/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class ViewportEvent$ComputeCameraAngles extends Internal.ViewportEvent {
        constructor()
        constructor(arg0: Internal.GameRenderer_, arg1: Internal.Camera_, arg2: number, arg3: number, arg4: number, arg5: number)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        getRenderer(): Internal.GameRenderer;
        setYaw(arg0: number): void;
        getCamera(): Internal.Camera;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getRoll(): number;
        isCancelable(): boolean;
        setPitch(arg0: number): void;
        getPitch(): number;
        getListenerList(): Internal.ListenerList;
        getPartialTick(): number;
        getResult(): Internal.Event$Result;
        toString(): string;
        notifyAll(): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        wait(): void;
        getYaw(): number;
        setRoll(arg0: number): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get renderer(): Internal.GameRenderer
        set yaw(arg0: number)
        get camera(): Internal.Camera
        get canceled(): boolean
        get roll(): number
        get cancelable(): boolean
        set pitch(arg0: number)
        get pitch(): number
        get listenerList(): Internal.ListenerList
        get partialTick(): number
        get result(): Internal.Event$Result
        set result(arg0: Internal.Event$Result_)
        get yaw(): number
        set roll(arg0: number)
        get phase(): Internal.EventPriority
    }
    type ViewportEvent$ComputeCameraAngles_ = ViewportEvent$ComputeCameraAngles;
    class GsonContextImpl implements Internal.JsonSerializationContext, Internal.JsonDeserializationContext {
        constructor(arg0: Internal.Gson_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        serialize(arg0: any): com.google.gson.JsonElement;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        deserialize<R>(arg0: com.google.gson.JsonElement_, arg1: Internal.Type_): R;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        serialize(arg0: any, arg1: Internal.Type_): com.google.gson.JsonElement;
        get class(): typeof any
    }
    type GsonContextImpl_ = GsonContextImpl;
    interface IXaeroMinimapClientWorld {
        abstract getXaero_minimapData(): Internal.MinimapClientWorldData;
        abstract setXaero_minimapData(arg0: Internal.MinimapClientWorldData_): void;
        get xaero_minimapData(): Internal.MinimapClientWorldData
        set xaero_minimapData(arg0: Internal.MinimapClientWorldData_)
    }
    type IXaeroMinimapClientWorld_ = IXaeroMinimapClientWorld;
    class GuiCategoryUIEditorSimpleButtonData extends Internal.GuiCategoryUIEditorExpandableData<Internal.GuiCategoryUIEditorExpandableData<any>> {
        getSubExpandables(): Internal.List<Internal.GuiCategoryUIEditorExpandableData<any>>;
        getClass(): typeof any;
        getListEntryFactory(): Internal.CategorySettingsListMainEntryFactory;
        getPressAction(): Internal.CategorySettingsButton$PressActionWithContext;
        toString(): string;
        getIsActiveSupplier(arg0: Internal.GuiCategoryUIEditorExpandableData_<any>, arg1: Internal.GuiCategoryUIEditorSimpleButtonData_): boolean;
        getTooltipSupplier(arg0: Internal.GuiCategoryUIEditorExpandableData_<any>): Internal.Supplier<Internal.CursorBox>;
        notifyAll(): void;
        getMessageSupplier(arg0: Internal.GuiCategoryUIEditorExpandableData_<any>, arg1: Internal.GuiCategoryUIEditorSimpleButtonData_): Internal.Supplier<string>;
        setExpanded(arg0: boolean): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isExpanded(): boolean;
        isMovable(): boolean;
        hashCode(): number;
        wait(): void;
        getDisplayName(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getExpandAction(arg0: Internal.GuiCategorySettings$SettingRowList_<>): Internal.Runnable;
        get subExpandables(): Internal.List<Internal.GuiCategoryUIEditorExpandableData<any>>
        get class(): typeof any
        get listEntryFactory(): Internal.CategorySettingsListMainEntryFactory
        get pressAction(): Internal.CategorySettingsButton$PressActionWithContext
        set expanded(arg0: boolean)
        get expanded(): boolean
        get movable(): boolean
        get displayName(): string
    }
    type GuiCategoryUIEditorSimpleButtonData_ = GuiCategoryUIEditorSimpleButtonData;
    interface Float2CharFunction extends it.unimi.dsi.fastutil.Function<number, string>, Internal.DoubleToIntFunction {
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Float2IntFunction;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2CharFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        abstract "get(float)"(arg0: number): string;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Character)"(arg0: any, arg1: string): string;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2CharFunction;
        put(arg0: number, arg1: string): string;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): string;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): string;
        "containsKey(float)"(arg0: number): boolean;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Float2ShortFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2CharFunction<T>;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2CharFunction;
        "remove(float)"(arg0: number): string;
        getOrDefault(arg0: number, arg1: string): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Float2LongFunction;
        abstract get(arg0: number): string;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): string;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        "getOrDefault(float,char)"(arg0: number, arg1: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        defaultReturnValue(): string;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        defaultReturnValue(arg0: string): void;
        /**
         * @deprecated
        */
        get(arg0: any): string;
        containsKey(arg0: number): boolean;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2CharFunction;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Float2ByteFunction;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2CharFunction;
        apply(arg0: number): string;
        remove(arg0: number): string;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        size(): number;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Float2FloatFunction;
        clear(): void;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Character)"(arg0: number, arg1: string): string;
        "put(float,char)"(arg0: number, arg1: string): string;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2CharFunction;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
    }
    type Float2CharFunction_ = Float2CharFunction;
    class GameProfile {
        constructor(arg0: Internal.UUID_, arg1: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        isLegacy(): boolean;
        isComplete(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        getId(): Internal.UUID;
        wait(arg0: number): void;
        getProperties(): Internal.PropertyMap;
        equals(arg0: any): boolean;
        get class(): typeof any
        get legacy(): boolean
        get complete(): boolean
        get name(): string
        get id(): Internal.UUID
        get properties(): Internal.PropertyMap
    }
    type GameProfile_ = GameProfile;
    class Connection extends Internal.SimpleChannelInboundHandler<Internal.Packet<any>> {
        constructor(arg0: Internal.PacketFlow_)
        channelActive(arg0: Internal.ChannelHandlerContext_): void;
        isMemoryConnection(): boolean;
        handleDisconnection(): void;
        notify(): void;
        setListener(arg0: Internal.PacketListener_): void;
        getAverageReceivedPackets(): number;
        getPacketListener(): Internal.PacketListener;
        userEventTriggered(arg0: Internal.ChannelHandlerContext_, arg1: any): void;
        handlerAdded(arg0: Internal.ChannelHandlerContext_): void;
        isConnected(): boolean;
        send(arg0: Internal.Packet_<any>, arg1: Internal.PacketSendListener_): void;
        setupCompression(arg0: number, arg1: boolean): void;
        isEncrypted(): boolean;
        isSharable(): boolean;
        getDirection(): Internal.PacketFlow;
        getAverageSentPackets(): number;
        handlerRemoved(arg0: Internal.ChannelHandlerContext_): void;
        static configureSerialization(arg0: Internal.ChannelPipeline_, arg1: Internal.PacketFlow_): void;
        tick(): void;
        getRemoteAddress(): Internal.SocketAddress;
        channelInactive(arg0: Internal.ChannelHandlerContext_): void;
        setReadOnly(): void;
        wait(): void;
        channelUnregistered(arg0: Internal.ChannelHandlerContext_): void;
        getSending(): Internal.PacketFlow;
        channelRegistered(arg0: Internal.ChannelHandlerContext_): void;
        getClass(): typeof any;
        static connectToLocalServer(arg0: Internal.SocketAddress_): Internal.Connection;
        acceptInboundMessage(arg0: any): boolean;
        static connectToServer(arg0: Internal.InetSocketAddress_, arg1: boolean): Internal.Connection;
        setProtocol(arg0: Internal.ConnectionProtocol_): void;
        wait(arg0: number, arg1: number): void;
        channelWritabilityChanged(arg0: Internal.ChannelHandlerContext_): void;
        setEncryptionKey(arg0: Internal.Cipher_, arg1: Internal.Cipher_): void;
        isConnecting(): boolean;
        channelRead(arg0: Internal.ChannelHandlerContext_, arg1: any): void;
        disconnect(arg0: net.minecraft.network.chat.Component_): void;
        getDisconnectedReason(): net.minecraft.network.chat.Component;
        toString(): string;
        notifyAll(): void;
        channelReadComplete(arg0: Internal.ChannelHandlerContext_): void;
        channel(): io.netty.channel.Channel;
        static connect(arg0: Internal.InetSocketAddress_, arg1: boolean, arg2: Internal.Connection_): Internal.ChannelFuture;
        hashCode(): number;
        getReceiving(): Internal.PacketFlow;
        wait(arg0: number): void;
        exceptionCaught(arg0: Internal.ChannelHandlerContext_, arg1: Internal.Throwable_): void;
        equals(arg0: any): boolean;
        send(arg0: Internal.Packet_<any>): void;
        get memoryConnection(): boolean
        set listener(arg0: Internal.PacketListener_)
        get averageReceivedPackets(): number
        get packetListener(): Internal.PacketListener
        get connected(): boolean
        get encrypted(): boolean
        get sharable(): boolean
        get direction(): Internal.PacketFlow
        get averageSentPackets(): number
        get remoteAddress(): Internal.SocketAddress
        get sending(): Internal.PacketFlow
        get class(): typeof any
        set protocol(arg0: Internal.ConnectionProtocol_)
        get connecting(): boolean
        get disconnectedReason(): net.minecraft.network.chat.Component
        get receiving(): Internal.PacketFlow
        static readonly PACKET_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly LOCAL_WORKER_GROUP: Internal.LazyLoadedValue<Internal.DefaultEventLoopGroup>;
        static readonly NETWORK_EPOLL_WORKER_GROUP: Internal.LazyLoadedValue<Internal.EpollEventLoopGroup>;
        static readonly PACKET_SENT_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly ATTRIBUTE_PROTOCOL: Internal.AttributeKey<Internal.ConnectionProtocol>;
        static readonly PACKET_RECEIVED_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly ROOT_MARKER: (Internal.Log4jMarker) & (org.slf4j.Marker);
        static readonly NETWORK_WORKER_GROUP: Internal.LazyLoadedValue<Internal.NioEventLoopGroup>;
    }
    type Connection_ = Connection;
    class FireworksJS$Explosion {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly fadeColors: Internal.IntOpenHashSet;
        trail: boolean;
        flicker: boolean;
        readonly colors: Internal.IntOpenHashSet;
        shape: Internal.FireworksJS$Shape;
    }
    type FireworksJS$Explosion_ = FireworksJS$Explosion;
    class ServerboundResourcePackPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.ServerboundResourcePackPacket$Action_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getAction(): Internal.ServerboundResourcePackPacket$Action;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get action(): Internal.ServerboundResourcePackPacket$Action
    }
    type ServerboundResourcePackPacket_ = ServerboundResourcePackPacket;
    class ParticlesFile$Description$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        serializer(): Internal.KSerializer<Internal.ParticlesFile$Description>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticlesFile$Description$Companion_ = ParticlesFile$Description$Companion;
    class BigDecimal extends number implements Internal.Comparable<Internal.BigDecimal> {
        constructor(arg0: number, arg1: Internal.MathContext_)
        constructor(arg0: Internal.BigInteger_, arg1: number)
        constructor(arg0: number, arg1: Internal.MathContext_)
        constructor(arg0: string[], arg1: number, arg2: number, arg3: Internal.MathContext_)
        constructor(arg0: number)
        constructor(arg0: number)
        constructor(arg0: Internal.BigInteger_, arg1: Internal.MathContext_)
        constructor(arg0: Internal.BigInteger_)
        constructor(arg0: string[], arg1: Internal.MathContext_)
        constructor(arg0: string[], arg1: number, arg2: number)
        constructor(arg0: number)
        constructor(arg0: Internal.BigInteger_, arg1: number, arg2: Internal.MathContext_)
        constructor(arg0: string, arg1: Internal.MathContext_)
        constructor(arg0: string)
        constructor(arg0: string[])
        constructor(arg0: number, arg1: Internal.MathContext_)
        doubleValue(): number;
        abs(): this;
        pow(arg0: number, arg1: Internal.MathContext_): this;
        min(arg0: Internal.BigDecimal_): this;
        precision(): number;
        subtract(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        notify(): void;
        compareTo(arg0: any): number;
        /**
         * @deprecated
        */
        divide(arg0: Internal.BigDecimal_, arg1: number, arg2: number): this;
        "compareTo(java.math.BigDecimal)"(arg0: Internal.BigDecimal_): number;
        "divide(java.math.BigDecimal,java.math.RoundingMode)"(arg0: Internal.BigDecimal_, arg1: Internal.RoundingMode_): this;
        setScale(arg0: number, arg1: Internal.RoundingMode_): this;
        /**
         * @deprecated
        */
        "divide(java.math.BigDecimal,int)"(arg0: Internal.BigDecimal_, arg1: number): this;
        "setScale(int,java.math.RoundingMode)"(arg0: number, arg1: Internal.RoundingMode_): this;
        subtract(arg0: Internal.BigDecimal_): this;
        divideToIntegralValue(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        divide(arg0: Internal.BigDecimal_, arg1: number, arg2: Internal.RoundingMode_): this;
        ulp(): this;
        longValue(): number;
        movePointLeft(arg0: number): this;
        static valueOf(arg0: number): Internal.BigDecimal;
        movePointRight(arg0: number): this;
        sqrt(arg0: Internal.MathContext_): this;
        toBigInteger(): Internal.BigInteger;
        round(arg0: Internal.MathContext_): this;
        /**
         * @deprecated
        */
        "setScale(int,int)"(arg0: number, arg1: number): this;
        /**
         * @deprecated
        */
        "divide(java.math.BigDecimal,int,int)"(arg0: Internal.BigDecimal_, arg1: number, arg2: number): this;
        scale(): number;
        shortValue(): number;
        multiply(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        wait(): void;
        remainder(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        "compareTo(java.lang.Object)"(arg0: any): number;
        toPlainString(): string;
        static valueOf(arg0: number, arg1: number): Internal.BigDecimal;
        "divide(java.math.BigDecimal,int,java.math.RoundingMode)"(arg0: Internal.BigDecimal_, arg1: number, arg2: Internal.RoundingMode_): this;
        getClass(): typeof any;
        divideAndRemainder(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): Internal.BigDecimal[];
        floatValue(): number;
        divideAndRemainder(arg0: Internal.BigDecimal_): Internal.BigDecimal[];
        plus(arg0: Internal.MathContext_): this;
        scaleByPowerOfTen(arg0: number): this;
        wait(arg0: number, arg1: number): void;
        divide(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        add(arg0: Internal.BigDecimal_): this;
        /**
         * @deprecated
        */
        divide(arg0: Internal.BigDecimal_, arg1: number): this;
        intValue(): number;
        compareTo(arg0: Internal.BigDecimal_): number;
        toEngineeringString(): string;
        add(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        intValueExact(): number;
        divide(arg0: Internal.BigDecimal_): this;
        "divide(java.math.BigDecimal,java.math.MathContext)"(arg0: Internal.BigDecimal_, arg1: Internal.MathContext_): this;
        abs(arg0: Internal.MathContext_): this;
        plus(): this;
        remainder(arg0: Internal.BigDecimal_): this;
        toString(): string;
        divide(arg0: Internal.BigDecimal_, arg1: Internal.RoundingMode_): this;
        stripTrailingZeros(): this;
        shortValueExact(): number;
        notifyAll(): void;
        byteValueExact(): number;
        longValueExact(): number;
        negate(): this;
        static valueOf(arg0: number): Internal.BigDecimal;
        divideToIntegralValue(arg0: Internal.BigDecimal_): this;
        hashCode(): number;
        negate(arg0: Internal.MathContext_): this;
        static "valueOf(double)"(arg0: number): Internal.BigDecimal;
        toBigIntegerExact(): Internal.BigInteger;
        setScale(arg0: number): this;
        unscaledValue(): Internal.BigInteger;
        multiply(arg0: Internal.BigDecimal_): this;
        wait(arg0: number): void;
        static "valueOf(long)"(arg0: number): Internal.BigDecimal;
        equals(arg0: any): boolean;
        max(arg0: Internal.BigDecimal_): this;
        /**
         * @deprecated
        */
        setScale(arg0: number, arg1: number): this;
        signum(): number;
        pow(arg0: number): this;
        byteValue(): number;
        get class(): typeof any
        set scale(arg0: number)
        /**
         * @deprecated
        */
        static readonly ROUND_UP: (0) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_DOWN: (1) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_HALF_UP: (4) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_HALF_DOWN: (5) & (number);
        static readonly ONE: (1) & (Internal.BigDecimal);
        /**
         * @deprecated
        */
        static readonly ROUND_FLOOR: (3) & (number);
        static readonly ZERO: (0) & (Internal.BigDecimal);
        static readonly TEN: (10) & (Internal.BigDecimal);
        /**
         * @deprecated
        */
        static readonly ROUND_CEILING: (2) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_HALF_EVEN: (6) & (number);
        /**
         * @deprecated
        */
        static readonly ROUND_UNNECESSARY: (7) & (number);
    }
    type BigDecimal_ = BigDecimal;
    interface GuiCategoryUIEditorOptionsData$IOptionsDataIsActiveSupplier {
        abstract get(arg0: Internal.GuiCategoryUIEditorExpandableData_<any>, arg1: Internal.GuiCategoryUIEditorOptionsData_<any>): boolean;
        (arg0: Internal.GuiCategoryUIEditorExpandableData<any>, arg1: Internal.GuiCategoryUIEditorOptionsData<any>): boolean;
    }
    type GuiCategoryUIEditorOptionsData$IOptionsDataIsActiveSupplier_ = GuiCategoryUIEditorOptionsData$IOptionsDataIsActiveSupplier | ((arg0: Internal.GuiCategoryUIEditorExpandableData<any>, arg1: Internal.GuiCategoryUIEditorOptionsData<any>)=> boolean);
    class StandardLevel extends Internal.Enum<Internal.StandardLevel> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        getDeclaringClass(): typeof Internal.StandardLevel;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(name: string): Internal.StandardLevel;
        hashCode(): number;
        intLevel(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static getStandardLevel(intLevel: number): Internal.StandardLevel;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.StandardLevel>>;
        static values(): Internal.StandardLevel[];
        "compareTo(org.apache.logging.log4j.spi.StandardLevel)"(arg0: Internal.StandardLevel_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.StandardLevel_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.StandardLevel
        static readonly TRACE: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly WARN: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly ERROR: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly FATAL: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly ALL: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly INFO: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly DEBUG: (Internal.StandardLevel) & (Internal.StandardLevel);
        static readonly OFF: (Internal.StandardLevel) & (Internal.StandardLevel);
    }
    type StandardLevel_ = StandardLevel | "warn" | "trace" | "error" | "off" | "debug" | "info" | "all" | "fatal";
    class MechanicalBearingBlock extends Internal.BearingBlock implements Internal.IBE<Internal.MechanicalBearingBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.MechanicalBearingBlockEntity>;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getPreferredFacing(arg0: Internal.BlockPlaceContext_): Internal.Direction;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MechanicalBearingBlockEntity;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.MechanicalBearingBlockEntity>;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.MechanicalBearingBlockEntity, InteractionResult>): InteractionResult;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getBlockEntityClass(): typeof Internal.MechanicalBearingBlockEntity;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.MechanicalBearingBlockEntity>): void;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get blockEntityType(): Internal.BlockEntityType<Internal.MechanicalBearingBlockEntity>
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get blockEntityClass(): typeof Internal.MechanicalBearingBlockEntity
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type MechanicalBearingBlock_ = MechanicalBearingBlock;
    class JigsawStructure extends Internal.Structure {
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.Holder_<Internal.StructureTemplatePool>, arg2: number, arg3: Internal.HeightProvider_, arg4: boolean)
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.Holder_<Internal.StructureTemplatePool>, arg2: number, arg3: Internal.HeightProvider_, arg4: boolean, arg5: Internal.Heightmap$Types_)
        constructor(arg0: Internal.Structure$StructureSettings_, arg1: Internal.Holder_<Internal.StructureTemplatePool>, arg2: Internal.Optional_<ResourceLocation>, arg3: number, arg4: Internal.HeightProvider_, arg5: boolean, arg6: Internal.Optional_<Internal.Heightmap$Types>, arg7: number)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<Internal.MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): void;
        notify(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): void;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): void;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.JigsawStructure>;
        static readonly MAX_TOTAL_STRUCTURE_RANGE: (128) & (number);
    }
    type JigsawStructure_ = JigsawStructure;
    interface Button$OnPress {
        abstract onPress(arg0: Internal.Button_): void;
        (arg0: Internal.Button): void;
    }
    type Button$OnPress_ = Button$OnPress | ((arg0: Internal.Button)=> void);
    interface LongSet extends Internal.LongCollection, Internal.Set<number> {
        abstract remove(arg0: number): boolean;
        /**
         * @deprecated
        */
        stream(): Internal.Stream<number>;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        of(arg0: number, arg1: number, arg2: number): this;
        "removeIf(java.util.function.LongPredicate)"(arg0: Internal.LongPredicate_): boolean;
        removeIf(arg0: Internal.LongPredicate_): boolean;
        "of(long,long,long)"(arg0: number, arg1: number, arg2: number): this;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        of(arg0: number): this;
        of<E>(arg0: E, arg1: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        abstract "containsAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.LongCollection_): boolean;
        abstract "retainAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        forEach(arg0: Internal.LongConsumer_): void;
        /**
         * @deprecated
        */
        "contains(java.lang.Object)"(arg0: any): boolean;
        "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        abstract addAll(arg0: Internal.LongCollection_): boolean;
        abstract "remove(long)"(arg0: number): boolean;
        abstract toArray<T>(arg0: T[]): T[];
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        abstract "removeAll(java.util.Collection)"(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "removeIf(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): boolean;
        /**
         * @deprecated
        */
        add(arg0: any): boolean;
        "removeIf(it.unimi.dsi.fastutil.longs.LongPredicate)"(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): boolean;
        of(arg0: number, arg1: number): this;
        spliterator(): Internal.LongSpliterator;
        forEach(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract removeAll(arg0: Internal.LongCollection_): boolean;
        abstract containsAll(arg0: Internal.LongCollection_): boolean;
        of<E>(arg0: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        add(arg0: number): boolean;
        longSpliterator(): Internal.LongSpliterator;
        "of(java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E): Internal.Set<E>;
        abstract "addAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        "of(long)"(arg0: number): this;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        "forEach(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): void;
        abstract "toArray(long[])"(arg0: number[]): number[];
        abstract "removeAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        longIterator(): Internal.LongIterator;
        abstract add(arg0: number): boolean;
        abstract isEmpty(): boolean;
        /**
         * @deprecated
        */
        "add(java.lang.Object)"(arg0: any): boolean;
        abstract "contains(long)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        toLongArray(arg0: number[]): number[];
        abstract addAll(arg0: Internal.Collection_<number>): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract "retainAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        abstract toArray(arg0: number[]): number[];
        /**
         * @deprecated
        */
        "add(java.lang.Long)"(arg0: number): boolean;
        "of(long,long)"(arg0: number, arg1: number): this;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        of(...arg0: number[]): this;
        /**
         * @deprecated
        */
        parallelStream(): Internal.Stream<number>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        /**
         * @deprecated
        */
        contains(arg0: any): boolean;
        abstract "add(long)"(arg0: number): boolean;
