrushingWheelBlockEntity, InteractionResult>): InteractionResult;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.CrushingWheelBlockEntity>): void;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get blockEntityType(): Internal.BlockEntityType<Internal.CrushingWheelBlockEntity>
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get blockEntityClass(): typeof Internal.CrushingWheelBlockEntity
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CrushingWheelBlock_ = CrushingWheelBlock;
    class GogglesItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        static isWearingGoggles(arg0: Internal.Player_): boolean;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        static addIsWearingPredicate(arg0: Internal.Predicate_<Internal.Player>): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type GogglesItem_ = GogglesItem;
    interface Equipable extends Internal.Vanishable {
        abstract getEquipmentSlot(): Internal.EquipmentSlot;
        get(arg0: Internal.ItemStack_): this;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipSound(): Internal.SoundEvent;
        get equipmentSlot(): Internal.EquipmentSlot
        get equipSound(): Internal.SoundEvent
        (): Internal.EquipmentSlot_;
    }
    type Equipable_ = (()=> Internal.EquipmentSlot_) | Equipable;
    class JsonRecipeJS extends Internal.RecipeJS {
        constructor()
        /**
         * @deprecated
        */
        getGroup(): string;
        convertJavaToJs(cx: Internal.Context_, scope: Internal.Scriptable_, staticType: typeof any): Internal.Scriptable;
        getSerializationTypeFunction(): Internal.RecipeTypeFunction;
        inputValues(): Internal.RecipeComponentValue<any>[];
        notify(): void;
        replaceIngredient(filter: Internal.IngredientActionFilter_, item: Internal.ItemStack_): Internal.RecipeJS;
        customIngredientAction(filter: Internal.IngredientActionFilter_, id: string): Internal.RecipeJS;
        remove(): void;
        writeOutputFluid(value: Internal.OutputFluid_): com.google.gson.JsonElement;
        stage(s: string): Internal.RecipeJS;
        readOutputFluid(from: any): Internal.OutputFluid;
        inputItemHasPriority(from: any): boolean;
        getOriginalRecipe(): Internal.Recipe<any>;
        group(g: string): Internal.RecipeJS;
        hasChanged(): boolean;
        initValues(created: boolean): void;
        readInputItem(from: any): InputItem;
        createRecipe(): Internal.Recipe<any>;
        get(key: string): any;
        outputItemHasPriority(from: any): boolean;
        modifyResult(callback: Internal.ModifyRecipeResultCallback_): Internal.RecipeJS;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        id(_id: ResourceLocation_): Internal.RecipeJS;
        /**
         * @deprecated
        */
        getType(): ResourceLocation;
        getOriginalRecipeResult(): Internal.ItemStack;
        inputFluidHasPriority(from: any): boolean;
        setValue<T>(key: Internal.RecipeKey_<T>, value: T): Internal.RecipeJS;
        wait(): void;
        readInputFluid(from: any): Internal.InputFluid;
        set(key: string, value: any): Internal.RecipeJS;
        getAllValueMap(): Internal.Map<string, Internal.RecipeComponentValue<any>>;
        getFromToString(): string;
        getClass(): typeof any;
        outputFluidHasPriority(from: any): boolean;
        writeInputItem(value: InputItem_): com.google.gson.JsonElement;
        outputValues(): Internal.RecipeComponentValue<any>[];
        /**
         * @deprecated
        */
        getSchema(): Internal.RecipeSchema;
        deserialize(merge: boolean): void;
        wait(arg0: number, arg1: number): void;
        writeOutputItem(value: OutputItem_): com.google.gson.JsonElement;
        getValue<T>(key: Internal.RecipeKey_<T>): T;
        ingredientAction(filter: Internal.IngredientActionFilter_, action: Internal.IngredientAction_): Internal.RecipeJS;
        serialize(): void;
        getPath(): string;
        keepIngredient(filter: Internal.IngredientActionFilter_): Internal.RecipeJS;
        getMod(): string;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        toString(): string;
        notifyAll(): void;
        writeInputFluid(value: Internal.InputFluid_): com.google.gson.JsonElement;
        consumeIngredient(filter: Internal.IngredientActionFilter_): Internal.RecipeJS;
        damageIngredient(filter: Internal.IngredientActionFilter_): Internal.RecipeJS;
        getId(): string;
        save(): void;
        afterLoaded(): void;
        /**
         * @deprecated
        */
        setGroup(group: string): void;
        hashCode(): number;
        merge(j: Internal.JsonObject_): Internal.RecipeJS;
        /**
         * @deprecated
        */
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        readOutputItem(from: any): OutputItem;
        damageIngredient(filter: Internal.IngredientActionFilter_, damage: number): Internal.RecipeJS;
        getOriginalRecipeIngredients(): Internal.List<Internal.Ingredient>;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        get group(): string
        get serializationTypeFunction(): Internal.RecipeTypeFunction
        get originalRecipe(): Internal.Recipe<any>
        /**
         * @deprecated
        */
        get type(): ResourceLocation
        get originalRecipeResult(): Internal.ItemStack
        get allValueMap(): Internal.Map<string, Internal.RecipeComponentValue<any>>
        get fromToString(): string
        get class(): typeof any
        /**
         * @deprecated
        */
        get schema(): Internal.RecipeSchema
        get path(): string
        get mod(): string
        get id(): string
        /**
         * @deprecated
        */
        set group(group: string)
        /**
         * @deprecated
        */
        get orCreateId(): ResourceLocation
        get originalRecipeIngredients(): Internal.List<Internal.Ingredient>
    }
    type JsonRecipeJS_ = JsonRecipeJS;
    class ParticlesFile$Event$Sound {
        constructor(arg0: number, arg1: string, arg2: any_)
        constructor(arg0: string)
        getClass(): typeof any;
        toString(): string;
        getEvent(): string;
        notifyAll(): void;
        copy(arg0: string): this;
        component1(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static write$Self$cosmetics(arg0: Internal.ParticlesFile$Event$Sound_, arg1: Internal.CompositeEncoder_, arg2: Internal.SerialDescriptor_): void;
        wait(arg0: number): void;
        static copy$default(arg0: Internal.ParticlesFile$Event$Sound_, arg1: string, arg2: number, arg3: any): Internal.ParticlesFile$Event$Sound;
        equals(arg0: any): boolean;
        static getEvent$annotations(): void;
        get class(): typeof any
        get event(): string
        get event$annotations(): void
        static readonly Companion: (Internal.ParticlesFile$Event$Sound$Companion) & (Internal.ParticlesFile$Event$Sound$Companion);
    }
    type ParticlesFile$Event$Sound_ = ParticlesFile$Event$Sound;
    interface AsyncWaitStrategyFactory {
    }
    type AsyncWaitStrategyFactory_ = AsyncWaitStrategyFactory;
    class Bitmap$Companion {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        ofSize(arg0: number, arg1: number): Internal.MutableBitmap;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Bitmap$Companion_ = Bitmap$Companion;
    class TelemetryEventType {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        codec(): Internal.Codec<Internal.TelemetryEventInstance>;
        wait(arg0: number, arg1: number): void;
        export(arg0: Internal.TelemetrySession_, arg1: Internal.TelemetryPropertyMap_): Internal.TelemetryEvent;
        properties(): Internal.List<Internal.TelemetryProperty<any>>;
        contains<T>(arg0: Internal.TelemetryProperty_<T>): boolean;
        description(): Internal.MutableComponent;
        static builder(arg0: string, arg1: string): Internal.TelemetryEventType$Builder;
        id(): string;
        hashCode(): number;
        isOptIn(): boolean;
        wait(): void;
        wait(arg0: number): void;
        title(): Internal.MutableComponent;
        equals(arg0: any): boolean;
        static values(): Internal.List<Internal.TelemetryEventType>;
        get class(): typeof any
        get optIn(): boolean
        static readonly PERFORMANCE_METRICS: (Internal.TelemetryEventType) & (Internal.TelemetryEventType);
        static readonly GAME_LOAD_TIMES: (Internal.TelemetryEventType) & (Internal.TelemetryEventType);
        static readonly WORLD_UNLOADED: (Internal.TelemetryEventType) & (Internal.TelemetryEventType);
        static readonly WORLD_LOADED: (Internal.TelemetryEventType) & (Internal.TelemetryEventType);
        static readonly WORLD_LOAD_TIMES: (Internal.TelemetryEventType) & (Internal.TelemetryEventType);
        static readonly ADVANCEMENT_MADE: (Internal.TelemetryEventType) & (Internal.TelemetryEventType);
        static readonly CODEC: Internal.Codec<Internal.TelemetryEventType>;
    }
    type TelemetryEventType_ = TelemetryEventType;
    interface DataProvider$Factory <T extends Internal.DataProvider> {
        abstract create(arg0: Internal.PackOutput_): T;
        (arg0: Internal.PackOutput): T;
    }
    type DataProvider$Factory_<T extends Internal.DataProvider> = ((arg0: Internal.PackOutput)=> T) | DataProvider$Factory<T>;
    class TrackShape extends Internal.Enum<Internal.TrackShape> implements Internal.StringRepresentable {
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TrackShape>>;
        getModelRotation(): number;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(arg0: string): Internal.TrackShape;
        getSerializedName(): string;
        mirror(arg0: Internal.Mirror_): this;
        notify(): void;
        isJunction(): boolean;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static values(): Internal.TrackShape[];
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getModel(): string;
        getNormal(): Vec3d;
        getDeclaringClass(): typeof Internal.TrackShape;
        "compareTo(com.simibubi.create.content.trains.track.TrackShape)"(arg0: Internal.TrackShape_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        getAxes(): Internal.List<Vec3d>;
        hashCode(): number;
        static asPortal(arg0: Internal.Direction_): Internal.TrackShape;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        isPortal(): boolean;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.TrackShape_): number;
        rotate(arg0: Internal.Rotation_): this;
        get class(): typeof any
        get modelRotation(): number
        get serializedName(): string
        get junction(): boolean
        get model(): string
        get normal(): Vec3d
        get declaringClass(): typeof Internal.TrackShape
        get axes(): Internal.List<Vec3d>
        get portal(): boolean
        static readonly CR_PDX: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly CR_PDZ: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly TS: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly CR_NDZ: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly NONE: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly CR_D: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly CR_NDX: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly AE: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly TW: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly AS: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly TE: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly AN: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly CR_O: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly TN: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly XO: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly ZO: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly ND: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly AW: (Internal.TrackShape) & (Internal.TrackShape);
