/// <reference path="./internal_*.d.ts" />
declare namespace com.yungnickyoung.minecraft.betterdeserttemples.mixin.accessor {
    interface StructureProcessorAccessor {
        abstract callGetType(): Internal.StructureProcessorType<any>;
        (): Internal.StructureProcessorType_<any>;
    }
    type StructureProcessorAccessor_ = (()=> Internal.StructureProcessorType_<any>) | StructureProcessorAccessor;
}
declare namespace Internal {
    class ControllerRailBlock extends Internal.BaseRailBlock implements Internal.IWrenchable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        isFlexibleRail(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static isStateBackwards(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        static isReversedSlope(arg0: Internal.BlockState_): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getShapeProperty(): Internal.Property<Internal.RailShape>;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static isRail(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getRailDirection(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): Internal.RailShape;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onMinecartPass(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): void;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        isValidRailShape(arg0: Internal.RailShape_): boolean;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        canMakeSlopes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static getAccelerationVector(arg0: Internal.BlockState_): Vec3i;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isRail(arg0: Internal.BlockState_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isStraight(): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRailMaxSpeed(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.AbstractMinecart_): number;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get shapeProperty(): Internal.Property<Internal.RailShape>
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get straight(): boolean
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly BACKWARDS: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SHAPE: Internal.EnumProperty<Internal.RailShape>;
        static readonly POWER: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type ControllerRailBlock_ = ControllerRailBlock;
    interface ObjectIterable <K> extends Internal.Iterable<K> {
        iterator(): Internal.Iterator<any>;
        forEach(arg0: Internal.Consumer_<K>): void;
        spliterator(): Internal.ObjectSpliterator<K>;
    }
    type ObjectIterable_<K> = ObjectIterable<K>;
    class PlayerEvent$ItemPickupEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemEntity_, arg2: Internal.ItemStack_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getStack(): Internal.ItemStack;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getOriginalEntity(): Internal.ItemEntity;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get stack(): Internal.ItemStack
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get originalEntity(): Internal.ItemEntity
    }
    type PlayerEvent$ItemPickupEvent_ = PlayerEvent$ItemPickupEvent;
    interface DoubleStream extends Internal.BaseStream<number, Internal.DoubleStream> {
        iterate(arg0: number, arg1: Internal.DoubleUnaryOperator_): this;
        abstract unordered(): this;
        abstract mapToObj<U>(arg0: Internal.DoubleFunction_<U>): Internal.Stream<U>;
        abstract min(): Internal.OptionalDouble;
        abstract limit(arg0: number): this;
        abstract skip(arg0: number): this;
        abstract reduce(arg0: Internal.DoubleBinaryOperator_): Internal.OptionalDouble;
        iterate(arg0: number, arg1: Internal.DoublePredicate_, arg2: Internal.DoubleUnaryOperator_): this;
        abstract summaryStatistics(): Internal.DoubleSummaryStatistics;
        abstract flatMap(arg0: Internal.DoubleFunction_<Internal.DoubleStream>): this;
        abstract isParallel(): boolean;
        abstract max(): Internal.OptionalDouble;
        abstract noneMatch(arg0: Internal.DoublePredicate_): boolean;
        abstract reduce(arg0: number, arg1: Internal.DoubleBinaryOperator_): number;
        abstract allMatch(arg0: Internal.DoublePredicate_): boolean;
        of(arg0: number): this;
        abstract count(): number;
        abstract peek(arg0: Internal.DoubleConsumer_): this;
        abstract onClose(arg0: Internal.Runnable_): this;
        abstract toArray(): number[];
        "of(double)"(arg0: number): this;
        abstract boxed(): Internal.Stream<number>;
        "of(double[])"(...arg0: number[]): this;
        empty(): this;
        abstract forEachOrdered(arg0: Internal.DoubleConsumer_): void;
        abstract anyMatch(arg0: Internal.DoublePredicate_): boolean;
        abstract findAny(): Internal.OptionalDouble;
        abstract mapToInt(arg0: Internal.DoubleToIntFunction_): Internal.IntStream;
        spliterator(): Internal.Spliterator<any>;
        abstract collect<R>(arg0: Internal.Supplier_<R>, arg1: Internal.ObjDoubleConsumer_<R>, arg2: Internal.BiConsumer_<R, R>): R;
        builder(): Internal.DoubleStream$Builder;
        abstract iterator(): Internal.PrimitiveIterator$OfDouble;
        concat(arg0: Internal.DoubleStream_, arg1: Internal.DoubleStream_): this;
        of(...arg0: number[]): this;
        abstract mapToLong(arg0: Internal.DoubleToLongFunction_): Internal.LongStream;
        abstract distinct(): this;
        abstract map(arg0: Internal.DoubleUnaryOperator_): this;
        abstract sequential(): this;
        abstract filter(arg0: Internal.DoublePredicate_): this;
        dropWhile(arg0: Internal.DoublePredicate_): this;
        generate(arg0: Internal.DoubleSupplier_): this;
        mapMulti(arg0: Internal.DoubleStream$DoubleMapMultiConsumer_): this;
        takeWhile(arg0: Internal.DoublePredicate_): this;
        abstract forEach(arg0: Internal.DoubleConsumer_): void;
        abstract findFirst(): Internal.OptionalDouble;
        abstract close(): void;
        abstract sum(): number;
        abstract sorted(): this;
        abstract average(): Internal.OptionalDouble;
        parallel(): Internal.BaseStream<any, any>;
        get parallel(): boolean
    }
    type DoubleStream_ = DoubleStream;
    abstract class BundlePacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        subPackets(): Internal.Iterable<Internal.Packet<T>>;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        abstract handle(arg0: T): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type BundlePacket_<T extends Internal.PacketListener> = BundlePacket<T>;
    interface App2 <F extends Internal.K2, A, B> {
    }
    type App2_<F extends Internal.K2, A, B> = App2<F, A, B>;
    class TwistingVinesPlantBlock extends Internal.GrowingPlantBodyBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: (Internal.CubeVoxelShape) & (Internal.VoxelShape);
    }
    type TwistingVinesPlantBlock_ = TwistingVinesPlantBlock;
    class ModConfig$Type extends Internal.Enum<Internal.ModConfig$Type> {
        compareTo(arg0: Internal.ModConfig$Type_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        extension(): string;
        toString(): string;
        static values(): Internal.ModConfig$Type[];
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.ModConfig$Type;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(net.minecraftforge.fml.config.ModConfig$Type)"(arg0: Internal.ModConfig$Type_): number;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ModConfig$Type>>;
        name(): string;
        static valueOf(arg0: string): Internal.ModConfig$Type;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ModConfig$Type
        static readonly COMMON: (Internal.ModConfig$Type) & (Internal.ModConfig$Type);
        static readonly CLIENT: (Internal.ModConfig$Type) & (Internal.ModConfig$Type);
        static readonly SERVER: (Internal.ModConfig$Type) & (Internal.ModConfig$Type);
    }
    type ModConfig$Type_ = "server" | "client" | ModConfig$Type | "common";
    class LocalDate implements Internal.Temporal, Internal.TemporalAdjuster, Internal.ChronoLocalDate, Internal.Serializable {
        datesUntil(arg0: Internal.LocalDate_, arg1: Internal.Period_): Internal.Stream<Internal.LocalDate>;
        static now(): Internal.LocalDate;
        static of(arg0: number, arg1: number, arg2: number): Internal.LocalDate;
        getMonth(): Internal.Month;
        plusMonths(arg0: number): this;
        static from(arg0: Internal.TemporalAccessor_): Internal.LocalDate;
        toEpochSecond(arg0: Internal.LocalTime_, arg1: Internal.ZoneOffset_): number;
        isAfter(arg0: Internal.ChronoLocalDate_): boolean;
        getDayOfWeek(): Internal.DayOfWeek;
        notify(): void;
        atTime(arg0: Internal.OffsetTime_): Internal.OffsetDateTime;
        compareTo(arg0: any): number;
        atTime(arg0: number, arg1: number): Internal.LocalDateTime;
        getDayOfMonth(): number;
        static ofInstant(arg0: Internal.Instant_, arg1: Internal.ZoneId_): Internal.LocalDate;
        "atTime(java.time.OffsetTime)"(arg0: Internal.OffsetTime_): Internal.OffsetDateTime;
        datesUntil(arg0: Internal.LocalDate_): Internal.Stream<Internal.LocalDate>;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        atStartOfDay(): Internal.LocalDateTime;
        isSupported(arg0: Internal.TemporalField_): boolean;
        format(arg0: Internal.DateTimeFormatter_): string;
        minus(arg0: Internal.TemporalAmount_): Internal.ChronoLocalDate;
        toEpochDay(): number;
        getChronology(): Internal.Chronology;
        "compareTo(java.time.chrono.ChronoLocalDate)"(arg0: Internal.ChronoLocalDate_): number;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        plusWeeks(arg0: number): this;
        withDayOfYear(arg0: number): this;
        static ofYearDay(arg0: number, arg1: number): Internal.LocalDate;
        static timeLineOrder(): Internal.Comparator<Internal.ChronoLocalDate>;
        withMonth(arg0: number): this;
        getYear(): number;
        compareTo(arg0: Internal.ChronoLocalDate_): number;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        atStartOfDay(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        static "now(java.time.Clock)"(arg0: Internal.Clock_): Internal.LocalDate;
        get(arg0: Internal.TemporalField_): number;
        wait(): void;
        withDayOfMonth(arg0: number): this;
        minusYears(arg0: number): this;
        "compareTo(java.lang.Object)"(arg0: any): number;
        isBefore(arg0: Internal.ChronoLocalDate_): boolean;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        static parse(arg0: Internal.CharSequence_): Internal.LocalDate;
        static now(arg0: Internal.Clock_): Internal.LocalDate;
        getMonthValue(): number;
        minusDays(arg0: number): this;
        lengthOfYear(): number;
        getClass(): typeof any;
        "atTime(java.time.LocalTime)"(arg0: Internal.LocalTime_): Internal.LocalDateTime;
        static "of(int,java.time.Month,int)"(arg0: number, arg1: Internal.Month_, arg2: number): Internal.LocalDate;
        wait(arg0: number, arg1: number): void;
        getEra(): Internal.Era;
        plusDays(arg0: number): this;
        atTime(arg0: number, arg1: number, arg2: number): Internal.LocalDateTime;
        getLong(arg0: Internal.TemporalField_): number;
        static ofEpochDay(arg0: number): Internal.LocalDate;
        minusWeeks(arg0: number): this;
        atTime(arg0: Internal.LocalTime_): Internal.LocalDateTime;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        withYear(arg0: number): this;
        atTime(arg0: number, arg1: number, arg2: number, arg3: number): Internal.LocalDateTime;
        static parse(arg0: Internal.CharSequence_, arg1: Internal.DateTimeFormatter_): Internal.LocalDate;
        toString(): string;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        plusYears(arg0: number): this;
        minusMonths(arg0: number): this;
        notifyAll(): void;
        getDayOfYear(): number;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        "with"(arg0: Internal.TemporalField_, arg1: number): Internal.ChronoLocalDate;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        hashCode(): number;
        isEqual(arg0: Internal.ChronoLocalDate_): boolean;
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.ChronoLocalDate;
        static of(arg0: number, arg1: Internal.Month_, arg2: number): Internal.LocalDate;
        static "of(int,int,int)"(arg0: number, arg1: number, arg2: number): Internal.LocalDate;
        static now(arg0: Internal.ZoneId_): Internal.LocalDate;
        wait(arg0: number): void;
        until(arg0: Internal.ChronoLocalDate_): Internal.Period;
        lengthOfMonth(): number;
        static "now(java.time.ZoneId)"(arg0: Internal.ZoneId_): Internal.LocalDate;
        equals(arg0: any): boolean;
        isLeapYear(): boolean;
        get month(): Internal.Month
        get dayOfWeek(): Internal.DayOfWeek
        get dayOfMonth(): number
        get chronology(): Internal.Chronology
        get year(): number
        get monthValue(): number
        get class(): typeof any
        get era(): Internal.Era
        get dayOfYear(): number
        get leapYear(): boolean
        static readonly MIN: (Internal.LocalDate) & (Internal.LocalDate);
        static readonly EPOCH: (Internal.LocalDate) & (Internal.LocalDate);
        static readonly MAX: (Internal.LocalDate) & (Internal.LocalDate);
    }
    type LocalDate_ = LocalDate;
    class CuckooClockBlock extends Internal.HorizontalKineticBlock implements Internal.IBE<Internal.CuckooClockBlockEntity> {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        static regular(arg0: Internal.BlockBehaviour$Properties_): Internal.CuckooClockBlock;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockEntityClass(): typeof Internal.CuckooClockBlockEntity;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.CuckooClockBlockEntity>): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CuckooClockBlockEntity;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        static mysterious(arg0: Internal.BlockBehaviour$Properties_): Internal.CuckooClockBlock;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.CuckooClockBlockEntity, InteractionResult>): InteractionResult;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.CuckooClockBlockEntity>;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        getPreferredHorizontalFacing(arg0: Internal.BlockPlaceContext_): Internal.Direction;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        static containsSurprise(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CuckooClockBlockEntity>;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockEntityClass(): typeof Internal.CuckooClockBlockEntity
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        get blockEntityType(): Internal.BlockEntityType<Internal.CuckooClockBlockEntity>
        set hasCollision(arg0: boolean)
    }
    type CuckooClockBlock_ = CuckooClockBlock;
    class EndGatewayFeature extends Internal.Feature<Internal.EndGatewayConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.EndGatewayConfiguration>)
        getClass(): typeof any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.EndGatewayConfiguration>): boolean;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        place(arg0: Internal.EndGatewayConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        wait(): void;
        wait(arg0: number): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.EndGatewayConfiguration, Internal.Feature<Internal.EndGatewayConfiguration>>>;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type EndGatewayFeature_ = EndGatewayFeature;
    interface FeatureConfiguration {
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly NONE: (Internal.NoneFeatureConfiguration) & (Internal.NoneFeatureConfiguration);
    }
    type FeatureConfiguration_ = FeatureConfiguration;
    class DynamicTexture extends Internal.AbstractTexture implements Internal.Dumpable {
        constructor(arg0: Internal.NativeImage_)
        constructor(arg0: number, arg1: number, arg2: boolean)
        getClass(): typeof any;
        upload(): void;
        bind(): void;
        toString(): string;
        dumpContents(arg0: ResourceLocation_, arg1: Internal.Path_): void;
        notifyAll(): void;
        setPixels(arg0: Internal.NativeImage_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPixels(): Internal.NativeImage;
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        hashCode(): number;
        restoreLastBlurMipmap(): void;
        load(arg0: Internal.ResourceManager_): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        releaseId(): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        equals(arg0: any): boolean;
        getId(): number;
        get class(): typeof any
        set pixels(arg0: Internal.NativeImage_)
        get pixels(): Internal.NativeImage
        get id(): number
    }
    type DynamicTexture_ = DynamicTexture;
    interface Variables {
        abstract getOrPut(arg0: string, arg1: number): Internal.Variables$Variable;
        set(arg0: string, arg1: number): void;
        abstract getOrNull(arg0: string): Internal.Variables$Variable;
        get(arg0: string): number;
        getOrPut$default(arg0: Internal.Variables_, arg1: string, arg2: number, arg3: number, arg4: any): Internal.Variables$Variable;
        fallbackBackTo(arg0: Internal.Variables_): this;
    }
    type Variables_ = Variables;
    abstract class AbstractDocument <T extends Internal.AbstractDocument<T>> extends Internal.AbstractDocumentBase<T> {
        constructor()
        getClass(): typeof any;
        merge(other: T): T;
        getMergedComment(): Internal.PropertyComment;
        abstract applyProperties(): T;
        toString(): string;
        abstract copy(): T;
        notifyAll(): void;
        isHidden(): boolean;
        serialize(): Internal.JsonObject;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        findPropertiesOf<E extends Internal.AbstractProperty<any>>(property: E): Internal.List<E>;
        fulfillsConditions(): boolean;
        findProperty<P extends Internal.AbstractProperty<P>>(property: P): Internal.Optional<P>;
        hashCode(): number;
        findProperties(predicate: Internal.Predicate_<Internal.AbstractProperty<any>>): Internal.List<Internal.AbstractProperty<any>>;
        addPropertyJson(json: Internal.JsonObject_): Internal.AbstractDocumentBase<T>;
        wait(): void;
        wait(arg0: number): void;
        deserialize(object: Internal.JsonObject_): void;
        hasProperty<P extends Internal.AbstractProperty<P>>(property: P): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get mergedComment(): Internal.PropertyComment
        get hidden(): boolean
    }
    type AbstractDocument_<T extends Internal.AbstractDocument<T>> = AbstractDocument<T>;
    interface SharedSuggestionProvider {
        "suggestResource(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.lang.String)"(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        getSelectedEntities(): Internal.Collection<string>;
        suggestCoordinates(arg0: string, arg1: Internal.Collection_<Internal.SharedSuggestionProvider$TextCoordinates>, arg2: Internal.SuggestionsBuilder_, arg3: Internal.Predicate_<string>): Internal.CompletableFuture<Internal.Suggestions>;
        suggestResource(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        suggest(arg0: Internal.Stream_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        suggest(arg0: string[], arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        "suggest(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Iterable_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        abstract hasPermission(arg0: number): boolean;
        suggestResource<T>(arg0: Internal.Iterable_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        getCustomTabSugggestions(): Internal.Collection<string>;
        abstract getRecipeNames(): Internal.Stream<ResourceLocation>;
        "suggestResource(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        "suggest(java.lang.String[],com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: string[], arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        "suggestResource(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        suggestResource(arg0: Internal.Stream_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        filterResources<T>(arg0: Internal.Iterable_<T>, arg1: string, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Consumer_<T>): void;
        "suggest(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder)"(arg0: Internal.Stream_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        matchesSubStr(arg0: string, arg1: string): boolean;
        suggest2DCoordinates(arg0: string, arg1: Internal.Collection_<Internal.SharedSuggestionProvider$TextCoordinates>, arg2: Internal.SuggestionsBuilder_, arg3: Internal.Predicate_<string>): Internal.CompletableFuture<Internal.Suggestions>;
        suggest<T>(arg0: Internal.Iterable_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, string>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        "suggestResource(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.lang.String)"(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        "suggestResource(java.util.stream.Stream,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.util.function.Function,java.util.function.Function)"<T>(arg0: Internal.Stream_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        suggestResource(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        suggest(arg0: Internal.Iterable_<string>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        abstract customSuggestion(arg0: Internal.CommandContext_<any>): Internal.CompletableFuture<Internal.Suggestions>;
        suggestRegistryElements(arg0: Internal.Registry_<any>, arg1: Internal.SharedSuggestionProvider$ElementSuggestionType_, arg2: Internal.SuggestionsBuilder_): void;
        abstract getAvailableSounds(): Internal.Stream<ResourceLocation>;
        abstract enabledFeatures(): Internal.FeatureFlagSet;
        abstract suggestRegistryElements(arg0: Internal.ResourceKey_<Internal.Registry<any>>, arg1: Internal.SharedSuggestionProvider$ElementSuggestionType_, arg2: Internal.SuggestionsBuilder_, arg3: Internal.CommandContext_<any>): Internal.CompletableFuture<Internal.Suggestions>;
        abstract getAllTeams(): Internal.Collection<string>;
        filterResources<T>(arg0: Internal.Iterable_<T>, arg1: string, arg2: string, arg3: Internal.Function_<T, ResourceLocation>, arg4: Internal.Consumer_<T>): void;
        abstract registryAccess(): Internal.RegistryAccess;
        getRelevantCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>;
        getAbsoluteCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>;
        suggestResource(arg0: Internal.Iterable_<ResourceLocation>, arg1: Internal.SuggestionsBuilder_, arg2: string): Internal.CompletableFuture<Internal.Suggestions>;
        "suggestResource(java.lang.Iterable,com.mojang.brigadier.suggestion.SuggestionsBuilder,java.util.function.Function,java.util.function.Function)"<T>(arg0: Internal.Iterable_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        abstract levels(): Internal.Set<Internal.ResourceKey<Internal.Level>>;
        abstract getOnlinePlayerNames(): Internal.Collection<string>;
        suggestResource<T>(arg0: Internal.Stream_<T>, arg1: Internal.SuggestionsBuilder_, arg2: Internal.Function_<T, ResourceLocation>, arg3: Internal.Function_<T, com.mojang.brigadier.Message>): Internal.CompletableFuture<Internal.Suggestions>;
        get selectedEntities(): Internal.Collection<string>
        get customTabSugggestions(): Internal.Collection<string>
        get recipeNames(): Internal.Stream<ResourceLocation>
        get availableSounds(): Internal.Stream<ResourceLocation>
        get allTeams(): Internal.Collection<string>
        get relevantCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>
        get absoluteCoordinates(): Internal.Collection<Internal.SharedSuggestionProvider$TextCoordinates>
        get onlinePlayerNames(): Internal.Collection<string>
    }
    type SharedSuggestionProvider_ = SharedSuggestionProvider;
    class StageBarrierBlock extends Internal.QuestBarrierBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(state: Internal.BlockState_, blockGetter: Internal.BlockGetter_, pos: BlockPos_, ctx: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(state: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(blockPos: BlockPos_, blockState: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(level: Internal.Level_, blockState: Internal.BlockState_, blockEntityType: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(blockState: Internal.BlockState_, blockGetter: Internal.BlockGetter_, blockPos: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getCollisionShape(state: Internal.BlockState_, bg: Internal.BlockGetter_, pos: BlockPos_, ctx: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(state: Internal.BlockState_, state2: Internal.BlockState_, dir: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(state: Internal.BlockState_, bg: Internal.BlockGetter_, pos: BlockPos_): boolean;
        setPlacedBy(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type StageBarrierBlock_ = StageBarrierBlock;
    class OptionalDouble {
        getClass(): typeof any;
        orElse(arg0: number): number;
        toString(): string;
        ifPresent(arg0: Internal.DoubleConsumer_): void;
        notifyAll(): void;
        isEmpty(): boolean;
        getAsDouble(): number;
        notify(): void;
        orElseThrow(): number;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        stream(): Internal.DoubleStream;
        isPresent(): boolean;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): number;
        static empty(): Internal.OptionalDouble;
        orElseGet(arg0: Internal.DoubleSupplier_): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static of(arg0: number): Internal.OptionalDouble;
        ifPresentOrElse(arg0: Internal.DoubleConsumer_, arg1: Internal.Runnable_): void;
        get class(): typeof any
        get empty(): boolean
        get asDouble(): number
        get present(): boolean
    }
    type OptionalDouble_ = OptionalDouble;
    class DripstoneRecipe$Serializer extends Internal.LycheeRecipe$Serializer<Internal.DripstoneRecipe> {