        abstract "containsAll(it.unimi.dsi.fastutil.longs.LongCollection)"(arg0: Internal.LongCollection_): boolean;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        iterator(): Internal.Iterator<any>;
        abstract contains(arg0: number): boolean;
        "of(java.lang.Object,java.lang.Object,java.lang.Object)"<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<number>): boolean;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract toArray(): any[];
        of(): this;
        /**
         * @deprecated
        */
        rem(arg0: number): boolean;
        "forEach(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract "addAll(java.util.Collection)"(arg0: Internal.Collection_<number>): boolean;
        abstract toLongArray(): number[];
        abstract hashCode(): number;
        abstract size(): number;
        longParallelStream(): Internal.LongStream;
        of<E>(...arg0: E[]): Internal.Set<E>;
        "of(long[])"(...arg0: number[]): this;
        longStream(): Internal.LongStream;
        abstract clear(): void;
        abstract equals(arg0: any): boolean;
        removeIf(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): boolean;
        "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
        get empty(): boolean
    }
    type LongSet_ = LongSet;
    class TreeDecorator$Context {
        constructor(arg0: Internal.LevelSimulatedReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: Internal.Set_<BlockPos>, arg4: Internal.Set_<BlockPos>, arg5: Internal.Set_<BlockPos>)
        getClass(): typeof any;
        roots(): Internal.ObjectArrayList<BlockPos>;
        toString(): string;
        leaves(): Internal.ObjectArrayList<BlockPos>;
        random(): Internal.RandomSource;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        placeVine(arg0: BlockPos_, arg1: Internal.BooleanProperty_): void;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        level(): Internal.LevelSimulatedReader;
        hashCode(): number;
        isAir(arg0: BlockPos_): boolean;
        wait(): void;
        logs(): Internal.ObjectArrayList<BlockPos>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type TreeDecorator$Context_ = TreeDecorator$Context;
    class ClientboundTabListPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        getHeader(): net.minecraft.network.chat.Component;
        getFooter(): net.minecraft.network.chat.Component;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get header(): net.minecraft.network.chat.Component
        get footer(): net.minecraft.network.chat.Component
        get skippable(): boolean
    }
    type ClientboundTabListPacket_ = ClientboundTabListPacket;
    class PistonHeadBlock extends Internal.DirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly TYPE: Internal.EnumProperty<Internal.PistonType>;
        static readonly SHORT: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly PLATFORM: (4.0) & (number);
    }
    type PistonHeadBlock_ = PistonHeadBlock;
    class InsideWorldBoundsPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        constructor(arg0: Vec3i_)
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): boolean;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(net.minecraft.world.level.WorldGenLevel,net.minecraft.core.BlockPos)"(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.InsideWorldBoundsPredicate>;
    }
    type InsideWorldBoundsPredicate_ = InsideWorldBoundsPredicate;
    class ServerConnectionListener implements Internal.NetworkSystemExt {
        constructor(arg0: Internal.MinecraftServer_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        essential$getIceEndpoint(): Internal.SocketAddress;
        wait(arg0: number, arg1: number): void;
        tick(): void;
        hashCode(): number;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        startMemoryChannel(): Internal.SocketAddress;
        equals(arg0: any): boolean;
        startTcpServerListener(arg0: Internal.InetAddress_, arg1: number): void;
        getServer(): Internal.MinecraftServer;
        getConnections(): Internal.List<Internal.Connection>;
        get class(): typeof any
        get server(): Internal.MinecraftServer
        get connections(): Internal.List<Internal.Connection>
        static readonly SERVER_EPOLL_EVENT_GROUP: Internal.LazyLoadedValue<Internal.EpollEventLoopGroup>;
        running: boolean;
        static readonly SERVER_EVENT_GROUP: Internal.LazyLoadedValue<Internal.NioEventLoopGroup>;
    }
    type ServerConnectionListener_ = ServerConnectionListener;
    class ByteArrayTag extends Internal.CollectionTag<Internal.ByteTag> {
        constructor(arg0: Internal.List_<number>)
        constructor(arg0: number[])
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        "set(int,java.lang.Object)"(arg0: number, arg1: any): any;
        getType(): Internal.TagType<Internal.ByteArrayTag>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        parallelStream(): Internal.Stream<Internal.ByteTag>;
        "add(int,java.lang.Object)"(arg0: number, arg1: any): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        notify(): void;
        "remove(int)"(arg0: number): any;
        add(arg0: number, arg1: any): void;
        sizeInBytes(): number;
        static of<E>(arg0: E): Internal.List<E>;
        add(arg0: Internal.ByteTag_): boolean;
        static of<E>(): Internal.List<E>;
        setTag(arg0: number, arg1: Internal.Tag_): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        subList(arg0: number, arg1: number): Internal.List<Internal.ByteTag>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        getAsByteArray(): number[];
        removeIf(arg0: Internal.Predicate_<Internal.ByteTag>): boolean;
        write(arg0: Internal.DataOutput_): void;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.ByteTag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        indexOf(arg0: any): number;
        forEach(arg0: Internal.Consumer_<Internal.ByteTag>): void;
        abstract toArray<T>(arg0: T[]): T[];
        "set(int,net.minecraft.nbt.ByteTag)"(arg0: number, arg1: Internal.ByteTag_): Internal.ByteTag;
        abstract remove(arg0: any): boolean;
        "add(int,net.minecraft.nbt.ByteTag)"(arg0: number, arg1: Internal.ByteTag_): void;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        add(arg0: number, arg1: Internal.Tag_): void;
        add(arg0: number, arg1: Internal.ByteTag_): void;
        accept(arg0: Internal.TagVisitor_): void;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        copy(): Internal.Tag;
        wait(): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        listIterator(): Internal.ListIterator<Internal.ByteTag>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        set(arg0: number, arg1: any): any;
        abstract addAll(arg0: Internal.Collection_<Internal.ByteTag>): boolean;
        getElementType(): number;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        remove(arg0: number): any;
        addAll(arg0: number, arg1: Internal.Collection_<Internal.ByteTag>): boolean;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        iterator(): Internal.Iterator<Internal.ByteTag>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        addTag(arg0: number, arg1: Internal.Tag_): boolean;
        sort(arg0: Internal.Comparator_<Internal.ByteTag>): void;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): void;
        set(arg0: number, arg1: Internal.ByteTag_): Internal.ByteTag;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        getId(): number;
        spliterator(): Internal.Spliterator<Internal.ByteTag>;
        "set(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        abstract contains(arg0: any): boolean;
        stream(): Internal.Stream<Internal.ByteTag>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        get(arg0: number): any;
        abstract toArray(): any[];
        "add(int,net.minecraft.nbt.Tag)"(arg0: number, arg1: Internal.Tag_): void;
        hashCode(): number;
        size(): number;
        getAsString(): string;
        clear(): void;
        listIterator(arg0: number): Internal.ListIterator<Internal.ByteTag>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get type(): Internal.TagType<Internal.ByteArrayTag>
        get asByteArray(): number[]
        get elementType(): number
        get class(): typeof any
        get empty(): boolean
        get id(): number
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.ByteArrayTag>;
    }
    type ByteArrayTag_ = ByteArrayTag;
    class MethodHandles$Lookup {
        getClass(): typeof any;
        /**
         * @deprecated
        */
        hasPrivateAccess(): boolean;
        hasFullPrivilegeAccess(): boolean;
        findVarHandle(arg0: typeof any, arg1: string, arg2: typeof any): Internal.VarHandle;
        unreflectSetter(arg0: Internal.Field_): Internal.MethodHandle;
        findStaticVarHandle(arg0: typeof any, arg1: string, arg2: typeof any): Internal.VarHandle;
        unreflectConstructor(arg0: Internal.Constructor_<any>): Internal.MethodHandle;
        findClass(arg0: string): typeof any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        unreflect(arg0: Internal.Method_): Internal.MethodHandle;
        findGetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        findSetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        findConstructor(arg0: typeof any, arg1: Internal.MethodType_): Internal.MethodHandle;
        dropLookupMode(arg0: number): this;
        defineHiddenClassWithClassData(arg0: number[], arg1: any, arg2: boolean, ...arg3: any_[]): this;
        unreflectSpecial(arg0: Internal.Method_, arg1: typeof any): Internal.MethodHandle;
        "in"(arg0: typeof any): this;
        lookupClass(): typeof any;
        findStaticSetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        unreflectVarHandle(arg0: Internal.Field_): Internal.VarHandle;
        previousLookupClass(): typeof any;
        unreflectGetter(arg0: Internal.Field_): Internal.MethodHandle;
        toString(): string;
        accessClass(arg0: typeof any): typeof any;
        findSpecial(arg0: typeof any, arg1: string, arg2: Internal.MethodType_, arg3: typeof any): Internal.MethodHandle;
        notifyAll(): void;
        bind(arg0: any, arg1: string, arg2: Internal.MethodType_): Internal.MethodHandle;
        ensureInitialized(arg0: typeof any): typeof any;
        lookupModes(): number;
        hashCode(): number;
        defineClass(arg0: number[]): typeof any;
        findVirtual(arg0: typeof any, arg1: string, arg2: Internal.MethodType_): Internal.MethodHandle;
        wait(): void;
        wait(arg0: number): void;
        findStatic(arg0: typeof any, arg1: string, arg2: Internal.MethodType_): Internal.MethodHandle;
        findStaticGetter(arg0: typeof any, arg1: string, arg2: typeof any): Internal.MethodHandle;
        defineHiddenClass(arg0: number[], arg1: boolean, ...arg2: any_[]): this;
        revealDirect(arg0: Internal.MethodHandle_): Internal.MethodHandleInfo;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly PACKAGE: (8) & (number);
        static readonly PUBLIC: (1) & (number);
        static readonly UNCONDITIONAL: (32) & (number);
        static readonly MODULE: (16) & (number);
        static readonly ORIGINAL: (64) & (number);
        static readonly PRIVATE: (2) & (number);
        static readonly PROTECTED: (4) & (number);
    }
    type MethodHandles$Lookup_ = MethodHandles$Lookup;
    abstract class SlimeItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SlimeItem_ = SlimeItem;
    abstract class ScreenEvent extends net.minecraftforge.eventbus.api.Event implements Internal.KonkreteGuiScreenEventAcc {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        invokeGetGui(): Internal.Screen;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent_ = ScreenEvent;
    class LavaCauldronBlock extends Internal.AbstractCauldronBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        isFull(arg0: Internal.BlockState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type LavaCauldronBlock_ = LavaCauldronBlock;
    interface ToDoubleBiFunction <T, U> {
        abstract applyAsDouble(arg0: T, arg1: U): number;
        (arg0: T, arg1: U): number;
    }
    type ToDoubleBiFunction_<T, U> = ToDoubleBiFunction<T, U> | ((arg0: T, arg1: U)=> number);
    class SmartFluidTank extends Internal.FluidTank {
        constructor(arg0: number, arg1: Internal.Consumer_<Internal.FluidStack>)
        getClass(): typeof any;
        getFluid(): Internal.FluidStack;
        getFluidInTank(arg0: number): Internal.FluidStack;
        drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        isEmpty(): boolean;
        writeToNBT(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        setValidator(arg0: Internal.Predicate_<Internal.FluidStack>): Internal.FluidTank;
        readFromNBT(arg0: Internal.CompoundTag_): Internal.FluidTank;
        isFluidValid(arg0: Internal.FluidStack_): boolean;
        "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        setCapacity(arg0: number): Internal.FluidTank;
        toString(): string;
        notifyAll(): void;
        getTankCapacity(arg0: number): number;
        fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        getFluidAmount(): number;
        hashCode(): number;
        wait(): void;
        getTanks(): number;
        setFluid(arg0: Internal.FluidStack_): void;
        wait(arg0: number): void;
        getCapacity(): number;
        getSpace(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get fluid(): Internal.FluidStack
        get empty(): boolean
        set validator(arg0: Internal.Predicate_<Internal.FluidStack>)
        set capacity(arg0: number)
        get fluidAmount(): number
        get tanks(): number
        set fluid(arg0: Internal.FluidStack_)
        get capacity(): number
        get space(): number
    }
    type SmartFluidTank_ = SmartFluidTank;
    interface IEventListener {
        abstract invoke(arg0: net.minecraftforge.eventbus.api.Event_): void;
        listenerName(): string;
        (arg0: net.minecraftforge.eventbus.api.Event): void;
    }
    type IEventListener_ = IEventListener | ((arg0: net.minecraftforge.eventbus.api.Event)=> void);
    class ClientboundSetPlayerTeamPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        getTeamAction(): Internal.ClientboundSetPlayerTeamPacket$Action;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        getPlayerAction(): Internal.ClientboundSetPlayerTeamPacket$Action;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getPlayers(): Internal.Collection<string>;
        static createAddOrModifyPacket(arg0: Internal.PlayerTeam_, arg1: boolean): Internal.ClientboundSetPlayerTeamPacket;
        hashCode(): number;
        static createPlayerPacket(arg0: Internal.PlayerTeam_, arg1: string, arg2: Internal.ClientboundSetPlayerTeamPacket$Action_): Internal.ClientboundSetPlayerTeamPacket;
        static createRemovePacket(arg0: Internal.PlayerTeam_): Internal.ClientboundSetPlayerTeamPacket;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        getName(): string;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getParameters(): Internal.Optional<Internal.ClientboundSetPlayerTeamPacket$Parameters>;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get teamAction(): Internal.ClientboundSetPlayerTeamPacket$Action
        get playerAction(): Internal.ClientboundSetPlayerTeamPacket$Action
        get skippable(): boolean
        get players(): Internal.Collection<string>
        get name(): string
        get parameters(): Internal.Optional<Internal.ClientboundSetPlayerTeamPacket$Parameters>
    }
    type ClientboundSetPlayerTeamPacket_ = ClientboundSetPlayerTeamPacket;
    class Panda extends Internal.Animal {
        constructor(arg0: Internal.EntityType_<Internal.Panda>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        isSneezing(): boolean;
        setXxa(arg0: number): void;
        setSneezeCounter(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isEating(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        getUnhappyCounter(): number;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        isWeak(): boolean;
        onlyOpCanSetNbt(): boolean;
        isPlayful(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        isLazy(): boolean;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        isWorried(): boolean;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        isScared(): boolean;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setAttributes(): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        setMainGene(arg0: Internal.Panda$Gene_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        isBrown(): boolean;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        sit(arg0: boolean): void;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        sneeze(arg0: boolean): void;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setGeneFromParents(arg0: Internal.Panda_, arg1: Internal.Panda_): void;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        getRollAmount(arg0: number): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSneezeCounter(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        setHiddenGene(arg0: Internal.Panda$Gene_): void;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        setOnBack(arg0: boolean): void;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        setUnhappyCounter(arg0: number): void;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isSitting(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        getMainGene(): Internal.Panda$Gene;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        isRolling(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        canPerformAction(): boolean;
        getLieOnBackAmount(arg0: number): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        isOnBack(): boolean;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        eat(arg0: boolean): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        getSitAmount(arg0: number): number;
        servercore$isInactive(): boolean;
        resetLove(): void;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        getHiddenGene(): Internal.Panda$Gene;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        roll(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        getVariant(): Internal.Panda$Gene;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        get sneezing(): boolean
        set xxa(arg0: number)
        set sneezeCounter(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eating(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get unhappyCounter(): number
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get weak(): boolean
        get playful(): boolean
        get maxFallDistance(): number
        get ticksFrozen(): number
        get lazy(): boolean
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get worried(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get scared(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set mainGene(arg0: Internal.Panda$Gene_)
        get brown(): boolean
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get sneezeCounter(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        set hiddenGene(arg0: Internal.Panda$Gene_)
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        set onBack(arg0: boolean)
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        set unhappyCounter(arg0: number)
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get sitting(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        get mainGene(): Internal.Panda$Gene
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get rolling(): boolean
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get onBack(): boolean
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get hiddenGene(): Internal.Panda$Gene
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get variant(): Internal.Panda$Gene
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly TOTAL_ROLL_STEPS: (32) & (number);
        rollCounter: number;
    }
    type Panda_ = Panda;
    class BlockState extends Internal.BlockBehaviour$BlockStateBase implements Internal.IForgeBlockState {
        constructor(arg0: Internal.Block_, arg1: Internal.ImmutableMap_<Internal.Property<any>, Internal.Comparable<any>>, arg2: Internal.MapCodec_<Internal.BlockState>)
        getNeighborTable(): Internal.Table<any, any, any>;
        redirect$bae000$getNeighborFromFastMap(arg0: Internal.Table_<any, any, any>, arg1: any, arg2: any): any;
        updateNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        canOcclude(): boolean;
        isPortalFrame(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getValues(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>;
        getSoundType(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Entity_): SoundType;
        getLightBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        tick(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        updateNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number, arg3: number): void;
        "is(net.minecraft.core.HolderSet)"(arg0: Internal.HolderSet_<Internal.Block>): boolean;
        isBed(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.LivingEntity_): boolean;
        is(arg0: Internal.TagKey_<Internal.Block>): boolean;
        canHarvestBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        isConduitFrame(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_): boolean;
        setValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): this;
        useShapeForLightOcclusion(): boolean;
        initCache(): void;
        isRandomlyTicking(): boolean;
        shouldSpawnParticlesOnBreak(): boolean;
        canSurvive(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: BlockPos_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Vec3d_): this;
        getSeed(arg0: BlockPos_): number;
        isFaceSturdy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getToolModifiedState(arg0: Internal.UseOnContext_, arg1: Internal.ToolAction_, arg2: boolean): this;
        handler$bai000$cacheStateHead(arg0: Internal.CallbackInfo_): void;
        replacePropertyMap(arg0: Internal.ImmutableMap_<any, any>): void;
        addLandingEffects(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: number): boolean;
        getCollisionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        getClass(): typeof any;
        isViewBlocking(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getFluidState(): Internal.FluidState;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        "is(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        onCaughtFire(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.LivingEntity_): void;
        getTags(): Internal.Stream<Internal.TagKey<Internal.Block>>;
        instrument(): Internal.NoteBlockInstrument;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        hasBlockEntity(): boolean;
        getValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): T;
        hasAnalogOutputSignal(): boolean;
        supportsExternalFaceHiding(): boolean;
        hasOffsetFunction(): boolean;
        setRequiresTool(arg0: boolean): void;
        getBlockPathType(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Mob_): Internal.BlockPathTypes;
        getRenderShape(): Internal.RenderShape;
        rotate(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.Rotation_): this;
        getPistonPushReaction(): Internal.PushReaction;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        getDrops(arg0: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        isFaceSturdy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.SupportType_): boolean;
        hasPostProcess(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        /**
         * @deprecated
        */
        isSolid(): boolean;
        toString(): string;
        entityInside(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Entity_): void;
        notifyAll(): void;
        updateIndirectNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        isBurning(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        canEntityDestroy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        entityCanStandOn(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        getRespawnPosition(arg0: Internal.EntityType_<any>, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: number, arg4: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        isCollisionShapeFullBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getCollisionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        onTreeGrow(arg0: Internal.LevelReader_, arg1: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: Internal.TreeConfiguration_): boolean;
        getLightEmission(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        canBeReplaced(arg0: Internal.Fluid_): boolean;
        setNeighborTable(arg0: Internal.Table_<any, any, any>): void;
        wait(arg0: number): void;
        isStickyBlock(): boolean;
        onDestroyedByPlayer(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: boolean, arg4: Internal.FluidState_): boolean;
        getOptionalValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): Internal.Optional<T>;
        getFlammability(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        randomTick(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        onBlockExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        setStateIndex(arg0: number): void;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        canRedstoneConnectTo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        getSignal(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        /**
         * @deprecated
        */
        getLightEmission(): number;
        notify(): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getExpDrop(arg0: Internal.LevelReader_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: number, arg4: number): number;
        getAdjacentBlockPathType(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Mob_, arg3: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        getInteractionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        cycle<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): this;
        setBedOccupied(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: boolean): void;
        setLightEmission(arg0: number): void;
        isSolidRender(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getStateIndex(): number;
        isPathfindable(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.PathComputationType_): boolean;
        getVisualShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        ignitedByLava(): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.Rotation_): this;
        getStateMap(): Internal.FastMap<any>;
        isLadder(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.LivingEntity_): boolean;
        setDestroySpeed(arg0: number): void;
        is(arg0: Internal.HolderSet_<Internal.Block>): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        onRemove(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        getBedDirection(arg0: Internal.LevelReader_, arg1: BlockPos_): Internal.Direction;
        getMenuProvider(arg0: Internal.Level_, arg1: BlockPos_): Internal.MenuProvider;
        getBlockSupportShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        getProperties(): Internal.Collection<Internal.Property<any>>;