        static readonly PD: (Internal.TrackShape) & (Internal.TrackShape);
    }
    type TrackShape_ = "cr_d" | "cr_pdz" | "an" | "cr_pdx" | "cr_ndx" | "cr_ndz" | "tw" | "ae" | "cr_o" | "none" | TrackShape | "ts" | "tn" | "xo" | "zo" | "aw" | "nd" | "pd" | "te" | "as";
    class BacktankItem extends Internal.BaseArmorItem implements Internal.CapacityEnchantment$ICapacityEnchantable {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.Item$Properties_, arg2: ResourceLocation_, arg3: Internal.Supplier_<Internal.BacktankItem$BacktankBlockItem>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        static getWornBy(arg0: Internal.Entity_): Internal.BacktankItem;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        static getRemainingAir(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BAR_COLOR: (15724527) & (number);
        static readonly SLOT: (Internal.EquipmentSlot) & (Internal.EquipmentSlot);
        static readonly TYPE: (Internal.ArmorItem$Type) & (Internal.ArmorItem$Type);
    }
    type BacktankItem_ = BacktankItem;
    class WhistleBlockEntity extends Internal.SmartBlockEntity implements Internal.IHaveGoggleInformation {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        destroy(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        getPitchId(): number;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getTank(): Internal.FluidTankBlockEntity;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getIcon(arg0: boolean): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        updatePitch(): void;
        serializeNBT(): Internal.CompoundTag;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get pitchId(): number
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get tank(): Internal.FluidTankBlockEntity
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        animation: Internal.LerpedFloat;
        source: Internal.WeakReference<Internal.FluidTankBlockEntity>;
    }
    type WhistleBlockEntity_ = WhistleBlockEntity;
    class CasingBlock extends Internal.Block implements Internal.IWrenchable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CasingBlock_ = CasingBlock;
    interface FlywheelWorld {
        supportsFlywheel(): boolean;
    }
    type FlywheelWorld_ = FlywheelWorld;
    class SyncedPlayerTracker {
        constructor()
        onTick(arg0: Internal.MinecraftServer_, arg1: Internal.ServerPlayer_, arg2: xaero.map.server.MinecraftServerData_, arg3: Internal.ServerPlayerData_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SyncedPlayerTracker_ = SyncedPlayerTracker;
    interface ShortBidirectionalIterator extends Internal.ShortIterator, Internal.ObjectBidirectionalIterator<number> {
        abstract previousShort(): number;
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        forEachRemaining(arg0: any): void;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        skip(arg0: number): number;
        /**
         * @deprecated
        */
        next(): any;
        forEachRemaining(arg0: Internal.IntConsumer_): void;
        abstract nextShort(): number;
        forEachRemaining(arg0: Internal.ShortConsumer_): void;
        /**
         * @deprecated
        */
        previous(): number;
        abstract hasPrevious(): boolean;
        remove(): void;
        "forEachRemaining(it.unimi.dsi.fastutil.shorts.ShortConsumer)"(arg0: Internal.ShortConsumer_): void;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        "forEachRemaining(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): void;
        back(arg0: number): number;
        abstract hasNext(): boolean;
    }
    type ShortBidirectionalIterator_ = ShortBidirectionalIterator;
    interface TypeDescriptor {
        abstract descriptorString(): string;
        (): string;
    }
    type TypeDescriptor_ = TypeDescriptor | (()=> string);
    class ClientboundCommandsPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.RootCommandNode_<Internal.SharedSuggestionProvider>)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        getRoot(arg0: Internal.CommandBuildContext_): Internal.RootCommandNode<Internal.SharedSuggestionProvider>;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type ClientboundCommandsPacket_ = ClientboundCommandsPacket;
    interface ChronoLocalDateTime <D extends Internal.ChronoLocalDate> extends Internal.Comparable<Internal.ChronoLocalDateTime<any>>, Internal.Temporal, Internal.TemporalAdjuster {
        abstract toLocalTime(): Internal.LocalTime;
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        compareTo(arg0: any): number;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        abstract getLong(arg0: Internal.TemporalField_): number;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        abstract isSupported(arg0: Internal.TemporalField_): boolean;
        format(arg0: Internal.DateTimeFormatter_): string;
        getChronology(): Internal.Chronology;
        "compareTo(java.time.chrono.ChronoLocalDateTime)"(arg0: Internal.ChronoLocalDateTime_<any>): number;
        isEqual(arg0: Internal.ChronoLocalDateTime_<any>): boolean;
        abstract "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        abstract toString(): string;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        isBefore(arg0: Internal.ChronoLocalDateTime_<any>): boolean;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        toInstant(arg0: Internal.ZoneOffset_): Internal.Instant;
        abstract "with"(arg0: Internal.TemporalField_, arg1: number): this;
        abstract until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        from(arg0: Internal.TemporalAccessor_): Internal.ChronoLocalDateTime<any>;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        abstract hashCode(): number;
        isAfter(arg0: Internal.ChronoLocalDateTime_<any>): boolean;
        get(arg0: Internal.TemporalField_): number;
        toEpochSecond(arg0: Internal.ZoneOffset_): number;
        abstract atZone(arg0: Internal.ZoneId_): Internal.ChronoZonedDateTime<D>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract equals(arg0: any): boolean;
        compareTo(arg0: Internal.ChronoLocalDateTime_<any>): number;
        abstract toLocalDate(): D;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        minus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        timeLineOrder(): Internal.Comparator<Internal.ChronoLocalDateTime<any>>;
        get chronology(): Internal.Chronology
    }
    type ChronoLocalDateTime_<D extends Internal.ChronoLocalDate> = ChronoLocalDateTime<D>;
    class BowlFoodItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BowlFoodItem_ = BowlFoodItem;
    class HugeMushroomFeatureConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.BlockStateProvider_, arg1: Internal.BlockStateProvider_, arg2: number)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly capProvider: Internal.BlockStateProvider;
        static readonly CODEC: Internal.Codec<Internal.HugeMushroomFeatureConfiguration>;
        readonly stemProvider: Internal.BlockStateProvider;
        readonly foliageRadius: number;
    }
    type HugeMushroomFeatureConfiguration_ = HugeMushroomFeatureConfiguration;
    class StairBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        notify(): void;
        get(): Internal.Block;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        toString(): string;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type StairBlockBuilder_ = StairBlockBuilder;
    class EnderDragonPhaseManager {
        constructor(arg0: Internal.EnderDragon_)
        getClass(): typeof any;
        getCurrentPhase(): Internal.DragonPhaseInstance;
        hashCode(): number;
        toString(): string;
        wait(): void;
        getPhase<T extends Internal.DragonPhaseInstance>(arg0: Internal.EnderDragonPhase_<T>): T;
        notifyAll(): void;
        wait(arg0: number): void;
        setPhase(arg0: Internal.EnderDragonPhase_<any>): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get currentPhase(): Internal.DragonPhaseInstance
        set phase(arg0: Internal.EnderDragonPhase_<any>)
    }
    type EnderDragonPhaseManager_ = EnderDragonPhaseManager;
    interface IWorldMapSMultiBlockChangePacket {
        abstract xaero_wm_getSectionPos(): Internal.SectionPos;
        (): Internal.SectionPos_;
    }
    type IWorldMapSMultiBlockChangePacket_ = IWorldMapSMultiBlockChangePacket | (()=> Internal.SectionPos_);
    class TintedGlassBlock extends Internal.AbstractGlassBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type TintedGlassBlock_ = TintedGlassBlock;
    abstract class AbstractSelectionList$Entry <E extends Internal.AbstractSelectionList$Entry<E>> implements Internal.GuiEventListener {
        charTyped(arg0: string, arg1: number): boolean;
        getClass(): typeof any;
        isFocused(): boolean;
        setFocused(arg0: boolean): void;
        getTabOrderGroup(): number;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean, arg9: number): void;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        toString(): string;
        notifyAll(): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        hashCode(): number;
        getCurrentFocusPath(): Internal.ComponentPath;
        wait(): void;
        wait(arg0: number): void;
        renderBack(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean, arg9: number): void;
        equals(arg0: any): boolean;
        isMouseOver(arg0: number, arg1: number): boolean;
        get class(): typeof any
        get focused(): boolean
        set focused(arg0: boolean)
        get tabOrderGroup(): number
        get rectangle(): Internal.ScreenRectangle
        get currentFocusPath(): Internal.ComponentPath
    }
    type AbstractSelectionList$Entry_<E extends Internal.AbstractSelectionList$Entry<E>> = AbstractSelectionList$Entry<E>;
    interface SingleRedirectModifier <S> {
        abstract apply(arg0: Internal.CommandContext_<S>): S;
        (arg0: Internal.CommandContext<S>): S;
    }
    type SingleRedirectModifier_<S> = ((arg0: Internal.CommandContext<S>)=> S) | SingleRedirectModifier<S>;
    class EventResult {
        arch(): dev.architectury.event.EventResult;
        getClass(): typeof any;
        interruptFalse(): boolean;
        toString(): string;
        interruptDefault(): boolean;
        notifyAll(): void;
        override(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        archCompound<T>(): Internal.CompoundEventResult<T>;
        interruptTrue(): boolean;
        type(): Internal.EventResult$Type;
        pass(): boolean;
        hashCode(): number;
        value(): any;
        wait(): void;
        wait(arg0: number): void;
        error(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly PASS: (Internal.EventResult) & (Internal.EventResult);
    }
    type EventResult_ = EventResult;
    interface PositionSourceType <T extends Internal.PositionSource> {
        register<S extends Internal.PositionSourceType<T>, T extends Internal.PositionSource>(arg0: string, arg1: S): S;
        toNetwork<T extends Internal.PositionSource>(arg0: T, arg1: Internal.FriendlyByteBuf_): void;
        abstract codec(): Internal.Codec<T>;
        fromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.PositionSource;
        abstract read(arg0: Internal.FriendlyByteBuf_): T;
        abstract write(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        readonly BLOCK: (Internal.BlockPositionSource$Type) & (Internal.PositionSourceType<Internal.BlockPositionSource>);
        readonly ENTITY: (Internal.EntityPositionSource$Type) & (Internal.PositionSourceType<Internal.EntityPositionSource>);
    }