        constructor()
        getClass(): typeof any;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.DripstoneRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        "fromNetwork(snownee.lychee.core.recipe.LycheeRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        static actionsFromNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Consumer_<Internal.PostAction>): void;
        static actionsToNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.List_<Internal.PostAction>): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.core.recipe.LycheeRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.LycheeRecipe_<any>): void;
        "fromJson(snownee.lychee.dripstone_dripping.DripstoneRecipe,com.google.gson.JsonObject)"(arg0: Internal.DripstoneRecipe_, arg1: Internal.JsonObject_): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromNetwork(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.FriendlyByteBuf_): void;
        static parseIngredientOrAir(arg0: com.google.gson.JsonElement_): Internal.Ingredient;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.DripstoneRecipe;
        "fromNetwork(snownee.lychee.dripstone_dripping.DripstoneRecipe,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.DripstoneRecipe_, arg1: Internal.FriendlyByteBuf_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.DripstoneRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,snownee.lychee.dripstone_dripping.DripstoneRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DripstoneRecipe_): void;
        fromJson(arg0: Internal.DripstoneRecipe_, arg1: Internal.JsonObject_): void;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "toNetwork0(net.minecraft.network.FriendlyByteBuf,snownee.lychee.dripstone_dripping.DripstoneRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DripstoneRecipe_): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.DripstoneRecipe;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        "fromJson(snownee.lychee.core.recipe.LycheeRecipe,com.google.gson.JsonObject)"(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.DripstoneRecipe;
        wait(): void;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DripstoneRecipe_): void;
        fromJson(arg0: Internal.LycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        equals(arg0: any): boolean;
        toNetwork0(arg0: Internal.FriendlyByteBuf_, arg1: Internal.LycheeRecipe_<any>): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DripstoneRecipe_): void;
        fromNetwork(arg0: Internal.DripstoneRecipe_, arg1: Internal.FriendlyByteBuf_): void;
        get class(): typeof any
        get registryName(): ResourceLocation
    }
    type DripstoneRecipe$Serializer_ = DripstoneRecipe$Serializer;
    interface LogBuilder {
        "log(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...params: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "log(java.lang.Object)"(message: any): void;
        log(message: string, ...params: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        log(message: any): void;
        "log(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        log(message: string, ...params: any[]): void;
        log(message: string, p0: any): void;
        log(message: string, p0: any, p1: any, p2: any): void;
        "log(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        log(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "log(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        log(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        log(message: string, p0: any, p1: any): void;
        withMarker(marker: org.apache.logging.log4j.Marker_): this;
        withThrowable(throwable: Internal.Throwable_): this;
        "log(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        withLocation(): this;
        log(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        log(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        log(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        log(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        log(message: string, p0: any, p1: any, p2: any, p3: any): void;
        log(): void;
        "log(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<org.apache.logging.log4j.message.Message>): void;
        "log(java.lang.String)"(message: string): void;
        log(message: Internal.CharSequence_): void;
        log(message: string): void;
        log(message: org.apache.logging.log4j.message.Message_): void;
        log(messageSupplier: org.apache.logging.log4j.util.Supplier_<org.apache.logging.log4j.message.Message>): void;
        withLocation(location: Internal.StackTraceElement_): this;
        readonly NOOP: Internal.LogBuilder;
    }
    type LogBuilder_ = LogBuilder;
    abstract class AsynchronousFileChannel implements Internal.AsynchronousChannel {
        getClass(): typeof any;
        lock<A>(arg0: A, arg1: Internal.CompletionHandler_<Internal.FileLock, A>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract write(arg0: Internal.ByteBuffer_, arg1: number): Internal.Future<number>;
        abstract lock(arg0: number, arg1: number, arg2: boolean): Internal.Future<Internal.FileLock>;
        abstract lock<A>(arg0: number, arg1: number, arg2: boolean, arg3: A, arg4: Internal.CompletionHandler_<Internal.FileLock, A>): void;
        abstract write<A>(arg0: Internal.ByteBuffer_, arg1: number, arg2: A, arg3: Internal.CompletionHandler_<number, A>): void;
        abstract isOpen(): boolean;
        toString(): string;
        static open(arg0: Internal.Path_, arg1: Internal.Set_<Internal.OpenOption>, arg2: Internal.ExecutorService_, ...arg3: any_<any>[]): Internal.AsynchronousFileChannel;
        tryLock(): Internal.FileLock;
        notifyAll(): void;
        abstract size(): number;
        abstract read<A>(arg0: Internal.ByteBuffer_, arg1: number, arg2: A, arg3: Internal.CompletionHandler_<number, A>): void;
        abstract read(arg0: Internal.ByteBuffer_, arg1: number): Internal.Future<number>;
        hashCode(): number;
        lock(): Internal.Future<Internal.FileLock>;
        static open(arg0: Internal.Path_, ...arg1: Internal.OpenOption_[]): Internal.AsynchronousFileChannel;
        wait(): void;
        abstract close(): void;
        abstract tryLock(arg0: number, arg1: number, arg2: boolean): Internal.FileLock;
        wait(arg0: number): void;
        abstract truncate(arg0: number): this;
        abstract force(arg0: boolean): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get open(): boolean
    }
    type AsynchronousFileChannel_ = AsynchronousFileChannel;
    class FriendlyByteBuf extends Internal.ByteBuf implements Internal.IForgeFriendlyByteBuf {
        constructor(arg0: Internal.ByteBuf_)
        indexOf(arg0: number, arg1: number, arg2: number): number;
        getBytes(arg0: number, arg1: Internal.OutputStream_, arg2: number): Internal.ByteBuf;
        writeEither<L, R>(arg0: Internal.Either_<L, R>, arg1: Internal.FriendlyByteBuf$Writer_<L>, arg2: Internal.FriendlyByteBuf$Writer_<R>): void;
        writeUtf(arg0: string): this;
        writeUtf(arg0: string, arg1: number): this;
        readShortLE(): number;
        readInstant(): Internal.Instant;
        readVarInt(): number;
        writeInt(arg0: number): Internal.ByteBuf;
        readDouble(): number;
        skipBytes(arg0: number): Internal.ByteBuf;
        markReaderIndex(): Internal.ByteBuf;
        markWriterIndex(): Internal.ByteBuf;
        "writeRegistryIdUnsafe(net.minecraftforge.registries.IForgeRegistry,java.lang.Object)"<T>(arg0: Internal.IForgeRegistry_<T>, arg1: T): void;
        readQuaternion(): Quaternionf;
        getShortLE(arg0: number): number;
        writeItem(arg0: Internal.ItemStack_): this;
        readBlockHitResult(): Internal.BlockHitResult;
        "writeBytes(byte[],int,int)"(arg0: number[], arg1: number, arg2: number): Internal.ByteBuf;
        readDate(): Internal.Date;
        readLongArray(): number[];
        isReadable(arg0: number): boolean;
        resetWriterIndex(): Internal.ByteBuf;
        getBytes(arg0: number, arg1: Internal.GatheringByteChannel_, arg2: number): number;
        readUnsignedMedium(): number;
        writeBytes(arg0: Internal.InputStream_, arg1: number): number;
        compareTo(arg0: Internal.ByteBuf_): number;
        readUnsignedMediumLE(): number;
        writeIntLE(arg0: number): Internal.ByteBuf;
        readAnySizeNbt(): Internal.CompoundTag;
        setMediumLE(arg0: number, arg1: number): Internal.ByteBuf;
        slice(): Internal.ByteBuf;
        /**
         * @deprecated
        */
        writeWithCodec<T>(arg0: Internal.DynamicOps_<Internal.Tag>, arg1: Internal.Codec_<T>, arg2: T): void;
        writeMedium(arg0: number): Internal.ByteBuf;
        writeOptional<T>(arg0: Internal.Optional_<T>, arg1: Internal.FriendlyByteBuf$Writer_<T>): void;
        copy(arg0: number, arg1: number): Internal.ByteBuf;
        resetReaderIndex(): Internal.ByteBuf;
        release(): boolean;
        readBytes(arg0: number[]): Internal.ByteBuf;
        readByte(): number;
        readChunkPos(): Internal.ChunkPos;
        getClass(): typeof any;
        writeResourceLocation(arg0: ResourceLocation_): this;
        writerIndex(arg0: number): Internal.ByteBuf;
        isContiguous(): boolean;
        arrayOffset(): number;
        writeUUID(arg0: Internal.UUID_): this;
        writeInstant(arg0: Internal.Instant_): void;
        readBytes(arg0: Internal.ByteBuffer_): Internal.ByteBuf;
        retainedSlice(arg0: number, arg1: number): Internal.ByteBuf;
        writeByteArray(arg0: number[]): this;
        readVarIntArray(arg0: number): number[];
        writeId<T>(arg0: Internal.IdMap_<Internal.Holder<T>>, arg1: Internal.Holder_<T>, arg2: Internal.FriendlyByteBuf$Writer_<T>): void;
        nioBuffer(arg0: number, arg1: number): Internal.ByteBuffer;
        writeCollection<T>(arg0: Internal.Collection_<T>, arg1: Internal.FriendlyByteBuf$Writer_<T>): void;
        readLongArray(arg0: number[]): number[];
        getUnsignedInt(arg0: number): number;
        getUnsignedMedium(arg0: number): number;
        getUnsignedMediumLE(arg0: number): number;
        maxCapacity(): number;
        clear(): Internal.ByteBuf;
        getCharSequence(arg0: number, arg1: number, arg2: Internal.Charset_): Internal.CharSequence;
        readMedium(): number;
        unwrap(): Internal.ByteBuf;
        static getVarLongSize(arg0: number): number;
        retain(): Internal.ReferenceCounted;
        readJsonWithCodec<T>(arg0: Internal.Codec_<T>): T;
        writeChunkPos(arg0: Internal.ChunkPos_): this;
        writeBytes(arg0: number[]): Internal.ByteBuf;
        wait(arg0: number): void;
        "compareTo(io.netty.buffer.ByteBuf)"(arg0: Internal.ByteBuf_): number;
        "writeBytes(io.netty.buffer.ByteBuf,int)"(arg0: Internal.ByteBuf_, arg1: number): Internal.ByteBuf;
        discardReadBytes(): Internal.ByteBuf;
        readLongArray(arg0: number[], arg1: number): number[];
        writeChar(arg0: number): Internal.ByteBuf;
        duplicate(): Internal.ByteBuf;
        getDouble(arg0: number): number;
        capacity(arg0: number): Internal.ByteBuf;
        isDirect(): boolean;
        readUnsignedInt(): number;
        writeDouble(arg0: number): Internal.ByteBuf;
        writeIntIdList(arg0: Internal.IntList_): void;
        readUtf(arg0: number): string;
        readNbt(): Internal.CompoundTag;
        readRegistryId<T>(): T;
        readById<T>(arg0: Internal.IdMap_<Internal.Holder<T>>, arg1: Internal.FriendlyByteBuf$Reader_<T>): Internal.Holder<T>;
        getUnsignedIntLE(arg0: number): number;
        writeMap<K, V>(arg0: Internal.Map_<K, V>, arg1: Internal.FriendlyByteBuf$Writer_<K>, arg2: Internal.FriendlyByteBuf$Writer_<V>): void;
        readVarIntArray(): number[];
        "getBytes(int,byte[],int,int)"(arg0: number, arg1: number[], arg2: number, arg3: number): Internal.ByteBuf;
        readChar(): string;
        readUtf(): string;
        setInt(arg0: number, arg1: number): Internal.ByteBuf;
        bytesBefore(arg0: number, arg1: number, arg2: number): number;
        "readBytes(java.nio.channels.GatheringByteChannel,int)"(arg0: Internal.GatheringByteChannel_, arg1: number): number;
        asByteBuf(): Internal.ByteBuf;
        isWritable(arg0: number): boolean;
        alloc(): Internal.ByteBufAllocator;
        writeResourceKey(arg0: Internal.ResourceKey_<any>): void;
        readOptional<T>(arg0: Internal.FriendlyByteBuf$Reader_<T>): Internal.Optional<T>;
        writePublicKey(arg0: Internal.PublicKey_): this;
        "writeBytes(io.netty.buffer.ByteBuf)"(arg0: Internal.ByteBuf_): Internal.ByteBuf;
        readIntIdList(): Internal.IntList;
        readInt(): number;
        nioBuffers(arg0: number, arg1: number): Internal.ByteBuffer[];
        setChar(arg0: number, arg1: number): Internal.ByteBuf;
        readRegistryIdUnsafe<T>(arg0: Internal.IForgeRegistry_<T>): T;
        "getBytes(int,io.netty.buffer.ByteBuf,int,int)"(arg0: number, arg1: Internal.ByteBuf_, arg2: number, arg3: number): Internal.ByteBuf;
        writeBytes(arg0: Internal.ByteBuffer_): Internal.ByteBuf;
        getLong(arg0: number): number;
        wait(): void;
        readProperty(): com.mojang.authlib.properties.Property;
        readBitSet(): Internal.BitSet;
        readById<T>(arg0: Internal.IdMap_<T>): T;
        writeBlockHitResult(arg0: Internal.BlockHitResult_): void;
        accessByteBufWithCorrectSize(): number[];
        readerIndex(arg0: number): Internal.ByteBuf;
        readList<T>(arg0: Internal.FriendlyByteBuf$Reader_<T>): Internal.List<T>;
        readByteArray(arg0: number): number[];
        readSectionPos(): Internal.SectionPos;
        "setBytes(int,java.nio.channels.ScatteringByteChannel,int)"(arg0: number, arg1: Internal.ScatteringByteChannel_, arg2: number): number;
        "readBytes(java.nio.channels.FileChannel,long,int)"(arg0: Internal.FileChannel_, arg1: number, arg2: number): number;
        writeDoubleLE(arg0: number): Internal.ByteBuf;
        readEnumSet<E extends Internal.Enum<E>>(arg0: E): Internal.EnumSet<E>;
        getBytes(arg0: number, arg1: number[], arg2: number, arg3: number): Internal.ByteBuf;
        "setBytes(int,io.netty.buffer.ByteBuf)"(arg0: number, arg1: Internal.ByteBuf_): Internal.ByteBuf;
        asReadOnly(): Internal.ByteBuf;
        hasMemoryAddress(): boolean;
        setZero(arg0: number, arg1: number): Internal.ByteBuf;
        readLongLE(): number;
        getShort(arg0: number): number;
        writeLong(arg0: number): Internal.ByteBuf;
        setBytes(arg0: number, arg1: Internal.ByteBuf_, arg2: number): Internal.ByteBuf;
        readBytes(arg0: Internal.ByteBuf_): Internal.ByteBuf;
        readUnsignedIntLE(): number;
        getBytes(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuf;
        getInt(arg0: number): number;
        getBytes(arg0: number, arg1: number[]): Internal.ByteBuf;
        writeBytes(arg0: Internal.ScatteringByteChannel_, arg1: number): number;
        readGameProfile(): Internal.GameProfile;
        "setBytes(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuf;
        writeItemStack(arg0: Internal.ItemStack_, arg1: boolean): this;
        setMedium(arg0: number, arg1: number): Internal.ByteBuf;
        writeQuaternion(arg0: Quaternionf_): void;
        writeGlobalPos(arg0: Internal.GlobalPos_): void;
        static limitValue<T>(arg0: Internal.IntFunction_<T>, arg1: number): Internal.IntFunction<T>;
        writeByte(arg0: number): Internal.ByteBuf;
        "readBytes(java.io.OutputStream,int)"(arg0: Internal.OutputStream_, arg1: number): Internal.ByteBuf;
        readBytes(arg0: Internal.ByteBuf_, arg1: number, arg2: number): Internal.ByteBuf;
        ensureWritable(arg0: number, arg1: boolean): number;
        "readBytes(io.netty.buffer.ByteBuf)"(arg0: Internal.ByteBuf_): Internal.ByteBuf;
        writeVarInt(arg0: number): this;
        writeEnumSet<E extends Internal.Enum<E>>(arg0: Internal.EnumSet_<E>, arg1: E): void;
        getBytes(arg0: number, arg1: Internal.FileChannel_, arg2: number, arg3: number): number;
        setDouble(arg0: number, arg1: number): Internal.ByteBuf;
        writeGameProfileProperties(arg0: Internal.PropertyMap_): void;
        getUnsignedShort(arg0: number): number;
        readUnsignedByte(): number;
        "getBytes(int,byte[])"(arg0: number, arg1: number[]): Internal.ByteBuf;
        "getBytes(int,java.nio.channels.FileChannel,long,int)"(arg0: number, arg1: Internal.FileChannel_, arg2: number, arg3: number): number;
        getUnsignedShortLE(arg0: number): number;
        readGameProfileProperties(): Internal.PropertyMap;
        writeVarIntArray(arg0: number[]): this;
        "writeBytes(java.nio.channels.FileChannel,long,int)"(arg0: Internal.FileChannel_, arg1: number, arg2: number): number;
        equals(arg0: any): boolean;
        toString(arg0: number, arg1: number, arg2: Internal.Charset_): string;
        readableBytes(): number;
        "setBytes(int,java.nio.channels.FileChannel,long,int)"(arg0: number, arg1: Internal.FileChannel_, arg2: number, arg3: number): number;
        readFluidStack(): Internal.FluidStack;
        "setBytes(int,byte[],int,int)"(arg0: number, arg1: number[], arg2: number, arg3: number): Internal.ByteBuf;
        maxFastWritableBytes(): number;
        writeFixedBitSet(arg0: Internal.BitSet_, arg1: number): void;
        forEachByteDesc(arg0: Internal.ByteProcessor_): number;
        nioBufferCount(): number;
        writeVarLong(arg0: number): this;
        nioBuffers(): Internal.ByteBuffer[];
        writeBytes(arg0: number[], arg1: number, arg2: number): Internal.ByteBuf;
        getFloat(arg0: number): number;
        writeFloat(arg0: number): Internal.ByteBuf;
        setBytes(arg0: number, arg1: Internal.FileChannel_, arg2: number, arg3: number): number;
        "setBytes(int,byte[])"(arg0: number, arg1: number[]): Internal.ByteBuf;
        readPublicKey(): Internal.PublicKey;
        setFloat(arg0: number, arg1: number): Internal.ByteBuf;
        memoryAddress(): number;
        forEachByte(arg0: number, arg1: number, arg2: Internal.ByteProcessor_): number;
        ensureWritable(arg0: number): Internal.ByteBuf;
        readResourceKey<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.ResourceKey<T>;
        getMediumLE(arg0: number): number;
        maxWritableBytes(): number;
        writeNullable<T>(arg0: T, arg1: Internal.FriendlyByteBuf$Writer_<T>): void;
        isReadable(): boolean;
        readMap<K, V>(arg0: Internal.FriendlyByteBuf$Reader_<K>, arg1: Internal.FriendlyByteBuf$Reader_<V>): Internal.Map<K, V>;
        readIntLE(): number;
        getByte(arg0: number): number;
        writeShort(arg0: number): Internal.ByteBuf;
        writeFluidStack(arg0: Internal.FluidStack_): void;
        getMedium(arg0: number): number;
        bytesBefore(arg0: number, arg1: number): number;
        "writeBytes(java.io.InputStream,int)"(arg0: Internal.InputStream_, arg1: number): number;
        readEnum<T extends Internal.Enum<T>>(arg0: T): T;
        writeNbt(arg0: Internal.CompoundTag_): this;
        readBoolean(): boolean;
        writeDate(arg0: Internal.Date_): this;
        setCharSequence(arg0: number, arg1: Internal.CharSequence_, arg2: Internal.Charset_): number;
        isReadOnly(): boolean;
        writeProperty(arg0: com.mojang.authlib.properties.Property_): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        readGlobalPos(): Internal.GlobalPos;
        writeLongLE(arg0: number): Internal.ByteBuf;
        setDoubleLE(arg0: number, arg1: number): Internal.ByteBuf;
        writeCharSequence(arg0: Internal.CharSequence_, arg1: Internal.Charset_): number;
        getBytes(arg0: number, arg1: Internal.ByteBuf_): Internal.ByteBuf;
        readUnsignedShort(): number;
        forEachByteDesc(arg0: number, arg1: number, arg2: Internal.ByteProcessor_): number;
        release(arg0: number): boolean;
        readEither<L, R>(arg0: Internal.FriendlyByteBuf$Reader_<L>, arg1: Internal.FriendlyByteBuf$Reader_<R>): Internal.Either<L, R>;
        writeMediumLE(arg0: number): Internal.ByteBuf;
        writeBytes(arg0: Internal.FileChannel_, arg1: number, arg2: number): number;
        forEachByte(arg0: Internal.ByteProcessor_): number;
        setBytes(arg0: number, arg1: Internal.ByteBuf_): Internal.ByteBuf;
        setLongLE(arg0: number, arg1: number): Internal.ByteBuf;
        writeRegistryIdUnsafe(arg0: Internal.IForgeRegistry_<any>, arg1: ResourceLocation_): void;
        writeBytes(arg0: Internal.ByteBuf_, arg1: number, arg2: number): Internal.ByteBuf;
        getUnsignedByte(arg0: number): number;
        "readBytes(io.netty.buffer.ByteBuf,int,int)"(arg0: Internal.ByteBuf_, arg1: number, arg2: number): Internal.ByteBuf;
        "readBytes(io.netty.buffer.ByteBuf,int)"(arg0: Internal.ByteBuf_, arg1: number): Internal.ByteBuf;
        writeVector3f(arg0: Vec3f_): void;
        readBytes(arg0: Internal.ByteBuf_, arg1: number): Internal.ByteBuf;
        readBytes(arg0: number[], arg1: number, arg2: number): Internal.ByteBuf;
        readByteArray(): number[];
        retainedSlice(): Internal.ByteBuf;
        setShort(arg0: number, arg1: number): Internal.ByteBuf;
        "readBytes(byte[])"(arg0: number[]): Internal.ByteBuf;
        toString(): string;
        "writeBytes(io.netty.buffer.ByteBuf,int,int)"(arg0: Internal.ByteBuf_, arg1: number, arg2: number): Internal.ByteBuf;
        readDoubleLE(): number;
        readBlockPos(): BlockPos;
        getBoolean(arg0: number): boolean;
        notifyAll(): void;
        "readBytes(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuf;
        writeZero(arg0: number): Internal.ByteBuf;
        "writeBytes(java.nio.channels.ScatteringByteChannel,int)"(arg0: Internal.ScatteringByteChannel_, arg1: number): number;
        readVarLong(): number;
        writeRegistryId<T>(arg0: Internal.IForgeRegistry_<T>, arg1: T): void;
        nioBuffer(): Internal.ByteBuffer;
        readBytes(arg0: Internal.FileChannel_, arg1: number, arg2: number): number;
        writeJsonWithCodec<T>(arg0: Internal.Codec_<T>, arg1: T): void;
        readUnsignedShortLE(): number;
        writeRegistryIdUnsafe<T>(arg0: Internal.IForgeRegistry_<T>, arg1: T): void;
        internalNioBuffer(arg0: number, arg1: number): Internal.ByteBuffer;
        writeLongArray(arg0: number[]): this;
        readResourceLocation(): ResourceLocation;
        setBytes(arg0: number, arg1: Internal.InputStream_, arg2: number): number;
        getFloatLE(arg0: number): number;
        isWritable(): boolean;
        readerIndex(): number;
        "readBytes(int)"(arg0: number): Internal.ByteBuf;
        setByte(arg0: number, arg1: number): Internal.ByteBuf;
        readBytes(arg0: Internal.GatheringByteChannel_, arg1: number): number;
        retain(arg0: number): Internal.ByteBuf;
        readNbt(arg0: Internal.NbtAccounter_): Internal.CompoundTag;
        writerIndex(): number;
        retainedDuplicate(): Internal.ByteBuf;
        getBytes(arg0: number, arg1: Internal.ByteBuf_, arg2: number, arg3: number): Internal.ByteBuf;
        "readBytes(byte[],int,int)"(arg0: number[], arg1: number, arg2: number): Internal.ByteBuf;
        touch(): Internal.ByteBuf;
        setBytes(arg0: number, arg1: Internal.ByteBuf_, arg2: number, arg3: number): Internal.ByteBuf;
        notify(): void;
        readCollection<T, C extends Internal.Collection<T>>(arg0: Internal.IntFunction_<C>, arg1: Internal.FriendlyByteBuf$Reader_<T>): C;
        "writeRegistryIdUnsafe(net.minecraftforge.registries.IForgeRegistry,net.minecraft.resources.ResourceLocation)"(arg0: Internal.IForgeRegistry_<any>, arg1: ResourceLocation_): void;
        "writeBytes(byte[])"(arg0: number[]): Internal.ByteBuf;
        compareTo(arg0: any): number;
        setShortLE(arg0: number, arg1: number): Internal.ByteBuf;
        setFloatLE(arg0: number, arg1: number): Internal.ByteBuf;
        setLong(arg0: number, arg1: number): Internal.ByteBuf;
        readMediumLE(): number;
        order(): Internal.ByteOrder;
        readWithCount(arg0: Internal.Consumer_<Internal.FriendlyByteBuf>): void;
        writableBytes(): number;
        writeFloatLE(arg0: number): Internal.ByteBuf;
        getChar(arg0: number): string;
        writeBytes(arg0: Internal.ByteBuf_, arg1: number): Internal.ByteBuf;
        "writeBytes(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuf;
        "getBytes(int,io.netty.buffer.ByteBuf,int)"(arg0: number, arg1: Internal.ByteBuf_, arg2: number): Internal.ByteBuf;
        readComponent(): net.minecraft.network.chat.Component;
        readMap<K, V, M extends Internal.Map<K, V>>(arg0: Internal.IntFunction_<M>, arg1: Internal.FriendlyByteBuf$Reader_<K>, arg2: Internal.FriendlyByteBuf$Reader_<V>): M;
        discardSomeReadBytes(): Internal.ByteBuf;
        bytesBefore(arg0: number): number;
        "getBytes(int,java.io.OutputStream,int)"(arg0: number, arg1: Internal.OutputStream_, arg2: number): Internal.ByteBuf;
        readRetainedSlice(arg0: number): Internal.ByteBuf;
        setBytes(arg0: number, arg1: number[]): Internal.ByteBuf;
        "setBytes(int,io.netty.buffer.ByteBuf,int)"(arg0: number, arg1: Internal.ByteBuf_, arg2: number): Internal.ByteBuf;
        writeId<T>(arg0: Internal.IdMap_<T>, arg1: T): void;
        readFloatLE(): number;
        array(): number[];
        writeShortLE(arg0: number): Internal.ByteBuf;
        readShort(): number;
        getIntLE(arg0: number): number;
        readVector3f(): Vec3f;
        writeBlockPos(arg0: BlockPos_): this;
        readBytes(arg0: Internal.OutputStream_, arg1: number): Internal.ByteBuf;
        writeSectionPos(arg0: Internal.SectionPos_): this;
        slice(arg0: number, arg1: number): Internal.ByteBuf;
        capacity(): number;
        setBytes(arg0: number, arg1: number[], arg2: number, arg3: number): Internal.ByteBuf;
        readCharSequence(arg0: number, arg1: Internal.Charset_): Internal.CharSequence;
        /**
         * @deprecated
        */
        readWithCodec<T>(arg0: Internal.DynamicOps_<Internal.Tag>, arg1: Internal.Codec_<T>): T;
        readUUID(): Internal.UUID;
        "getBytes(int,io.netty.buffer.ByteBuf)"(arg0: number, arg1: Internal.ByteBuf_): Internal.ByteBuf;
        getBytes(arg0: number, arg1: Internal.ByteBuf_, arg2: number): Internal.ByteBuf;
        getLongLE(arg0: number): number;
        readSlice(arg0: number): Internal.ByteBuf;
        wait(arg0: number, arg1: number): void;