        wait(): void;
        canSustainPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.IPlantable_): boolean;
        isSlimeBlock(): boolean;
        spawnAfterBreak(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: boolean): void;
        canStickTo(arg0: Internal.BlockState_): boolean;
        getBeaconColorMultiplier(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_): number[];
        onPlace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        getBlock(): Internal.Block;
        isFlammable(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        liquid(): boolean;
        getOcclusionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        hasProperty<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): boolean;
        shouldCheckWeakPower(arg0: Internal.SignalGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        is(arg0: Internal.Block_): boolean;
        isFertile(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        emissiveRendering(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        populateNeighbours(arg0: Internal.Map_<any, any>): void;
        trySetValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): this;
        mirror(arg0: Internal.Mirror_): this;
        "canBeReplaced(net.minecraft.world.level.material.Fluid)"(arg0: Internal.Fluid_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        isAir(): boolean;
        getDestroySpeed(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        getDirectSignal(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        /**
         * @deprecated
        */
        blocksMotion(): boolean;
        wait(arg0: number, arg1: number): void;
        isValidSpawn(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.EntityType_<any>): boolean;
        setStateMap(arg0: Internal.FastMap_<any>): void;
        canDropFromExplosion(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Explosion_): boolean;
        isScaffolding(arg0: Internal.LivingEntity_): boolean;
        getAppearance(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.BlockState_, arg4: BlockPos_): this;
        hasLargeCollisionShape(): boolean;
        getDestroyProgress(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        updateShape(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: BlockPos_): this;
        isSuffocating(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        onNeighborChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_): void;
        getEnchantPowerBonus(arg0: Internal.LevelReader_, arg1: BlockPos_): number;
        is(arg0: Internal.TagKey_<Internal.Block>, arg1: Internal.Predicate_<Internal.BlockBehaviour$BlockStateBase>): boolean;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Block_, arg3: BlockPos_, arg4: boolean): void;
        "is(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<Internal.Block>): boolean;
        updateIndirectNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number, arg3: number): void;
        getFaceOcclusionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.VoxelShape;
        isValidSpawn(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.SpawnPlacements$Type_, arg3: Internal.EntityType_<any>): boolean;
        getShadeBrightness(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        isRedstoneConductor(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getAnalogOutputSignal(arg0: Internal.Level_, arg1: BlockPos_): number;
        getVanillaPropertyMap(): Internal.ImmutableMap<any, any>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.BlockHitResult_): InteractionResult;
        getMapColor(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MapColor;
        handler$bai000$cacheStateTail(arg0: Internal.CallbackInfo_): void;
        getBlockHolder(): Internal.Holder<Internal.Block>;
        canBeReplaced(): boolean;
        propagatesSkylightDown(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        getWeakChanges(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        getOffset(arg0: Internal.BlockGetter_, arg1: BlockPos_): Vec3d;
        getSoundType(): SoundType;
        "canBeReplaced(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): boolean;
        addRunningEffects(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        entityCanStandOnFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        triggerEvent(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: number): boolean;
        requiresCorrectToolForDrops(): boolean;
        getFriction(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Entity_): number;
        canBeReplaced(arg0: Internal.BlockPlaceContext_): boolean;
        isSignalSource(): boolean;
        getCloneItemStack(arg0: Internal.HitResult_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): Internal.ItemStack;
        attack(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_): void;
        equals(arg0: any): boolean;
        getExplosionResistance(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Explosion_): number;
        getFireSpreadSpeed(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        get neighborTable(): Internal.Table<any, any, any>
        get values(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>
        get randomlyTicking(): boolean
        get class(): typeof any
        get fluidState(): Internal.FluidState
        get tags(): Internal.Stream<Internal.TagKey<Internal.Block>>
        set requiresTool(arg0: boolean)
        get renderShape(): Internal.RenderShape
        get pistonPushReaction(): Internal.PushReaction
        /**
         * @deprecated
        */
        get solid(): boolean
        set neighborTable(arg0: Internal.Table_<any, any, any>)
        get stickyBlock(): boolean
        set stateIndex(arg0: number)
        /**
         * @deprecated
        */
        get lightEmission(): number
        set lightEmission(arg0: number)
        get stateIndex(): number
        get stateMap(): Internal.FastMap<any>
        set destroySpeed(arg0: number)
        get properties(): Internal.Collection<Internal.Property<any>>
        get slimeBlock(): boolean
        get block(): Internal.Block
        get air(): boolean
        set stateMap(arg0: Internal.FastMap_<any>)
        get vanillaPropertyMap(): Internal.ImmutableMap<any, any>
        get blockHolder(): Internal.Holder<Internal.Block>
        get soundType(): SoundType
        get signalSource(): boolean
        static readonly CODEC: Internal.Codec<Internal.BlockState>;
    }
    type BlockState_ = BlockState;
    class CarriageContraption extends Internal.Contraption {
        constructor()
        constructor(arg0: Internal.Direction_)
        getSeatMapping(): Internal.Map<Internal.UUID, number>;
        getSeats(): Internal.List<BlockPos>;
        setSeatMapping(arg0: Internal.Map_<Internal.UUID, number>): void;
        onEntityCreated(arg0: Internal.AbstractContraptionEntity_): void;
        handleContraptionFluidPacket(arg0: BlockPos_, arg1: Internal.FluidStack_): void;
        swapStorageAfterAssembly(arg0: Internal.CarriageContraptionEntity_): void;
        hasBackwardControls(): boolean;
        setSoundQueueOffset(arg0: number): void;
        notify(): void;
        getSharedFuelInventory(): Internal.IItemHandlerModifiable;
        getSharedInventory(): Internal.IItemHandlerModifiable;
        writeNBT(arg0: boolean): Internal.CompoundTag;
        atSeam(arg0: BlockPos_): boolean;
        getType(): Internal.ContraptionType;
        static getRadius(arg0: Internal.Set_<BlockPos>, arg1: Internal.Direction$Axis_): number;
        stop(arg0: Internal.Level_): void;
        inControl(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        getBearingPosOf(arg0: Internal.UUID_): BlockPos;
        readNBT(arg0: Internal.Level_, arg1: Internal.CompoundTag_, arg2: boolean): void;
        startMoving(arg0: Internal.Level_): void;
        getSecondBogeyPos(): BlockPos;
        tickStorage(arg0: Internal.AbstractContraptionEntity_): void;
        removeBlocksFromWorld(arg0: Internal.Level_, arg1: BlockPos_): void;
        canBeStabilized(arg0: Internal.Direction_, arg1: BlockPos_): boolean;
        wait(): void;
        onEntityRemoved(arg0: Internal.AbstractContraptionEntity_): void;
        hasForwardControls(): boolean;
        getSimplifiedEntityColliders(): Internal.Optional<Internal.List<Internal.AABB>>;
        getClass(): typeof any;
        getBlocks(): Internal.Map<BlockPos, Internal.StructureTemplate$StructureBlockInfo>;
        assemble(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        getDisabledActors(): Internal.List<Internal.ItemStack>;
        getContraptionWorld(): Internal.ContraptionWorld;
        static getMaxDistSqr(arg0: Internal.Set_<BlockPos>, arg1: Internal.ICoordinate_, arg2: Internal.ICoordinate_): number;
        containsBlockBreakers(): boolean;
        searchMovedStructure(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        expandBoundsAroundAxis(arg0: Internal.Direction$Axis_): void;
        getSharedFluidTanks(): Internal.IFluidHandler;
        wait(arg0: number, arg1: number): void;
        makeLighter(): Internal.ContraptionLighter<any>;
        isActorTypeDisabled(arg0: Internal.ItemStack_): boolean;
        getSeatOf(arg0: Internal.UUID_): BlockPos;
        notInPortal(): boolean;
        invalidateColliders(): void;
        setActorsActive(arg0: Internal.ItemStack_, arg1: boolean): void;
        onEntityInitialize(arg0: Internal.Level_, arg1: Internal.AbstractContraptionEntity_): void;
        toString(): string;
        getActorAt(arg0: BlockPos_): Internal.MutablePair<Internal.StructureTemplate$StructureBlockInfo, Internal.MovementContext>;
        notifyAll(): void;
        getRenderedBlocks(): Internal.Collection<Internal.StructureTemplate$StructureBlockInfo>;
        addPassengersToWorld(arg0: Internal.Level_, arg1: Internal.StructureTransform_, arg2: Internal.List_<Internal.Entity>): void;
        withinVisible(arg0: BlockPos_): boolean;
        getSpecialRenderedBEs(): Internal.Collection<Internal.BlockEntity>;
        isHiddenInPortal(arg0: BlockPos_): boolean;
        hashCode(): number;
        forEachActor(arg0: Internal.Level_, arg1: Internal.BiConsumer_<Internal.MovementBehaviour, Internal.MovementContext>): void;
        returnStorageForDisassembly(arg0: Internal.MountedStorageManager_): void;
        addBlocksToWorld(arg0: Internal.Level_, arg1: Internal.StructureTransform_): void;
        wait(arg0: number): void;
        getAssemblyDirection(): Internal.Direction;
        getActors(): Internal.List<Internal.MutablePair<Internal.StructureTemplate$StructureBlockInfo, Internal.MovementContext>>;
        equals(arg0: any): boolean;
        getInteractors(): Internal.Map<BlockPos, Internal.MovingInteractionBehaviour>;
        static fromNBT(arg0: Internal.Level_, arg1: Internal.CompoundTag_, arg2: boolean): Internal.Contraption;
        get seatMapping(): Internal.Map<Internal.UUID, number>
        get seats(): Internal.List<BlockPos>
        set seatMapping(arg0: Internal.Map_<Internal.UUID, number>)
        set soundQueueOffset(arg0: number)
        get sharedFuelInventory(): Internal.IItemHandlerModifiable
        get sharedInventory(): Internal.IItemHandlerModifiable
        get type(): Internal.ContraptionType
        get secondBogeyPos(): BlockPos
        get simplifiedEntityColliders(): Internal.Optional<Internal.List<Internal.AABB>>
        get class(): typeof any
        get blocks(): Internal.Map<BlockPos, Internal.StructureTemplate$StructureBlockInfo>
        get disabledActors(): Internal.List<Internal.ItemStack>
        get contraptionWorld(): Internal.ContraptionWorld
        get sharedFluidTanks(): Internal.IFluidHandler
        get renderedBlocks(): Internal.Collection<Internal.StructureTemplate$StructureBlockInfo>
        get specialRenderedBEs(): Internal.Collection<Internal.BlockEntity>
        get assemblyDirection(): Internal.Direction
        get actors(): Internal.List<Internal.MutablePair<Internal.StructureTemplate$StructureBlockInfo, Internal.MovementContext>>
        get interactors(): Internal.Map<BlockPos, Internal.MovingInteractionBehaviour>
        soundQueue: Internal.ArrivalSoundQueue;
        blazeBurnerConductors: Internal.Couple<boolean>;
        portalCutoffMin: number;
        portalCutoffMax: number;
        conductorSeats: Internal.Map<BlockPos, Internal.Couple<boolean>>;
    }
    type CarriageContraption_ = CarriageContraption;
    interface RecordBuilder <T> {
        build(arg0: Internal.DataResult_<T>): Internal.DataResult<T>;
        abstract add(arg0: T, arg1: Internal.DataResult_<T>): this;
        abstract withErrorsFrom(arg0: Internal.DataResult_<any>): this;
        abstract "add(com.mojang.serialization.DataResult,com.mojang.serialization.DataResult)"(arg0: Internal.DataResult_<T>, arg1: Internal.DataResult_<T>): this;
        abstract "build(java.lang.Object)"(arg0: T): Internal.DataResult<T>;
        abstract build(arg0: T): Internal.DataResult<T>;
        add(arg0: string, arg1: Internal.DataResult_<T>): this;
        abstract "add(java.lang.Object,java.lang.Object)"(arg0: T, arg1: T): this;
        "build(com.mojang.serialization.DataResult)"(arg0: Internal.DataResult_<T>): Internal.DataResult<T>;
        abstract "add(java.lang.Object,com.mojang.serialization.DataResult)"(arg0: T, arg1: Internal.DataResult_<T>): this;
        abstract setLifecycle(arg0: Internal.Lifecycle_): this;
        add<E>(arg0: string, arg1: E, arg2: Internal.Encoder_<E>): this;
        "add(java.lang.String,java.lang.Object)"(arg0: string, arg1: T): this;
        abstract add(arg0: Internal.DataResult_<T>, arg1: Internal.DataResult_<T>): this;
        abstract add(arg0: T, arg1: T): this;
        "add(java.lang.String,com.mojang.serialization.DataResult)"(arg0: string, arg1: Internal.DataResult_<T>): this;
        abstract ops(): Internal.DynamicOps<T>;
        add(arg0: string, arg1: T): this;
        abstract mapError(arg0: Internal.UnaryOperator_<string>): this;
        set lifecycle(arg0: Internal.Lifecycle_)
    }
    type RecordBuilder_<T> = RecordBuilder<T>;
    class ShapedCraftingRecipe$Serializer implements Internal.RecipeSerializer<Internal.ShapedCraftingRecipe> {
        constructor()
        getClass(): typeof any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ShapedCraftingRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ShapedCraftingRecipe;
        wait(arg0: number, arg1: number): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ShapedCraftingRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ShapedCraftingRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapedCraftingRecipe_): void;
        wait(): void;
        wait(arg0: number): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,snownee.lychee.crafting.ShapedCraftingRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapedCraftingRecipe_): void;
        equals(arg0: any): boolean;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ShapedCraftingRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type ShapedCraftingRecipe$Serializer_ = ShapedCraftingRecipe$Serializer;
    class SpectatorPage {
        constructor(arg0: Internal.List_<Internal.SpectatorMenuItem>, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getSelectedSlot(): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getItem(arg0: number): Internal.SpectatorMenuItem;
        get class(): typeof any
        get selectedSlot(): number
        static readonly NO_SELECTION: (-1) & (number);
    }
    type SpectatorPage_ = SpectatorPage;
    abstract class ForgeFlowingFluid extends Internal.FlowingFluid {
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        abstract isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        abstract getAmount(arg0: Internal.FluidState_): number;
        getSource(arg0: boolean): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        wait(arg0: number): void;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
    }
    type ForgeFlowingFluid_ = ForgeFlowingFluid;
    class CartAssemblerBlock$CartAssemblerAction extends Internal.Enum<Internal.CartAssemblerBlock$CartAssemblerAction> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CartAssemblerBlock$CartAssemblerAction>>;
        toString(): string;
        compareTo(arg0: Internal.CartAssemblerBlock$CartAssemblerAction_): number;
        getDeclaringClass(): typeof Internal.CartAssemblerBlock$CartAssemblerAction;
        notifyAll(): void;
        shouldDisassemble(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(arg0: string): Internal.CartAssemblerBlock$CartAssemblerAction;
        hashCode(): number;
        "compareTo(com.simibubi.create.content.contraptions.mounted.CartAssemblerBlock$CartAssemblerAction)"(arg0: Internal.CartAssemblerBlock$CartAssemblerAction_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.CartAssemblerBlock$CartAssemblerAction[];
        shouldAssemble(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.CartAssemblerBlock$CartAssemblerAction
        static readonly DISASSEMBLE_BRAKE: (Internal.CartAssemblerBlock$CartAssemblerAction) & (Internal.CartAssemblerBlock$CartAssemblerAction);
        static readonly ASSEMBLE_ACCELERATE_DIRECTIONAL: (Internal.CartAssemblerBlock$CartAssemblerAction) & (Internal.CartAssemblerBlock$CartAssemblerAction);
        static readonly ASSEMBLE_ACCELERATE: (Internal.CartAssemblerBlock$CartAssemblerAction) & (Internal.CartAssemblerBlock$CartAssemblerAction);
        static readonly PASS: (Internal.CartAssemblerBlock$CartAssemblerAction) & (Internal.CartAssemblerBlock$CartAssemblerAction);
        static readonly DISASSEMBLE: (Internal.CartAssemblerBlock$CartAssemblerAction) & (Internal.CartAssemblerBlock$CartAssemblerAction);
        static readonly ASSEMBLE: (Internal.CartAssemblerBlock$CartAssemblerAction) & (Internal.CartAssemblerBlock$CartAssemblerAction);
    }
    type CartAssemblerBlock$CartAssemblerAction_ = "disassemble_brake" | "pass" | "disassemble" | "assemble" | "assemble_accelerate" | CartAssemblerBlock$CartAssemblerAction | "assemble_accelerate_directional";
    class EntityArgument$Info$Template implements Internal.ArgumentTypeInfo$Template<Internal.EntityArgument> {
        getClass(): typeof any;
        instantiate(arg0: Internal.CommandBuildContext_): Internal.ArgumentType<any>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        type(): Internal.ArgumentTypeInfo<Internal.EntityArgument, any>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type EntityArgument$Info$Template_ = EntityArgument$Info$Template;
    class RegistryBuilder <T> {
        constructor()
        add(arg0: Internal.IForgeRegistry$AddCallback_<T>): this;
        getDefault(): ResourceLocation;
        static of<T>(arg0: string): Internal.RegistryBuilder<T>;
        disableSync(): this;
        onBake(arg0: Internal.IForgeRegistry$BakeCallback_<T>): this;
        "add(net.minecraftforge.registries.IForgeRegistry$CreateCallback)"(arg0: Internal.IForgeRegistry$CreateCallback_<T>): this;
        set(arg0: Internal.IForgeRegistry$MissingFactory_<T>): this;
        notify(): void;
        getAllowOverrides(): boolean;
        "add(net.minecraftforge.registries.IForgeRegistry$AddCallback)"(arg0: Internal.IForgeRegistry$AddCallback_<T>): this;
        addCallback(arg0: any): this;
        onValidate(arg0: Internal.IForgeRegistry$ValidateCallback_<T>): this;
        getMinId(): number;
        setDefaultKey(arg0: ResourceLocation_): this;
        add(arg0: Internal.IForgeRegistry$ClearCallback_<T>): this;
        getSync(): boolean;
        add(arg0: Internal.IForgeRegistry$ValidateCallback_<T>): this;
        getAdd(): Internal.IForgeRegistry$AddCallback<T>;
        setName(arg0: ResourceLocation_): this;
        onClear(arg0: Internal.IForgeRegistry$ClearCallback_<T>): this;
        getMissingFactory(): Internal.IForgeRegistry$MissingFactory<T>;
        onAdd(arg0: Internal.IForgeRegistry$AddCallback_<T>): this;
        hasTags(): this;
        getAllowModifications(): boolean;
        getMaxId(): number;
        wait(): void;
        allowModification(): this;
        add(arg0: Internal.IForgeRegistry$BakeCallback_<T>): this;
        disableOverrides(): this;
        legacyName(arg0: string): this;
        getClass(): typeof any;
        static of<T>(arg0: ResourceLocation_): Internal.RegistryBuilder<T>;
        getClear(): Internal.IForgeRegistry$ClearCallback<T>;
        getBake(): Internal.IForgeRegistry$BakeCallback<T>;
        wait(arg0: number, arg1: number): void;
        "legacyName(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): this;
        onCreate(arg0: Internal.IForgeRegistry$CreateCallback_<T>): this;
        "add(net.minecraftforge.registries.IForgeRegistry$ValidateCallback)"(arg0: Internal.IForgeRegistry$ValidateCallback_<T>): this;
        disableSaving(): this;
        getSaveToDisc(): boolean;
        getValidate(): Internal.IForgeRegistry$ValidateCallback<T>;
        getCreate(): Internal.IForgeRegistry$CreateCallback<T>;
        setIDRange(arg0: number, arg1: number): this;
        static "of(java.lang.String)"<T>(arg0: string): Internal.RegistryBuilder<T>;
        static "of(net.minecraft.resources.ResourceLocation)"<T>(arg0: ResourceLocation_): Internal.RegistryBuilder<T>;
        add(arg0: Internal.IForgeRegistry$CreateCallback_<T>): this;
        "add(net.minecraftforge.registries.IForgeRegistry$ClearCallback)"(arg0: Internal.IForgeRegistry$ClearCallback_<T>): this;
        missing(arg0: Internal.IForgeRegistry$MissingFactory_<T>): this;
        toString(): string;
        notifyAll(): void;
        getLegacyNames(): Internal.Set<ResourceLocation>;
        "legacyName(java.lang.String)"(arg0: string): this;
        hashCode(): number;
        "add(net.minecraftforge.registries.IForgeRegistry$BakeCallback)"(arg0: Internal.IForgeRegistry$BakeCallback_<T>): this;
        wait(arg0: number): void;
        legacyName(arg0: ResourceLocation_): this;
        equals(arg0: any): boolean;
        static of<T>(): Internal.RegistryBuilder<T>;
        setMaxID(arg0: number): this;
        get "default"(): ResourceLocation
        get allowOverrides(): boolean
        get minId(): number
        set defaultKey(arg0: ResourceLocation_)
        get sync(): boolean
        get add(): Internal.IForgeRegistry$AddCallback<T>
        set name(arg0: ResourceLocation_)
        get missingFactory(): Internal.IForgeRegistry$MissingFactory<T>
        get allowModifications(): boolean
        get maxId(): number
        get class(): typeof any
        get clear(): Internal.IForgeRegistry$ClearCallback<T>
        get bake(): Internal.IForgeRegistry$BakeCallback<T>
        get saveToDisc(): boolean
        get validate(): Internal.IForgeRegistry$ValidateCallback<T>
        get create(): Internal.IForgeRegistry$CreateCallback<T>
        get legacyNames(): Internal.Set<ResourceLocation>
        set maxID(arg0: number)
    }
    type RegistryBuilder_<T> = RegistryBuilder<T>;
    abstract class MinimapElementRendererHandler {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        add(arg0: Internal.MinimapElementRenderer_<any, any>): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MinimapElementRendererHandler_ = MinimapElementRendererHandler;
    class StructureTemplate {
        constructor()
        getAuthor(): string;
        placeInWorld(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.RandomSource_, arg5: number): boolean;
        getClass(): typeof any;
        static transformedVec3d(arg0: Internal.StructurePlaceSettings_, arg1: Vec3d_): Vec3d;
        notify(): void;
        filterBlocks(arg0: BlockPos_, arg1: Internal.StructurePlaceSettings_, arg2: Internal.Block_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        wait(arg0: number, arg1: number): void;
        getSize(): Vec3i;
        static calculateRelativePosition(arg0: Internal.StructurePlaceSettings_, arg1: BlockPos_): BlockPos;
        getZeroPositionWithTransform(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_): BlockPos;
        calculateConnectedPosition(arg0: Internal.StructurePlaceSettings_, arg1: BlockPos_, arg2: Internal.StructurePlaceSettings_, arg3: BlockPos_): BlockPos;
        load(arg0: Internal.HolderGetter_<Internal.Block>, arg1: Internal.CompoundTag_): void;
        setAuthor(arg0: string): void;
        toString(): string;
        /**
         * @deprecated
        */
        static processBlockInfos(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        notifyAll(): void;
        static transform(arg0: Vec3d_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): Vec3d;
        static processEntityInfos(arg0: Internal.StructureTemplate_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.List_<Internal.StructureTemplate$StructureEntityInfo>): Internal.List<Internal.StructureTemplate$StructureEntityInfo>;
        static "transform(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Mirror,net.minecraft.world.level.block.Rotation,net.minecraft.core.BlockPos)"(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): BlockPos;
        getSize(arg0: Internal.Rotation_): Vec3i;
        getBoundingBox(arg0: BlockPos_, arg1: Internal.Rotation_, arg2: BlockPos_, arg3: Internal.Mirror_): Internal.BoundingBox;
        static processBlockInfos(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructurePlaceSettings_, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructureTemplate_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        hashCode(): number;
        static updateShapeAtEdge(arg0: Internal.LevelAccessor_, arg1: number, arg2: Internal.DiscreteVoxelShape_, arg3: number, arg4: number, arg5: number): void;
        filterBlocks(arg0: BlockPos_, arg1: Internal.StructurePlaceSettings_, arg2: Internal.Block_, arg3: boolean): Internal.ObjectArrayList<Internal.StructureTemplate$StructureBlockInfo>;
        static transform(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): BlockPos;
        static getZeroPositionWithTransform(arg0: BlockPos_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: number, arg4: number): BlockPos;
        static "transform(net.minecraft.world.phys.Vec3,net.minecraft.world.level.block.Mirror,net.minecraft.world.level.block.Rotation,net.minecraft.core.BlockPos)"(arg0: Vec3d_, arg1: Internal.Mirror_, arg2: Internal.Rotation_, arg3: BlockPos_): Vec3d;
        getBoundingBox(arg0: Internal.StructurePlaceSettings_, arg1: BlockPos_): Internal.BoundingBox;
        wait(): void;
        wait(arg0: number): void;
        fillFromWorld(arg0: Internal.Level_, arg1: BlockPos_, arg2: Vec3i_, arg3: boolean, arg4: Internal.Block_): void;
        equals(arg0: any): boolean;
        get author(): string
        get class(): typeof any
        get size(): Vec3i
        set author(arg0: string)
        static readonly BLOCK_TAG_POS: ("pos") & (string);
        static readonly ENTITY_TAG_POS: ("pos") & (string);
        static readonly PALETTE_LIST_TAG: ("palettes") & (string);
        static readonly BLOCKS_TAG: ("blocks") & (string);
        static readonly ENTITY_TAG_NBT: ("nbt") & (string);
        static readonly ENTITY_TAG_BLOCKPOS: ("blockPos") & (string);
        static readonly BLOCK_TAG_STATE: ("state") & (string);
        static readonly BLOCK_TAG_NBT: ("nbt") & (string);
        static readonly SIZE_TAG: ("size") & (string);
        static readonly PALETTE_TAG: ("palette") & (string);
        static readonly ENTITIES_TAG: ("entities") & (string);
    }
    type StructureTemplate_ = StructureTemplate;
    interface ClampedItemPropertyFunction extends Internal.ItemPropertyFunction {