    type PositionSourceType_<T extends Internal.PositionSource> = PositionSourceType<T> | Special.PositionSourceType;
    class BrewingStandMenu extends Internal.AbstractContainerMenu {
        constructor(arg0: number, arg1: Internal.Inventory_, arg2: net.minecraft.world.Container_, arg3: any_)
        constructor(arg0: number, arg1: Internal.Inventory_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getBrewingTicks(): number;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        broadcastFullState(): void;
        notify(): void;
        incrementStateId(): number;
        isValidSlotIndex(arg0: number): boolean;
        broadcastChanges(): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        getCarried(): Internal.ItemStack;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        resumeRemoteUpdates(): void;
        static getQuickcraftHeader(arg0: number): number;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        getFuel(): number;
        removed(arg0: Internal.Player_): void;
        get brewingTicks(): number
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get stateId(): number
        get fuel(): number
    }
    type BrewingStandMenu_ = BrewingStandMenu;
    interface TypeFamily {
        familyOptic<A, B>(arg0: Internal.IntFunction_<Internal.TypedOptic<any, any, A, B>>): Internal.FamilyOptic<A, B>;
        abstract apply(arg0: number): com.mojang.datafixers.types.Type<any>;
        (arg0: number): com.mojang.datafixers.types.Type_<any>;
    }
    type TypeFamily_ = ((arg0: number)=> com.mojang.datafixers.types.Type_<any>) | TypeFamily;
    interface ModifiableItemKJS {
        kjs$getAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        kjs$setAttributeMap(attributes: Internal.Multimap_<Internal.Attribute, Internal.AttributeModifier>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
    }
    type ModifiableItemKJS_ = ModifiableItemKJS;
    class EjectorItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type EjectorItem_ = EjectorItem;
    interface ChunkGeneratorStructureStateAccessor {
        abstract getBiomeSource(): Internal.BiomeSource;
        get biomeSource(): Internal.BiomeSource
        (): Internal.BiomeSource_;
    }
    type ChunkGeneratorStructureStateAccessor_ = (()=> Internal.BiomeSource_) | ChunkGeneratorStructureStateAccessor;
    interface DiscreteVoxelShape$IntLineConsumer {
        abstract consume(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        (arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
    }
    type DiscreteVoxelShape$IntLineConsumer_ = ((arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)=> void) | DiscreteVoxelShape$IntLineConsumer;
    class CartAssembleRailType extends Internal.Enum<Internal.CartAssembleRailType> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        getDeclaringClass(): typeof Internal.CartAssembleRailType;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CartAssembleRailType>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        matches(arg0: Internal.BlockState_): boolean;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static values(): Internal.CartAssembleRailType[];
        static valueOf(arg0: string): Internal.CartAssembleRailType;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        compareTo(arg0: Internal.CartAssembleRailType_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        getItem(): Internal.Item;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getBlock(): Internal.Block;
        "compareTo(com.simibubi.create.content.contraptions.mounted.CartAssembleRailType)"(arg0: Internal.CartAssembleRailType_): number;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.CartAssembleRailType
        get item(): Internal.Item
        get block(): Internal.Block
        static readonly DETECTOR_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly ACTIVATOR_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly POWERED_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly REGULAR: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly CONTROLLER_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
    }
    type CartAssembleRailType_ = "regular" | "powered_rail" | "activator_rail" | CartAssembleRailType | "controller_rail" | "detector_rail";
    interface ReliabilityStrategy {
        abstract afterLogEvent(): void;
        abstract getActiveLoggerConfig(next: org.apache.logging.log4j.util.Supplier_<Internal.LoggerConfig>): Internal.LoggerConfig;
        abstract log(reconfigured: org.apache.logging.log4j.util.Supplier_<Internal.LoggerConfig>, loggerName: string, fqcn: string, marker: org.apache.logging.log4j.Marker_, level: org.apache.logging.log4j.Level_, data: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract beforeStopAppenders(): void;
        abstract log(reconfigured: org.apache.logging.log4j.util.Supplier_<Internal.LoggerConfig>, event: Internal.LogEvent_): void;
        abstract beforeStopConfiguration(configuration: org.apache.logging.log4j.core.config.Configuration_): void;
    }
    type ReliabilityStrategy_ = ReliabilityStrategy;
    /**
     * @deprecated
    */
    class StringRepresentable$EnumCodec <E extends Internal.Enum<E> & Internal.StringRepresentable> implements Internal.Codec<E> {
        constructor(arg0: E[], arg1: Internal.Function_<string, E>)
        parse<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<E>;
        static empty<A>(): Internal.MapEncoder<A>;
        flatComap<B>(arg0: Internal.Function_<B, Internal.DataResult<E>>): Internal.Encoder<B>;
        static "of(com.mojang.serialization.MapEncoder,com.mojang.serialization.MapDecoder)"<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>): Internal.MapCodec<A>;
        withLifecycle(arg0: Internal.Lifecycle_): com.mojang.serialization.Decoder<any>;
        optionalFieldOf(arg0: string, arg1: E): Internal.MapCodec<E>;
        static error<A>(arg0: string): Internal.Encoder<A>;
        static unit<A>(arg0: Internal.Supplier_<A>): Internal.Codec<A>;
        notify(): void;
        static floatRange(arg0: number, arg1: number): Internal.Codec<number>;
        simple(): Internal.Decoder$Simple<E>;
        static "of(com.mojang.serialization.Encoder,com.mojang.serialization.Decoder)"<A>(arg0: Internal.Encoder_<A>, arg1: com.mojang.serialization.Decoder_<A>): Internal.Codec<A>;
        dispatch<E>(arg0: Internal.Function_<E, E>, arg1: Internal.Function_<E, Internal.Codec<E>>): Internal.Codec<E>;
        xmap<S>(arg0: Internal.Function_<E, S>, arg1: Internal.Function_<S, E>): Internal.Codec<S>;
        fieldOf(arg0: string): Internal.MapEncoder<any>;
        static ofBoxed<A>(arg0: Internal.Decoder$Boxed_<A>): com.mojang.serialization.Decoder<A>;
        dispatchMap<E>(arg0: string, arg1: Internal.Function_<E, E>, arg2: Internal.Function_<E, Internal.Codec<E>>): Internal.MapCodec<E>;
        dispatch<E>(arg0: string, arg1: Internal.Function_<E, E>, arg2: Internal.Function_<E, Internal.Codec<E>>): Internal.Codec<E>;
        "orElseGet(java.util.function.Consumer,java.util.function.Supplier)"(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<E>): Internal.Codec<E>;
        "encode(java.lang.Object,com.mojang.serialization.DynamicOps,java.lang.Object)"<T>(arg0: E, arg1: Internal.DynamicOps_<T>, arg2: T): Internal.DataResult<T>;
        comap<B>(arg0: Internal.Function_<B, E>): Internal.Encoder<B>;
        stable(): Internal.Codec<E>;
        static unit<A>(arg0: A): Internal.Codec<A>;
        static intRange(arg0: number, arg1: number): Internal.Codec<number>;
        "orElse(java.util.function.UnaryOperator,java.lang.Object)"(arg0: Internal.UnaryOperator_<string>, arg1: E): Internal.Codec<E>;
        orElseGet(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<E>): Internal.Codec<E>;
        static pair<F, S>(arg0: Internal.Codec_<F>, arg1: Internal.Codec_<S>): Internal.Codec<Internal.Pair<F, S>>;
        comapFlatMap<S>(arg0: Internal.Function_<E, Internal.DataResult<S>>, arg1: Internal.Function_<S, E>): Internal.Codec<S>;
        static either<F, S>(arg0: Internal.Codec_<F>, arg1: Internal.Codec_<S>): Internal.Codec<Internal.Either<F, S>>;
        static "unit(java.lang.Object)"<A>(arg0: A): Internal.Codec<A>;
        static checkRange<N extends number & Internal.Comparable<N>>(arg0: N, arg1: N): Internal.Function<N, Internal.DataResult<N>>;
        wait(): void;
        orElse(arg0: Internal.UnaryOperator_<string>, arg1: E): Internal.Codec<E>;
        dispatchStable<E>(arg0: Internal.Function_<E, E>, arg1: Internal.Function_<E, Internal.Codec<E>>): Internal.Codec<E>;
        static unboundedMap<K, V>(arg0: Internal.Codec_<K>, arg1: Internal.Codec_<V>): Internal.UnboundedMapCodec<K, V>;
        optionalFieldOf(arg0: string): Internal.MapCodec<Internal.Optional<E>>;
        parse<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<E>;
        optionalFieldOf(arg0: string, arg1: Internal.Lifecycle_, arg2: E, arg3: Internal.Lifecycle_): Internal.MapCodec<E>;
        static of<A>(arg0: Internal.Encoder_<A>, arg1: com.mojang.serialization.Decoder_<A>, arg2: string): Internal.Codec<A>;
        flatComapMap<S>(arg0: Internal.Function_<E, S>, arg1: Internal.Function_<S, Internal.DataResult<E>>): Internal.Codec<S>;
        getClass(): typeof any;
        "encode(java.lang.Object,com.mojang.serialization.DynamicOps,java.lang.Object)"(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: any): Internal.DataResult<any>;
        map<B>(arg0: Internal.Function_<E, B>): com.mojang.serialization.Decoder<B>;
        "orElse(java.util.function.Consumer,java.lang.Object)"(arg0: Internal.Consumer_<string>, arg1: E): Internal.Codec<E>;
        static ofSimple<A>(arg0: Internal.Decoder$Simple_<A>): com.mojang.serialization.Decoder<A>;
        static mapEither<F, S>(arg0: Internal.MapCodec_<F>, arg1: Internal.MapCodec_<S>): Internal.MapCodec<Internal.Either<F, S>>;
        static doubleRange(arg0: number, arg1: number): Internal.Codec<number>;
        flatXmap<S>(arg0: Internal.Function_<E, Internal.DataResult<S>>, arg1: Internal.Function_<S, Internal.DataResult<E>>): Internal.Codec<S>;
        static optionalField<F>(arg0: string, arg1: Internal.Codec_<F>): Internal.MapCodec<Internal.Optional<F>>;
        static simpleMap<K, V>(arg0: Internal.Codec_<K>, arg1: Internal.Codec_<V>, arg2: Internal.Keyable_): Internal.SimpleMapCodec<K, V>;
        orElseGet(arg0: Internal.Supplier_<E>): Internal.Codec<E>;
        listOf(): Internal.Codec<Internal.List<E>>;
        static ofTerminal<A>(arg0: Internal.Decoder$Terminal_<A>): com.mojang.serialization.Decoder<A>;
        encode(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: any): Internal.DataResult<any>;
        wait(arg0: number, arg1: number): void;
        static list<E>(arg0: Internal.Codec_<E>): Internal.Codec<Internal.List<E>>;
        byName(arg0: string, arg1: E): E;
        boxed(): Internal.Decoder$Boxed<E>;
        deprecated(arg0: number): Internal.Codec<E>;
        promotePartial(arg0: Internal.Consumer_<any>): com.mojang.serialization.Decoder<any>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>): Internal.MapCodec<A>;
        dispatchMap<E>(arg0: Internal.Function_<E, E>, arg1: Internal.Function_<E, Internal.Codec<E>>): Internal.MapCodec<E>;
        static "unit(java.util.function.Supplier)"<A>(arg0: Internal.Supplier_<A>): Internal.Codec<A>;
        "orElseGet(java.util.function.UnaryOperator,java.util.function.Supplier)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<E>): Internal.Codec<E>;
        toString(): string;
        static of<A>(arg0: Internal.Encoder_<A>, arg1: com.mojang.serialization.Decoder_<A>): Internal.Codec<A>;
        orElse(arg0: Internal.Consumer_<string>, arg1: E): Internal.Codec<E>;
        partialDispatch<E>(arg0: string, arg1: Internal.Function_<E, Internal.DataResult<E>>, arg2: Internal.Function_<E, Internal.DataResult<Internal.Codec<E>>>): Internal.Codec<E>;