        readRegistryIdSafe<T>(arg0: T): T;
        "setBytes(int,java.io.InputStream,int)"(arg0: number, arg1: Internal.InputStream_, arg2: number): number;
        "getBytes(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuf;
        readFloat(): number;
        getDoubleLE(arg0: number): number;
        writeBoolean(arg0: boolean): Internal.ByteBuf;
        setIndex(arg0: number, arg1: number): Internal.ByteBuf;
        readFixedBitSet(arg0: number): Internal.BitSet;
        hasArray(): boolean;
        setBoolean(arg0: number, arg1: boolean): Internal.ByteBuf;
        writeBitSet(arg0: Internal.BitSet_): void;
        writeBytes(arg0: Internal.ByteBuf_): Internal.ByteBuf;
        static getVarIntSize(arg0: number): number;
        setBytes(arg0: number, arg1: Internal.ScatteringByteChannel_, arg2: number): number;
        readItem(): Internal.ItemStack;
        readLong(): number;
        copy(): Internal.ByteBuf;
        writeComponent(arg0: net.minecraft.network.chat.Component_): this;
        writeGameProfile(arg0: Internal.GameProfile_): void;
        "getBytes(int,java.nio.channels.GatheringByteChannel,int)"(arg0: number, arg1: Internal.GatheringByteChannel_, arg2: number): number;
        readBytes(arg0: number): Internal.ByteBuf;
        writeEnum(arg0: Internal.Enum_<any>): this;
        readNullable<T>(arg0: Internal.FriendlyByteBuf$Reader_<T>): T;
        refCnt(): number;
        setIntLE(arg0: number, arg1: number): Internal.ByteBuf;
        "setBytes(int,io.netty.buffer.ByteBuf,int,int)"(arg0: number, arg1: Internal.ByteBuf_, arg2: number, arg3: number): Internal.ByteBuf;
        hashCode(): number;
        toString(arg0: Internal.Charset_): string;
        order(arg0: Internal.ByteOrder_): Internal.ByteBuf;
        touch(arg0: any): Internal.ByteBuf;
        setBytes(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuf;
        get class(): typeof any
        get contiguous(): boolean
        get direct(): boolean
        get readable(): boolean
        get readOnly(): boolean
        get writable(): boolean
        static readonly MAX_COMPONENT_STRING_LENGTH: (262144) & (number);
        static readonly DEFAULT_NBT_QUOTA: (2097152) & (number);
        static readonly MAX_STRING_LENGTH: (32767) & (number);
    }
    type FriendlyByteBuf_ = FriendlyByteBuf;
    interface TravellingPoint$IEdgePointListener extends Internal.BiPredicate<number, com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>> {
        negate(): Internal.BiPredicate<number, com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>>;
        or(arg0: Internal.BiPredicate_<number, com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>>): Internal.BiPredicate<number, com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>>;
        abstract test(arg0: number, arg1: com.simibubi.create.foundation.utility.Pair_<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>): boolean;
        and(arg0: Internal.BiPredicate_<number, com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>>): Internal.BiPredicate<number, com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>>;
        (arg0: number, arg1: com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>): boolean;
    }
    type TravellingPoint$IEdgePointListener_ = TravellingPoint$IEdgePointListener | ((arg0: number, arg1: com.simibubi.create.foundation.utility.Pair<Internal.TrackEdgePoint, Internal.Couple<Internal.TrackNode>>)=> boolean);
    class CoralBlock extends Internal.Block {
        constructor(arg0: Internal.Block_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CoralBlock_ = CoralBlock;
    class CropBlock extends Internal.BushBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        handler$zcb000$mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getMaxAge(): number;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        growCrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getAge(arg0: Internal.BlockState_): number;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getStateForAge(arg0: number): Internal.BlockState;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get maxAge(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_AGE: (7) & (number);
    }
    type CropBlock_ = CropBlock;
    class Rabbit extends Internal.Animal implements Internal.VariantHolder<Internal.Rabbit$Variant> {
        constructor(arg0: Internal.EntityType_<Internal.Rabbit>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        getLeashOffset(): Vec3d;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setSpeedModifier(arg0: number): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        static checkRabbitSpawnRules(arg0: Internal.EntityType_<Internal.Rabbit>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setVariant(arg0: Internal.Rabbit$Variant_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        startJumping(): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        setVariant(arg0: any): void;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getVariant(): Internal.Rabbit$Variant;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getJumpCompletion(arg0: number): number;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        servercore$isInactive(): boolean;
        resetLove(): void;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        "setVariant(net.minecraft.world.entity.animal.Rabbit$Variant)"(arg0: Internal.Rabbit$Variant_): void;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        "setVariant(java.lang.Object)"(arg0: any): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): this;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set speedModifier(arg0: number)
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        set variant(arg0: Internal.Rabbit$Variant_)
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        set variant(arg0: any)
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get variant(): Internal.Rabbit$Variant
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        set "variant(net.minecraft.world.entity.animal.Rabbit$Variant)"(arg0: Internal.Rabbit$Variant_)
        get username(): string
        get inLoveTime(): number
        set "variant(java.lang.Object)"(arg0: any)
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly STROLL_SPEED_MOD: (0.6) & (number);
        static readonly EVIL_ATTACK_POWER: (8) & (number);
        static readonly EVIL_ARMOR_VALUE: (8) & (number);
        static readonly BREED_SPEED_MOD: (0.8) & (number);
        static readonly FLEE_SPEED_MOD: (2.2) & (number);
        static readonly FOLLOW_SPEED_MOD: (1.0) & (number);
        static readonly ATTACK_SPEED_MOD: (1.4) & (number);
    }
    type Rabbit_ = Rabbit;
    interface IEntityAdditionalSpawnData {
        abstract writeSpawnData(arg0: Internal.FriendlyByteBuf_): void;
        abstract readSpawnData(arg0: Internal.FriendlyByteBuf_): void;
    }
    type IEntityAdditionalSpawnData_ = IEntityAdditionalSpawnData;
    abstract class Charset implements Internal.Comparable<Internal.Charset> {
        static isSupported(arg0: string): boolean;
        getClass(): typeof any;
        aliases(): Internal.Set<string>;
        static availableCharsets(): Internal.SortedMap<string, Internal.Charset>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static defaultCharset(): Internal.Charset;
        "compareTo(java.nio.charset.Charset)"(arg0: Internal.Charset_): number;
        "encode(java.lang.String)"(arg0: string): Internal.ByteBuffer;
        static forName(arg0: string): Internal.Charset;
        displayName(): string;
        toString(): string;
        abstract newEncoder(): Internal.CharsetEncoder;
        abstract newDecoder(): Internal.CharsetDecoder;
        notifyAll(): void;
        encode(arg0: string): Internal.ByteBuffer;
        canEncode(): boolean;
        isRegistered(): boolean;
        decode(arg0: Internal.ByteBuffer_): Internal.CharBuffer;
        name(): string;
        abstract contains(arg0: Internal.Charset_): boolean;
        hashCode(): number;
        displayName(arg0: Internal.Locale_): string;
        compareTo(arg0: Internal.Charset_): number;
        wait(): void;
        wait(arg0: number): void;
        "encode(java.nio.CharBuffer)"(arg0: Internal.CharBuffer_): Internal.ByteBuffer;
        encode(arg0: Internal.CharBuffer_): Internal.ByteBuffer;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get registered(): boolean
    }
    type Charset_ = Charset;
    class NoRadarEffect extends Internal.MinimapStatusEffect {
        constructor(arg0: Internal.MobEffectCategory_)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        isInstantenous(): boolean;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getEffectRendererInternal(): any;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get effectRendererInternal(): any
        get color(): number
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get registryName(): ResourceLocation
    }
    type NoRadarEffect_ = NoRadarEffect;
    class Camel extends Internal.AbstractHorse implements Internal.Saddleable, Internal.PlayerRideableJumping, Internal.RiderShieldingMount {
        constructor(arg0: Internal.EntityType_<Internal.Camel>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getOwner(): Internal.LivingEntity;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isEating(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        fedFood(arg0: Internal.Player_, arg1: Internal.ItemStack_): InteractionResult;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        setStanding(arg0: boolean): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        isDashing(): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        setIsJumping(arg0: boolean): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        isPanicking(): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        setOwnerUUID(arg0: Internal.UUID_): void;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createBaseHorseAttributes(): Internal.AttributeSupplier$Builder;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canEatGrass(): boolean;
        setSilent(arg0: boolean): void;
        openCustomInventoryScreen(arg0: Internal.Player_): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        onPlayerJump(arg0: number): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        canWearArmor(): boolean;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        getAmbientStandSound(): Internal.SoundEvent;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setDashing(arg0: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setBred(arg0: boolean): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        abstract isSaddleable(): boolean;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        getCustomJump(): number;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        resetLastPoseChangeTick(arg0: number): void;
        getPoseTime(): number;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        getMaxTemper(): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        standUpInstantly(): void;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        isWearingArmor(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getTemper(): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        tameWithName(arg0: Internal.Player_): boolean;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFlag(arg0: number): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        makeMad(): void;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        abstract isSaddled(): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getAmbientStandInterval(): number;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        abstract equipSaddle(arg0: Internal.SoundSource_): void;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getStandAnim(arg0: number): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        isArmor(arg0: Internal.ItemStack_): boolean;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        isCamelVisuallySitting(): boolean;
        setTemper(arg0: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        handleStopJump(): void;
        getEatAnim(arg0: number): number;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        standIfPossible(): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        sitDown(): void;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        refuseToMove(): boolean;
        isTamed(): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isBred(): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        getJumpCooldown(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        getRiderShieldingHeight(): number;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        handleStartJump(arg0: number): void;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        getMouthAnim(arg0: number): number;
        standUp(): void;
        servercore$isInactive(): boolean;
        resetLove(): void;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        isCamelSitting(): boolean;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        setEating(arg0: boolean): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        setTamed(arg0: boolean): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        canJump(): boolean;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        isInPoseTransition(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        hasInventoryChanged(arg0: net.minecraft.world.Container_): boolean;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        equipArmor(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        modifyTemper(arg0: number): number;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        containerChanged(arg0: net.minecraft.world.Container_): void;
        runCommand(command: string): number;
        isStanding(): boolean;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eating(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get saddleSoundEvent(): Internal.SoundEvent
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set standing(arg0: boolean)
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get dashing(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        set isJumping(arg0: boolean)
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get panicking(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get ambientStandSound(): Internal.SoundEvent
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set dashing(arg0: boolean)
        set bred(arg0: boolean)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get saddleable(): boolean
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get customJump(): number
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get poseTime(): number
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get maxTemper(): number
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        get wearingArmor(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get temper(): number
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get saddled(): boolean
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get ambientStandInterval(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        get camelVisuallySitting(): boolean
        set temper(arg0: number)
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get tamed(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get bred(): boolean
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get jumpCooldown(): number
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get riderShieldingHeight(): number
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get noGravity(): boolean
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get camelSitting(): boolean
        get headArmorItem(): Internal.ItemStack
        set eating(arg0: boolean)
        get bbWidth(): number
        set tamed(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get inPoseTransition(): boolean
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        get standing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly DASH_COOLDOWN_TICKS: (55) & (number);
        readonly sitUpAnimationState: Internal.AnimationState;
        readonly idleAnimationState: Internal.AnimationState;
        readonly dashAnimationState: Internal.AnimationState;
        static readonly LAST_POSE_CHANGE_TICK: Internal.EntityDataAccessor<number>;
        readonly sitPoseAnimationState: Internal.AnimationState;
        static readonly MAX_HEAD_Y_ROT: (30) & (number);
        static readonly TEMPTATION_ITEM: (Internal.Ingredient) & (Internal.Ingredient);
        readonly sitAnimationState: Internal.AnimationState;
        static readonly DASH: Internal.EntityDataAccessor<boolean>;
    }
    type Camel_ = Camel;
    class Carriage$DimensionalCarriageEntity {
        constructor(arg0: Internal.Carriage_)
        trailingAnchor(): Vec3d;
        findPivot(arg0: Internal.ResourceKey_<Internal.Level>, arg1: boolean): Internal.TrackNodeLocation;
        getClass(): typeof any;
        updatePassengerLoadout(): void;
        write(): Internal.CompoundTag;
        toString(): string;
        maxAllowedLocalCoord(): number;
        notifyAll(): void;
        updateRenderedCutoff(): void;
        leadingAnchor(): Vec3d;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        updateCutoff(arg0: boolean): void;
        hashCode(): number;
        read(arg0: Internal.CompoundTag_): void;
        wait(): void;
        wait(arg0: number): void;
        minAllowedLocalCoord(): number;
        alignEntity(arg0: Internal.CarriageContraptionEntity_): void;
        equals(arg0: any): boolean;
        discardPivot(): void;
        get class(): typeof any
        pivot: Internal.TrackNodeLocation;
        pointsInitialised: boolean;
        rotationAnchors: Internal.Couple<Vec3d>;
        cutoff: number;
        positionAnchor: Vec3d;
        entity: Internal.WeakReference<Internal.CarriageContraptionEntity>;
    }
    type Carriage$DimensionalCarriageEntity_ = Carriage$DimensionalCarriageEntity;
    interface BlockEntityPredicateDataCheck {
        abstract checkData(arg0: Internal.CompoundTag_): boolean;
        (arg0: Internal.CompoundTag): boolean;
    }
    type BlockEntityPredicateDataCheck_ = ((arg0: Internal.CompoundTag)=> boolean) | BlockEntityPredicateDataCheck;
    class ParticleEffectComponents$EmitterShapePoint$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        serializer(): Internal.KSerializer<Internal.ParticleEffectComponents$EmitterShapePoint>;
        get class(): typeof any
    }
    type ParticleEffectComponents$EmitterShapePoint$Companion_ = ParticleEffectComponents$EmitterShapePoint$Companion;
    interface ContextualCondition {
        testInTooltips(arg0: Internal.Level_, arg1: Internal.Player_): InteractionResult;
        showingCount(): number;
        appendTooltips(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: boolean): void;
        desc(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: InteractionResult_, arg2: number, arg3: Internal.MutableComponent_): void;
        abstract getDescription(arg0: boolean): Internal.MutableComponent;
        makeDescriptionId(arg0: boolean): string;
        abstract getType(): Internal.ContextualConditionType<Internal.ContextualCondition>;
        parse(arg0: Internal.JsonObject_): this;
        toJson(): Internal.JsonObject;
        abstract test(arg0: Internal.ILycheeRecipe_<any>, arg1: Internal.LycheeContext_, arg2: number): number;
        get type(): Internal.ContextualConditionType<Internal.ContextualCondition>
        readonly predicateGson: (Internal.Gson) & (Internal.Gson);
        readonly gsonContext: (Internal.GsonContextImpl) & (Internal.GsonContextImpl);
    }
    type ContextualCondition_ = ContextualCondition;
    class ItemStackSet implements Internal.Iterable<Internal.ItemStack> {
        constructor(...items: Internal.ItemStack_[])
        constructor()
        constructor(initialSize: number)
        add(stack: Internal.ItemStack_): void;
        getClass(): typeof any;
        toString(): string;
        toList(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        toArray(): Internal.ItemStack[];
        remove(stack: Internal.ItemStack_): void;
        isEmpty(): boolean;
        iterator(): Internal.Iterator<Internal.ItemStack>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        spliterator(): Internal.Spliterator<Internal.ItemStack>;
        size(): number;
        hashCode(): number;
        forEach(action: Internal.Consumer_<Internal.ItemStack>): void;
        contains(stack: Internal.ItemStack_): boolean;
        wait(): void;
        addItem(item: Internal.Item_): void;
        wait(arg0: number): void;
        getFirst(): Internal.ItemStack;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        get first(): Internal.ItemStack
    }
    type ItemStackSet_ = ItemStackSet;
    abstract class ForwardingList <E> extends Internal.ForwardingCollection<E> implements Internal.List<E> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        sort(arg0: Internal.Comparator_<E>): void;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        "remove(int)"(arg0: number): E;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        indexOf(arg0: any): number;
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        listIterator(arg0: number): Internal.ListIterator<E>;
        abstract iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        get(arg0: number): E;
        abstract add(arg0: E): boolean;
        listIterator(): Internal.ListIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: E): E;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        remove(arg0: number): E;
        abstract contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        hashCode(): number;
        abstract size(): number;
        abstract clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type ForwardingList_<E> = ForwardingList<E>;
    class ExpirableValue <T> {
        constructor(arg0: T, arg1: number)
        getClass(): typeof any;
        static codec<T>(arg0: Internal.Codec_<T>): Internal.Codec<Internal.ExpirableValue<T>>;
        toString(): string;
        static of<T>(arg0: T): Internal.ExpirableValue<T>;
        static of<T>(arg0: T, arg1: number): Internal.ExpirableValue<T>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        tick(): void;
        hashCode(): number;
        canExpire(): boolean;
        wait(): void;
        getValue(): T;
        hasExpired(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getTimeToLive(): number;
        get class(): typeof any
        get value(): T
        get timeToLive(): number
    }
    type ExpirableValue_<T> = ExpirableValue<T>;
    interface ShortPredicate extends Internal.Predicate<number>, Internal.IntPredicate {
        /**
         * @deprecated
        */
        and(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        /**
         * @deprecated
        */
        "test(java.lang.Short)"(arg0: number): boolean;
        abstract test(arg0: number): boolean;
        and(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        "or(java.util.function.IntPredicate)"(arg0: Internal.IntPredicate_): this;
        or(arg0: Internal.ShortPredicate_): this;
        "and(it.unimi.dsi.fastutil.shorts.ShortPredicate)"(arg0: Internal.ShortPredicate_): this;
        or(arg0: Internal.IntPredicate_): this;
        /**
         * @deprecated
        */
        or(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        /**
         * @deprecated
        */
        "or(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        negate(): Internal.IntPredicate;
        "and(java.util.function.IntPredicate)"(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        and(arg0: Internal.ShortPredicate_): this;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        /**
         * @deprecated
        */
        "and(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        "or(it.unimi.dsi.fastutil.shorts.ShortPredicate)"(arg0: Internal.ShortPredicate_): this;
        /**
         * @deprecated
        */
        test(arg0: any): boolean;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        abstract "test(short)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        "test(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "test(int)"(arg0: number): boolean;
    }
    type ShortPredicate_ = ShortPredicate;
    interface IWorldMapClientWorld {
        abstract getXaero_worldmapData(): Internal.WorldMapClientWorldData;
        abstract setXaero_worldmapData(arg0: Internal.WorldMapClientWorldData_): void;
        get xaero_worldmapData(): Internal.WorldMapClientWorldData
        set xaero_worldmapData(arg0: Internal.WorldMapClientWorldData_)
    }
    type IWorldMapClientWorld_ = IWorldMapClientWorld;
    interface GameEventListener$Holder <T extends Internal.GameEventListener> {
        abstract getListener(): T;
        get listener(): T
        (): T;
    }
    type GameEventListener$Holder_<T extends Internal.GameEventListener> = GameEventListener$Holder<T> | (()=> T);
    /**
     * Invoked when a block is destroyed by a player.
    */
    class BlockBrokenEventJS extends Internal.PlayerEventJS {
        constructor(entity: Internal.ServerPlayer_, level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, xp: any_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getPlayer(): Internal.Player;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        /**
         * The block that was broken.
        */
        getBlock(): Internal.BlockContainerJS;
        toString(): string;
        /**
         * The player that broke the block.
        */
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * The experience dropped by the block. Always `0` on Fabric.
        */
        getXp(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Sets the experience dropped by the block. Only works on Forge.
        */
        setXp(xp: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        get player(): Internal.Player
        /**
         * The block that was broken.
        */
        get block(): Internal.BlockContainerJS
        /**
         * The player that broke the block.
        */
        get entity(): Internal.LivingEntity
        /**
         * The experience dropped by the block. Always `0` on Fabric.
        */
        get xp(): number
        /**
         * Sets the experience dropped by the block. Only works on Forge.