        /**
         * @deprecated
        */
        call(arg0: Internal.ItemStack_, arg1: Internal.ClientLevel_, arg2: Internal.LivingEntity_, arg3: number): number;
        abstract unclampedCall(arg0: Internal.ItemStack_, arg1: Internal.ClientLevel_, arg2: Internal.LivingEntity_, arg3: number): number;
        (arg0: Internal.ItemStack, arg1: Internal.ClientLevel, arg2: Internal.LivingEntity, arg3: number): number;
    }
    type ClampedItemPropertyFunction_ = ((arg0: Internal.ItemStack, arg1: Internal.ClientLevel, arg2: Internal.LivingEntity, arg3: number)=> number) | ClampedItemPropertyFunction;
    class BiomeSpecialEffects {
        getWaterColor(): number;
        getClass(): typeof any;
        getGrassColorModifier(): Internal.BiomeSpecialEffects$GrassColorModifier;
        toString(): string;
        getAmbientLoopSoundEvent(): Internal.Optional<Internal.Holder<Internal.SoundEvent>>;
        notifyAll(): void;
        getFoliageColorOverride(): Internal.Optional<number>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAmbientAdditionsSettings(): Internal.Optional<Internal.AmbientAdditionsSettings>;
        getAmbientParticleSettings(): Internal.Optional<Internal.AmbientParticleSettings>;
        hashCode(): number;
        getBackgroundMusic(): Internal.Optional<Internal.Music>;
        getWaterFogColor(): number;
        wait(): void;
        getGrassColorOverride(): Internal.Optional<number>;
        wait(arg0: number): void;
        getFogColor(): number;
        equals(arg0: any): boolean;
        getSkyColor(): number;
        getAmbientMoodSettings(): Internal.Optional<Internal.AmbientMoodSettings>;
        get waterColor(): number
        get class(): typeof any
        get grassColorModifier(): Internal.BiomeSpecialEffects$GrassColorModifier
        get ambientLoopSoundEvent(): Internal.Optional<Internal.Holder<Internal.SoundEvent>>
        get foliageColorOverride(): Internal.Optional<number>
        get ambientAdditionsSettings(): Internal.Optional<Internal.AmbientAdditionsSettings>
        get ambientParticleSettings(): Internal.Optional<Internal.AmbientParticleSettings>
        get backgroundMusic(): Internal.Optional<Internal.Music>
        get waterFogColor(): number
        get grassColorOverride(): Internal.Optional<number>
        get fogColor(): number
        get skyColor(): number
        get ambientMoodSettings(): Internal.Optional<Internal.AmbientMoodSettings>
        ambientParticleSettings: Internal.Optional<Internal.AmbientParticleSettings>;
        grassColorOverride: Internal.Optional<number>;
        ambientMoodSettings: Internal.Optional<Internal.AmbientMoodSettings>;
        waterColor: number;
        ambientLoopSoundEvent: Internal.Optional<Internal.Holder<Internal.SoundEvent>>;
        fogColor: number;
        ambientAdditionsSettings: Internal.Optional<Internal.AmbientAdditionsSettings>;
        backgroundMusic: Internal.Optional<Internal.Music>;
        grassColorModifier: Internal.BiomeSpecialEffects$GrassColorModifier;
        waterFogColor: number;
        static readonly CODEC: Internal.Codec<Internal.BiomeSpecialEffects>;
        foliageColorOverride: Internal.Optional<number>;
        skyColor: number;
    }
    type BiomeSpecialEffects_ = BiomeSpecialEffects;
    interface ClientMessageConsumer <T extends Internal.MinimapMessage<T>> {
        abstract handle(arg0: T): void;
        (arg0: T): void;
    }
    type ClientMessageConsumer_<T extends Internal.MinimapMessage<T>> = ((arg0: T)=> void) | ClientMessageConsumer<T>;
    class RenderTypeGroup extends Internal.Record {
        constructor(arg0: Internal.RenderType_, arg1: Internal.RenderType_)
        constructor(block: Internal.RenderType_, entity: Internal.RenderType_, entityFabulous: Internal.RenderType_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        isEmpty(): boolean;
        notify(): void;
        block(): Internal.RenderType;
        wait(arg0: number, arg1: number): void;
        entityFabulous(): Internal.RenderType;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        entity(): Internal.RenderType;
        get class(): typeof any
        get empty(): boolean
        static EMPTY: (Internal.RenderTypeGroup) & (Internal.RenderTypeGroup);
    }
    type RenderTypeGroup_ = RenderTypeGroup;
    class FilteredText extends Internal.Record {
        constructor(arg0: string, arg1: Internal.FilterMask_)
        static passThrough(arg0: string): Internal.FilteredText;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static fullyFiltered(arg0: string): Internal.FilteredText;
        filteredOrEmpty(): string;
        notify(): void;
        mask(): Internal.FilterMask;
        filtered(): string;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        raw(): string;
        wait(arg0: number): void;
        isFiltered(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get filtered(): boolean
        static readonly EMPTY: (Internal.FilteredText) & (Internal.FilteredText);
    }
    type FilteredText_ = FilteredText;
    class AzaleaBlock extends Internal.BushBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type AzaleaBlock_ = AzaleaBlock;
    class ScrollOptionBehaviour <E extends Internal.Enum<E> & Internal.INamedIconOptions> extends Internal.ScrollValueBehaviour {
        constructor(arg0: E, arg1: net.minecraft.network.chat.Component_, arg2: Internal.SmartBlockEntity_, arg3: Internal.ValueBoxTransform_)
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        onlyActiveWhen(arg0: Internal.Supplier_<boolean>): Internal.ScrollValueBehaviour;
        withClientCallback(arg0: Internal.Consumer_<number>): Internal.ScrollValueBehaviour;
        notify(): void;
        getPos(): BlockPos;
        getValue(): number;
        writeToClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Direction_): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getValueSettings(): Internal.ValueSettingsBehaviour$ValueSettings;
        tick(): void;
        between(arg0: number, arg1: number): Internal.ScrollValueBehaviour;
        formatValue(): string;
        playFeedbackSound(arg0: Internal.BlockEntityBehaviour_): void;
        lazyTick(): void;
        readFromClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Player_, arg2: Internal.Direction_, arg3: boolean): boolean;
        wait(): void;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        setValue(arg0: number): void;
        getClass(): typeof any;
        getClipboardKey(): string;
        isSafeNBT(): boolean;
        onShortInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Direction_): void;
        isActive(): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        wait(arg0: number, arg1: number): void;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        testHit(arg0: Vec3d_): boolean;
        acceptsValueSettings(): boolean;
        requiresWrench(): Internal.ScrollValueBehaviour;
        setLazyTickRate(arg0: number): void;
        withFormatter(arg0: Internal.Function_<number, string>): Internal.ScrollValueBehaviour;
        get(): E;
        getWorld(): Internal.Level;
        setLabel(arg0: net.minecraft.network.chat.Component_): void;
        toString(): string;
        notifyAll(): void;
        onlyVisibleWithWrench(): boolean;
        setValueSettings(arg0: Internal.Player_, arg1: Internal.ValueSettingsBehaviour$ValueSettings_, arg2: boolean): void;
        getSlotPositioning(): Internal.ValueBoxTransform;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        createBoard(arg0: Internal.Player_, arg1: Internal.BlockHitResult_): Internal.ValueSettingsBoard;
        withCallback(arg0: Internal.Consumer_<number>): Internal.ScrollValueBehaviour;
        wait(arg0: number): void;
        newSettingHovered(arg0: Internal.ValueSettingsBehaviour$ValueSettings_): void;
        equals(arg0: any): boolean;
        get pos(): BlockPos
        get value(): number
        get valueSettings(): Internal.ValueSettingsBehaviour$ValueSettings
        get type(): Internal.BehaviourType<any>
        set value(arg0: number)
        get class(): typeof any
        get clipboardKey(): string
        get safeNBT(): boolean
        get active(): boolean
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        set label(arg0: net.minecraft.network.chat.Component_)
        get slotPositioning(): Internal.ValueBoxTransform
        get requiredItems(): Internal.ItemRequirement
    }
    type ScrollOptionBehaviour_<E extends Internal.Enum<E> & Internal.INamedIconOptions> = ScrollOptionBehaviour<E>;
    class BorderStatus extends Internal.Enum<Internal.BorderStatus> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.BorderStatus_): number;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.BorderStatus;
        static valueOf(arg0: string): Internal.BorderStatus;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getColor(): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        "compareTo(net.minecraft.world.level.border.BorderStatus)"(arg0: Internal.BorderStatus_): number;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BorderStatus>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static values(): Internal.BorderStatus[];
        get class(): typeof any
        get declaringClass(): typeof Internal.BorderStatus
        get color(): number
        static readonly STATIONARY: (Internal.BorderStatus) & (Internal.BorderStatus);
        static readonly SHRINKING: (Internal.BorderStatus) & (Internal.BorderStatus);
        static readonly GROWING: (Internal.BorderStatus) & (Internal.BorderStatus);
    }
    type BorderStatus_ = "shrinking" | "stationary" | BorderStatus | "growing";
    class EntityRadarDefaultCategories {
        constructor()
        getClass(): typeof any;
        setupDefault(arg0: Internal.ModSettings_): Internal.EntityRadarCategory;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        set upDefault(arg0: Internal.ModSettings_)
    }
    type EntityRadarDefaultCategories_ = EntityRadarDefaultCategories;
    abstract class BaseEntityBlock extends Internal.Block implements Internal.EntityBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        abstract newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BaseEntityBlock_ = BaseEntityBlock;
    class TwistingVinesFeature extends Internal.Feature<Internal.TwistingVinesConfig> {
        constructor(arg0: Internal.Codec_<Internal.TwistingVinesConfig>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static placeWeepingVinesColumn(arg0: Internal.LevelAccessor_, arg1: Internal.RandomSource_, arg2: Internal.BlockPos$MutableBlockPos_, arg3: number, arg4: number, arg5: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.TwistingVinesConfig>): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.TwistingVinesConfig, Internal.Feature<Internal.TwistingVinesConfig>>>;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        place(arg0: Internal.TwistingVinesConfig_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        get class(): typeof any
    }
    type TwistingVinesFeature_ = TwistingVinesFeature;
    abstract class UpgradeItemBase <T extends Internal.IUpgradeWrapper> extends Internal.ItemBase implements Internal.IUpgradeItem<T> {
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        abstract getUpgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        abstract getType(): Internal.UpgradeType<T>;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getInventoryColumnsTaken(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canAddUpgradeTo(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: boolean, arg3: boolean): Internal.UpgradeSlotChangeResult;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        addCreativeTabItems(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        checkExtraInsertConditions(arg0: Internal.ItemStack_, arg1: Internal.IStorageWrapper_, arg2: boolean): Internal.UpgradeSlotChangeResult;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getUpgradeGroup(): Internal.UpgradeGroup;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getCleanedUpgradeStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getName(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getUpgradesInGroupPerStorage(arg0: string): number;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getUpgradesPerStorage(arg0: string): number;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        canSwapUpgradeFor(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.IStorageWrapper_, arg3: boolean): Internal.UpgradeSlotChangeResult;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        canRemoveUpgradeFrom(arg0: Internal.IStorageWrapper_, arg1: boolean): Internal.UpgradeSlotChangeResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get upgradeConflicts(): Internal.List<Internal.IUpgradeItem$UpgradeConflictDefinition>
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get type(): Internal.UpgradeType<T>
        get inventoryColumnsTaken(): number
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get upgradeGroup(): Internal.UpgradeGroup
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get name(): net.minecraft.network.chat.Component
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type UpgradeItemBase_<T extends Internal.IUpgradeWrapper> = UpgradeItemBase<T>;
    interface FileFilter {
        abstract accept(arg0: Internal.File_): boolean;
        (arg0: Internal.File): boolean;
    }
    type FileFilter_ = FileFilter | ((arg0: Internal.File)=> boolean);
    abstract class CommandNode <S> implements Internal.Comparable<Internal.CommandNode<S>> {
        getClass(): typeof any;
        getRelevantNodes(arg0: Internal.StringReader_): Internal.Collection<Internal.CommandNode<S>>;
        abstract parse(arg0: Internal.StringReader_, arg1: Internal.CommandContextBuilder_<S>): void;
        canUse(arg0: S): boolean;
        abstract listSuggestions(arg0: Internal.CommandContext_<S>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(com.mojang.brigadier.tree.CommandNode)"(arg0: Internal.CommandNode_<S>): number;
        compareTo(arg0: any): number;
        getRedirectModifier(): Internal.RedirectModifier<S>;
        getRequirement(): Internal.Predicate<S>;
        abstract getExamples(): Internal.Collection<string>;
        addChild(arg0: Internal.CommandNode_<S>): void;
        abstract getName(): string;
        getRedirect(): this;
        findAmbiguities(arg0: Internal.AmbiguityConsumer_<S>): void;
        getChildren(): Internal.Collection<Internal.CommandNode<S>>;
        toString(): string;
        abstract createBuilder(): Internal.ArgumentBuilder<S, any>;
        notifyAll(): void;
        abstract getUsageText(): string;
        hashCode(): number;
        wait(): void;
        compareTo(arg0: Internal.CommandNode_<S>): number;
        wait(arg0: number): void;
        getChild(arg0: string): this;
        isFork(): boolean;
        getCommand(): Internal.Command<S>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get redirectModifier(): Internal.RedirectModifier<S>
        get requirement(): Internal.Predicate<S>
        get examples(): Internal.Collection<string>
        get name(): string
        get redirect(): Internal.CommandNode<S>
        get children(): Internal.Collection<Internal.CommandNode<S>>
        get usageText(): string
        get fork(): boolean
        get command(): Internal.Command<S>
    }
    type CommandNode_<S> = CommandNode<S>;
    abstract class UnmodifiableIterator <E> implements Internal.Iterator<E> {
        getClass(): typeof any;
        toString(): string;
        forEachRemaining(arg0: Internal.Consumer_<E>): void;
        notifyAll(): void;
        abstract next(): E;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        /**
         * @deprecated
        */
        remove(): void;
        wait(): void;
        wait(arg0: number): void;
        abstract hasNext(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type UnmodifiableIterator_<E> = UnmodifiableIterator<E>;
    interface Long2ObjectMap <V> extends Internal.Map<number, V>, Internal.Long2ObjectFunction<V> {
        "replace(java.lang.Long,java.lang.Object,java.lang.Object)"(arg0: number, arg1: V, arg2: V): boolean;
        "computeIfPresent(java.lang.Long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        "merge(long,java.lang.Object,java.util.function.BiFunction)"(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        abstract containsValue(arg0: any): boolean;
        remove(arg0: number): V;
        "apply(java.lang.Long)"(arg0: number): V;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2ObjectFunction<V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        "computeIfAbsent(long,it.unimi.dsi.fastutil.longs.Long2ObjectFunction)"(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Long2ObjectFunction<T>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Long2LongFunction;
        "computeIfAbsent(java.lang.Long,java.util.function.Function)"(arg0: number, arg1: Internal.Function_<number, V>): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        "computeIfPresent(long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Long2FloatFunction;
        values(): Internal.Collection<any>;
        composeLong(arg0: Internal.Long2LongFunction_): Internal.Long2ObjectFunction<V>;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Long2ShortFunction;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        abstract "get(long)"(arg0: number): V;
        "replace(java.lang.Long,java.lang.Object)"(arg0: number, arg1: V): V;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        abstract defaultReturnValue(): V;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        "getOrDefault(long,java.lang.Object)"(arg0: number, arg1: V): V;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2ObjectFunction<V>;
        of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        "compute(java.lang.Long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Long2ByteFunction;
        put(arg0: number, arg1: V): V;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2ObjectFunction<V>;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(long)"(arg0: number): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        "merge(java.lang.Long,java.lang.Object,java.util.function.BiFunction)"(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        remove(arg0: any, arg1: any): boolean;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        "computeIfAbsent(long,java.util.function.LongFunction)"(arg0: number, arg1: Internal.LongFunction_<V>): V;
        abstract size(): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        "remove(long,java.lang.Object)"(arg0: number, arg1: any): boolean;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2ObjectFunction<V>;
        replace(arg0: number, arg1: V): V;
        abstract long2ObjectEntrySet(): Internal.ObjectSet<Internal.Long2ObjectMap$Entry<V>>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Long2ReferenceFunction<T>;
        replace(arg0: number, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        "putIfAbsent(java.lang.Long,java.lang.Object)"(arg0: number, arg1: V): V;
        "replace(long,java.lang.Object,java.lang.Object)"(arg0: number, arg1: V, arg2: V): boolean;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2ObjectFunction<V>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "apply(long)"(arg0: number): V;
        keySet(): Internal.Set<any>;
        "putIfAbsent(long,java.lang.Object)"(arg0: number, arg1: V): V;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Long2IntFunction;
        "compute(long,java.util.function.BiFunction)"(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        computeIfAbsent(arg0: number, arg1: Internal.LongFunction_<V>): V;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Object)"(arg0: number, arg1: V): V;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        apply(arg0: number): V;
        abstract putAll(arg0: Internal.Map_<number, V>): void;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<number, V>>;
        abstract containsKey(arg0: number): boolean;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        "replace(long,java.lang.Object)"(arg0: number, arg1: V): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2ObjectFunction<V>;
        putIfAbsent(arg0: number, arg1: V): V;
        getOrDefault(arg0: number, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        remove(arg0: number, arg1: any): boolean;
        abstract defaultReturnValue(arg0: V): void;
        forEach(arg0: Internal.BiConsumer_<number, V>): void;
        "put(long,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        abstract "containsKey(long)"(arg0: number): boolean;
        replace(arg0: number, arg1: V, arg2: V): boolean;
        computeIfAbsent(arg0: number, arg1: Internal.Function_<number, V>): V;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        abstract isEmpty(): boolean;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        replace(arg0: number, arg1: V, arg2: V): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        computeIfAbsent(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        apply(arg0: number): V;
        replaceAll(arg0: Internal.BiFunction_<number, V, V>): void;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Long2DoubleFunction;
        abstract get(arg0: number): V;
        abstract hashCode(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Long2CharFunction;
        abstract equals(arg0: any): boolean;
        putIfAbsent(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        get empty(): boolean
    }
    type Long2ObjectMap_<V> = Long2ObjectMap<V>;
    class ClickEvent implements Internal.JsonSerializable {
        constructor(arg0: Internal.ClickEvent$Action_, arg1: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getValue(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        toJson(): com.google.gson.JsonElement;
        wait(arg0: number, arg1: number): void;
        getAction(): Internal.ClickEvent$Action;
        get class(): typeof any
        get value(): string
        get action(): Internal.ClickEvent$Action
    }
    type ClickEvent_ = ClickEvent;
    abstract class SequencedAssemblySubCategory {
        constructor(arg0: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getWidth(): number;
        wait(): void;
        notifyAll(): void;
        setRecipe(arg0: Internal.IRecipeLayoutBuilder_, arg1: Internal.SequencedRecipe_<any>, arg2: Internal.IFocusGroup_, arg3: number): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract draw(arg0: Internal.SequencedRecipe_<any>, arg1: Internal.GuiGraphics_, arg2: number, arg3: number, arg4: number): void;
        get class(): typeof any
        get width(): number
    }
    type SequencedAssemblySubCategory_ = SequencedAssemblySubCategory;
    class ByteTag extends Internal.NumericTag {
        getClass(): typeof any;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        notify(): void;
        static "valueOf(byte)"(arg0: number): Internal.ByteTag;
        wait(arg0: number, arg1: number): void;
        "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): void;
        sizeInBytes(): number;
        getAsFloat(): number;
        getAsLong(): number;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        static valueOf(arg0: boolean): Internal.ByteTag;
        getType(): Internal.TagType<Internal.ByteTag>;
        write(arg0: Internal.DataOutput_): void;
        static "valueOf(boolean)"(arg0: boolean): Internal.ByteTag;
        getId(): number;
        static valueOf(arg0: number): Internal.ByteTag;
        toString(): string;
        notifyAll(): void;
        specialEquals(o: any, shallow: boolean): boolean;
        getAsDouble(): number;
        accept(arg0: Internal.TagVisitor_): void;
        hashCode(): number;
        getAsInt(): number;
        getAsString(): string;
        getAsByte(): number;
        getAsNumber(): number;
        wait(): void;
        wait(arg0: number): void;
        getAsShort(): number;
        equals(arg0: any): boolean;
        accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        copy(): this;
        get class(): typeof any
        get asFloat(): number
        get asLong(): number
        get type(): Internal.TagType<Internal.ByteTag>
        get id(): number
        get asDouble(): number
        get asInt(): number
        get asString(): string
        get asByte(): number
        get asNumber(): number
        get asShort(): number
        static readonly ONE: (Internal.ByteTag) & (Internal.ByteTag);
        static readonly ZERO: (Internal.ByteTag) & (Internal.ByteTag);
        static readonly TYPE: Internal.TagType<Internal.ByteTag>;
    }
    type ByteTag_ = ByteTag;
    class GlowLichenBlock extends Internal.MultifaceBlock implements Internal.SimpleWaterloggedBlock, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        static unpack(arg0: number): Internal.Set<Internal.Direction>;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        static getFaceProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        getSpreader(): Internal.MultifaceSpreader;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidStateForPlacement(arg0: Internal.BlockGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canAttachTo(arg0: Internal.BlockGetter_, arg1: Internal.Direction_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static pack(arg0: Internal.Collection_<Internal.Direction>): number;
        static availableFaces(arg0: Internal.BlockState_): Internal.Set<Internal.Direction>;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        static emission(arg0: number): Internal.ToIntFunction<Internal.BlockState>;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        getStateForPlacement(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        static hasFace(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get spreader(): Internal.MultifaceSpreader
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type GlowLichenBlock_ = GlowLichenBlock;
    class ModCheck extends Internal.Record {
        constructor(arg0: Internal.ModCheck$Confidence_, arg1: string)
        shouldReportAsModified(): boolean;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        confidence(): Internal.ModCheck$Confidence;
        hashCode(): number;
        fullDescription(): string;
        wait(): void;
        wait(arg0: number): void;
        static identify(arg0: string, arg1: Internal.Supplier_<string>, arg2: string, arg3: typeof any): Internal.ModCheck;
        equals(arg0: any): boolean;
        description(): string;
        merge(arg0: Internal.ModCheck_): this;
        get class(): typeof any
    }
    type ModCheck_ = ModCheck;
    interface ItemBuilder$FinishUsingCallback {
        abstract finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        (arg0: Internal.ItemStack, arg1: Internal.Level, arg2: Internal.LivingEntity): Internal.ItemStack_;
    }
    type ItemBuilder$FinishUsingCallback_ = ItemBuilder$FinishUsingCallback | ((arg0: Internal.ItemStack, arg1: Internal.Level, arg2: Internal.LivingEntity)=> Internal.ItemStack_);
    class JobAttributes implements Internal.Cloneable {
        constructor()
        constructor(arg0: number, arg1: Internal.JobAttributes$DefaultSelectionType_, arg2: Internal.JobAttributes$DestinationType_, arg3: Internal.JobAttributes$DialogType_, arg4: string, arg5: number, arg6: number, arg7: Internal.JobAttributes$MultipleDocumentHandlingType_, arg8: number[][], arg9: string, arg10: Internal.JobAttributes$SidesType_)