        notifyAll(): void;
        terminal(): Internal.Decoder$Terminal<E>;
        decode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<Internal.Pair<E, T>>;
        orElseGet(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<E>): Internal.Codec<E>;
        optionalFieldOf(arg0: string, arg1: E, arg2: Internal.Lifecycle_): Internal.MapCodec<E>;
        flatMap<B>(arg0: Internal.Function_<E, Internal.DataResult<B>>): com.mojang.serialization.Decoder<B>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>, arg2: Internal.Supplier_<string>): Internal.MapCodec<A>;
        static compoundList<K, V>(arg0: Internal.Codec_<K>, arg1: Internal.Codec_<V>): Internal.Codec<Internal.List<Internal.Pair<K, V>>>;
        byName(arg0: string): E;
        hashCode(): number;
        decode<T>(arg0: Internal.Dynamic_<T>): Internal.DataResult<Internal.Pair<E, T>>;
        orElse(arg0: E): Internal.Codec<E>;
        mapResult(arg0: Internal.Codec$ResultFunction_<E>): Internal.Codec<E>;
        wait(arg0: number): void;
        static "of(com.mojang.serialization.MapEncoder,com.mojang.serialization.MapDecoder,java.util.function.Supplier)"<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>, arg2: Internal.Supplier_<string>): Internal.MapCodec<A>;
        static "of(com.mojang.serialization.Encoder,com.mojang.serialization.Decoder,java.lang.String)"<A>(arg0: Internal.Encoder_<A>, arg1: com.mojang.serialization.Decoder_<A>, arg2: string): Internal.Codec<A>;
        static mapPair<F, S>(arg0: Internal.MapCodec_<F>, arg1: Internal.MapCodec_<S>): Internal.MapCodec<Internal.Pair<F, S>>;
        equals(arg0: any): boolean;
        encodeStart<T>(arg0: Internal.DynamicOps_<T>, arg1: E): Internal.DataResult<T>;
        encode<T>(arg0: E, arg1: Internal.DynamicOps_<T>, arg2: T): Internal.DataResult<T>;
        get class(): typeof any
    }
    type StringRepresentable$EnumCodec_<E extends Internal.Enum<E> & Internal.StringRepresentable> = StringRepresentable$EnumCodec<E>;
    class EntitySection <T extends Internal.EntityAccess> {
        constructor(arg0: T, arg1: Internal.Visibility_)
        getEntities<U extends T>(arg0: Internal.EntityTypeTest_<T, U>, arg1: Internal.AABB_, arg2: Internal.AbortableIterationConsumer_<U>): Internal.AbortableIterationConsumer$Continuation;
        getClass(): typeof any;
        toString(): string;
        getEntities(arg0: Internal.AABB_, arg1: Internal.AbortableIterationConsumer_<T>): Internal.AbortableIterationConsumer$Continuation;
        notifyAll(): void;
        getStatus(): Internal.Visibility;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getEntities(): Internal.Stream<T>;
        size(): number;
        hashCode(): number;
        remove(arg0: T): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        updateChunkStatus(arg0: Internal.Visibility_): Internal.Visibility;
        add(arg0: T): void;
        get class(): typeof any
        get status(): Internal.Visibility
        get empty(): boolean
        get entities(): Internal.Stream<T>
    }
    type EntitySection_<T extends Internal.EntityAccess> = EntitySection<T>;
    class GlyphMetrics {
        constructor(arg0: boolean, arg1: number, arg2: number, arg3: Internal.Rectangle2D_, arg4: number)
        constructor(arg0: number, arg1: Internal.Rectangle2D_, arg2: number)
        getClass(): typeof any;
        toString(): string;
        getAdvance(): number;
        notifyAll(): void;
        isWhitespace(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getType(): number;
        isComponent(): boolean;
        wait(): void;
        getLSB(): number;
        wait(arg0: number): void;
        getAdvanceY(): number;
        isCombining(): boolean;
        getAdvanceX(): number;
        getBounds2D(): Internal.Rectangle2D;
        isStandard(): boolean;
        isLigature(): boolean;
        equals(arg0: any): boolean;
        getRSB(): number;
        get class(): typeof any
        get advance(): number
        get whitespace(): boolean
        get type(): number
        get component(): boolean
        get LSB(): number
        get advanceY(): number
        get combining(): boolean
        get advanceX(): number
        get bounds2D(): Internal.Rectangle2D
        get standard(): boolean
        get ligature(): boolean
        get RSB(): number
        static readonly WHITESPACE: (4) & (number);
        static readonly STANDARD: (0) & (number);
        static readonly COMBINING: (2) & (number);
        static readonly COMPONENT: (3) & (number);
        static readonly LIGATURE: (1) & (number);
    }
    type GlyphMetrics_ = GlyphMetrics;
    class NetherWorldCarver extends Internal.CaveWorldCarver {
        constructor(arg0: Internal.Codec_<Internal.CaveCarverConfiguration>)
        getClass(): typeof any;
        "isStartChunk(net.minecraft.world.level.levelgen.carver.CaveCarverConfiguration,net.minecraft.util.RandomSource)"(arg0: Internal.CaveCarverConfiguration_, arg1: Internal.RandomSource_): boolean;
        toString(): string;
        carve(arg0: Internal.CarvingContext_, arg1: Internal.CaveCarverConfiguration_, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        notifyAll(): void;
        "isStartChunk(net.minecraft.world.level.levelgen.carver.CarverConfiguration,net.minecraft.util.RandomSource)"(arg0: Internal.CarverConfiguration_, arg1: Internal.RandomSource_): boolean;
        isStartChunk(arg0: Internal.CarverConfiguration_, arg1: Internal.RandomSource_): boolean;
        getRange(): number;
        "carve(net.minecraft.world.level.levelgen.carver.CarvingContext,net.minecraft.world.level.levelgen.carver.CarverConfiguration,net.minecraft.world.level.chunk.ChunkAccess,java.util.function.Function,net.minecraft.util.RandomSource,net.minecraft.world.level.levelgen.Aquifer,net.minecraft.world.level.ChunkPos,net.minecraft.world.level.chunk.CarvingMask)"(arg0: Internal.CarvingContext_, arg1: Internal.CarverConfiguration_, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<any, any>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isStartChunk(arg0: Internal.CaveCarverConfiguration_, arg1: Internal.RandomSource_): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredWorldCarver<Internal.CaveCarverConfiguration>>;
        hashCode(): number;
        "carve(net.minecraft.world.level.levelgen.carver.CarvingContext,net.minecraft.world.level.levelgen.carver.CaveCarverConfiguration,net.minecraft.world.level.chunk.ChunkAccess,java.util.function.Function,net.minecraft.util.RandomSource,net.minecraft.world.level.levelgen.Aquifer,net.minecraft.world.level.ChunkPos,net.minecraft.world.level.chunk.CarvingMask)"(arg0: Internal.CarvingContext_, arg1: Internal.CaveCarverConfiguration_, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        wait(): void;
        carve(arg0: Internal.CarvingContext_, arg1: Internal.CarverConfiguration_, arg2: Internal.ChunkAccess_, arg3: Internal.Function_<any, any>, arg4: Internal.RandomSource_, arg5: Internal.Aquifer_, arg6: Internal.ChunkPos_, arg7: Internal.CarvingMask_): boolean;
        wait(arg0: number): void;
        configured(arg0: Internal.CaveCarverConfiguration_): Internal.ConfiguredWorldCarver<Internal.CaveCarverConfiguration>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get range(): number
    }
    type NetherWorldCarver_ = NetherWorldCarver;
    class CookingUpgradeWrapper$SmeltingUpgradeWrapper extends Internal.CookingUpgradeWrapper<Internal.CookingUpgradeWrapper$SmeltingUpgradeWrapper, Internal.SmeltingUpgradeItem, Internal.SmeltingRecipe> {
        constructor(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: Internal.Consumer_<Internal.ItemStack>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        setEnabled(arg0: boolean): void;
        getUpgradeStack(): Internal.ItemStack;
        isInCooldown(arg0: Internal.Level_): boolean;
        tick(arg0: Internal.LivingEntity_, arg1: Internal.Level_, arg2: BlockPos_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        getCooldownTime(): number;
        canBeDisabled(): boolean;
        hashCode(): number;
        hideSettingsTab(): boolean;
        getCookingLogic(): Internal.CookingLogic<Internal.SmeltingRecipe>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onAdded(): void;
        onBeforeRemoved(): void;
        get class(): typeof any
        set enabled(arg0: boolean)
        get upgradeStack(): Internal.ItemStack
        get enabled(): boolean
        get cooldownTime(): number
        get cookingLogic(): Internal.CookingLogic<Internal.SmeltingRecipe>
    }
    type CookingUpgradeWrapper$SmeltingUpgradeWrapper_ = CookingUpgradeWrapper$SmeltingUpgradeWrapper;
    class Difficulty extends Internal.Enum<Internal.Difficulty> implements Internal.StringRepresentable {
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static byName(arg0: string): Internal.Difficulty;
        static byId(arg0: number): Internal.Difficulty;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getKey(): string;
        getDeclaringClass(): typeof Internal.Difficulty;
        getSerializedName(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Difficulty>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(arg0: string): Internal.Difficulty;
        getInfo(): net.minecraft.network.chat.Component;
        getId(): number;
        static values(): Internal.Difficulty[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        compareTo(arg0: Internal.Difficulty_): number;
        toString(): string;
        notifyAll(): void;
        name(): string;
        "compareTo(net.minecraft.world.Difficulty)"(arg0: Internal.Difficulty_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get key(): string
        get declaringClass(): typeof Internal.Difficulty
        get serializedName(): string
        get info(): net.minecraft.network.chat.Component
        get id(): number
        static readonly NORMAL: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly PEACEFUL: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly HARD: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly EASY: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly CODEC: Internal.StringRepresentable$EnumCodec<Internal.Difficulty>;
    }
    type Difficulty_ = "normal" | "peaceful" | Difficulty | "hard" | "easy";
    class ConfigBase$ConfigInt extends Internal.ConfigBase$CValue<number, Internal.ForgeConfigSpec$IntValue> {
        constructor(arg0: Internal.ConfigBase_, arg1: string, arg2: number, arg3: number, arg4: number, ...arg5: string[])
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        addComments(arg0: Internal.ForgeConfigSpec$Builder_, ...arg1: string[]): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        set(arg0: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        register(arg0: Internal.ForgeConfigSpec$Builder_): void;
        equals(arg0: any): boolean;
        get(): number;
        get class(): typeof any
        get name(): string
    }
    type ConfigBase$ConfigInt_ = ConfigBase$ConfigInt;
    class OptionInstance$Enum <T> extends Internal.Record implements Internal.OptionInstance$CycleableValueSet<T> {
        constructor(arg0: Internal.List_<T>, arg1: Internal.Codec_<T>)
        getClass(): typeof any;
        toString(): string;
        validateValue(arg0: T): Internal.Optional<T>;
        notifyAll(): void;
        createButton(arg0: Internal.OptionInstance$TooltipSupplier_<T>, arg1: Internal.Options_, arg2: number, arg3: number, arg4: number, arg5: Internal.Consumer_<T>): Internal.Function<Internal.OptionInstance<T>, Internal.AbstractWidget>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        values(): Internal.List<T>;
        codec(): Internal.Codec<T>;
        wait(): void;
        wait(arg0: number): void;
