/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    abstract class ImmutableMap <K, V> implements Internal.Map<K, V>, Internal.Serializable {
        /**
         * @deprecated
        */
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.ImmutableMap<K, V>;
        static toImmutableMap<T, K, V>(arg0: Internal.Function_<T, K>, arg1: Internal.Function_<T, V>, arg2: Internal.BinaryOperator_<V>): Internal.Collector<T, any, Internal.ImmutableMap<K, V>>;
        static of<K, V>(arg0: K, arg1: V): Internal.ImmutableMap<K, V>;
        containsValue(arg0: any): boolean;
        notify(): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.ImmutableMap<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.ImmutableMap<K, V>;
        abstract get(arg0: any): V;
        values(): Internal.Collection<any>;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: K, arg1: V): V;
        entrySet(): Internal.Set<any>;
        static copyOf<K, V>(arg0: Internal.Iterable_<Internal.Map$Entry<K, V>>): Internal.ImmutableMap<K, V>;
        static "copyOf(java.lang.Iterable)"<K, V>(arg0: Internal.Iterable_<Internal.Map$Entry<K, V>>): Internal.ImmutableMap<K, V>;
        wait(): void;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: V, arg2: V): boolean;
        static builder<K, V>(): Internal.ImmutableMap$Builder<K, V>;
        keySet(): Internal.ImmutableSet<K>;
        getClass(): typeof any;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.ImmutableMap<K, V>;
        static toImmutableMap<T, K, V>(arg0: Internal.Function_<T, K>, arg1: Internal.Function_<T, V>): Internal.Collector<T, any, Internal.ImmutableMap<K, V>>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.ImmutableMap<K, V>;
        /**
         * @deprecated
        */
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        getOrDefault(arg0: any, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.ImmutableMap<K, V>;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.ImmutableMap<K, V>;
        isEmpty(): boolean;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): void;
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.ImmutableMap<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.ImmutableMap<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.ImmutableMap<K, V>;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        /**
         * @deprecated
        */
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        asMultimap(): Internal.ImmutableSetMultimap<K, V>;
        static builderWithExpectedSize<K, V>(arg0: number): Internal.ImmutableMap$Builder<K, V>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        toString(): string;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.ImmutableMap<K, V>;
        /**
         * @deprecated
        */
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        notifyAll(): void;
        static "copyOf(java.util.Map)"<K, V>(arg0: Internal.Map_<K, V>): Internal.ImmutableMap<K, V>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): boolean;
        /**
         * @deprecated
        */
        putAll(arg0: Internal.Map_<K, V>): void;
        static of<K, V>(): Internal.ImmutableMap<K, V>;
        hashCode(): number;
        abstract size(): number;
        /**
         * @deprecated
        */
        clear(): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type ImmutableMap_<K, V> = ImmutableMap<K, V>;
    class RenderType$OutlineProperty extends Internal.Enum<Internal.RenderType$OutlineProperty> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.RenderType$OutlineProperty_): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.RenderType$OutlineProperty[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.RenderType$OutlineProperty;
        "compareTo(net.minecraft.client.renderer.RenderType$OutlineProperty)"(arg0: Internal.RenderType$OutlineProperty_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.RenderType$OutlineProperty>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.RenderType$OutlineProperty;
        get class(): typeof any
        get declaringClass(): typeof Internal.RenderType$OutlineProperty
        static readonly NONE: (Internal.RenderType$OutlineProperty) & (Internal.RenderType$OutlineProperty);
        static readonly AFFECTS_OUTLINE: (Internal.RenderType$OutlineProperty) & (Internal.RenderType$OutlineProperty);
        static readonly IS_OUTLINE: (Internal.RenderType$OutlineProperty) & (Internal.RenderType$OutlineProperty);
    }
    type RenderType$OutlineProperty_ = RenderType$OutlineProperty | "is_outline" | "affects_outline" | "none";
    interface App <F extends Internal.K1, A> {
    }
    type App_<F extends Internal.K1, A> = App<F, A>;
    interface LoggedChatEvent {
        abstract type(): Internal.LoggedChatEvent$Type;
        (): Internal.LoggedChatEvent$Type_;
        readonly CODEC: Internal.Codec<Internal.LoggedChatEvent>;
    }
    type LoggedChatEvent_ = (()=> Internal.LoggedChatEvent$Type_) | LoggedChatEvent;
    interface IRenderedBatteryUpgrade {
        abstract forceUpdateBatteryRenderInfo(): void;
        abstract setBatteryRenderInfoUpdateCallback(arg0: Internal.Consumer_<Internal.IRenderedBatteryUpgrade$BatteryRenderInfo>): void;
        set batteryRenderInfoUpdateCallback(arg0: Internal.Consumer_<Internal.IRenderedBatteryUpgrade$BatteryRenderInfo>)
    }
    type IRenderedBatteryUpgrade_ = IRenderedBatteryUpgrade;
    class JobAttributes$DefaultSelectionType extends Internal.AttributeValue {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly SELECTION: (Internal.JobAttributes$DefaultSelectionType) & (Internal.JobAttributes$DefaultSelectionType);
        static readonly ALL: (Internal.JobAttributes$DefaultSelectionType) & (Internal.JobAttributes$DefaultSelectionType);
        static readonly RANGE: (Internal.JobAttributes$DefaultSelectionType) & (Internal.JobAttributes$DefaultSelectionType);
    }
    type JobAttributes$DefaultSelectionType_ = JobAttributes$DefaultSelectionType;
    class Bee extends Internal.Animal implements Internal.FlyingAnimal, Internal.NeutralMob {
        constructor(arg0: Internal.EntityType_<Internal.Bee>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        abstract setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        forgetCurrentTargetAndRefreshUniversalAnger(): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        addPersistentAngerSaveData(arg0: Internal.CompoundTag_): void;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getTravellingTicks(): number;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        getBlacklistedHives(): Internal.List<BlockPos>;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        getLeashOffset(): Vec3d;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        hasStung(): boolean;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        getRemainingPersistentAngerTime(): number;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        dropOffNectar(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setStayOutOfHiveCountdown(arg0: number): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        getRollAmount(arg0: number): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        maxUpStep(): number;
        hasSavedFlowerPos(): boolean;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        readPersistentAngerSaveData(arg0: Internal.Level_, arg1: Internal.CompoundTag_): void;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        abstract setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        isAngry(): boolean;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        isAngryAt(arg0: Internal.LivingEntity_): boolean;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        updatePersistentAnger(arg0: Internal.ServerLevel_, arg1: boolean): void;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        abstract getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        getHivePos(): BlockPos;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        setRemainingPersistentAngerTime(arg0: number): void;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isAngryAtAllPlayers(arg0: Internal.Level_): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        playerDied(arg0: Internal.Player_): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        getSavedFlowerPos(): BlockPos;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        hasNectar(): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        abstract setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setSavedFlowerPos(arg0: BlockPos_): void;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        abstract getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        resetTicksWithoutNectarSinceExitingHive(): void;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        startPersistentAngerTimer(): void;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        servercore$isInactive(): boolean;
        resetLove(): void;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasHive(): boolean;
        isPickable(): boolean;
        stopBeingAngry(): void;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        isFlying(): boolean;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        getPersistentAngerTarget(): Internal.UUID;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        setPersistentAngerTarget(arg0: Internal.UUID_): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get travellingTicks(): number
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get blacklistedHives(): Internal.List<BlockPos>
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get remainingPersistentAngerTime(): number
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        set stayOutOfHiveCountdown(arg0: number)
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        get angry(): boolean
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get hivePos(): BlockPos
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        set remainingPersistentAngerTime(arg0: number)
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get savedFlowerPos(): BlockPos
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set savedFlowerPos(arg0: BlockPos_)
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get flying(): boolean
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get persistentAngerTarget(): Internal.UUID
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set persistentAngerTarget(arg0: Internal.UUID_)
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly TAG_TICKS_SINCE_POLLINATION: ("TicksSincePollination") & (string);
        static readonly TAG_HAS_NECTAR: ("HasNectar") & (string);
        beePollinateGoal: Internal.Bee$BeePollinateGoal;
        static readonly TAG_CANNOT_ENTER_HIVE_TICKS: ("CannotEnterHiveTicks") & (string);
        static readonly TICKS_PER_FLAP: (2) & (number);
        static readonly TAG_FLOWER_POS: ("FlowerPos") & (string);
        static readonly FLAP_DEGREES_PER_TICK: (120.32113) & (number);
        static readonly TAG_HIVE_POS: ("HivePos") & (string);
        static readonly TAG_HAS_STUNG: ("HasStung") & (string);
        static readonly TAG_CROPS_GROWN_SINCE_POLLINATION: ("CropsGrownSincePollination") & (string);
    }
    type Bee_ = Bee;
    class ParsePosition {
        constructor(arg0: number)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getIndex(): number;
        notify(): void;
        setIndex(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        setErrorIndex(arg0: number): void;
        wait(arg0: number): void;
        getErrorIndex(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get index(): number
        set index(arg0: number)
        set errorIndex(arg0: number)
        get errorIndex(): number
    }
    type ParsePosition_ = ParsePosition;
    interface Deque <E> extends Internal.Queue<E> {
        abstract addLast(arg0: E): void;
        abstract getLast(): E;
        abstract peekLast(): E;
        abstract add(arg0: E): boolean;
        abstract remove(): E;
        abstract element(): E;
        abstract removeFirst(): E;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        abstract poll(): E;
        abstract offerFirst(arg0: E): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract removeFirstOccurrence(arg0: any): boolean;
        abstract contains(arg0: any): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        abstract descendingIterator(): Internal.Iterator<E>;
        abstract peek(): E;
        abstract addFirst(arg0: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract offer(arg0: E): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract pop(): E;
        abstract toArray(): any[];
        abstract getFirst(): E;
        abstract iterator(): Internal.Iterator<E>;
        abstract offerLast(arg0: E): boolean;
        abstract size(): number;
        abstract pollFirst(): E;
        abstract hashCode(): number;
        abstract peekFirst(): E;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        abstract removeLastOccurrence(arg0: any): boolean;
        abstract push(arg0: E): void;
        abstract clear(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        abstract removeLast(): E;
        spliterator(): Internal.Spliterator<E>;
        abstract pollLast(): E;
        abstract equals(arg0: any): boolean;
        get last(): E
        get empty(): boolean
        get first(): E
    }
    type Deque_<E> = Deque<E>;
    class ServerStartingEvent extends Internal.ServerLifecycleEvent {
        constructor()
        constructor(arg0: Internal.MinecraftServer_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get server(): Internal.MinecraftServer
    }
    type ServerStartingEvent_ = ServerStartingEvent;
    abstract class SoundEvent$SoundSourceEvent extends net.minecraftforge.client.event.sound.SoundEvent {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getChannel(): com.mojang.blaze3d.audio.Channel;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getSound(): Internal.SoundInstance;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getName(): string;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getEngine(): Internal.SoundEngine;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get channel(): com.mojang.blaze3d.audio.Channel
        set result(arg0: Internal.Event$Result_)
        get sound(): Internal.SoundInstance
        get cancelable(): boolean
        get name(): string
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get engine(): Internal.SoundEngine
    }
    type SoundEvent$SoundSourceEvent_ = SoundEvent$SoundSourceEvent;
    class MolangVec3$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        getUNIT_X(): Internal.MolangVec3;
        getUNIT_Y(): Internal.MolangVec3;
        getUNIT_Z(): Internal.MolangVec3;
        toString(): string;
        notifyAll(): void;
        getZERO(): Internal.MolangVec3;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        serializer(): Internal.KSerializer<Internal.MolangVec3>;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get UNIT_X(): Internal.MolangVec3
        get UNIT_Y(): Internal.MolangVec3
        get UNIT_Z(): Internal.MolangVec3
        get ZERO(): Internal.MolangVec3
    }
    type MolangVec3$Companion_ = MolangVec3$Companion;
    class BlackstoneReplaceProcessor extends Internal.StructureProcessor {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): void;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): void;
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): boolean;
        callGetType(): Internal.StructureProcessorType<any>;
        get class(): typeof any
        static readonly INSTANCE: (Internal.BlackstoneReplaceProcessor) & (Internal.BlackstoneReplaceProcessor);
        static readonly CODEC: Internal.Codec<Internal.BlackstoneReplaceProcessor>;
    }
    type BlackstoneReplaceProcessor_ = BlackstoneReplaceProcessor;
    class PlayerInteractEvent$EntityInteractSpecific extends Internal.PlayerInteractEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Entity_, arg3: Vec3d_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getLocalPos(): Vec3d;
        getPos(): BlockPos;
        getTarget(): Internal.Entity;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getFace(): Internal.Direction;
        getResult(): Internal.Event$Result;
        toString(): string;
        getCancellationResult(): InteractionResult;
        notifyAll(): void;
        getSide(): Internal.LogicalSide;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setCancellationResult(arg0: InteractionResult_): void;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get level(): Internal.Level
        get localPos(): Vec3d
        get pos(): BlockPos
        get target(): Internal.Entity
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get face(): Internal.Direction
        get result(): Internal.Event$Result
        get cancellationResult(): InteractionResult
        get side(): Internal.LogicalSide
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        set cancellationResult(arg0: InteractionResult_)
        get itemStack(): Internal.ItemStack
    }
    type PlayerInteractEvent$EntityInteractSpecific_ = PlayerInteractEvent$EntityInteractSpecific;
    abstract class PalettedContainer$Strategy {
        getClass(): typeof any;
        size(): number;
        hashCode(): number;
        abstract getConfiguration<A>(arg0: Internal.IdMap_<A>, arg1: number): Internal.PalettedContainer$Configuration<A>;
        toString(): string;
        getIndex(arg0: number, arg1: number, arg2: number): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly HASHMAP_PALETTE_FACTORY: Internal.Palette$Factory;
        static readonly LINEAR_PALETTE_FACTORY: Internal.Palette$Factory;
        static readonly SINGLE_VALUE_PALETTE_FACTORY: Internal.Palette$Factory;
        static readonly SECTION_BIOMES: Internal.PalettedContainer$Strategy;
        static readonly SECTION_STATES: Internal.PalettedContainer$Strategy;
    }
    type PalettedContainer$Strategy_ = PalettedContainer$Strategy;
    class HudRenderer {
        constructor(arg0: Internal.PushboxHandler_)
        getClass(): typeof any;
        hashCode(): number;
        render(arg0: Internal.Hud_, arg1: Internal.GuiGraphics_, arg2: number): void;
        toString(): string;
        getPushboxHandler(): Internal.PushboxHandler;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getCustomVertexConsumers(): xaero.common.graphics.CustomVertexConsumers;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get pushboxHandler(): Internal.PushboxHandler
        get customVertexConsumers(): xaero.common.graphics.CustomVertexConsumers
    }
    type HudRenderer_ = HudRenderer;
    class LootContextParam <T> {
        constructor(arg0: ResourceLocation_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        getName(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get name(): ResourceLocation
    }
    type LootContextParam_<T> = LootContextParam<T>;
    abstract class StateTestingPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        abstract type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): boolean;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(net.minecraft.world.level.WorldGenLevel,net.minecraft.core.BlockPos)"(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
    }
    type StateTestingPredicate_ = StateTestingPredicate;
    class ClientEvents {
        constructor(arg0: Internal.IXaeroMinimap_)
        handlePlayerSetSpawnEvent(arg0: BlockPos_, arg1: Internal.Level_): void;
        getClass(): typeof any;
        handleRenderTickStart(): void;
        handleClientSystemChatReceivedEvent(arg0: net.minecraft.network.chat.Component_): boolean;
        handlePlayerTickStart(arg0: Internal.Player_): void;
        toString(): string;
        handleClientPlayerChatReceivedEvent(arg0: Internal.ChatType$Bound_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.GameProfile_): boolean;
        handleRenderStatusEffectOverlay(arg0: Internal.GuiGraphics_): boolean;
        handleGuiOpen(arg0: Internal.Screen_): Internal.Screen;
        handleDrawScreenEventPost(arg0: Internal.Screen_): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        handleRenderCrosshairOverlay(arg0: Internal.GuiGraphics_): boolean;
        handleRenderGameOverlayEventPre(arg0: Internal.GuiGraphics_, arg1: number): void;
        hashCode(): number;
        handleClientTickStart(): void;
        handleRenderGameOverlayEventPost(): void;
        wait(): void;
        getLastGuiOpen(): any;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        handleClientSendChatEvent(arg0: string): boolean;
        worldUnload(arg0: Internal.LevelAccessor_): void;
        get class(): typeof any
        get lastGuiOpen(): any
        latestRealm: Internal.RealmsServer;
    }
    type ClientEvents_ = ClientEvents;
    interface ChannelFuture extends io.netty.util.concurrent.Future<void> {
        abstract removeListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>[]): this;
        abstract isSuccess(): boolean;
        abstract await(): this;
        abstract addListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>): this;
        abstract isDone(): boolean;
        abstract cancel(arg0: boolean): boolean;
        abstract awaitUninterruptibly(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract removeListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>): this;
        abstract getNow(): void;
        abstract channel(): io.netty.channel.Channel;
        abstract cause(): Internal.Throwable;
        abstract isVoid(): boolean;
        abstract await(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract await(arg0: number): boolean;
        abstract isCancellable(): boolean;
        abstract syncUninterruptibly(): this;
        abstract addListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>[]): this;
        abstract sync(): this;
        abstract awaitUninterruptibly(): this;
        abstract get(): void;
        abstract awaitUninterruptibly(arg0: number): boolean;
        abstract get(arg0: number, arg1: Internal.TimeUnit_): void;
        abstract isCancelled(): boolean;
        get success(): boolean
        get done(): boolean
        get now(): void
        get "void"(): boolean
        get cancellable(): boolean
        get cancelled(): boolean
    }
    type ChannelFuture_ = ChannelFuture;
    abstract class ZincItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ZincItem_ = ZincItem;
    class AnimationEvent {
        constructor(arg0: Internal.AnimationEventType_, arg1: Internal.AnimationTarget_, arg2: string, arg3: Internal.AnimationEvent_, arg4: number, arg5: number, arg6: number, arg7: number)
        constructor(arg0: number, arg1: Internal.AnimationEventType_, arg2: Internal.AnimationTarget_, arg3: string, arg4: Internal.AnimationEvent_, arg5: number, arg6: number, arg7: number, arg8: number, arg9: any_)