        constructor(arg0: Internal.JobAttributes_)
        clone(): any;
        getClass(): typeof any;
        setMaxPage(arg0: number): void;
        setPrinter(arg0: string): void;
        getSides(): Internal.JobAttributes$SidesType;
        getPageRanges(): number[][];
        setFileName(arg0: string): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setSides(arg0: Internal.JobAttributes$SidesType_): void;
        getCopies(): number;
        setToPage(arg0: number): void;
        setCopiesToDefault(): void;
        setMultipleDocumentHandlingToDefault(): void;
        getFileName(): string;
        getDefaultSelection(): Internal.JobAttributes$DefaultSelectionType;
        setDefaultSelection(arg0: Internal.JobAttributes$DefaultSelectionType_): void;
        set(arg0: Internal.JobAttributes_): void;
        setFromPage(arg0: number): void;
        getDestination(): Internal.JobAttributes$DestinationType;
        setDialog(arg0: Internal.JobAttributes$DialogType_): void;
        setSidesToDefault(): void;
        setCopies(arg0: number): void;
        toString(): string;
        setMinPage(arg0: number): void;
        notifyAll(): void;
        getFromPage(): number;
        getToPage(): number;
        getMultipleDocumentHandling(): Internal.JobAttributes$MultipleDocumentHandlingType;
        setPageRanges(arg0: number[][]): void;
        getMinPage(): number;
        hashCode(): number;
        getMaxPage(): number;
        setDestination(arg0: Internal.JobAttributes$DestinationType_): void;
        setMultipleDocumentHandling(arg0: Internal.JobAttributes$MultipleDocumentHandlingType_): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getDialog(): Internal.JobAttributes$DialogType;
        getPrinter(): string;
        get class(): typeof any
        set maxPage(arg0: number)
        set printer(arg0: string)
        get sides(): Internal.JobAttributes$SidesType
        get pageRanges(): number[][]
        set fileName(arg0: string)
        set sides(arg0: Internal.JobAttributes$SidesType_)
        get copies(): number
        set toPage(arg0: number)
        get fileName(): string
        get defaultSelection(): Internal.JobAttributes$DefaultSelectionType
        set defaultSelection(arg0: Internal.JobAttributes$DefaultSelectionType_)
        set fromPage(arg0: number)
        get destination(): Internal.JobAttributes$DestinationType
        set dialog(arg0: Internal.JobAttributes$DialogType_)
        set copies(arg0: number)
        set minPage(arg0: number)
        get fromPage(): number
        get toPage(): number
        get multipleDocumentHandling(): Internal.JobAttributes$MultipleDocumentHandlingType
        set pageRanges(arg0: number[][])
        get minPage(): number
        get maxPage(): number
        set destination(arg0: Internal.JobAttributes$DestinationType_)
        set multipleDocumentHandling(arg0: Internal.JobAttributes$MultipleDocumentHandlingType_)
        get dialog(): Internal.JobAttributes$DialogType
        get printer(): string
    }
    type JobAttributes_ = JobAttributes;
    class PlayerDataStorage {
        constructor(arg0: Internal.LevelStorageSource$LevelStorageAccess_, arg1: Internal.DataFixer_)
        load(arg0: Internal.Player_): Internal.CompoundTag;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getSeenPlayers(): string[];
        getPlayerDataFolder(): Internal.File;
        wait(): void;
        save(arg0: Internal.Player_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get seenPlayers(): string[]
        get playerDataFolder(): Internal.File
    }
    type PlayerDataStorage_ = PlayerDataStorage;
    interface Int2IntFunction extends Internal.IntUnaryOperator, it.unimi.dsi.fastutil.Function<number, number> {
        remove(arg0: number): number;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2IntFunction<T>;
        getOrDefault(arg0: number, arg1: number): number;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Int2ObjectFunction<T>;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Int2LongFunction;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Int2ReferenceFunction<T>;
        "containsKey(int)"(arg0: number): boolean;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Int2ShortFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2IntFunction;
        "put(int,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2IntFunction;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Int2FloatFunction;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        apply(arg0: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Integer)"(arg0: number, arg1: number): number;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2IntFunction<T>;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Int2ByteFunction;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2IntFunction;
        "getOrDefault(int,int)"(arg0: number, arg1: number): number;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Int2DoubleFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2IntFunction;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        andThenInt(arg0: Internal.Int2IntFunction_): this;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Int2CharFunction;
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        size(): number;
        defaultReturnValue(arg0: number): void;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2IntFunction;
        clear(): void;
        abstract get(arg0: number): number;
        "remove(int)"(arg0: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        abstract "get(int)"(arg0: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        identity(): this;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): any;
    }
    type Int2IntFunction_ = Int2IntFunction;
    class EndPortalBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type EndPortalBlock_ = EndPortalBlock;
    class MemoryStack extends Internal.Pointer$Default implements Internal.AutoCloseable {
        push(): this;
        nclong(arg0: number): number;
        ndouble(arg0: number): number;
        ASCIISafe(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static stackCLongs(arg0: number, arg1: number): Internal.CLongBuffer;
        getSize(): number;
        static stackMallocInt(arg0: number): Internal.IntBuffer;
        ASCIISafe(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        UTF16(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        static stackPointers(arg0: number, arg1: number, arg2: number, arg3: number): Internal.PointerBuffer;
        ints(arg0: number): Internal.IntBuffer;
        static stackLongs(arg0: number): Internal.LongBuffer;
        "pointers(long,long)"(arg0: number, arg1: number): Internal.PointerBuffer;
        "doubles(double[])"(...arg0: number[]): Internal.DoubleBuffer;
        UTF16(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static create(arg0: Internal.ByteBuffer_): Internal.MemoryStack;
        "floats(float[])"(...arg0: number[]): Internal.FloatBuffer;
        static stackCallocShort(arg0: number): Internal.ShortBuffer;
        ASCII(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        doubles(arg0: number, arg1: number): Internal.DoubleBuffer;
        npointer(arg0: Internal.Buffer_): number;
        pointers(arg0: Internal.Buffer_, arg1: Internal.Buffer_, arg2: Internal.Buffer_): Internal.PointerBuffer;
        mallocInt(arg0: number): Internal.IntBuffer;
        bytes(...arg0: number[]): Internal.ByteBuffer;
        pointers(...arg0: number[]): Internal.PointerBuffer;
        static stackDoubles(arg0: number): Internal.DoubleBuffer;
        getClass(): typeof any;
        static "stackShorts(short[])"(...arg0: number[]): Internal.ShortBuffer;
        "shorts(short[])"(...arg0: number[]): Internal.ShortBuffer;
        static stackDoubles(arg0: number, arg1: number, arg2: number): Internal.DoubleBuffer;
        longs(arg0: number, arg1: number, arg2: number): Internal.LongBuffer;
        getFrameIndex(): number;
        clongs(arg0: number, arg1: number, arg2: number, arg3: number): Internal.CLongBuffer;
        pointers(arg0: Internal.Pointer_): Internal.PointerBuffer;
        "pointers(long)"(arg0: number): Internal.PointerBuffer;
        UTF16Safe(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        UTF8Safe(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static stackCLongs(arg0: number): Internal.CLongBuffer;
        static stackBytes(arg0: number, arg1: number): Internal.ByteBuffer;
        static stackMallocShort(arg0: number): Internal.ShortBuffer;
        "npointer(long)"(arg0: number): number;
        UTF8Safe(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        static stackCallocCLong(arg0: number): Internal.CLongBuffer;
        static "stackDoubles(double)"(arg0: number): Internal.DoubleBuffer;
        address(): number;
        ints(...arg0: number[]): Internal.IntBuffer;
        "ints(int[])"(...arg0: number[]): Internal.IntBuffer;
        npointer(arg0: Internal.Pointer_): number;
        static stackInts(arg0: number, arg1: number, arg2: number, arg3: number): Internal.IntBuffer;
        static stackDoubles(arg0: number, arg1: number): Internal.DoubleBuffer;
        static stackPointers(...arg0: Internal.Pointer_[]): Internal.PointerBuffer;
        getPointer(): number;
        UTF8(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        static stackShorts(arg0: number, arg1: number, arg2: number, arg3: number): Internal.ShortBuffer;
        longs(arg0: number, arg1: number, arg2: number, arg3: number): Internal.LongBuffer;
        floats(arg0: number, arg1: number, arg2: number): Internal.FloatBuffer;
        static stackPointers(arg0: number, arg1: number, arg2: number): Internal.PointerBuffer;
        static "stackDoubles(double[])"(...arg0: number[]): Internal.DoubleBuffer;
        wait(arg0: number): void;
        static stackASCIISafe(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        bytes(arg0: number): Internal.ByteBuffer;
        pointers(arg0: number): Internal.PointerBuffer;
        mallocFloat(arg0: number): Internal.FloatBuffer;
        callocShort(arg0: number): Internal.ShortBuffer;
        getPointerAddress(): number;
        static nstackMalloc(arg0: number, arg1: number): number;
        static "stackPointers(org.lwjgl.system.Pointer,org.lwjgl.system.Pointer,org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_): Internal.PointerBuffer;
        mallocLong(arg0: number): Internal.LongBuffer;
        static stackCallocLong(arg0: number): Internal.LongBuffer;
        pointers(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_, arg3: Internal.Pointer_): Internal.PointerBuffer;
        static stackShorts(...arg0: number[]): Internal.ShortBuffer;
        "pointers(org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_): Internal.PointerBuffer;
        "pointers(org.lwjgl.system.Pointer,org.lwjgl.system.Pointer,org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_): Internal.PointerBuffer;
        static stackCallocInt(arg0: number): Internal.IntBuffer;
        "clongs(long[])"(...arg0: number[]): Internal.CLongBuffer;
        nUTF16(arg0: Internal.CharSequence_, arg1: boolean): number;
        static stackASCII(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        callocFloat(arg0: number): Internal.FloatBuffer;
        pointers(arg0: Internal.Pointer_, arg1: Internal.Pointer_): Internal.PointerBuffer;
        static stackLongs(arg0: number, arg1: number, arg2: number): Internal.LongBuffer;
        nUTF16Safe(arg0: Internal.CharSequence_, arg1: boolean): number;
        getAddress(): number;
        ints(arg0: number, arg1: number): Internal.IntBuffer;
        static stackCLongs(...arg0: number[]): Internal.CLongBuffer;
        longs(...arg0: number[]): Internal.LongBuffer;
        static "stackPointers(long[])"(...arg0: number[]): Internal.PointerBuffer;
        mallocPointer(arg0: number): Internal.PointerBuffer;
        npointer(arg0: number): number;
        floats(arg0: number, arg1: number): Internal.FloatBuffer;
        static stackFloats(arg0: number, arg1: number, arg2: number, arg3: number): Internal.FloatBuffer;
        static "stackLongs(long[])"(...arg0: number[]): Internal.LongBuffer;
        static stackPointers(arg0: Internal.Pointer_): Internal.PointerBuffer;
        ints(arg0: number, arg1: number, arg2: number): Internal.IntBuffer;
        static stackPointers(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_, arg3: Internal.Pointer_): Internal.PointerBuffer;
        static stackGet(): Internal.MemoryStack;
        callocInt(arg0: number): Internal.IntBuffer;
        doubles(arg0: number): Internal.DoubleBuffer;
        "pointers(java.nio.Buffer,java.nio.Buffer,java.nio.Buffer,java.nio.Buffer)"(arg0: Internal.Buffer_, arg1: Internal.Buffer_, arg2: Internal.Buffer_, arg3: Internal.Buffer_): Internal.PointerBuffer;
        mallocDouble(arg0: number): Internal.DoubleBuffer;
        wait(): void;
        UTF8(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        floats(arg0: number, arg1: number, arg2: number, arg3: number): Internal.FloatBuffer;
        static stackMallocLong(arg0: number): Internal.LongBuffer;
        nint(arg0: number): number;
        static stackFloats(arg0: number, arg1: number): Internal.FloatBuffer;
        static stackMallocCLong(arg0: number): Internal.CLongBuffer;
        "npointer(java.nio.Buffer)"(arg0: Internal.Buffer_): number;
        clongs(arg0: number): Internal.CLongBuffer;
        static stackUTF8Safe(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        static "create(int)"(arg0: number): Internal.MemoryStack;
        "pointers(org.lwjgl.system.Pointer,org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_, arg1: Internal.Pointer_): Internal.PointerBuffer;
        pointers(arg0: number, arg1: number): Internal.PointerBuffer;
        static stackBytes(arg0: number, arg1: number, arg2: number, arg3: number): Internal.ByteBuffer;
        static stackMalloc(arg0: number): Internal.ByteBuffer;
        static "stackCLongs(long)"(arg0: number): Internal.CLongBuffer;
        longs(arg0: number): Internal.LongBuffer;
        static stackCallocPointer(arg0: number): Internal.PointerBuffer;
        nshort(arg0: number): number;
        static stackUTF16(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static stackUTF8Safe(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static stackInts(arg0: number, arg1: number, arg2: number): Internal.IntBuffer;
        static "stackInts(int[])"(...arg0: number[]): Internal.IntBuffer;
        "pointers(java.nio.Buffer[])"(...arg0: Internal.Buffer_[]): Internal.PointerBuffer;
        static "stackPointers(org.lwjgl.system.Pointer[])"(...arg0: Internal.Pointer_[]): Internal.PointerBuffer;
        pop(): this;
        doubles(arg0: number, arg1: number, arg2: number, arg3: number): Internal.DoubleBuffer;
        static "stackBytes(byte[])"(...arg0: number[]): Internal.ByteBuffer;
        static "stackBytes(byte)"(arg0: number): Internal.ByteBuffer;
        static stackLongs(arg0: number, arg1: number, arg2: number, arg3: number): Internal.LongBuffer;
        mallocShort(arg0: number): Internal.ShortBuffer;
        shorts(arg0: number, arg1: number, arg2: number, arg3: number): Internal.ShortBuffer;
        doubles(...arg0: number[]): Internal.DoubleBuffer;
        static create(): Internal.MemoryStack;
        static stackFloats(arg0: number, arg1: number, arg2: number): Internal.FloatBuffer;
        static "stackFloats(float[])"(...arg0: number[]): Internal.FloatBuffer;
        equals(arg0: any): boolean;
        ASCII(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        bytes(arg0: number, arg1: number): Internal.ByteBuffer;
        static "stackFloats(float)"(arg0: number): Internal.FloatBuffer;
        clongs(...arg0: number[]): Internal.CLongBuffer;
        shorts(arg0: number, arg1: number, arg2: number): Internal.ShortBuffer;
        static stackCallocDouble(arg0: number): Internal.DoubleBuffer;
        ncalloc(arg0: number, arg1: number, arg2: number): number;
        pointers(arg0: Internal.Buffer_, arg1: Internal.Buffer_, arg2: Internal.Buffer_, arg3: Internal.Buffer_): Internal.PointerBuffer;
        floats(...arg0: number[]): Internal.FloatBuffer;
        calloc(arg0: number, arg1: number): Internal.ByteBuffer;
        static stackFloats(arg0: number): Internal.FloatBuffer;
        static stackPush(): Internal.MemoryStack;
        static nstackMalloc(arg0: number): number;
        bytes(arg0: number, arg1: number, arg2: number, arg3: number): Internal.ByteBuffer;
        malloc(arg0: number, arg1: number): Internal.ByteBuffer;
        longs(arg0: number, arg1: number): Internal.LongBuffer;
        pointers(arg0: number, arg1: number, arg2: number, arg3: number): Internal.PointerBuffer;
        static stackCallocFloat(arg0: number): Internal.FloatBuffer;
        "bytes(byte)"(arg0: number): Internal.ByteBuffer;
        static stackInts(arg0: number): Internal.IntBuffer;
        "ints(int)"(arg0: number): Internal.IntBuffer;
        static stackCLongs(arg0: number, arg1: number, arg2: number): Internal.CLongBuffer;
        ints(arg0: number, arg1: number, arg2: number, arg3: number): Internal.IntBuffer;
        static stackMallocFloat(arg0: number): Internal.FloatBuffer;
        "pointers(java.nio.Buffer,java.nio.Buffer,java.nio.Buffer)"(arg0: Internal.Buffer_, arg1: Internal.Buffer_, arg2: Internal.Buffer_): Internal.PointerBuffer;
        static "stackPointers(long,long)"(arg0: number, arg1: number): Internal.PointerBuffer;
        shorts(arg0: number): Internal.ShortBuffer;
        static "stackPointers(long,long,long)"(arg0: number, arg1: number, arg2: number): Internal.PointerBuffer;
        nUTF8Safe(arg0: Internal.CharSequence_, arg1: boolean): number;
        static stackUTF16Safe(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        static stackShorts(arg0: number): Internal.ShortBuffer;
        pointers(...arg0: Internal.Buffer_[]): Internal.PointerBuffer;
        static stackUTF16(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        callocDouble(arg0: number): Internal.DoubleBuffer;
        static stackCalloc(arg0: number): Internal.ByteBuffer;
        static stackCLongs(arg0: number, arg1: number, arg2: number, arg3: number): Internal.CLongBuffer;
        nlong(arg0: number): number;
        callocCLong(arg0: number): Internal.CLongBuffer;
        static stackFloats(...arg0: number[]): Internal.FloatBuffer;
        static stackShorts(arg0: number, arg1: number, arg2: number): Internal.ShortBuffer;
        static stackUTF16Safe(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static ncreate(arg0: number, arg1: number): Internal.MemoryStack;
        static "create(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.MemoryStack;
        static stackUTF8(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        clongs(arg0: number, arg1: number, arg2: number): Internal.CLongBuffer;
        static stackBytes(...arg0: number[]): Internal.ByteBuffer;
        nmalloc(arg0: number, arg1: number): number;
        "pointers(org.lwjgl.system.Pointer,org.lwjgl.system.Pointer,org.lwjgl.system.Pointer,org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_, arg3: Internal.Pointer_): Internal.PointerBuffer;
        static nstackCalloc(arg0: number, arg1: number, arg2: number): number;
        static "stackShorts(short)"(arg0: number): Internal.ShortBuffer;
        nASCII(arg0: Internal.CharSequence_, arg1: boolean): number;
        static stackPointers(arg0: number, arg1: number): Internal.PointerBuffer;
        toString(): string;
        notifyAll(): void;
        "pointers(long,long,long,long)"(arg0: number, arg1: number, arg2: number, arg3: number): Internal.PointerBuffer;
        static "stackPointers(org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_): Internal.PointerBuffer;
        mallocCLong(arg0: number): Internal.CLongBuffer;
        "longs(long)"(arg0: number): Internal.LongBuffer;
        setPointer(arg0: number): void;
        static "stackCLongs(long[])"(...arg0: number[]): Internal.CLongBuffer;
        bytes(arg0: number, arg1: number, arg2: number): Internal.ByteBuffer;
        "clongs(long)"(arg0: number): Internal.CLongBuffer;
        static stackPop(): Internal.MemoryStack;
        clongs(arg0: number, arg1: number): Internal.CLongBuffer;
        static "stackInts(int)"(arg0: number): Internal.IntBuffer;
        static stackDoubles(...arg0: number[]): Internal.DoubleBuffer;
        pointers(arg0: number, arg1: number, arg2: number): Internal.PointerBuffer;
        static stackASCIISafe(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        pointers(arg0: Internal.Buffer_): Internal.PointerBuffer;
        calloc(arg0: number): Internal.ByteBuffer;
        notify(): void;
        pointers(...arg0: Internal.Pointer_[]): Internal.PointerBuffer;
        static stackASCII(arg0: Internal.CharSequence_, arg1: boolean): Internal.ByteBuffer;
        static stackBytes(arg0: number): Internal.ByteBuffer;
        "longs(long[])"(...arg0: number[]): Internal.LongBuffer;
        static stackBytes(arg0: number, arg1: number, arg2: number): Internal.ByteBuffer;
        callocPointer(arg0: number): Internal.PointerBuffer;
        static stackPointers(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_): Internal.PointerBuffer;
        "pointers(org.lwjgl.system.Pointer[])"(...arg0: Internal.Pointer_[]): Internal.PointerBuffer;
        static "stackPointers(long)"(arg0: number): Internal.PointerBuffer;
        static stackPointers(arg0: Internal.Pointer_, arg1: Internal.Pointer_): Internal.PointerBuffer;
        static stackShorts(arg0: number, arg1: number): Internal.ShortBuffer;
        pointers(arg0: Internal.Buffer_, arg1: Internal.Buffer_): Internal.PointerBuffer;
        static stackPointers(...arg0: number[]): Internal.PointerBuffer;
        malloc(arg0: number): Internal.ByteBuffer;
        static "stackPointers(org.lwjgl.system.Pointer,org.lwjgl.system.Pointer,org.lwjgl.system.Pointer,org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_, arg3: Internal.Pointer_): Internal.PointerBuffer;
        "pointers(java.nio.Buffer)"(arg0: Internal.Buffer_): Internal.PointerBuffer;
        static stackMallocDouble(arg0: number): Internal.DoubleBuffer;
        shorts(arg0: number, arg1: number): Internal.ShortBuffer;
        static stackInts(arg0: number, arg1: number): Internal.IntBuffer;
        static create(arg0: number): Internal.MemoryStack;
        static stackDoubles(arg0: number, arg1: number, arg2: number, arg3: number): Internal.DoubleBuffer;
        static stackLongs(arg0: number, arg1: number): Internal.LongBuffer;
        "floats(float)"(arg0: number): Internal.FloatBuffer;
        static "stackLongs(long)"(arg0: number): Internal.LongBuffer;
        callocLong(arg0: number): Internal.LongBuffer;
        static "stackPointers(long,long,long,long)"(arg0: number, arg1: number, arg2: number, arg3: number): Internal.PointerBuffer;
        doubles(arg0: number, arg1: number, arg2: number): Internal.DoubleBuffer;
        floats(arg0: number): Internal.FloatBuffer;
        "pointers(long[])"(...arg0: number[]): Internal.PointerBuffer;
        static "stackPointers(org.lwjgl.system.Pointer,org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_, arg1: Internal.Pointer_): Internal.PointerBuffer;
        wait(arg0: number, arg1: number): void;
        nUTF8(arg0: Internal.CharSequence_, arg1: boolean): number;
        "doubles(double)"(arg0: number): Internal.DoubleBuffer;
        "pointers(java.nio.Buffer,java.nio.Buffer)"(arg0: Internal.Buffer_, arg1: Internal.Buffer_): Internal.PointerBuffer;
        nASCIISafe(arg0: Internal.CharSequence_, arg1: boolean): number;
        pointers(arg0: Internal.Pointer_, arg1: Internal.Pointer_, arg2: Internal.Pointer_): Internal.PointerBuffer;
        "bytes(byte[])"(...arg0: number[]): Internal.ByteBuffer;
        nmalloc(arg0: number): number;
        "shorts(short)"(arg0: number): Internal.ShortBuffer;
        static stackLongs(...arg0: number[]): Internal.LongBuffer;
        "pointers(long,long,long)"(arg0: number, arg1: number, arg2: number): Internal.PointerBuffer;
        static stackPointers(arg0: number): Internal.PointerBuffer;
        static stackInts(...arg0: number[]): Internal.IntBuffer;
        UTF16Safe(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        static stackMallocPointer(arg0: number): Internal.PointerBuffer;
        hashCode(): number;
        shorts(...arg0: number[]): Internal.ShortBuffer;
        nbyte(arg0: number): number;
        static stackUTF8(arg0: Internal.CharSequence_): Internal.ByteBuffer;
        nfloat(arg0: number): number;
        close(): void;
        "npointer(org.lwjgl.system.Pointer)"(arg0: Internal.Pointer_): number;
        get size(): number
        get class(): typeof any
        get frameIndex(): number
        get pointer(): number
        get pointerAddress(): number
        get address(): number
        set pointer(arg0: number)
    }
    type MemoryStack_ = MemoryStack;
    class DescriptorSchemaCache$Key <T> {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DescriptorSchemaCache$Key_<T> = DescriptorSchemaCache$Key<T>;
    class LocalTime implements Internal.Comparable<Internal.LocalTime>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        getHour(): number;
        minusMinutes(arg0: number): this;
        static parse(arg0: Internal.CharSequence_, arg1: Internal.DateTimeFormatter_): Internal.LocalTime;
        minusSeconds(arg0: number): this;
        notify(): void;
        compareTo(arg0: any): number;
        isBefore(arg0: Internal.LocalTime_): boolean;
        getMinute(): number;
        static parse(arg0: Internal.CharSequence_): Internal.LocalTime;
        toSecondOfDay(): number;
        plusHours(arg0: number): this;
        "compareTo(java.time.LocalTime)"(arg0: Internal.LocalTime_): number;
        isSupported(arg0: Internal.TemporalField_): boolean;
        format(arg0: Internal.DateTimeFormatter_): string;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        "with"(arg0: Internal.TemporalAdjuster_): this;
        static "now(java.time.ZoneId)"(arg0: Internal.ZoneId_): Internal.LocalTime;
        withMinute(arg0: number): this;
        isAfter(arg0: Internal.LocalTime_): boolean;
        plusNanos(arg0: number): this;
        static ofInstant(arg0: Internal.Instant_, arg1: Internal.ZoneId_): Internal.LocalTime;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        get(arg0: Internal.TemporalField_): number;
        wait(): void;
        minusHours(arg0: number): this;
        compareTo(arg0: Internal.LocalTime_): number;
        toEpochSecond(arg0: Internal.LocalDate_, arg1: Internal.ZoneOffset_): number;
        withNano(arg0: number): this;
        "compareTo(java.lang.Object)"(arg0: any): number;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        static from(arg0: Internal.TemporalAccessor_): Internal.LocalTime;
        getClass(): typeof any;
        plus(arg0: number, arg1: Internal.TemporalUnit_): this;
        plusMinutes(arg0: number): this;
        plusSeconds(arg0: number): this;
        wait(arg0: number, arg1: number): void;
        static ofNanoOfDay(arg0: number): Internal.LocalTime;
        static now(arg0: Internal.ZoneId_): Internal.LocalTime;
        getLong(arg0: Internal.TemporalField_): number;
        withSecond(arg0: number): this;
        atDate(arg0: Internal.LocalDate_): Internal.LocalDateTime;