        valueSetter(): Internal.OptionInstance$CycleableValueSet$ValueSetter<T>;
        valueListSupplier(): Internal.CycleButton$ValueListSupplier<T>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type OptionInstance$Enum_<T> = OptionInstance$Enum<T>;
    class ItemTransforms {
        constructor(arg0: Internal.ItemTransform_, arg1: Internal.ItemTransform_, arg2: Internal.ItemTransform_, arg3: Internal.ItemTransform_, arg4: Internal.ItemTransform_, arg5: Internal.ItemTransform_, arg6: Internal.ItemTransform_, arg7: Internal.ItemTransform_, arg8: Internal.ImmutableMap_<Internal.ItemDisplayContext, Internal.ItemTransform>)
        constructor(arg0: Internal.ItemTransform_, arg1: Internal.ItemTransform_, arg2: Internal.ItemTransform_, arg3: Internal.ItemTransform_, arg4: Internal.ItemTransform_, arg5: Internal.ItemTransform_, arg6: Internal.ItemTransform_, arg7: Internal.ItemTransform_)
        constructor(arg0: Internal.ItemTransforms_)
        getClass(): typeof any;
        hasTransform(arg0: Internal.ItemDisplayContext_): boolean;
        hashCode(): number;
        getTransform(arg0: Internal.ItemDisplayContext_): Internal.ItemTransform;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly fixed: Internal.ItemTransform;
        readonly moddedTransforms: Internal.ImmutableMap<Internal.ItemDisplayContext, Internal.ItemTransform>;
        readonly thirdPersonRightHand: Internal.ItemTransform;
        static readonly NO_TRANSFORMS: (Internal.ItemTransforms) & (Internal.ItemTransforms);
        readonly thirdPersonLeftHand: Internal.ItemTransform;
        readonly firstPersonLeftHand: Internal.ItemTransform;
        readonly head: Internal.ItemTransform;
        readonly ground: Internal.ItemTransform;
        readonly firstPersonRightHand: Internal.ItemTransform;
        readonly gui: Internal.ItemTransform;
    }
    type ItemTransforms_ = ItemTransforms;
    interface FluidBuilder$FluidTypeFactory {
        abstract create(arg0: Internal.FluidType$Properties_, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.FluidType;
        (arg0: Internal.FluidType$Properties, arg1: ResourceLocation, arg2: ResourceLocation): Internal.FluidType_;
    }
    type FluidBuilder$FluidTypeFactory_ = FluidBuilder$FluidTypeFactory | ((arg0: Internal.FluidType$Properties, arg1: ResourceLocation, arg2: ResourceLocation)=> Internal.FluidType_);
    abstract class RenderType extends Internal.RenderStateShard implements Internal.RenderTypeExtension {
        constructor(arg0: string, arg1: Internal.VertexFormat_, arg2: Internal.VertexFormat$Mode_, arg3: number, arg4: boolean, arg5: boolean, arg6: Internal.Runnable_, arg7: Internal.Runnable_)
        static cutout(): Internal.RenderType;
        static entityTranslucentEmissive(arg0: ResourceLocation_): Internal.RenderType;
        static beaconBeam(arg0: ResourceLocation_, arg1: boolean): Internal.RenderType;
        static textIntensitySeeThrough(arg0: ResourceLocation_): Internal.RenderType;
        static entitySolid(arg0: ResourceLocation_): Internal.RenderType;
        affectsCrumbling(): boolean;
        outline(): Internal.Optional<Internal.RenderType>;
        static lines(): Internal.RenderType;
        static textBackgroundSeeThrough(): Internal.RenderType;
        notify(): void;
        static entityCutout(arg0: ResourceLocation_): Internal.RenderType;
        static entityTranslucent(arg0: ResourceLocation_): Internal.RenderType;
        static entityNoOutline(arg0: ResourceLocation_): Internal.RenderType;
        clearRenderState(): void;
        static entityShadow(arg0: ResourceLocation_): Internal.RenderType;
        static entityCutoutNoCull(arg0: ResourceLocation_): Internal.RenderType;
        static tripwire(): Internal.RenderType;
        setupRenderState(): void;
        static translucentNoCrumbling(): Internal.RenderType;
        static entityGlint(): Internal.RenderType;
        static debugFilledBox(): Internal.RenderType;
        static guiOverlay(): Internal.RenderType;
        static energySwirl(arg0: ResourceLocation_, arg1: number, arg2: number): Internal.RenderType;
        getChunkLayerId(): number;
        static outline(arg0: ResourceLocation_): Internal.RenderType;
        static text(arg0: ResourceLocation_): Internal.RenderType;
        static textBackground(): Internal.RenderType;
        static endPortal(): Internal.RenderType;
        mode(): Internal.VertexFormat$Mode;
        static guiTextHighlight(): Internal.RenderType;
        static leash(): Internal.RenderType;
        static glintTranslucent(): Internal.RenderType;
        static entityCutoutNoCull(arg0: ResourceLocation_, arg1: boolean): Internal.RenderType;
        static create(arg0: string, arg1: Internal.VertexFormat_, arg2: Internal.VertexFormat$Mode_, arg3: number, arg4: Internal.RenderType$CompositeState_): Internal.RenderType$CompositeRenderType;
        static translucentMovingBlock(): Internal.RenderType;
        static itemEntityTranslucentCull(arg0: ResourceLocation_): Internal.RenderType;
        static armorCutoutNoCull(arg0: ResourceLocation_): Internal.RenderType;
        static armorGlint(): Internal.RenderType;
        static debugLineStrip(arg0: number): Internal.RenderType;
        flywheel$getDrawBuffer(): Internal.DrawBuffer;
        end(arg0: Internal.BufferBuilder_, arg1: Internal.VertexSorting_): void;
        isOutline(): boolean;
        wait(): void;
        static glintDirect(): Internal.RenderType;
        static entityGlintDirect(): Internal.RenderType;
        static eyes(arg0: ResourceLocation_): Internal.RenderType;
        static debugSectionQuads(): Internal.RenderType;
        static entityCutoutNoCullZOffset(arg0: ResourceLocation_, arg1: boolean): Internal.RenderType;
        bufferSize(): number;
        static entityTranslucent(arg0: ResourceLocation_, arg1: boolean): Internal.RenderType;
        static textSeeThrough(arg0: ResourceLocation_): Internal.RenderType;
        getClass(): typeof any;
        static create(arg0: string, arg1: Internal.VertexFormat_, arg2: Internal.VertexFormat$Mode_, arg3: number, arg4: boolean, arg5: boolean, arg6: Internal.RenderType$CompositeState_): Internal.RenderType$CompositeRenderType;
        static entitySmoothCutout(arg0: ResourceLocation_): Internal.RenderType;
        static solid(): Internal.RenderType;
        static getDrawBuffer(arg0: Internal.RenderType_): Internal.DrawBuffer;
        static dragonExplosionAlpha(arg0: ResourceLocation_): Internal.RenderType;
        wait(arg0: number, arg1: number): void;
        static endGateway(): Internal.RenderType;
        static textIntensity(arg0: ResourceLocation_): Internal.RenderType;
        static glint(): Internal.RenderType;
        static entityTranslucentEmissive(arg0: ResourceLocation_, arg1: boolean): Internal.RenderType;
        format(): Internal.VertexFormat;
        canConsolidateConsecutiveGeometry(): boolean;
        static waterMask(): Internal.RenderType;
        static gui(): Internal.RenderType;
        static chunkBufferLayers(): Internal.List<Internal.RenderType>;
        static entityCutoutNoCullZOffset(arg0: ResourceLocation_): Internal.RenderType;
        static debugQuads(): Internal.RenderType;
        static lineStrip(): Internal.RenderType;
        toString(): string;
        static textPolygonOffset(arg0: ResourceLocation_): Internal.RenderType;
        static crumbling(arg0: ResourceLocation_): Internal.RenderType;
        static guiGhostRecipeOverlay(): Internal.RenderType;
        notifyAll(): void;
        static entityDecal(arg0: ResourceLocation_): Internal.RenderType;
        static armorEntityGlint(): Internal.RenderType;
        static cutoutMipped(): Internal.RenderType;
        asOptional(): Internal.Optional<Internal.RenderType>;
        static lightning(): Internal.RenderType;
        hashCode(): number;
        wait(arg0: number): void;
        static translucent(): Internal.RenderType;
        static entityTranslucentCull(arg0: ResourceLocation_): Internal.RenderType;
        equals(arg0: any): boolean;
        static textIntensityPolygonOffset(arg0: ResourceLocation_): Internal.RenderType;
        get chunkLayerId(): number
        get outline(): boolean
        get class(): typeof any
        static readonly LINES: (Internal.RenderType$CompositeRenderType) & (Internal.RenderType$CompositeRenderType);
        static readonly TRANSIENT_BUFFER_SIZE: (256) & (number);
        static readonly BIG_BUFFER_SIZE: (2097152) & (number);
        static readonly SMALL_BUFFER_SIZE: (131072) & (number);
        static readonly MEDIUM_BUFFER_SIZE: (262144) & (number);
        static readonly LINE_STRIP: (Internal.RenderType$CompositeRenderType) & (Internal.RenderType$CompositeRenderType);
    }
    type RenderType_ = RenderType;
    interface TileObserver {
        abstract tileUpdate(arg0: Internal.WritableRenderedImage_, arg1: number, arg2: number, arg3: boolean): void;
        (arg0: Internal.WritableRenderedImage, arg1: number, arg2: number, arg3: boolean): void;
    }
    type TileObserver_ = TileObserver | ((arg0: Internal.WritableRenderedImage, arg1: number, arg2: number, arg3: boolean)=> void);
    interface BufferBuilderExtension {
        abstract flywheel$getVertices(): number;
        abstract flywheel$appendBufferUnsafe(arg0: Internal.ByteBuffer_): void;
        abstract flywheel$freeBuffer(): void;
        abstract flywheel$injectForRender(arg0: Internal.ByteBuffer_, arg1: Internal.VertexFormat_, arg2: number): void;
    }
    type BufferBuilderExtension_ = BufferBuilderExtension;
    class PlacedFeature extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.ConfiguredFeature<any, any>>, arg1: Internal.List_<Internal.PlacementModifier>)
        getClass(): typeof any;
        place(arg0: Internal.WorldGenLevel_, arg1: Internal.ChunkGenerator_, arg2: Internal.RandomSource_, arg3: BlockPos_): boolean;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        placement(): Internal.List<Internal.PlacementModifier>;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        feature(): Internal.Holder<Internal.ConfiguredFeature<any, any>>;
        equals(arg0: any): boolean;
        placeWithBiomeCheck(arg0: Internal.WorldGenLevel_, arg1: Internal.ChunkGenerator_, arg2: Internal.RandomSource_, arg3: BlockPos_): boolean;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly LIST_CODEC: Internal.Codec<Internal.HolderSet<Internal.PlacedFeature>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.PlacedFeature>;
        static readonly LIST_OF_LISTS_CODEC: Internal.Codec<Internal.List<Internal.HolderSet<Internal.PlacedFeature>>>;
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.PlacedFeature>>;
    }
    type PlacedFeature_ = Special.PlacedFeature | PlacedFeature;
    interface IModInfo$ModVersion {
        abstract getSide(): Internal.IModInfo$DependencySide;
        abstract getOrdering(): Internal.IModInfo$Ordering;
        abstract getVersionRange(): Internal.VersionRange;
        abstract isMandatory(): boolean;
        abstract setOwner(arg0: Internal.IModInfo_): void;
        abstract getModId(): string;
        abstract getReferralURL(): Internal.Optional<Internal.URL>;
        abstract getOwner(): Internal.IModInfo;
        get side(): Internal.IModInfo$DependencySide
        get ordering(): Internal.IModInfo$Ordering
        get versionRange(): Internal.VersionRange
        get mandatory(): boolean
        set owner(arg0: Internal.IModInfo_)
        get modId(): string
        get referralURL(): Internal.Optional<Internal.URL>
        get owner(): Internal.IModInfo
    }
    type IModInfo$ModVersion_ = IModInfo$ModVersion;
    interface EntityTypeExtension <T extends Internal.Entity> {
        abstract flywheel$getInstancingController(): Internal.EntityInstancingController<T>;