        constructor(arg0: Internal.AnimationEventType_, arg1: Internal.AnimationTarget_, arg2: string, arg3: Internal.AnimationEvent_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: any_)
        getClass(): typeof any;
        getProbability(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLoops(): number;
        static access$get$childSerializers$cp(): Internal.KSerializer<any>[];
        copy(arg0: Internal.AnimationEventType_, arg1: Internal.AnimationTarget_, arg2: string, arg3: Internal.AnimationEvent_, arg4: number, arg5: number, arg6: number, arg7: number): this;
        getName(): string;
        component5(): number;
        getTarget(): Internal.AnimationTarget;
        getType(): Internal.AnimationEventType;
        static copy$default(arg0: Internal.AnimationEvent_, arg1: Internal.AnimationEventType_, arg2: Internal.AnimationTarget_, arg3: string, arg4: Internal.AnimationEvent_, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: any): Internal.AnimationEvent;
        toString(): string;
        component6(): number;
        getSkips(): number;
        component3(): string;
        static getTotalTime$default(arg0: Internal.AnimationEvent_, arg1: Internal.BedrockModel_, arg2: number, arg3: number, arg4: any): number;
        component8(): number;
        getTotalTime(arg0: Internal.BedrockModel_, arg1: number): number;
        component7(): number;
        component4(): this;
        notifyAll(): void;
        component2(): Internal.AnimationTarget;
        component1(): Internal.AnimationEventType;
        static write$Self$cosmetics(arg0: Internal.AnimationEvent_, arg1: Internal.CompositeEncoder_, arg2: Internal.SerialDescriptor_): void;
        getOnComplete(): this;
        hashCode(): number;
        static getOnComplete$annotations(): void;
        getPriority(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get probability(): number
        get loops(): number
        get name(): string
        get target(): Internal.AnimationTarget
        get type(): Internal.AnimationEventType
        get skips(): number
        get onComplete(): Internal.AnimationEvent
        get onComplete$annotations(): void
        get priority(): number
        static readonly Companion: (Internal.AnimationEvent$Companion) & (Internal.AnimationEvent$Companion);
    }
    type AnimationEvent_ = AnimationEvent;
    class DateFormatSymbols implements Internal.Cloneable, Internal.Serializable {
        constructor()
        constructor(arg0: Internal.Locale_)
        clone(): any;
        getShortWeekdays(): string[];
        getClass(): typeof any;
        static getInstance(arg0: Internal.Locale_): Internal.DateFormatSymbols;
        setMonths(arg0: string[]): void;
        getWeekdays(): string[];
        static getAvailableLocales(): Internal.Locale[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setWeekdays(arg0: string[]): void;
        setZoneStrings(arg0: string[][]): void;
        getEras(): string[];
        setShortWeekdays(arg0: string[]): void;
        static getInstance(): Internal.DateFormatSymbols;
        getMonths(): string[];
        getLocalPatternChars(): string;
        toString(): string;
        getShortMonths(): string[];
        notifyAll(): void;
        setEras(arg0: string[]): void;
        setShortMonths(arg0: string[]): void;
        setLocalPatternChars(arg0: string): void;
        getAmPmStrings(): string[];
        setAmPmStrings(arg0: string[]): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getZoneStrings(): string[][];
        get shortWeekdays(): string[]
        get class(): typeof any
        set months(arg0: string[])
        get weekdays(): string[]
        get availableLocales(): Internal.Locale[]
        set weekdays(arg0: string[])
        set zoneStrings(arg0: string[][])
        get eras(): string[]
        set shortWeekdays(arg0: string[])
        get instance(): Internal.DateFormatSymbols
        get months(): string[]
        get localPatternChars(): string
        get shortMonths(): string[]
        set eras(arg0: string[])
        set shortMonths(arg0: string[])
        set localPatternChars(arg0: string)
        get amPmStrings(): string[]
        set amPmStrings(arg0: string[])
        get zoneStrings(): string[][]
    }
    type DateFormatSymbols_ = DateFormatSymbols;
    class StonecutterBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type StonecutterBlock_ = StonecutterBlock;
    abstract class Bee$BaseBeeGoal extends Internal.Goal {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        tick(): void;
        isInterruptable(): boolean;
        start(): void;
        abstract canBeeUse(): boolean;
        hashCode(): number;
        abstract canBeeContinueToUse(): boolean;
        getFlags(): Internal.EnumSet<Internal.Goal$Flag>;
        wait(): void;
        setFlags(arg0: Internal.EnumSet_<Internal.Goal$Flag>): void;
        stop(): void;
        wait(arg0: number): void;
        canUse(): boolean;
        requiresUpdateEveryTick(): boolean;
        canContinueToUse(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get interruptable(): boolean
        get flags(): Internal.EnumSet<Internal.Goal$Flag>
        set flags(arg0: Internal.EnumSet_<Internal.Goal$Flag>)
    }
    type Bee$BaseBeeGoal_ = Bee$BaseBeeGoal;
    class EntryGroup$Builder extends Internal.LootPoolEntryContainer$Builder<Internal.EntryGroup$Builder> {
        constructor(...arg0: Internal.LootPoolEntryContainer$Builder_<any>[])
        getClass(): typeof any;
        unwrap(): this;
        otherwise(arg0: Internal.LootPoolEntryContainer$Builder_<any>): Internal.AlternativesEntry$Builder;
        when<E>(arg0: Internal.Iterable_<E>, arg1: Internal.Function_<E, Internal.LootItemCondition$Builder>): this;
        toString(): string;
        notifyAll(): void;
        then(arg0: Internal.LootPoolEntryContainer$Builder_<any>): Internal.SequentialEntry$Builder;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        build(): Internal.LootPoolEntryContainer;
        hashCode(): number;
        when(arg0: Internal.LootItemCondition$Builder_): Internal.ConditionUserBuilder<any>;
        wait(): void;
        append(arg0: Internal.LootPoolEntryContainer$Builder_<any>): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type EntryGroup$Builder_ = EntryGroup$Builder;
    abstract class DirectionalBlock extends Internal.Block {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type DirectionalBlock_ = DirectionalBlock;
    interface VillagerDataHolder extends Internal.VariantHolder<Internal.VillagerType> {
        abstract setVillagerData(arg0: Internal.VillagerData_): void;
        abstract getVillagerData(): Internal.VillagerData;
        "setVariant(java.lang.Object)"(arg0: any): void;
        "setVariant(net.minecraft.world.entity.npc.VillagerType)"(arg0: Internal.VillagerType_): void;
        setVariant(arg0: any): void;
        getVariant(): Internal.VillagerType;
        setVariant(arg0: Internal.VillagerType_): void;
        set villagerData(arg0: Internal.VillagerData_)
        get villagerData(): Internal.VillagerData
        set "variant(java.lang.Object)"(arg0: any)
        set "variant(net.minecraft.world.entity.npc.VillagerType)"(arg0: Internal.VillagerType_)
        set variant(arg0: any)
        get variant(): Internal.VillagerType
        set variant(arg0: Internal.VillagerType_)
    }
    type VillagerDataHolder_ = VillagerDataHolder;
    class MultiShotEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        getDescriptionId(): string;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        toString(): string;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getMaxLevel(): number;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get allowedOnBooks(): boolean
    }
    type MultiShotEnchantment_ = MultiShotEnchantment;
    class LastSeenMessages$Update extends Internal.Record {
        constructor(arg0: number, arg1: Internal.BitSet_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        getClass(): typeof any;
        hashCode(): number;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        offset(): number;
        wait(arg0: number, arg1: number): void;
        acknowledged(): Internal.BitSet;
        get class(): typeof any
    }
    type LastSeenMessages$Update_ = LastSeenMessages$Update;
    interface Byte2BooleanFunction extends it.unimi.dsi.fastutil.Function<number, boolean>, Internal.IntPredicate {
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Byte2ShortFunction;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        or(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        remove(arg0: number): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "getOrDefault(byte,boolean)"(arg0: number, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2BooleanFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<number, T>;
        put(arg0: number, arg1: boolean): boolean;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Byte2CharFunction;
        abstract "get(byte)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Byte2FloatFunction;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2BooleanFunction;
        apply(arg0: number): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2BooleanFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, boolean>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        "containsKey(byte)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        negate(): Internal.IntPredicate;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        /**
         * @deprecated
        */
        "put(java.lang.Byte,java.lang.Boolean)"(arg0: number, arg1: boolean): boolean;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2BooleanFunction;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Byte2ByteFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: boolean): boolean;
        containsKey(arg0: number): boolean;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Byte2IntFunction;
        defaultReturnValue(): boolean;
        and(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        abstract get(arg0: number): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Boolean)"(arg0: any, arg1: boolean): boolean;
        getOrDefault(arg0: number, arg1: boolean): boolean;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2BooleanFunction;
        "remove(byte)"(arg0: number): boolean;
        size(): number;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Byte2LongFunction;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2BooleanFunction<T>;
        clear(): void;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2BooleanFunction<T>;
        "put(byte,boolean)"(arg0: number, arg1: boolean): boolean;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2BooleanFunction;
    }
    type Byte2BooleanFunction_ = Byte2BooleanFunction;
    class FilteringBehaviour extends Internal.BlockEntityBehaviour implements Internal.ValueSettingsBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_, arg1: Internal.ValueBoxTransform_)
        showCountWhen(arg0: Internal.Supplier_<boolean>): this;
        anyAmount(): boolean;
        withPredicate(arg0: Internal.Predicate_<Internal.ItemStack>): this;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        "test(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        getPos(): BlockPos;
        getFilter(arg0: Internal.Direction_): Internal.ItemStack;
        getLabel(): Internal.MutableComponent;
        getAmount(): number;
        writeToClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Direction_): boolean;
        "test(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getValueSettings(): Internal.ValueSettingsBehaviour$ValueSettings;
        tick(): void;
        playFeedbackSound(arg0: Internal.BlockEntityBehaviour_): void;
        lazyTick(): void;
        showCount(): this;
        readFromClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Player_, arg2: Internal.Direction_, arg3: boolean): boolean;
        wait(): void;
        test(arg0: Internal.ItemStack_): boolean;
        forFluids(): this;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        getClass(): typeof any;
        getFilter(): Internal.ItemStack;
        getClipboardKey(): string;
        isSafeNBT(): boolean;
        onShortInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Direction_): void;
        isRecipeFilter(): boolean;
        isActive(): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        wait(arg0: number, arg1: number): void;
        isCountVisible(): boolean;
        formatValue(arg0: Internal.ValueSettingsBehaviour$ValueSettings_): Internal.MutableComponent;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        acceptsValueSettings(): boolean;
        testHit(arg0: Vec3d_): boolean;
        setLazyTickRate(arg0: number): void;
        withCallback(arg0: Internal.Consumer_<Internal.ItemStack>): this;
        test(arg0: Internal.FluidStack_): boolean;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        onlyVisibleWithWrench(): boolean;
        setFilter(arg0: Internal.Direction_, arg1: Internal.ItemStack_): boolean;
        setValueSettings(arg0: Internal.Player_, arg1: Internal.ValueSettingsBehaviour$ValueSettings_, arg2: boolean): void;
        onlyActiveWhen(arg0: Internal.Supplier_<boolean>): this;
        getSlotPositioning(): Internal.ValueBoxTransform;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        createBoard(arg0: Internal.Player_, arg1: Internal.BlockHitResult_): Internal.ValueSettingsBoard;
        setFilter(arg0: Internal.ItemStack_): boolean;
        wait(arg0: number): void;
        forRecipes(): this;
        newSettingHovered(arg0: Internal.ValueSettingsBehaviour$ValueSettings_): void;
        equals(arg0: any): boolean;
        setLabel(arg0: Internal.MutableComponent_): void;
        get pos(): BlockPos
        get label(): Internal.MutableComponent
        get amount(): number
        get valueSettings(): Internal.ValueSettingsBehaviour$ValueSettings
        get type(): Internal.BehaviourType<any>
        get class(): typeof any
        get filter(): Internal.ItemStack
        get clipboardKey(): string
        get safeNBT(): boolean
        get recipeFilter(): boolean
        get active(): boolean
        get countVisible(): boolean
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get slotPositioning(): Internal.ValueBoxTransform
        get requiredItems(): Internal.ItemRequirement
        set filter(arg0: Internal.ItemStack_)
        set label(arg0: Internal.MutableComponent_)
        upTo: boolean;
        count: number;
        static readonly TYPE: Internal.BehaviourType<Internal.FilteringBehaviour>;
        customLabel: Internal.MutableComponent;
    }
    type FilteringBehaviour_ = FilteringBehaviour;
    interface ChunkLoader {
        abstract getLocation(): com.simibubi.create.foundation.utility.Pair<ResourceLocation, BlockPos>;
        abstract getLoaderMode(): Internal.LoaderMode;
        abstract getLoaderType(): Internal.LoaderType;
        abstract getForcedChunks(): Internal.Set<Internal.ChunkLoadManager$LoadedChunkPos>;
        addToManager(): void;
        removeFromManager(): void;
        get location(): com.simibubi.create.foundation.utility.Pair<ResourceLocation, BlockPos>
        get loaderMode(): Internal.LoaderMode
        get loaderType(): Internal.LoaderType
        get forcedChunks(): Internal.Set<Internal.ChunkLoadManager$LoadedChunkPos>
    }
    type ChunkLoader_ = ChunkLoader;
    interface LerpedFloat$Chaser {
        abstract chase(arg0: number, arg1: number, arg2: number): number;
        exp(arg0: number): this;
        (arg0: number, arg1: number, arg2: number): number;
        readonly IDLE: Internal.LerpedFloat$Chaser;
        readonly EXP: Internal.LerpedFloat$Chaser;
        readonly LINEAR: Internal.LerpedFloat$Chaser;
    }
    type LerpedFloat$Chaser_ = ((arg0: number, arg1: number, arg2: number)=> number) | LerpedFloat$Chaser;
    interface IForgeGuiGraphics {
        blitWithBorder(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        getColorFromFormattingCharacter(arg0: string, arg1: boolean): number;
        blitInscribed(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: boolean): void;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        blitWithBorder(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        blitInscribed(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        readonly UNDO_CHAR: ("↶") & (string);
        readonly DEFAULT_BORDER_COLOR_END: (1344798847) & (number);
        readonly DEFAULT_BORDER_COLOR_START: (1347420415) & (number);
        readonly RESET_CHAR: ("☄") & (string);
        readonly TEXT_COLOR_CODES: number[];
        readonly INVALID: ("✕") & (string);
        readonly DEFAULT_BACKGROUND_COLOR: (-267386864) & (number);
        readonly VALID: ("✔") & (string);
    }
    type IForgeGuiGraphics_ = IForgeGuiGraphics;
    class BeehiveBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        resetHoneyLevel(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        releaseBeesAndResetHoneyLevel(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.BeehiveBlockEntity$BeeReleaseStatus_): void;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static dropHoneycomb(arg0: Internal.Level_, arg1: BlockPos_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly MAX_HONEY_LEVELS: (5) & (number);
        static readonly HONEY_LEVEL: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type BeehiveBlock_ = BeehiveBlock;
    class CommonConfigIO {
        constructor(arg0: Internal.Path_)
        getClass(): typeof any;
        hashCode(): number;
        save(arg0: Internal.CommonConfig_): void;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        load(): Internal.CommonConfig;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type CommonConfigIO_ = CommonConfigIO;
    class DoubleHighBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type DoubleHighBlockItem_ = DoubleHighBlockItem;
    class PackOutput {
        constructor(arg0: Internal.Path_)
        getOutputFolder(arg0: Internal.PackOutput$Target_): Internal.Path;
        getOutputFolder(): Internal.Path;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        createPathProvider(arg0: Internal.PackOutput$Target_, arg1: string): Internal.PackOutput$PathProvider;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get outputFolder(): Internal.Path
        get class(): typeof any
    }
    type PackOutput_ = PackOutput;
    abstract class SpreadingSnowyDirtBlock extends Internal.SnowyDirtBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SpreadingSnowyDirtBlock_ = SpreadingSnowyDirtBlock;
    class JeiRuntime implements Internal.IJeiRuntime {
        constructor(arg0: Internal.IRecipeManager_, arg1: Internal.IIngredientManager_, arg2: Internal.IIngredientVisibility_, arg3: Internal.IJeiKeyMappings_, arg4: Internal.IJeiHelpers_, arg5: Internal.IScreenHelper_, arg6: Internal.IRecipeTransferManager_, arg7: Internal.IEditModeConfig_, arg8: Internal.IIngredientListOverlay_, arg9: Internal.IBookmarkOverlay_, arg10: Internal.IRecipesGui_, arg11: Internal.IIngredientFilter_, arg12: Internal.IJeiConfigManager_)
        getClass(): typeof any;
        getEditModeConfig(): Internal.IEditModeConfig;
        getIngredientVisibility(): Internal.IIngredientVisibility;
        toString(): string;
        getJeiHelpers(): Internal.IJeiHelpers;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getKeyMappings(): Internal.IJeiKeyMappings;
        getIngredientManager(): Internal.IIngredientManager;
        getRecipesGui(): Internal.IRecipesGui;
        getConfigManager(): Internal.IJeiConfigManager;
        getIngredientListOverlay(): Internal.IIngredientListOverlay;
        hashCode(): number;
        getIngredientFilter(): Internal.IIngredientFilter;
        wait(): void;
        getRecipeTransferManager(): Internal.IRecipeTransferManager;
        wait(arg0: number): void;
        getBookmarkOverlay(): Internal.IBookmarkOverlay;
        equals(arg0: any): boolean;
        getScreenHelper(): Internal.IScreenHelper;
        getRecipeManager(): Internal.IRecipeManager;
        get class(): typeof any
        get editModeConfig(): Internal.IEditModeConfig
        get ingredientVisibility(): Internal.IIngredientVisibility
        get jeiHelpers(): Internal.IJeiHelpers
        get keyMappings(): Internal.IJeiKeyMappings
        get ingredientManager(): Internal.IIngredientManager
        get recipesGui(): Internal.IRecipesGui
        get configManager(): Internal.IJeiConfigManager
        get ingredientListOverlay(): Internal.IIngredientListOverlay
        get ingredientFilter(): Internal.IIngredientFilter
        get recipeTransferManager(): Internal.IRecipeTransferManager
        get bookmarkOverlay(): Internal.IBookmarkOverlay
        get screenHelper(): Internal.IScreenHelper
        get recipeManager(): Internal.IRecipeManager
    }
    type JeiRuntime_ = JeiRuntime;
    interface SuspiciousEffectHolder {
        abstract getEffectDuration(): number;
        abstract getSuspiciousEffect(): Internal.MobEffect;
        getAllEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>;
        tryGet(arg0: Internal.ItemLike_): this;
        get effectDuration(): number
        get suspiciousEffect(): Internal.MobEffect
        get allEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>
    }
    type SuspiciousEffectHolder_ = SuspiciousEffectHolder;
    class RegistryEventJS <T> extends Internal.StartupEventJS {
        constructor(r: Internal.RegistryInfo_<T>)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * @deprecated
        */
        custom(id: string, object: any): Internal.CustomBuilderObject;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        create(id: string): Internal.BuilderBase<T>;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        create(id: string, type: string): Internal.BuilderBase<T>;
        hashCode(): number;
        wait(): void;
        createCustom(id: string, object: Internal.Supplier_<any>): Internal.CustomBuilderObject;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        readonly created: Internal.List<Internal.BuilderBase<T>>;
    }
    type RegistryEventJS_<T> = RegistryEventJS<T>;
    class MinimapFBORenderer extends Internal.MinimapRenderer {
        constructor(arg0: Internal.IXaeroMinimap_, arg1: Internal.Minecraft_, arg2: Internal.WaypointsGuiRenderer_, arg3: Internal.Minimap_, arg4: Internal.CompassRenderer_)
        getClass(): typeof any;
        setZoom(arg0: number): void;
        getSunBrightness(arg0: Internal.MinimapProcessor_, arg1: boolean): number;
        getLastPlayerDimDiv(): number;
        getRenderAngle(arg0: boolean): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isTriedFBO(): boolean;
        deleteFramebuffers(): void;
        isLoadedFBO(): boolean;
        resetEntityIcons(): void;
        onEntityIconsModelRenderDetection(arg0: Internal.EntityModel_<any>, arg1: Internal.VertexConsumer_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        onEntityIconsModelPartRenderDetection(arg0: Internal.ModelPart_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        resetEntityIconsResources(): void;