        static of(arg0: number, arg1: number, arg2: number, arg3: number): Internal.LocalTime;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        static ofSecondOfDay(arg0: number): Internal.LocalTime;
        toNanoOfDay(): number;
        toString(): string;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        static now(arg0: Internal.Clock_): Internal.LocalTime;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        notifyAll(): void;
        static "now(java.time.Clock)"(arg0: Internal.Clock_): Internal.LocalTime;
        static of(arg0: number, arg1: number): Internal.LocalTime;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        minusNanos(arg0: number): this;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetTime;
        static now(): Internal.LocalTime;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getSecond(): number;
        getNano(): number;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        hashCode(): number;
        wait(arg0: number): void;
        "with"(arg0: Internal.TemporalField_, arg1: number): this;
        static of(arg0: number, arg1: number, arg2: number): Internal.LocalTime;
        equals(arg0: any): boolean;
        withHour(arg0: number): this;
        minus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        get hour(): number
        get minute(): number
        get class(): typeof any
        get second(): number
        get nano(): number
        static readonly MAX: (Internal.LocalTime) & (Internal.LocalTime);
        static readonly NOON: (Internal.LocalTime) & (Internal.LocalTime);
        static readonly MIDNIGHT: (Internal.LocalTime) & (Internal.LocalTime);
        static readonly MIN: (Internal.LocalTime) & (Internal.LocalTime);
    }
    type LocalTime_ = LocalTime;
    class RegionFile implements Internal.AutoCloseable {
        constructor(arg0: Internal.Path_, arg1: Internal.Path_, arg2: boolean)
        constructor(arg0: Internal.Path_, arg1: Internal.Path_, arg2: any_, arg3: boolean)
        getClass(): typeof any;
        hasChunk(arg0: Internal.ChunkPos_): boolean;
        clear(arg0: Internal.ChunkPos_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        flush(): void;
        doesChunkExist(arg0: Internal.ChunkPos_): boolean;
        hashCode(): number;
        getChunkDataOutputStream(arg0: Internal.ChunkPos_): Internal.DataOutputStream;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        getChunkDataInputStream(arg0: Internal.ChunkPos_): Internal.DataInputStream;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RegionFile_ = RegionFile;
    class ParticleEffectComponents$ParticleMotionDynamic$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        serializer(): Internal.KSerializer<Internal.ParticleEffectComponents$ParticleMotionDynamic>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticleEffectComponents$ParticleMotionDynamic$Companion_ = ParticleEffectComponents$ParticleMotionDynamic$Companion;
    class WallBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SOUTH_WALL: Internal.EnumProperty<Internal.WallSide>;
        static readonly NORTH_WALL: Internal.EnumProperty<Internal.WallSide>;
        static readonly EAST_WALL: Internal.EnumProperty<Internal.WallSide>;
        static readonly UP: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST_WALL: Internal.EnumProperty<Internal.WallSide>;
    }
    type WallBlock_ = WallBlock;
    class ModuleDescriptor$Requires$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Requires$Modifier> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ModuleDescriptor$Requires$Modifier>>;
        toString(): string;
        static valueOf(arg0: string): Internal.ModuleDescriptor$Requires$Modifier;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.ModuleDescriptor$Requires$Modifier[];
        getDeclaringClass(): typeof Internal.ModuleDescriptor$Requires$Modifier;
        ordinal(): number;
        wait(): void;
        compareTo(arg0: Internal.ModuleDescriptor$Requires$Modifier_): number;
        "compareTo(java.lang.module.ModuleDescriptor$Requires$Modifier)"(arg0: Internal.ModuleDescriptor$Requires$Modifier_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ModuleDescriptor$Requires$Modifier
        static readonly STATIC: (Internal.ModuleDescriptor$Requires$Modifier) & (Internal.ModuleDescriptor$Requires$Modifier);
        static readonly MANDATED: (Internal.ModuleDescriptor$Requires$Modifier) & (Internal.ModuleDescriptor$Requires$Modifier);
        static readonly TRANSITIVE: (Internal.ModuleDescriptor$Requires$Modifier) & (Internal.ModuleDescriptor$Requires$Modifier);
        static readonly SYNTHETIC: (Internal.ModuleDescriptor$Requires$Modifier) & (Internal.ModuleDescriptor$Requires$Modifier);
    }
    type ModuleDescriptor$Requires$Modifier_ = ModuleDescriptor$Requires$Modifier | "static" | "mandated" | "transitive" | "synthetic";
    abstract class FocusTraversalPolicy {
        getClass(): typeof any;
        toString(): string;
        abstract getComponentAfter(arg0: Internal.Container_, arg1: Internal.Component_): Internal.Component;
        abstract getComponentBefore(arg0: Internal.Container_, arg1: Internal.Component_): Internal.Component;
        abstract getDefaultComponent(arg0: Internal.Container_): Internal.Component;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        abstract getLastComponent(arg0: Internal.Container_): Internal.Component;
        wait(): void;
        getInitialComponent(arg0: Internal.Window_): Internal.Component;
        wait(arg0: number): void;
        abstract getFirstComponent(arg0: Internal.Container_): Internal.Component;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type FocusTraversalPolicy_ = FocusTraversalPolicy;
    interface TaskType$GuiProvider {
        abstract openCreationGui(arg0: Internal.Panel_, arg1: Internal.Quest_, arg2: Internal.Consumer_<Internal.Task>): void;
        (arg0: Internal.Panel, arg1: Internal.Quest, arg2: Internal.Consumer<Internal.Task>): void;
    }
    type TaskType$GuiProvider_ = TaskType$GuiProvider | ((arg0: Internal.Panel, arg1: Internal.Quest, arg2: Internal.Consumer<Internal.Task>)=> void);
    interface IAssemblyRecipe {
        abstract getDescriptionForAssembly(): net.minecraft.network.chat.Component;
        supportsAssembly(): boolean;
        abstract addRequiredMachines(arg0: Internal.Set_<Internal.ItemLike>): void;
        addAssemblyFluidIngredients(arg0: Internal.List_<Internal.FluidIngredient>): void;
        abstract addAssemblyIngredients(arg0: Internal.List_<Internal.Ingredient>): void;
        abstract getJEISubCategory(): Internal.Supplier<Internal.Supplier<Internal.SequencedAssemblySubCategory>>;
        get descriptionForAssembly(): net.minecraft.network.chat.Component
        get JEISubCategory(): Internal.Supplier<Internal.Supplier<Internal.SequencedAssemblySubCategory>>
    }
    type IAssemblyRecipe_ = IAssemblyRecipe;
    abstract class BogeyRenderer {
        constructor()
        getClass(): typeof any;
        getTransform(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        emptyTransforms(): void;
        abstract render(arg0: Internal.CompoundTag_, arg1: number, arg2: Internal.PoseStack_, arg3: number, arg4: Internal.VertexConsumer_, arg5: boolean): void;
        getTransform(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        createModelInstance(arg0: Internal.MaterialManager_, ...arg1: Internal.BlockState_[]): void;
        remove(): void;
        "getTransform(com.jozufozu.flywheel.core.PartialModel,com.mojang.blaze3d.vertex.PoseStack,boolean,int)"(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,com.jozufozu.flywheel.core.PartialModel[])"(arg0: Internal.MaterialManager_, ...arg1: Internal.PartialModel_[]): void;
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,net.minecraft.world.level.block.state.BlockState[])"(arg0: Internal.MaterialManager_, ...arg1: Internal.BlockState_[]): void;
        getTransform(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        abstract initialiseContraptionModelData(arg0: Internal.MaterialManager_, arg1: Internal.CarriageBogey_): void;
        toString(): string;
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,com.jozufozu.flywheel.core.PartialModel,int)"(arg0: Internal.MaterialManager_, arg1: Internal.PartialModel_, arg2: number): void;
        /**
         * @deprecated
        */
        static finalize<B extends Internal.Transform<any>>(arg0: B, arg1: Internal.PoseStack_, arg2: number, arg3: Internal.VertexConsumer_): void;
        notifyAll(): void;
        abstract getSize(): Internal.BogeySizes$BogeySize;
        render(arg0: Internal.CompoundTag_, arg1: number, arg2: Internal.PoseStack_): void;
        createModelInstance(arg0: Internal.MaterialManager_, arg1: Internal.PartialModel_, arg2: number): void;
        createModelInstance(arg0: Internal.MaterialManager_, arg1: Internal.BlockState_, arg2: number): void;
        "getTransform(net.minecraft.world.level.block.state.BlockState,com.mojang.blaze3d.vertex.PoseStack,boolean)"(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        "getTransform(com.jozufozu.flywheel.core.PartialModel,com.mojang.blaze3d.vertex.PoseStack,boolean)"(arg0: Internal.PartialModel_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        "createModelInstance(com.jozufozu.flywheel.api.MaterialManager,net.minecraft.world.level.block.state.BlockState,int)"(arg0: Internal.MaterialManager_, arg1: Internal.BlockState_, arg2: number): void;
        "getTransform(net.minecraft.world.level.block.state.BlockState,com.mojang.blaze3d.vertex.PoseStack,boolean,int)"(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean, arg3: number): Internal.BogeyRenderer$BogeyModelData[];
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        updateLight(arg0: number, arg1: number): void;
        getTransform(arg0: Internal.BlockState_, arg1: Internal.PoseStack_, arg2: boolean): Internal.BogeyRenderer$BogeyModelData;
        equals(arg0: any): boolean;
        createModelInstance(arg0: Internal.MaterialManager_, ...arg1: Internal.PartialModel_[]): void;
        get class(): typeof any
        get size(): Internal.BogeySizes$BogeySize
    }
    type BogeyRenderer_ = BogeyRenderer;
    interface INBTSerializable <T extends Internal.Tag> {
        abstract serializeNBT(): T;
        abstract deserializeNBT(arg0: T): void;
    }
    type INBTSerializable_<T extends Internal.Tag> = INBTSerializable<T>;
    class PotionFluid$PotionFluidType extends Internal.AllFluids$TintedFluidType {
        constructor(arg0: Internal.FluidType$Properties_, arg1: ResourceLocation_, arg2: ResourceLocation_)
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getDescriptionId(): string;
        getRarity(): Internal.Rarity;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        getTintColor(arg0: Internal.FluidStack_): number;
        isVanilla(): boolean;
        motionScale(arg0: Internal.Entity_): number;
        getRenderPropertiesInternal(): any;
        isAir(): boolean;
        getLightLevel(arg0: Internal.FluidStack_): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        canHydrate(arg0: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get descriptionId(): string
        get rarity(): Internal.Rarity
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
    }
    type PotionFluid$PotionFluidType_ = PotionFluid$PotionFluidType;
    class ObjectCategoryRuleResolver {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        resolve<E, P, C extends Internal.FilterObjectCategory<E, P, any, C>>(arg0: C, arg1: E, arg2: P): C;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ObjectCategoryRuleResolver_ = ObjectCategoryRuleResolver;
    interface ArtifactHandler {
        abstract getExtension(): string;
        abstract isAddedToClasspath(): boolean;
        abstract isIncludesDependencies(): boolean;
        abstract getClassifier(): string;
        abstract getPackaging(): string;
        abstract getLanguage(): string;
        abstract getDirectory(): string;
        get extension(): string
        get addedToClasspath(): boolean
        get includesDependencies(): boolean
        get classifier(): string
        get packaging(): string
        get language(): string
        get directory(): string
        readonly ROLE: ("org.apache.maven.artifact.handler.ArtifactHandler") & (string);
    }
    type ArtifactHandler_ = ArtifactHandler;
    class ScreenEvent$BackgroundRendered extends Internal.ScreenEvent {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: Internal.GuiGraphics_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getGuiGraphics(): Internal.GuiGraphics;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        invokeGetGui(): Internal.Screen;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get guiGraphics(): Internal.GuiGraphics
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$BackgroundRendered_ = ScreenEvent$BackgroundRendered;
    abstract class StructureProcessor implements Internal.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterjungletemples.mixin.accessor.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterwitchhuts.mixin.accessor.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterdeserttemples.mixin.accessor.StructureProcessorAccessor, com.yungnickyoung.minecraft.betterdungeons.mixin.accessor.StructureProcessorAccessor {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): void;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): boolean;
        callGetType(): Internal.StructureProcessorType<any>;
        get class(): typeof any
    }
    type StructureProcessor_ = StructureProcessor;
    class CogWheelBlock extends Internal.AbstractSimpleShaftBlock implements Internal.ICogWheel, Internal.EncasableBlock {
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.KineticBlockEntity;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        abstract getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBlockEntityClass(): typeof Internal.KineticBlockEntity;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        static "isSmallCog(net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.BlockState_): boolean;
        getClass(): typeof any;
        static getPreferredAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        static isValidCogwheelPosition(arg0: boolean, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction$Axis_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static isLargeCog(arg0: Internal.Block_): boolean;
        static "isSmallCog(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        static isDedicatedCogWheel(arg0: Internal.Block_): boolean;
        getParticleInitialRadius(): number;
        static isDedicatedCogItem(arg0: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isSmallCog(): boolean;
        lychee$isTickable(): boolean;
        tryEncase(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: Internal.Player_, arg5: Internal.InteractionHand_, arg6: Internal.BlockHitResult_): InteractionResult;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static large(arg0: Internal.BlockBehaviour$Properties_): Internal.CogWheelBlock;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.KineticBlockEntity>): void;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isLargeCog(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static isLargeCogItem(arg0: Internal.ItemStack_): boolean;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static isSmallCog(arg0: Internal.Block_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        removeBracket(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: boolean): Internal.Optional<Internal.ItemStack>;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        tryRemoveBracket(arg0: Internal.UseOnContext_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        static "isLargeCog(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        static isLargeCog(arg0: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static isSmallCog(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        static small(arg0: Internal.BlockBehaviour$Properties_): Internal.CogWheelBlock;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        playEncaseSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static isSmallCogItem(arg0: Internal.ItemStack_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        isDedicatedCogWheel(): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.KineticBlockEntity>;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        static "isLargeCog(net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.BlockState_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.KineticBlockEntity, InteractionResult>): InteractionResult;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        abstract hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityClass(): typeof Internal.KineticBlockEntity
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        get smallCog(): boolean
        get largeCog(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get dedicatedCogWheel(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CogWheelBlock_ = CogWheelBlock;
    class CartAssemblerBlock$MinecartAnchorBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CartAssemblerBlock$MinecartAnchorBlock_ = CartAssemblerBlock$MinecartAnchorBlock;
    class ParticleEffectComponents$ParticleLifetimeEvents {
        constructor()
        constructor(arg0: Internal.List_<string>, arg1: Internal.List_<string>, arg2: Internal.TreeMap_<number, Internal.List<string>>)
        constructor(arg0: number, arg1: Internal.List_<any>, arg2: Internal.List_<any>, arg3: Internal.TreeMap_<any, any>, arg4: any_)
        constructor(arg0: Internal.List_<any>, arg1: Internal.List_<any>, arg2: Internal.TreeMap_<any, any>, arg3: number, arg4: any_)
        getClass(): typeof any;
        toString(): string;
        getExpirationEvents(): Internal.List<string>;
        notifyAll(): void;
        static getCreationEvents$annotations(): void;
        getTimeline(): Internal.TreeMap<number, Internal.List<string>>;
        getCreationEvents(): Internal.List<string>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static copy$default(arg0: Internal.ParticleEffectComponents$ParticleLifetimeEvents_, arg1: Internal.List_<any>, arg2: Internal.List_<any>, arg3: Internal.TreeMap_<any, any>, arg4: number, arg5: any): Internal.ParticleEffectComponents$ParticleLifetimeEvents;
        hashCode(): number;
        static access$get$childSerializers$cp(): Internal.KSerializer<any>[];
        component3(): Internal.TreeMap<number, Internal.List<string>>;
        copy(arg0: Internal.List_<string>, arg1: Internal.List_<string>, arg2: Internal.TreeMap_<number, Internal.List<string>>): this;
        wait(): void;
        static getExpirationEvents$annotations(): void;
        wait(arg0: number): void;
        component1(): Internal.List<string>;
        component2(): Internal.List<string>;
        static write$Self$cosmetics(arg0: Internal.ParticleEffectComponents$ParticleLifetimeEvents_, arg1: Internal.CompositeEncoder_, arg2: Internal.SerialDescriptor_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get expirationEvents(): Internal.List<string>
        get creationEvents$annotations(): void
        get timeline(): Internal.TreeMap<number, Internal.List<string>>
        get creationEvents(): Internal.List<string>
        get expirationEvents$annotations(): void
        static readonly Companion: (Internal.ParticleEffectComponents$ParticleLifetimeEvents$Companion) & (Internal.ParticleEffectComponents$ParticleLifetimeEvents$Companion);
    }
    type ParticleEffectComponents$ParticleLifetimeEvents_ = ParticleEffectComponents$ParticleLifetimeEvents;
    class ObjectCategoryIncludeList <E, P, S> extends Internal.ObjectCategoryListRule<E, P, S> {
        isFollowedBy(arg0: E, arg1: P): boolean;
        getClass(): typeof any;
        spliterator(): Internal.Spliterator<string>;
        getType(): Internal.ObjectCategoryListRuleType<E, P, S>;
        toString(): string;
        notifyAll(): void;
        inList(arg0: E, arg1: P): boolean;
        forEach(arg0: Internal.Consumer_<string>): void;
        getStringValidator(): Internal.Predicate<string>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        iterator(): Internal.Iterator<string>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get type(): Internal.ObjectCategoryListRuleType<E, P, S>
        get stringValidator(): Internal.Predicate<string>
        get name(): string
    }
    type ObjectCategoryIncludeList_<E, P, S> = ObjectCategoryIncludeList<E, P, S>;
    interface RegistrarBuilder <T> {
        abstract build(): Internal.Registrar<T>;
        saveToDisc(): this;
        abstract option(arg0: Internal.RegistrarOption_): this;
        syncToClients(): this;
    }
    type RegistrarBuilder_<T> = RegistrarBuilder<T>;
    class BigDripleafStemBlock extends Internal.HorizontalDirectionalBlock implements Internal.SimpleWaterloggedBlock, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BigDripleafStemBlock_ = BigDripleafStemBlock;
    class ModuleDescriptor$Requires implements Internal.Comparable<Internal.ModuleDescriptor$Requires> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        modifiers(): Internal.Set<Internal.ModuleDescriptor$Requires$Modifier>;
        name(): string;
        compareTo(arg0: Internal.ModuleDescriptor$Requires_): number;
        hashCode(): number;
        rawCompiledVersion(): Internal.Optional<string>;
        compiledVersion(): Internal.Optional<Internal.ModuleDescriptor$Version>;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(java.lang.module.ModuleDescriptor$Requires)"(arg0: Internal.ModuleDescriptor$Requires_): number;
        get class(): typeof any
    }
    type ModuleDescriptor$Requires_ = ModuleDescriptor$Requires;
    class BrigadierExceptions implements Internal.BuiltInExceptionProvider {
        constructor()
        getClass(): typeof any;
        dispatcherParseException(): Internal.DynamicCommandExceptionType;
        readerExpectedInt(): Internal.SimpleCommandExceptionType;
        readerInvalidEscape(): Internal.DynamicCommandExceptionType;
        readerInvalidBool(): Internal.DynamicCommandExceptionType;
        floatTooLow(): Internal.Dynamic2CommandExceptionType;
        readerInvalidDouble(): Internal.DynamicCommandExceptionType;
        readerInvalidLong(): Internal.DynamicCommandExceptionType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        readerInvalidInt(): Internal.DynamicCommandExceptionType;
        integerTooLow(): Internal.Dynamic2CommandExceptionType;
        longTooLow(): Internal.Dynamic2CommandExceptionType;
        floatTooHigh(): Internal.Dynamic2CommandExceptionType;
        readerExpectedLong(): Internal.SimpleCommandExceptionType;
        dispatcherUnknownCommand(): Internal.SimpleCommandExceptionType;
        integerTooHigh(): Internal.Dynamic2CommandExceptionType;
        readerExpectedFloat(): Internal.SimpleCommandExceptionType;
        toString(): string;
        notifyAll(): void;
        readerExpectedSymbol(): Internal.DynamicCommandExceptionType;
        longTooHigh(): Internal.Dynamic2CommandExceptionType;
        readerExpectedEndOfQuote(): Internal.SimpleCommandExceptionType;
        doubleTooHigh(): Internal.Dynamic2CommandExceptionType;
        doubleTooLow(): Internal.Dynamic2CommandExceptionType;
        readerExpectedStartOfQuote(): Internal.SimpleCommandExceptionType;
        hashCode(): number;
        wait(): void;
        dispatcherUnknownArgument(): Internal.SimpleCommandExceptionType;
        wait(arg0: number): void;
        readerExpectedBool(): Internal.SimpleCommandExceptionType;
        literalIncorrect(): Internal.DynamicCommandExceptionType;
        readerInvalidFloat(): Internal.DynamicCommandExceptionType;
        equals(arg0: any): boolean;
        readerExpectedDouble(): Internal.SimpleCommandExceptionType;
        dispatcherExpectedArgumentSeparator(): Internal.SimpleCommandExceptionType;
        get class(): typeof any
    }
    type BrigadierExceptions_ = BrigadierExceptions;
    interface DragGestureListener extends Internal.EventListener {
        abstract dragGestureRecognized(arg0: Internal.DragGestureEvent_): void;
        (arg0: Internal.DragGestureEvent): void;
    }
    type DragGestureListener_ = ((arg0: Internal.DragGestureEvent)=> void) | DragGestureListener;
    interface IHaveGoggleInformation {
        getIcon(arg0: boolean): Internal.ItemStack;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        readonly spacing: ("    ") & (string);
        /**
         * @deprecated
        */
        readonly componentSpacing: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
    }
    type IHaveGoggleInformation_ = IHaveGoggleInformation;
    class LeaveVineDecorator extends Internal.TreeDecorator {
        constructor(arg0: number)
        place(arg0: Internal.TreeDecorator$Context_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.LeaveVineDecorator>;
    }
    type LeaveVineDecorator_ = LeaveVineDecorator;
    interface ParticleEngineAccessor {
        abstract create$getProviders(): Internal.Map<ResourceLocation, Internal.ParticleProvider<any>>;
        (): Internal.Map_<ResourceLocation, Internal.ParticleProvider<any>>;
    }
    type ParticleEngineAccessor_ = (()=> Internal.Map_<ResourceLocation, Internal.ParticleProvider<any>>) | ParticleEngineAccessor;
    class InfoDisplay <T> {
        constructor(arg0: string, arg1: net.minecraft.network.chat.Component_, arg2: T, arg3: Internal.InfoDisplayStateCodec_<T>, arg4: Internal.InfoDisplayWidgetFactory_<T>, arg5: Internal.InfoDisplayOnCompile_<T>, arg6: Internal.List_<Internal.InfoDisplay<any>>)
        getClass(): typeof any;
        getWidgetFactory(): Internal.InfoDisplayWidgetFactory<T>;
        getName(): net.minecraft.network.chat.Component;
        toString(): string;
        getBackgroundColor(): number;
        notifyAll(): void;
        getId(): string;
        getTextColor(): number;
        notify(): void;
        getOnCompile(): Internal.InfoDisplayOnCompile<T>;
        wait(arg0: number, arg1: number): void;
        getDefaultState(): T;
        setBackgroundColor(arg0: number): void;
        setState(arg0: T): void;
        hashCode(): number;
        getState(): T;
        wait(): void;
        setTextColor(arg0: number): void;
        wait(arg0: number): void;
        reset(): void;
        equals(arg0: any): boolean;
        getCodec(): Internal.InfoDisplayStateCodec<T>;
        get class(): typeof any
        get widgetFactory(): Internal.InfoDisplayWidgetFactory<T>
        get name(): net.minecraft.network.chat.Component
        get backgroundColor(): number
        get id(): string
        get textColor(): number
        get onCompile(): Internal.InfoDisplayOnCompile<T>
        get defaultState(): T
        set backgroundColor(arg0: number)
        set state(arg0: T)
        get state(): T
        set textColor(arg0: number)
        get codec(): Internal.InfoDisplayStateCodec<T>
    }
    type InfoDisplay_<T> = InfoDisplay<T>;
    class TickEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.TickEvent$Type_, arg1: Internal.LogicalSide_, arg2: Internal.TickEvent$Phase_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        readonly phase: Internal.TickEvent$Phase;
        readonly type: Internal.TickEvent$Type;
        readonly side: Internal.LogicalSide;
    }
    type TickEvent_ = TickEvent;
    class AttachCapabilitiesEvent <T> extends Internal.GenericEvent<T> {
        constructor()
        constructor(arg0: T, arg1: T)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        addListener(arg0: Internal.Runnable_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setResult(arg0: Internal.Event$Result_): void;