        abstract flywheel$setInstancingController(arg0: Internal.EntityInstancingController_<T>): void;
    }
    type EntityTypeExtension_<T extends Internal.Entity> = EntityTypeExtension<T>;
    interface TypeDescriptor$OfMethod <F extends Internal.TypeDescriptor$OfField<F>, M extends Internal.TypeDescriptor$OfMethod<F, M>> extends Internal.TypeDescriptor {
        abstract returnType(): F;
        abstract changeParameterType(arg0: number, arg1: F): M;
        abstract descriptorString(): string;
        abstract parameterCount(): number;
        abstract parameterArray(): F[];
        abstract insertParameterTypes(arg0: number, ...arg1: F[]): M;
        abstract parameterType(arg0: number): F;
        abstract parameterList(): Internal.List<F>;
        abstract changeReturnType(arg0: F): M;
        abstract dropParameterTypes(arg0: number, arg1: number): M;
    }
    type TypeDescriptor$OfMethod_<F extends Internal.TypeDescriptor$OfField<F>, M extends Internal.TypeDescriptor$OfMethod<F, M>> = TypeDescriptor$OfMethod<F, M>;
    class PoiManager extends Internal.SectionStorage<any> {
        constructor(arg0: Internal.Path_, arg1: Internal.DataFixer_, arg2: boolean, arg3: Internal.RegistryAccess_, arg4: Internal.LevelHeightAccessor_)
        getClass(): typeof any;
        checkConsistencyWithBlocks(arg0: Internal.SectionPos_, arg1: Internal.LevelChunkSection_): void;
        flush(arg0: Internal.ChunkPos_): void;
        sectionsToVillage(arg0: Internal.SectionPos_): number;
        findClosest(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Optional<BlockPos>;
        notify(): void;
        getInSquare(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.PoiRecord>;
        getCountInRange(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): number;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        getFreeTickets(arg0: BlockPos_): number;
        findClosestWithType(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Optional<Internal.Pair<Internal.Holder<Internal.PoiType>, BlockPos>>;
        getRandom(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: Internal.PoiManager$Occupancy_, arg3: BlockPos_, arg4: number, arg5: Internal.RandomSource_): Internal.Optional<BlockPos>;
        tick(arg0: Internal.BooleanSupplier_): void;
        ensureLoadedAndValid(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: number): void;
        release(arg0: BlockPos_): boolean;
        getType(arg0: BlockPos_): Internal.Optional<Internal.Holder<Internal.PoiType>>;
        getInRange(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.PoiRecord>;
        take(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.BiPredicate_<Internal.Holder<Internal.PoiType>, BlockPos>, arg2: BlockPos_, arg3: number): Internal.Optional<BlockPos>;
        findAllClosestFirstWithType(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.Pair<Internal.Holder<Internal.PoiType>, BlockPos>>;
        toString(): string;
        notifyAll(): void;
        findClosest(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Optional<BlockPos>;
        existsAtPosition(arg0: Internal.ResourceKey_<Internal.PoiType>, arg1: BlockPos_): boolean;
        findAllWithType(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.Pair<Internal.Holder<Internal.PoiType>, BlockPos>>;
        exists(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.Holder<Internal.PoiType>>): boolean;
        find(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Optional<BlockPos>;
        hashCode(): number;
        add(arg0: BlockPos_, arg1: Internal.Holder_<Internal.PoiType>): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        findAll(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Stream<BlockPos>;
        equals(arg0: any): boolean;
        getInChunk(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.ChunkPos_, arg2: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.PoiRecord>;
        hasWork(): boolean;
        remove(arg0: BlockPos_): void;
        get class(): typeof any
        static readonly MAX_VILLAGE_DISTANCE: (6) & (number);
        static readonly VILLAGE_SECTION_SIZE: (1) & (number);
    }
    type PoiManager_ = PoiManager;
    interface TickingLightListener extends Internal.LightListener {
        abstract getVolume(): Internal.ImmutableBox;
        onLightPacket(arg0: number, arg1: number): void;
        abstract onLightUpdate(arg0: Internal.LightLayer_, arg1: Internal.ImmutableBox_): void;
        abstract isListenerInvalid(): boolean;
        abstract tickLightListener(): boolean;
        get volume(): Internal.ImmutableBox
        get listenerInvalid(): boolean
    }
    type TickingLightListener_ = TickingLightListener;
    class PlayerInteractEvent$RightClickBlock extends Internal.PlayerInteractEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: BlockPos_, arg3: Internal.BlockHitResult_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        getUseBlock(): Internal.Event$Result;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setUseItem(arg0: Internal.Event$Result_): void;
        getLevel(): Internal.Level;
        getPos(): BlockPos;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getFace(): Internal.Direction;
        getResult(): Internal.Event$Result;
        toString(): string;
        getCancellationResult(): InteractionResult;
        notifyAll(): void;
        getSide(): Internal.LogicalSide;
        setUseBlock(arg0: Internal.Event$Result_): void;
        getUseItem(): Internal.Event$Result;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setCancellationResult(arg0: InteractionResult_): void;
        equals(arg0: any): boolean;
        getHitVec(): Internal.BlockHitResult;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get useBlock(): Internal.Event$Result
        get canceled(): boolean
        set useItem(arg0: Internal.Event$Result_)
        get level(): Internal.Level
        get pos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get face(): Internal.Direction
        get result(): Internal.Event$Result
        get cancellationResult(): InteractionResult
        get side(): Internal.LogicalSide
        set useBlock(arg0: Internal.Event$Result_)
        get useItem(): Internal.Event$Result
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        set cancellationResult(arg0: InteractionResult_)
        get hitVec(): Internal.BlockHitResult
        get itemStack(): Internal.ItemStack
    }
    type PlayerInteractEvent$RightClickBlock_ = PlayerInteractEvent$RightClickBlock;
    class InputEvent$InteractionKeyMappingTriggered extends net.minecraftforge.client.event.InputEvent {
        constructor()
        constructor(arg0: number, arg1: Internal.KeyMapping_, arg2: Internal.InteractionHand_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getKeyMapping(): Internal.KeyMapping;
        getResult(): Internal.Event$Result;
        shouldSwingHand(): boolean;
        isPickBlock(): boolean;
        toString(): string;
        isAttack(): boolean;
        notifyAll(): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isUseItem(): boolean;
        wait(): void;
        wait(arg0: number): void;
        setSwingHand(arg0: boolean): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get keyMapping(): Internal.KeyMapping
        get result(): Internal.Event$Result
        get pickBlock(): boolean
        get attack(): boolean
        set result(arg0: Internal.Event$Result_)
        get useItem(): boolean
        set swingHand(arg0: boolean)
        get phase(): Internal.EventPriority
    }
    type InputEvent$InteractionKeyMappingTriggered_ = InputEvent$InteractionKeyMappingTriggered;
    interface KeyMappingAccessor {
        abstract getKey(): Internal.InputConstants$Key;
        get key(): Internal.InputConstants$Key
        (): Internal.InputConstants$Key_;
    }
    type KeyMappingAccessor_ = (()=> Internal.InputConstants$Key_) | KeyMappingAccessor;
    interface Float2FloatFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleUnaryOperator {
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        compose(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2FloatFunction;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2FloatFunction;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2FloatFunction;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "containsKey(float)"(arg0: number): boolean;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2FloatFunction;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        "remove(float)"(arg0: number): number;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2FloatFunction<T>;
        "andThen(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        "getOrDefault(float,float)"(arg0: number, arg1: number): number;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Float2ShortFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2FloatFunction;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract get(arg0: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Float2CharFunction;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Float2LongFunction;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: number): number;
        "put(float,float)"(arg0: number, arg1: number): number;
        containsKey(arg0: number): boolean;
        abstract "get(float)"(arg0: number): number;
        defaultReturnValue(): number;
        "compose(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        identity(): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number): number;
        put(arg0: number, arg1: number): number;
        apply(arg0: number): number;
        size(): number;
        andThen(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2FloatFunction<T>;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Float2ByteFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
    }
    type Float2FloatFunction_ = Float2FloatFunction;
    class UnitTokenStream {
        constructor(context: Internal.UnitContext_, input: string)
        getClass(): typeof any;
        readFully(): Internal.UnitToken;
        nextToken(): Internal.UnitToken;
        toString(): string;
        notifyAll(): void;
        ifNextToken(token: Internal.UnitToken_): boolean;
        readSingleToken(): Internal.UnitToken;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        peekToken(): Internal.UnitToken;
        hashCode(): number;
        wait(): void;
        getUnit(): Internal.Unit;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get unit(): Internal.Unit
        readonly context: Internal.UnitContext;
        readonly input: string;
        readonly charStream: Internal.CharStream;
        readonly unit: Internal.Unit;
        readonly inputStringPos: Internal.ArrayList<number>;
        readonly infix: Internal.ArrayList<Internal.UnitToken>;
    }
    type UnitTokenStream_ = UnitTokenStream;
    class SupportIris {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SupportIris_ = SupportIris;
    class SmokerBlockEntity extends Internal.AbstractFurnaceBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        static serverTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.AbstractFurnaceBlockEntity_): void;
        requestModelDataUpdate(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        load(arg0: Internal.CompoundTag_): void;
        abstract setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        abstract "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        setRemoved(): void;
        "isEmpty()"(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        getType(): Internal.BlockEntityType<any>;
        getRecipeUsed(): Internal.Recipe<any>;
        getItem(arg0: number): Internal.ItemStack;
        setRecipeUsed(arg0: Internal.Recipe_<any>): void;