        loadFrameBuffer(arg0: Internal.MinimapProcessor_): void;
        renderChunksToFBO(arg0: Internal.MinimapSession_, arg1: Internal.GuiGraphics_, arg2: Internal.MinimapProcessor_, arg3: Internal.Player_, arg4: Internal.Entity_, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: boolean, arg15: boolean, arg16: boolean, arg17: number, arg18: number, arg19: number, arg20: boolean, arg21: boolean, arg22: xaero.common.graphics.CustomVertexConsumers_): void;
        toString(): string;
        notifyAll(): void;
        setLoadedFBO(arg0: boolean): void;
        renderMainEntityDot(arg0: Internal.GuiGraphics_, arg1: Internal.MinimapProcessor_, arg2: Internal.Player_, arg3: Internal.Entity_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.MinimapRadar_, arg10: boolean, arg11: number, arg12: boolean, arg13: boolean, arg14: boolean, arg15: number, arg16: Internal.ModSettings_, arg17: Internal.MultiBufferSource$BufferSource_, arg18: number): void;
        getRadarRenderer(): Internal.RadarRenderer;
        hashCode(): number;
        renderMinimap(arg0: Internal.MinimapSession_, arg1: Internal.GuiGraphics_, arg2: Internal.MinimapProcessor_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: xaero.common.graphics.CustomVertexConsumers_): void;
        wait(): void;
        wait(arg0: number): void;
        getZoom(): number;
        equals(arg0: any): boolean;
        getHelper(): Internal.MinimapRendererHelper;
        get class(): typeof any
        set zoom(arg0: number)
        get lastPlayerDimDiv(): number
        get triedFBO(): boolean
        get loadedFBO(): boolean
        set loadedFBO(arg0: boolean)
        get radarRenderer(): Internal.RadarRenderer
        get zoom(): number
        get helper(): Internal.MinimapRendererHelper
    }
    type MinimapFBORenderer_ = MinimapFBORenderer;
    class QuestProgressEventData <T extends Internal.QuestObject> {
        constructor(date: Internal.Date_, teamData: Internal.TeamData_, object: T, online: Internal.Collection_<Internal.ServerPlayer>, notified: Internal.Collection_<Internal.ServerPlayer>)
        getClass(): typeof any;
        getTime(): Internal.Date;
        setStarted(id: number): void;
        withObject<N extends Internal.QuestObject>(o: N): Internal.QuestProgressEventData<N>;
        toString(): string;
        getNotifiedPlayers(): Internal.List<Internal.ServerPlayer>;
        notifyAll(): void;
        getTeamData(): Internal.TeamData;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getOnlineMembers(): Internal.List<Internal.ServerPlayer>;
        hashCode(): number;
        setCompleted(id: number): void;
        wait(): void;
        wait(arg0: number): void;
        getObject(): T;
        notifyPlayers(id: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get time(): Internal.Date
        set started(id: number)
        get notifiedPlayers(): Internal.List<Internal.ServerPlayer>
        get teamData(): Internal.TeamData
        get onlineMembers(): Internal.List<Internal.ServerPlayer>
        set completed(id: number)
        get object(): T
    }
    type QuestProgressEventData_<T extends Internal.QuestObject> = QuestProgressEventData<T>;
    interface Boolean2ShortFunction extends it.unimi.dsi.fastutil.Function<boolean, number> {
        andThenByte(arg0: Internal.Short2ByteFunction_): Internal.Boolean2ByteFunction;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ShortFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Short2ShortFunction_): this;
        apply(arg0: boolean): number;
        defaultReturnValue(): number;
        abstract get(arg0: boolean): number;
        andThenReference<T>(arg0: Internal.Short2ReferenceFunction_<T>): Internal.Boolean2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        remove(arg0: boolean): number;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ShortFunction;
        "getOrDefault(boolean,short)"(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Short)"(arg0: any, arg1: number): number;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ShortFunction;
        andThenObject<T>(arg0: Internal.Short2ObjectFunction_<T>): Internal.Boolean2ObjectFunction<T>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ShortFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, number>;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ShortFunction<T>;
        identity<T>(): Internal.Function<T, T>;
        andThenChar(arg0: Internal.Short2CharFunction_): Internal.Boolean2CharFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        put(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenDouble(arg0: Internal.Short2DoubleFunction_): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ShortFunction<T>;
        andThenInt(arg0: Internal.Short2IntFunction_): Internal.Boolean2IntFunction;
        abstract "get(boolean)"(arg0: boolean): number;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ShortFunction;
        andThenLong(arg0: Internal.Short2LongFunction_): Internal.Boolean2LongFunction;
        "containsKey(boolean)"(arg0: boolean): boolean;
        andThenFloat(arg0: Internal.Short2FloatFunction_): Internal.Boolean2FloatFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ShortFunction;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ShortFunction;
        "put(boolean,short)"(arg0: boolean, arg1: number): number;
        getOrDefault(arg0: boolean, arg1: number): number;
        containsKey(arg0: boolean): boolean;
        size(): number;
        defaultReturnValue(arg0: number): void;
        clear(): void;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<boolean, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Short)"(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        "remove(boolean)"(arg0: boolean): number;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
    }
    type Boolean2ShortFunction_ = Boolean2ShortFunction;
    class PushboxHandler {
        constructor()
        getClass(): typeof any;
        toString(): string;
        applyPushboxes(arg0: Internal.PushboxManager_, arg1: Internal.PushboxHandler$State_, arg2: number, arg3: number, arg4: number): void;
        notifyAll(): void;
        postUpdateAll(arg0: Internal.PushboxManager_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        applyScreenEdges(arg0: Internal.PushboxHandler$State_, arg1: number, arg2: number, arg3: number): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        updateAll(arg0: Internal.PushboxManager_): void;
        get class(): typeof any
    }
    type PushboxHandler_ = PushboxHandler;
    interface DensityFunction$ContextProvider {
        abstract forIndex(arg0: number): Internal.DensityFunction$FunctionContext;
        abstract fillAllDirectly(arg0: number[], arg1: Internal.DensityFunction_): void;
    }
    type DensityFunction$ContextProvider_ = DensityFunction$ContextProvider;
    class Frame extends Internal.Window implements Internal.MenuContainer {
        constructor()
        constructor(arg0: Internal.GraphicsConfiguration_)
        constructor(arg0: string, arg1: Internal.GraphicsConfiguration_)
        constructor(arg0: string)
        /**
         * @deprecated
        */
        applyResourceBundle(arg0: Internal.ResourceBundle_): void;
        getLocationOnScreen(): Internal.Point;
        getHierarchyListeners(): Internal.HierarchyListener[];
        getTitle(): string;
        getHierarchyBoundsListeners(): Internal.HierarchyBoundsListener[];
        getY(): number;
        getParent(): Internal.Container;
        setFont(arg0: Internal.Font_): void;
        firePropertyChange(arg0: string, arg1: string, arg2: string): void;
        getDropTarget(): Internal.DropTarget;
        getComponent(arg0: number): Internal.Component;
        removeComponentListener(arg0: Internal.ComponentListener_): void;
        removeWindowListener(arg0: Internal.WindowListener_): void;
        addWindowFocusListener(arg0: Internal.WindowFocusListener_): void;
        isAlwaysOnTopSupported(): boolean;
        isOpaque(): boolean;
        getOpacity(): number;
        setName(arg0: string): void;
        setForeground(arg0: Internal.Color_): void;
        getBackground(): Internal.Color;
        setMaximizedBounds(arg0: Internal.Rectangle_): void;
        getState(): number;
        requestFocusInWindow(): boolean;
        /**
         * @deprecated
        */
        "setCursor(int)"(arg0: number): void;
        setCursor(arg0: Internal.Cursor_): void;
        /**
         * @deprecated
        */
        show(arg0: boolean): void;
        setIconImages(arg0: Internal.List_<Internal.Image>): void;
        isValid(): boolean;
        firePropertyChange(arg0: string, arg1: number, arg2: number): void;
        "list(java.io.PrintStream)"(arg0: Internal.PrintStream_): void;
        checkImage(arg0: Internal.Image_, arg1: number, arg2: number, arg3: Internal.ImageObserver_): number;
        paintAll(arg0: Internal.Graphics_): void;
        "add(java.awt.Component,int)"(arg0: Internal.Component_, arg1: number): Internal.Component;
        isFontSet(): boolean;
        /**
         * @deprecated
        */
        mouseUp(arg0: Internal.Event_, arg1: number, arg2: number): boolean;
        removePropertyChangeListener(arg0: Internal.PropertyChangeListener_): void;
        addMouseMotionListener(arg0: Internal.MouseMotionListener_): void;
        setFocusTraversalPolicy(arg0: Internal.FocusTraversalPolicy_): void;
        getClass(): typeof any;
        getX(): number;
        addKeyListener(arg0: Internal.KeyListener_): void;
        isAutoRequestFocus(): boolean;
        setState(arg0: number): void;
        removeKeyListener(arg0: Internal.KeyListener_): void;
        update(arg0: Internal.Graphics_): void;
        isActive(): boolean;
        getWarningString(): string;
        abstract getFont(): Internal.Font;
        setLocationByPlatform(arg0: boolean): void;
        getMousePosition(arg0: boolean): Internal.Point;
        addWindowListener(arg0: Internal.WindowListener_): void;
        getName(): string;
        validate(): void;
        getAlignmentY(): number;
        /**
         * @deprecated
        */
        mouseDrag(arg0: Internal.Event_, arg1: number, arg2: number): boolean;
        setIgnoreRepaint(arg0: boolean): void;
        getHeight(): number;
        addComponentListener(arg0: Internal.ComponentListener_): void;
        addNotify(): void;
        setMenuBar(arg0: Internal.MenuBar_): void;
        "list(java.io.PrintWriter,int)"(arg0: Internal.PrintWriter_, arg1: number): void;
        removeAll(): void;
        getFocusTraversalPolicy(): Internal.FocusTraversalPolicy;
        /**
         * @deprecated
        */
        "applyResourceBundle(java.util.ResourceBundle)"(arg0: Internal.ResourceBundle_): void;
        setIconImage(arg0: Internal.Image_): void;
        isFocusCycleRoot(): boolean;
        hasFocus(): boolean;
        setSize(arg0: Internal.Dimension_): void;
        addMouseListener(arg0: Internal.MouseListener_): void;
        isShowing(): boolean;
        getComponentZOrder(arg0: Internal.Component_): number;
        removeNotify(): void;
        /**
         * @deprecated
        */
        keyUp(arg0: Internal.Event_, arg1: number): boolean;
        getCursor(): Internal.Cursor;
        getBufferStrategy(): Internal.BufferStrategy;
        addWindowStateListener(arg0: Internal.WindowStateListener_): void;
        prepareImage(arg0: Internal.Image_, arg1: number, arg2: number, arg3: Internal.ImageObserver_): boolean;
        wait(arg0: number): void;
        getLayout(): Internal.LayoutManager;
        getModalExclusionType(): Internal.Dialog$ModalExclusionType;
        addInputMethodListener(arg0: Internal.InputMethodListener_): void;
        getBaselineResizeBehavior(): Internal.Component$BaselineResizeBehavior;
        "list(java.io.PrintStream,int)"(arg0: Internal.PrintStream_, arg1: number): void;
        addMouseWheelListener(arg0: Internal.MouseWheelListener_): void;
        dispatchEvent(arg0: Internal.AWTEvent_): void;
        isFocusTraversalPolicySet(): boolean;
        getGraphicsConfiguration(): Internal.GraphicsConfiguration;
        setLocation(arg0: Internal.Point_): void;
        removeWindowFocusListener(arg0: Internal.WindowFocusListener_): void;
        createImage(arg0: Internal.ImageProducer_): Internal.Image;
        /**
         * @deprecated
        */
        abstract postEvent(arg0: Internal.Event_): boolean;
        setType(arg0: Internal.Window$Type_): void;
        repaint(arg0: number, arg1: number, arg2: number, arg3: number): void;
        requestFocus(arg0: Internal.FocusEvent$Cause_): void;
        /**
         * @deprecated
        */
        keyDown(arg0: Internal.Event_, arg1: number): boolean;
        firePropertyChange(arg0: string, arg1: number, arg2: number): void;
        checkImage(arg0: Internal.Image_, arg1: Internal.ImageObserver_): number;
        setMaximumSize(arg0: Internal.Dimension_): void;
        isLocationByPlatform(): boolean;
        removeMouseListener(arg0: Internal.MouseListener_): void;
        "remove(java.awt.MenuComponent)"(arg0: Internal.MenuComponent_): void;
        getComponentAt(arg0: Internal.Point_): Internal.Component;
        "add(java.awt.PopupMenu)"(arg0: Internal.PopupMenu_): void;
        getIgnoreRepaint(): boolean;
        removeMouseMotionListener(arg0: Internal.MouseMotionListener_): void;
        getMouseWheelListeners(): Internal.MouseWheelListener[];
        isResizable(): boolean;
        toFront(): void;
        wait(): void;
        getWindowFocusListeners(): Internal.WindowFocusListener[];
        /**
         * @deprecated
        */
        action(arg0: Internal.Event_, arg1: any): boolean;
        "firePropertyChange(java.lang.String,short,short)"(arg0: string, arg1: number, arg2: number): void;
        /**
         * @deprecated
        */
        insets(): Internal.Insets;
        getComponentCount(): number;
        /**
         * @deprecated
        */
        locate(arg0: number, arg1: number): Internal.Component;
        print(arg0: Internal.Graphics_): void;
        getOwner(): Internal.Window;
        removePropertyChangeListener(arg0: string, arg1: Internal.PropertyChangeListener_): void;
        /**
         * @deprecated
        */
        setCursor(arg0: number): void;
        getComponentListeners(): Internal.ComponentListener[];
        setDropTarget(arg0: Internal.DropTarget_): void;
        setFocusTraversalPolicyProvider(arg0: boolean): void;
        getListeners<T extends Internal.EventListener>(arg0: T): T[];
        enableInputMethods(arg0: boolean): void;
        getInputContext(): Internal.InputContext;
        getFontMetrics(arg0: Internal.Font_): Internal.FontMetrics;
        revalidate(): void;
        /**
         * @deprecated
        */
        resize(arg0: Internal.Dimension_): void;
        add(arg0: Internal.Component_, arg1: any): void;
        isDoubleBuffered(): boolean;
        addHierarchyBoundsListener(arg0: Internal.HierarchyBoundsListener_): void;
        "firePropertyChange(java.lang.String,double,double)"(arg0: string, arg1: number, arg2: number): void;
        pack(): void;
        getComponents(): Internal.Component[];
        "add(java.awt.Component,java.lang.Object)"(arg0: Internal.Component_, arg1: any): void;
        findComponentAt(arg0: Internal.Point_): Internal.Component;
        setBounds(arg0: Internal.Rectangle_): void;
        /**
         * @deprecated
        */
        handleEvent(arg0: Internal.Event_): boolean;
        setComponentZOrder(arg0: Internal.Component_, arg1: number): void;
        getLocation(): Internal.Point;
        getMostRecentFocusOwner(): Internal.Component;
        /**
         * @deprecated
        */
        move(arg0: number, arg1: number): void;
        getInputMethodRequests(): Internal.InputMethodRequests;
        remove(arg0: Internal.MenuComponent_): void;
        "firePropertyChange(java.lang.String,float,float)"(arg0: string, arg1: number, arg2: number): void;
        setModalExclusionType(arg0: Internal.Dialog$ModalExclusionType_): void;
        /**
         * @deprecated
        */
        location(): Internal.Point;
        setShape(arg0: Internal.Shape_): void;
        createVolatileImage(arg0: number, arg1: number, arg2: Internal.ImageCapabilities_): Internal.VolatileImage;
        /**
         * @deprecated
        */
        inside(arg0: number, arg1: number): boolean;
        setAutoRequestFocus(arg0: boolean): void;
        /**
         * @deprecated
        */
        enable(): void;
        /**
         * @deprecated
        */
        lostFocus(arg0: Internal.Event_, arg1: any): boolean;
        setExtendedState(arg0: number): void;
        getType(): Internal.Window$Type;
        /**
         * @deprecated
        */
        applyResourceBundle(arg0: string): void;
        isCursorSet(): boolean;
        /**
         * @deprecated
        */
        "applyResourceBundle(java.lang.String)"(arg0: string): void;
        list(arg0: Internal.PrintStream_, arg1: number): void;
        /**
         * @deprecated
        */
        mouseMove(arg0: Internal.Event_, arg1: number, arg2: number): boolean;
        equals(arg0: any): boolean;
        removeWindowStateListener(arg0: Internal.WindowStateListener_): void;
        addFocusListener(arg0: Internal.FocusListener_): void;
        setFocusTraversalKeysEnabled(arg0: boolean): void;
        remove(arg0: Internal.Component_): void;
        firePropertyChange(arg0: string, arg1: number, arg2: number): void;
        getBounds(): Internal.Rectangle;
        "list(java.io.PrintWriter)"(arg0: Internal.PrintWriter_): void;
        contains(arg0: Internal.Point_): boolean;
        setOpacity(arg0: number): void;
        getOwnedWindows(): Internal.Window[];
        setEnabled(arg0: boolean): void;
        removeInputMethodListener(arg0: Internal.InputMethodListener_): void;
        transferFocusBackward(): void;
        /**
         * @deprecated
        */
        nextFocus(): void;
        static getOwnerlessWindows(): Internal.Window[];
        imageUpdate(arg0: Internal.Image_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        getFocusOwner(): Internal.Component;
        remove(arg0: number): void;
        /**
         * @deprecated
        */
        mouseEnter(arg0: Internal.Event_, arg1: number, arg2: number): boolean;
        getFocusListeners(): Internal.FocusListener[];
        getWindowStateListeners(): Internal.WindowStateListener[];
        removeHierarchyBoundsListener(arg0: Internal.HierarchyBoundsListener_): void;
        getKeyListeners(): Internal.KeyListener[];
        "firePropertyChange(java.lang.String,char,char)"(arg0: string, arg1: string, arg2: string): void;
        getComponentOrientation(): Internal.ComponentOrientation;
        list(arg0: Internal.PrintWriter_, arg1: number): void;
        requestFocus(): void;
        "remove(java.awt.Component)"(arg0: Internal.Component_): void;
        applyComponentOrientation(arg0: Internal.ComponentOrientation_): void;
        /**
         * @deprecated
        */
        countComponents(): number;
        createBufferStrategy(arg0: number, arg1: Internal.BufferCapabilities_): void;
        getToolkit(): Internal.Toolkit;
        add(arg0: Internal.Component_, arg1: number): Internal.Component;
        getWidth(): number;
        getBounds(arg0: Internal.Rectangle_): Internal.Rectangle;
        paint(arg0: Internal.Graphics_): void;
        removeHierarchyListener(arg0: Internal.HierarchyListener_): void;
        list(arg0: Internal.PrintStream_): void;
        getShape(): Internal.Shape;
        getMenuBar(): Internal.MenuBar;
        transferFocus(): void;
        requestFocusInWindow(arg0: Internal.FocusEvent$Cause_): boolean;
        /**
         * @deprecated
        */
        deliverEvent(arg0: Internal.Event_): void;
        getPreferredSize(): Internal.Dimension;
        setTitle(arg0: string): void;
        setMinimumSize(arg0: Internal.Dimension_): void;
        createVolatileImage(arg0: number, arg1: number): Internal.VolatileImage;
        getMaximizedBounds(): Internal.Rectangle;
        setLocationRelativeTo(arg0: Internal.Component_): void;
        /**
         * @deprecated
        */
        resize(arg0: number, arg1: number): void;
        "add(java.lang.String,java.awt.Component)"(arg0: string, arg1: Internal.Component_): Internal.Component;
        removeFocusListener(arg0: Internal.FocusListener_): void;
        getExtendedState(): number;
        isFocused(): boolean;
        getMouseListeners(): Internal.MouseListener[];
        firePropertyChange(arg0: string, arg1: number, arg2: number): void;
        isValidateRoot(): boolean;
        list(arg0: Internal.PrintWriter_): void;
        getIconImage(): Internal.Image;
        repaint(arg0: number): void;
        /**
         * @deprecated
        */
        gotFocus(arg0: Internal.Event_, arg1: any): boolean;
        /**
         * @deprecated
        */
        getCursorType(): number;
        getSize(): Internal.Dimension;
        getForeground(): Internal.Color;
        addPropertyChangeListener(arg0: string, arg1: Internal.PropertyChangeListener_): void;
        add(arg0: Internal.Component_): Internal.Component;
        /**
         * @deprecated
        */
        hide(): void;
        isPreferredSizeSet(): boolean;
        add(arg0: Internal.Component_, arg1: any, arg2: number): void;
        createBufferStrategy(arg0: number): void;
        getInputMethodListeners(): Internal.InputMethodListener[];
        /**
         * @deprecated
        */
        enable(arg0: boolean): void;
        add(arg0: string, arg1: Internal.Component_): Internal.Component;
        getLocation(arg0: Internal.Point_): Internal.Point;
        createImage(arg0: number, arg1: number): Internal.Image;
        isFocusable(): boolean;
        setSize(arg0: number, arg1: number): void;
        printAll(arg0: Internal.Graphics_): void;
        toString(): string;
        getPropertyChangeListeners(arg0: string): Internal.PropertyChangeListener[];
        getGraphics(): Internal.Graphics;
        notifyAll(): void;
        static getFrames(): Internal.Frame[];
        removeMouseWheelListener(arg0: Internal.MouseWheelListener_): void;
        /**
         * @deprecated
        */
        reshape(arg0: number, arg1: number, arg2: number, arg3: number): void;
        invalidate(): void;
        /**
         * @deprecated
        */
        minimumSize(): Internal.Dimension;
        getInsets(): Internal.Insets;
        "firePropertyChange(java.lang.String,long,long)"(arg0: string, arg1: number, arg2: number): void;
        addHierarchyListener(arg0: Internal.HierarchyListener_): void;
        isFocusCycleRoot(arg0: Internal.Container_): boolean;
        contains(arg0: number, arg1: number): boolean;
        setBackground(arg0: Internal.Color_): void;
        paintComponents(arg0: Internal.Graphics_): void;
        transferFocusUpCycle(): void;