        */
        set xp(xp: number)
        get server(): Internal.MinecraftServer
    }
    type BlockBrokenEventJS_ = BlockBrokenEventJS;
    abstract class Stages {
        constructor(p: Internal.Player_)
        static overrideCreation(event: Internal.Consumer_<Internal.StageCreationEvent>): void;
        getClass(): typeof any;
        static create(player: Internal.Player_): Internal.Stages;
        notify(): void;
        abstract getAll(): Internal.Collection<string>;
        wait(arg0: number, arg1: number): void;
        abstract addNoUpdate(arg0: string): boolean;
        static invokeAdded(stages: Internal.Stages_, stage: string): void;
        static get(player: Internal.Player_): Internal.Stages;
        static invokeRemoved(stages: Internal.Stages_, stage: string): void;
        set(stage: string, enabled: boolean): boolean;
        toggle(stage: string): boolean;
        sync(): void;
        toString(): string;
        notifyAll(): void;
        replace(stages: Internal.Collection_<string>): void;
        static removed(event: Internal.Consumer_<Internal.StageChangeEvent>): void;
        static added(event: Internal.Consumer_<Internal.StageChangeEvent>): void;
        add(stage: string): boolean;
        hashCode(): number;
        abstract removeNoUpdate(arg0: string): boolean;
        has(stage: string): boolean;
        wait(): void;
        wait(arg0: number): void;
        remove(stage: string): boolean;
        equals(arg0: any): boolean;
        clear(): boolean;
        get class(): typeof any
        get all(): Internal.Collection<string>
        readonly player: Internal.Player;
    }
    type Stages_ = Stages;
    class GlassBlock extends Internal.AbstractGlassBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        lychee$setTickable(arg0: boolean): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type GlassBlock_ = GlassBlock;
    /**
     * @deprecated
    */
    class WaypointSet extends xaero.hud.minimap.waypoint.set.WaypointSet {
        constructor(arg0: string)
        getClass(): typeof any;
        addAll(arg0: Internal.Collection_<Internal.Waypoint>, arg1: boolean): void;
        addTo(arg0: Internal.List_<Internal.Waypoint>): void;
        getWaypoints(): Internal.Iterable<Internal.Waypoint>;
        /**
         * @deprecated
        */
        getList(): Internal.ArrayList<Internal.Waypoint>;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        remove(arg0: number): Internal.Waypoint;
        /**
         * @deprecated
        */
        getName(): string;
        get(arg0: number): Internal.Waypoint;
        removeAll(arg0: Internal.Collection_<Internal.Waypoint>): void;
        toString(): string;
        add(arg0: Internal.Waypoint_): void;
        "remove(int)"(arg0: number): Internal.Waypoint;
        notifyAll(): void;
        add(arg0: Internal.Waypoint_, arg1: boolean): void;
        remove(arg0: Internal.Waypoint_): void;
        set(arg0: number, arg1: Internal.Waypoint_): Internal.Waypoint;
        size(): number;
        hashCode(): number;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        "remove(xaero.common.minimap.waypoints.Waypoint)"(arg0: Internal.Waypoint_): void;
        addAll(arg0: Internal.Collection_<Internal.Waypoint>): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get waypoints(): Internal.Iterable<Internal.Waypoint>
        /**
         * @deprecated
        */
        get list(): Internal.ArrayList<Internal.Waypoint>
        get empty(): boolean
        /**
         * @deprecated
        */
        get name(): string
    }
    type WaypointSet_ = WaypointSet;
    class EntityLookup <T extends Internal.EntityAccess> {
        constructor()
        getClass(): typeof any;
        count(): number;
        remove(arg0: T): void;
        toString(): string;
        notifyAll(): void;
        getEntities<U extends T>(arg0: Internal.EntityTypeTest_<T, U>, arg1: Internal.AbortableIterationConsumer_<U>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAllEntities(): Internal.Iterable<T>;
        getEntity(arg0: Internal.UUID_): T;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "getEntity(int)"(arg0: number): T;
        getEntity(arg0: number): T;
        add(arg0: T): void;
        "getEntity(java.util.UUID)"(arg0: Internal.UUID_): T;
        get class(): typeof any
        get allEntities(): Internal.Iterable<T>
    }
    type EntityLookup_<T extends Internal.EntityAccess> = EntityLookup<T>;
    class Pillager extends Internal.AbstractIllager implements Internal.InventoryCarrier, Internal.CrossbowAttackMob {
        constructor(arg0: Internal.EntityType_<Internal.Pillager>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        isChargingCrossbow(): boolean;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        applyRaidBuffs(arg0: number, arg1: boolean): void;
        setMotionZ(z: number): void;
        canJoinRaid(): boolean;
        setCanJoinRaid(arg0: boolean): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        canJoinPatrol(): boolean;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getArmPose(): Internal.AbstractIllager$IllagerArmPose;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        setTicksOutsideRaid(arg0: number): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        shootCrossbowProjectile(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.Projectile_, arg3: number): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        performCrossbowAttack(arg0: Internal.LivingEntity_, arg1: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        getCurrentRaid(): Internal.Raid;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setChargingCrossbow(arg0: boolean): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        readInventoryFromTag(arg0: Internal.CompoundTag_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        shootCrossbowProjectile(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_, arg2: Internal.Projectile_, arg3: number, arg4: number): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        setCurrentRaid(arg0: Internal.Raid_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getPatrolTarget(): BlockPos;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setPatrolLeader(arg0: boolean): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        performRangedAttack(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        hasActiveRaid(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        canBeLeader(): boolean;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        writeInventoryToTag(arg0: Internal.CompoundTag_): void;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        onCrossbowAttackPerformed(): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        findPatrolTarget(): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getInventory(): Internal.SimpleContainer;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        setPatrolTarget(arg0: BlockPos_): void;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        static checkPatrollingMonsterSpawnRules(arg0: Internal.EntityType_<Internal.PatrollingMonster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        setCelebrating(arg0: boolean): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        getProjectileShotVector(arg0: Internal.LivingEntity_, arg1: Vec3d_, arg2: number): Vec3f;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        hasPatrolTarget(): boolean;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        getWave(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        getTicksOutsideRaid(): number;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        setWave(arg0: number): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        isCelebrating(): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        getCelebrateSound(): Internal.SoundEvent;
        servercore$isInactive(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        isPatrolLeader(): boolean;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        static pickUpItem(arg0: Internal.Mob_, arg1: Internal.InventoryCarrier_, arg2: Internal.ItemEntity_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        get chargingCrossbow(): boolean
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        set canJoinRaid(arg0: boolean)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get armPose(): Internal.AbstractIllager$IllagerArmPose
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set ticksOutsideRaid(arg0: number)
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get currentRaid(): Internal.Raid
        set chargingCrossbow(arg0: boolean)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        set currentRaid(arg0: Internal.Raid_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get patrolTarget(): BlockPos
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        set patrolLeader(arg0: boolean)
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get inventory(): Internal.SimpleContainer
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        set patrolTarget(arg0: BlockPos_)
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set celebrating(arg0: boolean)
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get wave(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get ticksOutsideRaid(): number
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set wave(arg0: number)
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get celebrating(): boolean
        get noGravity(): boolean
        get celebrateSound(): Internal.SoundEvent
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get patrolLeader(): boolean
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type Pillager_ = Pillager;
    class LoggerContext extends Internal.AbstractLifeCycle implements Internal.ConfigurationListener, Internal.LoggerContextShutdownEnabled, org.apache.logging.log4j.spi.LoggerContext, Internal.AutoCloseable, Internal.Terminable {
        constructor(name: string, externalContext: any, configLocn: Internal.URI_)
        constructor(name: string, externalContext: any, configLocn: string)
        constructor(name: string, externalContext: any)
        constructor(name: string)
        getLoggerRegistry(): Internal.LoggerRegistry<Internal.Logger>;
        removeFilter(filter: Internal.Filter_): void;
        "hasLogger(java.lang.String,java.lang.Class)"(name: string, messageFactoryClass: typeof Internal.MessageFactory): boolean;
        notify(): void;
        terminate(): void;
        "getLogger(java.lang.String)"(name: string): Internal.ExtendedLogger;
        static getContext(currentContext: boolean): Internal.LoggerContext;
        setName(name: string): void;
        "hasLogger(java.lang.String,org.apache.logging.log4j.message.MessageFactory)"(name: string, messageFactory: Internal.MessageFactory_): boolean;
        getLoggers(): Internal.Collection<Internal.Logger>;
        getRootLogger(): Internal.Logger;
        initialize(): void;
        "getLogger(java.lang.Class)"(cls: typeof any): Internal.ExtendedLogger;
        getLogger(cls: typeof any): Internal.ExtendedLogger;
        setConfiguration(config: org.apache.logging.log4j.core.config.Configuration_): org.apache.logging.log4j.core.config.Configuration;
        getConfigLocation(): Internal.URI;
        getExternalContext(): any;
        addShutdownListener(listener: Internal.LoggerContextShutdownAware_): void;
        start(): void;
        hasLogger(name: string, messageFactory: Internal.MessageFactory_): boolean;
        getListeners(): Internal.List<Internal.LoggerContextShutdownAware>;
        updateLoggers(config: org.apache.logging.log4j.core.config.Configuration_): void;
        removePropertyChangeListener(listener: Internal.PropertyChangeListener_): void;
        getObject(key: string): any;
        start(config: org.apache.logging.log4j.core.config.Configuration_): void;
        updateLoggers(): void;
        wait(): void;
        stop(): void;
        isStopping(): boolean;
        getClass(): typeof any;
        isStarting(): boolean;
        hasLogger(name: string): boolean;
        getConfiguration(): org.apache.logging.log4j.core.config.Configuration;
        isStarted(): boolean;
        putObject(key: string, value: any): any;
        wait(arg0: number, arg1: number): void;
        getLogger(cls: typeof any, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        "getLogger(java.lang.String,org.apache.logging.log4j.message.MessageFactory)"(name: string, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        getState(): Internal.LifeCycle$State;
        removeObject(key: string, value: any): boolean;
        getLogger(name: string): Internal.ExtendedLogger;
        isInitialized(): boolean;
        getName(): string;
        setExternalContext(context: any): void;
        setConfigLocation(configLocation: Internal.URI_): void;
        addFilter(filter: Internal.Filter_): void;
        stop(timeout: number, timeUnit: Internal.TimeUnit_): boolean;
        getLogger(name: string, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        static getContext(): Internal.LoggerContext;
        reconfigure(): void;
        isStopped(): boolean;
        static getContext(loader: Internal.ClassLoader_, currentContext: boolean, configLocation: Internal.URI_): Internal.LoggerContext;
        toString(): string;
        "getLogger(java.lang.Class,org.apache.logging.log4j.message.MessageFactory)"(cls: typeof any, messageFactory: Internal.MessageFactory_): Internal.ExtendedLogger;
        notifyAll(): void;
        putObjectIfAbsent(key: string, value: any): any;
        reconfigure(configuration: org.apache.logging.log4j.core.config.Configuration_): void;
        hasLogger(name: string, messageFactoryClass: typeof Internal.MessageFactory): boolean;
        hashCode(): number;
        close(): void;
        onChange(reconfigurable: Internal.Reconfigurable_): void;
        wait(arg0: number): void;
        addPropertyChangeListener(listener: Internal.PropertyChangeListener_): void;
        equals(arg0: any): boolean;
        removeObject(key: string): any;
        get loggerRegistry(): Internal.LoggerRegistry<Internal.Logger>
        set name(name: string)
        get loggers(): Internal.Collection<Internal.Logger>
        get rootLogger(): Internal.Logger
        set configuration(config: org.apache.logging.log4j.core.config.Configuration_)
        get configLocation(): Internal.URI
        get externalContext(): any
        get listeners(): Internal.List<Internal.LoggerContextShutdownAware>
        get stopping(): boolean
        get class(): typeof any
        get starting(): boolean
        get configuration(): org.apache.logging.log4j.core.config.Configuration
        get started(): boolean
        get state(): Internal.LifeCycle$State
        get initialized(): boolean
        get name(): string
        set externalContext(context: any)
        set configLocation(configLocation: Internal.URI_)
        get context(): Internal.LoggerContext
        get stopped(): boolean
        static readonly PROPERTY_CONFIG: ("config") & (string);
    }
    type LoggerContext_ = LoggerContext;
    class TinyMap <K, V> extends Internal.Record {
        constructor(map: Internal.TinyMap_<K, V>)
        constructor(entries: any_<K, V>[])
        constructor(collection: Internal.Collection_<any>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        entries(): any[];
        isEmpty(): boolean;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static ofMap<K, V>(map: Internal.Map_<K, V>): Internal.TinyMap<K, V>;
        get class(): typeof any
        get empty(): boolean
    }
    type TinyMap_<K, V> = TinyMap<K, V>;
    interface GameRendererAccessor {
        abstract create$callGetFov(arg0: Internal.Camera_, arg1: number, arg2: boolean): number;
        (arg0: Internal.Camera, arg1: number, arg2: boolean): number;
    }
    type GameRendererAccessor_ = ((arg0: Internal.Camera, arg1: number, arg2: boolean)=> number) | GameRendererAccessor;
    class Of2 <A, B> {
    }
    type Of2_<A, B> = [A, B] | [B, A];
    interface OutputReplacement {
        replaceOutput(recipe: Internal.RecipeJS_, match: Internal.ReplacementMatch_, original: Internal.OutputReplacement_): any;
        transform(transformer: Internal.OutputReplacementTransformer_): Internal.OutputReplacementTransformer$Replacement;
        of(o: any): this;
    }
    type OutputReplacement_ = OutputItem_ | OutputReplacement;
    class FlowerBlock extends Internal.BushBlock implements Internal.SuspiciousEffectHolder {
        constructor(arg0: Internal.MobEffect_, arg1: number, arg2: Internal.BlockBehaviour$Properties_)
        constructor(arg0: Internal.Supplier_<Internal.MobEffect>, arg1: number, arg2: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getSuspiciousEffect(): Internal.MobEffect;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        getEffectDuration(): number;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        static getAllEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        static tryGet(arg0: Internal.ItemLike_): Internal.SuspiciousEffectHolder;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get suspiciousEffect(): Internal.MobEffect
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get effectDuration(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get allEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FlowerBlock_ = FlowerBlock;
    abstract class SimpleJsonResourceReloadListener extends Internal.SimplePreparableReloadListener<Internal.Map<ResourceLocation, com.google.gson.JsonElement>> {
        constructor(arg0: Internal.Gson_, arg1: string)
        getClass(): typeof any;
        static scanDirectory(arg0: Internal.ResourceManager_, arg1: string, arg2: Internal.Gson_, arg3: Internal.Map_<ResourceLocation, com.google.gson.JsonElement>): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        getName(): string;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
    }
    type SimpleJsonResourceReloadListener_ = SimpleJsonResourceReloadListener;
    interface EnhancedTerrainAdaptationType <C extends Internal.EnhancedTerrainAdaptation> {
        abstract codec(): Internal.Codec<C>;
        register<C extends Internal.EnhancedTerrainAdaptation>(arg0: ResourceLocation_, arg1: Internal.Codec_<C>): this;
        (): Internal.Codec_<C>;
        readonly SMALL_CARVED_TOP_NO_BEARD: Internal.EnhancedTerrainAdaptationType<Internal.SmallCarvedTopNoBeardAdaptation>;
        readonly NONE: Internal.EnhancedTerrainAdaptationType<Internal.NoneAdaptation>;
        readonly LARGE_CARVED_TOP_NO_BEARD: Internal.EnhancedTerrainAdaptationType<Internal.LargeCarvedTopNoBeardAdaptation>;
        readonly NAME_BY_ADAPTATION_TYPES: ({[key: any]: ResourceLocation, [key: any]: ResourceLocation, [key: any]: ResourceLocation, [key: any]: ResourceLocation}) & (Internal.Map<Internal.EnhancedTerrainAdaptationType<any>, ResourceLocation>);
        readonly ADAPTATION_TYPE_CODEC: Internal.Codec<Internal.EnhancedTerrainAdaptationType<any>>;
        readonly CUSTOM: Internal.EnhancedTerrainAdaptationType<Internal.CustomAdaptation>;
        readonly ADAPTATION_TYPES_BY_NAME: ({[key: ResourceLocation]: any, [key: ResourceLocation]: any, [key: ResourceLocation]: any, [key: ResourceLocation]: any}) & (Internal.Map<ResourceLocation, Internal.EnhancedTerrainAdaptationType<any>>);
        readonly ADAPTATION_CODEC: Internal.Codec<Internal.EnhancedTerrainAdaptation>;
    }
    type EnhancedTerrainAdaptationType_<C extends Internal.EnhancedTerrainAdaptation> = EnhancedTerrainAdaptationType<C> | (()=> Internal.Codec_<C>);
    class LangBuilder {
        constructor(arg0: string)
        getClass(): typeof any;
        json(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        add(arg0: Internal.LangBuilder_): this;
        sendChat(arg0: Internal.Player_): void;
        text(arg0: number, arg1: string): this;
        text(arg0: Internal.ChatFormatting_, arg1: string): this;
        space(): this;
        "add(net.minecraft.network.chat.MutableComponent)"(arg0: Internal.MutableComponent_): this;
        newLine(): this;
        translate(arg0: string, ...arg1: any[]): this;
        "add(com.simibubi.create.foundation.utility.LangBuilder)"(arg0: Internal.LangBuilder_): this;
        text(arg0: string): this;
        forGoggles(arg0: Internal.List_<Internal.MutableComponent>, arg1: number): void;
        toString(): string;
        add(arg0: net.minecraft.network.chat.Component_): this;
        component(): Internal.MutableComponent;
        addTo(arg0: Internal.List_<Internal.MutableComponent>): void;
        notifyAll(): void;
        add(arg0: Internal.MutableComponent_): this;
        "add(net.minecraft.network.chat.Component)"(arg0: net.minecraft.network.chat.Component_): this;
        string(): string;
        sendStatus(arg0: Internal.Player_): void;
        hashCode(): number;
        forGoggles(arg0: Internal.List_<Internal.MutableComponent>): void;
        "text(net.minecraft.ChatFormatting,java.lang.String)"(arg0: Internal.ChatFormatting_, arg1: string): this;
        wait(): void;
        wait(arg0: number): void;
        "text(int,java.lang.String)"(arg0: number, arg1: string): this;
        style(arg0: Internal.ChatFormatting_): this;
        equals(arg0: any): boolean;
        color(arg0: number): this;
        get class(): typeof any
        static readonly DEFAULT_SPACE_WIDTH: (4.0) & (number);
    }
    type LangBuilder_ = LangBuilder;
    abstract class DisplaySource extends Internal.DisplayBehaviour {
        constructor()
        getClass(): typeof any;
        getName(): net.minecraft.network.chat.Component;
        loadFlapDisplayLayout(arg0: Internal.DisplayLinkContext_, arg1: Internal.FlapDisplayBlockEntity_, arg2: Internal.FlapDisplayLayout_): void;
        initConfigurationWidgets(arg0: Internal.DisplayLinkContext_, arg1: Internal.ModularGuiLineBuilder_, arg2: boolean): void;
        toString(): string;
        loadFlapDisplayLayout(arg0: Internal.DisplayLinkContext_, arg1: Internal.FlapDisplayBlockEntity_, arg2: Internal.FlapDisplayLayout_, arg3: number): void;
        shouldPassiveReset(): boolean;
        notifyAll(): void;
        provideFlapDisplayText(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTargetStats_): Internal.List<Internal.List<Internal.MutableComponent>>;
        populateData(arg0: Internal.DisplayLinkContext_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        onSignalReset(arg0: Internal.DisplayLinkContext_): void;
        hashCode(): number;
        wait(): void;
        abstract provideText(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTargetStats_): Internal.List<Internal.MutableComponent>;
        wait(arg0: number): void;
        getPassiveRefreshTicks(): number;
        equals(arg0: any): boolean;
        transferData(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTarget_, arg2: number): void;
        get class(): typeof any
        get name(): net.minecraft.network.chat.Component
        get passiveRefreshTicks(): number
        static readonly EMPTY: ([Internal.MutableComponent]) & (Internal.List<Internal.MutableComponent>);
        static readonly EMPTY_LINE: (Internal.MutableComponent) & (Internal.MutableComponent);
        static readonly WHITESPACE: (Internal.MutableComponent) & (Internal.MutableComponent);
    }
    type DisplaySource_ = DisplaySource;
    class EdgePointType <T extends Internal.TrackEdgePoint> {
        constructor(arg0: ResourceLocation_, arg1: Internal.Supplier_<T>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        create(): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static read(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DimensionPalette_): Internal.TrackEdgePoint;
        hashCode(): number;
        getId(): ResourceLocation;
        wait(): void;
        wait(arg0: number): void;
        static register<T extends Internal.TrackEdgePoint>(arg0: ResourceLocation_, arg1: Internal.Supplier_<T>): Internal.EdgePointType<T>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get id(): ResourceLocation
        static readonly OBSERVER: Internal.EdgePointType<Internal.TrackObserver>;
        static readonly TYPES: ({[key: ResourceLocation]: Internal.EdgePointType<any>, [key: ResourceLocation]: Internal.EdgePointType<any>, [key: ResourceLocation]: Internal.EdgePointType<any>}) & (Internal.Map<ResourceLocation, Internal.EdgePointType<any>>);
        static readonly STATION: Internal.EdgePointType<Internal.GlobalStation>;
        static readonly SIGNAL: Internal.EdgePointType<Internal.SignalBoundary>;
    }
    type EdgePointType_<T extends Internal.TrackEdgePoint> = EdgePointType<T>;
    interface Function1 <P1, R> extends kotlin.Function<R> {
        abstract invoke(arg0: P1): R;
        (arg0: P1): R;
    }
    type Function1_<P1, R> = Function1<P1, R> | ((arg0: P1)=> R);
    interface Function2 <P1, P2, R> extends kotlin.Function<R> {
        abstract invoke(arg0: P1, arg1: P2): R;
        (arg0: P1, arg1: P2): R;
    }
    type Function2_<P1, P2, R> = Function2<P1, P2, R> | ((arg0: P1, arg1: P2)=> R);
    class WardenEntitySensor extends Internal.NearestLivingEntitySensor<Internal.Warden> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.Warden_): void;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type WardenEntitySensor_ = WardenEntitySensor;
    class MemoryStatus extends Internal.Enum<Internal.MemoryStatus> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.MemoryStatus;
        toString(): string;
        static values(): Internal.MemoryStatus[];
        "compareTo(net.minecraft.world.entity.ai.memory.MemoryStatus)"(arg0: Internal.MemoryStatus_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        compareTo(arg0: Internal.MemoryStatus_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.MemoryStatus>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.MemoryStatus;
        get class(): typeof any
        get declaringClass(): typeof Internal.MemoryStatus
        static readonly VALUE_PRESENT: (Internal.MemoryStatus) & (Internal.MemoryStatus);
        static readonly VALUE_ABSENT: (Internal.MemoryStatus) & (Internal.MemoryStatus);
        static readonly REGISTERED: (Internal.MemoryStatus) & (Internal.MemoryStatus);
    }
    type MemoryStatus_ = "value_present" | MemoryStatus | "value_absent" | "registered";
    interface Function0 <R> extends kotlin.Function<R> {
        abstract invoke(): R;
        (): R;
    }
    type Function0_<R> = Function0<R> | (()=> R);
    class ServerboundSetCreativeModeSlotPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number, arg1: Internal.ItemStack_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        getSlotNum(): number;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get item(): Internal.ItemStack
        get slotNum(): number
        get skippable(): boolean
    }
    type ServerboundSetCreativeModeSlotPacket_ = ServerboundSetCreativeModeSlotPacket;
    class FluidState extends Internal.StateHolder<Internal.Fluid, Internal.FluidState> implements Internal.IForgeFluidState {
        constructor(arg0: Internal.Fluid_, arg1: Internal.ImmutableMap_<Internal.Property<any>, Internal.Comparable<any>>, arg2: Internal.MapCodec_<Internal.FluidState>)
        getNeighborTable(): Internal.Table<any, any, any>;
        redirect$bae000$getNeighborFromFastMap(arg0: Internal.Table_<any, any, any>, arg1: any, arg2: any): any;
        setStateIndex(arg0: number): void;
        canConvertToSource(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        getValues(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>;
        getBlockPathType(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Mob_, arg3: boolean): Internal.BlockPathTypes;
        getHeight(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        notify(): void;
        getAdjacentBlockPathType(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Mob_, arg3: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_): Vec3d;
        holder(): Internal.Holder<Internal.Fluid>;
        isSourceOfType(arg0: Internal.Fluid_): boolean;
        getTags(): Internal.Stream<Internal.TagKey<Internal.Fluid>>;
        getAmount(): number;
        isRandomlyTicking(): boolean;
        getStateIndex(): number;
        getDripParticle(): Internal.ParticleOptions;
        getStateMap(): Internal.FastMap<any>;
        "is(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        trySetValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): this;
        getProperties(): Internal.Collection<Internal.Property<any>>;
        "is(net.minecraft.world.level.material.Fluid)"(arg0: Internal.Fluid_): boolean;
        canHydrate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.Boat_, arg1: Internal.Entity_): boolean;
        wait(): void;
        "is(net.minecraft.core.HolderSet)"(arg0: Internal.HolderSet_<Internal.Fluid>): boolean;
        replacePropertyMap(arg0: Internal.ImmutableMap_<any, any>): void;
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        getType(): Internal.Fluid;
        isSource(): boolean;
        hasProperty<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): boolean;
        getClass(): typeof any;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        move(arg0: Internal.LivingEntity_, arg1: Vec3d_, arg2: number): boolean;
        populateNeighbours(arg0: Internal.Map_<any, any>): void;
        setValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): this;
        isEmpty(): boolean;
        cycle<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): this;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): T;
        setStateMap(arg0: Internal.FastMap_<any>): void;
        createLegacyBlock(): Internal.BlockState;
        getOwnHeight(): number;
        is(arg0: Internal.HolderSet_<Internal.Fluid>): boolean;
        tick(arg0: Internal.Level_, arg1: BlockPos_): void;
        canExtinguish(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        shouldRenderBackwardUpFace(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        toString(): string;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getVanillaPropertyMap(): Internal.ImmutableMap<any, any>;
        notifyAll(): void;
        is(arg0: Internal.Fluid_): boolean;
        canBeReplacedWith(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Fluid_, arg3: Internal.Direction_): boolean;
        hashCode(): number;
        setNeighborTable(arg0: Internal.Table_<any, any, any>): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getExplosionResistance(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Explosion_): number;
        getOptionalValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): Internal.Optional<T>;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        get neighborTable(): Internal.Table<any, any, any>
        set stateIndex(arg0: number)
        get values(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>
        get tags(): Internal.Stream<Internal.TagKey<Internal.Fluid>>
        get amount(): number
        get randomlyTicking(): boolean
        get stateIndex(): number
        get dripParticle(): Internal.ParticleOptions
        get stateMap(): Internal.FastMap<any>
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get properties(): Internal.Collection<Internal.Property<any>>
        get type(): Internal.Fluid
        get source(): boolean
        get class(): typeof any
        get empty(): boolean
        get fluidType(): Internal.FluidType
        set stateMap(arg0: Internal.FastMap_<any>)
        get ownHeight(): number
        get vanillaPropertyMap(): Internal.ImmutableMap<any, any>
        set neighborTable(arg0: Internal.Table_<any, any, any>)
        static readonly AMOUNT_FULL: (8) & (number);
        static readonly AMOUNT_MAX: (9) & (number);
        static readonly CODEC: Internal.Codec<Internal.FluidState>;
    }
    type FluidState_ = FluidState;
    class ChunkAccess$TicksToSave extends Internal.Record {
        constructor(blocks: Internal.SerializableTickContainer_<Internal.Block>, fluids: Internal.SerializableTickContainer_<Internal.Fluid>)
        getClass(): typeof any;
        hashCode(): number;
        fluids(): Internal.SerializableTickContainer<Internal.Fluid>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        blocks(): Internal.SerializableTickContainer<Internal.Block>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ChunkAccess$TicksToSave_ = ChunkAccess$TicksToSave;
    abstract class GeneratingKineticBlockEntity extends Internal.KineticBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        requestModelDataUpdate(): void;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        destroy(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        static convertToAngular(arg0: number): number;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        createNetworkId(): number;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        tickAudio(): void;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        calculateStressApplied(): number;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        hasSource(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        getBlockState(): Internal.BlockState;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        detachKinetics(): void;