        hasResult(): boolean;
        hashCode(): number;
        getCapabilities(): Internal.Map<ResourceLocation, Internal.ICapabilityProvider>;
        isCancelable(): boolean;
        getListeners(): Internal.List<Internal.Runnable>;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getObject(): T;
        getPhase(): Internal.EventPriority;
        addCapability(arg0: ResourceLocation_, arg1: Internal.ICapabilityProvider_): void;
        equals(arg0: any): boolean;
        getGenericType(): Internal.Type;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get capabilities(): Internal.Map<ResourceLocation, Internal.ICapabilityProvider>
        get cancelable(): boolean
        get listeners(): Internal.List<Internal.Runnable>
        get listenerList(): Internal.ListenerList
        get object(): T
        get phase(): Internal.EventPriority
        get genericType(): Internal.Type
    }
    type AttachCapabilitiesEvent_<T> = AttachCapabilitiesEvent<T>;
    interface Char2BooleanFunction extends it.unimi.dsi.fastutil.Function<string, boolean>, Internal.IntPredicate {
        "put(char,boolean)"(arg0: string, arg1: boolean): boolean;
        or(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        "getOrDefault(char,boolean)"(arg0: string, arg1: boolean): boolean;
        composeLong(arg0: Internal.Long2CharFunction_): Internal.Long2BooleanFunction;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Char2IntFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: string): boolean;
        composeFloat(arg0: Internal.Float2CharFunction_): Internal.Float2BooleanFunction;
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Char2ShortFunction;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Char2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Char2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Char2CharFunction;
        composeShort(arg0: Internal.Short2CharFunction_): Internal.Short2BooleanFunction;
        remove(arg0: string): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Character,java.lang.Boolean)"(arg0: string, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, string>): Internal.Function<T, boolean>;
        "containsKey(char)"(arg0: string): boolean;
        composeByte(arg0: Internal.Byte2CharFunction_): Internal.Byte2BooleanFunction;
        composeDouble(arg0: Internal.Double2CharFunction_): Internal.Double2BooleanFunction;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Char2ObjectFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        negate(): Internal.IntPredicate;
        composeReference<T>(arg0: Internal.Reference2CharFunction_<T>): Internal.Reference2BooleanFunction<T>;
        composeChar(arg0: Internal.Char2CharFunction_): this;
        /**
         * @deprecated
        */
        put(arg0: string, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "remove(char)"(arg0: string): boolean;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): boolean;
        defaultReturnValue(): boolean;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Char2FloatFunction;
        apply(arg0: string): boolean;
        and(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        put(arg0: string, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Boolean)"(arg0: any, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<string, T>;
        composeObject<T>(arg0: Internal.Object2CharFunction_<T>): Internal.Object2BooleanFunction<T>;
        abstract "get(char)"(arg0: string): boolean;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Char2LongFunction;
        size(): number;
        abstract get(arg0: string): boolean;
        composeInt(arg0: Internal.Int2CharFunction_): Internal.Int2BooleanFunction;
        clear(): void;
        getOrDefault(arg0: string, arg1: boolean): boolean;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Char2DoubleFunction;
    }
    type Char2BooleanFunction_ = Char2BooleanFunction;
    class CreativeTabBuilder extends Internal.BuilderBase<Internal.CreativeModeTab> {
        constructor(i: ResourceLocation_)
        getClass(): typeof any;
        createAdditionalObjects(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.CreativeModeTab>;
        content(content: Internal.CreativeTabContentSupplier_): this;
        createObject(): any;
        getTranslationKeyGroup(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.CreativeModeTab>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.CreativeModeTab>;
        getRegistryType(): Internal.RegistryInfo<any>;
        transformObject(obj: Internal.CreativeModeTab_): Internal.CreativeModeTab;
        icon(icon: Internal.CreativeTabIconSupplier_): this;
        toString(): string;
        get(): Internal.CreativeModeTab;
        notifyAll(): void;
        getBuilderTranslationKey(): string;
        hashCode(): number;
        wait(): void;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.CreativeModeTab>;
        wait(arg0: number): void;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.CreativeModeTab>;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type CreativeTabBuilder_ = CreativeTabBuilder;
    class ItemAndBlockRecipe$Serializer <T extends Internal.ItemAndBlockRecipe<any>> extends Internal.LycheeRecipe$Serializer<T> {
        constructor(arg0: Internal.Function_<ResourceLocation, T>)
        getClass(): typeof any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromNetwork(arg0: T, arg1: Internal.FriendlyByteBuf_): void;
        "fromNetwork(snownee.lychee.core.recipe.LycheeRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        static actionsFromNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Consumer_<Internal.PostAction>): void;
        static actionsToNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.List_<Internal.PostAction>): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.core.recipe.LycheeRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.LycheeRecipe_<any>): void;
        "fromJson(snownee.lychee.core.recipe.ItemAndBlockRecipe,com.google.gson.JsonObject)"(arg0: T, arg1: Internal.JsonObject_): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromNetwork(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        static parseIngredientOrAir(arg0: com.google.gson.JsonElement_): Internal.Ingredient;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): T;
        fromJson(arg0: T, arg1: Internal.JsonObject_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        "fromNetwork(snownee.lychee.core.recipe.ItemAndBlockRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: T, arg1: Internal.FriendlyByteBuf_): void;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "fromJson(snownee.lychee.core.recipe.LycheeRecipe,com.google.gson.JsonObject)"(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        hashCode(): number;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.core.recipe.ItemAndBlockRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,snownee.lychee.core.recipe.ItemAndBlockRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        wait(): void;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        fromJson(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        equals(arg0: any): boolean;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: Internal.LycheeRecipe_<any>): void;
        get class(): typeof any
        get registryName(): ResourceLocation
    }
    type ItemAndBlockRecipe$Serializer_<T extends Internal.ItemAndBlockRecipe<any>> = ItemAndBlockRecipe$Serializer<T>;
    interface IRecipeWidget {
        draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getPosition(): Internal.ScreenPosition;
        tick(): void;
        get position(): Internal.ScreenPosition
        (): Internal.ScreenPosition_;
    }
    type IRecipeWidget_ = IRecipeWidget | (()=> Internal.ScreenPosition_);
    interface BaseStream <T, S extends Internal.BaseStream<T, S>> extends Internal.AutoCloseable {
        abstract onClose(arg0: Internal.Runnable_): S;
        abstract unordered(): S;
        abstract isParallel(): boolean;
        abstract close(): void;
        abstract parallel(): S;
        abstract spliterator(): Internal.Spliterator<T>;
        abstract sequential(): S;
        abstract iterator(): Internal.Iterator<T>;
        get parallel(): boolean
    }
    type BaseStream_<T, S extends Internal.BaseStream<T, S>> = BaseStream<T, S>;
    interface ExtendedLogger extends org.apache.logging.log4j.Logger {
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "warn(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract traceEntry(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): boolean;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract info(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract debug(message: string, p0: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): boolean;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        atDebug(): Internal.LogBuilder;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract catching(throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract trace(message: any): void;
        abstract "trace(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract "debug(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract "traceExit(org.apache.logging.log4j.message.EntryMessage)"(message: Internal.EntryMessage_): void;
        abstract warn(message: string, p0: any, p1: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): boolean;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "fatal(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract warn(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "warn(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "traceEntry(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        abstract traceExit(): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        /**
         * @deprecated
        */
        abstract exit<R>(result: R): R;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: any): void;
        abstract error(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.Supplier)"(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract fatal(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): boolean;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract isTraceEnabled(): boolean;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: org.apache.logging.log4j.util.Supplier_<any>, t: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract "error(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract traceEntry(): Internal.EntryMessage;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String)"(level: org.apache.logging.log4j.Level_, message: string): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): boolean;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract debug(message: string): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract trace(message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): boolean;
        abstract "warn(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract traceEntry(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract warn(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract "fatal(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "error(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): boolean;
        abstract warn(message: string): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(message: any, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "trace(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "warn(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract fatal(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_): boolean;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_): boolean;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "fatal(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "debug(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        atFatal(): Internal.LogBuilder;
        abstract debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract info(message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.MessageSupplier)"(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "info(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "warn(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, ...params: any[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract debug(message: string, p0: any, p1: any): void;
        abstract info(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract throwing<T extends Internal.Throwable>(throwable: T): T;
        abstract "error(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract isErrorEnabled(): boolean;
        abstract "trace(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract isFatalEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract isInfoEnabled(): boolean;
        abstract isInfoEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract info(messageSupplier: Internal.MessageSupplier_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): boolean;
        abstract fatal(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(message: string, ...params: any[]): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract warn(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, p0: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(message: string): void;
        atTrace(): Internal.LogBuilder;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract isDebugEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract trace(message: string): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "debug(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract "warn(java.lang.Object)"(message: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.String)"(message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "trace(java.lang.Object)"(message: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "warn(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract trace(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): boolean;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "fatal(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: Internal.MessageSupplier_, t: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "traceExit(java.lang.String,java.lang.Object)"<R>(format: string, result: R): R;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract fatal(message: string): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "fatal(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): boolean;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "traceEntry(java.lang.String,java.lang.Object[])"(format: string, ...params: any[]): Internal.EntryMessage;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): boolean;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract isTraceEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract warn(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract debug(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(message: Internal.CharSequence_): void;
        abstract "info(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "debug(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): boolean;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): boolean;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): boolean;
        /**
         * @deprecated
        */
        abstract entry(): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        abstract warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): boolean;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: org.apache.logging.log4j.message.Message_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract debug(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: Internal.MessageSupplier_, t: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "warn(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "error(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract fatal(message: any): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract logMessage(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract trace(message: Internal.CharSequence_): void;
        abstract warn(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract error(message: string, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "warn(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "trace(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract getLevel(): org.apache.logging.log4j.Level;
        abstract "fatal(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract warn(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract printf(level: org.apache.logging.log4j.Level_, format: string, ...params: any[]): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): boolean;
        abstract "debug(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract catching(level: org.apache.logging.log4j.Level_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "warn(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract debug(messageSupplier: Internal.MessageSupplier_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract info(message: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "traceExit(org.apache.logging.log4j.message.EntryMessage,java.lang.Object)"<R>(message: Internal.EntryMessage_, result: R): R;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        abstract trace(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract getName(): string;
        abstract "trace(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(message: string, p0: any, p1: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        /**
         * @deprecated
        */
        abstract exit(): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "fatal(java.lang.String)"(message: string): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "trace(java.lang.String)"(message: string): void;
        logMessage(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, fqcn: string, location: Internal.StackTraceElement_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract info(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract trace(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "fatal(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract traceExit<R>(message: Internal.EntryMessage_, result: R): R;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): boolean;
        abstract "info(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract traceExit<R>(result: R): R;
        abstract "warn(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(message: org.apache.logging.log4j.message.Message_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract warn(message: Internal.CharSequence_): void;
        abstract "error(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "info(java.lang.String)"(message: string): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "warn(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: any): void;
        atWarn(): Internal.LogBuilder;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract isWarnEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): boolean;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "info(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract trace(message: any, throwable: Internal.Throwable_): void;
        abstract "error(java.lang.String)"(message: string): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(message: string, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        atLevel(level: org.apache.logging.log4j.Level_): Internal.LogBuilder;
        abstract "fatal(java.lang.Object)"(message: any): void;
        abstract "fatal(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "traceEntry(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract traceExit<R>(format: string, result: R): R;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        atInfo(): Internal.LogBuilder;
        abstract "traceExit(java.lang.Object)"<R>(result: R): R;
        abstract fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract "info(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "fatal(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(message: any): void;
        abstract "info(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): void;
        abstract info(message: Internal.CharSequence_): void;
        abstract warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any): void;
        abstract trace(messageSupplier: Internal.MessageSupplier_): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract traceExit(message: Internal.EntryMessage_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        abstract "info(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract error(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract fatal(message: any, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "fatal(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "error(java.lang.Object)"(message: any): void;
        abstract error(message: string, ...params: any[]): void;
        abstract "info(java.lang.Object)"(message: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "trace(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract trace(message: string, p0: any): void;
        abstract debug(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract getMessageFactory<MF extends Internal.MessageFactory>(): MF;
        abstract error(message: string, p0: any, p1: any, p2: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, ...params: any[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract throwing<T extends Internal.Throwable>(level: org.apache.logging.log4j.Level_, throwable: T): T;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(message: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract info(message: string, ...params: any[]): void;
        abstract isErrorEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract "log(org.apache.logging.log4j.Level,java.lang.CharSequence)"(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        abstract error(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract traceEntry(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract info(message: string, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract isFatalEnabled(): boolean;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): boolean;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: any, throwable: Internal.Throwable_): void;
        abstract isDebugEnabled(): boolean;
        abstract "error(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "traceExit(org.apache.logging.log4j.message.Message,java.lang.Object)"<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        abstract "fatal(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, msgSupplier: org.apache.logging.log4j.util.Supplier_<any>, t: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract traceEntry(format: string, ...params: any[]): Internal.EntryMessage;
        abstract "fatal(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        atError(): Internal.LogBuilder;
        abstract "debug(java.lang.Object)"(message: any): void;
        abstract debug(message: Internal.CharSequence_): void;
        abstract "traceEntry(org.apache.logging.log4j.util.Supplier[])"(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any): void;
        abstract "fatal(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): boolean;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        /**
         * @deprecated
        */
        abstract entry(...params: any[]): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(message: string, p0: any): void;
        abstract error(message: string): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract printf(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, format: string, ...params: any[]): void;
        abstract "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        always(): Internal.LogBuilder;
        abstract "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.message.Message)"(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "debug(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "info(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract "info(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "error(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract isWarnEnabled(): boolean;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "debug(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "warn(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract error(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract "debug(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract "debug(java.lang.String)"(message: string): void;
        abstract trace(message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract "info(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "trace(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): boolean;
        abstract warn(message: string, p0: any, p1: any, p2: any): void;
        abstract "info(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract traceExit<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract debug(message: string, ...params: any[]): void;
        abstract "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(message: any, throwable: Internal.Throwable_): void;
        abstract "info(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract "error(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract debug(message: any, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract trace(message: string, p0: any, p1: any): void;
        abstract "trace(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract "debug(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        abstract "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): boolean;
        abstract "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any): void;
        abstract "trace(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        abstract "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract error(message: any): void;
        get traceEnabled(): boolean
        get errorEnabled(): boolean
        get infoEnabled(): boolean
        get level(): org.apache.logging.log4j.Level
        get name(): string
        get messageFactory(): MF
        get fatalEnabled(): boolean
        get debugEnabled(): boolean
        get warnEnabled(): boolean
    }
    type ExtendedLogger_ = ExtendedLogger;
    class ModelInstance {
        constructor(arg0: Internal.BedrockModel_, arg1: Internal.MolangQueryEntity_, arg2: Internal.Set_<Internal.AnimationTarget>, arg3: Internal.Function1_<string, kotlin.Unit>)
        getClass(): typeof any;
        getModel(): Internal.BedrockModel;
        getAnimationTargets(): Internal.Set<Internal.AnimationTarget>;
        getOnAnimation(): Internal.Function1<string, kotlin.Unit>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setEssentialAnimationSystem(arg0: Internal.EssentialAnimationSystem_): void;
        getAnimationState(): Internal.ModelAnimationState;
        setAnimationState(arg0: Internal.ModelAnimationState_): void;
        render(arg0: Internal.UMatrixStack_, arg1: Internal.RenderBackend$VertexConsumerProvider_, arg2: Internal.Bone_, arg3: Internal.RenderMetadata_): void;
        getCosmetic(): Internal.Cosmetic;
        updateEffects(): void;
        toString(): string;
        notifyAll(): void;
        switchModel(arg0: Internal.BedrockModel_): void;
        setModel(arg0: Internal.BedrockModel_): void;
        getEntity(): Internal.MolangQueryEntity;
        getEssentialAnimationSystem(): Internal.EssentialAnimationSystem;