        addPropertyChangeListener(arg0: Internal.PropertyChangeListener_): void;
        setBounds(arg0: number, arg1: number, arg2: number, arg3: number): void;
        setVisible(arg0: boolean): void;
        /**
         * @deprecated
        */
        mouseExit(arg0: Internal.Event_, arg1: number, arg2: number): boolean;
        toBack(): void;
        firePropertyChange(arg0: string, arg1: number, arg2: number): void;
        /**
         * @deprecated
        */
        isFocusTraversable(): boolean;
        /**
         * @deprecated
        */
        show(): void;
        /**
         * @deprecated
        */
        preferredSize(): Internal.Dimension;
        notify(): void;
        setResizable(arg0: boolean): void;
        getMouseMotionListeners(): Internal.MouseMotionListener[];
        getFocusTraversalKeysEnabled(): boolean;
        isFocusOwner(): boolean;
        getPropertyChangeListeners(): Internal.PropertyChangeListener[];
        getAlignmentX(): number;
        getBaseline(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        layout(): void;
        /**
         * @deprecated
        */
        bounds(): Internal.Rectangle;
        setAlwaysOnTop(arg0: boolean): void;
        transferFocusDownCycle(): void;
        isVisible(): boolean;
        /**
         * @deprecated
        */
        size(): Internal.Dimension;
        "setCursor(java.awt.Cursor)"(arg0: Internal.Cursor_): void;
        getWindowListeners(): Internal.WindowListener[];
        getIconImages(): Internal.List<Internal.Image>;
        getContainerListeners(): Internal.ContainerListener[];
        isFocusTraversalPolicyProvider(): boolean;
        areFocusTraversalKeysSet(arg0: number): boolean;
        removeContainerListener(arg0: Internal.ContainerListener_): void;
        setPreferredSize(arg0: Internal.Dimension_): void;
        isMaximumSizeSet(): boolean;
        getLocale(): Internal.Locale;
        repaint(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getFocusableWindowState(): boolean;
        isMinimumSizeSet(): boolean;
        add(arg0: Internal.PopupMenu_): void;
        isBackgroundSet(): boolean;
        setLayout(arg0: Internal.LayoutManager_): void;
        getMinimumSize(): Internal.Dimension;
        dispose(): void;
        static getWindows(): Internal.Window[];
        isFocusableWindow(): boolean;
        repaint(): void;
        findComponentAt(arg0: number, arg1: number): Internal.Component;
        /**
         * @deprecated
        */
        disable(): void;
        setLocale(arg0: Internal.Locale_): void;
        setFocusTraversalKeys(arg0: number, arg1: Internal.Set_<Internal.AWTKeyStroke>): void;
        isAlwaysOnTop(): boolean;
        setMixingCutoutShape(arg0: Internal.Shape_): void;
        getMousePosition(): Internal.Point;
        wait(arg0: number, arg1: number): void;
        getMaximumSize(): Internal.Dimension;
        isEnabled(): boolean;
        list(): void;
        /**
         * @deprecated
        */
        mouseDown(arg0: Internal.Event_, arg1: number, arg2: number): boolean;
        setFocusableWindowState(arg0: boolean): void;
        setComponentOrientation(arg0: Internal.ComponentOrientation_): void;
        isForegroundSet(): boolean;
        "add(java.awt.Component)"(arg0: Internal.Component_): Internal.Component;
        getSize(arg0: Internal.Dimension_): Internal.Dimension;
        setUndecorated(arg0: boolean): void;
        getColorModel(): Internal.ColorModel;
        getTreeLock(): any;
        "remove(int)"(arg0: number): void;
        isUndecorated(): boolean;
        prepareImage(arg0: Internal.Image_, arg1: Internal.ImageObserver_): boolean;
        getAccessibleContext(): Internal.AccessibleContext;
        isLightweight(): boolean;
        getFocusTraversalKeys(arg0: number): Internal.Set<Internal.AWTKeyStroke>;
        getComponentAt(arg0: number, arg1: number): Internal.Component;
        setFocusCycleRoot(arg0: boolean): void;
        doLayout(): void;
        hashCode(): number;
        isDisplayable(): boolean;
        printComponents(arg0: Internal.Graphics_): void;
        "firePropertyChange(java.lang.String,byte,byte)"(arg0: string, arg1: number, arg2: number): void;
        setLocation(arg0: number, arg1: number): void;
        getFocusCycleRootAncestor(): Internal.Container;
        isAncestorOf(arg0: Internal.Component_): boolean;
        setFocusable(arg0: boolean): void;
        addContainerListener(arg0: Internal.ContainerListener_): void;
        get locationOnScreen(): Internal.Point
        get hierarchyListeners(): Internal.HierarchyListener[]
        get title(): string
        get hierarchyBoundsListeners(): Internal.HierarchyBoundsListener[]
        get y(): number
        get parent(): Internal.Container
        set font(arg0: Internal.Font_)
        get dropTarget(): Internal.DropTarget
        get alwaysOnTopSupported(): boolean
        get opaque(): boolean
        get opacity(): number
        set name(arg0: string)
        set foreground(arg0: Internal.Color_)
        get background(): Internal.Color
        set maximizedBounds(arg0: Internal.Rectangle_)
        get state(): number
        /**
         * @deprecated
        */
        set "cursor(int)"(arg0: number)
        set cursor(arg0: Internal.Cursor_)
        set iconImages(arg0: Internal.List_<Internal.Image>)
        get valid(): boolean
        get fontSet(): boolean
        set focusTraversalPolicy(arg0: Internal.FocusTraversalPolicy_)
        get class(): typeof any
        get x(): number
        get autoRequestFocus(): boolean
        set state(arg0: number)
        get active(): boolean
        get warningString(): string
        get font(): Internal.Font
        set locationByPlatform(arg0: boolean)
        get name(): string
        get alignmentY(): number
        set ignoreRepaint(arg0: boolean)
        get height(): number
        set menuBar(arg0: Internal.MenuBar_)
        get focusTraversalPolicy(): Internal.FocusTraversalPolicy
        set iconImage(arg0: Internal.Image_)
        get focusCycleRoot(): boolean
        set size(arg0: Internal.Dimension_)
        get showing(): boolean
        get cursor(): Internal.Cursor
        get bufferStrategy(): Internal.BufferStrategy
        get layout(): Internal.LayoutManager
        get modalExclusionType(): Internal.Dialog$ModalExclusionType
        get baselineResizeBehavior(): Internal.Component$BaselineResizeBehavior
        get focusTraversalPolicySet(): boolean
        get graphicsConfiguration(): Internal.GraphicsConfiguration
        set location(arg0: Internal.Point_)
        set type(arg0: Internal.Window$Type_)
        set maximumSize(arg0: Internal.Dimension_)
        get locationByPlatform(): boolean
        get ignoreRepaint(): boolean
        get mouseWheelListeners(): Internal.MouseWheelListener[]
        get resizable(): boolean
        get windowFocusListeners(): Internal.WindowFocusListener[]
        get componentCount(): number
        get owner(): Internal.Window
        /**
         * @deprecated
        */
        set cursor(arg0: number)
        get componentListeners(): Internal.ComponentListener[]
        set dropTarget(arg0: Internal.DropTarget_)
        set focusTraversalPolicyProvider(arg0: boolean)
        get inputContext(): Internal.InputContext
        get doubleBuffered(): boolean
        get components(): Internal.Component[]
        set bounds(arg0: Internal.Rectangle_)
        get location(): Internal.Point
        get mostRecentFocusOwner(): Internal.Component
        get inputMethodRequests(): Internal.InputMethodRequests
        set modalExclusionType(arg0: Internal.Dialog$ModalExclusionType_)
        set shape(arg0: Internal.Shape_)
        set autoRequestFocus(arg0: boolean)
        set extendedState(arg0: number)
        get type(): Internal.Window$Type
        get cursorSet(): boolean
        set focusTraversalKeysEnabled(arg0: boolean)
        get bounds(): Internal.Rectangle
        set opacity(arg0: number)
        get ownedWindows(): Internal.Window[]
        set enabled(arg0: boolean)
        get ownerlessWindows(): Internal.Window[]
        get focusOwner(): Internal.Component
        get focusListeners(): Internal.FocusListener[]
        get windowStateListeners(): Internal.WindowStateListener[]
        get keyListeners(): Internal.KeyListener[]
        get componentOrientation(): Internal.ComponentOrientation
        get toolkit(): Internal.Toolkit
        get width(): number
        get shape(): Internal.Shape
        get menuBar(): Internal.MenuBar
        get preferredSize(): Internal.Dimension
        set title(arg0: string)
        set minimumSize(arg0: Internal.Dimension_)
        get maximizedBounds(): Internal.Rectangle
        set locationRelativeTo(arg0: Internal.Component_)
        get extendedState(): number
        get focused(): boolean
        get mouseListeners(): Internal.MouseListener[]
        get validateRoot(): boolean
        get iconImage(): Internal.Image
        /**
         * @deprecated
        */
        get cursorType(): number
        get size(): Internal.Dimension
        get foreground(): Internal.Color
        get preferredSizeSet(): boolean
        get inputMethodListeners(): Internal.InputMethodListener[]
        get focusable(): boolean
        get graphics(): Internal.Graphics
        get frames(): Internal.Frame[]
        get insets(): Internal.Insets
        set background(arg0: Internal.Color_)
        set visible(arg0: boolean)
        /**
         * @deprecated
        */
        get focusTraversable(): boolean
        set resizable(arg0: boolean)
        get mouseMotionListeners(): Internal.MouseMotionListener[]
        get focusTraversalKeysEnabled(): boolean
        get focusOwner(): boolean
        get propertyChangeListeners(): Internal.PropertyChangeListener[]
        get alignmentX(): number
        set alwaysOnTop(arg0: boolean)
        get visible(): boolean
        set "cursor(java.awt.Cursor)"(arg0: Internal.Cursor_)
        get windowListeners(): Internal.WindowListener[]
        get iconImages(): Internal.List<Internal.Image>
        get containerListeners(): Internal.ContainerListener[]
        get focusTraversalPolicyProvider(): boolean
        set preferredSize(arg0: Internal.Dimension_)
        get maximumSizeSet(): boolean
        get locale(): Internal.Locale
        get focusableWindowState(): boolean
        get minimumSizeSet(): boolean
        get backgroundSet(): boolean
        set layout(arg0: Internal.LayoutManager_)
        get minimumSize(): Internal.Dimension
        get windows(): Internal.Window[]
        get focusableWindow(): boolean
        set locale(arg0: Internal.Locale_)
        get alwaysOnTop(): boolean
        set mixingCutoutShape(arg0: Internal.Shape_)
        get mousePosition(): Internal.Point
        get maximumSize(): Internal.Dimension
        get enabled(): boolean
        set focusableWindowState(arg0: boolean)
        set componentOrientation(arg0: Internal.ComponentOrientation_)
        get foregroundSet(): boolean
        set undecorated(arg0: boolean)
        get colorModel(): Internal.ColorModel
        get treeLock(): any
        get undecorated(): boolean
        get accessibleContext(): Internal.AccessibleContext
        get lightweight(): boolean
        set focusCycleRoot(arg0: boolean)
        get displayable(): boolean
        get focusCycleRootAncestor(): Internal.Container
        set focusable(arg0: boolean)
        /**
         * @deprecated
        */
        static readonly SW_RESIZE_CURSOR: (4) & (number);
        /**
         * @deprecated
        */
        static readonly NE_RESIZE_CURSOR: (7) & (number);
        /**
         * @deprecated
        */
        static readonly W_RESIZE_CURSOR: (10) & (number);
        /**
         * @deprecated
        */
        static readonly DEFAULT_CURSOR: (0) & (number);
        /**
         * @deprecated
        */
        static readonly MOVE_CURSOR: (13) & (number);
        /**
         * @deprecated
        */
        static readonly CROSSHAIR_CURSOR: (1) & (number);
        static readonly MAXIMIZED_VERT: (4) & (number);
        /**
         * @deprecated
        */
        static readonly N_RESIZE_CURSOR: (8) & (number);
        /**
         * @deprecated
        */
        static readonly TEXT_CURSOR: (2) & (number);
        static readonly MAXIMIZED_HORIZ: (2) & (number);
        static readonly MAXIMIZED_BOTH: (6) & (number);
        /**
         * @deprecated
        */
        static readonly WAIT_CURSOR: (3) & (number);
        static readonly ICONIFIED: (1) & (number);
        /**
         * @deprecated
        */
        static readonly S_RESIZE_CURSOR: (9) & (number);
        static readonly NORMAL: (0) & (number);
        /**
         * @deprecated
        */
        static readonly HAND_CURSOR: (12) & (number);
        /**
         * @deprecated
        */
        static readonly SE_RESIZE_CURSOR: (5) & (number);
        /**
         * @deprecated
        */
        static readonly NW_RESIZE_CURSOR: (6) & (number);
        /**
         * @deprecated
        */
        static readonly E_RESIZE_CURSOR: (11) & (number);
    }
    type Frame_ = Frame;
    class DyeableHorseArmorItem extends Internal.HorseArmorItem implements Internal.DyeableLeatherItem {
        constructor(arg0: number, arg1: ResourceLocation_, arg2: Internal.Item$Properties_)
        constructor(arg0: number, arg1: string, arg2: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getTexture(): ResourceLocation;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        hasCustomColor(arg0: Internal.ItemStack_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static dyeArmor(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.DyeItem>): Internal.ItemStack;
        setColor(arg0: Internal.ItemStack_, arg1: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getProtection(): number;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        getColor(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        clearColor(arg0: Internal.ItemStack_): void;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get texture(): ResourceLocation
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get protection(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type DyeableHorseArmorItem_ = DyeableHorseArmorItem;
    class MathContext implements Internal.Serializable {
        constructor(arg0: number)
        constructor(arg0: number, arg1: Internal.RoundingMode_)
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        getPrecision(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getRoundingMode(): Internal.RoundingMode;
        get class(): typeof any
        get precision(): number
        get roundingMode(): Internal.RoundingMode
        static readonly DECIMAL128: (Internal.MathContext) & (Internal.MathContext);
        static readonly UNLIMITED: (Internal.MathContext) & (Internal.MathContext);
        static readonly DECIMAL32: (Internal.MathContext) & (Internal.MathContext);
        static readonly DECIMAL64: (Internal.MathContext) & (Internal.MathContext);
    }
    type MathContext_ = MathContext;
    interface IJeiConfigValue <T> {
        abstract getName(): string;
        abstract getValue(): T;
        abstract set(arg0: T): boolean;
        abstract getDescription(): string;
        abstract getSerializer(): Internal.IJeiConfigValueSerializer<T>;
        abstract getDefaultValue(): T;
        get name(): string
        get value(): T
        get description(): string
        get serializer(): Internal.IJeiConfigValueSerializer<T>
        get defaultValue(): T
    }
    type IJeiConfigValue_<T> = IJeiConfigValue<T>;
    class IncompleteHydraulicEngineItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type IncompleteHydraulicEngineItem_ = IncompleteHydraulicEngineItem;
    class EntityDataAccessor <T> {
        constructor(arg0: number, arg1: Internal.EntityDataSerializer_<T>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getId(): number;
        getSerializer(): Internal.EntityDataSerializer<T>;
        get class(): typeof any
        get id(): number
        get serializer(): Internal.EntityDataSerializer<T>
    }
    type EntityDataAccessor_<T> = EntityDataAccessor<T>;
    class Potion implements Internal.IForgePotion {
        constructor(arg0: string, ...arg1: Internal.MobEffectInstance_[])
        constructor(...arg0: Internal.MobEffectInstance_[])
        getClass(): typeof any;
        isFoil(arg0: Internal.ItemStack_): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        hasInstantEffects(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getEffects(): Internal.List<Internal.MobEffectInstance>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static byName(arg0: string): Internal.Potion;
        getName(arg0: string): string;
        get class(): typeof any
        get effects(): Internal.List<Internal.MobEffectInstance>
    }
    type Potion_ = Potion | Special.Potion;
    abstract class ZoneId implements Internal.Serializable {
        static of(arg0: string): Internal.ZoneId;
        getClass(): typeof any;
        toString(): string;
        static ofOffset(arg0: string, arg1: Internal.ZoneOffset_): Internal.ZoneId;
        notifyAll(): void;
        abstract getId(): string;
        notify(): void;
        getDisplayName(arg0: Internal.TextStyle_, arg1: Internal.Locale_): string;
        wait(arg0: number, arg1: number): void;
        static from(arg0: Internal.TemporalAccessor_): Internal.ZoneId;
        static systemDefault(): Internal.ZoneId;
        hashCode(): number;
        abstract getRules(): Internal.ZoneRules;
        wait(): void;
        static getAvailableZoneIds(): Internal.Set<string>;
        wait(arg0: number): void;
        static of(arg0: string, arg1: Internal.Map_<string, string>): Internal.ZoneId;
        equals(arg0: any): boolean;
        normalized(): this;
        get class(): typeof any
        get id(): string
        get rules(): Internal.ZoneRules
        get availableZoneIds(): Internal.Set<string>
        static readonly SHORT_IDS: ({"EAT": "Africa/Addis_Ababa", "EST": "-05:00", "PNT": "America/Phoenix", "PLT": "Asia/Karachi", "CNT": "America/St_Johns", "IET": "America/Indiana/Indianapolis", "VST": "Asia/Ho_Chi_Minh", "JST": "Asia/Tokyo", "ART": "Africa/Cairo", "PST": "America/Los_Angeles", "BET": "America/Sao_Paulo", "MIT": "Pacific/Apia", "CAT": "Africa/Harare", "AGT": "America/Argentina/Buenos_Aires", "NET": "Asia/Yerevan", "CST": "America/Chicago", "IST": "Asia/Kolkata", "AET": "Australia/Sydney", "BST": "Asia/Dhaka", "ACT": "Australia/Darwin", "HST": "-10:00", "NST": "Pacific/Auckland", "AST": "America/Anchorage", "MST": "-07:00", "SST": "Pacific/Guadalcanal", "CTT": "Asia/Shanghai", "PRT": "America/Puerto_Rico", "ECT": "Europe/Paris"}) & (Internal.Map<string, string>);
    }
    type ZoneId_ = ZoneId;
    class BambooStalkBlock extends Internal.Block implements Internal.IPlantable, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly STAGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly AGE_THIN_BAMBOO: (0) & (number);
        static readonly AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_HEIGHT: (16) & (number);
        static readonly AGE_THICK_BAMBOO: (1) & (number);
        static readonly LEAVES: Internal.EnumProperty<Internal.BambooLeaves>;
        static readonly STAGE_DONE_GROWING: (1) & (number);
        static readonly STAGE_GROWING: (0) & (number);
    }
    type BambooStalkBlock_ = BambooStalkBlock;
    class ClientboundForgetLevelChunkPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getX(): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getZ(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get x(): number
        get skippable(): boolean
        get z(): number
    }
    type ClientboundForgetLevelChunkPacket_ = ClientboundForgetLevelChunkPacket;
    class StringBuilder extends Internal.AbstractStringBuilder implements Internal.CharSequence, Internal.Comparable<Internal.StringBuilder>, Internal.Serializable {
        constructor()
        constructor(arg0: Internal.CharSequence_)
        constructor(arg0: number)
        constructor(arg0: string)
        "append(int)"(arg0: number): Internal.AbstractStringBuilder;
        insert(arg0: number, arg1: number): this;
        append(arg0: string): Internal.AbstractStringBuilder;
        codePointAt(arg0: number): number;
        insert(arg0: number, arg1: string): Internal.AbstractStringBuilder;
        "insert(int,char)"(arg0: number, arg1: string): this;
        append(arg0: number): Internal.AbstractStringBuilder;
        append(arg0: boolean): Internal.AbstractStringBuilder;
        append(arg0: number): Internal.AbstractStringBuilder;
        lastIndexOf(arg0: string): number;
        notify(): void;
        "append(java.lang.Object)"(arg0: any): Internal.AbstractStringBuilder;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.StringBuilder_): number;
        getChars(arg0: number, arg1: number, arg2: string[], arg3: number): void;
        indexOf(arg0: string): number;
        append(arg0: number): Internal.AbstractStringBuilder;
        lastIndexOf(arg0: string, arg1: number): number;
        "insert(int,java.lang.CharSequence)"(arg0: number, arg1: Internal.CharSequence_): this;
        "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): Internal.AbstractStringBuilder;
        charAt(arg0: number): string;
        insert(arg0: number, arg1: string): this;
        "insert(int,long)"(arg0: number, arg1: number): this;
        length(): number;
        "insert(int,char[],int,int)"(arg0: number, arg1: string[], arg2: number, arg3: number): Internal.AbstractStringBuilder;
        replace(arg0: number, arg1: number, arg2: string): Internal.AbstractStringBuilder;
        "insert(int,char[])"(arg0: number, arg1: string[]): this;
        trimToSize(): void;
        append(arg0: string): Internal.AbstractStringBuilder;
        "delete"(arg0: number, arg1: number): Internal.AbstractStringBuilder;
        static compare(arg0: Internal.CharSequence_, arg1: Internal.CharSequence_): number;
        indexOf(arg0: string, arg1: number): number;
        insert(arg0: number, arg1: boolean): this;
        chars(): Internal.IntStream;
        ensureCapacity(arg0: number): void;
        wait(): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        insert(arg0: number, arg1: any): Internal.AbstractStringBuilder;
        append(arg0: number): Internal.AbstractStringBuilder;
        getClass(): typeof any;
        "append(char)"(arg0: string): Internal.AbstractStringBuilder;
        capacity(): number;
        append(arg0: string[]): Internal.AbstractStringBuilder;
        codePointCount(arg0: number, arg1: number): number;
        insert(arg0: number, arg1: Internal.CharSequence_): this;
        substring(arg0: number): string;
        "insert(int,boolean)"(arg0: number, arg1: boolean): this;
        setCharAt(arg0: number, arg1: string): void;
        setLength(arg0: number): void;