        notifyUpdate(): void;
        isSpeedRequirementFulfilled(): boolean;
        setSpeed(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        applyNewSpeed(arg0: number, arg1: number): void;
        onlyOpCanSetNbt(): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getTheoreticalSpeed(): number;
        updateGeneratedRotation(): void;
        getIcon(arg0: boolean): Internal.ItemStack;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get flickerScore(): number
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        reActivateSource: boolean;
    }
    type GeneratingKineticBlockEntity_ = GeneratingKineticBlockEntity;
    class SoundSource extends Internal.Enum<Internal.SoundSource> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.SoundSource;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.SoundSource;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.SoundSource_): number;
        notify(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SoundSource>>;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.SoundSource[];
        ordinal(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        "compareTo(net.minecraft.sounds.SoundSource)"(arg0: Internal.SoundSource_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.SoundSource
        get class(): typeof any
        get name(): string
        static readonly HOSTILE: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly MUSIC: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly RECORDS: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly NEUTRAL: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly MASTER: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly BLOCKS: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly PLAYERS: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly WEATHER: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly AMBIENT: (Internal.SoundSource) & (Internal.SoundSource);
        static readonly VOICE: (Internal.SoundSource) & (Internal.SoundSource);
    }
    type SoundSource_ = SoundSource | "records" | "weather" | "neutral" | "music" | "players" | "blocks" | "ambient" | "master" | "voice" | "hostile";
    class ParticlesFile$Curve$Type$Companion {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        serializer(): Internal.KSerializer<Internal.ParticlesFile$Curve$Type>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ParticlesFile$Curve$Type$Companion_ = ParticlesFile$Curve$Type$Companion;
    class Frustum implements Internal.ViewportProvider {
        constructor(arg0: Internal.Frustum_)
        constructor(arg0: Matrix4f_, arg1: Matrix4f_)
        prepare(arg0: number, arg1: number, arg2: number): void;
        getClass(): typeof any;
        isVisible(arg0: Internal.AABB_): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        sodium$createViewport(): Internal.Viewport;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        offsetToFullyIncludeCameraCube(arg0: number): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly OFFSET_STEP: (4) & (number);
    }
    type Frustum_ = Frustum;
    class DiscoveredPath {
        constructor(arg0: number, arg1: number, arg2: Internal.List_<Internal.Couple<Internal.TrackNode>>, arg3: Internal.GlobalStation_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        path: Internal.List<Internal.Couple<Internal.TrackNode>>;
        destination: Internal.GlobalStation;
        cost: number;
        distance: number;
    }
    type DiscoveredPath_ = DiscoveredPath;
    class ChunkDataEvent extends Internal.ChunkEvent {
        constructor()
        constructor(arg0: Internal.ChunkAccess_, arg1: Internal.CompoundTag_)
        constructor(arg0: Internal.ChunkAccess_, arg1: Internal.LevelAccessor_, arg2: Internal.CompoundTag_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        getChunk(): Internal.ChunkAccess;
        setPhase(arg0: Internal.EventPriority_): void;
        architectury$getAttachedLevel(): Internal.LevelAccessor;
        notifyAll(): void;
        isCanceled(): boolean;
        getData(): Internal.CompoundTag;
        architectury$attachLevel(level: Internal.LevelAccessor_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get chunk(): Internal.ChunkAccess
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get data(): Internal.CompoundTag
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get level(): Internal.LevelAccessor
    }
    type ChunkDataEvent_ = ChunkDataEvent;
    class KeyModifiers {
        constructor(m: number)
        start(): boolean;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        alt(): boolean;
        notify(): void;
        control(): boolean;
        capsLock(): boolean;
        wait(arg0: number, arg1: number): void;
        onlyControl(): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        numLock(): boolean;
        equals(arg0: any): boolean;
        shift(): boolean;
        get class(): typeof any
        static readonly NONE: (Internal.KeyModifiers) & (Internal.KeyModifiers);
        readonly modifiers: number;
    }
    type KeyModifiers_ = KeyModifiers;
    abstract class AgeableMob extends Internal.PathfinderMob {
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        abstract getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): this;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        servercore$isInactive(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly BABY_START_AGE: (-24000) & (number);
    }
    type AgeableMob_ = AgeableMob;
    class ClientLevel extends Internal.Level implements Internal.BiomeSeedProvider, Internal.ClientLevelKJS, Internal.ParticleSystemHolder, Internal.ClientLevelExtension, Internal.IXaeroMinimapClientWorld, Internal.IWorldMapClientWorld, Internal.ChunkTrackerHolder {
        constructor(arg0: Internal.ClientPacketListener_, arg1: any_, arg2: Internal.ResourceKey_<Internal.Level>, arg3: Internal.Holder_<Internal.DimensionType>, arg4: number, arg5: number, arg6: Internal.Supplier_<Internal.ProfilerFiller>, arg7: Internal.LevelRenderer_, arg8: boolean, arg9: number)
        effects(): Internal.DimensionSpecialEffects;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        getShade(arg0: Internal.Direction_, arg1: boolean): number;
        dayTime(): number;
        loadedAndEntityCanStandOn(arg0: BlockPos_, arg1: Internal.Entity_): boolean;
        playSound(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): boolean;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): void;
        getMaxSection(): number;
        getLevelData(): Internal.LevelData;
        isRaining(): boolean;
        setDefaultSpawnPos(arg0: BlockPos_, arg1: number): void;
        "playSound(net.minecraft.world.entity.Entity,net.minecraft.core.BlockPos,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Entity_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getSunAngle(arg0: number): number;
        updateNeighborsAt(arg0: BlockPos_, arg1: Internal.Block_): void;
        getSectionYFromSectionIndex(arg0: number): number;
        tick(arg0: Internal.BooleanSupplier_): void;
        gatherChunkSourceStats(): string;
        getRandom(): Internal.RandomSource;
        isEmptyBlock(arg0: BlockPos_): boolean;
        removeBlock(arg0: BlockPos_, arg1: boolean): boolean;
        shouldTickDeath(arg0: Internal.Entity_): boolean;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_): void;
        getChunkAt(arg0: BlockPos_): Internal.LevelChunk;
        getTimeOfDay(arg0: number): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        isDay(): boolean;
        isThundering(): boolean;
        isClientSide(): boolean;
        playSeededSound(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.Holder_<Internal.SoundEvent>, arg3: Internal.SoundSource_, arg4: number, arg5: number, arg6: number): void;
        runCommandSilent(command: string): number;
        getBlockTicks(): Internal.LevelTickAccess<Internal.Block>;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): void;
        disconnect(): void;
        handleBlockChangedAck(arg0: number): void;
        blockEntityChanged(arg0: BlockPos_): void;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        static isInSpawnableBounds(arg0: BlockPos_): boolean;
        queueLightUpdate(arg0: Internal.Runnable_): void;
        getClass(): typeof any;
        destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_, arg3: number): boolean;
        getSeaLevel(): number;
        getFluidTicks(): Internal.LevelTickAccess<Internal.Fluid>;
        getSectionIndex(arg0: number): number;
        "playSeededSound(net.minecraft.world.entity.player.Player,double,double,double,net.minecraft.core.Holder,net.minecraft.sounds.SoundSource,float,float,long)"(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.Holder_<Internal.SoundEvent>, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Level>): boolean;
        setSpawnSettings(arg0: boolean, arg1: boolean): void;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): boolean;
        getXaero_worldmapData(): Internal.WorldMapClientWorldData;
        loadedAndEntityCanStandOnFace(arg0: BlockPos_, arg1: Internal.Entity_, arg2: Internal.Direction_): boolean;
        "getBlock(net.minecraft.core.BlockPos)"(pos: BlockPos_): Internal.BlockContainerJS;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        getSkyFlashTime(): number;
        entitiesForRendering(): Internal.Iterable<Internal.Entity>;
        destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_): boolean;
        getBlock(x: number, y: number, z: number): Internal.BlockContainerJS;
        getHeight(): number;
        animateTick(arg0: number, arg1: number, arg2: number): void;
        getSkyDarken(arg0: number): number;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): void;
        setSectionDirtyWithNeighbors(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): boolean;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        addAlwaysVisibleParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        shouldTickBlocksAt(arg0: number): boolean;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        increaseMaxEntityRadius(arg0: number): number;
        getSharedSpawnAngle(): number;
        wait(arg0: number): void;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): void;
        gameEvent(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): void;
        isRainingAt(arg0: BlockPos_): boolean;
        getDayTime(): number;
        tickEntities(): void;
        "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: boolean): number;
        getBlockState(arg0: BlockPos_): Internal.BlockState;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: number, arg4: number, arg5: number): Internal.Optional<Vec3d>;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        isInWorldBounds(arg0: BlockPos_): boolean;
        hasNeighborSignal(arg0: BlockPos_): boolean;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        static getBiomeSeed(arg0: Internal.ClientLevel_): number;
        getBlockRandomPos(arg0: number, arg1: number, arg2: number, arg3: number): BlockPos;
        setXaero_worldmapData(arg0: Internal.WorldMapClientWorldData_): void;
        sendPacketToServer(arg0: Internal.Packet_<any>): void;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        addParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        getCurrentDifficultyAt(arg0: BlockPos_): Internal.DifficultyInstance;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        getDifficulty(): Internal.Difficulty;
        addParticle(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        getCloudColor(arg0: number): Vec3d;
        guardEntityTick<T extends Internal.Entity>(arg0: Internal.Consumer_<T>, arg1: T): void;
        getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getTime(): number;
        spawnFireworks(x: number, y: number, z: number, f: Internal.FireworksJS_): void;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>): void;
        mayInteract(arg0: Internal.Player_, arg1: BlockPos_): boolean;
        canSeeSkyFromBelowWater(arg0: BlockPos_): boolean;
        getFreeMapId(): number;
        getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        playSeededSound(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.Holder_<Internal.SoundEvent>, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        levelEvent(arg0: Internal.Player_, arg1: number, arg2: BlockPos_, arg3: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        sodium$getBiomeSeed(): number;
        hasChunk(arg0: number, arg1: number): boolean;
        static cast(arg0: Internal.ClientLevel_): Internal.ClientLevelExtension;
        neighborChanged(arg0: BlockPos_, arg1: Internal.Block_, arg2: BlockPos_): void;
        updateNeighborsAtExceptFromFacing(arg0: BlockPos_, arg1: Internal.Block_, arg2: Internal.Direction_): void;
        destroyBlockProgress(arg0: number, arg1: BlockPos_, arg2: number): void;
        getProfiler(): Internal.ProfilerFiller;
        getSkyColor(arg0: Vec3d_, arg1: number): Vec3d;
        getChunk(arg0: number, arg1: number): Internal.LevelChunk;
        getMoonBrightness(): number;
        isLoaded(arg0: BlockPos_): boolean;
        setServerSimulationDistance(arg0: number): void;
        isWaterAt(arg0: BlockPos_): boolean;
        explode(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        markAndNotifyBlock(arg0: BlockPos_, arg1: Internal.LevelChunk_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: number, arg5: number): void;
        getSide(): Internal.ScriptType;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        broadcastDamageEvent(arg0: Internal.Entity_, arg1: DamageSource_): void;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        explode(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        gameEvent(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): void;
        "getBlock(net.minecraft.world.level.block.entity.BlockEntity)"(blockEntity: Internal.BlockEntity_): Internal.BlockContainerJS;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): void;
        getFluidState(arg0: BlockPos_): Internal.FluidState;
        getChunkSource(): Internal.ChunkSource;
        pollLightUpdates(): void;
        registryAccess(): Internal.RegistryAccess;
        getProfilerSupplier(): Internal.Supplier<Internal.ProfilerFiller>;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        "explode(net.minecraft.world.entity.Entity,double,double,double,float,boolean,net.minecraft.world.level.Level$ExplosionInteraction)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): void;
        getScoreboard(): Internal.Scoreboard;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getRecipeManager(): Internal.RecipeManager;
        nextSubTickCount(): number;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): void;
        containsAnyLiquid(arg0: Internal.AABB_): boolean;
        syncBlockState(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Vec3d_): void;
        getMaxLightLevel(): number;
        setThunderLevel(arg0: number): void;
        getBlock(pos: BlockPos_): Internal.BlockContainerJS;
        equals(arg0: any): boolean;
        isAreaLoaded(arg0: BlockPos_, arg1: number): boolean;
        isDebug(): boolean;
        static traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        tickNonPassenger(arg0: Internal.Entity_): void;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        dimensionTypeId(): Internal.ResourceKey<Internal.DimensionType>;
        addAlwaysVisibleParticle(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        dimensionTypeRegistration(): Internal.Holder<Internal.DimensionType>;
        broadcastEntityEvent(arg0: Internal.Entity_, arg1: number): void;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        createEntityList(entities: Internal.Collection_<Internal.Entity>): Internal.EntityArrayList;
        getXaero_minimapData(): Internal.MinimapClientWorldData;
        isNight(): boolean;
        unload(arg0: Internal.LevelChunk_): void;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        getThunderLevel(arg0: number): number;
        getBiomeManager(): Internal.BiomeManager;
        getEntitiesWithin(aabb: Internal.AABB_): Internal.EntityArrayList;
        setBlockAndUpdate(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        playSound(arg0: Internal.Entity_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        damageSources(): Internal.DamageSources;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        setBlockEntity(arg0: Internal.BlockEntity_): void;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        blockUpdated(arg0: BlockPos_, arg1: Internal.Block_): void;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number, arg3: number): boolean;
        setXaero_minimapData(arg0: Internal.MinimapClientWorldData_): void;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        getEntityCount(): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        dimensionType(): Internal.DimensionType;
        setDayTime(arg0: number): void;
        shouldTickBlocksAt(arg0: BlockPos_): boolean;
        onBlockStateChange(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): void;
        getSkyDarken(): number;
        getMinBuildHeight(): number;
        clearTintCaches(): void;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): void;
        addDestroyBlockEffect(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        playSeededSound(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        setGameTime(arg0: number): void;
        getBlock(blockEntity: Internal.BlockEntity_): Internal.BlockContainerJS;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        playSound(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number): void;
        calculateBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        "playSeededSound(net.minecraft.world.entity.player.Player,double,double,double,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float,long)"(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.Block_, arg3: BlockPos_, arg4: boolean): void;
        getDirectSignalTo(arg0: BlockPos_): number;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: number, arg2: number, arg3: number): Internal.Player;
        getMaxBuildHeight(): number;
        setMapData(arg0: string, arg1: Internal.MapItemSavedData_): void;
        getDimensionKey(): Internal.ResourceKey<Internal.Level>;
        addBlockEntityTicker(arg0: Internal.TickingBlockEntity_): void;
        getGameRules(): Internal.GameRules;
        destroyBlock(arg0: BlockPos_, arg1: boolean): boolean;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): void;
        addFreshEntity(arg0: Internal.Entity_): boolean;
        putNonPlayerEntity(arg0: number, arg1: Internal.Entity_): void;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        updateSkyBrightness(): void;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>, arg4: number): void;
        "playSound(net.minecraft.world.entity.player.Player,net.minecraft.world.entity.Entity,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        isFluidAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.FluidState>): boolean;
        getWorldBorder(): Internal.WorldBorder;
        toString(): string;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): boolean;
        notifyAll(): void;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): void;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: Internal.Level$ExplosionInteraction_, arg9: boolean): Internal.Explosion;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: number): Internal.Player;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): boolean;
        createFireworks(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.CompoundTag_): void;
        hasNearbyAlivePlayer(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): void;
        "shouldTickBlocksAt(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        reviveCaps(): void;
        neighborShapeChanged(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_, arg4: number, arg5: number): void;
        setRainLevel(arg0: number): void;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        noSave(): boolean;
        getMinSection(): number;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        createExplosion(x: number, y: number, z: number): Internal.ExplosionJS;
        notify(): void;
        flywheel$getAllLoadedEntities(): Internal.Iterable<any>;
        "playSound(net.minecraft.world.entity.player.Player,net.minecraft.core.BlockPos,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getNearestPlayer(arg0: Internal.Entity_, arg1: number): Internal.Player;
        getShade(arg0: number, arg1: number, arg2: number, arg3: boolean): number;
        playLocalSound(arg0: BlockPos_, arg1: Internal.SoundEvent_, arg2: Internal.SoundSource_, arg3: number, arg4: number, arg5: boolean): void;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        setScoreboard(arg0: Internal.Scoreboard_): void;
        addFreshBlockEntities(arg0: Internal.Collection_<Internal.BlockEntity>): void;
        static create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        getPartEntities(): Internal.Collection<Internal.PartEntity<any>>;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        getSharedSpawnPos(): BlockPos;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): void;
        getDimension(): ResourceLocation;
        canSeeSky(arg0: BlockPos_): boolean;
        enabledFeatures(): Internal.FeatureFlagSet;
        getMoonPhase(): number;
        isUnobstructed(arg0: Internal.Entity_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Level>): boolean;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number): T;
        "explode(net.minecraft.world.entity.Entity,net.minecraft.world.damagesource.DamageSource,net.minecraft.world.level.ExplosionDamageCalculator,net.minecraft.world.phys.Vec3,float,boolean,net.minecraft.world.level.Level$ExplosionInteraction)"(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: Vec3d_, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        playLocalSound(arg0: number, arg1: number, arg2: number, arg3: Internal.SoundEvent_, arg4: Internal.SoundSource_, arg5: number, arg6: number, arg7: boolean): void;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        blockEvent(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: number): void;
        removeBlockEntity(arg0: BlockPos_): void;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        getParticleSystem(): Internal.ParticleSystem;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        isStateAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.BlockState>): boolean;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        getSectionIndexFromSectionY(arg0: number): number;
        static get(arg0: Internal.ClientLevel_): Internal.ChunkTracker;
        getServer(): Internal.MinecraftServer;
        fillReportDetails(arg0: Internal.CrashReport_): Internal.CrashReportCategory;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): boolean;
        noCollision(arg0: Internal.Entity_): boolean;
        setSkyFlashTime(arg0: number): void;
        self(): Internal.Level;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getBestNeighborSignal(arg0: BlockPos_): number;
        doAnimateTick(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.RandomSource_, arg5: Internal.Block_, arg6: Internal.BlockPos$MutableBlockPos_): void;
        setBlocksDirty(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): void;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        getMapData(arg0: string): Internal.MapItemSavedData;
        wait(arg0: number, arg1: number): void;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        getMaxEntityRadius(): number;
        "shouldTickBlocksAt(long)"(arg0: number): boolean;
        noCollision(arg0: Internal.AABB_): boolean;
        isLightUpdateQueueEmpty(): boolean;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        getLightEngine(): Internal.LevelLightEngine;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getModelDataManager(): Internal.ModelDataManager;
        sodium$getTracker(): Internal.ChunkTracker;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        getRainLevel(arg0: number): number;
        getData(): Internal.AttachedData<any>;
        removeEntity(arg0: number, arg1: Internal.Entity$RemovalReason_): void;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): void;
        isOutsideBuildHeight(arg0: number): boolean;
        spawnParticles(options: Internal.ParticleOptions_, overrideLimiter: boolean, x: number, y: number, z: number, vx: number, vy: number, vz: number, count: number, speed: number): void;
        getEntities(): Internal.EntityArrayList;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        overrideMapData(arg0: string, arg1: Internal.MapItemSavedData_): void;
        globalLevelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): void;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: boolean): Internal.ChunkAccess;
        tell(message: net.minecraft.network.chat.Component_): void;
        setServerVerifiedBlockState(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): void;
        getServerSimulationDistance(): number;
        addPlayer(arg0: number, arg1: Internal.AbstractClientPlayer_): void;
        onChunkLoaded(arg0: Internal.ChunkPos_): void;
        sendBlockUpdated(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: number): void;
        levelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        updateNeighbourForOutputSignal(arg0: BlockPos_, arg1: Internal.Block_): void;
        getPlayers(): Internal.EntityArrayList;
        hashCode(): number;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        close(): void;
        getEntity(arg0: number): Internal.Entity;
        isOverworld(): boolean;
        runCommand(command: string): number;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number, arg6: Internal.AABB_): T;
        getStarBrightness(arg0: number): number;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: Vec3d_, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        get maxSection(): number
        get levelData(): Internal.LevelData
        get raining(): boolean
        get random(): Internal.RandomSource
        get day(): boolean
        get thundering(): boolean
        get clientSide(): boolean
        get blockTicks(): Internal.LevelTickAccess<Internal.Block>
        get class(): typeof any
        get seaLevel(): number
        get fluidTicks(): Internal.LevelTickAccess<Internal.Fluid>
        get xaero_worldmapData(): Internal.WorldMapClientWorldData
        get skyFlashTime(): number
        get height(): number
        get sharedSpawnAngle(): number
        get dayTime(): number
        set xaero_worldmapData(arg0: Internal.WorldMapClientWorldData_)
        get name(): net.minecraft.network.chat.Component
        get difficulty(): Internal.Difficulty
        get time(): number
        get freeMapId(): number
        get sectionsCount(): number
        get profiler(): Internal.ProfilerFiller
        get moonBrightness(): number
        set serverSimulationDistance(arg0: number)
        get side(): Internal.ScriptType
        get chunkSource(): Internal.ChunkSource
        get profilerSupplier(): Internal.Supplier<Internal.ProfilerFiller>
        get scoreboard(): Internal.Scoreboard
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get recipeManager(): Internal.RecipeManager
        get maxLightLevel(): number
        set thunderLevel(arg0: number)
        get debug(): boolean
        get xaero_minimapData(): Internal.MinimapClientWorldData
        get night(): boolean
        get biomeManager(): Internal.BiomeManager
        set blockEntity(arg0: Internal.BlockEntity_)
        set xaero_minimapData(arg0: Internal.MinimapClientWorldData_)
        get entityCount(): number
        set dayTime(arg0: number)
        get skyDarken(): number
        get minBuildHeight(): number
        set gameTime(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        get maxBuildHeight(): number
        get dimensionKey(): Internal.ResourceKey<Internal.Level>
        get gameRules(): Internal.GameRules
        get worldBorder(): Internal.WorldBorder
        set rainLevel(arg0: number)
        get minSection(): number
        set scoreboard(arg0: Internal.Scoreboard_)
        get partEntities(): Internal.Collection<Internal.PartEntity<any>>
        get sharedSpawnPos(): BlockPos
        get dimension(): ResourceLocation
        get moonPhase(): number
        get particleSystem(): Internal.ParticleSystem
        get server(): Internal.MinecraftServer
        set skyFlashTime(arg0: number)
        get maxEntityRadius(): number
        get lightUpdateQueueEmpty(): boolean
        get lightEngine(): Internal.LevelLightEngine
        get modelDataManager(): Internal.ModelDataManager
        get data(): Internal.AttachedData<any>
        get entities(): Internal.EntityArrayList
        get serverSimulationDistance(): number
        get players(): Internal.EntityArrayList
        get overworld(): boolean
        readonly entityStorage: Internal.TransientEntitySectionManager<Internal.Entity>;
    }
    type ClientLevel_ = ClientLevel;
    interface Instance {
        abstract getWorldPosition(): BlockPos;
        get worldPosition(): BlockPos
        (): BlockPos_;
    }
    type Instance_ = Instance | (()=> BlockPos_);
    class PermissionNode <T> {
        constructor(arg0: string, arg1: string, arg2: Internal.PermissionType_<T>, arg3: Internal.PermissionNode$PermissionResolver_<T>, ...arg4: any_<any>[])
        constructor(arg0: ResourceLocation_, arg1: Internal.PermissionType_<T>, arg2: Internal.PermissionNode$PermissionResolver_<T>, ...arg3: any_<any>[])
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getReadableName(): net.minecraft.network.chat.Component;
        setInformation(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): Internal.PermissionNode<any>;
        getType(): Internal.PermissionType<T>;
        notify(): void;
        getNodeName(): string;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getDefaultResolver(): Internal.PermissionNode$PermissionResolver<T>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getDynamics(): any[];
        getDescription(): net.minecraft.network.chat.Component;
        get class(): typeof any
        get readableName(): net.minecraft.network.chat.Component
        get type(): Internal.PermissionType<T>
        get nodeName(): string
        get defaultResolver(): Internal.PermissionNode$PermissionResolver<T>
        get dynamics(): any[]
        get description(): net.minecraft.network.chat.Component
    }
    type PermissionNode_<T> = PermissionNode<T>;
    class DeserializationContext {
        constructor(arg0: ResourceLocation_, arg1: Internal.LootDataManager_)
        getClass(): typeof any;
        hashCode(): number;
        deserializeConditions(arg0: Internal.JsonArray_, arg1: string, arg2: Internal.LootContextParamSet_): Internal.LootItemCondition[];
        toString(): string;
        getAdvancementId(): ResourceLocation;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get advancementId(): ResourceLocation
    }
    type DeserializationContext_ = DeserializationContext;
    interface JarMetadata {
        abstract name(): string;
        abstract version(): string;
        from(arg0: Internal.SecureJar_, ...arg1: Internal.Path_[]): this;
        abstract descriptor(): Internal.ModuleDescriptor;
        fromFileName(arg0: Internal.Path_, arg1: Internal.Set_<string>, arg2: Internal.List_<Internal.SecureJar$Provider>): Internal.SimpleJarMetadata;
        readonly LEADING_DOTS: (Internal.Pattern) & (Internal.Pattern);
        readonly NUMBERLIKE_PARTS: (Internal.Pattern) & (Internal.Pattern);
        readonly MODULE_VERSION: (Internal.Pattern) & (Internal.Pattern);
        readonly KEYWORD_PARTS: (Internal.Pattern) & (Internal.Pattern);
        readonly TRAILING_DOTS: (Internal.Pattern) & (Internal.Pattern);
        readonly ILLEGAL_KEYWORDS: (["abstract", "continue", "for", "new", "switch", "assert", "default", "goto", "package", "synchronized", "boolean", "do", "if", "private", "this", "break", "double", "implements", "protected", "throw", "byte", "else", "import", "public", "throws", "case", "enum", "instanceof", "return", "transient", "catch", "extends", "int", "short", "try", "char", "final", "interface", "static", "void", "class", "finally", "long", "strictfp", "volatile", "const", "float", "native", "super", "while"]) & (Internal.List<string>);