        hashCode(): number;
        setTextureAnimationSync(arg0: Internal.TextureAnimationSync_): void;
        computePose(arg0: Internal.PlayerPose_): Internal.PlayerPose;
        wait(): void;
        getTextureAnimationSync(): Internal.TextureAnimationSync;
        wait(arg0: number): void;
        setLocator(arg0: Internal.WearableLocator_): void;
        getLocator(): Internal.WearableLocator;
        equals(arg0: any): boolean;
        get class(): typeof any
        get model(): Internal.BedrockModel
        get animationTargets(): Internal.Set<Internal.AnimationTarget>
        get onAnimation(): Internal.Function1<string, kotlin.Unit>
        set essentialAnimationSystem(arg0: Internal.EssentialAnimationSystem_)
        get animationState(): Internal.ModelAnimationState
        set animationState(arg0: Internal.ModelAnimationState_)
        get cosmetic(): Internal.Cosmetic
        set model(arg0: Internal.BedrockModel_)
        get entity(): Internal.MolangQueryEntity
        get essentialAnimationSystem(): Internal.EssentialAnimationSystem
        set textureAnimationSync(arg0: Internal.TextureAnimationSync_)
        get textureAnimationSync(): Internal.TextureAnimationSync
        set locator(arg0: Internal.WearableLocator_)
        get locator(): Internal.WearableLocator
    }
    type ModelInstance_ = ModelInstance;
    interface Clearable {
        tryClear(arg0: any): void;
        abstract clearContent(): void;
        (): void;
    }
    type Clearable_ = Clearable | (()=> void);
    class EnchantmentTableBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        static isValidBookShelf(arg0: Internal.Level_, arg1: BlockPos_, arg2: BlockPos_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly BOOKSHELF_OFFSETS: ([BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos, BlockPos]) & (Internal.List<BlockPos>);
    }
    type EnchantmentTableBlock_ = EnchantmentTableBlock;
    class Camera {
        constructor()
        getClass(): typeof any;
        rotation(): Quaternionf;
        getPosition(): Vec3d;
        getXRot(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setup(arg0: Internal.BlockGetter_, arg1: Internal.Entity_, arg2: boolean, arg3: boolean, arg4: number): void;
        getBlockAtCamera(): Internal.BlockState;
        getYRot(): number;
        isDetached(): boolean;
        isInitialized(): boolean;
        reset(): void;
        getBlockPosition(): BlockPos;
        setAnglesInternal(arg0: number, arg1: number): void;
        getLeftVector(): Vec3f;
        getLookVector(): Vec3f;
        toString(): string;
        getNearPlane(): Internal.Camera$NearPlane;
        notifyAll(): void;
        tick(): void;
        getFluidInCamera(): Internal.FogType;
        hashCode(): number;
        getEntity(): Internal.Entity;
        getUpVector(): Vec3f;
        wait(): void;
        wait(arg0: number): void;
        modify$bmd000$create$modifyCameraOffset(arg0: number): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get position(): Vec3d
        get XRot(): number
        get blockAtCamera(): Internal.BlockState
        get YRot(): number
        get detached(): boolean
        get initialized(): boolean
        get blockPosition(): BlockPos
        get leftVector(): Vec3f
        get lookVector(): Vec3f
        get nearPlane(): Internal.Camera$NearPlane
        get fluidInCamera(): Internal.FogType
        get entity(): Internal.Entity
        get upVector(): Vec3f
        static readonly FOG_DISTANCE_SCALE: (0.083333336) & (number);
    }
    type Camera_ = Camera;
    class VibrationSystem$Listener implements Internal.GameEventListener {
        constructor(arg0: Internal.VibrationSystem_)
        forceScheduleVibration(arg0: Internal.ServerLevel_, arg1: Internal.GameEvent_, arg2: Internal.GameEvent$Context_, arg3: Vec3d_): void;
        getClass(): typeof any;
        toString(): string;
        static distanceBetweenInBlocks(arg0: BlockPos_, arg1: BlockPos_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        handleGameEvent(arg0: Internal.ServerLevel_, arg1: Internal.GameEvent_, arg2: Internal.GameEvent$Context_, arg3: Vec3d_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getListenerSource(): Internal.PositionSource;
        getListenerRadius(): number;
        equals(arg0: any): boolean;
        getDeliveryMode(): Internal.GameEventListener$DeliveryMode;
        get class(): typeof any
        get listenerSource(): Internal.PositionSource
        get listenerRadius(): number
        get deliveryMode(): Internal.GameEventListener$DeliveryMode
    }
    type VibrationSystem$Listener_ = VibrationSystem$Listener;
    class PlayerPoseManager {
        constructor(arg0: Internal.MolangQueryEntity_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        update(arg0: Internal.WearablesManager_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "update(gg.essential.model.ModelInstance)"(arg0: Internal.ModelInstance_): void;
        computePose(arg0: Internal.WearablesManager_, arg1: Internal.PlayerPose_): Internal.PlayerPose;
        hashCode(): number;
        update(arg0: Internal.ModelInstance_): void;
        wait(): void;
        wait(arg0: number): void;
        "update(gg.essential.cosmetics.WearablesManager)"(arg0: Internal.WearablesManager_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly Companion: (Internal.PlayerPoseManager$Companion) & (Internal.PlayerPoseManager$Companion);
        static readonly transitionTime: (0.3) & (number);
    }
    type PlayerPoseManager_ = PlayerPoseManager;
    class EncasedPipeBlock extends Internal.Block implements Internal.ISpecialBlockItemRequirement, Internal.IWrenchable, Internal.IBE<Internal.FluidPipeBlockEntity>, Internal.EncasedBlock, Internal.ITransformableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.Supplier_<Internal.Block>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.FluidPipeBlockEntity>): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        handleEncasing(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: Internal.Player_, arg5: Internal.InteractionHand_, arg6: Internal.BlockHitResult_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        transform(arg0: Internal.BlockState_, arg1: Internal.StructureTransform_): Internal.BlockState;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.FluidPipeBlockEntity;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getBlockEntityClass(): typeof Internal.FluidPipeBlockEntity;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getCasing(): Internal.Block;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.FluidPipeBlockEntity>;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static transferSixWayProperties(arg0: Internal.BlockState_, arg1: Internal.BlockState_): Internal.BlockState;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getBlockEntityType(): Internal.BlockEntityType<Internal.FluidPipeBlockEntity>;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.FluidPipeBlockEntity, InteractionResult>): InteractionResult;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get blockEntityClass(): typeof Internal.FluidPipeBlockEntity
        get maxHorizontalOffset(): number
        get casing(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.FluidPipeBlockEntity>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING_TO_PROPERTY_MAP: ({[key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty}) & (Internal.Map<Internal.Direction, Internal.BooleanProperty>);
    }
    type EncasedPipeBlock_ = EncasedPipeBlock;
    abstract class AbstractDragonPhaseInstance implements Internal.DragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): void;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): void;
        abstract getPhase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>;
        begin(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        isSitting(): boolean;
        end(): void;
        wait(): void;
        getTurnSpeed(): number;
        wait(arg0: number): void;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        doServerTick(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonPhaseInstance>
        get sitting(): boolean
        get turnSpeed(): number
    }
    type AbstractDragonPhaseInstance_ = AbstractDragonPhaseInstance;
    class Blender$BlendingOutput extends Internal.Record {
        constructor(arg0: number, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        blendingOffset(): number;
        toString(): string;
        alpha(): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type Blender$BlendingOutput_ = Blender$BlendingOutput;
    class SmithingTemplateItem extends Internal.Item {
        constructor(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_, arg2: net.minecraft.network.chat.Component_, arg3: net.minecraft.network.chat.Component_, arg4: net.minecraft.network.chat.Component_, arg5: Internal.List_<ResourceLocation>, arg6: Internal.List_<ResourceLocation>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static "createArmorTrimTemplate(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<Internal.TrimPattern>): Internal.SmithingTemplateItem;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getBaseSlotDescription(): net.minecraft.network.chat.Component;
        getAdditionSlotDescription(): net.minecraft.network.chat.Component;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getBaseSlotEmptyIcons(): Internal.List<ResourceLocation>;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static "createArmorTrimTemplate(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.SmithingTemplateItem;
        static createNetheriteUpgradeIconList(): Internal.List<ResourceLocation>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static createTrimmableArmorIconList(): Internal.List<ResourceLocation>;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static createTrimmableMaterialIconList(): Internal.List<ResourceLocation>;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        getAdditionalSlotEmptyIcons(): Internal.List<ResourceLocation>;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static createArmorTrimTemplate(arg0: Internal.ResourceKey_<Internal.TrimPattern>): Internal.SmithingTemplateItem;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        static createNetheriteUpgradeMaterialList(): Internal.List<ResourceLocation>;
        static createNetheriteUpgradeTemplate(): Internal.SmithingTemplateItem;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        static createArmorTrimTemplate(arg0: ResourceLocation_): Internal.SmithingTemplateItem;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get baseSlotDescription(): net.minecraft.network.chat.Component
        get additionSlotDescription(): net.minecraft.network.chat.Component
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get baseSlotEmptyIcons(): Internal.List<ResourceLocation>
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get additionalSlotEmptyIcons(): Internal.List<ResourceLocation>
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly NETHERITE_UPGRADE_ADDITIONS_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_EMERALD: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_SHOVEL: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_AMETHYST_SHARD: (ResourceLocation) & (ResourceLocation);
        static readonly DESCRIPTION_FORMAT: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly NETHERITE_UPGRADE_INGREDIENTS: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly NETHERITE_UPGRADE_BASE_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly ARMOR_TRIM_BASE_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly TITLE_FORMAT: (Internal.ChatFormatting) & (Internal.ChatFormatting);
        static readonly APPLIES_TO_TITLE: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly NETHERITE_UPGRADE: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly ARMOR_TRIM_ADDITIONS_SLOT_DESCRIPTION: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_HELMET: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_BOOTS: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_PICKAXE: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_DIAMOND: (ResourceLocation) & (ResourceLocation);
        static readonly ARMOR_TRIM_INGREDIENTS: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly ARMOR_TRIM_APPLIES_TO: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly NETHERITE_UPGRADE_APPLIES_TO: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_SWORD: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_REDSTONE_DUST: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_AXE: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_LEGGINGS: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_LAPIS_LAZULI: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_HOE: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_QUARTZ: (ResourceLocation) & (ResourceLocation);
        static readonly EMPTY_SLOT_INGOT: (ResourceLocation) & (ResourceLocation);
        static readonly INGREDIENTS_TITLE: (Internal.MutableComponent) & (net.minecraft.network.chat.Component);
        static readonly EMPTY_SLOT_CHESTPLATE: (ResourceLocation) & (ResourceLocation);
    }
    type SmithingTemplateItem_ = SmithingTemplateItem;
    class BlockEntityJS extends Internal.BlockEntity {
        constructor(blockPos: BlockPos_, blockState: Internal.BlockState_, entityInfo: Internal.BlockEntityInfo_)
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(tag: Internal.CompoundTag_): void;
        setChanged(): void;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getBlock(): Internal.BlockContainerJS;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getType(): Internal.BlockEntityType<any>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        sync(): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(eventId: number, data: number): boolean;
        sendEvent(eventId: number, data: number): void;
        hasLevel(): boolean;
        notifyAll(): void;
        save(): void;
        serializeNBT(): Internal.CompoundTag;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get block(): Internal.BlockContainerJS
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get persistentData(): Internal.CompoundTag
        get modelData(): Internal.ModelData
        cycle: number;
        readonly attachments: any[];
        readonly z: number;
        placerId: Internal.UUID;
        readonly x: number;
        readonly y: number;
        tick: number;
        inventory: Internal.InventoryKJS;
        readonly info: Internal.BlockEntityInfo;
        data: Internal.CompoundTag;
    }
    type BlockEntityJS_ = BlockEntityJS;
    abstract class AbstractSelectionList <E extends Internal.AbstractSelectionList$Entry<E>> extends Internal.AbstractContainerEventHandler implements Internal.NarratableEntry, Internal.Renderable {
        constructor(arg0: Internal.Minecraft_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        charTyped(arg0: string, arg1: number): boolean;
        getBottom(): number;
        "setFocused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_): void;
        setScrollAmount(arg0: number): void;
        setFocused(arg0: boolean): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        getRowLeft(): number;
        getScrollAmount(): number;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        setRenderTopAndBottom(arg0: boolean): void;
        magicalSpecialHackyFocus(arg0: Internal.GuiEventListener_): void;
        getWidth(): number;
        getSelected(): E;
        updateSize(arg0: number, arg1: number, arg2: number, arg3: number): void;
        getScrollBottom(): number;
        getRight(): number;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        setDragging(arg0: boolean): void;
        wait(): void;
        setLeftPos(arg0: number): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        isDragging(): boolean;
        getChildAt(arg0: number, arg1: number): Internal.Optional<Internal.GuiEventListener>;
        isMouseOver(arg0: number, arg1: number): boolean;
        setRenderBackground(arg0: boolean): void;
        getClass(): typeof any;
        isFocused(): boolean;
        setRenderSelection(arg0: boolean): void;
        isActive(): boolean;
        getTabOrderGroup(): number;
        setFocused(arg0: Internal.GuiEventListener_): void;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number, arg1: number): void;
        getFirstElement(): E;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        getHeight(): number;
        getTop(): number;
        toString(): string;
        getMaxScroll(): number;
        narrationPriority(): Internal.NarratableEntry$NarrationPriority;
        notifyAll(): void;
        getLeft(): number;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        getFocused(): E;
        "setFocused(boolean)"(arg0: boolean): void;
        children(): Internal.List<E>;
        hashCode(): number;
        getRowRight(): number;
        getCurrentFocusPath(): Internal.ComponentPath;
        abstract updateNarration(arg0: Internal.NarrationElementOutput_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        setSelected(arg0: E): void;
        getRowWidth(): number;
        get bottom(): number
        set "focused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_)
        set scrollAmount(arg0: number)
        set focused(arg0: boolean)
        get rowLeft(): number
        get scrollAmount(): number
        get rectangle(): Internal.ScreenRectangle
        set renderTopAndBottom(arg0: boolean)
        get width(): number
        get selected(): E
        get scrollBottom(): number
        get right(): number
        set dragging(arg0: boolean)
        set leftPos(arg0: number)
        get dragging(): boolean
        set renderBackground(arg0: boolean)
        get class(): typeof any
        get focused(): boolean
        set renderSelection(arg0: boolean)
        get active(): boolean
        get tabOrderGroup(): number
        set focused(arg0: Internal.GuiEventListener_)
        get firstElement(): E
        get height(): number
        get top(): number
        get maxScroll(): number
        get left(): number
        get focused(): E
        set "focused(boolean)"(arg0: boolean)
        get rowRight(): number
        get currentFocusPath(): Internal.ComponentPath
        set selected(arg0: E)
        get rowWidth(): number
    }
    type AbstractSelectionList_<E extends Internal.AbstractSelectionList$Entry<E>> = AbstractSelectionList<E>;
    class ScreenEvent$KeyPressed$Post extends Internal.ScreenEvent$KeyPressed {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getModifiers(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        invokeGetGui(): Internal.Screen;
        wait(arg0: number, arg1: number): void;
        getKeyCode(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getScanCode(): number;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get modifiers(): number
        get screen(): Internal.Screen
        get canceled(): boolean
        get keyCode(): number
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get scanCode(): number
    }
    type ScreenEvent$KeyPressed$Post_ = ScreenEvent$KeyPressed$Post;
    class PerlinSimplexNoise {
        constructor(arg0: Internal.RandomSource_, arg1: Internal.List_<number>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getValue(arg0: number, arg1: number, arg2: boolean): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type PerlinSimplexNoise_ = PerlinSimplexNoise;
    class MultiPlayerGameMode {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.ClientPacketListener_)
        getClass(): typeof any;
        adjustPlayer(arg0: Internal.Player_): void;
        useItemOn(arg0: Internal.LocalPlayer_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_): InteractionResult;
        stopDestroyBlock(): void;
        createPlayer(arg0: Internal.ClientLevel_, arg1: Internal.StatsCounter_, arg2: Internal.ClientRecipeBook_, arg3: boolean, arg4: boolean): Internal.LocalPlayer;
        interact(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.InteractionHand_): InteractionResult;
        createPlayer(arg0: Internal.ClientLevel_, arg1: Internal.StatsCounter_, arg2: Internal.ClientRecipeBook_): Internal.LocalPlayer;
        interactAt(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.EntityHitResult_, arg3: Internal.InteractionHand_): InteractionResult;
        handlePickItem(arg0: number): void;
        hasExperience(): boolean;
        notify(): void;
        hasFarPickRange(): boolean;
        wait(arg0: number, arg1: number): void;
        handleCreativeModeItemDrop(arg0: Internal.ItemStack_): void;
        hasMissTime(): boolean;
        canHurtPlayer(): boolean;
        hasInfiniteItems(): boolean;
        isDestroying(): boolean;
        useItem(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getPlayerMode(): Internal.GameType;
        handleInventoryButtonClick(arg0: number, arg1: number): void;
        toString(): string;
        attack(arg0: Internal.Player_, arg1: Internal.Entity_): void;
        getPreviousPlayerMode(): Internal.GameType;
        notifyAll(): void;
        setLocalMode(arg0: Internal.GameType_, arg1: Internal.GameType_): void;
        handlePlaceRecipe(arg0: number, arg1: Internal.Recipe_<any>, arg2: boolean): void;
        tick(): void;
        getDestroyStage(): number;
        hashCode(): number;
        getPickRange(): number;
        continueDestroyBlock(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        releaseUsingItem(arg0: Internal.Player_): void;
        wait(): void;
        handleInventoryMouseClick(arg0: number, arg1: number, arg2: number, arg3: Internal.ClickType_, arg4: Internal.Player_): void;
        wait(arg0: number): void;
        isServerControlledInventory(): boolean;
        handleCreativeModeItemAdd(arg0: Internal.ItemStack_, arg1: number): void;
        destroyBlock(arg0: BlockPos_): boolean;
        equals(arg0: any): boolean;
        startDestroyBlock(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        isAlwaysFlying(): boolean;
        setLocalMode(arg0: Internal.GameType_): void;
        get class(): typeof any
        get destroying(): boolean
        get playerMode(): Internal.GameType
        get previousPlayerMode(): Internal.GameType
        get destroyStage(): number
        get pickRange(): number
        get serverControlledInventory(): boolean
        get alwaysFlying(): boolean
        set localMode(arg0: Internal.GameType_)
    }
    type MultiPlayerGameMode_ = MultiPlayerGameMode;
    class ParticleEffectComponents$ParticleMotionParametric$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        serializer(): Internal.KSerializer<Internal.ParticleEffectComponents$ParticleMotionParametric>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticleEffectComponents$ParticleMotionParametric$Companion_ = ParticleEffectComponents$ParticleMotionParametric$Companion;
    interface Long2IntFunction extends Internal.LongToIntFunction, it.unimi.dsi.fastutil.Function<number, number> {
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2IntFunction;
        defaultReturnValue(): number;
        abstract get(arg0: number): number;
        "put(long,int)"(arg0: number, arg1: number): number;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2IntFunction<T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Long2ObjectFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Long2LongFunction;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2IntFunction;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2IntFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Integer)"(arg0: number, arg1: number): number;
        remove(arg0: number): number;
        "getOrDefault(long,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2IntFunction;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Long2ReferenceFunction<T>;
        apply(arg0: number): number;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Long2CharFunction;
        composeLong(arg0: Internal.Long2LongFunction_): this;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        "remove(long)"(arg0: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "containsKey(long)"(arg0: number): boolean;
        getOrDefault(arg0: number, arg1: number): number;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Long2FloatFunction;
        abstract "get(long)"(arg0: number): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenInt(arg0: Internal.Int2IntFunction_): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2IntFunction<T>;
        applyAsInt(arg0: number): number;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Long2ShortFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Long2ByteFunction;
        size(): number;
        defaultReturnValue(arg0: number): void;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2IntFunction;
        clear(): void;
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2IntFunction;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Long2DoubleFunction;
    }
    type Long2IntFunction_ = Long2IntFunction;
    interface IXaeroNarratableWidget {
        abstract m_5646_(): Internal.MutableComponent;
        (): Internal.MutableComponent_;
    }
    type IXaeroNarratableWidget_ = (()=> Internal.MutableComponent_) | IXaeroNarratableWidget;
    abstract class StemGrownBlock extends Internal.Block implements Internal.IPlantable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        abstract getAttachedStem(): Internal.AttachedStemBlock;
        abstract getStem(): Internal.StemBlock;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get attachedStem(): Internal.AttachedStemBlock
        get stem(): Internal.StemBlock
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type StemGrownBlock_ = StemGrownBlock;
}
declare namespace org.slf4j.event {
    class Level extends Internal.Enum<org.slf4j.event.Level> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static values(): org.slf4j.event.Level[];
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): org.slf4j.event.Level;
        name(): string;
        compareTo(arg0: org.slf4j.event.Level_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<org.slf4j.event.Level>>;
        getDeclaringClass(): typeof org.slf4j.event.Level;
        ordinal(): number;
        wait(): void;
        "compareTo(org.slf4j.event.Level)"(arg0: org.slf4j.event.Level_): number;
        toInt(): number;
        static intToLevel(arg0: number): org.slf4j.event.Level;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof org.slf4j.event.Level
        static readonly WARN: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly TRACE: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly ERROR: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly INFO: (org.slf4j.event.Level) & (org.slf4j.event.Level);
        static readonly DEBUG: (org.slf4j.event.Level) & (org.slf4j.event.Level);
    }
    type Level_ = "warn" | "trace" | "error" | "debug" | Level | "info";
}
declare namespace xaero.common.effect {
    class NoCaveMapsEffect extends Internal.MinimapStatusEffect {
        constructor(arg0: Internal.MobEffectCategory_)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        isInstantenous(): boolean;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getEffectRendererInternal(): any;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get effectRendererInternal(): any
        get color(): number
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get registryName(): ResourceLocation
    }
    type NoCaveMapsEffect_ = NoCaveMapsEffect;
}