        "insert(int,double)"(arg0: number, arg1: number): Internal.AbstractStringBuilder;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        codePointBefore(arg0: number): number;
        append(arg0: string[], arg1: number, arg2: number): Internal.AbstractStringBuilder;
        "append(java.lang.CharSequence,int,int)"(arg0: Internal.CharSequence_, arg1: number, arg2: number): Internal.AbstractStringBuilder;
        deleteCharAt(arg0: number): Internal.AbstractStringBuilder;
        append(arg0: Internal.StringBuffer_): Internal.AbstractStringBuilder;
        subSequence(arg0: number, arg1: number): Internal.CharSequence;
        append(arg0: Internal.CharSequence_, arg1: number, arg2: number): Internal.AbstractStringBuilder;
        insert(arg0: number, arg1: Internal.CharSequence_, arg2: number, arg3: number): this;
        "append(boolean)"(arg0: boolean): Internal.AbstractStringBuilder;
        "append(char[])"(arg0: string[]): Internal.AbstractStringBuilder;
        "append(double)"(arg0: number): Internal.AbstractStringBuilder;
        substring(arg0: number, arg1: number): string;
        insert(arg0: number, arg1: string[]): this;
        "append(float)"(arg0: number): Internal.AbstractStringBuilder;
        "insert(int,java.lang.Object)"(arg0: number, arg1: any): Internal.AbstractStringBuilder;
        "append(char[],int,int)"(arg0: string[], arg1: number, arg2: number): Internal.AbstractStringBuilder;
        toString(): string;
        insert(arg0: number, arg1: number): Internal.AbstractStringBuilder;
        reverse(): this;
        "compareTo(java.lang.StringBuilder)"(arg0: Internal.StringBuilder_): number;
        "insert(int,java.lang.CharSequence,int,int)"(arg0: number, arg1: Internal.CharSequence_, arg2: number, arg3: number): this;
        "append(java.lang.StringBuffer)"(arg0: Internal.StringBuffer_): Internal.AbstractStringBuilder;
        notifyAll(): void;
        appendCodePoint(arg0: number): this;
        insert(arg0: number, arg1: number): this;
        "append(java.lang.String)"(arg0: string): Internal.AbstractStringBuilder;
        "insert(int,float)"(arg0: number, arg1: number): Internal.AbstractStringBuilder;
        hashCode(): number;
        "insert(int,int)"(arg0: number, arg1: number): this;
        insert(arg0: number, arg1: number): Internal.AbstractStringBuilder;
        wait(arg0: number): void;
        insert(arg0: number, arg1: string[], arg2: number, arg3: number): Internal.AbstractStringBuilder;
        offsetByCodePoints(arg0: number, arg1: number): number;
        "append(long)"(arg0: number): Internal.AbstractStringBuilder;
        append(arg0: any): Internal.AbstractStringBuilder;
        equals(arg0: any): boolean;
        append(arg0: Internal.CharSequence_): Internal.AbstractStringBuilder;
        "insert(int,java.lang.String)"(arg0: number, arg1: string): Internal.AbstractStringBuilder;
        codePoints(): Internal.IntStream;
        get class(): typeof any
        set length(arg0: number)
        get empty(): boolean
    }
    type StringBuilder_ = StringBuilder;
    class Structure$GenerationStub extends Internal.Record {
        constructor(position: BlockPos_, generator: Internal.Either_<Internal.Consumer<Internal.StructurePiecesBuilder>, Internal.StructurePiecesBuilder>)
        constructor(arg0: BlockPos_, arg1: Internal.Consumer_<Internal.StructurePiecesBuilder>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        generator(): Internal.Either<Internal.Consumer<Internal.StructurePiecesBuilder>, Internal.StructurePiecesBuilder>;
        getPiecesBuilder(): Internal.StructurePiecesBuilder;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        position(): BlockPos;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get piecesBuilder(): Internal.StructurePiecesBuilder
    }
    type Structure$GenerationStub_ = Structure$GenerationStub;
    class MessageBoxRenderer {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        render(arg0: Internal.GuiGraphics_, arg1: Internal.MessageBox_, arg2: net.minecraft.client.gui.Font_, arg3: number, arg4: number, arg5: boolean): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MessageBoxRenderer_ = MessageBoxRenderer;
    class AnimationFile {
        constructor(arg0: string, arg1: Internal.Map_<string, Internal.AnimationFile$Animation>, arg2: Internal.List_<Internal.AnimationEvent>)
        constructor(arg0: string, arg1: Internal.Map_<any, any>, arg2: Internal.List_<any>, arg3: number, arg4: any_)
        constructor(arg0: number, arg1: string, arg2: Internal.Map_<any, any>, arg3: Internal.List_<any>, arg4: any_)
        getClass(): typeof any;
        getTriggers(): Internal.List<Internal.AnimationEvent>;
        toString(): string;
        copy(arg0: string, arg1: Internal.Map_<string, Internal.AnimationFile$Animation>, arg2: Internal.List_<Internal.AnimationEvent>): this;
        notifyAll(): void;
        component1(): string;
        static write$Self$cosmetics(arg0: Internal.AnimationFile_, arg1: Internal.CompositeEncoder_, arg2: Internal.SerialDescriptor_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static copy$default(arg0: Internal.AnimationFile_, arg1: string, arg2: Internal.Map_<any, any>, arg3: Internal.List_<any>, arg4: number, arg5: any): Internal.AnimationFile;
        getAnimations(): Internal.Map<string, Internal.AnimationFile$Animation>;
        hashCode(): number;
        static access$get$childSerializers$cp(): Internal.KSerializer<any>[];
        component2(): Internal.Map<string, Internal.AnimationFile$Animation>;
        wait(): void;
        component3(): Internal.List<Internal.AnimationEvent>;
        getFormatVersion(): string;
        wait(arg0: number): void;
        static getFormatVersion$annotations(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get triggers(): Internal.List<Internal.AnimationEvent>
        get animations(): Internal.Map<string, Internal.AnimationFile$Animation>
        get formatVersion(): string
        get formatVersion$annotations(): void
        static readonly Companion: (Internal.AnimationFile$Companion) & (Internal.AnimationFile$Companion);
    }
    type AnimationFile_ = AnimationFile;
    class MutableArmorTier implements Internal.ArmorMaterial {
        constructor(id: string, p: Internal.ArmorMaterial_)
        getClass(): typeof any;
        getDefenseForType(equipmentSlot: Internal.ArmorItem$Type_): number;
        setToughness(f: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setEquipSound(e: Internal.SoundEvent_): void;
        setKnockbackResistance(f: number): void;
        setName(name: string): void;
        getName(): string;
        getToughness(): number;
        getEquipSound(): Internal.SoundEvent;
        getDurabilityForType(equipmentSlot: Internal.ArmorItem$Type_): number;
        getVanillaRepairIngredient(): Internal.Ingredient;
        toString(): string;
        getEnchantmentValue(): number;
        getKnockbackResistance(): number;
        notifyAll(): void;
        setEnchantmentValue(i: number): void;
        setSlotProtections(p: number[]): void;
        hashCode(): number;
        wait(): void;
        setDurabilityMultiplier(m: number): void;
        wait(arg0: number): void;
        setRepairIngredient(in_: Internal.Ingredient_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set toughness(f: number)
        set equipSound(e: Internal.SoundEvent_)
        set knockbackResistance(f: number)
        set name(name: string)
        get name(): string
        get toughness(): number
        get equipSound(): Internal.SoundEvent
        get vanillaRepairIngredient(): Internal.Ingredient
        get enchantmentValue(): number
        get knockbackResistance(): number
        set enchantmentValue(i: number)
        set slotProtections(p: number[])
        set durabilityMultiplier(m: number)
        set repairIngredient(in_: Internal.Ingredient_)
        readonly parent: Internal.ArmorMaterial;
    }
    type MutableArmorTier_ = MutableArmorTier;
    interface RingBufferAdminMBean {
        abstract getBufferSize(): number;
        abstract getRemainingCapacity(): number;
        get bufferSize(): number
        get remainingCapacity(): number
        readonly PATTERN_ASYNC_LOGGER_CONFIG: ("org.apache.logging.log4j2:type=%s,component=Loggers,name=%s,subtype=RingBuffer") & (string);
        readonly PATTERN_ASYNC_LOGGER: ("org.apache.logging.log4j2:type=%s,component=AsyncLoggerRingBuffer") & (string);
    }
    type RingBufferAdminMBean_ = RingBufferAdminMBean;
    class GuiCategoryUIEditorSettingsData <SETTING_DATA extends Internal.GuiCategoryUIEditorOptionsData<any> & Internal.IGuiCategoryUIEditorSettingData<any>> extends Internal.GuiCategoryUIEditorExpandableData<Internal.GuiCategoryUIEditorExpandableData<any>> {
        getSubExpandables(): Internal.List<Internal.GuiCategoryUIEditorExpandableData<any>>;
        getClass(): typeof any;
        getTooltipSupplier(arg0: Internal.GuiCategoryUIEditorExpandableData_<any>): Internal.Supplier<Internal.CursorBox>;
        getSettings(): Internal.Map<Internal.ObjectCategorySetting<any>, SETTING_DATA>;
        setProtected(arg0: boolean): void;
        setExpanded(arg0: boolean): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getNameOption(): Internal.GuiCategoryUIEditorTextFieldOptionsData;
        getProtection(): boolean;
        getSettingData(arg0: Internal.ObjectCategorySetting_<any>): Internal.IGuiCategoryUIEditorSettingData<any>;
        getDisplayName(): string;
        isToBeDeleted(): boolean;
        setToBeDeleted(): void;
        getListEntryFactory(): Internal.CategorySettingsListMainEntryFactory;
        toString(): string;
        notifyAll(): void;
        isRootSettings(): boolean;
        isExpanded(): boolean;
        isMovable(): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getExpandAction(arg0: Internal.GuiCategorySettings$SettingRowList_<>): Internal.Runnable;
        get subExpandables(): Internal.List<Internal.GuiCategoryUIEditorExpandableData<any>>
        get class(): typeof any
        get settings(): Internal.Map<Internal.ObjectCategorySetting<any>, SETTING_DATA>
        set "protected"(arg0: boolean)
        set expanded(arg0: boolean)
        get nameOption(): Internal.GuiCategoryUIEditorTextFieldOptionsData
        get protection(): boolean
        get displayName(): string
        get toBeDeleted(): boolean
        get listEntryFactory(): Internal.CategorySettingsListMainEntryFactory
        get rootSettings(): boolean
        get expanded(): boolean
        get movable(): boolean
    }
    type GuiCategoryUIEditorSettingsData_<SETTING_DATA extends Internal.GuiCategoryUIEditorOptionsData<any> & Internal.IGuiCategoryUIEditorSettingData<any>> = GuiCategoryUIEditorSettingsData<SETTING_DATA>;
    class BoilerData {
        constructor()
        getClass(): typeof any;
        isPassive(arg0: number): boolean;
        write(): Internal.CompoundTag;
        getMaxHeatLevelForBoilerSize(arg0: number): number;
        isActive(): boolean;
        getEngineEfficiency(arg0: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        read(arg0: Internal.CompoundTag_, arg1: number): void;
        tick(arg0: Internal.FluidTankBlockEntity_): void;
        getMaxHeatLevelForWaterSupply(): number;
        getTheoreticalHeatLevel(): number;
        getHeatLevelTextComponent(): Internal.MutableComponent;
        checkPipeOrganAdvancement(arg0: Internal.FluidTankBlockEntity_): void;
        toString(): string;
        calcMinMaxForSize(arg0: number): void;
        isPassive(): boolean;
        updateTemperature(arg0: Internal.FluidTankBlockEntity_): boolean;
        getSizeComponent(arg0: boolean, arg1: boolean, ...arg2: Internal.ChatFormatting_[]): Internal.MutableComponent;
        notifyAll(): void;
        evaluate(arg0: Internal.FluidTankBlockEntity_): boolean;
        getHeatComponent(arg0: boolean, arg1: boolean, ...arg2: Internal.ChatFormatting_[]): Internal.MutableComponent;
        getWaterComponent(arg0: boolean, arg1: boolean, ...arg2: Internal.ChatFormatting_[]): Internal.MutableComponent;
        hashCode(): number;
        createHandler(): Internal.BoilerData$BoilerFluidHandler;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: number): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get active(): boolean
        get maxHeatLevelForWaterSupply(): number
        get theoreticalHeatLevel(): number
        get heatLevelTextComponent(): Internal.MutableComponent
        get passive(): boolean
        passiveHeat: boolean;
        gauge: Internal.LerpedFloat;
        attachedWhistles: number;
        activeHeat: number;
        waterSupply: number;
        attachedEngines: number;
        needsHeatLevelUpdate: boolean;
    }
    type BoilerData_ = BoilerData;
    class EmptyChunkLoaderBlockItem extends Internal.BlockItem {
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        static createBrass(arg0: Internal.Block_, arg1: Internal.Item$Properties_): Internal.EmptyChunkLoaderBlockItem;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static createAndesite(arg0: Internal.Block_, arg1: Internal.Item$Properties_): Internal.EmptyChunkLoaderBlockItem;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        readonly reward: Internal.BlockEntry<Internal.Block>;
    }
    type EmptyChunkLoaderBlockItem_ = EmptyChunkLoaderBlockItem;
    class BambooLeaves extends Internal.Enum<Internal.BambooLeaves> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        static valueOf(arg0: string): Internal.BambooLeaves;
        getSerializedName(): string;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BambooLeaves>>;
        compareTo(arg0: Internal.BambooLeaves_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.BambooLeaves;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(net.minecraft.world.level.block.state.properties.BambooLeaves)"(arg0: Internal.BambooLeaves_): number;
        static values(): Internal.BambooLeaves[];
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.BambooLeaves
        static readonly SMALL: (Internal.BambooLeaves) & (Internal.BambooLeaves);
        static readonly NONE: (Internal.BambooLeaves) & (Internal.BambooLeaves);
        static readonly LARGE: (Internal.BambooLeaves) & (Internal.BambooLeaves);
    }
    type BambooLeaves_ = "large" | "small" | "none" | BambooLeaves;
    interface BootstapContext <T> {
        register(arg0: Internal.ResourceKey_<T>, arg1: T): Internal.Holder$Reference<T>;
        abstract register(arg0: Internal.ResourceKey_<T>, arg1: T, arg2: Internal.Lifecycle_): Internal.Holder$Reference<T>;
        abstract lookup<S>(arg0: Internal.ResourceKey_<Internal.Registry<S>>): Internal.HolderGetter<S>;
        registryLookup<S>(arg0: Internal.ResourceKey_<Internal.Registry<S>>): Internal.Optional<Internal.HolderLookup$RegistryLookup<S>>;
    }
    type BootstapContext_<T> = BootstapContext<T>;
    class CameraType extends Internal.Enum<Internal.CameraType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        isMirrored(): boolean;
        toString(): string;
        notifyAll(): void;
        isFirstPerson(): boolean;
        compareTo(arg0: Internal.CameraType_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.CameraType;
        hashCode(): number;
        "compareTo(net.minecraft.client.CameraType)"(arg0: Internal.CameraType_): number;
        ordinal(): number;
        wait(): void;
        static values(): Internal.CameraType[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.CameraType;
        cycle(): this;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CameraType>>;
        get class(): typeof any
        get mirrored(): boolean
        get firstPerson(): boolean
        get declaringClass(): typeof Internal.CameraType
        static readonly THIRD_PERSON_BACK: (Internal.CameraType) & (Internal.CameraType);
        static readonly THIRD_PERSON_FRONT: (Internal.CameraType) & (Internal.CameraType);
        static readonly FIRST_PERSON: (Internal.CameraType) & (Internal.CameraType);
    }
    type CameraType_ = "first_person" | "third_person_back" | "third_person_front" | CameraType;
    class ClientboundSetBorderSizePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.WorldBorder_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        getSize(): number;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get size(): number
        get skippable(): boolean
    }
    type ClientboundSetBorderSizePacket_ = ClientboundSetBorderSizePacket;
    class PixelBuffer {
        constructor(w: number, h: number)
        getClass(): typeof any;
        setPixels(p: number[]): void;
        getRGB(startX: number, startY: number, w: number, h: number, p: number[]): number[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static "from(java.io.InputStream)"(stream: Internal.InputStream_): Internal.PixelBuffer;
        static "from(java.awt.image.BufferedImage)"(img: Internal.BufferedImage_): Internal.PixelBuffer;
        "setRGB(int,int,int)"(x: number, y: number, col: number): void;
        "setRGB(int,int,dev.ftb.mods.ftblibrary.math.PixelBuffer)"(startX: number, startY: number, buffer: Internal.PixelBuffer_): void;
        toByteBuffer(alpha: boolean): Internal.ByteBuffer;
        getPixels(): number[];
        getHeight(): number;
        setRGB(startX: number, startY: number, buffer: Internal.PixelBuffer_): void;
        getSubimage(x: number, y: number, w: number, h: number): this;
        fill(startX: number, startY: number, w: number, h: number, col: number): void;
        setRGB(x: number, y: number, col: number): void;
        copy(): this;
        toString(): string;
        getWidth(): number;
        notifyAll(): void;
        static from(stream: Internal.InputStream_): Internal.PixelBuffer;
        setRGB(startX: number, startY: number, w: number, h: number, rgbArray: number[]): void;
        hashCode(): number;
        toImage(type: number): Internal.BufferedImage;
        static from(img: Internal.BufferedImage_): Internal.PixelBuffer;
        getRGB(x: number, y: number): number;
        wait(): void;
        fill(col: number): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        get class(): typeof any
        set pixels(p: number[])
        get pixels(): number[]
        get height(): number
        get width(): number
    }
    type PixelBuffer_ = PixelBuffer;
    interface Short2LongFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.IntToLongFunction {
        composeFloat(arg0: Internal.Float2ShortFunction_): Internal.Float2LongFunction;
        andThenChar(arg0: Internal.Long2CharFunction_): Internal.Short2CharFunction;
        remove(arg0: number): number;
        composeInt(arg0: Internal.Int2ShortFunction_): Internal.Int2LongFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "containsKey(short)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        andThenFloat(arg0: Internal.Long2FloatFunction_): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Long2ShortFunction_): Internal.Short2ShortFunction;
        andThenInt(arg0: Internal.Long2IntFunction_): Internal.Short2IntFunction;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        abstract get(arg0: number): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        "getOrDefault(short,long)"(arg0: number, arg1: number): number;
        composeDouble(arg0: Internal.Double2ShortFunction_): Internal.Double2LongFunction;
        /**
         * @deprecated
        */
        applyAsLong(arg0: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Long)"(arg0: any, arg1: number): number;
        composeByte(arg0: Internal.Byte2ShortFunction_): Internal.Byte2LongFunction;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        andThenObject<T>(arg0: Internal.Long2ObjectFunction_<T>): Internal.Short2ObjectFunction<T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        composeReference<T>(arg0: Internal.Reference2ShortFunction_<T>): Internal.Reference2LongFunction<T>;
        andThenReference<T>(arg0: Internal.Long2ReferenceFunction_<T>): Internal.Short2ReferenceFunction<T>;
        apply(arg0: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "put(java.lang.Short,java.lang.Long)"(arg0: number, arg1: number): number;
        composeChar(arg0: Internal.Char2ShortFunction_): Internal.Char2LongFunction;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeObject<T>(arg0: Internal.Object2ShortFunction_<T>): Internal.Object2LongFunction<T>;
        andThenDouble(arg0: Internal.Long2DoubleFunction_): Internal.Short2DoubleFunction;
        composeLong(arg0: Internal.Long2ShortFunction_): Internal.Long2LongFunction;
        "remove(short)"(arg0: number): number;
        abstract "get(short)"(arg0: number): number;
        defaultReturnValue(): number;
        andThenLong(arg0: Internal.Long2LongFunction_): this;
        andThenByte(arg0: Internal.Long2ByteFunction_): Internal.Short2ByteFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        getOrDefault(arg0: number, arg1: number): number;
        size(): number;
        composeShort(arg0: Internal.Short2ShortFunction_): this;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        defaultReturnValue(arg0: number): void;
        "put(short,long)"(arg0: number, arg1: number): number;
    }
    type Short2LongFunction_ = Short2LongFunction;
    class Raster {
        "getPixels(int,int,int,int,double[])"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number[];
        getBounds(): Internal.Rectangle;
        "getSamples(int,int,int,int,int,float[])"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[]): number[];
        static createWritableRaster(arg0: Internal.SampleModel_, arg1: Internal.DataBuffer_, arg2: Internal.Point_): Internal.WritableRaster;
        static createInterleavedRaster(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Point_): Internal.WritableRaster;
        static createBandedRaster(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        getDataElements(arg0: number, arg1: number, arg2: any): any;
        static createWritableRaster(arg0: Internal.SampleModel_, arg1: Internal.Point_): Internal.WritableRaster;
        notify(): void;
        "getPixel(int,int,float[])"(arg0: number, arg1: number, arg2: number[]): number[];
        static createRaster(arg0: Internal.SampleModel_, arg1: Internal.DataBuffer_, arg2: Internal.Point_): Internal.Raster;
        static createBandedRaster(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        getSampleDouble(arg0: number, arg1: number, arg2: number): number;
        static "createBandedRaster(int,int,int,int,int[],int[],java.awt.Point)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        getDataElements(arg0: number, arg1: number, arg2: number, arg3: number, arg4: any): any;
        getMinY(): number;
        "getPixel(int,int,int[])"(arg0: number, arg1: number, arg2: number[]): number[];
        getSamples(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[]): number[];
        createTranslatedChild(arg0: number, arg1: number): this;
        static createPackedRaster(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Point_): Internal.WritableRaster;