        getCustomName(): net.minecraft.network.chat.Component;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        countItem(arg0: Internal.Item_): number;
        static isFuel(arg0: Internal.ItemStack_): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        canPlaceItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getHeight(): number;
        countNonEmpty(): number;
        getPersistentData(): Internal.CompoundTag;
        setRecipeUsed(arg0: Internal.Level_, arg1: Internal.ServerPlayer_, arg2: Internal.Recipe_<any>): boolean;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        fillStackedContents(arg0: Internal.StackedContents_): void;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        clear(): void;
        wait(arg0: number): void;
        clearContent(): void;
        reviveCaps(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        getRecipesToAwardAndPopExperience(arg0: Internal.ServerLevel_, arg1: Vec3d_): Internal.List<Internal.Recipe<any>>;
        static tryClear(arg0: any): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        awardUsedRecipes(arg0: Internal.Player_, arg1: Internal.List_<Internal.ItemStack>): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getSlots(): number;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        static getFuel(): Internal.Map<Internal.Item, number>;
        onLoad(): void;
        getContainerSize(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getSlotsForFace(arg0: Internal.Direction_): number[];
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        awardUsedRecipesAndPopExperience(arg0: Internal.ServerPlayer_): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        getBlockState(): Internal.BlockState;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canTakeItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        count(ingredient: Internal.Ingredient_): number;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        saveWithId(): Internal.CompoundTag;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        asContainer(): net.minecraft.world.Container;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        serializeNBT(): Internal.CompoundTag;
        stillValid(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        static canUnlock(arg0: Internal.Player_, arg1: Internal.LockCode_, arg2: net.minecraft.network.chat.Component_): boolean;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        find(ingredient: Internal.Ingredient_): number;
        canOpen(arg0: Internal.Player_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get width(): number
        get "empty()"(): boolean
        get type(): Internal.BlockEntityType<any>
        get recipeUsed(): Internal.Recipe<any>
        set recipeUsed(arg0: Internal.Recipe_<any>)
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set customName(arg0: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get height(): number
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get slots(): number
        get blockPos(): BlockPos
        get removed(): boolean
        /**
         * @deprecated
        */
        get fuel(): Internal.Map<Internal.Item, number>
        get containerSize(): number
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get maxStackSize(): number
        get empty(): boolean
        get level(): Internal.Level
        get allItems(): Internal.List<Internal.ItemStack>
        get modelData(): Internal.ModelData
        get mutable(): boolean
    }
    type SmokerBlockEntity_ = SmokerBlockEntity;
    class Keyframes {
        constructor(arg0: Internal.TreeMap_<number, Internal.Keyframe>)
        getClass(): typeof any;
        getFrames(): Internal.TreeMap<number, Internal.Keyframe>;
        toString(): string;
        notifyAll(): void;
        component1(): Internal.TreeMap<number, Internal.Keyframe>;
        copy(arg0: Internal.TreeMap_<number, Internal.Keyframe>): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static copy$default(arg0: Internal.Keyframes_, arg1: Internal.TreeMap_<any, any>, arg2: number, arg3: any): Internal.Keyframes;
        "eval"(arg0: Internal.MolangContext_): Internal.Vec3;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get frames(): Internal.TreeMap<number, Internal.Keyframe>
        static readonly Companion: (Internal.Keyframes$Companion) & (Internal.Keyframes$Companion);
    }
    type Keyframes_ = Keyframes;
    class FenceGateBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        "behaviour(net.minecraft.world.level.block.state.properties.WoodType)"(wt: Internal.WoodType_): this;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        "behaviour(java.lang.String)"(wt: string): this;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        behaviour(wt: string): this;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        behaviour(wt: Internal.WoodType_): this;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type FenceGateBlockBuilder_ = FenceGateBlockBuilder;
    class ModelPart implements Internal.ExtraTransformHolder, Internal.ModelPartData, Internal.ModelPartExtended {
        constructor(arg0: Internal.List_<Internal.ModelPart$Cube>, arg1: Internal.Map_<string, Internal.ModelPart>)
        getClass(): typeof any;
        copyFrom(arg0: Internal.ModelPart_): void;
        offsetRotation(arg0: Vec3f_): void;
        setExtra(extra: Internal.Mat4_): void;
        hasChild(arg0: string): boolean;
        render(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        getInitialPose(): Internal.PartPose;
        loadPose(arg0: Internal.PartPose_): void;
        visit(arg0: Internal.PoseStack_, arg1: Internal.ModelPart$Visitor_): void;
        isEmpty(): boolean;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static of(arg0: Internal.ModelPart_): Internal.ModelPartExtended;
        getChild(arg0: string): this;
        setInitialPose(arg0: Internal.PartPose_): void;
        setRotation(arg0: number, arg1: number, arg2: number): void;
        translateAndRotate(arg0: Internal.PoseStack_): void;
        getChildren(): Internal.ModelPart[];
        getAllParts(): Internal.Stream<any>;
        isVisible(): boolean;
        embeddium$getPartsList(): Internal.List<any>;
        render(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: number, arg3: number): void;
        toString(): string;
        notifyAll(): void;
        isHidden(): boolean;
        getRandomCube(arg0: Internal.RandomSource_): Internal.ModelPart$Cube;
        embeddium$getDescendantsByName(): Internal.Map<any, any>;
        offsetPos(arg0: Vec3f_): void;
        embeddium$asOptional(): Internal.Optional<any>;
        hashCode(): number;
        static from(arg0: Internal.ModelPart_): Internal.ModelPartData;
        wait(): void;
        resetPose(): void;
        wait(arg0: number): void;
        storePose(): Internal.PartPose;
        getExtra(): Internal.Mat4;
        offsetScale(arg0: Vec3f_): void;
        getCuboids(): Internal.ModelCuboid[];
        equals(arg0: any): boolean;
        get class(): typeof any
        set extra(extra: Internal.Mat4_)
        get initialPose(): Internal.PartPose
        get empty(): boolean
        set initialPose(arg0: Internal.PartPose_)
        get children(): Internal.ModelPart[]
        get allParts(): Internal.Stream<any>
        get visible(): boolean
        get hidden(): boolean
        get extra(): Internal.Mat4
        get cuboids(): Internal.ModelCuboid[]
        readonly children: Internal.Map<string, Internal.ModelPart>;
        zScale: number;
        yScale: number;
        xRot: number;
        cubes: Internal.List<Internal.ModelPart$Cube>;
        zRot: number;
        visible: boolean;
        z: number;
        skipDraw: boolean;
        y: number;
        x: number;
        xScale: number;
        static readonly DEFAULT_SCALE: (1.0) & (number);
        yRot: number;
    }
    type ModelPart_ = ModelPart;
    class AdvancementProgress implements Internal.Comparable<Internal.AdvancementProgress> {
        constructor()
        getClass(): typeof any;
        grantProgress(arg0: string): boolean;
        notify(): void;
        hasProgress(): boolean;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.AdvancementProgress;
        revokeProgress(arg0: string): boolean;
        getProgressText(): string;
        getFirstProgressDate(): Internal.Date;
        compareTo(arg0: Internal.AdvancementProgress_): number;
        serializeToNetwork(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        "compareTo(net.minecraft.advancements.AdvancementProgress)"(arg0: Internal.AdvancementProgress_): number;
        notifyAll(): void;
        getCriterion(arg0: string): Internal.CriterionProgress;
        isDone(): boolean;
        getCompletedCriteria(): Internal.Iterable<string>;
        update(arg0: Internal.Map_<string, Internal.Criterion>, arg1: string[][]): void;
        hashCode(): number;
        getPercent(): number;
        wait(): void;
        wait(arg0: number): void;
        getRemainingCriteria(): Internal.Iterable<string>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get progressText(): string
        get firstProgressDate(): Internal.Date
        get done(): boolean
        get completedCriteria(): Internal.Iterable<string>
        get percent(): number
        get remainingCriteria(): Internal.Iterable<string>
    }
    type AdvancementProgress_ = AdvancementProgress;
    class DataVersion {
        constructor(arg0: number, arg1: string)
        constructor(arg0: number)
        getClass(): typeof any;
        isSideSeries(): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isCompatible(arg0: Internal.DataVersion_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getSeries(): string;
        equals(arg0: any): boolean;
        getVersion(): number;
        get class(): typeof any
        get sideSeries(): boolean
        get series(): string
        get version(): number
        static MAIN_SERIES: ("main") & (string);
    }
    type DataVersion_ = DataVersion;
    class Keyframes$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        serializer(): Internal.KSerializer<Internal.Keyframes>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Keyframes$Companion_ = Keyframes$Companion;
    class Font implements Internal.Serializable {
        constructor(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>)
        constructor(arg0: string, arg1: number, arg2: number)
        deriveFont(arg0: Internal.AffineTransform_): this;
        static createFonts(arg0: Internal.InputStream_): Internal.Font[];
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: string[]): Internal.GlyphVector;
        static "createFonts(java.io.File)"(arg0: Internal.File_): Internal.Font[];
        "canDisplay(int)"(arg0: number): boolean;
        canDisplay(arg0: number): boolean;
        "createGlyphVector(java.awt.font.FontRenderContext,java.lang.String)"(arg0: Internal.FontRenderContext_, arg1: string): Internal.GlyphVector;
        static decode(arg0: string): Internal.Font;
        static "createFont(int,java.io.File)"(arg0: number, arg1: Internal.File_): Internal.Font;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: number[]): Internal.GlyphVector;
        notify(): void;
        "deriveFont(float)"(arg0: number): this;
        getStringBounds(arg0: string, arg1: Internal.FontRenderContext_): Internal.Rectangle2D;
        static "getFont(java.util.Map)"(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): Internal.Font;
        deriveFont(arg0: number, arg1: Internal.AffineTransform_): this;
        getSize(): number;
        canDisplayUpTo(arg0: string[], arg1: number, arg2: number): number;