        readonly DASH_VERSION: (Internal.Pattern) & (Internal.Pattern);
        readonly NON_ALPHANUM: (Internal.Pattern) & (Internal.Pattern);
        readonly REPEATING_DOTS: (Internal.Pattern) & (Internal.Pattern);
    }
    type JarMetadata_ = JarMetadata;
    class ClientChatEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: string)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getMessage(): string;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        setMessage(arg0: string): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getOriginalMessage(): string;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get message(): string
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        set message(arg0: string)
        get phase(): Internal.EventPriority
        get originalMessage(): string
    }
    type ClientChatEvent_ = ClientChatEvent;
    class CreativeCrateBlockEntity extends Internal.CrateBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        remove(): void;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getType(): Internal.BlockEntityType<any>;
        lazyTick(): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        notifyUpdate(): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        invalidate(): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        createFilter(): Internal.FilteringBehaviour;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        sendData(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get blockState(): Internal.BlockState
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
    }
    type CreativeCrateBlockEntity_ = CreativeCrateBlockEntity;
    class ForbiddenSymlinkInfo extends Internal.Record {
        constructor(arg0: Internal.Path_, arg1: Internal.Path_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        link(): Internal.Path;
        target(): Internal.Path;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ForbiddenSymlinkInfo_ = ForbiddenSymlinkInfo;
    class HighlighterRegistry {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        end(): void;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        register(arg0: Internal.AbstractHighlighter_): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getHighlighters(): Internal.List<Internal.AbstractHighlighter>;
        get class(): typeof any
        get highlighters(): Internal.List<Internal.AbstractHighlighter>
    }
    type HighlighterRegistry_ = HighlighterRegistry;
    interface SmithingRecipe extends Internal.Recipe<net.minecraft.world.Container> {
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        abstract isBaseIngredient(arg0: Internal.ItemStack_): boolean;
        abstract assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        abstract getId(): ResourceLocation;
        abstract matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        abstract getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        abstract isTemplateIngredient(arg0: Internal.ItemStack_): boolean;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        abstract isAdditionIngredient(arg0: Internal.ItemStack_): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type SmithingRecipe_ = SmithingRecipe;
    class MapItemSavedData$HoldingPlayer {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly player: Internal.Player;
        step: number;
    }
    type MapItemSavedData$HoldingPlayer_ = MapItemSavedData$HoldingPlayer;
    class Sniffer extends Internal.Animal {
        constructor(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        canPlayDiggingSound(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        getBrain(): Internal.Brain<Internal.Sniffer>;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        isTempted(): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        isPanicking(): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        transitionTo(arg0: Internal.Sniffer$State_): this;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        servercore$isInactive(): boolean;
        resetLove(): void;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        onDiggingComplete(arg0: boolean): this;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        canSniff(): boolean;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        isSearching(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        get brain(): Internal.Brain<Internal.Sniffer>
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        get tempted(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get panicking(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get searching(): boolean
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        readonly diggingAnimationState: Internal.AnimationState;
        readonly risingAnimationState: Internal.AnimationState;
        readonly scentingAnimationState: Internal.AnimationState;
        readonly feelingHappyAnimationState: Internal.AnimationState;
        readonly sniffingAnimationState: Internal.AnimationState;
    }
    type Sniffer_ = Sniffer;
    abstract class BlockBehaviour implements Internal.BlockKJS, Internal.FeatureElement {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        notify(): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        setDestroySpeed(v: number): void;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        abstract asItem(): Internal.Item;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        wait(): void;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getClass(): typeof any;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        getMaxVerticalOffset(): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        setIsRandomlyTicking(arg0: boolean): void;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        defaultMapColor(): Internal.MapColor;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        wait(arg0: number, arg1: number): void;
        setNameKey(key: string): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        setRequiresTool(v: boolean): void;
        setSpeedFactor(arg0: number): void;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        getMod(): string;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        toString(): string;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        notifyAll(): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getId(): string;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        getLootTable(): ResourceLocation;
        requiredFeatures(): Internal.FeatureFlagSet;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        hashCode(): number;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        setSoundType(arg0: SoundType_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setHasCollision(arg0: boolean): void;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        set destroySpeed(v: number)
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get maxHorizontalOffset(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set blockBuilder(b: Internal.BlockBuilder_)
        set nameKey(key: string)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set speedFactor(arg0: number)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get mod(): string
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        set soundType(arg0: SoundType_)
        set hasCollision(arg0: boolean)
        hasCollision: boolean;
        readonly properties: Internal.BlockBehaviour$Properties;
    }
    type BlockBehaviour_ = BlockBehaviour;
    interface OwnableEntity {
        abstract level(): Internal.EntityGetter;
        abstract getOwnerUUID(): Internal.UUID;
        getOwner(): Internal.LivingEntity;
        get ownerUUID(): Internal.UUID
        get owner(): Internal.LivingEntity
    }
    type OwnableEntity_ = OwnableEntity;
    class VillagerProfessionBuilder extends Internal.BuilderBase<Internal.VillagerProfession> {
        constructor(i: ResourceLocation_)
        transformObject(obj: Internal.VillagerProfession_): Internal.VillagerProfession;
        getClass(): typeof any;
        workSound(t: Internal.SoundEvent_): this;
        createAdditionalObjects(): void;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.VillagerProfession>;
        getTranslationKeyGroup(): string;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.VillagerProfession>;
        notify(): void;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.VillagerProfession>;
        wait(arg0: number, arg1: number): void;
        get(): Internal.VillagerProfession;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        getRegistryType(): Internal.RegistryInfo<any>;
        toString(): string;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.VillagerProfession>;
        requestedItems(t: Internal.Item_[]): this;
        secondaryPoi(t: Internal.Block_[]): this;
        getBuilderTranslationKey(): string;
        createObject(): Internal.VillagerProfession;
        hashCode(): number;
        poiTypeTag(t: ResourceLocation_): this;
        poiType(t: ResourceLocation_): this;
        wait(): void;
        wait(arg0: number): void;
        generateLang(lang: Internal.LangEventJS_): void;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.VillagerProfession>;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type VillagerProfessionBuilder_ = VillagerProfessionBuilder;
    interface DoubleStream$DoubleMapMultiConsumer {
        abstract accept(arg0: number, arg1: Internal.DoubleConsumer_): void;
        (arg0: number, arg1: Internal.DoubleConsumer): void;
    }
    type DoubleStream$DoubleMapMultiConsumer_ = ((arg0: number, arg1: Internal.DoubleConsumer)=> void) | DoubleStream$DoubleMapMultiConsumer;
    abstract class AbstractGolem extends Internal.PathfinderMob {
        isInWall(): boolean;
        servercore$setActivatedTick(tick: number): void;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        isOnFire(): boolean;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        dropLeash(arg0: boolean, arg1: boolean): void;
        clearRestriction(): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        "self()"(): Internal.LivingEntity;
        setXxa(arg0: number): void;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        setUUID(arg0: Internal.UUID_): void;
        getNoActionTime(): number;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        setBaby(arg0: boolean): void;
        servercore$incFullTickCount(): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        releaseUsingItem(): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        setInvisible(arg0: boolean): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        setHealth(arg0: number): void;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getKillCredit(): Internal.LivingEntity;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        hasPermissions(arg0: number): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getRemainingFireTicks(): number;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        canBeHitByProjectile(): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        skipDropExperience(): void;
        setSleepingPos(arg0: BlockPos_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        isVehicle(): boolean;
        die(arg0: DamageSource_): void;
        servercore$getActivatedTick(): number;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getMaxHeadYRot(): number;
        getLeashHolder(): Internal.Entity;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        getSensing(): Internal.Sensing;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getLootTableSeed(): number;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        handleInsidePortal(arg0: BlockPos_): void;
        getArrowCount(): number;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        create$callSetLevel(arg0: Internal.Level_): void;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        getLastDamageSource(): DamageSource;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getAmbientSoundInterval(): number;
        getRestrictCenter(): BlockPos;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        getY(): number;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getLookControl(): Internal.LookControl;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        getArmorCoverPercentage(): number;
        displayFireAnimation(): boolean;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        onLeaveCombat(): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        isWithinRestriction(): boolean;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        getTotalMovementSpeed(): number;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        getAttributes(): Internal.AttributeMap;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        getTarget(): Internal.LivingEntity;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        getStepHeight(): number;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        isSleeping(): boolean;
        stopUsingItem(): void;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        servercore$isInactive(): boolean;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        getSpeed(): number;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getUuid(): Internal.UUID;
        setCanPickUpLoot(arg0: boolean): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        setSilent(arg0: boolean): void;
        canPickUpLoot(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        kill(): void;
        onEnterCombat(): void;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        animateHurt(arg0: number): void;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        hasRestriction(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        getHeadArmorItem(): Internal.ItemStack;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        maxUpStep(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        setGlowing(arg0: boolean): void;
        getMaxSpawnClusterSize(): number;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getMobType(): Internal.MobType;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        discard(): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        setRotation(yaw: number, pitch: number): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        calculateEntityAnimation(arg0: boolean): void;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onAboveBubbleCol(arg0: boolean): void;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getJumpControl(): Internal.JumpControl;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        isInvertedHealAndHarm(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        set defaultMovementSpeedMultiplier(speed: number)
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        set target(arg0: Internal.LivingEntity_)
        get pitch(): number
        get random(): Internal.RandomSource
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set motionZ(z: number)
        get blockY(): number
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        set totalMovementSpeedMultiplier(speed: number)
        get controlledVehicle(): Internal.Entity
        set health(arg0: number)
        get armorValue(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get killCredit(): Internal.LivingEntity
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get autoSpinAttack(): boolean
        get controllingPassenger(): Internal.LivingEntity
        get remainingFireTicks(): number
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set absorptionAmount(arg0: number)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get underWater(): boolean
        get maxHeadYRot(): number
        get leashHolder(): Internal.Entity
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get lootTableSeed(): number
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get potionEffects(): Internal.EntityPotionEffectsJS
        get moveControl(): Internal.MoveControl
        get onRails(): boolean
        get stingerCount(): number
        get defaultMovementSpeed(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get jumpBoostPower(): number
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get lastHurtMob(): Internal.LivingEntity
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        get restrictCenter(): BlockPos
        set arrowCount(arg0: number)
        get motionZ(): number
        get leftHanded(): boolean
        get persistenceRequired(): boolean
        get invisible(): boolean
        set z(z: number)
        get bedOrientation(): Internal.Direction
        get y(): number
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get blocking(): boolean
        get offHandItem(): Internal.ItemStack
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get withinRestriction(): boolean
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        get target(): Internal.LivingEntity
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get portalWaitTime(): number
        get inWater(): boolean
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get undead(): boolean
        get noGravity(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        get speed(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set canPickUpLoot(arg0: boolean)
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get maxSpawnClusterSize(): number
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get lastAttacker(): Internal.LivingEntity
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get mobType(): Internal.MobType
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get restrictRadius(): number
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type AbstractGolem_ = AbstractGolem;
    class Tadpole extends Internal.AbstractFish {
        constructor(arg0: Internal.EntityType_<Internal.AbstractFish>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        static "createAttributes()"(): Internal.AttributeSupplier$Builder;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        canBreatheUnderwater(): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$zjj000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getBrain(): Internal.Brain<Internal.Tadpole>;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        create$callSetLevel(arg0: Internal.Level_): void;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        handler$zml000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$zjj000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        getPickupSound(): Internal.SoundEvent;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        fromBucket(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        servercore$getActivatedImmunityTick(): number;
        getFluidJumpThreshold(): number;
        essential$getRealPrevRenderYaw(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        /**
         * @deprecated
        */
        static saveDefaultDataToBucketTag(arg0: Internal.Mob_, arg1: Internal.ItemStack_): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        essential$getRealRenderYaw(): number;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        saveToBucketTag(arg0: Internal.ItemStack_): void;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        static checkSurfaceWaterAnimalSpawnRules(arg0: Internal.EntityType_<Internal.WaterAnimal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        static bucketMobPickup<T extends Internal.LivingEntity & Internal.Bucketable>(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: T): Internal.Optional<InteractionResult>;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        servercore$getActivatedTick(): number;
        /**
         * @deprecated
        */
        static loadDefaultDataFromBucketTag(arg0: Internal.Mob_, arg1: Internal.CompoundTag_): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        handler$bln000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        setFromBucket(arg0: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        servercore$isInactive(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        loadFromBucketTag(arg0: Internal.CompoundTag_): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        getBucketItemStack(): Internal.ItemStack;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        handler$zjj000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get glowing(): boolean
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get brain(): Internal.Brain<Internal.Tadpole>
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get pickupSound(): Internal.SoundEvent
        get blocking(): boolean
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        set fromBucket(arg0: boolean)
        get offHandItem(): Internal.ItemStack
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get bucketItemStack(): Internal.ItemStack
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static HITBOX_WIDTH: (0.4) & (number);
        static ticksToBeFrog: (24000) & (number);
        static HITBOX_HEIGHT: (0.3) & (number);
    }
    type Tadpole_ = Tadpole;
    class QuickPlayLog$Type extends Internal.Enum<Internal.QuickPlayLog$Type> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.QuickPlayLog$Type_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.QuickPlayLog$Type;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static valueOf(arg0: string): Internal.QuickPlayLog$Type;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.QuickPlayLog$Type>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(net.minecraft.client.quickplay.QuickPlayLog$Type)"(arg0: Internal.QuickPlayLog$Type_): number;
        static values(): Internal.QuickPlayLog$Type[];
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.QuickPlayLog$Type
        static readonly MULTIPLAYER: (Internal.QuickPlayLog$Type) & (Internal.QuickPlayLog$Type);
        static readonly SINGLEPLAYER: (Internal.QuickPlayLog$Type) & (Internal.QuickPlayLog$Type);
        static readonly REALMS: (Internal.QuickPlayLog$Type) & (Internal.QuickPlayLog$Type);
    }
    type QuickPlayLog$Type_ = QuickPlayLog$Type | "multiplayer" | "realms" | "singleplayer";
    class ForgeEventWrapper extends Internal.Record {
        constructor(name: string, eventBus: Internal.IEventBus_)
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingIn", handler: (event: Internal.ClientPlayerNetworkEvent$LoggingIn) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityEvent$EnteringSection", handler: (event: Internal.EntityEvent$EnteringSection) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "de.keksuccino.konkrete.events.ScreenCharTypedEvent", handler: (event: Internal.ScreenCharTypedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$PlayerLoggedOutEvent", handler: (event: Internal.PlayerEvent$PlayerLoggedOutEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyPressed", handler: (event: Internal.ScreenEvent$KeyPressed) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onGenericEvent(eventClass: "dev.shadowsoffire.placebo.registry.RegistryEvent", generic: Special.JavaClass, handler: (event: Internal.RegistryEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "de.keksuccino.konkrete.events.ScreenTickEvent", handler: (event: Internal.ScreenTickEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.config.ModConfigEvent", handler: (event: Internal.ModConfigEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.server.ServerStartedEvent", handler: (event: Internal.ServerStartedEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyPressed$Pre", handler: (event: Internal.ScreenEvent$KeyPressed$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.AdvancementEvent", handler: (event: Internal.AdvancementEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$Clone", handler: (event: Internal.PlayerEvent$Clone) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.registries.RegisterEvent", handler: (event: Internal.RegisterEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.EnderManAngerEvent", handler: (event: Internal.EnderManAngerEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingEvent$LivingTickEvent", handler: (event: Internal.LivingEvent$LivingTickEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.EntityRenderersEvent", handler: (event: Internal.EntityRenderersEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$BackgroundRendered", handler: (event: Internal.ScreenEvent$BackgroundRendered) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.jozufozu.flywheel.event.RenderLayerEvent", handler: (event: Internal.RenderLayerEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$EntityInteractSpecific", handler: (event: Internal.PlayerInteractEvent$EntityInteractSpecific) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterClientTooltipComponentFactoriesEvent", handler: (event: Internal.RegisterClientTooltipComponentFactoriesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RecipesUpdatedEvent", handler: (event: Internal.RecipesUpdatedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.jozufozu.flywheel.event.ReloadRenderersEvent", handler: (event: Internal.ReloadRenderersEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.network.NetworkEvent$ServerCustomPayloadEvent", handler: (event: Internal.NetworkEvent$ServerCustomPayloadEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent$Key", handler: (event: Internal.InputEvent$Key) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderGuiEvent$Post", handler: (event: Internal.RenderGuiEvent$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.LevelEvent", handler: (event: Internal.LevelEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "de.keksuccino.konkrete.events.ScreenKeyReleasedEvent", handler: (event: Internal.ScreenKeyReleasedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$ItemCraftedEvent", handler: (event: Internal.PlayerEvent$ItemCraftedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onGenericEvent(eventClass: "dev.shadowsoffire.placebo.registry.RegistryEvent$Register", generic: Special.JavaClass, handler: (event: Internal.RegistryEvent$Register) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ModelEvent", handler: (event: Internal.ModelEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderGuiEvent", handler: (event: Internal.RenderGuiEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingAttackEvent", handler: (event: Internal.LivingAttackEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Init$Pre", handler: (event: Internal.ScreenEvent$Init$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent$MouseButton$Post", handler: (event: Internal.InputEvent$MouseButton$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ClientPlayerNetworkEvent$Clone", handler: (event: Internal.ClientPlayerNetworkEvent$Clone) => void): any;
        getClass(): typeof any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$RightClickEmpty", handler: (event: Internal.PlayerInteractEvent$RightClickEmpty) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterColorHandlersEvent$Block", handler: (event: Internal.RegisterColorHandlersEvent$Block) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseScrolled", handler: (event: Internal.ScreenEvent$MouseScrolled) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TickEvent$ServerTickEvent", handler: (event: Internal.TickEvent$ServerTickEvent) => void): any;
        eventBus(): Internal.IEventBus;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ChunkDataEvent", handler: (event: Internal.ChunkDataEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TickEvent$RenderTickEvent", handler: (event: Internal.TickEvent$RenderTickEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.blay09.mods.balm.api.event.client.screen.ScreenDrawEvent", handler: (event: Internal.ScreenDrawEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingHurtEvent", handler: (event: Internal.LivingHurtEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderGuiOverlayEvent", handler: (event: Internal.RenderGuiOverlayEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Init", handler: (event: Internal.ScreenEvent$Init) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$PlayerRespawnEvent", handler: (event: Internal.PlayerEvent$PlayerRespawnEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.data.event.GatherDataEvent", handler: (event: Internal.GatherDataEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.ParallelDispatchEvent", handler: (event: Internal.ParallelDispatchEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Render$Pre", handler: (event: Internal.ScreenEvent$Render$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TickEvent$LevelTickEvent", handler: (event: Internal.TickEvent$LevelTickEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.server.ServerStoppingEvent", handler: (event: Internal.ServerStoppingEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent", handler: (event: Internal.FMLCommonSetupEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ExplosionEvent$Start", handler: (event: Internal.ExplosionEvent$Start) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$CharacterTyped$Pre", handler: (event: Internal.ScreenEvent$CharacterTyped$Pre) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.ServerChatEvent", handler: (event: Internal.ServerChatEvent) => void): any;
        wait(arg0: number): void;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$ItemSmeltedEvent", handler: (event: Internal.PlayerEvent$ItemSmeltedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.server.permission.events.PermissionGatherEvent$Nodes", handler: (event: Internal.PermissionGatherEvent$Nodes) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.EntityRenderersEvent$RegisterRenderers", handler: (event: Internal.EntityRenderersEvent$RegisterRenderers) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ComputeFovModifierEvent", handler: (event: Internal.ComputeFovModifierEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseButtonPressed$Post", handler: (event: Internal.ScreenEvent$MouseButtonPressed$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterGuiOverlaysEvent", handler: (event: Internal.RegisterGuiOverlaysEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderTooltipEvent$Pre", handler: (event: Internal.RenderTooltipEvent$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterClientCommandsEvent", handler: (event: Internal.RegisterClientCommandsEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderHighlightEvent$Block", handler: (event: Internal.RenderHighlightEvent$Block) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ExplosionEvent", handler: (event: Internal.ExplosionEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityLeaveLevelEvent", handler: (event: Internal.EntityLeaveLevelEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.registries.MissingMappingsEvent", handler: (event: Internal.MissingMappingsEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Render$Post", handler: (event: Internal.ScreenEvent$Render$Post) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$RenderInventoryMobEffects", handler: (event: Internal.ScreenEvent$RenderInventoryMobEffects) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.blay09.mods.balm.api.event.BalmEvent", handler: (event: Internal.BalmEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent", handler: (event: Internal.RegisterCapabilitiesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TickEvent", handler: (event: Internal.TickEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent$MouseButton", handler: (event: Internal.InputEvent$MouseButton) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.ItemTooltipEvent", handler: (event: Internal.ItemTooltipEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.server.ServerStartingEvent", handler: (event: Internal.ServerStartingEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.BlockEvent", handler: (event: Internal.BlockEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingExperienceDropEvent", handler: (event: Internal.LivingExperienceDropEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerXpEvent", handler: (event: Internal.PlayerXpEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.BlockEvent$FarmlandTrampleEvent", handler: (event: Internal.BlockEvent$FarmlandTrampleEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderGuiEvent$Pre", handler: (event: Internal.RenderGuiEvent$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.InterModProcessEvent", handler: (event: Internal.InterModProcessEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$RightClickItem", handler: (event: Internal.PlayerInteractEvent$RightClickItem) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.sound.PlaySoundEvent", handler: (event: Internal.PlaySoundEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.AttackEntityEvent", handler: (event: Internal.AttackEntityEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.MobSpawnEvent$FinalizeSpawn", handler: (event: Internal.MobSpawnEvent$FinalizeSpawn) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent$MouseButton$Pre", handler: (event: Internal.InputEvent$MouseButton$Pre) => void): any;