        static "createBandedRaster(java.awt.image.DataBuffer,int,int,int,int[],int[],java.awt.Point)"(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        getWidth(): number;
        "getPixel(int,int,double[])"(arg0: number, arg1: number, arg2: number[]): number[];
        static createInterleavedRaster(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        getSampleModel(): Internal.SampleModel;
        createChild(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number[]): this;
        static createBandedRaster(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Point_): Internal.WritableRaster;
        wait(): void;
        static createInterleavedRaster(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        static createPackedRaster(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Point_): Internal.WritableRaster;
        getSampleModelTranslateX(): number;
        createCompatibleWritableRaster(arg0: number, arg1: number, arg2: number, arg3: number): Internal.WritableRaster;
        getClass(): typeof any;
        createCompatibleWritableRaster(arg0: Internal.Rectangle_): Internal.WritableRaster;
        static "createInterleavedRaster(java.awt.image.DataBuffer,int,int,int,int,int[],java.awt.Point)"(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        getSample(arg0: number, arg1: number, arg2: number): number;
        getSampleModelTranslateY(): number;
        static "createPackedRaster(java.awt.image.DataBuffer,int,int,int,int[],java.awt.Point)"(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: Internal.Point_): Internal.WritableRaster;
        getPixel(arg0: number, arg1: number, arg2: number[]): number[];
        getPixels(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number[];
        getDataBuffer(): Internal.DataBuffer;
        getPixels(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number[];
        wait(arg0: number, arg1: number): void;
        static "createInterleavedRaster(int,int,int,int,int,int[],java.awt.Point)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[], arg6: Internal.Point_): Internal.WritableRaster;
        createCompatibleWritableRaster(arg0: number, arg1: number): Internal.WritableRaster;
        static createPackedRaster(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: number[], arg5: Internal.Point_): Internal.WritableRaster;
        "getSamples(int,int,int,int,int,int[])"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[]): number[];
        getNumDataElements(): number;
        getHeight(): number;
        getMinX(): number;
        getTransferType(): number;
        "getSamples(int,int,int,int,int,double[])"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[]): number[];
        static "createPackedRaster(int,int,int,int[],java.awt.Point)"(arg0: number, arg1: number, arg2: number, arg3: number[], arg4: Internal.Point_): Internal.WritableRaster;
        getSamples(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[]): number[];
        static createPackedRaster(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: Internal.Point_): Internal.WritableRaster;
        toString(): string;
        notifyAll(): void;
        static "createPackedRaster(int,int,int,int,int,java.awt.Point)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Point_): Internal.WritableRaster;
        getNumBands(): number;
        getSamples(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number[]): number[];
        getSampleFloat(arg0: number, arg1: number, arg2: number): number;
        createCompatibleWritableRaster(): Internal.WritableRaster;
        static "createPackedRaster(java.awt.image.DataBuffer,int,int,int,java.awt.Point)"(arg0: Internal.DataBuffer_, arg1: number, arg2: number, arg3: number, arg4: Internal.Point_): Internal.WritableRaster;
        hashCode(): number;
        getParent(): this;
        getPixel(arg0: number, arg1: number, arg2: number[]): number[];
        "getPixels(int,int,int,int,int[])"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number[];
        wait(arg0: number): void;
        getPixel(arg0: number, arg1: number, arg2: number[]): number[];
        getPixels(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number[];
        "getPixels(int,int,int,int,float[])"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number[];
        equals(arg0: any): boolean;
        get bounds(): Internal.Rectangle
        get minY(): number
        get width(): number
        get sampleModel(): Internal.SampleModel
        get sampleModelTranslateX(): number
        get class(): typeof any
        get sampleModelTranslateY(): number
        get dataBuffer(): Internal.DataBuffer
        get numDataElements(): number
        get height(): number
        get minX(): number
        get transferType(): number
        get numBands(): number
        get parent(): Internal.Raster
    }
    type Raster_ = Raster;
    class WaystoneFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>, arg1: Internal.BlockState_)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type WaystoneFeature_ = WaystoneFeature;
    class StandardBogeyBlockEntity extends Internal.AbstractBogeyBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        animate(arg0: number): void;
        notify(): void;
        readClient(arg0: Internal.CompoundTag_): void;
        getBogeyData(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getStyle(): Internal.BogeyStyle;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        notifyUpdate(): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        getDefaultStyle(): Internal.BogeyStyle;
        hasLevel(): boolean;
        notifyAll(): void;
        getVirtualAngle(arg0: number): number;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        setBogeyStyle(arg0: Internal.BogeyStyle_): void;
        getModelData(): Internal.ModelData;
        setBogeyData(arg0: Internal.CompoundTag_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        sendData(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get bogeyData(): Internal.CompoundTag
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get style(): Internal.BogeyStyle
        get "updatePacket()"(): Internal.Packet<any>
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        get persistentData(): Internal.CompoundTag
        get defaultStyle(): Internal.BogeyStyle
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        set bogeyStyle(arg0: Internal.BogeyStyle_)
        get modelData(): Internal.ModelData
        set bogeyData(arg0: Internal.CompoundTag_)
    }
    type StandardBogeyBlockEntity_ = StandardBogeyBlockEntity;
    abstract class VertexSorters$AbstractVertexSorter implements Internal.VertexSorting {
        getClass(): typeof any;
        static byDistance(arg0: number, arg1: number, arg2: number): Internal.VertexSorting;
        static "byDistance(org.joml.Vector3f)"(arg0: Vec3f_): Internal.VertexSorting;
        static byDistance(arg0: Internal.VertexSorting$DistanceFunction_): Internal.VertexSorting;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        sort(arg0: Vec3f_[]): number[];
        hashCode(): number;
        static "byDistance(com.mojang.blaze3d.vertex.VertexSorting$DistanceFunction)"(arg0: Internal.VertexSorting$DistanceFunction_): Internal.VertexSorting;
        wait(): void;
        wait(arg0: number): void;
        static byDistance(arg0: Vec3f_): Internal.VertexSorting;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type VertexSorters$AbstractVertexSorter_ = VertexSorters$AbstractVertexSorter;
    class TextureAtlasSprite {
        wrap(arg0: Internal.VertexConsumer_): Internal.VertexConsumer;
        getClass(): typeof any;
        getX(): number;
        getY(): number;
        getPixelRGBA(arg0: number, arg1: number, arg2: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        uvShrinkRatio(): number;
        uploadFirstFrame(): void;
        atlasLocation(): ResourceLocation;
        getU1(): number;
        getU0(): number;
        toString(): string;
        notifyAll(): void;
        contents(): Internal.SpriteContents;
        getUOffset(arg0: number): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getU(arg0: number): number;
        createTicker(): Internal.TextureAtlasSprite$Ticker;
        getV1(): number;
        getVOffset(arg0: number): number;
        equals(arg0: any): boolean;
        getV(arg0: number): number;
        getV0(): number;
        get class(): typeof any
        get x(): number
        get y(): number
        get u1(): number
        get u0(): number
        get v1(): number
        get v0(): number
    }
    type TextureAtlasSprite_ = TextureAtlasSprite;
    class VinesFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type VinesFeature_ = VinesFeature;
    class PickupUpgradeWrapper extends Internal.UpgradeWrapperBase<Internal.PickupUpgradeWrapper, Internal.PickupUpgradeItem> implements Internal.IPickupResponseUpgrade, Internal.IContentsFilteredUpgrade {
        constructor(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: Internal.Consumer_<Internal.ItemStack>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        setEnabled(arg0: boolean): void;
        getUpgradeStack(): Internal.ItemStack;
        isInCooldown(arg0: Internal.Level_): boolean;
        notify(): void;
        getFilterLogic(): Internal.FilterLogic;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        getCooldownTime(): number;
        canBeDisabled(): boolean;
        hashCode(): number;
        hideSettingsTab(): boolean;
        wait(): void;
        wait(arg0: number): void;
        pickup(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        equals(arg0: any): boolean;
        onAdded(): void;
        onBeforeRemoved(): void;
        get class(): typeof any
        set enabled(arg0: boolean)
        get upgradeStack(): Internal.ItemStack
        get filterLogic(): Internal.FilterLogic
        get enabled(): boolean
        get cooldownTime(): number
    }
    type PickupUpgradeWrapper_ = PickupUpgradeWrapper;
    class BalmEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type BalmEvent_ = BalmEvent;
    class StackedContents {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static fromStackingIndex(arg0: number): Internal.ItemStack;
        static getStackingIndex(arg0: Internal.ItemStack_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        accountStack(arg0: Internal.ItemStack_): void;
        hashCode(): number;
        canCraft(arg0: Internal.Recipe_<any>, arg1: Internal.IntList_): boolean;
        canCraft(arg0: Internal.Recipe_<any>, arg1: Internal.IntList_, arg2: number): boolean;
        accountStack(arg0: Internal.ItemStack_, arg1: number): void;
        wait(): void;
        clear(): void;
        accountSimpleStack(arg0: Internal.ItemStack_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getBiggestCraftableStack(arg0: Internal.Recipe_<any>, arg1: Internal.IntList_): number;
        getBiggestCraftableStack(arg0: Internal.Recipe_<any>, arg1: number, arg2: Internal.IntList_): number;
        get class(): typeof any
        readonly contents: Internal.Int2IntMap;
    }
    type StackedContents_ = StackedContents;
    interface StructureAccess {
        abstract addReferenceForStructure(arg0: Internal.Structure_, arg1: number): void;
        abstract getAllReferences(): Internal.Map<Internal.Structure, Internal.LongSet>;
        abstract getStartForStructure(arg0: Internal.Structure_): Internal.StructureStart;
        abstract setAllReferences(arg0: Internal.Map_<Internal.Structure, Internal.LongSet>): void;
        abstract setStartForStructure(arg0: Internal.Structure_, arg1: Internal.StructureStart_): void;
        abstract getReferencesForStructure(arg0: Internal.Structure_): Internal.LongSet;
        get allReferences(): Internal.Map<Internal.Structure, Internal.LongSet>
        set allReferences(arg0: Internal.Map_<Internal.Structure, Internal.LongSet>)
    }
    type StructureAccess_ = StructureAccess;
    class AbstractDirectionalFunnelBlock extends Internal.AbstractFunnelBlock {
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.FunnelBlockEntity>): void;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static getFunnelFacing(arg0: Internal.BlockState_): Internal.Direction;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.FunnelBlockEntity;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        static tryInsert(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: boolean): Internal.ItemStack;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.FunnelBlockEntity>;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.FunnelBlockEntity>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static isFunnel(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.FunnelBlockEntity, InteractionResult>): InteractionResult;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        getBlockEntityClass(): typeof Internal.FunnelBlockEntity;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get blockEntityType(): Internal.BlockEntityType<Internal.FunnelBlockEntity>
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get blockEntityClass(): typeof Internal.FunnelBlockEntity
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type AbstractDirectionalFunnelBlock_ = AbstractDirectionalFunnelBlock;
    class ComponentOrientation implements Internal.Serializable {
        getClass(): typeof any;
        /**
         * @deprecated
        */
        static getOrientation(arg0: Internal.ResourceBundle_): Internal.ComponentOrientation;
        toString(): string;
        notifyAll(): void;
        /**
         * @deprecated
        */
        static "getOrientation(java.util.ResourceBundle)"(arg0: Internal.ResourceBundle_): Internal.ComponentOrientation;
        isLeftToRight(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isHorizontal(): boolean;
        static "getOrientation(java.util.Locale)"(arg0: Internal.Locale_): Internal.ComponentOrientation;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static getOrientation(arg0: Internal.Locale_): Internal.ComponentOrientation;
        equals(arg0: any): boolean;
        get class(): typeof any
        get leftToRight(): boolean
        get horizontal(): boolean
        static readonly RIGHT_TO_LEFT: (Internal.ComponentOrientation) & (Internal.ComponentOrientation);
        static readonly UNKNOWN: (Internal.ComponentOrientation) & (Internal.ComponentOrientation);
        static readonly LEFT_TO_RIGHT: (Internal.ComponentOrientation) & (Internal.ComponentOrientation);
    }
    type ComponentOrientation_ = ComponentOrientation;
    class ExplosionEvent$Detonate extends Internal.ExplosionEvent {
        constructor()
        constructor(arg0: Internal.Level_, arg1: Internal.Explosion_, arg2: Internal.List_<Internal.Entity>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        getAffectedEntities(): Internal.List<Internal.Entity>;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getExplosion(): Internal.Explosion;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getAffectedBlocks(): Internal.List<BlockPos>;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get affectedEntities(): Internal.List<Internal.Entity>
        get canceled(): boolean
        get level(): Internal.Level
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get explosion(): Internal.Explosion
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get affectedBlocks(): Internal.List<BlockPos>
    }
    type ExplosionEvent$Detonate_ = ExplosionEvent$Detonate;
    interface IFluidHandlerItem extends Internal.IFluidHandler {
        abstract getFluidInTank(arg0: number): Internal.FluidStack;
        abstract drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract getTanks(): number;
        abstract isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        abstract getContainer(): Internal.ItemStack;
        abstract getTankCapacity(arg0: number): number;
        abstract "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        abstract "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        get tanks(): number
        get container(): Internal.ItemStack
    }
    type IFluidHandlerItem_ = IFluidHandlerItem;
    abstract class MapRunnerTask {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        abstract run(arg0: Internal.MapProcessor_): void;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MapRunnerTask_ = MapRunnerTask;
    class VecDeltaCodec {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        delta(arg0: Vec3d_): Vec3d;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setBase(arg0: Vec3d_): void;
        decode(arg0: number, arg1: number, arg2: number): Vec3d;
        encodeY(arg0: Vec3d_): number;
        hashCode(): number;
        encodeX(arg0: Vec3d_): number;
        encodeZ(arg0: Vec3d_): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set base(arg0: Vec3d_)
    }
    type VecDeltaCodec_ = VecDeltaCodec;
    interface DelegatedStencilElement$ElementRenderer {
        abstract render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        (arg0: Internal.GuiGraphics, arg1: number, arg2: number, arg3: number): void;
    }
    type DelegatedStencilElement$ElementRenderer_ = DelegatedStencilElement$ElementRenderer | ((arg0: Internal.GuiGraphics, arg1: number, arg2: number, arg3: number)=> void);
    class CherryFoliagePlacer extends Internal.FoliagePlacer {
        constructor(arg0: Internal.IntProvider_, arg1: Internal.IntProvider_, arg2: Internal.IntProvider_, arg3: number, arg4: number, arg5: number, arg6: number)
        getClass(): typeof any;
        hashCode(): number;
        createFoliage(arg0: Internal.LevelSimulatedReader_, arg1: Internal.FoliagePlacer$FoliageSetter_, arg2: Internal.RandomSource_, arg3: Internal.TreeConfiguration_, arg4: number, arg5: Internal.FoliagePlacer$FoliageAttachment_, arg6: number, arg7: number): void;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        foliageHeight(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.TreeConfiguration_): number;
        equals(arg0: any): boolean;
        notify(): void;
        foliageRadius(arg0: Internal.RandomSource_, arg1: number): number;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.CherryFoliagePlacer>;
    }
    type CherryFoliagePlacer_ = CherryFoliagePlacer;
    class Widget$DrawLayer extends Internal.Enum<Internal.Widget$DrawLayer> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.Widget$DrawLayer;
        toString(): string;
        static valueOf(name: string): Internal.Widget$DrawLayer;
        compareTo(arg0: Internal.Widget$DrawLayer_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.Widget$DrawLayer[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Widget$DrawLayer>>;
        "compareTo(dev.ftb.mods.ftblibrary.ui.Widget$DrawLayer)"(arg0: Internal.Widget$DrawLayer_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.Widget$DrawLayer
        static readonly BACKGROUND: (Internal.Widget$DrawLayer) & (Internal.Widget$DrawLayer);
        static readonly FOREGROUND: (Internal.Widget$DrawLayer) & (Internal.Widget$DrawLayer);
    }
    type Widget$DrawLayer_ = "foreground" | "background" | Widget$DrawLayer;
    class ServerboundSignUpdatePacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: BlockPos_, arg1: boolean, arg2: string, arg3: string, arg4: string, arg5: string)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        getPos(): BlockPos;
        hashCode(): number;
        isFrontText(): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getLines(): string[];
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get pos(): BlockPos
        get frontText(): boolean
        get lines(): string[]
    }
    type ServerboundSignUpdatePacket_ = ServerboundSignUpdatePacket;
    class AmbientParticleSettings {
        constructor(arg0: Internal.ParticleOptions_, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getOptions(): Internal.ParticleOptions;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        canSpawn(arg0: Internal.RandomSource_): boolean;
        get class(): typeof any
        get options(): Internal.ParticleOptions
        static readonly CODEC: Internal.Codec<Internal.AmbientParticleSettings>;
    }
    type AmbientParticleSettings_ = AmbientParticleSettings;
    class SignalBlockEntity extends Internal.SmartBlockEntity implements Internal.ITransformableBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        enterState(arg0: Internal.SignalBlockEntity$SignalState_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        getOverlay(): Internal.SignalBlockEntity$OverlayState;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        transform(arg0: Internal.StructureTransform_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        getState(): Internal.SignalBlockEntity$SignalState;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setOverlay(arg0: Internal.SignalBlockEntity$OverlayState_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        isPowered(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getSignal(): Internal.SignalBoundary;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        getReportedPower(): boolean;
        equals(arg0: any): boolean;
        get overlay(): Internal.SignalBlockEntity$OverlayState
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get state(): Internal.SignalBlockEntity$SignalState
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set overlay(arg0: Internal.SignalBlockEntity$OverlayState_)
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get powered(): boolean
        get blockState(): Internal.BlockState
        get signal(): Internal.SignalBoundary
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        get reportedPower(): boolean
        edgePoint: Internal.TrackTargetingBehaviour<Internal.SignalBoundary>;
    }
    type SignalBlockEntity_ = SignalBlockEntity;
    class ScreenEvent$Render$Pre extends Internal.ScreenEvent$Render {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: Internal.GuiGraphics_, arg2: number, arg3: number, arg4: number)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getGuiGraphics(): Internal.GuiGraphics;
        getPartialTick(): number;
        setPhase(arg0: Internal.EventPriority_): void;
        getScreen(): Internal.Screen;
        isCanceled(): boolean;
        notify(): void;
        abstract invokeGetGui(): Internal.Screen;
        wait(arg0: number, arg1: number): void;
        invokeGetDrawContext(): Internal.GuiGraphics;
        isCancelable(): boolean;
        invokeGetRenderPartialTicks(): number;
        getListenerList(): Internal.ListenerList;
        invokeGetMouseX(): number;
        invokeGetMouseY(): number;
        getResult(): Internal.Event$Result;
        toString(): string;
        notifyAll(): void;
        getMouseY(): number;
        getMouseX(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        get guiGraphics(): Internal.GuiGraphics
        get partialTick(): number
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        get canceled(): boolean