        "getLineMetrics(char[],int,int,java.awt.font.FontRenderContext)"(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "getStringBounds(java.lang.String,int,int,java.awt.font.FontRenderContext)"(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getLineMetrics(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "getStringBounds(char[],int,int,java.awt.font.FontRenderContext)"(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        "createGlyphVector(java.awt.font.FontRenderContext,int[])"(arg0: Internal.FontRenderContext_, arg1: number[]): Internal.GlyphVector;
        "getStringBounds(java.text.CharacterIterator,int,int,java.awt.font.FontRenderContext)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getFontName(arg0: Internal.Locale_): string;
        canDisplayUpTo(arg0: string): number;
        static getFont(arg0: string): Internal.Font;
        getStringBounds(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getFamily(arg0: Internal.Locale_): string;
        "getLineMetrics(java.text.CharacterIterator,int,int,java.awt.font.FontRenderContext)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        static "getFont(java.lang.String)"(arg0: string): Internal.Font;
        "canDisplayUpTo(char[],int,int)"(arg0: string[], arg1: number, arg2: number): number;
        static getFont(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): Internal.Font;
        deriveFont(arg0: number): this;
        getLineMetrics(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: string): Internal.GlyphVector;
        "getLineMetrics(java.lang.String,int,int,java.awt.font.FontRenderContext)"(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        getLineMetrics(arg0: string, arg1: Internal.FontRenderContext_): Internal.LineMetrics;
        static textRequiresLayout(arg0: string[], arg1: number, arg2: number): boolean;
        "deriveFont(java.awt.geom.AffineTransform)"(arg0: Internal.AffineTransform_): this;
        "deriveFont(int,java.awt.geom.AffineTransform)"(arg0: number, arg1: Internal.AffineTransform_): this;
        getBaselineFor(arg0: string): number;
        static createFont(arg0: number, arg1: Internal.InputStream_): Internal.Font;
        static "createFonts(java.io.InputStream)"(arg0: Internal.InputStream_): Internal.Font[];
        deriveFont(arg0: number, arg1: number): this;
        wait(): void;
        deriveFont(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): this;
        getNumGlyphs(): number;
        canDisplay(arg0: string): boolean;
        getItalicAngle(): number;
        getMaxCharBounds(arg0: Internal.FontRenderContext_): Internal.Rectangle2D;
        getClass(): typeof any;
        "deriveFont(int)"(arg0: number): this;
        isBold(): boolean;
        getTransform(): Internal.AffineTransform;
        getStringBounds(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        isTransformed(): boolean;
        wait(arg0: number, arg1: number): void;
        getStyle(): number;
        getFontName(): string;
        getSize2D(): number;
        isItalic(): boolean;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: Internal.CharacterIterator_): Internal.GlyphVector;
        getName(): string;
        getAttributes(): Internal.Map<Internal.TextAttribute, any>;
        getFamily(): string;
        getAvailableAttributes(): Internal.AttributedCharacterIterator$Attribute[];
        isPlain(): boolean;
        getMissingGlyphCode(): number;
        "canDisplayUpTo(java.text.CharacterIterator,int,int)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number): number;
        "createGlyphVector(java.awt.font.FontRenderContext,char[])"(arg0: Internal.FontRenderContext_, arg1: string[]): Internal.GlyphVector;
        "deriveFont(java.util.Map)"(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): this;
        getPSName(): string;
        toString(): string;
        hasUniformLineMetrics(): boolean;
        static getFont(arg0: string, arg1: Internal.Font_): Internal.Font;
        notifyAll(): void;
        canDisplayUpTo(arg0: Internal.CharacterIterator_, arg1: number, arg2: number): number;
        hasLayoutAttributes(): boolean;
        static createFonts(arg0: Internal.File_): Internal.Font[];
        hashCode(): number;
        "deriveFont(int,float)"(arg0: number, arg1: number): this;
        getStringBounds(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        static "createFont(int,java.io.InputStream)"(arg0: number, arg1: Internal.InputStream_): Internal.Font;
        static createFont(arg0: number, arg1: Internal.File_): Internal.Font;
        wait(arg0: number): void;
        layoutGlyphVector(arg0: Internal.FontRenderContext_, arg1: string[], arg2: number, arg3: number, arg4: number): Internal.GlyphVector;
        deriveFont(arg0: number): this;
        "canDisplay(char)"(arg0: string): boolean;
        equals(arg0: any): boolean;
        getLineMetrics(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "createGlyphVector(java.awt.font.FontRenderContext,java.text.CharacterIterator)"(arg0: Internal.FontRenderContext_, arg1: Internal.CharacterIterator_): Internal.GlyphVector;
        get size(): number
        get numGlyphs(): number
        get italicAngle(): number
        get class(): typeof any
        get bold(): boolean
        get transform(): Internal.AffineTransform
        get transformed(): boolean
        get style(): number
        get fontName(): string
        get size2D(): number
        get italic(): boolean
        get name(): string
        get attributes(): Internal.Map<Internal.TextAttribute, any>
        get family(): string
        get availableAttributes(): Internal.AttributedCharacterIterator$Attribute[]
        get plain(): boolean
        get missingGlyphCode(): number
        get PSName(): string
        static readonly MONOSPACED: ("Monospaced") & (string);
        static readonly BOLD: (1) & (number);
        static readonly TRUETYPE_FONT: (0) & (number);
        static readonly DIALOG_INPUT: ("DialogInput") & (string);
        static readonly LAYOUT_NO_LIMIT_CONTEXT: (4) & (number);
        static readonly ITALIC: (2) & (number);
        static readonly CENTER_BASELINE: (1) & (number);
        static readonly TYPE1_FONT: (1) & (number);
        static readonly DIALOG: ("Dialog") & (string);
        static readonly LAYOUT_RIGHT_TO_LEFT: (1) & (number);
        static readonly LAYOUT_NO_START_CONTEXT: (2) & (number);
        static readonly PLAIN: (0) & (number);
        static readonly LAYOUT_LEFT_TO_RIGHT: (0) & (number);
        static readonly SERIF: ("Serif") & (string);
        static readonly HANGING_BASELINE: (2) & (number);
        static readonly ROMAN_BASELINE: (0) & (number);
        static readonly SANS_SERIF: ("SansSerif") & (string);
    }
    type Font_ = Font;
    class ClientboundSetPlayerTeamPacket$Action extends Internal.Enum<Internal.ClientboundSetPlayerTeamPacket$Action> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ClientboundSetPlayerTeamPacket$Action>>;
        getClass(): typeof any;
        toString(): string;
        getDeclaringClass(): typeof Internal.ClientboundSetPlayerTeamPacket$Action;
        notifyAll(): void;
        "compareTo(net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket$Action)"(arg0: Internal.ClientboundSetPlayerTeamPacket$Action_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.ClientboundSetPlayerTeamPacket$Action[];
        compareTo(arg0: Internal.ClientboundSetPlayerTeamPacket$Action_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.ClientboundSetPlayerTeamPacket$Action;
        get class(): typeof any
        get declaringClass(): typeof Internal.ClientboundSetPlayerTeamPacket$Action
        static readonly REMOVE: (Internal.ClientboundSetPlayerTeamPacket$Action) & (Internal.ClientboundSetPlayerTeamPacket$Action);
        static readonly ADD: (Internal.ClientboundSetPlayerTeamPacket$Action) & (Internal.ClientboundSetPlayerTeamPacket$Action);
    }
    type ClientboundSetPlayerTeamPacket$Action_ = "remove" | ClientboundSetPlayerTeamPacket$Action | "add";
    class RemoveSpawnsProperties {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        mobs: Internal.MobFilter;
        biomes: Internal.BiomeFilter;
    }
    type RemoveSpawnsProperties_ = RemoveSpawnsProperties;
    interface Int2ObjectFunction <V> extends Internal.IntFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2ObjectFunction<V>;
        abstract "get(int)"(arg0: number): V;
        put(arg0: number, arg1: V): V;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Int2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        apply(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        apply(arg0: number): V;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2ObjectFunction<V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Int2DoubleFunction;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Int2IntFunction;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        remove(arg0: number): V;
        "getOrDefault(int,java.lang.Object)"(arg0: number, arg1: V): V;
        getOrDefault(arg0: number, arg1: V): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Int2ObjectFunction<T>;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Int2FloatFunction;
        "containsKey(int)"(arg0: number): boolean;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2ObjectFunction<V>;
        defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2ObjectFunction<V>;
        "put(int,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        abstract get(arg0: number): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Int2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(int)"(arg0: number): V;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Int2ShortFunction;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2ObjectFunction<V>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Int2LongFunction;
        size(): number;
        clear(): void;
        "apply(java.lang.Integer)"(arg0: number): V;
        "apply(int)"(arg0: number): V;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Int2ObjectFunction_<V> = Int2ObjectFunction<V>;
    class SimplePlayerEventJS extends Internal.PlayerEventJS {
        constructor(p: Internal.Player_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        get entity(): Internal.Entity
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type SimplePlayerEventJS_ = SimplePlayerEventJS;
    class ClientboundBlockEntityDataPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        static create(arg0: Internal.BlockEntity_): Internal.ClientboundBlockEntityDataPacket;
        getType(): Internal.BlockEntityType<any>;
        getPos(): BlockPos;
        hashCode(): number;
        static create(arg0: Internal.BlockEntity_, arg1: Internal.Function_<Internal.BlockEntity, Internal.CompoundTag>): Internal.ClientboundBlockEntityDataPacket;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getTag(): Internal.CompoundTag;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get type(): Internal.BlockEntityType<any>
        get pos(): BlockPos
        get tag(): Internal.CompoundTag
    }
    type ClientboundBlockEntityDataPacket_ = ClientboundBlockEntityDataPacket;
    class CrumblingAttunedShardItem extends Internal.AbstractAttunedShardItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getWaystoneAttunedTo(arg0: Internal.MinecraftServer_, arg1: Internal.ItemStack_): Internal.IWaystone;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        setWaystoneAttunedTo(arg0: Internal.ItemStack_, arg1: Internal.IWaystone_): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type CrumblingAttunedShardItem_ = CrumblingAttunedShardItem;
}
declare namespace org.apache.logging.log4j.util {
    interface BiConsumer <K, V> {
        abstract accept(k: K, v: V): void;
        (k: K, v: V): void;
    }
    type BiConsumer_<K, V> = BiConsumer<K, V> | ((k: K, v: V)=> void);
}