        name(): string;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerContainerEvent$Close", handler: (event: Internal.PlayerContainerEvent$Close) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyReleased$Post", handler: (event: Internal.ScreenEvent$KeyReleased$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.server.ServerLifecycleEvent", handler: (event: Internal.ServerLifecycleEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ModelEvent$RegisterAdditional", handler: (event: Internal.ModelEvent$RegisterAdditional) => void): any;
        wait(): void;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseButtonReleased$Pre", handler: (event: Internal.ScreenEvent$MouseButtonReleased$Pre) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$EntityInteract", handler: (event: Internal.PlayerInteractEvent$EntityInteract) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.AdvancementEvent$AdvancementEarnEvent", handler: (event: Internal.AdvancementEvent$AdvancementEarnEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseScrolled$Pre", handler: (event: Internal.ScreenEvent$MouseScrolled$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent", handler: (event: Internal.PlayerEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.item.ItemTossEvent", handler: (event: Internal.ItemTossEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.network.NetworkEvent$GatherLoginPayloadsEvent", handler: (event: Internal.NetworkEvent$GatherLoginPayloadsEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.registries.NewRegistryEvent", handler: (event: Internal.NewRegistryEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$CharacterTyped$Post", handler: (event: Internal.ScreenEvent$CharacterTyped$Post) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ClientChatEvent", handler: (event: Internal.ClientChatEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.CustomizeGuiOverlayEvent", handler: (event: Internal.CustomizeGuiOverlayEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.LootTableLoadEvent", handler: (event: Internal.LootTableLoadEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.AddReloadListenerEvent", handler: (event: Internal.AddReloadListenerEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.server.ServerAboutToStartEvent", handler: (event: Internal.ServerAboutToStartEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderLevelStageEvent", handler: (event: Internal.RenderLevelStageEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseDragged$Pre", handler: (event: Internal.ScreenEvent$MouseDragged$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent", handler: (event: Internal.InterModEnqueueEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent", handler: (event: Internal.FMLLoadCompleteEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ViewportEvent$RenderFog", handler: (event: Internal.ViewportEvent$RenderFog) => void): any;
        onGenericEvent(eventClass: any, genericClass: any, consumer: Internal.GenericForgeEventConsumer_): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ViewportEvent$ComputeCameraAngles", handler: (event: Internal.ViewportEvent$ComputeCameraAngles) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityJoinLevelEvent", handler: (event: Internal.EntityJoinLevelEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseButtonPressed", handler: (event: Internal.ScreenEvent$MouseButtonPressed) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderGuiOverlayEvent$Post", handler: (event: Internal.RenderGuiOverlayEvent$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderLevelStageEvent$RegisterStageEvent", handler: (event: Internal.RenderLevelStageEvent$RegisterStageEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.CommandEvent", handler: (event: Internal.CommandEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.TextureStitchEvent$Post", handler: (event: Internal.TextureStitchEvent$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.registries.IdMappingEvent", handler: (event: Internal.IdMappingEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Init$Post", handler: (event: Internal.ScreenEvent$Init$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterShadersEvent", handler: (event: Internal.RegisterShadersEvent) => void): any;
        equals(o: any): boolean;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent", handler: (event: Internal.FMLClientSetupEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.config.ModConfigEvent$Loading", handler: (event: Internal.ModConfigEvent$Loading) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderTooltipEvent", handler: (event: Internal.RenderTooltipEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent$InteractionKeyMappingTriggered", handler: (event: Internal.InputEvent$InteractionKeyMappingTriggered) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityEvent", handler: (event: Internal.EntityEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.TextureStitchEvent", handler: (event: Internal.TextureStitchEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderHandEvent", handler: (event: Internal.RenderHandEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyReleased", handler: (event: Internal.ScreenEvent$KeyReleased) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.CriticalHitEvent", handler: (event: Internal.CriticalHitEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ClientChatReceivedEvent", handler: (event: Internal.ClientChatReceivedEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyPressed$Post", handler: (event: Internal.ScreenEvent$KeyPressed$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Render", handler: (event: Internal.ScreenEvent$Render) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ModelEvent$ModifyBakingResult", handler: (event: Internal.ModelEvent$ModifyBakingResult) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ViewportEvent", handler: (event: Internal.ViewportEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ContainerScreenEvent$Render", handler: (event: Internal.ContainerScreenEvent$Render) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.BlockEvent$NeighborNotifyEvent", handler: (event: Internal.BlockEvent$NeighborNotifyEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ChunkEvent", handler: (event: Internal.ChunkEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.FillBucketEvent", handler: (event: Internal.FillBucketEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$RightClickBlock", handler: (event: Internal.PlayerInteractEvent$RightClickBlock) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.PlayLevelSoundEvent", handler: (event: Internal.PlayLevelSoundEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.MobSpawnEvent", handler: (event: Internal.MobSpawnEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.BuildCreativeModeTabContentsEvent", handler: (event: Internal.BuildCreativeModeTabContentsEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LootingLevelEvent", handler: (event: Internal.LootingLevelEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.BlockEvent$BreakEvent", handler: (event: Internal.BlockEvent$BreakEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent", handler: (event: Internal.PlayerInteractEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent", handler: (event: net.minecraftforge.client.event.InputEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingKnockBackEvent", handler: (event: Internal.LivingKnockBackEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderTooltipEvent$Color", handler: (event: Internal.RenderTooltipEvent$Color) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ClientPlayerNetworkEvent", handler: (event: Internal.ClientPlayerNetworkEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingDamageEvent", handler: (event: Internal.LivingDamageEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingDeathEvent", handler: (event: Internal.LivingDeathEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.blay09.mods.balm.api.event.client.screen.ScreenInitEvent", handler: (event: Internal.ScreenInitEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseDragged$Post", handler: (event: Internal.ScreenEvent$MouseDragged$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerContainerEvent", handler: (event: Internal.PlayerContainerEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ContainerScreenEvent$Render$Background", handler: (event: Internal.ContainerScreenEvent$Render$Background) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.FMLDedicatedServerSetupEvent", handler: (event: Internal.FMLDedicatedServerSetupEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingOut", handler: (event: Internal.ClientPlayerNetworkEvent$LoggingOut) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.simibubi.create.api.event.PipeCollisionEvent$Spill", handler: (event: Internal.PipeCollisionEvent$Spill) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.config.ModConfigEvent$Reloading", handler: (event: Internal.ModConfigEvent$Reloading) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseButtonPressed$Pre", handler: (event: Internal.ScreenEvent$MouseButtonPressed$Pre) => void): any;
        toString(): string;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$StartTracking", handler: (event: Internal.PlayerEvent$StartTracking) => void): any;
        notifyAll(): void;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "de.keksuccino.konkrete.events.ScreenMouseClickedEvent", handler: (event: Internal.ScreenMouseClickedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "de.keksuccino.konkrete.events.ScreenKeyPressedEvent", handler: (event: Internal.ScreenKeyPressedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "de.maxhenkel.corpse.corelib.death.PlayerDeathEvent", handler: (event: Internal.PlayerDeathEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterNamedRenderTypesEvent", handler: (event: Internal.RegisterNamedRenderTypesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityAttributeCreationEvent", handler: (event: Internal.EntityAttributeCreationEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ExplosionEvent$Detonate", handler: (event: Internal.ExplosionEvent$Detonate) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.FMLConstructModEvent", handler: (event: Internal.FMLConstructModEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterColorHandlersEvent", handler: (event: Internal.RegisterColorHandlersEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingChangeTargetEvent", handler: (event: Internal.LivingChangeTargetEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.network.NetworkEvent", handler: (event: Internal.NetworkEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.OnDatapackSyncEvent", handler: (event: Internal.OnDatapackSyncEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$Opening", handler: (event: Internal.ScreenEvent$Opening) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyInput", handler: (event: Internal.ScreenEvent$KeyInput) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingEquipmentChangeEvent", handler: (event: Internal.LivingEquipmentChangeEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ContainerScreenEvent$Render$Foreground", handler: (event: Internal.ContainerScreenEvent$Render$Foreground) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterParticleProvidersEvent", handler: (event: Internal.RegisterParticleProvidersEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent", handler: (event: Internal.FurnaceFuelBurnTimeEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$PlayerLoggedInEvent", handler: (event: Internal.PlayerEvent$PlayerLoggedInEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderGuiOverlayEvent$Pre", handler: (event: Internal.RenderGuiOverlayEvent$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.LevelEvent$Unload", handler: (event: Internal.LevelEvent$Unload) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderArmEvent", handler: (event: Internal.RenderArmEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.CustomizeGuiOverlayEvent$DebugText", handler: (event: Internal.CustomizeGuiOverlayEvent$DebugText) => void): any;
        notify(): void;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseButtonReleased", handler: (event: Internal.ScreenEvent$MouseButtonReleased) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ContainerScreenEvent", handler: (event: Internal.ContainerScreenEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onGenericEvent(eventClass: "net.minecraftforge.event.AttachCapabilitiesEvent", generic: Special.JavaClass, handler: (event: Internal.AttachCapabilitiesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerContainerEvent$Open", handler: (event: Internal.PlayerContainerEvent$Open) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "org.embeddedt.embeddium.api.eventbus.EmbeddiumEvent", handler: (event: Internal.EmbeddiumEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseDragged", handler: (event: Internal.ScreenEvent$MouseDragged) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.simibubi.create.api.event.PipeCollisionEvent", handler: (event: Internal.PipeCollisionEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ChunkEvent$Unload", handler: (event: Internal.ChunkEvent$Unload) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.sound.SoundEvent", handler: (event: net.minecraftforge.client.event.sound.SoundEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.fml.event.lifecycle.ModLifecycleEvent", handler: (event: Internal.ModLifecycleEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.AnimalTameEvent", handler: (event: Internal.AnimalTameEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingEvent", handler: (event: Internal.LivingEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterRecipeBookCategoriesEvent", handler: (event: Internal.RegisterRecipeBookCategoriesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.RegisterCommandsEvent", handler: (event: Internal.RegisterCommandsEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.registries.DataPackRegistryEvent$NewRegistry", handler: (event: Internal.DataPackRegistryEvent$NewRegistry) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TickEvent$ClientTickEvent", handler: (event: Internal.TickEvent$ClientTickEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$KeyReleased$Pre", handler: (event: Internal.ScreenEvent$KeyReleased$Pre) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.village.VillagerTradesEvent", handler: (event: Internal.VillagerTradesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.RegisterGameTestsEvent", handler: (event: Internal.RegisterGameTestsEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.sound.SoundEvent$SoundSourceEvent", handler: (event: Internal.SoundEvent$SoundSourceEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.server.ServerStoppedEvent", handler: (event: Internal.ServerStoppedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.AddPackFindersEvent", handler: (event: Internal.AddPackFindersEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TickEvent$PlayerTickEvent", handler: (event: Internal.TickEvent$PlayerTickEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseScrolled$Post", handler: (event: Internal.ScreenEvent$MouseScrolled$Post) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterKeyMappingsEvent", handler: (event: Internal.RegisterKeyMappingsEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.InputEvent$MouseScrollingEvent", handler: (event: Internal.InputEvent$MouseScrollingEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerDestroyItemEvent", handler: (event: Internal.PlayerDestroyItemEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterColorHandlersEvent$Item", handler: (event: Internal.RegisterColorHandlersEvent$Item) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RenderHighlightEvent", handler: (event: Internal.RenderHighlightEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerXpEvent$PickupXp", handler: (event: Internal.PlayerXpEvent$PickupXp) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.living.LivingDropsEvent", handler: (event: Internal.LivingDropsEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent", handler: (event: Internal.ScreenEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$PlayerChangedDimensionEvent", handler: (event: Internal.PlayerEvent$PlayerChangedDimensionEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.RegisterClientReloadListenersEvent", handler: (event: Internal.RegisterClientReloadListenersEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityMobGriefingEvent", handler: (event: Internal.EntityMobGriefingEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityEvent$Size", handler: (event: Internal.EntityEvent$Size) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.LevelEvent$Load", handler: (event: Internal.LevelEvent$Load) => void): any;
        wait(arg0: number, arg1: number): void;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$CharacterTyped", handler: (event: Internal.ScreenEvent$CharacterTyped) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.EntityMountEvent", handler: (event: Internal.EntityMountEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.jozufozu.flywheel.event.BeginFrameEvent", handler: (event: Internal.BeginFrameEvent) => void): any;
        onEvent(eventClass: any, consumer: Internal.ForgeEventConsumer_): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ChunkDataEvent$Save", handler: (event: Internal.ChunkDataEvent$Save) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onGenericEvent(eventClass: "net.minecraftforge.eventbus.api.GenericEvent", generic: Special.JavaClass, handler: (event: Internal.GenericEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ModelEvent$RegisterGeometryLoaders", handler: (event: Internal.ModelEvent$RegisterGeometryLoaders) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.registries.DataPackRegistryEvent", handler: (event: Internal.DataPackRegistryEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.server.permission.events.PermissionGatherEvent", handler: (event: Internal.PermissionGatherEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.BlockEvent$EntityPlaceEvent", handler: (event: Internal.BlockEvent$EntityPlaceEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerEvent$ItemPickupEvent", handler: (event: Internal.PlayerEvent$ItemPickupEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.network.NetworkEvent$ClientCustomPayloadEvent", handler: (event: Internal.NetworkEvent$ClientCustomPayloadEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseInput", handler: (event: Internal.ScreenEvent$MouseInput) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.jozufozu.flywheel.event.GatherContextEvent", handler: (event: Internal.GatherContextEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.village.WandererTradesEvent", handler: (event: Internal.WandererTradesEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.item.ItemEvent", handler: (event: Internal.ItemEvent) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$LeftClickBlock", handler: (event: Internal.PlayerInteractEvent$LeftClickBlock) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.LevelEvent$Save", handler: (event: Internal.LevelEvent$Save) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ModelEvent$BakingCompleted", handler: (event: Internal.ModelEvent$BakingCompleted) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.PlayerInteractEvent$LeftClickEmpty", handler: (event: Internal.PlayerInteractEvent$LeftClickEmpty) => void): any;
        hashCode(): number;
        /**
         * This event is cancellable
         * 
         * This event does have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.player.EntityItemPickupEvent", handler: (event: Internal.EntityItemPickupEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "com.simibubi.create.api.event.PipeCollisionEvent$Flow", handler: (event: Internal.PipeCollisionEvent$Flow) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.ScreenEvent$MouseButtonReleased$Post", handler: (event: Internal.ScreenEvent$MouseButtonReleased$Post) => void): any;
        /**
         * This event is cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.entity.ProjectileImpactEvent", handler: (event: Internal.ProjectileImpactEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.EntityRenderersEvent$RegisterLayerDefinitions", handler: (event: Internal.EntityRenderersEvent$RegisterLayerDefinitions) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.TagsUpdatedEvent", handler: (event: Internal.TagsUpdatedEvent) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.client.event.EntityRenderersEvent$AddLayers", handler: (event: Internal.EntityRenderersEvent$AddLayers) => void): any;
        /**
         * This event is **not** cancellable
         * 
         * This event does **not** have a result
         * 
        */
        onEvent(eventClass: "net.minecraftforge.event.level.ChunkDataEvent$Load", handler: (event: Internal.ChunkDataEvent$Load) => void): any;
        get class(): typeof any
    }
    type ForgeEventWrapper_ = ForgeEventWrapper;
    interface IForgePackResources {
        isHidden(): boolean;
        getChildren(): Internal.Collection<Internal.PackResources>;
        get hidden(): boolean
        get children(): Internal.Collection<Internal.PackResources>
    }
    type IForgePackResources_ = IForgePackResources;
    interface DoubleToLongFunction {
        abstract applyAsLong(arg0: number): number;
        (arg0: number): number;
    }
    type DoubleToLongFunction_ = DoubleToLongFunction | ((arg0: number)=> number);
    class PoweredLatchBlock extends Internal.ToggleLatchBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static isDiode(arg0: Internal.BlockState_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        shouldPrioritize(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        isLocked(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static POWERED_SIDE: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type PoweredLatchBlock_ = PoweredLatchBlock;
    class SchematicannonBlock extends Internal.Block implements Internal.IBE<Internal.SchematicannonBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.SchematicannonBlockEntity;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getBlockEntityType(): Internal.BlockEntityType<Internal.SchematicannonBlockEntity>;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.SchematicannonBlockEntity>;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBlockEntityClass(): typeof Internal.SchematicannonBlockEntity;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.SchematicannonBlockEntity, InteractionResult>): InteractionResult;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.SchematicannonBlockEntity>): void;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.SchematicannonBlockEntity>
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get blockEntityClass(): typeof Internal.SchematicannonBlockEntity
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SchematicannonBlock_ = SchematicannonBlock;
    class RuleBasedBlockStateProvider$Rule extends Internal.Record {
        constructor(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: Internal.BlockStateProvider_)
        ifTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        then(): Internal.BlockStateProvider;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.RuleBasedBlockStateProvider$Rule>;
    }
    type RuleBasedBlockStateProvider$Rule_ = RuleBasedBlockStateProvider$Rule;
    interface LevelTimeAccess extends Internal.LevelReader {
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: boolean): number;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        abstract dayTime(): number;
        abstract getShade(arg0: Internal.Direction_, arg1: boolean): number;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: number, arg4: number, arg5: number): Internal.Optional<Vec3d>;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): boolean;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        getMaxSection(): number;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        hasNeighborSignal(arg0: BlockPos_): boolean;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getShade(arg0: number, arg1: number, arg2: number, arg3: boolean): number;
        getSectionYFromSectionIndex(arg0: number): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        abstract getBiomeManager(): Internal.BiomeManager;
        isEmptyBlock(arg0: BlockPos_): boolean;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        getTimeOfDay(arg0: number): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        canSeeSky(arg0: BlockPos_): boolean;
        abstract enabledFeatures(): Internal.FeatureFlagSet;
        abstract isClientSide(): boolean;
        getMoonPhase(): number;
        isUnobstructed(arg0: Internal.Entity_): boolean;
        abstract getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        abstract dimensionType(): Internal.DimensionType;
        abstract getSkyDarken(): number;
        canSeeSkyFromBelowWater(arg0: BlockPos_): boolean;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        getMinBuildHeight(): number;
        abstract getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        getSectionIndexFromSectionY(arg0: number): number;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        noCollision(arg0: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        abstract getSeaLevel(): number;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): boolean;
        getBestNeighborSignal(arg0: BlockPos_): number;
        getSectionIndex(arg0: number): number;
        getDirectSignalTo(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        abstract hasChunk(arg0: number, arg1: number): boolean;
        getMaxBuildHeight(): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): boolean;
        getMoonBrightness(): number;
        getChunk(arg0: number, arg1: number): Internal.ChunkAccess;
        noCollision(arg0: Internal.AABB_): boolean;
        isWaterAt(arg0: BlockPos_): boolean;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        abstract getLightEngine(): Internal.LevelLightEngine;
        abstract getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        getHeight(): number;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getModelDataManager(): Internal.ModelDataManager;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        abstract getWorldBorder(): Internal.WorldBorder;
        isOutsideBuildHeight(arg0: number): boolean;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): boolean;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        abstract getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: boolean): Internal.ChunkAccess;
        abstract registryAccess(): Internal.RegistryAccess;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): boolean;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): boolean;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        containsAnyLiquid(arg0: Internal.AABB_): boolean;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        getMaxLightLevel(): number;
        isAreaLoaded(arg0: BlockPos_, arg1: number): boolean;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get minSection(): number
        get maxSection(): number
        get biomeManager(): Internal.BiomeManager
        get clientSide(): boolean
        get moonPhase(): number
        get skyDarken(): number
        get minBuildHeight(): number
        get sectionsCount(): number
        /**
         * @deprecated
        */
        get seaLevel(): number
        get maxBuildHeight(): number
        get moonBrightness(): number
        get lightEngine(): Internal.LevelLightEngine
        get height(): number
        get modelDataManager(): Internal.ModelDataManager
        get worldBorder(): Internal.WorldBorder
        get maxLightLevel(): number
    }
    type LevelTimeAccess_ = LevelTimeAccess;
    class SimpleKineticBlockEntity extends Internal.KineticBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        requestModelDataUpdate(): void;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        destroy(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        handler$zoa000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        static convertToAngular(arg0: number): number;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        tickAudio(): void;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        calculateStressApplied(): number;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        handler$zoa000$setRemoved(arg0: Internal.CallbackInfo_): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        hasSource(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        getBlockState(): Internal.BlockState;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        detachKinetics(): void;
        notifyUpdate(): void;
        isSpeedRequirementFulfilled(): boolean;
        setSpeed(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getTheoreticalSpeed(): number;
        getIcon(arg0: boolean): Internal.ItemStack;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        serializeNBT(): Internal.CompoundTag;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get flickerScore(): number
        get "updatePacket()"(): Internal.Packet<any>
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
    }
    type SimpleKineticBlockEntity_ = SimpleKineticBlockEntity;
    class IRotate$SpeedLevel extends Internal.Enum<Internal.IRotate$SpeedLevel> {
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.IRotate$SpeedLevel;
        static valueOf(arg0: string): Internal.IRotate$SpeedLevel;
        notify(): void;
        getSpeedValue(): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getColor(): number;
        static getFormattedSpeedText(arg0: number, arg1: boolean): Internal.LangBuilder;
        "compareTo(com.simibubi.create.content.kinetics.base.IRotate$SpeedLevel)"(arg0: Internal.IRotate$SpeedLevel_): number;
        getTextColor(): Internal.ChatFormatting;
        static of(arg0: number): Internal.IRotate$SpeedLevel;
        getParticleSpeed(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IRotate$SpeedLevel>>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.IRotate$SpeedLevel_): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.IRotate$SpeedLevel[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.IRotate$SpeedLevel
        get speedValue(): number
        get color(): number
        get textColor(): Internal.ChatFormatting
        get particleSpeed(): number
        static readonly MEDIUM: (Internal.IRotate$SpeedLevel) & (Internal.IRotate$SpeedLevel);
        static readonly NONE: (Internal.IRotate$SpeedLevel) & (Internal.IRotate$SpeedLevel);
        static readonly SLOW: (Internal.IRotate$SpeedLevel) & (Internal.IRotate$SpeedLevel);
        static readonly FAST: (Internal.IRotate$SpeedLevel) & (Internal.IRotate$SpeedLevel);
    }
    type IRotate$SpeedLevel_ = "medium" | "slow" | IRotate$SpeedLevel | "fast" | "none";
    class DecimalFormatSymbols implements Internal.Cloneable, Internal.Serializable {
        constructor()
        constructor(arg0: Internal.Locale_)
        clone(): any;
        getClass(): typeof any;
        getDecimalSeparator(): string;
        setDecimalSeparator(arg0: string): void;
        setInternationalCurrencySymbol(arg0: string): void;
        getInternationalCurrencySymbol(): string;
        static getAvailableLocales(): Internal.Locale[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getNaN(): string;
        getMinusSign(): string;
        getMonetaryDecimalSeparator(): string;
        getCurrency(): Internal.Currency;
        getPercent(): string;
        setCurrency(arg0: Internal.Currency_): void;
        getDigit(): string;
        getPerMill(): string;
        setPerMill(arg0: string): void;
        setPercent(arg0: string): void;
        setMonetaryDecimalSeparator(arg0: string): void;
        setMonetaryGroupingSeparator(arg0: string): void;
        static getInstance(): Internal.DecimalFormatSymbols;
        toString(): string;
        setMinusSign(arg0: string): void;
        notifyAll(): void;
        getGroupingSeparator(): string;
        static getInstance(arg0: Internal.Locale_): Internal.DecimalFormatSymbols;
        getCurrencySymbol(): string;