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get result(): Internal.Event$Result
        get mouseY(): number
        get mouseX(): number
        set result(arg0: Internal.Event$Result_)
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$Render$Pre_ = ScreenEvent$Render$Pre;
    class ChestMenuInventoryClickEvent {
        constructor(slot: Internal.Slot_, type: Internal.ClickType_, button: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        setItem(item: Internal.ItemStack_): void;
        wait(): void;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        wait(arg0: number): void;
        getIndex(): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        set item(item: Internal.ItemStack_)
        get item(): Internal.ItemStack
        get index(): number
        readonly button: number;
        readonly type: Internal.ClickType;
    }
    type ChestMenuInventoryClickEvent_ = ChestMenuInventoryClickEvent;
    interface Double2FloatFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleUnaryOperator {
        compose(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        composeShort(arg0: Internal.Short2DoubleFunction_): Internal.Short2FloatFunction;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeChar(arg0: Internal.Char2DoubleFunction_): Internal.Char2FloatFunction;
        put(arg0: number, arg1: number): number;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Double2LongFunction;
        composeReference<T>(arg0: Internal.Reference2DoubleFunction_<T>): Internal.Reference2FloatFunction<T>;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Double2DoubleFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Double,java.lang.Float)"(arg0: number, arg1: number): number;
        composeDouble(arg0: Internal.Double2DoubleFunction_): this;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2DoubleFunction_): Internal.Int2FloatFunction;
        composeObject<T>(arg0: Internal.Object2DoubleFunction_<T>): Internal.Object2FloatFunction<T>;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        "andThen(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Double2IntFunction;
        containsKey(arg0: number): boolean;
        abstract "get(double)"(arg0: number): number;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Double2ByteFunction;
        identity(): Internal.DoubleUnaryOperator;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Double2ShortFunction;
        "containsKey(double)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeLong(arg0: Internal.Long2DoubleFunction_): Internal.Long2FloatFunction;
        "put(double,float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "remove(double)"(arg0: number): number;
        "getOrDefault(double,float)"(arg0: number, arg1: number): number;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        apply(arg0: number): number;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Double2CharFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        abstract get(arg0: number): number;
        composeFloat(arg0: Internal.Float2DoubleFunction_): Internal.Float2FloatFunction;
        defaultReturnValue(): number;
        "compose(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        applyAsDouble(arg0: number): number;
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Double2ObjectFunction<T>;
        size(): number;
        andThen(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        composeByte(arg0: Internal.Byte2DoubleFunction_): Internal.Byte2FloatFunction;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Double2ReferenceFunction<T>;
        clear(): void;
        getOrDefault(arg0: number, arg1: number): number;
    }
    type Double2FloatFunction_ = Double2FloatFunction;
    abstract class Image {
        abstract getHeight(arg0: Internal.ImageObserver_): number;
        getAccelerationPriority(): number;
        getClass(): typeof any;
        abstract getProperty(arg0: string, arg1: Internal.ImageObserver_): any;
        toString(): string;
        abstract getGraphics(): Internal.Graphics;
        notifyAll(): void;
        notify(): void;
        setAccelerationPriority(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        abstract getSource(): Internal.ImageProducer;
        flush(): void;
        getCapabilities(arg0: Internal.GraphicsConfiguration_): Internal.ImageCapabilities;
        abstract getWidth(arg0: Internal.ImageObserver_): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getScaledInstance(arg0: number, arg1: number, arg2: number): this;
        equals(arg0: any): boolean;
        get accelerationPriority(): number
        get class(): typeof any
        get graphics(): Internal.Graphics
        set accelerationPriority(arg0: number)
        get source(): Internal.ImageProducer
        static readonly UndefinedProperty: any;
        static readonly SCALE_DEFAULT: (1) & (number);
        static readonly SCALE_FAST: (2) & (number);
        static readonly SCALE_REPLICATE: (8) & (number);
        static readonly SCALE_AREA_AVERAGING: (16) & (number);
        static readonly SCALE_SMOOTH: (4) & (number);
    }
    type Image_ = Image;
    class DragSource implements Internal.Serializable {
        constructor()
        startDrag(arg0: Internal.DragGestureEvent_, arg1: Internal.Cursor_, arg2: Internal.Image_, arg3: Internal.Point_, arg4: Internal.Transferable_, arg5: Internal.DragSourceListener_): void;
        removeDragSourceListener(arg0: Internal.DragSourceListener_): void;
        getClass(): typeof any;
        createDefaultDragGestureRecognizer(arg0: Internal.Component_, arg1: number, arg2: Internal.DragGestureListener_): Internal.DragGestureRecognizer;
        getListeners<T extends Internal.EventListener>(arg0: T): T[];
        getDragSourceListeners(): Internal.DragSourceListener[];
        notify(): void;
        static getDragThreshold(): number;
        wait(arg0: number, arg1: number): void;
        startDrag(arg0: Internal.DragGestureEvent_, arg1: Internal.Cursor_, arg2: Internal.Transferable_, arg3: Internal.DragSourceListener_): void;
        static getDefaultDragSource(): Internal.DragSource;
        getFlavorMap(): Internal.FlavorMap;
        addDragSourceMotionListener(arg0: Internal.DragSourceMotionListener_): void;
        toString(): string;
        notifyAll(): void;
        static isDragImageSupported(): boolean;
        startDrag(arg0: Internal.DragGestureEvent_, arg1: Internal.Cursor_, arg2: Internal.Transferable_, arg3: Internal.DragSourceListener_, arg4: Internal.FlavorMap_): void;
        getDragSourceMotionListeners(): Internal.DragSourceMotionListener[];
        hashCode(): number;
        startDrag(arg0: Internal.DragGestureEvent_, arg1: Internal.Cursor_, arg2: Internal.Image_, arg3: Internal.Point_, arg4: Internal.Transferable_, arg5: Internal.DragSourceListener_, arg6: Internal.FlavorMap_): void;
        addDragSourceListener(arg0: Internal.DragSourceListener_): void;
        wait(): void;
        wait(arg0: number): void;
        createDragGestureRecognizer<T extends Internal.DragGestureRecognizer>(arg0: T, arg1: Internal.Component_, arg2: number, arg3: Internal.DragGestureListener_): T;
        removeDragSourceMotionListener(arg0: Internal.DragSourceMotionListener_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get dragSourceListeners(): Internal.DragSourceListener[]
        get dragThreshold(): number
        get defaultDragSource(): Internal.DragSource
        get flavorMap(): Internal.FlavorMap
        get dragImageSupported(): boolean
        get dragSourceMotionListeners(): Internal.DragSourceMotionListener[]
        static readonly DefaultMoveDrop: Internal.Cursor;
        static readonly DefaultMoveNoDrop: Internal.Cursor;
        static readonly DefaultLinkDrop: Internal.Cursor;
        static readonly DefaultCopyNoDrop: Internal.Cursor;
        static readonly DefaultLinkNoDrop: Internal.Cursor;
        static readonly DefaultCopyDrop: Internal.Cursor;
    }
    type DragSource_ = DragSource;
    class Hotbar extends Internal.ForwardingList<Internal.ItemStack> {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        get(arg0: number): Internal.ItemStack;
        static of<E>(): Internal.List<E>;
        abstract add(arg0: Internal.ItemStack_): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        add(arg0: number, arg1: Internal.ItemStack_): void;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        replaceAll(arg0: Internal.UnaryOperator_<Internal.ItemStack>): void;
        parallelStream(): Internal.Stream<Internal.ItemStack>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        indexOf(arg0: any): number;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        spliterator(): Internal.Spliterator<Internal.ItemStack>;
        "remove(int)"(arg0: number): Internal.ItemStack;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        forEach(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        listIterator(): Internal.ListIterator<Internal.ItemStack>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        removeIf(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        stream(): Internal.Stream<Internal.ItemStack>;
        isEmpty(): boolean;
        set(arg0: number, arg1: Internal.ItemStack_): Internal.ItemStack;
        wait(arg0: number, arg1: number): void;
        subList(arg0: number, arg1: number): Internal.List<Internal.ItemStack>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        addAll(arg0: number, arg1: Internal.Collection_<Internal.ItemStack>): boolean;
        fromTag(arg0: Internal.ListTag_): void;
        abstract addAll(arg0: Internal.Collection_<Internal.ItemStack>): boolean;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        createTag(): Internal.ListTag;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract iterator(): Internal.Iterator<Internal.ItemStack>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        remove(arg0: number): Internal.ItemStack;
        abstract toArray(): any[];
        sort(arg0: Internal.Comparator_<Internal.ItemStack>): void;
        hashCode(): number;
        listIterator(arg0: number): Internal.ListIterator<Internal.ItemStack>;
        abstract size(): number;
        abstract clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type Hotbar_ = Hotbar;
    interface SeekableByteChannel extends Internal.ByteChannel {
        abstract write(arg0: Internal.ByteBuffer_): number;
        abstract read(arg0: Internal.ByteBuffer_): number;
        abstract isOpen(): boolean;
        abstract position(): number;
        abstract truncate(arg0: number): this;
        abstract close(): void;
        abstract position(arg0: number): this;
        abstract size(): number;
        get open(): boolean
    }
    type SeekableByteChannel_ = SeekableByteChannel;
    interface ShortSpliterator extends Internal.Spliterator$OfPrimitive<number, Internal.ShortConsumer, Internal.ShortSpliterator> {
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        getComparator(): Internal.Comparator<any>;
        abstract tryAdvance(arg0: Internal.ShortConsumer_): boolean;
        hasCharacteristics(arg0: number): boolean;
        skip(arg0: number): number;
        abstract estimateSize(): number;
        forEachRemaining(arg0: Internal.ShortConsumer_): void;
        /**
         * @deprecated
        */
        "tryAdvance(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): boolean;
        trySplit(): Internal.Spliterator$OfPrimitive<any, any, any>;
        "forEachRemaining(it.unimi.dsi.fastutil.shorts.ShortConsumer)"(arg0: Internal.ShortConsumer_): void;
        getExactSizeIfKnown(): number;
        abstract "tryAdvance(it.unimi.dsi.fastutil.shorts.ShortConsumer)"(arg0: Internal.ShortConsumer_): boolean;
        /**
         * @deprecated
        */
        tryAdvance(arg0: Internal.Consumer_<number>): boolean;
        abstract characteristics(): number;
        get comparator(): Internal.Comparator<any>
        get exactSizeIfKnown(): number
    }
    type ShortSpliterator_ = ShortSpliterator;
    interface IFluidTank {
        abstract getFluid(): Internal.FluidStack;
        abstract getFluidAmount(): number;
        abstract drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract isFluidValid(arg0: Internal.FluidStack_): boolean;
        abstract getCapacity(): number;
        abstract "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        abstract "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        get fluid(): Internal.FluidStack
        get fluidAmount(): number
        get capacity(): number
    }
    type IFluidTank_ = IFluidTank;
    class CountingMap {
        constructor()
        add(key: any, value: number): number;
        getClass(): typeof any;
        set(key: any, value: number): number;
        getValues(): Internal.Collection<number>;
        toString(): string;
        notifyAll(): void;
        getTotalCount(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        forEach(forEach: Internal.Consumer_<Internal.Object2LongEntry>): void;
        get(key: any): number;
        getSize(): number;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getEntries(): Internal.List<Internal.Object2LongEntry>;
        getKeys(): Internal.Set<any>;
        get class(): typeof any
        get values(): Internal.Collection<number>
        get totalCount(): number
        get size(): number
        get entries(): Internal.List<Internal.Object2LongEntry>
        get keys(): Internal.Set<any>
    }
    type CountingMap_ = CountingMap;
    abstract class QuestObject extends Internal.QuestObjectBase {
        constructor(id: number)
        abstract getRelativeProgressFromChildren(arg0: Internal.TeamData_): number;
        isCompletedRaw(data: Internal.TeamData_): boolean;
        writeData(nbt: Internal.CompoundTag_): void;
        getMutableTitle(): Internal.MutableComponent;
        readData(nbt: Internal.CompoundTag_): void;
        editedFromGUI(): void;
        notify(): void;
        compareTo(arg0: any): number;
        clearCachedData(): void;
        getRawTitle(): string;
        getProgressColor(data: Internal.TeamData_): Internal.Color4I;
        static isNull(object: Internal.QuestObjectBase_): boolean;
        cacheProgress(): boolean;
        deleteSelf(): void;
        static getID(object: Internal.QuestObjectBase_): number;
        componentsToRefresh(): Internal.Set<Internal.RecipeModHelper$Components>;
        hasUnclaimedRewardsRaw(teamData: Internal.TeamData_, player: Internal.UUID_): boolean;
        isValid(): boolean;
        onCompleted(data: Internal.QuestProgressEventData_<any>): void;
        static parseCodeString(id: string): number;
        static getRelativeProgressFromChildren(progressSum: number, count: number): number;
        deleteChildren(): void;
        getTags(): Internal.Set<string>;
        forceProgress(teamData: Internal.TeamData_, progressChange: Internal.ProgressChange_): void;
        getChildren(): Internal.Collection<Internal.QuestObject>;
        static "getCodeString(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(object: Internal.QuestObjectBase_): string;
        wait(): void;
        getTitle(): net.minecraft.network.chat.Component;
        setRawIcon(rawIcon: Internal.ItemStack_): void;
        static shouldSendNotifications(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract getAltIcon(): Internal.Icon;
        onEditButtonClicked(gui: Internal.Runnable_): void;
        static titleToID(s: string): Internal.Optional<string>;
        getClass(): typeof any;
        getProgressColor(data: Internal.TeamData_, dim: boolean): Internal.Color4I;
        static getCodeString(object: Internal.QuestObjectBase_): string;
        static copy<T extends Internal.QuestObjectBase>(orig: T, factory: Internal.Supplier_<T>): T;
        getCodeString(): string;
        static getCodeString(id: number): string;
        isOptionalForProgression(): boolean;
        createSubGroup(group: Internal.ConfigGroup_): Internal.ConfigGroup;
        getParentID(): number;
        wait(arg0: number, arg1: number): void;
        fillConfigGroup(config: Internal.ConfigGroup_): void;
        getIcon(): Internal.Icon;
        abstract getAltTitle(): net.minecraft.network.chat.Component;
        static "getCodeString(long)"(id: number): string;
        "compareTo(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(other: Internal.QuestObjectBase_): number;
        readNetData(buffer: Internal.FriendlyByteBuf_): void;
        hasTag(tag: string): boolean;
        compareTo(other: Internal.QuestObjectBase_): number;
        setRawTitle(rawTitle: string): void;
        toString(): string;
        onStarted(data: Internal.QuestProgressEventData_<any>): void;
        getQuestChapter(): Internal.Chapter;
        notifyAll(): void;
        abstract getObjectType(): Internal.QuestObjectType;
        abstract getQuestFile(): Internal.BaseQuestFile;
        forceProgressRaw(teamData: Internal.TeamData_, progressChange: Internal.ProgressChange_): void;
        static parseHexId(id: string): Internal.Optional<number>;
        hashCode(): number;
        getPath(): Internal.Optional<string>;
        writeNetData(buffer: Internal.FriendlyByteBuf_): void;
        isVisible(data: Internal.TeamData_): boolean;
        editedFromGUIOnServer(): void;
        onCreated(): void;
        wait(arg0: number): void;
        equals(object: any): boolean;
        get mutableTitle(): Internal.MutableComponent
        get rawTitle(): string
        get valid(): boolean
        get tags(): Internal.Set<string>
        get children(): Internal.Collection<Internal.QuestObject>
        get title(): net.minecraft.network.chat.Component
        set rawIcon(rawIcon: Internal.ItemStack_)
        get altIcon(): Internal.Icon
        get class(): typeof any
        get codeString(): string
        get optionalForProgression(): boolean
        get parentID(): number
        get icon(): Internal.Icon
        get altTitle(): net.minecraft.network.chat.Component
        set rawTitle(rawTitle: string)
        get questChapter(): Internal.Chapter
        get objectType(): Internal.QuestObjectType
        get questFile(): Internal.BaseQuestFile
        get path(): Internal.Optional<string>
    }
    type QuestObject_ = QuestObject;
    abstract class EntityRenderersEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityRenderersEvent_ = EntityRenderersEvent;
    class KeyDispatchDataCodec <A> extends Internal.Record {
        constructor(arg0: Internal.Codec_<A>)
        codec(): Internal.Codec<A>;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static "of(com.mojang.serialization.Codec)"<A>(arg0: Internal.Codec_<A>): Internal.KeyDispatchDataCodec<A>;
        static of<A>(arg0: Internal.Codec_<A>): Internal.KeyDispatchDataCodec<A>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        static of<A>(arg0: Internal.MapCodec_<A>): Internal.KeyDispatchDataCodec<A>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static "of(com.mojang.serialization.MapCodec)"<A>(arg0: Internal.MapCodec_<A>): Internal.KeyDispatchDataCodec<A>;
        get class(): typeof any
    }
    type KeyDispatchDataCodec_<A> = KeyDispatchDataCodec<A>;
    interface CPLTrain {
        abstract setLoader(arg0: Internal.TrainChunkLoader_): void;
        abstract getLoader(): Internal.TrainChunkLoader;
        set loader(arg0: Internal.TrainChunkLoader_)
        get loader(): Internal.TrainChunkLoader
    }
    type CPLTrain_ = CPLTrain;
    class PooledByteBufAllocatorMetric implements Internal.ByteBufAllocatorMetric {
        getClass(): typeof any;
        directArenas(): Internal.List<Internal.PoolArenaMetric>;
        numDirectArenas(): number;
        toString(): string;
        numHeapArenas(): number;
        smallCacheSize(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        tinyCacheSize(): number;
        heapArenas(): Internal.List<Internal.PoolArenaMetric>;
        hashCode(): number;
        chunkSize(): number;
        wait(): void;
        usedHeapMemory(): number;
        numThreadLocalCaches(): number;
        usedDirectMemory(): number;
        wait(arg0: number): void;
        normalCacheSize(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type PooledByteBufAllocatorMetric_ = PooledByteBufAllocatorMetric;
    interface BiomeSpecialEffects$GrassColorModifier$ColorModifier {
        abstract modifyGrassColor(arg0: number, arg1: number, arg2: number): number;
        (arg0: number, arg1: number, arg2: number): number;
    }
    type BiomeSpecialEffects$GrassColorModifier$ColorModifier_ = BiomeSpecialEffects$GrassColorModifier$ColorModifier | ((arg0: number, arg1: number, arg2: number)=> number);
    class Object2FloatOpenHashMap <K> extends Internal.AbstractObject2FloatMap<K> implements Internal.Cloneable, Internal.Hash, Internal.Serializable {
        constructor(arg0: Internal.Object2FloatMap_<K>)
        constructor(arg0: K[], arg1: number[], arg2: number)
        constructor()
        constructor(arg0: Internal.Map_<K, number>)
        constructor(arg0: K[], arg1: number[])
        constructor(arg0: Internal.Map_<K, number>, arg1: number)
        constructor(arg0: number)
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.Object2FloatMap_<K>, arg1: number)
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        /**
         * @deprecated
        */
        containsValue(arg0: any): boolean;
        "computeIfAbsent(java.lang.Object,it.unimi.dsi.fastutil.objects.Object2FloatFunction)"(arg0: K, arg1: Internal.Object2FloatFunction_<K>): number;
        trim(arg0: number): boolean;
        removeFloat(arg0: any): number;
        abstract defaultReturnValue(arg0: number): void;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        apply(arg0: K): number;
        mergeFloat(arg0: K, arg1: number, arg2: Internal.DoubleBinaryOperator_): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: any, arg1: any, arg2: any): boolean;
        "mergeFloat(java.lang.Object,float,it.unimi.dsi.fastutil.floats.FloatBinaryOperator)"(arg0: K, arg1: number, arg2: Internal.FloatBinaryOperator_): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        put(arg0: K, arg1: number): number;
        values(): Internal.Collection<any>;
        trim(): boolean;
        containsValue(arg0: number): boolean;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        "remove(java.lang.Object,float)"(arg0: any, arg1: number): boolean;
        computeIfAbsent(arg0: K, arg1: Internal.Object2FloatFunction_<K>): number;
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2FloatFunction<T>;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2FloatFunction;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2FloatFunction;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        putAll(arg0: Internal.Map_<K, number>): void;
        computeFloat(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Float,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        "replace(java.lang.Object,float,float)"(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        replace(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: any, arg1: any): any;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        clone(): any;
        getClass(): typeof any;
        static of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        computeFloatIfAbsent(arg0: K, arg1: Internal.ToDoubleFunction_<K>): number;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Object2ByteFunction<K>;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<K, number>>;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compute(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        /**
         * @deprecated
        */
        computeFloatIfAbsentPartial(arg0: K, arg1: Internal.Object2FloatFunction_<K>): number;
        applyAsDouble(arg0: K): number;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: number): number;
        toString(): string;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        notifyAll(): void;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        "replace(java.lang.Object,float)"(arg0: K, arg1: number): number;
        size(): number;
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2FloatFunction;
        "put(java.lang.Object,float)"(arg0: K, arg1: number): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: K, arg1: Internal.Function_<K, number>): number;
        clear(): void;
        wait(arg0: number): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        putIfAbsent(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Object2IntFunction<K>;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, number>): number;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Object2CharFunction<K>;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2FloatFunction;
        mergeFloat(arg0: K, arg1: number, arg2: Internal.FloatBinaryOperator_): number;
        notify(): void;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        "mergeFloat(java.lang.Object,float,java.util.function.DoubleBinaryOperator)"(arg0: K, arg1: number, arg2: Internal.DoubleBinaryOperator_): number;
        keySet(): Internal.Set<any>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        computeIfAbsent(arg0: K, arg1: Internal.ToDoubleFunction_<K>): number;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any, arg2: any): boolean;
        "getOrDefault(java.lang.Object,float)"(arg0: any, arg1: number): number;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: K, arg1: number): number;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2FloatFunction;
        getFloat(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        remove(arg0: any, arg1: number): boolean;
        "computeIfAbsent(java.lang.Object,java.util.function.ToDoubleFunction)"(arg0: K, arg1: Internal.ToDoubleFunction_<K>): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        "merge(java.lang.Object,float,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        addTo(arg0: K, arg1: number): number;
        wait(): void;
        static identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Float,java.lang.Float)"(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        forEach(arg0: Internal.BiConsumer_<K, number>): void;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        isEmpty(): boolean;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Object2ShortFunction<K>;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): void;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2FloatFunction<T>;
        computeFloatIfPresent(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        "containsValue(float)"(arg0: number): boolean;
        containsKey(arg0: any): boolean;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2FloatFunction;
        object2FloatEntrySet(): Internal.Object2FloatMap$FastEntrySet<K>;
        "putIfAbsent(java.lang.Object,float)"(arg0: K, arg1: number): number;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2FloatFunction;
        abstract defaultReturnValue(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "mergeFloat(java.lang.Object,float,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        mergeFloat(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        replaceAll(arg0: Internal.BiFunction_<K, number, number>): void;
        hashCode(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Object2LongFunction<K>;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "containsValue(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        replace(arg0: K, arg1: number, arg2: number): boolean;
        equals(arg0: any): boolean;
        andThenFloat(arg0: Internal.Float2FloatFunction_): Internal.Object2FloatFunction<K>;
        get class(): typeof any
        get empty(): boolean
    }
    type Object2FloatOpenHashMap_<K> = Object2FloatOpenHashMap<K>;
    interface K2 {
    }
    type K2_ = K2;
    interface K1 {
    }
    type K1_ = K1;
    class CarvedPumpkinBlock extends Internal.HorizontalDirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        static updatePatternBlocks(arg0: Internal.Level_, arg1: Internal.BlockPattern$BlockPatternMatch_): void;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        canSpawnGolem(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        static clearPatternBlocks(arg0: Internal.Level_, arg1: Internal.BlockPattern$BlockPatternMatch_): void;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CarvedPumpkinBlock_ = CarvedPumpkinBlock;
    class ShulkerBoxMenu extends Internal.AbstractContainerMenu {
        constructor(arg0: number, arg1: Internal.Inventory_)
        constructor(arg0: number, arg1: Internal.Inventory_, arg2: net.minecraft.world.Container_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        broadcastFullState(): void;
        notify(): void;
        incrementStateId(): number;
        isValidSlotIndex(arg0: number): boolean;
        broadcastChanges(): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        getCarried(): Internal.ItemStack;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        resumeRemoteUpdates(): void;
        static getQuickcraftHeader(arg0: number): number;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        get stateId(): number
    }
    type ShulkerBoxMenu_ = ShulkerBoxMenu;
    class MobCategory extends Internal.Enum<Internal.MobCategory> implements Internal.IExtensibleEnum, Internal.IMobCategory, Internal.StringRepresentable {
        getDespawnDistance(): number;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static of(category: Internal.MobCategory_): Internal.IMobCategory;
        getSerializedName(): string;
        static getSpawnInterval(category: Internal.MobCategory_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.MobCategory;
        servercore$modifyCapacity(modifier: number): void;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static values(): Internal.MobCategory[];
        getName(): string;
        "compareTo(net.minecraft.world.entity.MobCategory)"(arg0: Internal.MobCategory_): number;
        static modifyCapacity(category: Internal.MobCategory_, modifier: number): void;
        static valueOf(arg0: string): Internal.MobCategory;
        static create(arg0: string, arg1: string, arg2: number, arg3: boolean, arg4: boolean, arg5: number): Internal.MobCategory;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static reload(): void;
        static createCodecForExtensibleEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, E>): Internal.Codec<E>;
        toString(): string;
        /**
         * @deprecated
        */
        init(): void;
        servercore$getSpawnInterval(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MobCategory>>;
        isFriendly(): boolean;
        notifyAll(): void;
        getMaxInstancesPerChunk(): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        servercore$modifySpawningConfig(max: number, interval: number): void;
        servercore$getOriginalCapacity(): number;
        static byName(arg0: string): Internal.MobCategory;
        ordinal(): number;
        wait(): void;
        compareTo(arg0: Internal.MobCategory_): number;
        wait(arg0: number): void;
        isPersistent(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static getOriginalCapacity(category: Internal.MobCategory_): number;
        getNoDespawnDistance(): number;
        get despawnDistance(): number
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.MobCategory
        get name(): string
        get friendly(): boolean
        get maxInstancesPerChunk(): number
        get persistent(): boolean
        get noDespawnDistance(): number
        static readonly AMBIENT: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly CREATURE: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly MISC: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly MONSTER: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly WATER_AMBIENT: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly CODEC: Internal.Codec<Internal.MobCategory>;
        static readonly AXOLOTLS: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly WATER_CREATURE: (Internal.MobCategory) & (Internal.MobCategory);
        static readonly UNDERGROUND_WATER_CREATURE: (Internal.MobCategory) & (Internal.MobCategory);
    }
    type MobCategory_ = "monster" | "underground_water_creature" | "misc" | "creature" | string | "water_ambient" | "axolotls" | "ambient" | MobCategory | "water_creature";
    interface IClientMobEffectExtensions {
        of(arg0: Internal.MobEffect_): this;
        renderInventoryIcon(arg0: Internal.MobEffectInstance_, arg1: Internal.EffectRenderingInventoryScreen_<any>, arg2: Internal.GuiGraphics_, arg3: number, arg4: number, arg5: number): boolean;
        isVisibleInGui(arg0: Internal.MobEffectInstance_): boolean;
        "of(net.minecraft.world.effect.MobEffectInstance)"(arg0: Internal.MobEffectInstance_): this;
        renderGuiIcon(arg0: Internal.MobEffectInstance_, arg1: Internal.Gui_, arg2: Internal.GuiGraphics_, arg3: number, arg4: number, arg5: number, arg6: number): boolean;
        of(arg0: Internal.MobEffectInstance_): this;
        "of(net.minecraft.world.effect.MobEffect)"(arg0: Internal.MobEffect_): this;
        renderInventoryText(arg0: Internal.MobEffectInstance_, arg1: Internal.EffectRenderingInventoryScreen_<any>, arg2: Internal.GuiGraphics_, arg3: number, arg4: number, arg5: number): boolean;
        isVisibleInInventory(arg0: Internal.MobEffectInstance_): boolean;
        readonly DEFAULT: Internal.IClientMobEffectExtensions;
    }
    type IClientMobEffectExtensions_ = IClientMobEffectExtensions;
    class DirectMethodHandleDesc$Kind extends Internal.Enum<Internal.DirectMethodHandleDesc$Kind> {
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.DirectMethodHandleDesc$Kind;
        static values(): Internal.DirectMethodHandleDesc$Kind[];
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DirectMethodHandleDesc$Kind>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static "valueOf(java.lang.String)"(arg0: string): Internal.DirectMethodHandleDesc$Kind;
        static "valueOf(int,boolean)"(arg0: number, arg1: boolean): Internal.DirectMethodHandleDesc$Kind;
        static valueOf(arg0: number, arg1: boolean): Internal.DirectMethodHandleDesc$Kind;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static "valueOf(int)"(arg0: number): Internal.DirectMethodHandleDesc$Kind;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.DirectMethodHandleDesc$Kind;
        static valueOf(arg0: number): Internal.DirectMethodHandleDesc$Kind;
        name(): string;
        "compareTo(java.lang.constant.DirectMethodHandleDesc$Kind)"(arg0: Internal.DirectMethodHandleDesc$Kind_): number;
        hashCode(): number;
        compareTo(arg0: Internal.DirectMethodHandleDesc$Kind_): number;
        ordinal(): number;
        wait(): void;
        static "valueOf(java.lang.Class,java.lang.String)"<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.DirectMethodHandleDesc$Kind
        static readonly INTERFACE_SPECIAL: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        readonly isInterface: boolean;
        static readonly STATIC_SETTER: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly CONSTRUCTOR: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly SPECIAL: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly STATIC: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly SETTER: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly INTERFACE_VIRTUAL: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly GETTER: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly VIRTUAL: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        readonly refKind: number;
        static readonly INTERFACE_STATIC: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
        static readonly STATIC_GETTER: (Internal.DirectMethodHandleDesc$Kind) & (Internal.DirectMethodHandleDesc$Kind);
    }
    type DirectMethodHandleDesc$Kind_ = "static" | "constructor" | "interface_special" | "static_getter" | "setter" | "virtual" | DirectMethodHandleDesc$Kind | "getter" | "interface_static" | "special" | "static_setter" | "interface_virtual";
    class DataGenerator {
        constructor(arg0: Internal.Path_, arg1: any_, arg2: boolean)
        getProvidersView(): Internal.Map<string, Internal.DataProvider>;
        getClass(): typeof any;
        "addProvider(boolean,net.minecraft.data.DataProvider)"<T extends Internal.DataProvider>(arg0: boolean, arg1: T): T;
        getPackOutput(): Internal.PackOutput;
        toString(): string;
        notifyAll(): void;
        addProvider<T extends Internal.DataProvider>(arg0: boolean, arg1: T): T;
        run(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getBuiltinDatapack(arg0: boolean, arg1: string): Internal.DataGenerator$PackGenerator;
        hashCode(): number;
        wait(): void;
        addProvider<T extends Internal.DataProvider>(arg0: boolean, arg1: Internal.DataProvider$Factory_<T>): T;
        getVanillaPack(arg0: boolean): Internal.DataGenerator$PackGenerator;
        wait(arg0: number): void;
        "addProvider(boolean,net.minecraft.data.DataProvider$Factory)"<T extends Internal.DataProvider>(arg0: boolean, arg1: Internal.DataProvider$Factory_<T>): T;
        getPackOutput(arg0: string): Internal.PackOutput;
        equals(arg0: any): boolean;
        get providersView(): Internal.Map<string, Internal.DataProvider>
        get class(): typeof any
        get packOutput(): Internal.PackOutput
    }
    type DataGenerator_ = DataGenerator;
    class ModuleDescriptor$Provides implements Internal.Comparable<Internal.ModuleDescriptor$Provides> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        "compareTo(java.lang.module.ModuleDescriptor$Provides)"(arg0: Internal.ModuleDescriptor$Provides_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        service(): string;
        compareTo(arg0: Internal.ModuleDescriptor$Provides_): number;
        providers(): Internal.List<string>;
        get class(): typeof any
    }
    type ModuleDescriptor$Provides_ = ModuleDescriptor$Provides;
    interface Byte2ShortFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.IntUnaryOperator {
        andThenByte(arg0: Internal.Short2ByteFunction_): Internal.Byte2ByteFunction;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2ShortFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        defaultReturnValue(): number;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2ShortFunction<T>;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2ShortFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Byte,java.lang.Short)"(arg0: number, arg1: number): number;
        getOrDefault(arg0: number, arg1: number): number;
        remove(arg0: number): number;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2ShortFunction;
        andThenInt(arg0: Internal.Short2IntFunction_): Internal.Byte2IntFunction;
        "put(byte,short)"(arg0: number, arg1: number): number;
        apply(arg0: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Short)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        "containsKey(byte)"(arg0: number): boolean;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2ShortFunction;
        abstract "get(byte)"(arg0: number): number;
        andThenLong(arg0: Internal.Short2LongFunction_): Internal.Byte2LongFunction;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        andThenReference<T>(arg0: Internal.Short2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        andThenShort(arg0: Internal.Short2ShortFunction_): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        put(arg0: number, arg1: number): number;
        andThenDouble(arg0: Internal.Short2DoubleFunction_): Internal.Byte2DoubleFunction;
        identity(): Internal.IntUnaryOperator;
        containsKey(arg0: number): boolean;
        andThenFloat(arg0: Internal.Short2FloatFunction_): Internal.Byte2FloatFunction;
        "getOrDefault(byte,short)"(arg0: number, arg1: number): number;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2ShortFunction;
        "remove(byte)"(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        andThenChar(arg0: Internal.Short2CharFunction_): Internal.Byte2CharFunction;
        size(): number;
        abstract get(arg0: number): number;
        defaultReturnValue(arg0: number): void;
        clear(): void;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenObject<T>(arg0: Internal.Short2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2ShortFunction<T>;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2ShortFunction;
    }
    type Byte2ShortFunction_ = Byte2ShortFunction;
    class BlockPredicateFilter extends Internal.PlacementFilter {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        wait(): void;
        type(): Internal.PlacementModifierType<any>;
        notifyAll(): void;
        wait(arg0: number): void;
        static forPredicate(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): Internal.BlockPredicateFilter;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.BlockPredicateFilter>;
    }
    type BlockPredicateFilter_ = BlockPredicateFilter;
    class ClipboardBlock extends Internal.FaceAttachedHorizontalDirectionalBlock implements Internal.ProperWaterloggedBlock, Internal.IBE<Internal.ClipboardBlockEntity>, Internal.IWrenchable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.ClipboardBlockEntity, InteractionResult>): InteractionResult;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        getBlockEntityClass(): typeof Internal.ClipboardBlockEntity;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        static canAttach(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.ClipboardBlockEntity>;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.ClipboardBlockEntity>): void;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.ClipboardBlockEntity;
        getBlockEntityType(): Internal.BlockEntityType<Internal.ClipboardBlockEntity>;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get blockEntityClass(): typeof Internal.ClipboardBlockEntity
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.ClipboardBlockEntity>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WRITTEN: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type ClipboardBlock_ = ClipboardBlock;
    abstract class PlatformContextLoaderClientOnly {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract preInit(arg0: string, arg1: Internal.IXaeroMinimap_): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type PlatformContextLoaderClientOnly_ = PlatformContextLoaderClientOnly;
}
declare namespace net.blay09.mods.kuma.mixin {
    interface KeyMappingAccessor {
        abstract getKey(): Internal.InputConstants$Key;
        get key(): Internal.InputConstants$Key
        (): Internal.InputConstants$Key_;
    }
    type KeyMappingAccessor_ = (()=> Internal.InputConstants$Key_) | KeyMappingAccessor;
}
declare namespace org.apache.logging.log4j.spi {
    interface LoggerContext {
        abstract getLogger(name: string, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        "getLogger(java.lang.Class)"(cls: typeof any): Internal.ExtendedLogger;
        getLogger(cls: typeof any): Internal.ExtendedLogger;
        abstract hasLogger(name: string): boolean;
        abstract "hasLogger(java.lang.String,java.lang.Class)"(name: string, messageFactoryClass: typeof Internal.MessageFactory): boolean;
        "getLogger(java.lang.Class,org.apache.logging.log4j.message.MessageFactory)"(cls: typeof any, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        putObjectIfAbsent(key: string, value: any): any;
        putObject(key: string, value: any): any;
        getLoggerRegistry(): Internal.LoggerRegistry<org.apache.logging.log4j.Logger>;
        abstract getExternalContext(): any;
        abstract hasLogger(name: string, messageFactoryClass: typeof Internal.MessageFactory): boolean;
        getLogger(cls: typeof any, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        abstract "getLogger(java.lang.String,org.apache.logging.log4j.message.MessageFactory)"(name: string, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        abstract hasLogger(name: string, messageFactory: Internal.MessageFactory_): boolean;
        removeObject(key: string, value: any): boolean;
        abstract "getLogger(java.lang.String)"(name: string): Internal.ExtendedLogger;
        abstract getLogger(name: string): Internal.ExtendedLogger;
        getObject(key: string): any;
        abstract "hasLogger(java.lang.String,org.apache.logging.log4j.message.MessageFactory)"(name: string, messageFactory: Internal.MessageFactory_): boolean;
        removeObject(key: string): any;
        get loggerRegistry(): Internal.LoggerRegistry<org.apache.logging.log4j.Logger>
        get externalContext(): any
        readonly EMPTY_ARRAY: org.apache.logging.log4j.spi.LoggerContext[];
    }
    type LoggerContext_ = LoggerContext;
}
declare namespace gg.essential.universal {
    class UMatrixStack$Entry {
        constructor(model: Matrix4f_, normal: Matrix3f_)
        getClass(): typeof any;
        toString(): string;
        deepCopy(): this;
        notifyAll(): void;
        component1(): Matrix4f;
        component2(): Matrix3f;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        copy(model: Matrix4f_, normal: Matrix3f_): this;
        getModelAsArray(): number[];
        toMCStack(): Internal.PoseStack;
        wait(arg0: number): void;
        static copy$default(arg0: gg.essential.universal.UMatrixStack$Entry_, arg1: Matrix4f_, arg2: Matrix3f_, arg3: number, arg4: any): gg.essential.universal.UMatrixStack$Entry;
        getNormal(): Matrix3f;
        equals(other: any): boolean;
        getModel(): Matrix4f;
        get class(): typeof any
        get modelAsArray(): number[]
        get normal(): Matrix3f
        get model(): Matrix4f
    }
    type UMatrixStack$Entry_ = UMatrixStack$Entry;
}