        getPatternSeparator(): string;
        getZeroDigit(): string;
        setNaN(arg0: string): void;
        getExponentSeparator(): string;
        hashCode(): number;
        setCurrencySymbol(arg0: string): void;
        wait(): void;
        setGroupingSeparator(arg0: string): void;
        wait(arg0: number): void;
        setZeroDigit(arg0: string): void;
        setDigit(arg0: string): void;
        setPatternSeparator(arg0: string): void;
        equals(arg0: any): boolean;
        setExponentSeparator(arg0: string): void;
        getMonetaryGroupingSeparator(): string;
        getInfinity(): string;
        setInfinity(arg0: string): void;
        get class(): typeof any
        get decimalSeparator(): string
        set decimalSeparator(arg0: string)
        set internationalCurrencySymbol(arg0: string)
        get internationalCurrencySymbol(): string
        get availableLocales(): Internal.Locale[]
        get naN(): string
        get minusSign(): string
        get monetaryDecimalSeparator(): string
        get currency(): Internal.Currency
        get percent(): string
        set currency(arg0: Internal.Currency_)
        get digit(): string
        get perMill(): string
        set perMill(arg0: string)
        set percent(arg0: string)
        set monetaryDecimalSeparator(arg0: string)
        set monetaryGroupingSeparator(arg0: string)
        get instance(): Internal.DecimalFormatSymbols
        set minusSign(arg0: string)
        get groupingSeparator(): string
        get currencySymbol(): string
        get patternSeparator(): string
        get zeroDigit(): string
        set naN(arg0: string)
        get exponentSeparator(): string
        set currencySymbol(arg0: string)
        set groupingSeparator(arg0: string)
        set zeroDigit(arg0: string)
        set digit(arg0: string)
        set patternSeparator(arg0: string)
        set exponentSeparator(arg0: string)
        get monetaryGroupingSeparator(): string
        get infinity(): string
        set infinity(arg0: string)
    }
    type DecimalFormatSymbols_ = DecimalFormatSymbols;
    interface EntityTypeTest <B, T extends B> {
        abstract tryCast(arg0: B): T;
        abstract getBaseClass(): B;
        forClass<B, T extends B>(arg0: T): this;
        get baseClass(): B
    }
    type EntityTypeTest_<B, T extends B> = EntityTypeTest<B, T>;
    class DragonSittingFlamingPhase extends Internal.AbstractDragonSittingPhase {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): void;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): void;
        begin(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        isSitting(): boolean;
        end(): void;
        wait(): void;
        getTurnSpeed(): number;
        wait(arg0: number): void;
        resetFlameCount(): void;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        doServerTick(): void;
        getPhase(): Internal.EnderDragonPhase<Internal.DragonSittingFlamingPhase>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get sitting(): boolean
        get turnSpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonSittingFlamingPhase>
    }
    type DragonSittingFlamingPhase_ = DragonSittingFlamingPhase;
    class GrindstoneBlock extends Internal.FaceAttachedHorizontalDirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        static canAttach(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WALL_EAST_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_RIGHT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_SOUTH_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_NORTH_SOUTH_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_NORTH_LEFT_PIVOT: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_LEFT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_ALL_LEGS: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly CEILING_EAST_WEST_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_LEFT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_EAST_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_EAST_WEST_GRINDSTONE: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_RIGHT_LEG: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly FLOOR_NORTH_SOUTH_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
        static readonly WALL_WEST_RIGHT_POST: (Internal.ArrayVoxelShape) & (Internal.VoxelShape);
    }
    type GrindstoneBlock_ = GrindstoneBlock;
    class WaterFluid$Flowing extends Internal.WaterFluid {
        constructor()
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        getDripParticle(): Internal.ParticleOptions;
        getAmount(arg0: Internal.FluidState_): number;
        getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        getSource(arg0: boolean): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        getDropOff(arg0: Internal.LevelReader_): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        wait(arg0: number): void;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get dripParticle(): Internal.ParticleOptions
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
    }
    type WaterFluid$Flowing_ = WaterFluid$Flowing;
    interface Function10 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, R> {
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10): R;
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function3<T8, T9, T10, R>>;
        curry2(): Internal.BiFunction<T1, T2, Internal.Function8<T3, T4, T5, T6, T7, T8, T9, T10, R>>;
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.Function<T10, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function5<T6, T7, T8, T9, T10, R>>;
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.BiFunction<T9, T10, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function7<T4, T5, T6, T7, T8, T9, T10, R>>;
        curry(): Internal.Function<T1, Internal.Function9<T2, T3, T4, T5, T6, T7, T8, T9, T10, R>>;
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function6<T5, T6, T7, T8, T9, T10, R>>;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function4<T7, T8, T9, T10, R>>;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10): R;
    }
    type Function10_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, R> = ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10)=> R) | Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, R>;
    class LockCode {
        constructor(arg0: string)
        getClass(): typeof any;
        static fromTag(arg0: Internal.CompoundTag_): Internal.LockCode;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        unlocksWith(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addToTag(arg0: Internal.CompoundTag_): void;
        get class(): typeof any
        static readonly NO_LOCK: (Internal.LockCode) & (Internal.LockCode);
        static readonly TAG_LOCK: ("Lock") & (string);
    }
    type LockCode_ = LockCode;
    class BlockCrushingRecipe extends Internal.LycheeRecipe<Internal.BlockCrushingContext> implements Internal.BlockKeyRecipe<Internal.BlockCrushingRecipe> {
        constructor(arg0: ResourceLocation_)
        getGroup(): string;
        "getItemIndexes(snownee.lychee.core.Reference)"(arg0: LycheeReference_): Internal.IntList;
        getToastSymbol(): Internal.ItemStack;
        showingActionsCount(): number;
        getBlockOutputs(): Internal.List<net.minecraft.advancements.critereon.BlockPredicate>;
        getRandomRepeats(arg0: number, arg1: Internal.BlockCrushingContext_): number;
        matchesFallingBlock(arg0: Internal.BlockState_, arg1: Internal.CompoundTag_): boolean;
        assemble(arg0: Internal.BlockCrushingContext_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        isSecretCondition(arg0: number): boolean;
        "assemble(snownee.lychee.block_crushing.BlockCrushingContext,net.minecraft.core.RegistryAccess)"(arg0: Internal.BlockCrushingContext_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        getBlock(): net.minecraft.advancements.critereon.BlockPredicate;
        compareTo(arg0: any): number;
        getId(): ResourceLocation;
        "getSerializer()"(): Internal.RecipeSerializer<any>;
        isSpecial(): boolean;
        "compareTo(snownee.lychee.block_crushing.BlockCrushingRecipe)"(arg0: Internal.BlockCrushingRecipe_): number;
        "matches(snownee.lychee.block_crushing.BlockCrushingContext,net.minecraft.world.level.Level)"(arg0: Internal.BlockCrushingContext_, arg1: Internal.Level_): boolean;
        static filterHidden(arg0: Internal.Stream_<Internal.PostAction>): Internal.Stream<Internal.PostAction>;
        static processActionGroup(arg0: Internal.ILycheeRecipe_<any>, arg1: Internal.JsonPointer_, arg2: Internal.List_<Internal.PostAction>, arg3: Internal.JsonObject_): com.google.gson.JsonElement;
        lychee$getId(): ResourceLocation;
        showingConditionsCount(): number;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        addPostAction(arg0: Internal.PostAction_): void;
        parseConditions(arg0: com.google.gson.JsonElement_): void;
        getMaxRepeats(): Internal.MinMaxBounds$Ints;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getConditionTooltips(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: number, arg2: Internal.Level_, arg3: Internal.Player_): void;
        getType(): ResourceLocation;
        compareTo(arg0: Internal.BlockCrushingRecipe_): number;
        wait(): void;
        getBlockInputs(): Internal.List<net.minecraft.advancements.critereon.BlockPredicate>;
        getLandingBlock(): net.minecraft.advancements.critereon.BlockPredicate;
        getSerializer(): Internal.LycheeRecipe$Serializer<any>;
        isIncomplete(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        getPostActions(): Internal.Stream<Internal.PostAction>;
        getClass(): typeof any;
        getActionGroups(): Internal.Map<Internal.JsonPointer, Internal.List<Internal.PostAction>>;
        showInRecipeViewer(): boolean;
        getSchema(): Internal.RecipeSchema;
        rawConditionsToJson(): com.google.gson.JsonElement;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        wait(arg0: number, arg1: number): void;
        getType(): Internal.LycheeRecipeType<any, any>;
        getRemainingItems(arg0: Internal.BlockCrushingContext_): Internal.NonNullList<Internal.ItemStack>;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        tickOrApply(arg0: Internal.BlockCrushingContext_): boolean;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        matches(arg0: Internal.BlockCrushingContext_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isActionPath(arg0: Internal.JsonPointer_): boolean;
        getConditions(): Internal.List<Internal.ContextualCondition>;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getComment(): string;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        getAllActions(): Internal.Stream<Internal.PostAction>;
        defaultItemPointer(): Internal.JsonPointer;
        toString(): string;
        "getItemIndexes(snownee.lychee.util.json.JsonPointer)"(arg0: Internal.JsonPointer_): Internal.IntList;
        getItemIndexes(arg0: Internal.JsonPointer_): Internal.IntList;
        getContextualHolder(): Internal.ContextualHolder;
        notifyAll(): void;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        applyPostActions(arg0: Internal.LycheeContext_, arg1: number): void;
        conditionsToNetwork(arg0: Internal.FriendlyByteBuf_): void;
        static processActions(arg0: Internal.ILycheeRecipe_<any>, arg1: Internal.JsonObject_): void;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        conditionsFromNetwork(arg0: Internal.FriendlyByteBuf_): void;
        withCondition(arg0: Internal.ContextualCondition_): void;
        equals(arg0: any): boolean;
        checkConditions(arg0: Internal.ILycheeRecipe_<any>, arg1: Internal.LycheeContext_, arg2: number): number;
        getItemIndexes(arg0: LycheeReference_): Internal.IntList;
        "getSerializer()"(): Internal.LycheeRecipe$Serializer<any>;
        "getType()"(): ResourceLocation;
        "getType()"(): Internal.LycheeRecipeType<any, any>;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get blockOutputs(): Internal.List<net.minecraft.advancements.critereon.BlockPredicate>
        get block(): net.minecraft.advancements.critereon.BlockPredicate
        get id(): ResourceLocation
        get "serializer()"(): Internal.RecipeSerializer<any>
        get special(): boolean
        get maxRepeats(): Internal.MinMaxBounds$Ints
        get type(): ResourceLocation
        get blockInputs(): Internal.List<net.minecraft.advancements.critereon.BlockPredicate>
        get landingBlock(): net.minecraft.advancements.critereon.BlockPredicate
        get serializer(): Internal.LycheeRecipe$Serializer<any>
        get incomplete(): boolean
        get postActions(): Internal.Stream<Internal.PostAction>
        get class(): typeof any
        get actionGroups(): Internal.Map<Internal.JsonPointer, Internal.List<Internal.PostAction>>
        get schema(): Internal.RecipeSchema
        get type(): Internal.LycheeRecipeType<any, any>
        get serializer(): Internal.RecipeSerializer<any>
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get conditions(): Internal.List<Internal.ContextualCondition>
        get comment(): string
        get allActions(): Internal.Stream<Internal.PostAction>
        get contextualHolder(): Internal.ContextualHolder
        set group(group: string)
        get orCreateId(): ResourceLocation
        get "serializer()"(): Internal.LycheeRecipe$Serializer<any>
        get "type()"(): ResourceLocation
        get "type()"(): Internal.LycheeRecipeType<any, any>
        static readonly ANVIL: (net.minecraft.advancements.critereon.BlockPredicate) & (net.minecraft.advancements.critereon.BlockPredicate);
    }
    type BlockCrushingRecipe_ = BlockCrushingRecipe;
    class BaseCoralPlantBlock extends Internal.BaseCoralPlantTypeBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        lychee$isTickable(): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        lychee$setTickable(arg0: boolean): void;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BaseCoralPlantBlock_ = BaseCoralPlantBlock;
    class HorizontalDirectionalBlockBuilder extends Internal.BlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        sandSoundType(): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        notify(): void;
        get(): Internal.Block;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        createObject(): Internal.Block;
        transformObject(arg0: any): any;
        textureAll(tex: string): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        toString(): string;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type HorizontalDirectionalBlockBuilder_ = HorizontalDirectionalBlockBuilder;
    class ClientboundRemoveEntitiesPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(...arg0: number[])
        constructor(arg0: Internal.IntList_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        getEntityIds(): Internal.IntList;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get entityIds(): Internal.IntList
    }
    type ClientboundRemoveEntitiesPacket_ = ClientboundRemoveEntitiesPacket;
    class ChatComponent {
        constructor(arg0: Internal.Minecraft_)
        getClass(): typeof any;
        static defaultUnfocusedPct(): number;
        constant$zbd000$placebo_unEscapeChatLogNewlines(arg0: string): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLinesPerPage(): number;
        getClickedComponentStyleAt(arg0: number, arg1: number): Internal.Style;
        addMessage(arg0: net.minecraft.network.chat.Component_, arg1: Internal.MessageSignature_, arg2: Internal.GuiMessageTag_): void;
        getHeight(): number;
        resetChatScroll(): void;
        addMessage(arg0: net.minecraft.network.chat.Component_): void;
        localvar$bej000$printChatMessage(chatComponent: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        toString(): string;
        getWidth(): number;
        handleChatQueueClicked(arg0: number, arg1: number): boolean;
        notifyAll(): void;
        rescaleChat(): void;
        getScale(): number;
        getMessageTagAt(arg0: number, arg1: number): Internal.GuiMessageTag;
        addRecentChat(arg0: string): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        tick(): void;
        scrollChat(arg0: number): void;
        static getHeight(arg0: number): number;
        hashCode(): number;
        deleteMessage(arg0: Internal.MessageSignature_): void;
        getRecentChat(): Internal.List<string>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static getWidth(arg0: number): number;
        clearMessages(arg0: boolean): void;
        handler$bej000$printChatMessage(textComponent: net.minecraft.network.chat.Component_, info: Internal.CallbackInfo_): void;
        get class(): typeof any
        get linesPerPage(): number
        get height(): number
        get width(): number
        get scale(): number
        get recentChat(): Internal.List<string>
    }
    type ChatComponent_ = ChatComponent;
    class ResourceKeyArgument$Info$Template implements Internal.ArgumentTypeInfo$Template<Internal.ResourceKeyArgument<T>> {
        getClass(): typeof any;
        instantiate(arg0: Internal.CommandBuildContext_): Internal.ArgumentType<any>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        type(): Internal.ArgumentTypeInfo<Internal.ResourceKeyArgument<T>, any>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ResourceKeyArgument$Info$Template_ = ResourceKeyArgument$Info$Template;
    interface InventoryCarrier {
        abstract getInventory(): Internal.SimpleContainer;
        readInventoryFromTag(arg0: Internal.CompoundTag_): void;
        writeInventoryToTag(arg0: Internal.CompoundTag_): void;
        pickUpItem(arg0: Internal.Mob_, arg1: Internal.InventoryCarrier_, arg2: Internal.ItemEntity_): void;
        get inventory(): Internal.SimpleContainer
        (): Internal.SimpleContainer_;
        readonly TAG_INVENTORY: ("Inventory") & (string);
    }
    type InventoryCarrier_ = (()=> Internal.SimpleContainer_) | InventoryCarrier;
    interface Function15 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R> {
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function11<T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14, arg14: T15): R;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function9<T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        curry12(): Internal.Function12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, Internal.Function3<T13, T14, T15, R>>;
        curry(): Internal.Function<T1, Internal.Function14<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function10<T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        curry10(): Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Internal.Function5<T11, T12, T13, T14, T15, R>>;
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function8<T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        curry13(): Internal.Function13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, Internal.BiFunction<T14, T15, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function12<T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        curry2(): Internal.BiFunction<T1, T2, Internal.Function13<T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R>>;
        curry11(): Internal.Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, Internal.Function4<T12, T13, T14, T15, R>>;
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.Function6<T10, T11, T12, T13, T14, T15, R>>;
        curry14(): Internal.Function14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, Internal.Function<T15, R>>;
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.Function7<T9, T10, T11, T12, T13, T14, T15, R>>;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14, arg14: T15): R;
    }
    type Function15_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R> = Function15<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, R> | ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14, arg14: T15)=> R);
    interface Function16 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R> {
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.Function8<T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        curry(): Internal.Function<T1, Internal.Function15<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function11<T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        curry15(): Internal.Function15<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, Internal.Function<T16, R>>;
        curry13(): Internal.Function13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, Internal.Function3<T14, T15, T16, R>>;
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function12<T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        curry12(): Internal.Function12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, Internal.Function4<T13, T14, T15, T16, R>>;
        curry11(): Internal.Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, Internal.Function5<T12, T13, T14, T15, T16, R>>;
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.Function7<T10, T11, T12, T13, T14, T15, T16, R>>;
        curry2(): Internal.BiFunction<T1, T2, Internal.Function14<T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14, arg14: T15, arg15: T16): R;
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function9<T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        curry10(): Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Internal.Function6<T11, T12, T13, T14, T15, T16, R>>;
        curry14(): Internal.Function14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, Internal.BiFunction<T15, T16, R>>;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function10<T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function13<T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R>>;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14, arg14: T15, arg15: T16): R;
    }
    type Function16_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R> = Function16<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16, R> | ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14, arg14: T15, arg15: T16)=> R);
    interface Function13 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R> {
        curry2(): Internal.BiFunction<T1, T2, Internal.Function11<T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function8<T6, T7, T8, T9, T10, T11, T12, T13, R>>;
        curry12(): Internal.Function12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, Internal.Function<T13, R>>;
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13): R;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function7<T7, T8, T9, T10, T11, T12, T13, R>>;
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.Function5<T9, T10, T11, T12, T13, R>>;
        curry11(): Internal.Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, Internal.BiFunction<T12, T13, R>>;
        curry(): Internal.Function<T1, Internal.Function12<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R>>;
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function9<T5, T6, T7, T8, T9, T10, T11, T12, T13, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function10<T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R>>;
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function6<T8, T9, T10, T11, T12, T13, R>>;
        curry10(): Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Internal.Function3<T11, T12, T13, R>>;
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.Function4<T10, T11, T12, T13, R>>;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13): R;
    }
    type Function13_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R> = ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13)=> R) | Function13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, R>;
    interface PrivilegedAction <T> {
        abstract run(): T;
        (): T;
    }
    type PrivilegedAction_<T> = PrivilegedAction<T> | (()=> T);
    class ClientboundCooldownPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.Item_, arg1: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        getItem(): Internal.Item;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        getDuration(): number;
        get class(): typeof any
        get skippable(): boolean
        get item(): Internal.Item
        get duration(): number
    }
    type ClientboundCooldownPacket_ = ClientboundCooldownPacket;
    interface Function14 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R> {
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function7<T8, T9, T10, T11, T12, T13, T14, R>>;
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.Function6<T9, T10, T11, T12, T13, T14, R>>;
        curry10(): Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Internal.Function4<T11, T12, T13, T14, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function11<T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R>>;
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function10<T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R>>;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function8<T7, T8, T9, T10, T11, T12, T13, T14, R>>;
        curry13(): Internal.Function13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, Internal.Function<T14, R>>;
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.Function5<T10, T11, T12, T13, T14, R>>;
        curry12(): Internal.Function12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, Internal.BiFunction<T13, T14, R>>;
        curry11(): Internal.Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, Internal.Function3<T12, T13, T14, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function9<T6, T7, T8, T9, T10, T11, T12, T13, T14, R>>;
        curry(): Internal.Function<T1, Internal.Function13<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R>>;
        curry2(): Internal.BiFunction<T1, T2, Internal.Function12<T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R>>;
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14): R;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14): R;
    }
    type Function14_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R> = Function14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, R> | ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12, arg12: T13, arg13: T14)=> R);
    interface SpriteContentsInvoker {
        abstract invokeUpload(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.NativeImage_[]): void;
        (arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.NativeImage[]): void;
    }
    type SpriteContentsInvoker_ = ((arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.NativeImage[])=> void) | SpriteContentsInvoker;
    interface Function11 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, R> {
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11): R;
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function7<T5, T6, T7, T8, T9, T10, T11, R>>;
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.Function3<T9, T10, T11, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function8<T4, T5, T6, T7, T8, T9, T10, T11, R>>;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function5<T7, T8, T9, T10, T11, R>>;
        curry2(): Internal.BiFunction<T1, T2, Internal.Function9<T3, T4, T5, T6, T7, T8, T9, T10, T11, R>>;
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.BiFunction<T10, T11, R>>;
        curry(): Internal.Function<T1, Internal.Function10<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function6<T6, T7, T8, T9, T10, T11, R>>;
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function4<T8, T9, T10, T11, R>>;
        curry10(): Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Internal.Function<T11, R>>;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11): R;
    }
    type Function11_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, R> = ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11)=> R) | Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, R>;
    class MetalScaffoldingBlockItem extends Internal.ScaffoldingBlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MetalScaffoldingBlockItem_ = MetalScaffoldingBlockItem;
    interface Function12 <T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R> {
        curry9(): Internal.Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, Internal.Function3<T10, T11, T12, R>>;
        curry6(): Internal.Function6<T1, T2, T3, T4, T5, T6, Internal.Function6<T7, T8, T9, T10, T11, T12, R>>;
        curry10(): Internal.Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Internal.BiFunction<T11, T12, R>>;
        curry11(): Internal.Function11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, Internal.Function<T12, R>>;
        curry(): Internal.Function<T1, Internal.Function11<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R>>;
        curry4(): Internal.Function4<T1, T2, T3, T4, Internal.Function8<T5, T6, T7, T8, T9, T10, T11, T12, R>>;
        curry5(): Internal.Function5<T1, T2, T3, T4, T5, Internal.Function7<T6, T7, T8, T9, T10, T11, T12, R>>;
        curry3(): Internal.Function3<T1, T2, T3, Internal.Function9<T4, T5, T6, T7, T8, T9, T10, T11, T12, R>>;
        curry8(): Internal.Function8<T1, T2, T3, T4, T5, T6, T7, T8, Internal.Function4<T9, T10, T11, T12, R>>;
        curry2(): Internal.BiFunction<T1, T2, Internal.Function10<T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R>>;
        curry7(): Internal.Function7<T1, T2, T3, T4, T5, T6, T7, Internal.Function5<T8, T9, T10, T11, T12, R>>;
        abstract apply(arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12): R;
        (arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12): R;
    }
    type Function12_<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R> = ((arg0: T1, arg1: T2, arg2: T3, arg3: T4, arg4: T5, arg5: T6, arg6: T7, arg7: T8, arg8: T9, arg9: T10, arg10: T11, arg11: T12)=> R) | Function12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, R>;
}
declare namespace it.unimi.dsi.fastutil.longs {
    interface LongPredicate extends Internal.Predicate<number>, Internal.LongPredicate {
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        or(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): this;
        negate(): Internal.LongPredicate;
        and(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): this;
        /**
         * @deprecated
        */
        "and(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        /**
         * @deprecated
        */
        "test(java.lang.Long)"(arg0: number): boolean;
        abstract test(arg0: number): boolean;
        /**
         * @deprecated
        */
        and(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        "or(java.util.function.LongPredicate)"(arg0: Internal.LongPredicate_): this;
        /**
         * @deprecated
        */
        or(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        /**
         * @deprecated
        */
        "or(java.util.function.Predicate)"(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        "and(java.util.function.LongPredicate)"(arg0: Internal.LongPredicate_): Internal.LongPredicate;
        /**
         * @deprecated
        */
        test(arg0: any): boolean;
        "or(it.unimi.dsi.fastutil.longs.LongPredicate)"(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): this;
        abstract "test(long)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        "test(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        or(arg0: Internal.LongPredicate_): this;
        "and(it.unimi.dsi.fastutil.longs.LongPredicate)"(arg0: it.unimi.dsi.fastutil.longs.LongPredicate_): this;
        and(arg0: Internal.LongPredicate_): Internal.LongPredicate;
    }
    type LongPredicate_ = LongPredicate;
}
declare namespace com.mojang.realmsclient.dto {
    class PlayerInfo extends Internal.ValueObject implements Internal.ReflectionBasedSerialization {
        constructor()
        getClass(): typeof any;
        setAccepted(arg0: boolean): void;
        setOperator(arg0: boolean): void;
        getOnline(): boolean;
        getAccepted(): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        getUuid(): string;
        wait(arg0: number, arg1: number): void;
        setOnline(arg0: boolean): void;
        hashCode(): number;
        setName(arg0: string): void;
        wait(): void;
        getName(): string;
        setUuid(arg0: string): void;
        wait(arg0: number): void;
        isOperator(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        set accepted(arg0: boolean)
        set operator(arg0: boolean)
        get online(): boolean
        get accepted(): boolean
        get uuid(): string
        set online(arg0: boolean)
        set name(arg0: string)
        get name(): string
        set uuid(arg0: string)
        get operator(): boolean
    }
    type PlayerInfo_ = PlayerInfo;
}
